Podcasts about Dinotopia

Fantasy book series

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Best podcasts about Dinotopia

Latest podcast episodes about Dinotopia

American Art Collective
Ep. 305 - James Gurney

American Art Collective

Play Episode Listen Later Dec 4, 2024 47:12


Joining the podcast (Episode 305) today is the esteemed painter, illustrator and writer James Gurney. Michael Clawson chats with James about his long career in art and illustration, including his experiences with dinosaurs for his famous Dinotopia series and also his work on the Frank Frazetta film Fire and Ice. James also discusses the rerelease of his 1982 drawing book, The Artist's Guide to Sketching, which he wrote with painter Thomas Kinkade. The book will come out in February 2025. James is also a contributor and columnist in one of magazine titles, International Artist. Learn more at internationalartist.com.

Stork Storytime Talks
Next Reads: "Dactyl Hill Squad"

Stork Storytime Talks

Play Episode Listen Later Nov 5, 2024 23:36


Dactyl Hill Squad by Daniel Jose Older You are never too old for Dinovember. Learn more here: https://dinovember.com/dinovember Read alikes: Dinotopia by James Gurney Knights Vs. Dinosaurs Matt Phelan Marvel-verse: Moon Girl by Brandon Montclare Z. Rex by Steve Cole

Prehistoric Life
It's not that bad-Adventures in Dinotopia

Prehistoric Life

Play Episode Listen Later Jul 31, 2024 242:31


In this episode me and Jak watch the 2002 movie Adventures in Dinotopia IF YOU GO ON ONE OF THE TRIPS FOR FOSSIL TRIPS Tell them you hear about them from Prehistoric Life Podcast and they will give you $250 off your tickets. Remember to follow me at Prehistoric_Life_Podcast on instagram and check out the new website PrehistoricLifePodcast.com and on youtube @prehistoric life podcast

Dissecting Dragons
Episode 421: Impossible Monsters - Dinosaurs and Megafauna in Speculative Fiction

Dissecting Dragons

Play Episode Listen Later Jun 21, 2024 67:00


Dinosaurs and prehistoric megafauna have been capturing human imagination for centuries. Certain myths may well have been partially shaped by the discovery of dinosaur bones, whilst our progressing understanding of the dinosaurs 180 million year reign and how it ended, has coloured our understanding of our own place in the natural order.  No surprise then that dinosaurs should appear in so much fiction - both written and staged or filmed. This week, Jules and Madeleine take a look at why these creatures hold such fascination for us, and why they have bled into fantasy and science fiction in a way that cannot be erased. Under the microscope this week: Jurassic Park - Michael Crichton, The Palaeontologist - Luke Dumas, Dinotopia and many more.    Title music: Ecstasy by Smiling Cynic 

Generation Y Am I Lyke This

We're going way way back or maybe just to another dimension? But either way we're talking about Dinotopia! Listen as we discuss actors with no emotion, questionable costuming, fully conscious dinosaurs, useless transportation, and much much more! Check out our Instagram (@yamIlykethispodcast), and visit our Facebook fan page. Tune in every other Thursday for new episodes!

The Lawfare Podcast
Rational Security: The “B- B-Roll” Edition

The Lawfare Podcast

Play Episode Listen Later May 9, 2024 77:28


This week, Alan, Quinta, and Scott were joined by Lawfare's Fellow in Technology Policy and Law Eugenia Lostri, to to hash through the week's big national security news, including:“Digital Solid Parody.” The Biden administration is making major moves when it comes to emerging technologies, with Secretary of State Antony Blinken rolling out a new multilateral strategy for “digital solidarity” this week at the annual RSA cybersecurity conference, among other actions. What is new about what the Biden administration is doing? And where will it lead? “Avengers' Endgame.” Israeli military operations in Gaza may be entering a final stage, as forces may have begun an assault on Rafah—one that U.S. policymakers have warned against, as it could harm the countless Gazan civilians that have sought refuge there. Will this be a breaking point for U.S. support for Israeli military operations? And how will it impact ongoing ceasefire negotiations?“Stomp and Circumstance.” College campuses around the country are at a standstill due to student protests over U.S. support for the war in Gaza. Some universities have agreed to consider student demands, including divestment, while others have worked with local law enforcement to arrest protesters and break up encampments. How should universities (and the Biden administration) be responding?For object lessons, Alan endorsed the new period miniseries Fellow Travelers. Lacking any Menendez updates, Quinta broadened her beat to cover the new indictment of Rep. Henry Cuellar (D-TX). Scott sang the praises of a childhood classic he and his son have rediscovered, James Gurney's “Dinotopia.” And Eugenia celebrated the early look at retirement provided by one of her favorite video games, Sims 4.To receive ad-free podcasts, become a Lawfare Material Supporter at www.patreon.com/lawfare. You can also support Lawfare by making a one-time donation at https://givebutter.com/c/trumptrials.Support this show http://supporter.acast.com/lawfare. Hosted on Acast. See acast.com/privacy for more information.

Rational Security
The “B- B-Roll” Edition

Rational Security

Play Episode Listen Later May 9, 2024 77:28


This week, Alan, Quinta, and Scott were joined by Lawfare's Fellow in Technology Policy and Law Eugenia Lostri, to hash through the week's big national security news, including:“Digital Solid Parody.” The Biden administration is making major moves when it comes to emerging technologies, with Secretary of State Antony Blinken rolling out a new multilateral strategy for “digital solidarity” this week at the annual RSA cybersecurity conference, among other actions. What is new about what the Biden administration is doing? And where will it lead? “Avengers' Endgame.” Israeli military operations in Gaza may be entering a final stage, as forces may have begun an assault on Rafah—one that U.S. policymakers have warned against, as it could harm the countless Gazan civilians that have sought refuge there. Will this be a breaking point for U.S. support for Israeli military operations? And how will it impact ongoing ceasefire negotiations?“Stomp and Circumstance.” College campuses around the country are at a standstill due to student protests over U.S. support for the war in Gaza. Some universities have agreed to consider student demands, including divestment, while others have worked with local law enforcement to arrest protesters and break up encampments. How should universities (and the Biden administration) be responding?For object lessons, Alan endorsed the new period miniseries Fellow Travelers. Lacking any Menendez updates, Quinta broadened her beat to cover the new indictment of Rep. Henry Cuellar (D-TX). Scott sang the praises of a childhood classic he and his son have rediscovered, James Gurney's “Dinotopia.” And Eugenia celebrated the early look at retirement provided by one of her favorite video games, Sims 4.To receive ad-free podcasts, become a Lawfare Material Supporter at www.patreon.com/lawfare. You can also support Lawfare by making a one-time donation at https://givebutter.com/c/trumptrials. Hosted on Acast. See acast.com/privacy for more information.

The Mo'Kelly Show
‘What's Streaming w/ Chris Woolsey,' the Disney+/Hulu Merger & Florida's Social Media Ban

The Mo'Kelly Show

Play Episode Listen Later Mar 27, 2024 34:51 Transcription Available


ICYMI: Hour Two of ‘Later, with Mo'Kelly' Presents – ‘What's Streaming' with regular guest commentator Chris Woolsey, Senior Director of Communications for Chicken Soup for the Soul Entertainment, reviewing the latest Sci-Fi on Crackle & Comedy on Redbox…PLUS – The Disney+/HULU mega merger is nigh AND Florida has passed a law banning social media for anyone under 14 years old - on KFI AM 640…Live everywhere on the iHeartRadio app

KFI Featured Segments
@MrMoKelly & ‘What's Streaming w/ Chris Woolsey'

KFI Featured Segments

Play Episode Listen Later Mar 27, 2024 19:25 Transcription Available


ICYMI: ‘Later, with Mo'Kelly' Presents – ‘What's Streaming' with regular guest commentator Chris Woolsey, Senior Director of Communications for Chicken Soup for the Soul Entertainment, reviewing the latest Sci-Fi on Crackle & Comedy on Redbox - on KFI AM 640…Live everywhere on the iHeartRadio app

The Frugal Crafter Blog
Art Chat with James Gurney the Artist's Artist

The Frugal Crafter Blog

Play Episode Listen Later Mar 24, 2024 80:04


Today's conversation with James Gurney is entertaining, thoughtful, and inspiring! We will talk about his art journey from hopping on a train and sketching America to working in animation and illustration to creating the Dinotopia series of books and now influencing new generations of artists through teaching online. This conversation is full of wonderful stories of a life creatively lived. I hope you enjoy the podcast. Where to find James: YouTube: https://www.youtube.com/@JamesGurney Substack: https://substack.com/@jamesgurney Website: https://jamesgurney.com/ Gurney Journey Blog: https://gurneyjourney.blogspot.com/

Storycomic Presents: Interviews with Amazing Storytellers and Artists
(Episode 340): Tom Lopez & ZBS: The Mission and Magic of Mindful Entertainment

Storycomic Presents: Interviews with Amazing Storytellers and Artists

Play Episode Listen Later Mar 19, 2024 38:45


#StorycomicPresents #TomLopez #ZBSFoundation #AudioDrama #RadioDrama #Soundscapes #CosmicAdventures #MindfulEntertainment #AudioStorytelling #GalacticGumshoe #RubyTheGalacticGumshoe #SonicAdventures #ImmersiveListening #ConsciousnessRaising #CreativeSound In Episode 340 of Storycomic Presents, Barney Smith is honored to welcome Tom Lopez, the creative mind and driving force behind the ZBS Foundation. An award-winning writer and producer, Lopez has been at the forefront of audio storytelling since 1970, weaving tales that blend cosmic adventures with comic undertones while aiming to elevate consciousness through radio and audio. Dive into the conversation as we explore the mystical landscapes of ZBS's creations, from the adventures of a galactic gumshoe named Ruby to the enthralling soundscapes inspired by Lopez's global sound recording expeditions. Discover how Lopez's passion for capturing the essence of diverse environments, from the bustling streets of Tangier to the serene jungles of the Amazon, has shaped the unique narrative style of ZBS productions. "MechaTon," "The Fourth Tower of Inverness," and "Dinotopia" are just a few examples where real-world sounds blend seamlessly with imaginative storytelling, creating an immersive listening experience unlike any other. Tom Lopez shares his journey from cutting reel-to-reel tape with razor blades to harnessing the digital age's possibilities, remaining pivotal in audio drama's evolution. ZBS Foundation's commitment to entertaining and imparting wisdom and joy through mindful entertainment is a beacon for creators and listeners alike. For a deeper dive into the ZBS universe and to support their ongoing mission of storytelling with soul, visit ZBS Foundation. The Title sequence was designed and created by Morgan Quaid. See more of Morgan's Work at: https://morganquaid.com/   Storycomic Logo designed by Gregory Giordano See more of Greg's work at: https://www.instagram.com/gregory_c_giordano_art/   Want to start your own podcast?  Click on the link to get started: https://www.podbean.com/storycomic   Follow us: Are you curious to see the video version of this interview?  It's on our website too! www.storycomic.com www.patreon.com/storycomic www.facebook.com/storycomic1 https://www.instagram.com/storycomic/ https://twitter.com/storycomic1 For information on being a guest or curious to learn more about Storycomic? Contact us at info@storycomic.com   Thank you to our Founders Club Patrons, Higgins802, Von Allan, Stephanie Nina Pitsirilos, Marek Bennett, and Matt & Therese. Check out their fantastic work at: https://marekbennett.com/ https://www.hexapus-ink.com/ https://www.stephanieninapitsirilos.com/ https://www.vonallan.com/ https://higgins802.com/ https://shewstone.com/ Also to Michael Winn who is a member of our Founders Club!

Who's That Pokémon?
182 - Bellossom!

Who's That Pokémon?

Play Episode Listen Later Jan 16, 2024 67:32


Rustle your petals and hold in your queefs—we're doin' a little dance for BELLOSSOM, baby! Brandon and Brielle pine for long lost dance movies, warn you against watching Dinotopia (but you actually HAVE to watch Dinotopia), and realize that sometimes growth means losing something rather than gaining it. But don't worry, any solemn sentimentality is immediately replaced by more queef jokes. So give that hot hot sun a kiss and press play!Listen to BONUS EPISODES and MORE at patreon.com/WhosThatPatreonTiktok and Instagram: @WhosThatPokemonPodTwitter: @BrandonZelman and @CapnBrielle

Herwaarns Podcast
Herwaarns Verwikkeld 1 – Jurassic Park

Herwaarns Podcast

Play Episode Listen Later Nov 10, 2023 43:04


Welkom bij Herwaarns Verwikkeld! Dit is een variant op de Herwaarns podcast waarbij Merel en Wessel niet beginnen bij een thema, maar bij een centraal cultureel object. Van daaruit bekijken we verbanden met andere culturele objecten om een intertekstueel web te weven en daarmee het central object te onderzoeken. Je wordt ingewikkeld geprikkeld in Herwaarns Verwikkeld! Met in aflevering 1: Jurassic Park. Om de dertigste verjaardag van de film Jurassic Park van Steven Spielberg te vieren, bekijken we de inspiraties en geïnspireerden van de klassieke dinofilm. Wil je een object aandragen voor een Herwaarns Verwikkeld? Neem contact op. Bronnen: Jurassic Park. 1993. Regie: Steven Spielberg. Michael Chrichton. Jurassic Park. 1990. Bronnen van Merel Voor Jurassic Park: Mary Shelley - Frankenstein, or the modern prometheus. 1818I, Robot. dir. Alex Proyas. 2004. (ja er is ook het verhaal, dat ken ik niet >< De Jurassic World films: Jurassic World. dir. Colin Trevorrow. 2015 Jurassic World: Fallen Kingdom. dir. J.A. Bayona. 2018 Jurassic World: Dominion. [kijk die naam!]  dir. Colin Trevorrow. 2022 The Meg. dir. Jon Turtletaub. 2018. Meg 2: The Trench. dir. Ben Wheatley. 2023. (de intro hiervan is een ode aan JP btw) (niet genoemd, maar wel verwant: 65. dir. Scott Beck & Brian Wood. 2023.) Douglas Adams. The Hitchhiker's Guide to the Galaxy. 1979 Yann Martel. Life of Pi. 2001 De dierentuin als concept James Gurney. Dinotopia. 1992. [dus een jaar voor JP!]  Stephen Fry. https://youtu.be/c0Ody-  (DWDD) en https://www.youtube.com/ (uit "The Origins Podcast" van Laurence Krauss)  Bronnen van Wessel Jurassic World Lego: https://www.lego.com/nl-nl/themes/jurassic-world Godzilla, King of the Monsters. 1956. Regie: Terry O. Morse and Ishirō Honda. Dinosaur. 2000. Regie: Ralph Zondag and Eric Leighton. Walking With Dinosaurs. 1999. Created by Tim Haines. The Land Before Time/Platvoet. Regie: Don Bluth. Productie door George Lucas and Steven Spielberg. Splice. 2009. Regie Vincenzo Natali. Magic the Gathering: Ixalan. 2017. Wizards of the Coast. Lindsay Ellis. Jurassic Park Turns 30. 2023. https://nebula.tv/videos/lindsayellis-jurassic-park-turns-30 Liga koek dino plaatjes. 1993? Jurassic Park: Trespasser. 1998. Shamus Blackly. (Over Jurassic Park Trespasser: Errant Signal. “Children of Doom: 1998.” Vanaf hier: https://youtu.be/Zz4uppst-7I?si=H9fRzafSbqiLp_a0&t=2717 ) Scott Tobias. “Jurassic Park at 30: Spielberg's sleek blockbuster remains a grave warning.” 11-6-2023. The Guardian. https://www.theguardian.com/film/2023/jun/11/jurassic-park-at-30-spielbergs-blockbuster-warning Zoo Tycoon: Dinosaur Digs. DinoPark Tycoon. 1993. Manley & Associates. Dino Tycoon. Monte Cristo. Dino Music. Wie Gaat Er Mee Naar Dinoland? 1993.

