The show is about learning with technology, but it's not the same old EdTech or "STEM" preachery. It's about the realities and exciting potential, but it's also about youth and the practitioners who support them: youth developers, museum educators, K12 teachers, mentors, counselors, parents: as they…
equity, educators, youth, technology, education, rare, student, space, conversations, interested, learning, excellent, guests, love, great, digital culture.
Listeners of No Such Thing: K12 Education in the Digital Age that love the show mention: marc,For decades, the conversation around youth and technology has been dominated by powerful voices—media, researchers, and word-of-mouth warnings—painting a picture of digital tools as the looming threat to young people's well-being. But what if that narrative isn't the whole story? What if, instead, we favored the spectrum of possibilities in the digital present and future, instead of a good or evil binary. It would take a a vibrant counter-movement, led by passionate advocates and young people themselves, determined to reclaim the digital world for good. And good news, there is one.This episode was recorded live at Sesame Workshop, bringing together a true who's who of leaders and do-ers in the world of “Digital Wellness for Young People.” At the heart of our conversation is Young Futures—a startup initiative funding projects through the crucial lens of digital wellness. Young Futures is empowering the next generation to create, innovate, and advocate for a healthier digital landscape, supporting ideas that prioritize well-being over profit.Joining us are visionaries from the Scratch Foundation, the organization behind the world's largest free creative coding platform for kids, empowering millions to express themselves and solve problems through technology. We're also honored to welcome leaders from the Joan Ganz Cooney Center, a research and innovation lab that advances learning in a digital age, inspired by the pioneering spirit of Sesame Street.Links:https://www.youngfutures.org/https://joanganzcooneycenter.org/initiative/ritec/https://www.scratchfoundation.org/https://joanganzcooneycenter.org/initiative/well-being-by-design-fellowship/https://www.gamesforchange.org/ Hosted on Acast. See acast.com/privacy for more information.
Roderic Crooks is an associate professor in the Department of Informatics at the University of California, Irvine. His research examines how the use of digital technology by public institutions contributes to the minoritization of working-class communities of color. His current project explores how community organizers in working-class communities of color use data for activist projects, even as they dispute the proliferation of data-intensive technologies in education, law enforcement, financial services, and other vital sites of public life. He has published extensively in HCI, STS, and social science venues on topics including political theories of online participation, equity of access to information and media technologies, and document theory. He is the author Access Is Capture: How Edtech Reproduces Racial Inequality, published in 2024 by the University of California Press (https://www.ucpress.edu/books/access-is-capture/paper). Access is Capture Racially and economically segregated schools across the United States have hosted many interventions from commercial digital education technology (edtech) companies who promise their products will rectify the failures of public education. Edtech's benefits are not only trumpeted by industry promoters and evangelists but also vigorously pursued by experts, educators, students, and teachers. Why, then, has edtech yet to make good on its promises? In Access Is Capture, Roderic N. Crooks investigates how edtech functions in Los Angeles public schools that exclusively serve Latinx and Black communities. These so-called urban schools are sites of intense, ongoing technological transformation, where the tantalizing possibilities of access to computing meet the realities of structural inequality. Crooks shows how data-intensive edtech delivers value to privileged individuals and commercial organizations but never to the communities that hope to share in the benefits. He persuasively argues that data-drivenness ultimately enjoins the public to participate in a racial project marked by the extraction of capital from minoritized communities to enrich the tech sector.Links:Amazon listing for Access Is CaptureUniversity of California Press page for Access Is CaptureAuthor's personal websiteTalks and events from Civics of Technology featuring Roderic N. CrooksArticle co-authored by Crooks discussing intersectional themes in feminist formations Hosted on Acast. See acast.com/privacy for more information.
Sylvia Martinez was an aerospace engineer before becoming an educational software producer and vice president of a video game company. She spent a decade as the President of Generation YES, the groundbreaking non-profit that provides educators with the tools necessary to place students in leadership roles in their schools and communities. In addition to leading workshops, Sylvia delights and challenges audiences as a keynote speaker at major conferences around the world. She brings her real-world experience in highly innovative work environments to learning organizations that wish to change STEM education to be more inclusive, effective, and engaging.Sylvia is co-author of Invent To Learn: Making, Tinkering, and Engineering in the Classroom, often called the “bible” of the classroom maker movement. She runs the book publishing arm of CMK Futures, Constructing Modern Knowledge Press, to continue to publish books about creative education by educators.Ken Kahn has been interested in Al and education for 50 years. His 1977 paper "Three interactions between Al and education" In E. Elcock and D. Michie, editors, Machine Intelligence 8: Machine Representations of Knowledge may be among the first publications on the topic. He received his doctorate from the MIT Al Lab in 1979. He designed and implemented ToonTalk, a programming language for children that looks and feels like a video game. He has developed a large collection of Al programming resources for school students (https://ecraft2learn.github.io/ai/). He recently retired as a senior researcher from the University of Oxford.Linkshttps://constructingmodernknowledge.com/about-the-cmk-hosts/https://sylviamartinez.comhttps://www.linkedin.com/posts/garystager_ken-kahn-speaks-with-sylvia-martinez-about-activity-7303865110035341313-BcUlhttps://uk.linkedin.com/in/ken-kahn-997a225 Hosted on Acast. See acast.com/privacy for more information.
Dave Edwards, PhD (ABD), MAT, is a queer person and career educator who has served in almost every role in preK-12th grade school communities. After getting started as a special education paraprofessional in an Autism classroom in Saint Paul Public Schools, he served as a special education teacher, middle/high school classroom teacher, special education coordinator, Dean of Students, and Assistant Head of School. From 2015-2018, Dave made the jump to higher education as lead instructor for the nontraditional teacher licensure program in Emotional Behavior Disorders at the University of MN Twin Cities.He was an undergraduate and graduate professor in the teacher preparation program at Hamline University from 2018 to 2020 before devoting his efforts full-time to Gender Inclusive Schools. Dave is the proud parent to a transgender daughter, and his family's experience with the discrimination she experienced in kindergarten directly informs his vocation of helping school communities create safe learning environments.Dave serves on the board of the Minnesota Transgender Health Coalition and his family is heavily involved with Transforming Families MN.Gender Inclusive Schools provides parent and educator training to proactively create safe learning environments for LGBTQ+ young people. We specialize in facilitating full-staff professional development sessions on a variety of equity topics, providing small group consultations, collaborating on support for individual students, and school-board policy development.During the 2023/2024 school year, Gender Inclusive Schools supported educators in over 75 different school communities across the United States, Canada, the UK, and Australia.https://www.cultofpedagogy.com/gender-inclusive-school/https://www.graduateprogram.org/2024/10/making-your-classroom-more-gender-inclusive/https://www.genderinclusiveschools.orghttps://www.mapresearch.org/news/policy-spotlight-conversion-therapy-bans-releasehttps://www.notion4teachers.com/blog/fostering-gender-inclusivity-educator-strategieshttps://www.highereddive.com/news/trump-executive-order-diversity-equity-inclusion-colleges/738052/https://www.genderinclusiveschools.org/educator-pd Hosted on Acast. See acast.com/privacy for more information.
Moombix is an all-in-one solution for online music education that includes a vigorous marketplace with profiles for each teacher, a booking and payment system, a timeline that charts all communications and shared files, a calendar, lesson-planner and a learning platform that is tailored for the online lessons with all the basic tools within reach.Margret Juliana is an Icelandic serial entrepreneur and the founder of Moombix. She is a professional musician herself, a singer, pianist and a composer with a varied experience that ranges from jazz to rock and classical music. Margret Juliana graduated with honours from the Royal Academy of Music in London where she performed and taught music after graduation. After returning to Iceland she made a swift change in her career and founded her first startup. Along with her team she created the award-winning application Mussila, a musical game that teaches children the basics of music. Margret has received many awards as an entrepreneur. She was the Founder of the Year in Iceland at the Nordic Startup Awards 2017 and she has been recognised by Forbes as one of Europe's most promising entrepreneurs. Moombix, her second tech startup, is aimed to provide tools, and a platform for personal, real-time music lessons.Links:Heyr himna smiður, þorkell Sigurbjornsson, Schola Cantorum Reykjavicensis, Hörður Askelsson https://open.spotify.com/track/7rAxhJu2iS9WyjWiCzk9EJ?si=5c3c6fab2fd7464chttps://techfundingnews.com/moombix-scores-1-9m-to-bring-online-music-learning-platform-to-the-uk/https://www.boomplay.com/episode/8572218https://www.eu-startups.com/2024/10/reykjavik-based-moombix-raises-e2-27-million-to-scale-its-online-music-learning-platform/https://thefoundermedia.com/moombix-raises-2-46-million-in-seed-funding-to-revolutionise-music-education/https://www.moombix.com/about-ushttps://www.hugverk.is/en/newsroom/news/trademarks/moombix-a-mix-of-music-beat-and-a-bit-morehttps://musically.com/2024/10/18/music-education-startup-moombix-raises-1-9m-seed-funding/https://www.financial-news.co.uk/moombix-secures-1-9m-to-revolutionise-music-education-in-the-uk/ Hosted on Acast. See acast.com/privacy for more information.
Laylah Bulman (she/her)Laylah Bulman is a passionate advocate for immersive, inclusive game-based learning for all students. As Executive Producer for Minecraft: Education Edition, she leads strategy and content for computer science, cybersecurity and esports, producing leading learning experiences for students around the world, such as Minecraft's Hour of Code. Laylah spearheaded the creation of Minecraft Esports and Microsoft Esports Teacher Academy, building a community of thousands of credentialled esports educators across the globe. Prior to joining Microsoft, Laylah was enterprise director for LEGO Education and helped lead the North America Scholastic Esports Federation, where she was responsible for international expansion through partnerships with the US Department of State and global Minecraft-based challenges. Laylah hails from Miami, USA, where she was a STEM educator and school administrator for 16 years. As a parent and teacher of children with ASD, she promotes STEM+CS through a lens of equity and inclusion. She is a Woodrow Wilson Fellow and graduate of the University of Virginia.About MinecraftMinecraft: Education Edition is a groundbreaking educational platform that transforms traditional learning into an engaging, interactive experience. Designed specifically for classroom environments, it leverages the beloved Minecraft game to foster creativity, collaboration, and critical thinking among students. With over 600 pre-planned lessons across various subjects, educators can seamlessly integrate STEM concepts and digital citizenship into their curricula. The platform allows students to embark on virtual field trips, conduct science experiments, and even learn coding—all while working together in a safe and controlled environment. By combining play with education, Minecraft: Education Edition not only captivates students' imaginations but also equips them with essential skills for the future, making learning both fun and impactful.Citations:Links:https://www.edtechreview.in/trends-insights/trends/how-teachers-used-minecraft-for-education-during-covid-19/https://www.koreaherald.com/view.php?ud=20200512000954https://www.reddit.com/r/Minecraft/comments/ksjqnr/the_benefits_of_minecraft_in_schools/https://www.codemonkey.com/blog/what-is-minecraft-education/https://www.linkedin.com/pulse/minecraft-learning-tool-insights-from-year-under-covid-19-garretthttps://iste.org/blog/minecraft-education-is-a-game-and-a-learning-toolhttps://education.minecraft.net/en-us/blog/five-social-benefits-of-introducing-minecraft-to-your-schoolhttps://codakid.com/is-minecraft-educational/https://www.nytimes.com/2008/11/01/books/01terkel.html Hosted on Acast. See acast.com/privacy for more information.
