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The Establishment strikes back in this second installment of the Rolling Stones time in Swinging London. UK pop star Donovan is busted, a precursor to the Stones Redlands bust. Mick Jagger is in jail looking at hard time. The tabloids and the coppers are in league to bring down the disruptive Rolling Stones while the myth of Keith Richards is born. To view the full list of contributors, see the show notes at www.disgracelandpod.com. This episode was originally published on June 30, 2020. To listen to Disgraceland ad free and get access to weekly bonus content and more, become a Disgraceland All Access member at disgracelandpod.com/membership. Sign up for our newsletter and get the inside dirt on events, merch and other awesomeness - GET THE NEWSLETTER Follow Jake and DISGRACELAND: Instagram YouTube X (formerly Twitter) Facebook Fan Group TikTok To learn more about listener data and our privacy practices visit: https://www.audacyinc.com/privacy-policy Learn more about your ad choices. Visit https://podcastchoices.com/adchoices
Due to breaking news involving Charlie Kirk, today's show topics changed minutes before the broadcast. Previous Version: Where is the Left's outrage? Whilst the UK is arresting comedians like Graham Linehan for “offensive tweets”, US magistrates are releasing dangerous career criminals like Decarlos Brown to the streets – where they often terrorize the very immigrants and refugees the Left claims to protect. Decarlos Brown, age 34, faces federal charges for the August 22 fatal stabbing of Ukrainian refugee Iryna Zarutska on a Charlotte LYNX Blue Line train. Attorney General Pam Bondi condemned “soft-on-crime policies” that allowed Decarlos to be released and vowed to seek the maximum penalty for Iryna's murder. Roseanne Barr is a comedienne and host of the highly acclaimed The Roseanne Barr Podcast on Rumble, where new episodes drop every Thursday. After over 40 years of comedy, she is known as a fierce “domestic goddess” and the voice of the American working class – promising to offend, challenge, trigger, and “force you to wake up to the mind control.” Follow at https://x.com/therealroseanne Jake Pentland is a podcast producer and Roseanne's son. Follow him at https://x.com/jakezuccproof 「 SUPPORT OUR SPONSORS 」 Find out more about the brands that make this show possible and get special discounts on Dr. Drew's favorite products at https://drdrew.com/sponsors • FATTY15 – The future of essential fatty acids is here! Strengthen your cells against age-related breakdown with Fatty15. Get 15% off a 90-day Starter Kit Subscription at https://drdrew.com/fatty15 • PALEOVALLEY - "Paleovalley has a wide variety of extraordinary products that are both healthful and delicious,” says Dr. Drew. "I am a huge fan of this brand and know you'll love it too!” Get 15% off your first order at https://drdrew.com/paleovalley • VSHREDMD – Formulated by Dr. Drew: The Science of Cellular Health + World-Class Training Programs, Premium Content, and 1-1 Training with Certified V Shred Coaches! More at https://drdrew.com/vshredmd • THE WELLNESS COMPANY - Counteract harmful spike proteins with TWC's Signature Series Spike Support Formula containing nattokinase and selenium. Learn more about TWC's supplements at https://twc.health/drew 「 MEDICAL NOTE 」 Portions of this program may examine countervailing views on important medical issues. Always consult your physician before making any decisions about your health. 「 ABOUT THE SHOW 」 Ask Dr. Drew is produced by Kaleb Nation (https://kalebnation.com) and Susan Pinsky (https://twitter.com/firstladyoflove). This show is for entertainment and/or informational purposes only, and is not a substitute for medical advice, diagnosis, or treatment. Learn more about your ad choices. Visit megaphone.fm/adchoices
What would you do if a loved one suddenly died in a car crash, or was the victim of a mass shooting, or a natural disaster? How are you expected to go on with your life when someone so important is here one minute and gone the next? In this powerful broadcast, you will hear the captivating first half of a testimony from a man who persevered through an unimaginable tragedy. Hear how, despite the tremendous pain and grief he experienced, he chose to put his trust in God, and what we can learn from his incredibly robust faith.IntroductionGuy's background: Fellow believer from the UK, husband to Hazel, and father of two.He shares the early challenges his family faced.Finding a Way Through GriefGuy describes an unimaginable tragedy in his family and the ensuing struggles with overwhelming grief.He found strength in his strong community of believers and used Chip's book, The A.R.T. of Survival, as a daily “field manual."He made a daily choice to focus on his attitude and ask "what" instead of "why."Victory Through FaithHis faith in God's promises gave him hope.Guy's profound act of forgiveness had a powerful impact.He embraced a new calling to help others find purpose in their pain.ClosingGuy's advice: Don't suffer in silence; be vulnerable and seek help.He reminds listeners that it's okay not to be okay and that God offers restoration.Broadcast ResourceDownload Free MP3Speaker Resource MentionsThe Art of Survival BookConnect888-333-6003WebsiteChip Ingram AppInstagramFacebookTwitterPartner With UsDonate Online888-333-6003
Dr. Michael A. Youssef reveals the key to spiritual power in today's devotional.If you would like more insight into today's devotional topic, listen to Dr. Michael A. Youssef's sermon series Know Your Best Friend: LISTEN NOWFOR YOUR GIFT OF ANY AMOUNTFor those who feel battle-worn—disheartened by society's moral decline, burdened for their children and grandchildren, weary from fighting the same battles—Dr. Michael A. Youssef's NEW book Winning the Invisible War offers timely hope. Speaking directly to those wondering if evil is winning, Dr. Youssef assures us although the war isn't over, victory is already secured in Christ. With Biblical clarity and pastoral compassion, he reminds readers that we can stand strong—not in our own strength, but in the strength of the Lord. Pre-order your copy today for your gift of any amount!*Offer valid in US, UK, and Canada through November 10, 2025.
Emmet Kennedy, Adam Mills, and Andy Newton preview the feature card at the Curragh on Day 2 of Irish Champions Weekend, with a full betting guide to five Group races. After a string of recent winners, the panel line up NAPs, value bets, and one huge 50/1 outsider in the Sprint.
PREVIEW 4 Unanswered Questions on Iran's Nuclear Program John Batchelor converses with Henry Sokolski, executive director of the Nonproliferation Policy Education Center, regarding challenges faced by the IAEA concerning Iran's nuclear program. European nations and the US have sanctioned Iran, which seeks to avoid further economic penalties. A key difficulty is accounting for uranium, as the initial amount is unknown and covert production may have occurred. If Iran fails to comply, Germany, the UK, France, and the US might impose more sanctions, potentially prompting Iran to withdraw from the Nuclear Non-Proliferation Treaty.
We're joined once again by Williams driver Alex Albon, who sat down for a chat about what it's really been like to drive in F1 this season. From planning race strategies at wildly different circuits, to his relationship with teammate Carlos Sainz and his advice to rookies taking their first pressured steps in the sport, it's a fascinating conversation with one of the most open drivers on the grid!Plus, ever wondered if the F1 drivers disagree with our driver ratings episodes after a race? Well, Alex is here to reveal all! We've added extra P1 live shows in Australia next year, with Adelaide tickets now on sale! To grab your tickets for those or any of our shows this year in the UK, Ireland and North America, click here: tix.to/p1liveYou can listen to an extended version of every race review episode over on our Patreon! You'll also access to every P1 episode ad-free, early access to tickets & merch, and access to our Discord server where you can chat with us and other F1 fans! Click here to sign up now: http://patreon.com/mattp1tommyFollow us on socials! You can find us on Twitter, Instagram, Twitch, YouTube and TikTok. Hosted on Acast. See acast.com/privacy for more information.
The war of the words. Following his strategic defeat at Kadesh, Ramesses set about putting his version of the story into wide circulation. Today, art and texts of this conflict survive at the temples of Abu Simbel, Karnak, Luxor, Abydos, and the Ramesseum. Among those texts, we have the “Literary Record” or “Kadesh Poem.” A lengthy, dramatised version of the events, painting Ramesses as the great hero. In this episode, I introduce the Literary Record and then read it in full, with musical accompaniment by Jeffrey Goodman. LIVESTREAM about "The Art of Kadesh" on Sunday 14 September. To join, simply subscribe to my YouTube channel at https://www.youtube.com/@ancientegypthist. The Livestream will be Sunday September 14 at 16:30 (UK time). This translates to: Berlin, Germany Sun, 14 Sep 2025 at 17:30 CEST London, United Kingdom Sun, 14 Sep 2025 at 16:30 BST New York, USA Sun, 14 Sep 2025 at 11:30 EDT Los Angeles, USA Sun, 14 Sep 2025 at 08:30 PDT Check other timezones here https://www.timeanddate.com/worldclock/converter.html?iso=20250914T153000&p1=37&p2=136&p3=179&p4=137 To learn more about the “Battle of Kadesh” narrative as a piece of literary/historical storytelling, see: Brand, P. J. (2023). Ramesses II: Egypt's Ultimate Pharaoh. Lockwood Press. https://www.lockwoodpress.com/product-page/ramesses-ii-egypt-s-ultimate-pharaoh-paper Manassa, C. (2013). Imagining the Past: Historical Fiction in New Kingdom Egypt. Oxford University Press. https://doi.org/10.1093/acprof:oso/9780199982226.003.0003 Spalinger, A. J. (2021). The Books Behind the Masks: Sources of Warfare Leadership in Ancient Egypt. https://doi.org/10.1163/9789004466111 More music by Jeffrey Goodman www.jeffreygoodman.com and on Spotify. Learn more about your ad choices. Visit megaphone.fm/adchoices
When tragedy or devastation strikes, one question often arises: "Where is God?" And the outrage behind that frustration grows the closer that hurt and pain get to our lives. Through this special broadcast, you will hear the compelling remainder of a powerful testimony from a Christian man who endured an unimaginable family tragedy. Experience the profound ways God guided him through his darkest hour, and how he is transforming his heartache into a message of hope - pointing people to the Gospel.IntroductionGuy's background: Fellow believer from the UK, husband to Hazel, and father of two.He shares the early challenges his family faced.Finding a Way Through GriefGuy describes an unimaginable tragedy in his family and the ensuing struggles with overwhelming grief.He found strength in his strong community of believers and used Chip's book, The A.R.T. of Survival, as a daily “field manual."He made a daily choice to focus on his attitude and ask "what" instead of "why."Victory Through FaithHis faith in God's promises gave him hope.Guy's profound act of forgiveness had a powerful impact.He embraced a new calling to help others find purpose in their pain.ClosingGuy's advice: Don't suffer in silence; be vulnerable and seek help.He reminds listeners that it's okay not to be okay and that God offers restoration.Broadcast ResourceDownload Free MP3Speaker Resource MentionsThe Art of Survival BookConnect888-333-6003WebsiteChip Ingram AppInstagramFacebookTwitterPartner With UsDonate Online888-333-6003
Jim Hill and Eric Hersey are back with a packed episode of the Epic Universal Podcast. From award-winning attractions to behind-the-scenes stories that almost made it to the big screen, this week covers a lot of ground: The new Jaws: Memories of Martha's Vineyard book and the Academy Museum's Jaws exhibition Remembering production designer Stuart Craig and his lasting impact on the Wizarding World Fresh rumors about a Harry Potter land in Universal's upcoming UK park Epic Universe's big wins at the Golden Ticket Awards, including Monsters Unchained and Dark Universe Universal's new interactive Backlot Club membership and trivia game The history of Islands of Adventure's early plans, from Jurassic Park concepts to Dudley Do-Right's rushed debut Plus, Jim shares the long-lost Jurassic Park “baby Triceratops” and “T-Rex river chase” scenes that never made the original film, and how they eventually resurfaced decades later. Follow Eric on X and Instagram @EricHersey Follow Jim on X and Instagram @JimHillMedia Unlocked Magic Unlocked Magic, powered by DVC Rental Store and DVC Resale Market, offers exclusive Disney & Universal ticket savings with TRUSTED service and authenticity. With over $10 MILLION in ticket sales, use Unlocked Magic to get the BIGGEST SAVINGS. Learn More Learn more about your ad choices. Visit megaphone.fm/adchoices
In this inspiring conversation, Darin sits down with Maya Raichoora, one of the UK's leading experts in mental fitness, visualization, and high performance. From battling ulcerative colitis as a teenager to becoming Nike's first-ever mental fitness trainer, Maya's journey is proof that visualization isn't just a concept, it's a trainable skill that can transform health, resilience, and performance. Together, they dive into Maya's five visualization techniques, the neuroscience behind them, and how anyone can reprogram their brain to unlock their highest potential. What You'll Learn 00:00 – Welcome to SuperLife and sponsor intro: Fatty15 and the science of C15 04:13 – Introducing Maya Raichoora: Nike's first mental fitness trainer and founder of Remap Mental Fitness 04:56 – Maya's story: battling ulcerative colitis at 15 and discovering visualization as a lifeline 06:38 – Why mental fitness is more than mindset — it's a skill you can train daily 09:04 – Learning to create space between stimulus and response in everyday life 11:27 – Maya on insecurity, high achievement, and the pain of chronic illness 15:17 – The hospital moment that sparked Maya's first visualization practice 16:49 – Why visualization works: rewiring the brain through imagery and repetition 18:15 – Life happens twice: how imagination shapes reality 22:19 – Building new “roads” in the brain: the neuroscience of visualization 25:55 – Common limiting beliefs and why responsibility matters 27:20 – Darin shares his own trauma, back pain, and rediscovering imprints 30:44 – Using visualization to transform trauma into growth 35:16 – Maya's five visualization techniques explained: outcome, process, creative, negative, explorative 38:17 – Lemon exercise: why the brain can't distinguish between real and imagined 41:23 – Negative visualization: Michael Phelps and the power of rehearsing worst-case scenarios 43:01 – Explorative visualization: how Einstein, Tesla, and Disney used imagination to innovate 46:42 – The role of mirror neurons: why what you watch and who you're around rewires your brain 50:01 – Visualization vs manifestation: key differences and overlaps 55:17 – Why outcome visualization alone isn't enough — and how to balance techniques 59:34 – Case study: helping a client quit smoking through negative visualization 01:01:03 – Maya's personal favorite visualizations and creating her “avatar” self-image 01:04:04 – Why you'll never outperform your self-image — and how to reshape it 01:07:29 – Healing through basics: whole foods, environment, boundaries, and mindset 01:12:00 – Final reflections: mental fitness as a daily practice of awareness and intention Thank You to Our Sponsors Fatty15: Get an additional 15% off their 90-day subscription Starter Kit by going to fatty15.com/DARIN and using code DARIN at checkout. Find More from Maya Raichoora: Instagram: @maya.raichoora Website: Remap Mental Fitness Book: Visualize: Think, Feel, Perform Like the Top 1% Find More from Darin Olien: Instagram: @darinolien Podcast: SuperLife Podcast Website: superlife.com Book: Fatal Conveniences Key Takeaway “Visualization isn't magic — it's mental fitness. You're already an expert at visualizing, but if you learn to direct it, you can literally rewire your brain, reshape your self-image, and become the person you've always wanted to be.”
