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Sagmeister, Johanna www.deutschlandfunk.de, Sonntagsspaziergang
In Pakistan sind Frauen auch im Tourismus stark unterrepräsentiert. Inzwischen gibt es aber Unternehmerinnen, die Touren nur für Frauen anbieten, um so ihr Bild von der Islamischen Republik zu zeigen. Das Interesse wächst, auch dank Social Media. Von Johanna Sagmeister, Britta Petersen, Andre Zantow;Sagmeister, Johanna www.deutschlandfunkkultur.de, Weltzeit
Von Michael Nikbakhsh. Episode #134 bringt eine Zusammenschau bereits behandelter Fälle, in die mehr oder weniger Bewegung gekommen ist. 1) Der Fall Sonja Sagmeister versus ORF: Sagmeister war mit ihrer Kündigungsanfechtung vor dem Arbeits- und Sozialgericht in erster Instanz erfolgreich. 2) Der Fall René Benko: Gegen ihn liegt ein europäischer Haftbefehl der italienischen Staatsanwaltschaft Trient vor, doch Österreich wird ihn nicht an Italien übergeben. Jetzt muss die WKStA die Vorwürfe aus Trient untersuchen. Das kann dauern. 3) Der Fall Eurofighter: Die WKStA hat mehr als 20 Jahre nach dem Rüstungsdeal Österreichs mit EADS Anklage gegen drei Personen eingebracht. EADS/Airbus ist in dem Wiener Verfahren die geschädigte Partei – wie sich ein Narrativ im Laufe der Jahre veränderte. 4) Der Fall Commerzialbank Mattersburg: 2025 bringt den ersten großen Strafprozess gegen die früheren Bankvorstände Martin Pucher und Franziska Klikovits. 5) Eine Maulwurfsuche. Die Staatsanwaltschaft Linz interessiert sich für meine Quellen. Deshalb muss ich demnächst bei der Polizei zur Zeugenaussage antreten. Die Dunkelkammer ist ein Stück Pressefreiheit. Unabhängigen Journalismus kannst Du auf mehreren Wegen unterstützen: Mit einem Premium-Abo bei Apple Podcasts https://shorturl.at/uDSTY Mit einer Mitgliedschaft bei Steady https://shorturl.at/guAD7 Mit einer direkten Spende https://shorturl.at/chJM8 Und ganz neu: Mit einem Merch-Artikel aus unserem Shop https://shorturl.at/uyB59 Vielen Dank!
Von Michael Nikbakhsh. In dieser Episode gehe ich auf Reaktionen von Hörerinnen und Hörern auf die Ausgabe Nummer 125 ein - das Gespräch zwischen der früheren ORF-Redakteurin Sonja Sagmeister, Edith Meinhart und mir. Dafür gab es nicht nur Beifall. Gerade unsere Gesprächsführung wurde teils hart kritisiert. Ein Überblick. Die Dunkelkammer ist ein Stück Pressefreiheit. Unabhängigen Journalismus kannst Du auf mehreren Wegen unterstützen: Mit einem Premium-Abo bei Apple Podcasts https://shorturl.at/uDSTY Mit einer Mitgliedschaft bei Steady https://shorturl.at/guAD7 Mit einer direkten Spende https://shorturl.at/chJM8 Und ganz neu: Mit einem Merch-Artikel aus unserem Shop https://shorturl.at/uyB59 Vielen Dank!
Von Edith Meinhart und Michael Nikbakhsh. In Episode #125 sprechen wir mit Sonja Sagmeister. Sie war rund 30 Jahre als Journalistin für den ORF tätig, ehe sie gekündigt wurde. Sagmeister hat die Kündigung vor dem Arbeits- und Sozialgericht angefochten, das Verfahren ist noch nicht entschieden. Die Journalistin sagt, sie sei entfernt worden, weil sie allzu energisch für Pressefreiheit und unabhängigen Journalismus eingetreten sei. Der ORF verneint das – vielmehr habe sie Nebenbeschäftigungen nicht offengelegt. Eine Orientierung.Die Dunkelkammer ist ein Stück Pressefreiheit. Unabhängigen Journalismus kannst Du auf mehreren Wegen unterstützen: Mit einem Premium-Abo bei Apple Podcasts https://shorturl.at/uDSTY Mit einer Mitgliedschaft bei Steady https://shorturl.at/guAD7 Mit einer direkten Spende https://shorturl.at/chJM8 Und ganz neu: Mit einem Merch-Artikel aus unserem Shop https://shorturl.at/uyB59 Vielen Dank!
In our new interview, Stefan Sagmeister legendary designer, typographer and co-founder of Sagmeister & Walsh shares thoughts on the evolution of his career, design agencies and creative process. Watch the full interview to hear more about:
Sagmeister, Johanna und Wölfle, Maria Caroline www.deutschlandfunk.de, Sonntagsspaziergang
Allroggen, Antje www.deutschlandfunk.de, Sonntagsspaziergang
Wölfle, Maria Caroline; Sagmeister, Johanna www.deutschlandfunkkultur.de, Studio 9
Hi everyone! Today I'm speaking with Joe Hollier, Co-Founder of Light -> a minimalistic, non-addictive smartphone alternative. For those of you who have known me for a while I've been on a long-time mission to become more intention with the information I'm taking in and to cultivate more focus and flow into my day. Partner that with my long-time meditation practice and over the past few years it has become obvious to me that my phone... as convenient as it is... is definitely part of a larger problem.This year I "upgraded" to a Lightphone and started to set more serious boundaries with my phone. I noticed that on retreats/vacations/weekends when I don't have a traditional smartphone on me I feel more focused, intentional, and peaceful. On days when I am on my phone a lot I feel overwhelmed, more anxious, and "rushing" non-stop. I also found it more difficult to participate in things I loved: reading, learning, and tapping into that state of "deep focus".Well, it turns out I'm not alone. According to recent research: Checking phones has become so prevalent that more than 40 percent of consumers said they look at the devices within five minutes of waking up, according to a 2016 survey by Deloitte. Fifty percent said they check them in the middle of the night. “The brain starts learning how to switch rapidly from one task to another to another,” says William Klemm, senior professor of neuroscience at Texas A&M University and author of Teach Your Kids How to Learn. “It becomes a habit. But this habit conflicts with focused attentiveness.” Y'all, IDK about you but I don't feel good feeling so distracted - I want more peace and a sense of calm groundedness in my day-to-day. Enter Light - and this conversation. What we talk about: Joe and Kaiwei's journey of creating a "light" phone in the era of "more is more" (more apps, more features, more addiction)What it was like building towards a very polarizing vision: the challenge of fundraising in an era where smartphones were all the rage & VC's were looking for "hockey stick" growthThe power of community: bringing customers along the journey of building a complex, multi-year hardware tech product (How crowdfunding made all the difference)The research behind going light + the benefits seen from case studies like schools that went 100% light phone and the benefits seen from customersWhat "actually" makes smartphones addictive?Why "screentime" often isn't enoughJoe's own journey of cultivating an "intentional" life (as an artist and multidisciplinary designer)What Joe predicts the future of social might look like AND tech companies he's loving these days+ so much more!About Joe:I'm a multi-disciplinary artist and entrepreneur. I studied design at the School of Visual Arts and graduated as the valedictorian. I started a design studio & skateboard company called Five on That, working as an animator, film maker, and illustrator mostly. I was also selling and exhibiting my painting and collage work. The Smithsonian commissioned a short film called "Diary". Other clients include Nike, CNN, the Lincoln Center, Debbie Millman, Office of Paul Sahre and Sagmeister & Walsh. Print Magazine reSupport the showTo connect with Kasia Join our monthly newsletter www.inflowplanner.com (use code "podcast10" for 10% off) @The_Other_Way_Podcast @InFlowPlanner Submit topic/theme/speaker requests
In dieser Episode ist Bernhard Sagmeister, Geschäftsführer der aws (Austria Wirtschaftsservice) zu Gast bei Nina Kraft. Gemeinsam mit Generalsekretärin Eva Landrichtinger sprechen sie über die Transformation der Wirtschaft und über Förderprogramme für Startups und Unternehmensgründer:innen.Dieser Podcast wird präsentiert vom Bundesministerium für Arbeit und Wirtschaft.
Are machines creative? Discover the evolving answer to this question due to GenAI in today's episode. Pushing the boundaries between Design, Art, and Digital Technology, Martin Grödl and Moritz Resl founded Process Studio, an experimental design studio based in Vienna that specializes in generative and interactive design for branding, web, installation, and print. As well as traditional graphic design solutions, Process designs and develops highly specialized software that is used as tools for and by clients who include MIT, Design Museum Holon, MAK – Museum of Applied Arts Vienna, The Royal Museums of Fine Arts of Belgium, and more. In 2021, Process designed the official Austrian contribution to the London Design Biennale. In 2022 Martin and Moritz were appointed as guest professors in visual communication at the Salzburg University of Applied Sciences. Their work has been featured in design publications like Dezeen, WEAVE magazine, The Type Directors Club Annual, Gizmodo, and The New York Times among others. Martin is a designer, programmer, and artist. He participated multiple times in Google's Summer of Code working on further development of the Processing programming language and was a guest artist and researcher for Motion Bank in Frankfurt. He's taught courses on programming, generative graphic design for printmaking, data science, and more at the Vienna University of Technology. Moritz is a Creative Director and Designer. Previous to co-founding Process, Moritz worked for Sagmeister & Walsh in New York City, where he designed for clients like Adobe and The Jewish Museum in Manhattan. We dive into questions about A.I. and creativity in today's episode along with exploring the role of design, critical thinking, and data curation in helping envision the future in which we want to live. Listen to learn more about the custom-built A.I. tools that Martin and Moritz designed for their A.I. emojis and A.I. font projects and how the grungy punk aesthetic of their emojis reflects our emotions. Martin and Moritz also discuss how we're not separate from A.I. as the creators of the tools and how crucial it is that we understand how they work and the values that are fueling and driving them — enjoy! EPISODE SHOW NOTES: https://creativitysquared.com/podcast/ep32-martin-groedl-and-moritz-resl-are-machines-creative/ JOIN CREATIVITY SQUARED Sign up for our free weekly newsletter: https://creativitysquared.com/newsletter Become a premium member: https://creativitysquared.com/supporters SUBSCRIBE Subscribe on your favorite podcast platform: https://creativitysquared.com Subscribe for more videos: https://youtube.com/@creativity_squared/?sub_confirmation=1 CONNECT with C^2 https://instagram.com/creativitysquaredpodcast https://facebook.com/CreativitySquaredPodcast https://giphy.com/channel/CreativitySquared https://tumblr.com/blog/creativitysquared https://tiktok.com/@creativitysquaredpodcast #CreativitySquared CONNECT with Helen Todd, the human behind C^2 https://instagram.com/helenstravels https://twitter.com/helenstravels https://linkedin.com/in/helentodd https://pinterest.com/helentodd Creativity Squared explores how creatives are collaborating with artificial intelligence in your inbox, on YouTube, and on your preferred podcast platform. Because it's important to support artists, 10% of all revenue Creativity Squared generates will go to ArtsWave, a nationally recognized non-profit that supports over 100 arts organizations. This show is produced and made possible by the team at PLAY Audio Agency: https://playaudioagency.com. Creativity Squared is brought to you by Sociality Squared, a social media agency who understands the magic of bringing people together around what they value and love: http://socialitysquared.com.
