Podcasts about 3D

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    Best podcasts about 3D

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    Latest podcast episodes about 3D

    The Raving Patients Podcast
    One Vision: Unified Imaging Powered by AI

    The Raving Patients Podcast

    Play Episode Listen Later Jul 18, 2025 40:21


    Ever wish you could stop wasting time jumping between imaging systems and get a single, clear picture of your patient's oral health? This week, I'm unpacking exactly how AI-powered, unified imaging can transform your diagnostics, simplify your workflow, and help patients say “yes” with confidence. In this episode, I sit down with my friend and neighbor, Jordan Reiss from DEXIS, to explore how their AI-powered, unified imaging platform is transforming digital dentistry. We discuss how DEXIS brings 2D, 3D, and intraoral scans into a single, smart ecosystem, streamlining workflows and boosting diagnostic confidence. Jordan explains how tools like Magic Sort eliminate tedious tasks and how emerging AI capabilities—like automatic implant positioning and facial scan integration—are paving the way for faster, clearer treatment planning. If you're looking to simplify your imaging processes and communicate better with patients, this conversation is one you don't want to miss. Here's what we covered in this episode ✅ How AI acts as your second set of eyes—enhancing accuracy and saving time. ✅ Why a unified imaging ecosystem eliminates software headaches and improves workflow. ✅ How Magic Sort automates sorting and labeling your images for better efficiency. ✅ What's next for digital dentistry: facial scans, 3D segmentation, and cloud-based sharing. ✅ How AI visuals help patients say “yes” to treatment by building trust and clarity — Key Takeaways 00:36 Introduction and Event Announcement 02:43 Meet Jordan Reiss and DEXIS Overview 04:38 Unifying AI-Powered Platform for Enhanced Diagnostics 06:40 The Importance of AI in Dentistry 12:37 Improving the Diagnostic Process 16:26 Simplifying Diagnosis and Treatment Planning 18:40 Innovations in Imaging Technology 22:45 Magic Sort and Image Analysis 27:40 Future of DEXIS and Digital Dentistry 30:26 Lightning Round Q&A with Jordan Reiss — Connect with Jordan

    3Degrees Discussions
    3Degrees Discussions #153 Aaron Chow - Vixiv

    3Degrees Discussions

    Play Episode Listen Later Jul 18, 2025 41:05


    Aaron Chow | AI, Lattices & the Future of 3D Printing Design | 3Degrees Discussions Podcast In this episode, Mike Vasquez sits down with Aaron Chow, co-founder and CEO of Vixiv, a Cincinnati-based startup revolutionizing the way engineers design and test 3D-printed parts. With deep experience in electrical engineering and additive manufacturing, Aaron shares how his team is using AI and real-world failure data to optimize complex lattice structures for strength, weight, and performance. We talk about the evolution of Vixiv (formerly Voxel), the challenges of turning physical testing into usable digital insights, and how his work could reshape design-to-manufacture workflows across industries.

    Pig & Whistle Tales - A World of Warcraft Podcast
    The Love and Frustration of Two Decades in World of Warcraft

    Pig & Whistle Tales - A World of Warcraft Podcast

    Play Episode Listen Later Jul 18, 2025 27:41 Transcription Available


    Praises or critics can be send here! Also if there's anything you wish to hear about please send your requests here!The Pig and Whistle Tales from Azeroth podcast dives into World of Warcraft questions, covering everything from personal favorites to deep thoughts about the game's evolution over nearly two decades.• Weekly news on current world bosses in Hellefall and the Undermine• Battlegrounds and Legion Time Walking as the bonus events of the week• Gravity Lapse brawl discussion with its impacts on ranged vs melee classes• Personal mount favorites including the Shadowlands gladiator dragon for sentimental reasons• Invincible from Lich King discussed as an iconic mount with rich lore connections• Critical analysis of the 95-5 split between PvE and PvP content development• Call for better developer communication about PvP content and updates• Reflection on the player base being both the best and worst aspect of WoW• Nostalgic discussion about experiencing WoW again for the first time• The unique magic of WoW compared to other MMOs and gaming experiencesCheck out all the socials down below and visit the Etchy shop for merchandise.Hope you all enjoy and hope you relate to any of these stories. And I will speak to you all in the next episode!Want some 3D printed Merch, find it here!https://pigandwhistletales.etsy.comSupport the show here:https://www.buzzsprout.com/1196870/supportpatreon.com/Pigandwhistlehttps://www.buymeacoffee.com/PigandWhistleSocials :Twitch : https://www.twitch.tv/pigandwhistletalesYoutube : https://www.youtube.com/channel/UCAOi6rHO3x90lOmmb82Jv1wWebsite : https://www.pigandwhistletales.com/Instagram : https://www.instagram.com/pigandwhistletales/Facebook : https://www.facebook.com/PigAndWhistleTalesTry out Buzzsprout yourself! https://www.buzzsprout.com/?referrer_id=1154066Listen to the podcast on other platforms:https://www.listennotes.com/podcasts/pig-whistle-tales-from-azeroth-gabriel-nsa902LrQVw/https://www.podchaser.com/podcasts/pig-whistle-tales-from-azeroth-1315927https://open.spotify.com/show/5ZTkLtQvRSm4PStUfZquWkhttps://podcastaddict.com/podcast/3032607The Music at the start is from Tony Catch they do many amazing cover songs for games you can find the link here:https://www.youtube.com/channel/UCHiFThe Gaming BlenderWe mash genres. We pitch games. You question our sanity.Listen on: Apple Podcasts SpotifySupport the showSupport the show here: https://www.buzzsprout.com/1196870/support patreon.com/Pigandwhistle https://www.buymeacoffee.com/PigandWhistle

    Podcast of the Wind Fish
    Episodio 101.3 - La última de Ocarina... ¡y nos vamos!

    Podcast of the Wind Fish

    Play Episode Listen Later Jul 18, 2025 89:09


    ¡Ahora sí! Hablaremos por última vez del Ocarina of Time. Mencionamos su legado, sus easter eggs, y las versiones 3D y Ship of Harkinian. ¡Hasta pronto, Ocarina of Time! Intro y Outro de: Qumu Music https://www.youtube.com/user/qumumusic #podcast #TheLegendOfZelda #Monterrey

    The Jim Fortin Podcast
    Ep 409: Throwback to Ep187: The Power Of Synchronicity And Intention

    The Jim Fortin Podcast

    Play Episode Listen Later Jul 17, 2025 35:42


    Start Your Transformation Now⁠  How much thought have you really put into how powerful you are? Do you even see yourself that way or think of yourself that way? In reality, you are not all that powerful but you can command the power of the universe to work through you and you do that using your intention. And, when you do that, what I call synchronicities happen for you. In our 3D world, we see things happen that we intend or have been thinking about but we see or observe no 3D physical cause and we think “Wow, that's freaky, how did that happen?” St. Germain said many years ago, “When humans understand how the universe works they will cease to believe in miracles.” We work, like it or not, by universal laws. I'm not a proponent or a fan of the commercialized Law of Attraction, however, it's physics and a law of the universe which we humans have capitalized on so we (some) can make a buck. I often wish I could be like Tesla. He wanted to introduce free energy to the world and when he showed JP Morgan his creation and discoveries JP Morgan said, “Where do we put a meter on it?” Meaning, so that energy could be charged for. In the analogy I just gave you, I wish I could give or better help you realize the power of intention and what it can do in your life but until you agree to let go of your insistence in the dominance of a 3D reality, the power of intention will be hard for you to harness. In this episode, I share some of my personal stories about how I have used intention in my life and how you can too. It's pure power and you have this power! Listen, apply, and enjoy!  Transformational Takeaway  What do you intend to happen in your life? Mentioned Resources DR. QUANTUM – DOUBLE SLIT EXPERIMENT Let's Connect:  ⁠Instagram⁠ | ⁠Facebook⁠ | ⁠YouTube⁠ | ⁠LinkedIn⁠  LIKED THE EPISODE?  If you're the kind of person who likes to help others, then share this with your friends and family. If you have found value, they will too. Please leave a review on ⁠Apple Podcasts⁠ so we can reach more people.  Listening on ⁠Spotify⁠? Please leave a comment below. We would love to hear from you!  With gratitude,  Jim 

    Chrissie Mayr Podcast
    CMP 815 - Ashton Blaise

    Chrissie Mayr Podcast

    Play Episode Listen Later Jul 17, 2025 105:16


    Ashton Blaise joins Chrissie to discuss Trump's handling of the Epstein files, is he intentionally turning his base against him, is this all part of a plan, is it 3D chess or is the mask finally slipping? Also, we get into Ashton's cosplaying and we discuss if Ashton qualifies as a Disney Adult! UPCOMING DATES! 8/8 - Brokerage, Long Island, NY - 8pm https://brokerage.govs.com/shows/308792 8/9 - Brokerage, Long Island, NY - 7pm https://brokerage.govs.com/shows/308793 9/18 - Mic Drop, Plano, TX https://www.micdropcomedyplano.com/shows/319755 10/18 - Krackpots Comedy Club, Massillon OH - 7:30pm & 9:30pm https://www.krackpotscomedy.com/events/110856 10/23 - Mic Drop, San Diego, CA  https://www.micdropcomedysandiego.com/shows/316086 11/1  - Mic Drop, Phoenix, AZ  https://www.micdropcomedychandler.com/shows/319757

    Ready 4 Pushback
    Episode 263 The Waiting Place

    Ready 4 Pushback

    Play Episode Listen Later Jul 17, 2025 9:45


    In this solo episode, Nik talks about the trap that many aspiring and current pilots fall into: waiting. Waiting for the perfect time, the right opportunity, or for someone else to take the lead. Inspired by a reading of Oh, The Places You'll Go! to his kids, Nik reflects on how easy it is to get stuck in “The Waiting Place” — and why it's time to move. Nik shares a personal story of loss that reminds us just how short life can be and how important it is to act with purpose. If you've been holding back—whether it's applying for a job, starting interview prep, reaching out to a mentor, or just logging flight time—this episode will give you the push to stop waiting and start doing.  What You'll Learn Why waiting feels safe—but holds you back How to take action even if things aren't perfect The importance of momentum in building confidence What to do when you're facing rejection or uncertainty Why movement, not perfection, leads to progress CONNECT WITH US Are you ready to take your preparation to the next level? Don't wait until it's too late. Use the promo code “R4P2025” and save 10% on all our services. Check us out at www.spitfireelite.com! If you want to recommend someone to guest on the show, email Nik at podcast@spitfireelite.com, and if you need a professional pilot resume, go to www.spitfireelite.com/podcast/ for FREE templates! SPONSOR Are you a pilot just coming out of the military and looking for the perfect second home for your family? Look no further! Reach out to Marty and his team by visiting www.tridenthomeloans.com to get the best VA loans available anywhere in the US.  Be ready for takeoff anytime with 3D-stretch, stain-repellent, and wrinkle-free aviation uniforms by Flight Uniforms. Just go to www.flightuniform.com and type the code SPITFIREPOD20 to get a special 20% discount on your first order. #Aviation #AviationCareers #aviationcrew #AviationJobs #AviationLeadership #AviationEducation #AviationOpportunities #AviationPodcast #AirlinePilot #AirlineJobs #AirlineInterviewPrep #flying #flyingtips #PilotDevelopment #PilotFinance #pilotcareer #pilottips #pilotcareertips #PilotExperience #pilotcaptain #PilotTraining #PilotSuccess #pilotpodcast #PilotPreparation #Pilotrecruitment #flightschool #aviationschool #pilotcareer #pilotlife #pilot

    Analytic Dreamz: Notorious Mass Effect
    "DONKEY KONG BANAZA SALES & REVIEW ROUND-UP"

    Analytic Dreamz: Notorious Mass Effect

    Play Episode Listen Later Jul 17, 2025 25:08


    Linktree: ⁠https://linktr.ee/Analytic⁠Become A Patron Of The Notorious Mass Effect Podcast For Additional Bonus Audio And Visual Content For All Things Nme! Join Our Patreon Here: ⁠https://ow.ly/oPsc50VBOuH⁠Notorious Mass Effect: Donkey Kong Bonanza BreakdownJoin Analytic Dreamz in this segment of Notorious Mass Effect, diving into Donkey Kong Bonanza, a Nintendo Switch 2 exclusive. Explore its 3D sandbox platforming, destructible environments, and animal transformations like Ostrich and Zebra. Discover co-op with Pauline, 100+ collectible songs, and biomes from lava zones to icy caverns. With 3M+ units sold and a 91/100 Metacritic score, it's a critical hit despite minor camera and story critiques. Learn how to snag it for under £50 via TopCashback. Tune in for insights, stats, and gameplay highlights with Analytic Dreamz!Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy

    The Cinematography Podcast
    Michael Dallatorre: creating claustrophobia in Locked

    The Cinematography Podcast

    Play Episode Listen Later Jul 17, 2025 74:27


    The Cinematography Podcast Episode 318: Michael Dallatorre In the film Locked, cinematographer Michael Dallatorre faced a unique challenge: how to make a story primarily set inside a luxury SUV visually compelling. The plot follows small-time criminal Eddie (Bill Skarsgård) as he breaks into a high-tech vehicle, only to find himself trapped in an elaborate psychological game orchestrated by the car's vengeful owner, William (Anthony Hopkins). Mike collaborated closely with director David Yarovesky, aiming for intentional camera work that would immerse the audience inside the enclosed space without resorting to distorted wide-angle lenses. Together with Dan Sasaki at Panavision, they developed a custom anamorphic lens that could focus within 14 inches of the subject, as well as specialized probe and periscope lenses. These tools were crucial for capturing intimate shots within the car's tight interior. One of the movie's most memorable sequences is a 360-degree spinning shot around the car as Eddie is first locked inside. To execute this complex shot, Mike worked with production designer Grant Armstrong, who engineered a vehicle with flyaway side panels that could slide off on tracks as the camera circled. Before filming, the team rehearsed with Bill Skarsgård in a rental SUV to nail down the character's movements. For the camera choreography, Mike created a model in Unreal Engine, a 3D creation tool, to build a previs of the sequence. This allowed him to demonstrate their plans to Yarovesky and the producers. After perfecting the camera rigging and movements, they dedicated an entire day to choreographing and shooting the scene. "It's definitely one of my proudest shots," Mike says. "From inception to full execution and everything, it's just so cool to be able to do something like that, and then it happens." While much of Locked was shot on a set, not all effects relied on green screens. On-location scenes were incorporated when essential to the script, and driving shots were achieved using a process trailer. During pre-production, Mike and Yarovesky carefully determined the importance of physical locations for each scene. If a real-world setting wasn't crucial to the narrative, Yarovesky opted for the soundstage, a decision often driven by the film's independent budget. "We shot about five days at a parking lot," Mike explains. "We shot pieces of scenes, and I had my light meter and I measured. Scene 45, the sun's at this position. Here's the temp. Here's the intensity from the fill side. Here's the intensity from the negative side. And then I could recreate that on set." To make the set feel less like a constant green screen environment, they embraced older filmmaking techniques. Production designer Armstrong created realistic printed backdrops, both cycloramas and translights, which were placed outside the car windows. The integration into the set ensured that the green screen shots appeared seamless and natural. If you're interested in exploring Unreal Engine, Mike suggests trying a plugin for Unreal by Matt Workman called Cine Designer. https://www.fab.com/listings/99ec8ecc-a128-4dc1-8df0-9e0710c36e86 Locked is available to purchase on VOD. Find Michael Dallatorre: https://www.michaeldallatorre.com/ Instagram: @dpmiked Hear our previous interviews with Mike Dallatorre: https://www.camnoir.com/ep70/ ; https://www.camnoir.com/ep171/ Sponsored by Hot Rod Cameras: https://hotrodcameras.com/ The Cinematography Podcast website: www.camnoir.com YouTube: @TheCinematographyPodcast Facebook: @cinepod Instagram: @thecinepod Blue Sky: @thecinepod.bsky.social

    The Observatory | Discovery of Consciousness & Awareness
    The ‘I am Sound' Brand | Jeremy Robison Is Transforming Lives Through the Power of Flutes

    The Observatory | Discovery of Consciousness & Awareness

    Play Episode Listen Later Jul 17, 2025 64:28


    In this episode of The Observatory, Jeremy Robison joins the show to discuss the different flutes they produce at the I am Sound business. Jeremy is a music enthusiast who founded I am Sound, which creates beautiful, eco-friendly musical instruments priced much lower than they "should" be. It aims to make them more affordable and accessible to as many beings as possible, especially to the rising generations. Hear Jeremy's journey into the flute business, his first experience with flutes, the different flutes they produce, and the journey to making a 3D printed flute. Timestamps[04:28] How Jeremy got into the flute business[09:00] Jeremy's story with the clothing business[12:54] Jeremy's collaboration with other artists[13:08] Jeremy's first flute experience [16:15] Jeremy's relationship with music[19:45] The journey to making a 3D-printed flute [22:15] The frequency of the top of the Pyramid and Mother Earth[28:41] How many flute varieties do you have?[34:30] The community that Jeremy is building with the flute business [41:29] The art of trusting the universe[46:00] The time it takes to produce the 3D-printed flute [48:10] The number of flutes Jeremy sells in a day[53:10] The different experiences of the flutes with different people Notable quotes:“432 Hz F sharp is the frequency on the top of the pyramid and Mother Earth.” - Jeremy Robison [22:15]“Music can change culture. It can infiltrate and do some healing.” - Jeremy Robison [57:06]Relevant links:Jeremy Robison Website: https://iamsound.one/Instagram: https://www.instagram.com/ias.creationsTikTok: https://www.tiktok.com/@ias.creationsSubscribe to the podcast: Apple PodcastProduced by NC Productions. 