The boys hear all about your differing opinions on what is ‘sexy', and William sets the record straight on chopstick etiquette. Jordan also discovers there's an unknown slice of Benidorm right here in the UK!OUR VIG&DIVA NEWSLETTER
Today, we look back at a very difficult week for Keir Starmer and the Government. Lord Mandelson's sacking as UK ambassador to the US comes only days after the Prime Minister reshuffled his cabinet and the resignation of his deputy, Angela Rayner. Starmer sacked Lord Mandelson after new information emerged about his friendship with convicted paedophile Jeffrey Epstein – a week before US President Trump's visit to the UK. Where does this string of trouble leave the party? And, why is there so much focus on one of Keir Starmer's main advisors?Adam is joined in the studio by Sienna Rodgers, Deputy Editor at The House Magazine and Patrick Maguire, Chief Political Commentator at the Times.You can take part in the Newscast census here - http://bit.ly/4mfhIgbYou can now listen to Newscast on a smart speaker. If you want to listen, just say "Ask BBC Sounds to play Newscast”. It works on most smart speakers. You can join our Newscast online community here: https://tinyurl.com/newscastcommunityhereGet in touch with Newscast by emailing newscast@bbc.co.uk or send us a whatsapp on +44 0330 123 9480.New episodes released every day. If you're in the UK, for more News and Current Affairs podcasts from the BBC, listen on BBC Sounds: https://bit.ly/3ENLcS1 Newscast brings you daily analysis of the latest political news stories from the BBC. It was presented by Adam Fleming. It was made by Jack Maclaren with Julia Webster and Adriana Urbano. The social producer was Liv Facey. The technical producer was Mike Regaard. The assistant editor is Chris Gray. The senior news editor is Sam Bonham.
Welcome to episode nine of my monthly chats with Stuart, host of the British Murders Podcast. As usual, we look at crime stories that made headlines in September 2025, covering local, national, and international headlines. This month, for the third consecutive month, Stuart decided not to choose a story related to a shark, whale or any other creature which lives in the sea, which was nice if unusual. Join us as we dive into these extraordinary stories in the September 2025 edition of the True Crime Round-Up:Woman threatened to expose her ex's "wee chipolata" online;Man charged with murder after Leeds attack as victim named;Meat smuggling crisis risks major disease outbreak in UK;Man jailed for life after birthday celebrations lead to Salford murder;FBI 'most wanted' man captured in North Wales facing 90 years in the slammer;The Contraband Chronicles: 71-year-old tried to smuggle £640k worth of cocaine into UK in mobility scooter;Influencer Lola Doll shot in Guyana;Six killed in rush hour bus shooting in Jerusalem;Thief arrested because he forgot to log off Facebook after burglarising a home;'Dumb' criminals attempt robbery with permanent marker pen disguises;Man arrested for allegedly living in crawl space of Oregon housing complex.See you on Tuesday as normal for the weekly episode of the UK True Crime Podcast. To find out more about me, please just check out my website below:https://uktruecrime.com Hosted on Acast. See acast.com/privacy for more information.
THIS EPISODE CONTAINS SPOILERS FOR UNKNOWN NUMBER: THE HIGH SCHOOL CATFISH! Apparently there's a new saint in town and it's a pretty radical selection from the Catholic church. Meanwhile, Joanne's tour has taken her to Barcelona, but don't worry - the locals are fine about it. Back in the UK, Vogue has done her homework and she's as perplexed as you are... Provided you did your homework? SPOILERS!If you'd like to get in touch, you can send an email to hello@MTGMpod.comPlease review Global's Privacy Policy: https://global.com/legal/privacy-policy/For merch, tour dates and more visit: www.mytherapistghostedme.comJoanne's comedy gigs: www.joannemcnally.comThis episode contains explicit language and adult themes that may not be suitable for all listeners.
In this edition of The Naked Scientists, the strongest hint yet of life on Mars. Should we get excited? Or is it another red herring? Also ahead: The first new UK-wide study of babies in 25 years. We'll find out why it matters. Plus, an ancient lizard-like fossil is discovered on the coast of Devon. We'll uncover the significance... Like this podcast? Please help us by supporting the Naked Scientists
In today's podcast episode, we're sharing our favorite travel gear (like Nick's Japanese nail clippers), and we'll explain why a UK power adapter is especially useful, and why we carry backpacks in our backpacks.Giant Mailbag(01:18) - One reader writes in about their first big redemption(03:14) - Preferred Hotels & Resorts safari lodges, bookable with iPrefer points, hiccups and allRead more about Preferred Hotels & Resorts with points here.(07:28) - Mother and son plan a 9-country, 1-month itinerary booked on pointsMain Event: Our favorite travel gear(11:40) - Which backpacks and go bags do we like best?(17:57) - Our favorite luggage and toiletries(33:38) - Which tech gear do we keep in our backpacks?(45:50) - Why we carry backpacks inside of backpacks(48:28) - Travel Wallet(52:25) - Misc weather gear(58:45) - Miscellaneous clothing tipsQuestion of the Week(1:05:40) - When deciding between an option that costs more miles and less cash, or more cash and fewer miles...how do you decide?Want some of these products for yourself?Disclosure: With the following product links, Frequent Miler will earn a commission for qualifying purchases.Greg's Tumi backpack: https://amzn.to/4gvAiiLGreg's Briggs & Riley carry on suitcase: https://amzn.to/4mcnG1iPacking cubes with compression zipper (similar to cubes Greg uses): https://amzn.to/4ghB5ncGreg's toiletry bag: https://amzn.to/45ZR3PwNick Stick (for shaving cuts): https://amzn.to/3KhkX9kGreg's travel-size antiperspirant roll-on: https://amzn.to/3JZzIgXGreg's tiny usb-c charging brick: https://amzn.to/46v7sM1Greg's magsafe wireless charging battery: https://amzn.to/462ad7xInternational power adapter that won't fall out of wall socket: https://amzn.to/3VhirlU (this is not one we have, but it looks useful!)UK adapter: good for staying put in airplane power sockets (Greg uses similar item): https://amzn.to/45ZyICeKindle paperwhite (Greg has an older model): https://amzn.to/3VhirlUGreg's portable laptop stand: https://amzn.to/4gli9nRGreg's magnetic phone holders for selfie photos and videos:Clamp style: https://amzn.to/3Im3wUDSuction cup: https://amzn.to/4nstX9VGreg & Nick's backpack inside backpack: https://amzn.to/47BUcq1Greg's passport wallet:
In this episode of Coaster Radio, Mike and EB both mourn and laud the end of the Vekoma Flying Dutchman era....the final one left standing just closed at Six Flags America. They also have news about Universal's new theme park in the UK, and a rumored B&M dive coaster coming to Texas. They also explore the potential re-theme of Verbolten at Busch Gardens and the extended licensing agreement for Peanuts characters in Six Flags parks. Then, it's time for Round 4 of our interactive game show - THE ULTIMATE!
What starts off as a huge day for John (book deadline day) turns into a massive (massive it is) day for poor old Dave.As the saying goes: ‘The best laid plans of podcast producers often go awry', and Dave's idea for the team to record remotely gets derailed quite spectacularly by a faulty alarm system. Brace yourselves for the most stressed you will probably ever hear one of the UK's most unflappable men.Back to John, and he tells us early on that he's feeling ‘absolutely dreadful'. Book deadline day is taking its toll, but luckily a text from Elis's brother-in-law lifts his spirits, as does the arrival of a record in the post for poor old stressed Dave.There's the start of a podcast feud with No Such Thing As A Fish, chat about successfully bartering with a supermarket, and the introduction of a new jingle that wouldn't be out of place on Lou Reed's Transformer.Get in touch via the usual channels: it's elisandjohn@bbc.co.uk on the email, and 07974 293 022 on the WhatsApp.
It's In the News.. a look at the top headlines and stories in the diabetes community. This week's top stories: kids' A1C and tech access correlation, first generic GLP-1 for weight loss approved, Metformin cuts long covid risk, Tandem Diabetes & Eversense updates, and more! Find out more about Moms' Night Out Please visit our Sponsors & Partners - they help make the show possible! Learn more about Gvoke Glucagon Gvoke HypoPen® (glucagon injection): Glucagon Injection For Very Low Blood Sugar (gvokeglucagon.com) Omnipod - Simplify Life Learn about Dexcom Check out VIVI Cap to protect your insulin from extreme temperatures The best way to keep up with Stacey and the show is by signing up for our weekly newsletter: Sign up for our newsletter here Here's where to find us: Facebook (Group) Facebook (Page) Instagram Twitter Check out Stacey's books! Learn more about everything at our home page www.diabetes-connections.com Reach out with questions or comments: info@diabetes-connections.com Episode transcription with links: Hello and welcome to Diabetes Connections In the News! I'm Stacey Simms and every other Friday I bring you a short episode with the top diabetes stories and headlines happening now. XX Accessibility to modern diabetes technology directly correlates with A1c among children with type 1 diabetes globally. Big, cross-sectional study, conducted in 81 pediatric diabetes centers in 56 countries, found that a greater extent of reimbursement for continuous glucose monitoring (CGM), insulin pumps, glucose meters, and insulin was associated with lower A1c levels. Partha S. Kar, MD, Type 1 Diabetes & Technology lead of the National Health Service England, told Medscape Medical News, “As is now being shown in countries such as UK with widespread uptake of technology, there is now population-wide shift in A1c not seen before.” He added, “If policymakers are serious about bringing A1c at a population level to sub-7.5% - 8% levels, then without technology it would be incredibly difficult to achieve, in my experience and opinion. Leaving the median A1c of a population at above 7.5%-8% goes with complications so that's a decision regarding investment many will have to make in the near future.” In an accompanying editorial, Elizabeth R. Seaquist, MD, professor of diabetes, endocrinology, and metabolism and co-director of the Institute for Diabetes, Obesity, and Metabolism at the University of Minnesota, Minneapolis, called it “striking” that access to technology in and of itself was associated with improved glycemic control, given that multidisciplinary team care is also needed to provide education and behavioral or psychological support. https://www.medscape.com/viewarticle/diabetes-tech-access-linked-a1c-kids-t1d-globally-2025a1000nn6 XX A man with type 1 in Illinois has received the first FDA-approved islet-cell replacement treatment, Lantidra, and he is now producing his own insulin. The treatment works by restoring the body's beta cells, potentially eliminating the need for insulin injections. The FDA approved Lantidra (donislecel) in 2023. Lantidra uses donor cells and requires lifelong immunosuppressive drugs. Lantidra is only available at University of Illinois Chicago Health. Other universities, such as the University of Pennsylvania, continue to do islet cell transplants as part of clinical trials. Early data has shown that a majority of participants in the Lantidra clinical study were able to achieve some level of insulin independence, but it's unclear whether the benefits of donislecel outweigh the treatment's safety risks. Nearly 87 percent of participants reported infection-related adverse events, and post-operation complications included liver lacerations, bruising of the liver (hepatic hematoma), and anemia. One patient died of multi-organ failure from sepsis, which Lantidra maker CellTrans stated was “probably related” to the use of either immunosuppression or study drugs. In addition, some industry leaders have raised the question of whether it's ethical to commercialize the use of deceased donor islet cells. https://diatribe.org/diabetes-research/first-fda-approved-islet-cell-transplant-performed?utm_campaign=feed&utm_medium=social&utm_source=later XX Patients in the U.S. now have access to the first generic GLP-1 treatment approved for weight loss as Teva has launched its copycat of Novo Nordisk's injected Saxenda (liraglutide). The compound, which is a GLP-1 forerunner of Novo's semaglutide products Ozempic and Wegovy, has been approved by the FDA to treat adults with obesity and those who are overweight and have weight-related medical problems. Saxenda also is endorsed for pediatric patients ages 12 through 17 who are obese and weigh at least 60 kg (132 pounds). The treatment is for both triggering and maintaining weight loss. Saxenda is not the first GLP-1 drug that is available as a generic. In June of last year, Teva also was the first company to launch a knockoff version of Novo's Victoza, which is the same compound as Saxenda but has been approved only for patients with Type 2 diabetes. Sales of the branded versions of both Victoza and Saxenda have declined significantly in recent years as demand for Novo's semaglutide and Eli Lilly's tirzepatide products have skyrocketed. In addition, marketers of compounded products have been aggressively competing for market share in the GLP-1 space. https://www.fiercepharma.com/pharma/saxenda-knockoff-teva-launches-first-generic-glp-1-obesity XX Metformin could cut the risk of Long COVID by 64% in overweight or obese adults who started the drug within 90 days of infection. The large observational study, published in Clinical Infectious Diseases, analysed health records of over 624,000 UK adults with COVID-19 between March 2020 and July 2023. Among these, nearly 3,000 patients who began metformin treatment soon after diagnosis were tracked for a year. Compared to non-users, their likelihood of developing Long COVID, defined as persistent symptoms 90 days or more after infection, was dramatically lower. https://www.ndtv.com/health/metformin-cuts-risk-of-long-covid-by-64-why-the-diabetes-pill-is-not-for-everyone-9242332 XX Forty-four percent of