With everything that's been happening lately, you'd think things are getting worse, not better. But here's the thing. Despite these challenging times, life has improved for the vast majority of people – from lower levels of crime to higher life expectancy around the world. It's encouraging stats like these that form the basis of Stefan Sagmeister's new book, Now is Better, and the focus of this week's episode. One of the world's most celebrated living designers, Sagmeister's exploration of human progress through the ages was inspired by a pessimistic conversation with a friend. Like many of us, his pal believed life was better in the "good old days" and that everything's got gloomier since then. But actually, that's simply not true. If you look at the facts, the world is more prosperous, people are living longer, and generally, things are better than they used to be. Sagmeister took it upon himself to prove his friend wrong in his latest creative project and used historical art and data visualisation to paint a rosier picture of how far we've come. "I found the phenomenon of a highly educated person, so influenced by the daily news cycle that he carries a completely wrong view of the world, fascinating," says Stefan. "From a communication-design point of view, it seemed an interesting direction to tackle." In showing us a more optimistic angle, he urges us to choose gratitude and positivity over pessimism and despair. And that's important, not just for our happiness and mental well-being but our drive and energy to create, too. Sagmeister formed the New York-based Sagmeister Inc. in 1993 and has since designed for clients as diverse as the Guggenheim Museum, the Rolling Stones, and HBO. His work is in museum collections worldwide, and he teaches in the graduate department of the School of Visual Arts in New York. We hope today's conversation with Sagmeister inspires you to think about the future with much-needed hope.
Kunst ist eine sehr relative Sache.Kunst ist nur für Menschen da.Es ist einem gar nicht bewusst, was für einen Mythos wir mit dem Kunsthaus Bregenz erreicht haben.Kunst ist ein grosses Abenteuer, eine Geistes- und Gefühlswelterweiterung.Dies sind Zitate von Dr. Rudolf Sagmeister, dem Initiator, Mitbegründer und Kurator des Kunsthaus Bregenz das heuer 25 jährigs Jubiläumm feiert. Heute spreche ich mit ihm über die vielen internationalen Künstler, dessen Ausstellungen er im Kunsthaus Bregenz kuratiert hat. Wir sprechen über viele ausserordentliche Insides. Wir sprechen darüber, wie ein Hochclo, ein Schlammbad, ein Pornofilm, tonnenschwere Vaseline ihren Weg ins Museum schafften. Wir hören, wie das Kunsthaus Bregenz sich in ein Grab verwandelte und warum es so wichtig ist Kinder für die Kunst zu erwärmen. Ein aussergewöhnliches Gespräch, sehr offen und sympathisch mit einem sehr aussergewöhnlichen Kurator, Dr. Rudolf Sagmeister.
I'm Lawrence Francis, Host of Interpreting Wine, welcoming you to a special episode recorded in June 2022, with Raphael Dayan, co-owner of Organski Podrum in Belgrade Serbia. Organski Podrum is a natural wine temple designed to show the diversity and quality of mainly Serbian and some international natural wines. 00:00:08 Intro 00:01:21 Origin Story 00:10:03 Belgrade cultural introduction 00:15:20 Wine culture 00:26:25 Natural wine producers according to Organski Podrum wine list: Oskar Maurer, Sagmeister, Basha, Moritz Bor, Winery Vujic, Winery Kostic, Todorovic, Bikicki 00:38:52 Wines tasted: Sagmeister Q Furmint 2018 Maurer Fodor 2020 Sagmeister Kadarka 2020 Vujic Prokupac Kostic Prokupac If you know someone who would enjoy this episode please share the direct link: www.interpretingwine.com/475 If you really enjoyed it please leave the episode an iTunes review on the same link. Thanks!
Ritesh Gupta is the founder of Useful School, the world's first pay-what-you-can online design school for people of color. He specializes in product design, product management, branding, typography, and growth analytics. Ritesh has collaborated or worked for companies including Wieden+Kennedy, Mother Design, 2 Shark Tank companies, Sagmeister & Walsh, R/GA and Cooper Hewitt. His work has been featured in Adweek, AIGA Eye on Design, It's Nice That, Wallpaper, Print Mag, Brand New, The Dieline, and more. He is also a volunteer for Where Are The Black Designers?. About AIGA Design Adjacent AIGA Design Adjacent is a monthly podcast series with AIGA's Executive Director, Bennie F. Johnson, in conversation with industry leaders who are innovating and designing the future. These conversations expand beyond the design community, encompassing industries and areas that intersect with design and shift the ways in which we think about and interact with each other and the world around us. About Bennie F. Johnson Bennie F. Johnson is the Executive Director of AIGA, the professional association for design. Bennie thrives on the connections between marketing, technology, education, and innovation. With experience in strategic and consumer marketing, brand management, and innovation management, he is drawn to opportunities that allow him to lead and create new modes for business engagement. He has broad experience growing brands, businesses, and organizations with a special focus on venture launch and brand relaunch business environments. --- Send in a voice message: https://anchor.fm/aigadesign/message
Stefan Sagmeister kreierte Plattencover für die Rolling Stones und kuratierte Ausstellungen zu «Glück» und «Schönheit». Der Wahl-New Yorker über den Stellenwert von Schönheit in Krisenzeiten. Mit einem gigantischen «YES»-Graffiti transformierte Stefan Sagmeister eine von Wildpinklern und Vandalen ramponierte Fussgängerunterführung zum Selfie-Hotspot für frischvermählte Paare. Über die Jahre hat er sich intensiv mit den Themen «Schönheit» und «Glück» auseinandergesetzt und wurde so zum Akteur an der Schnittstelle von Kunst und Design. Sagmeister hat sich zudem einen Namen als Gestalter von Albumcover für die Rolling Stones, Lou Reed und die Talking Heads gemacht. Wie man mit Mick Jagger verhandelt und wie es um seine eigenen Rockstar-Qualitäten bestellt ist, verrät er in «Focus».
Welcome to Works In Process / Ep (No episode number) Ritesh is a Wieden+Kennedy alum, a former director at 2 Shark Tank companies, and specializes in product design, product management, branding, and growth analytics for mission-driven companies. He recently rebranded and rebuilt https://www.realm.fm/ (Realm) a podcast studio on app with https://www.motherdesign.com/ (Mother Design), https://fnh.mx/ (Felt Not Heard), and an incredible internal team. It debuted at #1 on the Apples podcast charts and was featured in https://www.itsnicethat.com/news/mother-design-realm-rebrand-graphic-design-290421 (It's Nice That) as well as https://www.printmag.com/post/serial-box-becomes-realm-and-gets-a-thorough-rebranding-from-mother-design (Print Mag). And https://www.underconsideration.com/brandnew/archives/new_logo_and_identity_for_realm_by_mother_design.php (Brand New) named it one of the https://www.underconsideration.com/brandnew/archives/the_year_in_review_part_5_the_best_in_icons_monograms_wordmarks_and_mascots_2021.php (top 10) wordmarks and monograms of 2021. And before that, Ritesh has worked with and for https://sagmeisterwalsh.com/ (Sagmeister & Walsh), Cooper Hewitt, Disney, and Hungry Harvest. Currently, he's the Senior Director of New Product Ventures at Gannett/USA Today. We'll get into some of that, but I want to focus on his support and championing of the shift in Design, to include more advocacy, accountability, and access. Ritesh has been helping change the landscape with his volunteer work for https://www.watbd.org/ (Where Are The Black Designers?) -a nonprofit design advocacy organization.. and with his upcoming venture as Founder of https://www.usefulschool.com/ (Useful School), A useful, fun, affordable, 10-week product design virtual program catered to the people who needed it. Ushering in more diversity, autonomy, and practicality into the profession. Enjoy! --- Mentionshttps://www.realm.fm/ (Realm) https://sagmeisterwalsh.com/ (Sagmeister & Walsh) https://www.gannett.com/ (Gannett) https://www.usefulschool.com/ (Useful School) https://www.watbd.org/ (Where Are The Black Designers?) https://www.futurefonts.xyz/ (Future Fonts) https://sharptype.co/ (Sharp Type) https://www.greenlightbookstore.com/book/9781797203850 (SPIKE LEE Book) Other links Ritesh wants you to know about: https://eyeondesign.aiga.org/what-does-it-mean-to-decolonize-design/ (What Does It Mean to Decolonize Design?) https://www.youtube.com/watch?v=HJmlSOZapUE (Dori Tunstall: Decolonizing Design Practices in Academia) (VIDEO) https://www.youtube.com/watch?v=E_oS6azqtYI (Even by design - Linda Dounia Rebeiz (Config 2021))(VIDEO) https://themaleescholarship.org/ (The Malee Scholarship) --- Follow via: ———— Credits Produced by https://hearsay.productions/ (HearSay Productions) Intro / Outro Music: https://youtu.be/x-YJDmyMld0 (The System Has Failed Us - The Passion HiFi) ———— Like what you just heard? Support the process and http://wip.show/apple_podcast (rate us on Apple Podcasts :) ) About the Works In Process Podcast: A podcast series by George Garrastegui, Jr. — designer, educator, and creative catalyst. Works In Process is a collection of discussions that explore and demystify the creative process. I interview individuals to gain more insight into the ways they work and the projects they produce. Follow Works in Process: https://www.instagram.com/works_inprocess (Instagram) / https://www.facebook.com/works.inprocess (Facebook) / https://www.linkedin.com/company/wip-podcast (LinkedIn) / https://twitter.com/works_inprocess (Twitter)
Welcome to Works In Process / Ep 21 This is Part 2, the combined episode with be listed as a bonus :) Coming Soon Design is About feedback There's a really big need for us to rethink the entire curriculum that we've been teaching for 50 plus years. Advocate strongly for unlearning and have honest conversations with the graduates. Because if we're not getting feedback from the people who have gone through our classes, you're doing a disservice to the institution as well as the students.— Ritesh Gupta, Founder / Volunteer / Lover of Techno, Streetwear, and Greyhounds--- Ritesh is a Wieden+Kennedy alum, a former director at 2 Shark Tank companies, and specializes in product design, product management, branding, and growth analytics for mission-driven companies. He recently rebranded and rebuilt https://www.realm.fm/ (Realm) a podcast studio on app with https://www.motherdesign.com/ (Mother Design), https://fnh.mx/ (Felt Not Heard), and an incredible internal team. It debuted at #1 on the Apples podcast charts and was featured in https://www.itsnicethat.com/news/mother-design-realm-rebrand-graphic-design-290421 (It's Nice That) as well as https://www.printmag.com/post/serial-box-becomes-realm-and-gets-a-thorough-rebranding-from-mother-design (Print Mag). And https://www.underconsideration.com/brandnew/archives/new_logo_and_identity_for_realm_by_mother_design.php (Brand New) named it one of the https://www.underconsideration.com/brandnew/archives/the_year_in_review_part_5_the_best_in_icons_monograms_wordmarks_and_mascots_2021.php (top 10) wordmarks and monograms of 2021. And before that, Ritesh has worked with and for https://sagmeisterwalsh.com/ (Sagmeister & Walsh), Cooper Hewitt, Disney, and Hungry Harvest. Currently, he's the Senior Director of New Product Ventures at Gannett/USA Today. We'll get into some of that, but I want to focus on his support and championing of the shift in Design, to include more advocacy, accountability, and access. Ritesh has been helping change the landscape with his volunteer work for https://www.watbd.org/ (Where Are The Black Designers?) -a nonprofit design advocacy organization.. and with his upcoming venture as Founder of https://www.usefulschool.com/ (Useful School), A useful, fun, affordable, 10-week product design virtual program catered to the people who needed it. Ushering in more diversity, autonomy, and practicality into the profession. Enjoy! --- Mentionshttps://www.realm.fm/ (Realm) https://sagmeisterwalsh.com/ (Sagmeister & Walsh) https://www.gannett.com/ (Gannett) https://www.usefulschool.com/ (Useful School) https://www.watbd.org/ (Where Are The Black Designers?) https://www.futurefonts.xyz/ (Future Fonts) https://sharptype.co/ (Sharp Type) https://www.greenlightbookstore.com/book/9781797203850 (SPIKE LEE Book) Other links Ritesh wants you to know about: https://eyeondesign.aiga.org/what-does-it-mean-to-decolonize-design/ (What Does It Mean to Decolonize Design?) https://www.youtube.com/watch?v=HJmlSOZapUE (Dori Tunstall: Decolonizing Design Practices in Academia) (VIDEO) https://www.youtube.com/watch?v=E_oS6azqtYI (Even by design - Linda Dounia Rebeiz (Config 2021))(VIDEO) https://themaleescholarship.org/ (The Malee Scholarship) --- Follow Ritesh Gupta via: https://www.ritesh-gupta.com/ (Ritesh's Website) ———— Credits Produced by https://hearsay.productions/ (HearSay Productions) Intro / Outro Music: https://youtu.be/x-YJDmyMld0 (The System Has Failed Us - The Passion HiFi) ———— Like what you just heard? Support the process and http://wip.show/apple_podcast (rate us on Apple Podcasts :) ) About the Works In Process Podcast: A podcast series by George Garrastegui, Jr. — designer, educator, and creative catalyst. Works In Process is a collection of discussions that explore and demystify the creative process. I interview individuals to gain more insight into the ways they work and the projects they produce....