The Harvest Season
You Better Run

The Harvest Season

Play Episode Listen Later Oct 31, 2023 90:28


Al and Kelly talk about Pumpkin panic Join Al and Kelly in a quick journey through the world of cottagecore gaming. They share their experiences with “Pumpkin Panic,” discuss recent news, and leave you feeling cozy and inspired. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:03:00: What Have We Been Up To 00:13:42: News 00:55:48: Pumpkin Panic 01:24:30: Outro Links Disney Dreamlight Valley Leaves Early Access Spirittea Release Len’s Island Roadmap Updated Moonstone Island Updated and DLC Released Stardew Valley Horseradish Juice Echoes of the Plum Grove Steam Page Echoes of the Plum Grove Kickstarter Pumpkin Panic Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers and welcome to another episode of the harvest season. (0:00:36) Al: My name is Al, and we’re here today to talk about cottagecore games. (0:00:37) Kelly: And my name is Kelly. (0:00:38) Kelly: Woo! (0:00:43) Al: Two weeks in a row Kelly, what’s happening here? (0:00:50) Kelly: I know. It’s even funny because Kevin brought it up. I did last year’s Halloween. (0:00:56) Kelly: Which I totally forgot. Because I totally forgot Cult of the Lamb came out last year. (0:00:56) Al: Yes. That was last year, my word, wild. Yes. Yeah, yeah. I mean, why not? But hey, I’m on, I think this is, is this my first Halloween ep? No, no, I was on one with Rochelle, the original Graveyard Keeper one, I think, I was on. But I hadn’t played the game, so Rochelle I was basically just telling me. (0:01:01) Kelly: Yeah. It’s just my season. I don’t know what to say. (0:01:18) Kelly: I was gonna say Kevin brought that up last time actually, yeah. (0:01:22) Kelly: Okay. (0:01:24) Kelly: Well, welcome to your own podcast Halloween episode. (0:01:26) Al: about it and I was asking questions, but I think I’ve not been on any of the other Halloween episodes. So I’m here. Yay. Awesome. Well, thank you for joining us, Kelly. It’s good to talk to you again, even if Kevin did steal you from me for the last week. This one has been organized for much longer. Much longer. Yeah. Yeah. We have had a bunch of different ideas for last week and none of them were really like enough. (0:01:43) Kelly: Of course, thank you. (0:01:45) Kelly: I will say we planned this one. Yes. Last week was very impromptu. This is very much so planned. (0:02:01) Al: And there was a point where Kevin was like, I can’t do the recording time we have. And I’m like, well, I’m traveling the rest of the time. So so he kicked me off. He kicked me off my own podcast and and brought you on instead. So thank you very much for that. (0:02:16) Kelly: Always a pleasure. I did have to do a little, like, briefing on it though, because I hadn’t played Graveyard Keeper in, like, a year, and I was like, “Oh, what is this game again?” (0:02:19) Al: Oh, yes. Fair enough. (0:02:26) Al: Well, we don’t have that problem with this week’s game because it’s incredibly quick to play some of it and get a very good idea of what this game is. So this episode, we’re going to talk about pumpkin panic. And we’ll have lots to say about that later on in the episode. But yes, we’re going to talk about that just to mention that transcripts are available for the podcast in the show notes and on the website. So if you need that, that’s (0:02:57) Al: OK. Before we talk about pumpkin panic, we’re going to talk about the news. But first of all, Kelly, what have you been up to? (0:03:02) Kelly: I have been playing, I actually just finished this morning, I started playing the cosmic wheel of sisterhood. (0:03:16) Kelly: So this is an interactive story game where you play as a witch who has been banished from her coven, and you are kind of trying to make your way back. (0:03:32) Kelly: You play into your coven and you create tarot cards and you read the tarot cards to kind of create the gameplay in the world. (0:03:45) Kelly: And you have visitors. (0:03:48) Kelly: So I am not always great at story games because as much as I love reading, I also get very frustrated at a lot of stories in games. (0:03:53) Al: Yeah, yeah, yeah. (0:03:58) Kelly: And I thought this, they did this so good. (0:04:01) Kelly: I thought it was so much fun. (0:04:02) Kelly: Because you’re so hands-on with it. (0:04:03) Al: This seems a little bit more involved than a standard visual novel. (0:04:12) Al: Is it just mainly the one minigame that I’m seeing on this Steam page? (0:04:16) Kelly: Um, what is… what is… (0:04:18) Kelly: Um, kind of. So that’s like… (0:04:18) Al: with making the cards. (0:04:22) Kelly: You have that, you can do like there’s interactive stories within the story. (0:04:27) Kelly: Um, so there’s like different… I wouldn’t call them mini-games, but like the interactions are the rest of it. (0:04:33) Al: Right, OK. (0:04:33) Kelly: Um, and… (0:04:34) Al: But it’s not it’s not just like click a button and see the next. (0:04:36) Kelly: You kind of… like obviously… (0:04:40) Kelly: No, no, no, no. Yeah, there’s definitely… (0:04:42) Al: Here’s one choice sort of thing, right? (0:04:46) Kelly: You make the choices as to what you’re gonna do, who you would mite over to your little house. (0:04:50) Kelly: Um, and then… (0:04:53) Kelly: Even when you pull a tarot card, you have the choice as to how to explain the card. (0:04:57) Kelly: So, there is a lot of, um, leeway into how the interactions go and how the story itself is gonna go. (0:05:05) Kelly: So like I did a run, and I can do a totally different run next time. (0:05:06) Al: Okay. All right. (0:05:11) Kelly: So you do have you really do like you kind of write the story yourself as much as you can for you know (0:05:19) Al: It has very positive reviews on Steam, it has over a thousand. (0:05:23) Kelly: demo. There’s a demo which I would highly suggest playing because that’s definitely what I did and once I finished the demo I immediately bought the game and all of your stuff transfers over which is so nice because I hate when you start a demo especially for a game like this and you got to start it over. But yeah I thought it was like a very nice little like casual gameplay but like still very interesting. And like kind of emotional. (0:05:53) Al: Shocking when they make you feel things. How dare they? (0:05:53) Kelly: Right? What have you been up to, Al? (0:05:56) Al: Well, speaking of making you feeling things, before I get into games, I have watched the new film “Killers of the Flower Moon”. Have you seen… I presume you haven’t seen… (0:06:08) Kelly: I have not seen it yet, however I have owned that book for like a decade or so. (0:06:14) Al: Yeah, mm-hmm (0:06:15) Kelly: My dad bought it years ago. My dad’s a very big like historical novel kind of person and then we actually read it in my book club about two years ago or a year ago. I really enjoyed it. I thought the book was very good. I have not watched the movie yet, but I’ve heard very positive reviews. (0:06:28) Al: » Okay. Yeah. (0:06:38) Kelly: Even from the Native American community about the movie, of course there’s some things that probably could have been done differently, (0:06:45) Kelly: but I think that’s anytime it happens when you’re telling somebody else’s story. (0:06:46) Al: Hmm. I think, yeah, yeah, definitely. I think there’s a lot about the film that is obviously, (0:06:54) Al: you know, there’s some, you know, some racist stuff in the film, right? Obviously. But that’s the sort of thing where it’s like, well, yeah, but you’re talking about a, you know, a racist crime, (0:06:57) Kelly: Mm-hmm Yeah, yeah, you’re telling a story from 1930 or 20 or whatever (0:07:04) Al: right? Like, yeah, yeah, exactly. It’s, it’s, it’s, it’s not, don’t go into expecting a good time. (0:07:15) Kelly: Yeah, and unfortunately I don’t think the story would be accurate if those things are kind of left out because they do play a big role in what’s going on with the story itself. (0:07:16) Al: No, of course. Yeah. Yeah, yeah, yeah, yeah, absolutely. So, you know, I enjoyed that. It’s very long. It’s very long. So that’s why I was up really late on Thursday night because of that. (0:07:26) Kelly: But crazy. Yes. (0:07:37) Al: Because I saw the showing started at half seven and like I wasn’t home until quarter past midnight. (0:07:44) Kelly: Wow. Wow. (0:07:44) Al: So. (laughs) (0:07:46) Al: I don’t regret going to see it, it was very good. (0:07:49) Kelly: Which I feel like is such a… it’s such a hard thing to achieve with some of this… (0:07:49) Al: And I don’t think it was… (0:07:51) Al: Like, it doesn’t feel like it was unnecessarily long, right? (0:07:54) Al: Like, I feel like he was doing something with every minute that you had. (0:07:58) Al: Yeah. Yeah. Definitely. (0:08:03) Kelly: these stories. Like, I mean, I feel like I didn’t see Oppenheimer, but I feel like that a lot of people talked about that. (0:08:09) Kelly: Feeling kind of like dragged out in a lot of spots. (0:08:12) Al: Interesting. Yeah, I suspect a lot of these things depends on how you feel about quiet moments that make you contemplate. Right. Absolutely. You can’t be talking about a massacre or about, (0:08:21) Kelly: Which I think these stories need those moments. (0:08:24) Kelly: So I don’t see anything wrong with that. (0:08:27) Kelly: Yeah, just on to the next scene. (0:08:30) Al: you know, wiping out of a city without having some moments to make you think, “Wow, that’s bad!” (0:08:40) Al: Exactly, exactly. So it’s quite great. (0:08:42) Al: So I enjoyed it. It was good. I don’t think I’m going to watch it a second time. It’s not like I’m going to watch this film again. But yeah. (0:08:54) Kelly: I will say on that note, the book is also extremely good. I know, Allie, you said you’re probably not going to read it, but if anybody out there is interested, very interesting. (0:09:05) Al: Yeah, people don’t really. Yeah. (0:09:10) Kelly: I think some historical novels can be kind of boring and dragged out because I do read a lot of history. This was very good. This was written in a way that like really you You just, you had to keep going. (0:09:24) Kelly: No matter what. It wasn’t, it wasn’t… (0:09:26) Kelly: Umm, oh my god, what’s his name? (0:09:28) Kelly: The Devil in White City guy, Eric Larson. (0:09:30) Kelly: I like some of his works. They can also be a bit cumbersome. (0:09:31) Al: Yeah. Fair enough. Yeah. I mean, just to make a point of it, like people don’t like when I talk about the fact that I don’t really read books, but I don’t really read books. (0:09:34) Kelly: So I don’t think it was like that. (0:09:47) Al: And it’s not like I read books as a child. And the problem is that I just I struggle because I don’t have like the visual aspect in my brain. Like I’m not I’m not able to see the things that are described. So so much of a book I just kind of skim over. (0:09:53) Kelly: Yes, yeah. (0:10:01) Al: Because it’s like descriptive stuff that doesn’t really mean anything because I can’t see it. (0:10:04) Kelly: Whereas I’m the complete opposite and I see everything in my head and then I get really mad when the movie comes out and skews my perspective on how I envisioned everything. (0:10:05) Al: Um… (0:10:12) Al: Yeah. I always found that hilarious when people were like, “Oh, it’s nothing like what it is in the book. It’s not like what I imagined it.” And I’m like, “What do you mean it’s nothing like what you imagined it?” I don’t understand what you mean by this. And now that I understand that people now make up images in their head, suddenly I understand what they mean now. They’re like, (0:10:22) Kelly: Mm-hmm. (0:10:32) Kelly: Yep Yep, it’s it’s so funny cuz like my roommate is like you she can’t see anything in her head and I’m like, well What do you what do you mean? What do you how are you living? I don’t understand Well, I am That is the that is the issue Thank you. (0:10:33) Al: “Oh, this isn’t exactly what I had imagined in my head.” (0:10:46) Al: Oh, I’m just like, how do you ever get anything done? Are you not constantly distracted by the things in your head? (0:11:00) Al: So I’ve also played a bunch of games, because I apparently haven’t been on the podcast for multiple episodes. So I have played and finished Sonic Superstars and Mario Wonder, and I have been playing through the new Spider-Man game. That is taking me longer, because just like It’s on my PS5, you have to kind of sit down and deliver. (0:11:16) Al: All those games are great, Sonic Super Star is good, Mario Wonder is fantastic, Spider-Man is fantastic. (0:11:28) Al: Both of those two games did things that I couldn’t, I just wouldn’t have expected what they did. (0:11:36) Al: It’s not just like, oh there are another version of this game, right? (0:11:41) Al: They both do things that are like, this is brand new stuff, really interesting. (0:11:41) Kelly: I think that’s so exciting, especially for the Mario games because I feel like, you know, (0:11:46) Al: That I really, really like. (0:11:48) Al: Yeah. (0:11:50) Al: Yeah. (0:11:52) Kelly: how long has it been? (0:11:52) Al: Yeah. (0:11:53) Kelly: How many games have come out? (0:11:54) Al: Yeah. (0:11:55) Kelly: Like, how do you keep reinventing the wheel? (0:11:56) Al: Yeah, definitely. (0:11:58) Kelly: But it’s still exciting to find out that they can. (0:11:58) Al: Yeah, and I think, I mean I don’t think they need to do that for every single game. (0:12:02) Kelly: No! (0:12:02) Al: Like I enjoyed every game in the new series. (0:12:07) Al: Like they’re all fun, they don’t have to be completely different, they all have new challenges in their different levels. (0:12:13) Al: levels but it is also fun to occasionally get like this is just. (0:12:16) Al: Just a completely different way of thinking and the the Wonderflowers just do just crazy things in the levels that make it just so different. (0:12:26) Al: You know it’s not just like oh here’s a different power-up and the new power-ups are fun as well but it’s not just like oh this one’s a bubble instead of a fire right and that’s that’s fun but it’s not like a radical idea whereas like the Wonderflowers are like what if this was a top-down game instead of a side-scroller and you’re like. (0:12:46) Al: Like what if apparently now we’re doing that you know like I think it’s the weird stuff that they did with that game and it’s like what if the Piranha plant sang you know. (0:12:57) Kelly: Oh my god, I saw the clips of that, they’re so cute! (0:13:02) Al: It’s just like I love the idea of that it’s just brainstorm a hundred and the weird thing is every single level has one right it’s not like this is the sort of thing that you wouldn’t you if if they told you but you’re like oh that’d be fun so like you know it’d be like all the boss battles. (0:13:16) Al: Have them or what like this. (0:13:16) Kelly: That’s cool. That’s very cool. (0:13:18) Al: A couple of levels in every world. (0:13:20) Al: Every single world has one. (0:13:25) Al: So yeah, good fun. (0:13:26) Al: I’ve also been playing Harvest Moon Winds of Anthos because I need to play that. (0:13:32) Al: So I’ll talk about that next week. (0:13:35) Al: I don’t think we need to talk about that just now. (0:13:39) Al: It is what it is. (0:13:40) Al: Cool. (0:13:41) Al: News. Should we talk about some news? (0:13:47) Al: Let’s start with the controversial stuff. (0:13:50) Al: Disney Dreamlight Valley. (0:13:51) Al: Have you played this yet? (0:13:52) Kelly: No, I have not. I think when it first like when they first announced it I was like oh this looks really cute If I’m not playing anything, I’ll probably play it Yes So I don’t think I will be playing Because like free to play You know, I know there’s gonna be some payment stuff, but you can kind of avoid it sometimes (0:14:00) Al: Yeah, were you waiting for it to go free to play? That’s the question. (0:14:04) Al: Yeah, well wait no longer! It is no longer going to be free to play! (0:14:08) Al: I think this is fast, so this is okay, so full context. (0:14:16) Al: Yes, yeah definitely. (0:14:23) Kelly: Or at least you can get an idea of what the game is before you decide to put money into it Yes, sorry jumping ahead (0:14:27) Al: so yeah so let’s okay well let’s put that let’s put the (0:14:30) Al: the discussion of that bit aside let’s let’s get into the actual news of it so the game is leaving early access on the 5th of december so that will be the first full version of the game whatever that means they have announced that it’s not going to be free to play anymore so you will have to to buy it they have also announced that there is going to be a paid dlc coming which they’re going to detail you’ll know more about this when you listen to this episode because they’re going to be saying more about it on the day this episode comes out (0:15:00) Al: that next week as well but they have also said that they are still going to continue to have free content updates so it’s not all going to be paid dlc I think that there are so many different ways to buy this game now it’s weird have you looked at the so in the main link on there they’ve got a list of the new ways to buy the game which is like you can just buy the game for $40 or you you can buy the physical cozy edition. (0:15:26) Kelly: Oh, I saw this. (0:15:30) Al: Which also gives you some stuff and that’s $50 or you can buy the gold edition, which also has more exclusive items and gives you the DLC or you can buy the DLC separately and these purchase options are on top of what the current purchase options are for early access, which you can still do until the 4th of December. (0:15:52) Al: I know it’s so bizarre. (0:15:53) Kelly: I think I got a headache just looking at this earlier. (0:15:58) Kelly: I was like, what is this, a streaming service? (0:16:00) Kelly: What the hell is this? (0:16:00) Al: I think I just it feels like so I think you can you can frame not being free to play as positive and negative right negative obviously a bunch of people who were like yeah I get to play the game without paying for it now don’t get to do that they either have to pay or they don’t get to play the game and that’s really frustrating I get why people would be frustrated by that. (0:16:22) Al: On the other hand obviously we know that free to play games are very manipulative and are very good at sucking. (0:16:26) Kelly: Oh, absolutely, yes. (0:16:28) Kelly: Well, so that’s what I was gonna ask, right? Like they’re not removing microtransactions from the game. (0:16:30) Al: But it’s not like there aren’t going to be ways to pay for things inside the game after you’ve bought it. (0:16:37) Al: No so I it feels like they’re just doing a bit of both worlds which. (0:16:42) Kelly: Yes, they want their cake and they’re gonna have their cake and eat it too kind of thing. (0:16:46) Al: Yeah yeah it’s not not great. (0:16:49) Kelly: And then the the $40 base price is kind of wild. (0:16:52) Al: It does seem let me so let me double check. (0:16:56) Kelly: To go from free-to-play to $40? (0:16:59) Kelly: Oh wait, so if you paid for early access, does that come out of the base? (0:17:00) Al: The early access prices. (0:17:02) Al: Because. (0:17:04) Al: So if you paid for access you have the game now so you don’t have to buy the game again and they’ve also said as a thank you to our early access players all unique cosmetic items included in the upcoming gold edition will be given free of charge to any player who purchases and claims of founders pack in game or on on or before December the 4th no matter the tier. (0:17:30) Kelly: Okay, that’s nice because I think… (0:17:30) Al: And not only that but all founders will also receive 2500 min stones to celebrate this that’s. (0:17:32) Kelly: Okay, that’s nice. (0:17:39) Kelly: Nice. (0:17:41) Al: So let me just double check the prices for… (0:17:47) Al: Yes, so here we are. So there’s three different versions you can buy in Early Access. (0:17:50) Al: Well, this is the thing. This is where it’s wild. So there’s the standard Founders Edition, (0:17:51) Kelly: Oh my god. But how many tears? (0:18:01) Al: which is the Early Access to Dreamland Valley plus 8,000 Moonstones plus a bunch of exclusive stuff, (0:18:08) Al: and that is $30. So $10. (0:18:11) Al: cheaper than the final price. And then there’s the deluxe founders rewards which gives you 14,500 moonstones. I don’t know why they insist on always like it’s not 15, why not 15? Weird. And a bunch of more exclusive items and that one I don’t have a price for but I think it might have been, it was either 50 or 60. (0:18:34) Kelly: Well, that’s 50 on here, on the regular one. (0:18:36) Al: Yeah. I think, I think… (0:18:42) Al: Yeah, it’s 50, 50. And then there’s the ultimate founders edition which gives you 20,000 moonstones and a bunch of extra cosmetic things. And that one was $6, $70? (0:18:58) Kelly: Okay, I think that makes sense because the gold edition for the standard game is (0:19:03) Al: So there are like seven different ways to buy this game. All with different things. (0:19:08) Kelly: Oh my god. (0:19:10) Kelly: And then the DLC is $30. (0:19:11) Al: So it’s like if you… Yes, which is only included in the Gold Edition, not as far as I can tell, (0:19:19) Al: any of the Early Access editions. So if you have Early Access, you still have to pay for the (0:19:25) Kelly: I have some things I’d like to say, and I’m gonna maybe keep them to myself. (0:19:31) Al: So I will say you do get a capybara companion if you buy the gold edition. (0:19:31) Kelly: It is very cute. It’s very cute. It has a flower crown. (0:19:40) Al: A flowery capybara companion. (0:19:41) Kelly: I mean, you can’t go wrong with the capybara. (0:19:46) Al: True that. (0:19:48) Kelly: Listen, the game looks so cute. I think that’s why this is kind of so disappointing. (0:19:52) Al: Yes, yeah, yeah, it is. (0:19:59) Al: So I think it is a good game and if you said to me this game… (0:20:01) Al: Why did they say that? Why did they even say that? (0:20:04) Kelly: Mm-hmm. (0:20:20) Kelly: Exactly. They made the promise. Yeah. (0:20:23) Kelly: And that’s so frustrating because that’s what they’ve been writing on since they announced this. Like why, why, why? And then to announce the changes a month before. (0:20:37) Al: Just why? (0:20:39) Al: I know, I know, I know it’s so… (0:20:40) Kelly: And then also, so if you buy the cozy edition, besides the flowery capybara and the expansion (0:20:50) Kelly: is there anything else you’re missing? Like are you limited from gameplay? Okay. (0:20:52) Al: No, no you’re not, you’re not. So the only gameplay, so everything that’s exclusive outside of the expansion pass, everything that’s exclusive is just cosmetics. If you buy, if you… it is, isn’t it? It’s not quite that bad yet, but it definitely feels like that’s where they’re going yes the funny thing is (0:21:07) Kelly: Okay, that’s a little bit better, but you know what? It’s giving me sims. (0:21:14) Kelly: No, but it’s getting there. Yeah. (0:21:22) Al: right see if you buy the base game and you buy the expansion pass that’s one cent cheaper than buying the gold edition which gives you the base game and the expansion pass I mean it also gives you the it does give you the capacity is the capybara worth one cent that’s the it just seems like why is the gold edition the same price as it seems weird (0:21:33) Kelly: Yeah, but no capybara. (0:21:47) Kelly: It does, like also, like okay so if you if you do really want to play this game, (0:21:51) Kelly: why would you buy the base edition and the expansion pack instead of just buying the gold edition? (0:21:55) Kelly: Again, this is just such a headache to look at. (0:21:55) Al: Yeah, yeah, well, that’s that yeah, so yeah seven different seven different ways to buy this game You either buy it in one of the three early access ways of buying it or you buy it in one of the three Non-early access ways to buy it if you wait till the 5th of December and then you either buy the expansion mass or not We don’t know what’s in the expansion pass exactly they’ll be telling us that on Wednesday today if you’re listening on the day this comes out (0:22:24) Al: There are some hints. (0:22:25) Al: There we’ve seen Gaston and… oh is that Rapunzel? I think it’s Rapunzel. (0:22:33) Kelly: Oh, yes, that’s Rapunzel in the back. And then, uh, Eva. Eve, Eve. (0:22:34) Al: Who’s the little robot? Oh was that from Wally? (0:22:38) Kelly: Eeeve. (0:22:40) Kelly: Yeah, from Wally. (0:22:41) Al: Okay I still haven’t seen Wally. I know, I know. So I went through a period of time of just not watching Disney Pixar stuff. (0:22:42) Kelly: What? (0:22:44) Kelly: Ugh. (0:22:47) Kelly: I mean, I’ve never seen Tangled, so whatever, but Wally’s so good. (0:22:52) Al: I have seen (0:22:55) Al: a few of them since, but I haven’t caught up on all of them. I just watched, what’s it called, Elemental today. (0:23:10) Kelly: How was it? I get clips on TikTok and it seems pretty cute. (0:23:14) Kelly: I feel like the trailer kind of made it seem like it was going to be like a knock-off uh… (0:23:14) Al: I enjoyed it, yeah. It’s better than the trailer that made me think it was going to be. (0:23:22) Kelly: How am I… I’m blanking on it. (0:23:24) Kelly: No, um… I can’t think right now. I don’t know. (0:23:25) Al: Anything can roll me on Juliet. (0:23:30) Kelly: It just felt very familiar, I guess, if that… (0:23:34) Al: Yeah, it is. There’s nothing particular about it that’s interesting on you, but I think it does a good job of being a fun and enjoyable and emotional way of exploring immigration and an immigrant’s family’s journey and some of those struggles. I think it does a good job. (0:23:50) Kelly: Mm-hmm. (0:23:52) Kelly: That’s uh, that’s like kind of like again, I watched a lot of clips on tiktok. I get so sucked into the movie clips on tiktok But I think that that’s exactly the vibe I got to I was like very surprised I feel like With the difference between the trailer and how the actual movie seemed to be See ya later. (0:24:03) Al: fair. (0:24:16) Al: Yeah. I don’t know what that trailer was about, because like the trailer came out and everyone went “this looks terrible, what are you doing?” and then the phone came out and people were like “yes, yes, sorry, it’s good, it’s good, it’s enjoyable”. Yeah. Yeah. I’m not