After growing up with severe anxiety and firsthand experiencing the lack of mental health resources in schools, Tessa (she/her) founded Upstream Education to ensure teachers have the tools to help their students manage anxiety and foster well-being. She received a B.S. in Social Entrepreneurship from the Watson Institute at Lynn University. Tessa also holds a 200 hour yoga teacher certificate from Strala Yoga. In 2016, Tessa won the Denver Public Schools Imaginarium Innovation Lab's Design Challenge for her idea to create a program of bite-sized, Tier 1 Mental Health tools for high school students. The following year, her first book, I Am Tessa, was published by One Idea Press. She often speaks on the topics of adolescent mental health, social entrepreneurship, and teacher professional development for organizations including Teach For America, Denver Public Schools, the Council of School Supervisors and Administrators, and the University of Notre Dame. In 2021, Tessa delivered her first TEDx talk called “The Power of 5 Minutes for Youth Mental Health.” Tessa is a Forbes 30 Under 30 honoree and 2024 HopeLab Young Innovator in Behavioral Health awardee. In her spare time, Tessa loves to explore Colorado with her husband. She lives in Boulder.About Upstream equips students with the ability to "name and tame" their stress. We start with the science of stress, specifically how our brains and bodies are biologically predisposed to respond to stress through the fight, flight, or freeze response. After students can "name" their stress, Upstream gives them a variety of concrete tools to "tame" that stress. Our tools are rooted in the practices of mindfulness, positive psychology, and positive self-talk.Links:https://www.cdc.gov/mmwr/volumes/73/su/su7304a6.htmhttps://www.nimh.nih.gov/news/science-news/2024/cognitive-behavioral-therapy-alters-brain-activity-in-children-with-anxietyhttps://ccf.georgetown.edu/2022/03/24/research-update-childrens-anxiety-and-depression-on-the-rise/https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9894765/https://www.cdc.gov/childrensmentalhealth/features/anxiety-depression-children.htmlhttps://www.cdc.gov/childrensmentalhealth/data.htmlhttps://www.youtube.com/watch?v=EKB7GZ0KAwohttps://www.coursehero.com/file/194915685/RA-Final-Rough-Draft/ Hosted on Acast. See acast.com/privacy for more information.
Barry F. Malkin is the Chief Executive Officer of Carnegie Learning. An active operator, investor, and advisor to the educational services sector for over 25 years, Barry took on the role of CEO in 2015. Prior to Carnegie Learning, he was Head of Corporate Development and Strategy at Apollo Education Group, leading corporate development and strategy for one of the world's largest educational services companies.Carnegie Learning is the world's leading edtech company using research and AI to dramatically improve learning outcomes for students. A pioneer in K-12 education for 26+ years, we provide award-winning math, literacy, world languages, professional learning, and high-dosage tutoring solutions to more than 5.5 million students and educators in all 50 states and Canada. Born out of Carnegie Mellon University, our company continues to conduct research with more than $90M in grant funding from the Bill & Melinda Gates Foundation, Walton Family Foundation, and U.S. Department of Education, among others.Links:https://www.carnegielearning.com/blog/interview-with-ceo-barry-malkin/https://www.edsurge.com/news/2017-03-28-living-breathing-and-eating-math-an-interview-with-carnegie-learning-s-barry-malkinhttps://marketscale.com/industries/education-technology/to-improve-student-outcomes-teach-the-why-behind-every-subject/https://www.glassdoor.com/Overview/Working-at-Carnegie-Learning-EI_IE111117.11,28.htmhttps://www.glassdoor.com/Reviews/Carnegie-Learning-Reviews-E111117.htmhttps://www.comparably.com/companies/carnegie-learning/questionshttps://www.comparably.com/companies/carnegie-learning/questions/2102911/what-s-the-interview-process-like-at-carnegie-learninghttps://www.linkedin.com/posts/barrymalkin_longlivelearning-activity-7042261812364410880-5tq3 Hosted on Acast. See acast.com/privacy for more information.
Read the report: AI in Professional Learning: Navigating Opportunities and Challenges for EducatorsBrendon Krall is a Research Project Manager at the Annenberg Institute at Brown University, where he assists the Research Partnership for Professional Learning (RPPL). Prior to joining Annenberg, Brendon worked as a research assistant for Dr. Stephen Raudenbush, at the Behavioral Insights and Parenting Lab, and at the World Bank's Development Impact Evaluation (DIME) group primarily focusing on program evaluation for education-related projects. In addition to his research experience, Brendon is a 2018 Teach For America corps member, where he worked as an 8th-grade English teacher and community organizer in Houston, TX. Specifically, Brendon supported community organizing initiatives that advocated for improved school services for immigrant students and families and created an educator resource guide that school staff could use to better support this subpopulation. As a first-generation college graduate, Brendon knows the powerful role that education has in shaping an individual's personal and professional trajectory and has committed himself to creating more equitable and efficient education systems so all students have the possibility to reach their fullest potential.Krista Morales's career in education began as an undergraduate interning for Education Secretary John King and the U.S. Senate's Committee on Education. She then taught 7th and 9th grade ELA in Fall River, MA and continued teaching high school English in the South Bronx. She holds a B.A. in Political Science and History from Loyola Marymount University; an Ed.M in Teaching and Curriculum from Boston University; and an M.A. in Education Policy and Social Analysis from Columbia's Teachers College.Links:https://annenberg.brown.edu/rppl/ai-professional-learning-navigating-opportunities-and-challenges-educatorshttps://annenberg.brown.edu/sites/default/files/AI%20in%20Professional%20Learning.pdfhttp://rpplpartnership.org/insights-hub/https://annenberg.brown.edu/rppl/ai-professional-learning-landscape-analysishttps://rpplpartnership.org/insights-hub/https://x.com/rpplpartnershiphttps://www.linkedin.com/posts/rpplpartnership_ai-tools-are-already-making-their-way-into-activity-7217244560391831552-beJFhttps://twitter.com/rodjnaquin/status/1813260695254806974 Hosted on Acast. See acast.com/privacy for more information.
Dr. Chris Emdin (he/him)Dr. Christopher Emdin is the Maxine Greene Chair for Distinguished Contributions to Education and Professor of Science Education at Teachers College, Columbia University. He is also the Director of Creativity, Innovation and Entrepreneurship At the STEAM DREAM and Ideal Lab.Sam Seidel (he/him)Sam Seidel has taught in a variety of settings, from first grade to community college, and directed youth programs for young people affected by incarceration. He now works with several networks of innovative schools, speaks nationally about education issues, and writes for the Husslington Post and other publications.About From White FolksA timely companion to the New York Times bestseller For White Folks Who Teach in the Hood…and the Rest of Y'all TooProgressive white educators on the challenges and reimaginings of anti-racist education, cultural responsiveness, and sustained liberatory learning practicesDesigned for educators by educators, From White Folks Who Teach in the Hood is the white teachers' guide to effective multicultural, anti-racist pedagogy.Over 20 educators are featured in this book, representing different types of schools, different geographies, different durations of experience in the classroom, and different depths of experience in interrogating their whiteness. Throughout the text, nationally renowned educators and coeditors Dr. Christopher Emdin and sam seidel offer feedback and perspective on how to incorporate the practices and wrestle with the ideas outlined by the contributors.Links:https://www.penguinrandomhouse.com/books/739166/from-white-folks-who-teach-in-the-hood-by-christopher-emdin/https://www.penguinrandomhouse.com/books/237679/for-white-folks-who-teach-in-the-hood-and-the-rest-of-yall-too-by-christopher-emdin/9780807028025/ Hosted on Acast. See acast.com/privacy for more information.
Dan White believes that good gameplay and good learning are complementary rather than oppositional forces. An alumnus of Cornell University and the University of Wisconsin – Madison, Dan earned an M.S. in Education Technology under seminal learning game scholars Drs. Kurt Squire and James Paul Gee. Prior to founding Filament, Dan worked as a teacher, an instructional designer, and a game developer. Dan's passions include learning games, sustainability, mindfulness, and modernizing institutional education.Founded in 2005, Filament Games is a full-service digital studio that specializes in learning game development on a for-hire basis. We've completed over 400 projects since our founding and have worked with some of the biggest names in education – folks like Amazon, Scholastic, Smithsonian, Oculus, National Geographic, PBS, Television Ontario (TVO), McGraw-Hill, and even the US Department of Education.Links:https://www.filamentgames.com/https://www.filamentgames.com/blog/more-excellent-edtech-stem-and-game-based-learning-podcasts/https://www.filamentgames.com/blog/the-power-of-educational-games-with-dan-white-podcast/https://www.youtube.com/watch?v=3UNSPJEXAkchttps://www.thepocketlab.com/podcast/dan-whitehttps://www.youtube.com/watch?v=F5Emjt3fNpYhttps://www.youtube.com/watch?v=rRaNqXxNr9Y&ab_channel=RoboCo Hosted on Acast. See acast.com/privacy for more information.
Mike Flanagan is the CEO of the Mastery Transcript Consortium (MTC), a growing group of high schools creating a digital high school transcript that opens up opportunity for each and every student — from all backgrounds, locations, and types of schools — to have their unique strengths, abilities, interests, and histories fostered, understood, and celebrated.Mike oversaw the design and development of Mastery Transcript software products, connecting with members and advisors to manage the MTC product roadmap till May, 2021. He is an experienced education technology executive, most recently having served as CEO of the Services Division at the National Association of Independent Schools, where he led a complete redesign and relaunch of their School and Student Services financial aid platforms.Links:https://mastery.org/mtc-team/https://growbeyondgrades.org/blog/episode-48-flanaganhttps://x.com/mkflanaganjrhttps://archive.org/details/per_christian-science-monitor_1932-02-13_24_67/page/n9/mode/2up?q=%22mastery+learning%22 Hosted on Acast. See acast.com/privacy for more information.
