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The man, the myth, the legend! Brian Fortuna is in studio to reminisce on his decades long friendship with the Lawrence Brothers! Join us as the guys share stories from Dancing With the Stars, Joey's J-Lo bus, shenanigans at The Four Seasons, and the brotherhood they all share. One thing is for sure, the guys aren't finished and the future is a bright one!GO TO CAROLBIKE.COM, USE CODE BROTHERLY, GET $100 OFF!!!
CAT1RC4873-06052024-14062024distortion (cyclic) -/- retributionIncident Elements:· harsh language· gaslighting· domestic abuse· time loss· threats of violence/death· tattoos· SFX: children screaming(laughing/crying)Transcripts available at https://rustyquill.com/transcripts/the-magnus-protocol/You can find a complete list of our Kickstarter backers https://rustyquill.com/the-magnus-protocol-supporter-wall/Created by Jonathan Sims and Alexander J Newall Directed by Alexander J NewallWritten by Alexander J NewallScript Edited with additional material by Jonathan SimsExecutive Producers April Sumner, Alexander J Newall, Jonathan Sims, Dani McDonough, Linn Ci, and Samantha F.G. Hamilton Associate Producers Jordan L. Hawk, Taylor Michaels, Nicole Perlman, Cetius d'Raven, and Megan Nice Produced by April SumnerFeaturing (in order of appearance) Lowri Ann Davies as Celia RipleyAnusia Battersby as Gwen BouchardVera Chok as Ink5oulBillie Hindle as Alice DyerRobert Vernon as Heinrich UnheilmichDialogue Editor – Nico VetteseSound Designer – Meg McKellarMastering Editor - Catherine RinellaMusic by Sam Jones (orchestral mix by Jake Jackson) Art by April Sumner SFX from Tessa Vroom, Soundly and Freesound: planetcomedy, BaDoink, syntheffects, NecoKen1, LeeNath, vibritherabjit123, blaukreuz, CSXsonic, trcrocker68, missozzy, esmayorga, Ambient-X, Hammer_Hörspielschmiede, rsellick, felixblume, sonicquinn, Eneasz, FunWithSound, kyles, antoineopengwell as previously credited artistsCheck out our merchandise available at https://www.redbubble.com/people/RustyQuill/shop and https://www.teepublic.com/stores/rusty-quillSupport Rusty Quill by purchasing from our Affiliates;DriveThruRPG – DriveThruRPG.comJoin our community:WEBSITE: rustyquill.comFACEBOOK: facebook.com/therustyquillX: @therustyquillEMAIL: mail@rustyquill.com The Magnus Protocol is a derivative product of the Magnus Archives, created by Rusty Quill Ltd. and licensed under a Creative Commons Attribution Non-Commercial Share alike 4.0 International Licence. Hosted on Acast. See acast.com/privacy for more information.
Andrea (Annie) Rodenfels is a 7x All-American in the steeplechase and 5,000m, national champion, Drake Relays 3,000m steeplechase champion, and 2x Olympic Trials qualifier. Annie is also one of the few pro runners to come from a Division III school. In this episode, we discuss her path to going pro: The evolution of her career from college to now Her experience with the new pro team Meridia How she trains today (mileage levels, long runs, etc.) Her approach to double workouts in one day How she manages energy and caffeine for 8:30pm races A lot more! You can support her team Meridia by registering for their virtual mile here! Resources: More info about Merida from Colleen Quigley Training & Coaching programs SR's strength series Thank you Avelo! Avelo is the world's smartest running shoe created by a team of ex-Nike engineers. I'm so excited by Avelo that I've been advising them for nearly two years. And the market has spoken - they raised over $100,000 on Kickstarter on their very first day because they're doing something unique. Embedded in their bouncy, lightweight Supertrainer is a sensor that measures impact and your running form, showing you how much force your body is experiencing and when during your run your form starts deteriorating. This gives you incredible insights into your unique form, how it changes, and when it breaks down so you better understand your injury risk and when you get fatigued. The shoes never need to be charged and you can reuse the sensor in each pair of Avelo's. Their app gives you real-time coaching that I had a lot of input on, based on your unique data. They're still available on Kickstarter at 34% off for a very limited time, so get yours today! Thank you to 2Before! We are supported by 2Before, a powerful sports supplement made from New Zealand Blackcurrants designed to increase endurance, manage inflammation, support immunity, and promote adaptation. 2Before helps to boost performance by increasing blood flow, making it more efficient for the body to pump oxygenated nutrient-rich blood into the muscles. Just like beetroot but more effective, blackcurrant berries are vasodilators, helping you get more blood flow to where it's needed. Boost your performance and immune system with 2before: use code JASON for 30% off 20 packs and multi-serve packs at 2Before.com. Thank you to 2Before for supporting Strength Running!
SUMMARY: Hazel Honeysuckle returns with a Kickstarter for a new "Boldly Stripped" book. We ask Hazel what's the scuttlebutt on bringing back The Experience, how Ferengi burlesque would work, and who's the better Star Trek character: Phlox or Neelix? Plus, Paul sees UFOs from his backyard, Scoop Mail, and an equine-themed Scoopardy. Neigh!
Our guest is Feargus Urquhart, founder and CEO of Obsidian, the premier maker of videogame RPGs. Having mastered 27 second pizzas he moved to testing and production of huge titles like KOTOR, Baldur's Gate and Fallout. We discuss snatching victory from the jaws of defeat with Pillars of Eternity, and when a feature is real - this week!Episode Highlights[00:00:00] Founding Obsidian Entertainment: From Black Isle to New BeginningsFeargus shares how he and his former Black Isle colleagues launched Obsidian in 2003, determined to create deep RPG experiences despite industry headwinds.[00:05:00] The Fallout Series Legacy: Storytelling That Stands the Test of TimeFeargus reflects on his work with Fallout and how its blend of player choice, dark humor, and moral complexity still influences RPG design today.[00:12:00] Navigating Publisher Deals: Lessons from the Early Obsidian YearsHear how Obsidian survived rocky publisher relationships, including near cancellations, and what the team learned about creative control and financial survival.[00:21:00] Making Star Wars: Knights of the Old Republic II Under Deadline PressureFeargus explains how the team delivered KOTOR II in just 14 months—and the trade-offs required to ship under tight LucasArts deadlines.[00:31:00] From Pillars of Eternity to Deadfire: Reviving the Isometric RPGDiscover how Kickstarter and a passionate fan base brought Pillars of Eternity to life, sparking a renaissance for classic-style RPGs.[00:43:00] The Microsoft Acquisition: Joining Xbox Game StudiosFeargus discusses Obsidian's 2018 acquisition by Microsoft, what it meant for studio stability, and how it opened doors for ambitious projects.[00:50:00] Creating The Outer Worlds: Satire, Choice, and Sci-Fi ExplorationLearn how Obsidian blended sharp humor, branching narratives, and vibrant worlds to craft The Outer Worlds, a modern hit with old-school sensibilities.[01:03:00] Advice for Aspiring Game Developers: Build Skills and Networks EarlyFeargus offers guidance for breaking into the industry—emphasizing collaboration, flexibility, and learning from every project.Support the showThank you for listening to our podcast all about videogames and the amazing people who bring them to life!Hosted by Alexander Seropian and Aaron MarroquinFind us at www.thefourthcurtain.com Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain Come join the conversation at https://discord.gg/KWeGE4xHfeVideos available at https://www.youtube.com/@thefourthcurtainFollow us on Twitter: @fourthcurtainEdited and mastered at https://noise-floor.com Audio Editor: Bryen HensleyVideo Editor: Sarkis GrigorianProducer: Kimya TaheriArt: Paul RusselCommunity Manager: Doug ZartmanFeaturing Liberation by 505
Jonnit Lands on one of the mysterious structures built at the bottom of this pit and makes his way inside the vault compound for the first time. He encounters an oddly affable servant of the church. CONTENT NOTE Main Show: Tessellaphobia, unpleasant sea creature mention (goblin shark,) getting lost Dear Uhuru: Spring cleaning and mild hoarding. COSMIC CENTURY KNIGHTS Follow the project on Kickstarter! Join the mailing list for James' game design projects OH CAPTAIN, MY CAPTAIN Order now! Leave a review! THE ULTIMATE RPG PODCAST Listen Here! SKYJOUST FIGHT WITH SPIRIT EXPANSION Get it now! SKYJACKS: COURIER'S CALL IS BACK! Listen on Spotify (or any other podcatcher app)! STARWHAL PUBLIC FEED: Listen on Spotify (or any other podcatcher app)! JOIN OUR MAILING LIST Right Here! Learn more about your ad choices. Visit megaphone.fm/adchoices
Dave dives into the huge business of FilterBuy, one of the largest e-commerce companies on Amazon that actually does NOT use FBA. FilterBuy specializes in selling HVAC filters and is founded by David Heacock, a good friend of mine from way back in the day. We explore the company's impressive growth, why David chose to manufacture from the US and why logistics are the main business that David is in. With that being said, what business are we all in? Get mystery shopped for your brand and 2 competitors of your choice FOR FREE! Stord will provide a detailed report that outlines the specific areas you are out performing your competitors and where your competitors are outperforming you. Learn how your consumers truly experience your brand today! Amazon makes it really hard for sellers to avoid using FBA. FBA sellers get faster shipping times, better customer service and a nice badge that says "Prime Delivery" on your listing. With all of these things stacked against FBM Sellers, how do you succeed? To answer that question, we tell you about how Filterbuy became the biggest FBM seller on Amazon based on my interview with CEO and founder, David Heacock. The Big Takeaway FilterBuy is the largest seller on Amazon that does not use FBA. David Heacock kind of foresaw how important American manufacturing would be and was one of the first to adopt the strategy. The company's success is more than just product cost. David credits it mostly to efficient logistics. Manufacturing in America allows for reduced freight costs and just-in-time inventory unlike manufacturing in China. Pre-orders or Kickstarter launches are actually a viable strategy that most sellers sleep on. There's significant cash flow opportunities on Kickstarter and you also get to order the exact amount of opportunity for those pre-orders, which is a great strategy for the pre-launch period of new products. Timestamps 00:00 - Introduction to FilterBuy and Its Success 05:52 - David Heacock's Vision and Strategy 12:27 - The Importance of Logistics and Manufacturing in America 20:16 - Long-Term Thinking in Business 24:08 - Conclusion and Key Takeaways David, I apologize that we weren't able to get your actual interview up but we were really grateful for the opportunity to interview you nonetheless. If you're interested and want to follow David Heacock on social media, you can find him at his LinkedIn. As always, if you have any questions or anything that you need help with, leave a comment down below if you're interested. Don't forget to leave us a review on iTunes if you enjoy our content. Thanks for listening! Until next time, happy selling!