going to say it’s the best Pixar film, but it’s certainly not the worst. It’s good. I enjoyed it. Yeah, so that’s, we don’t, we’ve seen Gaston and Rapunzel and would you say Eve? (0:24:19) Kelly: Bye. (0:24:27) Kelly: Yeah, I feel like every review I’ve seen of it, people really liked it, like they enjoyed it, so… (0:24:46) Kelly: Eve, yeah. I think that Eve, Eevee, something like that? Not Eevee, but it’s like that, yeah. (0:24:46) Al: And there’s a snake and a pig. So we don’t know a huge amount, we’ll see, but it’s, I don’t think so. (0:24:57) Kelly: Is that the jungle book? (0:24:58) Kelly: No, that’s not the snake from the jungle book. (0:25:03) Kelly: Oh, there’s a creature in the tree too. (0:25:05) Kelly: That is the jungle book. (0:25:07) Kelly: Look at the monkey in the tree. (0:25:09) Kelly: I’m pretty sure that’s the jungle book. (0:25:11) Al: Anyway, well, no more. It’s interesting that this is their first paid DLC, so they are locking content behind another paywall, which is what it is. I’m not saying that’s necessarily a bad thing. I’m just saying it is what it is. So don’t expect to pay the base price of the game and get all of the updates for free forever. That’s not going to happen. (0:25:22) Kelly: Which I think is just… (0:25:24) Kelly: Yes. (0:25:34) Kelly: I just think it’s a little wild to go from free to play to the base game is free and then the DLC is also the same price as like a game. (0:25:36) Al: It’s not Stardew Valley. (0:25:41) Al: Well, that’s the thing. If you want to now play everything that will be available on the 5th of December, it’s gone from zero to $70. Yes, you say there’s going to be more free content updates, but you know there’s going to be more paid DLC as well. (0:26:01) Kelly: Oh, and like you said, there’s transactions in the game probably too, right? (0:26:04) Al: Yep, yep, yep. So I never outright bought it. (0:26:06) Kelly: Do you have early access or no? (0:26:11) Al: Although I will now be buying it because I was waiting for it to be free before I got it on Switch. But I did have it on Game Pass for a while, and I was playing it on that. (0:26:14) Kelly: Well… (0:26:16) Kelly: Oh, uh, okay. (0:26:25) Al: The thing that I’m frustrated with free to play is not that I have to pay for the game. (0:26:28) Al: I’m fine with paying for the game. What I’m frustrated is I now have to decide what I’m playing it on. When it’s free to play, it would mean I could have it on everything and choose depending on how I’m feeling on the day or how they play on different platforms. (0:26:29) Kelly: - Yeah. (0:26:41) Al: Whereas now I need to go, or no, I need to decide do I want to on Switch or do I want to on Steam Deck. (0:26:45) Kelly: Mm-hmm That’s fair I just I think it’s just I’m mostly annoyed about being told the whole time that it’s gonna be free to play and then Getting the rug pulled out from under you a month before (0:26:46) Al: I think I’m going to do it. (0:26:54) Al: It’s bizarre. Never make these decisions upfront. Yeah. Wild. Never say, “Oh, next year when release is good.” Just don’t do it. It’s pointless. It is. I mean, it doesn’t feel like it should be that big a promise for, you know, one of the biggest companies in the world. (0:27:05) Kelly: It’s a big promise to make. (0:27:07) Kelly: No, no, no, no, it shouldn’t. (0:27:12) Kelly: I think that’s another point that I was trying not to bring up is like, come on, like of all people Do you really need to be charging this much? (0:27:21) Al: Yeah, I suspect. What I suspect is they didn’t expect it to be as popular as it has been and people to like it as much. Like, this is a good game, right? This isn’t one of these, like, “Oh, they’ve just thrown some money at someone and got a really rubbish game based on a film,” right? This is a really good game, and if you like Disney characters, (0:27:42) Al: this is a great game to play because there’s so much lore and you get to, like, be friends with the characters that you like in the games. It’s really good fun. (0:27:51) Al: And the farming is good. It’s not their best, but it’s good. It’s a good game. That’s part of the problem is I think they were probably expecting it to be a standard free to play game. The people who made those decisions, right? We’re expecting it to be like, Oh, (0:28:05) Al: this isn’t a game we’re going to manage to convince people to pay for. Oh wait, no people like the game. Oh, well, we’re gonna, we’re gonna charge people in, you know. (0:28:12) Kelly: And I think back to your point, like, I’m not… I mean, obviously I grew up on Disney, whatever. (0:28:19) Kelly: I’m not the biggest Disney person. I still wanted to play the game. Like, it looked like a good game. (0:28:24) Al: It is. It is a good farming game. It is a good cottagecore game. (0:28:26) Kelly: But I think now, like, someone like me, I’m not gonna play this game, to be quite honest. (0:28:31) Al: Yeah. (0:28:34) Kelly: Because I’m not gonna pay, whatever, 40 bucks at the minimum. (0:28:38) Kelly: I mean, to be honest, I’m mostly playing indie games, so like… (0:28:42) Kelly: He paying $40 is like, I really wanted to play this game. (0:28:42) Al: Yes, it’s cheap compared to some games, but… (0:28:45) Kelly: Yes. But by my standards, that’s a triple-A game. (0:28:52) Kelly: Literally. (0:28:53) Al: You could buy Stardew four times for that price. (0:28:55) Kelly: Literally. (0:28:59) Al: You could buy Stardew on all your consoles if you wanted, and you probably already have. (0:29:06) Al: Last couple of things, the Cozy Edition, as we mentioned, that’s the… (0:29:12) Al: physical edition. (0:29:13) Al: I do not know why they’re calling it this, it is a stupid name, but whatever. (0:29:17) Al: It has been delayed until the 10th of November, except the Switch version in North America. (0:29:25) Al: All the other versions have been delayed. (0:29:26) Kelly: How lucky. (0:29:29) Al: It’s such a weird… (0:29:30) Al: I mean, first of all, who’s buying this game physically? (0:29:33) Al: That is a weird decision to make. (0:29:35) Al: I don’t… (0:29:35) Kelly: I could see if it was released closer to Christmas or something. (0:29:36) Al: Why are you… yeah, okay, I guess that’s a good point. (0:29:39) Kelly: Like, does anything come with it? (0:29:41) Kelly: No, no, I mean like physical. (0:29:42) Al: Yeah, you do get a few cosmetics extra with it, but that’s all. (0:29:47) Al: Oh, no. (0:29:47) Kelly: No, then no. (0:29:49) Al: No, no, it’s just a case with the game and a code that gives you some extra cosmetics, (0:29:49) Kelly: Oh, not even… yeah, no, no, no. (0:29:58) Al: that’s it. (0:30:00) Al: I think, yeah, you’re probably right though, that’s exactly it. (0:30:03) Al: It’s because people will buy a game for people physically, right? (0:30:06) Kelly: Yeah. (0:30:06) Kelly: I was about to say, “Your grandma can buy a friend.” (0:30:07) Al: That’s why they always do that, because then your grandmother can walk into a shop and buy a game for you. (0:30:12) Al: Oh, they like Disney. (0:30:14) Al: Yeah, that’s exactly what it is, isn’t it? (0:30:14) Kelly: Exactly. (0:30:16) Kelly: Oh, Disney characters? (0:30:17) Kelly: This is perfect. (0:30:20) Al: Don’t buy this game physically. (0:30:23) Al: It’s weird decision to make. (0:30:24) Al: I mean, do what you want. (0:30:26) Al: I’m not. Anyway, and I guess the final point to say is that Micah has finally been vindicated because he bought the game not knowing it was going to be free to play. (0:30:35) Al: And turns out it’s not going to be free to play. (0:30:36) Kelly: Oh, really? (0:30:40) Al: So he gets the last laugh. (0:30:43) Al: I think. Yeah, he didn’t. (0:30:45) Al: It was really funny because we were I can’t remember when it was. (0:30:47) Al: But the first episode that I had him on after the game came out, (0:30:52) Al: we were talking about how he was playing it and then how he bought it. (0:30:54) Al: And then I’d mentioned that it was going to be free to play. (0:30:57) Al: And he was like, wait, what? (0:30:58) Al: It was very funny. (0:31:01) Al: I think he bought the Ultimate Founders Edition as well. (0:31:02) Kelly: Well, it seems like he was gonna pay the money no matter what, so… (0:31:03) Al: So that’s like he paid the seventy dollars. (0:31:06) Al: Well, yeah, that’s true. (0:31:08) Kelly: You know, I feel like in that instance, it doesn’t matter if it was free to play or not. (0:31:13) Al: That’s true, that’s true. (0:31:14) Al: I think that’s everything about that. Wow, we just spent 15 minutes talking about that. (0:31:21) Al: Cool, so there you go. 5th of December, that’s the important thing. If you want any of the special stuff that comes with only early access, go get that as soon as you can. If you don’t, (0:31:34) Al: then don’t. If you’re not going to buy this game, I’m sorry. There we go. (0:31:39) Al: Speaking of games coming out with less controversy. (0:31:42) Al: Spirit tea. So this is the farming game slash Spirited away type game where you are running a tea Once ago tea. Yeah. Yes And Yeah, I kick started it when I came out because I’m I thought I I actually have access to the game already I know right (0:31:55) Kelly: It’s like a tea house, bath shop. (0:31:58) Kelly: It looks so cute. (0:31:59) Kelly: I wanna get this. (0:32:01) Kelly: This is, I’m definitely getting. (0:32:08) Kelly: Oh my god. (0:32:12) Al: So, yeah, I kick started the game looking forward to playing it it is the is finally releasing on the 13th of November So if you have been looking forward to running your own little tea house tea shop wherever you want to call it with a bath house and Play with some spirits. I don’t I don’t know the right words to use with this game yet. Go go get it It’s mostly one guy who’s been developing it for a bunch of years. He’s working with a publisher But yeah, if you like game– (0:32:42) Al: games that are as indie as they come, go get it. (0:32:47) Al: Yeah, yeah, it’s not just your standard. (0:32:47) Kelly: It looks like a nice little spin on the farming game. (0:32:55) Al: Go plant some turnips and then you get better crops. (0:32:58) Kelly: Yeah. (0:32:59) Al: Lens Island have updated their roadmap, (0:33:04) Al: so they have said that their 1.0 is coming out in July 2024. (0:33:09) Al: I think this is the first official date we got from them. (0:33:12) Al: We had got some– they’d originally wanted to release it this year, (0:33:16) Al: and then at some point they’d said it would be next year. (0:33:20) Kelly: That’s nice to get a solid time actually. It always is. You’re talking to the person waiting for Silksong here, I know. (0:33:23) Al: It’s dangerous, but yeah, nice. So I look forward to Lens Island coming out in November of next year. (0:33:36) Al: They’ve also said there are going to be two more updates this year. One in November, (0:33:47) Al: which, oh look, it’s November now, and one in December, and then there’ll be a final. (0:33:53) Al: Major update before the final release in March of next year, and then the final release in July of next year. So if you are waiting for that one point of release of Lens Island, (0:34:06) Al: that’s when you’re going for it. I actually own this game as well, and I haven’t played it. (0:34:11) Al: It’s quite combat focused this game, and when I first got it when it first entered Early Access, (0:34:22) Al: because I kickstarted that. (0:34:23) Al: I need to stop kickstarting things. (0:34:26) Al: I kickstart all the farming games. (0:34:28) Kelly: You just want to be hip and say, “I was here first.” [laughs] (0:34:29) Al: It’s a sickness, Kelly. (0:34:32) Al: Yeah, I know, right? (0:34:38) Al: They didn’t have controller support at that point. (0:34:41) Al: And of course, I was playing it on my Steam Deck, so it was not fun to play with. (0:34:46) Al: So I spent like five minutes and went, nope, not doing this. (0:34:48) Al: I’m waiting for controller support. (0:34:48) Kelly: Wait, if it didn’t have– (0:34:51) Kelly: how does that work, then? (0:34:53) Al: I think you can map any button or any touchpad or anything to any standard PC controls. (0:35:03) Al: So you can say, if I press this button, (0:35:06) Al: I press this keyboard button or I press this mouse button or I do this gesture or there’s loads of clever things you can do, and it works really well for a lot of things, but it wasn’t working for this. (0:35:17) Kelly: That’s very fair. (0:35:18) Al: I was like, I need to wait for official controller support for this one. (0:35:19) Kelly: I do think it’s funny that the release date on Steam is November 26, 2021. (0:35:22) Al: So that’s what I did. (0:35:28) Kelly: ‘Cause it’s 2023? (0:35:28) Al: Why is that date funny? (0:35:31) Al: OK, well, that was the early access release date. (0:35:32) Kelly: I know, I know, but I’m just saying it’s funny to like sit here and look at the news about, you know, it getting released next year. (0:35:35) Al: OK. (0:35:37) Al: Yes, yes. (0:35:42) Al: Moonstone Island are I think I think you and Kevin talked about the DLC for that last week, they’ve announced that there is a free update coming with the DLC as well, which should be out now. (0:35:57) Al: So it includes an expansion to the green. (0:35:58) Al: House closing old mine holes. (0:36:01) Al: I don’t know what that means. (0:36:03) Al: Who knows? (0:36:03) Kelly: Umm, okay. (0:36:06) Kelly: I’m assuming monsters come out of the mine holes, maybe? (0:36:10) Al: I think it’s a creature collection game. (0:36:10) Kelly: I don’t know. (0:36:12) Kelly: Stop the children from falling down the mines. (0:36:13) Al: It’s a creature. (0:36:15) Al: Yeah, we do. We don’t want that. (0:36:18) Al: Inventory manage improvements and adjustable day length are the big things that they were highlighting. There’s I mean, the patch notes are much more detailed. I’m not going through them. (0:36:28) Al: There’s a lot of stuff. I’ll link it in the show notes. (0:36:31) Al: Go look at that if you care about it. (0:36:32) Al: Yeah. Yeah. (0:36:32) Kelly: Yeah, this is the one it had a ton of updates last week too or two weeks ago Okay, that makes sense, but it seems like they’re really working to you know update any of these little issues (0:36:37) Al: I think most of it was like bug fixing and stuff. (0:36:39) Al: This is the first kind of like content update, I think. (0:36:42) Al: Content and feature update. (0:36:43) Al: So this is. Yeah, it’s. (0:36:45) Al: Yes. Yes, they are. (0:36:51) Al: This is one of those ones that I probably do want to play at some point, but. (0:36:55) Kelly: It looks really cute, too. It really does. I would like to play this. (0:36:55) Al: It does. It does. (0:36:58) Kelly: I mean, me too. I’m a sucker for collection in general. (0:36:58) Al: It’s also creature collection, and I’m a sucker for creature collection. (0:37:01) Al: Well, yes, that too. That too. (0:37:07) Al: That too. (0:37:08) Al: Yeah. Stardew Valley. (0:37:12) Al: Concerned Ape is continuing to just trickle things out. (0:37:15) Kelly: He’s been just dropping things. Yeah, like he it’s like it’s making me so annoyed because I’m like I don’t want to play stardew. I like I always do I do I’m actively spending my life fighting the urge to play stardew valley [laugh] (0:37:17) Al: I know. (0:37:18) Al: No, you do. You do, though. You do. (0:37:25) Al: You don’t lie. You want to play. (0:37:28) Al: What I love is like some of them are like, “here’s the most tiny little thing like this one, which is just a screenshot of wild horseradish juice.” (0:37:42) Kelly: Yeah. (0:37:42) Al: And my reaction was, “Oh, is that not already in the game? Okay!” (0:37:43) Kelly: I literally when I looked at it I was like oh yeah you can’t do anything with horseradish can you? (0:37:51) Al: So some of them are like this tiny thing where it’s just like, “Oh yeah, the update’s gonna have horseradish juice!” (0:37:58) Al: And then there was the one a few weeks ago which was like, “Here’s just like detailed ten bullet points of what’s coming in the update.” (0:38:04) Al: And you’re like, “Oh, okay!” (0:38:05) Kelly: Yep, listen, I would take every single one of these, I’m like, cool, awesome, great. (0:38:12) Kelly: But yeah, no, I saw this one and I was like, oh, another thing for me to micromanage. (0:38:18) Al: ALICE (KEEPER) Kelly, did you ever play any of the 1.5 update stuff? So that’s Ginger Island and stuff like that. (0:38:24) Kelly: Yes, so I started with actually my first Switch game. (0:38:26) Al: ALICE (KEEPER) I mean, I think it was for a lot of people. (0:38:28) Kelly: Yes, um… (0:38:32) Kelly: But I got my Switch a year later, so I was a year behind everybody. (0:38:33) Al: ALICE It came out nice and early in 2017 and yeah. Fair enough. Yeah. That’s all right, (0:38:39) Kelly: But I played it then, yes, and then I played it two years ago. (0:38:41) Al: so were the updates. (0:38:45) Al: Yeah. (0:38:45) Kelly: Yes, so Ginger Island had come out, which was fun because that wasn’t in my initial playthrough. (0:38:47) Al: Yeah. (0:38:49) Al: Yeah. (0:38:50) Al: I’m not sure. (0:38:51) Kelly: So that was really fun to go out. (0:38:54) Kelly: I feel like that really opened up a whole new part of the game and like extended it nicely. (0:38:57) Al: Yeah, yeah. (0:39:06) Al: Yeah. Yeah. I mean, well, that’s what he’s doing, right? Like, just keep playing this game, please. (0:39:09) Kelly: Yeah. But I mean, he does it in such a good way. Like people would play this game even if he didn’t go out there and release, you know, updates to it. People would be replaying it it constantly anyway yep (0:39:12) Al: Here’s more stuff. I know. (0:39:21) Al: and people would pay for the updates and he just gives them out for free. (0:39:24) Kelly: yep what a good guy yes yes but I mean we might have talked about a game a few minutes ago that might have been doing a different thing no but I fully agree with your point you know it’s like (0:39:26) Al: I mean, he is a millionaire, so you know, like it’s easier to be a good guy when you’re a millionaire. But yes, it is. (0:39:38) Al: Absolutely. No, I don’t. Yep, I don’t. I’m not disagreeing with you. I’m not not trying to take it away from him. You’re absolutely right. (0:39:51) Al: I haven’t played the 1.5 stuff with Ginger Island and stuff like that. So I need to, (0:39:54) Kelly: Oh really? Okay. (0:39:56) Kelly: That might be the best, because especially it seems like he is adding quite a few things, so why not wait? (0:39:57) Al: it’s on my list of like, I really need to do this. So I’m trying to decide maybe I just wait for 1.6 to come out and do it all at the same time. (0:40:06) Al: Yeah, yeah, and I’m going to have to cover that. (0:40:11) Kelly: I will say there is one thing in Ginger Island, there’s like one thing that you really have to like hope for the luck of finding. (0:40:20) Kelly: So that can be a little frustrating, but I think if you kind of… (0:40:24) Kelly: I think the issue is more so when you don’t leave enough stuff to do at home to. (0:40:29) Kelly: And you kind of save Ginger Island for the very end and then you’re like, “Ugh, where is this thing? Come on, show me your…” (0:40:36) Kelly: Like, because it’s like one of those things where you can only collect a few things a day of it. (0:40:39) Kelly: Oh, I always do a new save. (0:40:39) Al: And then I need to make the decision of do I do a new save or do I continue my existing save. (0:40:45) Kelly: I know I should probably go back, but I love a restart. (0:40:49) Kelly: Like, I’ve got like five different room worlds because I just like… (0:40:52) Al: So mostly I have like one that I have done most of the things in, and then I have like a bunch of others that are like random challenges and a random multiplayer one. (0:40:52) Kelly: Could I go back and keep– (0:40:54) Kelly: I’m playing them sure. (0:41:12) Al: See I’m the opposite, I’m like I really should do a new one and see how it changes things because obviously it’s not. You don’t expedite. I need to do both realistically, right? Because it changes things. Exactly. Yeah. (0:41:16) Kelly: Mm-hmm. (0:41:18) Kelly: It’s like you get to see how you strategize and how you handle things differently and like, you know Going back in with like new knowledge and like all that stuff Like like this this the one I did two years ago, I have notes I take notes when I play this game So I have like field guides I’m like, you know the best things to do with this and each season and what you should pickle and what you should Kagan like blah blah blah like what Fisher what’s Oh Yeah Oh, no, I I love a (0:41:32) Al: Yeah, yeah. (0:41:46) Al: Yeah, yeah. Oh, see, I don’t pickle and keg because I just can’t be bothered. I just go, (0:41:54) Al: what is the most expensive crop? Like the most for selling. And I just go with that. (0:41:59) Al: Like, I’m just like, I do like mayo and cheese and stuff like that. But I’m like, I don’t, (0:42:04) Al: I can’t be bothered with like putting my crops and these other things and waiting. No, I just sell. Like, I know you can make more money, but I don’t, I don’t want to do that. (0:42:12) Kelly: I love a good micromanage. It’s not even about the money because I’m a third point I don’t need more money. It’s literally just about me having tasks to do. But yeah, no, I’m like, I… At certain points I was like, okay, so if I place this many kegs in the basement, can I still access them if I walk around this way? (0:42:31) Al: Yes, what’s the optimum strategy? I think the problem is that they figured it out. There is a right answer to that in everything. (0:42:43) Kelly: Yes, which I don’t, I don’t want to sound like I’m one of those people who are doing things to the T perfect, like gotta have every second count. (0:42:54) Kelly: Like I definitely do things in my own little stupid way. (0:42:58) Al: Yeah. Yeah. I also quite like trying different things. So there was one quite early on with the podcast where me and Rachelle were trying to see how much money we could make just from mining. It was good fun. It was good fun. Yeah. Yeah. (0:42:59) Kelly: But there are certain things that I try to make sure I’m doing them correctly, I quote unquote correctly. (0:43:07) Kelly: So that I can get money and stuff from them, especially early game. (0:43:10) Kelly: Once you get to a certain point, it’s like, oh my God, do I need money? (0:43:20) Kelly: that’s a that’s a fun challenge I think those are like fun ways to like how can I do this how can I do this differently oh yeah like I’m a I’m I do this in every like game essentially but I love fishing for So I’m always like a sucker for that, but I feel like (0:43:28) Al: Yeah, exactly. And it’s like, you can actually make a lot of money that way. (0:43:32) Al: And it’s just fun to try the different ways of doing that because (0:43:50) Kelly: My last one I tried to like avoid that more so but It’s always fun to just try different ways do different things (0:43:54) Al: Fair enough. (0:43:56) Al: I also saw someone do a challenge which was like you can’t leave the farm and that was quite interesting. (0:44:06) Al: So they didn’t get a lot of seeds is part of the point, right? (0:44:11) Al: So obviously you get them from foraging, you can get seeds just from foraging. (0:44:15) Al: But yeah, a lot of it was just having to like sell the things you find around the farm. (0:44:21) Al: They used the four carner’s farm. (0:44:22) Kelly: No chickens? (0:44:25) Al: They used the four carner’s farm, so you get a little bit of everything. (0:44:29) Kelly: uh okay okay but like no interactions with people unless they like literally come to visit you that’s crazy but I feel like you know that’s like the it’s like nose locking yourself into stardew it’s fun yeah but stardew yay (0:44:35) Al: Yep. Yeah. (0:44:38) Al: Exactly, exactly, exactly. Lots of different ways to do it. (0:44:47) Al: So yeah, wild horseradish juice. (0:44:49) Al: I will probably never make it. (0:44:52) Kelly: I i will say who is drinking this I love horseradish I love spiciness I love (0:44:53) Al: Yeah. But just pure horseradish juice. (0:44:59) Kelly: bloody marys I love burning my sinuses I would never listen there’s been times in my life where my sinuses have been really bad and somebody was like hey if you put apple cider vinegar up your nose it’ll help and i’ve done that this sounds wild I would never do this I have never heard of horseradish as being described as sweet (0:45:05) Al: No! (0:45:10) Al: It’s description is a sweet nutritious beverage. (0:45:23) Al: I think there’s lots of sugar in that. (0:45:25) Kelly: Yeah, it has to be like really pickled or whatever. (0:45:29) Kelly: That’s crazy. (0:45:33) Al: The final news is we have a new game announced. We don’t have a lot about it. It’s called Echoes of the Plum Grove and it is coming to Kickstarter soon and its little tagline is “Build a thriving community across generations in this cosy historical farm simulation”. (0:45:51) Kelly: I think that’s pretty cute, like that’s a different idea because I feel like you know in a lot of these you can have a kid or something or a family but it doesn’t really go anywhere. (0:45:58) Kelly: Like I feel like this is very much so not how I play The Sims but how a lot of people play The Sims where they’ll make generational things and like the generations start to interact with each other and it’s like really interesting, it’s a very long-term way of doing it. (0:46:08) Al: Yeah. Yeah, yeah. A few games have kind of done a little bit of this, like, I think the new Harvest Moon does it where you can grow. You still stay as your same character, though. (0:46:29) Al: But there was… Oh, what was the… A Wonderful Life did this as well, didn’t it? You can play as your child at a certain point, I think. (0:46:39) Al: So yeah, there is apparently a lot more information on Steam that I didn’t notice until now. (0:46:43) Kelly: I did have to go open the Steam page because the Kickstarter basically had nothing on it. (0:46:44) Al: I will link that in the show notes. (0:46:47) Al: Yes, well, that’s the thing, that’s why I didn’t think we had a huge amount, but it is apparently on Steam. (0:46:53) Al: Well, the page is up on Steam, and it says it’s coming out in 2024, but I suspect (0:46:59) Kelly: I would also. I like his little cute like