Louisa Rosenheck is a thought leader in the ed tech field, with a passion for game-based learning and playful pedagogies. She works to promote deeper learning through designing playful experiences, developing creative ways to assess learning, and building capacity in other organizations to implement innovative digital learning and curriculum in their own contexts. She is a co-author of the book Resonant Games and teaches a graduate course on ed tech design at the Harvard Graduate School of Education. She spent over a decade doing research on digital games and creative learning at MIT, and is now the Director of Learning Design for the Kahoot! Group.As we delve deeper into the conversation with Louisa Rosenheck, we'll explore practical strategies outlined by the collaborators for incorporating accessibility into learning design, the challenges faced by educators and technology providers, and the potential impact of inclusive design on the future of education.Links:https://www.prnewswire.com/news-releases/kahoot-unveils-white-paper-on-the-critical-role-of-inclusive-learning-design-in-game-based-learning-302099735.htmlhttps://www.prnewswire.com/news-releases/kahoot-has-a-strong-positive-impact-on-students-learning-outcomes-shows-new-research-302087878.htmlhttps://www.linkedin.com/posts/kahoot_inclusive-design-in-game-based-learning-activity-7181327797796192257-PZ0Chttps://kahoot.com/blog/2024/03/26/inclusive-learning-design/https://library.oapen.org/bitstream/handle/20.500.12657/50729/978-3-030-80658-3.pdf?isAllowed=y&sequence=1https://kahoot.com/blog/2024/03/26/inclusive-learning-design/ Hosted on Acast. See acast.com/privacy for more information.
Shai Reshef is the President of University of the People (UoPeople). Reshef has over 25 years of experience in the international education market. Reshef has been widely recognized for his work with UoPeople, including being awarded the 2023 Yidan Prize for Educational Development, referred to as the Nobel Prize for Education; an honorary doctorate from the Open University, named one of Fast Company's 100 Most Creative People in Business; awarded an Ashoka fellowship; joined UN-GAID as a High-level Adviser; granted an RSA Fellowship; selected by The Huffington Post as the Ultimate Game Changer in Education; nominated as one of Wired Magazine's 50 People Changing the World; and selected as a Top Global Thinker by Foreign Policy Magazine.UoPeople is the first non-profit, tuition-free, American, accredited, online university. Dedicated to opening access to higher education globally, UoPeople helps high school graduates overcome financial, geographic, political, and personal constraints keeping them from college studies. UNESCO estimates that by the year 2025, there will be nearly 100 million young people unable to find seats in traditional universities. UoPeople believes that access to higher education is a basic right which promotes world peace and global economic development; and it is committed to providing those young people a quality higher education – tuition-free.Links:https://www.uopeople.edu/about/leadership-team/shai-reshef/https://www.ted.com/talks/shai_reshef_an_ultra_low_cost_college_degree?language=enhttps://www.unesco.org/en/higher-education Hosted on Acast. See acast.com/privacy for more information.
About Layla (From Yolanda Stewart)The importance of having a space for young women of color to inquire about sexuality and mental health is often a challenge – and nearly non-existent in some cases. For Tiffany Lloyd, this is among the reasons for creating the online big sister “Layla's Got You.”The multigenerational chatbot is a space for women of color who are seeking answers to personal questions and focuses on the premise of being a community made for women, by women. Layla embodies the essence of a trusted and knowledgeable friend. Since its inception six years ago, Laya's Got You has expanded to an on- and offline sisterhood, offering a wealth of knowledge on Black women's concerns, and organizes efforts to support issues Black women care about. Yet, the organization acknowledges it has a long way to go in order to continue making strides in young Black women's lives.Links:https://www.laylasgotyou.com/https://allynfoundation.org/staff/tiffany-lloyd/https://giffordfoundation.org/laylas-got-you/https://centralcurrent.org/laylas-got-you-the-online-chatbot-big-sister-friend-for-young-women-of-color/Layla's Got You: Developing a tailored contraception chatbot for Black and Hispanic young women - Erika Bonnevie, Tiffany D Lloyd, Sarah D Rosenberg, Kara Williams, Jaclyn Goldbarg, Joe Smyser, 2021 (sagepub.com)ERIC - EJ1297431 - "Layla's Got You": Developing a Tailored Contraception Chatbot for Black and Hispanic Young Women, Health Education Journal, 2021-JunSyracuse residents decide together how to spend $150K to fight lead poisoning (centralcurrent.org) Hosted on Acast. See acast.com/privacy for more information.
BackpackX is a new educational initiative from Women Rise which uses short film VR animations to create immersive experiences. BackpackX is designed to educate children (aged 8-14) from marginalised communities where the educational systems are broken or non-existent and focuses on important topics of their time such as gender equality, climate change, refugee crisis, financial independence, emerging technologies and more. Using the power of art and innovative technology, BackpackX will provide immersive experiences and educational content that inspires children while learning. Through this experience we will also introduce young children to the exciting new worlds of Metaverse and Web3. BackpackX launched in Oct 2023.Maliha Abidi is a Pakistani-American multidisciplinary artist and author living between London and Los Angeles. Born and raised in Karachi, Pakistan, she migrated to California, United States at the age of 14. As a South Asian immigrant, her experiences play a huge role in her work. Her art focuses on advocating for social justice including women's rights, girls' education and mental health. Using bright and bold colors, Maliha hopes to get people interested in complex issues that impact our societies. “Come for the art, stay for the cause.”She is also the founder and creator of Women Rise NFT. A Web 3.0 initiative with the focus on women's rights and girls' education through using art as a tool for advocacy. Maliha's work includes illustrations, animations, NFT art and illustrated books.Links:https://www.malihaabidi.com/https://www.forbes.com/sites/rebekahbastian/2022/02/20/seven-nft-projects-that-are-applying-an-equity-lens-to-their-work/?sh=5255857330b4https://www.psu.edu/news/research/story/virtual-reality-better-video-evoking-fear-spurring-climate-action/https://www.womenrise.art/ Hosted on Acast. See acast.com/privacy for more information.
Stakeholders in a nascent program in NYC talk about their roles building formal pathways from high school programs to careers in the growing video game economy. Marc joins the gathering to celebrate one of partners' latest achievements in Harlem, a youth-driven exhibition that celebrates the role of video games in the lives of young people, challenging negative tropes about being an enemy to positive growth and development. Special thanks to Harlem School For The Arts, host and without whose support the exhibit would not be possible.Video Games: The Great Connector, explores how young people leverage video games in this pursuit, emphasizing less what games do to youth than what youth do with games. Special thanks to hosts of the event and exhibition, Harlem School of The Arts, without whose support the exhibit would not be possible.Gaming Pathways was founded by a city initiative from the Mayor's Office of Media and Entertainment as a new way for high school students in Harlem, Northern Manhattan, and the South Bronx to get training, degrees, and eventually jobs in digital games. Gaming Pathways is guided by an Educational Advisory Board, which includes many of NYC's leading AAA and indie games companies. Guests:Nick MartinezSylvia Aguinaga at MimogamesNick FortugnoPhil Courtney & Meredith Summs at Urban ArtsBarry JosephSpecial thanks:Stan AltmanKaren MurrayNYC office of Media and Entertainment Commissioner Pat Swinney KaufmanHarlem School of The ArtsLinks:https://www.ccny.cuny.edu/gamingpathwayshttps://hgs-ny.org/https://animogames.org/https://urbanarts.org/ Hosted on Acast. See acast.com/privacy for more information.
Leticia Britos Cavagnaro, Ph.D., is a scientist turned designer with a knack for creating transformative learning experiences. She holds a Ph.D. in Developmental Biology from Stanford's School of Medicine, and is a former member of the Research in Education & Design Lab (REDlab) from Stanford's School of Education. She is the co-founder and co-Director of the University Innovation Fellows, a program of the Hasso Plattner Institute of Design (d.school), which empowers students to be co-designers of their education in collaboration with faculty and leaders at their schools. Leticia was the founding Deputy Director of the National Center for Engineering Pathways to Innovation (Epicenter), an NSF-funded initiative that operated from 2011 to 2016 to foster innovation and entrepreneurship in engineering education across the United States. Leticia works with educators from hundreds of schools and across disciplines in transforming their teaching practices by applying design abilities and pedagogical levers through the Teaching and Learning Studio program of the d.school. In addition, she works with corporate, non-profit and education leaders in the US and abroad in exploring how design can embolden leadership and drive responsible innovation. Leticia teaches Advanced Reflective Practice and Capstone Project to graduate students from Stanford's Design Impact MS program, and uses emerging technologies to empower learners to be self-directed, action-oriented, and reflective shapers of the future. She was born in Uruguay, grew up in Colombia, and lives in San Francisco with her husband. About Experiments in ReflectionWhile we often think of reflection as a way to consider what is or was, it can also be a powerful tool for imagining and shaping what could be. Drawing on the science, art, and practice of reflection, this book guides you through hands-on experiments that help you make meaning out of your experiences and support your goals and values.Educator and scientist Leticia Britos Cavagnaro sets up each experiment with a hypothesis, a method, and guidance for gauging your results. You'll build concrete skills, learn how to shift your mindsets, and strengthen your ability to reflect with purpose.Experiments in Reflection helps you tune in to your environment, train your intuition, and shape the future. Links:https://dschool.stanford.edu/book-collections/experiments-in-reflectionhttps://youtu.be/Z_0qIELl49Y?si=wsZEeSqWomLfmO4Hhttps://medium.com/stanford-d-school/human-ai-collaboration-establishing-rules-of-engagement-e12658854890https://medium.com/stanford-d-school/reflecting-with-ai-a-tool-to-develop-human-intelligence-88cec86babfhttps://riffbot.ai/demo/ Hosted on Acast. See acast.com/privacy for more information.
About Blue FeverA high trust, community diary where authentic self expression unlocks peer support and resources for your well-being.We are a new type of social well-being platform for young people that provides a bridge between their mental health and wellness needs and the resources that can best support them.Greta McAnany I'm a VC backed entrepreneur + empath with media roots who believes innovation should serve our most human needs- I think mental health is the greatest challenge of our generation and the most promising space to build is the intersection of technology and our well-being
Eric Wang focuses on leveraging AI to improve learning experiences and promote academic integrity around the world. He leads the AI transformation of Turnitin as VP of AI. Turnitin is one of the world's largest EdTech companies. Turnitin AI, is a globe spanning AI research org that develops and deploys cutting edge scalable AI to improve teaching, feedback, efficiency, and academic integrity at over 16,000 educational institutions, reaching 40+ million students.Eric has over 15 years of hands-on people and strategic leadership experience in AI across academia, government research, and technology industries. He's an expert in the full lifecycle of enterprise AI and enterprise AI strategy. He's recently been featured: NBC Nightly News, NYT, Wired, Insider, and EdSurge.Links:LARGE-SCALE DEEP LEARNING ON THE YFCC100M DATASETThe Paper, Attention is all you need. Vaswani, Shazeer, et al. Hosted on Acast. See acast.com/privacy for more information.
