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Want to know why we midlife women struggle with manifesting? It's in the way we were raised... our generation.If you experience guilt when you get good things or have a hard time with compliments or always feel you need to reciprocate, this episode is fo ryou.If this conversation helps you exhale even a little, you're not alone.Links from this video:Manifestation Isn't Just Mental — It's Physical (Exhausted bodies don't manifest)Midlife & Feeling STUCK in Your Manifesting? | Manifesting Map for Women in MidlifeI deserve this dammit energy: STAND TALL: From FEAR to EXCITEMENT on the Yoga MatNext week's Yoga video: COMING SOON➡️ SUBSCRIBE to the YouTube channel for FREE: https://tinyurl.com/LELYouTubeTV➡️ (Peri)Menopause playlist to check out: https://tinyurl.com/LELMidlifeSeriesEnjoy!LauraTimestamps: 0:00 - Intro to this episode1:25 - Intro to me2:12 - How exhaustion effects you3:21 - Make this topic more tangible5:08 - The key6:38 - Where to begin+++++++++++++++++++++++++++
Nongkrong Festival brought Pasar Senja to Fed Square, drawing together Melbourne's Indonesian diaspora and the wider community for an evening of music, food, and connection on Valentine's Day. - Nongkrong Festival menghadirkan Pasar Senja di Fed Square Melbourne, menyatukan diaspora Indonesia dan warga Melbourne untuk menikmati musik, makanan, dan kehangatan komunitas di sore Valentine's Day.
If you've been doing the inner work… holding the vision… and the dream still hasn't landed — this isn't a failure.In midlife, manifestation doesn't break. Capacity shifts.This episode isn't about mindset, discipline, or wanting it more.It's about understanding what happens when the body no longer agrees to push — even toward the things it wants.You'll hear why:• exhausted bodies don't manifest• midlife capacity is different from hustle capacity• safety comes before expansion• vision without embodiment stays conceptualThere's nothing here to fix.Nothing to force.This is an identity reframe — not a teaching.If your dreams haven't landed yet, it may not be because you're blocked.It may be because your body is protecting you.Links from the video:Manifesting on the Mat playlistYoga for Manifesting: Unlocking the Power of the Law of AttractionManifesting For Beginners Enjoy!LauraTimestamps: 0:00 - Intro to the video 1:18 - Intro to me2:24 - Reason 13:56 - Reason 28:12 - Final thoughts+++++++++++++++++++++++++++
If you're doing all the “right” self-care things but still feel exhausted, wired, or off — this video is for you.This is Part 2 of my viral Self-Care for Midlife series, and we're going deeper into what actually works for women in midlife now, not what used to work 10 or 20 years ago.In this episode, we talk about why self-care in midlife must start with nervous system repair, how cortisol impacts sleep, weight, and energy, and why doing more isn't the answer — doing things differently is.This video is for you if:• You're tired all the time• Your sleep isn't what it used to be• Stress feels normal (but you know it shouldn't)• You want to feel better without extreme routines
Stine Strømsø, Anne Kaja Knutsen, Hanne Katrine Sjølie, Svein Olav Agnalt og Kjetil Maudal
Microcosmos Records presents Protoaxis, the debut album by SymbiOm. This is a beautifully crafted psydub album. Blending percussion, didgeridoo breath, and organic textures with rich digital sound design, Protoaxis delivers nine groovy chillout tracks filled with good vibes and warm psychedelic energy. The music feels spontaneous and alive. Deep, trippy rhythms slide into uplifting grooves, occasionally shifting into unexpected patterns. Each track feels like a moment captured from a live band performance — where acoustic roots and electronic atmospheres meet in bright, soulful harmony. Protoaxis is warm, playful, and gently mind-expanding — a journey made for dancing, dreaming, and smiling. Feel the vibe!
Ustadz Maududi Abdullah, Lc. - Ramadhan Di Ujung Senja
After 30 years as a life coach, I've learned this: real change doesn't come from hustling harder or chasing perfect balance — it comes from small mindset shifts practiced consistently.In this episode, I'm sharing 7 mindset shifts that genuinely changed my life and my work, especially in midlife. These are the perspectives that helped me let go of people-pleasing, stop waiting for permission, work with fear instead of against it, and trust that growth happens through tiny daily choices.We talk about why balance is overrated, why tiny actions matter more than big plans, how fear and excitement feel the same in the body, and why your inner voice shapes everything. If you're stepping into a new year — or a new chapter — and want to grow with more ease, clarity, and self-trust, this episode is for you.This is mindset work for women who are done shrinking and ready to evolve — gently, honestly, and on their own terms.LINKS from Video:
If you're tired AF, running on stress fumes, or constantly saying, “I just need ONE day to myself”… this video is your new roadmap.In today's episode, we're ditching the micro-habits (you've heard all of them) and talking about the macro self-care ritual that every exhausted midlife woman needs: a Monthly Retreat Day.This isn't bubble baths and wishful thinking — it's a powerful reset that helps you:✨ Refill your energy instead of running on empty✨ Get clear on what you actually need (emotionally, physically, mentally)✨ Break the cycle of chronic stress + overwhelm✨ Support your hormones, sleep, mood, and nervous system✨ Prevent burnout instead of recovering from itInside, you'll learn:
✨ It's not too late — it's your time.This episode is your reminder that midlife isn't the end of the story — it's the start of your next chapter. We've been told that life slows down after 40… but what if this is actually when it starts to get good?In this conversation, we're redefining what it means to be “middle-aged,” learning to love the season we're in, and using manifesting and mindset shifts to create the life we really want.You'll learn:
Ministar branitelja Tomo Medved kaže da će Kolona sjećanja u Vukovaru biti dostojanstvena. Predstavnici srpske manjine, Milorad Pupovac i Boris Milošević, odali su počast svim žrtvama ratnog stradavanja u Vukovaru i Škabrnji. Hrvatski i turski istražitelji pokušavaju odgonetnuti kako i zašto je u padu Air Tractora poginuo turski pilot nedaleko Senja.
Senja, Surya, dan Fajar, bukan nama sebenarnya, adalah tiga dari delapan bayi yang berhasil diselamatkan polisi. Mereka kini dalam pengasuhan Lembaga Kesejahteraan Sosial Anak (LKSA) Bayi Sehat, Kota Bandung, Jawa Barat.Upaya memulihkan hak-hak para bayi korban perdagangan manusia belum selesai. Meski sindikatnya telah terbongkar, jejak administrasi yang dipalsukan membuat pencarian orang tua kandung mereka berjalan lambat.Negara didesak bergerak cepat memenuhi hak dasar para bayi ini. Dipertemukan kembali dengan keluarga mereka. Namun, dengan data yang sudah dimanipulasi, mampukah negara melacak asal-usul mereka?Kisah ini memuat deskripsi yang mungkin akan memicu trauma. Semua nama bayi dalam cerita ini disamarkan.---Editorial: Hoirunnisa, Wahyu Setiawan, Sindu Dharmawan, Ninik Yuniati, MalikaSound Designer: Bintang Elian
Xeno Legendium Kisah Hikayat Senja Di Usia Tua Dan Taubat Nasuha Dari Hati Terdalam Podcast Edition by Muhammad Hamzah Sakura Ryuki.Ada seorang pemuda dari kalangan Bani Israil yang beribadah kepada Allah SWT selama dua puluh tahun lamanya. Namun kemudian, ia tergelincir dalam kelalaian, dan hidup dalam kemaksiatan selama dua puluh tahun berikutnya.Suatu hari, ketika ia menatap bayangannya di cermin, ia melihat helai-helai rambutnya telah memutih. Hatinya tertegun, dan matanya basah oleh rasa penyesalan yang tiba-tiba menyeruak. Maka ia pun berbisik dengan lirih.“Wahai Tuhanku, wahai Allah SWT, selama dua puluh tahun aku telah taat kepada-Mu, lalu dua puluh tahun aku durhaka kepada-Mu. Kini, jika aku kembali kepada-Mu, akankah Engkau menerima aku lagi?”
Denne uka ble det kjent at to skoler i Senja kommune er dødsdømt. – Vi må sette oss ned og finne bedre løsninger å spare på enn å legge ned skoler, sier Rolf-Bjørnar Tøllefsen.
I Folkepodden denne uka har vi fått besøk av kommunedirektør Stine Jakobsson Strømsø i Senja kommune. Hun har vært gjest én gang tidligere, men spurte om å få være med enda en gang — rett og slett fordi hun ønsker å få gi ut informasjon om den prosessen som kommunen står i, som hun mener er den kanskje mest krevende siden kommunesammenslåingen.
The Tropical MBA Podcast - Entrepreneurship, Travel, and Lifestyle
Dan and Ian share 5 money tips for bootstrappers—from prioritizing personal finance and investing to getting in the company of other entrepreneurs. Follow this playbook and you could build wealth without a 7-figure exit (spoiler: only about 5% of businesses achieve this.) Free resource below! LINKS Share your thoughts on the podcast (takes 2 mins) (https://getperspective.ai/interview/tmba-feedback) This week's sponsor: SPP.co “Your billing, onboarding & projects in one client portal” (https://spp.co/) This week's sponsor: Smash Digital “Scale your organic traffic with future-proof strategies” (https://smashdigital.com/) FREE RESOURCE: Personal Financial Dashboard for Bootstrappers (https://docs.google.com/spreadsheets/d/1Li7LuETq2k8tfXSC9WrB-xTwtm_YOkxZOFBOT-bk8CM/edit?gid=1717697031#gid=1717697031) Olly Meaking's musings on entrepreneurship and crossing 7 figures ARR: (https://x.com/helloitsolly/status/1971549899188580447) Hang out with us at DCBKK this month (https://dynamitecircle.com/dcbkk) Connect with 7+ figure founders and join us in NYC this December (https://dynamitecircle.com/dc-black) 22 FREE business resources for location-independent entrepreneurs (https://tropicalmba.com/resources) CHAPTERS Audio: (00:00:50) How Dan Got Fired For Having Too Many Ideas (00:02:07) 5 Money Tips for Bootstrappers (00:03:00) Tip #1: Focus on Your Knowledge, Skillset, and Business Model (00:04:14) Case Study: Olly Meakings, Founder of Senja.io (00:07:13) Tip #2: Be Realistic About Your Liquidity Potential (00:11:42) Tip #3: Keep Your Second Bottom Line Sacred (00:16:47) Sponsor Shout-out: Smash Digital (00:17:43) Sponsor Shout-out: SPP.co (00:18:44) Tip #4: Be a Bull About 1 Non-Business Thing (00:23:47) Tip #5: Surround Yourself With Other Entrepreneurs CONNECT: Dan@tropicalmba.com Ian@tropicalmba.com Past guests on TMBA include Cal Newport, David Heinemeier Hannson, Seth Godin, Ricardo Semler, Noah Kagan, Rob Walling, Jay Clouse, Einar Vollset, Sam Dogan, Gino Wickam, James Clear, Jodie Cook, Mark Webster, Steph Smith, Taylor Pearson, Justin Tan, Matt Gartland, Ayman Al-Abdullah, Lucy Bella. PLAYLIST: How to Get Rich on X With a Fake Persona (https://tropicalmba.com/episodes/get-rich-fake-persona) How to Instantly Improve Your Lead Pipeline by 20-50% (https://tropicalmba.com/episodes/improve-your-lead-pipeline) Why $120K From Your Biz Beats $150K at a Job (https://tropicalmba.com/episodes/balancing-wealth-freedom-mindset)
✨ You don't have to fake it ‘til you make it. That's old energy.In midlife, we've lived enough to know that belief doesn't happen overnight—it's a bridge you walk across, step by step. In this episode, I'm sharing the Belief Bridge exercise — how to move from doubt → possibility → confidence → manifestation. If you've ever felt like your dreams were “too big” or “too late” — this one's for you.
cerita horor warkop pak maman
Episod Peram adalah episod yang sudah keluar dekat TV, tetapi masih tak upload lagi dekat Spotify.Instagram Thinker: https://www.instagram.com/thinker.studios/?hl=enHear us on Spotify: https://open.spotify.com/show/5KXoqorpVXT9sIVq8lYMyK
Are you ready to finish this year stronger than ever? ✨ In this episode, I'm sharing my personal 100-Day Challenge — 100 days between my birthday and the end of the year, when I commit to one small daily action that moves the needle in my life.Here's the truth: big transformations rarely come from massive overnight overhauls. They usually come from consistent, aligned actions, practiced daily. And when you stack 100 of those little actions together? You'll step into the new year with momentum, energy, and confidence.In this episode, you'll learn: How to create your own 100-Day Challenge with ease.Whether your focus is on wellness, manifesting, or simply showing up for yourself, this challenge works. You don't need to do it perfectly — you just need to start.
Sebuah PuisiDitulis Oleh M. Aan MansyurDisuarakan Oleh Ardi Kamal KarimaDalam Buku Tidak Ada New York Hari IniHari-hari membakar habis diriku. Setiap kali aku ingin mengumpulkan tumpukan abuku sendiri, jari-jariku berubah jadi badai angin. Dan aku mengerti mengapa cinta diciptakan.Semua perihal, diciptakan sebagai batas. Membelah sesuatu dari sesuatu yang lain. Hari ini membatasi besok dan kemarin. Besok batas hari ini dan lusa. Jalan-jalan memisahkan deretan toko dan perpustakaan kota, bilik penjara dan kantor walikota, juga rumahmu dan seluruh tempat di mana pernah ada kita.Bandara dan udara memisahkan New York dan Jakarta. Resah di dadamu dan rahasia yang menanti di jantung puisi ini dipisah kata-kata. Begitu pula rindu, hamparan laut dalam antara pulang dan seorang petualang yang hilang. Seperti penjahat dan kebaikan dihalang uang dan undang-undang.Seorang ayah membelah anak dari ibunya -dan sebaliknya. Atau senyummu, dinding di antara aku dan ketidakwarasan. Persis segelas kopi tanpa gula menjauhkan mimpi dari tidur. Apa kabar hari ini? Lihat, tanda tanya itu, jurang antara kebodohan dan keinginanku memilikimu sekali lagi.#ardikamal #aacd #aanmansyur #puisi #tidakadanewyorkhariini
À Senja, en Norvège, des archéologues ont découvert un cercueil viking contenant une femme et un chien, témoignage rare de rites funéraires.Traduction :In Senja, Norway, archaeologists uncovered a Viking boat burial containing a woman and a dog—rare funerary ritual evidence. Hébergé par Acast. Visitez acast.com/privacy pour plus d'informations.
✨ Manifesting in Midlife? You're not behind — you're just in your becoming.In this podcast episode, I'm sharing the real reasons manifestation feels harder for midlife women — and the 6-step method I use to help you reset your energy, get clear, and actually receive what you desire.If you've felt stuck, burned out, or like manifesting just “doesn't work for you” — this is where it shifts.As women in our 40s, 50s, and beyond, we're wiser, stronger, and so ready to live for ourselves — but we've also inherited outdated beliefs that block our ability to dream, trust, and receive.✨ This isn't hustle manifesting. This is nervous system-supported, midlife-empowered, grounded manifestation — made for you.
Send us a textEver wondered why some websites convert better than others, despite having similar products or content? The secret weapon might be carefully placed customer testimonials. This podcast episode dives deep into the undeniable power of social proof and how it transforms hesitant visitors into confident customers.Customer testimonials represent the next best thing to a personal recommendation from a trusted friend. When potential customers see others like them praising your offerings, it creates an immediate sense of trust that no amount of self-promotion can achieve. Beyond boosting conversions, testimonials also strengthen your website's E-E-A-T signals, making them a powerful SEO asset in the age of Google's helpful content updates.From finding existing reviews across social media and review platforms to implementing strategic request systems, this episode walks you through practical approaches to building your testimonial collection. Learn how KeywordsPeopleUse.com tripled their review submissions with a simple "mystery reward" technique, and discover how tools like Senja.io can streamline the entire process. The discussion also covers optimal placement strategies—putting the right testimonials in strategic locations across your digital touchpoints for maximum impact.Ready to harness the persuasive power of your customers' words? Subscribe to "SEO Is Not That Hard" for more actionable SEO strategies, and download my free 101 Quick SEO Tips from the show notes. Visit KeywordsPeopleUse.com today to discover the questions your potential customers are really asking online.SEO Is Not That Hard is hosted by Edd Dawson and brought to you by KeywordsPeopleUse.com Help feed the algorithm and leave a review at ratethispodcast.com/seo You can get your free copy of my 101 Quick SEO Tips at: https://seotips.edddawson.com/101-quick-seo-tipsTo get a personal no-obligation demo of how KeywordsPeopleUse could help you boost your SEO and get a 7 day FREE trial of our Standard Plan book a demo with me nowSee Edd's personal site at edddawson.comAsk me a question and get on the show Click here to record a questionFind Edd on Linkedin, Bluesky & TwitterFind KeywordsPeopleUse on Twitter @kwds_ppl_use"Werq" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 Licensehttp://creativecommons.org/licenses/by/4.0/
Feeling stuck in midlife? You're not broken — you might just be running on empty.In this quick but powerful video, I'll guide you through a midlife alignment check-in that's helped countless women reset their energy, reconnect to their purpose, and move forward without the hustle.If you've been feeling unmotivated, foggy, or disconnected — this is your moment to pause, breathe, and ask 3 important questions before you try to manifest or force action.This is the first episode of my Manifesting in Midlife Summer Series — where we ditch the pressure and start manifesting from alignment, not exhaustion.
Get 2 months of Senja.io for only $1! Go to http://gemmabonhamcarter.com/senja and use code GEMMA at checkout.If your "happy clients" folder is a hot mess and finding a decent testimonial feels like a full-time job, this episode is for you. I'm spilling the tea on the tool that completely transformed how I collect, manage, and actually use testimonials. Spoiler: it's not another Google Form.I'll walk you through how this one sneaky system helped us clean up the chaos and 4x our testimonial collection rate—plus, I'll show you how it's actually improving conversions on sales pages without any extra work. If you're ready to stop leaving money on the table (and wasting hours chasing down that one DM you vaguely remember), hit play.What you'll learn:Why testimonials are NOT a “nice to have” (they're a necessity)How we 4x'd testimonial submissions with one simple featureThe exact tool I use to manage all our testimonials (and why it's worth every penny)Ways to dynamically showcase testimonials without touching your sales page againThe AI feature inside this tool that literally writes your copy for youMentioned Resources:Senja: https://www.gemmabonhamcarter.com/senjaLet's Work Together: https://www.gemmabonhamcarter.com/programsWhat I Use to Run My 7-Figure Business: https://gemmabonhamcarter.com/toolsConnect on Social: https://www.instagram.com/gemma.bonhamcarter Support the show
In this episode, I'm sharing three real-life manifesting stories to inspire women who are using the law of attraction, energy alignment, and mindset work to create the life they want—especially in midlife.✨ Ready for some serious manifesting inspiration? In this episode, I'm sharing 3 powerful manifesting stories that prove manifestation is real, it works—and it often unfolds in ways you never expect.You'll hear:✔️ A story of how fast manifestation can happen✔️ What to do if you're questioning whether your dream is really meant for you✔️ My personal favorite—how manifesting works even when you're not trying (yes, really!)Whether you're into law of attraction, manifestation success stories, or just need a dose of real-life spiritual motivation, these stories will remind you that your dreams are closer than you think.
Ready to take your manifesting practice to the next level? In this podcast episode, I'm sharing how I use high-vibrational essential oils to align with my desires, raise my frequency, and create powerful energetic shifts.These 7 manifesting oils are part of my daily rituals to feel grounded, open-hearted, focused, and fully in my feminine energy. Whether you're visualizing your goals, journaling, meditating, or just need a vibe reset, these oils work with your body and energy to make manifesting easier, more natural, and more magnetic.
In This Episode What does authentic public relations actually look like in practice? In this conversation, Adi Klevit speaks with Senja Spelman about how to build powerful marketing systems rooted in purpose, not just promotion. Senja shares her journey from working in dental and disaster restoration to becoming a sought-after PR leader in home improvement. She highlights how storytelling, local partnerships, and authenticity have helped scale brands while staying true to their values. One standout initiative—Baths for the Brave—showcases how thoughtful PR can drive national recognition and meaningful change. Together, Adi and Senja explore the systems behind consistent community engagement, how to identify causes aligned with company values, and why retention and recruitment often benefit just as much as brand reputation. If you're looking to build a marketing strategy that resonates and drives results, this episode is packed with actionable insights.
If you've been feeling stuck, low-energy, or disconnected from your highest self — this is your sign to reset.In this video, I'm sharing the 7 holistic wellness habits I incorporated that actually raised my vibration, improved my nervous system regulation, and helped me manifest with more ease. These are grounded, practical shifts that made a massive difference in my physical, emotional, and energetic health.
Can you be content and still want more? As a manifesting yoga coach, I hear this question all the time. In this video, we explore the truth about desire and contentment on the path of spiritual growth.Yoga teaches santosha (contentment), but manifesting is rooted in desire. Are they in conflict? Not at all. In fact, they're both essential parts of your soul's evolution.You'll learn:
In this episode, Wes Bush interviews Olly Meakings, founder of Senja.io, about his journey bootstrapping a testimonial collection tool to $800K ARR. Olly reveals his unique story of building the business with a co-founder he's never met in person, their product-led approach, and how they maintained motivation through the challenging early years. Key Takeaways: [00:01:31] Origin story and meeting his co-founder Wilson via Twitter [00:06:38] Launching with the most generous free plan in the market [00:11:49] Shipping 100+ features per year while struggling financially [00:24:22] Year 3 breakthrough - growing from $20K to $60K MRR [00:29:05] Moving to a four-day workweek [00:38:09] Current team structure - just two co-founders and one technical hire [00:51:30] Knowing yourself and building a support network as a founder Links Olly Meakings on LinkedIn Senja
Važno je da ljudi učine sve da održe porodicu, ali kad shvate da će biti srećniji odvojeni, onda treba da se raziđu, jer to je bolja opcija i za dete, priča gošća Mamazjanije i mama jedne Senje, Ivana Marinković “Frajerka”, koja je doktor filoloških nauka, zaposlena u Institutu za srpski jezik SANU, organizatorka venčanja, influenserka, a uz sve to, naglašava, uvek ima vremena za sebe i za svoje dete. Ivana se tokom razgovora osvrnula na bolne periode kada je pokušavala da održi i iznese trudnoću, ali, nažalost, nije uspevala. "Imala sam vanmateričnu trudnoću, potom i sponatni, a kad sam treći put ostala trudna, ležala sam dva meseca u bolnici. Hospitalizovana sam kad sam bila tek u petoj nedelji. Imam utisak da sam uspela, jer sam 'pustila', odnosno konačno sam se opustila i rekla sebi, ‘šta bude, biće'. Takođe sam se obraćala i bebi u sebi, i rekla joj da i ona mora malo da poradi na ovome", kroz osmeh priča Ivana. Ona je danas ponosna mama devetogodišnje Senje kojoj posvećuje najveći deo svog slobodnog vremena. "Imala sam neke poslovne ponude, ali sam ih odbila jer želim da provodim više vremena sa ćerkom dok je još mala. Aktivnost na mrežama je išla tom putanjom da mi oduzme dosta vremena, a već radim u Institutu i bavim se organizacijom venčanja i to je sve zajedno mnogo posla". Dodaje da kad ne radi i nije sa ćerkom, voli i sebi da udovolji, da se opusti i napuni baterije. "Bar pola sata dnevno odvojim samo za sebe, da izađem negde i popijem kafu. Mislim da je jako važno da žena bude ostvarena i zadovoljna da bi bila dobra mama", kaže Ivana. Nakon borbe da održi trudnoću, iz koje je stigla Senja, nažalost, došlo je do razvoda. "Ona je bila mala, a mi smo odlučili da se rastanemo. To nikad nije lako. Čovek sve čini da mu se porodica ne raspadne, nije to samo dvoje ljudi koji se razilaze, to je rascep porodice, a okolina krivicu uvek nekako svaljuje na ženu. Svakako, ne kajem se, jer mislim da je za dete daleko bolje da bude sa roditeljima koji su odvojeni, a srećni, nego da živi u disfunkcionalnoj zajednici", objašnjava Ivana. Opisuje i kako je ćerki dosta pomogla psihoterapija da prebrodi težak period. "Kad smo joj zajedno saopštili, počela je da se smeje, ali to je delovalo kao odbrambeni mehanizam deteta koje ne može odmah da prihvati tako drastičnu promenu", priča naša gošća. Ono što je problem su ljudi, koji i danas, u 21. veku, stigmatizuju samohrane majke. “Doživljavamo da u centru Beograda stičeš utisak da bi lakše prihvatili da žena, majka, ima pored sebe bilo kakvog muškarca, makar i onog koji je bije, samo da nije sama. Da je tu ta muška figura, kakva god i to je prosto neverovatno”, naglašava Ivana. U razgovoru je navela da ćerki pruža dosta slobode i da nije helikopter mama. “Ima nekih ljudi koji kažu da je 'nestašna', jer se popela na drvo, a ona je samo živahno dete, puno energije i deca treba da budu napolju, a ne da sede sa tabletom po ceo dan. Dogovorile smo se da može da koristi tablet pola sata radnim danima i sat vremena kad ne ide u školu. Za sad nekako uspeva, ali videćemo koliko će potrajati. Svakako, ono što želimo da naša deca budu i kako želimo da žive i da se ponašaju, treba mi prvo da pokažemo, jer je naš model taj na koji se ugledaju”, zaključuje Ivana “Frajerka”.