Join members of the Nerd Initiative Bullpen as they talk with the creative team behind THE Kickstarter campaign you can't afford to miss: THE LAWRENCE BROTHERS DETECTIVE AGENCY (Live until 8/23/25): https://www.kickstarter.com/projects/z2comics/the-lawrence-brothers-detective-agency-the-graphic-novel Joining in on this interview: JOEY, MATTHEW & ANDREW LAWRENCE: https://linktr.ee/brotherlylovepod BEN & MAX BERKOWITZ: https://www.berkowitzbros.com/ SEAN VON GORMAN (Of Comics): https://www.seanvongormanart.com/ Follow Z2 Comics at: https://z2comics.com/ Follow Ken at: https://linktr.ee/odphpodcast Follow Rich at: https://3fnpodcast.com/ Find Your Comic Store: https://findyourcomic.store/ Tom Jolu music: https://tomjolu.bandcamp.com/track/im-not-mad-im-just-disappointed your NCBD reviews destination: https://nerdinitiative.com/comic-books/ Check out our website: https://nerdinitiative.com Follow Nerd Initiative on your favorite social accounts at: https://linktr.ee/nerd_initiative Fantasyverse: Where Comics, Manga and more Collide: https://www.fanatical.com/en/fantasyverse #comics #joeylawrence #matthewlawrence #andrewlawrence #z2comics #blossom #whoa #MrsDoubtfire #BoyMeetsWorld #BrotherlyLove #BrotherlyLovepodcast #berkowitzbros #NotABillionaire #Darkhorsecomics #TheWriter #kickstarter #z2comics #detective #storytelling #90s #seanVonGorman #ThePedestrian #eisners #eisneraward
Kev and Codey round up all the recent news Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:49: What Have We Been Up To 00:23:52: Game Releases 00:51:09: Game Updates 01:00:01: New Games 01:16:21: Outro Links Research Story 1.0 Little Witch in the Woods 1.0 Slime Rancher 2 1.0 Grimshire Early Access Hotel Galactic Early Access Hotel Galactic Apology Out and About Release Date Out and About Release Delay Ages of Cataria Early Access Release Go-go Town Switch Space Sprouts Update 1 Terra Nil Heatwave Update Snacko 1.1 Update Everdream Valley Family Time DLC Firefly Village Honogurashi No Niwa Galactic Getaway Development Issues Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Kev: Hello farmers and welcome to another episode of the harvest season. My name is Kevin. I’m not alone today. I (0:00:38) Codey: Oooooh though people be clamorin’ for solo Kev time. (0:00:47) Kev: Like how I push the envelope every time I’m you know, I total line but oh (0:00:53) Codey: I’m gonna be real with you. (0:00:55) Codey: I have not listened to the most recent episode. (0:00:58) Codey: I think I’m still finishing up the Tiny Garden episode. (0:01:01) Kev: That’s okay, that’s fine. That’s fine. I (0:01:04) Codey: So I still have a couple episodes to go, (0:01:06) Codey: but I just know that you rock it every time. (0:01:13) Kev: Am (0:01:14) Kev: Getting an hour plus solo recording. I do that’s mmm. I don’t know if that’s good or bad (0:01:17) Codey: Mm-hmm. (0:01:20) Kev: That just so that just shows I’m very well versed in talking to myself (0:01:25) Kev: possibly too much (0:01:27) Codey: - Nah, you got, you’re good at it. (0:01:30) Codey: It’s all good. (0:01:31) Kev: Ah, yeah, okay. Well, hi everyone again. I’m Kevin (0:01:36) Codey: - Yeah, you are and I’m not Kevin, I’m Cody. (0:01:37) Kev: Yeah (0:01:39) Kev: And there you go. There we go (0:01:41) Kev: certifiably not Kevin (0:01:43) Codey: - Yeah. (0:01:43) Kev: And we are here to talk today to talk about cottagecore games. Whoo (0:01:48) Codey: - Oh woo, ow, ow, ow. (0:01:50) Kev: Now you dear listener may be wondering why cottagecore and not more deep diving into the Lord of (0:01:56) Codey: Yeah, we really set we set y’all up for, uh, for some, some shire stuff. But alas, we (0:02:00) Kev: And well (0:02:04) Kev: The month of the Shire (0:02:08) Codey: are here, not for the shire. (0:02:10) Kev: The fake out oh, but you know, you know what I’m gonna add something to the what I’ve been up to (0:02:18) Codey: Oh, okay, cool. (0:02:22) Kev: Okay (0:02:24) Kev: But yeah, we’re all over and we’re here to talk about news because news is built up (0:02:28) Kev: We are spoiler alert (0:02:32) Kev: We’re working on the Shire episode, whatever the tale of the Shire episode, but we needed a weak buffer (0:02:36) Kev: And so Cody and I said alright, we’ll just do some news because there’s plenty of news to talk about with the build-up. So (0:02:40) Codey: Yeah. It sure has been a hot minute. (0:02:45) Kev: Yep (0:02:47) Kev: Okay, so yeah news catch up and we’ll get to that as we do (0:02:50) Kev: But before that Cody tell me what has been going on over over there in Cody World (0:02:56) Codey: to think of it. So I think, uh, during those episodes recording with Johnny, I had not yet (0:03:03) Codey: gone to beetle school. So since that time I went to beetle school, you guys, and I had some, (0:03:11) Codey: it was really fun. Uh, I was up in the Chiricahua’s in Arizona, which is not like my first thought. (0:03:16) Codey: I was like, Oh God, Arizona, not looking forward to this super hot. I don’t do hot. Uh, the Chiricahua’s (0:03:21) Codey: were. Lovely. Um, I want to say it never got above like 70 (0:03:26) Codey: degrees. It was like around 70 degrees, but we could go down (0:03:26) Kev: Ooh, that’s lovely! (0:03:31) Codey: into the desert. And so we went into the desert like at night a (0:03:34) Codey: couple times and we got to see some, some tarantulas and some (0:03:38) Codey: rattlesnakes. And so like we got to, to adventure. We also went (0:03:43) Codey: up higher where it was almost like 11,000 feet elevation, um, (0:03:48) Codey: in the Chiricahuas. And it was, it was actually very cold up (0:03:50) Codey: there. I was like, I should have brought a jacket. Yeah. (0:03:52) Kev: Yeah, yeah, it’s the elevation right cuz Atlanta’s similar where we’re you know down South deep, Georgia (0:03:57) Kev: But what’s its mountain eats high evolution into elevation so it can still get chilly (0:04:01) Codey: Yeah. So that was really fun. I learned a lot about Beatles and I feel a lot more confident now. (0:04:06) Kev: So and and you did you graduate are you certified are you do you have a license to be a beetle now? (0:04:13) Codey: You know, it’s funny because when I went to fly school last summer, they gave me a little certificate. (0:04:18) Kev: Yeah (0:04:21) Codey: We did not get a certificate for Beatles. So I, all I have, all I have is the memories. (0:04:23) Kev: Oh, oh no the Beatles got a step up their game (0:04:31) Codey: Uh, the one thing that is beneficial about this is so fly school was more of an international thing. (0:04:36) Codey: There were like maybe six or seven of us that were from the US, but most of the students were from, um, all over the world. (0:04:43) Codey: But so it is unlikely for me to run into the people that I met from fly school at the conferences that I go to because I mostly just go to United States conferences. (0:04:52) Codey: But all, almost all the beetle people, except for like two people, uh, there was a Canadian and a New Zealander. Um, they were all. (0:05:01) Codey: Uh, citizens of America. And so I will be seeing most of them at the conference that I’m going to in November. Very stoked about that. (0:05:09) Codey: Um, cause you make these connections and then, you know, I, it’s like, Oh man, when am I ever going to see that? (0:05:15) Codey: That really cool Italian from, from fly school or whatever. Um, but yeah, I will see most of these people again. (0:05:16) Kev: - Yeah. (0:05:18) Kev: Yeah. (laughs) (0:05:22) Codey: And it’s just great to start building those connections. Um, so I did that. (0:05:27) Codey: that. (0:05:31) Codey: I have also been playing, I’m still playing honey Grove. (0:05:35) Codey: Um, I have unlocked a new explorer B so I’m now at five, but I think there’s six. (0:05:44) Codey: And I’m just like playing it a little bit at a time. (0:05:47) Codey: I’m working on my specimens as per usual so I will graduate or I will defend in the in December now I have had to. (0:05:54) Kev: Okay, these are real specimens. We switched to not the honeygrove specimens (0:05:56) Codey: Correct. We’ve switched to real life. (0:06:01) Codey: Yeah, into the real world. (0:06:04) Codey: So yeah, working on that, I had almost the entire time we were (0:06:08) Codey: kind of on our little break and we were doing the Lord of the (0:06:11) Kev: Yeah. (0:06:12) Codey: Rings stuff. I actually had people that helped me. So I (0:06:13) Kev: Yeah. (0:06:15) Kev: No. (0:06:16) Codey: wasn’t doing everything by myself, which was amazing. Yeah, (0:06:18) Kev: You had cronies. (0:06:20) Codey: we called him my henchmen. And so I had henchmen and they did (0:06:21) Kev: Yeah, there you go, that’s correct. (0:06:25) Codey: an amazing job and they learned so much and I’m so proud of (0:06:28) Codey: them. But I am like almost back to being solo now and I (0:06:31) Codey: am stressing but I got it. I’ve got this but I had to push back (0:06:36) Codey: my defense just because of how much work so I will be defending (0:06:40) Codey: in December now fingers crossed and then actually like graduating (0:06:45) Codey: and like walking for my doctorate in the spring, which (0:06:46) Kev: Oh, snap. (0:06:48) Codey: I don’t super care about it being like so far out. (0:06:52) Kev: Yeah. (0:06:52) Codey: It’s actually better for a lot of my family members that want (0:06:55) Codey: to come and watch me walk because yeah, so they don’t have (0:06:57) Kev: To plan, yeah. (0:06:58) Kev: Mm-hmm. (0:06:59) Codey: to come when it’s like. (0:07:01) Codey: Possibly snowy. (0:07:03) Codey: There’ve been times when my mom wanted to come visit or I wanted to go visit (0:07:06) Codey: home and it like during the June, um, sorry, December, um, January timeframe. (0:07:12) Kev: Yeah. (0:07:13) Codey: Then it just doesn’t work. (0:07:14) Kev: Yeah. (0:07:15) Codey: So it’s better for it to be. (0:07:16) Kev: Yeah. (0:07:16) Kev: I mean, yeah, it’s wild how people who don’t live in snowy areas just absolutely get bodied (0:07:26) Codey: Well, but even even that that I mean even just irrespective of that there is the fact that like (0:07:26) Kev: by snow. (0:07:32) Codey: We will have entire like planes shut down like people will try and travel like the last time I tried to go there (0:07:36) Kev: Oh, that… mmm… that is true. (0:07:41) Codey: I (0:07:42) Codey: Well, what’s the last time? (0:07:43) Codey: I don’t know (0:07:44) Codey: I tried to go home and I was gonna be home for like two and a half weeks and then I ended up having to cut (0:07:48) Codey: It short because my flight got delayed and then I finally got on the plane (0:07:52) Codey: Like it got delayed by like two days and then I finally got (0:07:54) Kev: No, my god, oh my goodness, oh (0:07:56) Codey: Yeah, and then I finally got on the plane. I was on the plane and then there were they had mechanical issues (0:08:00) Codey: And then finally when they can’t mechanical issues (0:08:01) Kev: No (0:08:03) Codey: Cleared up there was that flight was supposed to go to Chicago O’Hare and then O’Hare was getting like three feet of snow (0:08:10) Codey: So they were like, you know, you guys can sit tight (0:08:13) Codey: But we are basically being told to wait and I was just like nope screw it. I just left (0:08:16) Kev: Mm-hmm. Yeah. Yeah (0:08:20) Codey: like (0:08:22) Codey: No (0:08:23) Codey: But yeah, so that kind of stuff happens (0:08:24) Kev: Apologies to Aislinn for triggering her (0:08:26) Codey: especially (0:08:30) Codey: Yeah, it’s I mean, yeah, she knows all about it and (0:08:34) Codey: Yeah going even just like going to Arizona and my stuff got canceled a million times. So (0:08:40) Codey: It’s just a hard time out there right now for sure (0:08:44) Codey: But then my last update is I’m playing Tales of the Shire (0:08:50) Kev: Did you- did you- did you- did- how far are you? (0:08:53) Codey: Um, I don’t… (0:08:56) Codey: Are you playing it too? (0:08:57) Kev: No, I’m not. I’m just curious. (0:08:58) Codey: Oh, okay. (0:08:59) Kev: I- did you have, you know, ballpark estimate? 50%? (0:09:02) Codey: No, no, no, not anywhere near that. (0:09:03) Kev: Okay. (0:09:04) Codey: I’m still in the same… (0:09:05) Kev: There you go. (0:09:06) Codey: I’m still in the first, like… (0:09:08) Codey: I think you start in summer. (0:09:10) Kev: Okay. (0:09:10) Codey: And I’m still in summer. (0:09:11) Kev: Mmm, ahh. (0:09:12) Codey: Um, but I feel like I’m getting… (0:09:18) Codey: I’m, like, going at a good clip. (0:09:19) Codey: I just was gone for a long time. (0:09:22) Codey: And then now that I’m back, (0:09:23) Codey: I’ve been so busy with, like, getting caught up with work. (0:09:24) Kev: Yeah. (0:09:26) Codey: Visiting and stuff, and so, yeah. (0:09:27) Kev: Ahh, alright, alright. (0:09:29) Codey: Uh, well, so that’s what I’ve been up to. (0:09:30) Kev: Well, uh… (0:09:31) Codey: What have you been up to, Kev? (0:09:32) Kev: Well, I was just gonna say, I’m waiting to hear when you finally defeat Sauron, um, Tails of the Shire, but, uh… (0:09:38) Kev: But, hahaha, but, uh… (0:09:40) Codey: That is, that is interesting. (0:09:42) Codey: I’m at the point, um, I don’t know if… (0:09:44) Codey: So this is not a spoiler. (0:09:45) Codey: I don’t know if “Tales of the Shire” is before or after. (0:09:49) Codey: So, um, yeah, I’m not entirely sure. (0:09:53) Codey: It is unclear to me at this, at this stage. (0:09:56) Kev: What if you invite Sauron to tea and you don’t even know it? (0:09:56) Codey: I… (0:09:59) Kev: It could happen. (0:10:00) Codey: You know what? (0:10:01) Codey: It could happen. (0:10:07) Kev: That’s good stuff. (0:10:09) Kev: Okay, well, this past week I’ve been slammed by work. (0:10:13) Kev: I did the coming of the office on, (0:10:15) Kev: I have to come into the office on Saturday yesterday (0:10:18) Kev: ‘cause it’s that bad. (0:10:20) Kev: But other than that, the week before wasn’t as bad. (0:10:26) Kev: There was actually an office party dinner thing (0:10:30) Kev: where I tried to karaoke for the first time. (0:10:32) Codey: Ooh, did you like, did you enjoy it? (0:10:34) Kev: Oh yeah, so, okay. (0:10:36) Kev: I mean, first of all, I am into music, period. (0:10:39) Codey: Mm-hmm. (0:10:41) Kev: I am the one, first one on and last one off, (0:10:44) Kev: generally the dance floor. (0:10:46) Kev: Now, this wasn’t a dance floor, (0:10:48) Kev: even though I was moving a bit. (0:10:50) Kev: But, I mean, as evidenced by here, this endeavor, (0:10:54) Kev: I have no problem scre- (0:10:56) Kev: screaming things into a microphone so karaoke was to fit like a glove (0:11:01) Kev: um I I did many songs I don’t remember all of it I know I did um at first they (0:11:09) Kev: did like a curated list cuz they want to stay professionally yada yada but by the (0:11:14) Kev: end of it we’re just doing whatever I know I did the mean canto