people age 15 and older living with diabetes are undiagnosed, so they don't know they have it, according to data analysis published Monday in the journal The Lancet Diabetes & Endocrinology. The study looked at data from 204 countries and territories from 2000 to 2023 in a systematic review of published literature and surveys. “The majority of people with diabetes that we report on in the study have type 2 diabetes,” said Lauryn Stafford , the lead author of the study. “We found that 56% of people with diabetes are aware that they have the condition,” said Stafford, a researcher for the Institute for Health Metrics and Evaluation. “Globally, there's a lot of variation geographically, and also by age. So, generally, higher-income countries were doing better at diagnosing people than low- and middle-income countries.” People under 35 years were much less likely to be diagnosed if they had diabetes than people in middle age or older. Just “20% of young adults with diabetes were aware of their condition,” Stafford said. https://www.cnn.com/2025/09/08/health/diabetes-undiagnosed-half-of-americans-wellness XX A team of Hong Kong scientists is developing an injectable treatment that could potentially improve blood flow in diabetes patients' feet, in the hopes that it will reduce the need for amputation by rebuilding tissue in the arteries. They also hope to apply the treatment to peripheral artery disease or PAD, a condition caused by the build-up of fatty deposits in arteries that affect blood circulation in the feet. “Traditional treatments for people suffering from poor blood flow in their legs are stent implantation or bypass surgery, which is invasive,” said Wong, who is also the co-founder of a biotechnology company called NutrigeneAI. He said it was his dream to turn research in the academic field into actual clinical treatments. But he added that the team still needed three to four years for further research on the treatment. https://www.scmp.com/news/hong-kong/health-environment/article/3324671/hong-kong-scientists-developing-new-blood-flow-treatment-aid-diabetes-patients XX Tandem Diabetes announces Health Canada authorization for distribution of the Tandem t:slim mobile application for Android and iPhone users. The Tandem t:slim mobile app allows users to deliver a bolus from their compatible smartphone, and to wirelessly upload their pump data to the cloud-based Tandem Source platform.1 The app is expected to be available later this year. The Tandem t:slim mobile app will be available for compatible smartphones in the Apple App Store and Google Play store later in 2025. Once available, Tandem will email eligible customers with instructions on how to download and use the app. https://www.businesswire.com/news/home/20250904665715/en/Tandem-tslim-Mobile-App-Now-Authorized-by-Health-Canada-for-iPhone-and-Android-Phones XX Some changes to how the Eversense CGM will be rolled out.. right now it's being distributed by Ascensia Diabetes Care. Senseonics will take back commercial control of the year long implantable CGM on January 1 in the US and expanding worldwide throughout 2026. The change was a mutual decision, according to the two companies, which said they have signed a memorandum of understanding before a definitive agreement is hammered out by the end of the year. To get started, Senseonics is also set to acquire members of Ascensia's commercial staff—including its CGM president, Brian Hansen, who is slated to become Senseonics' new chief commercial officer. https://www.fiercebiotech.com/medtech/senseonics-retake-eversense-cgm-commercial-control-ascensia-diabetes-care XX Utrecht-based medical device company ViCentra has closed an $85 million Series D round of funding led by Innovation Industries, along with existing investors Partners in Equity and Invest-NL. The round also drew support from EQT Life Sciences and Health Innovations. The recent capital injection will be used to expand ViCentra's manufacturing capabilities, support regulatory approvals, and strengthen commercial rollout across Europe. The funds will also be used to launch the next-generation Kaleido 2 patch pump in Europe and prepare for entry into the U.S. market. The global insulin delivery market is growing quickly due to the increasing number of diabetes cases and demand for effective and user-friendly solutions. The market for insulin pumps is projected to exceed $14 billion by 2034. Patch pumps are the fastest-growing segment, signalling a trend toward compact and wearable devices. And here's where ViCentra is positioned to meet this need, offering a user-friendly, sleek design-led alternative to traditional systems. Kaleido: design-led insulin delivery Kaleido is the smallest and lightest insulin patch pump developed as a lifestyle product with a particular focus on usability and personalisation. Designed to feel more like personal technology than a traditional medical device, Kaleido features premium materials, and users can select their own favourite aluminium shells from a range of ten preset colour options. It integrates with Diabeloop's hybrid closed-loop algorithms (DBLG1 and DBLG2) and is compatible with Dexcom CGM sensors, positioning it within the next generation of automated insulin delivery systems. “Kaleido is a true disruptor — small, discreet, featherlight, and beautifully designed. It empowers people with diabetes by offering a more personal and distinctive choice in both function and style. Built with empathy and precision, it honours those who live with diabetes every day. With this funding, we can now meet surging European demand and fast-track our entry into the U.S. market. This is a pivotal moment — for ViCentra, and for the community we serve,” said Tom Arnold, Chief Executive Officer at ViCentra. Improving the quality of life for diabetic patients ViCentra, led by Tom Arnold, is on a mission to improve the lives of those with diabetes. The company reported that demand for Kaleido in Germany, France, and the Netherlands has already exceeded initial expectations. ViCentra will present updates on Kaleido at the 61st Annual Meeting of the European Association for the Study of Diabetes (EASD), taking place September 15–19, 2025, in Vienna. The company plans to engage with clinicians, investors, and strategic partners to further its role in the evolving diabetes care landscape. “ViCentra is redefining insulin pump therapy with a platform that truly centres the user experience – combining clinical performance with design simplicity and wearability,” commented Caaj Greebe, Partner at Innovation Industries. “At Innovation Industries, we invest in pioneering companies that blend world-class technology with clear commercial potential. ViCentra exemplifies this by delivering a next-generation system addressing the urgent need for better treatment options in diabetes care. We're proud to lead this investment round and partner with Tom and the team as they deepen and expand their presence in Europe and prepare for U.S. entry.” https://techfundingnews.com/dutch-vicentra-secures-85m-to-bring-insulin-patch-pump-to-more-markets/ XX Luna Diabetes announces they've raised more than 23-million dollars in early venture capital to help continue clinical trials and build out its capacity. This is the company that wants to offer a night time only, tiny, temporary insulin pump – to supplement insulin pen use. According to the company, more than 80% of the improvements in blood sugar from automated insulin delivery systems occur while the user is sleeping. Luna launched a pivotal trial late last year. https://www.fiercebiotech.com/medtech/nighttime-insulin-patch-pump-maker-luna-diabetes-raises-236m XX Following 15 days and 150 fingerpricks, they're here. The results of the “9 sensor samba“. And what a set of a results… Well maybe that's overplaying it a little. Let's just say that the outcome of this n=1 experiment wasn't quite what I expected. One of the established players came out much worse than expected, while a newcomer did a lot better. Let's dig in, and take a look at the variation. https://www.diabettech.com/cgm/the-nine-sensor-samba-results-revealed/ XX Hard work and perseverance define ranch life, but one man in eastern Montana takes it to another level. At 90, he's still living independently on the ranch he built from the ground up. Even more remarkable? He's a type 1 diabetic. Bob Delp still begins each day just like he did decades ago, waking up on his ranch near Richey, Montana. “I always thought if I could ever get a ranch and run a hundred cows, that's what I wanted to do from the time I was a kid,” said Delp. He made that dream real, the hard way; after coming home from the army, he taught school, hayed for seven cents a bale and saved every cent he could. “I worked at it real hard because I always felt like it was going to be part of getting me to that ranch that I always wanted,” said Delp. He did it all while managing type 1 diabetes, a diagnosis that came with few answers and little hope back in the 1950s. “The doctors tell me being a type 1 diabetic for 66 years isn't supposed to happen. Back then, it was a real challenge,” added Delp. Statistically, it's almost unheard of. Fewer than 90 people in the world have lived more than 70 years with type 1 diabetes. Bob credits his late wife, Donna, for helping him beat the odds. “She has been key in that I always ate on time.” They've faced their share of storms, both in health and out on the land. Not long after moving to Richey, a heavy snowstorm nearly tore everything apart just after they'd stepped out for dinner. “If Donna hadn't said it was time to eat, we wouldn't have made it out of there. I guess that's one time that made me happy to have diabetes. And I think that saved us,” said Delp. Now, he still checks his blood sugar daily but trusts his hands more than high-tech insulin pumps. “I'm not satisfied with the sensors they have today. I just don't think they're accurate.” To many, Bob's survival is extraordinary. To him, it's luck. “The genes are there already, I can't change that so I guess I would have to say just lots of good luck,” said Delp. And through it all, optimism has been his compass. “You might fumble the ball, but if you're determined to be a winner, you'll recover that fumble someday,” said Delp. He still welds nearly every day. Not because he has to, but because it keeps him going. “As long as I keep doing something like this, I will not be in the nursing home,” said Delp. https://www.kfyrtv.com/2025/08/09/against-all-odds-montana-man-thrives-with-type-1-diabetes-90/ XX Today, Dexcom is building on this belief and breaking new ground with the launch of its first open call across the U.S. and Canada in search of the next diabetes advocates—giving people with all types of diabetes a once-in-a-lifetime opportunity to raise awareness and share their voice on a global scale in the company's World Diabetes Day campaign (Nov. 14) and beyond. Who is eligible?: Anyone age 2+ living with all types of diabetes or prediabetes can be nominated by themselves or by someone who knows them. Selected candidates will embody strength, advocacy and pride in living with diabetes or prediabetes. Where and how can I nominate myself or someone I know?: Visit Dexcom.com/WorldDiabetesDay When is the deadline to submit a nomination?: Nominations are open from September 10 through September 19 at 12pm PT. What will the selected candidates experience?: An invite to participate in a World Diabetes Day photoshoot in Los Angeles to have their unique story featured in Dexcom's World Diabetes Day campaign The ongoing opportunity to attend events, connect with community, and raise diabetes awareness around the world XX The European Association for the Study of Diabetes (EASD) 2025 Annual Meeting will feature major clinical trial results in type 2 diabetes (T2D), type 1 diabetes (T1D), obesity, several new clinical practice guidelines, and much more. The 61st annual EASD meeting will take place on September 15-19, 2025, in Vienna, Austria.
In this monthly collaboration series, Adam from the UK True Crime podcast and I take a step back from individual cases to explore a curated selection of gripping crime stories that made headlines in September 2025. From chilling local, national, and international headlines to quirky and more lighthearted stories, this series offers a glimpse into the diverse and often shocking world of true crime.This month's stories include:Woman threatened to expose her ex's "wee chipolata" onlineMan charged with murder after Headingley attack as victim namedMeat smuggling crisis risks ‘major disease outbreak' in UKMan jailed for life after birthday celebrations lead to Salford murderFBI 'most wanted' man captured in North Wales facing 90 years(NEW SEGMENT) The Contraband Chronicles: 71-year-old tried to smuggle £640k worth of cocaine into UK in mobility scooterInfluencer Lola Doll shot in GuyanaSix killed in rush hour bus shooting in JerusalemThief arrested because he forgot to log off Facebook after burglarising a home'Dumb' American criminals attempt robbery with ‘permanent marker pen disguises'Man arrested for allegedly living in crawl space of Oregon housing complexJoin us as we dive into these extraordinary stories in the September 2025 edition of The Crime Roundup.Join my Patreon community at patreon.com/britishmurders for exclusive perks, including early access to ad-free episodes, exclusive episodes and content, exciting giveaways, and welcome goodies! It's quick to sign up and you'll save 20% if you choose an annual membership. NOTE: Perks are only available to members of my 'Armchair Detectives' and 'Inner Circle' tiers.Follow me on social media:Facebook | British Murders with Stuart BluesInstagram | @britishmurdersPrivate Facebook Group:British Murders Podcast - Discussion GroupVisit my website:britishmurders.comDisclaimer:The cases discussed in this episode are real and represent the worst day in many people's lives. We aim to cover such stories with a victim-focused approach, using information from publicly available sources. While we strive for accuracy, some details may vary depending on the sources used. Due to the nature of the content, viewer discretion is advised. Thank you for your understanding and support. Hosted on Acast. See acast.com/privacy for more information.