    Cover Band Confidential's Podcast
    Episode 386: How to deal with flaky musicians (the impossible question)

    Cover Band Confidential's Podcast

    Play Episode Listen Later Jul 17, 2025 42:34


    Welcome to the Cover Band Confidential podcast! Adam and Dan kick off this episode with a deep dive into the challenges of leading a cover band, dealing with flaky band members, and the importance of having a clear band leader. They also explore the latest tech adventures, including vibe coding with Chat GPT and experimenting with audio over Cat6. Listen in for a classic analogy that compares dealing with unprepared bandmates to handling Brussel sprouts from the '50s. Plus, find out about their big gig opportunity and their thoughts on 3D printing for music gear. Don't miss the discussion on how to handle band politics and keep your cover band running smoothly!MaestroDMX (10% off discount link): https://maestrodmx.com/discount/DISCOUNT4CBC?redirect=%2Fproducts%2FmaestrodmxBOTH Lighting 360 Tubes (Use “DISCOUNT4CBC” to save 5%): https://bothlightingusa.com/collections/all-products/products/360-tubes-copyBlank Contracts & Riders: https://www.coverbandconfidential.com/store/performance-contractsBacking Track Resources: https://www.coverbandconfidential.com/store/backing-track-resourcesThank you so much for tuning in!  If you want to help be sure to like, subscribe and share with your friends!  Linktree: linktr.ee/adampatrickjohnson                linktr.ee/coverbandconfidentialFollow us on Instagram!@coverbandconfidential@adampatrickjohnson@danraymusicianIf you have any questions please email at:Coverbandconfidential@gmail.comConsider supporting us on Patreon! www.patreon.com/coverbandconfidentialOr buy us a cup of coffee!paypal.me/cbconfidentialAnd for more info check out www.coverbandconfidential.comGear Used in this Video (Affiliate):Sony ZV-E10 Mirrorless Camera: https://amzn.to/3DBqtOyElgato Prompter: https://amzn.to/3X3IAq8 Shure SM7B: https://amzn.to/4dDCJx0 Elgato Stream Deck XL: https://amzn.to/3gKjhqiMagic Arm Camera Friction Mount: https://amzn.to/3SK5yNk

    Venture Daily
    $47M for Firestorm's 3D-Printed Drone Tech, AI Startups See Funding Surge

    Venture Daily

    Play Episode Listen Later Jul 17, 2025 15:25


    The CEO of Firestorm Labs joins us to discuss the company's $47 million dollar series A funding round to scale its battlefield-ready 3D printing platform. And driven of course by AI, U.S. startup funding has jumped 75.6% so far in 2025, even as VC fundraising has fallen.Featured Guests: Dan Magy, CEO and co-founder, Firestorm | Elliott Parker, founder and CEO, Alloy PartnersWatch our recent interview with Dan at Firestorm's facility in San Diego: https://youtu.be/rLTiJQvVBFM

    The O&P Check-in: an SPS Podcast
    Shaping the Future: 3D Cranial Remolding Explained with Katie Toth, CPO | Surestep

    The O&P Check-in: an SPS Podcast

    Play Episode Listen Later Jul 17, 2025 21:30


    In this episode, we sit down with Katie Toth, CPO, Director of Education and Research at Surestep, to explore the fascinating world of 3D cranial remolding.Learn more about Katie's work at Surestep and explore the Sprout3D Cranial Remolding Helmet.  Many thanks to Ottobock for sponsoring this episode! Looking for a prosthetic foot that keeps up with your patients' active lifestyles? The Taleo Adapt from Ottobock features a hydraulic ankle that adjusts to uneven terrain, slopes, and daily life for a smoother, more natural gait. Waterproof and designed for all-day comfort, it helps reduce socket pressure and compensatory movements. Learn more and order today! Register today for SPS Clinical Education Days! Visit spsco.comAlso, email us! The O&P Check-in is a bi-monthly podcast featuring the latest orthotics and prosthetics news, trends, best practices, regulations and policies. Designed for O&P professionals, join Brendan Erickson and a rotating co-host as they interview guests and share the latest advancements in the industry. 

    3D OR 2D Podcast
    Superman 2025 3-D Movie Review

    3D OR 2D Podcast

    Play Episode Listen Later Jul 17, 2025 21:29


    Superman (2025) is now out!How is the 3D aspect ? Is the 3D worth it? Is Superman worthwhile in 3D?How is the latest. Superman movie? Our review will tell you all about it. Our review link is below:https://www.3dor2d.com/reviews/The-Superman-3D-Movie-Review Official Website : https://www.superman.com© & ™ DC. © 2025 WARNER BROS. ENT. ALL RIGHTS RESERVED.Please support 3Dor2D on Patreon. For ONLY $1 or $5 per month. Get more exclusive content, extended podcasts and more. For full info go to:http://patreon.com/3Dor2D3Dor2D podcasts are available via:Apple PodcastsiHeart RadioAnd more just search for “3Dor2D” 3Dor2D Podcast RSS FEED:http://www.3dor2d.com/podcast/?format=rssPlease follow 3Dor2D on:FacebookXInstagramLinked InPinterestYoutubeEmail 3Dor2D at:email3Dor2D@gmail.comWe hope that you enjoyed this podcast. Please subscribe to never miss a future 3Dor2D podcast. PoopPlease review the 3Dor2Dpodcast, it really helps us out. Thanks !

    Your Drone Questions. Answered.
    YDQA: Ep 113- "How Are Drones Used For Cutting-Edge Science?"

    Your Drone Questions. Answered.

    Play Episode Listen Later Jul 17, 2025 23:32


    In this episode of Your Drone Questions. Answered, host Chris Breedlove talks with Josh Matheson from Duke University's Marine Robotics and Remote Sensing Lab. They explore how affordable, off-the-shelf drones like the DJI Phantom and Mavic series are being used in groundbreaking science—from tracking elephant health in Zambia, to monitoring shark behavior with AI, to modeling oyster reefs and 3D mapping seals and whales.Josh shares real-world stories of students and researchers using consumer drones to collect high-quality scientific data, proving that you don't need a $30K drone to do meaningful work. This episode highlights how accessible tech, paired with creativity, is making cutting-edge research more inclusive and powerful than ever.

    Tech Disruptors
    Roblox CEO Baszucki on AI, 3D, Stable Coins

    Tech Disruptors

    Play Episode Listen Later Jul 17, 2025 37:36


    Roblox CEO Dave Baszucki said an immersive 3D co-experience is going to form the future foundation for how people communicate, connect, shop, learn and play together — even how they experience entertainment. Gaming has always been at the forefront of 3D communication. Baszucki joins Bloomberg Intelligence's head of technology research, Mandeep Singh, to discuss the use of AI in gaming, infrastructure, engagement and content safety among other topics. They also cover changes to the Roblox platform and the evolution of the virtual economy, including the adoption of stablecoins.

    Stopping To Notice with Miranda Keeling
    Kingsgate Bridge, Durham, Part Two

    Stopping To Notice with Miranda Keeling

    Play Episode Listen Later Jul 17, 2025 4:44


    'I can see lichen on the surface of the bridge supports. It's got a particular look to it - like iron filings, gathered around a magnet.' Please note before you start listening: this podcast is recorded in 3D sound! So make sure that you’re wearing headphones for the very best experience.The small details in life can pass you by. Unless you take the time to stop to notice them.Which is exactly what author, actor and social media personality Miranda Keeling does in this podcast series.Expanding on the observations she shares on her popular Twitter account, she invites you to join her out and about as she captures those small, magical moments of everyday life, in sound.Thanks to 3D recordings, you’ll hear everything she does as if you were right there with her.There are new episodes every Tuesday and Thursday. These short but lovingly crafted episodes are an invitation to escape from life’s hustle, immersing you in Miranda’s world for a few minutes.See omnystudio.com/listener for privacy information.

    The Canadian Wargamer
    Canadian Wargamer Podcast Episode 30 With Our Guest Andrew Dobson of Dobbies' Hobbies

    The Canadian Wargamer

    Play Episode Listen Later Jul 17, 2025 108:58


    As we reached Episode 30 of the CWP, James and I had a terrifically enjoyable chat with Andrew Dobson.   Andrew is one of Canadian wargaming's rising stars, and is the proprietor of Dobbies Hobbies, a 3D printing factory licensed to produce a wide variety of models from a wide range of suppliers. We love Andrew's energy and his enthusiasm for the potential of 3D printing.  Andrew also has an interest in Canadian military history, which explains our final march past.    This interview was recorded in June, and we're sorry that it's taken a long time to get it to your ears.  Andrew, we would have loved to go with your Sabbaton choice, Cliffs of Gallipoli, but we were worried about the copyright implications, so there's a link below. Dobbie's Hobbies website: https://www.dobbieshobbies.net/ Andrew's Three Book Choices: William Trotter, Frozen Hell: The Russo-Finish War of 1939-1940, https://www.amazon.ca/Frozen-Hell-Russo-Finnish-Winter-1939-1940/dp/1565122496 JL McWilliams and.R James Steele, The Suicide Battalion: One Remarkable Battalion's Journey Through the First World War, https://www.amazon.ca/Suicide-Battalion-J-L-McWilliams/dp/1913518175/ref=sr_1_fkmr1_1?crid=JHYMT1HZHHNF&dib=eyJ2IjoiMSJ9.9NJfn0CyxqRrk5Dyvxrv993CoyTNQEl8VzcieBgLF4mJaYaijN5E043FFjWgxCHYuNnPA02EQMfOs2q5I-7ScA.89IiEKah1I-48QCG1b-JGcB9dP3fzy_X7K_15cg7e6I&dib_tag=se&keywords=suicide+battalion+CEF&qid=1752762024&s=books&sprefix=suicide+battalion+cef%2Cstripbooks%2C67&sr=1-1-fkmr1  Nicholas Jellicoe, Jutland: The Unfinished Battle, A Personal History of a Naval Controversy. https://www.amazon.ca/Jutland-Unfinished-Personal-History-Controversy/dp/1848323212 Our march out, Punjab, Quick March of the Saskatchewan Dragons: https://youtu.be/ImnfYl35A_o?si=R7pSyNmLa9w8bl55 Sabbaton, Cliffs of Gallipoli: https://youtu.be/PvoYEtyQ9A8?si=NoWuBj3GtwYoPSiC  

    Our True Crime Podcast
    318: Maddy Scott: The Girl Who Never Came Home

    Our True Crime Podcast

    Play Episode Listen Later Jul 16, 2025 62:08


    On a quiet, long weekend in May of 2011, 20-year-old Maddy Scott set out for a camping trip with friends at Hogsback Lake near Vanderhoof, British Columbia. The next morning, her truck and tent were found, but Maddy was nowhere to be seen. There were no signs of struggle or clues pointing to where she had gone, only questions. Join Jen and Cam as they discuss "Maddy Scott: The Girl Who Never Came Home." If you have any information about the disappearance and subsequent death of Maddy Scott, please call the Vanderhoof RCMP at 250-567-2222, or you can leave an anonymous tip with Crime Stoppers at 1-800-222-8477. You can also visit the website madisonscott.ca for updates on this case. However, please refrain from leaving tips on social media websites, as they are considered hearsay. They must be reported directly to the RCMP, Crime Stoppers, or other law enforcement agencies.  Thank you to our team Listener Discretion by ⁠Edward October ⁠ Research & Writing by Lauretta Allen Executive Producers Nico & Jesse of The Inky Pawprint ⁠https://theinkypawprint.com Sources: http://madisonscott.ca/ https://en.wikipedia.org/wiki/Death_of_Madison_Scott https://www.canadiantruecrime.ca/episodes/80 https://www.facebook.com/groups/205731539463196/  (https://www.google.com/maps/dir/Hogsback+Lake,+Vanderhoof,+BC,+Canada/Southslope+Rd,+Vanderhoof,+BC+V0J+3A1,+Canada/@53.9552327,-123.9995468,852m/data=!3m1!1e3!4m14!4m13!1m5!1m1!1s0x53884203fba01529:0xffa55c3ea22eb136!2m2!1d-123.8311179!2d53.843609!1m5!1m1!1s0x538845dfa2a27c53:0x208dc705a7d60596!2m2!1d-123.9962453!2d53.9528396!3e0?entry=ttu&g_ep=EgoyMDI1MDYxNy4wIKXMDSoASAFQAw%3D%3D https://ckpgtoday.ca/2023/05/29/remains-of-madison-scott-discovered-at-vanderhoof-property/ https://ckpgtoday.ca/2023/05/29/remains-of-madison-scott-discovered-at-vanderhoof-property/ https://websleuths.com/threads/canada-madison-scott-20-vanderhoof-bc-27-may-2011.138458/page-5 https://www.outsideonline.com/outdoor-adventure/exploration-survival/vanishing/ https://www.thecanadianencyclopedia.ca/en/article/highway-of-tears https://www.kelownanow.com/watercooler/news/news/Provincial/Investigation_into_disappearance_and_death_of_Madison_Scott_still_ongoing_13_years/ 48 Hours Episode https://www.google.com/maps/@53.9620214,-123.9724543,3a,75y,174.73h,100.71t/data=!3m7!1e1!3m5!1sfTAQJy02KPL71BmmZUqn_Q!2e0!6shttps:%2F%2Fstreetviewpixels-pa.googleapis.com%2Fv1%2Fthumbnail%3Fcb_client%3Dmaps_sv.tactile%26w%3D900%26h%3D600%26pitch%3D-10.710068350507001%26panoid%3DfTAQJy02KPL71BmmZUqn_Q%26yaw%3D174.73041652252357!7i13312!8i6656?entry=ttu&g_ep=EgoyMDI1MDYxNy4wIKXMDSoASAFQAw%3D%3D https://www.newspapers.com/image/509848251/?match=1&terms=%22Madison%20Scott%22 https://www.newspapers.com/image/507425551/?match=1&terms=%22Madison%20Scott%22 https://www.newspapers.com/image/507417508/?match=1&terms=%22Madison%20Scott%22 https://www.newspapers.com/image/506378439/?match=1&terms=%22Madison%20Scott%22 https://youtu.be/ou3wt_ImUcA?si=I22hNtnbbUph0OgL https://youtu.be/cxaHb5s6eU4?si=NKeX_7wAKmHZgDW4 https://youtu.be/Xn0ROcjh7ys?si=m4ddjrUDJy3_fc9c https://www.newspapers.com/image/497717358/?match=1&terms=%22Madison%20Scott%22 https://www.princegeorgecitizen.com/local-news/murder-victim-suffered-gruesome-death-court-hears-3725783 Learn more about your ad choices. Visit megaphone.fm/adchoices

    The Language of Love
    How to Sense, Hear & Communicate with Loved Ones on the Other Side with Rebecca Rosen

    The Language of Love

    Play Episode Listen Later Jul 16, 2025 81:11


    The truth is, death doesn't sever bonds. Love doesn't end with a last breath. And if you've ever longed for one more moment, one more word, one more chance to say I love you… This might change everything.  In this powerful episode, I sit down with my dear friend Rebecca Rosen, a celebrated evidential medium and soul guide, for a live, unfiltered session that bridges worlds. Together, we explore how grief, while devastating, can also become a doorway, not just to healing, but to a connection far deeper and more enduring than you ever thought possible. Like so many of you, I've wrestled with the ache of loss, and I've also seen how that ache cracks us wide open to experiences that defy logic but speak straight to the soul. The truth is, our loved ones aren't gone. They're speaking… just in a different language. And once you learn how to hear them, you'll realize they've been with you all along.  We dive into: Why mediumship isn't reserved for a “special few,” and that we all have the gift of intuition How grief, trauma, and even daily stress can block your ability to connect—and how to shift it The difference between the 3D, 4D, and 5D realms (and how to access higher guidance) What the Akashic Records are and how they can reveal messages from your soul family How to spot signs from your loved ones and strengthen your trust in their presence Simple practices to raise your vibration, heal energetically, and create "heaven on earth" The truth about soul contracts, soul groups, and why even loss can serve your spiritual growth If you've ever doubted the whispers of your heart, this conversation will awaken you to a love that never dies. Press play. Open your mind. And prepare to meet them again, for the first time. P.S. Don't miss Rebecca's What's Your Heaven?—a breathtaking guide to finding peace now, not just in the afterlife. Visit her website or Instagram for more inspiring resources. Your story matters. Have you received a sign? A dream? A message you can't explain? Email me at languageoflovepod@gmail.com—your experience could be the proof someone else needs to believe.  Learn more about your ad choices. Visit megaphone.fm/adchoices

    Cheeky Mid Weeky
    How to develop Curve linear running

    Cheeky Mid Weeky

    Play Episode Listen Later Jul 16, 2025 62:23


    Why NBA Players Keep Slipping (And It's Not Their Shoes) | Curvilinear Running ExplainedEver wonder why elite athletes like Jason Tatum sometimes slip when cutting around defenders? The answer lies in a fundamental misunderstanding between turning and curving that's costing athletes performance and injuries.In this episode, we break down the critical difference between radial and curvilinear running—concepts that sports science has been confusing for years. We dive deep into why most "3D" analysis tools are actually just 2D, how markerless motion capture ignores your unique anatomy, and why that defensive end can't just "lean" into his rush around the tackle.