Filmmaker Mixer
David Winning - Unveiling the Artistry of Feature Filmmaking

Filmmaker Mixer

Play Episode Listen Later Jul 31, 2023 35:21


David Winning is one of the jury members and panelists at this year's Portland Festival of Cinema, Animation and Technology. David is a film and television director he's done 45 features and has over 180 TV credits. He's worked on Gene Roddenberry's Andromeda, MGM's STragate: Atlantis, ABC's Dinotopia and the HBO thriller Exception to the Rule. He's worked with Ryan Gosling, Patrick Duffy, William Devane, Lance Henriksen, Margot Kidder and the list goes on and on. Hosted by: Andrew Lamping and Jeff Stolhand Produced by: Melody Lopez Original Theme Music by: Stephen D. Bennett --- Send in a voice message: https://podcasters.spotify.com/pod/show/filmmakermixer/message

Antiques Freaks
287 Old Books at the Westport Friends Book Fair

Antiques Freaks

Play Episode Listen Later Jul 19, 2023 23:26


The Antiques Freaks went to a book fair! Tune in to hear about our haul, plus tips and tricks for finding cool vintage and antique books in the wild - including The Last Book on the Left; Dinotopia; N. C. Wyeth; autograph books; Moon-Cussers of Cape Cod; Arthur Rackham's illustrated King Arthur; and the Witch of Wall Street herself, Hetty Green.

Gnoll Country for Old Men
Episode 74: Franchises That Need Games

Gnoll Country for Old Men

Play Episode Listen Later May 16, 2023 63:34


We play a lot of games, and watch a lot of media. And sometimes, we wonder why a particular franchise that seems ripe for a game has NOTHING. And of course, there are the perfectly good games that have fallen into obscurity and could use a reboot. So let's talk about some of them- from Crimson Skies and AT-43 to Pokémon and Stargate, Grand Theft Auto and Dinotopia.

Hello From Obscurity
Dinotopia (2002)

Hello From Obscurity

Play Episode Listen Later Apr 3, 2023 77:22


Strap in folks, it's time for Peter's pick: Starring David Thewlis, Wentworth Miller, Katie Carr, and a whole bunch of CGI dinosaurs it's god damn Dinotopia! Based off the books, two boys wash up on a dinosaur filled island after the plane with their father in it goes down in a storm. Will these two be able to navigate their way through this mysterious new place and get back home, or are they cursed to forever remain in this lost world? Find out with us on this episode of Hello From Obscurity!