Davina McCall, one of TV's most popular presenters has a new book out, Birthing, co-written with the midwife, Marley Henry. Davina joins Anita Rani to talk about her stellar career so far, including hosting Big Brother for 10 years, campaigning for better menopause care and building a fitness empire. What makes her tick? And what drives her forward to clear hurdles such as an usual childhood, drug addiction and most recently, brain surgery for a benign tumour that she nicknamed Jeffrey.Funding of at least £2 million a year needs to be restored to help combat Female Genital Mutilation in the UK, according to a new report by the Women and Equalities Committee. It says that access to health services for FGM survivors in the UK is inconsistent and a postcode lottery. Anita hears from the Chair of the Women and Equalities Committee, the Labour MP Sarah Owens and from Hibo Wardere, the educational lead and co-founder of the charity Educate Not Mutilate.Last month Scottish history was made at the Glenurquhart Highland Games as the World Female Heavy Events Championship was held for the first time. The Championship brought together women from across the globe to compete in the heavyweights, including tossing the caber. As we reach the end of the season, athletes Elizabeth Elliott and Emmerleigh Barter, who competed in the games, join Anita Rani to discuss how it felt to compete at this level on home soil.If you're making your way through Essex on the train in the coming days, you might notice poems being read over the PA system, with young women and girls sharing how they feel about their accent. It's part of a new project from the University of Essex and c2c Rail, celebrating the Essex accent. Anita is joined by Dr Tara McAllister-Viel who led the project and the comedian Esther Manito who is from Essex.Presenter: Anita Rani Producer: Rebecca Myatt
After a much-lauded off Broadway run, Maia Novi's play about the time she was involuntarily held in a mental health facility has arrived in the UK. The Argentine writer and actor speaks to Hannah about Invasive Species, inner monologues, ambition and the advice Michaela Coel gave her. Tickets for Invasive Species are here: https://kingsheadtheatre.com/whats-on/invasive-species-q1qt More info about the Standard Issue membership club is here: Standard Issue Podcast | creating a magazine for ears, by women for women | Patreon Learn more about your ad choices. Visit megaphone.fm/adchoices
Are bees farm animals?Welcome back to the Chris Moyles Show on Radio X Podcast.Well, we can't ignore the Polly in the room any longer. You have all noticed her, and had a go at guessing her name and who she is, but officially she introduces herself this week. Polly! Our new, incredible, producer for The Chris Moyles Show. Expect more from her as the weeks go on and she becomes more accustomed to the show's… erm… uniqueness!Chef and friend of the show, Jamie Oliver came into the studio this week to talk about his new book and TV show: Eat Yourself Healthy. He discusses how unhealthy the UK has become over the recent decades and the ways we can get back on track. Jamie also spoke about his recent flying lessons, and how effective they have been at helping his busy brain take a step back and slow down.With the 10 year anniversary of Radio X just weeks away, Chris and the team announced their Massive Decade Tour, similar to the Prize Dump tour but with a twist. Starting at Alex James's farm in the country, the team will head around the UK giving listeners the chance to win up to £10,000 each day.That's all for this week but keep an ear out for these crackers:Someone's done it in the toilet Nun farts chocolateBilly the cage fighterEnjoy!The Chris Moyles Show on Radio XWeekdays 6:30am - 10am
Fixed income investing is experiencing a powerful resurgence. With yields at multi-decade highs, income opportunities are abundant, yet investors must navigate uncertainty in capital markets and shifting macroeconomic dynamics. In this episode of The Bid, we explore why fixed income is once again a compelling anchor for portfolios.Host Oscar Pulido sits down with Rick Rieder, Chief Investment Officer of Global Fixed Income at BlackRock, live from the Future Proof Festival in Huntington Beach. Together, they discuss why prioritizing income over duration is the key theme in today's bond markets, and how investors can uncover opportunities across geographies and asset classes. Rick emphasizes the importance of dynamic, flexible portfolio construction. With fixed income yields at levels not seen in decades, investors now have the chance to rethink their allocations and position portfolios for long-term growth.Sources: BlackRock Fixed Income Q3 Outlook, Bloomberg as of Tuesday 9th September 2025Key moments in this episode:00:00 Introduction01:28 Rick Rieder's High Level Insights on Fixed Income Landscape02:04 Economic Forces and Investment Strategies02:56 Global Fixed Income: Opportunities and Risks06:51 Dynamic Asset Allocation and Portfolio Management12:12 Currency Views and Market Predictions13:49 Conclusion: Staying in the Game16:16 Outro and Next Episode on InfrastructureFixed income investing, Capital markets, Megaforces, Stock market trends, BlackRockThis content is for informational purposes only and is not an offer or a solicitation. Reliance upon information in this material is at the sole discretion of the listener. Reference to the names of each company mentioned in this communication is merely for explaining the investment strategy and should not be construed as investment advice or investment recommendation of those companies. In the UK and Non-European Economic Area countries, this is authorized and regulated by the Financial Conduct Authority. In the European Economic Area, this is authorized and regulated by the Netherlands Authority for the Financial Markets. For full disclosures go to Blackrock.com/corporate/compliance/bid-disclosuresSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
In today's devotional, Dr. Michael A. Youssef examines what attitudes and behaviors lead us to quench the Holy Spirit's work in our hearts.If you would like more insight into today's devotional topic, listen to Dr. Michael A. Youssef's sermon series Know Your Best Friend: LISTEN NOWFOR YOUR GIFT OF ANY AMOUNTFor those who feel battle-worn—disheartened by society's moral decline, burdened for their children and grandchildren, weary from fighting the same battles—Dr. Michael A. Youssef's NEW book Winning the Invisible Waroffers timely hope. Speaking directly to those wondering if evil is winning, Dr. Youssef assures us although the war isn't over, victory is already secured in Christ. With Biblical clarity and pastoral compassion, he reminds readers that we can stand strong—not in our own strength, but in the strength of the Lord. Pre-order your copy today for your gift of any amount!*Offer valid in US, UK, and Canada through November 10, 2025.
Jamie pops into your feed with a special bonus update packed with Gerry Anderson news! Hear all about the brand-new Thunderbirds and Space: 1999 exhibition at the Museum of Brands (VIP launch on 13th September), the Thunderbirds 60th Anniversary double bill hitting UK cinemas from 30th September, and this year's Breakaway Day celebrations on 13th September—including a free Space: 1999 audiobook. Don't miss out on these once-in-a-lifetime Anderson events—FAB!Links MentionedGuest LinksNews LinksNever Miss An EpisodeJoin the Podsterons Facebook groupSubscribe wherever you get your podcastsThe Randomiser with Chris DaleHelp The ShowLeave us a review on Apple PodcastsTweet about it! Use the hashtag #GerryAndersonPodcast@ImJamieAnderson / @RichardNJames / @ChrisDalekStay In TouchEmail Podcast AT GerryAnderson.comJoin the Email Newsletter
You might notice that this episode of Rosebud is slightly longer than usual - and that's because this story is so powerful. This conversation with the stand-up, writer, actor and TV star Alan Davies is virtually unedited - because it's unmissable. In it, Alan tells Gyles about the two most significant, and devastating, events of his childhood: the death of his mother when he was only six years old, and the sexual abuse he suffered at the hands of his father after she died. And he tells Gyles about how he has healed and gone on to have his own family, and experience unconditional love with his own children. This is a very sad, at times upsetting, episode, but also one full of hope, laughter and insight. It is well worth your time, and please get in touch with hello@rosebudpodcast.com with any thoughts you have on the themes Alan and Gyles discuss here. Alan Davies is on tour in the UK, Australia and elsewhere - get tickets here. His new book, White Male Stand-Up is also available now. Hosted on Acast. See acast.com/privacy for more information.
Milt and Dave fired up the Time Machine and landed smack in September of 1991, when mullets were plentiful and Blockbuster late fees could bankrupt you. We're running down the box-office champs—from Arnold blowing stuff up in Terminator 2 to Billy Crystal roping cattle in City Slickers, with pit stops at Woody Harrelson's baby-faced cameo in Doc Hollywood and the horror sequels nobody really asked for. Along the way, we: Trade war stories about seeing these flicks in sticky-floored theaters. Act out scenes like idiots (you're welcome). Dish out Rotten Tomatoes scores and wildly unfair judgments. Wonder aloud why The Commitments still slaps and why Dead Again deserved more love. Debate whether Robin Hood: Prince of Thieves is epic or just Kevin Costner cosplaying with a bad accent. And yes—some of these movies aged like fine wine (T2), while others… let's just say they've turned to vinegar (Child's Play 3, I'm looking at you). Episode Breakdown 00:00 – Bickering & Banter 01:19 – Dave apologizes for… something. Again. 02:17 – Nostalgia bomb: our '91 movie memories 03:56 – The countdown begins 07:20 – The Commitments review 17:27 – Robin Hood: Prince of Thieves 27:44 – City Slickers 38:40 – The Doctor 45:47 – Child's Play 3 (spoiler: nope) 47:03 – Box office chatter & that weird UK crime link 51:40 – Doc Hollywood + baby Woody Harrelson 58:25 – Hot Shots! (Charlie Sheen's golden era) 01:08:10 – Terminator 2 drops the hammer 01:16:40 – Dead Again review 01:23:09 – Freddy's Dead autopsy 01:31:28 – Winner of the Week & closing thoughts It's loud, it's nostalgic, it's a little snarky—just another ride in the Top 10 Time Machine.
Want to keep safe while online? NORD VPN is for you! And we have an EXCLUSIVE discounted plan for our viewers and listeners. Get your exclusive discounted offer on your NORD VPN: https://nordvpn.com/toon There's no risk with NORD's 30-day money back guarantee. Going away this summer but still want to be able to watch all your favourite shows, including televised Newcastle United games - then sign to NORD VPN to ensure you can access all streaming services even when out of the UK! Sign up, stay secure and support the podcast --- Newcastle United have been hit by some bad injury luck! Yoane Wissa and Jacob Ramsey are out of tomorrow's game with Wolves. It's not known how long Wissa will be out for but Ramsey is set to miss the next month of action. Andrew Musgrove hops on to the podcast to provide his view of the news! Learn more about your ad choices. Visit podcastchoices.com/adchoices
The Truth is in Here... Welcome back to THE X-CAST: AN X-FILES PODCAST as we take a trip down memory lane. In 2018, for charity, Tony Black hosted a live X-Cast podcast for 24 hours straight, filled with guests and special appearances by X-Files legends, previously only available to Patrons... until now, remastered! Hour 16, from 12am-1pm UK time, sees Tony joined by Andrew Brooker & Patrons Marlene Stemme and Russ Hugo, to discuss the second X-Files movie, I Want to Believe... Host / Editor / Executive Producer Tony Black Guests Andrew Brooker / Marlene Stemme / Russ Hugo Co-Producers Kurt North / Sarah Blair / Carl Sweeney Support The X-Cast on Patreon: www.patreon.com/thexcast Follow X-Cast on social media: Twitter: @TheX_Cast Facebook/Instagram: The X-Cast Support the Film Stories podcast network on Patreon: https://www.patreon.com/simonbrew Twitter: @filmstories Facebook/Instagram/Threads: Film Stories Website: www.filmstories.co.uk With thanks to our Patrons: Cathy Glinski, Michelle Milbauer, Deana Ferreri, RH, Katie Doe, Cortlan Waters Bartley, Martha Payne, Caredwen Foley, Calla Dreams, Karen McKenna, Luke Winch, Ferdinando Bianchini, Adam Chamberlain, Charnette Soto, Simon Hodgson, Gillian Collins, Nina, Ellie, Kathy Wait, Nikole Wilson-Ripsom, Jonas Wilstrup, Nicole Baker, Violet H, Adam Vangsness, Gabe Sicliano, Nicole Hayes, Valena, Andrew Begg. Learn more about your ad choices. Visit megaphone.fm/adchoices
Champion trainer of Britain and Ireland Aidan O'Brien joins Emmet Kennedy for a blockbuster preview of the St Leger Festival at Doncaster and Irish Champions Weekend at Leopardstown and the Curragh.
Simon's weekly chronicle of events in the United States, dominated this week by the assassination of conservative activist Charlie Kirk, and the reaction to it. Listen live every week at 5:50pm on Tom Swarbrick's programme on the UK's LBC, or find it here on demand afterwards.
12.09.25 Pt 1 - Gareth Cliff kicks off with a raw monologue on the shocking assassination of Charlie Kirk – unpacking how it's shaken South Africans and rippled across the globe. Was he just a pawn in a much bigger game for simply speaking his truth? Ben adds his fiery take, fueling the debate. The show then swerves into lighter territory, celebrating the quirks of UK cuisine and wondering out loud what exactly is in Kelly Osbourne's water. The Real Network
As students return to cities across the UK, Felicity Hannah sits down with the chief of the UK's biggest student landlord to find out why the sector is booming and the challenges it faces. With some important jobs and inflation data coming from the US, we'll be hearing whether President Trump will be getting his wish for an interest rate cut next week? And the people who went on a Tinder date looking for romance, but came away with a business idea.
This week, Johnny and The Thang Gang consider Cornish devolution, celebrate Gav's birthday with some of his top highlights, and discuss your alarming alarms. Hear Johnny on Radio X every weekday at 4pm across the UK on digital radio, 104.9 FMin London, 97.7 FM in Manchester, on Global Player or via www.radiox.co.uk
It's been a week of big developments, with Nato planes scrambled after Russia sent more than a dozen drones into Polish airspace, and Qatar on high alert after Israel bombed a Hamas negotiating team in the centre of Doha. Roland and Venetia unpack the significance of the events and what might happen next. Plus, the team spends a day at DSEI, one of the world's largest arms fairs, to look at how the UK is getting its armed forces ready for the next war. They catch up with a veteran British tank commander on the pros and cons of the upcoming Challenger 3, the managing director of Ukrspecsystems, Ukraine's largest drone manufacturer, on why they're investing in the UK, and Hamish de Bretton-Gordon on chemical warfare and the importance of good defensive kit.https://linktr.ee/BattleLinesContact us with feedback or ideas:battlelines@telegraph.co.uk @venetiarainey@RolandOliphantImage: Petty Officer Joel Rouse © Crown copyright 2024 Hosted on Acast. See acast.com/privacy for more information.
Brad White on how the UK defense needs to develop; (19:00) Jeff Piecoro of the UK Sports Network; (39:00) Looking back on the Georgia-Tennessee rivalry; (50:00) Doug Flynn on sports in Lexington as the city celebrates its 250th anniversary; (1:02:00) how legendary announcer Larry Munson became a UGA Bulldog, wearing a hobnail boot...
Syrup was written by Mike Mason and read by Paul Fricker.This is the ninth story of Season 2.Eldritch Extras usually comes out on the weeks in between.Listen and subscribe wherever you get your podcasts (Apple, Spotify, etc).See eldritchstories.com for more.Music by Omari (Aidan Hart & Charlie Simpson) 2023. You can hear more of their music here.Graphic by John Ossoway.Get Your Eldritch On!Also, SHIRTS!Impress your friends with an Eldritch Stories shirt! Thanks to John Ossoway for the wonderful design. If you're in the UK, I recommend the classic t-shirt, as they ship from the UK and so postage is more reasonable. A shirt plus postage is about £25 UK. Get full access to Mason and Fricker's Eldritch Stories at www.eldritchstories.com/subscribe
Prince Harry and King Charles reunite for a 54-minute private meeting at Clarence House—Harry says his father is “great” and promises no leaks this time. He then wraps up his UK visit with a heartfelt appearance at the Diana Award and pledges $500,000 in Archewell donations to Gaza and Ukraine.Meanwhile, Kate Middleton tours silk mills just as Donald and Melania Trump prepare for their Windsor visit, with the Princess of Wales set to play a starring role.Piers Morgan isn't buying the Sussexes' redemption arc, Princess Beatrice hits the phones with Tom Hardy for 9/11 Charity Day, and the Royal Family opens a condolence book for Katharine, Duchess of Kent, ahead of a historic Catholic funeral.
House Guest by Country & Town House | Interior Designer Interviews
Simone Suss of Studio Suss specialises in creating contemporary spaces that balance function, elegance and environmental responsibility. 'The UK throws away 22million pieces of furniture every year, over 670,000 tonnes', she says. 'The design industry needs to be aware and to do something about it.' Tune in for more about Simone's approach to regenerative design.