    Shed Geek Podcast
    Behind the Scenes at Shed Geek: Where Marketing and Faith Intersect - Part 3

    Shed Geek Podcast

    Play Episode Listen Later Jul 16, 2025 66:27 Transcription Available


    Send us a textEver wondered why some shed companies break through revenue plateaus while others stay stuck? In this revealing episode, the Shed Geek Marketing team pulls back the curtain on what truly works for growing shed businesses, especially those in the crucial $7-20 million revenue range.We dive deep into why this particular revenue bracket represents the "sweet spot" for marketing partnerships - these companies have mastered their operations but need specialized marketing scaffolding to reach the next level. The conversation candidly addresses one of the industry's most contentious issues: data ownership. "You own everything when you work with us," we emphasize, contrasting this approach with unfortunate industry practices where companies hold client data hostage after relationships end.The team explores how effective marketing extends far beyond websites and social media, requiring seamless integration with your entire business ecosystem - from CRMs and POS systems to 3D configurators and sales processes. For manufacturers, we challenge traditional thinking about expansion: "Your digital storefront - how many lots do you have? Because you could put the same money into your digital storefront getting it started... is it any more expensive than a new lot? Certainly not."Looking toward the future, we examine how societal shifts toward tiny homes, ADUs, and sustainable living create expanding opportunities across the industry. "The next 50 years of the shed industry is not a zero-sum game," we note, highlighting how forward-thinking businesses should position themselves to capture disproportionate growth.Ready to transform how you think about marketing your shed business? This episode provides the strategic framework and honest perspective you've been searching for. Connect with us at info@shedgeek.com to continue the conversation about how marketing can drive your next phase of growth.For more information or to know more about the Shed Geek Podcast visit us at our website.Follow us on Twitter, Instagram, Facebook, or YouTube at the handle @shedgeekpodcast.To be a guest on the Shed Geek Podcast visit our website and fill out the "Contact Us" form.To suggest show topics or ask questions you want answered email us at info@shedgeek.com.This episodes Sponsors:Studio Sponsor: Shed ProCALLuxGuardShed Sales SummitDigital Shed BuilderCalculate Business Services