The Puffin Publishing Podcast & KeVern
Moviez 4 Babiez - Dinotopia

The Puffin Publishing Podcast & KeVern

Play Episode Listen Later Mar 2, 2023 135:08


the Babiez share some incredibly mixed feelings about the two night television event series Dinotopia

The New Century Multiverse
Panther Soul: Chapter 19 – The Court of Maugg

The New Century Multiverse

Play Episode Listen Later Nov 24, 2022 27:45


We flash far back to when Kolo Nash was a young catten. Lost in the wilderness, he is found by a group who will become his new home, gravitating around their terrifying and beguiling leader. Buy the Paperback on Amazon: https://www.amazon.com/gp/product/B08WZGRYB2/ref=dbs_a_def_rwt_bibl_vppi_i11 Support this project on Patreon: https://www.patreon.com/alexandershaw · Maugg performed by Maya Souris · Stardancer performed by Theo Leigh · Whiteflower performed by Debbie Morse · Kade performed by Kaoru Negisa · Kolo Nash performed by Alex Shaw Make your decision by Dan Phillipson of Shockwave Sound Arcadia, Vadodora and Ghost Story performed by Kevin MacLeod of Incompetech.com Witch by the Sea composed and performed by Darren Curtis The Feywild, Jungle Ruins, Dinotopia, Lorekeeper Grove and Glimmerwood Grove all ambiance from Tabletop Audio The New Century Multiverse is funded by Patreon. Our $15 sponsors get credit every episode so thank you to: Aaron Lacluyze, Abel Savard, Alejandra Vargas, Alex Brewington, Angus Lee, Benjamin Hofer, Bryan Novak, Cassandra Newman, Chris Finik, Christopher Wolfe, Ciaran Dachtler, Conar Kennedy, Dan Mayer, Daniel Salgueiro, Dan Hoeppner, Dave Hickman, David Shealy, Finbar Nicholl, Frankie Punzi, Greg Downing, Jamas Enright, Jesse Ferguson, Joe Crow, Joel Robinson, Johan Claesson, Joe Gluck, Josh Wasta, Kat Essmann, Kevin Veighy, Lorraine Chisholm, Marty Pohlmeier, Matthew A. Seibert, Michael Hasko, Robbie Crow, Sarah Montgomery, Teemu Helasharju, Tim Rozenski, Timothy Green, Toby Skeels-Jungius, Tom Painter, Tre Contreras and Valencia Burns.

Binary System Podcast Archive
Binary System Podcast #316: Lore Olympus, Love Death + Robots, Arcane, and more

Binary System Podcast Archive

Play Episode Listen Later May 26, 2022 39:13


Original broadcast date May 26, 2022. The original podcast post is here: https://pixelatedgeek.com/2022/05/binary-system-podcast-316-lore-olympus-love-death-robots-arcane-and-more/ For once we had a plan! We talked about the latest two episodes of Lore Olympus, and asked the important questions: WHAT is happening to the ruling gods, and HOW is it all Zeus' fault? (Because you know it is.) After that we set out to recap the "Three Robots" episode of Love, Death + Robots season 3, and maybe discuss a couple episodes of the deliciously gorgeous Arcane. And then we promptly veered off into tangents about World War Z, layoffs, tech billionaires, Jeff Smith, surviving the apocalypse with a desk job, that series of Dinotopia books from the 90s, and Dr. Strangelove. Nobody is surprised. Anyway, giant spoiler warnings for episodes 195 and 196 of Lore Olympus, episodes 3 and 4 of Arcane, the Three Robots episodes of Love Death + Robots, and the ending to Dr. Strangelove. This week's outro is a clip from Electrolyte by Nul Tiel Records. James Gurney's prints of his Dinotopia artwork are always worth a look. https://jamesgurney.com/collections/prints Here's Jeff Smith's tweet about the Bone cartoon not working out. Again. Sigh. https://twitter.com/jeffsmithsbone/status/1517640535233769472?s=20&t=_M0gBWDWhFnkDZ6WLbAEzw We mention the Lore Olympians fan group all the time, they're a great source of info about the episodes, you can find them on instagram. https://www.instagram.com/loreolympians/ Looking for a present for that hard-to-shop-for person? Want to buy them (or yourself) a square foot of a castle in Scotland? Look no further! You can support the restoration of Dunan's castle, legally call yourself Lady or Laird, AND if you use http://www.scottishlaird.co.uk/#_a_2gk to get there, you can support this podcast too! For updates, fan art, and other randomness, come follow us on Facebook, Tumblr, Twitter, and Instagram!

We're Not Here To Watch Friends

Did you know they made a gritty mini series about Jack and the Beanstalk? Did you know Dinotopia was a mini series AND a TV show? Nothing "big nothing" about 00's mini series, British series, and made-for-TV movies, which take up the majority of the conversation but Daniel and Brandon find some time to discuss the direct to DVD movie Big Nothing starring David Schwimmer

Are We Dead Yet?
4.6: Evils of Eberron - The Mounts

Are We Dead Yet?

Play Episode Listen Later Dec 8, 2021 45:08


The Hag has been defeated. Our party claims their prize and continues on their Journey back to Sharn. Killroy makes a deal, Charon has dead weight. Silas talks their way back on.   Thank you for listening to our show! Are We Dead Yet is part of the 1up Podcast Network. FInd more of our work at 1upPodcasts.com and support us on patron: Patreon.com/1upPodcasts. You can also follow us on twitter @AreWeDeadYetPod Our intro music is a custom commission by Dave Cole Our outro music is "The Cliff" by Dave Cole Find more of his work on YouTube by searching for DColeMusic Background music provided by Tabletopaudio.com and used under a attribution, non-commercial license from creative commons. Tracks used include: Vault of Terror, Dinotopia, Middle Earth, and Medieval town We'll be back on December 15th with part 1 of our Christmas Special! Bye!

Cast It Into The Fire Podcast
Episode 26 Dinotopia

Cast It Into The Fire Podcast

Play Episode Listen Later Nov 20, 2021 39:37


We're back with even more dinosaurs.

Are We Dead Yet?
4.4: Evils of Eberron - The Plains

Are We Dead Yet?

Play Episode Listen Later Nov 15, 2021 83:17


As the airship crashes down, the party finds themselves in a strange land with dinosaurs, hobbits, and a long way from Sharn.   Intro and Outro Music by Dave Cole of the Four Orbs Podcast. Intro - Custom Commission Created for our show Outro - The Cliff, by Dave Cole. Find more of his music by Searching for DColeMusic on YouTube. Background music includes: EndGame, Windswept Plains, DinoTopia, and Terror in the Night by TabletopAudio.com used under a creative commons attribution license. Additional background music includes Graveyard by Dark Fantasy Studio. Used under license purchased through Humble Bundle.   Be sure to check out our Patreon at Patreon.com/1upPodcasts and follow us on Twitter @AreWeDeadYetPod.   Are We Dead Yet is part of the 1up Podcast Network.  

Antiques Freaks
192 Deck Prisms

Antiques Freaks

Play Episode Listen Later Sep 22, 2021 18:28


A nautical history mystery where 19th-century whaling meets Dinotopia. Featuring cameos by the HMS Erebus and the HMS Terror!

My Time Capsule
Ep. 113 - Sophie Ward

My Time Capsule

Play Episode Listen Later Jul 29, 2021 50:53


Sophie Ward is an actor and novelist. As an actor she played Dr. Helen Trent in 40 episodes of Heartbeat, she was Lady Ellen Hoxley in Land Girls, Sophia Byrne in Holby City, A Dark-Adapted Eye with Helena Bonham Carter and the fantasy Dinotopia. She was in the films Young Sherlock Holmes, Return to Oz and Jane Eyre with Michael Fassbender and Judi Dench. Her debut novel, Love and Other Thought Experiments, was long listed for the 2020 Booker Prize. Sophie Ward is guest number 113 on My Time Capsule and chats to Michael Fenton Stevens about the five things she'd like to put in a time capsule; four she'd like to preserve and one she'd like to bury and never have to think about again .Follow Sophie Ward on Twitter: @sophieannaward and Instragram: @doctorsophieward .Follow My Time Capsule on Twitter, Instagram & Facebook: @MyTCpod .Follow Michael Fenton Stevens on Twitter: @fentonstevens and Instagram @mikefentonstevens .Produced and edited by John Fenton-Stevens for Cast Off Productions .Music by Pass The Peas Music .Artwork by Matthew Boxall .Social media support by Harriet Stevens .This podcast is proud to be associated with the charity Viva! Providing theatrical opportunities for hundreds of young people. See acast.com/privacy for privacy and opt-out information.

Draftsmen
James Gurney’s Self-Education Journey - Draftsmen S3E04

Draftsmen

Play Episode Listen Later Apr 27, 2021 106:15


Stan and Marshall are joined by the great James Gurney, creator of the Dinotopia series and author of “Color and Light”. James takes us through his art education and shares how his path deviated from traditional art school. They delve into different types of curriculums, discuss what books to study, ponder the future of art education, and the difficulties of using animals as live models. Call and Ask Your Art Questions: 1-858-609-9453 Learn more about your ad choices. Visit megaphone.fm/adchoices

Master of One Network
PCR: Corned Beef and Russian Dressing: How to Paint Your Dinosaur, The Future of Marvel Movies, & Nobody

Master of One Network

Play Episode Listen Later Apr 21, 2021 69:55


AndrewTeera: https://www.facebook.com/1eerathe Office - A day at Dunder Mifflin Elementary: https://www.target.com/p/the-office-a-day-at-dunder-mifflin-elementary-by-robb-pearlman-hardcover/-/A-79683643Watercolor Warriors: https://www.instagram.com/p/CN2WCMMDi97/Nobody: https://www.imdb.com/title/tt7888964/LaurenAnimal Crossing: https://animal-crossing.com/Lauren's Friend Code: SW-3335-5422-8037Falcon & The Winter Soldier: https://www.imdb.com/title/tt9208876/?ref_=fn_al_tt_1Muppets Take Manhattan by Kevin Wilson, aka Ape Meets Girl: https://hcgart.com/products/manhattan-melodies-by-kevin-m-wilson-ape-meets-girl?_pos=2&_sid=76c5fc1b2&_ss=rJames Gurney: https://www.instagram.com/jamesgurneyart/Dinotopia: https://www.amazon.com/gp/bookseries/B00CJAXRSQ/ref=dp_st_0060530642Model 1: https://www.instagram.com/p/CNNDY2hHhd1/Final: https://www.instagram.com/p/CNPnbWEHkLv/Model 2: https://www.instagram.com/p/CNHzZrlHN_G/Final: https://www.instagram.com/p/CNKcOPRnMos/Waterfall City: https://www.instagram.com/p/CKb87UznxO3/JakeFoolish Gentlemen Films: http://www.foolishgents.com/MCU: https://www.marvel.com/

RPG dos amiguinho
S1E38 - Dinotopia

RPG dos amiguinho

Play Episode Listen Later Jan 11, 2021 96:21


- por motivos de problemas técnicos, não conseguimos gravar a primeira parte :/ Após discutirem planos para sumonar um dinossauro, novos aventureiros são abordados por um viajante com informações muito interessantes.

Cover Decoder
S2E6 Comfort Seconds Featuring: James Gurney, Stephen Biesty

Cover Decoder

Play Episode Listen Later Nov 19, 2020 52:06


It's time once again to open Meemaw’s oven and waft the sweet scent of fresh baked cover goodness. Inks starts things off with Papa Gurney's famous dino casserole, chock full of delicious prehistoric flavor and the Brengineer finishes it off with a piping hot cross section Biesty pie, complete with tanks and mutilated sailors. Now if that ain't comfort then these boys don't know what is, so take off your hats, grab a seat, and dig in Covers are served!

Professional Contestants
ProCo Episode 129: Let's Go Eat Some Human Bones - Don Adam's Screen Test

Professional Contestants

Play Episode Listen Later Sep 28, 2020 52:59


DO NOT BE ALARMED. No one is eating any human bones of any sort. We’re just practicing our monologues for the Big Dinosaur Auditions coming up. The future of entertainment is Dino, and the Contestants are ready to be stars. WARNING: there are spoilers for the Dinotopia miniseries that came out 18 years ago.  Zach does a fat dino, Jared can’t do a dino, Adam is upset that his dinosaur is a nerd.  Talking Points Include: A Gremlin Took It,  Lost Episode, “Breakout” Role, Deckers Do A Dino, “Let’s Go Eat Some Human Bones”,  America is Ready for a Dinotopia Reboot

The Writ Wit: A Podcast About Writing and the Creative Process

In this episode, the two Matts have finally reunited once again, celebrate Matt David's return from Japan, bask in the glory of their new and fancy recording studio, and talk about one-off characters in the first of our set about really minor characters. What makes a character impactful in such a short amount of time? How much can they contribute? Do they always have to be plot-relevant? Has Matt David watched anything non-tokusatsu for his "What Will We Rip Off From This Month?" segment? We discuss it all, with two hosts that aren't one-off at all since they've been in almost every episode (or flat-out every episode in Matt Donald's case) and talk about Clive Cussler, Asura's Wrath, Big Bang Theory, and Dinotopia. Want to further support the show? Sign up to our Patreon for exclusive bonus content here. If you have any feedback or questions for our hosts, you can email us at mattd@matthewdonaldcreator.com. Also, you can purchase Matt Donald's book "Megazoic" on Amazon by clicking here, its sequel "Megazoic: The Primeval Power" by clicking here, its third installment "Megazoic: The Hunted Ones" by clicking here, or its final installment "Megazoic: An Era's End" by clicking here. If you'd like, of course.

Sonic The HedgePod
Dinotopia - MOVIEZ 4 BABIEZ

Sonic The HedgePod

Play Episode Listen Later Aug 28, 2020 135:08


The Babiez bring you their monthly sojourn into Moviez just for them. This one is the three-part Disney/Hallmark joint: Dinotopia. Also, Young Sheldon visits the island, what Seinfeld is all about, and Dino Honky Tonks. Patreon: www.patreon.com/tvskevin

Make More Art
E15 :: James Gurney & Teaching Yourself how to Paint

Make More Art

Play Episode Listen Later Aug 10, 2020 26:59


A master of colour and light, 'Dinotopia' creator James Gurney became a living legend in the art industry. Today, Ânia and James talk about the key to learning physical paint; how to approach colour; avoiding overwhelm when learning how to paint and James’ golden tip on how to get your values right! www.etchrlab.com

Dissecting Dragons
Dissecting Dragons: Episode 233: Hidden Cities & Forgotten Kingdoms - Lost Worlds in Speculative Fiction

Dissecting Dragons

Play Episode Listen Later Jul 31, 2020 65:09


A popular component of an adventure story is the discovery of a hidden or lost civilisation. Atlantis, Muir, Lyonesse and many other mythological cities and countries are rich fodder for writers of speculative fiction. This week the dragons delve into the possible explanations behind the myths and look at interesting gaps in historical record which might have given rise to stories of lost cities and continents, before taking a stroll through SFF which has used this source as inspiration. On the slab this week - Atlantis, Dinotopia and many more.   Title music: Ecstasy by Smiling Cynic

Pencil Kings | Inspiring Artist Interviews with Today's Best Artists
PK 213: Insights From a Rich Life as an Artist

Pencil Kings | Inspiring Artist Interviews with Today's Best Artists

Play Episode Listen Later Jul 29, 2020 42:08


James Gurney is an artist and author best known for his painting guide, Color and Light, and his illustrated series, Dinotopia. James is also a popular lecturer at art schools, movie studios, and game companies, where he teaches his unique painting and illustration techniques. His artwork has been exhibited at renowned venues including The Smithsonian Institution, The Norman Rockwell Museum, and The Norton Museum of Art. In this episode… Art is a process of self-realization, and with emerging techniques and technology, this process is always changing. According to author and artist James Gurney, in order for artists to continue to evolve with the industry, they must have the space to experiment, ask questions, and form their own ideas.  Throughout his long and successful career as an artist, James has created many of his own experiments in order to pioneer new ideas and techniques. This has allowed him to break barriers and leap past the constraints of the traditional art world. By asking questions and seeking results using new technology, James has made influential discoveries about how everything from color palettes to subject matter affect a work of art.  In this episode of the Pencil Kings podcast, host Mitch Bowler interviews James Gurney, author and illustrator of Color and Light and Dinotopia, about his journey as an artist and the discoveries he has made along the way. Tune in as James discusses the importance of questioning traditional art concepts, the unique differences between digital and traditional art, and how emerging technology will change the art world as we know it.

