Computer-simulated environment simulating physical presence in real or imagined worlds
POPULARITY
Categories
On this episode of the Ruff Talk VR podcast we are remote again this week so we can focus the weekend on building our new studio - but the show goes on! Including the release date of Walkabout Mini Golf's Alices Adventures in Wonderland, Deadpool VR hitting #1 on the Meta Quest store, Ghost Town and Bootstrap Island coming to PS VR2, Beat Saber OST 8, upcoming VR games, AI world generation from Meta, G-Rebels PCVR support, and much more!Use code RUFFTALKVR at checkout to save on any game or hardware on the Meta Quest store and help support the show!Showcase form: https://forms.gle/HxwkK9zuwydwbkKM8Big thank you to all of our Patreon supporters! Become a supporter of the show today at https://www.patreon.com/rufftalkvrDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/0:00 - Episode start5:50 - Walkabout Mini Golf - Alice's Adventures in Wonderland Course11:25 - Deadpool VR #1 on Meta Quest Store14:40 - Bootstrap Island PS VR217:10 - Ghost Town PS VR221:20 - Beat Saber OST 833:10 - Smash Eat Grow38:00 - Pinball FX - Godzilla vs King Kong and Charlie Brown DLC45:30 - Starvault full launch47:30 - Meta AI world generation54:20 - Les Mills XR Dance PCVR57:00 - True Surf1:02:15 - G-Rebels1:04:30 - Meta Rayban trade in program1:09:30 - Upcoming VR GamesSupport the show
The Nimbus Research Centre at Munster Technological University (MTU), working through the ENTIRE European Digital Innovation Hub (EDIH), part of a national programme helping businesses and public bodies adopt new digital technologies, has helped a Cork-based entrepreneur turn a simple recycling idea into an immersive virtual reality (VR) education product and a new business, Envir-Aware Ltd. Working through ENTIRE EDIH and drawing on Nimbus' digital transformation expertise, the MTU team supported Cork entrepreneur Jim Mulcahy in developing Enviro-Bin-Aware, a VR training app that teaches correct sorting and deposit-return choices through short, game-style levels. Jim Mulcahy of Envir-Aware spotted a simple but costly problem, which was that bin colours mean different things. At his home, the burgundy bin is for recycling and the green bin is for general waste, the opposite to the national 'MyWaste' scheme, where black denotes general waste and green denotes clean, dry recyclables. Discussing the journey from idea to innovation with the Nimbus Research Centre, Jim said: "Through our research we found there is obvious widespread confusion when it comes to domestic waste management with the array of multicoloured wheelie bins out there. The attitude and support from the entire Nimbus team was brilliant: there's no such thing as 'we can't' with them. I couldn't say enough about them. They backed my idea, iterated it with me, and brought the technical know-how to bring our Enviro-Bin-Aware VR App to fruition. Nimbus developing the Enviro-Bin-Aware VR app didn't just help our digital transformation; it has created a whole new business opportunity for my company. People were absolutely blown away by the power of the interactive environmental message they were left with. Apart from the many hours of research, workshops & working closely with the Nimbus team, our overall investment has been quite low." Early demonstrations of the Enviro-Bin-Aware VR app have generated strong interest in pilot projects and wider regional roll-outs. Envir-Aware are also delivering their first Enviro-Bin-Aware VR app presentation to a large Cork-based multinational corporation, and a group of Cork County Libraries. Brian Cahill, Nimbus EI TEC Gateway Manager, said: "ENTIRE lets organisations de-risk digital projects through scoping, prototyping and pilot testing. That approach accelerated this concept from storyboard to working VR tool." ENTIRE supports are offered within a time-bound funding envelope. For SMEs, support is provided under the de minimis state aid rules and draws on the company's available de minimis allocation. For public sector organisations, support is fully subsidised, subject to eligibility. With demand increasing, MTU encourages organisations to make contact promptly to confirm eligibility and secure support within the current window. ENTIRE is fully funded by Enterprise Ireland and led by Tyndall National Institute, with consortium partners including Walton Institute, Munster Technological University, University College Cork and Skillnet Ireland.
In this episode, I sit down with Peter Twohy, Principal of the award-winning 2e Architects and one of the earliest pioneers of Virtual Reality in residential design. Long before VR became mainstream, Peter was using immersive technology to help homeowners walk through their future spaces—bringing clarity, confidence, and excitement to the design process.Peter has since trained more than 1,500 architects around the world on how to integrate VR into their workflows, shaping how the industry communicates ideas and collaborates with clients. We also dive into his early career in Germany, how that experience sharpened his design perspective, and why personalized, deeply thoughtful homes remain at the heart of his Maryland-based practice today.If you're interested in architecture, innovation, or what the future of home design looks like, this episode is a must-listen.