Columbia mean (0:11:19) Kev: canto from the Disney movie in canto I sung in Spanish build me up buttercup (0:11:22) Codey: Mm-hmm. (0:11:26) Kev: there um oh my girl by the temptations that was a good one so on and so forth (0:11:33) Kev: anyways I did karaoke stay tuned will that show up on a solo ops or maybe I (0:11:38) Codey: Ooh, like you would do karaoke on a solo episode. (0:11:43) Kev: cannot be stopped you do will I have a new theme song written for the heart (0:11:48) Kev: season maybe yeah yeah yeah yeah yeah yeah yeah yeah (0:11:50) Codey: I might, you know what, if ever we’re going to record again, I might have to, you know, I’m sick. (0:11:56) Kev: I mean will yeah oh my gosh I’ll should do one of those patreon goals you know (0:11:58) Codey: I want to hear the karaoke. (0:12:04) Codey: That would, you know what, that would be fun, having a greenhouse of karaoke. (0:12:08) Codey: I’m going to put that on there. I have green, oh my gosh, yeah, I have three greenhouses with (0:12:16) Kev: yeah we need to get that we got it we got (0:12:19) Codey: Kev on a sticky note on my laptop and it’s the Sonic 3 movie, Bluey and now karaoke. (0:12:26) Kev: all those are all excellent topics I love blue so I don’t watch blue in a (0:12:27) Codey: I know. (0:12:30) Kev: minute I’m not seeing all the way to something we’ll get there um okay but (0:12:36) Kev: yes karaoke so I carry okie on unabashedly and and yeah um okay game (0:12:44) Kev: stuff though um okay oh okay DK bonanza came out I do not have a switch to my (0:12:50) Kev: brother does I do not so I’ve not played it but (0:12:56) Kev: I do play Tetris 99 and they do events every now and then they’re the kind of (0:12:58) Codey: - Okay, yep. (0:13:03) Kev: always under the radar but I pick up on them because I’m a fiend for Tetris (0:13:07) Kev: DK Bonanza had an event where they put you know a special skin on the Tetris (0:13:12) Kev: screen the blocks and and they play music from the game and so on and so (0:13:17) Kev: forth it was great it’s fantastic music was stellar absolutely stellar so much (0:13:24) Kev: So that like a day or two after. (0:13:26) Kev: I was like, man, I want more of that DK Bonanza music in my veins. (0:13:30) Kev: So I loaded up on the done, you know, YouTube or whatever. (0:13:34) Kev: And then I saw spoilers. (0:13:35) Kev: I didn’t think I could ever see spoilers for a Donkey Kong game, but musical spoilers. (0:13:42) Kev: Which is wild that one, there were spoilers in the Donkey Kong game, but there are. (0:13:47) Kev: And two, that I was spoiled by the soundtrack. (0:13:49) Codey: by this soundtrack done dirty (0:13:53) Kev: so I uh you know (0:13:56) Kev: I haven’t played it but I will say that’s one of the greatest games ever (0:14:00) Kev: from what I’ve seen that will happen (0:14:03) Kev: oh goodness but um so yeah the DK bonanza it’s already good thumbs up from (0:14:10) Kev: you without playing it oh okay oh you know here’s another getting on game (0:14:16) Kev: thing and hey hey here we go people I’m still keeping it in theme I have been (0:14:21) Kev: watching Rings of Power on the Prime Video. (0:14:23) Codey: Ooooh. (0:14:26) Kev: Umm, that’s the Lord of the Rings the prequel series question mark? (0:14:29) Codey: Yeah, it’s it’s a prequel series. (0:14:30) Kev: I g- (0:14:32) Kev: Yeah, it is. I mean like, you know, it’s big open world of Tolkien lore, whatever, but- (0:14:38) Kev: But yes, it happens before the Lord of the Rings. (0:14:40) Kev: Umm… (0:14:41) Kev: I- I- Are you familiar with this at all, Cody? (0:14:44) Codey: unfortunately. Unfortunately, I wish I could get those hours back. No, so it is beautiful. (0:14:47) Kev: Oh, you are. (0:14:48) Kev: Th- That’s unfortunately you are. (0:14:56) Kev: That is all right. Oh no, uh-huh (0:15:00) Codey: It’s beautiful, but they only got rights to like some of the content. And so they just had to like, (0:15:08) Codey: make stuff up, and I hate it. Um. (0:15:09) Kev: Yeah, that’s what I’ve heard I (0:15:15) Codey: So without getting too, like, too nerdy, but this is still going to be fairly nerdy. And I could be (0:15:23) Codey: wrong, but this is kind of how I remember it. So Galadriel’s brothers were like fighting. They were (0:15:32) Codey: trying to get revenge on, I think Sauron, because he killed someone who was related to them in the (0:15:38) Codey: war of the, like, when they were trying to fight over the Silmarils. And so they basically like, killed. (0:15:44) Codey: They ended up, like, almost killing each other because they were just so, like, embroiled in this (0:15:47) Kev: - Yeah. (0:15:49) Codey: drama. And Galadriel, like, is known in the Silmarillion to have been like, I don’t want to (0:15:56) Codey: take part of my brother’s war, or my brother’s wars, or whatever. And then the Rings of Power (0:15:58) Kev: Okay, yeah (0:16:02) Codey: is all her taking part in her brother’s wars. And I’m like, no! So that was right away. I was like, (0:16:04) Kev: It is (0:16:08) Kev: Oh (0:16:12) Codey: Oh, I’m grumpy because she was. (0:16:13) Kev: That’s incredible (0:16:14) Codey: She was supposed to be like, not caring. (0:16:18) Codey: And she was just like, well, screw you guys. (0:16:20) Codey: I’m going to go live in the woods and. (0:16:21) Kev: I’m going to go in sight more war. Oh (0:16:24) Codey: Yeah, exactly. (0:16:25) Codey: And so, but I get they had to do things differently and like. (0:16:28) Kev: That’s that’s amazing (0:16:30) Kev: So I guess I have the privilege of being a normie like I have watched Florida the Rings in the Hobbit (0:16:34) Codey: Yeah. (0:16:35) Kev: But I’m I’m not deep in there. It’s it’s it’s I’ve struggled for it just to stick with me (0:16:40) Codey: Well, and there’s just like so much like, who is so wrong? (0:16:43) Kev: Yeah (0:16:45) Kev: Yes (0:16:45) Codey: Are we all Sauron? (0:16:48) Codey: Like, there’s a Sauron in all of us. (0:16:48) Kev: Maybe that maybe if we believe it (0:16:50) Codey: And I like the whole time and I’m just like, okay, I’m, I’m done with this. (0:16:54) Codey: Like, I, uh, (0:16:58) Kev: He does (0:17:00) Kev: That is probably (0:17:02) Kev: like one of the most (0:17:04) Kev: entertaining but in a bad kind of way like he’s very (0:17:08) Kev: Over the top almost like I mean not not ridiculously so but compared to the the movies, right? (0:17:13) Codey: Mm-hmm. (0:17:14) Kev: Sauron is a you know more of a force. He’s not a guy right? (0:17:17) Kev: He’s he is the giant eyeball in the sky and this overwhelming presence and here he’s he compared to that (0:17:23) Kev: He feels like a mustache twirling, you know, ooh spooky bit (0:17:26) Codey: Yeah, yeah. (0:17:29) Kev: But that’s it. I mean I’ve been enjoying it. I don’t know all the lore (0:17:32) Kev: I point to the screen when I know a thing but then that’s it (0:17:36) Kev: It’s the productions. Well done. It’s good production better production than the Hobbit (0:17:40) Codey: Yeah, it’s gorgeous. (0:17:41) Codey: It is beautiful and like, but I, (0:17:44) Codey: so I don’t think I’ve watched past the first season. (0:17:46) Codey: I don’t know how much there is. (0:17:48) Kev: There’s three two and they’re working on (0:17:51) Codey: Okay, I didn’t watch past the first one (0:17:53) Codey: because I just, I need to like take off my snooty hat, (0:17:58) Kev: - Yeah. (0:17:59) Codey: you know, and just let things be different and stuff. (0:18:02) Codey: and I just have yet to… (0:18:05) Codey: get the balls to do that, I guess, I don’t know. (0:18:08) Kev: Yeah, it’s hmm. I will I will say again. I say this as a very (0:18:14) Kev: novice casual Lord of the Rings enjoyer (0:18:16) Kev: I feel like they’re really trying hard to tie it to the Lord of the Rings. Yeah, you know the movies right because like (0:18:20) Codey: Yeah, but they’re like literally not supposed to. (0:18:24) Kev: Yeah, yeah, I know because there’s the the hobbits. They’re not even called hobbits (0:18:28) Kev: I forget anyways there are two hobbits and it’s very clearly trying to evoke Sam and Frodo even though they’re not and but no (0:18:37) Kev: Whatever (0:18:38) Kev: It’s fine. I’m enjoying it. Whatever. There you go (0:18:38) Codey: Yep, wasn’t my favorite. It’s I it is enjoyable, especially I think if you have not seen. Yeah, (0:18:45) Kev: The less you know the less, you know with the little tuning star (0:18:47) Codey: the last you know. But like what before it was coming up, I was like, so because I knew it was (0:18:52) Codey: coming. So I read that I was like, I’m gonna read the Silmarillion and then I can have like a little (0:18:53) Kev: Yeah (0:18:56) Codey: bit of idea and I really just shouldn’t have because it ruined it for me. Yep. (0:18:59) Kev: You know too much (0:19:01) Kev: You’re you’re into deep (0:19:03) Kev: Yeah, but I mean it’s it’s fine like it it’s it’s there are worse things to watch (0:19:08) Codey: Yeah, and I know, no, no, dude, that third one, this is me trying not to yell right now. (0:19:09) Kev: Arguably some of the Hobbit movies. Mm-hmm. That third one’s rough. I’m just sorry (0:19:20) Codey: That third one is rough for people because they don’t watch the extended edition. (0:19:25) Kev: Yeah (0:19:27) Codey: You got to watch all of it. (0:19:28) Kev: Okay, you know what that’s probably fair just that’s oh (0:19:31) Codey: There’s so much that’s like cut out that makes it seem like not then you’re like, (0:19:34) Kev: I believe it (0:19:37) Codey: why is he why is this (0:19:38) Codey: so (0:19:39) Kev: You (0:19:40) Kev: That is correct. That is my reaction to many things in that movie is someone who’s not seen the extended cut (0:19:46) Codey: You gotta see the extended come if you if you believe if you think the Hobbit movies are bad come come (0:19:47) Kev: Okay (0:19:51) Codey: We’ll go watch if you and you haven’t seen the extended and you haven’t seen the extended editions (0:19:52) Kev: Go listen to the episode (0:19:56) Codey: Go watch them and then come back to me (0:19:59) Kev: Okay, we have a greenhouse episode on the hobbit I have not listened to it to be fair (0:20:02) Codey: We do (0:20:06) Codey: We do we had fun with those for sure (0:20:07) Kev: But I will (0:20:08) Kev: Yeah, I bet (0:20:10) Codey: When we were recording them, we were like, I don’t know if I was gonna cut half of this or not (0:20:14) Kev: As Al pointed out those greenhouse discussions sparked more discussion in the slack than any other episode of anything (0:20:16) Codey: You (0:20:19) Codey: Yeah, maybe we just need to be let loose (0:20:29) Kev: Okay, um, but yeah, okay now they all right one more thing um for me um the big one (0:20:36) Kev: Uh, Drumroll, please unicorn overla- (0:20:38) Kev: Oh Lord, credits hit today baby! (0:20:41) Codey: Ooh! (0:20:43) Kev: Ooh, um, so I did, like, everything, to be fair, right? (0:20:43) Codey: How many hours is that? (0:20:48) Kev: ‘Cause they’re- they’re very clear, like, here’s the main missions, here’s a bunch of side missions, and you don’t- they’re optional. (0:20:54) Kev: Uh, I did it all, I clocked in at about 110 hours, I think it was. (0:21:00) Kev: Um, and yeah- (0:21:04) Kev: So, I mean, overall thumbs up, my comments are still- (0:21:07) Kev: It’s a– (0:21:08) Kev: Consistent game, I’ll say that. (0:21:10) Kev: Like it’s– (0:21:12) Kev: It’s the strategy gameplay. The story is nothing to write home about. It’s straightforward fantasy (0:21:21) Kev: armies and whatnot. (0:21:23) Kev: Political royalty, yada, yada. (0:21:26) Kev: So it’s enjoyable. It’s comfort food for me. So I enjoy it. Like it’s quality. Don’t get me wrong. (0:21:29) Codey: Yeah. (0:21:32) Kev: It’s not bad, but it just hits the spot for me. (0:21:36) Kev: My biggest complaint and this is gonna sound weird cuz I (0:21:39) Kev: Just said I clocked in 110 hours (0:21:41) Kev: it’s it’s not enough they’re missing and and (0:21:48) Kev: Specifically the end I think I mentioned this on a previous episode, but (0:21:52) Kev: As it came out the developers ran out of money towards the end and you can feel it you can feel it (0:22:00) Kev: So the like I said, there’s main missions, right? And as you beat them, you know (0:22:04) Kev: You’ll not you progress towards the final mission in the (0:22:09) Kev: ultimate main mission you unlock you get one new character a new class that you’ve never had before (0:22:16) Codey: Okay. (0:22:17) Kev: Which in you know these kind of strategy games, that’s a big deal like you don’t get any time to use your new toy basically (0:22:23) Codey: Mm hmm. (0:22:24) Codey: Yeah. (0:22:24) Kev: Congrats, you finally got the last character go beat the game (0:22:29) Kev: Now that’s it there is a little post game epilogue that I can do and whatnot (0:22:35) Kev: And it is still overall very big. It has a lot of (0:22:39) Kev: Variations and and just little things. There’s a couple of different endings you can do (0:22:45) Kev: There’s relationships and and and support conversations that are fun (0:22:52) Kev: But but yeah overall it’s great (0:22:56) Kev: one of the (0:22:58) Kev: Interesting things to get the true the best ending you have to get hitched you have to find a partner (0:23:02) Codey: Mmm. Boo. (0:23:04) Kev: Which is yeah (0:23:07) Kev: Yeah, they try to play it up in the (0:23:08) Kev: it’s it’s a little it’s a little forced a little you know shoehorned in but but (0:23:15) Kev: whatever I still I still have a lot of fun I’m very happy I want more I want (0:23:21) Kev: unicorn overlord 2 now please but yeah just thumbs up overall and that game (0:23:28) Kev: frequently goes on sale so if you have any interest in strategy you know fantasy (0:23:33) Kev: stuff go for it it’s good but okay and hey I hit credits on the game that (0:23:38) Kev: been often for me and at least not lately so yeah all right okay so that’s (0:23:43) Kev: uh that’s that’s stuff we’ve been up to whoo all right let’s get into news (0:23:50) Kev: there’s a lot of it all right we’re gonna start off with the game about Cody (0:23:56) Kev: research story in honor of her almost getting done so they came out with 1.0 (0:24:02) Kev: that is out now I don’t know when it would July it’s been (0:24:09) Kev: for a while more than now yep exactly (0:24:10) Codey: Well, yeah news catch-up episode everybody (0:24:15) Codey: Yeah, so this uh, this adds the epilogue the conclusion some end credits, you know proposals and marriage (0:24:22) Codey: One thing that I super enjoy about this is they have 10 marriage candidates and the proposals can either be player (0:24:29) Codey: initiated or NPC initiated (0:24:32) Kev: Oh, that’s… Oh my gosh! Has that been done before? (0:24:34) Codey: So I (0:24:37) Kev: Oh… (0:24:37) Codey: I don’t know, but I kind of like that where you’re. (0:24:40) Codey: Spend in time with an NPC and then suddenly you just