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Aerosoft's CRJ just released. Is 2025 the year for RJ's? Does Mike finally finish his commute? Closed Traffic Podcast: https://www.closedtrafficpodcast.comInstagram @closed_trafficX @closedtrafficJoin us on Patreon: https://www.patreon.com/closedtraffic
On this episode, Zack, Jacob & Scott recap the 2024 Game Awards that took place last week. Before that they discuss the week's news from the video game industry and the games they've been playing. E-WIN Best Heavy Duty Gaming Chair Yetee T-Shirts - Mega Man Collection On This Episode (29:38) News (43:43) New Games (45:36) Westild's Law (PS5) (53:07) Williams Pinball Volume 8 (Xbox) (57:00) Zen Pinball World (iOS) (1:03:07) Bronana (PC) (1:08:02) Highway Police Simulator (PS5) (1:16:05) “From the Outside In” Topic: Game Awards 2024 Grab the episode now on iTunes, Spotify, iHeartRadio, Google Play Music and more. If you love this episode and want other gaming content you can't get anywhere else, please support us on Patreon! Also, don't forget to check out our Discord Server and our web site, where you can read all of our written content.
Man mag es kaum glauben, aber Aerosoft hat es schon wieder getan - und das gleich zweimal: Der Publisher des Autobahn Polizei Simulator 1, 2 und 3 brachte Anfang Dezember zwei weitere Spiele auf den Markt, die der Reihe in nichts nachstehen. In Ausgabe 140 des PC Games Podcast plaudern Host Michi Grünwald und Redakteur Stefan Wilhelm über ihre Erfahrungen im Highway Police Simulator und dem Straßenmeisterei Simulator 2 + Winterdienst.Während die Polizei-Simulation aufgrund von Bugs beinahe unspielbar ist, spielt sich der virtuelle Bau-Job langweiliger, als einem Baum beim Wachsen zuzusehen. Unser Podcast-Duo quatscht daher unter anderem auch über den Trash-Faktor beider Titel, denn zumindest einer besitzt einen gewissen Unterhaltungswert.Was die beiden Spiele außerdem miteinander verbindet, sind die erhaltenen Fördergelder des Ministeriums für Wirtschaft und Klimaschutz. Natürlich beziehen Stefan und Michi dazu Stellung und stellen den Sinn hinter solchen Projekten infrage. Jetzt bleibt uns nur noch, euch viel Spaß beim Anhören und eine schöne Weihnachtszeit zu wünschen!Kurze Zusatzinfo: Uns hat in den letzten Tagen eine Erkältungswelle besonderen Ausmaßes überrollt. Die Sonderfolgen des Podcasts zum Jahresrückblick und dem Ausblick auf 2025 gibt's dann erst im Januar zu hören. Sorry! (hust, hust)Der PC Games Podcast - der offizielle Videospielpodcast der PC Games - erscheint seit über einem Jahrzehnt regelmäßig und liefert dabei wöchentlich gleich mehrere Talks zum riesigen Thema Videospiele.Unser Moderationsteam, Michi Grünwald und Vivi Ziermann, deckt dabei etliche Bereiche ab: Review-Gespräche und Previews zu brandaktuellen Games, nostalgische Rückblicke, Reports, Interviews und vieles mehr. Dabei gibt es natürlich auch immer mal wieder spannende Insights in die Spielebranche und in die Redaktion des ältesten, noch aktiven Videospielmagazins Deutschlands - seit 1992 am Start!Unser Spiele-Podcast ist vollkommen kostenlos zugänglich und neben unseren Webseiten auch auf allen großen Podcast-Plattformen - von Apple Music bis hin zu Spotify - zu finden.
Background Video by https://www.youtube.com/@Aviationlads Blu Games Channel | https://www.youtube.com/blugames XP Channel | https://www.youtube.com/user/nkmsw8 Podcast also available at: Spotify Podcast | https://open.spotify.com/show/0P3F1FJrSwXFpGWhGTUrx4 Apple Podcast | https://podcasts.apple.com/us/podcast/the-blu-xperience/id1625715826 Google Podcast | https://podcasts.google.com/feed/aHR0cHM6Ly9hbmNob3IuZm0vcy83MjQ3MTJkNC9wb2RjYXN0L3Jzcw Amazon Podcast | https://music.amazon.com/podcasts/11353815-ed31-4c69-94cb-e099eb196164 Anchor Podcast | https://anchor.fm/bluxp
Cosa fare coi rifiuti in fibra di carbonio? Quando un nuovo materiale inizia a prendere piede, accade che anni dopo inizi a giungere alle filiere di smaltimento in quantitativi via-via più ingenti. E prima o poi si arriva al punto in cui i volumi diventano tali da motivare ricerca e industria a trovare il modo di riciclarlo e ricavarne nuovi prodotti. Per la fibra di carbonio, quel momento è ora, e su questa base ha preso il via il progetto MARiS: finanziato dal Ministero delle Imprese e del made in Italy con oltre 5 milioni di euro, mira a costituire una filiera per il recupero delle fibre di carbonio dando vita a nuovi materiali compositi resistenti, leggeri e low cost per il settore automobilistico e aerospaziale. Al progetto partecipano ENEA, CNR e Università di Salerno, oltre ad ATM e Aerosoft spa, che è la capofila. Ne parliamo con Sergio Galvagno, ricercatore del Laboratorio Nanomateriali e dispositivi dell’ENEA.
Die FSExpo 23 in Houston ist vorbei. Klar, dass eure Flusi-Bergprediger zu dieser Messe die Messe lesen müssen. Ob Microsoft Flight Simulator 2024, A2A, Thrustmaster, Aerosoft, P3D oder Honeycomb - es gibt soooo viel zu besprechen, dass eine Folge eigentlich kaum genug ist. Aber egal, wir packen es trotzdem! Hört jetzt rein für die Analyse mit Rafi, Julius und Tommi.
Auf der Reeperbahn nachts um halb 12..., da bin ich tatsächlich mit den DT5 Triebwagen vorbei gefahren. Aerosoft bringt die Strecke der Hamburger U3 in Unreal 5 Engine und das sieht einfach schön aus. Wer sich in Hamburg auskennt wird die Detailverliebtheit der einzelnen Bahnhöfe oder der gesamten Strecke durchaus wiedererkennen. Auch ein großes Fachwissen wird hier einfach nicht vorausgesetzt. Somit ist das Spiel zwar einsteigerfreundlich, jedoch will es ja auch eine Simulation sein und dafür bietet die Ringlinie etwas zu wenig Möglichkeiten. Größter Kritikpunkt ist die eine Linie sowie der Sound, den wir sehr schwer einer U-Bahn zuordnen konnten. Dennoch möchte der Entwickler stets das Projekt erweitern und patchen, daher werden wir gerne auch weiter beobachten was sich hier noch tut.
CTP had the pleasure of welcoming Hans Hartmann - famously known for his work with popular simulation companies such as Aerosoft and Flight 1, and the outstanding work he's done on the ATR series and even the CRJ. We get into some great conversations about aircraft development, how Hans fell in love with aviation, the future of flight simulation, and so much more. Grab your favorite beverage and tune in, ya don't want to miss this one! Claim Your 10% Off at FlightsimExpo! https://www.closedtrafficpodcast.com/ Join us on Patreon! https://www.closedtrafficpodcast.com/ --- Send in a voice message: https://podcasters.spotify.com/pod/show/closedtraffic/message
Aerosoft | https://aerosoft.com/ Blu Games Channel | https://www.youtube.com/blugames XP Channel | https://www.youtube.com/user/nkmsw8 Podcast also available at: Apple Podcast | https://podcasts.apple.com/us/podcast/the-blu-xperience/id1625715826 Spotify Podcast | https://open.spotify.com/show/0P3F1FJrSwXFpGWhGTUrx4 Google Podcast | https://podcasts.google.com/feed/aHR0cHM6Ly9hbmNob3IuZm0vcy83MjQ3MTJkNC9wb2RjYXN0L3Jzcw Amazon Podcast | https://music.amazon.com/podcasts/11353815-ed31-4c69-94cb-e099eb196164 Anchor Podcast | https://anchor.fm/bluxp
Wenn die Gäste im letzten Moment ihren Podcast-Auftritt absagen, ist das kein Beinbruch. Denn es gibt genug anderen Kram, der unsere Simulanten beschäftigt. Zum Beispiel, warum Aerosoft einfach Sachen aus dem eigenen Shop verschwinden lässt. Oder ein kostenloses Update doch nicht kostenlos ist. Oder warum es Airlines gibt, die seltsame Prozeduren haben. Was auch immer euch in der Welt der Flugsimulation beschäftigt, Tommi, Rafi und Julius haben es auf dem Radar! Schaltet ein fürs Julius' Laberflash, Rafis 737-Rezertifizierung und Tommis Airline-Gründung. Na dann, frohe Ostern!
[Aviation & Flight Sim Podcast] The Blu-XPerience [EP.33] Upcoming Aerosoft Addons for MSFS & X-Plane 12 Aerosoft | https://www.aerosoft.com/ Blu Games Channel | https://www.youtube.com/blugames XP Channel | https://www.youtube.com/user/nkmsw8
Y ahora ... simulación (037): Analizamos el lanzamiento del Concorde de DC Designs para MSFS y el aeropuerto de Gran Canaria de Aerosoft.
En este capítulo 37 os contamos que son los espacios aéreos, algo que todo piloto debe conocer pero que no todo el mundo en general conoce. Analizamos el lanzamiento del Concorde de DC Designs para MSFS y el aeropuerto de Gran Canaria de Aerosoft. Y como imprescindible el canal de Youtube VASAviation. ENLACES visitar nuestra web: www.flapspodcastaereo.com Y ahora … aviación comercial Vídeo del espacio aéreo: https://www.youtube.com/watch?v=mUSUXnr4dSo Y ahora ... simulación: Concorde de DC Designs: https://www.justflight.com/in-development/concorde-microsoft-flight-simulator Aeropuerto de Gran Canaria de Aerosoft: https://www.aerosoft.com/es/microsoft-flight-simulator/msfs-escenarios/3811/sim-wings-gran-canaria Y ahora … imprescindibles: Canal VASAviation de Youtube: https://www.youtube.com/channel/UCuedf_fJVrOppky5gl3U6QQ
Y ahora ... simulación (036): Nos lanzamos a volar con el Twin Otter de Aerosoft al tiempo que saludamos la creación de Surcar Ailrines que pretende usar el Twin Otter para conectar las islas canarias
En este capítulo 36 os contamos brevemente la historia de los cinturones de seguridad en los aviones que ha estado llena de polémica hasta su implantación indiscutible en estos tiempos. Repasamos las estadísticas de pasajeros de los aeropuertos españoles en 2021. Nos lanzamos a volar con el Twin Otter de Aerosoft al tiempo que saludamos la creación de Surcar Ailrines que pretende usar el Twin Otter para conectar las islas canarias. Y como imprescindible del mes, la revista Air&Space de la Smithsonian. ENLACES visitar nuestra web: www.flapspodcastaereo.com Y ahora … simulación Twin Otter de Aerosoft: https://www.aerosoft.com/es/microsoft-flight-simulator/msfs-aviones/3437/aerosoft-aircraft-twin-otter Web de Surcar Airlines: http://surcar.eu/ Twitter de Surcar Airlines: https://twitter.com/surcarcanarias Y ahora … imprescindibles: Revista air&space: https://www.smithsonianmag.com/category/air-space-magazine/
Y ahora ... imprescindibles (034): Como imprescindible comentamos Simple Traffic de Aerosoft. Un programa para ver las libreas de los aviones en MSFS.
En este capítulo 34 repasamos los premios Skytrax 2021 tanto para aerolíneas como para aeropuertos que no se habían entregado desde 2019, por lo tanto unos premios marcados por la pandemia. También hacemos un exhaustivo repaso a la encuesta 2021 de Navigraph para conocer el estado de la simulación aérea y como imprescindible comentamos Simple Traffic de Aerosoft. ENLACES visitar nuestra web: www.flapspodcastaereo.com Y ahora … aviación comercial: Premios Skytrax a aerlineas 2021: https://www.worldairlineawards.com/es/ Premios Skytrax a aeropuertos 2021: https://www.worldairportawards.com/es/ Y ahora … simulación: Resultados de la encuesta Navigraph 2021: https://blog.navigraph.com/post/671911217281007616/survey2021 Y ahora … Imprescindibles: Simple Traffic de Aerosoft: https://www.aerosoft.com/es/microsoft-flight-simulator/msfs-utilidades/3537/aerosoft-tool-simple-traffic
Wow - in zwei Wochen kann ganz schön viel passieren. Aerosoft hat mit großem Buffet Geburtstag gefeiert, appetitliche Hardware kommt bald auf den Markt und die FSExpo war die große Bühne um auf X-Plane 12 Hunger zu machen - kein Wunder, dass eure drei Simulanten zu diesem Menu auch wieder ne Menge eigenen Senf auf dem Teller haben! Hört jetzt rein für ausgestopfte Flugzeuge, Wurst mit Kartoffelsalat und der Gewinnauslosung zu Episode 25.
(029): Revisamos dos aeropuertos para Microsoft Flight Simulator. Tenerife sur de Aerosoft y Las Vegas de Flytampa.
En este capítulo 29 repasamos las estadísticas de los aeropuertos mundiales en el año 2020. Las estadísticas donde se ve reflejado el impacto de la pandemia en la aviación comercial. Y como ya preveíamos el año pasado, las estadísticas vienen acompañadas de sorpresas. Revisamos dos aeropuertos para Microsoft Flight Simulator. Tenerife sur de Aerosoft y Las Vegas de Flytampa. Y en nuestro imprescindible de este mes la única revista de simulación que existe, PC PILOT. ENLACES Y ahora … aviación comercial ACI: https://aci.aero/data-centre/ Noticia estadísticas: https://aci.aero/news/2021/04/22/aci-world-data-reveals-covid-19s-impact-on-worlds-busiest-airports/ Y ahora … simulación Aerosoft Tenerife Sur: https://www.aerosoft.com/es/simulacion-de-vuelo/continents-sceneries/europa/espana-portugal/3457/sim-wings-tenerife-sur Flytampa Las vegas: https://www.flytampa.org/klas.html Orbx San Jose: https://orbxdirect.com/product/ksjc-msfs Y ahora … Imprescindibles: PC PILOT: https://www.key.aero/es/pcpilot
สัมภาษณ์พิเศษอธิบดีกรมสรรพากร ดร.เอกนิติ นิติทัณฑ์ประภาศ วิเคราะห์ระบบภาษีโลกใหม่กระทบไทยอย่างไร และสถานการณ์การจัดเก็บภาษีของไทยในปัจจุบันเป็นอย่างไร เปิดพอร์ตหุ้น ‘โกมล จึงรุ่งเรืองกิจ' เจ้าของแบรนด์ Aerosoft ในบทบาทนักลงทุนรายใหญ่ มีสไตล์การลงทุนอย่างไร
สัมภาษณ์พิเศษอธิบดีกรมสรรพากร ดร.เอกนิติ นิติทัณฑ์ประภาศ วิเคราะห์ระบบภาษีโลกใหม่กระทบไทยอย่างไร และสถานการณ์การจัดเก็บภาษีของไทยในปัจจุบันเป็นอย่างไร เปิดพอร์ตหุ้น ‘โกมล จึงรุ่งเรืองกิจ' เจ้าของแบรนด์ Aerosoft ในบทบาทนักลงทุนรายใหญ่ มีสไตล์การลงทุนอย่างไร
(025) Y ahora simulación: volamos con el primer avión complejo para MSFS, el CRJ de aerosoft.