Welcome to Works In Process / Ep 20 This is Part 1, the combined episode with be listed as a bonus :) Coming Soon Speak their language It's relatively rare to have a designer who can speak or is even interested in speaking both design and data… To be able to say, I did an A B test, and that means it equals another $333,000. That's a really powerful and really exciting thing that a designer is able to say. — Ritesh Gupta, Founder / Volunteer / Lover of Techno, Streetwear, and Greyhounds--- Ritesh is a Wieden+Kennedy alum, a former director at 2 Shark Tank companies, and specializes in product design, product management, branding, and growth analytics for mission-driven companies. He recently rebranded and rebuilt https://www.realm.fm/ (Realm) a podcast studio on app with https://www.motherdesign.com/ (Mother Design), https://fnh.mx/ (Felt Not Heard), and an incredible internal team. It debuted at #1 on the Apples podcast charts and was featured in https://www.itsnicethat.com/news/mother-design-realm-rebrand-graphic-design-290421 (It's Nice That) as well as https://www.printmag.com/post/serial-box-becomes-realm-and-gets-a-thorough-rebranding-from-mother-design (Print Mag). And https://www.underconsideration.com/brandnew/archives/new_logo_and_identity_for_realm_by_mother_design.php (Brand New) named it one of the https://www.underconsideration.com/brandnew/archives/the_year_in_review_part_5_the_best_in_icons_monograms_wordmarks_and_mascots_2021.php (top 10) wordmarks and monograms of 2021. And before that, Ritesh has worked with and for https://sagmeisterwalsh.com/ (Sagmeister & Walsh), Cooper Hewitt, Disney, and Hungry Harvest. Currently, he's the Senior Director of New Product Ventures at Gannett/USA Today. We'll get into some of that, but I want to focus on his support and championing of the shift in Design, to include more advocacy, accountability, and access. Ritesh has been helping change the landscape with his volunteer work for https://www.watbd.org/ (Where Are The Black Designers?) -a nonprofit design advocacy organization.. and with his upcoming venture as Founder of https://www.usefulschool.com/ (Useful School), A useful, fun, affordable, 10-week product design virtual program catered to the people who needed it. Ushering in more diversity, autonomy, and practicality into the profession. Enjoy! --- Mentionshttps://www.realm.fm/ (Realm) https://sagmeisterwalsh.com/ (Sagmeister & Walsh) https://www.gannett.com/ (Gannett) https://www.usefulschool.com/ (Useful School) https://www.watbd.org/ (Where Are The Black Designers?) https://www.futurefonts.xyz/ (Future Fonts) https://sharptype.co/ (Sharp Type) https://www.greenlightbookstore.com/book/9781797203850 (SPIKE LEE Book) Other links Ritesh wants you to know about: https://eyeondesign.aiga.org/what-does-it-mean-to-decolonize-design/ (What Does It Mean to Decolonize Design?) https://www.youtube.com/watch?v=HJmlSOZapUE (Dori Tunstall: Decolonizing Design Practices in Academia) (VIDEO) https://www.youtube.com/watch?v=E_oS6azqtYI (Even by design - Linda Dounia Rebeiz (Config 2021))(VIDEO) https://themaleescholarship.org/ (The Malee Scholarship) --- Follow via: ———— Credits Produced by https://hearsay.productions/ (HearSay Productions) Intro / Outro Music: https://youtu.be/x-YJDmyMld0 (The System Has Failed Us - The Passion HiFi) ———— Like what you just heard? Support the process and http://wip.show/apple_podcast (rate us on Apple Podcasts :) ) About the Works In Process Podcast: A podcast series by George Garrastegui, Jr. — designer, educator, and creative catalyst. Works In Process is a collection of discussions that explore and demystify the creative process. I interview individuals to gain more insight into the ways they work and the projects they produce. Follow Works in Process: https://www.instagram.com/works_inprocess (Instagram) / https://www.facebook.com/works.inprocess (Facebook) /...
Zipeng Zhu (AKA Mr. Dazzle) shares openly about his inspirational entrepreneurial journey. We talk through what it was like pursuing biochemistry and then switching to a career in the world of art and design, and leaving his his steady full time job at Sagmeister and Walsh to open his own studio, Dazzle Studio. He shares openly about what it takes to go from being a team member to a boss babe and how it can be intimidating. Zipeng's will leave you feeling inspired, and ready to take a risk. Happy Listening, Peaches! SHOW NOTES Let's Talk, Peaches Website: www.letstalkpeaches.com IG: @letstalk_peaches TikTok: @letstalk_peaches Zipeng Zhu IG: @zzdesign & @dazzle.studio Website: https://dazzle.supply/ AAPI RESORUCES EDUCATE DONATE SHOW UP
The very first Pizza Hut was only a half mile from Bill in Wichita! And they asked their fraternity brothers to open franchises. Pizza Hut's red roof was so iconic you could identify them from aerial photography. It was designed by Robert Burke. Sagmeister & Walsh book: https://sagmeisterwalsh.com/work/all/beauty-book/ Taco Bell's logo evolution: https://www.grayflannelsuit.net/blog/logo-evolution-taco-bell Papa John's logo evolution: https://1000logos.net/papa-johns-logo/ Home on the Range: https://statesymbolsusa.org/symbol-official-item/kansas/state-song/home-range Bullhearted Brand Book: https://bullhearted.co/ Handles IG @gardnerdesignusa Twitter @gardnerdesign FB https://www.facebook.com/WeAreGardnerDesign/ https://gardnerdesign.com/ https://www.logolounge.com/ Quotes “Back in the 70s 80s and maybe 90s, there was a lot of character in restaurant brands… it seems like there was a push to eliminate that.” - Joseph “People forget that the McDonald's golden arches were the original arches on the building. These things draw this language and vernacular of the architecture of the restaurant. That's where the color comes from, the pattern, the textures.” - Bill “There's been this regrasping from the 70s especially - with Stranger Things - the typography, wonderful fat swervy, bold, and spoke of food, people love that.” - Bill “If you didn't live through it, it's new to you, but you remember it in a retro way - you remember the good, not the bad.” - Bill “I rarely say this about design … but God, it's sexy.” - Joseph “If we all believe that brown rectangles are the ugliest thing in the world then why are we building them?” - Joseph, paraphrasing Sagmeister “We brown-rectangled logos and design elements for so long.” - Joseph “Familiarity is what we consider ugly” - Bill, interpreting Sagmeister “If you come to me, I can do (Burger King's) 2050 logo, the bun will be just enormous on the thing … but the type will be the same.” - Bill “I'm not speaking about how good the product is, I'm just speaking about from a design perspective, I love the fact that they've picked up that vernacular and pushing that forward as a brand component.” “Is it lazy? I don't mean in the amount of thought or work, but it seems like a parlor trick to leverage nostalgia.” - Joseph “The logo was king, and the application, the visual vocabulary, was the court that went with the king … an
Seien wir uns ehrlich, ihr wollt nicht wirklich noch einen weiteren Podcast über die derzeitige Lage der österreichischen Innenpolitik. Es ist ein Sauhaufen und damit ist für uns alles gesagt. Viel lieber vertiefen wir unsere ambivalenten Beziehungen zu Lars Eidinger, Stefan Sagmeister und dem Zähneputzen. Wir haben uns in den feinsten Bergkittel für euch geworfen und haben uns einen Tisch bei Eminem reserviert. Denn der Marshall, der Mathers. Oder so.
Coming highly recommended by Sam Mason, Saad was already pre-determined to impress. I was familiar with his work for the legendary Thom Yorke of Radiohead and saw some incredibly impressive projects on his site. Then I found out he had worked for Pixar, Stefan Sagmeister and Google's Innovation Lab… Timecodes: 00:01:24 | Backstory: Pixar 00:08:43 | Backstory: Sagmeister & Walsh 00:17:14 | CG Pipelines 00:21:08 | Saad's Secret Sauce 00:32:35 | Motion Capture Working Process 00:44:50 | Music Video Pros & Cons 00:47:50 | Lil Nas X 00:51:20 | Radiohead & Making Work That Moves People 00:54:48 | The Feasibility of Making a Career On Music Videos 00:58:04 | The Dawn of Animated Music Videos 01:04:02 | Crucial Lessons from Pixar & Sagmeister 01:21:04 | Outro
In dieser Episode spricht erstmals Nancy Kolb aus unserem FOUNDress-Team mit der Unternehmerin Sofie Sagmeister. Sofie ist Mitgründerin und CEO der Magu CBD GmbH, eine der bewegtesten Gründungen in den letzten Jahren in Österreich. CBD ist ein Stoff, der aus der Cannabispflanze gewonnen wird. Aus diesem Grund stößt das Start-Up immer wieder auf Vorurteile und rechtliche Schranken. So ist es sicherlich verständlich, dass bereits vor der Gründung das erste Geld für eine Rechtsberatung gezahlt werden musste. Um Ängste zu nehmen und Akzeptanz für CBD-Produkte zu schaffen, ist Sofie Sagmeister genau die richtige für das Magu-Gründerteam, da sie durch ihr Studium in „Publizistik- und Kommunikationswissenschaft“ an der Universität Wien eine echte Expertin auf dem Gebiet ist. Wir sprechen mit ihr über den Anbau und den Verkauf von CBD, worin Magu sich von anderen Gründungen unterscheidet und wie sich Gründerinnen verhalten können, um sich besser gegenüber ihren männlichen Kollegen zu behaupten. #Special: Mit dem eigens für unsere HörerInnen generierten Rabattcode FOUNDress20 bekommt ihr 20% Rabatt auf alle MAGU und MAWU Produkte bei einer Bestellung im Onlineshop!