hit a cut scene and they’re proposing to you like I think that’s awesome. (0:24:49) Kev: pretty good that’s pretty like you know obviously well documented lamenting of (0:24:54) Kev: the relationship mechanic or whatever but if you’re gonna do it put in some (0:24:57) Codey: Right. (0:24:59) Kev: effort do something new that’s good I like that that’s good (0:25:01) Codey: Yeah. (0:25:03) Codey: Definitely like that. (0:25:05) Codey: Give more to say about that. (0:25:07) Kev: no just with two things one that makes you think of unicorn oh Lord at one one (0:25:12) Kev: quick shout out just I remembered to get the true ending you have to have your (0:25:16) Kev: Which I think this is actually kind of a thumbs (0:25:19) Kev: up for me. You have to have whoever your selected partner is in your party for the final fight to get the true ending, which I think is kind of nice. (0:25:28) Kev: But yeah, no, just overall, I think that’s great. Having the other person initiate it, that’s great. (0:25:34) Kev: Yeah, no, I’m still kind of on the fence of it being included in the game at all, but here we are, and they did work, so I’ll give them props for that. (0:25:45) Codey: Um, yeah, so that was cool. (0:25:47) Codey: They also had some quality of life adjustments. (0:25:50) Codey: Um, so that brings the game to its 1.0, which is great. (0:25:53) Codey: And the current price is 1399. (0:25:55) Codey: They had it on sale for 60% off, I believe, um, for a hot minute. (0:26:00) Codey: But I think by the time this comes out, it’s already gone. (0:26:03) Codey: So, um, yeah, so, but that’s fine. (0:26:04) Kev: store. Yeah, it’s really not. And that’s, that’s fine. Yeah, the kind I almost feel bad that (0:26:07) Codey: 1399 is nothing. (0:26:08) Codey: Um, on August 28th, they’re going to increase it to 1499. (0:26:15) Codey: Just still feel nothing. (0:26:17) Codey: So you guys. (0:26:21) Kev: they said we, we are not charging, we’re not making money, they, they do deserve that money. (0:26:26) Codey: Yeah, so that was cool. (0:26:26) Kev: So good for them. (0:26:30) Codey: And then the final thing, they had a couple hints (0:26:34) Codey: of what they’re working on next. (0:26:35) Codey: And they are going to do Mac ports and Linux ports. (0:26:41) Codey: But Mac– ooh, very excited about that. (0:26:43) Kev: - Yeah, woo! (0:26:48) Codey: I just never touch my PC anymore. (0:26:50) Kev: laughs I… (0:26:52) Codey: So we’re going to move it up. (0:26:54) Codey: We’re supposed to move it up here this week. (0:26:56) Codey: Um, but I’m also like very busy right now. (0:26:59) Codey: So there’s no way I’m going to play it soon, but. (0:27:02) Kev: Yeah, I have never owned an Apple product. No, that’s not true. I had an iPad or iPod. (0:27:08) Codey: iPod. (0:27:08) Kev: Yeah, that’s an iPod, yes. Back in the day, like the Mini, the Nano, whatever. That’s it. (0:27:14) Kev: But hey, good for you people. Man, those romancibles, they are pretty people. (0:27:18) Codey: - Yeah. (0:27:23) Codey: That’s pretty, yeah. (0:27:25) Codey: They, yeah. (0:27:26) Kev: Sparkles all over. Somebody has birds in there. Good for them. (0:27:30) Codey: Yep. (0:27:32) Kev: All right. Yeah, good for your research story. I do think it is worth celebrating any of these games (0:27:39) Kev: because we’ve seen them in the docket so long, hit 1.0. So good for you. Yeah, (0:27:44) Kev: and it feels like a 1.0 release. Speaking of 1.0s, a little witch in the woods. (0:27:53) Kev: September 4th, they’re dropping the 1.0. And yeah, let’s hear it. (0:28:02) Kev: Okay, right now it’s $16. That is comparable to the other ones. Oh man, these people, (0:28:11) Kev: like, I feel weird saying it. I just feel bad for these devs who work so hard. (0:28:15) Kev: They could probably go up to $19.99. I’m just saying. No one’s gonna weep over the extra (0:28:17) Codey: Yeah, like that’s not going to be that’s not going to break the bank. (0:28:21) Kev: five bucks. I’m just saying. No, it’s not. They deserve a 20. I’m just saying. Anyways, (0:28:30) Kev: So yeah, it’s dropped (0:28:32) Kev: September 4th, it’s you know, all sorts of new features new areas the villager the village with new villagers stories (0:28:41) Kev: quality of life, etc, etc (0:28:44) Kev: so yeah, that’s (0:28:46) Kev: Yeah, good for them. That’ll be you know more less than a month when this drops (0:28:54) Kev: So yeah, I’m looking forward to that. Yeah, I don’t know how do we (0:29:00) Kev: I’m just thinking, how do I feel about the- (0:29:02) Kev: It does look very cute. I like the art style a lot. Will I play this? I don’t know, maybe. (0:29:06) Codey: Yeah, I’m, I don’t know how I feel bad, but I’m, I’m, I’m done with witches, man. I’ve. (0:29:12) Kev: It it has been used exhaustively in this space hasn’t it? (0:29:19) Kev: Yeah (0:29:20) Kev: But but hey (0:29:23) Kev: Well, let’s say here wait one second. Well, you know what? Let’s uh, oh gosh (0:29:30) Kev: No, never mind. Okay. Okay. Um, alright, let’s talk about (0:29:34) Kev: another release coming out (0:29:36) Kev: Slime Rancher 2 September 23rd that is another 1.0. It’s (0:29:42) Kev: Coming out on (0:29:44) Kev: Everything pretty much nuts. Not true steam epic games PS. I can’t believe the epic game store still running (0:29:50) Codey: Yep. Yep. (0:29:50) Kev: PS 5 and Xbox series x slash x s whatever that whatever the current letter is not switch not switch - (0:29:59) Kev: but (0:30:01) Kev: Yeah, it’s coming out. It looks (0:30:04) Kev: Chaotic and fun. It’s it’s weird. We don’t talk about first-person shooters on this on this show much (0:30:10) Kev: But yeah, here we go with you (0:30:12) Kev: Vacuum up or launch the slimes (0:30:15) Kev: Yeah, I don’t know the well. I didn’t play the first one. I will probably not play. There’s nothing wrong with it (0:30:21) Kev: I’m just busy (0:30:22) Codey: Yeah, not not super for me either. But I know some people (0:30:26) Codey: are really excited about it. So very happy for them that it is (0:30:28) Kev: Yeah, no it (0:30:30) Codey: coming out in a month and a half. (0:30:32) Kev: It looks like a quality game. I will say that so good for you so I’m rancher to have people (0:30:38) Kev: Alright, now let’s keep rolling. (0:30:43) Kev: Ok, we’re backing off from the releases. (0:30:46) Kev: Let’s go now to our bread and butter on the show, Early Access and Betas. (0:30:52) Kev: Early Access for the game called Grimshire. (0:30:58) Kev: It is officially out now. (0:31:02) Kev: Let’s see here. (0:31:04) Kev: Here, you wrote some notes, take it away Cody. (0:31:06) Codey: - Yeah, so I wrote some notes (0:31:08) Codey: because I hadn’t really heard about this game (0:31:10) Codey: and I was like, what, this is Grimshire? (0:31:14) Codey: But this is a cozy game podcast, (0:31:16) Codey: like Cottagecore game podcast, what? (0:31:18) Codey: And so I went and looked at it and it is, it’s cute. (0:31:22) Codey: It reminds me, like the character models (0:31:25) Codey: remind me a lot of Redwall. (0:31:28) Codey: Did you ever read the Redwall books? (0:31:30) Kev: Yeah yo, so yeah, this is Redwall is like one of my favorite fantasy variants. (0:31:37) Kev: I don’t know how to describe that, but like, because anytime you, the critter, it’s like anthropomorphic critters and little animals. (0:31:44) Codey: Mm-hmm. (0:31:45) Kev: I’m, I’m down like 10, I’m not going to lie. (0:31:50) Kev: That’s kind of what got me into magic. (0:31:52) Kev: They released a set called bloom burrow, which was Redwall s magic cards. (0:31:52) Codey: [LAUGHS] Yeah. (0:31:57) Kev: and it kind of caught my eye. (0:32:00) Kev: So yes, I love Redwall very much. (0:32:02) Codey: Yeah, so it reminds me of that and then, um, I kind of read more about it. (0:32:07) Codey: They said, quote, we’ve been working on this cozy but grim little world for the past three (0:32:11) Codey: years. (0:32:12) Codey: And I was like, cozy but grim? (0:32:16) Codey: Like how can something be cozy and grim at the same time? (0:32:20) Codey: But I have also been recently watching Little House on the Prairie. (0:32:24) Kev: Oh! Oh! That is, how should I put this? One of the Soria family staples. We’ve watched the series at least four times in the entirety! (0:32:27) Codey: Did you ever watch that show? (0:32:33) Codey: Okay. (0:32:38) Codey: Okay cool. (0:32:39) Codey: Yeah, so I would also describe that as cozy but grim. (0:32:44) Kev: Every episode of Tragedy, you can’t. (0:32:46) Codey: Every single episode. (0:32:48) Codey: And I was like texting Jeff cause I was watching them and I would just text him suddenly and (0:32:53) Codey: be like, she got a pet raccoon and then they thought the raccoon had rabies. (0:32:56) Kev: Oh, no, that episode! (0:32:59) Codey: And then he was like literally about to shoot the dog. (0:33:02) Codey: And the raccoon also bit Laura. (0:33:04) Codey: So if the dog got rabies, she was going to have rabies and then it was. (0:33:08) Codey: And I’m just like, I’m like sobbing, just tears streaming down my face. (0:33:12) Kev: The raccoon ups that one’s intense. Oh my gosh (0:33:12) Codey: And he was just, that was intense. (0:33:15) Codey: This is first season, like so many things happened in the first season. (0:33:19) Codey: And I’m like, Oh yeah, I would have described that also as cozy, but grim. (0:33:23) Kev: Yeah (0:33:23) Codey: So I get it. (0:33:26) Kev: Yeah (0:33:27) Kev: But yeah, and I mean if you watch the trailer for Grimshire here like yeah, it’s it’s pretty grim like towards the end (0:33:34) Kev: You see like the story is about (0:33:37) Codey: plague (0:33:37) Kev: Some survival stuff. There is a pyre. There’s a funeral pyre (0:33:39) Codey: Yeah (0:33:41) Codey: Yeah, cuz there’s plague there’s plague in the area so which is also a little house of the food (0:33:42) Kev: And people wondering if they’re gonna die (0:33:45) Kev: Yeah (0:33:48) Kev: More than multiple (0:33:49) Codey: More than one. Oh, no (0:33:51) Codey: Well, yeah (0:33:52) Codey: I guess cuz there I just they just had a typhus outbreak in this one and it didn’t make I know one of them (0:33:54) Kev: Yeah (0:33:57) Codey: Makes the sister go blind anyway (0:34:01) Codey: So they said quote in early access you can play throughout year one (0:34:04) Codey: but your file will be stuck on winter 28th once you get there. (0:34:07) Codey: The day keeps repeating after you go to bed, (0:34:09) Codey: and we will be adding more content and story in the future. (0:34:11) Codey: So just a heads up, if this is something (0:34:13) Codey: that you were going to think about doing, (0:34:16) Codey: then you’re not going to be able to go further than that. (0:34:20) Codey: And they also said that their old demo save files (0:34:24) Codey: won’t carry over into the full game. (0:34:27) Codey: So if there are any new demo– (0:34:32) Codey: if you restart a new demo now in the early access, (0:34:37) Codey: that will be compatible with the full game. (0:34:39) Codey: But if you’ve played the demo before, (0:34:43) Codey: you will have to start over. (0:34:45) Codey: Just a heads up. (0:34:46) Kev: That’s kind of a bummer (0:34:48) Codey: I get that it happens sometimes, though. (0:34:49) Kev: Yeah, I get it too. I’m just saying like yeah, you know (0:34:52) Kev: I I’m interested in this game because it’s got the red wall thing that the dark angle (0:34:57) Kev: I mean, I’m intrigued but uh, but I probably will wait till I know when you know, I can keep a save or whatever (0:35:02) Codey: Yep, and so they also say that they’re going to add more stuff as they head to 1.0. (0:35:04) Kev: Yeah (0:35:10) Codey: This is actually a common theme of a lot of what we’re talking about today. (0:35:15) Codey: They are going to add more, and they have a little bit of a roadmap, but there are no (0:35:19) Codey: dates on that roadmap. (0:35:21) Codey: So just letting you know what’s coming up, but they don’t have any expected like, “Oh, (0:35:28) Codey: we’re expecting this to be done at this time and this to be done at this time,” which is (0:35:30) Kev: Yeah, yeah, that that’s fine (0:35:31) Codey: It’s probably realistic. (0:35:32) Codey: Uhm, just feels a little. (0:35:36) Kev: Okay, well hey you I’m I’m definitely have my eye on Grimshire though all things said maybe not right now, but oh, but yeah (0:35:45) Kev: Okay (0:35:46) Kev: Let’s see what else next up another early access (0:35:50) Kev: Hotel galactic (0:35:53) Kev: Early oh my gosh $35. That’s kind of a it’s premium. That’s some premium pricing (0:35:56) Codey: I know, right? (0:36:00) Codey: Well, and there was drama associated with it. (0:36:00) Kev: Oh (0:36:05) Kev: Yeah, yeah (0:36:06) Codey: So they released the early access on July 24. (0:36:12) Codey: And in that initial post, they said (0:36:14) Codey: that in the weeks following the release, (0:36:17) Codey: they wanted feedback. (0:36:20) Codey: Again, they had a projected roadmap, (0:36:23) Codey: but I didn’t have dates on it. (0:36:24) Codey: Literally two days later. (0:36:26) Codey: They posed another thing on Steam that’s basically like oops. (0:36:30) Codey: We’re sorry for the state of the game. (0:36:33) Codey: Um, and they say, quote, our rundown hotel has not yet been restored to its future. (0:36:38) Codey: Glory. (0:36:38) Codey: We are fully aware of that. (0:36:40) Codey: And we sincerely apologize that our early access build did not (0:36:44) Codey: meet all of your expectations. (0:36:46) Codey: We made a mistake and we take full responsibility. (0:36:49) Codey: Um, as part of like this, that’s end quote, as part of this, uh, mistake, (0:36:54) Codey: quote unquote (0:36:56) Codey: They are adding compensation strategies so they’re going to find a way to compensate people who have already paid for this early access. (0:37:04) Codey: Kevin, how do you feel about that? (0:37:06) Kev: Oh, okay. Um, all right. First off, I’m gonna take one step back here. First of all, what is the game cuz let’s write that that’s gonna I think that illustrates expectations. It’s a clearly studio Ghibli specifically spirited away inspired game of how should I put this spirit favor esque of the, you know, the side view with the the rooms that you hop around that you’re building up a hotel that then and so yeah, you’re kind of (0:37:10) Codey: - Mm-hmm, right, so… (0:37:36) Kev: expanding the hotel, maintaining guests, etc, etc. We’ve talked about it before I just I just can’t remember anyway, so that’s the game. And so now, okay, before any drama $35 feels like a decent chunk of change for this game, considering spirit fair is noticeably not $35. Um, so you know, the expected prices set expectations, right? That’s like the number one thing in in gaming, (0:38:06) Kev: marketing, whatever. (0:38:09) Kev: So, you know, dropping $35 on the city, it better be good. Now, early