“From Humble Roots to Simulation Juggernaut” Almost 30 years ago, Winfried received a phone call inviting him to leave the world of Finance and join a small company specialising in flight instruction software and add-ons for simulators. In 2021, Winfried has been instrumental in building Aerosoft into of the largest studios and publishers of quality simulation products in the World. Winfried sits down with Willy over a pint to discuss the fantastic journey of Aerosoft from its early days catering to MSFS95 and Air Transport Pilot through to presently supporting MSFS2020, P3d, X-Plane and a vast array of other sims. As Willy recounts his own experiences and memories extending from the late 90’s to present day, Winfried talks about the changing landscape of Flight Simulation along with some key moments including his first meeting with a much younger Austin Meyer!
This week, Willy chats with Filbert about his popular YouTube channel, “Filbert Flies”. Now approaching 7,000 subscribers, Filbert delights sim fans weekly with procedural flying on the FBW 320 and Aerosoft’s recent CRJ release, not to mention a multitude of General Aviation aircraft. His audio-friendly dulcet tones and relaxing music provide the perfect backdrop to some amazing streams mimicking real-life aviation routes around the World. Willy and Filbert chat about his life with flight simulation and how his once-considered secret hobby has now become a point of celebration with friends and colleagues as he delights fans on YouTube with his charm, competent flying and world-exploring adventures.
Mit dem Games Aktuell Podcast 658 begrüßen wir euch auch in dieser Woche wieder zu unserem Videospiel-Talk. In dieser Woche hat sich Matthias den David und den Felix in die (virtuelle) Tonkabine geladen. Zusammen sprechen die drei über ein buntes Portfolio an Themen. Los geht es mit We are Football, dem neuen Fußball-Manager von Entwicklerlegende Gerald Köhler. David konnte das Spiel schon ausführlich in Augenschein nehmen und hat entsprechend einiges zu erzählen. Das gilt auch für Felix, der zuletzt Doom Eternal: The Ancient Gods Part Two sowie Endzone: A World Apart getestet hat. Außerdem hat er noch ein paar Neuigkeiten aus dem Hause Daedalic Entertainment mit im Gepäck. Abgerundet wird das Ganze am Ende wie immer mit euren Community-Beiträgen. Die heutige Folge des Games Aktuell Podcast wird euch präsentiert von Aerosoft und The Bus, dem spannenden und brandneuen Simulationsspiel für den PC. Nehmt an unserem Gewinnspiel teil – wir verlosen das Spiel fünf Mal! Alle Infos zu The Bus und dem Gewinnspiel erfahrt ihr im Podcast. Weitere Infos zum Spiel findet ihr auf der offiziellen Webseite: https://www.pcgames.de/podcast-TheBus Unsere allgemeinen Gewinnspielbedingungen: https://www.computec.de/pdf/AllgemeineGewinnspielbedingungen.pdf Themen der GA-Podcast-Folge 658: 00:00:00 - Intro und In eigener Sache 00:07:43 - We are Football 00:28:46 - Doom Eternal: The Ancient Gods Part Two 00:48:30 - Endzone: A World Apart 01:05:24 - Daedalic Digital Days (Gollum, Shadow Tactics) 01:19:58 - Community-Beiträge Doom Eternal jetzt bei Amazon bestellen: http://www.pcgames.de/podcast-doom
(022): en los imprescindible de este mes hablamos de un clásico imperecedero, Aerosoft.
En este capítulo 22 analizaremos los datos de la flota mundial de aviación comercial en 2020, para entender el estado de la aviación desde otro punto de vista quizás más exacto. También analizamos los aviones que se han dado de baja en 2020 y los que permanecen en tierra. Os contamos lo que pensamos de los aeropuertos que hemos probado para Microsoft Flight Simulator, los que nos han gustado y los que no tanto. Y en los imprescindible de este mes hablamos de un clásico imperecedero, Aerosoft. Y ahora simulación - Orbx aeropuerto insbruck: https://orbxdirect.com/product/lowi-msfs - Orbx aeropuerto London City: https://orbxdirect.com/product/eglc-msfs - Gaya Simulations aeropuerto Viena: https://orbxdirect.com/product/gaya-loww-msfs - SIm-Wings aeropuerto La Gomera: https://www.aerosoft.com/es/simulacion-de-vuelo/continents-sceneries/europa/espana-portugal/3283/sim-wings-la-gomera - Sim-Wings aeropuerto Ibiza: https://www.aerosoft.com/es/simulacion-de-vuelo/continents-sceneries/europa/espana-portugal/3284/sim-wings-ibiza - CentralSim Aeroparque: https://www.aerosoft.com/es/simulacion-de-vuelo/continents-sceneries/sudamerica/3244/centralsim-sabe-aeroparque-jorge-newbery-buenos-aires-msfs - TDM Scenery Design aeropuerto La Coruña: https://tdmscenerydesign.com/leco-a-coruna-airport Y ahora Imprescindibles Página de aerosoft: https://www.aerosoft.com/es/ Su historia: https://www.aerosoft.com/es/sobre-nosotros
In der 5 Folge des Podcast reden wir über die Add-ons von Aerosoft,FSLabs und Co. Die 2021 auf dem Markt erscheinen werden. Links CPDLC Aerosoft : https://forum.aerosoft.com/uploads/monthly_2020_12/image.png.e1cf59351345e815097aeda708817e78.png SCENERYTR - İSTANBUL AIRPORT - LTFM P3D4-5:https://secure.simmarket.com/scenerytr-stanbul-airport-ltfm-(de_14277).phtml FSLabs Airbus Winglets:https://discord.gg/yjRhVmRHty LEONARDO SOFTWARE - MADDOG X : https://secure.simmarket.com/leonardo-software-fly-the-maddog-x-64-bit-p3d4.phtml Viel Spaß wünschen euch Luke und Oli
Join us as myself and Michael (Micslmn) discuss the Toliss A321 NEO as well as content creation, Aerosoft's CRJ and much more! Micslmn's Youtube Channel: https://www.youtube.com/channel/UCd_QTpAzBkhnFozu0G_YCDA Toliss NEO Addon: https://store.x-plane.org/A321-NEO-ADD-ON-to-the-ToLiss-Airbus-A321_p_1351.html --- Send in a voice message: https://podcasters.spotify.com/pod/show/closedtraffic/message
"Keine Evolution, eine Revolution", bezeichnet Hans Hartmann von Digital Aviation den neuen Microsoft Flight Simulator. Denn er kennt den neuen Sim schließlich aus der ersten Reihe: Im Moment programmiert er den CRJ, der bald über Aerosoft im MSFS erscheinen soll. In unserem 9. Podcast erzählt uns Hans, warum Flugzeug-Add-ons für den MSFS einfach länger brauchen, warum er Microsoft und Asobo dankbar ist, welche CRJ-Versionen wir bald fliegen können, warum er in ein vergangenes Add-on eine Toilettenspülung einbauen lassen hat und was Pink Floyd mit seinem aktuellen Projekt zu tun hat.
Der Games Aktuell Podcast 641 wartet wieder mit einer Reihe spannender Themen auf. Matthias hat sich in dieser Woche Maci und die neuen Kollegen Christian und Michael in die Tonkabine eingeladen. In dieser Besetzung widmet sich das Podcast-Team zwei spannenden Test-Themen der Woche. Zunächst berichtet Michael von Godfall, dem Ps5-Launchtitel von Gearbox und erklärt uns, warum das Spiel nur Durchschnitt geworden ist. Danach ist Christian an der Reihe, der uns von Hyrule Warriors: Zeit der Verheerung berichtet. Das Hack&Slay mit Link und Zelda erinnert zwar stark an Breath of the Wild, kann aber vor allem bei der Story längst nicht mithalten. Abgerundet wird das Ganze am Ende natürlich wie immer mit euren Community-Beiträgen. Die heutige Folge des Games Aktuell Podcast wird euch präsentiert von Aerosoft und Winter Resort Simulator – Season 2, dem spannenden neuen Simulationsspiel für den PC. Nehmt an unserem Gewinnspiel teil – wir verlosen das Spiel 3 Mal! Alle Infos zu Winter Resort Simulator – Season 2 und dem Gewinnspiel erfahrt ihr im Podcast Weitere Infos zum Spiel: https://www.pcgames.de/podcast-WinterResortSimulator www.computec.de/pdf/AllgemeineGewinnspielbedingungen.pdf Themen der GA-Podcast-Folge 641: 00:00:00 - Intro und Aerosoft-Promo 00:04:03 - Organisatorisches 00:07:00 - Godfall 00:26:05 - Hyrule Warriors: Zeit der Verheerung 00:46:50 - Community-Beiträge Godfall jetzt bei Amazon bestellen: http://www.pcgames.de/podcast-godfall
In Ausgabe 640 quatschen Maci, Katha und David über das gelungene Remake zu Demon's Souls und den Geheimtipp The Pathless, der mit tollen Inspirationen wie Zelda und Prinzessin Mononoke für viel Spielspaß sorgt. Außerdem wird die Playstation 5 in der Welt des Gamings willkommen geheißen. Nicht fehlen dürfen natürlich zum Abschluss eure Community-Beiträge. Die heutige Folge vom Games Aktuell Podcast wird euch präsentiert von Aerosoft und den Spielen Autobahnpolizei Simulator 2 sowie On The Road – Truck Simulator für PS4 und Xbox One. Nehmt an unserem Gewinnspiel teil – wir verlosen Autobahnpolizei Simulator 4 Mal! Alle Infos zu den Games und zum Gewinnspiel erfahrt ihr im Podcast. Weitere Infos zu den Spielen findet ihr hier: https://www.aerosoft.com/de/polizeifeuerwehr/polizei/2094/autobahnpolizei-simulator-2 https://www.aerosoft.com/de/buslkw/on-the-road/864/on-the-road Allgemeine Gewinnspielbedingungen: https://www.computec.de/pdf/AllgemeineGewinnspielbedingungen.pdf Themen der GA-Podcast-Folge 640: 00:00:00 - Intro 00:01:06 - Aerosoft 00:05:05 - Willkommen PS5! 00:09:20 - Demon's Souls 00:32:45 - Aerosoft-Gewinnspiel (eure Chance!) 00:35:40 - The Pathless 00:58:58 - Gaming-News 00:59:20 - Community-Beiträge Demon's Souls jetzt bei Amazon bestellen: http://www.pcgames.de/podcast-demonssouls
Der Games Aktuell Podcast 638 wartet wieder mit einer Reihe spannender Themen auf. Matthias hat sich in dieser Woche Maci und Christian in die Tonkabine eingeladen. Da die aktuelle Pandemie-Lage erneut eine große Herausforderung darstellt und zusätzlich auch noch unfassbar viel Arbeit zum Jahresende auf die Redaktion einprasselt, muss der Podcast ein wenig auf Sparflame fahren. Wir versuchen natürlich trotzdem unser bestes, euch angemessen wie üblich zu unterhalten. Dazu sprechen wir heute über die Xbox Series X und seine kleine Schwester Series S. Nachdem das Embargo gefallen ist, dürfen wir nun nämlich auch wertende Eindrücke der neuen Konsole von Microsoft wiedergeben. Abgerundet wird das Ganze am Ende natürlich wie immer mit euren Community-Beiträgen. Die heutige Folge vom Games Aktuell Podcast wird euch präsentiert von Aerosoft und TramSim, dem brandneuen Straßenbahn-Simulator. Nehmt an unserem Gewinnspiel teil – wir verlosen das Spiel 10 mal! Alle Infos zu TramSim und dem Gewinnspiel erfahrt ihr im Podcast. Weitere Infos zum Spiel findet ihr hier: http://www.pcgames.de/podcast-TramSim Allgemeine Gewinnspielbedingungen: www.computec.de/pdf/AllgemeineGewinnspielbedingungen.pdf Themen der GA-Podcast-Folge 638: 00:00:00 - Intro 00:01:10 - Promotion und Gewinnspiel 00:04:42 - Organisatorisches 00:09:58 - Xbox Series X / S 00:41:08 - Community-Beiträge Watch Dogs Legion jetzt bei Amazon bestellen: http://www.pcgames.de/podcast-watchdogslegion
In this episode of Inflight, Sol and Norm sit down with Mathijs Kok of Aerosoft. While speaking to Mathijs, we learn a bit about his personal life, how he got into flight simulation, and what is next for him and Aerosoft as Microsoft Flight Simulator's 3rd party developers continue to develop their products. To see more of Aerosoft's work, visit their website: https://www.aerosoft.com/us/flight-simulation/ Thank you for listening to this episode of Inflight! If you would like to hear more, continue through our SoundCloud library. If you want to experience more from the Threshold editorial, visit: https://www.thresholdx.net Questions, comments, concerns? Our Director of Media can be reached at: sol@thresholdx.net Interested in advertising with us? Our CEO can be reached at: magnus@thresholdx.net Music used in Inflight is licensed under Creative Commons. Intro: Watch Me by Geographer — Can be found here: https://bit.ly/2SR7oA9 Produced by Threshold. Threshold A.S. © 2020
Adventure Through The Skies - A Microsoft Flight Simulator Podcast
Welcome to our podcast, where we share our opinions about the new simulator from Microsoft, link it with our passion for aviation, software and hardware combined. This podcast is co-hosted by Flying Cookie and Far Isle Pilot each Thursday at 7PM Eastern Time on the official Microsoft Flight Simulator discord server in the Events Voice channel (Invite to the discord: discord.gg/msfs) Apologies for the quality of the recording, we are working on improving it! Episode 3 timestamps: 00:01:30 Last minute updates before release for pre-install? 00:02:45 NDA & insider preview after release 00:05:15 Career mode & maintaining the simulator position as realistic 00:07:15 Managing your expectations if you are new to flight swimming 00:09:30 Bing Maps vs Simulator scenery 00:19:00 Liveries & Airlines & SDK & addons 00:30:15 Vatsim possible integration 00:32:15 Force Feedback controllers with msfs 00:36:00 Scenery development question 00:40:45 addon management 00:43:30 Engine options for planes 00:48:00 Plane substitution in multiplayer 00:54:00 Multiplayer on region servers 00:57:00 Hardware support for more advanced setups 00:59:40 crash settings & Aerosoft article : https://forum.aerosoft.com/index.php?/topic/155247-thoughts-on-a-new-simulator-flight-models/&tab=comments#comment-992579 01:10:00 Answering questions 01:38:30 Easter Eggs & third party addon pricing 01:45:32 What do you think is still missing in msfs2020? (failure systems) 01:58:00 Possibilities to play as ground grew & passenger in cabin 02:02:30 FSX mission, challenges & Far Isle Pilot's experience 02:07:36 mouse yoke
In this episode Nicolas recounts and simulates their Spring 2001 flight aboard a Qantas Boeing 747-400 flight from Sydney, NSW to Los Angeles, CA. Nicolas also recounts their recent sim flights in The Aerosoft A330 and PMDG 747-8i. Recent stops have included Imagine Sim's ATL, Latain VFR's MIA, DD's ORD, Aerosoft's EDDF, FS Dream Team's CYVR, Wing Creation's RJAA and FlyTampa's YSSY. --- Send in a voice message: https://anchor.fm/nicnacjak/message
(014) Y ahora ... simulación: Analizamos una entrevista con el Product Manager de Aerosoft al respecto de su visión sobre el próximo Microsoft Flight Simulator 2020 y vemos cuál es su roadmap
(014) Y ahora ... simulación: Analizamos una entrevista con el Product Manager de Aerosoft al respecto de su visión sobre el próximo Microsoft Flight Simulator 2020 y vemos cuál es su roadmap
En este capítulo 14 seguimos hablando de la peor crisis en la historia de la aviación comercial causada por la pandemia del coronavirus y continuamos intentando descifrar cual es el futuro a corto y medio plazo de la aviación comercial, analizamos una entrevista con el Product Manager de Aerosoft al respecto de su visión sobre el próximo Microsoft Flight Simulator 2020 y vemos cuál es su roadmap, y en nuestro imprescindibles de este mes analizamos los productos de Navigraph para disponer de cartas de navegación y AIRACs en nuestro simulador. ENLACES Noticias https://www.iata.org/en/pressroom/pr/2020-04-21-01/ https://www.cityam.com/coronavirus-the-end-for-business-travel/ https://www.elconfidencial.com/economia/2020-04-27/argentina-prohibicion-vuelos-comerciales-septiembre_2568339/ https://thepointsguy.co.uk/news/emirates-coronavirus-ppe-measures/ https://www.bbc.com/mundo/noticias-52545355 https://www.thenational.ae/business/aviation/emirates-tim-clark-coronavirus-is-a-black-swan-event-for-the-airline-industry-1.1015208 https://elpais.com/economia/2020-05-07/iag-pierde-1683-millones-en-el-primer-trimestre-por-el-impacto-del-coronavirus.html https://www.flyertalk.com/articles/united-will-now-notify-passengers-when-flights-are-too-full-for-social-distancing.html?utm_medium=Email&utm_campaign= https://news.delta.com/deltas-777-aircraft-retire-end-2020-simplifying-widebody-fleet-amid-covid-19?utm_source=Delta+News+Hub+Updates&utm_campaign=6a1a72cadd-EMAIL_CAMPAIGN_2020_05_14_01_23&utm_medium=email&utm_term=0_be3f884155-6a1a72cadd-157205393 Entrevista al Product Manager de Aerosoft: https://www.youtube.com/watch?v=xDCvoipuZ-4 Web de Microsoft Flight Simulator: https://www.youtube.com/watch?v=xDCvoipuZ-4 AIRCA OACI: https://www.icao.int/safety/information-management/pages/airacadherence.aspx Navigraph: https://www.navigraph.com/Default.aspx NavDataPro de Aerosoft: https://www.aerosoft.com/en/flight-simulation/popular-products/navdatapro/