Wenn wir über Design nachdenken, geht es oft um “Form follows function”. Das Thema Schönheit scheint dabei schwer greifbar zu sein – geht es um Geschmacksfragen, Regeln, Haltung, Zeitlosigkeit oder Zeitgeist?
For episode 08, we sit down with designer Mikey Kelly for his take on what makes a design practice extend beyond commercial boundaries. Mikey is a freelance graphic and motion designer currently based in LA. He is easily inspired and enjoys making personal work that draws interesting connections between the physical and digital world. Professionally, he has had the opportunity to work with some great studios, including Bureau Christopher Knowles, Sagmeister & Walsh, &Walsh, SOME DAYS, and Doubleday & Cartwright. Mikey has a passion for experimentation and loves learning new techniques and ways of thinking from his bosses and peers. We hope you enjoy learning what motivates his work! --- Support this podcast: https://anchor.fm/practise-makes-practice/support
BGBS BONUS 057: Jay Ferracane | Storytellers are Bullsh*tBaby Got Backstory host Marc Gutman partners up with good friend and past guest Jay Ferracane on a special bonus episode about the complexity of defining yourself as a storyteller based on the video, You Are Not a Storyteller by Stefan Sagmeister. Want to see it on video?Quotes[10:26] There is a fallacy that people think, “I have a conversation with you and I come back a week later, and you give me this thing that will be on a gas station, billboard, or on a wall.” And to me, it's iterative. It's a narrative. And that was the only thing I can start to think of why we've gotten into this thing called storytelling, because we're trying to let people know that it's not completely defined. And it's going to be a journey. [13:28] What is the function of design? A lot of times it's to communicate. It's not to be seen, it's not to be noticed, but it's to communicate. It has a very important job, but is that storytelling? Is wayfinding, storytelling? [14:58] I don't think even all stories have reasons, because sometimes they can be whimsical, right? Maybe that is the reason. [18:26] I think even we get conflated a bit when as branders and marketers we say, “Okay, well, it's the sum of all these parts, it's your visual, it's your tagline, it's your copy on your website. It's all this and then now that's your story.” But is it? [19:13] The cool thing about building a brand for me and developing the branding is that all those signals, all that stuff gets set up so that those stories can happen in there. But that's all the people interacting with it. So if anyone is a storyteller in a brand, it's usually the people that support the brand. It would almost be the customer, right? It's pretty meta, actually. [19:49] It's the external world. You can tell all the stories you want about yourself, but it doesn't really matter what you think. It's what everyone thinks about yourself. ResourcesFeatured Video:You are not a storyteller – Stefan Sagmeister Jay Ferracane:Instagram: @angrybovine Facebook: Jay Ferracane LinkedIn: Jay Ferracane BGBS Episode 41: Jay Ferracane | Angry Bovine | Design Is Not About the Designer Podcast TranscriptJay Ferracane 0:02 And that was the only thing I can start to think of is, “Is that why we've gotten into this thing called storytelling? Because we're trying to let people know that it's not completely defined and it's going to be a journey. And so let's call it a story and follow us on this journey or this story. I don't know that—I've been dwelling on that actually quite a bit in the last week or so because, well, you and I both know the reality of making anything is never airdrop it into your clients lap, at least it's not in my world. It's a lot of back and forth and and the story gets written together, if anything, but to me I've always wondered is, has storytelling become this thing because people are trying to explain like, you're gonna have to get involved in a narrative? I don't know. Maybe that's where it comes from. Marc Gutman 0:48 Podcasting from Boulder, Colorado. This is the Baby Got Backstory Podcast, where we dive into the story behind the story of today's most inspiring storytellers, creators and entrepreneurs. I like big backstories and I cannot lie. I am your host, Marc Gutman. Hey, I'm Marc Gutman, and today is a little bit of a bonus episode of Baby Got Backstory. My good friend, Jay Ferracane and I talk a lot about different branding topics, marketing topics all offline when we're just hanging out. And one of the things that we got written a lot about was storytelling, and kind of this craze about what's happening with storytelling, and everyone's calling themselves a storyteller. And then Jay turned me on to this amazing video about two minutes. And we're gonna link to the audio in this episode from a famous designer named Stefan Sagmeister. And after that little video, and Stefan sets the stage, Jay and I talk about what it means to be a storyteller. And I hope you liked this episode. It's a little bit of a bonus talking about a topic that's near and dear to my heart. I am here with Jay Ferracane celebrated designer, creative and all around awesome dude. And recently, Jay and I were doing some work together and Jay turned me on to this idea or this this video of Stefan Sagmeister that's titled You Are Not a Storyteller. Before we get into that, because I just I love this video, we're gonna watch it and then talk about it cuz I think it's really relevant, two minutes of extreme relevance, Jay, who is Stefan Sagmeister? Because I don't even know like I, I watched this video and I'm like, Who is this guy? Jay Ferracane 2:41 Well, Stefan Sagmeister is is a designer, I think Austrian born worked out in New York for years. But I think his real claim to fame was that he kind of made designers realize every once in a while that you should take some time for yourself. So he used to do these, these sabbaticals. And then for like a year, he would just do work that tried to make him happy and resulted in like a body of work about being happy. But his work was really widely regarded. I think he's won like a Grammy for some, you know, album design stuff. And I was always appreciative of his design even. And I've known about him for a really long time. You know, he I think he's in the the world of like, the pentagrams, and stuff like that of the world. But Stefan Sagmeister, and his partner, Jessica Walsh, who now runs her own outfit, she still continues, but I think Stefan does more of this kind of like, personal work kind of stuff. But pre that that was this video that I was sharing with you. Because, I mean, we've all heard it in conversations that, you know, everyone wants to be a storyteller. And, you know, what's that really mean? And should you say it, and I look at myself as such a, I don't know, like a tradesperson in design that. I've never considered myself a storyteller but it did me a stroke, it struck a chord with me and why people say that, and a lot of times, I think as a designer, my job is to unpack what people are really trying to say, or what's the reason behind that. And I have some thoughts on why people get into the storytelling, if they use storytelling as a way to describe their process or what they're attempting to do. So. Marc Gutman 4:11 Yeah, it's such an interesting topic to me. I mean, remember, several years ago, you'd say you're a storyteller, and people thought that was all cool. And they'd be like, tell me about that. And, and, and it meant different things. And it still does to different people. But now it's like, literally, I think every single website I hit says, We are storytellers, everybody's Instagram says I'm a storyteller, and everyone wants to be a storyteller. And I think there's a lot of confusion around storytelling. And it's just an interesting topic to me. I don't know if I've landed I firmly believe that as—the way we communicate as humans is through stories, does that make everyone a storyteller? Especially when it comes to business, right? Like, is everyone a storyteller? And so what I want to do is I want to go ahead and share this video. It's two minutes, and we'll go ahead and watch it together. And then we can talk about it. Jay Ferracane 5:02 Sure. Stefan Sagmeister 5:09 Hi, my name is Stefan sagmeister, a Austrian graphic designer who lives in New York City. I'm actually quite critical of the storytelling thing. I think that the older storytellers are not storytelling. Recently, I read an interview with somebody who designs rollercoasters, and he referred to himself as a storyteller. No fuckhead you are not a storyteller. You're a rollercoaster designer. And that's fantastic and more power to you, but why would you want to be a storyteller if you design rollercoasters? Or if you have storytelling that the story that you tell is bullshit. It's like this little Itsy Bitsy little thing. Yes, you go through the space and guess you see other spaceships and yes, that's the story? That's a fucking bullshit story. That's boring. People who actually tell stories, meaning people who write novels and make feature films don't see themselves as storytellers it's all the people who are not storytellers, who kind of for strange reasons, because it's in the air, suddenly, now want to be storytellers. There is this fallacy out there. I don't think that I fell in fell for it. But somehow, maybe unconsciously I did, you know that you sort of feel “I've seen a lot of films, so I must be able to do one.” And of course, this is the most stupid thought ever, you know, it's like, “Oh, I've watched the Philharmonic. That's why I am a virtuoso violin player.” You know, I'm not, even though I've watched a lot of philharmonic concerts, I think by now in our space, meaning in the space of design, it sort of took on the mantle of bullshit. You know, now everybody's a storyteller. Marc Gutman 7:04 Just letting it play out there a little bit, so we can give proper credit to those that published it. But Wow, carries on the mantle of bullshit. Jay Ferracane 7:16 So much to unpack right? Marc Gutman 7:18 So much to unpack. So the mantle of bullshit. I mean, I was giggling and laughing during that, and I certainly saw that you were I mean, like, What are your first thoughts is like, is— Jay Ferracane 7:27 Well, I remember the first time I saw it, number one, you know, I can't pull off the sport coat. And, and, and and impression like he was and I was so genuinely entertained by the fact that he was being so honest, and calling out people on their stuff. And I guess where I came back to, when I when I first sat with it, I thought I probably the first time I saw it just really just thought it was funny. And like, man, did he wake up and have some shitty coffee or something that morning? And, and then, you know, the more I thought about it, and I saw, I think I saw that thing years ago. And and but I've thought about a lot since then. And I've tried to figure out, you know, why? Why has the industry taken on this mantle of, of bullshit? Number one, there's so many, I think there's so many options for clients out there today, that everyone's got to wrap themselves up in something, right, we all kind of do that take on a persona or two. But I think that this storytellers thing was a phenomenon that came out of not unlike, like, I purposely went against the grain when people were there. For some reason, there was this weird fear of like calling yourself a designer, I'm a graphic designer, that's what I was formally trained to do. And I think that makes me a pretty capable communicator. But it does give me a position of where I enter communication from. And I think storytelling maybe puts this this number one, it puts a bigger umbrella on it and allows people to be more capable, or at least position themselves that they are more capable, because they don't have to really describe what their entry point is and where they're coming from. But to the point of, you know, when he was saying, this, this fact about like, I can, you know, if I watch an opera, am I a virtuoso? there is so much information out there in education today that you can watch a video and go out and tell people, you know, something. So I think that what he was probably sensing was some frustration and i would i wonder, actually, how, how close this was to him thinking about, you know, leaving professional practice, because he maybe he was just like fed up at that point. Because that dude, and his outfit did really just great, creative, very original, graphic design. And, you know, maybe he was just, like, frustrated at a point like, I'm not going to be, you know, shielded about this anymore. The more I thought about it, though, and it was funny because you and I have talked a little bit about this and the phenomena of and there are some outfits that work this way, but the phenomenon that work, like a project is something that might have been called the story to be told. You know, in the Stefan Sagmeister, I hate you world. I think there's this notion to that a lot of people think that the project is this, it's dropped on the table, and this is one thing I've been thinking a lot about knowing you and I were going to get together and talk about this, but does this when you start to say, Hey I'm a storyteller, Is that a way to prepare people for the reality of a design process? And I call it a design process, going through a logo, there is a fallacy that people think I have a conversation with you and I come back a week later, and you give me this thing that will be on a gas station, billboard or on a wall. And to me, it's iterative. It's a narrative. And that was the only thing I can start to think of. Is that why we've gotten into this thing called storytelling, because we're trying to let people know that it's not completely defined. And it's going to be a journey. And so let's call it a story and follow us on this journey or this story. I don't know that I've been dwelling on that actually quite a bit in the last week or so. Because, well, you and I both know, the reality of making anything is never airdrop it into your clients lap. At least it's not in my world. It's a lot of back and forth. And, and the story gets written together, if anything, but to me, I've always wondered is has storytelling become this thing? Because people are trying to explain, like, you're gonna have to get involved in a narrative. I don't know. Maybe that's where it comes from. But, yeah. Marc Gutman 11:20 Yeah, it's, it's so I mean, so much to unpack on top of your unpacking. Right? Like, there's, you know, what resonates for me out of that so much as when he talks about his Hey I go to the Philharmonic, and does that mean I can be, you know, a great violin player? Because very, you know, early in my career, I was a story editor in the movie business and a core part of that is just taking in scripts. And I could never understand why everybody thought they had a story worth telling. Everyone thought that their life story was worthy of a movie. I think it's primarily because of what Stefan Sagmeister says is that now went to the movies, they get it, they're like, Hey, I can make this into a movie. And I was like, very clearly, no. No one, like, not a single one that came in was worth reading. They weren't interesting to me. And much like a classic pianist or something like that I was trained in classic cinematic storytelling, which means that there's a three act structure beginning middle and an end, a likeable, or at least, intriguing hero that has obstacles in their way and has to move from something they want towards something they need, all these things. It has a very