when I play an early access, or, you know, I hear about it, I expect things to be buggy, right? That’s kind of a big part of the point, right? betas and play testing all that good stuff. So how bad was this? I can’t even imagine how bad this was to demand or (0:38:36) Kev: to elicit an apology. (0:38:38) Codey: Yeah, I think that that’s like my biggest issue and why I like pulled this question out because (0:38:44) Codey: if I am playing something that’s in early access I’m (0:38:47) Codey: expecting bugs like even if it’s game-breaking bugs like even if it is (0:38:51) Codey: something like they put this out two days later if there was if there were (0:38:57) Codey: bugs that made the game unplayable and it was then like two weeks later and they (0:39:02) Codey: hadn’t responded yeah compensate them like unless you had a friggin family (0:39:08) Codey: and you didn’t have any way to be working on the game at that time but (0:39:11) Codey: literally two days after full release I think that’s par for the course for a (0:39:17) Codey: game that is as ambitious as this game so personally I’d be like like if I were (0:39:25) Codey: one of the people who kick-started it or whatever I’d be like no no don’t worry (0:39:28) Codey: about reimbursing me just like take your time keep doing what you’re doing like (0:39:32) Codey: here’s more feedback and give feedback because they literally won’t need (0:39:36) Kev: Sure, sure. Well, okay. I think there’s two things one. There’s a compensation. I don’t think then it’s gonna be necessarily monetarily (0:39:43) Kev: That could just be you know in game item status, whatever something a bonus of some kind (0:39:50) Kev: That’s what I expect (0:39:53) Kev: But (0:39:54) Kev: But yeah, I like I agree with you (0:39:58) Kev: Like I don’t know maybe it’s just this developer. Maybe they’re just very sensitive about the (0:40:04) Kev: the responses, it could be, I don’t know, or. (0:40:06) Kev: Maybe it was just that bad. (0:40:09) Kev: I don’t know where this lands. (0:40:10) Codey: Okay, so they have, they do have some of the things, they explain what some of the bugs (0:40:16) Codey: were that were coming up. And I mean, some of them are like, you know, game like breaking (0:40:23) Codey: down or requests being blocked, cooking recipes not working, in game time, freezing stuff (0:40:29) Codey: like that. But my favorite too, was that the workers are refusing to perform tasks. And (0:40:33) Kev: Yeah, yeah, no, yeah, yeah, like, I mean, all right, you know what, I think that the (0:40:37) Codey: You know what? (0:40:38) Codey: Good for them. (0:40:40) Codey: Let them unionize. (0:40:40) Codey: Like that is a bug that if that was happening, I would cackle. (0:40:46) Codey: I would be laughing so hard and I would message them and be like, (0:40:48) Codey: Hey, this is happening. (0:40:50) Codey: But like, I mean, what are you going to do? (0:40:58) Kev: The only problem is, I’m going to go back to the $35 price point for early. (0:41:01) Codey: - Okay, yeah. (0:41:03) Kev: If that was their full release price point, sure, whatever, for early access, I don’t know, $15, maybe? That’s kind of high still, but, that’s, I mean it’s tough, you need money to keep it going, but I don’t know. (0:41:19) Kev: Ooh, that’s rough though. (0:41:20) Codey: So the other the other bug that I loved was that guests were stuck in an endless sleep loop. (0:41:30) Kev: I like that. (0:41:30) Codey: And you know what, same. I feel like sometimes in my life I there’s just a bug happening and I’m just stuck endlessly sleeping. (0:41:40) Kev: That’s not that’s that’s a feature not a bug (0:41:40) Codey: So I get it. Sometimes it just be that way. (0:41:50) Codey: Yeah, so those are the two things that I thought were hilarious other I mean like I get if (0:41:56) Kev: Yum (0:41:56) Codey: there’s like other things happening but that much outrage to come out in the 48 hours post (0:41:58) Kev: Yum (0:42:03) Kev: Well, you know here here’s another thing is (0:42:07) Kev: What if what is what about the knot game break (0:42:10) Kev: breaking part like what if it’s, you know, has just not fun, you know, like, sure. (0:42:14) Codey: but that’s again something that is going to be improved upon I mean I played lens islands (0:42:19) Codey: first one and like it was I saw where they were going with it but it was definitely like pretty (0:42:24) Codey: basic and they have improved it so much and it seems so fun now like oh sorry not seems it is (0:42:30) Codey: so fun now. But yeah, I just (0:42:30) Kev: Yeah (0:42:35) Kev: Yeah, like I said, I think the only real issue the mistake was the $35 price point (0:42:42) Kev: That’s all that’s that’s something to go back to right because I how much did you pay for for the other ones? (0:42:48) Kev: It wasn’t $35 (0:42:50) Codey: - No, probably not, yeah. (0:42:51) Kev: Yeah, right (0:42:53) Codey: I don’t even remember it was so long ago. (0:42:55) Kev: Yeah, but but anyways (0:42:59) Kev: Well, I’ll give him this (0:43:01) Kev: They they came out and said something right that’s good (0:43:04) Kev: So all right, that’s hotel galactic. I’ll keep keep an eye out to see if they fix that hotel (0:43:14) Kev: Okay, um, all right here next up and (0:43:20) Kev: Purred the a few sentences into Al’s notes. It is early access is confirmed. Oh (0:43:27) Kev: Oh, oh wait, no, not out yet. (0:43:29) Kev: It will be a, sorry. (0:43:30) Codey: No, no, no, no. (0:43:31) Kev: Dates, they’re weird. (0:43:32) Kev: It is out, when people are listening to this, it will be out. (0:43:35) Kev: It is already out now when we’re recording, ‘cause, wait, no? (0:43:39) Kev: Oh my go- oh my go- I’m misreading that, you’re right! (0:43:40) Codey: Okay, so let me let me do this. (0:43:41) Kev: Oh my gosh. (0:43:42) Codey: So Al wrote early access releasing. (0:43:43) Kev: Oh my goodness. (0:43:46) Codey: Well, out now maybe and then there’s another bullet not actually out yet, but was meant to be out 7th of August, but they clicked the wrong button on release. (0:43:54) Kev: Oh my go- (0:43:58) Codey: So, it’s fine. (0:44:02) Codey: This is their quote. I love this for them. (0:44:04) Codey: I mean, it’s probably very stressful for them, but I think this is hilarious. (0:44:08) Codey: Quote, “We are heartbroken to say this, but we can’t release today. We literally cannot press the button. It’s gone.” (0:44:16) Codey: The game is ready to go. Everything was prepared, but since this is our first release ever, we forgot to tick the early access checkbox on the Steam backend until this morning. (0:44:26) Codey: and once that is ticked, Steam automatically put our Steam page into (0:44:30) Codey: review mode, which is a normal process on their end, but for us it couldn’t have come at a worse (0:44:35) Codey: time. This has caused the release button to disappear and we cannot click it. (0:44:41) Kev: Aaaah! Hah! (0:44:42) Codey: Oh dude, but that is like such like beer like I could see that being like bureaucracy stuff like (0:44:47) Codey: that’s not how are you supposed to know how are you supposed to know to click that check box or (0:44:53) Codey: what if they started the game before that checkbox was there and then it just like was like well they (0:44:57) Codey: didn’t click it I don’t know it (0:45:00) Kev: But (0:45:00) Codey: good for that like they’ll figure it out it’s it’s only been three days there (0:45:02) Kev: Yeah, that that’s good (0:45:06) Codey: is not an update yet let me just double-check that this is true but (0:45:11) Kev: I’ve (0:45:14) Kev: I’ve just got to say I love (0:45:18) Kev: Game big news stories that come from pushin
Josh sits down with the co-writers for the upcoming Kickstarter project; Nebulon: Knight of Justice - James Santana and Hunter Van Lierop. If you are able, please help out the Kickstarter when it goes live on September 1st at 12pm EDT, and don't forget to join our Discord and check out our merch store!
Support the show: http://www.newcountry963.com/hawkeyeinthemorningSee omnystudio.com/listener for privacy information.
Send us a textI have a thing for Kickstarter. I find myself backing a lot of roleplaying games so it's not unusual for me to browsing the new Kickstarters looking for something that might spark my imagination.And that's when I saw it. Singularity.A brand-new massive adventure for Mongoose Traveller.Longtime listeners know our love of Traveller on this show and you might have even listened to our three part “Anatomy of a Campaign” series where we talked you through our Pirates of Drinax campaign.The idea of another massive campaign intrigued me and the more I read through the description the more I was hooked.I backed it.I then brought it to the podcast. Mike, Christina and I talked briefly about Singularity in S3E11 on You Heard it Here Last, but that didn't quite scratch the itch enough. So I reached out to Mongoose Publishing and spoke to Mathew Sprange the Managing Director who put me in touch with the author of Singularity Chris Griffen.Chris was nice enough to take the time to sit down and talk with me about this new campaign setting.
Comics power couple Jimmy Palmiotti and Amanda Conner sit down for a lively, career-spanning chat. Jimmy shares details on his upcoming Marvel Knights run on The Punisher with artist Dan Panosian, offering a peek at what fans can expect from this gritty new chapter. The duo reflect on their acclaimed collaborations, from their fan-favorite run on Power Girl to their industry-shaking Harley Quinn series. They discuss how their original character Sy Borg made the leap from comics to the Harley Quinn animated series, and the surprises that came with it. Wrapping things up, they talk about the business side of creativity — including their experiences using Kickstarter to crowdfund original projects and connect directly with fans.
We're joined today by Sarah Rose Kearns and Prerna Ramachandra, the creators of the short film Manydown to discuss the PBS miniseries Miss Austen, based on the novel by Gill Hornby. Plus, an exciting announcement!Topics discussed include the similarities between the choices artists had to make in Austen's time and now, the themes of mental illness in the show, the real love story being about sisters, Jane's family supporting her writing, and the nods to Austen's novels throughout the show. To support Rose and Prerna's film Manydown, check out their Kickstarter! You have until August 15th to donate. You can also follow them on their Substack. Follow Prerna on Instagram at @prerna.ramachandra and follow Rose's theatre company at @theholytheatre. And, keep an eye out for Rose's new play, The Austens!Cast and Crew of Miss AustenGlossary of People, Places, and Things: The Scandalous Confessions of Lydia Bennet, Witch, The Mr. Darcy & Miss Tilney Mystery Series, A Gossip's Story, A Lively Mind, Downton Abbey, Game of Thrones, The White Queen, She Played and Sang, Samwise Gamgee, Benedict CumberbatchNext Episode: AustenlandTeepublic is now Dashery! Check out our new merch store at https://podandprejudice.dashery.com.Our show art was created by Torrence Browne, and our audio is produced by Graham Cook. For bios and transcripts, check out our website at podandprejudice.com. Pod and Prejudice is transcribed by speechdocs.com. To support the show, check out our Patreon!Instagram: @podandprejudiceTwitter: @podandprejudiceFacebook: Pod and PrejudiceYoutube: Pod and PrejudiceMerch store: https://podandprejudice.dashery.com/
00:01:00 Day One 00:01:35 Setting up the Portal Booth 00:03:00 Spill on aisle 2200 00:05:15 Level 99 Kickstarter 00:09:00 Asmodee Press Releases 00:14:15 All Play Releases 00:15:30 Hatchett Releases – Tag Team 00:19:00 Osprey – General Orders Sengoku Jidai 00:24:00 Miniature Market 00:25:15 Day Two 00:27:45 Restoration Games 00:29:45 Thunderworks Games 00:30:15 Asmodee – Did you know this… 00:31:15 Lucky Duck Games 00:33:00 Hatchette Games 00:34:30 UVS Card Games 00:37:30 North Star Games – Nature 00:40:50 Taste Buds – Lime Coke Zero from East Europe 00:44:30 Strike Tournament Results 00:51:00 Portal Games 00:53:20 Day 3 01:00:30 Chip Theory Games 01:02:30 Around the Stump 01:06:30 Dead Alive Games 01:10:30 CGE Meeting 01:16:00 Ares Games 01:23:00 Rift Bound 01:27:00 Capstone – Up or Down 01:28:30 Uninvited Guests at a Wedding 01:31:30 Day 4 01:33:15 Slam Throne – OMG! 01:36:45 Bezier Games 01:41:00 Brotherwise Games 01:41:30 Pandasaurus Games 01:45:15 Devir Games 01:46:30 Luma Imports 01:49:30 Game Toppers LLC 01:51:00 Taste Buds – Jerky Another Gen Con in the books. The crowds were as thick as ever, but the overall energy felt a bit more subdued this year. Still, there were plenty of solid games to discover and enjoy—even if nothing sparked a mad dash to grab the latest release. We spent much of our time connecting with publishers, hoping to gather insights and highlights to help our listeners spend wisely. And of course, Gen Con wouldn't be complete without a few surprises—Slam Throne and Battle for Hoth definitely caught our attention in the hall. Huge thanks to everyone who helped, donated, and participated in this year's annual Strike Tournament. Whether you rolled dice, cheered from the sidelines, or chipped in behind the scenes, your energy and generosity made it all possible. The success of this event isn't about the two old guys running it—it's about the incredible community that shows up year after year. We're grateful for every one of you who helped make it another memorable tournament. If you were at Gen Con, love to hear your thoughts over in our Discord channel. Learn more about your ad choices. Visit megaphone.fm/adchoices
Dr. David Powers' life compass is "to seek out adventure in everything he does by being intentional, determined, and unstoppable and by energizing and outfitting others to embark on their own adventures". He fulfills his purpose through speaking and books and is a best-selling author in psychology and education. He is a decorated veteran of the Marine Corps and a founding member of the U.S. Department of Homeland Security. He is married and the proud father of four feral boys and one princess that he and his wife homeschool. His mission in life is to find the magical best mug of coffee in the world.EPISODE HIGHLIGHTS:[00:00-:02:00] Swords to Plowshares[02:01-04:00] Find your adventure[04:01-07:00] Building a Regenerative Farm Legacy[07:01-10:00] Permaculture and Eco-Village[10:01-17:00] Nature's Healing Power[17:01-21:00] AI as Your Farm Assistant[21:01-23:00] Breaking Free with Abundance[23:01-027:00] Crowdsourcing the Farm Vision[27:01-28:00] Start a farm project with a visionSpecial Mentions:Tesla's Optimus, Tony Seba, Woofing (WWOOF)AmeriCorps, Kickstarter, Permaculture:Checkout David's work at www.redteamgoals.comAny questions?*** Start taking action right NOW!