Are you doing “everything right” when it comes to manifestation—but still not seeing results?You've probably been told things like “Just think positive!” or “Act as if and it will come!” But what if those tips are only scratching the surface?In this episode, I'm busting 5 common manifestation myths that might be blocking your abundance without you even realizing it. I'll show you what actually works—so you can finally call in the love, health, wealth, and opportunities you've been dreaming of.You'll learn: ✨ Why positive thinking alone isn't enough✨ The truth about taking action (even in spiritual practices)✨ Why effort and resistance don't mean you're off track✨ How to handle doubt without ruining your manifestations✨ The key to keeping what you manifest
If you've been visualizing, scripting, and meditating, but nothing is shifting… you might be making one of these 5 BIG Manifestation Mistakes! In this video, I'm breaking down the 5 biggest manifestation red flags that could be keeping you stuck in lack instead of abundance. Plus, I'll show you exactly how to shift your energy so you can start receiving with ease!
I have been a fitness and wellness expert for over 35 years and I was stumped when I reached middle age - added 20 pounds and NOTHING shifted things. I just kept gaining weight and feeling tired all the time.Last year I took a deep dive into my wellness in middle age during my My Year to Thrive. I learned SO MUCH! I've already done videos on:Sleep: https://LauraErdmanLuntz.com/Podcast82 Relaxation: https://LauraErdmanLuntz.com/Podcast83 Energy: https://LauraErdmanLuntz.com/Podcast84It doesn't take a rocket scientist to realize that true energy comes from taking care of your body—through the right exercise, sleep, and wellness habits. In this video, I'm sharing the best midlife fitness routine that helps boost energy, metabolism, and overall well-being.If you're a woman over 40 wondering how to exercise in midlife, this is for you! I'll cover FIVE things you want to work on:If you've been feeling tired, unmotivated, or struggling with workouts that don't feel right anymore, this guide will help you shift into an exercise routine that supports your body in midlife.RESOURCES FOR THIS EPISODE:GRAB the FREE Manifesting Tool Kit: FREE TOOL KIT: Trimming the Midlife Waistline & Minimizing Belly FatCheck out my 12-video: The Complete Beginner Yoga Series(Peri)Menopause playlist to check out: https://tinyurl.com/LELMidlifeSeriesEnjoy! XO LauraTimecards: 0:00 - Intro to video 0:47 - Intro to me2:18 - Intro to this series3:42 - Tip #15:44 - Tip #26:21 - Tip #36:56 - Tip #47:38 - Tip #59:44 - Where to begin+++++++++++++++++++++++++++
In 2024 I spent the year taking a deep dive into my wellness now that I am in midlife, my year to THRIVE. I discovered so much about myself and I feel so. much better!Now I am sharing what I learned in a series of videos.In this video, I'm sharing my top tips to boost energy, improve focus, and feel amazing in midlife—without relying on quick fixes. From better sleep and stress management to the right foods, supplements, and essential oils, these simple changes can transform your day!
Struggling to truly relax and recharge? During my Year to Thrive in 2024, I uncovered life-changing insights into wellness and relaxation that transformed my energy and stress levels. Perimenopause makes us more sensitive to cortisol, leading to poor sleep, stubborn belly fat, and constant overwhelm. Unfortunately, many things we think are relaxing—like watching TV or having a glass of wine—only numb the mind, leaving the body's stress response untouched. In this video, I share what true relaxation really means and how to activate your parasympathetic nervous system for genuine rest and healing. Discover simple yet powerful techniques to help you truly let go. If you're ready to reduce stress, sleep better, and feel energized, this is your next step.
Ever wonder what the very first animal on Earth was?
I spent 2024 taking a deep dive into my own wellness since I started struggling in midlife. In this video, I explore the 6 tips that made the biggest difference for me. So if you are struggling with restless nights in midlife, know you're not alone! These tips are designed specifically for women navigating midlife. Discover how small changes can make a BIG difference in the quality of your sleep. Say goodbye to tossing and turning and hello to peaceful, restorative nights.
Struggling to stick to your goals?
Are you tired of making New Year's resolutions that never stick? You're not alone! Many of us start the year with high hopes and ambitious goals, only to fall back into old habits within a few weeks. But why do our resolutions fail? In this video, we'll dive into the 7 reasons why traditional New Year's resolutions don't work and how you can change it! CHECK OUT the FREE Workbook:
Have you ever imagined yourself gliding across the dance floor elegantly, following the beautiful rhythm of music? Ballroom dancing could be the answer. - Pernahkah Anda membayangkan diri Anda meluncur di atas lantai dansa dengan elegan, mengikuti irama musik yang indah? Ballroom dancing bisa menjadi jawabannya.
What does it take to build a micro-agency that scales without sacrificing flexibility? In this episode of Confessions, Cindy and Jess chat with conversion copywriter Eman Ismail, founder of Eman CopyCo, about her journey to creating a micro-agency. With experience working in the charity sector, Eman dives deep into her decision to transition from solo work to a micro-agency model that lets her balance big projects with a flexible lifestyle. They talk about the nuts and bolts of managing client work with a contractor team, fostering client trust, and scaling up with intention (no big, overwhelming teams here!). Eman also shares her launch journey—complete with website rebranding, new team introductions, and some bold shifts in positioning.Tune in to hear how Eman navigates hiring, pricing, and marketing, and why it's crucial to find the right experts who can deliver quality. If you're curious about building your own agency or hiring top-tier support, Eman's insights will resonate!5 Key Takeaways:Micro-Agency = Flexibility: Eman highlights how her micro-agency model allows her to hire when needed, avoid full-time employee obligations, and keep a flexible work-life balance.Client Trust in Contractors: Through careful branding and clear messaging, Eman builds trust with clients to work directly with her contractors, taking herself out of the day-to-day work loop.Pricing for Quality Work: Eman stresses the value of paying for quality. Her team's expertise comes with a cost, but it's worth it for reliable results and strong client satisfaction.Marketing with Intent: Post-launch, Eman found that her audience needed time to adjust. She's now investing more than ever in intentional marketing to showcase her agency's strengths.Using Senja for Social Proof: Eman's secret tool, Senja, helps her manage, organize, and promote testimonials across platforms—crucial for building credibility and converting new leads.Find Us Online: https://www.confessionswithjessandcindy.comConnect with Eman: LinkedIn: https://www.linkedin.com/in/eman-i307/?originalSubdomain=uk Website: https://www.emancopyco.com/ Podcast: https://www.emancopyco.com/podcast Connect with Cindy:Cindy Wagman Coaching: cindywagman.comFractional Fundraising Network: fractionalfundraising.co/LinkedIn: ca.linkedin.com/in/cindywagmanConnect with Jess:Out In the Boons: outintheboons.meLinkedIn: linkedin.com/in/jesscampbelloutintheboons/Resources:SenjaKit (formerly ConvertKit)BS Free BusinessSix-Figure Freelance CopywriterEman's Custom Email PackagesEman's Evergreen Product Suite
A Norway Trip Report...on today's Milenomics² Podcast 01:00 Scope: 2 weeks in Norway. Oslo, Tromso, Lofoten then back to Oslo for a few days. Wanted to get away from people. Love the coast, and Norway has a LOT of coastline Spent most of our time in the arctic Circle (but not considered the arctic) Map: 10:12 Outbound: Air France. LAX-CDG Plus a 4hr layover. Flight was smooth and the daytime departure was nice Got to experience the new LAX Air France lounge. Open 3 weeks ago. New is always better. 4hrs in CDG was perfect with kids. Got through immigration, train to the 2F terminal, settled into a lounge, everyone showered and then about 45 minutes later we were off to the gate Kids meal was pre-ordered and was great. CDG-OSL very basic, service by Amelia (by Air France) 20:10 Getting to Oslo from the airport Fly to vs Vy. Trains run every 10-20 minutes. Travel time is less than 30 minutes. Flytoget calls itself the 'fastest' airport train. This might be true, but only by a minute or two. Vy is a few minutes slower. Faster than driving even. Flytoget has Kids free vs VY so the prices start to converge when you take this into consideration approx $12 - 24 per person one way. Taxi was about $125. We had 4 of these one ways to do so we needed to get good at them. Vy app is not as good as the Ruter app for buying tickets with US credit cards. Stick to the Ruter app. Ruter and VY app cannot buy flytoget tickets, so Ruter + Flytoget app are the ideal combo. Tickets can also easily be bought at the ticket machines. 25:20 Clarion hotel the hub (a strawberry hotel) Location is great, just off Oslo central station 810(!) rooms. Norway's Largest hotel. Did not feel this big. Booked family size room for 16000 points With a Strata Premier this is 8000 TYP transferred to Choice. Included a pull out sofa which was already set up for us. Includes full buffet breakfast with omelette and crepe station. Nice, newish hotel. Certainly a great way to spend TYP and appreciate they book family rooms. Came back and worked to get connecting rooms. Seemed willing to even give some partial extra credit for the family room vs. 2 regular rooms. 30:58 Oslo: World city, really a great feel to the city, full of energy, parks and fantastic amounts of museums. 20+ Hours of daylight. People outdoors and a city that is alive. Paris and Prague feels. But English is a first or second language in most signs and interaction. Summer in Norway is Wildflower season. The landscaping in the cities is beautiful. Be Aware of your surroundings at night. There were some sketchy areas we stumbled into. Nothing too rough but still, be aware. Food was easy to find and diverse Interesting food halls: Oslo Street Food or Barcode Street Food Most world cuisine was easy to find and well done. Getting around is so easy. There are very few people driving cars. Taxis only really. Malls. So many malls. Beautiful they way they preserved the facade of the building and then you walk in and find a 3 story mall. NeoTokyo Store was stocked with Japanese toys/foods/snacks. Normal Store was a favorite of my two kids for candy/gum/interesting small dollar shopping for them. Gets rural quickly, leave city center and you're in the forest. Everything I saw ahead of visiting said to get out of Oslo -- I really, really enjoyed Oslo, and wish we spent more time there. SO much to explore. 35:24 Food in Norway Solid! Nothing like I was expecting Even in Tromso easy to find good options: Sushi, Thai, Fish & Chips, kid friendly food everywhere. Lofoten: had some meals out, touristy but to be expected. Our budget flex was that we had an airbnb in Tromso/Lofoten with a kitchen. Instead you could opt for prepared foods from the grocery. Reindeer: not bad. My 9 year old ordered it twice. Fruits and veggies are plentiful and easy to find in stores. Strawberry, raspberry, blueberry season. Fantastic berries that were easy to find. Had one meal that was Norwegian. It was 'ok.' Watermelon, passion fruit, grapes, nectarines, mangoes etc. 45:36 Travel to Tromso and Lofoten 1 quick 2hr flight on Norwegian Fine. Much better than southwest. Included 4 checked bags and overhead access. Incoming plane had everyone deplane and then boarded us and took off all in less than 35 minutes Pretty views from the plane on the right side as we approached Tromso. Tromso rental car: Hertz Months out cars were expensive. One way rentals to Lofoten were nearly $2000. Originally booked an Alamo rate about $700 for a week. Anything less than 7 days was over $1200. Was told this would be an automated kiosk. That's likely old info. All rental companies at the airport had full manned areas. Rented a VW ID.4 ev. Got a VW ID.4 $524 for a week. Tolls, ferries and parking meant a $300 pre-authorization. Ended up using about $80 in tolls with 1000 miles driven. Tolls are once per hour, regardless of how many you go through. Most tolls were under $2. Returned it late and nearly empty. I didn't want to bother charging it. Was quoted about $25 plus the cost of electricity if I returned it under “around 70%”. I decided to leave it as empty as possible and skip a charging stop on the return since I'm paying for the convenience. Tours: get your guide+ capital one shopping Commodity tours are a great use of capital one. Click through and don't buy, a few days later a good offer comes to email. Clicked through a common tour operator and didn't end up paying for the tour. Used some chase UR Received a 38.5% cash back offer from Capital One shopping Which….just worked! Took two tours down from 100 or so per person to 63 or so per person 51:29 Tromso: where to stay? The city is….well, a city. Has a few strawberry hotels and a Radisson Blu Parking is about $4/hr in the main tourists area. I don't know if any hotel has parking. You could certainly get around on public transit (hard with kids) even to far flung parts of the area. But being away from the city is quick and easy. 15 minutes puts you in an incredibly rural beautiful environment. If I had it to do over I'd stay on the island of Kvaløya near Esterboten or Sommory. You're close to Tromso but with incredible views: The best grocery store seemed to be the Eurospar on E862 No other store matched it for fresh fruits and veggies. Grocery prices are reasonable, stores are stocked with plenty of great fresh options and even some ethnic staples. Beer and Wine are expensive and wine is only sold at Vinmonopolat stores. 56:52 Low-ish season in Tromso / Lofoten Busy time is apparently northern lights and early spring for winter sports I thought summer in Tromso was fantastic Negatives, whale season is not summer. Did see some porpoise. Tours were 10-25% full. Small enough that you got to know the group. Slow pace in Northern Norway. Very Slow. 9-10 max 1:00:11 Tromso to Lofoten islands. This was the ultimate “what's the best way to get there” test Flying might have worked. Except cars were extremely pricey at Svolvaer, and the closet airport had a tiny runway. There are no direct flights from Tromso to Svolvaer. At some level it meant a full day of travel either by car or air. So we road tripped it. There are high speed Ferries that don't take cars, and drop you in Harstad (still not where we wanted to be). There are options that involve busses. But again with mobility issues (little kids) I wanted a car. Option 1: over land. 6hrs or so. About 500km. no views, and locals say not worth doing. Option 2: two ferries plus about 300km of driving. 8hrs. Option 3: Hurtigruten. Maybe 14 hrs but nearly direct. Not every day. Must prebook. Weird hours. If you're going to book this book it on the Norwegian language site (and maybe with a VPN) for the lowest pricing. Needed to decide which to do, booked nothing ahead of time. Originally decided on the south, direct drive. Was swayed by locals to take the ferries. Big mistake. Senja was a really beautiful place. Pivoted and made it work, thanks to my wife's quick Google searching and reassuring calming down. Just drive straight. Roads are easy and we did the return in just about 6hrs with a short break in the middle. I think a more standard trip is flying to Lofoten from either Oslo, Bergen or Bodo. Adding in Lofoten pushed the complexity up. I'm very glad we went to Lofoten I loved it, impossible to describe. My Final Route looked like this: 1:18:34 Ferries. Interesting for People, Terrible for Cars Cars line up early, fit very few cars. Tour Busses get to cut the line. Arrived about 50 minutes early and was #12 in line. For the second ferry in Gryllfjord I was an hour+ early and #65-70 in line (!) Scan license place and auto charge. People without a car are free EV pays half price Seems like a service to connect islands with last mile service, not as a method of reliable car transport Not worth doing. Long waits, no way to pre-book and no guarantee you can get on these ferries. 1:20:44 Lofoten: Need to get beyond Svolvaer for the best of the islands. Svolvaer is any other fishing village. Past Svolvaer is unlike anywhere I've ever been. Islands as far as the eye can see, some of the best driving I've ever done Harrowing roads in some places where you need to pass a bus or truck and there isn't enough room Peace and quiet. Weather was unusually warm. Anyone can take a good picture in Lofoten. Surprising numbers of beaches and swimmable areas. Tours: Oslo: brunch on the fjord, nice but nothing overly impressive about the brunch. Fram Museum (Fantastic, captivated my two kids for 90+ minutes) Tromso: fjord boat tour, arctic fishing. Incredible with the weather we had. Husky cafe tour and training Floating sauna and swim Lofoten: silent trollfjord tour, beaches Henningsvær, Lofoten: Extremely touristy. 1:33:20 Return to Oslo and Return home. By now we're pros getting to/from Oslo Airport Back to the hotel for connecting rooms....that were not ready for us Let it go a day, fixed it the next day. 3 days in Olso: Shopping, city exploration, parks and playgrounds for the kids. Could have spent more time and seen even more museums. Return home on Air France, overnight in Paris. It all just worked. 1:45:15 Overall impressions Such a laid back country. Almost too laid back (ferry story). Food was not an issue at all. A huge misconception is that the food here is not accessible. Cigarette smoking is everywhere unfortunately. Alcohol laws are not in line with the rest of Europe and can be pricey. Sunday is a big deal. Almost all stores close. Joker groceries are open Sunday. Tourist towns like Tromso are….touristy but people also live there. Fun to visit the malls and see their daily lives. Talking to people led us to some of the best surprises of the trip. Nice to be in a country where we could communicate easily. Midnight sun was more of a feature than a bug. We packed our days often going 8am to 10pm Driving 1000+miles was a mix of very easy and white knuckling. Speed limits make no sense. Lots of Amalfi style 1.5 lane roads in Senja and the Lofoten Islands.
Al and Kevin talk about the people they wish were marriage candidates Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:18: What Have We Been Up To 00:07:01: Marvelous Game Showcase 00:28:38: New Games 00:33:40: Other Game News 00:49:36: People We Want As Marriage Candidates 01:15:43: Outro Links Marvelous Game Showcase Harvest Moon: Home Sweet Home Gourdlets Release Date Slime Rancher 2 0.5.0 Update Paleo Pines 1.4.3 Update Minami Lane 1.1 Update Potion Permit Complete Edition Sakuna Anime Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:31) Al: Hello farmers and welcome to another episode of The Harvest Season. (0:00:37) Al: My name is Al and we’re here today to talk about cottagecore games, woohoo, woohoo, wow. (0:00:38) Kev: My name is Kevin last I checked (0:00:45) Kev: Whoo (0:00:46) Kev: Like cottage snore games. I’m kidding. No, actually it’s very exciting today. We have a lot of views (0:00:51) Al: I was gonna say, I was gonna say, are you Johnny? (0:00:54) Al: Like that’s, feels like something he would say. (0:00:56) Kev: No, no, I just I I don’t think that jokes been made yet. Um, I had to seize the opportunity (0:01:01) Al: I’ll need to search through the transcripts to see if it’s been said or not, but you’re (0:01:05) Al: right, I don’t remember it being said. (0:01:08) Al: All right, this episode, our main topic, if you will, although I suspect it will be the (0:01:15) Al: smallest part of the episode, but we’ll see, our main topic is people in cottagecore games (0:01:22) Al: that we want as marriage candidates that currently are not available as marriage candidates. (0:01:27) Al: This is the third of the trilogy of our marriage candidates. (0:01:30) Kev: Yeah, I get that the new that’s the you know, the last of news regards last minute last minute is so big (0:01:38) Kev: Like I forgot that’s what we’re here to talk of (0:01:39) Al: You’re like, oh, yeah, we’re actually we’re going to do that. (0:01:42) Al: Yeah, we’ve got that bit to do as well. (0:01:43) Kev: Yeah, I’m glad you also specified a (0:01:47) Kev: Cottagecore games, right because unfortunately I can’t talk about Jenny from high school (0:01:55) Al: Before that, we have some news. (0:01:58) Al: We have just some generic news. (0:02:01) Al: We also have some new games announced and we have we’re going to talk about (0:02:06) Al: marvellous games showcase, that’s marvellous (0:02:09) Al: the games company not marvel the comics company marvellous so we’re going to (0:02:16) Al: talk about that but first of all Kevin what have you been up to (0:02:21) Kev: Um, so, not, I mean, okay. (0:02:25) Kev: A lot of my pre times being consumed by fable them, the 1.0 came out. (0:02:29) Kev: I picked it up. (0:02:30) Kev: I’m playing it. (0:02:31) Kev: I’m enjoying it. (0:02:32) Kev: It’s, it’s the village builder I wanted. (0:02:36) Kev: I’m doing it. (0:02:37) Kev: Um, you know, I, like, I could go into detail, but that’s probably better for (0:02:42) Kev: another time, um, just, it’s really good. (0:02:43) Al: Yes. Yes, I’m sure you’ll go into detail on it on a future episode. (0:02:45) Kev: I enjoy it. (0:02:45) Kev: Thumbs up. (0:02:46) Kev: Um, when uh, uh, (0:02:51) Kev: um, uh, so that’s when I need the chill to, you know, brain dead game, more or less. (0:02:59) Kev: Uh, when I do feel like actually playing, I picked up some fighting games this week. (0:03:05) Kev: Uh, again, in particular, uh, Street Fighter 6 is the big one because they had, uh, the last of their wave of season one DLC or whatever dropped. (0:03:16) Kev: They added Akuma, who’s a big scary guy, both as a character. (0:03:21) Kev: I’m enjoying getting back into that. I am bad, I have lost everything, I feel worse than ever, but I am still playing. (0:03:32) Kev: So, you know, fighting games. (0:03:32) Al: when you when you said that you’re you’re bad I was going to say obvious the (0:03:35) Kev: What about you, Al? What have you been up to? (0:03:38) Kev: Okay, go ahead. (0:03:40) Kev: Mm-hmm. (0:03:42) Al: important thing is that you’re enjoying it and then you immediately followed up (0:03:45) Al: with I feel worse than ever about it so I was like mmm well awkward well we love (0:03:51) Kev: Yeah, well, look, we’re Pokemon fans. (0:03:55) Kev: We’re gluttons for punishment. (0:03:58) Al: Okay, what have I been asking for? (0:04:02) Al: I have picked up Starstruck Thagobond, which came out about a week ago as we’re recording. (0:04:10) Al: And yeah, I’m enjoying it so far. We’ll see where it goes and how much I enjoy it, etc, etc. (0:04:20) Al: I also may well go into more detail on that in the future episode. (0:04:26) Kev: Okay. [laughs] (0:04:28) Al: I’ve… (0:04:32) Al: Yes, yes it does. I have also been playing more farm RPG, which was, (0:04:39) Al: I don’t know if you’ve listened to this week’s episode or not, Kevin, because it’s only two days (0:04:42) Al: since it came out. Well, that’s what we were talking about me and Cody, and I have continued (0:04:42) Kev: I’m… Yeah, no, I have not caught up on that. (0:04:49) Al: to play it, so I don’t know how long I will continue to play it for, but it is, it’s very (0:04:52) Kev: Hey, well, there you go. (0:04:55) Al: much my just, I’ve just been kind of tapping buttons on mobile when I feel like it sort of thing for it, (0:05:01) Al: So. (0:05:03) Al: Yeah, I have been, I have been playing that. I don’t know if enjoying is the right word. (0:05:04) Kev: You enjoy the number go big some people do (0:05:09) Al: It’s like, do you, it’s like if you play cookie clicker, do you enjoy that? (0:05:13) Al: Is it? I don’t know. Yeah. Yeah. Enjoy is just an interesting word for it. Anyway, (0:05:21) Kev: That’s that (0:05:23) Al: we don’t need to get into that. And I’ve been playing some more Pokemon, as usual. It’s, (0:05:28) Al: It’s raid weekend, Kevin, so I’ve done the raid this weekend. (0:05:32) Al: I thought you were going to say Street Fighter 6 has Swampert. (0:05:32) Kev: Who’s rate or what is being attacked? What is that a Swampert? You know, what’s crazy? (0:05:41) Kev: What if I told you Street Fighter 6 introduced rates (0:05:48) Kev: No, no, I wish (0:05:49) Al: How does a raid work in a fighting game, a one-on-one fighting game? (0:05:54) Kev: Yeah (0:05:56) Kev: Basically, you’ve got to beat up a bunch you beat up X number of opponents or whatever and you (0:06:02) Kev: Earn attack points and then those attack points are used to fire a big cannon at a big scary version of Akuma in this case (0:06:12) Kev: To whittle down. It’s held to a zero and rewards are based on how much you contribute yada. Yada (0:06:18) Kev: Obviously, it’s not actually like a (0:06:20) Al: Yeah, yeah, it’s it’s like a yeah, it’s a it’s a whole world sort of get a big number type thing. (0:06:22) Kev: You know cooperative thing (0:06:27) Kev: Yeah, yeah, it’s a goal like like those Sun and Moon events you remember back (0:06:32) Al: Yes, I do. (0:06:33) Kev: 8 billion eggs or whatever. Yeah, I like that. But okay Swampert’s cool. I like Swampert. They should bring (0:06:42) Al: Well maybe they will with this upcoming game. (0:06:46) Kev: I hope so. (0:06:46) Kev: Yeah, I know. (0:06:48) Kev: I’m so excited. (0:06:48) Kev: Oh my gosh, we’re back. (0:06:51) Al: Excited but excited-ish. Excited for what could be. (0:07:00) Kev: Yeah, yeah. (0:07:02) Al: All right let’s talk about we’re gonna first talk about the Marvelous game (0:07:06) Al: showcase. It’s interesting. Marvelous game showcase. It’s not games. (0:07:12) Al: It makes it sound like they’re just showcasing one game but it was definitely (0:07:15) Al: multiple games. Well it was multiple games kind of because we didn’t really (0:07:20) Al: get any details about anything. Are you excited about Far Magia? (0:07:22) Kev: Speaking of being excited for what COULD be… (0:07:29) Al: The concept of it anyway. (0:07:31) Kev: Uh, okay. So… (0:07:35) Kev: What is the concept? (0:07:36) Al: Well that’s a good question. So Far Magia is their first. They (0:07:41) Al: He originally announced this game a year ago. (0:07:42) Al: This is going to be, you’re going to hear this a lot in this section. (0:07:47) Al: They originally announced this game a year ago at the Marvelous Game Showcase (0:07:50) Al: 2023 as Project Magia, and they didn’t really say anything about it. (0:07:55) Al: They just said, we’re making it. (0:07:57) Al: And then they’ve shown a little cut scene, game introduction type thing with a bunch (0:08:04) Al: of characters and they went into detail about some of the characters. (0:08:07) Al: And that’s, that’s it. (0:08:08) Al: We still don’t have any game, game footage, gameplay. (0:08:12) Al: We don’t have any real information about the game itself, like what actually is it. (0:08:18) Al: I’m assuming it’s going to be a farming game based on the name, but I might be wrong. (0:08:24) Kev: That would, that would be why, I mean, yep, right. (0:08:24) Al: Because my assumption is it’s farm, magia, as in like magic farm, that’s my assumption. (0:08:32) Al: But it could, it might be far. It might not be farm, it might be far. (0:08:38) Al: Because we didn’t even hear them say the name because it was said in Japanese. (0:08:42) Kev: Oh, no, you’re right (0:08:42) Al: I assume a lot of things, but my current assumption is it’s farm, magia. (0:08:48) Al: And it’s going to be a magic based farming game. (0:08:48) Kev: Well, and I mean, you know (0:08:53) Kev: Given this company’s history you would expect that right? (0:08:56) Al: You would, yeah, you would think so. (0:08:58) Kev: But like I don’t yeah, yeah, that’s a reasonable assumption (0:09:03) Kev: But like at the same time, I don’t think we actually saw any sort of form ish related thing (0:09:08) Al: No, nothing. (0:09:10) Kev: But we did see Wasmoth. (0:09:12) Kev: Monster collecting, or monster fighting, yeah I don’t know. (0:09:14) Al: Monster fighting. I don’t think there was any collecting, but there was there was definitely fighting of some kind. (0:09:18) Kev: Well, there were different kinds of monsters it might be collecting, who knows. (0:09:23) Kev: It’s popular with the kids. (0:09:25) Kev: Um, and, yeah, I want to be excited, oh okay, okay. (0:09:30) Al: Oh we do actually see a farm. We do see a farm. I’ve just noticed four minutes and 58 seconds into (0:09:37) Al: the video, the showcase, we see what we see. This looks like a farm with moving plant, (0:09:39) Kev: Okay let me, let me look at that. (0:09:42) Kev: No, so there’s, there’s don’t. (0:09:47) Al: they look like they might be creatures. It’s it’s like literally shown for a second. (0:09:54) Al: And it’s like little tails waggling. (0:09:54) Kev: going through but yeah I mean that I mean you know obviously there’s a few (0:10:00) Kev: people there’s a few does room fact like someone’s never actually played a room (0:10:04) Kev: factory game does room factory combined monsters with your farming and whatnot (0:10:08) Al: Yeah, it’s basically it is essentially just a farming game, but with much more emphasis (0:10:14) Al: on the fighting. (0:10:16) Al: So think of it, I mean, it’s actually not miles away from what Stardew is right with (0:10:23) Al: the cave and with the skull cavern and stuff like that because Stardew has quite a few (0:10:28) Al: different areas now with monsters. (0:10:32) Al: But it’s much more like there is a story to that, to the monster fighting as well. (0:10:38) Al: Like you’re going out and trying to find your way through an area for a story whereas in (0:10:39) Kev: - Yeah. (0:10:43) Al: Stardew you’re doing it because it’s there, you know. (0:10:48) Kev: OK, right. I get you. (0:10:52) Al: So yeah, the fighting isn’t the unique thing, the kind of the story around why you’re fighting (0:10:52) Kev: Well, hopefully. OK. (0:10:57) Al: and what you’re doing and why you have amnesia. (0:10:58) Kev: Now, OK, I get you. (0:11:01) Kev: Well, hopefully this does combine the two, maybe a bit more. (0:11:09) Kev: You know, I’m always down for that, right? (0:11:11) Kev: Because I feel like at this point, we’ve had a handful of games (0:11:14) Kev: trying to combine the monster catching and the farming. (0:11:17) Kev: but I don’t feel like (0:11:18) Kev: any have actually done it that well (0:11:22) Kev: meshing the two together not not just having them both in the game but (0:11:24) Al: Oh, you’re right, it does look like Monster Collection, because it definitely looks like (0:11:25) Kev: actually you know (0:11:26) Kev: working together that’s what I want to see like paleo pines is the one that i (0:11:31) Kev: can think of that i’ve (0:11:37) Al: they’re telling monsters with cards what to do. (0:11:42) Kev: Yup, that you go triple A, level, I don’t know whatever A, this is Moonstone Island, maybe, who knows. (0:11:42) Al: So it looks like it might be a deck builder. (0:11:50) Al: A farming creature collector deck building. (0:11:52) Kev: Marvelous Moonstone Island, there we go. (0:11:59) Kev: Maybe, who knows. One, one other thing, like, I don’t, I’m gonna, you haven’t mentioned it, (0:12:07) Kev: So I’m guessing it doesn’t hold much weight for you, but they got Hiromashima to work on (0:12:12) Kev: the art, which is pretty cool for people not familiar. He’s a Japanese bengaka. He has (0:12:18) Kev: some pretty big hits. I think most notably he’s called Fairy Tail. The art for the characters (0:12:23) Kev: he has. Very distinct that those eyes are like his trademarks. But anyways, personally (0:12:29) Kev: that excites me. I like Hiromashima, so that’s pretty cool. That’s a good get. (0:12:32) Al: enough so they say this game is in development and will be releasing this (0:12:38) Al: year I don’t think it’s releasing this year like if this is I mean it’s June (0:12:40) Kev: which is wild (0:12:44) Al: basically right it’s June and they they’ve not even shown any game footage (0:12:45) Kev: yeah (0:12:50) Al: or even really given us a good idea of what the game is and they say it’s (0:12:52) Kev: yeah that’s wild to me (0:12:55) Al: coming out this year doubt it we’ll see we’ll see six months you can do a lot in (0:12:57) Kev: I don’t I don’t know (0:13:01) Kev: we’ll see (0:13:02) Al: a guess me I mean it’s it’s very possible that they just don’t want to (0:13:04) Kev: that you can (0:13:06) Al: hype it up too quickly and too fast and actually they are on track to be ready (0:13:09) Kev: - Yeah. (0:13:11) Kev: Yes, I will say that I haven’t, okay, I haven’t kept up with Marvelous' (0:13:17) Kev: released schedule history, but I haven’t heard bad things about it at least, right? (0:13:22) Kev: Like, I haven’t heard huge delays or whatever. But, um, the real question is, (0:13:24) Al: no they don’t they don’t they don’t tend to do they don’t tend to have delays (0:13:30) Kev: yeah. Yeah, so we’ll see. I think 20, 24, it’s, I think it’s possible. (0:13:35) Al: oh except for Rune Factory 5 that was delayed by multiple years but (0:13:40) Kev: Well, yeah, touche. (0:13:42) Al: to everyone that’s listening and screaming Rune Factory 5 yes yes yes (0:13:43) Kev: The question for me is when or if it will get localized. (0:13:54) Al: Yeah, yeah, that’s always a good question because they have… I’m trying to remember (0:13:54) Kev: That’s what I wanna know. (0:13:59) Al: if any… I think Pioneers of All of Town may be released the same time over here, but yeah, (0:14:06) Al: I don’t think they generally… Oh, and the newer Doraemon game, Doraemon, Story of Seasons, (0:14:14) Al: Friends of the Great Kingdom, that released at the same time everywhere, but I think in (0:14:21) Al: general, like a wonderful life was (0:14:24) Al: was like a couple of months, wasn’t it? (0:14:26) Kev: Yeah (0:14:27) Al: And the Friends of Minero Town remake was a couple of months (0:14:30) Al: and Rinfactory 5 was like three or four months. (0:14:31) Kev: Yeah (0:14:33) Kev: Well, I mean that’s a reasonable time right like question the bigger question is the if all right because (0:14:40) Kev: You know, this is a new title and franchise whatever right? (0:14:43) Al: Well, let’s, I mean, let’s put it, let’s put it this way. I, I mean, this was the English (0:14:43) Kev: So I don’t know if they’re gonna feel like it’s gonna hit in the States or outside (0:14:53) Al: language version of their showcase. Now granted it was in, it was all of, they didn’t have (0:14:59) Al: it dubbed, but they did have it subbed and it was a specific version of the video for (0:15:05) Al: the English language YouTube channel. (0:15:06) Kev: That is true, and we get in English official English title for major. You know I take it back (0:15:11) Kev: It’s gonna get localized. Doesn’t think about that (0:15:13) Al: I think Farmagia is just, is just the name. I think that’s what they’re calling it in (0:15:14) Kev: and they (0:15:17) Al: Japan as well. Yeah. (0:15:17) Kev: Oh is it okay (0:15:19) Kev: Well there you go (0:15:22) Kev: Well, they said showed it like in English. I don’t know and that could have been the name in Japan in Japan (0:15:25) Al: Yeah, they called it… (0:15:27) Kev: But with Japanese characters you know I mean (0:15:30) Al: Yeah, I just listened to it, and yeah, they called it “Pharmagia” is what they called it in the in the Japanese. (0:15:30) Kev: But we’ll see (0:15:32) Kev: Okay, Mike. I hope sir hi (0:15:36) Kev: All right, there you go. (0:15:41) Kev: And also, they very clearly labeled other things in the showcase as Japan only. (0:15:43) Al: They did, yeah. That’s a good point. They had one of the arcade cabinets was Japan only, the Pokemon one, and one of the mobile games was Japan only. (0:15:54) Kev: In the crane game we don’t get fluffy cow plush (0:15:56) Al: Oh yeah, the crane game. Well, you say game. I do feel like it’s like, is it a game? Like, this is stretching game quite a lot, like gambling box. (0:16:06) Kev: Okay, that one, that one I don’t know. (0:16:11) Kev: Other crane games, I, yes, I think they are, (0:16:14) Kev: but that one did specifically. (0:16:16) Kev: I don’t know, that was a weird design. (0:16:16) Al: it was very different it was very it definitely looked a very large plush (0:16:18) Kev: But who cares? (0:16:19) Kev: I just want the cow inside. (0:16:25) Kev: Yeah, yeah. (0:16:27) Kev: So just, we gotta plan our trip to Japan (0:16:30) Kev: so we can review the cow plush. (0:16:34) Al: Subscribe to our Patreon! (0:16:38) Al: I promise, Kevin, if we get enough patrons to mean that I can afford to take me and you (0:16:41) Al: to Japan, I will do it. (0:16:43) Al: It’s not gonna happen, but… (0:16:44) Kev: that’d be great yeah yeah we need okay that’s (0:16:48) Al: Next we have Story of Seasons. (0:16:50) Al: So in the grand tradition of this video of not giving us any real information, we got (0:16:55) Al: No real information about this either! (0:16:58) Kev: Nope. (0:17:00) Al: So we got the same little video that we got last year (0:17:04) Al: of the chickens and the cows. (0:17:05) Al: And then they showed us a little bit more of the seasons (0:17:11) Al: and the weather and someone looking up at the sky (0:17:14) Al: and seeing fireworks. (0:17:16) Al: And we saw a horse. (0:17:18) Al: And the one gameplay feature difference that we’re seeing (0:17:21) Al: is there’s a glider, which is interesting. (0:17:24) Kev: Yeah, I don’t know how about it. I don’t know how I feel about that. I don’t know how gliders you’re gonna fit in (0:17:29) Kev: But I guess we’ll see (0:17:31) Al: I mean, it definitely leans towards the fact that this is going to be, if possibly not (0:17:36) Al: open world, but certainly a full 3D exploration kind of farming game type thing, more like (0:17:41) Kev: I imagine, at the very least, I bet they’re gonna have a big wild area type of area, where (0:17:46) Al: how the… yeah, they’re going to do something. (0:17:53) Kev: you can maybe catch canvas or something, I don’t know. (0:17:57) Kev: The one thing that I haven’t paid attention to previously when they nest or whatever, (0:18:02) Kev: but they did emphasize, like, they’re putting a lot of focus on the visuals, and it is absolutely (0:18:07) Al: Yeah, it looks, it looks, it looks fine, but like, I mean, I’m also just okay. Fine. Like, (0:18:09) Kev: the prettiest story of season’s game ever. (0:18:19) Al: but why? Like, I just, I don’t know what I have to be excited about it, other than, (0:18:25) Al: yeah, it looks, looks, looks nice. (0:18:28) Kev: We get HDTaos. (0:18:29) Al: Yes, but what is this game? Like, I don’t know, what is it? I want to know what it (0:18:30) Kev: That’s exciting for me. (0:18:37) Al: is. And like, what was the last game they actually released that was actively exciting? (0:18:37) Kev: That, eh, validating, yeah, yeah, yeah. (0:18:45) Al: I know you liked A Wonderful Life, but you liked A Wonderful Life because you like A (0:18:49) Al: Wonderful Life, right? Like somebody who had not played that before would not be excited (0:18:51) Kev: Yes. (0:18:54) Al: about that. The second Doraemon game was okay, but it wasn’t like exciting and different (0:18:55) Kev: They should be. (0:19:00) Al: from the first, really. The first Doraemon story of season’s game, that was probably (0:19:05) Al: the last actually exciting. (0:19:07) Al: and pioneers of all of town was fine but it wasn’t amazing it didn’t do it I mean (0:19:10) Kev: Well, yeah, I guess we’ll have to see, won’t we? (0:19:18) Kev: Right. (0:19:19) Kev: Yeah. (0:19:20) Al: it wasn’t bad right but nothing about it is memorable like as bad as bad as the (0:19:23) Kev: It was whelming. (0:19:27) Al: most the last to harvest moon games have been at least they’re memorable like (0:19:33) Kev: It is better to be a trash fire than just a mediocre. (0:19:34) Al: pain. (0:19:38) Al: Yeah. So I hope they’re doing something rather than just going, what if story of seasons, (0:19:45) Al: but 3D, you know, like, I hope it’s more than that. (0:19:50) Kev: Yeah (0:19:51) Kev: Well, yeah, well, yeah, that’s a good question. I will have to see who knows (0:19:56) Al: But I’m also, well possibly, I’m also just a little bit surprised by (0:19:57) Kev: Maybe for Magia be the winners (0:20:04) Al: we got maybe a little bit (0:20:07) Al: more than the amount of footage we got last year, a year ago. We still don’t have a name, (0:20:13) Al: we still don’t have any actual gameplay, just some pre-rendered cutscenes. And no idea about (0:20:18) Al: what this game actually is, a year later, after the first initial indication that this (0:20:21) Kev: Yeah, that’s a good point, yeah. (0:20:23) Al: game was coming. And that’s not the last time I’m going to say this. But the other thing, (0:20:28) Kev: When will you say it again? (0:20:35) Al: before we get on to that. The other thing that I’m surprised (0:20:38) Al: by is last year they announced there were two Story of Seasons games coming. This one (0:20:41) Al: that they’ve been talking about now, a single player focused one, but also a multiplayer (0:20:45) Al: focused one. We got no indication that they’re even still doing that at all. It wasn’t even (0:20:50) Al: a like ‘oh we’re still doing this’. Nothing at all. They didn’t mention it at all. They (0:20:55) Al: talked about one Story of Seasons game. So has that second Story of Seasons game died? (0:21:01) Al: Have they decided to just stop talking about it until it’s closer? (0:21:04) Kev: I don’t know became became the nude Damon ex machina. That’s what happened (0:21:12) Al: Right, okay, next we have Rune Factory, Rune Factory Project Dragon, which is not Rune (0:21:16) Kev: So what what else did they talk about? (0:21:24) Al: Factory 6, because as I’ve just mentioned for the Story Seasons multiplayer game, they (0:21:29) Al: didn’t mention Rune Factory 6, even though they mentioned Rune Factory 6 a year ago. (0:21:32) Kev: Yep. (0:21:37) Al: Yeah, I don’t know why… (0:21:37) Kev: I’m starting to get the impression (0:21:39) Kev: they may have made some questionable PR decisions. (0:21:42) Al: Whoever decided what they were going to tell us all that information last year, like, (0:21:47) Al: just silly, silly decision, you should not do that. (0:21:52) Kev: Yeah, although they did give the small disclaimer at the beginning that they were there were gonna be games (0:21:58) Kev: They talked about last year that they were gonna talk about this year (0:22:01) Kev: So they acknowledged it (0:22:02) Al: Yeah, but for what reason, though? This is the thing. They didn’t say why. Right? So (0:22:07) Al: this is my thing. It’s like, don’t announce a game. Because they did this with Rune Factory (0:22:08) Kev: That is fine (0:22:14) Al: 5, right? They announced, “Oh, we’re making Rune Factory 5.” And then it took four years, (0:22:19) Al: was it? Until they actually released Rune Factory 5, and they basically gave no information (0:22:28) Al: for most of that time. (0:22:30) Kev: Yeah, mmm, so look forward to farm Asia is the theme of this showcase (0:22:36) Al: Fine, let’s talk about Project Dragon. (0:22:40) Al: So they said that this is a game where you save the world through dance, (0:22:41) Kev: Dance (0:22:46) Al: but all the stuff they showed us was just pretty standard combat. (0:22:46) Kev: And I didn’t see dancing (0:22:50) Kev: Yeah, I was about to say that it looks you know what it looks like it looks like genshin impact boy, that’s that’s some genshin impact (0:22:58) Kev: Okay. (0:23:00) Al: I’ll take your word for it. I haven’t actually played (0:23:00) Kev: Um, I mean, I haven’t played that much either, but I’ve seen Genshin Impact gameplay and it, it looks very similar. (0:23:08) Kev: Um, but yeah, it, like one thing ever and down here is like, it, there’s no farming that we really saw. (0:23:16) Kev: Is it just the combat oriented one? (0:23:18) Kev: Maybe because brand. (0:23:18) Al: I feel like why would they call it Runefactory if it didn’t have farming in it? (0:23:22) Al: But then I feel like if they were going to do that, they would have called Farmagia one of, they would have called it a Runefactory. (0:23:29) Kev: Well, you know what? The thing is, this isn’t a mainline room factory game. It’s a side game. (0:23:36) Al: I mean you’re right though they didn’t say anything about farming so we don’t know if (0:23:42) Al: it’s got farming in it. We do know it’s got combat which they claim is dance. I didn’t (0:23:42) Kev: Yeah. (0:23:48) Kev: I didn’t see dancing. I wish it were. I’d be excited if it were actually fight dancing. (0:23:50) Al: see dancing either. I guess there’s a bit that I’m watching where they’re they’re fighting (0:23:59) Al: a wooly and it does look like they don’t actually have a weapon and they’re doing moves like (0:24:03) Al: you have a weapon and it’s shooting off fireballs. (0:24:06) Al: That just looks like standard magic stuff in these games, right? (0:24:10) Kev: Yeah (0:24:10) Al: Like it doesn’t… (0:24:11) Al: I don’t… (0:24:12) Al: What makes this dance? (0:24:13) Kev: Yeah, it doesn’t it’s probably just the story whatever it’s probably not actually the game (0:24:16) Al: Yeah. (0:24:18) Al: No information on when it’s releasing. (0:24:23) Al: I think they’d originally said this was meant to be coming out this year. (0:24:26) Al: It’s probably not. (0:24:28) Kev: Yeah, who knows? (0:24:28) Al: Yeah. (0:24:29) Al: Yeah. (0:24:29) Kev: So far, Meiji, uh-huh. (0:24:30) Al: I don’t… (0:24:32) Al: It certainly weirdly seems like the one that’s closest to release, and also the (0:24:36) Al: one that’s possibly most exciting out of these. (0:24:37) Kev: Yeah. (0:24:39) Kev: Because it feels the most real. (0:24:42) Al: Maybe that’s… (0:24:43) Al: Maybe that’s why. (0:24:44) Kev: Yeah, I mean, yeah, like, (0:24:46) Kev: even though we didn’t get the gameplay trailer, (0:24:48) Kev: first of all, we get the release date, (0:24:50) Kev: which implies they’re close to completion to some degree. (0:24:52) Al: Well, we got released year, year, yeah, but I like it’s, it’s a very wide way. (0:24:55) Kev: Release year, oh yeah, yes, year, right? (0:24:58) Kev: Release window, let’s say that, right? (0:25:00) Kev: There is a number. (0:25:02) Al: It’s a six month long window at this point. (0:25:04) Kev: Sure, sure. (0:25:06) Kev: Yeah, but I mean, the others have a much wider window. (0:25:12) Kev: At least, they’re telling us that this game (0:25:15) Kev: will very likely exist from Asia, (0:25:19) Kev: from Agia, whatever they call it. (0:25:21) Kev: And hey, like, what we can in French on the trailer, (0:25:24) Kev: you know, monster catching farming, (0:25:26) Kev: It all sounds fun, so. (0:25:28) Kev: So, yeah, I’m excited about it, and hey, yep, yeah, the Dracula one, yep, that’s, uh, it’s fine. (0:25:30) Al: Yeah, they had a little indie section in the middle as well where they talked about a few (0:25:36) Al: of the games that they are publishing, including Moonlight Peaks, which is one we’ve talked (0:25:41) Al: about before, which is interesting. They’ve apparently said it’s coming out in 2026 now, (0:25:48) Kev: Okay, sure, take your time. I’m in a rush. I’m keen on the game. (0:25:49) Al: which before it was saying they didn’t have any date before, so just updating my list. (0:25:58) Kev: You know how your grandpa. (0:26:00) Al: That is, that is the first game. That’s the first game on my list to say 2026. Bing, bing, bing, bing, bing. (0:26:06) Kev: You know how it’s always your grandpa or whatever who judges your farm? (0:26:14) Kev: Does this mean we’ll get Dracula to judge our farm? (0:26:15) Al: Yeah. (0:26:18) Kev: I like that. (0:26:24) Kev: There was that Death by Guitar game. (0:26:26) Kev: game. It wasn’t Cottagecore, but you played it. (0:26:28) Kev: It plays an electric guitar. I think that’s red. (0:26:30) Al: Yeah, I kind of vaguely paid attention to that, but I was like, I don’t have the headspace (0:26:34) Al: to figure out what is happening. And there was a… (0:26:34) Kev: And that’s fine. And Pokemon– who thought– I didn’t know Pokemon actually would ever hear one of these, but there we are. (0:26:38) Al: Yeah, the… (0:26:42) Kev: It’s not Cottagecore, it’s an arcade game. Very excited-looking children, but… (0:26:42) Al: Yeah. (0:26:45) Al: I think it actually looked kind of cool because it was like too stuck together and you can (0:26:53) Al: play them individually or you can join up for co-op and it covers all both screens for (0:26:56) Kev: Yeah (0:27:01) Kev: Yeah, arcade machines are cool and like they do really cool stuff in Japan with them (0:27:06) Kev: So it’s a pity they’re dead pretty much everywhere else, but that there you go (0:27:12) Kev: No cow plushie for us (0:27:12) Al: There was a Metroidvania as well, which looked fine, but it looked like a pretty standard (0:27:16) Kev: Yeah, I do I (0:27:18) Al: Metroidvania, right? (0:27:19) Al: There’s nothing like, “Oh wow, it was amazing,” but it was fine. (0:27:20) Kev: Followed Hollow Knight did the Stardew thing where it’s just kind of ruined (0:27:27) Kev: Genre, why why did you have to give it the cape like the Hollow Knight? (0:27:35) Al: I’m looking for my first farming Metroidvania. (0:27:39) Kev: Oh (0:27:42) Kev: I’m trying to think you know Hades 2 has farming. It’s not metroidvania. Oh, no, I’m not it has farming. Absolutely (0:27:47) Al: Oh please tell me you’re joking. (0:27:52) Al: So it’s more like Cult of the Lam. (0:27:55) Kev: And maybe? (0:27:56) Al: Damn, am I gonna have to play this stupid game? (0:27:58) Kev: Because I don’t know if you remember Hades one had the fishing right so they like they said we’re gonna kind of expand on (0:28:04) Kev: That and they threw in farming now (0:28:05) Al: Yeah, the thing the thing is, right, the fishing is just like, it’s not really interesting to me, (0:28:11) Al: because it’s just all of the stuff in Hades between the runs was just things you did (0:28:11) Kev: Yeah (0:28:15) Kev: Yeah, yeah, yeah (0:28:16) Al: to make the runs