strict definition. And I remember when I got into branding and marketing, and I had the same reaction as Sagmeister, I was like, This is crazy. Everyone's calling themselves a storyteller. These are not stories, and I was really myopic on my definition of story. Now I've since come off that and I learned, I've learned that storytelling has this different sort of definition. And I think, when I heard you speaking, that's really what I started kind of going through, like, what are these definitions of story versus storytelling versus narrative? I mean, is the roller coaster designer really trying to tell a story? Are they trying to communicate, communicate anything other than thrill and excitement? And, you know, things like that? So? Yeah, I mean, and you and I have had this conversation offline, so much about just what is the purpose? What is the job? What is the function of design, and a lot of times it's to communicate, and it's not to be seen, it's not to be noticed, but it's to communicate as a very important job. It is that storytelling? like is Wayfinding storytelling? Jay Ferracane 13:44 Right. Marc Gutman 13:45 You know, like, all the great Helvetica stuff we love from, you know, the New York subway and I mean, and then recent MTA rebrand, I mean, that stuff is like that telling a story? Is that storytelling? Jay Ferracane 13:58 And and that's, that's totally where I think it gets it screwed up. And not to belabor the point about titles, but like, you know, storytellers, if that's going to be the thing that somebody wants to put a label on him, I do think it comes back to this thing that, you know, design is about—it's, it's a what, yeah, I've told you this quote that if you can design a city, you can design a spoon, or if you can design a spoon, you can design a city, meaning like, hey, once you understand that, that your job is is to do this thing. It doesn't matter what medium it gets put into it. And still to this day, it kind of trips me up to hear a designer say I'm a UI designer. So okay, so if your friend said, Hey, I need a T shirt, you wouldn't make a T shirt? You know? Like, I'm not a T shirt designer, but I designed lots of T shirts. And I'm a graphic designer I've done to design a ton of UI and I poked my own eye out through my glasses if I had to only design UI and to me, I guess it comes back to this notion that design's job is to just put reason into things. And I don't think even all stories have really because sometimes they can be whimsical, right? Maybe that is the reason. But I remember seeing this talk if we're going to kind of Sagmeister was an early design hero of mine and so was David Carson. And I saw David Carson do a talk once about it was, oh, he showed this layout he did for a conference he got asked to attend, it was called the bravery of design or something like that. And it was the image was his father, who was a test pilot getting into an aircraft. And he goes, and he basically put that up, because he goes, what we do isn't dangerous. He goes, unless I'm designing like, pharmaceutical packaging, or something where if somebody reads it wrong, there's a problem, right? And he was saying that that's fucking dangerous. And he pointed at his, you know, his dad in the 60s, or whenever it was getting into a, into an aircraft. And, and I do, I just think that there's something that I think people feel like they need to inflate around what it is they're really doing. And that's why I really do look at what I do, it's much more like a trade than it is art, for sure. And even the way I approach it, it's like, I'm going to show you some things, but you're going to react to them, and then I'm going to catalyze those back into it so it becomes the things you need it to be. It's not about me. And so a lot of times storytelling is is like, your take on something to it has a very emotional bent. And, you know, that's a major difference between art and design is that you know, art is really about you trying to express some personal feeling or emotion where design should really really—it's it can have expression in it, but it's really about communicating ideas or information. And so storytelling does, it gets cloudy, but maybe it is a safety mechanism for people to just shield up like, Hey, I don't–I was a marketing manager a long time ago, but all of a sudden, here I am, you know, trying to help you rebuild your brand. And if I tell you that where I came from, that's it. That's a hard entry point, right? Marc Gutman 16:55 This episode brought to you by Wildstory. Wait, isn't that your company? It is. And without the generous support of wild story, this show would not be possible. A brand isn't a logo or a tagline. or even your product or a brand is a person's gut feeling about a product service or company. It's what people say about you, when you're not in the room. Wildstory helps progressive founders and savvy marketers build purpose driven brands that connect their business goals with the customers they want to serve. So that both the business and the customer needs are met. This results in crazy, happy, loyal customers that purchase again and again. And this is great for business. That sounds like something you and your team might want to learn more about, reach out @ www.wildstory.com. And we'd be happy to tell you more. Now back to our show. And you and I have collaborated recently on a bunch of identities. I mean, those are really stories. You know, when I think about them, they're like, you know, there's we want certain emotions, we want you to think of certain categories. We want you to see this and say, Okay, this is a tool brand, for example. We're not really telling stories within that work, and I wouldn't, and I think that's okay, like, we don't have to like that's not the intention or the purpose. And I think even we get conflated a bit when as branders and marketers we say, Okay, well, it's the sum of all these parts, it's your visual, it's your tagline. It's, you know, your, you know, your copy on your website, it's, it's all these and then now your that's your story, you know, but like, is it? Jay Ferracane 18:45 I think it's and it's funny, too, because one thing that I try and get really clear with my clients that when I first start working with them is is that there's a difference between branding and brand. So brand and branding are two totally separate things. Brand is the promise you want to you know, bring to the world. Branding is the signals that get them there. And you know, in this in this case of like, you know, when we work on identity and stuff like that, I think we're we're way more in the signal building camp. Because the I that the cool thing about building a brand for me and developing the branding that will do that is that all those signals, all that stuff gets set up so that the stories can happen in there. But that's all the people interacting with it. So if anyone this is interesting that we've talked this out a little bit, but if anyone is a storyteller and a brand, it's usually the people that support the brand, it would almost be the customer, right? It's pretty meta, actually. Marc Gutman 19:40 So there's the old adage, a brand isn't what you say it is. It's what they say it is. And I think that so Jay Ferracane 19:45 Then who's the storyteller in that? Marc Gutman 19:47 Yeah, the customer, right? It's the external world. I mean, you know, you can, it's kind of like, you know, you can tell all the stories you want about yourself, but it doesn't really matter. Jay Ferracane 19:57 Right. Marc Gutman 19:58 That's what everyone thinks, you know, about yourself. Jay Ferracane 20:01 Yeah, no. And that's it's totally Yeah. Because I, yeah, you know, for along the line of storytellers is a word that I never got, and it's my brushes with the advertising world is, is a lot of times, people who make stuff just generally get thrown into this category as creatives. And I think that's kind of a weird label too, because I think that an art director is a, it's a role and a skill set that is different than a designer sometimes or graphic designer, right. And it could be different than a set designer, and it could be different than, and so but in certain worlds, all of that gets stuffed in too. And so I think whenever these labels come out, it's just a way, it's just a way for people to soften, or create a softer landing place for you to understand where you come from. And well, you know, my, my, my love of music and the background and the things that I grew up around was like early punk rock, especially DC kind of stuff. And in those days, you didn't go to the, you didn't even go to tower, you would have friends that gave you like cassettes that were made off of cassettes that were made off of two other cassettes. And I remember every once while people would like hold the microphone to like the TV and record stuff into it, I still, to this day, don't know where this soundbite came, but it's this very posture-y kind of voice it was in between one of the songs that was on this mixtape given to me. And the guy says, I have news for the world. And he says new wave is dead. And it says new wave is just a way of saying that you like any names, all these like sub genres of music that was extremely not popular at that point. And then he ended it with like, these categorizations of all these music types, that people wedged them under a new wave. And he said, it's because you don't want to get kicked out with a party because people won't give you drugs anymore. And so like, but it was kind of funny, because if I if I think about that, that's probably this defense mechanism that all humans are do a lot. They they put some falsehood around themselves, or at least a softening device. So that either you can't really assign what it is and or you may be reassign it, and it's it's a funny, it's a funny thing. And and I think that's that's, you know, not me ever asking, you know, Stefan about this, but like, I would bet his intent is is call it what it would call it what it is, and just be authentic about it. Because to me, that's the best form of graphic design and is when you can, like, make the brand with the things that it really is. And that's not necessarily storytelling. To me. That's this very, we were just talking about this before this call started ingredients and parts. Marc Gutman 22:40 Yeah, totally. And like, it's just, it seems like this catch all, you know, being a storyteller, this thing that is just like, you don't know how to describe yourself, you don't know what it is you think, you know, and I just recently posted on Instagram a carousel that was called stop copying your competitors. And and it's because we all don't know, you know what to say about ourselves. And we don't know how to differentiate, we don't know what category we want to be special. Right? And, and I'm no different. I want to be special, but we're not, you know, we need to understand— Jay Ferracane 23:13 You're special! Marc Gutman 23:14 Oh, Go on Go on. But you have this idea that like everyone's a storyteller is just crazy to me. And, and I do think I think the roller coaster example that he uses is of the extreme, but I think it comes into all sorts of things like you know, even you know, there's a lot of there's a lot of functions in marketing today where you know, people are claiming to be storytellers like in paid media. You're not a storyteller. You're an advertiser, you know? Jay Ferracane 23:40 Yeah, and that's fine, though. That is great Marc Gutman 23:42 And you should—Yeah, and you know and sometimes you use storytelling as a mechanism or a tool to to get your advertising across, but that doesn't make you a storyteller per se and I just think it's interesting that we all and it's in it's become this thing that like, like people just want to be that like it's like we use that as our brand and it's almost become that I think you might even be in the person that sent me the bland book which was a mock site of like what branding and and and all these agencies have become and storyteller would be front and center right there you know, right on the—we are visionary storytellers looking to change the world you know one brand at a time. Jay Ferracane 24:24 Well and i think that's that's why, let's just call it that well “the creatives” to use a big loose term the creative industry every you know, so often has to kind of go find its new catch all phrase to that everyone can kind of like over the next five years reassigns themselves to and then we feel that we shed that again and you become something else. But it is it just an interesting phenomenon that people get into these traps where they're like I'm worried about telling you what I am and in the in the roller coaster guys sense. It I found myself drifting off thinking about that. That, you know, like maybe what he does is so complex that if he told somebody what he really did, you know, maybe it's more of a mathematician than anything because you got to figure out a lot of gravity shit, I bet. And they're right. You know, it's like gravity and like, what if there's a fat guy in a little guy in the in the car together? What's that gonna do to the story? Like, Marc Gutman 25:19 How hard is it to say I'm a kick ass roller coasters? Like, like, like, like, everyone understands that. Jay Ferracane 25:25 But it are people comfortable doing that, too? Like, I think that's that's what it comes down to. So I don't know, it has to be something about the the palatability of the world you're trying to market to. Oh, man, this is resonating. People want to hear story. So I'm going to be set tell people I'm that, right. So yeah, it's, I don't know, I guess it was a delight, especially when I saw that because I think I personally would just really rather designers be designers and communicators. That's that's probably the better term. I would rather people say I'm a communicator than a storyteller because that is kind of what we do. I think it's, it can be super boring shit sometimes and not that there's not boring stories, but at least it has less of a mantle around it too less of a mantle of bullshit. And he has that. That [inaudible] and like, [inaudible]. Like there was a [inaudible] in there for a second. Marc Gutman 26:21 Angry. Yeah, you know? Jay Ferracane 26:23 Yeah. Marc Gutman 26:23 I love it. Well, Jay, this was awesome. I just enjoyed talking about this topic with you. It's it fascinates me. And like I said, Thank you for turning me on to that video. Like kind of blew my mind and was just really cool to chat about it. Jay Ferracane 26:37 No, I am, I'm the king of derailing your day with Oh, yeah, on that topic here. Watch these six videos, you know me. So you're welcome. And I'm glad to continue to distract you on a daily basis. Marc Gutman 26:48 Thank you. I'm looking forward to my next distraction. And that is Jay Ferracane. And that was us talking about storytelling, all based on the Stefan Sagmeister video. I love that he kind of goes on that rant about someone who designs roller coasters as a storyteller, but I think you'll agree it's become really, really confusing. I hope you like this little bonus episode. And if you want more of this type of content, drop us a line at wildstorm.com and let us know that you like these type of episodes just as much as of our traditional interview. Well, that's the show for today. Let me know if you have any questions. I'm Marc Gutman, make sure to visit our website www.wildstory.com where you can subscribe to the show in iTunes, Stitcher or via RSS. See you'll never miss an episode. I like big stories and I cannot lie, you other storytellers can't deny.