John Wilson on: The Duchess of Kent, who stepped back from royal duties to teach music in primary schools. Giorgio Armani whose suit designs help define the look of the 1980s and beyond. Valerie Pearlman who made legal history by being the first judge in the UK finish a trial via fax machine and video link from her hospital bed. Rick Davies, who sold millions of records in the 70s and 80 as one of the two singers in the band Supertramp.Producer: Ed PrendevilleArchive used: The Royal Wedding: HRH Duke of Kent and Miss Katharine Worsley in York Minster, BBC, 08/06/1961; Real Story, BBC One, 15/03/2004; Royal Wedding, BBC Archives, 08/06/1961; Desert Island Discs, BBC Radio 4, 21/12/1990; Ladies' Singles, 1993 Wimbledon Championships, BBC Archives; Desert Island Discs, BBC Radio 4, 21/12/1990; BBC Look North Hull, BBC, 06/09/2025; The Clothes Show, BBC; Rick Davies Interview, WLNG 92.1FM, “Lunch on the Deck”; Bark Out Loud Dogs Media, LLC – Supertramp Interview
Matt Forbeck is all that and so much more. He grew up in Wisconsin as what he describes as a wimpy kid, too short and not overly healthy. He took to gaming at a pretty early age and has grown to be a game creator, author and award-winning storyteller. Matt has been designing games now for over 35 years. He tells us how he believes that many of the most successful games today have stories to tell, and he loves to create some of the most successful ones. What I find most intriguing about Matt is that he clearly is absolutely totally happy in his work. For most of Matt's career he has worked for himself and continues today to be an independent freelancer. Matt and his wife have five children, including a set of quadruplets. The quadruplets are 23 and Matt's oldest son is 28 and is following in his father's footsteps. During our conversation we touch on interesting topics such as trust and work ethics. I know you will find this episode stimulating and worth listening to more than once. About the Guest: Matt Forbeck is an award-winning and New York Times-bestselling author and game designer of over thirty-five novels and countless other books and games. His projects have won a Peabody Award, a Scribe Award, and numerous ENnies and Origins Awards. He is also the president of the Diana Jones Award Foundation, which celebrates excellence in gaming. Matt has made a living full-time on games and fiction since 1989, when he graduated from the Residential College at the University of Michigan with a degree in Creative Writing. With the exception of a four-year stint as the president of Pinnacle Entertainment Group and a year and a half as the director of the adventure games division of Human Head Studios, he has spent his career as an independent freelancer. Matt has designed collectible card games, roleplaying games, miniatures games, board games, interactive fiction, interactive audiobooks, games for museum installations, and logic systems for toys. He has directed voiceover work and written short fiction, comic books, novels, screenplays, and video game scripts and stories. His work has been translated into at least 15 languages. His latest work includes the Marvel Multiverse Role-Playing Game Core Rulebook, the Spider-Verse Expansion, Monster Academy (novels and board game), the Shotguns & Sorcery 5E Sourcebook based on his novels, and the Minecraft: Roll for Adventure game books. He is the father of five, including a set of quadruplets. He lives in Beloit, Wisconsin, with his wife and a rotating cast of college-age children. For more about him and his work, visit Forbeck.com. Ways to connect with Matt: Twitter: https://twitter.com/mforbeck Facebook: https://www.facebook.com/forbeck Bluesky: https://bsky.app/profile/forbeck.com Threads: https://www.threads.net/@mforbeck Instagram: https://www.instagram.com/mforbeck/ LinkedIn: https://www.linkedin.com/in/forbeck/ Website: https://www.forbeck.com/ About the Host: Michael Hingson is a New York Times best-selling author, international lecturer, and Chief Vision Officer for accessiBe. Michael, blind since birth, survived the 9/11 attacks with the help of his guide dog Roselle. This story is the subject of his best-selling book, Thunder Dog. Michael gives over 100 presentations around the world each year speaking to influential groups such as Exxon Mobile, AT&T, Federal Express, Scripps College, Rutgers University, Children's Hospital, and the American Red Cross just to name a few. He is Ambassador for the National Braille Literacy Campaign for the National Federation of the Blind and also serves as Ambassador for the American Humane Association's 2012 Hero Dog Awards. https://michaelhingson.com https://www.facebook.com/michael.hingson.author.speaker/ https://twitter.com/mhingson https://www.youtube.com/user/mhingson https://www.linkedin.com/in/michaelhingson/ accessiBe Links https://accessibe.com/ https://www.youtube.com/c/accessiBe https://www.linkedin.com/company/accessibe/mycompany/ https://www.facebook.com/accessibe/ Thanks for listening! Thanks so much for listening to our podcast! If you enjoyed this episode and think that others could benefit from listening, please share it using the social media buttons on this page. Do you have some feedback or questions about this episode? Leave a comment in the section below! Subscribe to the podcast If you would like to get automatic updates of new podcast episodes, you can subscribe to the podcast on Apple Podcasts or Stitcher. You can subscribe in your favorite podcast app. You can also support our podcast through our tip jar https://tips.pinecast.com/jar/unstoppable-mindset . Leave us an Apple Podcasts review Ratings and reviews from our listeners are extremely valuable to us and greatly appreciated. They help our podcast rank higher on Apple Podcasts, which exposes our show to more awesome listeners like you. If you have a minute, please leave an honest review on Apple Podcasts. Transcription Notes: Michael Hingson ** 00:00 Access Cast and accessiBe Initiative presents Unstoppable Mindset. The podcast where inclusion, diversity and the unexpected meet. Hi, I'm Michael Hingson, Chief Vision Officer for accessiBe and the author of the number one New York Times bestselling book, Thunder dog, the story of a blind man, his guide dog and the triumph of trust. Thanks for joining me on my podcast as we explore our own blinding fears of inclusion unacceptance and our resistance to change. We will discover the idea that no matter the situation, or the people we encounter, our own fears, and prejudices often are our strongest barriers to moving forward. The unstoppable mindset podcast is sponsored by accessiBe, that's a c c e s s i capital B e. Visit www.accessibe.com to learn how you can make your website accessible for persons with disabilities. And to help make the internet fully inclusive by the year 2025. Glad you dropped by we're happy to meet you and to have you here with us. Michael Hingson ** 01:21 Hi everyone, and welcome to another episode of unstoppable mindset today. We get to play games. Well, not really, but we'll try. Our guest is Matt Forbeck, who is an award winning author. He is a game designer and all sorts of other kinds of things that I'm sure he's going to tell us about, and we actually just before we started the the episode, we were talking about how one might explore making more games accessible for blind and persons with other disabilities. It's, it's a challenge, and there, there are a lot of tricks. But anyway, Matt, I want to welcome you to unstoppable mindset. We're glad you're here. Matt Forbeck ** 02:02 Well, thank you, Michael for inviting me and having me on. I appreciate it. Speaker 1 ** 02:06 I think we're going to have a lot of fun, and I think it'll work out really well. I'm I am sure of that. So why don't we start just out of curiosity, why don't you tell us kind of about the early Matt, growing up? Matt Forbeck ** 02:18 Uh, well, I grew up. I was born in Milwaukee, Wisconsin. I grew up in a little town called Beloit, Wisconsin, which actually live in now, despite having moved away for 13 years at one point, and I had terrible asthma, I was a sick and short kid, and with the advent of medication, I finally started to be healthy when I was around nine, and Part of that, I started getting into playing games, right? Because when you're sick, you do a lot of sitting around rather than running around. So I did a lot of reading and playing games and things like that. I happen to grow up in the part of the world where Dungeons and Dragons was invented, which is in Lake Geneva, Wisconsin, about 30 miles from where I live. And because of that I was I started going to conventions and playing games and such, when I was about 12 or 13 years old. I started doing it when I was a little bit older. I started doing it professionally, and started doing it when I was in college. And amazingly enough, even to my own astonishment, I've made a career out of it. Speaker 1 ** 03:17 Where did you go to college? I went to the University Matt Forbeck ** 03:21 of Michigan over in Ann Arbor. I had a great time there. There's a wonderful little college, Beloit College, in my hometown here, and most of my family has gone to UW Milwaukee over the years. My parents met at Marquette in Milwaukee, but I wanted to get the heck out of the area, so I went to Michigan, and then found myself coming back as soon as we started having Speaker 1 ** 03:42 kids well, and of course, I would presume that when you were at the University of Michigan, you rooted for them and against Ohio State. That was Matt Forbeck ** 03:50 kind of, you know, if you did it the other way around, they back out of town. So, yeah, I was always kind of astonished, though, because having grown up in Wisconsin, where every sports team was a losing team when I was growing up, including the Packers, for decades. You know, we were just happy to be playing. They were more excuse to have beers than they were to cheer on teams. And I went to Michigan where they were, they were angry if the team wasn't up by two touchdowns. You know, at any point, I'm like, You guys are silly. This is we're here for fun. Speaker 1 ** 04:17 But it is amazing how seriously some people take sports. I remember being in New Zealand helping the Royal New Zealand Foundation for the Blind. Well now 22 years ago, it's 2003 and the America's Cup had just finished before we got there, and in America beat New Zealand, and the people in New Zealand were just irate. They were complaining that the government didn't put enough money into the design of the boat and helping with the with the yacht and all that. It was just amazing how seriously people take it, yeah, Matt Forbeck ** 04:58 once, I mean, it becomes a part of your. Identity in a lot of ways, right for many people, and I've never had to worry about that too much. I've got other things on my mind, but there you go. Speaker 1 ** 05:08 Well, I do like it when the Dodgers win, and my wife did her graduate work at USC, and so I like it when the Trojans win, but it's not the end of the world, and you do need to keep it in perspective. I I do wish more people would I know once I delivered a speech in brether County, Kentucky, and I was told that when I started the speech had to end no later than preferably exactly at 6:30pm not a minute later, because it was the night of the NCAA Basketball Championship, and the Kentucky Wildcats were in the championship, and at 630 everyone was going to get up and leave and go home to watch the game. So I ended at 630 and literally, by 631 I timed it. The gym was empty and it was full to start with. Matt Forbeck ** 06:02 People were probably, you know, counting down on their watches, just to make sure, right? Speaker 1 ** 06:06 Oh, I'm sure they were. What do you do? It's, it is kind of fun. Well, so why did you decide to get started in games? What? What? What attracted to you, to it as a young person, much less later on? Matt Forbeck ** 06:21 Well, I was, yeah, I was an awkward kid, kind of nerdy and, you know, glasses and asthma and all that kind of stuff. And games were the kind of thing where, if you didn't know how to interact with people, you could sit down at a table across them and you could practice. You can say, okay, we're all here. We've got this kind of a magic circle around us where we've agreed to take this one silly activity seriously for a short period of time, right? And it may be that you're having fun during that activity, but you know, there's, there's no reason that rolling dice or moving things around on a table should be taken seriously. It's all just for fun, right? But for that moment, you actually just like Las Vegas Exactly, right? When there's money on the line, it's different, but if you're just doing it for grins. You know, it was a good way for me to learn how to interact with people of all sorts and of different ages. And I really enjoyed playing the games, and I really wanted to be a writer, too. And a lot of these things interacted with story at a very basic level. So breaking in as a writer is tough, but it turned out breaking as a game designer, wasn't nearly his stuff, so I started out over there instead, because it was a very young field at the time, right? D and D is now 50 years old, so I've been doing this 35 years, which means I started around professionally and even doing it before that, I started in the period when the game and that industry were only like 10 or 15 years old, so yeah, weren't quite as much competition in those Speaker 1 ** 07:43 days. I remember some of the early games that I did play, that I could play, were DOS based games, adventure. You're familiar with adventure? Yeah, oh, yeah. Then later, Zork and all that. And I still think those are fun games. And I the reason I like a lot of those kinds of games is they really make you think, which I think most games do, even though the video even the video games and so on, they they help your or can help your reactions, but they're designed by people who do try to make you think, Matt Forbeck ** 08:15 yeah. I mean, we basically are designing puzzles for people to solve, even if they're story puzzles or graphic puzzles or sound puzzles or whatever, you know, even spatial puzzles. There the idea is to give somebody something fun that is intriguing to play with, then you end up coming with story and after that, because after a while, even the most most exciting mechanics get dull, right? I mean, you start out shooting spaceships, but you can only shoot spaceships for so long, or you start out playing Tetris, and you only put shapes together for so long before it doesn't mean anything that then you start adding in story to give people a reason to keep playing right and a reason to keep going through these things. And I've written a lot of video games over the years, basically with that kind of a philosophy, is give people nuggets of story, give them a plot to work their way through, and reward them for getting through different stages, and they will pretty much follow you through anything. It's amazing. Michael Hingson ** 09:09 Is that true Dungeons and Dragons too? Matt Forbeck ** 09:13 It is. All of the stories are less structured there. If you're doing a video game, you know you the team has a lot of control over you. Give the player a limited amount of control to do things, but if you're playing around a table with people, it's more of a cooperative kind of experience, where we're all kind of coming up with a story, the narrator or the Game Master, the Dungeon Master, sets the stage for everything, but then the players have a lot of leeway doing that, and they will always screw things up for you, too. No matter what you think is going to happen, the players will do something different, because they're individuals, and they're all amazing people. That's actually to me, one of the fun things about doing tabletop games is that, you know, the computer can only react in a limited number of ways, whereas a human narrator and actually change things quite drastically and roll. With whatever people come up with, and that makes it tremendous fun. Speaker 1 ** 10:04 Do you think AI is going to enter into all that and maybe improve some of the Matt Forbeck ** 10:09 old stuff? It's going to add your end to it, whether it's an ad, it's going to approve it as a large question. Yeah. So I've been ranting about AI quite a bit lately with my friends and family. But, you know, I think the problem with AI, it can be very helpful a lot of ways, but I think it's being oversold. And I think it's especially when it's being oversold for thing, for ways for people to replace writers and creative thinking, Yeah, you know, you're taking the fun out of everything. I mean, the one thing I like to say is if, if you can't be bothered to write this thing that you want to communicate to me, I'm not sure why I should be bothered to read this thing well. Speaker 1 ** 10:48 And I think that AI will will evolve in whatever way it does. But the fact of the matter is, So do people. And I think that, in fact, people are always going to be necessary to make the process really work? AI can only do and computers can only do so much. I mean, even Ray Kurzweil talks about the singularity when people and computer brains are married, but that still means that you're going to have the human element. So it's not all going to be the computer. And I'm not ready to totally buy into to what Ray says. And I used to work for Ray, so I mean, I know Ray Well, but, but the but the bottom line is, I think that, in fact, people are always going to be able to be kind of the, the mainstay of it, as long as we allow that, if we, if we give AI too much power, then over time, it'll take more power, and that's a problem, but that's up to us to deal with? Matt Forbeck ** 11:41 No, I totally agree with that. I just think right now, there's a very large faction of people who it's in their economic interest to oversell these things. You know, people are making chips. They're building server farms. A lot of them are being transferred from people are doing blockchain just a few years ago, and they see