Two Ducks & a Bear
What is Rogue-like? I'm asking for a friend... | GLHF

Two Ducks & a Bear

Play Episode Listen Later Jul 1, 2020 46:43


Serial Causeurs - 100% causerie séries
6x23 - Mini-Séries (Dinotopia, Years and Years, La Caverne de la Rose d'Or, Band of Brothers, American Sixties et d'autres)

Serial Causeurs - 100% causerie séries

Play Episode Listen Later Jun 22, 2020 44:20


Avec la recrudescence des séries événements, on oublie vite que les mini-séries ont toujours été là et qu'elles arrivaient à s'arrêter après leur nombre d'épisodes voulus dès le départ. Entre Nord et Sud, Racines, La Caverne de la Rose d'Or, Le 10è Royaume, Band of Brothers ou Dolmen, on parlera de : 11:40 The Act18:40 Disparitions21:20 Mildred Pierce27:00 The Lost Room30:40 Years and Years35:30 Unbelievable39:00 The Sixties / American Sixties **Les causeurs sur Twitter:Tom @tomwitwickyStéphane @SeriesEaterAki @piperaki_Marina @TVshows_FreakLaetitia @loun_rThomas @_ThomasTHAlexis @alexisanovas et sa chaîne YouTube DésakséMaxime @SergeLamaDelRey Retrouvez Serial Causeurs sur : Podcloud : http://serialcauseurs.lepodcast.fr/Itunes: https://itunes.apple.com/fr/podcast/serial-causeurs-100-causerie-s%C3%A9ries/id934214519?mt=2Spotify: https://open.spotify.com/show/6pYPTgMmJQzEY4dYOg0JhuDeezer : https://www.deezer.com/en/show/55231 Facebook : https://www.facebook.com/serialcauseurs/Twitter : https://twitter.com/serialcauseurs Youtube: https://www.youtube.com/channel/smallthingsfr et sur https://smallthings.fr

Sci-Fi Talk Scribes
James Gurney

Sci-Fi Talk Scribes

Play Episode Listen Later Jun 20, 2020 15:21


Interview with the creator of Dinotopia from 2015

Sci-Fi Talk
Byte James Gurney

Sci-Fi Talk

Play Episode Listen Later Jun 13, 2020 5:24


Creator of Dinotopia talks dinos.

Sci-Fi Talk Byte
Byte James Gurney

Sci-Fi Talk Byte

Play Episode Listen Later Jun 6, 2020 5:24


Creator of Dinotopia talks dinos.

Quest Company Junior
Postcards from Pearl - Ep. 35 - The Sky's the Limit, pt. III - Learn to Fly

Quest Company Junior

Play Episode Listen Later May 31, 2020 73:36


Previously, Pearl, Icah, and Luca made their way to the top of Feather Rock in search of the fabled Rainbow Wing. What they found instead was a heaping helping of prehistoric peril! With the fossil Pokémon defeated, it's time to conclude their search. Will they find the Rainbow Wing? Can it actually help Skye? Is there a cool training montage in store?? DM: Jonah M. Jackson Pearl: Sarah Katherine Zanotti Icah: Stewart Clarke Music: FoolBoyMedia - Video Game Land GlitchxCity - Pokémon Sword and Shield Turffield Lofi Remix Braxton Burks, Eric Buchholz, Materia Collective - A Tale of Three Beasts pt. I, Rise to Victory, Sandstorm (Route 111) JBlanked - Danny Boy Uncan - Past Dark Fantasy Studio - Forensic Visager - Plateau at Night TabletopAudio.com - Forest: Day, Mountain Pass, Frozen Wastes, Dinotopia, Lively Café, Dome City Center, Medieval Library, Antiquarian Study

Your Creative Push
350: Make the impossible inevitable (w/ James Gurney)

Your Creative Push

Play Episode Listen Later Apr 13, 2020 60:46


James Gurney is the artist and author best known for his illustrated book series Dinotopia. He specializes in painting realistic images of scenes that can’t be photographed, from dinosaurs to ancient civilizations. He is also a dedicated plein air painter and sketcher, believing that making studies directly from observation fuels his imagination. Full shownotes: http://yourcreativepush.com/jamesgurney In this episode, James discusses: -How he started as an illustrator and working for National Geographic. -How the vast world of Dinotopia was created out of a few simple paintings. -The wide range of fields that young artists can enter. -His experience (and take on) art school. -The importance of artistically challenging yourself, trying new things and seeing how other people solve problems differently than you. -What he learned by throwing himself into the fire by painting backgrounds for the animated film, Fire and Ice. -His Department of Art shirt and painting in public. -Drawing the ordinary and how a sketchbook can be a time machine. -Why he tries to fail as much as possible (but also experiment). -The process of creating and maintaining his YouTube channel and blog, “Gurney Journey.” -The experience of seeking out and painting in the most dangerous neighborhood in New York. -How he gets past “shiny object syndrome.” -Using constraints by using a limited color palette in his painting as well as using a typewriter for his writing. James's Final Push will inspire you to use ten percent of your creative life as a testing ground and to DO THE ESKIMO LAUGH!   Quotes: “I simply started with these realistic paintings of scenes that didn’t exist, trying to make the impossible look inevitable.” “I realized that I could learn more by going to the zoo every day and going to the Natural History Museum.  So I just sort of enrolled in my own classes.” “Something that motivates me is to just paint ordinary stuff in my own world, within that fifteen mile radius of where I life, instead of going on this endless faraway tour looking for something exotic.” “I try to fail as much as possible.” Links mentioned: Dinotopia, A Land Apart from Time by James Gurney Gurney Journey Andrew Wyeth Connect with James: Website / Blog / YouTube / Facebook / Instagram / Twitter On the next episode: Ashleigh Izienicki : Website / Instagram / Twitter Join the discussion in the Facebook group!

Brother Trucker Book Club
Ep 107 The Artist's Hand

Brother Trucker Book Club

Play Episode Listen Later Mar 6, 2020 14:06


Dinotopia, by James Gurney

Drawing Inspiration
18: The Journey to Dinotopia and Beyond with Artist, Writer and Illustrator, James Gurney

Drawing Inspiration

Play Episode Listen Later Jan 13, 2020 0:01


Mike finishes a watercolor piece with new brushes as well as some sketches, including a very special one for Australia. Mike is then joined by artist, writer, and illustrator James Gurney to talk art, dinosaurs, and inspiration. James brings us along on his artistic journey as he highlights the artists and the books that have...

RétroZone
RétroZone #14 : Dino Crisis // 15.02.19

RétroZone

Play Episode Listen Later Aug 19, 2019


– Bienvenue dans la RétroZone – Entrons ensemble dans l’univers du jeu Dino Crisis édité par Capcom en 1999 !     Disparu il y a plus de 65 millions d'années, les dinosaures continuent de fasciner l'espèce humaine... Voyages au centre de la Terre, Jurassic Park, Dinotopia ou encore ! Denver ! Ces créatures ont pris une place CONSIDÉRABLE dans notre culture populaire. Mais quand est-il pour le jeu vidéo ?   Aujourd'hui, nous allons plonger au cœur de « Dino Crisis » édité par Capcom en 1999.   Préparez-vous à réviser vos classiques !   Bienvenue dans la RétroZone.

Irish Music Stories Podcast
Episode 29-Trad on Canvas

Irish Music Stories Podcast

Play Episode Listen Later May 14, 2019 56:51


How do artists paint trad? And how do they capture the sounds and feelings—and the bigger stories behind Irish music and dance—in two dimensions? In conversations with Brian Vallely, James Gurney, Vincent Crotty, and Catharine Kingcome, host Shannon Heaton explores Travelling pipers, a dilapidated hotel in the Hudson Valley, Dudley Street dance hall in post WWII America, and a country home in County Clare. Plenty of music here, too. Full playlist below. * * * * * * * Special thanks to everybody for listening. And thank you to Robert McOwen, Lance Ramshaw, Chris Murphy, Richard Kuhwarth, Mark Haynes, John Kerr, Will Coleman, David Vaughan, Brian Benscoter, Joe Garrett, and Gerry Corr   Please CLICK HERE if you can kick in to support this podcast!   * * * * * * * Visit IrishMusicStories.org   * * * * * * * Music Heard on IMS Episode 29 all music traditional, unless otherwise indicated Tune: “Free the Heel,” from Kitchen SessionArtist: Matt Heaton guitar Tune: “Dear Irish Boy,” from Swimming Against The FallsArtist: Joey Abarta Tune: “The Bull’s March,” from The Raven's RockArtist: Cillian Vallely Tune: “Silver,” from SilverArtist & Composer: Hanneke Cassel  Tune: “Grupai Ceol Memories,” from Production Music Made for Irish Music StoriesArtist: Matt Heaton guitar Montage: Montage from The Travelling PeopleArtists: Various members of English Traveller Community, Produced by Ewan MacColl, Peggy Seeger & Charles Parker Tune: “Dark Low Jig” from Production Music Made for Irish Music StoriesArtist: Matt Heaton guitar Tune: “Wicklow Hornpipe,” from Swimming Against The FallsArtist: Joey Abarta Song: “Terror Time,” from The Travelling PeopleArtists: Joe Heaney (voice) Composer: Ewan MacColl Tune: “Mutey Big Build” from Production Music Made for Irish Music StoriesArtist: Matt Heaton guitar Song: “Will Ye Go Lassie, Go,” from Wild Mountain ThymeArtist: The McPeake Family Tune: “A Chailleach Do Mharais Me/The Gold Ring,” from The Celtic Uilleann Pipes Collection - Volume 1Artist: Brian Vallely Tune: “Meaning of Life” from Production Music Made for Irish Music StoriesArtist: Matt Heaton guitar Tune: “Rakish Paddy,” from The Last of the Travelling PipersArtist: Felix Doran Tune: “Drifting Clouds,,” from The Joy of First Year PianoComposer: Denes Agay Artist: Nigel Heaton Tune: “Song of Dinotopia,” AKA Lift up your heads, Ye mighty Gates (Hymn #436) AKA TRURO, from Episcopal Hymnal Composer: Lowell Mason (1792-1872), words Georg Weissel (1590-1635) Artist: Shannon Heaton Tune: “Pound the Floor” from Production Music Made for Irish Music StoriesArtist: Matt Heaton guitar Tune: Jackie Coleman’s” reel from Music at Matt Molloy’sArtists: Matt Molloy & Friends  Tune: “Siege of Ennis,” from Copley Records release Artist: Johnny Powell and his Band Tune: “Leaving JP” from SilverArtist & Composer: Hanneke Cassel Tune: “Liam O’ Súilleabhaín & Brístí Breaca” AKA Bill Sullivan’s & Britches Full of Stitches from Jackie Daly Agus Séamus CreaghArtist: Jackie Daly & Séamus Creagh Tune: “Job of Journeywork,” from Cover the BuckleArtist: Séan Clohessy, Sean McComiskey & Kieran Jordan Tune: “Little Bird Lullaby,” from Production Music Made for Irish Music StoriesArtist: Matt Heaton guitar Tune: “Slow Reel,” from January EP Artist: The Assembly Tune: “Kiss the Maid Behind the Barrel,” from House SessionArtists: Boston and Clare musicians Tune: “Doberman’s Wallet,” from Malden Fiddle lessonArtist: Tommy Peoples Tune: “Triumph Theme,”  from Production Music Made for Irish Music StoriesArtist: Matt Heaton guitar Tune: “The Traveller,” from Kitchen Session Artists: Matt & Shannon Heaton Tune: “Wild Irishman & The Sailor’s Bonnet,” from Paddy KeenanArtist: Paddy Keenan Poem: “No Fixed Abode,” from Kitchen SessionArtist: Anne Marie Kennedy

LitSciPod: The Literature and Science Podcast
Episode 3 - How Many Cultures?

LitSciPod: The Literature and Science Podcast

Play Episode Listen Later May 3, 2019 51:06


Produced by: Catherine Charlwood (@DrCharlwood) and Laura Ludtke (@lady_electric) Music composed and performed by Gareth Jones Laura and Catherine are joined by a special guest: Dr Will Tattersdill (@WillTattersdill), Senior Lecturer in Popular Literature at the University of Birmingham. In addition to discussing #litsci aspects of his research and teaching, Will also explores disciplinary boundaries, science fiction, dinosaurs in science and culture (including Dinotopia!), the status of popular literature in the university, and the importance of education and outreach. At the end of the episode, you can hear Will read the end of H. G. Wells’s novel The Time Machine (1895) Episode resources: Books mentioned: Phyllis Weliver, Women Musicians in Victorian Fiction, 1860-1900: Representations of Music, Science and Gender in the Leisured Home (Routledge, 2000) Ruth Benedict, Patterns of Culture (Houghton Mifflin, 1934) Raymond Williams, Keywords: A Vocabulary of Culture and Society (Croom Helm, 1976) Stuart Hall, Representation: Cultural Representations and Signifying Practices (Sage, 1997). If you want to become more familiar with the Two Cultures debate, here are some of the articles and books Laura and Catherine mention in the episode: Thomas H. Huxley, ‘Science and Culture’ (1880) Matthew Arnold, ‘Literature and Science’ (1882) C. P. Snow, ‘The Two Cultures’ (1959) F. R. Leavis, ‘Two Cultures? The Significance of C. P. Snow’ (1962) George Levine, ed. One Culture: Essays in Science and Literature (University of Wisconsin Press, 1987) Frank Furedi, Roger Kimball, Raymond Tallis and Robert Whelan, eds., From Two Cultures To No Culture: CP Snow’s Two Cultures’ Lecture Fifty Years On (Civitas: Institute for the Study of Civil Society, 2009) We hope you’ve enjoyed this episode of LitSciPod - we enjoyed making it!

Hate Expectations
HE025 Dinotopia

Hate Expectations

Play Episode Listen Later Apr 18, 2019 94:35


Lizzy invokes one of her birthday wishes this year to whisk the Hate Expectations team off to a hidden corner of the south pacific, where a magical island of humans and dinosaurs live and work together in near perfect harmony. Yes, we dust off James Gurney's coffee table classic, Dinotopia (1992), and then unearth a dvd copy of the Hallmark mini-series from a decade later. Despite the book containing only the barest bones of a story, the HE team finds plenty in it to examine. Then things really get dirty as they dig deep into the adaptation, a relic from the Crapassic era of cgi. Ping pong, Talking Heads, and a blooper reel; this episode has it all!

Vaguely Scientific
Vaguely Scientific #16: No Hippos, Interestingly Enough

Vaguely Scientific

Play Episode Listen Later Apr 16, 2019 44:32


In this episode, Jim and Derek are joined by Aly to discuss what would happen if animals and humans lived side by side as best friends and we trained them for horrible battle. Then, we chat about some of the coolest mythological creatures and their real world counterparts. Panelists: Jim, Derek, Aly

Force Majeure
Coldfire Chronicles S03 E06 - Glorious Victory?

Force Majeure

Play Episode Listen Later Apr 14, 2019 38:06


Although the immediate danger has passed, blood is still up and tensions run high. Can the bonds our heroes have developed survive the events just past? Has the team building exercise completely backfired? Presenting Episode 6 of the Coldfire Chronicles! Follow us on social media! Twitter: @forcemajeurepod Facebook: https://www.facebook.com/ForceMajeurePod Instagram: forcemajeurepod Online: www.forcemajeurepod.com Email: forcemajeurepod@gmail.com We have a Discord! Come and join us!  We also have merch! https://teespring.com/stores/forcemajeurepod If you like what we do and have some spare money, we have both a Patreon and a Ko-Fi account. We are extremely grateful for your support in bringing you our humble story. https://www.patreon.com/forcemajeurepod ko-fi.com/forcemajeurepod Additional Music: "The Lift" by Kevin MacLeod (incompetech.com) "Dinotopia" by Tabletop Audio Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/ For full credit and links please see the Credits page of our website. If you like the show, consider leaving us a review! It helps people find us, and marks you out as a wonderful person :D

Force Majeure
Coldfire Chronicles S03 E05 - The Hunt

Force Majeure

Play Episode Listen Later Mar 31, 2019 39:40


The tables have turned on our heroes, and they are now the prey. Life and limb are not the only things at risk here - will the heat of the moment prove too much for the fragile trust our heroes are starting to build? Presenting Episode 5 of the Coldfire Chronicles! Follow us on social media! Twitter: @forcemajeurepod Facebook: https://www.facebook.com/ForceMajeurePod Instagram: forcemajeurepod Online: www.forcemajeurepod.com Email: forcemajeurepod@gmail.com We have a Discord! Come and join us!  We also have merch! https://teespring.com/stores/forcemajeurepod If you like what we do and have some spare money, we have both a Patreon and a Ko-Fi account. We are extremely grateful for your support in bringing you our humble story. https://www.patreon.com/forcemajeurepod ko-fi.com/forcemajeurepod Additional Music: "The Lift" by Kevin MacLeod (incompetech.com) "Dinotopia" by Tabletop Audio Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/ For full credit and links please see the Credits page of our website. If you like the show, consider leaving us a review! It helps people find us, and marks you out as a wonderful person :D

Force Majeure
Coldfire Chronicles S03 E02 - Port Haven

Force Majeure

Play Episode Listen Later Feb 17, 2019 37:13


Finally arriving at Port Haven, our heroes find it aptly named, offering them the chance to relax in safety and resupply that they've been so desperately needing. Making contact with Hawker Balboe, Pyjak's old friend, the time comes for our heroes to make a decision about their future... Featuring Lou as our special guest voice Hawker! Follow us on social media! Twitter: @forcemajeurepod Facebook: https://www.facebook.com/ForceMajeurePod Instagram: forcemajeurepod Online: www.forcemajeurepod.com Email: forcemajeurepod@gmail.com We have a Discord! Come and join us!  We also have merch! https://teespring.com/stores/forcemajeurepod If you like what we do and have some spare money, we have both a Patreon and a Ko-Fi account. We are extremely grateful for your support in bringing you our humble story. https://www.patreon.com/forcemajeurepod ko-fi.com/forcemajeurepod Additional Music: "The Show Must Be Go" by Kevin MacLeod (incompetech.com) "Dinotopia" by Tabletop Audio Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/ For full credit and links please see the Credits page of our website. If you like the show, consider leaving us a review! It helps people find us, and marks you out as a wonderful person :D