    The Harvest Season
    Who Killed Tamagotchi Plaza

    The Harvest Season

    Play Episode Listen Later Jul 16, 2025 78:06


    Al talks about Tamagotchi Plaza to Kevin Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:34: What Have We Been Up To 00:21:32: I Know What You Released Last Month 00:23:38: Game News 00:42:07: See How Many Of The Top 10 Steam Games Kevin Can Guess 00:52:10: Tamagotchi Plaza 01:12:25: Outro Links Gaucho and the Grassland Release Wandering Village 1.0 Release Cottonville Release Tiny Garden “Summer Breeze Content Update + Cosmetic Pack” Disney Dreamlight Valley “The Storybook Vale - Part 2: The Unwritten Realm Update” Len's Island Post 1.0 Roadmap Stardew Valley Top rated game on Steam Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of The Harvest Season. (0:00:34) Al: My name is Al. (0:00:36) Kev: My name is Kevin. Supposedly. (0:00:37) Al: And we’re here, we’re here, supposedly. (0:00:40) Al: Why? What’s what has happened? (0:00:40) Kev: I don’t know. I’ve just… I mean, I’ve never seen the documentation to back it up. (0:00:46) Kev: I’m just saying. (0:00:46) Al: You’ve never seen your birth certificate. (0:00:47) Kev: Birth certificate? No, I don’t… I can’t remember the last time I’ve seen it now. (0:00:51) Kev: If… Yeah, I mean, I probably had to dust it out for something. (0:00:52) Al: Wow, have you seen your driving license or your passport? (0:00:56) Kev: Oh, yeah, you know what? Sure. I guess driver license. Yeah, all right. (0:01:01) Al: Is this Kevin, Kevin, is this where we find out that you’re undocumented, Kevin? (0:01:06) Kev: You know, I’d be a surprise to me too. But here’s the fun part is it doesn’t matter anymore. (0:01:13) Al: Well, that’s device very true. (0:01:22) Al: All right, and we’re here today to talk about cartridge code games, because I didn’t get (0:01:23) Kev: Oh, you know, I can keep that gym in. (0:01:33) Kev: and not nothing (0:01:34) Al: through that sentence. (0:01:36) Al: Is that how this episode is going to be? (0:01:38) Kev: That’s supposedly where you’re talkin’ to me (0:01:41) Al: I need a holiday. (0:01:42) Kev: Well, well, you’re close to one, aren’t you? (0:01:44) Al: Good news! (0:01:46) Al: All right, this episode, we’re going to talk for a very short period of time, (0:01:51) Al: and you’ll understand why later. We’re going to talk about Time of Got You Plaza. (0:01:57) Al: Spoiler alert, don’t play this game. Before that, we’ve got some news. We have what we’ve been up to. (0:02:07) Al: But first of all, wait, do I normally do that in that order? I know what you released the (0:02:11) Al: the last months before what we’ve been up to. (0:02:11) Kev: Isn’t it normally what we’ve been up to first usually? Yeah (0:02:14) Al: I think it is, yeah, OK, right. (0:02:16) Al: Yeah, let’s do that. (0:02:17) Al: Ah, why, why? (0:02:18) Al: It was a section and it just it just moved the title, not the whole section. (0:02:19) Kev: I was destroying (0:02:22) Kev: He’s destroying the show live on on air (0:02:23) Al: Stupid thing. (0:02:25) Al: I’d love to destroy some show notes. (0:02:28) Al: So we’ve got before that, we’ve got some news. (0:02:30) Al: We’ve got I know what you released last month. (0:02:33) Al: But first of all, Kevin, what have you been up to? (0:02:36) Kev: Um, let me think here, um, not yeah, I (0:02:42) Kev: Okay, so a lot of the usuals. Um, a little busy this week. Um, uh (0:02:48) Al: running away from ice agents. Sorry. I really should not joke about that because the ice will (0:02:50) Kev: Yeah, oh no, yeah, yeah that is a genuine concern every day (0:02:57) Al: hear it and they’ll come for you. We can clip it for the slack. (0:02:58) Kev: Yeah, yeah, yeah (0:03:03) Kev: The joys of being (0:03:05) Kev: Yeah, the joys of… (0:03:06) Kev: being a brown skinned boy in America right now. (0:03:13) Kev: There’s an ex… (0:03:15) Kev: So… (0:03:17) Kev: It feels like a lot of these ice raids are in the workplace, right? (0:03:21) Kev: And so, mine just feels extra, like, odd because I work for a Chinese company, Technica… (0:03:28) Al: Oh no. Oh no. (0:03:28) Kev: Well… (0:03:29) Kev: I mean, they are… (0:03:31) Kev: They have a… (0:03:33) Kev: Incorporation… (0:03:34) Kev: They are incorporated here in America, right? (0:03:36) Al: Yeah, yeah, yeah. (0:03:37) Kev: They are in separate American companies. (0:03:39) Kev: But, you know, the HQ is in China, so… (0:03:41) Al: And let’s not let’s not pretend like technically an American company would stop any rabid anti-Chinese (0:03:41) Kev: You know, there’s a… (0:03:48) Al: people in America doing anything, you know? (0:03:48) Kev: Oh, yeah! (0:03:49) Kev: Yeah, yeah, yeah, I know. (0:03:51) Kev: For sure, I’m just saying, like, there’s… (0:03:53) Kev: There’s a few layers, extra fun layers to this equation. (0:03:54) Al: Yeah. (0:03:57) Al: As always, they’re not going to come for you in that case, because they’re only coming (0:04:00) Kev: Yeah. (0:04:03) Al: for the manual laborers, right, because they’re the only ones that– (0:04:06) Al: be illegal, obviously. That’s true. That’s true. Oh, goodness. (0:04:08) Kev: They’ll run out eventually. We’re still in year one. (0:04:14) Kev: I live in Georgia. I mean, I’m in the blue area of Georgia, but it’s still Georgia. (0:04:19) Kev: Southern. (0:04:21) Kev: Oh, good. (0:04:21) Al: Oh, a happy, happy podcast. (0:04:25) Al: What have you been up to, Kevin? (0:04:28) Kev: Well, while I’m not sweating my legal status, even though I was born here, (0:04:34) Kev: Um, I’ve been, I’ve been playing. (0:04:36) Al: I mean, who knows whether that counts or not anymore? (0:04:38) Kev: Uh, according to some people in certain positions, I’ve been, uh, I’ve been playing card games, uh, a lot of card games in the past week. (0:04:50) Kev: Like, yeah, a lot of the usual stuff, but, um, Marvel snap. (0:04:54) Kev: We got the, the fantastic Ford season, um, the, the like, uh, based off the new movie, um, that’s coming up. (0:04:58) Al: Ah, yes. Is that July then? Cool. Any good cards? (0:05:02) Kev: Yeah. (0:05:03) Kev: Yeah. (0:05:03) Kev: That’s the July season. (0:05:05) Kev: And okay, there’s two (0:05:08) Kev: Okay, so (0:05:10) Kev: Yes. Okay. First of all, the season pass card is is mr. Fantastic, but the Pedro Pascal version (0:05:17) Kev: so one you get the bonus of Pedro Pascal at first I was I was (0:05:22) Kev: Hesitant about Pedro as mr. Fantastic. I don’t get me wrong. I love Pedro (0:05:26) Al: Yeah, you were being racist about him, yeah. (0:05:28) Kev: Yeah, but but just mr. Fantastic so like the whitest white boy you’ve ever seen right and now I’ve been I’ve been I’ve warmed up (0:05:36) Kev: to it. In fact, I’m down. (0:05:38) Kev: For the revision, let’s let’s just retroactively put Pedro Pascale in all the Mr. Fantastic (0:05:43) Kev: appearances. That’s what I’m down for. The cards pretty dang good. Marvel Snap is reaching (0:05:53) Kev: to play. It feels like it’s reaching to play. So there’s just it’s just going bananas, like (0:05:58) Kev: the power levels going up, which, you know, in most card games, that’s what you have to (0:06:02) Kev: do because you have to keep releasing new cards that people want to buy. But the other (0:06:08) Kev: Interesting tidbit, okay, I can’t remember when they introduced it or (0:06:12) Kev: if it’s always been there. (0:06:15) Kev: So you know that there’s a season pass in Marvel Snap, it’s the big thing. (0:06:18) Al: Yep. I am aware. (0:06:20) Kev: There’s the premium season pass, that’s where you actually pay the money and (0:06:25) Kev: you get the card, right? (0:06:26) Al: Yeah. Yeah, that just unlocks 10 extra levels, right? (0:06:26) Kev: Because the season pass, every player gets it, but (0:06:29) Kev: you don’t get half of it until you pay the $10 or whatever. (0:06:32) Kev: All right, do you remember there is a super premium? (0:06:38) Kev: That’s what it was originally. (0:06:38) Al: Yes, you’re going to tell me it’s now different. (0:06:40) Kev: So X number of months ago, they said, okay, now if you get the super premium, (0:06:46) Kev: you will get this variant, right? (0:06:49) Kev: And for people familiar in Snap, variants are a big thing because they’re your (0:06:52) Kev: flare, I guess technically it can unlock a card for you if you don’t have it. (0:06:58) Kev: But it’s nice, it’s not mandatory. (0:07:02) Kev: It’s an existing card or whatever, but it’s just a little extra icing on top, right? (0:07:08) Kev: And so I was like, okay, sure, that makes sense. (0:07:09) Kev: A nice little extra bonus if you get the super premium. (0:07:12) Kev: I never got the super premium because I didn’t want to pay $20 for that. (0:07:18) Kev: But now they have finally, they’ve pushed the button, (0:07:24) Kev: they’ve crossed the line, they broke the glass. (0:07:27) Kev: There is a brand new card in the super premium version. (0:07:30) Al: Oh no. No disaster. (0:07:32) Kev: Yep, and the optics aren’t great because I don’t. (0:07:38) Kev: No, if you remember a couple of weeks ago, I talked about there was a mode where they (0:07:41) Kev: introduced a new card, but it was basically impossible to get the card just playing for free. (0:07:46) Al: Yeah, you had to have like 500 matches or something. (0:07:49) Kev: Yeah, something like that. (0:07:51) Kev: Yeah, so people were already up in arms about that. (0:07:54) Kev: And that was about a month ago or so. (0:07:57) Kev: So now they’ve got this, so it’s just very clear that the devs or the higher ups, whoever, (0:08:04) Kev: There’s pressure being put on the game to make it (0:08:07) Al: » Yep. I don’t know any other games like that, but yep. (0:08:08) Kev: more pay to win, right? (0:08:10) Kev: I mean… (0:08:12) Kev: Yeah… (0:08:14) Kev: Yeah, I know. (0:08:16) Kev: Completely novel idea. (0:08:18) Kev: But yeah, they’ve done that finally. (0:08:22) Kev: And the worst part is it’s a pretty decent card. (0:08:24) Kev: So… (0:08:26) Kev: The Fantastic Four, all the new versions that will come out. (0:08:30) Kev: A lot of them revolve around this… (0:08:32) Kev: It’s a mechanic that’s existed since the start of the game, (0:08:36) Kev: They, they kind of labeled it. (0:08:38) Kev: End of turn. (0:08:39) Kev: Um, it’s just an ability that activates at the end of turn. (0:08:43) Kev: Um, for like, right. (0:08:44) Kev: So like Mr. (0:08:45) Kev: Fantastic, he gives like a card in your hand, like a plus one power or something. (0:08:49) Kev: End of turn. (0:08:49) Kev: Right. (0:08:50) Kev: And then some of the other fantastic four members, um, they all have. (0:08:50) Al: That’s different, because that’s not what Mr. Fantastic was before. (0:08:55) Kev: No, right. (0:08:56) Kev: He was an ongoing, he boosted other ones, but yeah, this new version (0:08:58) Al: Yeah. (0:08:59) Kev: just boost cards in your hand. (0:09:01) Kev: Um, I’m trying to remember, but there were cards that had this kind (0:09:04) Kev: of ability at the beginning. (0:09:06) Kev: Um, like sunspot, sunspot. (0:09:08) Kev: One right end of turn he would gain a power right um so (0:09:08) Al: Yes, yep. (0:09:12) Kev: So it’s basically that idea, but they just like okay. We make an official label now (0:09:17) Al: Yeah, because I think they were just like random things it was just like it would say (0:09:21) Kev: Yeah (0:09:22) Al: in the description what it happened because I think the other there was I guess you know (0:09:23) Kev: Right (0:09:26) Al: Red Hulk was another one that would do that it would it would give you it would gain power (0:09:27) Kev: Yeah exactly exactly (0:09:32) Al: based on what you didn’t use I think I can’t remember or the opponent used yeah yeah otherwise (0:09:33) Kev: Or what the opponent like if they didn’t use the other energy yeah (0:09:38) Kev: Yeah, but exactly right there were a handful of cards that did that but they they and this was I don’t know a couple months (0:09:43) Kev: ago they they codified that well this season they’re pushing that like all the think three of the four (0:09:49) Kev: Have or at least three of the four have end of turn abilities and the super premium card (0:09:57) Kev: Is the fantastic car? (0:09:59) Kev: And the fantastic car gives a boost to end of turn cards, so it works in this whole (0:10:06) Kev: Fantastic. (0:10:08) Kev: That’s a decent card and it looks fun and cool, but it’s behind this extra paywall. (0:10:16) Kev: So, that’s got people riled up, unhappy, myself included. (0:10:16) Al: Mm-hmm. Not great (0:10:22) Kev: So, and again, the worst… (0:10:24) Al: Side note… (0:10:26) Kev: I’m sorry. (0:10:27) Al: Side note, there’s… you say it’s the fantastic art. (0:10:30) Al: Have they done non-living beings before? (0:10:34) Kev: Uh, well, I mean not counting robots. Um, no, I don’t think so. Like that’s the first like vehicle sort of thing (0:10:40) Al: Yeah, because they’ve done like, obviously, like, they’ve done like ego and they’ve like, (0:10:41) Kev: No, I think yeah (0:10:45) Al: they’ve done like other celestial beings and stuff like that, but like, (0:10:47) Kev: Yeah, yeah (0:10:49) Al: yeah, and you write robots and stuff, but I don’t like, (0:10:51) Kev: Don’t sentient beings (0:10:52) Al: the fantastic car doesn’t even like, pretend to be sentient. (0:10:56) Kev: No, no, it is just a car right it’s just a vehicle (0:10:58) Al: Yeah, it’s literally a car. (0:10:59) Kev: Yeah, that one that flies but still (0:11:02) Al: They’re running out of people already, is that the problem? (0:11:03) Kev: Yeah, no (0:11:05) Kev: I (0:11:07) Kev: Don’t think they’re running out because Marvel has a lot of dumb characters, but you know the the ones people get excited about maybe they’re (0:11:17) Kev: They’ve been going a little fast (0:11:20) Kev: They did actually a while back they introduced a new card called skills (0:11:26) Kev: Which are not not characters. They’re just like so (0:11:30) Kev: The a lot of the dr. Strange spells were called (0:11:34) Kev: skills they introduce some magician type characters who generated skills in your in and (0:11:41) Kev: Skills they when you play them, they just disappear they they have a cost they they play them they have an ability and they disappear (0:11:47) Al: Yeah. (0:11:49) Kev: So they don’t stay and generate power on your board or whatever (0:11:53) Kev: And so they introduced that so that that was kind of like their first really like okay, we’re introducing some new cards that aren’t just characters (0:12:01) Kev: But yes the fantastic cars for it as I can tell (0:12:04) Kev: It’s like the first one that’s like a piece of equipment or or vehicle or whatever (0:12:05) Al: I, I just remembered, I just remembered Thanos gives you the Infinity Stones. (0:12:09) Kev: Yeah, oh (0:12:11) Kev: Yeah, there you go. Yeah, I forgot about that. Yeah, that’s just true those aren’t characters. Yeah (0:12:14) Al: It was not the first, and I don’t need people telling me, “Oh, technically the (0:12:18) Al: Infinity Stones have a consciousness.” (0:12:25) Kev: But yeah (0:12:27) Kev: So it’s it’s a wild time and the worst part is Marvel snap is still in my opinion good like the game is good though (0:12:34) Kev: Cakes are still solid (0:12:36) Kev: It’s grown so much that you can kind of play whatever you deck want you want now (0:12:42) Kev: I’ve said that a handful times and still true, right? (0:12:44) Kev: But I said that because there there were errors of snap where we’re they were dominated by certain archetype or a certain card or whatever (0:12:44) Al: Mm-hmm Oh (0:12:49) Al: Yeah, yeah, yeah (0:12:52) Kev: Right, we don’t see that as much now. There are no real problem (0:12:57) Kev: children (0:12:59) Kev: But but maybe because of that I don’t know but they’re (0:13:04) Kev: They’re pushing harder for the pay to win like give us money (0:13:08) Kev: So that kind of sucks especially because again, I like the game. It’s still enjoyable in my opinion (0:13:13) Kev: The games are still six turns. They’re fast. They’re there because he can play lots of different types and and and archetypes and it’s fun (0:13:23) Kev: But so yeah, I will keep playing until like I don’t know what we’ll see i’m the frog in the boiling pot and all that (0:13:29) Kev: we’ll see (0:13:32) Kev: But other than that, the other… (0:13:34) Kev: A big card game I’ve been playing. (0:13:42) Kev: Marvel Rivals Season 3. I need to do that in grey. (0:13:45) Kev: I don’t know if you saw it, but… (0:13:47) Kev: Sorry, it’s just so I thought. (0:13:49) Kev: I’ll report on that when I do play it. (0:13:53) Kev: Magic the Gathering. (0:13:56) Kev: I’m still playing the Arena, the online version. (0:13:59) Kev: And Final Fantasy sets still going strong and all that. (0:14:02) Kev: I tried drafting for the first time. (0:14:04) Kev: Online, but it’s still drafting. (0:14:07) Al: Is that is that a built in feature of Arena? (0:14:34) Kev: If you pick a card you want out of your pack and then you pass the cards to the next person and you know (0:14:40) Kev: Everyone kind of swaps packs and everyone keeps selecting out of these different packs until you have a pile of your own cards from all (0:14:47) Kev: These different packs (0:14:49) Kev: and (0:14:50) Kev: So it was always a novel idea. I never tried it before but I know something very weird about like, okay (0:14:55) Kev: I have this pack. I don’t want to share the cards. Why am I giving you my cards, but (0:15:01) Kev: But it works out because after you know the (0:15:04) Kev: packs are going around and rotated and all that like you have a deck that you (0:15:10) Kev: know there’s X number of packs and from that you’ve actually built the deck that (0:15:14) Kev: kind of sort of works if you know what you’re doing right and everyone’s kind of (0:15:18) Kev: on the same playing field because everyone’s opening all these new packs (0:15:21) Kev: nobody has any you know bringing in any existing cards or whatever so it’s kind (0:15:27) Kev: of a levelish playing field um bit of luck in there of course depending on (0:15:31) Kev: what you open or whatnot. (0:15:34) Kev: it’s a fun novel idea. And so on Arena, the version I play, the actual drafting part (0:15:43) Kev: is done with bots. You don’t actually do it with the other players. So that’s nice because (0:15:48) Kev: you don’t have to, you know, there’s not a timer or anything, you know, you’re just like, (0:15:52) Kev: okay, here, I think about it, pick what I want. Or if you know, if you need to go step away, (0:15:57) Kev: go to the bathroom, whatever you can, right, there’s no pressure to actually finish the draft (0:16:01) Kev: in X number of minutes or whatever. (0:16:05) Kev: But then when you build your deck, then you go, uh, you play against actual other players who’ve done the similar, um, drafting process. (0:16:12) Kev: Um, so, um, it, yeah, it’s an awful experience. (0:16:16) Kev: I think it’s fun actually. (0:16:18) Kev: Like I get it now with the appeal of the drafting. (0:16:20) Kev: Um, and, uh, but yeah, it’s, it’s good. (0:16:24) Kev: Final, the Final Fantasy cards was so good. (0:16:25) Kev: I, I, I’m angry at how good they are. (0:16:29) Kev: Um, the two, um, but I, at the very least I stayed clean. (0:16:34) Kev: I haven’t any money into magic for in a hot minute. (0:16:38) Kev: Um, and at least not any for anything for Final Fantasy. (0:16:42) Kev: So I feel good pounding myself on the back for that. (0:16:44) Kev: I’ve stayed strong. (0:16:45) Kev: Um, but yeah, other than that, um, nothing, nothing else. (0:16:50) Kev: I can’t, man. (0:16:51) Kev: Oh man. (0:16:51) Kev: Have you seen the master’s costume, Pokemon masters, the costumes lately? (0:16:56) Al: I’ve seen some of it. (0:16:58) Al: I’ve not really kind of been paying too much attention. (0:16:58) Kev: Did you see the, did you see the, the Larry, the vacation layer? (0:17:04) Kev: Oh, okay. (0:17:04) Kev: Hold on. (0:17:05) Kev: All right. (0:17:05) Kev: I’m going to make the usual slack exclusive thread. (0:17:08) Kev: Um, um, but yeah, it’s a, uh, uh, they gave Larry a, a, uh, Hawaiian, like a (0:17:18) Kev: lowland themed, um, uh, vacation suit and masters. (0:17:23) Kev: It’s very funny. (0:17:24) Kev: Um, uh, they also got summer Cynthia. (0:17:28) Kev: So she’s, I believe five or six variants of Cynthia now, because guess what? (0:17:34) Kev: Popular. (0:17:34) Kev: Did you know that Al? (0:17:35) Kev: Did you know she’s popular? (0:17:36) Al: Hm hm hm, whaaat? (0:17:37) Kev: Um, um, Skyla got a fun suit with jump off. (0:17:43) Kev: Um, yeah, masters is good. (0:17:45) Kev: The big, I haven’t dropped money on it in a while, but I, I want those costumes. (0:17:51) Kev: So yeah, I can say. (0:17:52) Kev: So that’s me all gotcha, all, all gambling, all card games. (0:17:56) Kev: What about you? (0:17:56) Kev: Al, what gotcha and gambling have you been up to lately? (0:18:00) Al: Oh, just my usual Pokemon, right? (0:18:02) Al: Although I’ve not put any money in since Go Fest. (0:18:03) Kev: Yeah. (0:18:05) Kev: I heard about that, that last episode, you got your training. (0:18:06) Al: So, yeah. (0:18:08) Kev: Gimme, gimme, gimme gold in the, in the, in the Dakota, get her weren’t yet. (0:18:13) Kev: I’m, I need to know, is she free? (0:18:16) Kev: I need to know. (0:18:19) Al: think so. I don’t think so. No, what have I actually been playing? Let’s see. I’ve been (0:18:20) Kev: Yeah. (0:18:26) Al: playing Tamagotchi Plaza and when I say playing, I played about half an hour and then searched (0:18:31) Al: online to make sure I wasn’t missing anything before I sold the game. More about that later (0:18:36) Kev: Wow, that’s fast. (0:18:37) Al: on in the episode, but that’s your, yeah it is. I have never, I’ve never stopped playing a game (0:18:46) Al: that fast and not been like, “Ugh!” (0:18:49) Al: This just isn’t for me, and instead being like, “This is just a bad game.” (0:18:52) Kev: Oh I’m excited, I’m excited to hear about this later. (0:19:00) Al: And I’ve also been playing some Land’s Island, slowly, obviously, because if you’ve listened (0:19:06) Al: to the previous episode, listener, you will know that I am not playing on my Steam Deck, (0:19:11) Al: which is how I normally play games, Steam Deck or Switch 2, while watching TV with my wife. (0:19:19) Al: So I’ve got to play it at my desk, and I don’t like doing that, right? Who wants to be sitting at (0:19:24) Al: your office desk playing games? So I’ve just been doing it for a couple of hours a week, (0:19:26) Kev: Alright. I get it. It’s undecided, but maybe. But hey, I mean, good for them, right? Yeah, (0:19:31) Al: but I have been enjoying that, I think. I think I’m enjoying Land’s Island, I think it’s a fun game. (0:19:42) Al: Yeah, I mean, I’m still annoyed about the controller support, but other than that, (0:19:47) Al: I think I’m enjoying it. (0:19:48) Kev: yeah. Yeah, that, that, I mean, that’s, that’s very fair. I’m with you on that boat. I want (0:19:53) Kev: controllers for my games, by and large. (0:19:56) Kev: I did not grow up a PC gamer so, um, you know, obviously I can do, you know, point (0:20:02) Kev: and click or management type games. (0:20:04) Kev: There’s no problem on the mouse, but like the people who do shooters and stuff like (0:20:07) Kev: that on the, the, on the mouse and keyboard, I don’t get it. (0:20:11) Kev: I can’t, I can’t, it’s, it’s beyond my poor comprehension. (0:20:17) Kev: But hey, good for lens Island. (0:20:18) Kev: Like that was a journey, but they got there. (0:20:21) Kev: Um, they, they, yeah. (0:20:23) Al: something like that. They got somewhere anyway. All right, I think that’s it. I’m just kind (0:20:27) Kev: They did stuff, they improved, they improved to some measure, I’m told. (0:20:37) Al: of waiting for Donkey Kong, to be honest. (0:20:38) Kev: Yeah, yeah, I don’t blame you. It’s like that game looks very good and shocker and yeah, yeah, I (0:20:44) Al: Yeah. Soon. (0:20:48) Kev: Wish he had more transformations. That’s it’s like the big thing. We’ve only seen three. Maybe there’s more (0:20:52) Al: Well, there might be more like surely they would have shown (0:20:55) Kev: Yeah, well the question is (0:20:58) Kev: Like what’s a good number right like because you know, obviously (0:21:02) Al: Yeah, like ten would be too many probably like that feels over (0:21:06) Kev: Yeah, right (0:21:09) Kev: And there’s probably gonna be some super transformation for the final fight because that feels like a thing this they would do (0:21:13) Al: Of course, of course. (0:21:16) Kev: But like normally I’d say I know five is a good number not counting anything finale spectacle transformation (0:21:23) Al: Well, let’s see what happens, but I’d be surprised if they’ve shown us everything. (0:21:28) Al: Let’s put it that way. We’ll see, but we will see. (0:21:32) Al: All right, well, let’s get into I Know What You Released last month. (0:21:37) Al: A quiet month, apparently, June was. I don’t know how I missed this out of the episode from (0:21:42) Al: two weeks ago, which is when I was meant to do it, but apparently I did. (0:21:46) Al: Just three games released. We got Rune Factory Guardians of Azuma. (0:21:52) Al: I haven’t played that. (0:21:53) Al: We’ve got Lenz Island 1.0. (0:21:55) Al: Obviously I’ve played that. (0:21:56) Al: And we’ve got Tamagotchi Plaza. (0:21:58) Al: Please do not play that. (0:22:00) Kev: I’ve played none of these games one day. I’ll play a room factory game. I would like to I (0:22:08) Al: Yeah, I feel like I could- (0:22:08) Kev: Mean (0:22:10) Kev: Yeah, I mean it’s it’s story of seasons, but more anime juice up the anime they said (0:22:16) Al: It’s much, I would say it’s much more like, it’s a combat game that just happens to have (0:22:21) Al: farming in it, rather than, especially now, I think you could probably argue in the four (0:22:22) Kev: sure okay sure yeah yeah sure and you know what that makes sense like you’re (0:22:27) Al: and before days, that it was Harvest Moon with, with combat, but now I think it’s definitely (0:22:34) Al: focused the other way around. (0:22:39) Kev: gonna do two series differentiate sure why not long as they have the cow all as (0:22:42) Al: Yeah, yeah, different cow, but yeah, all right. (0:22:45) Kev: well (0:22:49) Kev: Wait, it’s a different they don’t use the story of Caesar’s cow (0:22:50) Al: Well, I don’t think so. (0:22:53) Kev: Oh, no, never mind. It’s all it’s almost don’t care (0:22:58) Al: Yeah, because they don’t have standard animals in Unfactory. (0:23:00) Al: They have like other animals. (0:23:01) Al: So it’s kind of like a lion cow, but you will love the name. (0:23:04) Kev: Oh, huh, I’ll check it out. Okay, I’ll see a (0:23:08) Al: It’s called a buff-a-moo. (0:23:11) Kev: buffer (0:23:13) Kev: Let’s see. So like a buffalo but a buffer. Okay. Oh (0:23:19) Kev: Okay, that’s oh wait no that is a while (0:23:23) Kev: Mmm the design is kind of cute, but it also makes me think of the the girl dog from from (0:23:30) Kev: Full metal alchemist. I don’t like that (0:23:32) Al: Well, there you go. (0:23:38) Al: All right, we’re going to get into some news and we are going to start off with Kevin’s (0:23:38) Kev: Okay, that’s that’s an interesting camera (0:23:44) Al: favorite news. (0:23:45) Al: Gaucho and the Grassland have announced that they’re releasing on the 16th of July. (0:23:51) Al: You may notice, Kevin, that is basically now. (0:23:54) Al: When this episode comes out, it will be out. (0:23:55) Kev: that is when this episode comes out I will be playing this game probably i’m assuming it has (0:23:59) Al: Yeah. (0:24:01) Kev: controller support that’s that’s the the uh kind of the line in the sand for me great well yeah (0:24:04) Al: It says it has feel controller support, but I don’t know whether I can trust that or not. (0:24:12) Kev: you know that’s a good point too but um yeah I don’t know what can I say it’s still the same like (0:24:19) Kev: every trailer just continues to deliver the same promise you are being a cowboy that’s it (0:24:25) Kev: it and I like it’s a fun yeah yeah the the the the art style is cute kind of that overcooked (0:24:26) Al: Kevin was sold the moment he saw the first thing about being a cowboy, he was like “I’m sold, (0:24:30) Al: I don’t need to know anymore!” (0:24:37) Kev: the looking art style um but yeah I get you get to yeah and I can see that you you get to lasso (0:24:40) Al: It’s doing a little bit of the Animal Crossing curved world as well. (0:24:47) Kev: cows like that you know they knew that’s the activity you want to do you throw you have your (0:24:51) Kev: Europe, you’re the last of the count, so they… (0:24:55) Kev: I’m sold. (0:24:56) Al: Yeah. I need to know how it feels. Right. Because the controls for that, it could either be interesting or just horrific and terrible to play. So it’ll be interesting to see how that goes. (0:25:08) Kev: uh you’re right and it’s gonna be a very delicate like thing to get right so we’ll we’ll see um (0:25:17) Kev: tune in because I promise you you will find out on this show thoughts on about this game (0:25:20) Al: It does have a demo. (0:25:23) Kev: one form or another it does I won’t play it i’m just going in blind i’m going all in (0:25:30) Al: Next, we have Wandering Village. They have announced that they’re exiting Early Access. (0:25:38) Al: They’re releasing their 1.0 this week on the 17th of July, one day after Gaut you on the (0:25:44) Kev: That’s right after. I only have one day if I want to play Cowboy if I want to do this. I will not do that. (0:25:45) Al: grassland. (0:25:53) Al: And that is going to Steam Switch, Xbox and PlayStation all on the same page. (0:25:57) Kev: What a wild trailer because you have your huge dinosaur with the village or whatever on top (0:26:02) Kev: in the trailer. Oh okay, I didn’t know that. The art style is interesting because it’s 3D but like (0:26:03) Al: on onboo, I believe his name is. (0:26:11) Kev: 2d characters and and like (0:26:14) Kev: It’s not octopath like (0:26:16) Kev: It’s a full like CG 3d looking world, but the characters look like flat paper. It’s it’s it’s very interesting (0:26:25) Kev: Dynamic the thing is bad. Just interesting. But yeah is you have that and then you have people with like (0:26:32) Kev: Bane masks and then people (0:26:36) Kev: Burning the whole village (0:26:38) Kev: Forest for some reason. I don’t know. There’s a lot going on here. It is fascinating (0:26:44) Kev: And coming out on all consoles and everything that’s good good for them. That’s that’s impressive (0:26:49) Al: Yep, continuing this week’s releases, (0:26:54) Al: we have Cottonville is releasing on the 17th of July. (0:26:58) Kev: They’re just making up for last month by everything out one week as they stay. (0:27:03) Al: Everything on the same day. (0:27:06) Al: This was originally a Kickstarter, but apparently the Kickstarter was banned. (0:27:12) Al: And so now it’s just, yeah, so goodness sake. (0:27:12) Kev: B-band? (0:27:16) Al: Let me let me read what it was. (0:27:19) Al: There’s a statement on it. Here we go. (0:27:21) Al: This was back in the 15th. (0:27:21) Kev: Oh goodness. (0:27:23) Al: Dear Community, it says titled Kickstarter Update. (0:27:29) Al: Dear Community, firstly, we would like to sincerely thank you for your incredible (0:27:33) Al: support and participation in our first Kickstarter campaign. (0:27:36) Al: It genuinely means the world to us. (0:27:38) Al: Unfortunately, due to an oversight on our part, our Kickstarter campaign was (0:27:43) Al: suspended for unintentionally breaching Kickstarter’s guidelines. (0:27:47) Al: As a result, all contributions have been fully remembered. (0:27:49) Al: We are very grateful for the support gathered and to out show appreciation to all our backers (0:28:14) Al: and we are working on the very best solution to how to reward your contributions. (0:28:20) Al: Thank you again for your amazing support and interest in Cottonville. It truly means so (0:28:22) Al: much to us. While this was our first experience with Kickstarter and it did not go as planned, (0:28:27) Al: we’ve learned a lot. We’re looking forward to future campaigns now armed with valuable. (0:28:34) Kev: that didn’t answer my question. Why? Were crimes committed at any point? Maybe. Unintentional (0:28:40) Al: So I wonder, so it looks like what they did was they cancelled the Kickstarter and created (0:28:43) Kev: crimes? (0:28:52) Al: a new Kickstarter, and I’m wondering whether that’s the rule they broke, like you can’t (0:28:58) Al: recreate a Kickstarter or something like that. (0:29:00) Kev: Mm-hmm. I can see that that makes sense (0:29:03) Kev: Yeah, I’m big. Why well, why would they do that in the first place? I don’t know (0:29:08) Al: Don’t know, is this game a scam? I don’t know. (0:29:10) Kev: big (0:29:14) Kev: That I mean there’s the other fact that they are making the game without Kickstarter anymore (0:29:20) Kev: That’s the I did these are very weird flags. I don’t know. They’re red flags. They’re just weird flags (0:29:29) Al: » They are definitely flags. (0:29:31) Kev: Yeah, and the wildest part is it’s for this game that (0:29:38) Kev: Like isn’t for me. It feels very Facebook (0:29:42) Al: Oh, yeah, I hate the look of the game into it. (0:29:42) Kev: like gamey (0:29:45) Al: So it’s from it’s from the publisher Red Deer Games who have done such games (0:29:51) Al: such as Sprout Valley, Garden Buddies. (0:29:54) Kev: Monocats, I don’t know any of you wait no in a Sprout Valley (0:29:56) Al: And a bunch of other things that all definitely look like scam games. (0:30:01) Kev: And is this money laundering very possibly you (0:30:05) Al: I mean, Sprout Valley was a game and it was a fine game. (0:30:10) Al: Garden Buddies, I’m pretty sure we didn’t. (0:30:12) Al: It’s a publisher, not a developer, right? (0:30:16) Kev: yeah look i’m the game dev people oh it’s a public oh the publisher sure well okay exactly (0:30:23) Kev: well exactly the more reason to believe it may be money laundering the devs are maybe legit and (0:30:28) Al: Although, well, so this is where it gets interesting, is Cottonville is developed by the publisher. (0:30:39) Al: I think it’s their first game that they’re developing, rather than publishing. (0:30:40) Kev: you’re right it is you’re right um well that’s um (0:30:49) Kev: this is very strange and again if it were like a game that you know looked better you know that (0:30:58) Kev: being that might be one thing but it looks so I don’t know it just it just feels very weird (0:31:08) Al: it does. It is very weird. It does have a demo. Will I play the demo? Who knows? We’ll see. (0:31:08) Kev: the way the characters are always looking at you. (0:31:10) Kev: Straight up the camera, I don’t like it. (0:31:22) Al: Will I buy the game? Probably not, but I guess it depends how the demo goes, I guess. It’s (0:31:24) Kev: I also probably own that. (0:31:29) Al: just, yeah, those animations are so weird. [sighs] (0:31:32) Kev: Yeah (0:31:33) Kev: it (0:31:35) Kev: Comes out same day as wandering village, which noticeably feels much less possibly a scam (0:31:42) Al: Well, that game’s already out, it’s just not out in 1.0. (0:31:46) Al: All right, rounding out this week’s releases, (0:31:52) Al: Tiny Garden have announced their Summer Breeze content update (0:31:57) Al: and cosmetic pack are releasing on the 17th of July. (0:32:02) Kev: It’s our I don’t know. I gotta think of a barbenheimer equivalent cotton (0:32:07) Kev: wandering garden, I don’t know (0:32:10) Al: Best bet is, I think it’s the same week as Barbara Naimer happened. (0:32:13) Kev: Really that’s incredible (0:32:13) Al: Yeah, because it was definitely July and I think it was this week. (0:32:18) Kev: Yeah, my favorite thing about barbenheimer like I mean both movies are fine or whatever but people kind of under their breath were like (0:32:23) Al: Two years ago. (0:32:25) Kev: But barbie was a little bit better though (0:32:27) Al: Oh, it absolutely was, yeah, I enjoyed Oppenheimer, but it was it was not as good a film. (0:32:29) Kev: Yeah (0:32:36) Al: But I look, I’m not saying it’s a bad film, but I mean, Barbara. (0:32:43) Al: It was my film of the year that year. (0:32:44) Kev: I mean, the two lead roles kind of killed it in every aspect. (0:32:52) Al: Yeah, yeah, 21st of July, it was I was right, it’s the same week. (0:33:00) Al: So this would be Gaucho Wandering Cotton Garden. (0:33:07) Kev: yep there you go glad we found our episode title (0:33:07) Al: Oh, OK, fine. (0:33:11) Al: Yeah, new content pack DLC for Tiny Garden. (0:33:18) Al: If you’re enjoying that game, it was such a cheap game. (0:33:21) Al: I suspect this will be paid. (0:33:22) Al: It’s DLC. It does look like it’s paid DLC, so I mean, go support it. It’s good. (0:33:29) Kev: - Yeah, there you go. (0:33:31) Kev: That’s a cute idea of like, it’s all cosmetics. (0:33:36) Kev: Whole game is cosmetics, right? (0:33:38) Kev: So like introducing these packs, that’s a good idea. (0:33:42) Kev: And it’s like there’s some, (0:33:44) Kev: like you can grow palm trees and wait, (0:33:47) Kev: no, there’s new mechanics. (0:33:48) Kev: Hold on, they’re saying new mechanics. (0:33:48) Al: So I think so if I if I understand it correctly, the new plants and new mechanics are a free (0:33:49) Kev: Oh, oh music. (0:33:55) Al: update and the cosmetics are the DLC. (0:33:58) Kev: Uh, okay, that makes sense as it should be good for them (0:34:02) Al: That is the correct way to do things, yes, I agree. (0:34:04) Kev: Pokemon (0:34:10) Kev: But good for them good for you tiny garden you little garden that (0:34:15) Al: We also have an update for Disney Dreamlight Valley. (0:34:19) Al: I feel like these are coming out all the time and also I care about them less and less. (0:34:22) Kev: I mean it’s yeah yeah that’s that’s good that’s called diminishing returns and (0:34:30) Kev: and that’s what happens when you have Disney with a bajillion IPs and (0:34:36) Kev: whatever and and the worst part is like I don’t know I most of these don’t feel (0:34:43) Kev: like big story expansion I mean a lot of them are but I don’t know just I look at (0:34:50) Kev: other games like look at the mojo (0:34:52) Kev: games right when the new contents there’s big story chapters and stuff to (0:34:57) Kev: do these I don’t know maybe it’s all because it’s existing IPs like I don’t (0:35:05) Kev: know it just doesn’t have the same hype around it maybe it’s because it’s too (0:35:11) Kev: saccharine they can’t they can’t go crazy they can’t have the chapter where (0:35:16) Kev: or Scar eats Remy from Ratatouille. (0:35:20) Al: I, yeah, I wonder if, because obviously they’ve done this thing where the DLCs have been split up, (0:35:25) Al: so this update is called the storybook veil part two, the unwritten realm update. (0:35:32) Kev: Okay. Okay, one name. (0:35:38) Al: And I kind of feel like maybe it would be better if they just did all the DLC (0:35:42) Al: for the storybook veil at once, right? Because we talked about this before, where I don’t think I’d be (0:35:50) Al: booting up Stardew every two months if there was a new update, but the way that he bundles it all (0:35:54) Kev: Mm-hmm (0:35:56) Al: together in an update every two years or three years or whatever, means that I’m super excited, (0:36:01) Al: because it’s like, oh, it has been years since I’ve probably played the game, let’s go in, (0:36:05) Al: we’ve got loads of new content, I’m really excited for that. Whereas this is just constant, here’s (0:36:10) Al: new update. And I suspect they’ve probably got numbers to show that this keeps people invested, (0:36:18) Al: Right. Like if we talk about. (0:36:20) Al: I wouldn’t want one big update every two years for that, but I don’t know. (0:36:25) Al: It’s a difficult one, but I don’t even play the game anymore. (0:36:25) Kev: Uh-huh, well I mean, yeah I’ve never played the game so I’m just completely talking without (0:36:30) Al: So who might it complete? (0:36:36) Kev: any frame reference. (0:36:38) Al: What that’s not what we do (0:36:44) Kev: So we say right after declaring cotton fields a scam without having touched it or planning (0:36:48) Al: No, I did not, excuse me, I did not, I would like to clarify, as per my lawyers have just (0:36:49) Kev: to. (0:36:55) Al: told me to do, I, lol, I did not claim that the game was a scam. I asked whether it was (0:37:03) Al: and felt, it said it felt a little scammy. That is all I’m saying. I, yep, that is very (0:37:08) Kev: - Feel of a scam. (0:37:12) Al: different to claiming it is a scam. It feels scammy, it’s not the same thing. (0:37:14) Kev: - True, true. (0:37:16) Kev: Yeah, true. (0:37:18) Al: This one has, so this update, what does this have? The final part of the story for (0:37:26) Al: the storybook veil, which is Maleficent and Hades doing some stuff. (0:37:32) Al: Who’s the new characters? Is that Peter Pan? (0:37:33) Kev: It’s embedded, looks like it. (0:37:37) Al: And who else is with Peter? Is that Aurora? No, not Aurora. What am I talking about? Who is that? (0:37:44) Kev: Trying to see that is (0:37:44) Al: I just saw the colour of dress. (0:37:47) Kev: Wait, who is that? Is that a player character? That might be the player character. I don’t think I recognize (0:37:49) Al: Oh, that’s the player character, that would make sense, right? And a monkey? Who’s the monkey? (0:37:53) Kev: Yeah, I know (0:37:57) Al: I can’t see, this image is so small. (0:37:59) Kev: It is I’m trying to yeah, that’s just a pet monkey (0:38:03) Al: And for some reason, the patch notes don’t mention characters other than Maleficent and Hades. (0:38:09) Al: Like normally they list, I don’t think so. (0:38:09) Kev: Wasn’t Peter Pan already added? Oh (0:38:14) Kev: Okay, I don’t know I don’t know it says yeah there become pals with Peter Pan you’re right yeah, I don’t know that’s just a pet monkey (0:38:18) Al: Oh, here we go. No, I there is Aurora, right? So venture into the pages of a storybook to uncover Aurora in an enchanting dream style, in addition to her regular (0:38:26) Kev: There’s a guy who looks evil with wings. He looks cool. I don’t know what else (0:38:34) Kev: And that dog on Peter Pan (0:38:36) Al: Anyway, whatever. There’s an update. I don’t think you need us to explain. (0:38:42) Kev: There’s Eric’s dog - what’s the best dog in Disney movies we should we should make it ranking (0:38:50) Al: That sounds like a greenhouse episode. All right. (0:38:53) Kev: Best pets for Disney (0:38:56) Al: We have two more news updates. The first is Lens Island have released their post 1.0 roadmap. (0:39:04) Kev: Mm-hmm is the bro map just say take the money and run I’d applaud somebody if they said that (0:39:05) Al: So, first of all. (0:39:06) Al: I mean, they had a Kickstarter that if they were going to take the money and run it would (0:39:15) Al: have been back then. (0:39:16) Al: So they say the rest of July will be post release bug fixing. (0:39:21) Al: In August, there will be a community feedback update. (0:39:22) Kev: Sure (0:39:25) Al: I have community feedback. (0:39:26) Al: Give us proper controller support. (0:39:29) Kev: There’s the the developer livestream you see you can yell at them in real time. Thank you (0:39:34) Al: Also, silly question, is that not the whole point of early access, (0:39:37) Al: is to get community feedback and update it based on that? (0:39:39) Al: Like, why are you waiting until after 1.0 to do that? (0:39:42) Al: Whatever. (0:39:42) Kev: It’s fine, it’s fine (0:39:44) Al: And then in December, they will be releasing a major content update. (0:39:48) Al: No information on that. (0:39:49) Al: Just there will be stuff and more coming in 2026. (0:39:51) Kev: So I was about to say, so the roadmap is we’re going to work on it, maybe. (0:39:53) Al: So it’s a pretty loose. (0:39:58) Al: You know. (0:40:01) Al: Yeah, yeah, yeah. (0:40:03) Al: the update is. (0:40:04) Al: We’re going to bug fix, and then we’re going to add some changes, and then we’re going to (0:40:08) Al: have a new new content. And it says December. I wouldn’t be surprised if it wasn’t this year. (0:40:10) Kev: listen to people yeah yep we’ll see I mean but they’re gonna continue to (0:40:23) Kev: support it which I mean every game does now because games or service did you (0:40:28) Kev: know that out (0:40:29) Al: Yes. And let me double check. (0:40:32) Al: But I think this is, let me double check something. (0:40:38) Al: And they do just seem to have. (0:40:40) Al: So I am not aware of another game that they’re working on just now or anything else. (0:40:46) Al: I thought I was aware of one, but no, I think that’s a different company. (0:40:50) Al: So maybe they are just planning on continuing work on Lenz Island. (0:40:55) Al: I I doubt that that is going to be continue to be. (0:40:59) Al: And final piece of news, Kevin Stardew Valley is now the this Stardew Valley is now the (0:41:05) Kev: » Yeah, that’s correct. (0:41:18) Kev: Hmm, yeah, yeah this this one scares me (0:41:27) Al: top-rated game on Steam. (0:41:29) Al: Iso. (0:41:29) Kev: That scares me (0:41:35) Kev: Steam has a lot of games on it. I’ll I (0:41:39) Kev: Know there has to be I know there has to be a number one (0:41:44) Kev: Like but it just feels so surreal that the game that (0:41:49) Kev: Not that we care about per se but that is so close to us because of this podcast like (0:41:55) Kev: That’s the number one. That’s wild to me (0:41:58) Al: So have you don’t click on the don’t click on the link to the top 250. (0:42:03) Al: Have you looked at it at all? (0:42:04) Al: I want to check. (0:42:04) Kev: No, I’m not. (0:42:05) Al: OK, so let’s do a little let’s do a little game. (0:42:08) Al: See how many of the top 10 Kevin can guess. (0:42:11) Kev: Oh, there’s a bajillion games on Steam. (0:42:15) Kev: I don’t know. (0:42:17) Al: Think of games that people like. (0:42:17) Kev: All right. (0:42:18) Kev: OK, OK, Portal 2 is number two because that’s the one that (0:42:21) Al: So, yeah, so we know that we’ve got two already. (0:42:21) Kev: got me dethroned. (0:42:23) Al: We’ve got Stardium and got Portal 2, number one and number two. (0:42:25) Kev: Oh, well, let’s see. (0:42:28) Kev: And here’s part of the question, right? (0:42:30) Kev: How is this calculated, right? (0:42:32) Kev: Because if a game has 5.0 review (0:42:34) Al: Yeah, so I suspect you have to get above a certain amount of, let’s put it this way, (0:42:35) Kev: But only has 100 reviews (0:42:37) Kev: It’s probably not hitting the top (0:42:39) Kev: Even though if it is really good you know (0:42:45) Al: I will give you a clue, every single one of the top 10 has over 100,000 volts. So it’s (0:42:51) Kev: Okay. Sure. (0:42:52) Al: at least some kind of popular game. Nope, that is number 14. (0:42:56) Kev: Sure. Okay. Like, uh, I know Baldur’s gate three is up there. (0:43:01) Kev: No, it’s Baldur’s gate three is really wow. (0:43:04) Al: Yep, number 14 with 8.73. I will say it’s very crowded at the top, right? So 8.73, (0:43:08) Kev: Wow. I, wow. I’m, I’m. (0:43:14) Al: compare that to Stardew at 1, 8.87, right? Like there’s not a lot in it, they’re all very close. (0:43:21) Kev: I’m not gonna get a single guess here (0:43:23) Al: I think you will keep going. I think you will get some wrong, but I think you’ll get some right. (0:43:27) Kev: Okay, see yeah cuz I mean like okay, I’m trying to think oh, this is hard right because a lot of games (0:43:35) Kev: Are really good, but they’re ports right like (0:43:38) Kev: Spider-man is now on Steam if I recall right the spider-man 1/2 are they (0:43:42) Al: Definitely not up there. It was not it was not a very well-received port because it was very bad. (0:43:48) Kev: Yeah, that’s true I forgot about that right (0:43:48) Al: I don’t I can’t even see them in the list. Let’s see where we’ve got Spider-Man. (0:43:51) Kev: Like uh see this is the thing (0:43:53) Al: The first Spider-Man is 140 and Spider-Man 2 is not. (0:43:58) Kev: Great that’s fantastic see this is the thing like I have to think about I don’t think about steam as much as (0:44:07) Al: Would you like some clues? (0:44:09) Al: I can give you some. (0:44:10) Kev: Is one of them Stanley parable (0:44:10) Al: They all. (0:44:12) Al: It is not there. (0:44:14) Kev: God yeah, okay. Yeah, I don’t know this is oh (0:44:17) Al: Let me let me give you a clue. (0:44:19) Al: Let me give you a clue by giving you genres. (0:44:19) Kev: Okay, okay. (0:44:22) Al: So we have what number three, the genre is open world survival craft. (0:44:28) Kev: Oh my goodness. Oh god. Is it power? No! (0:44:32) Al: No, it is not power world. (0:44:33) Kev: I’m kidding. I know it’s not power. (0:44:35) Kev: What is it? (0:44:38) Kev: Did, oh, what is the name? (0:44:40) Al: Our world is 241. (0:44:41) Kev: Is Umamusume pretty derby? Did it skyrocket to the top? (0:44:47) Kev: Do you know what I’m talking about, Al? (0:44:48) Al: I have no idea what you’re talking about. (0:44:52) Kev: Okay, oh man, I’m happy. (0:44:54) Kev: Dale is going to be thrilled. I brought it up on the podcast. Okay. (0:44:57) Al: Right, let’s stick to this. Open world survival craft, think of a game, a very popular game, (0:44:58) Kev: I’m okay. I’ll bring it up. Fine. Fine. That is no, cause that’s not on steam. Um, hug. (0:45:05) Al: that people like. What was that? Just say it. It was not Minecraft, no. I was tempted (0:45:11) Kev: See, no, cause Minecraft’s not on steam. Yeah. Yeah. No. Cause Minecraft’s not on steam. (0:45:18) Al: to say it’s open world survival craft, but not that one, thinking you were going to think (0:45:22) Kev: Yeah. Yeah. No. (0:45:23) Al: Minecraft initially. It is not correct, but it’s not Minecraft, but it is. (0:45:26) Kev: Is it? (0:45:28) Kev: AHHH! Is it um, oh gosh, I just I’m not a steam person. I don’t know these as well. Um, I what is? Oh my gosh. What is? (0:45:37) Kev: What is this? (0:45:38) Kev: What is that one horror-y game? (0:45:42) Kev: The four or something like that? I don’t remember. Just tell me. I don’t know. You’re gonna fail all these out. (0:45:44) Al: No, no, what? I don’t understand. It’s not Minecraft. It is 2D. (0:45:50) Kev: Oh wait. Oh (0:45:52) Al: Come on! Terraria number three! There we go! (0:45:52) Kev: Terraria! Oh my gosh. Terraria. Oh duh. Wow, I’m stupid. Yeah. (0:45:58) Kev: Terraria, duh. How did I not think that? Yeah. Wow. (0:45:59) Al: You will not get number four. I have never heard of this game. People Playground? (0:46:04) Kev: Well, I don’t know what that is. Um, okay, okay. (0:46:07) Al: Neither do I. It’s a sandbox game, apparently. Number five. Zombies. (0:46:13) Kev: It’s not it’s not art. It’s not gonna be an RE game. It’s (0:46:15) Al: No, but not far off. You’re kind of in the right game’s circle. (0:46:18) Kev: No, it’s I mean (0:46:26) Kev: I mean is it dead by I mean I don&am