This week, Don interviews Wells Thompson about his already funded Kickstarter comics project, Frankenstein The Unconquered! Frankenstein the Unconquered Campaign: https://www.kickstarter.com/projects/stitched-comics/frankenstein-the-unconquered-vol-1-an-action-horror-tradeCOMICS-COFFEE-METAL is hosted by DON CARDENAS Bluesky: https://bsky.app/profile/doncardenasart.bsky.social Instagram: www.instagram.com/doncardenasart Website: https://www.doncardenasart.com EMAIL: comicscoffeemetal@gmail.com
Let's put it down right now: Brook Linder has the branded content hit of the year, with his weekly promos for Everybody's Live With John Mulaney. Vimeo put it out as its own thing, and once you turn on the compilation of promos, you can't turn it off. It'll be running on repeat in your head. I warned you.We go deep in this episode in getting banned from Springfield, Missouri high schools, not just for his film crew but every film crew afterwards, early Kickstarter, what it's like making branded content, and so much more. As Brook says, let's go ham.In this episode, Brook and I talk about:Those epic John Mulaney ads (so rewatchable) and why they are the branded success of the year;How hard was it for him to give up editing;Did his viral success surprise him or was it just the culmination of all the work he put in?How shooting on film can be a crutch;The expectations when brands call him and how it differs from his personal aesthetic; What music video shoots are really like;His origin story — fellow Missourian!;His first short, GHOUL SCHOOL (2013), its Kickstarter campaign, and the film that got him kicked out of filming in the Springfield high school system (and everyone else going forward);How he does brand work and getting his name out there without pissing his clients off;The possibility of an AI Brook Linder video?Whether this viral success has helped him with his own projects;His new documentary on the band, someone still lives you boris yeltsin, and their trip to Russia;How much we love watching trailers but the economics of it — it's tough!Brook's Indie Film Highlight: ARCADIAN (2024) dir. by Benjamin BrewerMemorable Quotes:“ We'd blow up a classroom, right? Go ham, and the school would kick us out. ““ You need to empower an editor and say, Hey look, you gotta make this yours. You gotta tell the story that makes sense to you and not work with the bones of whatever I thought I was gonna do.”“ I have used film instead of having a very clear concept. I'm a music video guy, so there's a lot of flash involved. Okay. So I've used film when I thought eh, can I be a filmy vibe?”“Some artists really want them and because it feels if you don't have a music video, you aren't minted in some way.”Links:Follow Brook Linder On InstagramSupport this podcast at — https://redcircle.com/first-time-go/exclusive-content
Kevin Krull: Comics, Timewise, and the Art of Storytelling Rob sits down with comic creator Kevin Krull to discuss his debut graphic novel Timewise, the creative process, and the unique challenges of indie publishing. Kevin shares the inspiration behind Timewise, a 140-page graphic novel exploring what might happen if you met your future self… and didn't like what you saw. From building the story's emotional core to navigating Kickstarter and indie comics, this episode is packed with insights for comic fans, writers, and creators alike.
They call it AuGuest…but they should be calling it “Aw yeah! This month is “Au” – the periodic symbol for the element gold, that is. Because the guests, the Kickstarters, the production, and hey even the hosts themselves…they're as good as gold! But unlike gold, you won't find something this glittery – although not everything that glitters is it – in the ground, but rather in the digital files of my very device, which is itself “grounded”, but when I listen I feel as high as a kite! And the kite, of course, my dear friends, is as golden as the podcast itself, and the wonderful friends I've made listening to it – that's right, I'm talking about you.” But that wouldn't fit on a t-shirt, so they don't. Check out Dan's brand new podcast, The Outfit, on Apple Podcasts, Spotify or on YouTube. And follow Dan on BlueSky for the latest on this guy's crazy life. Music for YKS is courtesy of Howell Dawdy, Craig Dickman, Mr. Baloney, and Mark Brendle. Additional research by Zeke Golvin. YKS is edited by Producer Dan. Social Media by Maddalena Alvarez.Executive Producer Tim Faust (@crulge)This and all AuGuest (plus many more!) episodes are available in video form on YKS Premium! Check it out. And if you don't like it, nothing bad will happen anyway, so whatever!Follow us on Instagram: @YKSPod, TikTok: YourKickstarterSucks and subscribe to our YouTube channel for more video stuff! This episode of YKS is brought to you by these fine brands: Schedule35 - Get 15% Off with code YKS at Schedule35.co - That's 15% off at Schedule35.co and use code YKS.Saily -
Johnathan Wright returns to discuss the Kickstarter campaign for the latest version of Mecha Vs. Kaiju.Back the project HERE.
The CD114 gang is joined by special guest and three-time Eisner-nominated comic book creator, Kyle Starks! We dive into his brand-new Kickstarter project, Where Monsters Lie: Dead End, talk about his Patreon and fun Sticker Club, and, of course, chat about all of his awesome books including Rick and Morty, Where Monsters Lie, I Hate This Place, Kill Them All, Peacemaker Tries Hard, Lobo Cancellation Special, Those Not Afraid, Sexcastle, Assassin Nation, and more! As mentioned on the show: Where Monsters Lie: Dead End Kickstarter http://kck.st/3Jf7n5R Kyle Starks Patreon https://www.patreon.com/kylestarks You can follow us on Bluesky @comicsdiscourse114.bsky.social, Instagram: @comicsdiscourse114, Threads: @comicsdiscourse114, and Facebook: Facebook Comics Discourse 114 Also, please leave us a 5-star review at your favorite podcast platforms.
Support the show: http://www.newcountry963.com/hawkeyeinthemorningSee omnystudio.com/listener for privacy information.
It's another exciting week of Doctor Who news in a time of No New Who, including one Cristopher Eccleston gracing not only Chicago TARDIS but also Big Finish with the release of “Snare”, the first Ninth Doctor and Rose adventure along with several other audio excursions, a 15th Doctor comic book compilation from the good folk at Panini, Dominic Glynn's soundtrack for “Indoctornated”, and the second part of our exciting Jamie Magnus Stone Miniscope, featuring “Ascension of the Cybermen” and “The Timeless Children”! Links: Support Radio Free Skaro on Patreon Christopher Eccleston announced as guest for Chicago TARDIS Doctor Who also removed from Stan in Australia Doctor Who: The Monster Makers due Aug 19 Doctor Who: Projections In Time – Resurrection Of The Daleks + Special Guests Sep 14 at Riverside Studios, already sold out Blake's 7 Collection Season B trailer Big Finish Doctor Who: Snare, first 9th Doctor and Rose story, released Big Finish: Behind the scenes at The Ninth Doctor Adventures Big Finish: The Ninth Doctor Adventures: The Last Days of the Powell Estate due Oct 2025 Big Finish: The Worlds of Doctor Who – The War Master: His Greatest Trick due Oct 2025 “Indoctornated” soundtrack from Dominic Glynn due Aug 18 Doctor Who: What Still Remains by Adam Christopher is out now from BBC Books Graeme Burk's Kickstarter for The Comics Code is now live Miniscope: Jamie Magnus Stone, Part 2 Acension of the Cybermen The Timeless Children The Confused Adipose Radio Free Skaro #892 Directing Doctor Who Clara and the TARDIS
ComixLaunch: Crowdfunding for Writers, Artists & Self-Publishers on Kickstarter... and Beyond!
Artist, illustrator and educator Mike Hawthorne joins Tyler for a discussion about working as a professional artist in comics today. They'll discuss Mike's journey from indie self-publishing to working on Batman, Deadpool & Spider-Man, while maintaining a presence on Kickstarter with sketchbook launches, "Cheat Codes" art manuals, and creator owned work like Hysteria: One Man Gang.
Visit our Patreon page to see the various tiers you can sign up for today to get in on the ground floor of AIPT Patreon. We hope to see you chatting with us on our Discord soon!NEWSMarvel Knights returns with Jimmy Palmiotti headlining new 'Daredevil/Punisher' seriesMarvel reveals epic Inhyuk Lee “Street-Verse Variant Covers”Marvel sheds new light on '1776' #1 celebrating AmericaMarvel Unveils Toy Story Homage Covers to Celebrate 30 Years of Pixar's Iconic FilmMarvel could have Gwenpool erase one of Spider-ManDC Black Label launches ‘Batman/Green Arrow/The Question: Arcadia' for November 2025Hayden Sherman talks ‘Absolute Wonder Woman', Batman, and DC's Absolute Universe at FAN EXPO Boston 2025Skybound and Act 4 launch Kickstarter for J. Scott Campbell's 'Danger Girl Artist's Edition'Die is coming back, with new series Die: Loaded from ImageMaleficent returns in a dark new comic series from Dynamite for October 2025Top Comics July 2025Our Top Books of the WeekDave:Cruel Universe 2 #1 (Various)Monkey Meat: The Summer Batch #5 (Juni Ba)Alex:Poison Ivy #35 (G. Willow Wilson, Marcio Takara)One World Under Doom #6 (Ryan North, R. B. Silva)Standout KAPOW moment of the week:Alex: Uncanny X-Men #19 (Simone, Marquez)Dave: Ultimate Wolverine #8 (Chris Condon, Alessandro Cappuccio)TOP BOOKS FOR NEXT WEEKAlex: The UnChosen #2 (David Marquez)Dave: Superman: The Kryptonite Spectrum #1 (W. Maxwell Prince, Martin Morazzo)JUDGING BY THE COVER JR.Dave: Eddie Brock: Carnage #7 (Ivan Shavrin Variant Cover)Alex: Superman: The Kryptonite Spectrum #1 (Alex Eckman-Lawn & Juan Ferreyra)Interview: Ben Percy - Talking Predator, Punisher, and more!1. In Predator Kills the Marvel Universe, you've teased a meditative tone as much as a brutal one. Can you talk about how you approached giving emotional weight to what could easily be a pure spectacle series?2. We know Frank Castle is at a low point in Punisher: Red Band, but you've also said it's a story about who Frank becomes when he has nothing left. What's the most surprising aspect of Frank you think readers will discover in this series?3. We here at AIPT have covered the use of the Punisher symbol via 3rd party swag outside of Disney, we even saw its use in the recent Daredevil show, what's your take on the Punisher logo and its use?4. With both Red Band and Predator Kills launching this year, you're leaning into stories with serious ultraviolence. As a writer, how do you decide when violence is meaningful versus when it's gratuitous?5. You mentioned in the Predator Kills the Marvel Universe press release that some heroes are more “killable” than others. Without giving anything away, was there a particular Marvel character that was the hardest to write a death for—either logistically or emotionally?6. You've done a lot of work balancing character legacy with reinvention—especially with Hellverine and now Red Hulk. How do you decide what to preserve and what to explode when you're writing these kinds of legacy figures?7. Spider-Man and Predator is a wild matchup. Can you tease what their conflict reveals about Peter Parker that we haven't seen before?8. Both Red Hulk and Hellverine feel like "dark mirror" characters—but wildly different in tone and execution. Do you see thematic overlap between them? How do you avoid them becoming just monstrous versions of other heroes?9. You're clearly building (or helping shape) a kind of hyper-violent sublabel within Marvel between Red Band, Predator crossovers, and these monstrous anti-heroes. Would you want to keep expanding this “Percy-verse”? And if so, who would you tap next?10. (Fun one): If Predator could take on one Marvel team in a cooking competition, who would it be—and what's Predator's signature dish?Short novel as a newspaper - subscribe - start November - post-apocalyptic “The End Times” Station 11 meets our townbadhandbooks.com
In this episode, we talk to one of our all-time favorite guests, and she'll discuss everything from her current e-commerce launches to brand strategy to making money with real estate franchises and even oil wells. ► Instagram: instagram.com/serioussellerspodcast ► Free Amazon Seller Chrome Extension: https://h10.me/extension ► Sign Up For Helium 10: https://h10.me/signup (Use SSP10 To Save 10% For Life) ► Learn How To Sell on Amazon: https://h10.me/ft ► Watch The Podcasts On YouTube: youtube.com/@Helium10/videos Ever wondered how strategic partnerships and innovative ideas can turn humble beginnings into e-commerce superstardom? Join us as we catch up with our favorite guest, Janelle Page, who opens up about her incredible journey. From launching a supplement line with Dr. Sten Ekberg to designing stylish safety eyewear with influencers like John Malecki and NataLee from Designed to the Nines, Janelle's story is a testament to the power of creativity and collaboration. She also shares her latest real estate adventure, renovating a historic Victorian home in Utah. Discover the magic of transforming hobbies into thriving businesses as we discuss the rise of niche audiences. By channeling passion and utilizing innovative content strategies, we explore how her pickleball newsletter amassed 1,100 subscribers in just eight weeks, unlocking unexpected opportunities like creating content on a luxury yacht in Croatia. Janelle shows us the importance of marketing prowess in scaling a pickleball facility, "The Kitchen," and establishing a strong e-commerce presence, proving that with the right mindset, even pastimes can become entrepreneurial goldmines. Branding and storytelling take center stage as we delve into the art of launching successful products. Learn about creating the three-in-one charger, Alpha Charge, and the Mess Less brand, both tailored for entrepreneurs. Janelle illustrates the importance of knowing your audience and utilizing platforms like Kickstarter and TikTok for impactful product launches. Drawing inspiration from successful branding strategies, the conversation highlights how personal branding, strategic investments, and networking at business events can lay the groundwork for long-term success. Tune in for an episode brimming with insights and inspiration for aspiring entrepreneurs! In episode 690 of the Serious Sellers Podcast, Bradley and Janelle discuss: 00:00 - E-Commerce Success Strategies With Janelle Page 05:30 - Testing Product Market Fit Before Investment 06:26 - Building Niche Audience in Pickleball 09:40 - Becoming Co-Owner of Pickleball Facility 15:25 - Entrepreneurial Brand Strategy and Product Launch 18:07 - TikTok Launch Strategy for Product Launch 20:21 - Investing in Branding and Diversification 30:01 - Investment Opportunities and Strategies 31:59 - Building Strong Brands Through Storytelling 38:12 - Amazon Seller Networking at Business Events
Who else would get into this much trouble solving mysteries? Where have all the child actors gone? Were the 90's actually better than the 80's? Join the Lawrence Brothers as they team up with Max and Ben Berkowitz for their new graphic novel. Now up on Kickstarter!