For those listeners in the United States, a Happy Thanksgiving to you all. Thanks for being part of Experience by Design podcast and making putting on the show worthwhile and rewarding. And for those of you in Canada, Happy Belated Thanksgiving. And for those in other parts of the world, I hope you can take a moment to give thanks for whatever you feel thankful.Giving thanks is not just something that should be reserved for one day a year. Giving gratitude should be something that we all do everyday. I know that I am trying to do so, especially for the small things in life. Gratitude is a practice like any other practice, and the more we do it, the better we can get at it. Not that I am good at it yet, but I am definitely trying to get better.Today's episode is about giving thanks for those who served in such a way that they were awarded the highest honor in the US military: The Medal of Honor. I welcome Alexandra Rhue (SVP, Museum Engagement and Strategic Initiatives from the National Medal of Honor Museum) and Michael Lewis (Executive Creative Director from G&A) to talk about their work in creating and developing the National Medal of Honor Museum, located in Arlington, TX.We talk about the 3500 plus stories behind each person who was awarded the medal, but how each story comes down to the same elements of courage, sacrifice, commitment, integrity, citizenship, and patriotism. A major element of the museum is to inspire all visitors to recognize how these elements are in all of us as well. In other words, we talk about the hero that is within us all by exploring the stories and lives of those who have been recognized for their supreme valor and in many instances ultimate sacrifice. We talk about the symbolism that is layered throughout the National Medal of Honor Museum, starting with the very architecture of the structure. We explore the ways that US society has evolved in terms of recognizing and discussing military conflict and service. Alex and Michael emphasize the ultimate goal is not just recognition, but getting people to leave with a renewed sense of service to their own communities in whatever capacity they can, and to live the values embodied in the Medal of Honor. We also discuss the design and visitor experience of a museum and memorial. We explore the balance between immersive technology and traditional museum elements, aiming to create an emotional and personal experience. Michael and Alexandra explained the use of multimedia, including large-scale images, VR installations, and interactive projections, while emphasizing the importance of technology that enhances rather than distracts from the visitor journey. Alexandra and Michael emphasized the importance of placing visitors' perspectives at the center of storytelling, incorporating both human narratives and technological elements to enrich the visitor experience.Alexandra Rhue: https://www.linkedin.com/in/alexandra-rhue/National Medal of Honor Museum: https://mohmuseum.org/Instagram: https://www.instagram.com/mohmuseum/Twitter/X: https://x.com/MohMuseumFacebook: National Medal of Honor Museum | Arlington TX | FacebookMichael Lewis: https://www.linkedin.com/in/mgelewis/G & A: https://gallagherdesign.com/G & A Instagram: https://www.instagram.com/g.ampersand.a/G & A LinkedIn: https://www.linkedin.com/company/g-a-strategy-and-design/
What happens when you let Big Tech control how you see the world? Apple recently released a new model of the Apple Vision Pro headset. Although it can provide immersive experiences, what are the potential downsides to furthering our connection to the digital realm? On this episode of Mind Matters News out of the vault, host Robert J. Marks welcomes Read More › Source
On this episode of the Ruff Talk VR podcast we are interviewing Devin Reimer, Founder and CEO of AstroBeam to talk about their upcoming VR game - Stellar Cafe! Devin is a former co-founder of Owlchemy Labs and has been a pioneer in new forms of input in VR, and that continues with Stellar Cafe. A voice input game with completely AI NPCs, this game is leading the charge in a new form of input. Listen as we get to know Devin and learn more about Stellar Cafe!Use code RUFFTALKVR at checkout to save on any game or hardware on the Meta Quest store and help support the show!Showcase form: https://forms.gle/HxwkK9zuwydwbkKM8Big thank you to all of our Patreon supporters! Become a supporter of the show today at https://www.patreon.com/rufftalkvrDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Wishlist Stellar Cafe: https://www.meta.com/experiences/stellar-cafe/23951924494476537Support the show