    Creature Cast — The Official Console Creatures Podcast
    Donkey Kong Bananza Review — This Game Is Bananas

    Creature Cast — The Official Console Creatures Podcast

    Play Episode Listen Later Jul 16, 2025 56:34


    Hayes Madsen from Inverse returns to Creature Cast to talk about Donkey Kong Bananza, the upcoming 3D platformer coming to the Nintendo Switch. From top-level thoughts to the voxel-based destruction, Bobby and Hayes go through the best of what Donkey Kong Bananza has to offer. Review: Donkey Kong Bananza is far deeper than I ever anticipated, and it's absolutely one of this year's best games. From the moment I started to the moment I finished, I was laughing and smiling through each sublevel while exploring, and Bananza elevates the 3D platformer to a new high for Nintendo by doubling down on what Super Mario Odyssey does so well while re-introducing one of its best characters in a new game. This is undoubtedly what I wanted from the Switch 2, and Donkey Kong Bananza is a charming, elevated open-world platformer.Like and follow us on Social Media:Bluesky: @consolecreatures.comYouTube: ⁠⁠⁠@ConsoleCreaturesTwitter: @ConsoleCreature⁠⁠⁠Facebook: @RealConsoleCreatureInstagram: @ConsoleCreaturesThreads: ⁠@Consolecreatures

    Nerdelandslaget
    Sommerspesial #3: Donkey Kong Bananza

    Nerdelandslaget

    Play Episode Listen Later Jul 16, 2025 41:20


    BANANANANANANZA! Vi har slengt oss i lianer og skutt oss via tønner med piler på inn i studio for å snakke om et av spillene som virkelig har tatt oss på senga i år, og som KOMMER I MORGEN: Donkey Kong Bananza!