Launch your product in the next 90 days
The Fugitive Poems team—Christian De Matteo and James Lines—return to the Comic Crusaders Podcast to unleash a thunderous, poetic, and myth-soaked journey into the heart of battle with their new Kickstarter project, Blood Valkyrie! We talk inspiration, Norse legends, visual madness, and the power of indie comics! DON'T MISS IT! Back it here: https://www.kickstarter.com/projects/fugitivepoems/blood-valkyrie-in-vegas Follow Fugitive Poems: Website: www.fugitivepoems.com Insta | Bluesky | X – @FugitivePoems Thank You for Watching / Listening! We appreciate your support! Episode 571 in an unlimited series! Hosted by Al Mega Follow on Twitter | Instagram | Facebook: @TheRealAlMega / @ComicCrusaders Make sure to Like/Share/Subscribe if you haven't yet: Rumble/Twitch: ComicCrusaders YouTube: /comiccrusadersworld Visit the official Comic Crusaders Comic Book Shop: comiccrusaders.shop Visit the OFFICIAL Comic Crusaders Swag Shop at: comiccrusaders.us Website: https://www.comiccrusaders.com/​​​​ Edited/Produced/Directed by Al Mega #ComicCrusadersPodcast #BloodValkyrie #FugitivePoems #KickstarterComics #IndieComics #AlMegaStyle
John Lees returns to the podcast to discuss his newest comic from Mad Cave Studios: ORLA! John has partnered with Sally Cantirino, Dearbhla Kelly, and Lucas Gattoni for this tale of love and monsters, well, one monster in particular, The Ick. John and Jimmy discuss some of the terrible men Orla finds herself dating, the wonderful visual jokes the incredible Sally Cantirino added to the story, and the fun of making a comic with all the tropes of a romantic comedy. John also talks about the current Kickstarter campaign for Grawlgore & Shanks that he worked on with Joe Mulvey being published by ComixTribe. It's Lord of the Rings meets Knives Out, and it looks incredible. John is a fantastic storyteller who is so passionate about the collaboration of making comics and it's great to have him back on the podcast. From the Publisher Love is a monster. Orla Bard is an antique restorer, romance novel enjoyer and keen birder. She also believes in true love, continuing to navigate Seattle's singles scene despite repeated disappointment. But Orla has a secret. She is afflicted with The Ick, a man-eating monstrous entity dwelling inside her, who violently emerges whenever she gets too angry or afraid. Unable to rid herself of this curse, Orla uses The Ick to save other women by removing the scummiest men from the dating pool…permanently. Hearts (and bodies) will be broken in this offbeat romcom/creature-feature mashup! Order ORLA Check out Grawlgore & Shanks #1 on Kickstarter Follow John on Bluesky Follow Comic Book Yeti
Send us a textJason Sperling's fingerprints are all over modern television's visual language. With three Primetime Emmy nominations and two VES Award nominations, he's shaped shows like American Horror Story, The Walking Dead, and Bridgerton through his visual effects expertise. Yet his most profound creative achievement might be his wildly successful directorial debut – a short film that took nearly a decade to complete."Crash Site," starring Steven Yeun and Sam Richardson, has exploded to over 560,000 views on YouTube in just three weeks. But this "overnight success" began in 2013 when Sperling and writer Miles Brandman launched a Kickstarter campaign that raised $13,000 to shoot their sci-fi story. What followed was a winding journey through post-production challenges, life interruptions, and eventually a pandemic delay before the finished film reached audiences.This remarkable timeline speaks to Sperling's central philosophy about creative work: "No one ever fails in Hollywood. They just give up." His persistence paid off spectacularly, revealing how independent filmmakers can thrive by focusing on story fundamentals rather than massive budgets. The film demonstrates Sperling's core belief that visual effects should serve narrative rather than dominate it – even as he navigates the industry's complex relationship with advancing technology.Sperling provides fascinating insights into how he secured his high-profile cast (a friendship with Yeun from The Walking Dead led to Richardson joining before his breakout success), the challenges of indie production, and the future of filmmaking in an AI-influenced landscape. While acknowledging genuine concerns about technological disruption, he sees opportunity in democratized tools that allow creators to "zig when others zag."For anyone pursuing creative work against seemingly impossible odds, Sperling's journey offers both practical wisdom and philosophical encouragement. As he puts it: "Human beings creating art are being the most human they can be." His story reminds us that Hollywood isn't dead – it's evolving – and determined storytellers still find ways to break through when they refuse to give up on their vision.Support the show
Hey hey BATT Family! Welcome to the final Odds and Ends episode of Season 1! You read that right. We're going to be giving a lot more detail a the beginning of the episode, but basically we're going to be taking a small break. The first few minutes of the episode cover this, but if you want to have a quick bite to read, here you go: Through the month of August you'll still be getting new episodes (24 and 25), new reviews, everything you're used to. This is all content that we recorded prior to Gen Con and will be coming out on normal scheduling. We are, however, going mostly dark in September. This is to let us get more played, get some new content in the can without having to worry about anything, and making sure we're ready to go on all of our new ideas. You'll still get a couple of things (we have a Kickstarter we'll be supporting as well as the final episode of The Games That Made Us) to make sure you don't lose the feed, but the sheer amount of stuff we've been releasing like we have will slow to a trickle. On Tuesday October 7th, we'll be returning with "Season Two"! We've got some really cool plans set in place. First, Jason is now just a full time host with us. There may be the occasional episode without one of the three of us due to life getting in the way, but we expect fully to be a trio moving forward. He's been great on the show and he's helped us out enormously over the past few months with a variety of things. It just feels right to have him on. Next, we're going to be releasing a new subseries we're calling the "Expansion Packs". These are mostly going to be the off-week, non-review content where we'll be covering singular topics. The Mechanic's Shop may end up in here, New Player Journeys, as well as a super cool segment we're calling "Extra Roles." Extra Roles is going to be us having board gaming industry figures, from publishers, designers, and artists, to social media managers or playtest leads, or similar from our favourite companies coming on. This is a way for us to continue to be friends with the board gaming industry and just get more love for them out there. We've already had some really cool people say that they'd like to be on the show and we've been scheduling like mad. Our first episode of the season, Episode 26, will not only feature Jason but a designer/publisher that I'm VERY excited to have on. Some really cool stuff coming down that pipeline. You can also expect the first appearances of "Dusting Off" and some more segments in the Roleplaying Legends series to keep things spicy. Be sure to keep tuned into us until that point, but remember! Tuesday October 7th is the date for the new season! --- CONTENT WARNING: This episode is marked explicit because of the swearing in the blooper reel. If nothing else, you can see how tough it can be for us to maintain perfect professionalism while recording. It's honestly a lot less that it was in prior O&Es but because we try and maintain a clean rating overall, it's still worth putting the label on. --- This episode's segments: 00:00:00 - Intro 00:00:38 - Channel Update 00:04:35 - Post-Jamey Tariff Intro 00:05:11 - Post-Jamey Tariff Comments 00:07:04 - Scott the Tanner Intro 00:07:27 - The Story of Scott the Tanner 00:08:44 - Win, Lose, or Banana Intro 00:09:07 - The Story of Win, Lose or Banana 00:10:14 - Top 10 of 2025 Honorable Mentions Intro 00:10:34 - Top 10 of 2025 Honorable Mentions 00:15:36 - Top 10 Games We Like to Teach Honorable Mentions Intro 00:16:04 - Top 10 Games We Like to Teach Honorable Mentions 00:28:10 - Top 10 Best Games We Will Never Play Again Honorable Mentions Intro 00:28:52 - Top 10 Best Games We Will Never Play Again Honorable Mentions 00:42:34 - Outro 00:43:13 - Blooper Reel --- Notes! 1) It's always a surprise to me when assembling all of this stuff, of how much it I don't think even works in these episodes. There are a surprising amount of bits that just don't even make the cut here. Hopefully you enjoy this episode, it was fun to go through all the scraps and see what was left to dust off and trim up for you all to hear. 2) In the segment about the Top 10 of 2025 Honorable Mentions, I said that I had already stated my number 12. If you don't remember what it was, then you'll just have to go listen to that episode again! 3) Tuesday! October 7th! Season Two! WOO WOO WOO! --- You can email us at boardallthetimegaming@gmail.com. We can be found at www.boardallthetime.com and on Facebook at Board All The Time. We're on BlueSky now and loving it! At this point it really feels like BlueSky is for board gaming, so definitely check us out on there at https://bsky.app/profile/boardallthetime.bsky.social If you'd like to help support the show and assist with the hosting costs, you can do so with our Ko-Fi: https://ko-fi.com/boardallthetime Our Discord server, which is still in Beta, can be joined at https://discord.gg/VbRWEpc6 We'd like to thank our sponsors as well: Robin's Nerd Supply: www.robinsnerdsupply.com Eco Owl Press: www.ecoowlpress.com We'd also like to thank SoulProdMusic for the intro/outro music.
This week on Transcending Comics, we welcome back Joe Corallo (King Arthur and the Knights of Justice, The Never Ending Party) and introduce the artistic talents of Chase Bluestone (Young Men in Love: New Romance, Sharp Wit & The Company of Women), to discuss their latest comic project currently live on Kickstarter, Sink to the Top! We'll also be getting into all of their creative inspirations from 70s horror comics, to classic Doctor who, to trashy 80s cartoons! The campaign for Sink to the Top is still live for another week, so be sure to back the book today! https://www.kickstarter.com/projects/bluecoralcomics/sink-to-the-top Find us on: Blue Sky: https://bsky.app/profile/tomitrembath.bsky.social Facebook: https://www.facebook.com/TranscendingComics Instagram: https://www.instagram.com/transcendingcomics Twitter: @TranscendComics https://twitter.com/TranscendComics Email: transcendingcomics@gmail.com Our intro song is "A Little Soul" and our outro is "You've Been Starring" both by Carlsin! You can check out more of their music on https://www.carlsin.com/
CAT1RBC5257-13012024-13062024reanimation (variable) -/- purposeIncident Elements:· existential crisis· graphic violence· grief· necrocannibalism· time/memory loss· SFX: asmr raindrops, sudden loud noisesTranscripts available at https://rustyquill.com/transcripts/the-magnus-protocol/You can find a complete list of our Kickstarter backers https://rustyquill.com/the-magnus-protocol-supporter-wall/Created by Jonathan Sims and Alexander J Newall Directed by Alexander J NewallWritten by Jonathan SimsScript Edited with additional material by Alexander J NewallExecutive Producers April Sumner, Alexander J Newall, Jonathan Sims, Dani McDonough, Linn Ci, and Samantha F.G. Hamilton Associate Producers Jordan L. Hawk, Taylor Michaels, Nicole Perlman, Cetius d'Raven, and Megan Nice Produced by April SumnerFeaturing (in order of appearance) Billie Hindle as Alice DyerRobert Vernon as Heinrich UnheilmichAnusia Battersby as Gwen BouchardLowri Ann Davies as Celia RipleyPip Gladwin as DriverDialogue Editor – Lowri Ann DaviesSound Designer – Tessa VroomMastering Editor - Catherine RinellaMusic by Sam Jones (orchestral mix by Jake Jackson) Art by April Sumner SFX from Catherine Rinella, Soundly and Freesound: PhonosUPF, TSP-Talk, kyles, Profispiesser, Fission9, 16FPanskaVyskocil_Tom, elonen, Bemine2506, patchytherat, 8bitmyketison, KnapfordMaster98, RICHERlandTV, timpet55as well as previously credited artistsCheck out our merchandise available at https://www.redbubble.com/people/RustyQuill/shop and https://www.teepublic.com/stores/rusty-quillSupport Rusty Quill by purchasing from our Affiliates;DriveThruRPG – DriveThruRPG.comJoin our community:WEBSITE: rustyquill.comFACEBOOK: facebook.com/therustyquillX: @therustyquillEMAIL: mail@rustyquill.com The Magnus Protocol is a derivative product of the Magnus Archives, created by Rusty Quill Ltd. and licensed under a Creative Commons Attribution Non-Commercial Share alike 4.0 International Licence. Hosted on Acast. See acast.com/privacy for more information.
When you get a new smart watch, heart rate monitor, or other type of wearable, do you know how it will help your running, specifically? Dr. Peter Tierney is a health and performance researcher, consultant, and coach who's worked with many professional sports organizations across Europe. He joins us today to discuss the science behind wearable tech. We discuss: The wearable stack that Peter recommends Most important metrics to focus on Recommended hardware (specific products) What you can safely ignore Why the actual metric may not be as important as the trend over time Peter first joined the podcast in 2024 to discuss the 5 Big Recovery Strategies (listen here). Resources: The Lost Art of Running by Feel (article) The Best & Worst HR Workouts (video) The world's smartest running shoe (Kickstarter) Thank you Previnex! After resisting most supplements for the better part of my life, I'm cautiously changing my tune. I'm now a Masters runner and in my personal life, I'm optimizing for longevity. I want to be my healthiest self for as long as possible and I'm excited to partner with Previnex to make that happen. Previnex uses the most bioavailable, clinically tested ingredients, the optimal form and dose of each ingredient, pharmaceutical grade manufacturing, testing of raw ingredients and finished products. For every purchase you make, they also donate vitamins to kids in need. Their new Muscle Health Plus is something I'm now taking. Turning 40 – and having a thin frame – has made me realize that I need to prioritize lean muscle mass to stay healthy and age well. Muscle Health Plus has creatine, essential and branched chain amino acids, and it's designed in a way to maximize protein synthesis and the absorption of amino acids. Muscle Health Plus will help you prevent muscle damage, which is particularly important for aging runners who want to protect themselves from muscle loss and recover faster after hard workouts. As is true for all of their products, Previnex adheres to the highest of standards: their ingredients are clinically proven to do what they say they're going to do. They're now offering international shipping so if you live in the UK, Canada, Australia, or anywhere around the world, you can try Previnex as well. Previnex offers a 30-day money back guarantee. If you don't feel the benefits of their product, you get your money back no questions asked. With their focus on quality and customer satisfaction, I hope you'll try it! Use code jason15 for 15% off your first order at Previnex! Thank you Avelo! Avelo is the world's smartest running shoe created by a team of ex-Nike engineers. I'm so excited by Avelo that I've been advising them for nearly two years. And the market has spoken - they raised over $100,000 on Kickstarter on their very first day because they're doing something unique. Embedded in their bouncy, lightweight Supertrainer is a sensor that measures impact and your running form, showing you how much force your body is experiencing and when during your run your form starts deteriorating. This gives you incredible insights into your unique form, how it changes, and when it breaks down so you better understand your injury risk and when you get fatigued. The shoes never need to be charged and you can reuse the sensor in each pair of Avelo's. Their app gives you real-time coaching that I had a lot of input on, based on your unique data. They're still available on Kickstarter at 34% off for a very limited time, so get yours today!
Travis McNamara was last week's guest as well. I split this conversation up into two episodes because most of the first half of the conversation was about Travis' new album and his career as a touring artist and front-person. The second half delves into a topic that piques the interest of almost every creative on the planet... crowdfunding. Travis is the founder of Arthouse Consulting, where he uses his experience to help mid-level artists raise $25K or more on Kickstarter for their upcoming projects. Over the last few years, he's already helped artists raise upwards of $1.1 million. If you enjoy the podcast, please let others know, subscribe, or write a review! IF YOU'D LIKE TO SUPPORT THE PODCAST IN A MONETARY WAY, I'M NOW ON PATREON! Please note: new Patreon members get to pick a cover song for me to record especially for them! www.patreon.com/andysydow Guest Links: https://arthouseconsulting.co/ Episode Music: Original music by Andy Sydow Contact me: middleclassrockstar@gmail.com (or) andysydowmusic@gmail.com
Absolute Batman tops July comic book sales. Wes Craig's Kaya is getting a one-shot special. Danger Girl heads to Kickstarter.SUBSCRIBE ON RSS, APPLE, SPOTIFY, OR THE APP OF YOUR CHOICE. FOLLOW US ON BLUESKY, INSTAGRAM, TIKTOK, AND FACEBOOK. SUPPORT OUR SHOWS ON PATREON.Advertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
The New Capes & Lunatics Ep #26 (LGY #381): Rogues Kingdom #2 with Jeff Johnson This episode your team of Phil, Lilith and Justin chat with returning guest Jeff Johnson about the new issue of his Kickstarter comic Rogues Kingdom. Tune in today and don't forget to review the show on Apple Podcasts, Spotify, YouTube, and anywhere else you can! Capes & Lunatics Links → Bluesky https://bsky.app/profile/capeslunatics.bsky.social → Twitter https://twitter.com/CapesLunatics → Instagram https://www.instagram.com/capeslunatics/ → Facebook https://www.facebook.com/capesandlunatics → YouTube https://www.youtube.com/c/CapesandLunatics ==================
Join the Three of Seven Project team as they discuss important topics. BARBELL APPAREL Check out our favorite clothes that we wear everyday at BARBELL APPAREL WEBSITE Barbell Apparel was founded with a simple vision: clothing should be better. Founded by a team of friends and athletes, we started our story by launching our Athletic Fit Jeans on Kickstarter. That campaign grew past our wildest expectations, becoming the 2nd most funded fashion project of all time, and sparking a change across the fashion industry to bring "Athletic Fit" mainstream. https://barbellapparel.com/products/adapt-carry-short Check out 3 of 7 Project https://www.3of7project.com Apply for Rite of Passage at: https://www.3of7project.com/train Thank you for supporting Three of Seven Podcast on Patreon at: www.patreon.com/threeofseven Three of Seven Project Store https://3of7project.myshopify.com/pages/shop Apply for The Basic Course at: https://www.3of7project.com/train Check out the Three of Seven Project Youtube channel at: Three of Seven Project Youtube Nuff Said.