On this episode we talk with Tommy Johnson, the owner of Primal 1 Baseball facility in Gaithersburg, MD. Tommy is a seasoned baseball coach with a unique journey from professional baseball to earning a doctorate in kinesiology. Tommy shares his deep dive into various training methodologies, biomechanics, and the importance of skill acquisition frameworks for player development.00:00 Introduction and Guest Background01:25 Tommy's Baseball Journey02:17 Rebranding and Business Evolution06:08 The Importance of Teamwork in Player Development11:51 Gateway to Skill Acquisition22:44 Strength and Conditioning Insights48:24 Sub-Max Training and Injury Risks48:51 Training Tendons with Isometrics49:25 Integrating Different Training Modalities50:55 The Importance of Apprenticeship52:20 Breathing and Biomechanics53:56 PRI and FRC in Pain Management54:44 Challenges with PRI and FRC55:32 The Role of Posture and Movement58:04 FRC and Athletic Performance01:04:14 The Spiral Line and Fascial Slings01:24:12 Perception and Reaction in Training01:30:38 Innovative Eye-Tracking Device for Athletes01:31:46 Perception and Performance in Sports01:32:45 Exploring Functional Variability01:33:35 Virtual Reality in Sports Training01:34:51 Visualization and Automaticity01:35:57 Biomechanics and Performance Anxiety01:37:30 The Role of Biomechanics in Skill Acquisition01:39:44 Ecological Dynamics and Target Connection01:42:28 Exploring and Exploiting Constraints01:44:44 The Interplay of Biomechanics and Performance01:51:35 Cultural Biomechanics and Training Adaptations02:08:15 Contextualizing Stats in Baseball02:08:46 Determining the Right Angles for Players02:09:01 Stages of Learning and Repetition02:09:32 Evaluating VBA and Player Performance02:10:37 Advanced Bat Tracking and Analysis02:12:10 Importance of Variability in Training02:12:27 Role of Coaches as Guides02:13:20 Integrating FRC into Hitting02:16:28 Challenges in Applying Motor Preferences02:17:40 Complexity in Movement and Training02:23:10 Importance of Contextual Learning02:41:53 Balancing Strategy and Mechanics02:46:33 Final Thoughts and Future DiscussionsIntro music by: Muellzy / muellzymusic Support Us & learn more about Ecological Dynamics (links below)Donate to Finding the Edge: buymeacoffee.com/ftepodEcological Dynamics ResourcesResources from Emergence a movement skill education company dedicated to helping coaches learn how to apply an ecological approach to understanding and developing movement skill.Get 7% off most courses by using code: Edge7Educational Products: https://emergentmvmt.com/shop-2/Social MediaTwitter: @EmergentmvmtInstagram: @EmergentmvmtPatreon: / emergentmvmt Follow Us!Join our Discord: bit.ly/3a07z1BFind us on Twitter: @FTEpod@gboyum01@RobertFrey40@kyledupic@CoachgbakerSubscribe on Youtube: @findingtheedge
Show Notes for Ctrl Alt WoW Episode 845 - WoW Gets New Transmog System Too AprilPvd and Grand Nagus discusses No Man's Sky, Final Fantasy XIV, Virtual Reality and other video games including World of Warcraft. Send an email to ctrlaltwow@gmail.com telling us how you play Virtual Reality and video games as an altoholic or dealing with it in your family life. Join us on our discourd: Ctrl Alt WoW Discord
SaaS Scaled - Interviews about SaaS Startups, Analytics, & Operations
Today, we're joined Danny Tomsett is CEO at UneeQ, the leader in digital human technology. We talk about:The growth of AI brand ambassadorsThe greatest irony of professional corporate life: How we train Barriers to adopting digital human trainingHow simulations can help develop soft skills and dealing with high stress situationsThe problems that needed to be solved to create incredible human-like experiences
In this extended episode of UX Soup, we talk with Professor Gary Burnett from Loughborough University, who is a pioneer in the use of immersive technology, especially social virtual reality, as a means to engage and teach Higher Education students in new and meaningful ways. We talk with Gary about two recently published research articles: one on hologram teachers and the other on utilising virtual worlds for team-building exercises.