Nerds Amalgamated
Episode 52: Fossils, Jean Luc Picard & Metro Exodus

Nerds Amalgamated

Play Episode Listen Later Feb 3, 2019 63:07


Oh my giddy aunt, will you look at that, we have reached 52 episodes! Wow, you like us, you really do, thank you. Even more surprising is the fact that we haven’t had the ‘Mericans come busting through our doors looking for fossil fuels, erm, I mean terrorists etc. We have an amazing episode for you this week, starting with DINOSAURS!!! That’s right folks, dinosaurs, and the feather that covered them. It is much more interesting than you might think learning about the α and β keratins that make things such as hair, claws, horns, and feathers. This is combined with a look at some amazingly huge pterosaurs, namely the Quetzalcoatlus Northropi. A dinosaur the size of a small plane that could fly for days at speeds of 140-160 miles per hour, perfect for the get-away on the weekend and avoiding traffic. After this we are faced with news from Star Trek regarding Piccard no longer being a Captain, so grab your cup of Earl Grey Hot and strap in for this as it is amazing, particularly when we try to combine Doctor Who, Star Trek and James Bond into one movie or series. That’s right folks we have tried to combine three of the greatest franchises together this week. After this head exploding drama we look at the absolute mayhem and devastation that is the Metro Exodus leaving Steam debacle. It is such a disaster that you could be forgiven for thinking that we have visited a sewage treatment plant, and trust me plenty of that is hitting the fan over this. After this roller coaster ride we look at games such as Stardew Valley, Elder Scrolls Online and the fact that the DJ is still lonely in Fallout 76. So please, sit back and sip your cup of Earl Grey Hot as we take you on a journey through these topics. As always we would love to hear from you so feel free to drop us a line. As always stay safe, look out for each other and drink lots of water, thank you, so long and farewell.EPISODE NOTES:Fossil Feathers reveal- https://www.sciencemag.org/news/2019/01/fossil-feathers-reveal-how-dinosaurs-took-flight- https://en.wikipedia.org/wiki/QuetzalcoatlusJean Luc Picard - https://comicbook.com/startrek/2019/01/27/star-trek-new-picard-series-no-longer-captain/Metro Exodus leaves Steam - https://www.gamespot.com/articles/valve-decries-unfair-decision-as-metro-exodus-leav/1100-6464623/Games currently playingBuck– Elder Scrolls Online - https://store.steampowered.com/app/306130/The_Elder_Scrolls_Online/Professor– Stardew Valley - https://store.steampowered.com/app/413150/Stardew_Valley/DJ– Fallout 76 - https://fallout.bethesda.net/Other topics discussedJurassic Park the movie- https://en.wikipedia.org/wiki/Jurassic_Park_(film)Dinosaurs featured in Jurassic ParkUtahraptor - https://jurassicpark.fandom.com/wiki/UtahraptorVelociraptor - https://jurassicpark.fandom.com/wiki/VelociraptorDinotopia the book series- https://en.wikipedia.org/wiki/DinotopiaSkybax – Creature in Dinotopia- https://en.wikipedia.org/wiki/SkybaxStegosaurus- https://en.wikipedia.org/wiki/StegosaurusAnkylosaurs- https://en.wikipedia.org/wiki/AnkylosaurusWilliam Riker (Star Trek character)- https://en.wikipedia.org/wiki/William_RikerChristopher Pike (Star Trek Character)- https://en.wikipedia.org/wiki/Christopher_Pike_(Star_Trek)Leonard “Bones” McCoy (Star Trek Character)- https://en.wikipedia.org/wiki/Leonard_McCoyMontgomery "Scotty" Scott (Star Trek Character)- https://en.wikipedia.org/wiki/Scotty_(Star_Trek)Star Trek Discovery (CBS Series)- https://en.wikipedia.org/wiki/Star_Trek:_DiscoveryQ (James Bond Character)- https://en.wikipedia.org/wiki/Q_(James_Bond)Q (Star Trek Character)- https://en.wikipedia.org/wiki/Q_(Star_Trek)Dr Who × Star Trek Crossover: Assimilation2- https://en.wikipedia.org/wiki/Star_Trek:_The_Next_Generation/Doctor_Who:_Assimilation2Other Star Trek Crossovers- Star Trek × X-Men - https://en.wikipedia.org/wiki/Star_Trek/X-Men- Star Trek × Planet of the Apes : The Primate Directive - https://en.wikipedia.org/wiki/Star_Trek/Planet_of_the_Apes:_The_Primate_Directive- Star Trek × Transformers - https://en.wikipedia.org/wiki/Star_Trek_vs_TransformersEpic Games vs Steam: Which service is better- https://www.theverge.com/2018/12/4/18124203/epic-games-fortnite-valve-steam-game-store-distribution-unreal-engineHumble Bundle partnering with GoG- https://www.gog.com/wishlist/galaxy/humble_bundle_intergrationGoG Connect- https://www.gog.com/connect4A Games (Studio behind Metro Series)- https://en.wikipedia.org/wiki/4A_GamesStar Citizen Lawsuit- https://techraptor.net/content/star-citizens-crytek-lawsuit-might-be-coming-to-a-close-soonHarvest Moon (Super Nintendo Game)- https://en.wikipedia.org/wiki/Harvest_Moon_(video_game)Stardew Valley game screenshot- https://steamcdn-a.akamaihd.net/steam/apps/413150/ss_980472fb4f4860639155880938b6ec292a0648c4.jpg?t=1544807843Stardew Valley SoundtrackWiki - https://stardewvalleywiki.com/SoundtrackFull Soundtrack now on Youtube - https://www.youtube.com/watch?v=sfATf-aMvbABobby Vinton – Mr. Lonely- https://www.youtube.com/watch?v=djU4Lq_5EaMFallout 76 Premium leather jacket- https://gear.bethesda.net/products/vault-76-premium-leather-jacketSpecial Remembrances- Space Shuttle Challenger disaster - https://en.wikipedia.org/wiki/Space_Shuttle_Challenger_disaster- Matt Rose (Make up artist for Hellboy & Ed Wood) - https://www.hollywoodreporter.com/news/matt-rose-dead-makeup-artist-hellboy-ed-wood-was-53-1180670- Dick Miller (Gremlins & Terminator actor) - https://variety.com/2019/film/news/dick-miller-dead-dies-gremlins-terminator-1203124265/Tim Cook blames China for weak iPhone sales- https://www.thewrap.com/tim-cook-apple-china-iphone-sales-weak/Fallout Nuka Dark Rum Review- https://www.youtube.com/watch?v=9naBulH2e9sThirty-nine cent stamp of Hattie McDaniel- https://www.mysticstamp.com/pictures/stamps_default/USA-3996.jpgShoutouts29 Jan 1845 – Edgar Allen Poe’s The Raven was published New York Evening Mirror - https://en.wikipedia.org/wiki/The_Raven16 Jan 1974 – 45th anniversary of the Rubik’s cube invention - https://en.wikipedia.org/wiki/Rubik%27s_Cube29 Jan 1980 – 39th anniversary of the Rubik’s cube’s international debut at the Ideal Toy Corp. in Earl's Court, London - https://en.wikipedia.org/wiki/Rubik%27s_Cube30 Jan 1969 - The Beatles last performance on Apple records rooftops - https://en.wikipedia.org/wiki/The_Beatles%27_rooftop_concertRemembrances30 Jan 1948 - Orville Wright, US aviation pioneer, dies of cardiac arrest at 76 in Dayton, Ohio - https://en.wikipedia.org/wiki/Wright_brothers30 Jan 1991 - John Bardeen, American physicist, electrical engineer and co-inventor of the transistor (Nobel 1956, 1972), dies of heart disease at 82 in Boston, Massachusetts - https://en.wikipedia.org/wiki/John_Bardeen31 Jan 1956 - A. A. Milne, English author of the Winnie-the-Pooh books, dies of stroke at 74 in Hartfield, Sussex - https://en.wikipedia.org/wiki/A._A._MilneBirthdays29 Jan 1945 - Tom Selleck, actor (Lance-Rockford Files, Magnum PI), born in Detroit, Michigan - https://en.wikipedia.org/wiki/Tom_Selleck30 Jan 1925 - Douglas Engelbart, American computer scientist (computer mouse, Engelbart's Law), born in Portland, Oregon - https://en.wikipedia.org/wiki/Douglas_Engelbart30 Jan 1949 - Peter Agre, American biologist & Nobel laureate, born in Northfield, Minnesota - https://en.wikipedia.org/wiki/Peter_AgreEvents of Interest29 Jan 1886 - Karl Benz patents the "Benz Patent-Motorwagen" in Karlsruhe, Germany, the world's 1st automobile with a burning motor - https://www.onthisday.com/people/karl-benzPatent - https://upload.wikimedia.org/wikipedia/commons/3/37/Patentschrift_37435_Benz_Patent-Motorwagen.pdfBenz Patent-Motorwagen - https://en.wikipedia.org/wiki/Benz_Patent-Motorwagen29 Jan 1964 - "Dr Strangelove" or also known as Dr. Strangelove or: How I Learned to Stop Worrying and Love the Bomb, directed by Stanley Kubrick and starring Peter Sellers and George C. Scott, premieres - https://en.wikipedia.org/wiki/Dr._Strangelove29 Jan 1993 - US postal service issues a stamp commemorating chemist Percy Lavon Julian - https://www.washingtonpost.com/archive/lifestyle/1993/01/29/julian-time-on-stamps/11382402-171e-4ee0-bb98-ca2777c44a3c/?noredirect=on&utm_term=.0b088e65149e29 Jan 2006 - US 39-cent stamp is released featuring Hattie McDaniel in the dress she wore in 1940 when she became the 1st African-American actress to accept an Academy Award - https://en.wikipedia.org/wiki/Hattie_McDanielIntroArtist – Goblins from MarsSong Title – Super Mario - Overworld Theme (GFM Trap Remix)Song Link - https://www.youtube.com/watch?v=-GNMe6kF0j0&index=4&list=PLHmTsVREU3Ar1AJWkimkl6Pux3R5PB-QJFollow us on Facebook - https://www.facebook.com/NerdsAmalgamated/Email - Nerds.Amalgamated@gmail.comTwitter - https://twitter.com/NAmalgamatedSpotify - https://open.spotify.com/show/6Nux69rftdBeeEXwD8GXrSiTunes - https://itunes.apple.com/au/podcast/top-shelf-nerds/id1347661094RSS - http://www.thatsnotcanonproductions.com/topshelfnerdspodcast?format=rss

Redeemed Otaku
Dinotopia

Redeemed Otaku

Play Episode Listen Later Aug 25, 2018 41:57


Tim and I talk about dinosaurs, Australia, and a host of other random things and are reminded how old we are... Otaku knows no age limit!

Indoorswomen
Indoorswomen - Episode 61 - Dino DNA!

Indoorswomen

Play Episode Listen Later Jul 5, 2018 54:01


Dinosaurs have been leaving their footprints across pop culture for over a century! In this episode, we talk about some of our favorite dino depictions, franchises, characters, and tropes. Topics include: Is Godzilla a dinosaur? How is Dr. Ellie Sattler so badass? And, should Dwayne Johnson be in every movie? (Yes.) Minor spoiler warning: We rag on Jurassic World: Fallen Kingdom more than we planned to. Sorry not sorry. (No major plot details revealed.) We also play a game of Would You Rather? Fandom Edition. And we wrap with our Random Recommendations: Carry On by Rainbow Rowell and Felicitations!, a Felicia Day podcast. Stay tuned to the very end for bloopers. Our awesome intro/outro music is "We Are Highscore" by Krackatoa.

Otaku the Town
OtT 008 - We're Your Dad Now

Otaku the Town

Play Episode Listen Later May 22, 2018 75:11


Hi kids! We are now your dad and it's time to sit down with the old man and talk some Naruto. This week we discuss episode 19 and do our best to put a bow on the Haku/Zabuza arc. Topics include Dinotopia and dead lovers and some other shit but mostly you should just stay for the special surprise at the end!

The Polygon Show
Nintendo Labo and Hot Hand Water

The Polygon Show

Play Episode Listen Later Jan 19, 2018 69:37


HELLO HELLO and welcome… you. I hope you have fond memories of Dinotopia — and if you don't, you will before this day is done. Topics discussed:Metal Gear Solid 2DinotopiaThe CrownPersona 4Nintendo Labo Learn more about your ad choices. Visit megaphone.fm/adchoices

Alpha Beta Limited
Ixalan Way to the Top

Alpha Beta Limited

Play Episode Listen Later Sep 15, 2017 60:21


No need to be the judge of this episode because we brought our own, thanks! Coming to us from Greeneville, Tennessee, Derrik "Smitty" Smith is a Level 2 Judge for Magic the Gathering and a multi-format menace (though a friendly one). We discuss Ixalan mechanics both new and old, while trying to brace ourselves for the pirate invasion of Dinotopia. And also vampires.  Join us as Smitty shares on his experience with the Judge Program, hints at which new merfolk might make a splash in Modern, and explains why the FTV: Dryad Arbor is the only time you should ever play "lands in front" (JK, Depiazza).      Smitty at GP Charlotte 2016 Judge a man by his questions rather than his answers. - Voltaire     Send us questions and we'll answer them on an upcoming episode! ablimitedmtg@gmail.com   Connect with us! Twitter: James - @ablmtg Joe - @Joe_ABL    

Spit Sessions
Sixth Episode - Camming, Dinotopia, Chicken, and Interracial Dating

Spit Sessions

Play Episode Listen Later Jan 19, 2017 75:28


You got duck muhfucka. Intro/Outro: Palm Trees - Goldlink (Instrumental)

Plein Air Art Podcast
PleinAir Art Podcast Episode 30: James Gurney and the Imagination in Art

Plein Air Art Podcast

Play Episode Listen Later Oct 26, 2016 56:07


In this episode of the PleinAir Podcast, Publisher Eric Rhoads sits down with imaginative painter/illustrator James Gurney. Creator of the wildly popular illustrated book "Dinotopia", Gurney offers our listeners a chance to rethink imagination and creativity in art. A lifelong friend of painter Thomas Kincaid, Gurney discusses his epic journey to artistic stardom, including the great people he's met and the obstacles overcome.

Star Wars Minute
Phantom Menace Minute 21: Dinotopia

Star Wars Minute

Play Episode Listen Later Dec 21, 2015 26:51


The COLO CLAW FISH leaps after the fleeing sub as it shoots out of the tunnel and into the waiting jaws of the SANDO AQUA MONSTER. Guest Commentator: Ralph Attanasia

Savvy Painter Podcast with Antrese Wood
James Gurney on Dinotopia, Creativity, and Technology in the Arts.