it as the hot new thing. The difference is that AI actually has a lot of good uses. There's some amazing things will come out of llms and such. But I again, people are over the people are selling this to us. Are often over promising things, right? Speaker 1 ** 12:11 Yeah, well, they're not only over promising but they're they're really misdirecting people. But the other side of it is that, that, in fact, AI as a concept and as a technology is here, and we have control over how we use it. I've said a couple times on this this podcast, and I've said to others, I remember when I first started hearing about AI, I heard about the the fact that teachers were bemoaning the pack, that kids were writing their papers just using AI and turning them in, and it wasn't always easy to tell whether it was something that was written by AI or was written by the student. And I come from a little bit different view than I think a lot of people do. And my view basically is, let the kids write it if with AI, if that's what they're going to do, but then what the teacher needs to do is to take one period, for example, and give every student in that class the opportunity to come up and defend whatever paper they have. And the real question is, can they defend the paper? Which means, have they really learned the subject, or are they just relying on AI, Matt Forbeck ** 13:18 yeah, I agree with that. I think the trouble is, a lot of people, children, you know, who are developing their abilities and their morals about this stuff, they use it as just a way to complete the assignment, right? And many of them don't even read what they turn in, right, right? Just know that they've got something here that will so again, if you can't be bothered to read the thing that you manufactured, you're not learning anything about it, Speaker 1 ** 13:39 which is why, if you are forced to defend it, it's going to become pretty obvious pretty fast, whether you really know it or not. Now, I've used AI on a number of occasions in various ways, but I use it to maybe give me ideas or prepare something that I then modify and shape. And I may even interact with AI a couple of times, but I'm definitely involved with the process all the way down the line, because it still has to be something that I'm responsible for. Matt Forbeck ** 14:09 I agree. I mean, the whole point of doing these things is for people to connect with each other, right? I want to learn about the ideas you have in your head. I want to see how they jive with ones in my head. But if I'm just getting something that's being spit out by a machine and not you, and not being curated by you at any point, that doesn't seem very useful, right? So if you're the more involved people are in it, the more useful it is. Speaker 1 ** 14:31 Well, I agree, and you know, I think again, it's a tool, and we have to decide how the tool is going to be used, which is always the way it ought to be. Right? Matt Forbeck ** 14:42 Exactly, although sometimes it's large corporations deciding, Speaker 1 ** 14:45 yeah, well, there's that too. Well, individuals, Matt Forbeck ** 14:49 we get to make our own choices. Though you're right, Speaker 1 ** 14:51 yes, and should Well, so, so when did you start bringing writing into what you. Did, and make that a really significant part of what you did? Matt Forbeck ** 15:03 Well, pretty early on, I mean, I started doing one of the first things I did was a gaming zine, which was basically just a print magazine that was like, you know, 32 pages, black and white, about the different tabletop games. So we were writing those in the days, design and writing are very closely linked when it comes to tabletop games and even in video games. The trick of course is that designing a game and writing the rules are actually two separate sets of skills. So one of the first professional gig I ever had during writing was in games was some friends of mine had designed a game for a company called Mayfair games, which went on to do sellers of contain, which is a big, uh, entry level game, and but they needed somebody to write the rules, so they called me over, showed me how to play the game. I took notes and I I wrote it down in an easy to understand, clear way that people had just picked up the box. Could then pick it up and teach themselves how to play, right? So that was early on how I did it. But the neat thing about that is it also taught me to think about game design. I'm like, when I work on games, I think about, who is this game going to be for, and how are we going to teach it to them? Because if they can't learn the game, there's no point of the game at all, right? Speaker 1 ** 16:18 And and so I'm right? I'm a firm believer that a lot of technical writers don't do a very good job of technical writing, and they write way over people's heads. I remember the first time I had to write, well, actually, I mentioned I worked for Kurzweil. I was involved with a project where Ray Kurzweil had developed his original omniprent optical character recognition system. And I and the National Federation of the Blind created with him a project to put machines around the country so that blind people could use them and give back to Ray by the time we were all done, recommendations as to what needed to go in the final first production model of the machine. So I had to write a training manual to teach people how to use it. And I wrote this manual, and I was always of the opinion that it had to be pretty readable and usable by people who didn't have a lot of technical knowledge. So I wrote the manual, gave it to somebody to read, and said, Follow the directions and and work with the machine and all that. And they did, and I was in another room, and they were playing with it for a couple of hours, and they came in and they said, I'm having a problem. I can't figure out how to turn off the machine. And it turns out that I had forgotten to put in the instruction to turn off the machine. And it wasn't totally trivial. There were steps you had to go through. It was a Data General Nova two computer, and you had to turn it off the right way and the whole system off the appropriate way, or you could, could mess everything up. So there was a process to doing it. So I wrote it in, and it was fine. But, you know, I've always been a believer that the textbooks are way too boring. Having a master's degree in physics, I am of the opinion that physics textbook writers, who are usually pretty famous and knowledgeable scientists, ought to include with all the text and the technical stuff they want to put in, they should put in stories about what they did in you bring people in, draw them into the whole thing, rather than just spewing out a bunch of technical facts. Matt Forbeck ** 18:23 No, I agree. My my first calculus professor was a guy who actually explained how Newton and Leipzig actually came up with calculus, and then he would, you know, draw everything on the board and turn around say, and isn't that amazing? And you were, like, just absolutely enamored with the idea of how they had done these things, right? Yeah. And what you're doing there, when you, when you, when you give the instructions to somebody and say, try this out. That's a very big part of gaming, actually, because what we do this thing called play testing, where we take something before it's ready to be shown to the public, and we give it to other people and say, try this out. See how it works. Let me know when you're starting out of your first playing you play with like your family and friends and people will be brutal with you and give you hints about how you can improve things. But then, even when you get to the rules you're you send those out cold to people, or, you know, if you're a big company, you watch them through a two way mirror or one way mirror, and say, Hey, let's see how they react to everything. And then you take notes, and you try to make it better every time you go through. And when I'm teaching people to play games at conventions, for instance, I will often say to them, please ask questions if you don't understand anything, that doesn't mean you're dumb. Means I didn't explain it well enough, right? And my job as a person writing these rules is to explain it as well as I humanly can so it can't be misconstrued or misinterpreted. Now that doesn't mean you can correct everything. Somebody's always got like, Oh, I missed that sentence, you know, whatever. But you do that over and over so you can try to make it as clear and concise as possible, yeah. Speaker 1 ** 19:52 Well, you have somewhat of a built in group of people to help if you let your kids get involved. Involved. So how old are your kids? Matt Forbeck ** 20:03 My eldest is 26 he'll be 27 in January. Marty is a game designer, actually works with me on the marble tabletop role playing game, and we have a new book coming out, game book for Minecraft, called Minecraft role for adventure, that's coming out on July 7, I think, and the rest of the kids are 23 we have 423 year olds instead of quadruplets, one of whom is actually going into game design as well, and the other says two are still in college, and one has moved off to the work in the woods. He's a very woodsy boy. Likes to do environmental education with people. Speaker 1 ** 20:39 Wow. Well, see, but you, but you still have a good group of potential game designers or game critics anyway. Matt Forbeck ** 20:47 Oh, we all play games together. We have a great time. We do weekly game nights here. Sometimes they're movie nights, sometimes they're just pizza nights, but we shoot for game and pizza Speaker 1 ** 20:56 if we get lucky and your wife goes along with all this too. Matt Forbeck ** 21:00 She does. She doesn't go to the game conventions and stuff as much, and she's not as hardcore of a gamer, but she likes hanging out with the kids and doing everything with us. We have a great time. Speaker 1 ** 21:10 That's that's pretty cool. Well, you, you've got, you've got to build an audience of some sorts, and that's neat that a couple of them are involved in it as well. So they really like what dad does, yeah, Matt Forbeck ** 21:23 yeah. We, I started taking them each to conventions, which are, you know, large gatherings gamers in real life. The biggest one is Gen Con, which happens in Indianapolis in August. And last year, I think, we had 72,000 people show up. And I started taking the kids when they were 10 years old, and my wife would come up with them then. And, you know, 10 years old is a lot. 72,000 people is a lot for a 10 year old. So she can mention one day and then to a park the next day, you know, decompress a lot, and then come back on Saturday and then leave on Sunday or whatever, so that we didn't have them too over stimulated. But they really grown to love it. I mean, it's part of our annual family traditions in the summer, is to go do these conventions and play lots of games with each other and meet new people too well. Speaker 1 ** 22:08 And I like the way you put it. The games are really puzzles, which they are, and it's and it's fun. If people would approach it that way, no matter what the game is, they're, they're aspects of puzzles involved in most everything that has to do with the game, and that's what makes it so fun. Matt Forbeck ** 22:25 Exactly, no. The interesting thing is, when you're playing with other people, the other people are changing the puzzles from their end that you have to solve on your end. And sometimes the puzzle is, how do I beat this person, or how do I defeat their strategy, or how do I make an alliance with somebody else so we can win? And it's really always very intriguing. There's so many different types of games. There's nowadays, there's like something like 50 to 100 new board games that come out and tabletop games every month, right? It's just like a fire hose. It's almost like, when I was starting out as a novelist, I would go into Barnes and Noble or borders and go, Oh my gosh, look at all these books. And now I do the same thing about games. It's just, it's incredible. Nobody, no one person, could keep up with all of them. Speaker 1 ** 23:06 Yeah, yeah, yeah, way too much. I would love to explore playing more video games, but I don't. I don't own a lot of the technology, although I'm sure that there are any number of them that can be played on a computer, but we'll have to really explore and see if we can find some. I know there are some that are accessible for like blind people with screen readers. I know that some people have written a few, which is kind of cool. Yeah. Matt Forbeck ** 23:36 And Xbox has got a new controller out that's meant to be accessible to large amount of people. I'm not sure, all the different aspects of it, but that's done pretty well, too Speaker 1 ** 23:44 well. And again, it comes down to making it a priority to put all of that stuff in. It's not like it's magic to do. It's just that people don't know how to do it. But I also think something else, which is, if you really make the products more usable, let's say by blind people with screen readers. You may be especially if it's well promoted, surprised. I'm not you necessarily, but people might well be surprised as to how many others might take advantage of it so that they don't necessarily have to look at the screen, or that you're forced to listen as well as look in order to figure out what's going on or take actions. Matt Forbeck ** 24:29 No, definitely true. It's, you know, people audio books are a massive thing nowadays. Games tend to fall further behind that way, but it's become this incredible thing that obviously, blind people get a great use out of but my wife is addicted to audio books now. She actually does more of those than she does reading. I mean, I technically think they're both reading. It's just one's done with yours and one's done with your eyes. Speaker 1 ** 24:51 Yeah, there's but there's some stuff, whether you're using your eyes or your fingers and reading braille, there's something about reading a book that way that's. Even so a little bit different than listening to it. Yeah, and there's you're drawn in in some ways, in terms of actually reading that you're not necessarily as drawn into when you're when you're listening to it, but still, really good audio book readers can help draw you in, which is important, too, Matt Forbeck ** 25:19 very much. So yeah, I think the main difference for reading, whether it's, you know, again, through Braille or through traditional print, is that you can stop. You can do it at your own pace. You can go back and look at things very easily, or read or check things, read things very easily. That you know, if you're reading, if you're doing an audio book, it just goes on and it's straight on, boom, boom, boom, pace. You can say, Wait, I'm going to put this down here. What was that thing? I remember back there? It was like three pages back, but it's really important, let me go check that right. Speaker 1 ** 25:50 There are some technologies that allow blind people and low vision people and others, like people with dyslexia to use an audio book and actually be able to navigate two different sections of it. But it's not something that is generally available to the whole world, at least to the level that it is for blind people. But I can, I can use readers that are made to be able to accept the different formats and go back and look at pages, go back and look at headings, and even create bookmarks to bookmark things like you would normally by using a pen or a pencil or something like that. So there are ways to do some of that. So again, the technology is making strides. Matt Forbeck ** 26:37 That's fantastic. Actually, it's wonderful. Just, yeah, it's great. I actually, you know, I lost half the vision of my right eye during back through an autoimmune disease about 13 years ago, and I've always had poor vision. So I'm a big fan of any kind of way to make things easier, Speaker 1 ** 26:54 like that. Well, there, there are things that that are available. It's pretty amazing. A guy named George curser. Curser created a lot of it years ago, and it's called the DAISY format. And the whole idea behind it is that you can actually create a book. In addition to the audio tracks, there are XML files that literally give you the ability to move and navigate around the book, depending on how it's created, as final level as you choose. Matt Forbeck ** 27:25 Oh, that's That's amazing. That's fantastic. I'm actually really glad to hear that. Speaker 1 ** 27:28 So, yeah, it is kind of fun. So there's a lot of technology that's that's doing a lot of different sorts of things and and it helps. But um, so for you, in terms of dealing with, with the games, you've, you've written games, but you've, you've actually written some novels as well, right? Matt Forbeck ** 27:50 Yeah, I've got like 30, it depends on how you count a novel, right? Okay, like some of my books are to pick a path books, right? Choose Your Own Adventure type stuff. So, but I've got 35 traditional novels written or more, I guess, now, I lost track a while ago, and probably another dozen of these interactive fiction books as well. So, and I like doing those. I've also written things like Marvel encyclopedias and Avengers encyclopedias and all sorts of different pop culture books. And, you know, I like playing in different worlds. I like writing science fiction, fantasy, even modern stuff. And most of it, for me comes down to telling stories, right? If you like to tell stories, you can tell stories through a game or book or audio play or a TV show or a comic, or I've done, you know, interactive museum, games and displays, things like that. The main thing is really a story. I mean, if you're comfortable sitting down at a bar and having a drink with somebody, doesn't have to be alcohol, just sitting down and telling stories with each other for fun. That's where the core of it all is really Speaker 1 ** 28:58 right. Tell me about interactive fiction book. Matt Forbeck ** 29:01 Sure, a lot of these are basically just done, like flow charts, kind of like the original Zork and adventure that