    MRS Bulletin Materials News Podcast
    Episode 15: Liquid metal source enables lab-scale 3D XRD microscope

    MRS Bulletin Materials News Podcast

    Play Episode Listen Later Jul 16, 2025 4:56 Transcription Available


    In this podcast episode, MRS Bulletin's Sophia Chen interviews Ashley Bucsek from the University of Michigan, Ann Arbor about her laboratory-scale three-dimensional (3D) x-ray diffraction (XRD) microscope to replace studies done in synchrotron facilities. A key element of the design is the material used to make the x-rays. Instead of using a solid metal as a target, Bucsek's research group used a liquid metal source to generate the x-rays, thereby circumventing melting. Among the advantages of miniaturizing the microscope are its immediate availability and the possibility of conducting long-term studies. This work was published in a recent issue of Nature Communications.

    Collectors Call
    Speaking Punk: Angie Taylor on Rebellion, Identity & Cryptoart

    Collectors Call

    Play Episode Listen Later Jul 16, 2025 37:10


    Angie Taylor is a pioneering crypto artist whose work fuses punk expressionism with immersive digital media. In this episode, Angie opens up about her journey from sculpture and activism to virtual reality and blockchain art. She shares what punk taught her, why cryptoart is a home for misfits, and how we can reclaim the movement's original spirit of rebellion, community, and autonomy. Recorded on May 29, 2015Follow the guest:https://x.com/theAngieTaylorhttps://linktr.ee/angietaylorFollow the hosts:https://x.com/Scooter0xhttps://x.com/PepaDotTimestamps:(00:00) Introduction  (01:03) What cryptoart means to Angie  (01:43) Creating instructional videos for new artists  (03:09) Punk as a personal and artistic lifeline  (05:16) Parallels between punk and cryptoart  (06:47) Championing misfits and marginalized communities  (08:24) Speaking up about social issues  (09:22) Launching SheArt, the first women's cryptoart exhibition  (11:21) Gender bias in the art world  (14:05) Why tech dominates the cryptoart narrative  (14:51) Experimenting across blockchains  (16:29) Thoughts on ordinals and meaningful inscriptions  (17:43) The future of VR, 3D, and immersive experiences  (20:00) Creative curiosity and a childhood influence  (21:17) Discovery, algorithms, and the cryptoart timeline  (23:19) Why art school was a letdown  (25:24) Productivity, grief, and regaining creative energy  (27:44) Influential cryptoart works and artists  (31:00) Cryptoart as movement vs. market  (32:24) Rebuilding a peer-to-peer ecosystem  (34:26) The role of patrons in a healthy art scene  (36:31) Final reflections and closing thoughts 

    WGAN-TV Podcast
    391. Giraffe360 Webinar #3 | Giraffe PRO Camera for Real Estate Media Providers

    WGAN-TV Podcast

    Play Episode Listen Later Jul 16, 2025 44:32


    Giraffe360 Special Offer: full details and to order, visit www.WGAN.info/giraffe360-pro --- Giraffe360 hosts its third webinar in a powerful education series for real estate photographers transitioning into full-service media providers, as viewed in this WGAN-TV Podcast episode (above). Giraffe360 Chief Customer Officer Samy Jeffries and Lead Product Manager Ainars Klavins present a compelling case for using the new Giraffe PRO Camera to meet the growing demand for immersive media in real estate. Key Takeaways ✓ Shift in market demands: 82% of millennial buyers now expect immersive media—video, 3D, floor plans—but only 9% of agents provide them. Giraffe360 empowers photographers to close that gap. ✓ New business model: Giraffe360 positions real estate photographers as strategic partners—like interior designers—not just vendors. ✓ End-to-end solution: With the Giraffe PRO Camera and Giraffe360 Content Studio, creators can capture stills, floor plans, 3D tours, and cinematic + drone-style videos—all from one scan, one visit. ✓ Gaussian Splatting for real estate: Ainars introduces breakthrough photorealistic 3D modeling using Gaussian Splatting, enabling “virtual drone” and cinematic videos generated post-scan—no drone pilot, lighting crew, or insurance required. ✓ Deep dive into Content Studio: Fully AI-powered editing workflow includes HDR photo processing, object removal, blur control, sky replacement, and camera removal—plus multi-language support and customizable presets. ✓ New video formats: Giraffe360 now supports cinematic walkthroughs and virtual drone-style fly-throughs generated automatically. More formats and editable flight paths coming soon. ✓ Giraffe360 Photographer Partner Program: ZIP Code exclusivity, full support, and marketing kits make it easier than ever to monetize media bundles and stand out as a premium provider. Special Offer for WGAN Community Try the Giraffe PRO Camera for 60 days. ✓ $123/month (for two months) ✓ Scan up to 10 residential listings ✓ No long-term commitment ✓ Includes all add-ons and features For full details and to order, visit: www.WGAN.info/giraffe360-pro Topics covered – Giraffe360 market insights – How to upsell immersive media services – Detailed walkthrough of new video production capabilities – Gaussian Splatting explained – Rendering timelines and scan strategies – Customization, branding, and automation – ZIP Code exclusivity and lead routing – Upcoming features: virtual twilight, more video formats, and global rollout

    Flat Out RC
    Con Gabriel flying 3D - Ep 189

    Flat Out RC

    Play Episode Listen Later Jul 16, 2025 84:30


    When it comes to commitment to practice, it doesn't come more intense than those aeromodellers that choose to fly 3D. Con Gabriel is one such aeromodeller that has embraced all things 3D flying. Con joins us to share his life in aeromodelling from starting out to be inspired down the 3D aerobatics route.

    The Chat GPT Experiment - Simplifying ChatGPT For Curious Beginners
    Ep 77 - Summer Hacks: Tasks, Floor Plans, and ChatGPT Wins

    The Chat GPT Experiment - Simplifying ChatGPT For Curious Beginners

    Play Episode Listen Later Jul 16, 2025 23:01


    EPISODE SUMMARY In this solo summer episode, Cary Weston dives into listener feedback, experiments with ChatGPT's task scheduling features, and shares a new approach for improving workflow using what he calls the “employee” or “intern” method. He also announces the winner of the $100 listener survey gift card and previews what's coming next for the ChatGPT Experiment community. 3 KEY TAKEAWAYS The Employee Approach: Treat ChatGPT like a new hire—give it proper onboarding by sharing your goals, audience, and success metrics before expecting quality output. This foundation leads to more meaningful and helpful results. Tasks & Scheduling in ChatGPT: Cary sets up daily scheduled tasks for GPT to pull relevant articles for his podcast. While useful, the current interface has limitations, like the inability to view or edit tasks outside the original conversation. Renderings and Custom Guidance: ChatGPT can act like an interior designer—Cary used it to generate 3D renderings from 2D floor plans by having GPT ask questions to better understand his vision. This approach works for many tasks, not just design. Resources mentioned in podcast: https://chatgptexperiment.com/chatgpt-guides-and-resources/ ABOUT CARY WESTON Cary Weston is the host of the ChatGPT Experiment podcast, where he explores how to get more value out of ChatGPT for both personal and professional use. With a background in marketing and business development, Cary brings a practical, no-jargon approach to using AI tools and helps listeners think creatively and critically about what's possible. Cary offers customized one-on-one ChatGPT training in 60 minute sessions. Find out more information on the sessions, answers to frequent questions, and how to register at www.ChatGPTExperiment.com +++++++++ CONNECT WITH CARY ChatGPT Podcast Website: www.ChatGPTExperiment.com Marketing Podcast: www.PracticalMarketingShow.com Cary's Agency Website: www.CMWeston.com LinkedIn: https://www.linkedin.com/in/caryweston LINKEDIN NEWSLETTER The Chat GPT Experiment is also a LinkedIn Newsletter and you can find it here: https://www.linkedin.com/newsletters/the-chat-gpt-experiment-7110348839919702016/ MUSIC CREDITS The instrumental music used in this podcast is called “Curious” by Podington Bear”.

    The Jim Fortin Podcast
    Ep 408: Creating True Freedom and Independence In Your Life

    The Jim Fortin Podcast

    Play Episode Listen Later Jul 15, 2025 35:39


    Start Your Transformation Now  In this episode of the Jim Fortin Podcast, Jim explores what it really means to experience freedom and independence—not just in the external world, but within ourselves. Building on his previous discussion about “seniority,” he reveals how true liberation comes from recognizing your spiritual authority, not from wealth, status, or nationality. If you've been seeking more ease in your finances, health, or life path, Jim makes a compelling case that reclaiming your seniority is the missing key.  Diving deeper, Jim challenges cultural narratives around patriotism, belief systems, and identity that often mask as freedom but actually limit us. He unpacks how our upbringing and societal conditioning cause us to give away our power, and why managing your energy and attention is crucial for regaining it. With personal stories—including a raw account of his 39-month house build—and wisdom from his mentor Don Javier, this episode offers both spiritual insight and practical reflection on how to reclaim the independence we all crave.  This episode is your wake-up call to stop seeking freedom externally and start remembering who you already are: a powerful soul with built-in seniority. If you're ready to step into true sovereignty, this is a must-listen.  What You'll Discover in This Episode:  Why We're All Born With Seniority (02:49) You don't have to earn freedom—you came into this life with cosmic power already built in.  How Socialization and Domestication Strip Our Power (05:46) From childhood conditioning to national identity, we unknowingly give away our spiritual authority.  Your Life is the Output of How You Manage Your Energy (09:11) Jim compares your life to a factory—what you create reflects how well you manage your seniority.  A Personal Lesson: When Chaos Hijacked Jim's Power (11:59) Jim shares how his house-building process derailed his energy—and what brought him back on track.  Freedom Begins With Attention, Not Action (15:13) Managing your attention in the 3D world is the gateway to reclaiming inner power.  How Belief Systems and Patriotism Replace Seniority (21:04) Jim explains how societal labels and even religion can brand us, masking our true spiritual freedom.  A Spiritual Person Asks Nothing of No One (26:53) What Don Javier taught Jim about sovereignty, asking Source—not society—for support.  The Hidden Cost of Attachment (29:00) Freedom also means releasing the ego's grip—because what you cling to, controls you.  Discovering Your True Power as Soul (32:00) Jim closes with a powerful invitation: Know yourself as soul, and you'll know true freedom.  Listen, apply, and enjoy!  Transformational Takeaway  Your true independence isn't found in your passport, your bank account, or your job title. It's in your seniority—your deep knowing that you are soul, Source, and creator. When you stop letting beliefs, fears, and attachments define you, you'll remember the truth: you are free because you are. Let go of the need to control, release the illusions of security, and return to the inner sovereignty that was never lost—only forgotten. Freedom isn't out there. It's already within you.  Let's Connect:  Instagram | Facebook | YouTube | LinkedIn  LIKED THE EPISODE?  If you're the kind of person who likes to help others, then share this with your friends and family. If you have found value, they will too. Please leave a review on Apple Podcasts so we can reach more people.  Listening on Spotify? Please leave a comment below. We would love to hear from you!  With gratitude, Jim 

    Nintendo Cartridge Society
    This Week in Donkey Kong (News from 7/15/25)

    Nintendo Cartridge Society

    Play Episode Listen Later Jul 15, 2025 68:18


    Donkey Kong looms large this week as Patrick and Mark dig into new developer interviews about Donkey Kong Bananza and a fresh copyright filing that breathes new life into rumors of a Donkey Kong movie. Plus, Nintendo retires another discount program, buzz builds around a possible July Nintendo Direct, and more.The guys also talk about:Patrick's experience playing Mario Kart World with GameChat.Do retro 2D games hold up better than retro 3D games?Nintendo updates its publisher agreement in Asia. Can it help clear out the eShop spam?SUPPORT US ON PATREON: https://www.patreon.com/nintendocartridgesocietyFRIEND US ON SWITCH / SWITCH 2Patrick: SW-1401-2882-4137Mark: SW-8112-0583-0050

    Joy Found Here
    This Spiritual Guide Left Her “Perfect Life” After 27 Years—and Unlocked the Code to Her True Self

    Joy Found Here

    Play Episode Listen Later Jul 15, 2025 44:55


    If you've ever felt trapped by a life that looks great on the outside, this episode will challenge the rules you've been living by—and reveal what it really means to wake up to your soul's purpose.In this episode, I'm joined by Rebecca Paris, spiritual guide, Gene Keys mentor, and founder of RaisingTheVibe.org, where she helps soul-led individuals step into self-sovereignty and uncover their divine blueprint. A former marketing executive and portrait artist, Rebecca draws on decades of personal transformation—including a midlife spiritual awakening and conscious uncoupling after 27 years of marriage—to guide others through emotional healing and energetic alignment. She's also the creator of Awakening to the Real You, an online course for seekers ready to shift from ego to essence. Deeply grounded in the Gene Keys system, her work blends science, spirituality, and ancient wisdom to help clients access their highest gifts. Driven by a mission to help others reclaim their authentic selves, Rebecca empowers her clients to live with intention, balance, and purpose.Throughout this episode, Rebecca shares how her awakening led her from a conventional “3D life” to a path of deep spiritual alignment and service. She describes the pivotal role that balancing masculine and feminine energies played in her evolution, as well as how parenting highly sensitive children helped expand her spiritual awareness. Rebecca offers a compelling introduction to the Gene Keys—a system that merges astrology, the I Ching, and genetic coding—to help individuals understand their soul's blueprint and clear emotional and energetic patterns. She also opens up about the courage it took to walk away from a seemingly perfect life in Atlanta in order to honor her deeper calling. Through her story, she invites others to embrace their shadow, listen inward, and begin living in alignment with their divine essence.Tune in to episode 218 of Joy Found Here as Rebecca Paris shares how understanding your soul's blueprint through the Gene Keys can unlock deep healing, authentic purpose, and spiritual sovereignty. Discover powerful insights on conscious awakening, balancing masculine and feminine energy, and raising sensitive children with intention and empathy.In This Episode, You Will Learn:The awakening that changed everything (2:00)Masculine overdrive, feminine rediscovered (6:00)What if your kids are here to teach you? (8:00)Gene keys: The blueprint you never knew you had (10:00)From control to compassion: Rebecca's personal keys (14:30)Your soul's codes are set before birth (20:00)The kids' charts told the real story (24:00)She walked away from her ‘perfect' life (28:00)From matrix to mission: How to begin your own awakening (37:00)Connect with Rebecca Paris:WebsiteInstagramFacebookYouTubeLet's Connect:WebsiteInstagram Hosted on Acast. See acast.com/privacy for more information.