Priten Shah, M. ED and B.A, Harvard, is the CEO of Pedagogy.Cloud, which provides innovative technology solutions to help educators navigate global challenges in a rapidly evolving world. He is also the author of the Wiley's Jossey-Bass publication, “AI & The Future of Education: Teaching in the Age of Artificial Intelligence.“Pedagogy.Cloud has worked with over 200 different educational organizations to adapt and innovate during major world events including the Covid-19 Pandemic. He and his team are currently focused on helping educational organizations adapt to the ever growing capabilities of AI.Priten is also the founder of United 4 Social Change, a civics education nonprofit that focuses on helping teachers integrate interdisciplinary education into their curricula through animated videos, lesson plans, and innovative classroom activities. Hosted on Acast. See acast.com/privacy for more information.
David McCool is President and CEO of Muzzy Lane, a company that was recently awarded 1EdTech™ 's 2022 Gold Learning Impact Award. Since founding the company, Dave's goal has been to build technology that empowers authors to create compelling online experiences and helps students practice skills with guidance and feedback. Dave was previously involved in the founding of two successful startups. He graduated from MIT with a BSEE. He can be reached at dave@muzzylane.com or LinkedIn: https://www.linkedin.com/in/davdmccool/Links:Muzzy LaneMaking HistoryEarly Use of Simulation in Medical Education, by Harry OwenLearn more about KnoPro Hosted on Acast. See acast.com/privacy for more information.
Liza (Cope) Bondurant, PhD began her career in 2005 as a 7-12 math teacher in upstate New York and is currently an Associate Professor at Mississippi State University. Liza's research focuses on bridging the gap between theory and practice in mathematics teacher education. She uses an equity-focused lens to study simulations, noticing, embodied cognition, and math action technology. She was a PI on two consecutive Department of Education Math Science Partnership grants (2013-2018) and has been a research participant on several NSF-funded projects. She has over twenty peer-reviewed publications, has written and edited K-20 mathematics curriculum materials, and is an editor of a forthcoming book Promoting Equity in Approximations of Practice for Preservice Mathematics Teachers. Liza was selected as the 2020 College Teacher of the Year by the Mississippi Council of Teachers of Mathematics (MCTM). She served as the President of the Mississippi Association of Mathematics Teacher Educators (MAMTE) 2017-2020. Liza enjoys spending time with her family, walking, biking, and crafting.Daniel L. Reinholz, Ph.D. is an Associate Professor in the Department of Mathematics and Statistics at San Diego State University. Dr. Reinholz engaged in groundbreaking work in the study of classroom equity in postsecondary mathematics. This work has been organized around the development of the EQUIP tool and the equity analytics approach, which focuses on generating actionable data to illuminate the subtle and sometimes invisible patterns that play out in classroom participation (by race, gender, disability, etc.). Beyond the classroom, Dr. Reinholz serves as a Working Group Leader in the Accelerating Systemic Change Network, which aims to catalyze sustainable and scalable changes to STEM higher education. This work involves developing new models grounded in organizational change, and helping STEM departments build their own capacity for change. Dr. Reinholz has published over 67 refereed journal articles, and has a forthcoming book, Equitable and Engaging Mathematics Teaching: A Guide to Disrupting Hierarchies in the Classroom.Links:SDSU press: https://newscenter.sdsu.edu/sdsu_newscenter/news_story.aspx?sid=79227 EQUIP: https://www.equip.ninja/ Article: https://doi.org/10.5951/MTE.2021-0041 Tasks came from: https://www.map.mathshell.org/ Call for chapters Promoting Equity in Approximations of Practice for Preservice Mathematics Teachers: https://www.igi-global.com/publish/call-for-papers/call-details/6684 Toward Anti-Oppressive Teaching: Designing and Using Simulated Encounters Based on Elizabeth Self's and Barbara Stengel's SHIFT Project at Vanderbilt University: https://www.hepg.org/hep-home/books/toward-anti-oppressive-teaching Justin Reich's & Gregory Benoit's work at MIT on the Teacher Moments project: https://teachermoments.mit.edu/ an outgrowth of Teaching Systems Lab: https://tsl.mit.edu/ Hosted on Acast. See acast.com/privacy for more information.
Today's episode is about AI in Education, but more specifically we're talking to the guy I once designated without his permission, my New Math Therapist back in Episode 76. Dan Meyer and I talk in this episode about AI's relationship to teaching math.Dan Meyer is the Chief Academic Officer at DesmosDan loves questions, the kind that rattle around in your brain at all hours, in the shower, etc. Math always had the most interesting questions for him as a kid. Then math education as an adult. He's chased those questions through several continents, with thousands of teachers in talks and workshops, in a doctoral program at Stanford, finally landing at Desmos part time in 2012 and joining full time in 2015.Dan Meyer taught high school math to students who didn't like high school math. He has advocated for better math instruction on CNN, Good Morning America, TED.com and Everyday With Rachel Ray, and is the author of the dy/dan blog. He earned his doctorate from Stanford University in math education and is the director of research at Amplify, where he explores the future of math, technology, and learning. Dan lives in Oakland, CA.Links:https://danmeyer.substack.com/https://www.m-mitchell.com/https://huggingface.co/ Hosted on Acast. See acast.com/privacy for more information.
Lauren Race is an accessibility designer, researcher, and educator working in academia and industry. Her process combines human-centered, multisensory, and co-design methods to remove barriers to information access. After earning her master's from NYU's Interactive Telecommunications Program (ITP), she joined the NYU Ability Project—a research space dedicated to the intersection of disability and technology. There, she researches the design of accessible educational tools in formal and informal learning environments. She teaches Multisensory Design at New York University, a course that seeks to increase access for those who learn best through sight, hearing, touch, taste, and smell. Charlotte Martin (she/her) has over ten years of experience working in museum education and accessibility. She is director of access initiatives at the Intrepid Museum, where she and her team develop specialized programs and resources for visitors with disabilities and collaborate across the institution to embed accessibility in programming, training, customer service, design, infrastructure and hiring. Charlotte has presented at conferences around the world, and worked and consulted at a variety of museums. She previously served as president of the NYC Museum Educators Roundtable. Charlotte has an M.A.T. in Museum Education and a B.A. in History of Art.Links:Intrepidmuseum.org/accessability.nyu.edu Hosted on Acast. See acast.com/privacy for more information.
Dan Garcia (UC Berkeley MS 1995, PhD 2000) is a Teaching Professor in the Electrical Engineering and Computer Science department at UC Berkeley. Selected as an ACM Distinguished Educator in 2012 and ACM Distinguished Speaker in 2019, he has won all four of the department's computer science teaching awards, and holds the record for the highest teaching effectiveness ratings in the history of several of the department's courses.He is a national leader in the "CSforALL" and "A's for All (as time and interest allow)" movements, bringing engaging computer science to students normally underrepresented in the field, and supporting them to achieve proficiency. Thanks to four National Science Foundation grants, the "Beauty and Joy of Computing (BJC)" non-majors course he co-developed has been shared with over 1,000 high school teachers! He is delighted to regularly have more than 50% female enrollment in BJC, with a high mark of 63% in the Spring of 2018, shattering the record at UC Berkeley for an intro computing course, and is among the highest in the nation! He is humbled by the national exposure he and the course have received in the New York Times, PBS NewsHour, NPR's All Things Considered, USA Today, and the front pages of the San Jose Mercury News and San Francisco Chronicle.Mastery Learning TwitterEveryone Should Get An A by David MacKayWhy Can't Everyone Get A's by Alfie Kohn (The New York Times)Grading for Equity by Joe Feldman Hosted on Acast. See acast.com/privacy for more information.
As President and CEO of ETS, Amit Sevak leads the largest private educational assessment organization in the world, delivering products and services across 200 countries, serving tens of millions of people each year. Sevak has been a driving force in education, learning and workforce development around the globe. He has led the University of Europe in Madrid in Spain, INTI International University in Malaysia and Universidad Tecnológica de México (UNITEC) in Mexico. His transformational style of leadership consistently led to innovation, better learning and improved job prospects for hundreds of thousands of students and workers. Sevak has long been a coach for edtech CEOs. He has served on numerous nonprofit boards, including Cambiar Education, CitiBridge and Education Design Lab. In 2017, he founded Mindset Global, an education investment firm. His early career included roles as a researcher, professor and advisor. Sevak graduated with a bachelor's and master's degree from the University of Chicago and earned his master's in business administration (MBA) from Harvard Business School. He is a regular speaker on the future of education and work, educational measurement and civic engagement. He is married with three kids and splits his time between Princeton, New Jersey and the Washington, D.C. area. As the world's largest private educational testing and measurement organization, ETS builds assessments based on rigorous research and an uncompromising commitment to quality. Each year, the organization develops, administers and scores more than 50 million tests in more than 180 countries at more than 9,000 locations. With a mission to advance quality and equity in education, ETS delivers groundbreaking research and learning solutions to help students, educators, schools, businesses and governments on their journey to what's possible. Hosted on Acast. See acast.com/privacy for more information.
Dr. Elizabeth Bishop is an educator, researcher and youth advocate with two decades of instructional and administrative experience in public schools, universities and non-profit organizations across the United States. Bishop currently teaches on the faculty of the City University of New York and the University of San Francisco. She is Co-Founder of Global Turning Points, an international consulting collective based on the praxis of critical pedagogy. Bishop's writing includes her 2015 “Becoming Activist: Critical Literacy and Youth Organizing” and her 2018 “Embodying Theory: Epistemology, Aesthetics and Resistance“ which she created in collaboration with artist Tamsen Wojtanowski. She has two new books expected out in 2022 and 2023. Dr. Bishop holds a Ph.D. in Education: Language, Literacy and Culture and has been featured in numerous articles on youth activism, civic engagement and voting including on Good Morning America, PBS NewsHour, Business Insider and PolitiFact. Find her online @DrBishopDigital. An artist by training, Dr. Kylie Peppler is a professor of Informatics & Education at University of California, Irvine where she designs and studies creative educational technologies together with industry partners. She holds a Ph.D. in Urban Schooling from UCLA, where she was part of the NSF-sponsored team that designed and studied the Scratch platform, which has grown to over 93 million users. Her research group, the Creativity Labs, is part of UCI's Connected Learning Lab, which reaches over 8,000 newsletter subscribers and a website which averages over 11,500 views per month. Recent projects include partnerships with Merlyn Mind on the innovative uses of AI in classrooms, and the development of new XR solutions with Purdue University for the future manufacturing workforce. Her work has been consistently supported by a range of foundations, federal and industry partners, including the Gordon and Betty Moore Foundation, the MacArthur Foundation, the Wallace Foundation, Google.org, US Department of Education, Boeing, Best Buy, Fossil Foundation, GAP Inc., and National Geographic.Dr. Sangita Shresthova is a writer, researcher, thinker, speaker and doer. She is an expert in mixed research methods, online learning, media literacies, popular culture, performance, new media, politics, and globalization. She is currently the Director of Research and Programs and Co-PI of the Civic Paths Group based at the University of Southern California, where her current work is focused on the civic imagination. Sangita is one of the creators of the Digital Civics Toolkit (digitalcivicstoolkit.org), a collection of resources for educators, teachers and community leaders to support youth learning. Her own artistic work has been presented in creative venues around the world including the Pasadena Dance Festival, Schaubuehne (Berlin), the Other Festival (Chennai), the EBS International Documentary Festival (Seoul), and the American Dance Festival (Durham, NC). She holds a Ph.D. from UCLA's Department of World Arts and Cultures and MSc. degrees from MIT and LSE. She received her BA from Princeton University.She is also a faculty member at the Salzburg Academy on Media and Social Change in Austria. Hosted on Acast. See acast.com/privacy for more information.