you were talking about where you I actually, I was just last year, I brought rose Estes, who's the inventor of the endless quest books, which were a cross between Dungeons and Dragons, and choose your own adventure books. She would write the whole thing out page by page on a typewriter, and then, in order to shuffle the pages around so that people wouldn't just read straight through them, she'd throw them all up in the air and then just put them back in whatever order they happen to be. But essentially, you read a section of a book, you get to the end, and it gives you a choice. Would you like to go this way or that way? Would you like to go beat up this goblin? Or would you like to make friends with this warrior over here? If you want to do one of these things, go do page xx, right? Got it. So then you turn to that page and you go, boom, some, actually, some of the endless quest books I know were turned into audio books, right? And I actually, I. Um, oddly, have written a couple Dungeons and Dragons, interactive books, audio books that have only been released in French, right? Because there's a company called Looney l, u n, i, i that has this little handheld device that's for children, that has an A and a B button and a volume button. And you, you know, you get to the point that says, if you want to do this, push a, if you want to do that, push B, and the kids can go through these interactive stories and and, you know, there's ones for clue and Dungeons and Dragons and all sorts of other licenses, and some original stories too. But that way there's usually, like, you know, it depends on the story, but sometimes there's, like, 10 to 20 different endings. A lot of them are like, Oh no, you've been killed. Go back to where you started, right? And if you're lucky, the longer ones are, the more fun ones. And you get to, you know, save the kingdom and rescue the people and make good friends and all that good stuff, Michael Hingson ** 30:59 yeah, and maybe fall in love with the princess or Prince. Matt Forbeck ** 31:02 Yeah, exactly right. It all depends on the genre and what you're working in. But the idea is to give people some some choices over how they want the story to go. You're like, Well, do you want to investigate this dark, cold closet over here, or would you rather go running outside and playing around? And some of them can seem like very innocent choices, and other ones are like, well, uh, 10 ton weight just fell on. You go back to the last thing. Speaker 1 ** 31:23 So that dark hole closet can be a good thing or a bad thing, Matt Forbeck ** 31:28 exactly. And the trick is to make the deaths the bad endings, actually just as entertaining as anything else, right? And then people go, Well, I got beat, and I gotta go back and try that again. So yeah, if they just get the good ending all the way through, they often won't go back and look at all the terrible ones. So it's fun to trick them sometimes and have them go into terrible spots. And I like to put this one page in books too that sometimes says, How did you get here? You've been cheating there. This book, this page, is actually not led to from any other part of the book. You're just flipping Speaker 1 ** 31:59 through. Cheater, cheater book, do what you Matt Forbeck ** 32:04 want, but if you want to play it the right way, go back. Speaker 1 ** 32:07 Kid, if you want to play the game. Yeah, exactly. On the other hand, some people are nosy. Matt Forbeck ** 32:15 You know, I was always a kid who would poke around and wanted to see how things were, so I'm sure I would have found that myself but absolutely related, you know, Speaker 1 ** 32:23 yeah, I had a general science teacher who brought in a test one day, and he gave it to everyone. And so he came over to me because it was, it was a printed test. He said, Well, I'm not going to give you the test, because the first thing it says is, read all the instructions, read, read the test through before you pass it, before you take it. And he said, most people won't do that. And he said, I know you would. And the last question on the test is answer, only question one. Matt Forbeck ** 32:55 That's great. Yeah, that's a good one. Yeah, Speaker 1 ** 32:57 that was cute. And he said, I know that. I that there's no way you would, would would fall for that, because you would say, Okay, let's read the instructions and then read the whole test. That's what it said. And the instruction were, just read the whole test before you start. And people won't do that. Matt Forbeck ** 33:13 No, they'll go through, take the whole thing. They get there and go, oh, did I get there? Was a, there's a game publisher. I think it was Steve Jackson Games, when they were looking for people, write for them, or design stuff for them, or submit stuff to them, would have something toward the end of the instructions that would say, put like a the letter seven, or put seven a on page one right, and that way they would know if you had read the instructions, if you hadn't bothered to Read the instructions, they wouldn't bother reading anything else. Speaker 1 ** 33:42 Yeah, which is fair, because the a little harsh, well, but, but, you know, we often don't learn enough to pay attention to details. I know that when I was taking physics in college, that was stressed so often it isn't enough to get the numbers right. If you don't get the units right as well. Then you're, you're not really paying attention to the details. And paying attention to the details is so important. Matt Forbeck ** 34:07 That's how they crash from those Mars rovers, wasn't it? They somebody messed up the units, but going back and forth between metric and, yeah, and Imperial and, well, you know, it cost somebody a lot of money at one point. Yeah. Yeah. What do you Speaker 1 ** 34:21 this is kind of the way it goes. Well, tell me, yeah. Well, they do matter, no matter what people think, sometimes they do matter. Well, tell me about the Diana Jones award. First of all, of course, the logical question for many people is, who is Diana Jones? Yeah, Diana Jones doesn't exist, right? That's There you go. She's part game somewhere? No, no, it doesn't be in a game somewhere. Matt Forbeck ** 34:43 Then now there's actually an author named Diana Wynne Jones, who's written some amazing fantasy stories, including Howell's Moving Castle, which has turned into a wonderful anime movie, but it has nothing to do with her or any other person. Because originally, the Diana Jones award came about. Because a friend of mine, James Wallace, had somehow stumbled across a trophy that fell into his hands, and it was a pub trivia trophy that used to be used between two different gaming companies in the UK, and one of those was TSR, UK, the United Kingdom department. And at one point, the company had laid off everybody in that division just say, Okay, we're closing it all down. So the guys went and burned a lot of the stuff that they had, including a copy of the Indiana Jones role playing game, and the only part of the logo that was left said Diana Jones. And for some reason, they put this in a in a fiberglass or Plexiglas pyramid, put it on a base, a wooden base, and it said the Diana Jones award trophy, right? And this was the trophy that they used they passed back and forth as a joke for their pub trivia contest. Fell into James's hands, and he decided, You know what, we're going to give this out for the most excellent thing in gaming every year. And we've now done this. This will be 25 years this summer. We do it at the Wednesday night before Gen Con, which starts on Thursday, usually at the end of July or early August. And as part of that, actually, about five years ago, we started, one of the guys suggested we should do something called the emerging designers program. So we actually became a 501, c3, so we could take donations. And now we take four designers every year, fly them in from wherever they happen to be in the world, and put them up in a hotel, give them a badge the show, introduce them to everybody, give them an honorarium so they can afford to skip work for a week and try to help launch their careers. I mean, these are people that are in the first three years of their design careers, and we try to work mostly with marginalized or et cetera, people who need a little bit more representation in the industry too. Although we can select anybody, and it's been really well received, it's been amazing. And there's a group called the bundle of holding which sells tabletop role playing game PDFs, and they've donated 10s of 1000s of dollars every year for us to be able to do this. And it's kind of funny, because I never thought I'd be end up running a nonprofit, but here I'm just the guy who writes checks to the different to the emerging designer program. Folks are much more tied into that community that I am. But one of the real reasons I wanted to do something like that or be involved with it, because if you wander around with these conventions and you notice that it starts getting very gray after a while, right? It's you're like, oh, there's no new people coming in. It's all older people. I we didn't I didn't want us to all end up as like the Grandpa, grandpa doing the HO model railroad stuff in the basement, right? This dying hobby that only people in their 60s and 70s care about. So bringing in fresh people, fresh voices, I think, is very important, and hopefully we're doing some good with that. It's been a lot of fun either way. Speaker 1 ** 37:59 Well, I have you had some success with it? Yeah, we've Matt Forbeck ** 38:02 had, well, let's see. I think we've got like 14 people. We've brought in some have already gone on to do some amazing things. I mean, it's only been a few years, so it's hard to tell if they're gonna be legends in their time, but again, having them as models for other people to look at and say, Oh, maybe I could do that. That's been a great thing. The other well, coincidentally, Dungeons and Dragons is having its best 10 year streak in its history right now, and probably is the best selling it's ever been. So coinciding with that, we've seen a lot more diversity and a lot more people showing up to these wonderful conventions and playing these kinds of games. There's also been an advent of this thing called actual play, which is the biggest one, is a group called Critical Role, which is a whole bunch of voice actors who do different cartoons and video games and such, and they play D and D with each other, and then they record the games, and they produce them on YouTube and for podcasts. And these guys are amazing. There's a couple of other ones too, like dimension 20 and glass cannon, the critical role guys actually sold out a live performance at Wembley Arena last summer. Wow. And dimension. Dimension 20 sold out Madison Square Garden. I'm like, if you'd have told me 20 years ago that you know you could sell out an entire rock stadium to have people watch you play Dungeons and Dragons, I would have laughed. I mean, there's no way it would have been possible. But now, you know, people are very much interested in this. It's kind of wild, and it's, it's fun to be a part of that. At some level, Speaker 1 ** 39:31 how does the audience get drawn in to something like that? Because they are watching it, but there must be something that draws them in. Matt Forbeck ** 39:39 Yeah, part of it is that you have some really skilled some actors are very funny, very traumatic and very skilled at improvisation, right? So the the dungeon master or Game Master will sit there and present them with an idea or whatever. They come up each with their own characters. They put them in wonderful, strong voices. They kind of inhabit the roles in a way that an actor. A really top level actor would, as opposed to just, you know, me sitting around a table with my friends. And because of that, they become compelling, right? My Marty and my his wife and I were actually at a convention in Columbus, Ohio last weekend, and this group called the McElroy family, actually, they do my brother, my brother and me, which is a hit podcast, but they also do an actual play podcast called The Adventure zone, where they just play different games. And they are so funny. These guys are just some of the best comedians you'll ever hear. And so them playing, they actually played our Marvel game for a five game session, or a five podcast session, or whatever, and it was just stunningly fun to listen to. People are really talented mess around with something that we built right it's very edifying to see people enjoying something that you worked on. Speaker 1 ** 40:51 Do you find that the audiences get drawn in and they're actually sort of playing the game along, or as well? And may disagree with what some of the choices are that people make? Matt Forbeck ** 41:02 Oh, sure. But I mean, if the choices are made from a point of the character that's been expressed, that people are following along and they they already like the character, they might go, Oh, those mean, you know that guy, there are some characters they love to hate. There are some people they're they're angry at whatever, but they always really appreciate the actors. I mean, the actors have become celebrities in their own right. They've they sell millions of dollars for the comic books and animated TV shows and all these amazing things affiliated with their actual play stuff. And it's, I think it, part of it is because, it's because it makes the games more accessible. Some people are intimidated by these games. So it's not really, you know, from a from a physical disability kind of point. It's more of a it makes it more accessible for people to be nervous, to try these things on their own, or don't really quite get how they work. They can just sit down and pop up YouTube or their podcast program and listen into people doing a really good job at it. The unfortunate problem is that the converse of that is, when you're watching somebody do that good of a job at it, it's actually hard to live up to that right. Most people who play these games are just having fun with their friends around a table. They're not performing for, you know, 10s of 1000s, if not hundreds of 1000s of people. So there's a different level of investments, really, at that point, and some people have been known to be cowed by that, by that, or daunted by that. Speaker 1 ** 42:28 You work on a lot of different things. I gather at the same time. What do you what do you think about that? How do you like working on a lot of different projects? Or do you, do you more focus on one thing, but you've got several things going on, so you'll work on something for one day, then you'll work on something else. Or how do you how do you do it all? Matt Forbeck ** 42:47 That's a good question. I would love to just focus on one thing at a time. Now, you know the trouble is, I'm a freelancer, right? I don't set my I don't always get to say what I want to work on. I haven't had to look for work for over a decade, though, which has been great. People just come to me with interesting things. The trouble is that when you're a freelancer, people come in and say, Hey, let's work on this. I'm like, Yeah, tell me when you're ready to start. And you do that with like, 10 different people, and they don't always line up in sequence properly, right? Yeah? Sometimes somebody comes up and says, I need this now. And I'm like, Yeah, but I'm in the middle of this other thing right now, so I need to not sleep for another week, and I need to try to figure out how I'm going to put this in between other things I'm working on. And I have noticed that after I finish a project, it takes me about a day or three to just jump track. So if I really need to, I can do little bits here and there, but to just fully get my brain wrapped around everything I'm doing for a very complex project, takes me a day or three to say, Okay, now I'm ready to start this next thing and really devote myself to it. Otherwise, it's more juggling right now, having had all those kids, probably has prepared me to juggle. So I'm used to having short attention span theater going on in my head at all times, because I have to jump back and forth between things. But it is. It's a challenge, and it's a skill that you develop over time where you're like, Okay, I can put this one away here and work on this one here for a little while. Like today, yeah, I knew I was going to talk to you, Michael. So I actually had lined up another podcast that a friend of mine wanted to do with me. I said, Let's do them on the same day. This way I'm not interrupting my workflow so much, right? Makes sense? You know, try to gang those all together and the other little fiddly bits I need to do for administration on a day. Then I'm like, Okay, this is not a day off. It's just a day off from that kind of work. It's a day I'm focusing on this aspect of what I do. Speaker 1 ** 44:39 But that's a actually brings up an interesting point. Do you ever take a day off or do what do you do when you're when you deciding that you don't want to do gaming for a while? Matt Forbeck ** 44:49 Yeah, I actually kind of terrible. But you know, you know, my wife will often drag me off to places and say we're going to go do this when. Yes, we have a family cabin up north in the Upper Peninsula of Michigan that we go to. Although, you know, my habit there is, I'll work. I'll start work in the morning on a laptop or iPad until my battery runs out, and then I shut it down, put on a charger, and then I go out and swim with everybody for the rest of the day. So it depends if I'm on a deadline or not, and I'm almost always on a deadline, but there are times I could take weekends off there. One of the great things of being a freelancer, though, and especially being a stay at home father, which is part of what I was doing, is that when things come up during the middle of the week, I could say, oh, sure, I can be flexible, right? The trouble is that I have to pay for that time on my weekends, a lot of the time, so I don't really get a lot of weekends off. On the other hand, I'm not I'm not committed to