On this episode of the Ruff Talk VR podcast we are kicking off the week talking all the latest VR news! Including coming off of one of the best weeks this year for VR game launches! INcluding Roboquest VR, Deadpool VR, Demeo x Dungeon and Dragons: Battlemarked, and Thrill of the Fight 2's full launch! We also talk some other news such as PS VR2 and Meta Quest 3S Black Friday sales, chess added to Walkabout Mini Golf, a Ninja Warrior VR game, Meta's Hyperscape getting multiplayer, and much more!Use code RUFFTALKVR at checkout to save on any game or hardware on the Meta Quest store and help support the show!Showcase form: https://forms.gle/HxwkK9zuwydwbkKM8Big thank you to all of our Patreon supporters! Become a supporter of the show today at https://www.patreon.com/rufftalkvrDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
EPISODE 138: Matthew Feder is a LA based film composer, originally from the San Francisco Bay Area. He composed the score for the Netflix docuseries Arnold, and the immersive film Asteroid (which premiered at the 2025 Venice Film Festival), both alongside longtime collaborator Christophe Beck. In addition, he has contributed additional music to a variety of films and TV series such as Ant-Man and the Wasp: Quantumania, Agatha All Along, Nimona, Shazam! Fury of the Gods, Road House, The Instigators, Hawkeye, Lego Ninjago, and Wolf Hound. As part of the scoring team, he has helped shape the musical landscape of major productions featured in the Marvel Cinematic Universe, the DC Universe, and on major platforms such as Netflix, Apple TV+, Amazon Prime Video, Disney+, and Cartoon Network. Beyond feature films and television, Matthew has also composed for short films and video games, bringing his storytelling approach to a wide range of projects. https://matthewfeder.comContact us: makingsoundpodcast.comFollow on Instagram: @makingsoundpodcastFollow on Threads: @jannkloseJoin our Facebook GroupPlease support the show with a donation, thank you for listening!
Außerdem: Richtig Entscheiden - Gut überlegt oder besser aus dem Bauch? (15:28) // Mehr spannende Themen wissenschaftlich eingeordnet findet Ihr hier: www.quarks.de // Habt Ihr Feedback, Anregungen oder Fragen, die wir wissenschaftlich einordnen sollen? Dann meldet Euch über Whatsapp oder Signal unter 0162 344 86 48 oder per Mail: quarksdaily@wdr.de. Von Sebastian Sonntag.
Mit einer Unternehmensbewertung von über 4 Milliarden Euro ging Ottobock im Oktober 2025 erfolgreich an die Börse und erreichte damit einen bedeutenden Meilenstein in der Geschichte des weltweit führenden Unternehmens für Prothetik, Orthetik und Exoskelette. Diese Folge wurde noch vor dem Börsengang aufgenommen, der einen Blick hinter die Unternehmens-Kulissen jetzt aber umso spannender macht: Martin Böhm, Chief Experience Officer bei Ottobock, berichtet, wie sich das traditionelle, familiengeführte Unternehmen zu einem digital getriebenen MedTech-Anbieter transformiert hat. Seit über 100 Jahren ermöglicht Ottobock Menschen mit körperlichen Einschränkungen mehr Lebensqualität und Mobilität und widmet sich heute Zukunftstechnologien wie neuronaler Steuerung, KI-gestützten Prozessen und Virtual Reality in der Prothetik und Orthetik. Wie schafft es das Unternehmen, Patient:innen, Ärzt:innen, Sanitätshäuser und Krankenkassen in einem komplexen Ökosystem zusammenzuführen und dabei den Menschen in den Mittelpunkt zu stellen? Martin Böhm gibt spannende Einblicke in innovative Plattformen, digitale Hightech-Prothesen und -Orthesen und Patient:innen-Engagement. Das Gespräch im Überblick: (1:20) Martin Böhm stellt sich vor (5:00) Einblicke in Hightech-Prothetik & -Orthetik (12:10) Marktdynamiken & Wachstumstreiber (15:03) Entscheidungs- & Kaufprozesse im MedTech-Umfeld (28:26) Digitale Plattform-Ökonomie & KI (42:30) Next Level MedTech: 3-Druck, Patient:innen-Engagement & Mental Health