Aaron is an award winning social entrepreneur. The author of the Purpose Economy, he is one of the foremost experts on the science of purpose and fulfillment. He founded the Taproot Foundation, the venture-backed Imperative and has recently launched Purpose Mindset. He began his career working in education in Chicago. He authored Fast Company's ‘Purposeful CEO' series and has written for or been featured in The New York Times, The Wall Street Journal, Bloomberg TV, Newsweek, MIT Management Review, and Stanford Social Innovation Review. He is a TED Prize finalist and a LinkedIn Influencer. He graduated from the University of Michigan where he studied service learning. He is available for keynotes and on Purpose Mindset and the Purpose Economy.https://purpose-mindset.org/https://www.linkedin.com/in/aaronhurst/https://purposeeconomy.com/Self Determination Theory: https://psycnet.apa.org/record/2011-21800-020LinkedIn Live with Laura Putnam and Special Guest Aaron Hurst https://www.youtube.com/live/tLS3tE4JKmk?feature=share Hosted on Acast. See acast.com/privacy for more information.
Dr. Katie Davis is Associate Professor at the University of Washington (UW) and Director of the UW Digital Youth Lab. For nearly 20 years, Katie has been researching and speaking about the impact of digital technologies on young people's learning, development, and well-being.Katie uses the insights from her research to design positive technology experiences for youth and their families and to provide practical guidance to parents, educators, policymakers, and technology designers. At UW, she mentors undergraduate and graduate students and teaches courses on child development and technology design.She has published more than 90 academic papers and is the author of three books, all exploring technology's role in young people's lives: Technology's Child: Digital Media's Role in the Ages and Stages of Growing Up, Writers in the Secret Garden: Fanfiction, Youth, and New Forms of Mentoring (with Cecilia Aragon), and The App Generation: How Youth Navigate Identity, Intimacy, and Imagination in a Digital World (with Howard Gardner). In each, Katie aims to make sense of the often-confusing landscape of research and media messages about kids and technology.Check Out https://inventtolearn.com/nyc, for sessions April 14th and 15th, NJ/NY. Code: NOSUCHTHINGLinks:https://mitpress.mit.edu/9780262046961/technologys-child/Previously, with Katie Davis https://katiedavisresearch.com Hosted on Acast. See acast.com/privacy for more information.
Olatunde Sobomehin is CEO/co-founder of StreetCode Academy, an organization that offers free tech classes to communities of color. He has taught classes at the Stanford Haas Center and the d.school.Sam Seidel has taught in a variety of settings, from first grade to community college, and directed youth programs for young people affected by incarceration. He now works with several networks of innovative schools, speaks nationally about education issues, and writes for the Husslington Post and other publications.About Creative HustleHumans have always been creative hustlers—problem solvers who seek to live beyond the limits suggested by society. Yet we live in a world where the place you were born, the amount of money you have, and the level of melanin in your skin indicate the precise path you are expected to follow. Too many of us silence our creativity and let our hustle calcify as we settle for the roles assigned to us. Now Olatunde Sobomehin and sam seidel, co-teachers of the Creative Hustle course at Stanford University, help you identify and navigate your own creative path that leads from your gifts—your unique combination of skills—to your goals, where you make a living doing things that matter.Links:https://dschool.stanford.edu/book-collections/creative-hustlesamseidel.is (Personal)hiphopgenius.org (Portfolio)k12lab.org (Company)https://streetcode.org/Gallup data: State of the Global Workplace, 2022: https://www.gallup.com/workplace/349484/state-of-the-global-workplace.aspx?utm_source=google&utm_medium=cpc&utm_campaign=gallup_access_branded&utm_term=&gclid=Cj0KCQjw54iXBhCXARIsADWpsG-dvSXXa2CHuDpQAysF3ES20y1fYBEQb3EycTtImjIUtnsDfi7I5lYaAsPtEALw_wcBLaRussell https://allhiphop.com/breeding-ground/larussell/Chaselove https://www.instagram.com/chaseloveyall/?hl=en Hosted on Acast. See acast.com/privacy for more information.
Today, Outschool offers more than 140,000 live online classes to more than 1,000,000 learners in 183 countries worldwide. Outschool is an innovative education platform that offers a variety of engaging, small-group classes online. Unlike traditional classes, Outschool classes give kids the unique opportunity to explore their interests in-depth via interactive, live video by experienced, independent educators.Amir Nathoo is CEO of Outschool, a marketplace for live online classes for K-12 learners. He led the development of Square Payroll and also served as CEO and co-founder of Trigger.io. He holds an MEng in Electrical and Information Sciences from The University of Cambridge. Links:linkedin.com/in/amirnathooCheddar TV: https://cheddar.com/media/outschool-adds-110m-series-d-fundingBloomberg TV: Why Demand for Outschool Classes Rose by 2000% - BloombergEdTechX: 2022 EdTechX Stories | Amir Nathoo (edtechxeurope.com) Hosted on Acast. See acast.com/privacy for more information.
Scott Witthoft is as an educator, designer, and author. Wielding knowledge from his past life in the practice of forensic structural engineering, he is sought out for his expertise in space design — teaching & speaking widely. As a former Stanford University d.school fellow, Scott is also a co-designer of the d.school's space and a co-author of Make Space, a tool for creating collaborative environments. He pursues his life and work with a mix of whimsy and rigor, and brings people along for the ride with grace and care. It's been a treat to be a tiny character in his journey through design and education, and this project, 27/7 is a glimpse into his adventures. Prototyping is a way to test an idea to see if it can be successful before investing too much time and too many resources. But it's not only designers who “prototype” as they work. A skateboarder tries a new trick; that's a prototype experience. A chef experiments with a new dish and new ingredients; that's a prototype experience, too. Once a prototype is made, the creator gains knowledge about what worked and what didn't, what should be used again and what should be trimmed from the experience.Links:https://twitter.com/scaevolaehttps://www.penguinrandomhouse.com/books/623452/this-is-a-prototype-by-scott-witthoft-and-stanford-dschool/9781984858047/https://www.wiley.com/en-us/Make+Space%3A+How+to+Set+the+Stage+for+Creative+Collaboration-p-9781118197325This Is a Prototype - Publisher site:https://www.penguinrandomhouse.com/books/623452/this-is-a-prototype-by-scott-witthoft-and-stanford-dschool/Make Space - Amazon site:https://www.amazon.com/Make-Space-Stage-Creative-Collaboration/dp/1118143728Scott Witthoft Blog:https://scottwitthoft.medium.com/Scott Witthoft on Linkedin:https://www.linkedin.com/in/switthoft/Scott Witthoft - ‘Prototyped' - Linkedin newsletter:https://www.linkedin.com/newsletters/prototyped-6972653362039177216/Make Space on twitter: https://twitter.com/makespacebook Hosted on Acast. See acast.com/privacy for more information.
The Center for Scholars and Storytellers works with leading social scientists to develop research insights and tools that are useful for content creators crafting authentic and inclusive stories for youth (ages 2-25). We work with a wide range of organizations from traditional media, tech and gaming, consumer products, and public health and education. When content is created from a research-informed perspective that is authentic and inclusive, it can deliver strong financial returns and support the mental health of the next generation so they can thrive and grow.Dr. Yalda Uhls is the Founder and Executive Director of CSS. Uhls is an internationally recognized, award-winning research scientist, educator, and author, studying how media affects young people. In her former career, she was a senior movie executive at MGM and SonyStephanie Rivas-Lara (she/her) is a 1st year graduate student working to obtain her Master of Social Welfare at the University of California, Los Angeles (UCLA), where she also received her BA in Psychology with a minor in Spanish. She currently works as the Research Coordinator for the Center for Scholars & Storytellers where she focuses on providing support on varying projects focused on diversity and representation. She is broadly interested in working with marginalized communities, particularly children and adolescents, to support their needs and ensure their well-being. As a first generation, Latina, and queer individual, she feels that media has played a huge role in understanding her own identity and that of others.https://www.scholarsandstorytellers.com/https://www.scholarsandstorytellers.com/css-teens-and-screens-2022 Hosted on Acast. See acast.com/privacy for more information.
Dr. Margaret Honey joined The New York Hall of Science as president and CEO in November of 2008. Among her current interests at NYSCI is the role of design-based learning in promoting student interest and achievement in STEM subjects. She is widely recognized for her work using digital technologies to support children's learning across the disciplines of science, mathematics, engineering and technology. Prior to joining NYSCI, she spent 15 years as vice president of the Education Development Center (EDC) and director of EDC's Center for Children and Technology. While at EDC, Dr. Honey was the architect and overseer of numerous large-scale projects funded by organizations including the National Science Foundation, the Institute for Education Sciences, The Carnegie Corporation, The Library of Congress, the U.S. Department of Education, and the U.S. Department of Energy. She also co-directed the Northeast and Islands Regional Education Laboratory, which enabled educators, policy-makers, and communities to improve schools by helping them leverage the most current research about learning and K-12 education.A graduate of Hampshire College with a doctorate in developmental psychology from Columbia University, Dr. Honey's work has helped to shape the best thinking about learning and technology with special attention to traditionally underserved audiences. She has directed numerous research projects including efforts to identify teaching practices and assessments for 21st-century skills, and new approaches to teaching computational science in high schools. She has collaborated with PBS, CPB and some of the nation's largest public television stations, has investigated data-driven decision-making tools and practices, and with colleagues at Bank Street College of Education, created one of the first internet-based professional development programs in the country. From her early involvement in the award-winning and groundbreaking public television series The Voyage of the Mimi to her decade-long collaboration on the education reform team for the Union City (NJ) school district, she has led some of the country's most innovative and successful education efforts.Dr. Honey has shared what she's learned before Congress, state legislatures, and federal panels, and through numerous articles, chapters and books. She currently serves as a board member of National Academies' Board on Science Education and on behalf of the National Research Council has chaired the workshop report on IT Fluency and High School Graduation Outcomes, and co-authored a report on Learning Science: Computer Games, Simulations, and Education. Her recent book, Design, Make, Play – Growing the Next Generation of STEM Innovators, explores the potential of these strategies for supporting student engagement and deeper learning. Dr. Honey also serves as a member of the National Science Foundation's Education and Human Resources Advisory Committee. Hosted on Acast. See acast.com/privacy for more information.