having to work every day of the week either, right? I need to go do doctor appointments, or we want to run off to Great America and do a theme park or whatever. I can do that anytime I want to. It's just I have to make up the time at other points during the week. Does your wife work? She does. She was a school social worker for many years, and now as a recruiter at a local technical college here called Black Hawk tech. And she's amazing, right? She's fantastic. She has always liked working. The only time she stopped working was for about a year and a half after the quads were born, I guess, two years. And that was the only time I ever took a job working with anybody else, because we needed the health insurance, so I we always got it through her. And then when she said, Well, I'm gonna stay home with the kids, which made tons of sense, I went and took a job with a video game company up in Madison, Wisconsin called Human Head Studios for about 18 months, 20 months. And then the moment she told me she was thinking about going back to work, I'm like, Oh, good, I can we can Cobra for 18 months and pay for our own health insurance, and I'm giving notice this week, and, you know, we'll work. I left on good terms that everybody. I still talk to them and whatever, but I very much like being my own boss and not worrying about what other people are going to tell me to do. I work with a lot of clients, which means I have a lot of people telling me what to do. But you know, if it turns out bad, I can walk I can walk away. If it turns out good, hopefully we get to do things together, like the the gig I've been working out with Marvel, I guess, has been going on for like, four years now, with pretty continuous work with them, and I'm enjoying every bit of it. They're great people to work with. Speaker 1 ** 47:19 Now, you were the president of Pinnacle entertainment for a little while. Tell me about that. Matt Forbeck ** 47:24 I was, that was a small gaming company I started up with a guy named Shane Hensley, who was another tabletop game designer. Our big game was something called Dead Lands, which was a Western zombie cowboy kind of thing. Oh gosh, Western horror. So. And it was pretty much a, you know, nobody was doing Western horror back in those days. So we thought, Oh, this is safe. And to give you an example of parallel development, we were six months into development, and another company, White Wolf, which had done a game called Vampire the Masquerade, announced that they were doing Werewolf the Wild West. And we're like, you gotta be kidding me, right? Fortunately, we still released our game three months before there, so everybody thought we were copying them, rather than the other way around. But the fact is, we were. We both just came up with the idea independently. Right? When you work in creative fields, often, if somebody wants to show you something, you say, I'd like to look at you have to sign a waiver first that says, If I do something like this, you can't sue me. And it's not because people are trying to rip you off. It's because they may actually be working on something similar, right already. Because we're all, you know, swimming in the same cultural pool. We're all, you know, eating the same cultural soup. We're watching or watching movies, playing games, doing whatever, reading books. And so it's not unusual that some of us will come up with similar ideas Speaker 1 ** 48:45 well, and it's not surprising that from time to time, two different people are going to come up with somewhat similar concepts. So that's not a big surprise, exactly, but Matt Forbeck ** 48:56 you don't want people getting litigious over it, like no, you don't be accused of ripping anybody off, right? You just want to be as upfront with people. With people. And I don't think I've ever actually seen somebody, at least in gaming, in tabletop games, rip somebody off like that. Just say, Oh, that's a great idea. We're stealing that it's easier to pay somebody to just say, Yes, that's a great idea. We'll buy that from you, right? As opposed to trying to do something unseemly and criminal? Speaker 1 ** 49:24 Yeah, there's, there's something to be said for having real honor in the whole process. Matt Forbeck ** 49:30 Yeah, I agree, and I think that especially if you're trying to have a long term career in any field that follows you, if you get a reputation for being somebody who plays dirty, nobody wants to play with you in the future, and I've always found it to be best to be as straightforward with people and honest, especially professionally, just to make sure that they trust you. Before my quadruplets were born, you could have set your clock by me as a freelancer, I never missed a deadline ever, and since then, I've probably it's a. Rare earth thing to make a deadline, because, you know, family stuff happens, and you know, there's just no controlling it. But whenever something does happen, I just call people up and say, hey, look, it's going to be another week or two. This is what's going on. And because I have a good reputation for completing the job and finishing quality work, they don't mind. They're like, Oh, okay, I know you're going to get this to me. You're not just trying to dodge me. So they're willing to wait a couple weeks if they need to, to get to get what they need. And I'm very grateful to them for that. And I'm the worst thing somebody can do is what do, what I call turtling down, which is when it's like, Oh no, I'm late. And then, you know, they cut off all communication. They don't talk to anybody. They just kind of try to disappear as much as they can. And we all, all adults, understand that things happen in your life. It's okay. We can cut you some slack every now and then, but if you just try to vanish, that's not even possible. Speaker 1 ** 50:54 No, there's a lot to be there's a lot to be said for trust and and it's so important, I think in most anything that we do, and I have found in so many ways, that there's nothing better than really earning someone's trust, and they earning your trust. And it's something I talk about in my books, like when live with a guide dog, live like a guide dog, which is my newest book, it talks a lot about trust, because when you're working with a guide dog, you're really building a team, and each member of the team has a specific job to do, and as the leader of the team, it's my job to also learn how to communicate with the other member of the team. But the reality is, it still comes down to ultimately, trust, because I and I do believe that dogs do love unconditionally, but they don't trust unconditionally. But the difference between dogs and people is that people that dogs are much more open to trust, for the most part, unless they've just been totally traumatized by something, but they're more open to trust. And there's a lesson to be learned there. No, I Matt Forbeck ** 52:03 absolutely agree with that. I think, I think most people in general are trustworthy, but as you say, a lot of them have trauma in their past that makes it difficult for them to open themselves up to that. So that's actually a pretty wonderful way to think about things. I like that, Speaker 1 ** 52:17 yeah, well, I think that trust is is so important. And I know when I worked in professional sales, it was all about trust. In fact, whenever I interviewed people for jobs, I always asked them what they were going to sell, and only one person ever answered me the way. I really hoped that everybody would answer when I said, So, tell me what you're going to be selling. He said, The only thing I have to really sell is myself and my word, and nothing else. It really matters. Everything else is stuff. What you have is stuff. It's me selling myself and my word, and you have to, and I would expect you to back me up. And my response was, as long as you're being trustworthy, then you're going to get my backing all the way. And he was my most successful salesperson for a lot of reasons, because he got it. Matt Forbeck ** 53:08 Yeah, that's amazing. I mean, I mean, I've worked with people sourcing different things too, for sales, and if you can rely on somebody to, especially when things go wrong, to come through for you. And to be honest with you about, you know, there's really that's a hard thing to find. If you can't depend on your sources for what you're building, then you can't depend on anything. Everything else falls apart. Speaker 1 ** 53:29 It does. You've got to start at the beginning. And if people can't earn your trust, and you earn theirs, there's a problem somewhere, and it's just not going to work. Matt Forbeck ** 53:39 Yeah, I just generally think people are decent and want to help. I mean, I can't tell you how many times I've had issues. Car breaks down the road in Wisconsin. Here, if somebody's car goes in the ditch, everybody stops and just hauls them out. It's what you do when the quads were born, my stepmother came up with a sign up sheet, a booklet that she actually had spiral bound, that people could sign up every three three hours to help come over and feed and bathe, diaper, whatever the kids and we had 30 to 35 volunteers coming in every week. Wow, to help us out with that was amazing, right? They just each pick slots, feeding slots, and come in and help us out. I had to take the 2am feeding, and my wife had to take the 5am feeding by ourselves. But the rest of the week we had lots and lots of help, and we were those kids became the surrogate grandchildren for, you know, 30 to 35 women and couples really, around the entire area, and it was fantastic. Probably couldn't have survived Speaker 1 ** 54:38 without it. And the other part about it is that all those volunteers loved it, because you all appreciated each other, and it was always all about helping and assisting. Matt Forbeck ** 54:48 No, we appreciate them greatly. But you know every most of them, like 99% of them, whatever were women, 95 women who are ready for grandchildren and didn't have them. Had grandchildren, and they weren't in the area, right? And they had that, that love they wanted to share, and they just loved the opportunity to do it. It was, I'm choking up here talking about such a great time for us in Speaker 1 ** 55:11 that way. Now I'm assuming today, nobody has to do diaper duty with the quads, right? Matt Forbeck ** 55:16 Not until they have their own kids. Just checking, just checking, thankfully, think we're that is long in our past, Speaker 1 ** 55:23 is it? Is it coming fairly soon for anybody in the future? Matt Forbeck ** 55:27 Oh, I don't know. That's really entirely up to them. We would love to have grandchildren, but you know, it all comes in its own time. They're not doing no well. I, one of my sons is married, so it's possible, right? And one of my other sons has a long term girlfriend, so that's possible, but, you know, who knows? Hopefully they're they have them when they're ready. I always say, if you have kids and you want them, that's great. If you have, if you don't have kids and you don't want them, that's great. It's when you cross the two things that, Speaker 1 ** 55:57 yeah, trouble, yeah, that's that is, that is a problem. But you really like working with yourself. You love the entre
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Sva writes in, asking whether stories of snakes being tamed by human milk have any grounding in science. James Tytko took on the question with the help of herpetologist Fortunate Mafeta Phaka, and Angela Julian of the Amphibian and Reptiles Group of the UK. Like this podcast? Please help us by supporting the Naked Scientists
Peter Mandelson has been sacked as the UK's ambassador the US. But what does his downfall say about Keir Starmer's judgment in making appointments? The Observer's Cat Neilan joins the podcast team to weigh up the dramatic end of Mandelson's time in Washington. Keir Starmer has a new team in place, with ministers hastily moved around following Angela Rayner's dramatic departure from the cabinet – so what do all the recent personnel changes mean for where his government goes next? Plus: Has Starmer done enough to strengthen rules around ethics? And what future headaches are looming? Presented by Hannah White. With Jill Rutter and Philip Nye. Produced by Podmasters. Learn more about your ad choices. Visit podcastchoices.com/adchoices
Confused about JAWS subscriptions, Apple upgrades, and the soaring cost of assistive tech? This episode of Double Tap dives deep into Vespero's UK pricing controversy, iPhone nostalgia, and the future of accessible devices for blind users. This episode is supported by Pneuma Solutions. Creators of accessible tools like Remote Incident Manager and Scribe. Get $20 off with code dt20 at https://pneumasolutions.com/ and enter to win a free subscription at doubletaponair.com/subscribe!Stephen Scott and Shaun Preece unpack a lively mix of emails from listeners on the latest in accessibility tech and pricing frustrations. The conversation begins with a playful debate over iPhone models, including the allure of the 13 mini versus the battery-hungry 15 Pro, and whether an upgrade to the iPhone 17 is truly worth it.The focus shifts to Vespero's JAWS licensing model, with listeners sharing candid reactions to the sharp UK price hikes, home subscription confusion, and the lack of parity with US and Canadian offerings. Strong opinions ignite around the sustainability of assistive tech pricing and the community's growing adoption of free alternatives like NVDA.Later, the hosts explore broader accessibility topics: the prohibitive cost of Braille devices such as the Monarch, the promise of remote support tools like Pneuma Solutions, the rise of Ramblio for blind social audio, and practical tips for blind language learners. Relevant LinksPneuma Solutions: https://pneumasolutions.comDouble Tap Newsletter: https://doubletaponair.com/subscribeRamblio Community: https://ramblio.com Find Double Tap online: YouTube, Double Tap Website---Follow on:YouTube: https://www.doubletaponair.com/youtubeX (formerly Twitter): https://www.doubletaponair.com/xInstagram: https://www.doubletaponair.com/instagramTikTok: https://www.doubletaponair.com/tiktokThreads: https://www.doubletaponair.com/threadsFacebook: https://www.doubletaponair.com/facebookLinkedIn: https://www.doubletaponair.com/linkedin Subscribe to the Podcast:Apple: https://www.doubletaponair.com/appleSpotify: https://www.doubletaponair.com/spotifyRSS: https://www.doubletaponair.com/podcastiHeadRadio: https://www.doubletaponair.com/iheart About Double TapHosted by the insightful duo, Steven Scott and Shaun Preece, Double Tap is a treasure trove of information for anyone who's blind or partially sighted and has a passion for tech. Steven and Shaun not only demystify tech, but they also regularly feature interviews and welcome guests from the community, fostering an interactive and engaging environment. Tune in every day of the week, and you'll discover how technology can seamlessly integrate into your life, enhancing daily tasks and experiences, even if your sight is limited. "Double Tap" is a registered trademark of Double Tap Productions Inc.
My guest, Lee Knight, won Best Director at 2025's HollyShorts for his stunning film, A FRIEND OF DOROTHY (2025), but you wouldn't know it because as you just heard, his thoughts are with the indie filmmakers still out there struggling. That sounds exactly like my type of filmmaker to host on the podcast.A FRIEND OF DOROTHY could be described as "a lonely widow's quiet life is upended when a teenage boy accidentally kicks his football into her garden", but that doesn't do justice to the casting, the lighting, the cinematography, and the music of this short. It's brilliant filmmaking from a man who worked his way up to making it, and I'm so glad to have him on the show to celebrate his success and talk about how he made it happen.In this episode, Lee and I discuss:after winning best director at HollyShorts, what he wished he knew before the festival run started;how he got started in filmmaking, initially honing his craft as an actor, and if he has one favorite;actors' relationships with older actors and whether it's something he's uniquely talented;why he waited for A FRIEND OF DOROTHY to be his directorial debut;if rejection is different as an actor versus a director;what he wants people to be thinking of when they watch his first film as a director;why he set up the film the way he did, with an intro that "plays with the audience";the runtime of 23 minutes and its reaction from programmers;the brilliant casting of the film and how his judgment as an actor influenced the final decisions;the consul general hosted a party for British filmmakers in Los Angeles. Can the UK do more to promote its filmmakers?what's next for this uniquely talented filmmaker.Lee's Indie Film Highlights: 22+1 (2025) dir. by Pippa Bennett-Warner; COOL BOY (2024) dir. by Peter Bjerre SallingMemorable Quotes:"I look back on my career as an actor and I think there was always there was always a writer director there, even when I was training. And I think it's because of ownership of story.""I also think that the film highlights a kind of safety that older people give, and specifically older women and as a gay man, and I think a lot of gay people say this...we always loved and felt very safe with older women. ""You have to be forced to dig deep because every time you are rejected, it's the same as an actor, every time you are rejected, if you stop, you just are missing out on digging that bit deeper to kind of really push forward." "When did you want to be a filmmaker? And I think I didn't, I wanted to be everything -- a storyteller in every sense, whatever medium it takes." "I actually don't think it's my job as a director to know about lenses. My job is to have people that are experts in that field and then we collaborate.""You've got to surround yourself with people you trust who are not going to feed your ego."Links:Follow Lee On InstagramFollow A FRIEND OF DOROTHY on InstagramSupport this podcast at — https://redcircle.com/first-time-go/exclusive-content