En este capítulo 14 seguimos hablando de la peor crisis en la historia de la aviación comercial causada por la pandemia del coronavirus y continuamos intentando descifrar cual es el futuro a corto y medio plazo de la aviación comercial, analizamos una entrevista con el Product Manager de Aerosoft al respecto de su visión sobre el próximo Microsoft Flight Simulator 2020 y vemos cuál es su roadmap, y en nuestro imprescindibles de este mes analizamos los productos de Navigraph para disponer de cartas de navegación y AIRACs en nuestro simulador. ENLACES Noticias https://www.iata.org/en/pressroom/pr/2020-04-21-01/ https://www.cityam.com/coronavirus-the-end-for-business-travel/ https://www.elconfidencial.com/economia/2020-04-27/argentina-prohibicion-vuelos-comerciales-septiembre_2568339/ https://thepointsguy.co.uk/news/emirates-coronavirus-ppe-measures/ https://www.bbc.com/mundo/noticias-52545355 https://www.thenational.ae/business/aviation/emirates-tim-clark-coronavirus-is-a-black-swan-event-for-the-airline-industry-1.1015208 https://elpais.com/economia/2020-05-07/iag-pierde-1683-millones-en-el-primer-trimestre-por-el-impacto-del-coronavirus.html https://www.flyertalk.com/articles/united-will-now-notify-passengers-when-flights-are-too-full-for-social-distancing.html?utm_medium=Email&utm_campaign= https://news.delta.com/deltas-777-aircraft-retire-end-2020-simplifying-widebody-fleet-amid-covid-19?utm_source=Delta+News+Hub+Updates&utm_campaign=6a1a72cadd-EMAIL_CAMPAIGN_2020_05_14_01_23&utm_medium=email&utm_term=0_be3f884155-6a1a72cadd-157205393 Entrevista al Product Manager de Aerosoft: https://www.youtube.com/watch?v=xDCvoipuZ-4 Web de Microsoft Flight Simulator: https://www.youtube.com/watch?v=xDCvoipuZ-4 AIRCA OACI: https://www.icao.int/safety/information-management/pages/airacadherence.aspx Navigraph: https://www.navigraph.com/Default.aspx NavDataPro de Aerosoft: https://www.aerosoft.com/en/flight-simulation/popular-products/navdatapro/
Aircafe, la pausa caffè, quasi quotidiana per parlare di aereonautica e si simulazione di volo in generale. Eccovi un'altro video questa volta dedicato a X-Plane11, che non trattavo da un po'. Guardiamo l'uscita di un nuovo aereo ed un nuovo aeroporto. Il primo è il carenado C208B Gran Caravan (cessna C208B) ed il secondo è l'aeroporto internazionale di Malaga codice icao LEMG. L'aereo in questione è un vero e proprio executive aircraft, anche se assomiglia un sacco ad un semplice C172 ma ti posso garantire che è un grandissimo aereo che può trasportare fino a 13 persone. L'aeroporto di Malaga invece è il terzo per importanza della spagna, un aeroporto da 13 milioni di persone l'anno. Anche questa volta aerosoft ha puntato su di un aeroporto che è uno scalo importante per l'europa. Come sempre ti ricordo di mettere un "mi piace", se poi il video ti è piaciuto, fatti un giro anche nel canale e scopri i miei contenuti, se sono di tuo gradimento iscriviti al canale. RIcorda che io pubblico un nuovo video ogni settimana, generalmente al sabato verso le 8.00 - 8.30 e tratto sia di DCS che di X-Plane. Sei anche libero di mettere un "non mi piace" ma almeno dimmi perchè in modo che io possa migliorare sempre e creare contenuti che ti piacciono sempre di più. SEI LIBERO DI CONDIVIDERE IL VIDEO SU TUTTI I SOCIAL NETWORK CHE CONOSCI E CHE USI ABITUALMENTE, mi farebbe molto piacere e anche questo permetterebbe al canale di crescere ancora. Anche per oggi è tutto, Buona visione e Happy Landings I-LAIR --- Support this podcast: https://anchor.fm/loreair/support
Hier werden tatsächlich Lokführer mit ausgebildet. In der Zusi 3 - Aerosoft Edition können jedoch auch Hobby Lokführer starten, aber Vorsicht ist geboten. Denn wer hier einfach denkt: "Och ich steig mal ein und mach mich aufn Weg!", wird sicherlich enttäuscht werden. Denn ähnlich wie bei einem realen Zug gilt es genau den Anweisungen zu folgen und vielleicht das Handbuch genauer zu lesen. Denn der Fokus liegt hier klar auf der Simulation als dem Spiel. Ähnlich wie ein Omsi 2 wird hier nämlich etwas Eingewöhnung und vor allem Geduld benötigt. Wie funktionieren die Signale, was ist ein SIFA System und wie starte ich die Lok richtig. Wer sich hier richtig einliest und sich etwas mehr mit dieser Simulation beschäftigen möchte, wird sicherlich auch Spaß bei Zusi 3 haben. Wer sofort losfahren möchte, sollte doch vielleicht eher zum Train Simulator greifen. Denn grafisch ist Zusi 3 sicherlich keine Augenweide und bleibt deutlich hinter den aktuellen Standard zurück. Dennoch ist es durchaus realistischer und glaubhafter als die Konkurrenz. Ihr dürft also entscheiden!
Wo gibt es die geilsten Games? Wo kann man dem exquisitesten Kirmestechno lauschen? Wo stehen die avanciertesten T-Shirt-Kanonen? Wo kann man Rechner zusammenbauen? Wo trifft man garantiert keine Fortnite-Fans? Alles wichtige Kriterien im großen LGS-Gamescom-Hallencheck! Denn hier treten sie gegeneinander an: Die großen Mainstreamhallen und die anderen großen Mainstream-Hallen. Und wie immer entscheidet ihr bei uns im Forum über den Gewinner! https://forum.lastgamestanding.de/
In this weeks episode, we’re at FlightSimExpo 2018 speaking to people at the event and interviewing the exhibitors! This is a two-part series because of the length it would have been if it was 1 episode. In this episode, we speak to Winfried Diekmann from Aerosoft, along with Bill Womack, Laura from Infinite Flight, Martyn from [...]
In this weeks episode, we take a look back at the week’s news and also have a special guest, Mathis Kok from Aerosoft! We talk about Flight Sim World being cancelled, the Airbus Professional Series, the future of flight sim and much more! Below you can find links to all the news stories discussed in [...]
In this episode I announce that I won't be attending FlightSimCon this year but will be dedicating the donations to attending next year. I also talk FSDreamTeam, P3D4, Aerosoft's Barcelona and the competition on that airport, IDS KSMF, Bellingham, landings, Taxi2Gate St Louis, my wishlist for next month and my recent activities in the sim. Lastly, I recommend a panel video podcast called On Approach Donate GoFundMe --- Send in a voice message: https://anchor.fm/nicnacjak/message
In this episode a next gen sim gets voted off the show! I spend the rest of the episode talking about the serious sim market and what platform I think PMDG, Aerosoft, A2A, TFDi, and LevelD will use. There is some heavy X Plane 11 talk and a lot of marketing talk that may be good for your next crew rest. If you have feedback email nicnacjak@gmail.com --- Send in a voice message: https://anchor.fm/nicnacjak/message
Hosted by Eric McClintock, Mark Stewart, Brendan Farmer, and Chris Palmer. Listen Here: Download Audio Here Video: Download 720P HD (911MB) | Download Low Quality (401 MB) Official: Orbx Pacific Northwest to be released Sunday February 28th From John of Orbx: After 14 months of development, the region will raise the bar yet again, and marks the Orbx debut region for North America. The price will be AU$54.95 for the download edition. The DVD edition will be available by the end of March for AU$64.95 - all our resellers will accept pre-orders for the DVD. FSS will accept pre-pay for the download edition from tomorrow morning which gives early buyers a 24 hour exclusive period. Orbx will release 1S2 Darrington and 7S3 Twin Oaks airports soon after the release of PNW. Those airports will also be available on DVD by the end of March. Thanks everyone for your enthusiasm and support for PNW - we know you will love flying there! Read the entire thread here, and pre-order here! View all of our PNW shots here! IRIS Flight Simulation Software: "Pro Series" Diamond Star XLS The Diamond Star is our first of a series of General Aviation aircraft from IRIS Flight Simulation Software and has been an enjoyable experience for the team from design & development, through to release. I am also proud to announce that this is the debut design from Mr. Jose Valdez. Jose is a long time IRIS customer who has turned his talents to 3D modeling in FSDS and is responsible for the 3D mesh you see in this aircraft. As usual, our flight modeling was contracted to the fantastic Jade Island Flight Test Center run by Pamela Brooker who has provided an enjoyable flight model which performs closely to the published specifications of the Diamond DA-40 AFM. David Brice has been responsible for the product audio and the development of the gauges in the aircraft including providing a modified G-1000 unit developed specifically for this aircraft. Overall we?re very proud of the work done on our first G.A. aircraft and you can expect more of the same in the coming years. More details here! "Five Minute" Flights... Our Thoughts? This was originally posted on SimFlight, check out the entire article and all 5 flights here... It’s a dilemma I face all the time. I need a place to fly and it needs to be quick. Like many flight simmers, I seem to always be pressed for time, or I sit down at my desk unsure of how long I’ll be able to devote to flying. I think that’s why VFR flights and GA aircraft appeal to me: they’re easy to get into the air without a lot of tinkering around. Load some fuel, passengers, cargo and maybe set up a failure or two and we’re flying. It’s also why I’m partial to flying in the Caribbean: there’s so much to see and the airports are rarely further than 30 minutes apart. So, with that in mind, I bring you my top-five short flights (in no particular order)... Aerosoft Twin Otter The De Havilland Canada DHC-6 Twin Otter is one of the most versitile aircraft ever designed. Still Canada's most successful commercial aircraft program with more than 800 built, the Twin Otter remains popular for its rugged construction and useful STOL performance. The De Havilland Canada DHC-6 Twin Otter (aka Twotter) is one of those aircraft that should have been replaced by some new aircraft at least a decade ago. But it's not. The DHC-6 still flies and in fact the amount of registered is risen at this moment. The main reason for it is the fact it is just as much at home at the poles as it is in the tropics. It is used to maintain routes to airports up to 9000 feet and to ferry between islands. It will fly everywhere using wheels, floats or skis. It's a legend. This STOL twin turboprop commuter airliner was in production between 1964 and 1988, with over 800 build it has been the most successful aircraft build in Canada. The model is currently been upgraded to a 400 version by Viking Air who holds the type certificate for the Twin Otter. The high end model presented by Aerosoft and partly designed by SibWings includes all versions, and advanced avionics set. It is perfectly suited for use on some of our most favorite scenery products such as Lukla X and German Airfields 1. The gauges include two high end Bendix King systems that provide near perfect navigation and communication capabilities. Of course the original panel is also an option. One of the main design goals was to keep the memory and CPU load of this aircraft as low as possible to ensure good framerates. By keeping the number of non essential items in the models low this was achieved. The Twin Otter is only just more demanding then the very basic default aircraft of FSX! Listen to our full review in this week's episode, more details here! Recommendations Eric: Microsoft Security Essentials Mark: FSX Scenery--Gulf Island Research (GIR) Brendan: Drop Box E-Mails Comment: FSX Dual Core or Quad Core? I found your Podcast 2 days ago and I was trying to listen to all of your episodes before I even dare to write a comment, mainly so I don't ask about something that has already been discussed, but now after listening to all of your episodes until number 12 (I've have my earbuds stuck to my ears since yesterday morning to catch up with all of the episodes as quickly as possible), but now the reason why I break the silence in such an early stage is because you show after show continue to mention that FSX uses 4 cores when this is incorrect to my knowledge, FSX used only 1 core at first lunch and up to 2 cores with accelerator even with affinity set to 15, now I am a PC enthusiast and of course I overclock my PC and for that there are several tools that help me monitor my PC's performance and while running FSX Acceleration all my monitoring software shows only 1 core working at 100% and a secondary core working sporadicly up to 50% the other cores seem to be operating at a lesser intensity and this operating cycles seem to be caused by Win7's and various programs background applications, please correct me if I am wrong, since my own little research seems to corroborate my own computer behaviour. Yet another new Simulator (Engine) Have you seen this video? You should definitely check this out, it looks very promising. Maybe you could even have the guys on who are behind Outerra. http://outerra.com/ Regards Lukas FS9 Better than FSX? Here are a couple screenshots from FS9. This is what I mean when I say that FS9's environment looks a bit more realistic looking than in FSX. I do agree with Mark about the PhysX in FSX thats it's alot better compared in FS9. But I am sure REX will be coming out with new updates for FS9 to try to simulate a more realistic flying experience in FS9. Also, these screenshots do not have HDR enabled. So keep that in mind. HDR plug-in is also compatible with FS9. I love the show! keep up the great work! http://www.mediafire.com/imageview.php?quickkey=jtlmzzmvgtn http://www.mediafire.com/imageview.php?quickkey=nbrzvtkwjmm Next Online Flight... When are you guys going to fly another online flight? Your podcast after the last online flight (Sept/09) was filled with "that was fun" "I'm going to fly more online" ect. But you guys haven't flown online since...(I checked). Except Brendan, but he's anti-social, flying out of Uzbekistan or god only knows. So how about another online flight. Maybe a IFR flight (away from ZLA) I'm a brand new S1 controller at ZHU (Houston ARTCC) and I could possibly talk these guys into staffing whatever positions necessary to provide ATC. Something like KDEN - KIAH or KMSY - KDEN...Brendan is a controller in Denver so he should be able to talk to them and get his airspace staffed. or maybe have two flights, one a so called "newbie flight" and another a little more advanced for the rest of us who have been into flightsim for a number of years like me (25 years) and can handle the big iron, flying interstate. Actions speak louder than words; so, come on guys. a flight a month isn't too much to bring all the listeners together. After all this is the "All things flightsim" podcast, but seems more of a show about add-ons. My 2 cents Kevin