Savvy Painter Podcast with Antrese Wood

Play Episode Listen Later Oct 8, 2015 30:02


James Gurney talks about:  How John Steinbeck, Charles Kuralt, and a hobo named Bud inspired James to spend three months traveling across the U.S. The lasting impression of James' art on young minds and how one fan grew up to be a paleontologist and named a dinosaur after James: Torvosaurus gurneyi The criteria James uses to decide what projects to work on: "Find the work I have the most fun doing, work with the people I really enjoy hanging with and then figure out how to make a business out of that." Why James thinks right now is the best time to be an artist and how he uses new technology to reach current fans and create new ones. Why reading every day is important to James' work. How his artist blog, Gurney Journey sparks James' creativity. James' advice on how to develop an original vision. ** Support the podcast **Savvy Painter is a labor of love. It takes significant resources to keep it going, if you find inspiration or value in the Savvy Painter interviews, please consider making a modest donation to show your support: http://savvypainter.com/support

The Permaculture Podcast
Episode 1540: Myth Making and Storytelling with Jason Godesky

The Permaculture Podcast

Play Episode Listen Later Oct 1, 2015 48:46


Donate to The Permaculture Podcast Online: via PayPal Venmo: @permaculturepodcast Enjoy this episode? Become a Patron. This episode is a conversation with Jason Godesky, creator of The Fifth World Role Playing Game, recorded in-person several weeks ago at the Save Against Fear convention, but I start our conversation with an introduction to all this, so go ahead and give it a listen. You can find out more about Jason and the game at TheFifthWorld.com. If you would like to know more about Save Against Fear, the gaming convention where this was recorded, the website is SaveAgainstFear.com. The Bodhana Group, which organized the event and uses the funds raised each year to assist the children and families impacted by childhood trauma, is at thebodhanagroup.org. As you may have noticed in our closing we ran out of time in our session, and did not get to address all the listener questions. I emailed those to Jason, who kindly responded. Q1: "Composting toilets?” Jason: “Do you mean to ask if I have one? No. I think that reusing what's already built usually beats building something new; that, combined with my bioregional commitments, led me to go in with my brother to buy the house that we grew up in. It's a fairly traditional suburban setting, and I haven't made much headway with repurposing much of it yet. Or do you mean to ask what I think of composting toilets? My opinion on them is the same as herb spirals, hugelkultur, and just about all of the other “cool” permaculture techniques: they're great — in the right context. There's several kinds of design that figure prominently in my life, especially web design, game design, and permaculture design. Across them all, I've become convinced that design itself comes down to really thinking through what you want to accomplish here, in this specific context, and picking the principles and techniques that focus on those goals. In each of those fields, I see people who look for the short-cut of just picking from the pre-approved list of “best practices,” but no matter how many other people have employed a thing successfully elsewhere, no one has ever applied it in your specific circumstances before. So, to bring all of that back down to earth for a moment, I love composting toilets, and they'll probably fit in well with most permaculture designs, but the world has never seen a truly one-size-fits-all solution, and probably never will. Not even composting toilets.” Q2: "Wow! I love RPGing. It looks like a magic free world? Is there any technology above stone age? What mechanic is used (D20, 3d6, fate)? Will it be available on drive thru RPG? Will it ever be print? Is it in beta and can my group help test?” Jason:“The Fifth World takes place in our world, four hundred years from now, so it has all of the magic that our world has. I take that to mean a great deal of magic, though none of the Vancian fireballs that a wizard from Dungeons & Dragons would recognize. In “Becoming Animal,” David Abram writes of his apprenticeship to a Nepalese magician who taught him how to shapeshift — a long regimen of training his awareness that involved nothing supernatural, and yet ended in astonishing magic. I wonder about the ways that magicians could use altered states of consciousness to heighten “thin-slicing” (as Malcolm Gladwell called it) to go through mystical experiences that synthesize vast amounts of data, allowing them to make better decisions, which they would experience as mystical journeys and encounters (and really, what makes my neurological explanation any more real than their first-hand experience?). Hunter-gatherers learn the calls of different animals well enough to mimic them and to understand the responses they get in return, so that we can really only deny the conclusion that they speak with animals out of spite. It seems less false to me to call such things “magic” than to call them anything else. I think that an interruption to our industrial infrastructure would not leave much room for re-starting it. The first time around, we could find sources of metal near the surface. We used those up as we made tools to dig deeper for more. Similarly, we used fuel that we could find easily to build machines that could dig deeper to get more. We've used up the sources of metal and fuel that we can obtain easily from the surface. We dig deeper for them because we can no longer find them more easily. So if we interrupt that process, we won't find the metals or fuels we need to get to the depths where now find metals and fuels. It will take geological ages to push them back up to the surface. That restriction definitely limits the kinds of technology available in the Fifth World. I wouldn't call it stone age, exactly. For example, you can't find much flint easily now, either, but you can find plenty of broken glass, and you can knap that into knives, spearheads, and arrowheads quite effectively, so rather that stone, they use colored glass from discarded bottles. Mostly, though, I prefer to focus on their priorities. As a society, we generally believe that technology improves our lives and will ultimately save us from our problems, so we have become excellent at producing technology, and have neglected the techniques for building social bonds and deep relationships. In the Fifth World, people generally believe that social bonds and deep relationships will improve their lives and ultimately save them from their problems, so they spend as much time and energy focused on that as we spend focused on technology. The game has its own rules. I firmly believe that good game design means focusing on a game's specific purpose. Rolling dice, for instance, works really well in a game that keeps revolving around the question, “Can I do it?” When you have the dice in your hand, you wonder what will come up, if you can roll high enough to overcome the obstacle. For an animist game like the Fifth World, though, this doesn't help, because whether or not you can overcome someone (and generally someone, rather than something) doesn't usually matter nearly as much as whether or not you can connect with that person. That led me to using a deck of cards. Each time you draw a card, you don't ask, “Can I do it?” but “What will I discover?” This, I think, makes cards a great way to focus on exploration. In this case, I tried to use that to focus on exploring both physical space and social space. The Fifth World doesn't have a game master (GM), like many other RPGs do. Instead, the players share the roles that a GM would normally fill. Each player ha a number of awareness points, which they use to ask questions. They choose one of the other players to answer the question, and as we answer these questions, we begin to discover the Fifth World together. This has an interesting side effect: NPC's can seem to have personalities and minds all their own. We all build off of what we've already established together, but we might have different ideas of what follows naturally from any given point, so the same NPC can potentially surprise everyone at the table at one point or another. The Fifth World presents an open source game with an open source setting. That means that the most canonical version will always exist online at thefifthworld.com/rpg. That said, I recognize how much it can help to have a book in your hand. That also gets into my business plan, and how I hope to sustain this so I can afford to put more time into it. I want to present a free PDF packet with everything in it. I'm also hoping to produce a scout book [https://www.scoutbooks.com/], aiming at a price point of $10 or less, and possibly expansions published in the same manner. Since it uses cards, I'm working on putting a custom card set on DriveThruCards. I'd like to create a better set with custom artwork for each card, but I don't have enough art for that yet. I'd also like to make a more elaborate art book, in the style of Dinotopia by James Gurney or Gnomes by Will Huygen and Rien Poortvliet. Both of those, however, will require a great deal more art. I have a Patreon set up if you'd like to help me with that at https://patreon.com/jefgodesky. The game still sits in a public beta phase, so I'd love it if you could playtest it and send me your thoughts. You can find the full rules and the link to the feedback form at https://thefifthworld.com/wiki/rpg” If you have more questions for Jason about the game, feel free to let me know because I look forward to recording another interview with him in the future, as well as a live-play of The Fifth World so you can hear what the experience of collaborative storytelling is like. If you have any questions for me, or there is a way I can assist you on your path, let me know. Email: The Permaculture Podcast After having this conversation with Jason, as well as many others off-the-record throughout the weekend, I left with a lot to process about what it means to have culture, to live in community, to tell stories, to create myths that last generations. So I'd like to play with this idea and have created a game of creative storytelling and invite everyone listening to participate. Head over to Facebook.com/thepermaculturepodcast and, since I don't know when you listen to this, look for a post from September 30, 2015 that begins, “A game for us to play together...” and read through the comments so that your reply adds a new sentence to the story. Just one. Then let someone else respond before adding another. We'll see where this goes and what a community of permaculture practitioners can create. Though my idea of myth making comes from the tabletop and games, Jen Mendez, a show sponsor, and her collaborative partner Dr. David Blumenkrantz examine how to apply this idea of myth making to children and communities so that together we can change the story and transform the future. Join them for their virtual campfire sessions by going to permiekids.com/oursharedstory. From here, next week is the first of the round table conversations recorded at The Riverside Project outside of Charles Town, West Virginia. My next interview is with Dillon Cruz on Monday, October 5 to continue the series on Faith and Earth Care. Tuesday, October 6 Sandor Katz joins me to discuss fermentation. Email or call me if you have any questions for either of them. Until the next time spend each day creating the world you want to live through your stories and your actions by taking care of Earth, your self and each other.

podcast - Suggested Donation
Episode 16: James Gurney

podcast - Suggested Donation

Play Episode Listen Later Mar 25, 2015 84:58


We sat down at the Grand Central Atelier's Eleventh Street Arts Gallery to record a much anticipated conversation with artist and Dinotopia creator, James Gurney.

dinotopia james gurney grand central atelier
The Shazam Isis Podcast
Episode 2: Donald F. Glut

The Shazam Isis Podcast

Play Episode Listen Later Feb 21, 2015 60:35


RIGHT CLICK IMAGE TO SAVE EPISODE TO YOUR COMPUTER. The first in our series of interviews with those who worked on Shazam! and/or Isisstarts with author Donald F. Glut.  Donald is the writer of the first season Shazam! episode, "The Brain".  Donald talks with us about how the episode came about, why he never wrote for Shazam! after his highly rated episode aired, and about his near opportunity to work with Jackson Bostwick on another iconic character.   DONALD F. GLUT has been professionally active in both the entertainment and publishing industries since 1966.       Born in Pecos, Texas, Don grew up in Chicago, IL.   At age nine, already bitten by the film-making “bug,” he made Diplodocus at Large, the first of 41 amateur movies featuring dinosaurs, human monsters (Frankenstein's Monster, Teenage Werewolf, etc.) and superheroes (Spider-Man, Captain Marvel, etc.)  Some of these films made during the late 1960s (e.g., Spy Smasher vs. the Purple Monster) were eventually shown in theatres and on TV.       Moving to Los Angeles to attend the University of Southern California, Don professionally entered show business as an “extra” (a POW) in the movie Von Ryan's Express (1965), the first of several such “roles.”  He began his professional writing career in 1966, writing articles for and finally editing the magazine Modern Monsters. In 1967, after graduating from the University of Southern California with a BA degree (for Cinema) in Letters, Arts and Sciences, Don worked as a musician, singer and songwriter in The Penny Arkade, a rock band produced by “Monkee” Michael Nesmith.  Shortly after that he briefly furthered his acting career, having a speaking role in a national television commercial starring Dick Clark.       However, most of Don's professional life has been as a freelance writer.  To date he has authored numerous motion picture and television scripts (Shazam!, Land of the Lost, and animation, e.g., Spider-Man & His Amazing Friends, Transformers, G.I.Joe, Duck Tales, Jonny Quest, X-Men, others), comic-book scripts (Captain America, Tarzan, etc., including creating for Gold Key Dagar the Invincible, The Occult Files of Dr. Spektor and Tragg and the Sky Gods), more than 35 novels and nonfiction books, also numerous short stories, articles, songs, album-liner notes, etc.  The Dinosaur Dictionary(1972) and Dinosaurs: The Encyclopedia (1997), two of Don's many non-fiction books about dinosaurs, both were listed by the American Library Association among the best reference books of their years of publication. With The Dinosaur Dictionary Don created the much-imitated book format based upon an alphabetical listing of dinosaur names.  Perhaps Don is best known for his novelization of the movie The Empire Strikes Back (1980), the nation's No. 1 bestseller for almost two months, which to date (still in print) has sold over 3.5 million copies. In 1982 he created characters and back story for Mattel's “Masters of the Universe” toy line.  Among his more recent books is Chomper, an entry in the popular “Dinotopia” series.      Don produced, wrote and directed various videos (including the documentaries Dinosaur Movies and Hollywood Goes Ape! and the music-video compilation Dinosaur Tracks®), theatre and movie projects.  He has worked as a consultant on numerous other video,  film and TV projects, and was “Dinosaur Consultant” on Roger Corman's movie Carnosaur (1993).      In 1990, Don and Pete Von Sholly founded Fossil Records, which has already produced a half dozen albums.  These include Dinosaur Tracks®, More Dinosaur Tracks® and Dinosaur Tracks® Again, featuring paleontology-related rock music written mostly by Don (Dinodon Music/BMI), performed by Don and Pete (as the Iridium Band). More recently, Don became president of Frontline Entertainment (www.frontlinefilms.com), for which he wrote, directed and co-produced the comedy/fantasy motion picture Dinosaur Valley Girls™, followed by a series of campy/sexy/horror movies, which have already achieved “cult movie” status, and Before La Brea, a documentary commissioned by the George C. Page Museum of La Brea Discoveries in Los Angeles.  In 2000, he was commissioned by Irena Belle Productions to direct the movie The Vampire Hunters Club, featuring an all-star genre cast.        In addition to his entertainment and publishing fields work, Glut is known internationally for his work with dinosaurs (see http://www.donglutsdinosaurs.com to see Don's "prehistoria" collection), a subject he has been seriously interested in since the age of seven.  He has lectured on dinosaurs at museums, universities and other institutions in the USA and Europe, and often appears on TV and radio talk shows, and in videos, discussing dinosaurs, monster movies and other topics.  Regularly he speaks at seminars for actors.  In 1999 and 2000, respectively, he became a volunteer at both The Field Museum (Chicago) and the Natural History Museum of Los Angeles County.        Among Don's many interests are paleontology (obviously), movies (especially the older horror films, Westerns, serials and film noir), science fiction and fantasy, music (playing and listening), comic books, motorcycles, reptiles, stage magic, electric trains, the Three Stooges, Jackie Gleason, old-fashioned amusement parks and side shows, partying and “holy relics."   Learn even more about Donald by visting his website - http://www.donaldfglut.com/

The Doorpost Podcast Project // Inspiring interviews with some of today's most successful Entrepreneurs

Tedi Sarafian's early training in film came from two legendary iconoclasts in the industry: his father, award winning screenwriter/director Richard C. Sarafian (Vanishing Point) and his uncle, Academy Award winning director, Robert Altman (M*A*S*H). Growing up on sets and trained in his youth as a production assistant, he was given a rare inside education in all aspects of filmmaking and by his late teens was working as an assistant editor. He took a hiatus from the family business to attend North Texas University where he studied film and music. While in college, Tedi wrote his first screenplay. Imaginative, his storylines were fast-paced with smart characters and his affinity for epic action sequences quickly got the attention of major studios. His first produced credit, Tank Girl, starring Lori Petti, became an underground cult film. He then went on to write and co-produce Roadflower (aka Road Killers) for Miramax. Some more of his writing projects include, Man Plus, for Warner Bros., Flying Tigers, for Morgan Creek; William The Magnificent, which he sold in a bidding war to Steven Spielberg; Metal Heads, which he sold in a bidding war to United Artists; The Radda Condition, which he wrote for John Calley and United Artists; Adaptive Ultimate, which he wrote for 20th Century Fox and Jody Foster. Now, garnering seven figures per project, Tedi branched out to deliver rewrites of existing material on such major projects as the television mini- series, Dinotopia and the hit feature film, Rush Hour. He wrote an original screenplay that attracted Arnold Schwarzenegger and director Jonathan Mostow. The resulting feature film, Terminator 3: Rise of the Machines, became the 3rd installment of Sony Pictures' blockbuster franchise grossing $450 mil worldwide firmly establishing Tedi as a major screenwriter. Working for top directors such as Ridley Scott, John Singleton, Gary Ross, Michael Bay and Sam Raimi, Tedi has several screenplays presently in development including, The 8th Voyage Of Sinbad for Sony and “Arabian Nights” based on a treatment by Sam Raimi and 20th Century Fox, Creature From The Black Lagoon. His television projects include the half-hour sci-fi comedy, “Hoax,” for Fox Television; and a dark, twisted family drama titled, “Blood Relatives.” This project is currently set up at NBC. Tedi is also developing his original TV pilot, The Bus, with actress Charlize Theron, who is attached to produce and play a cameo roll. This project is out for funding. Tedi sold his action/comedy pilot titled Indigo to Katie O'Connell, a project with which he is teaming up with his brother, director Deran Sarafian (House, MD). Currently, he is preparing to pitch Volt, a project that he co-created with comic icon Stan Lee (Spider-Man, Iron man). Tedi recently completed his directorial debut, Altergeist. A psychological thriller that he also wrote, starring Kristina Anapau (Black Swan). Altergeist was filmed entirely on location in Sonoma, California at Korbel Champagne Cellars. This film is scheduled to be released in October, 2014. Tedi's most recent endeavor is an original screenplay titled Lilith, which he is attached to direct. Academy Award winning producer Phillip Goldfine is producing.   His latest spec screenplay, Bot, is a tent pole blockbuster science fiction/action trilogy. Mario Kassar (Terminator/Rambo) is attached to produce.

The Future And You
January 21, 2009 Episode

The Future And You

Play Episode Listen Later Jan 21, 2009 64:30


Alan Dean Foster (author of over 100 novels of science fiction and fantasy and noted world traveler) is today's featured guest. Many of this interview's topics were made possible only because of Alan's longstanding enthusiasm for traveling to places tourists rarely go. He seeks the places where wildlife is still unspoiled; and where the ancient ways that predate writing still exist. He knows they are fading rapidly, and wants to see them before they are gone forever. Topics include: how cell phones are changing even the third world with amazing speed; primitive cultures accepting technology, and leapfrogging passed the intermediate technologies; the rise of ebooks overseas, as well as how traditional publishers may watch their income evaporate when people buy ebooks online directly from the authors, which would cut publishers out of the loop; how policing oceanic piracy is forcing the naval ships of nations which are normally enemies to cooperate, and how this may build relationships of respect: a precursor to trust. He also shares some personal anecdotes: about writing movie novelizations such as Aliens 1, 2 and 3--and why he didn't write number 4; how he met Diana Rigg (who played Emma Peel on The Avengers) as well as Julie Newmar (who played the original Catwoman on Batman); his trip with James Gurney (author of Dinotopia and illustrator for National Geographic) who joined him on travels through Malta, Tunisia, Morocco, Dakar and Gibraltar. He also described his intention to travel to the Western Indian Ocean, which is part of the area threatened by the pirate's that have been in the news so much lately for hijacking cruise ships and oil tankers and holding everyone aboard hostage, sometimes for many months. Hosted by Stephen Euin Cobb, this is the January 21, 2009 episode of The Future And You. [Running time: 64 minutes] While most of his novels involve worlds he has created himself, such as those in his Commonwealth series and Spellsinger series, and those in his various trilogies such as The Damned, The Taken and Icerigger, a portion of his time is spent writing novelizations of successful movies and TV shows. Examples include: the first three Aliens movies, The Chronicles of Riddick, Outland, Clash of the Titans, Starman, The Thing, Alien Nation, Transformers, The Last Starfighter, and the first Star Wars novelization, which he co-wrote with George Lucas. The quality and extent of this body of work won him the 2008 Grand Master award from the International Association of Media Tie-In Writers.