better, right? Whereas the thing about Cult of the Lamb was the runs (0:28:21) Al: were to make your your village better, not the other way around. (0:28:24) Kev: Yeah (0:28:26) Kev: That’s a good point. I don’t know how far goes into that. I just know farming exists in the game (0:28:32) Kev: I haven’t played it myself or anything (0:28:34) Al: I don’t want to play this game. Don’t make me play this game. (0:28:36) Kev: Cottagecore (0:28:39) Al: Speaking of games that I’m gonna play but I don’t expect to enjoy, we have a new Harvest (0:28:45) Al: Moon game being announced, Harvest Moon Home Sweet Home, but this is a mobile game. It (0:28:52) Al: is coming to iOS and Android in August of this year. So in two months, between two and (0:28:58) Kev: Ha! (0:28:58) Kev: Mm-hmm. (0:28:59) Al: three months, but we didn’t get any gameplay footage or screenshots of this game at all. (0:29:04) Al: in this announcement. And it very much feels like they went, “Oh, (0:29:08) Al: the Marvelous Showcase is tomorrow. Let’s announce our new game, even though we’re not ready to.” (0:29:14) Al: Because it was announced literally 24 hours before the Marvelous Showcase. (0:29:18) Kev: Look, there’s no denying that Marvelous has done better than Natsume, but Natsume likes (0:29:25) Kev: to hold up that Harvest Moon logo just to remind them. (0:29:28) Al: Yeah, so they announced this game, all they did was one tweet and it says “Harvest Moon (0:29:29) Kev: Just to rub the salt on their one win. (0:29:33) Kev: And it works! (0:29:34) Kev: It hurts me to see it! (0:29:42) Al: Home Sweet Home is coming to iOS and Android August 2024. Home is where the heart is. After (0:29:48) Al: 10 years of city life, you’re ready to head back home in Harvest Moon Home Sweet Home. (0:29:53) Al: Your childhood friend has convinced you to move back to your hometown to try to revitalize (0:29:58) Al: to be easy going. The town of Alba, I’m assuming it’s Alba, not Alaba, because I don’t know. (0:30:04) Al: Did we have this conversation around the other game? What was it called? Alba Wild Life Adventure, (0:30:08) Kev: I mean, there’s Jessica Alba, right, so I’m going with that. (0:30:17) Al: because the word Alba is also, that spelling is a Gaelic word to refer to Scotland, but (0:30:28) Al: it’s not pronounced Alba, it’s pronounced Alapa. So it’s like, I’m assuming you’re correct in this (0:30:31) Kev: Well, the invisible woman lied to me. (0:30:35) Al: Alba, but I can’t read it and not think about that, the fact that it could theoretically be (0:30:43) Al: Scotland. I doubt it, but anyway, we’ll move on. Back to the quote. “The town of Alba,” I’m just (0:30:49) Al: going to say Alba for now, “has seen better days and not all its residents are happy to see a city (0:30:53) Al: slicker like you back. Can you convince even the negative naysayers? (0:30:58) Al: That you truly have the village’s best interests at heart? And can you revitalize Alba with the (0:31:03) Al: help of your childhood friend and other villagers on your side? You definitely can. (0:31:08) Kev: okay so there’s there’s nothing here like uh let’s be clear but but it’s giving me some ideas (0:31:11) Al: No. (0:31:13) Al: Yeah, that was a lot of words to tell us nothing. (0:31:17) Kev: but it’s giving me some ideas and we get a cottage poor farming game where the residents (0:31:26) Kev: all are hateful and and discriminating and and not nice i’d be down for this (0:31:32) Al: We should do it where you like you get to choose um I don’t know if this is really bad (0:31:39) Al: or not but I’m going with it anyway I’m leaning in you get to choose what minority you are (0:31:44) Al: and then everybody in the village hates that specific minority and you have to justify (0:31:47) Kev: Yeah (0:31:53) Kev: Yeah (0:31:54) Al: justify why you should exist oh no (0:32:01) Kev: Somebody get on this. This is gold. Mmm. Oh (0:32:04) Al: don’t know how I feel about even talking about that. That’s dreadful. Oh my word. No! (0:32:09) Kev: You could you could do some mean stuff at one point they have to burn your crops, you know when they have to (0:32:15) Kev: - Thank you. (0:32:17) Al: - No. (0:32:17) Kev: - Yeah, it’s good stuff. (laughs) (0:32:22) Kev: Hmm. (0:32:24) Al: Yeah, so there’s nothing here about this game, we don’t have any information about it, because (0:32:29) Al: like all of this is saying is basically the plot of every farming game. (0:32:35) Kev: Yep, yep, this this description gave me an another angle to another idea (0:32:41) Kev: Why don’t we do the reverse where you move to the city to? (0:32:46) Kev: Gentrify the village to modernize it ruin ruin the lifestyle. Let’s see that. Let’s see that angle. Come on (0:32:53) Kev: Be the this slick real estate guy (0:32:57) Al: It’s just taking the, um, the Georgia route to the extreme. (0:33:02) Kev: Yeah, yeah, basically (0:33:05) Kev: Thank you harvest moon for in announcing these ideas in my head (0:33:05) Al: You know, you know, there’s a fun. (0:33:10) Kev: Heh heh heh. (0:33:10) Al: There’s a fantastic bit in, you know, how on, in the 1.6 stardew update, (0:33:15) Al: you can pay to find the walnuts on ginger Island. (0:33:18) Kev: Yeah, yeah. (0:33:19) Al: If you do that, there’s a fantastic cut scene where, uh, what’s, isn’t (0:33:24) Al: Morris is sitting on our bed. (0:33:27) Al: Deck chair in the middle of the island with bags of cash sitting around him while his (0:33:29) Kev: Yeah. (0:33:32) Al: parrots go and find all the walnuts is fantastic okay so that’s that’s all of this the marvelous (0:33:32) Kev: You’re the last. (0:33:35) Kev: It’s good, that’s good, I like that. (0:33:39) Kev: That’s, that’s strong. (0:33:44) Al: stuff and the natsume stuff so we have some other game news as well which is a little (0:33:50) Al: bit more concrete shall we say so first of all we have gourdlets gourdlets have announced (0:33:57) Al: they’re releasing in summer 2024 so just to summarize this this was this is it describes (0:34:05) Al: itself as an easy-going sandbox game about building towns for cute vegetable folks yeah (0:34:12) Kev: That’s exactly what it looks like. (0:34:16) Al: you love when you’ve got a description of a game and you’re like yeah that is yeah okay (0:34:19) Al: sure and it’s very sad it like it’s very sandboxy like there’s some bits of them actually just (0:34:25) Al: putting just making. (0:34:27) Kev: It’s that isometric (0:34:29) Kev: You know view with you see the whole island and clearly you can add to it and cubicle or whatever (0:34:36) Kev: Yeah (0:34:37) Kev: Those are some Pikmin vegetable people (0:34:40) Al: I. I mean. (0:34:40) Kev: Yeah, all right. That’s cute. When do they add the turnip boy crossover to ruin everything? (0:34:47) Kev: Does he fit in? (0:34:47) Al: I’m intrigued as to see how well this will work with controller, (0:34:50) Al: because it does say it will have controller support. (0:34:53) Kev: Hmm (0:34:54) Al: I’m intrigued to see how well that will work, because it looks very mouse based. (0:34:57) Kev: It does, one of those vegetable people is cooking, okay. (0:35:03) Kev: I don’t know, they don’t have hands, I don’t know how they do it, but they do it. (0:35:06) Al: You don’t need to question these things (0:35:10) Kev: Also, this isn’t their fault, but (0:35:14) Kev: Ooblets has really claimed their stake on that name and (0:35:20) Kev: the (0:35:20) Al: let’s hmm well we’ll see what we’ll see what comes of it so they’re releasing in (0:35:27) Al: the summer and I don’t think that’s early access I think that’s just 1.0 (0:35:32) Kev: Yeah, their demo’s out now, so probably. (0:35:34) Al: slime rancher 2 have announced that they have just released a 0.5 update it (0:35:42) Al: doesn’t seem like there’s much to talk about if you don’t already have played (0:35:46) Al: the game. There’s stuff about a new shop. (0:35:50) Kev: Okay. Look, I, well, I get, like, I get marketing has to be a thing, but you can announce your early access. I get that. But after that, I don’t want to hear anything about it until 1.0. (0:36:03) Kev: It feels so weird to me to announce these half updates or whatever. Like it’s wild. (0:36:12) Al: Am I part of the problem Kevin? Speaking of weird update numbers, (0:36:15) Kev: No, you’re not. You’re, no, no, no, no, not by any means. It’s, it’s like, (0:36:21) Al: Paleopine’s 1.4.3 adds the now let me see if I got this, (0:36:21) Kev: ha ha ha. (0:36:28) Al: if I can pronounce this properly, Sarcosuchus, or Sarcosuchus? (0:36:32) Kev: Uh, circus sutures, I’d say sutures, but it could be, because I don’t, you might be right. (0:36:38) Kev: It might be circus, circus, circus, circus, circus, circus. (0:36:39) Al: A new dinosaur. (0:36:41) Kev: I don’t know which one. (0:36:43) Al: - It adds a new dinosaur, that’s what matters. (0:36:46) Al: And if you, listener, are like, I love dinosaurs, (0:36:50) Al: but I specifically wanted the Sarkosuchus, (0:36:52) Al: and I wasn’t gonna buy paleopines until that was in the game. (0:36:56) Al: Now’s your time. (0:36:57) Kev: there you go um I think then that’s a plushie too yep there’s a plushie of it yep a good old (0:37:05) Kev: makeshift um I do think it’s cool that they add more dinosaurs to this game because you know (0:37:11) Kev: obviously that’s going to be the appeal right but but I want a really big on the 2.0 update that adds (0:37:18) Kev: like a whole new class of dinosaurs like the sauropods they were in the game they were just cut (0:37:22) Al: You’d rather wait six months and then get 10 dinosaurs than get one a month. (0:37:28) Kev: Yes, absolutely, absolutely. (0:37:30) Al: I think that’s fair, and maybe there’s a time we need to have a conversation about (0:37:34) Al: this on the pod properly, but I do feel like there’s something big about that, like (0:37:39) Al: there’s something exciting about like the Stardew updates every two or three years. (0:37:45) Kev: Yeah, and like, I think, because like, I mean, it’s Hello Pines is very much in the vein of monster collect the right maybe not as as intense as other games but it’s a lot of the same bones right of collecting dinosaurs right. (0:38:02) Kev: I think monster collectors in general like, because Moonstone Island does the same thing every couple of months they’ll release like one or two new creatures or whatever which in a game we’re collecting (0:38:15) Kev: is a big deal like, I think it’s just not exciting to collect one new one you know, like, I mean, Pokemon right they do they drop, you know, a whole (0:38:20) Al: Yeah, well that’s actually, Pokemon’s a really good example of that actually because I still (0:38:30) Al: play Pokemon Go all the time, Pokemon Go specifically, but I really miss when every (0:38:38) Al: few months they had here’s 10 new Pokemon, right? And now that it’s like every so often (0:38:45) Al: there’s one new Pokemon, you know, because they’re obviously slowing down because they can’t create (0:38:47) Kev: Yeah, or can they? (0:38:50) Al: Pokemon to add in, they can only work with what they’re given. (0:38:57) Kev: We don’t know what what gen 10 will be, could be released exclusively through Go. (0:39:01) Al: Well sure, but that’s still the Pokemon company and Game Freak making the Pokemon up, right? Niantic (0:39:03) Kev: I know, I’m, yeah, I know, I’m messing, but yeah. (0:39:07) Al: cannot create new Pokemon, they can only work with what they’ve got, and so they’ve slowed (0:39:13) Al: that down massively so that they don’t run out, but that just makes it less exciting, right? (0:39:20) Al: Oh, here’s a Pokemon, you’re like, oh great, I’ll go out and catch that one new Pokemon. (0:39:24) Al: It’s not exciting. Yeah, I would agree. (0:39:26) Kev: yeah yeah yeah so um yeah but yeah so that and and again paleo going back to the paleo (0:39:35) Kev: pines thing like it’s like dinosaurs are cool and I appreciate but just and I know they’ve shown (0:39:41) Kev: they had a lot of content or things they were planning to add so I feel like they’re gonna (0:39:46) Kev: plan a 2.0 some sort of big update with a bunch of dinosaurs and I don’t know like I said I personally (0:39:50) Al: It’s possible that they are doing that. I will also say that Paleopine’s works a bit (0:39:53) Kev: Well wait, but it does keep it in the news cycle. (0:39:59) Al: differently to like normal creature collection and you can’t - it’s hard to like just go (0:40:02) Kev: Mm-hmm. (0:40:05) Al: out and collect everything, right? So actually having that steady release of here’s a new (0:40:06) Kev: Yeah, it is, yes. (0:40:10) Al: one means that you might always have something that you haven’t got yet, which is possibly (0:40:16) Kev: - That is true, that is true. (0:40:16) Al: a good thing. It’s a difficult one. (0:40:20) Kev: Yeah. (0:40:20) Al: My point is I don’t think there’s a “this is always the best way” because I think we’ve (0:40:24) Al: talked about it before and that I don’t think everybody can do the stardew thing because (0:40:29) Al: you’re not going to be constantly interested in every game releasing a massive update every (0:40:35) Al: two years. You’re also not going to be interested in every game releasing an update every month (0:40:36) Kev: Yeah, I guess. (0:40:40) Al: but be that as it may. Speaking of updates, Minami Lane. Minami Lane. Minami Lane. (0:40:41) Kev: Yeah, that’s true. (0:40:48) Kev: What? Oh, minomulate? I don’t know, whatever. (0:40:50) Al: Minami Lane. Anyway, they’ve released an update 1.1. It has gamepad support and six new languages (0:40:58) Al: and a bunch of quality of life and improvements and (0:41:02) Al: fixes etc. But the main thing is that the controller support and the languages. (0:41:07) Kev: This is the one with that raccoon, the war veteran, right, I think? (0:41:11) Al: No, that was Akka was the war veteran. (0:41:14) Kev: Oh, yeah, no, you’re right, that is that guy. (0:41:18) Al: Yeah, I know this one’s a (0:41:20) Al: a small village builder. It’s not really a town builder. It’s a village builder. (0:41:26) Al: It’s more like a street. It’s like one street. (0:41:26) Kev: almost like a neighborhood builder yeah okay yeah that’s there’s that isometric sandbox again (0:41:36) Al: we love it I have owned this I do own this game I haven’t played it yet (0:41:43) Al: because do you want to guess why I haven’t played it yet (0:41:43) Kev: Okay (0:41:47) Kev: You’re playing Stardew Valley no, I don’t know (0:41:49) Al: nope it didn’t have controller support (0:41:52) Kev: Now I was that I was about to actually guess that after I said that I don’t know I was like I look like oh (0:41:58) Al: if you release a game on steam and it doesn’t have controller support i’m not (0:42:01) Al: playing it until it has controller support because i’m playing it on my (0:42:04) Al: my Steam Deck, that is where I’m playing it. (0:42:06) Kev: Yeah, even as someone who doesn’t have this thing, I feel very similarly. (0:42:14) Al: I feel like if I was like a student now rather than 15 years ago, instead of building a gaming (0:42:23) Al: PC, I would have just bought a Steam Deck, I think, because the portability is such a (0:42:28) Al: huge thing. And you can still use it like a standard PC by plugging it into monitors (0:42:35) Al: and stuff like that. But obviously it didn’t exist back then. Sad. (0:42:37) Kev: Mm-hmm (0:42:40) Kev: Yeah, that’s yeah, yeah, that’s fair. Yeah, I think so and (0:42:45) Kev: steam tech saw like it’s a big appeal of (0:42:49) Kev: The consoles for me or just open the box and play the thing right like in steam deck is very much in the line (0:42:52) Al: Exactly. And yes, sure, it’s something you might have to update more often than you would if you (0:42:59) Al: were putting a lot of money into a high-end PC. But one, you’re still spending less money, (0:43:02) Kev: …Right. (0:43:04) Al: right? Because high-end PCs cost a lot of money. People go, “Oh, well, you can get a lot more for (0:43:04) Kev: Mm-hmm. (0:43:09) Al: your money in a PC, sure, but you have to spend a lot to get something better than a console.” (0:43:13) Kev: We have updating you don’t need to update as much. (0:43:15) Al: And two, I can’t remember my number two. What was my point? What was I arguing about? (0:43:21) Al: Yeah. You. (0:43:23) Al: Yeah, it’s just it’s one of the oh, yes, I remember the steam deck is like the baseline now for games. So if you have a game, a steam deck, you know, it’s going to be able to run most games, most games are going to be able to run on it. Not all, but most games will be able to run on it. (0:43:38) Kev: Yeah, mm hmm. (0:43:41) Al: And so even though they might not run the best and they might not have the best graphics, it’s still, you know, you’re going to be able to run it. Whereas if you have like a cheap PC you’ve put together with a bunch of things or you have. (0:43:52) Al: Like a cheap laptop or something, no guarantees there, you know, having that guaranteed hardware that, you know, that someone has played someone, someone else in the world has played this game on that hardware. (0:44:05) Al: You know that you can guarantee that there is somebody that has played this game on a steam deck. And if if there’s an issue with it, they will have told the developer, whereas your random PC that you’ve shoved stuff together may well have some really weird edge case bug. (0:44:20) Kev: Yeah, yeah, you’re right. Yeah, it’s absolutely the (0:44:30) Kev: Consistency that’s around looking for here consistency, right? That’s that’s a big appeal (0:44:32) Al: Yep, exactly. Potion Pyramid have released their Complete Edition. The Complete Edition (0:44:39) Al: will contain the base game of Potion Pyramid and all paid DLC, with over 30 cosmetic pieces (0:44:46) Al: of furniture to decorate your potion house. The Complete Edition will be available as a physical (0:44:50) Al: version on PlayStation 5 and Nintendo Switch. A Complete Edition DLC pack will be available (0:44:56) Al: digitally for those that own the base game and want all the available DLC. (0:45:00) Kev: Yeah, I do appreciate get doing the big everything’s here release including the physical (0:45:02) Al: Yeah, it also seems to be 66% discounted just now. The complete bundle. You can get the whole (0:45:18) Al: bundle for £18, which is only £1 more than the base game is at its standard price. (0:45:26) Kev: Well there you go. (0:45:27) Al: And I assume it’s a similar sort of price in the US, but I’m looking at the non-US price. (0:45:31) Kev: Yeah. (0:45:32) Al: So if you have been… no, you go, nope, you go. (0:45:33) Kev: Yeah. (0:45:34) Kev: Look, I’m sorry. (0:45:35) Kev: Just go in. (0:45:38) Kev: I would just get it. (0:45:38) Kev: Look, I’m sorry. (0:45:39) Kev: Like potion permanently. (0:45:40) Kev: Good for you. (0:45:41) Kev: And I’m looking at the next news items so harder. (0:45:45) Al: All right well let’s go for it then. I could have added this into last week’s episode but (0:45:49) Al: I felt like I needed to leave it for this one because Kevin the Sakuna anime is now going to (0:45:52) Kev: I’m so excited. It’s so pretty oh (0:45:56) Al: be airing in Japan from the 6th of July. It does look really good. (0:46:01) Kev: That’s so close it looks so good. Holy mackerel. They got I didn’t realize that Toho animation like that is a (0:46:10) Kev: An anim
Al and Kev go through their favourite marriage candidates in farming games Timings 00:00:00: Theme Tune 00:00:30: Intro 00:03:03: What Have We Been Up To 00:17:52: News 00:31:39: Marriage Candidates 01:05:25: Outro Links Tchia on Switch Sunnyside Release Spirittea “Helping Hands” Update Snacko Character Customisation My Time at Sandrock Cross Platform Multiplayer Stardew Valley 1.6.4 Monsterpatch Screenshot Moonstone Island Switch Tease Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers and welcome to another episode of the harvest season. (0:00:34) Al: My name is Al. (0:00:37) Al: And we are here today to talk about cottagecore games. (0:00:43) Al: Transcripts are available as always in the show notes and on the website. (0:00:47) Al: Kevin, welcome back. (0:00:49) Al: How are you doing? (0:00:54) Al: Yes, it has. (0:00:55) Al: You were last on the pixel cross. (0:01:05) Al: Yeah, I’ll be honest, I haven’t played it since that episode. (0:01:11) Al: But I think that’s mainly because I don’t– (0:01:16) Al: well, it’s partly that. (0:01:17) Al: But I also think that the Switch is not the best way for me to play games like that. (0:01:23) Al: I think if I had it on my phone– (0:01:28) Al: no, it’s not even just that it’s like if I had it on my phone, (0:01:30) Al: I would do it a lot more. (0:01:31) Al: The problem is I don’t want to close the game that’s open on my switch to open that up. (0:01:35) Al: Well, yeah, they say that but it doesn’t ever work on the PS5, at least in my experience. (0:02:05) Al: In my experience, I’ve never managed to get it to actually work. (0:02:10) Al: But what do I know? I feel like it would be simple, but I don’t know. I’m not a games console developer. Oh yeah, it’s just software. I do software. It’s just that, right? It’s easy. (0:02:16) Kev: All game dev is simple, don’t you know? (0:02:23) Kev: It’s just copy-paste. (0:02:26) Al: Cool. So we are going to talk this episode about our favorite marriage candidates across different Kojkokou games. (0:02:32) Kev: Oh yeah, time for some deep lore, time for people to learn about us, or tags. (0:02:35) Al: Yeah, yeah, it’ll be interesting to see how many of Kevin’s are from wildflowers. (0:02:45) Kev: the answer just wildflowers (0:02:46) Al: Or will we actually learn some new information? (0:02:51) Al: So we’re going to talk about… (0:02:55) Al: Yeah, it’s just Wesley three times, right? (0:03:01) Al: So we’ve got, before that, we’ve got some news. (0:03:05) Al: What have you been up to? (0:03:06) Kev: Ohhh, what have I been up to? (0:03:10) Kev: Cassette Beasts, Cassette Beasts, you already know this, you listen to Rainbow Road audio. (0:03:14) Kev: Cassette Beasts! (0:03:14) Al: I haven’t listened to this week, still. (0:03:16) Kev: Um… (0:03:18) Kev: Oh, okay. Yeah, oh yeah, that’s true, but, um… (0:03:20) Kev: Uh, so Cassette Beasts, the… (0:03:24) Kev: Poet Monster Catching Not Pokemon Game. (0:03:28) Kev: Uh, I forget the name of the developer, but, uh, I have it on Switch. (0:03:38) Kev: cheap it’s good I don’t even know where to begin it’s just the presentation is immaculate because they put a lot of emphasis on their style a lot of 80s 90s influence you know as the titular presets were popular then right the music is fantastic the mechanics are there’s (0:04:08) Kev: substantial maybe a little confusing or overwhelming at times just because but that’s probably just because Pokemon has so long dominated the market slash my life right it’s hard to readjust but in general the game is pretty snappy and quick it feels a lot more dynamic than say Pokemon or I think most other monster catchers the designs are fun the the (0:04:39) Kev: interesting yeah I like I don’t I could go on into a whole episode about this I might it’s somebody else who’s a fan but I wonder I can hear him screaming from Australia right now but yeah cassette piece is just a plus plus stellar, stellar stuff, um, I uh, (0:04:51) Al: I wonder who that could be. (0:05:08) Kev: I’ll give you what I’m at near the end, I think from where where my quests are and my levels and whatnot (0:05:15) Kev: I’m in the last stretch of the game (0:05:19) Kev: It is (0:05:21) Kev: The Antagonists are interesting. It’s not just the Team Rocket ripoff. It’s a some otherworldly beings actually rather odd (0:05:33) Kev: And one thing about the game right there’s a partner system where you always (0:05:38) Kev: Have two players on the field by default on your side (0:05:42) Kev: And so there’s a handful of different characters you can pick as your partner (0:05:48) Kev: One of the last characters you unlock is named Barkley. They are just a dog who can transform into monsters (0:05:55) Kev: They have headphones, yeah (0:05:57) Kev: So Barkley is great. Um, but yeah, that’s that’s cassette beasts great grain great game (0:06:05) Kev: Aside from that I have been (0:06:08) Kev: flying since I picked up my 3DS for the termination of the online services, just to make sure some stuff was squared away. (0:06:17) Kev: I’ve fired up Weapon Shop Delmase. (0:06:24) Al: as you do. It’s an interesting combination of French and English there. (0:06:32) Kev: It’s made by a Japanese developer, so you know, that’s some good, good stuff. (0:06:36) Kev: Um… (0:06:38) Kev: It is a small, it is part of the what’s called the Guild collection (0:06:44) Kev: Compilation of different small smaller sized video games on the 3ds (0:06:50) Kev: by different developers and (0:06:54) Kev: Game directors and stuff like that (0:06:57) Kev: I’ve heard described as like a game jam But the people making them or you know established studios and developers so they are all (0:07:05) Kev: Polished games and whatnot (0:07:08) Kev: You play a weapon shop as the you know name wouldn’t fly you are in charge of a weapon shop where you have to forge weapons for various characters and heroes from your archetypal (0:07:22) Kev: RPG classic fantasy characters (0:07:25) Kev: there’s a (0:07:28) Kev: French