Hosted by Eric McClintock, and Chris Palmer. Listen Here: Download Audio Here Laptop Voicemail from Dave http://laptops.toshiba.com/laptops/qosmio Specs: Core i7 4GB RAM Mobile GTS 360M $1500!! Which Sim? From Alex Hi all you guys, If i were going to use a flight simulator platform for general aviation flying, would it be logical to use x-plane or FSX? I know x-plane is more realistic in terms of aerodynamics, but the aircraft graphics are pathetic, compared to some pay-ware from FSX (carenado for example) However FSX is much more detailed in graphics, but in FSX, the aerodynamics are unrealistic because you just tell the airplane how fast it goes, how steep it can turn(as far as i know, correct me if i am wrong ;) ) Any ideas? Cheers Alex Screenshot Program for FSX and FS9 on Win7 Eric, On your first video brodcast I asked if you were having trouble with screenshots on your new PC running Windows7. You said you were. Will I found one that works with both FSX and FS9. Its a program called Aeroshot Image Capture. You can download it from FSPilotShop. It's only $18.00. I've attached some screenshots taken in FSX and FS9. The program works great. You can set where to save your pics, and in what format.It uses your printsren key, and does not pause your fightsim. I gives a sound to let you know it captured your shot. Check it out. http://www.fspilotshop.com/product_info.php?manufacturers_id=153&products_id=1594 Aeroshot Image Capture (AEF-230) = $18.00 From Phil PS, Chris recommends PicNik for online photo editing. Airplane Recommendations Hey Guys, I really like your show. I would like to recommend to aircrafts, both were released on Dec 25, I don't think they were mentioned during your show. Both aircrafts are products of love. First one is the Westland Lysander, I was captivated by its unique looks, and bought it right away. It has really amazing history - RAF used them to drop and pick up agents in France during WWII. It is easy to fly, but hard to land, great aircraft!! http://fsaddon.eu/wpfsaddon/fsaddon-products/lysander-secret-operations/ The second one is Cessna O-1/L-19 - I just got this one today, activation process (Copy protection is not so great), but overall aircraft is very nice. http://www.sibwings.com/birddog.php Thank you, Ilya From the forums: SimCheck A300 Hey don't forget to mention the new Simcheck A300 airplane available from Aerosoft... truly awesome aircraft! From BionicCrab Aircraft Features: http://www.aerosoft.com/cgi-local/us/iboshop.cgi?showd,,11145 TweakFS Recommendation from George Hi guys Happy New Year from the other side of the pond, were it is freezing cold, and I am buried in about 20cms of snow. Some time ago, in a previous email or voicemail, I mentioned a suite of products for both FS10 and FSX from Australia, which can be found at www.tweakfs.com The utilities are mainly about providing you with tools that make it easy for you to tweak your Flight Sim. I have had these utilities for some time now - but like most things, the more you explore the more you find. One that I would like to suggest as a 'hot' pick, is TweakFlight, which is available for both FS10 and FSX for US$24.95.What is even better is that you can download a demo version for 30 days For those simmers that like setting up scenarios or approaches, this allows you to do it all within a few key strokes, and you can continue to tweak it as and when you want. The navigation bar at the top covers 9 screens, all with different parameters that can be set for your flight, which can then be saved and edited at will. The screens cover:- Main - Title, description, date, time, camera views and aircraft position. This is neat, as you can select your position by just double clicking on a zoomable and moveable map, and set your height, heading and speed - just so cool. Autopilot - any of the functions of the autopilot can be preset Engines - for each engine you can set, Throttle, Prop, Mixture, RPM and Cowl and synchronise (or not) the engines Avionics - Set Master Switch, Com Radios, Nav Radios, ADF/Transponder, and DME/Audio Controls - Set spoilers, flaps, gear,brakes,yoke/rudder and trim Systems - choose which systems and lights you want on or off Fuel - quickly and simply set your fuel levels either by centre, left or right tanks or synchronise by % General - gives you the options to display or not, things like EFIS, ATC menu, simulation rate etc etc Briefing - create your own briefing notes - although this looks like you need some knowledge of HTML If you do decide to try it - I hope you get as much enjoyment as I have had Happy New Year to the Community http://secure.simmarket.com/tweakfs-tweakflight-fsx.phtml USB video card + flight sim = terrible, terrible idea Hi Eric, Just a quick note: I can't speak for flight sim, but for X-Plane, no user should ever attempt to put any kind of X-Plane output onto a USB video card! The performance will be truly dreadful. X-Plan requires a "real" graphics card, meaning: - A graphics card that has a high quality 3-d accelerator on it and - that graphics card has to be in a slot wide enough for x-plane to just blast it with data. PCIe x16 is really a must, PCIe x16 2.0 is even better. USB is waaaay too slow. Yep...the processing has to come from somewhere. :-) It's a very smart idea for low-end computers...where the goal is to bring down price, where the CPU is already over-powered, where casual users probably aren't even using the second CPU. It's similar to what happened with sound cards...there's just no point in shipping sound cards with DSPs any more - that DSP is one more part, $20 more of cost (and that matters now, things are so cheap) when the second core can do sound mixing with 3% of its capacity. Of course, as flight simmers this sucks because it means the mainstream trend in hw (and what "most" new users who get a flight sim will already own) is a machine inappropriate to running FS X or x-plane. If I browse Dell's site, I can't even find the _option_ to put an ATI or NV card in most of the time, and when you do find a video card you find ... ... wait for it ... Radeon 4350 NVideo Geforce GTS 240 (You will find the 4350 at the BOTTOM of the 4xxx list - it is the most stripped down config. Surprisingly the GTS 240 isn't the bottom of the NV barrel, but being two levels down from the "real" part, the 280, it's going to be terrible for flight sim.) So a user who tries to build a "nice" machine before getting into flight sim is going to pay more and still get a machine that tanks. Sigh... cheers Ben Answer to last week's Question About Object Placing I was listening to your show last night (great show BTW) and i heard someone was looking for a freeware object placer. Now i use Instant scenery for my scenery design which is great if you want to spend the money before i brought Instant scenery i got this freeware one recommend to me. http://lc0277.nerim.net/wiki/index.php?whisplacer it's called whisplacer, it basically just uses the object libraries you've got in your FSX installation and im sure that there is a nav becon in one of the libaries that he could use. so try it out Cheers, Mitchell Sale OZx Developer From the forum: Show Suggestions from Flinty72 G'Day FSBreak Crew, Loving the show especially the live broadcasts which I was lucky enough to catch the end of today. So I had an idea recently for the show and wanted to put it out to you guys for consideration. Not that I think the shows needs revamping but consider it a possible enhancement, if you think it is worthy... Anyway it struck me that each of you have specific areas of great knowledge & experience within the show. Now what if each you had a dedicated segment in the show to these areas? These segments could then be included into the show in different ways, either all segments each week, fortnightly or monthly or on a rolling rotation making it a monthly cycle between each indiovidual segment. Here is what I had in mind; "Eric's PC Hardware & Software Roundup" (related to flightsimming and PC performance) "Mark's Multisim Persepective" (X-plane, ORBITER, etc.) &/or "GA Flying Instruction Tutorial" (like the recent flying the traffic pattern video discussion) "Brendan's All Things Tubeliner's" (Products, Flying Tips, VA Operations) "Danton's Community Coverage & Super Slueth Inside Scoops" (Community & Developer Rumblings, VATSIM & Other FS Events) Anyway let me know what you think, maybe other listeners have better ideas as well...? Keep up the great work. Flinty. Recommendations Eric: Asus USB 3.0 and SATA III PCI Express Card, and Android Air Control. Chris: http://www.twitter.com PS, we have recieved this release for the newest editing of the MyCockpit.org podcast. A great way to get more in depth coverage on cockpit building in podcast form: Mycockpit.org, the worlds largest community for home cockpit builders is proud to announce two new Podcasts, in association with FSBreak.net. 1. "Tips And Discussions" 2nd Edition, with Ian. In this Edition of "Tips And Discussions", we talk to the famous Ian, well know for his wonderful B737 project. In this edition we talk all about "Inputs" 2. "Builder Of The Month" for February 2010, Shawn Lund. Shawn is the creator of an unique project, someone who has chosen something different, since he is not exactly a home cockpit builder but I am sure we can draw a lot of inspiration from his approach.. MyCockpit Podcast can be found here: http://www.mycockpit.org/forums/content.php?8 Mycockpit continues in the future with further Podcast editions of "Tips And Discussions," Feature Interviews" and "Builder Of the Month" interviews
Hosted by Eric McClintock, Mark Stewart, Brendan Farmer, and Chris Palmer. Listen Here: Download Audio Here Video: Download 720P HD (920MB) | Download Low Quality (370 MB) Interview with Dhruv Kalra and Alex Unruh of XP Jets Simulations Check out XP Jets here! Amazon Hamburger Flight Download the PDF here, and be sure to post your thoughts in the forums! New Simulator Coming Dvir Cohen Julius of Sim Giants writes that... I am happy to announce that Sim Giants will develop a flight simulator game. We started to develop the simulator and it will be ready late 2011 (yes, it’s far) but I thought it will be nice to announce this fantastic release... 1) Official development started on Feb 1 2010 after half a year of lawyers, recruiting staff, designs etc. 2) The simulator is stand alone simulator, no relations to MS flight simulator. 3) The simulator will be cross platform, Windows, Mac and will have support for Iphone also or any future product supported by Apple. 4) The simulator will contain SDK for 3rd developers and artiest. 5) Release date is about late 2011. 6) The simulator will support civilian airports and aircrafts, amazing graphics, best performance, multiplayer support and tons of options. 7) The simulator bundle will include few software for developers to develop their dreams and compile it for using with Sim Giants Simulator.” http://www.sim-giants.com, via SimFlight. Aerosoft also drops more news on the Aerosoft Posted 02/10/2010 Been a tough week. After the Conference last weekend (big success in every possible way), we needed a few days to get all the hardware back our offices and connected, some of us had car troubles and were offline a few days unexpected. So forgive us for being not too active with news this week. All is back on schedule now and we got some good news for you. First of all about a possible new simulator. You know we had several meeting about this over the weekend and we promised to give you some more details. Well we are still not saying it is 100% sure but for sure we made great progress towards Aerosoft Flight Simulator 2012 (that title is provisory for now btw). A lot more pieces are in place now and we are officially investing money in it now. So from a plan it has grown into a project. And we all invite you to give your comments! Your thoughts? New X-Plane Scenery Short Video: It is with great excitement that we are ready to release more info on our upcoming Northern California release. This release will be the first dubbed as a RealScenery Enhanced product. In brief, our Enhanced series of sceneries will introduce many new and exciting features (many of which have been long time requests). Here's what you can expect in RealScenery Enhanced products: Airport/Runway/Taxiway alignment - All airports within Enhanced packages will now line up right over the imagery! Night lighting - As has been seen here in some earlier previews, Enhanced products will include night lighting produced by our own custom software to match the underlying terrain. This includes, but not limited to: Roads, Sports Parks, Parking Lots, proper differentiation between urban and rural areas, and more! Road Alignment - We have gone the extra distance here and created custom roads that are extremely accurate to true life, and we have enabled it so the underlying imagery is the road surface you see. No more flickering roads...just a lot of cars, and very little FPS impact...go ahead and crank up those roads to "Totally Insane!"...you know you want to! Screenshots, for more click here! VATSIM Refreshes Website! Check it out! Recommendations Chris: FPS Limiter for FS and other PC games Brendan: VLC Eric: FSX HDR Plugin These three links for more details... http://www.forum.aerosoft.com/index.php?showtopic=25125 http://forums1.avsim.net/index.php?showtopic=248307&st=25 http://forums1.avsim.net/index.php?s=&showtopic=248307&view=findpost&p=1574048 Here are the settings Chris was talking about... http://www.youtube.com/watch?v=ESMSRjHYecI Screenshot Comparison: http://www.forum.aerosoft.com/index.php?showtopic=25125&view=findpost&p=157139 E-Mails and Voicemails Two great Freeware Recommendations from Alan Hi guys. I just wanted to give a quick recommendation to a couple of freeware aircraft which have recently been released. De Havilland Tiger Moth http://aussiex.org/forum/index.php?app=downloads&showfile=1012 Beech Bonanza V Tail http://www.simviation.com/simviation/?type=item&ID=61&page=30 Both are FSX native and are of excellent quality. I highly recommend checking them out. Regards Alan E-mail from Josh I have flown on FSX and it looks too cartoon"ish" and unrealistic. So I disagree with Mark. With all of the add-on's that I have for FS9 on top of FS Global 2010, U.T, REX2004 and GE Pro; in my own opinion, FS9 looks alot better and realistic looking then FSX.