About the guest: Zipeng Zhu @zzdesign Designer, Art Director, Illustrator & Animator Dazzle Studio, New York City Zipeng Zhu is a Chinese-born designer, art director, illustrator and animator in New York City who wants to make everyday a razzle-dazzle musical. His clients include Apple, Adidas, Adobe, Coca-Cola, Microsoft, Twitter, Netflix, New York Times, Harry's, Viacom, The New Yorker, Fox, Away, Animal Planet, CNN, MTV, Refinery29, Chobani, and Samsung. After he graduated from the School of Visual Arts in New York City, he has worked at Pentagram and Sagmeister & Walsh. He was one of the Art Directors Club Young Guns 13 winners and has been recognized as Print magazine's New Visual Artist and The One Show Young Ones. His work has been exhibited all over the world including New York, Barcelona, Dubai, Mumbai, Shanghai and other major museums and institutions. Now he runs his creative practice Dazzle Studio @dazzle.studio and gift shop Dazzle Supply @dazzle.supply to push dazzle to the next level. Follow @zzdesign: https://www.instagram.com/zzdesign/ Hosted by Shriya Agarwal Follow @shriya_with_an_i: https://www.instagram.com/shriya_with_an_i/ Presented by Baatein: Baatein, which translates to ‘a conversation' is the National Institute of Design's unique interactive platform to learn and share. From telling us about your experiences and passions to showcasing what you do; it can be anything you want it to be! Find us on: Spotify: https://open.spotify.com/show/6CuRgj1hS3yBOhT6WvF7eX Google podcasts: https://www.google.com/podcasts?feed=aHR0cHM6Ly9hbmNob3IuZm0vcy8zZWI2NDZlYy9wb2RjYXN0L3Jzcw== Apple podcasts: https://podcasts.apple.com/in/podcast/baatein/id1539943127 Follow us on Instagram @baatein.nid: https://www.instagram.com/baatein.nid/ Subscribe to our YouTube channel: www.youtube.com/c/BaateinNID Follow us on LinkedIn: https://www.linkedin.com/company/baatein-nid
It’s hard to say what iconic graphic designer and typographer, Stefan Sagmeister, is most known for. His multi-decade career was first formed as the New York-based Sagmeister INC. in 1993 and went on to become Sagmeister & Walsh in 2012. Some of his best-known work includes iconic album covers and posters for artists like The Rolling Stones, the Talking Heads, and more--some of which went on to receive Grammies, cementing him as an epochal visual artist of our time. His intimate self-portrait captured in “The Happy Film” turns himself into a deeply self-reflective design project, exploring questions like--can I redesign my personality to become a better person? Or, perhaps for his advocacy on the power of time off and the year-long sabbatical he takes every seven years. A practice he ultimately credits for breathing new life and perspective into his work. But what does this approach to design have to do with cities? Well, everything. He joined Martin Barry in a conversation discussing his Austrian roots, his influences from different cities, and happiness as related to the importance of beauty as a utility for any properly functioning building, space, or city. Design and the City is a podcast produced by reSITE about the ways we can use design to make cities more livable and lovable. reSITE is a global non-profit and platform connecting people and ideas to improve the urban environment. We work at the intersection of architecture, urbanism, politics, culture, and economics, acting as a catalyst for social action and innovative leadership. We encourage the exchange of ideas about making cities more livable, competitive, resilient, inclusive, mobile, and designed with humans in mind to protect and public space, architecture, and sustainable development in cities. More about Stefan Sagmeister + Follow Stefan on Instagram If you want your project reviewed on Sagmeister's Instagram, email a square .jpeg or .mov file on white or black background, and include your IG address. Please do not send in designs based on the work of another designer. StefanSagmeisterIG@gmail.com Learn more www.reSITE.org + More about upcoming podcasts from reSITE Connect with us: Join reSITE's Newsletter Facebook Instagram Twitter LinkedIn YouTube This podcast was produced by Alexandra Siebenthal, with support from Martin Barry, Radka Ondrackova, Elizabeth Mills, and Elizabeth Novacek It is recorded at WeWork Prague, with the support of the Prague Ministry of Culture as well as Nano Energies, and edited by LittleBig Studio.
On continue dans la famille des réalisateurs avec un nom plutôt connu dans la création visuelle. Adepte de la 3D dès ses premières heures, il réalise des clips pour Etienne de Crécy et pour le célèbre studio H5. Son parcours est vraiment très original et mérite, lui aussi, d'être écouté ou réécouté ! [Première diffusion le 24 septembre 2018 : S01 E18] Vous pouvez soutenir le podcast ici et le suivre sur Instagram Suivre le fil 00:00:40 Son parcours 00:12:07 Comment il a commencé à voler de ses propres ailes 00:32:00 Comment expérimente-t-il ? 00:51:55 Ses fondations artistiques 00:56:21 Ses aspirations Les références Faire du journalisme à Science Po L'école de journalisme ESJ Le grand frère Nicolas de Crécy, auteur de bande dessinée La boite de jeux vidéo Ubisoft L'école Supinfocom L'auteur de jeux Michel Ancel Le jeu vidéo Rayman Son autre frère Etienne de Crécy, musicien Le clip de Geoffroy sur l'album Tempovision Le réalisateur Alex Courtès, les numéros 6, acteurs de la French Touch L'agence Partizan La pub pour Guinness réalisée par Geoffroy, fabriquée chez BUF Compagnie Son agence de production Dummy Production Son ami Yann Jouette qui se fait appeler Yann Goodfaith Son court-métrage Dog Days Le studio Blue Sky et le film Ice Age Le film Tout en Haut du Monde de Rémi Chayé Les loops de Geoffroy L'agent de Geoffroy Costume 3 pièces Le livre sur les couleurs de Michel Pastoureau et celui qui est dans mon sac :) La soeur de Geoffroy, Béatrice de Crécy, créatrice des chaussettes Bonne Maison Un livre sur les colorscripts de Pixar Le livre sur les affiches de Milton Glaser Les logiciels de 3D 3DS MAX et Cinema 4D, et le moteur de rendu Octane Le studio d'animation Aardman Une des animationq de Geoffroy en 3D et Stop motion Optimum "Imponderables" Son clip pour Rex The Dog Le réalisateur Wes Anderson L'exposition de Sagmeister à la Gaité Lyrique : The Happy Show La vidéo dans laquelle Sagmeister parle de ses années de retraite Le film qui a le plus marqué Geoffroy Où trouver Geoffroy Sur son site Sur Instagram et Vimeo A propos de l'animateur Je suis Alexandre Soubrier, réalisateur de films graphiques. Vous pouvez me trouver sur twitter, facebook, instagram, vimeo. J'ai même un site sur lequel je poste quelques réalisations et sur lequel vous pouvez me contacter. Le court extrait de musique vient du magnifique album de Wax Taylor "Tales of Forgotten Melodies".
Sophy Wong (@sophywong) creates projects she can wear and writes about them so others can make them as well. We talked about fashion, design, inspiration, and motivation. Sophy’s website is sophywong.com. We spoke about her book, Wearable Tech Projects. Check out her projects on Adafruit, Hackspace Magazine and Make Magazine. She also did a video interview with Tested. Sophy’s space suit was used in Saul’s King of Misery music video. Sophy has found inspiration in Debby Millman’s podcast Design Matters, Diana Eng’s Fashion Geek: Clothes Accessories Tech, and the work of Sagmeister. Transcript: embedded.fm/transcripts/346
In der heutigen Podcast Episode spreche ich mit Sofie und Juri von MAGU CBD über die förderliche Wirkung der Hanfpflanze auf unsere Gesundheit. Im Detail sprechen wir über die Wirkung von CBD auf Geist und Körper. Juri und Sofie geben auch Tipps zur Anwendung von CBD im Alltag und wie es dir dabei helfen kann besser ein bzw. durchzuschlafen und fokussierter in der Arbeit zu sein. Mit dem Rabattcode sleepattack20 bekommst 20% Rabatt im Onlineshop oder im Shop in der Stiftgasse 19 auf deine erste Bestellung https://magu-cbd.com/ Falls du noch weitere Fragen zu den Produkten von MAGU hast, dann schick eine Email an info@magu-cbd.com.