knight who’s over the top and full bravado. There’s a (0:07:32) Kev: samurai Reserve in old-fashioned. There’s a Grand Mahalo swinging axes (0:07:38) Kev: and t. It’s a comedy game. So much to the point that it has an actual sitcom style laugh track. It is it is a fun little game. It’s it’s very laid back in space. The forging part of it is just a little rhythm mini game and the adventures that the characters have. You kind of read about them in the background. There’s like this little social media feed that you follow their updates and stuff like that. (0:08:09) Kev: Very, very cute. Very fun. It’s published by Level 5. The Professor Layton and Yo-Kai Watch Company. And they’re very good at making things very whimsical and cartoony and fun. And this game very much follows in that way. (0:08:24) Kev: But but yeah, that’s that’s mostly what I’ve been up to those two games. What about you, Al? Let’s go. (0:08:30) Al: Fair enough. Can you guess? Can you guess what I’ve been playing? (0:08:34) Kev: is it a stardew valley how many have you been marrying (0:08:37) Al: It’s Stardew Valley. I’m still, I’m still playing it. (0:08:41) Kev: are you marrying people left and right for this episode (0:08:45) Al: Oh, no. No, no, no. This play through has certainly not changed my opinions on (0:08:51) Kev: Yeah, yeah, uh, what, where are you? (0:08:52) Al: on any particular candidate. (0:08:55) Kev: What have you discovered or what’s how far into. (0:09:00) Al: All right. Well, so I have progressed quite a bit since the last episode, because I think it’s two episodes ago. And when I did that episode, it was like an early episode. And this is like a late recording episode. So it’s been like nearly three weeks. And I haven’t stopped playing that entire time. I keep trying to do other things and then I go, but I could be playing Stardew instead. Yeah. So I think last time I had just finished. (0:09:22) Kev: Exactly, but they’re not stardew, right? So why would you? (0:09:30) Al: I finished the Georgia stuff. So I had just finished buying all the standard Georgia stuff and Kelly shouted at me for that. Since then, I have done all of the other upgrades. So I’ve got the movie theater. I’ve given Palma House. I’ve given the shortcuts. I don’t know if you’ve done the show. (0:09:56) Kev: Uhh, I think I wanted to, I bet. (0:10:02) Al: So I’ve got them, I unlocked and finished Ginger Island. (0:10:06) Al: That’s all done. (0:10:07) Al: So I’m now just using it as a massive ancient fruit farm. (0:10:10) Kev: You finished it, wow. (0:10:12) Al: Yeah, yeah, no, I’ve done all that. (0:10:13) Al: So I’m just using it now as a massive ancient fruit farm. (0:10:17) Al: So I have, I think, 250 ancient fruit plants growing there, (0:10:23) Al: which so, yeah, so like every week I’m making, oh, let’s see. (0:10:30) Al: Uh, yeah, like. (0:10:31) Kev: You’re making JoJo levels of money. (0:10:32) Al: I’m making like 600,000 a week, I think, um, including I have, uh, every four days I make a hundred thousand from honey, uh, because did you know that (0:10:46) Al: fairy rose honey is worth a lot of money? (0:10:50) Al: And so I have a large section of ginger Island devoted entirely to be houses (0:10:55) Al: with fairy roses growing there. (0:10:58) Al: And yeah, every four days I make a hundred thousand from. (0:10:58) Kev: All right. (0:11:02) Kev: Dang, that’s– you got this down to a T. (0:11:02) Al: I have built three of the four obelisks now, so I just got the final one to do, (0:11:10) Al: which I should probably do after my next harvest. (0:11:13) Al: And I’ve bought the return scepter. (0:11:16) Al: So that is the first time I’ve bought the return scepter. (0:11:20) Kev: What is the return set to? (0:11:20) Al: It is very pleasing. (0:11:22) Al: Oh, have you not seen this? (0:11:23) Al: So that’s one that Crobus sells it. (0:11:27) Al: And it’s a tool that, I mean, it’s basically just a totem, right? (0:11:30) Al: So it lets you get home. (0:11:32) Al: But it’s like a portable obelisk or a multi-use totem. (0:11:38) Al: So yeah, you use it wherever you are and you get sent straight to your front door. (0:11:45) Al: So that has changed things significantly. (0:11:49) Al: Yeah, I mean, I’ve done most of the things. (0:11:52) Al: So I’m at now, what is it, 60% of the achievements on Steam. (0:11:59) Al: basically the only things I have left to do are, obviously. (0:12:02) Al: I’ve got one more obelisk to do, I’ve got the golden clock to get, (0:12:05) Al: which will take me quite a while because obviously it’s 10 million. (0:12:08) Al: That’s a lot of money. It’ll take me a couple of years to build up that. (0:12:10) Kev: But the turtle, though, that- (0:12:13) Al: Well, yeah, I could probably get that in a week if I wanted at this point. (0:12:20) Al: And then the only things I’ve got left to do are, there’s a few crafting recipes I haven’t used once. And I have basically not done any cooking. (0:12:30) Al: And I… (0:12:32) Al: I need… I have a lot of villagers that I have almost no hearts with. (0:12:36) Al: So if I want to get to completion, those are the things I need to do. (0:12:42) Al: The cooking and the friendship levels. (0:12:44) Al: Apparently, to get completion, you have to have cooked everything once (0:12:48) Al: and you have to have everyone at max hearts. (0:12:54) Kev: That sounds like you got the hard part stuck. (0:12:57) Al: I don’t know, I feel like that’s the hard bit. (0:13:00) Al: constantly going around and giving people (0:13:02) Al: gifts and just oh I don’t know like I well it’s just it’s so much work and it’s like you can only give them two gifts a week and I have figured out that everybody except Penny and Leia everyone except them like Jade the the gem and I’ve been hoarding a lot of Jade because I don’t know if you know this but in the desert, the desert trader. (0:13:04) Kev: Interacting with people, ugh. (0:13:30) Al: Um… (0:13:32) Al: will trade you a staircase if you give them a jade and so I’ve been I’ve got like a lot of crystalariums creating jade so that I can just take a hundred jade to the desert and get a hundred staircases and just like speed run my way down Skull Cavern to get some iridium. (0:13:51) Al: And they only take two days to do a jade so every two days I get another like 20 jade or something so I have just got like a hundred jade on me at all time to just give to anyone. (0:14:02) Al: Nobody whenever I see them but the problem is I just like doing that consistently is the annoying bit so I don’t know if I will ever if I will try and get to completion or not I haven’t decided because that bit in and of itself that and the cooking in and of itself it’s a lot of work. (0:14:21) Al: Like there’s there’s a few bits and pieces like I haven’t shipped everything yet there’s a few things I haven’t shipped but that’s like maybe 15 things I haven’t shipped right That’s probably pretty easy to do. (0:14:32) Al: That won’t take me long, like, you know, that would take me a season probably at best because you can grow anything on Ginger Island at any point. (0:14:38) Kev: Peasant crops (0:14:50) Al: And I now have the point, and now I can buy anything from Pierre at any point. (0:14:54) Al: So I can just go and buy the stuff and grow it and ship it if I care, but I’ve not decided of a care amount. (0:15:02) Al: you know so I don’t know I’m just going just now I suspect I will fall off before I get to that point like that’s a lot of work to get to that point I’m in year four now yeah I can’t it’s yeah there’s a there’s I’ve done a lot what’s my playtime on Steam let’s see my playtime so bear in mind this is my entire Steam playtime but obviously I only (0:15:32) Al: started playing on Steam when the 1.6 update come out. Is that a month ago now? (0:15:36) Al: Is that a month ago? About a month ago. That’s 124 hours. So, yeah. (0:15:46) Kev: I honestly I thought it would be longer like I was I was making 300 (0:15:49) Al: Wow, thanks. Let me check when the date was. March 19th. It’s not quite been a month. It’s not been a month yet. (0:16:02) Al: Uh. One, two, three, four. It’s not even been four. It’s four weeks on, four weeks on Tuesday. Um, so 124 by four. That’s 30, 30, 31 hours a week. I’m doing a full-time job here. Yeah. Oh man. If you could print, if you could print money from stard yard, (0:16:02) Kev: Well, there you go. See? Plenty of time to do the comp- (0:16:20) Kev: Yeah, but which one’s more pro- well, maybe not profitable. It’s satisfying, at least. (0:16:27) Kev: Which one’s the real job? (0:16:30) Al: be a millionaire. (0:16:32) Al: I have, I’m at, I’m over, what am I at now? I’m over 10 million. Yeah. 10 million total I’ve made. Um, I just. We’ll get to that foreshadowing. So I don’t think, I don’t think when I record the next episode that I’ll still be playing it, I think I’ll be in another break, but yeah, it’s, it’s been fun. I have enjoyed, I’ve enjoyed this play through. I I would highly recommend anybody who’s played… (0:16:40) Kev: That’s what’s in the .64 update. (0:17:02) Al: Stardew before to go over with a Jojo run, I do think it’s fun, a fun way to do things. (0:17:07) Kev: Nothing like crushing the local small businesses always a good time (0:17:07) Al: Yeah. (0:17:08) Al: Look, look, none of the businesses shut down and Jojo gives some jobs, like I don’t see the problem here, you know? (0:17:16) Kev: Yeah, yeah, well you’re not wrong long! (0:17:21) Al: And plus, let’s not pretend like Stardew is an anti-capitalist game, I have sold… (0:17:26) Al: I’ve made 10 million G’s, I am a capitalist. (0:17:28) Kev: Heh heh heh heh. (0:17:32) Al: If anyone is a capitalist, I wouldn’t be surprised if I was making more money than Jojo now. (0:17:36) Kev: I’m the captain of industry. (0:17:38) Al: Plus, if you don’t do the Jojo route, you can’t buy the auto petters, you have to go through Skull Cavern to get them, and that’s not fun. (0:17:47) Al: So. (0:17:49) Al: Great. (0:17:51) Al: That’s what I’ve been playing. (0:17:52) Al: Should we talk about some news? (0:17:56) Al: Alright, Chia, which is the game… (0:18:01) Kev: See ya! (0:18:02) Al: Based on New Caledonia, they have announced that they’re releasing a Switch version on the 27th of June, so if you’re waiting for the Switch version of this game, there you go. (0:18:14) Al: 27th of June. (0:18:19) Kev: Well, I forget, every time I see the trailer for that game, that is a game with a lot of stuff. (0:18:24) Al: Yes, I still haven’t played it but it’s definitely on my ‘maybe play at some point’ list because it does look like it would be good fun. (0:18:36) Al: Yeah, what’s better? (0:18:42) Al: Sunnyside have announced that they’re releasing on the 24th of May on Steam and on PlayStation and Xbox on the 10th of June. (0:18:51) Al: They just said, it’s really annoying, they said, “Steam on the 24th of May and (0:18:54) Al: consoles on 10th of July” and I was like, “What do you mean by consoles?” (0:18:57) Al: And I had to look through their video and pause on the back last thing to see that there is no switch, no switch is coming. (0:19:04) Al: They have confirmed in their replies on Twitter that it is not going to switch but there you go. (0:19:11) Kev: Of course, the Switch isn’t a real console, that’s for babies. (0:19:16) Al: Yeah, there we go. (0:19:30) Al: I don’t know what to say. (0:19:36) Al: I have a pizza planet top. (0:19:37) Al: I’m fat. (0:19:37) Al: I’m thinking, yeah, I’m wearing a pizza planet top right now. (0:19:42) Al: Yeah. (0:19:44) Al: I bought it when we, I bought it when we went to Disney and Los Angeles when I was there in February. (0:19:51) Al: I thought so. (0:19:52) Al: I thought so. (0:19:52) Al: I was like, I’m going to have to buy something. (0:19:54) Al: Let’s see what we’ve got. (0:19:54) Al: And I saw a pizza. (0:19:55) Al: And the best thing about it is it doesn’t say Disney or Toy Story on it at all. (0:20:01) Al: It’s entirely like it’s an in-universe thing. (0:20:02) Al: It’s just pizza planet. (0:20:03) Al: So those who know know and those who don’t know, yeah, I thought so. (0:20:04) Kev: Oh man, that’s the best! (0:20:06) Kev: Yeah. (0:20:08) Kev: That doesn’t have the stench of corporate brand. Just as strong. (0:20:12) Kev: But, uh… (0:20:13) Al: I mean, it is for a pizza place. (0:20:14) Kev: Yeah. (0:20:15) Al: So, you know, real ones know. (0:20:16) Kev: But, real ones. (0:20:25) Al: Spirity have announced that their Helping Hands update is out now. (0:20:31) Al: It looks like the big thing is you get more hints towards how you you’re doing things if you’re stuck so you can ask one young who is the floating cats better on a donut that goes around with you. (0:20:46) Kev: it hints are great. Actually, one of the things about cassette beasts that I really love, (0:20:46) Al: If you’re stuck, you can ask him for hints. (0:20:56) Kev: they call it rumors, where random townspeople will give you information on where to look for (0:21:04) Kev: different objectives, including monsters that you have not captured. (0:21:11) Al: nice. I would like that in Pokemon games because this is the thing the number of times that I just have to go to Serebii to figure out where this Pokemon is is dreadful. (0:21:22) Kev: Yup, I am always fervently of the belief that you should never have to. (0:21:36) Al: Stardew does that well, I mean, like it’s quicker to go to the internet for a lot of things but the secret notes and the lost books tell you literally everything about that game. (0:21:49) Al: Like the number of times I go “oh what about this thing?” and I search and it’s like “well it was in this lost book” and you’re like “oh don’t tell me I need to reeeeeeeeeeeeeeeeeeeed!” (0:21:56) Kev: Alright, that’s a whole different discussion. (0:21:57) Al: Yeah, no kidding, no kidding. (0:22:06) Al: The books they’ve added in the 1.6 update in Stardew as well is quite fun, I don’t know if you’ve seen that but they give you like extra powers and stuff like that, they’re good for you. (0:22:17) Al: Bum-ba-dum-ba-dum, where are we? We are at, yeah, Spirity, you know you’ve not played Spirity have you? It was me and Johnny who did the episode. All right, cool. I don’t think this is dragging me into playing the game again, I will say. (0:22:36) Al: Bunch of extra quality for life improvements as well but I’m not going to go over them just now because they’re pretty specific to if you’ve played the game. I don’t think any of these are going to be like “oh I must play that game now” now that they’ve removed Pooh Bird near the players house that led to nowhere. Like that was the one thing that was stopping me playing that game. All right, what’s next? We’ve got Snacko. Snacko have added in their newest update. (0:23:07) Al: I’m not going to talk about version. (0:23:08) Kev: Yeah, yeah, that, uh, did long time coming and. (0:23:09) Al: In their latest update, they have added character customization, which is good. (0:23:14) Al: And we like character customization. (0:23:16) Al: This is good, good job. (0:23:19) Al: We like it. (0:23:25) Al: So if you want, if you want a pink cat with a neon yellow tail and two differently colored eyes, then you can do that. (0:23:32) Kev: That sounds rad actually oh, yeah now you’re a real gamer (0:23:36) Al: That’s the word I couldn’t remember. (0:23:41) Al: I was like, I knew it was something I couldn’t remember what it was. (0:23:54) Al: They’ve also reaffirmed that they are planning on getting 1.0 out this year. They’ve said late this year, so if I were to bet, I would be betting it’s next year, but I’m not (0:24:06) Kev: Well, I mean, they’re at 0.9.2, so, you know, how many more could there be? (0:24:10) Al: Yeah, but they started at like 0.8.3 or something, right? (0:24:18) Al: Kevin, what are you doing? (0:24:19) Al: I said I wasn’t gonna talk about the version numbers. (0:24:21) Al: Stop it. (0:24:22) Al: My time at Sandrock have announced that they’re bringing cross-platform multiplayer to the game this summer. (0:24:22) Kev: Oh, that’s good. (0:24:31) Kev: Okay, but no general that is good across the platform should be the double for everything right or the a goal for everyone (0:24:44) Al: Yeah, I’m still not playing the game. (0:24:48) Al: But a game I am playing, Stardew Valley, concerned David has announced that there is a 1.6.4 is coming out soon. (0:24:53) Kev: What version number, Al? (0:24:58) Kev: The fourth 1.6 update. (0:25:03) Al: The fifth one actually, I think. (0:25:06) Al: The numbers always start at zero, counting starts at zero, Kevin. (0:25:11) Al: And yes, there’s a new update coming. (0:25:14) Al: Uh, I wouldn’t normally mention this, but it does say there is adding some new, a few goodies as well as bug fixes. (0:25:23) Al: So it’s not just bug fixes. (0:25:24) Al: There is some other stuff coming. (0:25:26) Al: No hints. (0:25:28) Al: Well, no, no hints are hints. (0:25:30) Al: Yes, there are hints, uh, a new fishing thing and some new mining related. (0:25:36) Kev: Oh, a new fishing thing, is it gonna be, is it making it good? (0:25:41) Kev: Is that the update? (0:25:42) Al: I’ve caught all the fish by the way that’s done those legendary fish were quite a quite a struggle but I got them (0:25:45) Kev: Oh, man, oh, man. (0:25:56) Kev: Yeah, but I am curious what it is though, but there you go Just you thought you were out, but he’s concerned. It’s about to reel you back in right away (0:26:08) Al: I thought the point was I wasn’t out yet. (0:26:10) Kev: Well you said you might be out, but you’re you’re definitely not gonna (0:26:16) Al: Speaking of not being out, or being it, Monster Patch, which is the new monster collector from Sean Young, who made Littlewood, he has posted a new screenshot of the playable trainers (0:26:33) Al: for the game. And yet again, for some reason, this screenshot also includes the dead dude. So I really want to know what the deal is with this dead dude, because this is, (0:26:43) Al: I think, the third screenshot we’ve had with this guy just lying on the street dead in a pool of blood. (0:26:50) Al: » Yeah. (0:26:50) Kev: What if it’s not in the game and it’s just in all the promo or screenshots? (0:26:57) Kev: That or my arm (0:26:59) Kev: That and breakfast has this running joke where in all their patch notes. They have some mention of a character named Gus He’s a possum wielding a knife the state of him having the knife or not (0:27:11) Kev: It’s not in the game, but just (0:27:14) Kev: But anyways moons not moon star (0:27:18) Kev: Monster patch (0:27:22) Al: It’s a cool selection of playable characters. It makes it sound like it’s not customization, (0:27:26) Al: which I think I’m fine with. I don’t think every game needs to have character customization. (0:27:30) Kev: - Yeah. (0:27:34) Al: I think you need to make a decision about whether the game should have or not, and it sounds more like that you are playing that specific character rather than playing as yourself. In that sort of situation it makes sense not to have card to customization, right? (0:27:52) Al: It’s weird for RPGs where you’re like, “Oh, hey, here’s this person.” (0:27:56) Al: And it’s like, “Oh, I’m going to make this person me.” (0:27:59) Al: And it’s like, “No, no, the point is, it’s their story, not yours.” (0:28:02) Kev: Right right one interesting thing he says each trainer has a unique passive ability (0:28:10) Kev: drastically influence your playstyle that that is I think that’s actually pretty cool (0:28:14) Kev: um I don’t know what those abilities are exactly the hard mode it’s it’s the the guy with the rainbow mohawk you know the devil or (0:28:16) Al: That just means I’m gonna have to play this game 12 times, right? (0:28:26) Al: Yeah, or the one with the devil horns, maybe. (0:28:32) Al: Yeah, yeah, no, I’m I loved everything I’ve seen about this game, but I look forward to playing it. (0:28:42) Kev: Unlike the guy with the bandana, his eyes are not open. (0:28:46) Al: Or, you know, the guy in the pool of blood. (0:28:55) Al: His eyes are doing nothing. (0:28:57) Al: Finally, Moonstone Island. (0:29:01) Al: Don’t get excited. (0:29:02) Al: This isn’t a huge thing, but Moonstone Island have reminded us that it’s spring. (0:29:07) Al: It is currently spring, and that’s important because they said the Switch version was coming out in spring, 2024. (0:29:12) Kev: “Oh, is that why you’re bringing this up? I was very confused! Hahaha!” (0:29:16) Al: Spring 2024 is when the Switch version comes out, so, the game could come out on Switch anytime between now and they say June 24th. (0:29:17) Kev: “Okay.” (0:29:20) Kev: “Okay.” (0:29:28) Kev: You there you go (0:29:30) Al: Which is the definition of Spring that they use. (0:29:32) Kev: Now there you go until they have to reach for that southern hemisphere spring (0:29:40) Al: Mm. Kevin, your opinion on everything getting fish bow, fish bow. (0:29:45) Kev: Yeah, yeah (0:29:47) Kev: Yeah, oh yeah. Um, it’s pretty good at first and I heard about like a boy then I saw it. No, they look pretty good (0:29:54) Kev: The only one I’m really hoping for I (0:29:57) Kev: Hope they put (0:29:58) Kev: a whole fish bow inside a fish bow if they do that that’s it, that’s the deal it’s genius, you can’t compete (0:30:01) Al: I want them to do so what was that I can’t remember the name of it but the one that was like just a tree trunk and it’s like spinning round I want them to do that but like scale it prop scale it properly so he’s sticking out the fishbowl and spinning around inside the fish ball. (0:30:16) Kev: oh yeah, yeah, yeah, yeah oh gosh, log something yeah, log something yeah, that’d be a good one [Laughter] (0:30:28) Kev: Whoa, that’s good. That’s strong. I like that. That’s good. That’s good thinking out. Oh, man. I’m down for that (0:30:34) Al: Like there’s so much fun things they could do with this. (0:30:37) Kev: Yes, they could um, oh man, oh (0:30:42) Kev: Gotta give a little diver suits to the fire ones so they don’t die in the water (0:30:46) Al: Oh, I just noted that that one is the the tree trunk one is in the original tweet. (0:30:51) Kev: oh (0:30:51) Al: And it is it’s not it is to scale, but it’s quite small, but he is sticking out the fishbowl. (0:30:54) Kev: Yeah, yep, oh well, you know yeah, I did but gotta make a little (0:30:58) Al: So. (0:31:03) Al: Yeah, it’s still good. (0:31:05) Al: Still sticking out. (0:31:06) Al: Don’t worry. (0:31:07) Al: Cool. (0:31:09) Kev: there’s what now I’m just remembering moon style there’s one that’s just like a teardrop that with the face just just put the fishbowl with just that the like face just have him in there okay news (0:31:09) Al: That’s all the news. (0:31:11) Al: Oh. (0:31:22) Al: Yeah… News is finished. That is it. The news has newsed. (0:31:31) Kev: news ever until next week all right Al (0:31:34) Al: It has newsed. Hmm. Can you tell I’m tired? (0:31:40) Al: We’re going to talk about marriage candidates. So we have played between us a lot of farming games, (0:31:48) Al: of which many of them have romance. (0:31:49) Kev: have yep I’d known complainer of romance let’s see which ones I like (0:31:52) Al: And yeah, well, this is the thing, so like, I think, I mean, just to make it clear, I think we’re probably both on the same page with this, is that I don’t think that either of us dislikes the concept of romance in games full stop, but that a lot of games put it in because they feel like they need to, not because they want to, and then they don’t put in the effort into it and the character. (0:32:10) Kev: of course right right (0:32:22) Al: Characters feel flat, their dialogue feels shallow and you don’t feel like you’re actually a character in this game trying to woo this person, you feel like you’re trying to check. (0:32:35) Kev: Rigs exactly absolutely right looking at you (0:32:39) Kev: What’s what’s the one that’s not Stardew Valley though? No, no the other one the the one the names like it (0:32:42) Al: Fae Farm. Not Fae Farm, the other one. Oh, Sugardew Island. Yes! (0:32:47) Kev: with Sugardew yeah (0:32:52) Kev: Fred those waters carefully sugardew (0:32:56) Kev: But but yeah absolutely oh, you know what surprise cassette piece has romance in it (0:33:02) Kev: You can romance one of the partners if you’d like (0:33:06) Kev: Which caught me by surprise? (0:33:08) Kev: price. (0:33:10) Al: So, we’re gonna talk about what marriage candidates we have liked the most in these games. (0:33:16) Al: I have a list of three. (0:33:17) Al: I don’t know what you have, because I can’t see your list. (0:33:18) Kev: I have… I have four. (0:33:22) Al: You have four. (0:33:23) Al: Okay. (0:33:24) Al: Well, you’ll need to start then, but before we get into that… (0:33:27) Al: I guess… (0:33:28) Al: What? (0:33:28) Kev: Well, well, I was about to say I well I have three and one that you know, that’s a thing (0:33:29) Al: Sorry. (0:33:35) Kev: But we’ll get to that. Okay, let’s this let’s do the stardew one. I assume you have a stardew one (0:33:42) Kev: Okay, so that right. This is our starting point the the OG (0:33:46) Kev: What? (0:33:48) Kev: Who’s your stardew pick out? (0:33:50) Al: Well you’ve got to start because you’ve got four, otherwise you’ll do two in a row. (0:33:51) Kev: Okay, okay fine. All right. I went with Leia Leia I don’t know. (0:33:57) Al: Okay, Lea Lea doesn’t matter, we don’t have voice acting, it can be whatever you want. Lea Lea, (0:33:57) Kev: I never know how to pronounce your name. (0:33:59) Kev: Yeah. (0:34:02) Kev: Yeah. (0:34:03) Al: that’s fine. Was Lea your first marriage candidate and starred you? Okay, what drew you to her? (0:34:03) Kev: All right. (0:34:04) Kev: There you go. (0:34:05) Kev: Um. (0:34:08) Kev: So. (0:34:10) Kev: Yes. (0:34:12) Kev: Yes. (0:34:14) Kev: All right. (0:34:16) Kev: You know, like. (0:34:18) Kev: Wow. (0:34:19) Kev: It’s. (0:34:20) Kev: I feel like this is very illuminating. (0:34:24) Kev: She’s the only nice one it feels like. (0:34:24) Al: Oh no. Oh, interesting. Yeah, no, I guess she is, she is right, because like, (0:34:28) Kev: Right? (0:34:30) Al: you first meet her and she’s like, “Oh, you’re from the city, what’s it like there?” (0:34:34) Al: You know, whereas so many others are not, they’re not interested or downright mean in some cases. (0:34:39) Kev: Yep, yep (0:34:43) Kev: So, okay. Well, all right, let’s be cool. Let’s back up a second My fish pic was gonna be robbing but then the game was it all know she’s married and whatnot. I’m fine (0:34:52) Al: So you find the other the other red head then. (0:34:55) Kev: I can’t remember the second was (0:34:58) Kev: Yeah, yeah, I don’t remember the second one was but there was somebody also married I can’t remember (0:35:07) Kev: But then out of the actual eligible ones (0:35:09) Kev: I was gunning for Hailey, I recall it first But then, not only did she shoot me down at the Spring Dance But she taught me down hard, she was like “Ewwwwww” (0:35:18) Al: she she does that is like that is if if that’s your first example of stardew like 12 days in and hilly just goes oh you’re like oh my wow he he he he he he he he he he he he he he he he he he he he he he he he he he he he (0:35:29) Kev: Yeah, yeah, I’m just I just kind of throw my hands up like well (0:35:40) Kev: People and then I properly met Leia and and it’s like, you know, I’m fine. You’re you’re the only decent tree on treating me decent (0:35:51) Kev: That is by and large the only thing I needed (0:35:57) Kev: That said I do like (0:35:59) Kev: Her whole art thing. I think being an artist is a cool thing. I (0:36:06) Al: I’m not sure what her sculpture is meant to be, though. (0:36:08) Kev: Did nope I don’t either and I’ve been told her that (0:36:13) Al: It’s certainly something. (0:36:15) Kev: It’s abstract Al all right (0:36:19) Al: You’re not wrong. (0:36:20) Al: It is definitely abstract. (0:36:22) Kev: What about you out who won you over you won over (0:36:24) Al: Yeah, okay. (0:36:29) Al: I think I’ve talked about this before, but my first and still favourite marriage candidate… (0:36:29) Kev: » At gunpoint, perhaps. (0:36:30) Kev: » [LAUGH] (0:36:36) Al: that inspired you is Hailey. (0:36:38) Kev: She’ll like it when she said “ew.” (0:36:40) Al: The reason why is the exact reason that you were absolutely… (0:36:46) Al: It’s the exact same reason that you decided to stop trying with her. (0:36:50) Al: I was very insulted when you first meet her, and she goes, “She’s just so dismissed above you, and then she’s mean to you.” (0:36:59) Al: And it’s like, there’s an amazing moment when you walk up to her and she’s like, “Oh, you (0:37:06) Al: got in the latest catalogue of some magazine, because dirty, muddy boots are really in fashion just now.” (0:37:10) Kev: Yeah. (0:37:10) Kev: Oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh. (0:37:15) Al: And you’re like, “Whoa! (0:37:16) Al: Oh, what! (0:37:17) Al: What was that?” (0:37:21) Al: You’re just like, “I love a challenge, right? (0:37:24) Al: It’s a game. (0:37:25) Al: The whole point of games is to be challenged.” (0:37:28) Al: And so I was like, “Oh, this is a person who really doesn’t like me, doesn’t like (0:37:36) Al: the idea of me, and I know that I can win her around, and I just need to figure out why.” (0:37:43) Al: And actually, I found that her story progression from that to falling in love with you is actually really sweet because she realises that she doesn’t need to care, she starts off so superficial and ends up realizing that. (0:37:48) Kev: - Yeah. (0:38:06) Al: But love is much deeper than that and I thought that was really nice and that’s why I think she has the most progression of any character that I’ve… (0:38:12) Kev: It is. So, I would agree, you know, I’ve read stuff on the Wiki and stuff, and I did see several of her scenes, because I still talk to Hayley Plenty and had friendship events with her and whatnot. And I agree, I think, not even just Stardew, I think in almost any game with romance, that’s probably one of the biggest character arcs/growth of a character I’ve seen, which is pretty (0:38:42) Kev: cool. Um, yeah, no, no, I get it. Um, uh, and like I said, I went for her first, right? (0:38:49) Kev: Blondes, like, yeah, let’s be honest. Um, but, uh, you know, it is interesting to me. (0:38:56) Kev: This is very revealing about how or why we play games in general, right? Like you appreciated the challenge and absolutely I get that, right? Both in terms of a game or, or, you know, (0:39:09) Kev: a thing with relationships. (0:39:12) Kev: I like the fantasy escapism of games, and I get enough failures in the real world! (0:39:14) Al: Yeah, I’m not sure I would want that in real life. Right? Like, you know. (0:39:21) Al: Yeah, yeah. Yeah, yeah. (0:39:28) Al: Well, and that’s an interesting thing, right? Like, I wonder how much of that is, and that sounds pretty accurate, right? Because, like, I first played Stardew when I was already married for, like, 2016. I’d been married for three years at that point, you know? So I was, like, I, you know, wasn’t experiencing that in real life. So it’s not like I would be, like, it would be reminding me of experiences in life that I didn’t want to think about, (0:39:32) Kev: Yeah? Sure. (0:39:42) Kev: Okay. (0:39:52) Kev: Yeah, yeah, oh man, oh (0:39:59) Al: it was very different to that. And I certainly, you know, I didn’t have to, it’s not like I didn’t have to work to make Rona fall in love with me. Of course I did, like, these things are always work, but it’s not the same thing. She didn’t, she was always a nice person. She, you know, (0:40:05) Kev: Yeah (0:40:13) Kev: Your drought your dowry was enough (0:40:14) Al: didn’t first… Yeah, exactly, exactly. No, she, no, no, she, you know, she’s always been a nice person. And so it’s not… I think that’s interesting. Yeah. (0:40:29) Kev: It is because You know that I think this is actually really important context because i’m on the (0:40:35) Kev: Polar ops end of the spectrum like for people who haven’t fought on from things I’ve said over these i’m gonna i’m just laying it all out for you people like I (0:40:44) Kev: have never had (0:40:46) Kev: Not only a relationship i’ve never been able to get a date. Let’s i’ll be honest here like (0:40:53) Kev: Look at me people like ugh (0:40:55) Kev: um, so my (0:40:56) Al: You’re not an audio podcast, Kevin! (0:40:57) Kev: experience flesh (0:41:01) Kev: Well, I’m being open here! You wanted a relationship! (0:41:03) Al: Look at me. (0:41:05) Kev: This is it man! This is the heart of it! (0:41:07) Al: I wasn’t expecting a therapy session, but here we go. (0:41:11) Kev: Well, now you guess what! This is why romance is a thing! (0:41:13) Al: Oh, dear. (0:41:17) Kev: Like I said, escapism and fantasy! (0:41:18) Al: Oh, dear. (0:41:20) Kev: Well, let’s get it going today! (0:41:24) Kev: Alright! (0:41:29) Al: » Listeners, if you wanna date Kevin, message in, we’ll get it started. (0:41:35) Kev: So if you do, you gotta compete with some other ones! (0:41:39) Kev: Because, before Leia, (0:41:43) Kev: many moons ago for an even younger Kevin. (0:41:47) Kev: I was in middle school, actually. (0:41:50) Kev: I had interest in girls at that point, but I wasn’t dating, per se. (0:41:54) Kev: I was too young for that, for the family and whatnot. (0:41:58) Kev: But I played a game called Harvest Moon, A Wonderful Life. (0:42:01) Kev: And it is there where I first met my first ever sweetheart of ever! (0:42:05) Kev: Any kind, virtual or not. (0:42:07) Kev: Celia/Cecilia in the remake. (0:42:11) Kev: She was one of three candidates. (0:42:16) Kev: There was… she is… (0:42:19) Kev: So there was the other two that I didn’t select. (0:42:21) Kev: Her name was Nami. (0:42:23) Kev: She’s the kinda tough girl. (0:42:26) Kev: More distant to Luke kinda girl. (0:42:30) Kev: There was Muffy. (0:42:35) Kev: Or Molly in the remake. (0:42:37) Kev: She was the barkeep. (0:42:40) Kev: And Molly was nice enough. (0:42:43) Kev: But again, Celia/Cecilia, she’s very sweet. (0:42:47) Kev: She works on a farm, right? (0:42:49) Kev: So she gets what you’re doing. (0:42:51) Kev: She’s very down-to-earth and sweet. (0:42:54) Kev: And really just a sweetheart. (0:42:56) Kev: And I think that’s what won me over. (0:42:58) Kev: She’s also just mechanically like the easiest to win over. (0:43:02) Kev: Um, because again, she works in a farm so she likes crops and stuff like that her gifts are easiest to get to and you probably encountered her more going to the farm to purchase supplies and whatnot but she obviously has a special place in my heart for being the the very first yeah and in the remake she’s pretty much the same thing still still wonderful person and what’s cool is when you marry her like her helping around the farm and stuff feels very natural right? (0:43:35) Kev: I think that’s a fun little element because you know sometimes your person you marry or whatever they’ll help out but you can tell you know they’re trying they get a gold star for trying right but nah she she knows what she’s doing on the farm and I think that’s pretty cool yeah all right what about you who’s (0:43:51) Al: Fair enough. (0:43:55) Al: So my number two, um, is, uh, uh, study of seasons, tree of towns. (0:44:02) Al: We have Iluca. (0:44:04) Al: Um, Iluca is, uh, one of, uh, the, um, identical twins in, if you’ve, if anybody has played the game, uh, the, um, I can’t remember. (0:44:16) Kev: Oh, oh yeah, okay. (0:44:17) Kev: She’s a winner. (0:44:18) Kev: I just Googled her up. (0:44:19) Kev: I like that. (0:44:20) Kev: All right. (0:44:21) Al: Remember, I can’t remember the name of the town because it’s been a couple of days. (0:44:26) Al: Um, there’s, uh, there’s like three try towns and the one that she’s from is like a kind of Islander style, like Pacific Islander style village. (0:44:36) Kev: Paros, oh wait, carousel. Oh, is that the name? I’m looking at the wiki here (0:44:43) Kev: Sorry, no, that’s a cafe name. Sorry. Oh (0:44:46) Al: Yeah, no, no, it’s Lulu Coco. So the interesting thing about this is so you unlock the three towns as you go. So you start off with one of them, which is like the Western US style one, and then you unlock the one that is like based on a Japanese town. And then you unlock this one, (0:44:48) Kev: Lulu Coco (0:45:00) Kev: Yeah frontier sure (0:45:08) Al: which is more kind of Pacific Islander type thing. And so if you start off this game and you (0:45:16) Al: look for your marriage candidate, you are not going to find Aluka or her sister Saluka. (0:45:21) Al: and you (0:45:22) Kev: That is a cool little (0:45:24) Kev: Little twist right because I think especially storage seasons they they very much trained you like you know You got to start looking right away, but having all these characters locked (0:45:32) Al: Yeah, yeah, yeah. Yeah, because you want it, because it’s a lot of work, right? You got to start early. And, you know, it’s not that there was nobody else in that game that I thought would be an interesting marriage candidate, but there was no one that was like, “Oh, this is the person I must woo.” And then you unlock this third town and you’re like, “Oh, no, (0:45:37) Kev: Right yep (0:45:53) Kev: Yeah (0:45:56) Al: this is it. This is the person.” And the interesting thing is they have, obviously they are identical Oh, twins, they look- (0:46:02) Al: Almost identical, the only difference is physically are they wear different coloured clothes and they tend to have different facial expressions, but that’s because their characters are very different, their personalities are very different. (0:46:18) Al: And as you get to know them, you find that out very quickly. (0:46:23) Kev: I I take it she’s a (0:46:32) Al: uh no so it’s it’s more well no not really so it’s more like Seleucah is more um how would I describe it uh she’s kind of more kind of like sleepy I guess kind of like not she just kind of (0:46:46) Kev: Yeah. (0:46:49) Kev: Okay, she goes through life at her own pace and sometimes does nothing, per the wiki. (0:46:49) Al: takes things as she yeah yeah exactly exactly oh does that what the wiki says yeah no I think I think Iluka is much more strong-willed and has a lot more. (0:46:56) Kev: Yeah. [laughs] (0:47:02) Al: I’ll use the same words as the wiki, I guess, if that’s what you’re reading out. (0:47:13) Kev: He’s somewhat strong-willed and also has a cheerful personality. (0:47:22) Al: So yeah, I think that’s a really fun thing to do, is to have identical twins who have quite different personalities. (0:47:30) Kev: Yeah, no that that is pretty cool um that is I like that that’s very good um and also purple hair thumbs up for that (0:47:39) Al: Yeah, it’s funny that they both have purple hair, because that implies that either it is a genetic thing, in which case I’m intrigued there, or they both decided to get their hair dyed the same color. (0:47:52) Kev: Ah, yeah, both are very interesting implications. (0:47:52) Al: That seems odd to me, especially as they’re so similar in lots of other ways. (0:47:59) Al: So, yeah. (0:48:01) Al: So yeah, that’s my second one. (0:48:04) Kev: All right. (0:48:06) Kev: My third one. (0:48:07) Kev: So as much as I was not a fan of the romance in this game, (0:48:14) Kev: being present at all, really. (0:48:16) Kev: And the characters, I think, in general, were a bit flat. (0:48:22) Kev: Sarah from Moonstone Island. (0:48:26) Kev: So she is the town’s blacksmith. (0:48:31) Kev: And I think her personality stands out from a lot of other characters. (0:48:37) Kev: Not in just Moonstone Island, but across the board in these College Corps games as a character, (0:48:44) Kev: especially a female that you can romance and whatnot, right? (0:48:48) Kev: He is very, very like bubbly. (0:48:52) Kev: He is very very like bubbly and cheerful. (0:48:54) Kev: She will not necessarily go after you, she will not ask you out on dates per se, but she will openly flirt with you and what not. (0:49:04) Kev: Yeah, right from the start, yep. (0:49:04) Al: like, right from the start as well. Like, she’s so, so fast into that. You’re like, “Whoa! Calm down!” (0:49:08) Kev: Yup. (0:49:10) Kev: And so, yeah, I do think that stands out, and again, the fact is, yes. (0:49:22) Kev: But, you know, someone who gives you attention like that, I think is pretty cool. (0:49:28) Kev: And she is fun, right, because as a blacksmith, right, like not the traditional role that one might expect, and that’s kind of her story as well, like how she likes working with the medals and being tough and stuff. (0:49:42) Kev: So that is, I don’t know, I think she’s pretty cool. (0:49:44) Al: Yeah (0:49:48) Kev: She’s fun, yeah. (0:49:49) Al: Also pink hair (0:49:52) Kev: And then after… yeah, I mean, yeah, I will not, I will, I could go down a list and all their care could fall under that, but yeah, even aside from that, post, when they did the marriage update, they added more dialogue and stuff like that, so you get to experience more of her life at home and fun it is. (0:49:56) Al: Which apparently is a thing that you like so good to know (0:50:22) Kev: She loves soup, that’s, I don’t know why it’s a running thing, she loves soup. But yeah, again, that is Pharah from Moonstone Island. (0:50:29) Kev: Alright, what is numero tress for you, Al? (0:50:34) Al: My third one is a new one from Coral Island, and that is Lily. And my reason is, I think (0:50:37) Kev: Of course. (0:50:43) Al: I’m not aware of another programmer in a farming game, like a character in a farming game that is a programmer, and therefore, not that I’m aware of. I will talk, I’ll talk. (0:50:52) Kev: Wasn’t somebody in Stardew does…programming? (0:50:58) Kev: It’s–I think it’s–I’m gonna look it up. (0:51:00) Kev: Okay, you talk while I look this up, heh heh heh. (0:51:04) Al: And so, there’s just something really nice. I mean, I felt like, I mean, people are gonna say, (0:51:08) Al: “Oh, you married yourself in that game.” Like, I mean, essentially, yeah, right? Like, it’s nice to see kind of that represented. You found it. See, yeah, okay, fine. I’ve never, and this is actually, (0:51:18) Kev: Sebastian, from Stardew, is a programmer. (0:51:23) Kev: But it’s Sebastian. (0:51:26) Al: I realized like 10 minutes ago that I think we need to do another episode with people who my actually romance male characters. (0:51:34) Al: Because I think we’ve made a very clear preference in this episode. (0:51:34) Kev: Well, he- look. (0:51:38) Al: Well, I know you’ll probably have one coming up, but other than that, (0:51:43) Al: other than that, it’s quite female heavy. (0:51:44) Kev: You’re not wrong. (0:51:46) Kev: Yep, you’re not wrong, you’re not wrong. (0:51:48) Kev: It would be fun to get a reverse of this, right? (0:51:52) Kev: We’ll reach out to some people. (0:51:53) Al: Yeah, yeah, yeah, definitely, definitely. (0:51:54) Kev: That would be fun. (0:51:57) Al: But I think that it’s fun to see that, right? (0:52:01) Al: and not only is she a programmer. (0:52:04) Al: But she works from home, she has our own home office, so like she spends most of her time in her house, and so that kind of makes it a bit different to track. (0:52:15) Al: Most of the time when these characters are like “oh I need to go find where they are”, (0:52:18) Kev: Yeah, yeah, yeah (0:52:18) Al: literally you’re like “oh she’s at home” of course she’s at home she’s working or when she’s finished she’s relaxing she’s at home, right? (0:52:25) Kev: That’s cool (0:52:25) Al: And I think that I thought that was quite interesting and yeah yeah there we go, that’s (0:52:30) Kev: Right, yeah because So many of these characters are like or not even just the romance balloons Right, like everyone goes to the town bar because that’s the gathering point or whatever, right? (0:52:41) Kev: And then one goes to the festival. So having someone who’s much more (0:52:42) Al: Yeah. Intraverse. (0:52:48) Kev: Traverted yeah, that would be the word, right? (0:52:50) Kev: Yeah, I think that is pretty cool representation like you can kind of see that in some characters, but they don’t really act it out (0:52:58) Al: No, and they tend to be, they tend to be say like Clint, for example, in Stardew, who’s like more introverted, but you dislike him because of how he actually deals with that. (0:53:05) Kev: Yes! (0:53:08) Al: Whereas with Lily, it’s like she’s introverted and doesn’t tend to spend time with other people, but it’s not because she’s a terrible person and doesn’t know how to deal with people. (0:53:16) Al: She just prefers not to, you know, there’s a massive difference. (0:53:20) Kev: Yeah, yeah, absolutely. Oh man, we should do the the anti the hate list (0:53:25) Al: I will say this, my one problem with Lily is that as with most characters in Carl Island, (0:53:25) Kev: episode at some point just thinking of clint there. Um, all right. Oh that oh (0:53:38) Al: when you marry them, they lose all their personality and they do nothing. And I really hope they’re going to fix that at some point, because it’s just such a depressing thing to remove everything from that person. You know, in Stardew, they go and still have a life after you’ve married them and they have their own little area in your head. (0:53:52) Kev: Yeah… (0:53:55) Al: And then, you know, like I was finding this because I married Emily in this one. (0:53:56) Kev: Yep. (0:54:00) Kev: Yep. (0:54:05) Al: And you, you wake up, you go talk to her and she says what she’s going to do for the day. (0:54:08) Al: Or she’s outside telling you what she’s just done, you know? (0:54:12) Al: Whereas you go up, you wake up in Coral Island, I go talk to Lily and she’s like, good morning. (0:54:17) Al: And then that’s it literally says nothing else and just stands in the bedroom the entire day.<
Al and Codey talk about their hopes and dreams for the future of Coral Island Timings 00:00:00: Theme Tune 00:00:30: Intro 00:03:23: What Have We Been Up To 00:09:10: News 00:09:23: Game Releases 00:16:41: Game Updates 00:37:51: Other News 00:58:51: Coral Island Hopes And Dreams 01:41:49: Outro Links Chill Town Early Access Of Life and Land Early Access Critter Crops Release A Tiny Sticker Tale on iOS and Android Paleo Pines 1.3 Update Travellers Rest “Fishing” Update One Lonely Outpost Apology Stardew 1.6 Update Sugardew Island Kickstarter Pixelshire PS5 and Switch Window Garden Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:31) Al: Hello and welcome to another episode of The Harvest Season. My name is Sleepy Al. (0:00:37) Codey: And my name is Hyper Cody. (0:00:39) Al: And we’re here today to talk about Cottagecore games! (0:00:43) Codey: Whoa. (0:00:44) Al: Oh no! Oh yeah, what was that? (0:00:46) Codey: Whoa. (0:00:48) Codey: In a recent, I don’t know, I tried to like do the whole, (0:00:51) Codey: let’s go, like energy. (0:00:53) Codey: And it kind of just came out a little different. (0:00:56) Codey: I don’t know. (0:00:57) Al: I don’t think we need to make the energy differential any higher than it is, like an American and a Scottish person, when the Scottish person is tired and it’s late at night. Yeah. I also suspect you just go hyper when you’re tired. (0:00:57) Codey: Uh… [laughs] (0:01:03) Codey: U.S.A. (0:01:11) Codey: Well, I appreciate you doing this later. (0:01:22) Codey: I do. (0:01:23) Codey: Except for if it’s like really really like I go hyper and then I go like brain can’t word good when it like hit a certain point and so yeah but I am definitely at the hyper (0:01:29) Al: And that’s funny. Yeah. Rona my wife is the opposite. She goes like completely like comatose to start with and then it hits a point and then she goes hyper. And when she goes hyper you’re like, no, no, you should have already gone to bed by now. Yeah. All right, cool. (0:01:39) Codey: Mmm. (0:01:47) Codey: Why are you still conscious? (0:01:51) Codey: Mmm-hmm. (0:01:52) Al: So transcripts for the podcast are available in the show notes and on the website. This episode (0:01:55) Codey: Mm-hmm, mm-hmm. (0:01:59) Al: we are going to talk about coral island speculation slash once. I haven’t figured out a good way to word this. Hopes, once, whatever. We’re going to talk about what we want (0:02:10) Codey: I like hopes and dreams. (0:02:10) Al: in coral island. Hopes and dreams. Coral island, hopes and dreams. (0:02:15) Codey: Yes. (0:02:15) Al: I was once in, here’s a fun fact for you, I was in as a child a Christian musical (0:02:24) Al: called hopes and dreams. It was quite something. (0:02:26) Codey: Oh okay. I was in a Christian musical called Children of Eden. (0:02:29) Al: the M. Wow they don’t [laughs] (0:02:34) Codey: Um, yep not. I am a non theist so it’s very very interesting but that’s what when you’re in high school and your director is like this is what we’re doing then you don’t really have a choice. (0:02:47) Al: I’ve got to love that separation of church and state over there. (0:02:52) Codey: Oh, you are very aware that that is non-existent. (0:02:55) Al: Don’t know what you’re talking about. We’re gonna talk about Carl Island, what we want from the game now that it’s hit 1.0 and we have some idea of what’s coming out in the next few updates. What do we want else that they haven’t said? Because there’s a bunch of stuff that they said they’re adding and I don’t think anything in our list is those. (0:02:56) Codey: In… yeah. (0:03:16) Al: So, what else? (0:03:17) Al: Before that, we have quite a lot of news. It’s been a very busy week, but first of all, Cody, what have you been up to? (0:03:27) Codey: Well the reason we had to record later in your evening was because my morning was spent getting a party shiny wurmple tattoo holding a pride flag so that is my most recent thing he’s a he’s just a little guy and he’s on my arm and his hat is glittery I will put him in the discord for what the slack for people (0:03:56) Al: It’s like we have a discard news to me we actually we do but me and you are the only people on it (0:03:58) Codey: I think we do have a disc, we do well I know I’m throwing him in the in the slack right now so that I’ve been doing that I’ve also been still working on fox craft my minecraft fox the head is complete so now I just have to do the body which is like at least twice the size of the head so it’s gonna take a a very long time. (0:04:27) Codey: But most of my time has been spent furiously preparing a bunch of specimens. (0:04:34) Codey: Just from my May sample from last year, I have 7,000 insects that I have prepared and identified. (0:04:41) Codey: And I did that so that I could make a poster for a conference I’m going to