    Midlife with Courage
    More Than "Aha" Moments in Midlife with Mariana Cooper

    Midlife with Courage

    Play Episode Listen Later Jul 15, 2025 54:52


    Send us a textIn this episode of Midlife with Courage, host Kim interviews Mariana 'Mari' Cooper from La Jolla, California. Mari, an expert in helping people harness their energetic abilities, shares her journey of moving across the country and mastering intuitive living. They discuss the importance of integrating both 3D physical and 5D energetic senses to fully navigate life. Mari explains the anatomy of the 'aha' moment and emphasizes learning the language of one's higher self to realize one's full potential. She provides practical advice for midlife women seeking a deeper understanding of their intuition, advocating for self-reflection, joy, and recognizing one's dreams and worth.00:00 Welcome to Midlife with Courage00:25 Meet Mariana Cooper01:56 Mariana's Courageous Move11:12 Understanding Intuition and Energy28:21 The Anatomy of the Aha Moment29:22 The Aha Moment: Physical and Non-Physical Messages29:33 Understanding Your Higher Self's Guidance30:50 The Four Clairs: Non-Physical Senses31:28 Physical Reactions to Energetic Messages33:02 Signs, Symbols, and Synchronicities37:21 Interpreting True Guidance41:08 Midlife Intuition and Societal Expectations51:12 The Importance of Following Your Inspiration53:49 Final Thoughts and EncouragementYou can get Mari's book and find out more about her through her website by clicking HERE. Get your free ebook called Daily Habits for Hormonal Harmony by going to my website. This free guide will help you balance your hormones through some easy daily activities. Just add your email to the popup and your guide will be on its way to your inbox.From morning until bedtime, you can help yourself feel better! Support the showKim Benoy is a retired RN, Certified Aromatherapist, wife and mom who is passionate about inspiring and encouraging women over 40. She wants you to see your own beauty, value and worth through sharing stories of other women just like you. Want to be a guest on Midlife with Courage™-Flourishing After Forty with Kim Benoy? Send Kim Benoy a message on PodMatch, here: https://www.podmatch.com/hostdetailpreview/1646938231742x613487048806393700 Would you like to get a "sneak" listen to each podcast? Subscribe to my website to get my weekly inspirational message and a link to that week's podcast a day ahead of everyone else! Just click the link below to get on the list! SUBSCRIBE WEBSITEFACEBOOK

    They Create Worlds

    TCW Podcast Episode 238 - Quake   We dive into the development of Quake, the ambitious and turbulent follow-up to Doom from ID Software. John Carmack set out to build a groundbreaking engine featuring full 3D rendering, dynamic lighting, and client-server multiplayer. This pushed the technical boundaries in a pre-GPU world. To achieve this, he brought in legendary programmer Michael Abrash from Microsoft, selling him on the vision of Quake as a step toward the metaverse as imagined in Snow Crash. Meanwhile, John Romero envisioned Quake as a fantasy RPG inspired by a character from his D&D campaign, but lack of direction and his growing obsession with Deathmatch led to team frustration and eventual fallout. The result was a game that redefined first-person shooters and laid the groundwork for decades of engine development. It also marked the end of an era at ID with the ouster of John Romero.   TCW 030 - DOOM!: https://podcast.theycreateworlds.com/e/doom-1479057917/ TCW 197 - The ID of Game Development: https://podcast.theycreateworlds.com/e/the-id-of-game-development/ Doom States and DeHackEd: https://www.youtube.com/watch?v=MTa3diypjv4 P2P vs Dedicated Servers?: https://www.youtube.com/watch?v=Tt3ZLHKcP2U Token Ring - The Betamax of Networking: https://www.youtube.com/watch?v=IjLctlmZSp4 Artie - The Strongest Man In the World: https://www.youtube.com/watch?v=z6Bh3LskNbs Space Strike (DOS): https://www.youtube.com/watch?v=vtDdEuKFQps Cosmic Crusader (DOS): https://www.youtube.com/watch?v=RKOTa5iQAw8 Big Top (DOS): https://www.youtube.com/watch?v=AXUCacgF72M Snack Attack II (DOS): https://www.youtube.com/watch?v=hu-SEjcnnjo So You Haven't Read "Snow Crash": https://www.youtube.com/watch?v=nO64ZhBYy9E Ramblings in Realtime by Michael Abrash: https://www.bluesnews.com/abrash/ QuakeWorld Launch Event: https://www.youtube.com/watch?v=LXw6BkZ-gdY Quake (DOS 6.22): https://www.youtube.com/watch?v=tyLC1vR9oGk Quake Longplay: https://www.youtube.com/watch?v=J7GagGXXUtI Excerpt Quake Postmortem: https://www.youtube.com/watch?v=G2OE-74bTQw   New episodes are on the 1st and 15th of every month!   TCW Email: feedback@theycreateworlds.com  Twitter: @tcwpodcast Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1     Intro Music: Josh Woodward - Airplane Mode -  Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode  Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love    Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/

    Player: Engage
    The Future of Gaming is User-Generated: A Conversation with Look North World's Alex Seropian

    Player: Engage

    Play Episode Listen Later Jul 15, 2025 46:06


    Episode Summary:In this episode, we're joined by Alex Seropian, a true legend in the gaming industry and the co-founder of Bungie, the studio behind Halo. Alex is now the founder of Look North World, a company focused on creating experiences within the Fortnite ecosystem using Unreal Editor for Fortnite (UEFN). Alex discusses the evolution of the gaming industry, from the era of physical game distribution to today's platform-driven economy. He shares his insights on where innovation in gaming is headed, the challenges of discoverability, and the paramount importance of building a strong community. This conversation is a must-listen for anyone interested in the future of game development, user-generated content, and the ever-changing landscape of interactive entertainment.About Our Guest:Alex Seropian is the founder of Look North World and has an extensive history in the gaming industry. He co-founded Bungie, was part of Industrial Toys, and worked at Disney. He is now focused on building user-generated content and experiences within Fortnite. Look North World: https://www.looknorth.world/ The Fourth Curtain Podcast: https://www.thefourthcurtain.com/Key Topics Discussed: [02:11] The Future of Innovation in Gaming: Alex shares his thoughts on where new and innovative ideas in the gaming industry will come from, highlighting platforms that support experimentation and risk-taking. [05:10] Discoverability in a Crowded Market: A discussion on the challenges of getting your game noticed on platforms like Steam versus UEFN and Roblox. [10:05] What Defines a "Good" Game?: The conversation explores how the definition of a quality game has evolved and how generational differences impact what players find engaging. [12:41] Creating Games for Younger Generations: Alex talks about his approach to creating content that appeals to him while also building a diverse team to create games for various audiences. [14:42] The Player Feedback Loop: How Look North World launches numerous games and uses player feedback to iterate and improve their experiences in a live service environment. [18:15] Company Pillars and Adapting to New Platforms: Alex discusses Look North World's founding principle of exceeding player expectations and how they've adapted that philosophy to the realities of the UEFN platform. [20:54] The Importance of Community: Alex emphasizes that building a direct relationship with players is a top priority for Look North World, as important as the IP they create. [25:08] The Early Days of Halo and Multiplayer: Alex reflects on the explosion of the Halo community and the surprising ways players connected to play online before the widespread availability of Xbox Live. [35:34] What Excites Alex Most About the Gaming Industry: From the advent of 3D graphics and the internet to the current "platform economy" where creativity is happening within larger game ecosystems. [47:16] Alex's Podcast, The Fourth Curtain: Alex plugs his own podcast where he interviews other luminaries in the game industry.

    I HAD to say it
    It's NOT 3D Chess

    I HAD to say it

    Play Episode Listen Later Jul 15, 2025 28:01


    I hate to break it to you, but it's not 3D chess. It's not even checkers. The clowns in DC and the swamp rats are taking turns throwing checkers at each other and the average moron on the street is distracted by the drama, and trying to avoid catching a stray. Meanwhile ICE is getting attacked, illegal missing children are picking pot, and everyone is being stupid. ihadtosayitpodcast.com

    Park Leaders Show
    Exploring Parks in 3D

    Park Leaders Show

    Play Episode Listen Later Jul 15, 2025 27:02 Transcription Available


    "Too often today everything is tech and screens… but picking up a book, putting on a pair of glasses, and seeing something really cool—it's inspiring and fun." Notable Moments: 00:03 – Dave's early love for camping and the outdoors 04:47 – How 3D photography became part of his storytelling 08:44 – Behind the scenes of the Theodore Roosevelt 3D photo 11:22 – Overview of parks included in the book 13:43 – Hidden gem tip for Acadia National Park 17:20 – How kids reacted to the 3D book 21:04 – Leadership advice: “Say yes, then figure it out” 24:55 – Dave's website and Skull Rock Podcast Jody Maberry welcomes Disney animator turned author Dave Bossert to discuss his immersive book 3D National Parks Like You've Never Seen Them Before. Dave shares how the project was inspired by View-Masters, the magic of 3D photography, and the importance of sparking curiosity about parks, especially for kids who may not have visited one. The episode also touches on leadership lessons from the animation world and how saying “yes” opens new doors. Read the blog for more from this episode on the website.  Connect with Dave Bossert Order the book 3D National Parks Like You've Never Seen Them Before For Direct orders contact Inquiry@theoldmillpress.com Dave's Website: https://www.davidbossert.com Listen to the Skull Rock Podcast Resources www.parkleaders.com https://parkleaders.com/about/ Facebook - https://www.facebook.com/theparkleaders/

    The James Cancer-Free World Podcast
    Episode 192: The James Sarcoma Programs Continues to Grow and Lead, with Dr. Joel Mayerson

    The James Cancer-Free World Podcast

    Play Episode Listen Later Jul 15, 2025 34:43


    The James Sarcoma Program continues to grow, with the recent opening of the multidisciplinary Sarcoma Clinic, new and cutting-edge clinical trials and a project in Ecuador to train doctors to treat sarcoma patients. “The entire continuum of cancer care is improving and that's why it's important to have a multi-disciplinary team and clinic, so patients have access to all these advances,” said Joel Mayerson, MD, director of the James Sarcoma Program. Mayerson described the recent advances made by the Sarcoma Program. A renowned sarcoma surgeon, in recent years Mayerson has been utilizing 3D printing to create replacement “bones” for sarcoma patients. “We can take scans and create [with the 3D printer] ‘bones' the exact size of what we remove.” In a new clinical trial “we've found that if we give immunotherapy concurrently with radiation therapy it helps the radiation works better,” Mayerson said, adding “we have the first proton radiation center in Ohio and that allows us to hone the beam to a smaller area and damages less tissue.” Mayerson and the sarcoma team have been collaborating with the world-class veterinarians at Ohio State Veterinary Medical Center to create a probe that allows surgeons to see, in real time during surgery, the difference between normal tissue and tumorous tissue. Seeing the difference enables surgeons to remove less normal tissue, which leads to better function and quality of life for patients. “We used pilot data funded by Steps for Sarcoma to apply for and receive an Ohio State President's Accelerator grant,” Mayerson said. Steps for Sarcoma is the annual fundraising walk; the next Steps will be held September 21. After operating on a patient from Ecuador, Mayerson and the sarcoma team “were asked to help build the program there,” he said. An Ecuadorian surgeon spent a year at the James working with Mayerson and his team, additional physicians will be trained and “our sarcoma tumor board helps guide them in treating their sarcoma patients … This has been one of the most satisfying things I've done in my career, to know that we're impacting patients a couple thousand miles away.”

    Rise of the Podcast
    Our Brains are WEIRD | Rise of the Podcast #315

    Rise of the Podcast

    Play Episode Listen Later Jul 15, 2025 91:21


    Join Kara and Jeremy as we talk about how crazy it is how our brains work! We also reminisce about our favorite Star Wars experiences, ramble on with stories of the good ol' days, nerd out about current and upcoming Star Wars shows, books, and games, and talk a little bit about life. Thank you so much for supporting our channel! We love interacting with all of you! We look forward to talking with you guys every week about Star Wars, gaming, 3D printing, pop culture, movies, and everything else! If you want to show your love, consider sending us an email, joining our Discord, or following us on Twitch! We'll see you again soon! ------------------------------------------------------------------- Twitch: http://www.twitch.tv/riseofthepodcast Discord Server Link: https://discord.gg/DcuBKXVxJs Email us: contact@RiseOfThePodcast.com Facebook: https://www.facebook.com/riseofthepodcast Web: http://www.riseofthepodcast.com Twitter: http://www.twitter.com/rotptweets Instagram: https://www.instagram.com/riseofthepodcast Patreon: https://www.patreon.com/RiseofthePodcast Spotify: https://spoti.fi/3qzOazE iTunes: https://apple.co/3wAfwcI Google Podcasts: https://bit.ly/RotPGoogle Thanks for watching! Rise of the Podcast Episode 315: Our Brains are WEIRD Produced and Edited by 8r0wn13 ©2025 All Rights Reserved #Podcast #DuluthMN #StarWars

    The ICHE Podcast
    Episode 59: New Guidance on High-Level Disinfection and Sterilization

    The ICHE Podcast

    Play Episode Listen Later Jul 15, 2025 23:03


    In this episode of The ICHE Podcast, David Calfee joined by three experts who contributed to the development of the updated SHEA guidance on high-level disinfection (HLD) and sterilization: Dr. Emily Sickbert-Bennett, Dr. Audrey Calderwood, and Dr. Erica Shenoy. Together, they bring expertise in infection prevention and hospital epidemiology to a discussion of what's new, what's changed, and how this guidance can be applied in real-world settings. The episode begins by exploring why an update to the 2008 CDC guideline was necessary and how this new document builds upon and clarifies existing practices. The speakers walk through the multi-year process that began in 2018, outlining the rigorous evidence review and unanimous consensus required for each recommendation. They also clarify what was considered out of scope, including topics such as low-level disinfection, environmental cleaning, and access or cost concerns. Listeners will learn how to interpret the guidance within their own institutions, including when no formal recommendation is provided due to insufficient evidence. The episode highlights emerging technologies like disposable scopes, 3D printed devices, and borescopes—discussing which are ready for clinical use and which require further evaluation. To close, each guest offers a practical action item to help listeners improve safety and quality related to HLD and sterilization in their own facilities. This is a must-listen for anyone involved in infection prevention, reprocessing, or clinical safety.

    Adafruit Industries
    Skull Knocker

    Adafruit Industries

    Play Episode Listen Later Jul 15, 2025 0:51


    Every week we'll 3D print designs from the community and showcase slicer settings, use cases and of course, Time-lapses! This Week: Skull Door Knocker By Spennolio makerworld.com/en/models/1535611-pirate-skull-halloween-door-knocker Bambu X1C Marble PLA 7hr 20mins X:137 Y:165 Z:41mm .2mm layer / .4mm Nozzle 10% Infill / 1mm Retraction 200C / 60C 127g 230mm/s ----------------------------------------- LIVE CHAT IS HERE! http://adafru.it/discord Adafruit on Instagram: https://www.instagram.com/adafruit Shop for parts to build your own DIY projects http://adafru.it/3dprinting 3D Printing Projects Playlist: https://www.youtube.com/playlist?list=PLjF7R1fz_OOWD2dJNRIN46uhMCWvNOlbG 3D Hangout Show Playlist: https://www.youtube.com/playlist?list=PLjF7R1fz_OOVgpmWevin2slopw_A3-A8Y Layer by Layer CAD Tutorials Playlist: https://www.youtube.com/playlist?list=PLjF7R1fz_OOVsMp6nKnpjsXSQ45nxfORb Timelapse Tuesday Playlist: https://www.youtube.com/playlist?list=PLjF7R1fz_OOVagy3CktXsAAs4b153xpp_ Connect with Noe and Pedro on Social Media: Noe's Twitter / Instagram: @ecken Pedro's Twitter / Instagram: @videopixil ----------------------------------------- Visit the Adafruit shop online - http://www.adafruit.com/?utm_source=youtube&utm_medium=videodescrip&utm_campaign=3dprinting Subscribe to Adafruit on YouTube: http://adafru.it/subscribe Adafruit Monthly Deals & FREE Specials https://www.adafruit.com/free?utm_source=youtube&utm_medium=videodescrip&utm_campaign=3dprinting Join our weekly Show & Tell on G+ Hangouts On Air: http://adafru.it/showtell Watch our latest project videos: http://adafru.it/latest?utm_source=youtube&utm_medium=videodescrip&utm_campaign=3dprinting 3DThursday Posts: https://blog.adafruit.com/category/3d-printing?utm_source=youtube&utm_medium=videodescrip&utm_campaign=3dprinting New tutorials on the Adafruit Learning System: http://learn.adafruit.com/?utm_source=youtube&utm_medium=videodescrip&utm_campaign=3dprinting Music by Dan Q https://soundcloud.com/adafruit -----------------------------------------

    time 3d diy skull knocker adafruit g hangouts on air adafruit learning system layer cad tutorials playlist
    Intuitive Abundance
    Money Wins from Higher Frequencies

    Intuitive Abundance

    Play Episode Listen Later Jul 15, 2025 30:13


    Your frequency determines your financial reality. When you shift from poverty consciousness to abundance consciousness, you unlock extraordinary money-making potential that defies logic. Rebecca Davison helps spiritual leaders and entrepreneurs double or triple their income in 90 days or less. She helps them to match their belief system to what they are choosing to create. She founded the Intuitive Life Academy to assist individuals on their spiritual leadership journey. She knows that understanding your relationship with money is crucial for unlocking true freedom.     In this episode, Rebecca shares incredible money wins from her clients and reveals how shifting your frequency can transform your financial reality from the inside out. What You'll Learn From this Episode How the thought "why isn't it here yet?" blocks your manifestations How to shift from poverty consciousness to abundance consciousness The difference between creating money from lower frequencies vs higher frequencies Why your emotions are your guidance system for alignment How to take full ownership of your financial creations "Your money is a reflection of who you're being, because your beingness is made up of your frequency, your frequency goes out into reality, reality or life, and the universe just reflects that back to you." - Rebecca Davison Topics Covered:  [00:01:11] - Abundance isn't something to create but to remember - your spirit already knows everything is available to you. [00:05:18] - Breaking Free from Poverty Consciousness. Why asking "why isn't it here yet?" signals scarcity to the universe and how to flip this script. [08:45] - Client success story: $9,000 + $222 after two calls  [12:20] - Another client hitting $65,000 in three months  [00:15:13] - You're the Creator of Your Reality. Taking full ownership of your creations (instead of crediting external sources) maintains your manifesting power. [00:19:29] - Understanding creation principles allows you to escape reality's limitations around money. [00:26:36] - Your abundance is coded in your intuition.  Key Takeaways:  "If you're in the mindset of, “why isn't it here yet?” You're demonstrating to the universe that you don't have it." - Rebecca Davison "All your creations are created from frequency first."- Rebecca Davison "You are actually designed for joy. You are designed for bliss frequencies."- Rebecca Davison "Your money is a reflection of who you're being."- Rebecca Davison "You can't outrun your frequency."- Rebecca Davison Ready to Transform Your Financial Reality?  If you're an entrepreneur ready to double or triple your income in the next 90 days through energetic alignment and conscious creation, Rebecca invites you to connect. Her unique background as an ex-banker combined with deep understanding of manifestation energetics gives her a full-spectrum approach to money creation that goes beyond traditional 3D constraints. Ways to Connect with Rebecca Davison: Connect with Rebecca on a call here: https://rebeccadavison.satoriapp.com/offers/134401-free-30-minute-clarity-call Facebook Group: Intuitive Life Academy by Rebecca Davison: For Quantum Creators Programs: Embodied Success & Magnetic to Money  