Suzanne takes us on a journey through the resilience of the human spirit and her experience with suicide that brought her to the 'Life After Dark' project. We discuss her upcoming music video release, what architects of hope are, and Suzannes inspiring relationship with darkness. I walk away with a profound appreciation for humanity and the strength that is demonstrated through every single person who shares their story in her book. Learn more >> here
On this installment of "Well Read.", we share a dialogue with artist, designer, and studio owner--Andrew Herzog. Andrew is a multidisciplinary conceptual artist and designer. He’s a partner at School, a design studio founded by two designer-engineer-artist-types. His artworks have occupied museums, galleries, and city streets. He was previously a co-founder and partner at HAWRAF - a design and technology studio, and is an alum of Google’s Creative Lab. - His artwork explores the relationship between the viewer and art, creative accessibility, and prioritized sight. His projects in public space manifest as installations and interventions. In the interest of establishing an accessible language for his work, he utilizes materials, methodologies, and tools that are commonplace and comprehensible. - In 2018, Herzog painted a meter wide, one-kilometer diameter circle around the National Museum of Art of Romania. In 2019, the Franklin Institute of Philadelphia funded his interactive public installation, Blue Sky Or Sky Blue?. Also in 2019, Herzog completed two of his “A Communal Line” collective public installations at the High Museum of Art in Atlanta, Georgia and the A4 Museum in Chengdu, China - His former design studio HAWRAF studio was started in NEW INC., the New Museum's incubator program. HAWRAF was known for creating honest and interesting interactive work for their clients and self-initiated projects. - Prior to HAWRAF, he led projects at the Google Creative Lab dealing with AI, creative tools, and accessibility. Before all of that, he worked stretches at Sagmeister & Walsh and R/GA. He is also a professor at the School of Visual Arts in New York. Subscribe to Our Newsletter Follow Us on Instagram
With a love of football, Mark Hirons dreamed to one day work as a graphic designer for an international football club. This year, at the age of only 22, his dream has come true, becoming an in-house designer for a Premier League football club. But how did Mark make this happen? On this weeks podcast Ian interviews Mark to discuss the events that lead up to this moment, with actionable advice for anyone also wanting to make their dreams come true. Mark is also host of the Creative Waffle Podcast, where he’s interviewed some of the biggest names in the design industry, including Draplin, Sagmeister and Paula Scher. Show notes and interview transcription: https://logogeek.uk/podcast/premier-league-designer/ Resources Mentioned Mark Hirons on YouTube, Instagram and Twitter. Hirons Creative Creative Waffle Podcast Thank you to the sponsor, FreshBooks I’m incredibly thankful to FreshBooks for sponsoring this episode of the Logo Geek Podcast! FreshBooks is an online accounting tool that makes it really easy to create and send invoices, track time and manage your money. You can try it out for yourself with a free 30 day trial.
Zipeng Zhu is a designer, illustrator and animator living in Brooklyn. Chinese-born, he's been in the States since moving to New York in 2009 to study at the School of Visual Arts. After graduation, he worked at Pentagram and Sagmeister & Walsh before starting his own studio, Dazzle. We talk about his career so far, and why a quiet childhood in China inspired him to "dazzle". And if you can hear anyone in the background, that's his boyfriend, Angel Crawford.
Olivier is a multi-disciplinary designer from Montréal. With work spanning across different mediums while maintaining a playful and sensitive aesthetic throughout his practice, he has previously done work with Apple, Sagmeister & Walsh and Vallée Duhamel. And, has most recently co-founded Par Hasard studio. For roughly an hour, Olivier and Justin dig deeply into the art of portfolio development by covering topics that include, but aren't limited to: Understanding the biggest misconception of starting a studio Thinking of how to approach doing textures in photoshop or illustrator Balancing time between studio project management and creative work Estimating the price of materials when proposing work for a client Using tools to stay organized for client work Subscribe to Our Newsletter Follow Us on Instagram
Ritesh began his career advertising while at Wieden+Kennedy, Deutsch, and Saatchi & Saatchi and has since transitioned to leading Product Design and Branding in-house at mission-driven startups. He recently led a 360-degrees rebrand of a dog food startup called Pet Plate with Sagmeister & Walsh and R/GA, while serving as the Senior Director of Brand & UX. Currently, he is working with Serial Box, where he is (re)designing, (re)building, (re)positioning, & (re)branding the platform. On this episode, Ritesh shares with us the story behind how he got into the world of design. He takes us through the Pet Plate’s branding process, from the time the startup decided to rebrand, to deciding on the right design agency for the task and about the partnership with Sagmeister and Walsh (now known as And Walsh). He also talks about the importance of measuring the impact of design and how it can transform our industry. He also talks about diversity, inclusion and equity in the world of design. SECTIONS - TIME INDEX Childhood, Education and Early days of work - 00:03:00 Hungry Harvest - 00:18:30 Petplate - 00:24:00 Measuring the impact of design - 01:06:00 Diversity, Inclusion and Equity - 01:29:00 RELEVANT LINKS Ritesh Gupta - www.ritesh-gupta.com Serial Box - serialbox.com Brand New Conference - bnconf.com Temecula, California - en.wikipedia.org/wiki/Temecula,_California UCLA - ucla.edu MET Logo - wolffolins.com/case-study/the-met/ Wieden+Kennedy - www.wk.com Media planning - en.wikipedia.org/wiki/Media_planning Saatchi & Saatchi - saatchi.com Deutsch agency -deutsch.com Shark Tank - en.wikipedia.org/wiki/Shark_Tank Hungry Harvest - hungryharvest.net Robert Herjavec - en.wikipedia.org/wiki/Robert_Herjavec SNAP - en.wikipedia.org/wiki/Supplemental_Nutrition_Assistance_Program Pet Plate - petplate.com Renaldo Webb - www.petplate.com/about/ Sagmeister and Walsh - sagmeisterwalsh.com And Walsh - andwalsh.com Pet Plate project on And Walsh website - andwalsh.com/work/all/pet-plate/ McKinsey - mckinsey.com RFP - en.wikipedia.org/wiki/Request_for_proposal Jessica Walsh - en.wikipedia.org/wiki/Jessica_Walsh First Round Conference - underconsideration.com/firstround/ Anthropomorphism - en.wikipedia.org/wiki/Anthropomorphism Moderat Font - tightype.com/moderat/ A/B testing - en.wikipedia.org/wiki/A/B_testing Multivariate testing - en.wikipedia.org/wiki/Multivariate_testing_in_marketing Customer acquisition cost - en.wikipedia.org/wiki/Customer_acquisition_cost Customer lifetime value - en.wikipedia.org/wiki/Customer_lifetime_value McKinsey, The business value of design - www.mckinsey.com/business-functions/mckinsey-design/our-insights/the-business-value-of-design POC, People of Colour - en.wikipedia.org/wiki/Person_of_color Design Census 2019 - designcensus.org Non-binary gender - en.wikipedia.org/wiki/Non-binary_gender Jammu city, India - en.wikipedia.org/wiki/Jammu Glassdoor - glassdoor.com Ritesh’s Email ID - ritesh@ritesh-gupta.com Daler Mehndi - www.youtube.com/watch?v=eZ2PtEx9-ls
"Schönheit wird die Welt retten" hat Dostojewski gesagt. Kann da etwas dran sein? Und wenn ja, was ist Schönheit überhaupt? Diesen Fragen gehen Jonnes und Marco in der aktuellen Folge nach. Shownotes: Ausstellung "Beauty" von Sagmeister & Walsh Das Enneagramm - Richard Rohr, Andreas Ebert Wahrheit & Schönheit - Marco Michalzik Podcast mit "Propaganda" Zentrum für politische Schönheit Was feierst Du gerade? No.1 - Dirk Menger True - Lambert The Art of Asking - Amanda Palmer The Art of Asking - Amanda Palmer (deutsche Version) There will be no intermission - Amanda Palmer
Back from our summer break (sort of) with a bang! Learn about the weird and wacky world of cannabis regulation in Austria from one of the country's pioneers in CBD.
Ten years ago, the Austrian-born, New York–based graphic designer Stefan Sagmeister—famous for his attention-grabbing exhibitions, posters, and books, as well as for his impeccable album covers for bands like The Rolling Stones, OK Go, and Aerosmith—walked onto the stage at the TED Global conference in Oxford, England. There to present his findings about the power of time off, he spoke specifically about the virtues and values, personal and professional, of taking a sabbatical every seven years, something he started to do in 2000 and has continued to practice since. Coming in the midst of the Great Recession, the talk resonated widely: its resulting video has been watched more than three million times. Clearly, Sagmeister was, and is, onto something. Even if it’s something most people can only dream about. Since then, Sagmeister has gone on yet another sabbatical—his third, in 2016—this time stopping in Mexico City, Tokyo, and the town of Schwarzenberg, Austria, over the course of a year. (For his first sabbatical, he was in New York City; for his second, Bali.) On this episode of Time Sensitive, the 56-year-old looks back, with a fuller-picture view, at his three periods of time off. Digging in to how the sabbaticals created opportunities for incubating ideas that became two massive multi-year undertakings—one a project on happiness, the other on beauty—Sagmeister shares with Spencer Bailey how certain things have changed for his practice since that TED Talk a decade ago. In 2012, he joined forces with Jessica Walsh; their firm, Sagmeister & Walsh, now operates in a different, slightly larger office than the one he was in, and having another partner at the firm has shifted how things run overall. Still, Sagmeister’s signature approach to design remains as exuberant as ever. For clients including the duffel-bag brand Baboon, the Jewish Museum, and the Miami advertising agency Gut, the firm continues to produce inventive and playful work.
Zipeng Zhu is an art director, designer, illustrator, animator and Young Guns winner living in New York City. We talk about his upbringing in China, where he grew up speaking Cantonese and Mandarin, while learning English in a Chinese boarding school. We discuss his journey to the United States to study at SVA, his first professional experiences at Sagmeister & Walsh, and the challenges of being an immigrant business owner in the United States. And then we end on Justin Bieber's dick, firrealz. Check out FirstGenBurden.com for all the episodes Follow us @firstgenburden and Rich Tu / @rich_tu Thanks DesGin for their support --- Send in a voice message: https://anchor.fm/firstgenburden/message Support this podcast: https://anchor.fm/firstgenburden/support
Sofie Sagmeister produziert und verkauft Cannabidiol-Produkte in Wien. Im Gespräch verrät sie uns, warum Josef und Sisi bei ihr auf Abholung warten, warum sie trotz aller Schwierigkeiten jeden Tag im Geschäft steht und auch PolizistInnen mittlerweile über CBD Bescheid wissen.