this weekend. (0:04:46) Codey: So, woo! Research. It is actually really exciting. I’ve had a lot of, um… (0:04:57) Codey: papers moving along and chapters getting published and stuff like that. (0:05:00) Codey: So, I’m feeling like a scientist. It’s very interesting. (0:05:04) Codey: I’ve also had people like… I know, right? (0:05:06) Codey: I also had people reaching out to me and being like, “You’re a recognized expert in the field of forest pollinators. (0:05:11) Codey: Can you review this paper about forest pollinators?” (0:05:13) Codey: And then another email that was like, “Hey, we’re putting together a journal in special edition about forest pollinators. (0:05:22) Codey: Do you have a paper that you would like to submit?” (0:05:25) Codey: And I was like, “Man, I don’t right now.” (0:05:27) Codey: But like, next year I totally would. (0:05:31) Codey: So pretty much riding the highs of PhD life with, I don’t know if I’ve been medicated yet since I’ve been telling people, but I am medicated for ADHD now. (0:05:43) Al: I don’t believe you. (0:05:44) Codey: It does not dull my shine. (0:05:45) Codey: It hones me. (0:05:47) Codey: I am honed. (0:05:49) Codey: I can, I can focus on things now. (0:05:54) Codey: Wow, rude. (0:05:55) Codey: - About what? (0:05:55) Al: About being able to focus, I mean, not about the shine, what was it, shine, shine, sparkle. (0:06:02) Codey: - It’s dulling my shine, dulling my sparkle. (0:06:06) Al: I do love, I do love how we talk about sparkle and it’s like, what exactly is the sparkle you’re talking about? (0:06:06) Codey: No, I can– (0:06:12) Al: the sparkle of it. (0:06:13) Al: No, I know, I know. I know. (0:06:14) Codey: Well, so some people, when you get some type of medication for that kind of stuff, some people get a little zonked, (0:06:21) Codey: but I’m clearly not zonked. (0:06:25) Codey: Clearly not. (0:06:29) Al: I have been playing uh spells and secrets uh which is not I mean it’s the worst kept secret right because on two episodes ago me and bev said we were going to play it and then talk about it but shh don’t tell anyone um I won’t I won’t give any opinions on the game just now because you know I need to actually say something on the episode that we may or may not be doing (0:06:40) Codey: Mm-hmm. (0:06:44) Codey: Okay, I’ll keep it. (0:06:54) Al: so that’s it i’ve been playing it and I will have some opinions (0:06:59) Al: um i’ve also been playing pokemon uh doing all those raids enjoying enjoying those we’re on blast ice now enjoying those blast ice raids getting all the herba mystica (0:07:12) Codey: Mm-hmm. Are you coming to Go Fest in New York City? (0:07:14) Al: yeah (0:07:18) Al: I think you know the answer to that question (0:07:22) Al: no you think I would you think I would be uh doing well no no no (0:07:27) Codey: Come back soon. (0:07:29) Al: you think I would do two uh us you know cross atlantic transatlantic flights in in a year (0:07:36) Codey: yeah I do mm-hmm New York City is a lot easier because then you don’t have to like I mean I’m assuming your flight didn’t go from what would you fly out of Belfast London to like straight to LA right like you probably had something it did that is disgusting I am sorry yeah that is very disgusting um yeah well that never mind with the point I was trying to (0:07:48) Al: London. (0:07:52) Al: It did. Yeah. It was long. It was 11 and a half hours long. (0:07:59) Al: It was. It was not fun. (0:08:06) Codey: but you should still come to New York City so that we can hang out no I’m kidding it is it is it’s expensive it’s long I get it okay (0:08:16) Al: Yeah, not this year. I would like to do it sometime, but not this year. (0:08:21) Codey: per hapith next year cuz it’s I think it’s gonna happen again next year (0:08:25) Al: I mean, I wouldn’t be surprised that people seem to like that place where they did that event. (0:08:32) Al: It was getting a lot of positive stuff, and they have done it for two years in a row. (0:08:36) Codey: Mmm, this will be the second year. (0:08:36) Al: And I don’t think any… I think Chicago is the only other place that’s had two go-fests. (0:08:45) Al: And certainly, I think it’s– (0:08:46) Al: the only one that’s had two in a row, so… (0:08:50) Codey: I think someone said something about how they’ve like booked New York for three years, which would be cool I (0:08:56) Al: That sounds like something that somebody just made up. (0:09:00) Codey: I saw it on the internet and it the internet is correct always (0:09:01) Al: Yeah, cool. Awesome. Wow. Shall we get into this long list of news? (0:09:13) Codey: Mm-hmm (0:09:14) Al: So we have, I’m doing that thing where there’s so much news that I’ve split it up into sections. (0:09:17) Codey: Mm-hmm (0:09:20) Al: So our first section is releases. So we have four releases. (0:09:26) Al: First of all, Chill Town have announced that they’re releasing in early access on the 22nd of March. (0:09:33) Al: So this is one that I have backed on Kickstarter, so I will get that code and I will maybe play the game. (0:09:40) Al: We’ll see. I quite like the look of this one. I think it’s going to be interesting to see whether it does anything unique. (0:09:49) Al: I like its art style. It’s kind of chibiesque. So I guess we’ll see what happens when it actually… (0:09:55) Codey: It’s giving animal crossing, but without animals, (0:09:56) Al: …releases. (0:10:00) Codey: and with a 3D camera, and I guess there’s animals, (0:10:04) Codey: but it’s like your villagers aren’t animals. (0:10:07) Al: - Yes. (0:10:07) Codey: They’re people. (0:10:08) Codey: And like you have a cat that follows you around. (0:10:11) Al: - Yeah. (0:10:13) Codey: But, which is not my cup of tea, (0:10:16) Codey: but excited to hear your thoughts on it, when you, when it, (0:10:21) Codey: are you gonna play the early access then? (0:10:22) Al: No promises. We will see. We’ll see. I mean, let’s, let’s be honest, right? It’s coming out three days after Stardew 1.6, uh, and like a week before I go to the Isle of Man for two weeks. So I’m not promising anything at this point, but, uh, I will play the game at some point, whether I play it in early access or not. I don’t know. Um, I don’t even know like how long the early access will be. So well, uh, as of just now. (0:10:25) Codey: Womp womp. (0:10:26) Codey: Okay. (0:10:31) Codey: Mm-hmm. (0:10:35) Codey: Mm-hmm. (0:10:44) Codey: Okay. (0:10:48) Codey: And is that just steam? (0:10:53) Al: Um, just windows as well. Uh, not that it matters to me cause I’ll be playing on the steam deck. (0:10:53) Codey: Okay, cool. (0:10:58) Codey: Cool. (0:11:02) Al: Right. Uh, they estimate three months for early access. There’s no way that that’ll be three months in early access. Absolutely. No way. Absolutely. I would bet money on that. (0:11:12) Codey: Like you’re saying it’ll take longer for it to go from early access to 1.0, okay. (0:11:21) Al: three months. (0:11:22) Al: Like what are you even doing in three months? (0:11:25) Al: Three months is nothing. (0:11:28) Al: That’s wild. (0:11:32) Al: That’s wild that they’re suggesting that. (0:11:34) Al: Three months. (0:11:36) Codey: Ambitious. (0:11:36) Al: And it mark my words, right? (0:11:38) Al: Somebody clip this, mark my words. (0:11:40) Al: In a year, it’ll still be in early access. (0:11:42) Codey: Wow. (0:11:43) Al: There’s no way, there’s no way it is going to be not in early access in the next year. (0:11:50) Codey: okay okay not very trusting of something you put your money to right (0:11:56) Al: Well, look, I’m not saying they won’t release a good game. (0:12:00) Al: I’m just saying, if they’re releasing Early Access on the 22nd of March, (0:12:02) Al: that is not coming to one out of Early Access in three months. (0:12:06) Al: It’s just not happening. (0:12:08) Al: Of life and land, they have announced that their Early Access release will be on the 2nd of April. (0:12:18) Al: Woo! (0:12:18) Codey: I hadn’t looked at this, I don’t think, before, so I am very intrigued after I watched the trailer and I kind of looked at it. (0:12:30) Codey: It’s giving like Age of Empires, but Zoo Tycoon at the same time. (0:12:40) Codey: And I love both of those games, so I am curious. (0:12:45) Codey: So we’ll see. (0:12:46) Codey: I didn’t back it or anything, though, and I, again, like… (0:12:48) Codey: I think I also am a little sketched out by early access nowadays, so I probably also want… (0:12:54) Codey: But, like, when it hits 1.0 in a million years, according to you, um… (0:12:54) Al: Well, can I just point out they’re being a lot more realistic. They’re saying it will take a few years. So they are much more, and they’re not even saying like a year or two years, they’re saying a few years. Like that is the absolute right way to do not tell us when it will be out of early access. You don’t, you just don’t know. I think if you know when you’re going to give us a non early access, you probably shouldn’t have done early access. (0:13:10) Codey: Yeah. (0:13:14) Codey: Mm-hmm. (0:13:24) Codey: true (0:13:26) Codey: So, yeah, I I will keep my eye on that game slash (0:13:33) Codey: Listen to the podcast and and keep your ear my eye on it (0:13:39) Codey: Listen to when you say (0:13:48) Al: - Yes, this was the one that was called Circle of– (0:13:52) Codey: Well, I still didn’t know what that was, so… (0:13:56) Al: Yeah, I’m just, I’m just saying, I’m just saying. (0:14:01) Al: I don’t think, I don’t think this was, was a Kickstarter. (0:14:08) Codey: think so it’s just (0:14:14) Al: not running out to buy it, but yeah. I want to see it succeed. I like its graphics. I don’t like management games, it’s not my thing, so maybe we need to get Kevin on this one. (0:14:32) Codey: - And Kevin. (0:14:35) Al: Critter Crops is launching, I believe not in Early Access, so they’re just launching 1.0 (0:14:42) Al: on the. (0:14:44) Al: The 15th of April what is with this that’s that’s less than a month we’ve got these three games releasing so it’s gonna be busy. (0:14:54) Codey: yeah this this one I meh I think that the the art style was really cute but um not not hooked (0:15:06) Codey: so listeners tell us how it is when it’s out (0:15:07) Al: you don’t you don’t want to grow magical critters (0:15:16) Codey: Especially like this like April 15th that time is like when I’m gonna be starting my field season. So (0:15:24) Codey: Your girls not gonna have the time (0:15:26) Al: This feels like it might be a fun game to play in October. (0:15:30) Codey: This is like a cozy like cuddle up when it starts getting too cold outside game and then by then they’ll have (0:15:38) Al: if there are any come on a tiny sticker tail is now out on ios and android uh so if you were wanting to play that game but you didn’t want to play it on pc or mac or a switch or steam deck now you can do it on your phone or your tablet (0:16:02) Codey: it does look very cute like using stickers to design landscapes but also like collect little critters and stuff it showed someone like putting a fishing pole sticker on a spot where there was like a black like space like a you know like in games when you’re fishing and there’s like a shadow they put like a fishing pole sticker on it and then when they clipped it (0:16:32) Codey: clicked it again. It was a fish. It was very cute. Um but yeah, not not my bag. (0:16:42) Al: Next we have a bunch of updates for games. So first of all we have Paleo Pines. They have released the (0:16:48) Al: 1.3 update which includes chocolate eggs and new dinosaur colors. They’re like gray scale. (0:16:59) Codey: well so I think what they’re doing is they’re currently grayscale like so that you can’t see it because it’s like supposed to be a mystery but like in the thing it has fake it has like letters (0:17:03) Al: Oh I understand. Yes. (0:17:15) Codey: almost like a hangman style thing and I legit cannot think of like I’m like looking at all of these colors and I’m like what what (0:17:15) Al: it’s like uh yeah that’s what I was thinking like hangman yeah (0:17:29) Codey: like what color has two s’s in the middle of it (0:17:32) Al: So apparently the Stegosaurus is sunflower? (0:17:38) Codey: okay how do you know this (0:17:42) Al: comments the t-rex is tyrant that doesn’t fit these are people saying in the comments but I presume they’re saying they found them so I’m presuming in-game (0:17:46) Codey: look at you having a brain (0:17:51) Codey: like tyrant colors are these confirmed or are these people’s (0:18:01) Codey: Tyrant does fit. (0:18:09) Al: Yeah, but there’s only two spaces after the R. (0:18:12) Al: Oh, no, I’m looking at the wrong one. (0:18:13) Al: T, Y, R, even T. (0:18:14) Codey: Oh yeah yeah. The other T-Rex. (0:18:15) Al: Yep, yep, yep, yep, yep. (0:18:21) Codey: Is the one with two S’s Nissan? Because I really want it to be Nissan. (0:18:26) Al: I don’t know. (0:18:31) Al: The comments are mixed, shall we say. (0:18:44) Al: So if you want some other coloured dinosaurs, they’re not black and white, apparently, I misunderstood that, and you want chocolate eggs, go update your paleopines now. (0:18:55) Codey: it says that there’s only five chocolate eggs and they basically like max out or make a (0:19:02) Codey: I almost said pokemon make a dinosaur your friends like really easily um so yeah yep (0:19:09) Al: Instantly befriend. Instant befriending. (0:19:15) Codey: I mean anyone that gives me chocolate is instantly my friend too let’s be real so (0:19:21) Al: Travellers Rest have a fishing update. I just feel that I haven’t written with it. (0:19:27) Al: Yes it is out now. So this adds a new fishing system. It’s not just the first fishing system because Travellers Rest keep adding things in that were like I don’t how did you not have (0:19:39) Al: this already but no they did have a fishing system before this is just a new one and also new recipes new decorations a new area and new characters (0:19:40) Codey: they’ve just updated it okay (0:19:53) Codey: yep so the new area was the beach and there are new characters associated with the beach (0:20:01) Codey: eyes again not a game i’m playing or likely to play but I did really like one of the decorations that looked like um it’s like a painting that has a teal border on it um I think it’s part of the decorations are like the beach set decorations looks very good (0:20:17) Al: Yeah, you know, I think I’m starting to think that farming games are not a great early access candidate because like, I mean, if, you know, if I’d played Stardew the first time and you just couldn’t go to the beach, that’d be weird. I’m not sure I’d continue playing. (0:20:34) Codey: Mm-hmm. Mm-hmm. (0:20:41) Codey: Yeah, well, and then like also you have at least a little bit of understanding of what the mechanics are. (0:20:47) Codey: And so like if you, for example, don’t really like the mechanics, but it’s like say that you later would have played the game and you didn’t like the mechanics, but you really liked the exploration, then you don’t really have that in that early access. (0:21:00) Codey: So it kind of like… (0:21:04) Codey: limits that, I don’t know. (0:21:08) Codey: I do think, I think early farming games are weird to have in early access for sure, because like hitting like a time wall or hitting a, like not having all of the features is just. (0:21:23) Al: or even just story suddenly stopping. (0:21:28) Codey: Hint, hint, perhaps, talk about it later. (0:21:29) Al: Which we may talk about later. (0:21:34) Codey: That was also a little weird, so, but yeah, cool that they’re still. (0:21:40) Al: yes, yes, yes, yes. One Lonely Outpost. Oh boy, do we love a post like this? So they’ve apologized for the silence. They believe in their game and then I’ve put in brackets, (0:21:58) Al: your mileage may vary. Whether you believe in the game or not is up to you. You’ve quoted Did you want you want to or should I? (0:22:00) Codey: Oh, I was wondering what that meant. (0:22:09) Codey: Yeah (0:22:10) Al: I quote this and you can just say what your response was because I think you’re, I think maybe that works best. (0:22:15) Codey: Okay, go for it (0:22:16) Al: So, Corey has quoted some of the article and it’s, “We know many of you have concerns about the amount of content currently in-game and how long it is taken to get where we are today. (0:22:28) Al: It has been a long and bumpy road, but we wholeheartedly believe in the path ahead and are excited to begin sharing upcoming content now that we have handled the majority of bugs and made some highly requested, (0:22:42) Codey: - Okay. (0:22:47) Al: - Yeah, it feels like a weird, like, at this point, right? (0:22:53) Al: Like, if you’re being silent for months and then you’re coming back, (0:22:59) Al: I think that you need to give people something. (0:23:01) Al: And yeah, sure, you’ve got quality of life improvements, (0:23:03) Al: but like, there’s five different updates in this, (0:23:07) Al: but like, it’s added run toggle with left shift or L3. (0:23:13) Codey: Or like you don’t freeze in this certain spot anymore or it’s… yeah. (0:23:13) Al: Like. Yeah, like. (0:23:17) Al: Nothing is particularly, it’s now possible to manually save your game. (0:23:22) Al: Like, nothing is like, wow, this makes this game so different and so exciting. (0:23:22) Codey: » [LAUGH] (0:23:28) Al: Like, I feel like if you’re gonna, if you’re gonna come back with something, (0:23:31) Al: you need to come back with something big. (0:23:33) Al: No, here’s five releases with a few quality of life fixes and a bunch of bug fixes. (0:23:39) Al: And I promise we have more stuff coming. (0:23:43) Codey: Well, and these a lot of these should have just been like small patches that like you there were five like they have (0:23:50) Codey: It’s like patch five six seven eight not and it’s just (0:23:54) Codey: So much in all of those patches and like why didn’t why didn’t each of these patches just have like a small post along with them (0:24:01) Codey: like why did you not (0:24:03) Codey: Like why I can’t I guess I don’t understand if they’re releasing these all now like they just hit like a mass (0:24:09) Codey: release the patches button (0:24:12) Codey: or. (laughs) (0:24:13) Al: No, they have been releasing them over time. I do think they’ve been posting them on Steam. (0:24:15) Codey: But they haven’t been commenting? (0:24:18) Codey: ‘Kay. (0:24:20) Al: So there is that. But yeah, it’s I mean, the last one was in January. The last update, (0:24:30) Al: which they don’t even talk about here. They don’t even talk about that update in this post. And that was nearly two months ago. Their communication really needs to improve. (0:24:43) Codey: And they said that it’s going to, they said that going forward, they’re going to be a lot more transparent and give updates more frequently. (0:24:49) Codey: And that’s great. (0:24:50) Al: Cool, I don’t believe them. (0:24:50) Codey: Do that, um, for people. (0:24:53) Al: I don’t, like, I don’t, if you say, (0:24:53) Codey: Yeah. (0:24:57) Al: if you say that our communication is going to improve, (0:25:00) Codey: Mm-hmm. (0:25:01) Al: you need to communicate better in that post. (0:25:04) Codey: Yeah. (0:25:04) Al: They’re not even doing that. (0:25:07) Codey: Yeah, so I mean (0:25:08) Al: The game came into early access on the 28th of June last year. (0:25:13) Al: And as of now, every update has been basically just quality of life. (0:25:20) Al: They haven’t done any new content in, what is that, eight months? (0:25:26) Al: This is why I’m saying that, you know, games aren’t in early access for three months. (0:25:28) Codey: Games shouldn’t be in early access. (0:25:31) Al: and I’m. (0:25:31) Codey: Yeah. (0:25:36) Codey: We’ll believe, well, positively optimistic, (0:25:39) Codey: cautiously optimistic, perhaps. (0:25:42) Al: Okay, if you say so. I mean, this game has been had issues for quite a while, right? (0:25:46) Codey: Just respond, okay. (0:25:53) Al: Because the original development team were essentially pushed out by the publisher, and the publisher put in a new development team, and then they completely changed the art style, (0:26:05) Al: and then they released an early access in June. They basically haven’t updated anything other than some bug fixes and quality of life improvements in 8 months. (0:26:13) Al: They’re now saying that they are going to get better at communicating after months of saying nothing. (0:26:19) Al: They don’t communicate well in the post when they apologize about not communicating well. (0:26:24) Al: And the every single comment on the post is, “Where’s the switch release?” (0:26:32) Al: The switch release, I don’t think, is going to come, like, and if it does come, it’s going to be terrible. (0:26:38) Al: I think this is just the standard now, is terrible switch ports. (0:26:43) Al: You played you played Carl Island on switch, right? (0:26:46) Codey: Yeah, sorry. No, no, no, I’m playing it on game pass. Um, I will say apico good switch port (0:26:46) Al: How was that? (0:26:47) Al: No, you didn’t, right? Okay. (0:26:50) Al: Oh, yes. (0:26:54) Al: Yes. (0:26:56) Codey: Hashtag not all cottagecore games, but um (0:26:59) Codey: But yeah, I you know If you’re struggling to communicate effectively at this level and then you try and add a whole (0:27:06) Codey: Like I know from like el talking about that like porting apico to the consoles was pain in the butt (0:27:14) Codey: So if you’re already (0:27:16) Codey: struggling with basic stuff, like just being a bit more bit ambitious perhaps. (0:27:22) Al: Yeah, okay, Carl Island is… (0:27:28) Codey: Yeah, I’m playing it on game. (0:27:30) Al: Yeah, I don’t know. We’ll see what happens. I think I’m mostly disappointed because I was originally very excited about this game because I think it could be really cool. I do own it. I haven’t played it. I kick-started it. And I haven’t played it because I’m not enthused by it. And it’s in early access and they basically haven’t done anything. So I’m not really sure why I would be enthusiastic about that at all. (0:27:56) Codey: Would you say that you’re not mad? (0:27:59) Al: I would say I’m not mad, I’m just- (0:28:00) Al: Disappointed, yeah, I would I would definitely say that there’s something about the new art style. That’s just weird (0:28:08) Al: It’s like bad paper Mario, it’s like if paper Mario does (0:28:14) Codey: I especially after playing Coral Island, I just don’t think I like the like spritish. (0:28:25) Al: Yep. Fair. Fair. Yeah. I think, I suspect, I think, so pixel art, I think only really exists now for nostalgia, right? Like it’s a thing that people do because it reminds them of the past. I think that probably the only reason you still like Stardew is because of nostalgia, but not nostalgia for pixel art, nostalgia for Stardew specifically. Right? (0:28:30) Codey: Stardew being the exception, I guess. (0:28:47) Codey: Yes, 100%. (0:28:51) Codey: Correct. (0:28:54) Al: Stardew is not the best farming game. (0:28:56) Al: That doesn’t mean it’s bad, right? (0:28:59) Al: It is, absolutely. (0:29:01) Al: It doesn’t mean that Stardew’s bad, and I don’t think it should be drastically different from what it is, but it does mean that it is essentially nostalgia. (0:29:13) Al: And even when we get updates, and I’m absolutely going to play the 1.6 update, and I’m sure I’m going to love it, but a lot of that is because it’s Stardew. (0:29:21) Al: Like if I hadn’t played Stardew and I was coming to Stardew now. (0:29:25) Al: I wouldn’t be playing it. And that’s okay. That’s fine. Like we don’t have to always like the same things. It’s been eight years since Stardew came out. You can’t expect to like something forever. (0:29:38) Al: It’s just a lot of games eight years ago, well probably more like seven years ago when it came out in Switch, decided to make that but X and a lot of them are finding that it’s really hard. (0:30:01) Al: Why is it 100 minus 100 Celsius in this game? (0:30:07) Al: There’s a screenshot I’m looking at on Steam and the guys outside farming and (0:30:11) Codey: Okay, is this one the only outpost still? (0:30:14) Al: yeah, and it says minus 1000 degrees Celsius. (0:30:17) Codey: 1,000, okay. (0:30:18) Al: No, 100, sorry, sorry, 100, 100. (0:30:20) Al: Minus 1000 wouldn’t make any sense. (0:30:22) Al: That’s below absolute freezing. (0:30:23) Al: Minus 100 degrees Celsius. (0:30:24) Codey: isn’t isn’t uh one lonely outpost like on a planet yeah it’s very it’s very cold on (0:30:29) Al: It’s on Mars, yeah, but… (0:30:32) Al: Yeah, but I think it’s the point not that you’re… (0:30:36) Al: …terraforming it. (0:30:38) Al: And he’s out there without a spacesuit. (0:30:42) Al: Is he meant to be in a dome then? Is that the idea? (0:30:44) Codey: If I mean if he’s in a dome and it is still negative 100 Celsius (0:30:48) Al: Well, I’m presuming the -100 is on the… (0:30:51) Al: If you’re in a dome, it’s on the outside of it. (0:30:53) Al: But it doesn’t look like that. (0:30:53) Codey: Yeah (0:30:54) Al: And I’m just very confused as to why it’s saying -100 and he’s just outside. (0:30:58) Codey: I mean, maybe they’ll just wave it hand wave technology. He took the warm potion (0:31:06) Al: Why is it exactly minus 100 as well? That’s weird. Suspicious. Also, there’s running