Hosted by Eric McClintock, Mark Stewart, and Brendan Farmer. Listen Here: Download Here Please check back in 24 hours for the Video Version!! Here is a pic of Mark's new GA ride! AirSimmer A320 Basic Update V1.1 Update Includes: - ADDED: Basic Descent Profile Calculation - ADDED: Various LIMs and RLIMs for AP - FIXED: OP DES not possible from CRZ ALT - FIXED: Aileron Position with flaps extended: corrected logic and smoother extension - FIXED: Managed Speed Targets - FIXED: PMDG incompatibility - FIXED: Loss of control assignments - FIXED: Win 7 - blank screens after crashing the aircraft - FIXED: FSUIPC/FS assignment - FIXED: Loosing throttle assignments if using more than one joystick. - FIXED: Brake efficiency without electrical power supply - FIXED: IDG reconnection - FIXED: Ground power availability - FIXED: Barometric pressure goes from STD to local when pressing "B" - FIXED: Packs reopen logic - FIXED: Discrepancy in Fuel Used indication - FIXED: CTD when loading and reloading the aircraft - FIXED: Loss of manual control after disconnecting the autopilot - FIXED: Inverse logic for VC and 2D switches - FIXED: Master Warning for AP disconnection - FIXED: AP Pitch-Up issue corrected - FIXED: AP Pitch-Down upon engagement - FIXED: Indication on engine page of SD - FIXED: Opening/closing 2D panels - FIXED: 2D/VC panel discrepancies - FIXED: CTD when raising gear - FIXED: FP dashed in LOC mode - FIXED: OP CLB/OP DES/CLB/DES speed error in the turn - FIXED: N2 indication during starting sequence - FIXED: N1 max values fixed - FIXED: Active Camera issues - FIXED: Squawkbox 4 compatibility issues - FIXED: Ground Spoilers logic - IMPROVED: Autopilot Behaviour - improved smoothness and performance - IMPROVED: Cabin VS - IMPROVED: Flight Dynamics - IMPROVED: EGT parameter - IMPROVED: CONF1 deceleration on glideslope - IMPROVED: Fuel Used parameter with Eng working at low N1 values - IMPROVED: Acceleration Parameter in ADIRS - IMPROVED: Autopilot Behaviour - improved smoothness and performance Top FlightSim Pilot Products of 2009 Head on over to the Flight Simulator Network for a full list of the top 20 products sold by the FlightSim Pilot Shop here. 2010 Predictions, 2009 Thoughts Predictions or Thoughts for 2010 or 2009? Let us know! Leave us a Voicemail at 513-201-5426. Recommendations Brendan: JustPlanes DVD. Eric: XPUIPC for X-Plane and Plan-G. Mark: Hovercontrol AS332 Helicopter E-Mails and Voicemails E-Mail from Chris Hey guys, Great podcast this week. Very entertaining. I've known Cameron for some time just by chance. The stuff he has been getting done with X-Aviation is quite impressive. I'm particularly excited about this CRJ project and I'm glad you guys took the time to get his thoughts on X-plane. A month or so back, Cameron finally talked me into getting Xplane. Because I am an MSFS, I was very reluctant. But because of the new great stuff coming out for it, I knew that I better get into the mix now and learn a few things. My first impressions are that there is a lot of powerful potential with X-plane in addition to some things that it flat out does better than MSFS. Naturally, each sim has it's strong points, and it's fair to say that MSFS is much more developed with 3rd party software. I believe we are about to see a wave of X-plane users. Can't wait for what the future brings! 2009 has been a really great year in Flight Simulation. Here's a list of my recommendations: A2A Piper Cub (with Accusim) Tongass Fjords Saitek Pro Flight Headset REX for FSX (and it's WX generation) F-16 from Aerosoft (this came out in late 2008) I found myself very anxious to get your podcast this week. It's something I've come to really look forward to every Wednesday. With all the Christmas goings-on, it was a busy day, and I fell asleep while listening to it. I just barely got caught up today. All the same, I'm excited for next week. By the way, thanks for the mention and the link to Angle of Attack. You guys didn't have to do that. Thanks! Keep up the good work. Chris Palmer SimReviews Reopening Hello there i wonder if you could give out a quick mention about the re-opening of http://sim-reviews.co.uk we have been making this new website for most of 2009 and today is it's first day of opening. sim-reviews.co.uk has been around for over four years giving reviews and upto date news on the flightsim market. We would just like to know if you could help push sim-reviews in a pod cast at sometime. All the best for 2010 Andy Medley What was that..? Some FSBreak episodes ago a freeware screenshot software was mentioned, who is capable of take pictures at intervals and publish them somewhere, where people can watch you fly almost in real time. Can you remember what software is this and where to find it? Sorry but I can't remember what exactly episode it was mentioned, but it was something between 30~39. Answer: http://www.vacc-sag.org/?PAGE=sag_tv
Hosted by Eric McClintock, Danton Berube, Mark Stewart, Brendan Farmer. Listen Here: Download Here More information on Cascade Game Foundry Full Article: http://www.gamasutra.com/php-bin/news_index.php?story=25919 Co-founder and managing director Kathie Flood spent about 15 years with Microsoft in various roles, mostly concentrated on Aces and sports titles like Project Gotham Racing 3 and 4; she's joined by co-founder and creative director Rick Selby, who spent half his 10 Microsoft years with Aces, primarily working on Train Simulator, product design and business development. The team is comprised currently of 15 individuals: "We're a bunch of people very passionate about working on sims that can take us to the next generation," says Flood. "We loved doing that inside Microsoft, and we decided we wanted to keep doing it. It turns out there are a lot of opportunities to do things different, better... as much as we loved doing it inside Microsoft, we're having quite a lot of fun." Resetting The Genre Selby sees an opportunity to "step back and do a reset of what sims could be about." The genre has traditionally focused on the same elements; vehicles, for example. "We thought there's a lot more you could really do with this," says Selby. The hardcore simulation audience is "a very loyal, viable entity for us to pursue," he says. "But I think there are some things we can build into the sim titles to give them more of a broad appeal." For example, Flight Simulator pleased its hardcore fanbase with its detailed renditions of the nuances and details of flying. "That's all still valid," says Selby. "But what's missing is... if you start thinking about what you could do around those single-player experiences that do simulate some aspect of a life or a location, suddenly you start to see a lot more opportunities." Flood says that traditional sims have been somewhat "intimidating" to those outside of the genre's fans, and Selby says that simplicity is definitely now a design goal for the team. "We want stuff to be simple enough that my mom can use it," he says -- and yet it's important to offer the opportunity for a player to grow into the high level of detail traditional sim fans have always desired. "We still want to give the ability to grow into that level of caring, but not eclipse any gameplay opportunities that may exist downstream from there... those complexities can't be a barrier to [other players] enjoying the experience." Reaching Broader Audiences Flood envisions "sliders on reality," simulation experiences where players can customize the granularity of realism to a level that's comfortable and interesting to them. "You could turn off or tone down certain elements so that somebody who is less knowledgeable can still enjoy the fantasy of the experience." And the idea of allowing players to control the complexity of their experience -- having further details open to them as they acclimate into the simulation -- necessarily lends itself to learning experiences, something Selby is excited about. Another area of focus for the Cascade team is offering high-quality toolsets alongside their projects. Flood notes that traditional simulation fans have enjoyed modifying and working with toolsets to customize their experiences even when those tools aren't very good. "Certainly, the tools that we will need to build the games ourselves... can be a much more accessible toolset, and extend the audience of people who can participate." Closing The Gap The challenge ahead of the Cascade team, then, is making experiences that are compelling and yet approachable -- and therefore bridge a gap Flood sees in the addressable audience. "There's such a big gap in the game market right now between, say, the big blockbuster first-person shooters and the casual online games. We feel like sims, if done correctly, the design would be multigenerational," she explains, pointing to the broad audience that enjoys television programming on Discovery Channel and National Geographic. "We want to tap into some of that same magic... a lot of the topics we're thinking of here have a lot of that broad appeal," she says. Bringing The Past To The Present To accomplish their goals, the team hopes to combine the best elements of their experience within a large corporation like Microsoft with the agility and creativity of an independent studio. "There's something very motivating and freeing at the same time you suddenly realize you own your destiny, and you have the ability to make the decisions you need to make," says Selby. "Sometimes that's harder to do inside of a large organization." "I spent my entire adult life at Microsoft," reflects Flood. "We loved our jobs there, so this has been very fun -- it almost feels like graduating from school." Flood and Selby aren't ready to discuss what that next project is, but say to expect some announcements soon. In the meanwhile, they feel strongly about their team vision and that Cascade is bringing with it the important lessons from Microsoft combined with new ideas about what the simulation genre can be and who it can reach. Carenado PA32R 301 Saratoga SP For FSX The usual features you would expect from any Carenado aircraft, but this one sports original Collins radios, Audio/Marker and ADF and also the original Altimatic IIIC (Century III) autopilot installed. Full list of features here: http://www.carenado.com/ecommerce/buscador.php3?id_producto=78 MyTrafficX Pro5.2B Update Released MyTraffic X Version 5.2b Professional is a giant step forward compared to previous versions and a huge leap towards fully using FSX multitude of new possibilities. All included airports and schedules are in the FSX-format. The majority of the included aircraft types is already in the new, highly optimized FSX Service Pack 2 format, pairing top optical quality with ultimate performance. It is available as a lower cost incremental upgrade for owners of MyTrafficX, or as a full retail version. The update is intended for previous customers of the 5.1B, 5.2 or 5.2A boxed versions. http://secure.simmarket.com/mytraffic-x-incremental-update-from-5.1b-5.2-or-5.2a-to-5.2b-pro.phtml MyTrafficX Lite Released MyTraffic X is known to be leading AI traffic solution for FSX. What started in 2002 with about 100 repaints of the stock Microsoft AI aircraft and a few licensed models, grew to a giant product with 177 models, 4900 paints, 1600 simulated civil airlines, 2000 modified airports and bunches of tools for all user needs in MyTraffic X 5.2b Professional - with all the options and complexity of such a powerfull tool. Not all users need this, many users just want it to be simple. Replace the stock airliner traffic on the aiports of their region from the fantasy airlines Microsoft installs to realistic airlines - to watch United and Frontier at Denver, Iberia in Madrid and Lufthansa in Frankfurt. Nothing to worry about, no tools but the traffic density slider that Microsoft supplies, simple install, little framerate hit. MyTraffic X Lite is the answer to these needs. It contains a selection of 68 airliner or commuter models, 680 paints of 263 airlines. This selction has been chosen to show approximately 90% of all airliners that fly over Europe and North America, and approximately 80% of all commuters in these areas. In addition, some stock GA planes are used to populate the skies. Since the vast majority of the users fly in these regions, the rest of the world only sees long range traffic from these countries, but no regional traffic - that is the main secret how thousands of paints could be ommitted. Due to these limitations, it was possible to largely simplify the installation MyTraffic X Lite. Just install it and it will work, and you even can uninstall it without any thoughts once you want to go professional and update to MyTraffic Professional. Users who purchased MyTraffic Lite will get a huge rebate for MyTraffic X professional. MyTrafficLite includes 68 aircraft models, where as MTX Pro includes 176. http://secure.simmarket.com/b.-renk-mytraffic-x-lite.phtml Four News Items from Aerosoft Aerosoft Opens USA Office in Dedham, MA Aerosoft has now opened a subsidiary in the US! Effective immediately, the office will process all American orders, which means faster and lower-cost shipping for our customers. It will also drive new sales efforts and open up new retail channels for our products. This is not only a gain for our loyal direct customers, but also a step to ensure a good and even more intensive relationship with our US and Canadian dealers and stores. Wolfgang Burchhardt will be heading the office. His background is in the gaming industry, having previously being head of development at the famous model train company Märklin. He will carry our FlightSim, TrainSim and other PC simulation product variety. US Shipping from $6.99. Ibiza X released (for FSX and FS2004) This package features the complete islands of Ibiza and Formentera with photorealistic ground textures in a sensational resolution of 0.5m/pixel (FSX). The scenery features exact coastlines, mesh and a completely new designed airport (LEIB). This add-on also includes AESLite, bringing dynamic apron traffic as well as traffic to the surroundings of the airport. In addition it also features marine traffic such as dynamic ship traffic and ferry services between Ibiza and Formentera. Static Yachts and boats can be found in the bays and beaches of Formentera. A detailed AFCAD for AI traffic makes it a lively and highly realistic airport to fly to. This scenery is of course compatible with AES 2.04 in both FS2004 and FSX! Link: http://www.aerosoft.com/cgi-local/us/iboshop.cgi?showd,,D11162 Lelystad X (FSX only) Lelystad Airport is located at -12 feet in the heart of one of the main polders of The Netherlands. It is where most Dutch civilian flying schools are located and its a brilliant airport for training. This scenery has been done with great attention to detail according to the most up to date ideas on making scenery for FSX. It is very good looking but it is also extremely framerate friendly. The Aviodrome, the aviation theme park and biggest aviation museum in the Netherlands is housed on the airport and has a large collection of aircraft, many of which are in flying condition. These are on display outside and you will be able to use the stands of the museum to park your aircraft. If you fly our Catalina for example you can exactly recreate an everyday event at Lelystad! It's the perfect airport to train your traffic circuits! http://www.aerosoft.com/cgi-local/us/iboshop.cgi?showd,,D11164 Luxembourg Airports (FSX only) This package includes the detailed airports of Luxembourg and the complete country with all relevant landmarks and sightseeing objects. It has detailed mesh and aerial imagery covering the terrain. All buildings on and around the airport of ELLX are photorealistic. Through the support of the Cargolux simulation department, all ground marks and relevant signs were adopted to reflect reality. The status resembles the date of the inauguration of Terminal A, as of August 2008. http://www.aerosoft.com/cgi-local/us/iboshop.cgi?showd,,D10989 FlightSimDaily (FlightSimX.co.uk) Merges News Into The Flight Simulator Network I’ve been running the blog here at Flight Sim Daily (previously FlightSimX) for around 4 years now. During that time, I’ve added some 3,000 posts and our readership has continued to grow. In recent times, however, I’ve found I wanted something a little more involved than simply posting news, which is why I created the Flight Simulator Network. The Network has seen tremendous growth over the past few months and it’s very rewarding to be a part of that site. The interaction that takes place between users on the site is fantastic, whereas the number of comments here on the blog has always been pretty low. It’s become a little like working in a vacuum here on Flight Sim Daily. A lot of work goes into it from me, but very little comes back. http://www.flightsimulatornetwork.com/group/flightsimulatornews Article: Why I Get 50FPS and you don't From Mathijs Kok on the Aerosoft Forums: In the last few weeks there has been one question that I heard most of all as I was attending the Aerosoft stand at three flightsim events. "What is the hardware this is running on?" I understand the question as I always leave the framerate indication on screen and almost never show anything below 40 fps in FSX. I was asked a few times if I could discuss this a bit more... View the PDF Here: http://www.forum.aerosoft.com/index.php?app=core&module=attach§ion=attach&attach_id=9064 A REALLY great read! X-Plane 9.41 released A few fixes and enhancements, update using the X-Plane updater. Full list of fixes: Keyboard preferences labeled in the menus. Multiplayer dataref fixed. Orthophoto scenery night lighting comes on all at once, to avoid a checkerboard effect. Mouse jumps to the current yoke deflection in mouse-flight mode. This will avoid sudden control deflections when flying with the mouse. CUSTOM_LIGHT bugs fixed in OBJ files. The current livery is now available in a dataref. Improved memory use with OBJs. Rosetta can be overridden via command-line. Default livery can now be picked again after a custom livery is selected. Cmd line --no_autovary option