As manufacturing advances, traditional training methods struggle to keep pace—limited trainer availability, language barriers, and poor retention are just a few challenges. In this episode, we explore how Virtual Reality (VR) is revolutionizing workforce development with immersive, hands-on learning that's flexible, cost-effective, and highly impactful. Through real-world case studies, discover how manufacturers are leveraging VR to enhance equipment training, streamline maintenance, and boost performance. Our guest, ATS Industrial Automation's Vice President of Technology, Ian Menzies, discusses the utilization of this technology to deliver faster skill development and superior learning outcomes, shaping the future of industrial training.Show Notes:Website: ATS Industrial Automation (https://atsindustrialautomation.com/)Blog: Solving the Training Gap: How VR Training Tackles Turnover, Safety, and Scale (https://bit.ly/4pnLqS8)Website: UReality Virtual Reality Training Software Suite (https://bit.ly/4oOySTV)Video (ATS): Transforming Training with Virtual Reality (https://bit.ly/4oYRr7V)Website: Efficient immersive trainings (https://bit.ly/4r7divd) Ad Link: Secure Your Place at Energy Live 2025 (https://sie.ag/dJZUo) Contact Us:Ian Menzies (https://www.linkedin.com/in/ian-menzies-p-eng-85b91221/)Don Mack (mack.donald@siemens.com and linkedin.com/in/don-mack)Jonas Norinder (jonas.norinder@siemens.com and linkedin.com/in/jonasnorinder)
Welkom terug bij Radio Raccoons! Deze keer in de tech scoops bespreken Deevid en Michiel: een al dan niet geslaagde cyberaanval met AI, de nieuwste snufjes van OpenAI en Steam, een opvallende samenwerking tussen Apple en Google, en een heuse marktplaats waar AI-stemmen van bekende personen te vinden zijn. In de vorige aflevering was er geen tijd voor een deep dive, maar dat wordt deze keer goed gemaakt door een diepgaande bespreking van een artikel op onze website: wat is de nieuwe rol van brands in deze tijd vol AI-agents? Verder zag Deevid in z'n Glazen Bol een tekenfilmwereld dankzij AR-brillen met realityfilters uit de toekomst. Afsluiten doen we met een Watercooler Show-off (opnieuw) vol hoopvol nieuws uit de energiesector.Tech scoopshttps://arstechnica.com/security/2025/11/researchers-question-anthropic-claim-that-ai-assisted-attack-was-90-autonomous/https://www.theverge.com/news/820458/hackers-china-ai-anthropic-claudehttps://the-decoder.com/lecun-accuses-anthropic-of-exploiting-ai-cyberattack-fears-for-regulatory-capture/https://arstechnica.com/security/2025/11/ai-generated-malware-poses-little-real-world-threat-contrary-to-hype/https://openai.com/index/gpt-5-1/https://the-decoder.com/openai-pushes-chatgpt-toward-a-more-personal-assistant-with-gpt-5-1-update/https://the-decoder.com/openai-launches-gpt-5-1-api-with-improved-coding-capabilities-and-new-developer-features/https://the-decoder.com/openais-gpt‑5-1-reddit-ama-unraveled-into-a-full‑blown-karma-massacre/https://arstechnica.com/ai/2025/11/openai-walks-a-tricky-tightrope-with-gpt-5-1s-eight-new-personalities/https://arstechnica.com/ai/2025/11/forget-agi-sam-altman-celebrates-chatgpt-finally-following-em-dash-formatting-rules/https://the-decoder.com/openai-tests-group-chats-in-chatgpt/https://www.theverge.com/games/816118/valve-steam-frame-vr-headset-streaming-arm-steamos-hands-onhttps://the-decoder.com/siri-will-get-a-gemini-powered-brain-transplant-as-apple-bets-on-google-to-close-its-generative-gap/https://www.macrumors.com/2025/11/05/apple-siri-google-gemini-partnership/?https://the-decoder.com/elevenlabs-opens-a-marketplace-for-iconic-ai-voices/Deep Divehttps://www.raccoons.be/what-we-think/articles/building-brands-in-the-age-of-ai-agentshttps://arstechnica.com/google/2025/11/google-rolling-out-conversational-shopping-and-ads-in-ai-mode-search/Watercooler Show-offhttps://ourworldindata.org/battery-price-decline
Show Notes for Ctrl Alt WoW Episode 844 - Once More Into the Breach AprilPvd and Grand Nagus discusses No Man's Sky, Final Fantasy XIV, Virtual Reality and other video games including World of Warcraft. Send an email to ctrlaltwow@gmail.com telling us how you play Virtual Reality and video games as an altoholic or dealing with it in your family life. Join us on our discourd: Ctrl Alt WoW Discord
Learn more at TheCityLife.org
Meet Our Co-host: Denise Silber Denise Silber, a digital health pioneer and opinion leader, is the founder of Basil Strategies consultancy, of Doctors 2.0 & You conferences, and a new venture in Virtual Reality, VRforHealth. A multi-cultural American in Paris, Denise's contributions to the development of digital health globally led her to receive France's highest civil award, the Legion of Honor. A graduate of Smith College and a Harvard MBA, Denise is also a keynote speaker, author and vice president of Harvard Club of France. In this episode of HAE Invites meet our hosts, Denise Silber and Philip Guarino. They talk about what led them to be a part of the persistent global movement to make things better through innovation. Tune in to learn more about HAE Invites, the people that will be featured on the show, and how these individuals are changing the business landscape.