Christina Katopodis, PhD, is a Postdoctoral Research Associate and the Associate Director of Transformative Learning in the Humanities, a three-year initiative at the City University of New York (CUNY) supported by the Mellon Foundation. She is the winner of the 2019 Diana Colbert Innovative Teaching Prize and the 2018 Dewey Digital Teaching Award. She has authored or co-authored articles published in ESQ: A Journal of Nineteenth-Century American Literature and Culture, ISLE: Interdisciplinary Studies in Literature and Environment, MLA's Profession, Hybrid Pedagogy, Inside Higher Ed, Synapsis, and Times Higher Ed.The learning process is something you can incite, really incite, like a riot. - Audre LordeCathy N. Davidson is the Senior Advisor on Transformation to the Chancellor of the City University of New York (CUNY), a role which includes work with all twenty-five campuses serving over 500,000 students. She is also the Founding Director of the Futures Initiative and Distinguished Professor of English, as well as the M.A. in Digital Humanities and the M.S. in Data Analysis and Visualization programs at the Graduate Center (CUNY). The author or editor of over twenty books, she has taught at a range of institutions, from community college to the Ivy League. She held two distinguished professor chairs at Duke University, where she taught for twenty-five years and also became the university's (and the nation's) first Vice Provost for Interdisciplinary Studies. She is cofounder and codirector of “the world's first and oldest academic social network,” the Humanities, Arts, Science, and Technology Alliance and Collaboratory (HASTAC.org, known as “Haystack”). Founded in 2002, HASTAC has over 18,000 network members.Davidson's many prizewinning books include the classics Revolution and the Word: The Rise of the Novel in America and Closing: The Life and Death of an American Factory (with photographer Bill Bamberger). Most recently, she has concentrated on the science of learning in the “How We Know” Trilogy: Now You See It: How the Brain Science of Attention Will Transform the Way We Live, Work, and Learn; The New Education: How to Revolutionize the University to Prepare Students for a World in Flux; and, co-authored with Christina Katopodis, The New College Classroom (due August 2022).Davidson has won many awards, prizes, and grants throughout her career including from the Guggenheim Foundation, ACLS, NEH, NSF, the MacArthur Foundation, and others. She is the 2016 recipient of the Ernest L. Boyer Award for “significant contributions to higher education.” She received the Educator of the Year Award (2012) from the World Technology Network and, in 2021, the Council of Colleges of Arts and Sciences presented Davidson with its annual Arts and Sciences Advocacy Award. She has served on the board of directors of Mozilla, was appointed by President Barack Obama to the National Council on the Humanities, and has twice keynoted the Nobel Prize Committee's Forum on the Future of Learning. She lives in New York City. Hosted on Acast. See acast.com/privacy for more information.
Anurupa's entry point to Education began as a Physics and Math teacher in the Boston Public Schools. For 10+ years since then, Anurupa has led STEM curriculum and teacher preparation across the largest educational systems in the US including the NYC DOE, Boston Public Schools and Success Academy Charter Schools. Through her experience as a district and charter administrator, she found that she did not have the learning tools to deliver the outcomes her leaders and teachers were accountable for, and the personal sense-making journeys that students deserve while developing foundational mathematical reasoning & proficiencies.She was awarded a National Science Foundation SBIR grant to build a scalable learning platform that actualizes pedagogies that we know work best, but weren't possible until recent advances in IVR and AI technologies. Her mission is to rapidly improve student performance and engagement in the mathematical sciences while crafting the instructor aids and training required to operationalize innovative technologies in the classroom. Anurupa holds a BS & M.Eng in electrical engineering from MIT and an EdM in Curriculum & Teaching from Boston University.Links:https://www.prismsvr.com/https://twitter.com/PrismsOfReality https://www.washingtonpost.com/local/bob-moses-algebra-math-black-students/2021/07/27/74e41f24-eef5-11eb-81d2-ffae0f931b8f_story.htmlhttps://www.businessinsider.com/prisms-vr-startup-edtech-a16z-oculus-kids-stem-virtual-reality-2022-5 "Every profession depends upon a virtual world. Every kind of professional education requires a virtual world in which you can practice and do it again and again and which you must learn to manipulate in such a way that it becomes transparent to you. " Donald Shon, 1989 See acast.com/privacy for privacy and opt-out information.
Gael Aitor is the creator and a host of the “Teenager Therapy” podcast, a teen mental health podcast with over 700,000 followers. At 19 years old, he has five years of experience in the podcasting space and is an expert at growing engaged Gen Z audiences on social media. Previous guests of “Teenager Therapy” include Prince Harry and Meghan Markle, Adam Mosseri, and Loren Gray. Aitor is a fellow at On Deck, an educational and accelerator community, and was a contract community specialist at Pearpop, a creator collaboration platform. Additionally, he's on the advisory council of the UCLA Center for Scholars & Storytellers. He has been featured in The New York Times, Teen Vogue, and the TIME100 Talks for his work at “Teenager Therapy.” He graduated from high school in 2021. From https://www.aspenideas.org/speakers/gael-aitorTeenagerTherapy on Youtube: https://www.youtube.com/channel/UCUkviaHlWmRWTICxNBMAxpA/featuredBio: https://www.aspenideas.org/speakers/gael-aitorhttps://www.nytimes.com/2020/07/29/style/teenager-therapy-podcast.htmlhttps://twitter.com/okaygaelhttps://www.forbes.com/sites/jessicagold/2020/10/20/heres-what-five-teenage-podcasters-want-parents-to-know-about-mental-health/?sh=7c95cfdb73d4https://medium.com/@pineapplelabs/gen-z-leader-gael-aitor-from-teenager-therapy-341e7ecc484d See acast.com/privacy for privacy and opt-out information.
Jonathan Finkelstein is founder and CEO of Credly, a leading digital credential service provider which enables organizations to recognize, reward and market skills, competencies and certifications. Previously, as founder of LearningTimes, Jonathan helped mission-driven organizations produce and launch innovative online programs, products and platforms that impacted the lives of millions of learners. Previously, Jonathan was a co-founder and led product strategy at HorizonLive (acquired by Blackboard). He is author of Learning in Real Time (Wiley), co-author of a report for the US Department of Education on the potential for digital badges, and a frequent speaker on digital credentials and the future of learning and workforce development. The son of New York City public school teachers, Jonathan graduated with honors from Harvard University.Credly, a Pearson business, is helping the world speak a common language about people's knowledge, skills, and abilities. Thousands of employers, training organizations, associations, certification programs, and workforce development initiatives use Credly to help individuals translate their learning experiences into professional opportunities using trusted, portable, digital credentials. Credly empowers organizations to attract, engage, develop, and retain talent with enterprise-class tools that generate data-driven insights to address skills gaps and highlight opportunities through an unmatched global network of credential issuers.Previously, as founder of LearningTimes and before that as co-founder of HorizonLive (acquired by Blackboard), Jonathan worked with thousands of organizations to launch online workforce development programs and learning platforms at global scale. His work helped bring about a digital transformation in how people develop skills that lead to in-demand jobs and careers that did not exist just years ago.He is author of Learning in Real Time (Wiley), a frequent contributor and speaker on HR and learning technology, a former board member of the American Alliance of Museums Media & Technology Committee, and producer or host of thousands of online events and programs for talent development, learning and HR audiences. Jonathan co-authored a report for the US Department of Education on the impact of alternative forms of credentialing. He is a frequent keynote speaker and sought-after advocate for more accessible forms of credentialing, digital transformation and up-skilling, and workforce equity. The son of two New York City public school teachers, Jonathan graduated with honors from Harvard University.Bio: https://members.educause.edu/jonathan-finkelsteinDo digital badges really provide value to businesses?IBM Case Study: Exec SummaryIBM awards its three millionth digital badge (and disrupts the labor market in five big ways)Learning During Lockdown: IBM Case Study See acast.com/privacy for privacy and opt-out information.
"Redefining Geek takes a new and surprising look at what it means to be good with technology at a time when technologies are rapidly changing. Based on empirical evidence from a decade-long study with a diverse group of students across the country, Cassidy Puckett shows that being tech-savvy in the digital age isn't about having a natural ability, but instead is a process of continual learning that requires five simple habits."Cassidy Puckett is an Assistant Professor in the Department of Sociology at Emory University. She received her Ph.D. in Sociology from Northwestern University. She is the author of Redefining Geek: Bias and the Five Hidden Habits of Tech-Savvy Teens (University of Chicago Press, 2022). Her research has also appeared in sociological and interdisciplinary journals, including Harvard Educational Review, Qualitative Sociology, Social Science Computer Review, and Social Science & Medicine.Cassidy's research focuses on the relationship between technological change and inequality. More specifically, she uses a mixed-methods approach to explain differences in adolescents' ability to learn new technologies—what she calls their “digital adaptability” and measures on a 15-item Digital Adaptability Scale—and looks at how differences in digital adaptability influence educational, occupational, and health inequalities.Links from the episode:Her Website: https://cassidypuckett.com/Order: https://press.uchicago.edu/ucp/books/book/chicago/R/bo137270726.html See acast.com/privacy for privacy and opt-out information.
Dr. Joel Breakstone directs the Stanford History Education Group (SHEG). He leads the group's efforts to research, develop, and disseminate free curriculum and assessments. His award-winning research has been covered by outlets ranging from the Washington Post to NPR. Breakstone has conducted professional development workshops for school districts and professional organizations across the country. He received a Ph.D. from the Stanford Graduate School of Education. He previously taught high school history in Vermont.Links from the episode:Stanford History Education Group: https://sheg.stanford.edu/Students' Civic Online Reasoning: A National Portrait, Breakstone et. al: https://journals.sagepub.com/stoken/default+domain/WNGEUNNHYYWWPAVKS37M/full#abstract or https://purl.stanford.edu/cz440cm8408Civix, Control - F: https://ctrl-f.ca/Teaching Systems Lab, MIT: https://tsl.mit.edu/ See acast.com/privacy for privacy and opt-out information.