can be used to turn off dithering of urban textures. Multiplayer should not cause any problems with the FMS. A number of changes to make the IOS with 20 students work a bit smoother... being used at a school in Georgia to teach 20 students at once! A lot of fun, and good training. Should not crash on quit while text-to-speech is playing, as it could before. Electrical system should work fine even for planes created on the ancient old PPC macs from many years ago. Marker-mute command now only mutes the marker audio, and does not dim the lights as well. Airfoil-Maker defaults to a 10-degree linear region for the lift line, which is a much better default. EFIS-App should have all navaids now... more accurate for those avidynes... EFIS-App to be published soon. A few changes in the Eclipse jet avionics for FAA-certification in EFIS-App as well. Support for "generic" lights on airplanes (sample plane coming soon) More accurate amp calculation for panel lighting AP self test datarefs added Electrical System for 930 planes loads with correct generator setup Lighting fixed on glass artificial horizon "Null texture, how?" Bug fixed on NVidia/Windows Hardware. HD Environment 2010 for FS9 HD Environment 2010 greatly enhances the overall visual appearance of Microsoft Flight Simulator 2004 by replacing the default environmental, autogen, airport and runway textures with ultra-sharp, ultra-realistic HD quality textures that drastically improve visual realism with no adverse frame-rate effects whatsoever. HD Environment 2010 uses high definition textures and virtually lossless image compression to deliver an unprecedented balance of quality and performance that is sure to please any flight simmer! Price: $14.95 More Info: http://www.hdenvironment2010.com/ Holiday Discounts and Specials for FS addons 10% Off All Eaglesoft Products until December 31st: http://www.eaglesoftdg.com/coupons.htm 30% Off Most Carenado Products until December 19th: http://www.carenado.com/ecommerce/buscador.php3?categoria=19 Captain Sim 767-300, 200, and 767F Review 767-300 Basic Features: Unparalleled visual quality and realism Designed according to FSX standards DirectX 9/10 compatible Systems: Extensive Systems Programming Flight Management System (FMS) 2 high resolution full-screen 2D Panels 40+ additional 2D Panels New! Integrated CS Weather Radar (€9.99 value) Exterior: Five highly detailed and accurate Boeing 767-300ER Models (including GE, PW and RR variants) High resolution textures of 14 Liveries Hundreds of Custom Animations Animation Control Panel Stewardess model (various airline uniforms) Wing Flex Wing Vortices Winglets Custom Self-shade Custom Views Interior: Highly detailed VC including: Flight Deck Complete Passenger Cabin Galley and lavatories Custom Self-shade Hundreds of custom 3D Animations High resolution Textures Custom Views Custom Lighting Misc Features: Realistic Flight Model ACE - Aircraft Configuration Editor Authentic Sound Set Exclusive visual Effects Crew voice messages Extensive Manuals in 5 parts (hundreds of pages in total) Price for 767-300 Base: 40 Euro ~$60 US 767-200 Addon Pack Basic Pack Price: 10 Euro ~$15 US 767F Basic Pack Includes interactive Cargo Loader Price: 10 Euro ~$15 US Captain Sim also offers the KC-767 refueling aircraft, and E-767 Airborne Warning and Control System aircraft. Each available separately for 10 Euro. E-Mail Handy iPhone Application from Rick Hey guys, I just got an iphone and was shopping for aviation apps, and came across an interesting and handy app for the IFR pilot. It is called fltplan.com. and it tis free. If you have an iphone or a capable internet phone you can access approach plates and sids/stars. Only works for USA airports!. when you select an airport, all the available approach plates can be brought up on the phone's screen, and depending on the phone, can be zoomed in with great detail. It is like having you own mini EFB (electronic flight bag) for the entire US. All plates are current and updated on a regular basis. Thanks for your time and keep up the great work! Rick Recommendations Danton: X-Plane Application for iPhone/iPod Touch Brendan: http://www.space-shuttle-mission.com Eric: Airline Manager Facebook Application
Hosted by Eric McClintock, Danton Berube, Brendan Farmer, Mark Stewart, and special guests John Venema, Holger Sandmann, and Bill Womack. Listen Here: Download Here We talk with John, Holger, and Bill about FTX and the Pacific Northwest The A2A Simulations Piper Cub and Orbx's FTX NA Blue make the ultimate companions! Listen to the first part of the show for an entire interview with John Venema and Holger Sandmann of Orbx Simulation Systems, creators of FTX AU and the much awaited Pacific Northwest (PNW) scenery. We also talk with Bill Womack about the Pacific Northwest region too! If you're following this project at all, you're not going to want to miss this episode. Listen to this week's show for several surprises! Also, Eric wanted to share just a few of his screen shots from the PNW region using FTX NA Blue, check our gallery here. Of course a huge thanks to Orbx for letting us bring this content for you. "Around The World" Repaint Contest Winners Over the past few weeks Aerosoft was nice enough to lend us their user base and offer a free download to anyone who did a repaint of the Carenado Mooney M-20J for the upcoming "Around The World" flight. (Check out our PBY Catalina or Discus Glider X Reviews if you need some ideas for your free download!). The grand winner got an additional two downloads (Three Total) and three runner ups got one additional download (Two total). And here are the results!! First Place (3 Downloads) - Kurocl Eric's Pick (2 Downloads) - RedEye Brendan's Pick (2 Downloads) - FourtyFreak Mark's Pick (2 Downloads) - Guenseli All winners should be contacted shortly. Here is the original thread! And here are all of the entries, good work everyone! First Place: RedEye (Runner Up): FourtyFreak (Runner Up): Guenter (Runner Up): Other Entries: Want More AU Burger Flying? Well, we are extending the usual $100 Hamburger updates since it took longer than usual to get the last one up. But Steve has also published a second flight which you can download here to hold you over! Thanks Steve! Recommendations Danton: FSXMark07 & Fraps 2.9. Set Up of FSBreaks's FSXMark07 Challenge! Download: Fraps 2.9 Download: FSXMark07 1) Download and install FRAPS 2.9. 2) Configure FRAPS FPS options as follows: A) Disable Overlay Display Hotkey B) Set Benchmarking Hotkey to P C) Leave "Only Update Once a Second" off D) Set benchmark to automatically stop after 300 seconds E) Check box to save "MinMaxAvg" statistics 3) Download FSXMark07.zip and unzip the contents into your "Documents/Flight Simulator X Files" folder 4) Under Settings in FSX, customize the Graphics settings to: A) Target Frame Rate: Unlimited (far right) B) Full Screen Resolution: to 1280 x (800 or 768 or 720, depending on your screen proportions) x 32 C) Advanced Animations: ON D) Light Bloom: OFF E) Preview DirectX 10: OFF F) Lens Flare: ON G) Global texture resolution: High I) Anti-Aliasing: ON J) Filtering: Anisotropic 5) Click OK and at main Settings window, set Aircraft, Scenery, Weather, and Traffic all to Medium High 6) Load FSX and select Free Flight 7) Click "Load", select FSXMark07 in the saved flights, and click "Fly Now" 8) When the game is ready, it will be paused. Hit "P" which will unpause the autopilot flight and start the benchmarking at the same time. Let the autopilot fly the plane! 9) After 5 minutes, the yellow FRAPS frame counter will reappear to show benchmarking is complete 10) Right click the FRAPS icon in your system tray to see your benchmarks 11) Post a screenshot of the results! Brendan: http://www.protu-154.com/index_e.html Project Tupolev Tu-154M Eric: Two Picks First: FSX.cfg modification to make autogen easier to handle (Credit: John from Orbx): This simple tweak will limit the number of autogen trees being displayed whilst still allowing you to have a high autogen slider setting. Add the following two lines to your [TERRAIN] section in your fsx.cfg file: [TERRAIN] TERRAIN_MAX_AUTOGEN_TREES_PER_CELL=1000 TERRAIN_MAX_AUTOGEN_BUILDINGS_PER_CELL=1000 Second Pick: http://ninite.com - Eaisly Load Programs to Your new or Rebuilt computer E-Mails & Voice Mails Voice Mail about "Yugo" GPU's from Ben Supnik Thanks for the voice mail - Check out that page here! Microsoft ESP Are you aware the Microsoft is selling an advanced flightsimulator called Microsoft ESP? See: http://www.microsoft.com/esp/default.htm There is also an article about it in the Jan/Feb 2009 issue of "Airliners." I will scan and forward you this article for your review. Perhaps this is something that FS Break listeners may be interested in? All the best and keep up the great work! Russ Tillman Thanks for the tip Russ - We did know about ESP, however ESP was also canned with ACES. From their website: Microsoft has ceased further development of Microsoft® ESP™, but ESP remains available to customers and partners. Microsoft is currently exploring 3rd party licensing options for the future of ESP and will announce details at the appropriate time. Also, does anyone know how ESP was different from FSX other than the name change?
Hosted by Eric McClintock, Danton Berube, Brendan Farmer, Mark Stewart, Cam, Ausin Meyer, and Mathijs Kok. Listen Here: Download Here So while trying out the Pacific Northwest scenery, all of the hosts forgot that we had a show to do this week... ;) Well, only kidding a little bit... This episode is a combination of two of the best moments we have had on the show so far. If you had asked me almost 1 year ago that we would have a weekly show to this date after the shut down of ACES I would have laughed and predicted we would have gone no more than a month. But so much has come out of it, and it has only made the space more interesting and more competitive. Especially when you look at sims like X-Plane, Aerosoft's new "AFS2012", and the recent "Cascase Game Foundry". But for the time being, we have developers truly pushing the boundaries of the MSFS engine, with upcoming scenery from Orbx, and addons once thought impossible like A2A Simulation's Piper Cub... I realize now this isn't the end, this is just the beginning!
Hosted by Eric McClintock, Danton Berube, Brendan Farmer, and Mark Stewart. Listen Here: Download Here FSBreak Announces World Exclusive on Orbx's new FTX Pacific Northwest Scenery That's right, as Danton alluded to on the forum. We're happy to announce that the folks over at Orbx Simulations has graciously allowed us to have access to exclusive media copies of their newest FTX Pacific Northwest Blue scenery. We will be previewing it over the coming weeks! But for the time being, enjoy these screen shots and video from their product page: Win a free copy of FTX PNW once it is released... That's right! You have the change of winning One of Two free copies of FTX's PNW Scenery on DVD once it is released! Just visit our forum, in and in the FSBreak forum tell us in 25 words or less... "I love flying in the Pacific Northwest because..." And that is it! Whoever comes up with the best and most creative reason will be picked to win a copy! A2A Simulation's Piper J-3 Cub with Accusim Review Listen to this week's episode for a full review, including an in cockpit recording! Check back shortly for the entire written review! Videos: Want to learn more about the Piper Cub? Check out the website here. Danton & Steve's $100 AUD Hamburger Sorry for the delay everyone, you can find the PDF download for the $100 Hamburger Flight HERE. Steve was even nice enough to put together an audio clip explaining the flight, you can listen below, or download here. Be sure to share your shots in the forum, here are some of Stevo's shots from X-Plane! Mission Design Contest Winners A HUGE thanks to everyone who entered our mission design contest! Everyone did a great job and we got a lot of creative ideas. Unfortunately we had to pick only two winners, and they are... Faris Hassan, and his Tuscan Night mission for First place. And Kev Middleton and his Twister Mission for a close second. Great job everyone! First place gets to choose two items from the Aerosoft online store, and second place gets to choose one item from the Aerosoft online store. We're also submitting both mission ideas to Thorsten Reichert, who has created plenty of mission packs such as African Airstrip Adventures, for FSX for consideration for actually programming the missions. We decided to share all of the entries we have received because many are great ideas for flights as they are, and would make great starting points for some $100 Hamburger Flights! You can view them all here, they are all in PDF format for easy printing: First Place: Tuscan Night from Faris Hassan Second Place: Twister Mission from Kev Middleton Mission 90210 From Dave AU Air Taxi Service from Steve Berlin Airlift from John Canada Olympics from Maxwell Gaudet Cascade Mountain Adventures from Luke Corporate Pilot Mission from Bman D.B. Cooper Flight from John EAA Airventure Arrival from John The Flying Anglers from Bman Hayward Air Rally from Tory Schulz Labor Day Flight from John "The Living Airport" from Bert Daanje Mountain Air Hamburger Fly-In from Tory Schulz Wildfire Adventure from Tory Schilz "How do I get myself into these things" from Naveen The X-Game Pilot from Bman Thank you to everyone who entered! Recommendations Mark: Snow Dog Tours FSX Scenery--Snow Dog Tours v2.0. Includes 147 airports and seaplane bases in Alaska (AK). Includes Glacier Bay National Park. Eric: Gazelle.com - Sell, Donate, or Recycle old electronics without having to deal with the hassle of listing them on an auction website. Brenden: VATSIM Chart Finter
Hosted by Eric McClintock, Danton Berube, and Brendan Farmer. Listen Here: Download Here On Location at Avsim Social 2009 in Chicago, IL It was a blast meeting up with everyone who showed at the Avsim.com Social event in Chicago this weekend. This episode was recorded with Eric and Danton, and Brendan joining as usual over Skype! Here are just a couple shots... A shot with many of the folks at the Fancon Event Danton and the setup at the hotel for recording the episode Cirrus SR-22 & It's Glass Cockpit Reminders Win up to TWO free downloads form Aerosoft, check out the mission design contest. We're still looking for everyone's $100 VOR Hamburger Screenshots, Post them here! Aircraft Painting Contest, Each Entry gets a free Aerosoft Download, Full Details Here! E-Mails Hi In the last FSBreak podcast there was a discussion about using a three monitor setup, using the Matrox Triplehead2Go adapter, versus using a single large screen, like a big LCD TV. I'd like to take the opportunity to recommend the Triplehead solution. Here is a picture of my monitor setup: it's three Samsung 22 inch widescreen monitors running FSX in 5040 x 1050 resolution. I set it up recently, and I've been having a fantastic time using it. Just in terms of immersion, it really adds a lot to the flightsimming experience. Add to that having the Virtual cockpit really scaled up, so you can see all the gauges clearly, and the panoramic view of the scenery, it's really something special. There are some things to think about. The monitors have to run the same resolution. Mine are running 1680 x 1050, and that requires a monitor that supports 57hz screen refresh rate. While LCD monitors are very inexpensive at the moment, the adapter itself isn't cheap. I've heard that the new range of Eyefinity graphics cards from ATI will be able to do something similar, without using an adapter. On the widescreen gaming forum website, there is a section with lots of information on triplehead gaming: http://www.widescreengamingforum.com Anyway, just wanted to share my experience. Pharis Congratulations to everyone who did the hamburger flight on Vatsim this weekend. I wish I could have been by my computer Saturday to join you. I was able to carve out some FS time today however, and I just finished putting together a functional trim wheel. It ain't pretty, but it works great, and it's very cheap to throw together--maybe even free, depending on what you've got kicking around the house. Supplies: 1 coffee can 1 old USB mouse that was collecting dust (with scroll wheel) 1 wooden chopstick (free with order of Shanghai noodles) 1 small screw some scotch tape 1 free usb port To get this contraption functioning like a trim wheel, all you need to do is check the"use your mouse wheel as a trim wheel" function in the miscellaneous section of a registered copy of FSUIPC. If you don't have a registered copy of FSUIPC, you can download the free "RealTrim" module (http://code.google.com/p/fscode/wiki/RealTrim) and enable "mouse wheel as trim wheel" under the "modules" menu inside the sim. The only glitch I had testing the trim wheel for the first time was that the trim wheel in the VC was turning in the opposite direction I was turning my coffee can lid. I solved this by installing a free program called "X-Mouse Button Control" (http://www.highrez.co.uk/downloads/XMouseButtonControl.htm), which includes an option for inverting mouse wheel scrolling. Like I say, it may not be much to look at, but it really does work great, and having a trim wheel adds a lot to the simming experience. So if you've got an extra mouse, some other junk, and about 15 minutes to slap it together, give it a try. I have only recently happened upon the podcast but I LOVE IT. I am an avid Uncontrolled Airspace listener and you guys fill that niche for the Flightsim world. I noticed that lately you guys have been "coming of age" on VATSIM...good for you! Your life is almost complete. I highly suggest taking a look at FSEconomy.com and would love to see a review of your crew's thoughts of it. Basically FSEconomy adds the ability to own, maintain, and operate aircraft, and FBOs within flightsim (FS9, FSX, X-Plane). The best part is that it is another layer that you can add to your flightsim experience, just like VATSIM. Best of all, it is 100% free. Here is a little blurb that I hope piques your interest: FSEconomy is a realistic