water. (0:31:14) Codey: at minus 100? Are you sure it’s water? Okay. (0:31:16) Al: Yeah. Yeah. He’s watering crops with it, so… (0:31:24) Al: Minus 100. That’s where, like, boiling water freezes immediately, right? (0:31:28) Codey: Yeah. (0:31:32) Al: You’re not watering crops in minus 100. I need to… (0:31:34) Codey: You also shouldn’t be alive in minus 100. (0:31:36) Al: Yeah, that too. Like, if he was in a suit, sure, but still, the watering wouldn’t make any sense. (0:31:41) Al: Right, let’s stop talking about this game. (0:31:42) Codey: Okay, moving on. (0:31:45) Al: Last thing, there’s a romance update coming, right? Because that’s all we need. (0:31:49) Codey: Okay. (0:31:49) Al: It’s absolutely definitely what we need in the space farming game, is romance. (0:31:54) Codey: Can you romance aliens? (0:31:57) Al: Stardew 1.6. We have the date. Stardew 1.6 is coming out on the 19th of March. (0:32:04) Codey: Wow, very close. (0:32:05) Al: That is… (0:32:06) Al: One week after this… Less than one week after this episode comes out. (0:32:12) Al: So I hope you’re all excited. (0:32:15) Al: Interestingly, Concerned David did a interview with Polygon, (0:32:23) Al: and he said, I quote, “There’s a lot more of the update than people think.” (0:32:30) Al: And so I’m very intrigued to this because he’s already told us a lot of things. (0:32:35) Al: So, what’s he been doing? (0:32:40) Codey: Well, so I have you read Brandon Sanderson books (0:32:40) Al: No. (0:32:44) Codey: Okay, there’s an author named Brandon Sanderson and like he went on vacation once for a little bit And when he got back from vacation, he was like, hey, that was very restful I wrote four more books and like I feel like that’s also how concerned ape is is like he’s he’s like You know, I needed to take a break from making games. And so I made these other games (0:33:05) Codey: And I feel like so him saying that I’m like yep (0:33:10) Codey: makes sense like not surprised at all you know people are probably gonna be really excited there’s probably more than what he’s saying or he’s just a content machine he’s just pumping it out I also was really shocked so I thought that he was like a secret of who he was like secret identity type of thing and so I saw the picture in the polygon article the picture of him like at the Manhattan Orchestra concert thing that they had first of all (0:33:28) Al: » [LAUGH] (0:33:36) Al: The concert. Yeah. (0:33:40) Codey: if I had known he was physically gonna go I would have gone second of all not not what I expected a handsome dude yeah I don’t know I was just I was like oh he’s making an appearance and then very very shocked so but man are you excited Are you did have you blocked out like a week? (0:34:09) Codey: week. (0:34:11) Al: A week. Um, some time. Blocked out some time for playing this game and definitely haven’t put a completely unrealistic timeline on myself. Yeah. Yeah, yeah, totally. Totally. It’s all going to be fine. Um, it’s all going to be fine. Sarcasm or just like fear? (0:34:20) Codey: okay (0:34:26) Codey: the sarcasm um (0:34:31) Codey: oh hopefully not fear yike please don’t (0:34:32) Al: Not sure. We’ll see. We’ll see. Love, love to stress myself. Um, too late. Too late! (0:34:40) Al: Bye! (0:34:42) Al: Cool. (0:34:46) Al: Yeah, I really don’t know what to think because like he’s already said that there’s a new major festival, two mini festivals, newly gained content which expands on each of the skill areas, (0:34:57) Al: a whole bunch of new items and crafting recipes, Georgia alternatives to some of the end game quests, a hundred plus lines of dialogue, winter outfits for the visitors, new type of reward for for completing billboard requests, support for 8-player multiplayer. (0:35:11) Al: A new farm type, a new secrets, and he’s still saying that we have no clue how much there is like, “Dude, yeah, I’m really intrigued.” (0:35:18) Codey: Like there’s, but wait, there’s more like overwhelmed. (0:35:25) Al: It was funny, I was thinking the other day, I was thinking I’m going to start a new save for this update because he says that there’s stuff all through the game that he’s added when I really want to kind of experience that stuff as it comes, rather than just getting dumped into all an endgame. (0:35:39) Al: in the end game. (0:35:41) Al: And I was like, oh, maybe I should start the save now, just like get it ready. (0:35:45) Al: And then I was like, no, I need to know what this new farm is before I decide what I’m doing, right? (0:35:47) Codey: Gotta do the new farm, yeah. (0:35:49) Al: Like, not necessarily do the new farm, right? (0:35:51) Al: Because if it was something like the beach one where you can’t use sprinklers, right? (0:35:55) Al: I’m not doing that. (0:35:58) Codey: what if what if it’s a blimp a sky farm I don’t know I have no idea I just like thought of that in my brain and I was like that’d be really funny so if it comes out and it’s a blimp I’m just really smart my subconscious was very excited yeah (0:35:58) Al: But we’ll see. (0:36:03) Al: In the sky, what is this, what is this room factory? (0:36:16) Al: Well, we’ll see. We will see. Yeah, I do. Your point about, like, taking a break from making games to make games is very funny because, yeah, 100% what happened was he had an idea for a new game, so he started working on that. And then as he was doing that, his brain went, (0:36:36) Al: “What about all these other things you could do to your other game?” And so he paused and went into them. (0:36:38) Codey: Yeah. Yeah. Some of these people are so freaking creative and like I bow to them because the ability to just churn out things and things that are enjoyable, like it’s just magical and I am incapable, incapable of doing that. Um, the creation of (0:36:58) Al: Well, I mean, that’s the thing, like you look at Stardew and it’s like everything he adds is good. (0:37:07) Codey: Mm-hmm (0:37:07) Al: You’re just like, I don’t, you know, we’ll see eventually, eventually. (0:37:12) Codey: He can’t miss I mean he probably could miss like there’s probably something that he could do but I (0:37:20) Codey: Feel like he’s gonna you know He’s gonna let it die the hero versus having the game live long enough to see itself become the villain (0:37:29) Codey: I think we’ll be fine (0:37:36) Codey: I will listen to the podcast. I cannot get sucked back into that game. (0:37:41) Codey: I have a field season to plan. (0:37:46) Codey: I know. I’m gonna hear- I’m gonna listen to the podcast and just be like, “Dang it!” (0:37:52) Al: Next, we have Sugar Dew Island. This game, we talked about it a couple of weeks ago. (0:37:59) Codey: and how the name is stupid. (0:37:59) Al: The name is stupid. We don’t need to talk about the name again. I don’t even… Well, (0:38:03) Al: okay. No, we do need to talk about the game again, the name again, because for some reason they address this in the Kickstarter. So, okay. Point of the news… That was words. (0:38:15) Al: Point of the news is that the Kickstarter’s live and it has hit the base goal. (0:38:22) Al: So, the game’s being made. Apparently, it’s coming out in August this year. So, whatever. (0:38:30) Codey: 1.0? (0:38:34) Al: Good question. We’ll find out. It doesn’t say. Well, no, it does actually, because it says, yeah, there’s an early access tier and they say, we expect that you’ll be able to play two to six weeks earlier, which by the way, what a weird time. Two to six weeks. (0:38:52) Al: Like, what? That’s not early access. That’s just paid. (0:38:52) Codey: Yeah. (0:38:56) Codey: Well, so I guess that’s the actual word of early access. (0:39:01) Codey: Instead of it being early access being a trial period, (0:39:05) Codey: it’s more of that you paid for it, (0:39:07) Codey: so you’re getting access to the game earlier than other humans. (0:39:12) Al: OK, right, if I have to put my money on it just now, Early Access is coming out this year, main game is not coming out this year. We’ll see. I mean, it’s not real money, right? (0:39:20) Codey: - You’re putting your money down on a lot of things this episode. (0:39:25) Al: Like I’m not actually betting anything. Yeah, so the name, the name, the name, the name. (0:39:28) Codey: Okay. (0:39:32) Al: They said, I need to quote this because this is just stupid. OK. You know what? You know No, it’s right. Right. Okay. Wait, no, right. (0:39:32) Codey: The name. (0:39:42) Al: Hmm. You know that it’s stupid when they have to have a part of their Kickstarter addressing the name. Right. They say the name sugar dew island and then they have a little picture of your currency in the game and say an arrow that points to it and said this is sugar dew. Okay, great. Fantastic. (0:39:53) Codey: okay (0:40:06) Al: Thank you. As our in-game currency is called Zukertal in German. (0:40:12) Al: Zukertal translates to sugar dew in English and is a central aspect of our game. Yep. That’s how currencies work. It was crucial for us to include it in the game’s name. Given the island setting sugar dew island was a natural choice. Wow. Congratulations. Your imagination knows no bounds. (0:40:37) Al: You have a currency and you’re on an island. Well done. (0:40:42) Codey: just like my favorite my favorite game uh money valley and gold island (0:40:43) Al: It’s just, while we’re aware of similarities to other titles, although it wasn’t intentional, (0:40:58) Al: after much deliberation, we unanimously agreed that sugar dew island best encapsulates the game. (0:40:58) Codey: i’m sure (0:41:04) Codey: What I hear from that is we don’t have an imagination and we don’t want to come up with anything else. (0:41:10) Al: And then they’re like, “We also asked the community in a big survey, and the majority thought the name ‘Sugar-Jew Island’ was more fitting than ‘Sugar-Drop Island’.” (0:41:20) Al: And I’m like, “Oh, okay, like those aren’t the only two possibilities, though. It’s not like it has to be one or the other. Wha- what are you doing? I don’t- like you could have just literally called it like. (0:41:30) Codey: - German, German currency island. (0:41:36) Codey: - Yeah, that’s funny. (0:41:40) Al: The other thing that really amused me about this Kickstarter is in their platforms, they say, “We’re currently planning to release the game on PC slash Steam.” (0:41:42) Codey: - Yeah. (0:41:51) Codey: - Yep. (0:42:06) Al: I don’t know why that’s a slash, but whatever. (0:42:22) Al: They’re, they’re gonna, and they haven’t put up their stretch goals, but it sounds like what they’re saying is a stretch goal will be boating to the switch too. (0:42:32) Al: Don’t do that. Console doesn’t exist yet. Don’t do that. You have no idea what this console is. (0:42:37) Codey: Yeah. (0:42:40) Codey: Don’t even mention it. (0:42:40) Al: You cannot guarantee, you cannot guarantee that you will be on this console when you don’t even know what it is. (0:42:48) Codey: Well, and also doesn’t it depend on like if they actually want it to be on like you have to like, I’m pretty sure you can’t just like throw money at Nintendo and be like, let me put my game on your console like okay. (0:42:59) Al: No, no. But, I mean, basically Nintendo lets anyone on now, right? Like, unless there’s something very specific that they don’t like, they basically like anybody, you know? Like, (0:43:07) Al: which I think is the better way to do things than what they had been doing previously, (0:43:10) Al: which was it was really difficult to get on the 3DS. But yeah, like, you just literally have no idea. You have no idea what this console is going to be. You have no idea if it would even make sense. You don’t know that there ever is going to be another console for certain. (0:43:27) Codey: I was going to say, have they announced another console I was like, did I miss a big okay. (0:43:27) Al: Do not, do not promise. (0:43:30) Al: Do you want this to be on this console? (0:43:33) Al: No. (0:43:36) Al: No, they have not. (0:43:38) Al: No, you did not. (0:43:42) Al: Also, there’s a very big chance, (0:43:44) Al: there’s a very big chance that when the Switch 2 does come out, that it will. (0:43:47) Codey: Is it called the switch too? (0:43:48) Al: No, we don’t know that, of course, we don’t know that. (0:43:49) Codey: Okay. (0:43:50) Codey: Okay. (0:43:50) Al: I’m just that’s just what people are referring to as just now. (0:43:51) Codey: Okay. (0:43:56) Al: I wonder, do you think they called the Wii U, (0:43:59) Al: because somebody said the Wii 2 and they misheard it. (0:44:02) Codey: It’s going to be the switch do. (0:44:08) Codey: Oh, and then they have to be on it. (0:44:09) Al: I switched you switched you island And… (0:44:14) Codey: Switch do island. (0:44:17) Codey: Just double down that it’s going to be on the new switch thing and that they’re going to call it the switch do. (0:44:22) Al: Oh, like at this point just ask an AI for a name, you’d be like it’s a bad name. Right, (0:44:28) Al: whatever. Sugardew Island somehow is getting a lot of traction from people and I really don’t understand why. Yeah, but it doesn’t look like it’s doing… Okay, right. Full disclosure, (0:44:28) Codey: probably will. It, I mean it, it looks cute. It’s not, it’s not… (0:44:40) Al: I have backed this game, of course I’ve backed this game, right? Like you don’t need to get into this. If it weren’t for this podcast, I wouldn’t be backing this game because nothing about this This is exciting! (0:44:50) Codey: that you know. What if it’s on the switch do? (0:44:53) Al: » I just like, I mean, it looks cute. (0:44:58) Al: I will agree with that, but everything else looks pretty standard. (0:45:02) Al: The only different thing is, oh, you can run a shop. (0:45:05) Al: And that has never been done with. (0:45:08) Codey: I liked running the shop in Garden Paws, which is a game that Bev and I covered, but I mean it was just fun because you just throw stuff up in the shop and then there’s a never-ending line of the little characters that come up and just buy all your stuff and then you have to keep putting new stuff out and accepting all their money and stuff. (0:45:15) Al: Yeah, I didn’t try that one, so I guess it could be good in that, but I highly doubt it. (0:45:38) Codey: But like, and it’s really cute, but I wouldn’t say it was like the best. (0:45:46) Al: See, my problem with running a shop is, generally, you’re either very limited in how much you can sell, or you have to haggle and you have to figure out the right way to get enough money, which is just annoying, or it takes time out of your day, which is just without adding any fun gameplay, like, sure, it’s adding some gameplay, but that doesn’t mean that it’s fun gameplay. (0:46:16) Al: Maneko’s Night Market was fine, but only in so much as like that was a thing that happened as part of the week, like it was a process where okay now is when you go to the night market and there were lots of things that happened there and also you went and sold - you chose the things to take with you and you sold them and they did the haggling in such a way that you can make a loo- (0:46:46) Al: lot of money very quickly. (0:46:48) Al: I think that’s what it needs to be. (0:46:50) Al: Not just like, “Oh, you can make 10% more if you know the right thing to do.” (0:46:54) Al: No, it needs to be you can make five times as much if you know what you’re doing. (0:46:57) Codey: Yeah (0:46:58) Al: Like it needs to be worth it. (0:47:01) Codey: Yeah What if it so I could I could foresee like a game that? (0:47:06) Codey: You run a shop with friends. So you have someone that like is the storefront manager and (0:47:14) Codey: Organizes everything and then you have someone who like supplies the store. So you (0:47:22) Codey: Dude I want the shop owner. I would love that. Okay, cool (0:47:27) Codey: » When we get shop owner Villa game, the game. (0:47:36) Al: already a better name than Sugardew, I nearly call this Sugardew Valley, that’s part of the problem, right? (0:47:41) Codey: I will be the, yeah. (0:47:46) Al: Okay, fine. I feel like I’m finishing everything recently with let’s stop talking about this game. (0:47:54) Codey: Let’s just move on before my hope in humanity goes any further. (0:47:57) Al: Yeah, if you if you are interested in this game, go back it. If you’re not, then that’s fine. We’re not going to talk about until there’s something new about it. I’m not going to keep you up to date. (0:48:04) Codey: backed it. You backed on. (0:48:05) Al: I’m not going to keep you up to date on. (0:48:06) Al: Kickstarter every moment of every day. (0:48:10) Al: I did, yes, because I’m giving the people what they want. (0:48:13) Al: Because apparently what the people want is my pain. (0:48:17) Al: Well, I mean, look forward to next week’s episode, if that’s what you want. (0:48:21) Codey: Oh no. (0:48:24) Al: Pixel Shire. Pixel Shire have announced that they’re coming to PS5 and Switch. (0:48:24) Codey: Unfortunate. (0:48:30) Al: So that’s cool. It sounds like they didn’t. (0:48:34) Al: Well, I mean, why, what is good about this is the… (0:48:36) Al: I’m pretty sure the game’s done or almost done, and they wanted to get it all together and all ready before they actually said they were going to do it. (0:48:47) Al: I don’t think they’d ever said anywhere that they were going to be in these two consoles until now. (0:48:52) Al: So it sounds like they’ve done everything the right way. (0:48:54) Al: And it looks like, at least on my shop front, everything’s listed in pounds. (0:48:59) Al: So I don’t know exactly how this is working, but at least here it says the game is set to launch in summer 2024. (0:49:06) Al: Sounds to me like it’s all coming together at the same time, they’re going for, you know, cross platform simultaneous release. (0:49:14) Al: This team says 2024, I suspect in a month or so, a month or two months or something, we’ll get some idea. (0:49:24) Al: We, I mean, we mentioned at the end of last year that they’d said they weren’t going to do early access and just release 1.0 in 2024, so. (0:49:34) Al: Yeah, we’ll see what happens. (0:49:36) Al: But, I mean, I think they’re doing the right thing if they’ve got it all ready and they’re going to release it all at once and they haven’t told us until they know they can definitely do it. (0:49:46) Al: Which is good. (0:49:47) Al: So. (0:49:48) Al: There we go. (0:49:50) Al: Blah, blah, blah. (0:49:53) Al: Forager. (0:49:54) Al: My word. (0:49:55) Al: Never thought I’d be talking about forager again. (0:49:58) Al: So a little bit of history with forager. (0:50:00) Al: Forager came out in 2019, I think the first version was? (0:50:05) Al: Mm-hmm. (0:50:07) Al: I’m going to tell you, yeah, April 2019, the first version of Forager. (0:50:10) Al: Fantastic. (0:50:11) Al: They released three updates to the game with significant content. (0:50:17) Al: And then they were working on a multiplayer (0:50:20) Al: version and a multiplayer update, which in. (0:50:26) Al: Three years ago, 2021, they canceled the multiplayer update. (0:50:32) Al: Then there was a little bit of (0:50:34) Al: I mean, they said they said (0:50:36) Al: around, you know, kind of people who had previously been on the team, not being happy with the main guy and some nothing like significant, nothing like, you know, abuse or anything like that, just more kind of, you know, not being a great person and maybe being offered things that were not great and leaving the team and et cetera, et cetera. And then we got a post nearly two years ago. (0:50:49) Codey: - Right. (0:50:53) Codey: Just grottled, yeah. (0:51:06) Al: That said, don’t worry, Forager is not abandoned, we’ll hopefully have some news for you this year. (0:51:17) Al: So that was 2022. (0:51:18) Al: May of 2022, that was the last day. (0:51:21) Al: And then yesterday as we’re recording, so Wednesday the 6th of March, 2024, we suddenly get a post from Hopfrog the Creator saying, “I hope everyone likes adventure.” (0:51:36) Al: And a screenshot of something with the Forager guy in it. (0:51:42) Al: And another comment that said, “You guys have no idea how much stuff I have to announce.” (0:51:48) Al: So there’s nothing much to say at this point because they haven’t announced anything, except the fact that they have stuff to announce. (0:51:54) Codey: okay but but we were ghosted for two years (0:52:01) Al: They were ghosted for two years, and now suddenly he’s back. (0:52:05) Codey: I don’t know if i’m ready to be heard again I didn’t play this game though you played this game right you enjoyed it yeah (0:52:06) Al: I did, I really liked Forager, I really liked it. (0:52:16) Al: I’m not really sure like the Forager guy is big enough to hold up a franchise, which is what it looks like. (0:52:23) Al: This screenshot that I will post in the show notes if I remember, this isn’t the Forager game, right? (0:52:32) Al: That’s not how the game looks. (0:52:35) Al: So I don’t know what this is. (0:52:36) Al: It’s not forager forager is like a top-down isometric game this is a side on platformer maybe I don’t know what we’re looking at here (0:52:48) Codey: It’s giving platformer rides. (0:52:51) Al: so I don’t know what we’re looking at whether it’s I mean it could I guess be forager it like it could be a specific mode in forager it could be a forager - (0:53:03) Al: It could be something else, I don’t know. (0:53:08) Al: But it’s not what Forager was anyway, but that is the Forager guy. (0:53:16) Al: So yeah, I don’t know. We’ll see. (0:53:21) Codey: Mean as the forage or fan of the pod w
The Low Energy Leads Show: For Creative Entrepreneurs Scaling Up
You know you need reviews but how many and what kind? When it comes to digital products, they're even more important because rarely speak to your customer before they buy. In this episode, we look at 6 trends in how product sellers are using reviews and we talk about how to get better at capturing them. This is the last episode in a five part series on Selling Digital Products. You'll love this episode if: Your reviews are sad or bad You're not sure where to place reviews You're wondering how to get better reviews Step off the marketing treadmill when you get the Low Energy Leads newsletter: https://read.lowenergyleads.com Join the next livestream: https://lu.ma/growthgym Mentioned in this episode Senja for reviews: https://lexroman.com/senja Adham Dannaways's Practical UI: https://www.practical-ui.com/ Midnight Underdog: https://midnightunderdog.gumroad.com/l/OGiHw Kirsten's Million Dollar Email: https://kirstenroldan.com/million-dollar-email Josh Spector's Skill Sessions: https://joshspector.com/sessions/ Jay Wang's homepage: https://jayyanginspires.com/ Liz Wilcox's shop: https://lizwilcox.com/products/ Kieran Drew's course: https://highimpactwriting.co/ Growthtrackers: https://joingrowthtrackers.com/members Lex's shop: https://lexroman.gumroad.com Connect with Lex Roman Website: https://lexroman.com Newsletter: https://read.lowenergyleads.com LinkedIn: https://www.linkedin.com/in/lexroman Toolkit: https://lexroman.com/toolkit Buy Me a Coffee: https://www.buymeacoffee.com/lexroman Sponsor the show Get in touch to trade promo or become a show sponsor: https://www.passionfroot.me/lex-roman Credits Music from Uppbeat (free for Creators!) | License code: CYHCUU5DLPVC8OTQ Thank you for being part of the Low Energy Leads community! --- Send in a voice message: https://podcasters.spotify.com/pod/show/lex-roman/message
The Low Energy Leads Show: For Creative Entrepreneurs Scaling Up
Is it even possible to make good money from digital products if you're also selling services? Turns out yes! Today, we turn to Jeff White and Amy Santee. Both successful service providers and successful digital product sellers. In this episode, they share some of what's worked towards making digital products worthwhile and how they balance it with selling services. This is the fourth episode in a series on Selling Digital Products. You'll love this episode if: You have a low cost offer you wish would sell better You're not sure how to balance products and services You want to know other people's marketing secrets! Step off the marketing treadmill when you get the Low Energy Leads newsletter: https://read.lowenergyleads.com Join a livestream: https://lu.ma/growthgym Connect with Jeff White LinkedIn: https://www.linkedin.com/in/jwhiteux/ Course Website: https://www.uxstorytelling.io/ Agency Website: https://www.stepladderux.com/ Connect with Amy Santee Website: https://www.amysantee.com/ Shop: https://amysantee.gumroad.com/ LinkedIn: https://www.linkedin.com/in/amysantee/ Podcast: https://www.whatiswrongwithhiring.com/ Connect with Lex Roman Website: https://lexroman.com Newsletter: https://read.lowenergyleads.com LinkedIn: https://www.linkedin.com/in/lexroman Toolkit: https://lexroman.com/toolkit Buy Me a Coffee: https://www.buymeacoffee.com/lexroman Mentioned in this episode Gumroad for selling products Senja for reviews Amy's rave post from a fan on LinkedIn Sponsor the show Get in touch to trade promo or become a show sponsor: https://www.passionfroot.me/lex-roman Credits Music from Uppbeat (free for Creators!) | License code: CYHCUU5DLPVC8OTQ Thank you for being part of the Low Energy Leads community! --- Send in a voice message: https://podcasters.spotify.com/pod/show/lex-roman/message