Im Rahmen eines Spryker Partnerevents in der letzten Woche in Bregenz, hatte ich die Möglichkeit den "Luxus" Modehändler Clemens Sagmeister zu seinen Erfahrungen mit Farfetch & Co. zu befragen. Er verkauft in mehreren Filialen um den Bodensee und erklärt mittlerweile 20% seines Umsatzes über E-Commerce, was er wiederum 100% über Farfetch abwickelt. Warum er das tut, warum er keinen eigenen Onlineshop hat und was er in Zukunft noch tun muss, um nicht von Amazon & Co. erdrückt zu werden, erklärt er im Podcast. Sponsor: http://mercedes-benz.de/kassenzone Sagmeister: https://www.sagmeister.at/ Zum E-Commerce Buch: https://amzn.to/2DF6jpO
Description Histoire, politique, famille et illustrations Vous le savez peut-être déjà, mon invité fait partie d'une grande famille créative, mais ne nous y trompons pas, ce n'est pas l'oeuf qui fait la poule. L'illustration, c'est comme l'escalade, si quelqu'un ouvre les voies avant vous, il faut en trouver d'autres, et peut-être pas celles que vous visiez au départ. Et un jour vous trouvez. Et c'est ainsi que l'aventure commence. Au détour d'un clip, d'une rencontre, de recherches expérimentales, de travail acharné, les histoires se racontent, et les demandent affluent. Le choix de l'outil se fait naturellement, et le style transparaît. Geoffroy de Crécy a un parcours tortueux qui ne s'est pas fait en un jour, mais dont l'issue était écrite. Il fait de l'illustration, de l'animation, du stop motion, et de la réalisation, et son outil de prédilection est la 3D. Suivre le fil 00:00:40 Son parcours00:12:07 Comment il a commencé à voler de ses propres ailes00:32:00 Comment expérimente-t-il ?00:51:55 Ses fondations artistiques00:56:21 Ses aspirations Les références Faire du journalisme à Science Po L'école de journalisme ESJ Le grand frère Nicolas de Crécy, auteur de bande dessinée La boite de jeux vidéo Ubisoft L'école Supinfocom L'auteur de jeux Michel Ancel Le jeu vidéo Rayman Son autre frère Etienne de Crécy, musicien Le clip de Geoffroy sur l'album Tempovision Le réalisateur Alex Courtès, les numéros 6, acteurs de la French Touch L'agence Partizan La pub pour Guinness réalisée par Geoffroy, fabriquée chez BUF Compagnie Son agence de production Dummy Production Son ami Yann Jouette qui se fait appeler Yann Goodfaith Son court-métrage Dog Days Le studio Blue Sky et le film Ice Age Le film Tout en Haut du Monde de Rémi Chayé Les loops de Geoffroy L'agent de Geoffroy Costume 3 pièces Le livre sur les couleurs de Michel Pastoureau et celui qui est dans mon sac :) La soeur de Geoffroy, Béatrice de Crécy, créatrice des chaussettes Bonne Maison Un livre sur les colorscripts de Pixar Le livre sur les affiches de Milton Glaser Les logiciels de 3D 3DS MAX et Cinema 4D, et le moteur de rendu Octane Le studio d'animation Aardman Une des animationq de Geoffroy en 3D et Stop motion Optimum "Imponderables" Son clip pour Rex The Dog Le réalisateur Wes Anderson L'exposition de Sagmeister à la Gaité Lyrique : The Happy Show La vidéo dans laquelle Sagmeister parle de ses années de retraite Le film qui a le plus marqué Geoffroy
This week on the podcast our special guest is Karan Singh. Karan is a multidisciplinary artist and illustrator from Sydney, Australia. He attended the University of Sydney, Australia and Malmö University, Sweden; where his studies in interaction design influenced an interest in combining new media with visual art. His distinct work is a contemporary and playful reinterpretation of the op-art movement, merged with the bold compositions, colours and sensibilities of mid-century graphic design. Over the past decade, he’s spent time living in Melbourne, New York, Tokyo & Now Amsterdam which he currently calls home. And whether you know it or not, you’ve probably seen his signature work somewhere in the world as he’s collaborated with pretty much every major brand and cultural institution there is. From Nike and Apple to Sagmeister and Walsh and Ok Go. Remember! We are now an ENHANCED podcast. That's right - If you listen to our podcast in Overcast or Pocket Casts, or Castro, you can get super special images, links, and chapter breaks in your player while you listen. This is our final episode of Season 3! We'll be back in a fortnight all bright eyed and bushy-tailed with Season 4. Featured links from our discussion - Want to get these in your inbox every Friday? Sign up for our text-only tinyletter at tinyletter.com/jackywinter Lara CryptoCanvas- Create, Trade & Collect Blockchain Artworks https://rinkeby.cryptocanvas.art/ Blockchain https://en.wikipedia.org/wiki/Blockchain JWGYTB Episode 20 - New kid on the blockchain http://jackywinter.givesyouthe.biz/f5d0f669 CryptoPunks https://www.larvalabs.com/cryptopunks CryptoKitties https://www.cryptokitties.co/ Place https://en.wikipedia.org/wiki/Place_(Reddit) Place Timelapse https://www.youtube.com/watch?v=RCAsY8kjE3w Jeremy California Tried to Give Artists a Cut. But the Judges Said No. https://www.nytimes.com/2018/07/11/arts/design/art-royalties-ruling-california-circuit-court.html Copyright modernisation consultation https://www.communications.gov.au/have-your-say/copyright-modernisation-consultation Karan The Most Important Skill Nobody Taught You https://medium.com/personal-growth/the-most-important-skill-nobody-taught-you-9b162377ab77 Design Luck https://www.designluck.com/ Thumbs up/ thumbs down Papershrine- Lamington Drive http://lamingtondrive.com/shows/papershrine/ Karan’s Socials http://www.madebykaran.com/ https://www.instagram.com/madebykaran/?hl=en https://twitter.com/madebykaran?lang=en If you like the show or these links or think we sound like nice people, please go and leave us a rating or review on iTunes. It helps other people find the show and boosts our downloads which in turn lets us know that what we're doing is worth doing more of! *Jacky Winter Gives You The Business is produced by Areej Nur - this is Areej's last episode with us. Thank you for everything Areej! Do yourself a favour and check out her work on Melbourne's RRR at https://www.rrr.org.au/program/the-rap/ To subscribe, view show notes or previous episodes head on over to our podcast page at http://jackywinter.givesyouthe.biz/ Special thanks to Jacky Winter (the band, with much better shirts than us) for the music. Listen to them over at Soundcloud. Everything else Jacky Winter (us) can be found at http://www.jackywinter.com/
Eugene wants to talk about the product line Sorry I Have No Filter launched by Sagmeister & Walsh to raise money for its not-for-profit Ladies, Wine & Design. Ladies, Wine & Design was started two years ago after Jessica Walsh got to the heart of some of the hate she was receiving. Charis is interested in an exhibition at the Vitra Design Museum called “Night Fever” that surveys night clubs in history and how they were important places for culture to grow. Sorry I Have No Filter Ladies, Wine & Design Step 07: Kill Them With Kindness By Jessica Walsh Jessica Walsh by Anita Magaña
Na estreia da segunda temporada do Diagrama, uma conversa com a designer e ilustradora Gabriela Namie. Ela contou como foi trabalhar em NY em um dos estúdios mais famosos do mundo, o Sagmeister&Walsh, e como acha tempo para trabalhar ao mesmo tempo na sua própria empresa, a Barca em São Paulo. Para mais informações e para ver o guia visual, acesse www.diagrama.co Facebook: www.facebook.com/diagramaco/ Instagram: www.instagram.com/diagramaco/ Links do programa: Barca – http://www.wearebarca.com/ Sagmeister&Walsh – https://sagmeisterwalsh.com Type@Cooper – http://coopertype.org
This episode was recorded late 2017 on the morning after Leta Sobierajski and Wade Jeffree's AGDA talk in Sydney, just after the solar eclipse – which was pretty pointless in Australia, as we couldn’t see it. Still, that didn’t stop us having a lively and far reaching conversation about the couple, being both married in life and work. Discovering they are both huge Anime fans led us down a dark and nerdy path, being that Flyn and Matt are also fans. Thankfully (for you) we’ve cut a lot of that. We also spoke a lot about influences, specifically Arakawa and Madeline Gins, who Leta and Wade have loved for a long time, and obviously covered Wade’s time with Sagmeister & Walsh. Finally we spoke about Ikko Ikko, and the fact it has nothing to do with the 15th Century uprising in Japan. Their studio website: http://ikkoikko.com Their influence: Arakawa and Madeline Gins http://www.reversibledestiny.org Leta: https://letasobierajski.com https://www.instagram.com/letasobierajski https://twitter.com/letasobierajski Wade: http://www.wadejeffree.com https://www.instagram.com/wadejeffree https://twitter.com/wadejeffree
Zipeng Zhu is an art director, designer, illustrator, animator and Young Guns winner living in New York City. We talk about his upbringing in China, where he grew up speaking Cantonese and Mandarin, while learning English in a Chinese boarding school. We discuss his journey to the United States to study at SVA, his first professional experiences at Sagmeister & Walsh, and the challenges of being an immigrant business owner in the United States. And then we end on Justin Bieber's dick, firrealz.
This episode reunites Matt and Andy with Dan Auer, cohost of On the Grid, the podcast that eventually led to the creation of Working File. We get caught up on developments in Dan's life and discuss how we've grown and changed in the five years since we recorded the first episode of On the Grid. Links Discussed On the Grid My Brother, My Brother, and Me Andy's Garden on Instagram Cyberbullying Dreamcast Pentagram Hedonic Treadmill Burning Man Sagmeister & Walsh
Entrevista com o designer Felipe Rocha, que recentemente deixou o escritório Sagmeister&Walsh para trabalhar por conta própria em Nova York. Ele falou sobre sua carreira e também sobre a importância do design como ferramenta política e social. Para mais informações e para ver o guia visual, acesse http://diagrama.co Facebook: http://www.facebook.com/diagramaco/ Instagram: https://www.instagram.com/diagramaco/ Links do programa: Felipe Rocha: http://feliperocha.work Bonde: http://bonde.nyc Sagmeister&Walsh: http://sagmeisterwalsh.com Entrevista com Tibor Kalman: https://charlierose.com/videos/17661
On this episode of Meet the Creatives, I interview my good friend and fellow Designer, Zipeng Zhu in Madison Square Park. We spoke about Design, his time at Sagmeister & Walsh, interning with Paula Scher at Pentagram and more! Subscribe on iTunes ► https://itunes.apple.com/us/podcast/meet-the-creatives/id1252503888?mt=2 Subscribe on YouTube ► https://www.youtube.com/channel/UCtb7w0TeVHdGGJ4KK5F3aZg/videos Follow on Medium ► https://medium.com/@rob_86719 Rob Johnston is a New York based Designer whose work focuses on brand growth through digital, print and environmental design. He is also the founder of Meet the Creatives; a podcast which seeks to bridge the gap between entry-level Designers and top creatives from companies like Google, Facebook, Nike, Airbnb, Pentagram and more. Learn more about Rob ► www.RobJohnston.Design www.MeettheCreatives.Design www.RobJohnston.Design www.Facebook.com/MeettheCreatives www.Twitter.com/MeettheCreative
This episode is all about the distinction between working individually and working collaboratively. Gitamba Saila-Ngita and Meg Lewis join us for a discussion where we talk about our preferred work environments, the difference between design education and practicing design professionally, and conflict resolution amongst coworkers and clients. When should we compromise and when should we stand up for our ourselves? Links Ghostly Ferns Sagmeister & Walsh Louise Fili Experimental Jetset Steve Jobs Ringo Starr MailChimp Etsy Cards Against Humanity Nike Pentagram Malcolm Gladwell Redscout
Our first interview for Typeradio was with Stefan Sagmeister in 2004. Now five years later we look back and ask him what changed in the last years. Did he acquire new rituals in the meantime? We talk about his second sabbatical year in Bali. And just six weeks after coming back to New York, we discuss the impact of the crisis and elections in the United States. He talks to us about whether he likes being famous, how to handle it and the advantages along with it. We also look forward and talk about future projects and how he’s not quite sure yet if he would like to be remembered… Recorded at the Integrated 2009 conference in Antwerp, Belgium. Sagmeister studio :: Designmuseum bio :: âThings I Have Learned In My Life So Farâ website :: Stefan Sagmeister at TED :: Stefan Sagmeister talk at AIGA 2009 :: File Download (29:09 min / 40 MB)
Stefan Sagmeister is an award-winning graphic designer who grew up in Austria and has designed album covers for the Rolling Stones and Talking Heads. When we asked him about his favorite album cover of all time, Sagmeister picked a notorious design by Andy Warhol: The Rolling Stones' Sticky Fingers. Produced by Derek John.