economical environment for General Aviation flight simmers! You are a "pilot for hire", and you will use various aircraft to fly passengers and/or cargo (sometimes called "jobs" or "assignments") that are scattered throughout the flight simulator world. FSE does not simulate a "scheduled airline" type of environment, thus all available assignments appear randomly, and are destined to other random airpots. As an FSE pilot, you must choose the best available aircraft for the job given the assignment and revenue. You must either rent an aircraft or use one that you own. You can choose a career on your own or you can form a group of several pilots. Groups can collectively own an aircraft and share it amongst themselves to create a realistic business income. You can also rent your aircraft to other FSEconomy pilots and earn virtual money. In addition to aircraft, FSE players can choose to jump into the business world of FBO ownership. FBOs (or Fixed-Base Operator) sell fuel, provide aircraft maintenance services, sell avionics, and can operate a small passenger terminal. FSEconomy consists of a website and a small software program that interacts with Microsoft Flight Simulator 2002 (FS8), 2004 (FS9), FSX or X-Plane 9. The website is where you find assignments, rent, buy, sell, and maintain your aircraft, manage your bank account, and join or start groups. The software program (called the 'Agent' or 'Client') is what is used to connect your Flight Simulator environment with the FSE database. It will detect that you have the correct aircraft at the correct airport, calculate the proper aircraft weight* to match the job, verify the assignment to be flown, adjust the fuel quantity in your aircraft to match what the database says it has onboard, and finally, log the results after the flight. (* Weight adjustment is optional but it will make the experience more lifelike based on your assignment. If you have 4 passengers to take on a flight then it will tell you what the aircraft weight should be to simulate those 4 passengers. This really helps you learn the difference weight makes, especially on the smaller planes.) FSEconomy has limitations of duplicating real life. Some compromises have to be made to allow comfortable interaction with Flight Simulator. The scope of FS Economy is: • Buying/Renting Aircraft • Buying goods • Aircraft maintenance • Landing fees • Fuel Cost • Paid assignments • Forming and managing flight groups • Building / owning an airport fuel and maintenance facility (FBO) I hope you consider checking out the site as well as considering it for a review. Cheers, ~Jason I live in England and have been interested in aviation for 40 years, which I guess makes me one of your more mature listeners! I have been flight simming for 9 years and have recently started to learn to fly for real, thus fulfilling a life long ambition. I have listened to your podcasts from the beginning and find they add another dimension to my hobby. I find the mix of flight sim and real world flying matches my interests. I have recently returned from a holiday in western Canada and was fortunate to have a flight in a de Havilland Beaver floatplane from Victoria Harbour. I have since reproduced the flight in FSX with the freeware scenery of Victoria which was referred to in a recent $100 hamburger flight. This proved a reasonable likeness to the actual flight, although I missed the reality of the radio transmissions, particularly the call from the pilot that he was going around as there was a fishing vessel in his way!- I don't often hear that at my local flying club! I have a number of points which may be of interest- 1) I have recently bought the PMDG MD11. In the manual it refers to the defrag application from O&O. I downloaded a trial version of the programme and found that after using it, frame rates were dramatically improved- the standard Windows XP application does not have this effect. I am now considering buying the full version. I don't believe that you have discussed defragging on your show, but I have read a number of times that a regular defrag is necessary to keep FSX running smoothly. 2) Some time ago, one of your contributors talked about the imminent release of Captigame, an application for capturing video from games. I note from the Captigame website that the last news is dated April this year. Do you have any further information- is it still a goer? 3) On a recent episode, Mark mentioned the live atc website. You may be interested to know that there is an application called FS Chatter Live, available on flightsim.com, which acts as an interface between fsx and liveatc. I guess the advantage of this is that there is no need to open an internet browser, which on my machine drags down the frame rates. I note that it is shareware at a cost of $10 but am trialling the free demo version. In conclusion, keep up the good work. I note that the shows are getting longer, but I guess you can't have too much of a good thing. However, as I tend to listen to podcasts in the car (I travel a lot with my job), I find myself hoping that I am held up on my way to clients- a reversal of my normal philosophy! Regards David Can you guys recommend a good yoke to use on a MacPro? Did look at the new saitek Pro Flight yoke but it's windows only. BTW, I truly enjoyed the show after the swarm event. Thanks, Jerry I enjoy yous show very much but only "stumbled" upon it a few weeks ago. When I go to the archives the several earliest shows that tried to listen to were all linked to episode 26. if you find some time could you remedy that situation? Thanks so much, Charles Recommendations Eric: USA Sectional Charts High quality Sectional Charts of the United States. These are updated versions of charts that I uploaded several years ago. They are JPG files that can be viewed with any image viewing program and they have also been calibrated to import automatically into FSM Moving Map by Rana Hossain. Danton: A2A Sim3D Light Redux Brendan: Paint.NET for FS Repaints
Hosted by Eric McClintock, Danton Berube, Brendan Farmer, and Mark Stewart. Listen Here: Download Here Aerosoft announces more details on: Aerosoft Flight Simulator 2012 Announced on Aerosoft forums on October 1st: Gentlemen, I will make this a short and sweet post. Last weekend we had a lot of meetings regarding the new possible simulator to be done by Aerosoft. Now first of all I got to state that we are NOT yet ready to say that there will be one. But I can say that the probability is a lot larger now. From 50% last week to 80% now. We are currently investing officially money in this project. We are currently using the unofficial name Aerosoft Flight Simulator 2012. A brilliant name if I say so myself, we got our name (Aerosoft) in it, we got what we intend to do (Flight Simulator) in the name and we even got the release year in it. I do not expect this name to be used for the release btw, but for now lets call it AFS2012, okay? Mathijs also mentions (Joking or not) Easter 2012 as a possible release date? Read all details, and participate here. Related: Aerosoft Simulation4U Section Okay, not exactly brand new. But we just wanted to talk about the new Simulation4U section at Aerosoft. What are your thoughts? Avsim Chicago Social Chicago O'Hare Hilton on Saturday, October 10th, 2009, at 6:00 p.m. If you are under the age of 21 you must be accompanied by an adult. RSVP with Avsim for entry. Danton and Eric are also thinking about going... If you are going, let us know! Also: Avsim File Library now accepting uploads! Our tech team has been hard at work since the commencement of the AVSIM restoration to bring the website back to its previous state. We are happy to announce that as of today, our Library upload capability has been restored. Your uploads will go through the same process as before, approved and edited by the Library Managers ans then placed on our electronic shelves for your access. Thanks to all of our Library users for their patience. Let the uploads begin.... http://avsim.com $100 Hamburger: Palm Springs VOR We highly recommend downloading the full document here, you will find screenshots and sectionals! If you flew the two previous $100 Hamburger flights (Lost in Traffic, and the ZLA Swarm Event) you should now be a master of your COM radios and your Transponder. In this flight were going to learn how to use your NAV radios to navigate the airways using VORs. What is a VOR? (VHF Omnidirectional Range) I think this definition from the excellent website navfltsm.addr.com (Recommended by Danton) sums it up best: The VHF Omnidirectional Range navigation system, VOR, was probably the most significant aviation invention other than the jet engine. With it, a pilot can simply, accurately, and without ambiguity navigate from Point A to Point B. The widespread introduction of VORs began in the early 1950s and 50 years later it remains the primary navigation system in the overwhelming majority of aircraft. The basic principle of operation of the VOR is very simple: the VOR facility transmits two signals at the same time. One signal is constant in all directions, while the other is rotated about the station. The airborne equipment receives both signals, looks (electronically) at the difference between the two signals, and interprets the result as a radial from the station. The GPS, Global Positioning System, is making inroads onto the navigation scene and offers a flexibility unavailable with either NDB or VOR systems. However, it is supplementing these systems, not replacing them. What is a DME? (Distance Measuring Equipment) Aircraft use DME to determine their distance from a land-based transponder by sending and receiving pulse pairs - two pulses of fixed duration and separation. The ground stations are typically collocated with VORs, as shown in the picture above. In short, VORs allow you to navigate to a specific location, from anywhere as long as you are in range. DME’s tell you how far away you are from a particular VOR Point. The positives are pretty obvious over Dead Reckoning. Since a VOR transmits in ALL DIRECTIONS you can navigate to a specific geographic point from any direction. You are no longer relying on specific headings, and correcting your headings when you are off course. A DME is helpful, but not needed as we will learn in our flight. A basic tutorial on how to tune to a VOR and navigate… First and Foremost… Select an aircraft you are comfortable with flying, and are fairly familiar with where the instruments are at and how to operate them. NAV Radio VORs are activated by entering the provided frequency into your Navigation radio (In this case, NAV 1 is just right of COMM 1, and NAV 2 right below NAV 1). The Navigation radios are activated by clicking the “Nav 1” or “Nav 2” buttons. After tuning either of the NAV radios to a valid frequency, you will hear a Morse Code tone with the VOR’s station ID. These codes can be found on the sectional chart for that particular VOR. It is a great idea to tune the frequencies you will need while on the ground. Omni Bearing Selector (OBS) After you have tuned your NAV 1 radio to the correct frequency, you will need to use your OBS knob (In the photo above, the lower left knob) to narrow on to the VOR, this is done by rotating the knob until the Arrow is pointing to your VOR. This process is done after takeoff past 1,000 feet, as VORs are only line of sight. Here is an example of a tuned OBS. In this case the VOR is facing 12 o’clock in front of my airport. This can face any direction, as long as the arrow is straight: You will follow the OBS similar to how you would follow your heading indicator. You may need to keep on tuning the OBS while in flight, since your orientation may change. The goal is to keep the arrow straight. Distance Measuring Equipment (DME) If you aircraft has DME, and the frequency you are tuning has both VOR and DME capabilities, you will see the distance away from your VOR: In this case, we are 12.1nm from the VOR we are tracking. If the frequency does not have DME capabilities, you will not see any information here. Our Flight If you were up with us during the Swarm 2009 Event, you will find this flight fairly familiar. We will be taking off from Van Nuys (KVNY) and landing at Palm Springs (KPSP). We will not be using any headings for this flight, instead you will be provided with VOR frequencies. You will need to key them in to your Navigation radio, and follow the VOR using the OBS Gauge. Cruise Altitude: 5,000-6,000ft Aircraft: A Single/Double Prop Aircraft that you know well Weather: Real World Weather (15 Minutes) -Depart: KVNY Runway 16R (Or Active Runway) -Fly EAST, POMONA (POM) VOR/DME – Frequency 110.4 -RIVERSIDE (RAL) VOR – Frequency 112.4 -Fly through Banning Pass (Slightly North after passing RIVERSIDE VOR) while tuning to PALM SPRINGS (PSP) VOR/DME– Frequency 115.5 -Land: KPSP Active Runway Flight Notes 1. Watch what happens when you get close to the POM VOR. You will notice that as you get closer, you will be fine tuning it more and more. Since you’re nearly on top of the VOR station, it will get very touchy when you are near it. At some point you will need to give up on fine-tuning the OBS knob and pass the VOR, I found the cutoff distance around 1.5nm or so away. When you pass the VOR, you will see your arrow flip, as the VOR is now behind you. Remember this behavior because the second VOR (RAL) does NOT support DME, so you will need to use the sensitivity of the OBS Arrow to determine how close you are to the VOR, and when you have passed it. 2. Through the Banning Pass, you will need to adjust your altitude as needed. 3. Near the PSP VOR in real life there are many Wind Turbines. If you look up the sectional, you will see the highest windmill is 1980ft MS Sectionals I would encourage everyone to use the tools we have recommended over the past months such as SkyVector.com and create their own flight map. However, here is one that you can use just to make sure you have the right idea when making your own. I’ve covered up the Headings that SkyVector puts in with their flight planning tool, as navigating using just headings would make this learning exercise worthless! This burger flight is designed to introduce you to the Nav Radios, the OBS, and the DME on your aircraft, and how to navigate using VORs, and how a VOR acts differently from a VOR/DME. When You're Done... Share your results in the forums!! Review: Aerosoft's Discus Glider X Product Information: Fully professional development (over 20 months). Ten high detail models (for example just the VC of the BT model has 146384 polygons, more than double of what FS2004 could compile) using all the FSX options. Highly advanced flight models that are accurate even in spins and other no standard attitudes. Over 100 non standard sounds (like flying with open windows, side slips, pending stalls etc) all triggered by FSX variables and conditions using Aerosoft Sound Control. Full working water ballast system. Two Static ports (with selector) to avoid problems when using the auxiliary engines. Dozens of non standard animations, up to elements that move under high G load. Very realistic flexing wings created with a new technology. All instruments accurate, including TEC and NETTO variometers. Not like this simplified gauges in the default glider in FSX. Real usable yaw string that will make coordinated flight a lot easier. All models include a highly realistic C4 Flight Computer that allows then pilot to calculate ideal speeds and routes. Includes a licensed copy of Winch X! . Designed with full support of Schempp-Hirth, SDI Variomers and the SOAR online glider community. Includes a FSX manual (English) and the actual 'real' manuals for the gliders and C4 Flight Computer (English and German) Click for more information on the Discus Glider X from Aerosoft. Written review by Eric: Introduction This product sparked our interest because at the time there were no payware gliders for FSX, so we were naturally intrigued when the Discus Glider X finally made its appearance. We are not extremely knowledgeable in Gliders, so we are all entering the Discus with fairly clean slates when it comes to how a glider acts, and how it should fly. As you would expect from any commercial payware, the installation process was very straightforward. Included is a copy of WinchX, a freeware program that improves FSX’s default winch system. Without WinchX you can not winch any aircraft with an engine, which poses a problem with towing two of the three discus models which have small onboard engines. WinchX installs automatically after Discus Glider X does, and no additional configuration is needed. Aerosoft also recommends two additional freeware programs, Cumulus X and Sim Probe which both improve the way FSX calculates thermals. It would have been really nice if Aerosoft were able to include these two programs the same way they did with WinchX – But this could be due to technical or licensing reasons. The install process for these two programs does require some configuration, but everything is outlined in their respective ReadMe files. The Model Three main models are included: B – A traditional glider with no motor. BT – A glider with a small motor included. You will still need to use something like WinchX to get airborne, but the motor can be deployed for getting you between thermals, or to get a little extra boost when you’re a little short from the airport. BM – A glider with a larger motor included. This motor is powerful enough to take off under it’s own power, and does not need a winch to get airborne. However, with WinchX you will get to your desired altitude much faster than using the motor. The documentation mentions that the “BM” model is very rare, and only 10 of these models were actually made. It should go without saying, but don’t expect much from either the BT or the BM motors... It is a glider after all, and the motors are only designed for getting you back to the airport in one piece. The motors are activated via a switch in the cockpit, and specific instructions must be followed to start the motor. These procedures are outlined in the product manual, and