Game-based assessments (GBAs) have been shown to be a powerful context to measure students' 21st century skills. By eliciting evidence of skills in an embedded, authentic and playful environment, they present the potential for assessments to go beyond measuring outcomes of content knowledge to shed light on thought processes.Yoon Jeon (YJ) Kim is an Assistant Professor of Design, Creative, and Informal Education in the Department of Curriculum and Instruction at UW–Madison. Before joining UW-Madison, she was the founder and director of MIT Playful Journey Lab where she led an interdisciplinary team of game designers, developers, and researchers to create playful assessment tools. Her work centers on the topic of innovative assessment and application of playful activity design to challenge what and how we are measuring learning. YJ's playful assessment research ranges from a computer game using evidence-centered design and analytics techniques to paper-based embedded assessment tools for making. The core of her work is close Louisa Rosenheck is a thought leader in the ed tech field, with a passion for game-based learning and playful pedagogies. She works to promote deeper learning through designing playful experiences, developing creative ways to assess learning, and building capacity in other organizations to implement innovative digital learning and curriculum in their own contexts. She is a co-author of the book Resonant Games and teaches a graduate course on ed tech design at the Harvard Graduate School of Education. She spent over a decade doing research on digital games and creative learning at MIT, and is now the Director of Pedagogy for the Kahoot! Group.Nancy Tsai is a 4th year postdoctoral research fellow at McGovern Institute for Brain Research at MIT where she collaborates with cross-functional teams to translate cognitive neuroscience research to inform the development of learning products/programs. Her expertise is on the effects of stress on prefrontal development and function (e.g. Executive Functions). She teaches graduate level coursework at Harvard Graduate School of Education and at MIT, and collaborates with outside organizations such as Accenture and UNICEF to translate cutting edge cognitive neuroscience research to real world application. Links from this episode:https://fielddaylab.wisc.edu/play/shadowspect/https://playful.mit.edu/About NSF programs including Cyberlearning: https://beta.nsf.gov/funding/opportunities/research-emerging-technologies-teaching-and-learningGame-Based Assessment: The Past Ten Years and Moving Forward: https://www.researchgate.net/publication/337038333_Game-Based_Assessment_The_Past_Ten_Years_and_Moving_Forward See acast.com/privacy for privacy and opt-out information.
David Risher is the CEO and co-founder of Worldreader. After a career as a general manager at Microsoft and an early stage executive at Amazon, David recognized early on how e-readers and digital books could give kids in under-served parts of the world better access to the life-changing experience of reading. Since co-founding Worldreader in 2010, David and the Worldreader team have expanded the organization to have impact in more than 46 countries, delivering high-quality books in 52 languages to over 19 million children. Together, they've demonstrated how digital technology–combined with high-quality books, smart programming, strong partnerships–can accelerate reading around the globe and unlock the potential of the world's next scientists, teachers, innovators, and explorers.David has degrees from Princeton University and Harvard Business School is a Schwab Foundation Social Entrepreneur of the Year Awardee, a Draper Richards Kaplan social entrepreneur, an invited member of the Clinton Global Initiative, and a Microsoft Alumni Foundation Integral Fellow. He has two daughters and lives in San Francisco, California, with his wife– author Jennifer Risher.In my conversation today I'm chatting with David Risher, a guy who helped grow Amazon from a 15 million dollar company to what it is today, and founder of the non-profit, Worldreader who as a team have opened those new doors through reading that i mentioned to more than 19 million kids globally. Since we talked I've been thinking about what a privilege it is - reading, I mean. I've been reading authors and genres that are pretty new to me lately but it all started with access and David and I talk about how, in spite of the digital age, accessing books is still an issue. According to UNESCO, in 2021 over 100 million kids and 700 million adults are non-literate.Links from this episode:Read David's full bio here.Twitter: @davidrisherWRhttps://en.wikipedia.org/wiki/David_Risherhttps://www.worldreader.org/https://en.unesco.org/sites/default/files/ild-2021-fact-sheet.pdfUNESCO, International Literacy Day 2021 - Literacy for a human centred recovery: Narrowing thedigital divide https://en.unesco.org/sites/default/files/ild-2021-fact-sheet.pdf See acast.com/privacy for privacy and opt-out information.
My favorite conversations are the ones where people whose ideas I admire get comfortable enough in a conversation to share beyond what you might've already heard from them. Jaime's a great example. If you work in or around K12 education chances are you've bumped into Jaime at some point. As a 15+ year Google'r as Chief Education Evangelist, Jaime's keynoted and shared on more stages than I can count. But at this, an important transition for Jaime from a role at Google where he had a hand in launching arguably the most consequential hardware and software for educators of the last decade, I was honored to chat with him completely free of an organizational role with Google, to pull from him some of his experience and ideas about where we're headed that you might not have heard. I hope you'll hear from our chat that, while he's moved on from the role at Google, his title as an Evangalist seems like a lot more - I think you'll hear from what he has to say that he cares deeply about this topic and talking about it isn't so much a choice as a way of being. I feel really lucky to have people like that accessible through this show, and I hope you do to. I hope you'll consider, in honor of our 100th Episode Milestone, heading back to wherever you downloaded the show and give us a rating and review. IF you really want to go above and beyond, share the show with a friend over social media and let me know so I can say thanks personally. Links from the episode:Jaime's Youtube Channel: https://www.youtube.com/c/JaimeCasapFront Lines of Justice: https://frontlinesofjustice.com/Gems Education: https://www.gemseducation.com/Follow Jaime on Twitter: https://twitter.com/jcasapAbout Jaime:Education Evangelist, Ghetto People ProductionsJaime Casap served as the Chief Education Evangelist at Google for more than 14 years and was the second member of the Google for Education team. In that time, Jaime launched Google's GSuite tools into higher education and K12. He also launched Chromebooks into education and was the creator of the Google for Education Transformation Framework, a holistic approach to education transformation. Jaime is now partnering and collaborating with higher education institutions, school systems, and businesses around the world, helping them build transformational policies and practices to elevate education and bring equity, diversity, and inclusion into their policies and practices. See acast.com/privacy for privacy and opt-out information.
Al Kingsley has over 30 years' experience in the technology sector predominantly with his work on IT Asset Management, educational and Instructional technology and digital safeguarding.He started his career with Barclays Bank then Unilever, working within finance and management accounting before focusing on the early adoption of new IT technologies in the early 90s.For the last 25 years Al has been the Group Managing Director of NetSupport, an international software company developing market-leading software solutions used by over 18 million customers, designed to support the effective use of instructional technology in classrooms alongside eSafety technologies to safeguard students online.Al has a broad knowledge of international business from spending time living in the US whilst establishing overseas offices. During this time Al has worked with Partners and Ministries of Education from around the world.Links: Al's website: https://alkingsley.com/My Secret EdTech Diary on Amazon.com: https://www.amazon.com/Secret-EdTech-Diary-Educational-Technology/dp/1913622630 See acast.com/privacy for privacy and opt-out information.
Dr. Jenny NashUS Head, Education Impact, Lego EducationDr. Jenny Nash serves as the Head of Education Impact Team for LEGO Education in the US, where she provides direction and leadership in delivering meaningful education opportunities for students. With previous experiences as a professional development provider and STEM teacher, Jenny is an advocate for hands-on, inquiry-based learning for students and building confidence in teachers to provide this type of learning.Links from the episode:Spike Essential: https://education.lego.com/en-us/products/lego-education-spike-essential-set/45345#spike%E2%84%A2-essentialAbout Seymour Papert: https://en.wikipedia.org/wiki/Seymour_PapertIntro reference material: https://www.bbc.com/news/uk-politics-29992974LEGO Group, History: https://www.lego.com/en-us/aboutus/lego-group/the-lego-group-history/ See acast.com/privacy for privacy and opt-out information.
We're talking today about the bold risks that innovators in K12 education choose to make toward the goal of educational equity - this time a project from a company called Prisms VR using the tech of virtual reality to make algebra the experience it should be for learners, who when engaging with it through the right context might actually have good cause to consider themselves "math people" in a system that too often inadvertently fosters the math caste system of those who "get it" and those who don't. Dr. Luvelle BrownSuperintendent of Schools, Ithaca, NYLuvelle Brown is an experienced educator who has held positions as a teacher, assistant principal, principal, school CIO, and Superintendent of Schools. Currently, Dr. Brown is serving as the Superintendent of the Ithaca City School District (ICSD) in Ithaca, New York. During his tenure in Ithaca, the Ithaca City School District has experienced unprecedented levels of success.Dr. Brown has facilitated conversations in multiple communities that have resulted in transformative shifts in culture and achievement. Using systems thinking in schools, Dr. Brown's leadership has led to innovative programs, redesigned learning spaces, numerous technology initiatives.Anurupa GangulyFounder and CEO, Prisms VRAnurupa's entry point to Education began as a Physics and Math teacher in the Boston Public Schools. For 10+ years since then, Anurupa has led STEM curriculum and teacher preparation across the largest educational systems in the US including the NYC DOE, Boston Public Schools and Success Academy Charter Schools. Through her experience as a district and charter administrator, she found that she did not have the learning tools to deliver the outcomes her leaders and teachers were accountable for, and the personal sense-making journeys that students deserve while developing foundational mathematical reasoning & proficiencies.She was awarded a National Science Foundation SBIR grant to build a scalable learning platform that actualizes pedagogies that we know work best, but weren't possible until recent advances in IVR and AI technologies. Her mission is to rapidly improve student performance and engagement in the mathematical sciences while crafting the instructor aids and training required to operationalize innovative technologies in the classroom. Anurupa holds a BS & M.Eng in electrical engineering from MIT and an EdM in Curriculum & Teaching from Boston University.Thumbnail image by https://unsplash.com/@shaikhuludLinks from this show:PrismsVR Home: https://www.prismsvr.com/Luvelle Brown: https://luvellebrown.com/Ithaca City School District: https://www.ithacacityschools.org/Announcements from PrismsVR: https://www.prismsvr.com/blog See acast.com/privacy for privacy and opt-out information.