    • El siglo 21 es hoy •
    Chespirito Resurrections

    • El siglo 21 es hoy •

    Play Episode Listen Later Jul 15, 2025 144:38


    (00:00:00) El regreso del universo Chespirito (00:08:58) Por qué El Chavo del 8 sigue vivo en la memoria (00:15:57) La historia desconocida de Roberto Gómez Bolaños (00:20:58) Así nacieron El Chavo, Quico y La Chilindrina (00:27:08) La vecindad original (00:30:23) Frases y récords de El Chavo (00:36:29) Por qué El Chavo es más famoso en Brasil que en México (00:43:21) El Chavo y la pobreza (00:56:16) La salida de El Chavo (01:06:01) Quién es dueño de El Chavo (01:15:15) Negocios detrás de Chespirito (01:22:50) El Chavo en YouTube y TikTok (01:28:07) Qué pasó con el elenco (01:43:03) El Chavo vuelve al streaming (01:49:15) El Chapulín Colorado en videojuegos y películas (01:57:59) La bioserie de Chespirito (02:05:41) Universo Chespirito: películas, juegos y más (02:21:45) Créditos y agradecimientos ¿Qué pasa cuando el universo de El Chavo del 8 y el Chapulín Colorado resucita en streaming, videojuegos, animación y hasta en películas de Hollywood?Este episodio 1554 de El Siglo 21 es Hoy es un viaje completo y detallado por el renacimiento del universo Chespirito. No es solo nostalgia... Es cultura digital en expansión.Exploramos los nuevos proyectos oficiales en animación 3D, cine live-action, videojuegos como Fortnite y Fall Guys, experiencias en realidad virtual, y hasta la llegada del Chapulín a Marvel y DC. También respondemos las preguntas más buscadas:¿De quién son legalmente El Chavo, Quico y La Chilindrina?¿Por qué desaparecieron los programas en 2020?¿Quién tiene los derechos?¿Y qué están planeando para el futuro?Cada escena está pensada para entender la transformación de un ícono popular en una franquicia global del entretenimiento digital.El episodio incluye capítulos temáticos que puedes consultar en la descripción para saltar a los temas que más te interesen.  También incluimos cita (fair use) de "Chaves, Um Tributo Musical".Puedes escuchar a la velocidad que prefieras.Este episodio puede contener publicidad que se inserta de forma automática según la app y el país desde donde lo escuches.Si prefieres una versión sin anuncios, puedes probar la versión premium en Apple Podcasts, que ofrece un período gratuito.Y recuerda que de lunes a viernes publico Flash Diario, con las noticias más relevantes de tecnología, ciencia y entretenimiento digital, en formato breve. Conviértete en un seguidor de este podcast: https://www.spreaker.com/podcast/el-siglo-21-es-hoy--880846/support.

    Manifesting With Sylviane
    Who Are You Being Right Now? Episode #198

    Manifesting With Sylviane

    Play Episode Listen Later Jul 15, 2025 13:53


    Who are you assuming that you are right now? Whether you are aware of it or not, your 3D experience is showing you THAT exactly, right now.Website: https://www.manifestingwithsylviane.com/YouTube Channel: https://www.youtube.com/@manifestingwithsylviane/

    Smart Biotech Scientist | Bioprocess CMC Development, Biologics Manufacturing & Scale-up for Busy Scientists
    171: Reimagining Chromatography for Advanced Therapies: From Diffusion to Convection with Scott Wheelwright - Part 1

    Smart Biotech Scientist | Bioprocess CMC Development, Biologics Manufacturing & Scale-up for Busy Scientists

    Play Episode Listen Later Jul 15, 2025 20:35


    For decades, chromatographic purification has made use of bead-based diffusion - a reliable but limiting approach, especially as new modalities like gene therapies, mRNA, and viral vectors push the boundaries of what's possible. But what if the future of downstream processing lies not in incremental improvement, but in a dramatic reimagining - from slow diffusion to rapid convection?In this episode, David Brühlmann meets Scott Wheelwright, Chairman, CTO and Co-Founder of BioChromatographix International (BCI). Scott brings decades of expertise in biopharmaceutical development and manufacturing. Prior to BCI, he co-founded Biolnno Bioscience, a leading CDMO, and co-founded Innovent Biologics, one of China's foremost biotechnology companies.Here are three compelling reasons to tune into this episode:Breaking the Mold of Purification: BCI's AXISFLOW™ Platform moves beyond bead-based processes, using advanced 3D-printed monoliths that enable convective flow, making purification of large biomolecules and viruses faster, more efficient, and better suited for next-generation therapies.Innovation Starts with Imagination (and Measurement): True progress in bioprocessing often hinges not on what we can make, but on what we can accurately measure and imagine. Scott reminds us that advances in analytical testing and creative thinking are the real engines of change.Biotech Demands More than Great Science: Success isn't just about inventing; it's about building with the end-user in mind. Scott's journey highlights the critical role of customer-centric product development, cross-disciplinary teamwork, and regulatory strategy - especially in a conservative, risk-averse industry.Curious how shifting from diffusion to convection could reshape your purification workflow? Listen to this episode and discover how to unlock efficiency, cut costs, and deliver therapies that might otherwise remain out of reach.Connect with Scott Wheelwright:LinkedIn: www.linkedin.com/in/scottmwheelwrightWebsite: www.biochromatographix.comCurious about chromatography? Tune in to hear what our previous guests had to say!Episodes 119-120: Innovating Protein Purification Using Synthetic Organelles and AI with Haotian GuoEpisodes 61-62: Magnetic Bead Technology: The New Era in Downstream Processing with Nils BrechmannEpisodes 37-38: How to Master Downstream: A Deep Dive Into Bioprocessing Purification with Wei ZhangNext step:Book a free consultation to help you get started on any questions you may have about bioprocessing analytics: https://bruehlmann-consulting.com/callDevelop bioprocessing technologies better, faster, at a fraction of the cost with our 1:1 Strategy Call: The quickest and easiest way to excel biotech technology development. Book your call at https://stan.store/SmartBiotechSupport the show

    El Siglo 21 es Hoy
    Chespirito Resurrections

    El Siglo 21 es Hoy

    Play Episode Listen Later Jul 15, 2025 144:38


    (00:00:00) El regreso del universo Chespirito (00:08:58) Por qué El Chavo del 8 sigue vivo en la memoria (00:15:57) La historia desconocida de Roberto Gómez Bolaños (00:20:58) Así nacieron El Chavo, Quico y La Chilindrina (00:27:08) La vecindad original (00:30:23) Frases y récords de El Chavo (00:36:29) Por qué El Chavo es más famoso en Brasil que en México (00:43:21) El Chavo y la pobreza (00:56:16) La salida de El Chavo (01:06:01) Quién es dueño de El Chavo (01:15:15) Negocios detrás de Chespirito (01:22:50) El Chavo en YouTube y TikTok (01:28:07) Qué pasó con el elenco (01:43:03) El Chavo vuelve al streaming (01:49:15) El Chapulín Colorado en videojuegos y películas (01:57:59) La bioserie de Chespirito (02:05:41) Universo Chespirito: películas, juegos y más (02:21:45) Créditos y agradecimientos ¿Qué pasa cuando el universo de El Chavo del 8 y el Chapulín Colorado resucita en streaming, videojuegos, animación y hasta en películas de Hollywood?Este episodio 1554 de El Siglo 21 es Hoy es un viaje completo y detallado por el renacimiento del universo Chespirito. No es solo nostalgia... Es cultura digital en expansión.Exploramos los nuevos proyectos oficiales en animación 3D, cine live-action, videojuegos como Fortnite y Fall Guys, experiencias en realidad virtual, y hasta la llegada del Chapulín a Marvel y DC. También respondemos las preguntas más buscadas:¿De quién son legalmente El Chavo, Quico y La Chilindrina?¿Por qué desaparecieron los programas en 2020?¿Quién tiene los derechos?¿Y qué están planeando para el futuro?Cada escena está pensada para entender la transformación de un ícono popular en una franquicia global del entretenimiento digital.El episodio incluye capítulos temáticos que puedes consultar en la descripción para saltar a los temas que más te interesen.  También incluimos cita (fair use) de "Chaves, Um Tributo Musical".Puedes escuchar a la velocidad que prefieras.Este episodio puede contener publicidad que se inserta de forma automática según la app y el país desde donde lo escuches.Si prefieres una versión sin anuncios, puedes probar la versión premium en Apple Podcasts, que ofrece un período gratuito.Y recuerda que de lunes a viernes publico Flash Diario, con las noticias más relevantes de tecnología, ciencia y entretenimiento digital, en formato breve. Conviértete en un seguidor de este podcast: https://www.spreaker.com/podcast/el-siglo-21-es-hoy--880846/support.

    Remember 64
    Level 69 - Spider-Man - Thwip, Thwap, Shwing!

    Remember 64

    Play Episode Listen Later Jul 15, 2025 92:13


    Get ready Spidey fans! It's the superhero's first 3D adventure!We swing into action with Spider-Man! How does the webslingers game hold up? And how about all the different versions that were released in 2000!?Plus, we take a look at our history with the character, comics, and our love for animated superheros from the 90's!Leave us a message completely free at: ⁠⁠⁠⁠⁠voicecast.app/remember64⁠⁠⁠⁠You can ⁠WATCH this episode⁠ as well on our Youtube page!We've ⁠launched a ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Patreon page⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ where you can get episodes early and pre-show chats about pretty much anything and everything!PLUS, some free content is dropping on the page as well like mini reviews! ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Machine Learning Guide
    MLA 027 AI Video End-to-End Workflow

    Machine Learning Guide

    Play Episode Listen Later Jul 14, 2025 71:37


    How to maintain character consistency, style consistency, etc in an AI video. Prosumers can use Google Veo 3's "High-Quality Chaining" for fast social media content. Indie filmmakers can achieve narrative consistency by combining Midjourney V7 for style, Kling for lip-synced dialogue, and Runway Gen-4 for camera control, while professional studios gain full control with a layered ComfyUI pipeline to output multi-layer EXR files for standard VFX compositing. Links Notes and resources at ocdevel.com/mlg/mla-27 Try a walking desk - stay healthy & sharp while you learn & code Descript - my favorite AI audio/video editor AI Audio Tool Selection Music: Use Suno for complete songs or Udio for high-quality components for professional editing. Sound Effects: Use ElevenLabs' SFX for integrated podcast production or SFX Engine for large, licensed asset libraries for games and film. Voice: ElevenLabs gives the most realistic voice output. Murf.ai offers an all-in-one studio for marketing, and Play.ht has a low-latency API for developers. Open-Source TTS: For local use, StyleTTS 2 generates human-level speech, Coqui's XTTS-v2 is best for voice cloning from minimal input, and Piper TTS is a fast, CPU-friendly option. I. Prosumer Workflow: Viral Video Goal: Rapidly produce branded, short-form video for social media. This method bypasses Veo 3's weaker native "Extend" feature. Toolchain Image Concept: GPT-4o (API: GPT-Image-1) for its strong prompt adherence, text rendering, and conversational refinement. Video Generation: Google Veo 3 for high single-shot quality and integrated ambient audio. Soundtrack: Udio for creating unique, "viral-style" music. Assembly: CapCut for its standard short-form editing features. Workflow Create Character Sheet (GPT-4o): Generate a primary character image with a detailed "locking" prompt, then use conversational follow-ups to create variations (poses, expressions) for visual consistency. Generate Video (Veo 3): Use "High-Quality Chaining." Clip 1: Generate an 8s clip from a character sheet image. Extract Final Frame: Save the last frame of Clip 1. Clip 2: Use the extracted frame as the image input for the next clip, using a "this then that" prompt to continue the action. Repeat as needed. Create Music (Udio): Use Manual Mode with structured prompts ([Genre: ...], [Mood: ...]) to generate and extend a music track. Final Edit (CapCut): Assemble clips, layer the Udio track over Veo's ambient audio, add text, and use "Auto Captions." Export in 9:16. II. Indie Filmmaker Workflow: Narrative Shorts Goal: Create cinematic short films with consistent characters and storytelling focus, using a hybrid of specialized tools. Toolchain Visual Foundation: Midjourney V7 to establish character and style with --cref and --sref parameters. Dialogue Scenes: Kling for its superior lip-sync and character realism. B-Roll/Action: Runway Gen-4 for its Director Mode camera controls and Multi-Motion Brush. Voice Generation: ElevenLabs for emotive, high-fidelity voices. Edit & Color: DaVinci Resolve for its integrated edit, color, and VFX suite and favorable cost model. Workflow Create Visual Foundation (Midjourney V7): Generate a "hero" character image. Use its URL with --cref --cw 100 to create consistent character poses and with --sref to replicate the visual style in other shots. Assemble a reference set. Create Dialogue Scenes (ElevenLabs -> Kling): Generate the dialogue track in ElevenLabs and download the audio. In Kling, generate a video of the character from a reference image with their mouth closed. Use Kling's "Lip Sync" feature to apply the ElevenLabs audio to the neutral video for a perfect match. Create B-Roll (Runway Gen-4): Use reference images from Midjourney. Apply precise camera moves with Director Mode or add localized, layered motion to static scenes with the Multi-Motion Brush. Assemble & Grade (DaVinci Resolve): Edit clips and audio on the Edit page. On the Color page, use node-based tools to match shots from Kling and Runway, then apply a final creative look. III. Professional Studio Workflow: Full Control Goal: Achieve absolute pixel-level control, actor likeness, and integration into standard VFX pipelines using an open-source, modular approach. Toolchain Core Engine: ComfyUI with Stable Diffusion models (e.g., SD3, FLUX). VFX Compositing: DaVinci Resolve (Fusion page) for node-based, multi-layer EXR compositing. Control Stack & Workflow Train Character LoRA: Train a custom LoRA on a 15-30 image dataset of the actor in ComfyUI to ensure true likeness. Build ComfyUI Node Graph: Construct a generation pipeline in this order: Loaders: Load base model, custom character LoRA, and text prompts (with LoRA trigger word). ControlNet Stack: Chain multiple ControlNets to define structure (e.g., OpenPose for skeleton, Depth map for 3D layout). IPAdapter-FaceID: Use the Plus v2 model as a final reinforcement layer to lock facial identity before animation. AnimateDiff: Apply deterministic camera motion using Motion LoRAs (e.g., v2_lora_PanLeft.ckpt). KSampler -> VAE Decode: Generate the image sequence. Export Multi-Layer EXR: Use a node like mrv2SaveEXRImage to save the output as an EXR sequence (.exr). Configure for a professional pipeline: 32-bit float, linear color space, and PIZ/ZIP lossless compression. This preserves render passes (diffuse, specular, mattes) in a single file. Composite in Fusion: In DaVinci Resolve, import the EXR sequence. Use Fusion's node graph to access individual layers, allowing separate adjustments to elements like color, highlights, and masks before integrating the AI asset into a final shot with a background plate.

    Ready 4 Pushback
    Episode 262 Conversations from PAPA: Real Stories from the Conference Floor

    Ready 4 Pushback

    Play Episode Listen Later Jul 14, 2025 24:21


    Welcome back! In this special episode, guest host and fellow Spitfire Elite coach, Jason Batchelor, "JB", records live interviews from the Professional Asian Pilot's Association Convention floor in Las Vegas, NV. You'll hear honest, unscripted conversations with aspiring aviators—some just days into their airline journey, others preparing for a major transition after decades of military service. From rapid interview timelines to navigating a cold, stoic interview environment, Kelly shares her perspective on staying poised when things don't go as expected. Matt, a retiring F-15E pilot and Air Force Colonel, reflects on transition out of the military and into the civilian career field—and how preparing for interviews doesn't always follow a structured military path. Finally, Kono, a first-time conference attendee, gets a shot at a mock meet-and-greet, gaining real-time feedback and direction for how to refine his message and lean into his authenticity. What You'll Learn: How quickly the hiring timeline can unfold—and why being prepared is key What to expect (and how to adapt) when an interview doesn't match your expectations Why early preparation matters when transitioning from military to civilian aviation The value of mock interviews, roleplay, and honest coaching  How to highlight cultural fit and personal story during meet-and-greets    CONNECT WITH US Are you ready to take your preparation to the next level? Don't wait until it's too late. Use the promo code “R4P2025” and save 10% on all our services. Check us out at www.spitfireelite.com! If you want to recommend someone to guest on the show, email Nik at podcast@spitfireelite.com, and if you need a professional pilot resume, go to www.spitfireelite.com/podcast/ for FREE templates! SPONSOR Are you a pilot just coming out of the military and looking for the perfect second home for your family? Look no further! Reach out to Marty and his team by visiting www.tridenthomeloans.com to get the best VA loans available anywhere in the US. Be ready for takeoff anytime with 3D-stretch, stain-repellent, and wrinkle-free aviation uniforms by Flight Uniforms. Just go to www.flightuniform.com and type the code SPITFIREPOD20 to get a special 20% discount on your first order. #Aviation #AviationCareers #aviationcrew #AviationJobs #AviationLeadership #AviationEducation #AviationOpportunities #AviationPodcast #AirlinePilot #AirlineJobs #AirlineInterviewPrep #flying #flyingtips #PilotDevelopment #PilotFinance #pilotcareer #pilottips #pilotcareertips #PilotExperience #pilotcaptain #PilotTraining #PilotSuccess #pilotpodcast #PilotPreparation #Pilotrecruitment #flightschool #aviationschool #pilotcareer #pilotlife #pilot