differ between the BT and the BM models. I found the flight model itself to be truly “as real as it gets”. A lot of attention was put into creating a realistic flight model, which is extremely important in a glider as you are relying on a true to life glide ratio, and control surfaces performing as they should. The Discus Glider X has been flown and real Discus pilots have verified the flight model. Testing the model, you can tell when the glider is performing well and when it isn’t. If you jerk the rudder left or right, you will almost feel the jerking motion in your chair as the glider violently jerks, and then side slips. It is a similar situation to the Ailerons and other control surfaces. One thing I would love to do if given the opportunity is to fly this model with a good quality force feedback stick. If force feedback is supported, it will nearly take the amount of realism over the edge... The model behavior is so well, it is a shame that when you feel the aircraft struggling you aren’t able to feel it in your joystick. The Sound I would normally put the sound under “The Model”, or just stick it in a sentence somewhere... But I think the attention to detail in the Discus Glider X is deserving of its own category. This model includes more than 100 non standard sounds. Going back to the previous section, when you make hard movements on the control surfaces, in addition to feeling it in the behavior, you can HEAR the glider slipping in the air, and it is all integrated perfectly with the aircraft model. Considering a glider is designed to be flown without an engine (BT and BM models can obviously be excluded) you aren’t listening to the buzz of an aircraft engine... You’re hearing the wind over the wings, and your rudder, ailerons, and elevator interacting with the air racing by. The combination of the excellent flight model, and the Aerosoft sound system is a perfect match. The Cockpit Believe it or not, a glider is a lot more advanced than you’d think! They can have sophisticated flight computers, and gauges not typically found in your standard C172. In addition to all of the instruments, the Discus Glider X features a fully functional ballast system. The model (B, BT, or BM) you choose dictates which virtual cockpit layout you get, and which gauges you get. But overall, you get the following gauges with the Glider X: Compass Airspeed Indicator Altimeter C4 Competition PDA/GPS TEC Variometer Electrical Netto Variometer Engine operation switch/Hobbs meter/RPM Meter Yaw String Without going into each and every gauge, I will just mention that they are all very well modeled, and look realistic in the Virtual Cockpit even zoomed and at high resolutions. The C4 Competition flight computer can surprisingly be a very complicated instrument; Aerosoft actually includes the actual manuals from the manufacture, which can be followed with this gauge. The last gauge I will touch on is the compass... I know you’re probably laughing right now, asking Who Cares! It’s a compass... But I think that such a simple instrument is usually overlooked in most payware models, and the one included in the Discus Glider X is phenomenal. The slight movements of the aircraft are reflected in the vertical and horizontal movements of the compass while in flight... And frankly I’ve never seen anything like it in FSX – You really have to see it to appreciate it. Documentation As with every Aerosoft product, the documentation is overall pretty good. It goes into the functions of most of the more advanced instruments and gauges with the model – Which for anyone not familiar with some of the specialized instruments for gliders will need to read to understand what their purposes are. Aerosoft provides basic “Getting Started” documentation – Which is about 15 pages of material not counting copyright and title pages. This is well labeled, and has many screenshots, which I found very helpful. Also provided are full flight manuals for the “B” and “BT” models, C4 Competition Flight computer, and WinchX. However, one item missing altogether in the “Getting Started” documentation is any information on the Water Ballast system. The Flight Manual probably includes information on this – But you will have to find it in the 177 pages. There is also very little information on the C4 Competition computer system in the “Getting Started” documentation, just a paragraph on what the computer is and its basic function. While the full manual IS included, it could be a little overwhelming for new pilots. There is also a pretty good Easter Egg in the documentation... Nice! Nitpicking... In my testing of the Discus Glider X, I did notice one item that could be improved on. This is in no way a deal breaker... But I think it should be mentioned.. Cabin reflections not in sync with what they should be! See below, the reflection looks great, right? Now if I take out the GPS/PDA, the reflection does not show this change: ...Nothing major, but it would add a little extra bit of realism if the reflection textures were refreshed for major changes – Such as the PDA and the pilot (The pilot can be toggled off and on depending on your preference). I don’t expect a different set of reflection textures to be made for every single movement in the VC (Such as moving the throttle or ballast lever), but for major changes like those mentioned above, it would be a nice addition. Taking a couple steps back though, this model has been in development for 20 months, and the flight model was completely re- written several times... So if it comes down to putting extra time into the flight model, or the reflections, I would choose the flight model. But it would be a nice change to put in a service pack maybe? If you’ve made it this far though, and you’re interested in the Discus Glider X, don’t let this tiny bug get in the way. Overall... Overall, you have to ask yourself if you are a glider person or not. If soaring through the skies, riding the thermals with maybe a little bit of aerobatics tossed in sounds like a great time to you, then I would recommend the Discus Glider X without hesitation. If you have been interested in the default glider included with FSX, you will find this to be MUCH improved and a more realistic aircraft. After flying the Discus Glider X for a few days, I went back to the default glider included with FSX – The difference is night and day. After flying this model, the default glider feels completely disconnected from the control surface, and the cockpit to be very basic at best. I would recommend some great scenery to go with it though. A unique experience with a glider is that you have almost a full range of vision. Unlike a small GA aircraft like a C172, you don’t have the engine & prop in your vision, nor do you have the wings or passenger seat. You have uninterrupted vision from the front, side to side, and vertically. If you’re looking to explore a massive scenery expansion (Like Tongass Fjords, Switzerland Pro, Orbx FTX, etc) this glider is perfect to do that. You are able to get lower, slower, and closer than you can with any other aircraft out there. There are a few small things that in my opinion could be tweaked (Such as the basic documentation and the reflections), and would keep me from giving this a “Perfect” rating... But it is still 99% there. Pros: Top notch flight model Detailed, and real to life VC and instrumentation (No 2D Cockpit) WinchX is almost necessary, and included with this Sound system = Excellent Overall, good documentation is included No performance hit noticed, FPS friendly Cons: Basic documentation could have been more in depth about the C4 Competition, and does not mention ballast system at all. Reflection issue System Reviewed on: Intel Core 2 Duo 3.06GHz 4GB DDR2 RAM nVidia GeForce 8800 512MB FSX & Windows 7 Thoughts from Danton... Soaring in Australia Eric, Brendan, and I take the Discus up for a joint flight around Ayres Rock in central Australia. After winching up from the nearby airport, we circle around Uluru and then race back. Get the flash player here: http://www.adobe.com/flashplayer var so = new SWFObject("http://www.db798.com/pictobrowserp.swf", "PictoBrowser", "600", "500", "8", "#FFFFFF"); so.addVariable("source", "album"); so.addVariable("userName", "fszone"); so.addVariable("names", "DiscusAustralia"); so.addVariable("albumId", "5389708903841137393"); so.addVariable("titles", "off"); so.addVariable("displayNotes", "off"); so.addVariable("thumbAutoHide", "off"); so.addVariable("imageSize", "medium"); so.addVariable("vAlign", "mid"); so.addVariable("vertOffset", "0"); so.addVariable("colorHexVar", "FFFFFF"); so.addVariable("initialScale", "off"); so.addVariable("bgAlpha", "90"); so.write("PictoBrowser091007003438"); Cross Country Innsbruck to Salzburg in Austria Professional X Flying the Discus BM model, I make the cross country trip from Innsbruck to Salzburg, beginning with a long winch tow. Despite having an engine, I take advantage of thermals and ridge lift to gain the range I need for the journey. I start to get some sense of how the C4 computer works in conjunction with the GPS and a flight plan, at least to the point of estimating my altitude at my destination to know when I have climbed high enough. The Alps are beautiful, but I am glad my glider has an engine. Get the flash player here: http://www.adobe.com/flashplayer var so = new SWFObject("http://www.db798.com/pictobrowserp.swf", "PictoBrowser", "600", "500", "8", "#FFFFFF"); so.addVariable("source", "album"); so.addVariable("userName", "fszone"); so.addVariable("names", "AustriaPro"); so.addVariable("albumId", "5389708963276728625"); so.addVariable("titles", "off"); so.addVariable("displayNotes", "off"); so.addVariable("thumbAutoHide", "off"); so.addVariable("imageSize", "medium"); so.addVariable("vAlign", "mid"); so.addVariable("vertOffset", "0"); so.addVariable("colorHexVar", "FFFFFF"); so.addVariable("initialScale", "off"); so.addVariable("bgAlpha", "90"); so.write("PictoBrowser091007003615"); Salzburg City Scenery in Austria Professional X I return to Salzburg for some more gliding in the non-motorized version. Crossing the Salzach River, I pass over the Altstadt or “Old Town,” which is UNESCO World Heritage Site. The addon scenery is very nice. I dump my water ballast and make my way towards the Salzburg airport. On final, however, I am a little high and fast, so I deploy my speed brakes. They do the trick and get me into the proper glide slope. When flying the Discus, I recommend following Aerosoft’s advice of setting the throttle level to control the speed brakes, giving you much finer control. Get the flash player here: http://www.adobe.com/flashplayer var so = new SWFObject("http://www.db798.com/pictobrowserp.swf", "PictoBrowser", "600", "500", "8", "#FFFFFF"); so.addVariable("source", "album"); so.addVariable("userName", "fszone"); so.addVariable("names", "Salzburg"); so.addVariable("albumId", "5389708789931463937"); so.addVariable("titles", "off"); so.addVariable("displayNotes", "off"); so.addVariable("thumbAutoHide", "off"); so.addVariable("imageSize", "medium"); so.addVariable("vAlign", "mid"); so.addVariable("vertOffset", "0"); so.addVariable("colorHexVar", "FFFFFF"); so.addVariable("initialScale", "off"); so.addVariable("bgAlpha", "90"); so.write("PictoBrowser091007003522"); Miscellaneous I found two additional visual curiosities with the Discus. First, when panning inside the cockpit, some views show the pilot after what appears to be an extremely close shave. Second, in the unfortunate event of a crash, even the non-motorized Discus B sometimes explodes in a fireball, causing you to wonder whether the ballast tank may have been filled with avgas (although the attached screenshot doesn’t really capture the occasionally huge conflagration). Get the flash player here: http://www.adobe.com/flashplayer var so = new SWFObject("http://www.db798.com/pictobrowserp.swf", "PictoBrowser", "600", "500", "8", "#FFFFFF"); so.addVariable("source", "album"); so.addVariable("userName", "fszone"); so.addVariable("names", "Misc"); so.addVariable("albumId", "5389708885392198337"); so.addVariable("titles", "off"); so.addVariable("displayNotes", "off"); so.addVariable("thumbAutoHide", "off"); so.addVariable("imageSize", "medium"); so.addVariable("vAlign", "mid"); so.addVariable("vertOffset", "0"); so.addVariable("colorHexVar", "FFFFFF"); so.addVariable("initialScale", "off"); so.addVariable("bgAlpha", "90"); so.write("PictoBrowser091007003634"); Recommendations Eric: VFR Sectional Chart Symbols Also IFR and IAP Chart Symbols Brendan: Carenado Stationair Panel Upgrade Danton: "Soaring with Flight Simulator X" Glider Resources Bman's Home Cockpit A huge thanks to Bman from the forums for sharing his home cockpit setup with us, check out his entire post here. Danton is also thinking about using an LCD TV as a monitor for flight simulator, have you tried this, or have anything to say? Let us know!! Reminder: Mission Design Contest Just as a reminder, we are still taking submissions for the mission design contest, find out how to enter here.
Hosted by Eric McClintock, Danton Berube, Brendan Farmer, Jordan Greene, and special guest Thorsten Reichert. Listen Here: Download Here (MP3) SimFlight 2009 Award Results In To see the winners, click here! What do you think, were you happy with the results? Let us know in the forums, or by contacting us! AirHauler 10 Day Trial Released The demo is limited to 10 days of use and includes almost all the features of the full release version. It won't let you install add-on aircraft and scenery into Air Hauler, use AI pilots or upload your company statistics to the Air Hauler Portal, but otherwise includes almost all the many flexible features which have made the full program such a hit. Click here for all information. Thorsten Reichert, Scenery Designer & Mission Designer for Aerosoft Joins Us A huge thanks to Thorsten for spending a little more than an hour with us, he tells us about his background of devloping for Flight Simulator, and the process of creating scenery and mission addons for FS. He has been a part of almost too many addons to name, but a few of them include African Airstrip Adventures, Flight Tales, and Bush Hawk XP! You can also check out some of Thorsten's Freeware work here, and it has come to out attention that if would like to help with the recent Drought problems that have risen up in Kenya, you can help out by donating to the Kenya Red Cross. FSBreak's Mission Design Contest As a side contest, we're announcing the Mission Design/Mission Concept contest! In this contest, you will do as much as you can twards designing the concept of a mission for FSX. This can include: Ideas for missions Story Lines for missions Flow Chart/Chain of Events for a mission Photos/Screenshot Samples You can even recommend scenery and/or aircraft for your mission More? You can do as little or as much as you want, but the more complete your mission is the higher chance you have in winning! Prizes include... 1st Place: TWO (2) items from Aerosoft's Online Shop, you are able to select any two products as long as they are in electronic/downloadable form. (IE, No Boxed Products) 2nd Place: ONE (1) item from Aerosoft's Online Shop, again electronic delivery only. A HUGE thanks to Aerosoft for sponsoring the prizes for this contest! Contest Deadlines You have until October 28th at Midnight, winners announced Episode 41, November 4th. Also, there is a chance that if you mission is interesting enough, Thorsten may consider coding the mission for you and releasing it as FreeWare! FOR FULL/UPDATED DETAILS, AND INSTRUCTIONS ON HOW TO ENTER... Please see this link to our forum! Recommendations Eric: The "New to the Show" section at the top of the FSBreak website for my personal picks of episodes to start out with if you're a new listener. Brendan: HDE - High Def Cloud Textures for FS2004. Danton: Scenery Tech's African Landclass - Replacement land class areas for Africa to make the default textures look MUCH more complex and much better. Jordan: Wilco "E-Jet" series - Embraer 170/190 Addon ZLA $100 Hamburger Screenshot Contest If you are a regular to the forums, you will have seen a chance for a small reward for posting a screnshot of our recent Swarm event. Congradulations to 'FSXHD' and his screenshot of LAX in the Mini-Route! E-Mail: Graham has some SquawkBox Tips Good show Sir! I'm really sorry that I couldn't do the ZLA swarm this year. It sounds like I missed a great event. Anyway, couple of things: you recommended QuteScoop, did you know that is is an offshoot of Dolomynum (for Windows) http://dlnm.net Also, for SquawkBox users, there is some documentation on the website about the dot commands but for your info, here they are (they are a great time saver) .msg callsign message (send private message) .info ATCcallsign (get info from ATC callsign) .com1 frequency (set com1 to the frequency) .com2 frequency (set com2 to the frequency) .x nnnn (set transponder to nnnn) .metar ICAO (get weather for airport ICAO code) .wx ICAO (set weather to weajher for airport ICAO) Cheers Graham
Hosted by Eric McClintock, Mark Stewart, and Mathijs Kok.Listen Here:Mathijs tell us about Aerosoft, more details on their Sim, and Piracy in FS…A big thanks to Mathijs Kok from Aerosoft. Have a listen to the show and learn more about Aerosoft as a company, the new Aerosoft Simulator, and we talk a little more about [...]
Hosted by Eric McClintock, Mark Stewart, Patrick Ashley, and Brendan.Listen Here:Subscribe to automatically get the latest podcast: iTunes, Zune, RSS XML, E-Mail, All Other.Avsim Returns?From Avsim.com:It is not often that we bring particular attention to AVSIM Volunteers, but the events of the last 16 days demand that we do so. The AVSIM Editorial Staff would [...]
Hosted by Eric McClintock, Brendan, Marty, and Jesse.Listen Here:Subscribe to automatically get the latest podcast: iTunes, Zune, RSS XML, E-Mail, All Other.Just a note! We are still taking comments/screen shots/suggestions about last week’s flight! Check out the Show Notes for last week for more details on how to participate!Aerosoft Catalina ReleasedThe PBY Catalina is without [...]