Reel Works matches teens 1:1 with professional filmmaker mentors to tell their stories and have their voices heard. It's a powerful combination that changes young lives and creates films that have been seen by tens of millions of viewers worldwide. Head to REELWORKS.org, that's R E E L W O R K S . O R G and learn more about how you can support a program that not only helps young people prepare for a life and career off in the future, but might also ensure - through the process of storytelling - that those of us needed to solve the future's greatest challenges, have the tools we need to survive and thrive what is.John Williams (he/him)Founder & Executive Director, is an award-winning film and television writer, producer and director whose credits include independent shorts, features, documentaries, television programming and corporate communications. Prior to founding Reel Works, John created original television for WNET/Thirteen, Oxygen, WE: Women's Television and Metro Channels. John has produced numerous major market television commercials and independent films. John holds an MFA in Film & Television from New York University and a BA in English from Boston University. Keisha Katz (she/her)Keisha Katz, Director of Workforce and External Partnerships, is a Queens native and a graduate of the Spring 2007 lab class at Reel Works. Keisha leads their citywide workforce program, MediaMKRS, which aims to bring together industry leaders, educators, unions, and local government to provide access to careers in the media industry to individuals from marginalized communities. Keisha is particularly passionate about and uniquely qualified in her efforts to create a more diverse and inclusive in the media and entertainment industry, because of her background producing documentary film and television. Her work has aired on leading networks including NBC, Lifetime, TLC, Investigation Discovery, Animal Planet, History Channel, National Geographic Channel, and BET. Keisha holds B.A. from Temple University and is a member of Sigma Lambda Upsilon/Señoritas Latinas Unidas Sorority, Inc.Charles Reynoso (he/him)Charles Reynoso, Manager of Education and Curriculum, has been an educator, musician, and multimedia artist for over two decades. As a teacher with the Department of Education, he and his history students created short films with historical narratives in order to connect modern day injustices and inequalities to American history. As a media producer, he collaborated with several non-profit organizations to bring awareness to social issues surrounding the AfroLatino community. He has a Bachelors of Science in Multimedia Journalism from CUNY Lehman College, and a Masters of Science in Education with a concentration in Special Education within Urban Settings from Long Island University. He strives to be a vegetarian, but is often caught eating salmon. See acast.com/privacy for privacy and opt-out information.
One of the questions that's come up over and over in my conversations about what our country is learning from a year in quarantine is "what's being done in places where connectivity is keeping families from connecting at all?" According a 2019 report from Pew Research Center, 58% of Black adults and 57% of Hispanic adults have a laptop or desktop computer, compared with 82% of white adults, and 66% of Black adults and 61% of Hispanic adults have broadband access at home compared with 79% of white adults.The 2019 U.S. Census, showed 36 million households that do not subscribe to a wireline broadband service. 26 million of these households are in urban areas. 10 million are in rural areas. The lower a household's income, the less likely they are to consistently subscribe to a wireline broadband service.Like many of you I've wondered all year about what's being done, what more we can do to address this issue - one that's been around long before the pandemic - and I was lucky for the chance to sit with a group fighting hard to offer balance and equity in the city of Philadelphia.Juliet Fink Yates (she/her)Digital Inclusion Fellow, Office of Innovation and Technology, City of PhiladelphiaJuliet Fink Yates has been working on addressing digital equity since 2001 when she was managing a small ISP for 10,000 low-income Philadelphians without Internet access for the Critical Path Internet Project. For many years, she worked as the Chief Learning Officer at Philadelphia FIGHT Community Health Centers at the intersection of adult education, technology and healthcare. In 2010, she wrote, in collaboration with the City of Philadelphia, the broadband stimulus grant that brought $5.4 million to low-income communities to set up computer labs (which became known as KEYSPOTS) in 77 locations, reached out to cultivate the key partners involved in that grant, and helped to design the structure of that program, overseeing a team that managed 28 of those KEYSPOTS. She was a founder of the Technology Learning Collaborative, Philadelphia's first professional development organization dedicated to digital literacy providers and advocates and was a member of the City of Philadelphia's Digital Literacy Alliance until she joined the City of Philadelphia's Office of Innovation and Technology this past March as the first Digital Inclusion Fellow. In this role she is charged to build the community of those in Philadelphia interested in addressing digital inclusion and help support innovative digital equity practices in Philadelphia. She has a Master's in Education from Harvard University Graduate School of Education with a focus on technology in education. Paolo Balboa (he/him)Programs and Data Manager, National Digital Inclusion Alliance Paolo began his career in public library education and outreach in 2013, first in Cleveland and most recently at the New York Public Library. He has worked with the Mozilla Foundation and a cohort of practitioners and advocates to develop a Web Literacy toolkit, and he has served as a panelist at the American Library Association Annual Conference to discuss digital literacy. He received his Masters in Library and Information Science with an emphasis on Data Visualization and User Experience from the Pratt Institute. He is an advocate for access equity in a variety of spheres, including transportation, housing, and of course, broadband. He lives in Brooklyn with his houseplants. Andy Stutzman (he/him)Project Director for Civic Technology, Drexel UniversityWith an MS in Computer Information Science, Andy Stutzman has over 20 years of technology experience within higher education. Through his leadership and innovation skills, Andy has strived to create programs and technologies that reach beyond traditional boundaries. Since coming to Drexel University, Andy has been involved in civic engagement and workforce development initiatives across Philadelphia. As the Program Director for Digital On-Ramps, he led a city wide digital badging initiative that included managing the MacArthur Foundation backed LRNG Philly program. Andy now works as the Project Director for Civic Technology at Drexel University's ExCITe Center where he leads community based initiatives focused on digital equity and inclusion. He is also the chair for the Technology Learning Collaborative which has supported digital inclusion initiatives throughout Philadelphia for over eight years.Thumbnail for the episode is art by @theeastlondonphotographer, Ehimetalor Akhere UnuabonaLinks from this episode:https://www.digitalinclusion.org/https://www.digitalequityact.org/Audio included from 3rd parties:What are the benefits of digital inclusion?Digital Inclusion in the Promise Zone Workshop Series: Access to Connectivityby CSDCAhttps://archive.org/details/Digital_Inclusion_in_the_Promise_Zone_Workshop_Series_-_Access_to_ConnectivityClosing the Divides: A Plan for Digital Equity and Inclusion by The Aspen Institute https://archive.org/details/theaspen-Closing_the_Divides_-_A_Plan_for_Digital_Equity_and_InclusionUnderstanding Digital Inclusion National Skills Coalition https://youtu.be/-E0kVgH1sLkUnderstanding Digital Equity, Inclusion & Literacy https://youtu.be/xfQ8AVmzvbk OTAN (Outreach and Technical Assistance Network) See acast.com/privacy for privacy and opt-out information.
Upperline Code has a mission to train the next generation of computer science leaders and empower students to change their world with code. We aim to transform education by making computer science accessible to all students regardless of race, gender, or income. Above all, we value inclusiveness, curiosity, rigor, collaboration, and quality. "I think you created a culture of mutual learning and respect and demonstrated your commitment to the process over the end goal and that was very empowering. I think that it was the best PD I've engaged in so far." - Maha HasenMaha HasenMaha has an undergraduate degree in Applied Mathematics and Philosophy from The George Washington University. When she graduated in 2016, she was placed as a High School Math Teacher in her hometown, Bronx, NY, and earned her Master of Arts in Teaching from Relay Graduate School of Education. After consistently being made aware of the lack of female representation in STEM, Maha joined Upperline Code to gain the tools she needed to bring Computer Science to her school, which has a student body makeup of 71% female. She believes that all students should have access to computer science and that it is particularly imperative to empower female students to pursue a coding education!Jorge TorresJorge Torres is in the middle of his third year teaching high school Chemistry and Physics in the South Bronx. He earned his undergraduate degree at CUNY Hunter College in Biochemistry, and continued there for his Master’s Degree in Chemistry Education. Jorge’s interest in Computer Science teaching came from both the interest his students seemed to have in the subject, as well as his own early experiences taking AP Computer Science in high school. He aimed to make the material more accessible for students like himself, and began to seek out institutions with the same goals as him. Jorge is excited to continue building his Computer Science skills, and at the same time bring all the knowledge acquired back to his classroom and continue to encourage students to pursue STEM careers. Daniel FenjvesCEO Upperline CodeDanny Fenjves has spent almost 10 years living and teaching computer science. He is an alumnus of Teach for America, worked at Google, and was head of K-12 computer science instruction at Flatiron School before founding Upperline Code. In his career, he's trained over 200 teachers to lead immersive coding courses in schools across the country, built extensive coding curriculum, and taught software development to hundreds of high school students. As a former middle school science teacher, he's deeply committed to the art of instruction and discovering the best methods to recruit, train, and retain top teaching talent in the field of K-12 computer science education.Mentioned in this episode:Upperline FellowshipThe Six Flaws of “Traditional” Professional Development from Katya Rucker, Getting SmartEducation Week, Teacher PD Gets a Bad Rap. But Two Approaches Do Work, by Heather C. Hill See acast.com/privacy for privacy and opt-out information.
Artificial Intelligence (AI) offers immense promise to solve some of the world's biggest problems at scale. But advances come with significant challenges that perpetuate and amplify society's underlying structural inequities. To address this challenge directly, the NYU Center for Responsible AI (R/AI) is designed to be a comprehensive applied research and tool production laboratory for accelerating responsible AI practices that arise from real world collaborations.Julia StoyanovichCo-Founder & Director of R/AIJulia Stoyanovich is an Assistant Professor in the Department of Computer Science and Engineering at the Tandon School of Engineering, and the Center for Data Science at NYU. She is a recipient of an NSF CAREER award and of an NSF/CRA CI Fellowship. Julia's research focuses on responsible data management and analysis practices: on operationalizing fairness, diversity, transparency, and data protection in all stages of the data acquisition and processing lifecycle. She established the Data, Responsibly consortium, and serveds on the New York City Automated Decision Systems Task Force (by appointment by Mayor de Blasio). In addition to data ethics, Julia works on management and analysis of preference data, and on querying large evolving graphs. She holds M.S. and Ph.D. degrees in Computer Science from Columbia University, and a B.S. in Computer Science and in Mathematics and Statistics from the University of Massachusetts at Amherst.Steven KuyanCo-Founder & Director of R/AI Managing Director, at Future LabsSteven Kuyan is the director of entrepreneurship at NYU Tandon School of Engineering, co-founder/managing director of the NYU Tandon Future Labs, and co-founder/director of the NYU Center for Responsible AI. The Future Labs support entrepreneurs in technology-specific fields, such as: artificial intelligence, machine learning, augmented/virtual reality, video and virtual machines and has graduated more than 145 companies – 31 as acquisitions totaling more than $600 million – for a combined portfolio valuation of graduates exceeding $2B billion. The NYU Center for Responsible AI is a first of its kind lab designed to be a comprehensive applied research and tool production laboratory for accelerating responsible AI practices that arise from real world collaborations. Steve also oversees entrepreneurship across the campus, including programs commercializing university IP into companies, which includes dozens of success stories that have raised over $100M in venture funding, university wide curricula development, and IP collaborations amongst NYU schools.Resources from this episode:Center for Responsible AI at NYUData Responsibly, Comics: "Mirror, Mirror"Is AI Effective If It Isn't Equitable and Responsible? from Chronicle of Higher EducationNYU Future Labs See acast.com/privacy for privacy and opt-out information.