This episode was originally released last week, exclusively for our Patreon subscribers (aka the Patronies!), but since I've been busy with Jax Podcast Camp for the last two weeks, here it is for everyone to enjoy! Everyone's favorite big homie, Walter Gant, and I jumped on the phone to talk about both Fantastic Four and Superman movies (SPOILER WARNING FOR BOTH), comics we're currently reading, Kickstarter projects we're backing, and had an overdue Rap-Talk session (discussing the new Clipse, Freddie Gibbs, and Tyler the Creator albums) LINKS: Subscribe to The Short Box Podcast YouTube channel for video episodes!Join our Patreon Community, and get access to bonus episodes, free comics, and other rewards! Try a FREE 7-day trial: HERETake your comic shopping experience to the limit, by shopping online at Gotham City Limit!The Schiller Kessler Group We read Fan Mail, send us some! Proudly sponsored by Gotham City Limit!Disclaimer: This post contains affiliate links. If you make a purchase, I may receive a commission at no extra cost to you.Support the showREACH OUT!
Our hosts return to the podcave and sit down to review the final Joker episode of Batman the Animated Series, Make 'Em Laugh! Alex and Will share their thoughts on the Joker's scheme and where this one falls a little flat towards the end. However, its links to other Batman media and the first appearance of the Condiment King does improve it. Our hosts also notice Batman's poor parking ability, his Batcomputer photoshop skills, Robin develops a new kink, and why Batman apparently doesn't value human life when it comes to comedians. Tip Jar: https://buymeacoffee.com/batmantaspodJoin Our Discord - https://discord.com/invite/bQF76V3nUsOutbreaks Vol. 1 Kickstarter - https://www.kickstarter.com/projects/speechcomics/outbreaks-volume-1-an-ongoing-zombie-anthology-series?ref=discovery&term=outbreaks&total_hits=1475&category_id=252Follow us on TikTok - https://www.tiktok.com/@batmantaspod?_t=8zn1yhsgnfz&_r=1Follow us on YouTube - https://www.youtube.com/@batmantaspodFollow the Pod on Instagram - https://www.instagram.com/batmantaspod/Follow the Pod on Facebook - https://www.facebook.com/BatmanTASPod/Follow the Pod on Twitter - https://twitter.com/batmantaspod1Subscribe to Will's Patreon - https://www.patreon.com/willrobsonSpeech Comics Website - https://www.speechcomics.com/Monster Mash 1-2 Kickstarter: https://www.kickstarter.com/projects/speechcomics/mobster-mash-1-2-classic-movie-monsters-as-mobstersWill's WhatNot Page - https://www.whatnot.com/user/speechcomics
In this episode of Fortress of Comic News, hosts Chris and Mike, along with special guest Travis Gibb, engage in a lively discussion covering a range of topics from the dynamics of hosting a podcast to cultural insights about Mormons. They delve into the latest TV shows, including Twisted Metal, and share their thoughts on recent Marvel and DC movie updates, particularly the new Fantastic Four film. The conversation also touches on the comic book industry, including retailer insights and the importance of Kickstarter for indie creators. The episode wraps up with a humorous take on the comic book world and the unique experiences of comic creators. In this engaging conversation, Travis Gibb discusses the evolution of his comic projects, particularly focusing on the integration of fairy tales into comics, the creative process behind storytelling, and the unique characters involved. The discussion also delves into Kickstarter strategies, upcoming projects like 'Bubble Gum Razor', and the humor infused in comics. Additionally, the conversation touches on industry insights, including the impact of comic news and the significance of upcoming releases. The conversation delves into various aspects of comic book storytelling, character development, and the evolution of iconic heroes within the DC Universe. The hosts discuss the impact of crossovers, the role of villains, and the artistry behind comic books. They also explore the differences between manga and Western comics, the state of Star Wars comics, and the importance of humor in storytelling. The discussion touches on the future of X-Men comics and the significance of accessibility for new readers, as well as the legacy of classic storylines.https://www.kickstarter.com/projects/orangecone/cthulhu-invades-fairy-tales-grimm-taleshttps://orangeconeproductions.com/https://www.kickstarter.com/projects/orangecone/bubble-gum-razor-1-murder-podcast-suspense-slasher?ref=creator_tabTravis Gibb's Socials X - @JesterLou Instagram - @JesterLou BlueSky - @TravisGibb.bsky.social Comics we discuss in this episode:New Gods #8Batman/Superman: World's Finest #41Godzilla Destroys the Marvel Universe #1Absolute Flash #5Redcoat #13Absolute Martian Manhunter #5Captain Planet #2Godzilla #1Godzilla vs. Boston #1Huck: Big Bad World #3Lucky Devils #4X-Men: Age of Revelation #0Ultimate Black Panther #18The New Avengers #2Space Ghost/Jonny Quest: Space Quest #2West Coast Avengers #9Star Wars: Doctor Aphra-Chaos Agent #2Spider-Man vs. the Sinister Sixteen #1Megaman X: Timelines #1DC x Sonic the Hedgehog #5The Ultimates #14Ultimate Spider-Man #19Superman Unlimited #3Batman #161Geiger #16Justice League: Dark Tomorrow Special #1Superman #28Space Ghost Annual #1Absolute Wonder Woman #10New History of the DC Universe #2Invincible Universe: Battle Beast #3Absolute Batman #10Foolkiller #9Ultraman: Along Came a Spider-Man Vol. 1Get your Fortress Comics merchandise with the link belowhttps://www.teepublic.com/user/fortress-comicsFortressofComicNews.comhttps://chriscomicscorner.substack.com/YouTube.com/FortressComicsFind Chris: https://bio.site/chrisrundtMike twitter @fortressrickerMike's Comic Bone Graft:https://globalcomix.com/c/bentbox-shorts/chapters/en/4/1Patreon.com/FortressComicshttps://www.tiktok.com/@chriscomicscornerThanks for Listening!#marvel #marvelcomics #mcu #dccomics #comicbooks #comicnews #podcast #indiecomics #batman
Support the show: http://www.newcountry963.com/hawkeyeinthemorningSee omnystudio.com/listener for privacy information.
It's been a while so I thought I would stop by and let Reality Bomb's listeners know how I'm doing, what I thought of the latest season of Doctor Who (spoiler alert, I liked it. A lot.), and my plans for a new episode (or episodes) of Reality Bomb later this year. And I wanted talk with you my latest podcast, The Comics Code, a storytelling/documentary podcast about comics which will debut this fall. I even share a preview of an upcoming episode If you like what you hear (or if you just like what we did with Reality Bomb for so long), consider supporting the Kickstarter for the Comics Code which is open now. We'd love to have your support-- both financially but also as a discerning listener! See you soon! The Comics Code Kickstarter for The Comics Code
We sat down with the creator of the Enclave system. He was kind enough to run a session for us and teach us how it works. You can find his upcoming Kickstarter here: https://www.kickstarter.com/projects/757240159/enclave-aspirant?ref=agq6z7 Learn more about your ad choices. Visit podcastchoices.com/adchoices
After getting laid off from his corporate job, Dan Shapiro launched his first startup, Photobucket Inc. (formerly Ontela), but faced nine months of rejection from investors and no funding. Despite these setbacks, his persistence led to a successful partnership, which later turned sour due to a managerial dispute. He took these lessons and went on to build multiple successful startups, including Glowforge, a $100M company revolutionizing 3D laser printing. In this episode, Dan joins Ilana to share the secrets to startup success, how to navigate entrepreneurial challenges, and what it takes to build a company that not only thrives but also transforms industries. Dan Shapiro is a serial entrepreneur, innovator, and CEO of Glowforge, a company that pioneered desktop laser technology, enabling creators to produce millions of custom products. He previously created Robot Turtles, the most successful board game in Kickstarter history, and founded Photobucket Inc. In this episode, Ilana and Dan will discuss: (00:00) Introduction (01:56) Early Upbringing and Entrepreneurial Drive (04:47) Corporate Experience at Microsoft (08:14) The "Poop Umbrella" Leadership Principle (11:42) The Darkest Nine Months of Dan's Career (16:39) Securing Funding Against All Odds (20:35) The Brutal Truth About Entrepreneurship (24:32) The PhotoBucket Merger: What Went Wrong? (27:56) From 67 Rejections to a Google Acquisition (31:38) CEO Strategy: Delegate vs. Lead (36:24) The Bold Strategy Behind Robot Turtles' Success (45:16) Building Glowforge: From Idea to $100M Business (51:47) Leadership Challenges and Ethical Dilemmas Dan Shapiro is a serial entrepreneur, innovator, and CEO of Glowforge, a company that pioneered desktop laser technology, enabling creators to produce millions of custom products. He previously created Robot Turtles, the most successful board game in Kickstarter history, and founded Photobucket Inc. Dan also served as CEO of Google Comparison Inc. after Google acquired his startup, Sparkbuy. He is the author of Hot Seat and a prolific innovator with over 60 patents to his name. Connect with Dan: Dan's Website: danshapiro.com Dan's LinkedIn: linkedin.com/in/danshapiro Resources Mentioned: Dan's Book, Hot Seat: The Startup CEO Guidebook: https://www.amazon.com/Hot-Seat-Startup-CEO-Guidebook/dp/1449360734 Glowforge: https://glowforge.com From $500 Startup to Open Source Pioneer: How Tim O'Reilly Built a Media and Tech Legacy | E109: bit.ly/tim-oreilly-leap-academy Bad Blood: Secrets and Lies in a Silicon Valley Startup by John Carreyrou: https://www.amazon.com/Bad-Blood-Secrets-Silicon-Startup/dp/152473165X Leap Academy: Ready to make the LEAP in your career? There is a NEW way for professionals to Advance Their Careers & Make 5-6 figures of EXTRA INCOME in Record Time. Check out our free training today at leapacademy.com/training
What do you get when you cross August the month with Guests, the people you have on your show sometimes? Well you get a fresh pair of eyes on the interesting yet crazy Kickstarters of the day, a ton of laughs, and oh yeah, you get AuGuest, the brand new concept rolling into YKS just this very month! Join us and inaugural guest Stefan Heck as we take a look at computer mouse storage, a music pleasure insertion toy, basically the chairs from WALL-E, and some Kickstarters that Stefan brought as well. Wait, I just remembered he didn't bring any. What the hell!? Why didn't he do anything? Freakin numbnuts.Listen to Stefan's show Blocked Party, now exclusively on Patreon, at Patreon.com/BlockedParty, and hey why not watch him live every Monday - Thursday at Twitch.tv/GoOffKings? Music for YKS is courtesy of Howell Dawdy, Craig Dickman, Mr. Baloney, and Mark Brendle. Additional research by Zeke Golvin. YKS is edited by Producer Dan. Social Media by Maddalena Alvarez.Executive Producer Tim Faust (@crulge)I don't always watch video episodes of the YKS main feed episodes…but when I do, it's at YKS Premium. For AuGuest only, Squeeze Louise members enjoy weekly video of YKS Regular and Premium, plus the usual ad-free and other perks! Sign up today at Patreon.com/YourKickstarterSucksFollow us on Instagram: @YKSPod, TikTok: YourKickstarterSucks and subscribe to our YouTube channel for more video stuff! Wow, 2025 is lit!! Gift subscriptions to YKS Premium are now available at Patreon.com/yourkickstartersucks/giftSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Writer/artist Kyle Starks joins the show to talk about where he's at these days and his upcoming slate of projects. Starks discusses the merits of San Diego Comic Con, his approach to cons, his past few years, comics marketing, back catalog releases, how the moment feels for original comics, Where Monsters Lie's next phase, not letting stories go, Kickstarters, diversifying how you're viewed, Devil on my Shoulder's intensity, what inspired the story, his upcoming Image Comics series WrestleHeist, drawing his own comics, his quiet year, and more, before we close with some serious business NBA talk at the end.
CATXXXX-XXXXXXXX-XXXXXXXXERROR (Unknown Source)Incident Elements: · Night terrors · body horror · claustrophobia · SFX: clanging, eatingTranscripts available at https://rustyquill.com/transcripts/the-magnus-protocol/You can find a complete list of our Kickstarter backers https://rustyquill.com/the-magnus-protocol-supporter-wall/Created by Jonathan Sims and Alexander J Newall Directed by Alexander J NewallWritten by Alexander J NewallScript Edited with additional material by Jonathan SimsExecutive Producers April Sumner, Alexander J Newall, Jonathan Sims, Dani McDonough, Linn Ci, and Samantha F.G. Hamilton Associate Producers Jordan L. Hawk, Taylor Michaels, Nicole Perlman, Cetius d'Raven, and Megan Nice Produced by April SumnerFeaturing (in order of appearance) Shahan Hamza as Samama KhalidLydia Nicholas as Melanie KingFrank Voss as Basira HussainSasha Sienna as Georgie BarkerDialogue Editor – Nico VetteseSound Designer – Meg McKellarMastering Editor - Catherine RinellaMusic by Sam Jones (orchestral mix by Jake Jackson) Art by April Sumner Check out our merchandise available at https://www.redbubble.com/people/RustyQuill/shop and https://www.teepublic.com/stores/rusty-quillSupport Rusty Quill by purchasing from our Affiliates;DriveThruRPG – DriveThruRPG.comJoin our community:WEBSITE: rustyquill.comFACEBOOK: facebook.com/therustyquillX: @therustyquillEMAIL: mail@rustyquill.com The Magnus Protocol is a derivative product of the Magnus Archives, created by Rusty Quill Ltd. and licensed under a Creative Commons Attribution Non-Commercial Share alike 4.0 International Licence. Hosted on Acast. See acast.com/privacy for more information.