Life Changes Show with Filippo Voltaggio and cohost Mark Laisure, with Executive Producer Dorothy Lee Donahue Integrating Technology and Human Creativity for Transformative Experiences – Ep868 Featuring Interview Guest, Visionary Director / Producer / Futurist, Award-Winning Film Maker and Technologist, Thought-Leader in Virtual Reality and A.I., Brett Leonard; and Performance Guests, LA Based Band and Platform Committed to Inspiring and Encouraging Humanity to Live in a State of Love, Light, and Peace, Grand Rising, on The Life Changes Show, Episode 868 Interview Guest: BRETT LEONARD; and Performance Guests: GRAND RISING
Brian Lotti discusses filming for the early H-Street and Planet Earth videos, being star struck by John Lucero & his"XTeam Rider Board", going from Planet Earth to Blind Skateboards, the Blind section in Virtual Reality, what was The Program Skateboards and why didn't it happen, how the Backside big spin was named, working on his art and much more! Brian Lotti Instagram: https://www.instagram.com/brianlottiBrian Lotti Website: https://www.brianlotti.comLa Loma: https://www.lalomaprojects.comGrand Slam: https://grandslam.la Become a Channel Member & Receive Perks: https://www.youtube.com/TheNineClub/joinNew Merch: https://thenineclub.com Sponsored By: AG1: Get a FREE Welcome Kit worth $76 when you subscribe, including 5 AG1Travel Packs, a shaker, canister, scoop & bottle of AG Vitamin D3+K2. https://drinkag1.com/nineclubLMNT: Grab a free Sample Pack with 8 flavors when you buy any drink mix or Sparkling. https://drinklmnt.com/nineclubWoodward: Save $100 off summer camp with code NINECLUB. https://www.woodwardpa.comMonster Energy: Monster Energy's got the punch you need to stay focused and fired up. https://www.monsterenergy.comSkullcandy: Feel the music with Skullcandy's custom-tuned audio—from the lyrics in your soul to the bass in your bones. https://www.skullcandy.comYeti: Built for the wild, Yeti keeps you ready for any adventure. https://www.yeti.comRichardson: Custom headwear for teams, brands, and businesses crafted with quality in every stitch. https://richardsonsports.comEtnies: Get 20% off your purchase using our code NINECLUB or use our custom link. https://etnies.com/NINECLUBéS Footwear: Get 20% off your purchase using our code NINECLUB or use our custom link. https://esskateboarding.com/NINECLUBEmerica: Get 20% off your purchase using our code NINECLUB or use our custom link. https://emerica.com/NINECLUB Find The Nine Club: Website: https://thenineclub.com Instagram: https://www.instagram.com/thenineclub X: https://www.twitter.com/thenineclub Facebook: https://www.facebook.com/thenineclub Discord: https://discord.gg/thenineclub Twitch: https://www.twitch.tv/nineclub Nine Club Clips: https://www.youtube.com/nineclubclips More Nine Club: https://www.youtube.com/morenineclub I'm Glad I'm Not Me: https://www.youtube.com/chrisroberts Chris Roberts: https://linktr.ee/Chrisroberts Timestamps (00:00:00) Brian Lotti (00:02:30) Filming for the early H-Street and Planet Earth videos (00:08:13) Tons of skaters would come out to Vegas (00:12:02) Star struck by John Lucero - "xteam rider board" (00:15:39) Getting on H-Street and getting involved (00:20:45) Chris Miller left Schmitt Stix to start Planet Earth (00:23:53) Clips (00:33:46) Tim and Henry's "Pack Of Lies" (00:38:52) From Planet Earth to Blind (00:42:43) Tremaine was determined to get Keanu Reeves in Big Brother (00:48:39) Blind section in Virtual Reality (00:56:27) Was skating for Girl a possibility for Brian in 1993 (00:56:50) The Program skateboards was close to happening but didn't (01:00:44) Quitting - Didn't want to milk it (01:12:49) Backside big spin - innovating tricks (01:20:24) 1st and Hope (01:31:35) Art (01:52:39) Double date with Rocco Learn more about your ad choices. Visit megaphone.fm/adchoices
On this episode of the Ruff Talk VR podcast we have a stacked episode talking all the latest VR news! Including the announcement of the Steam Frame - the next VR headset from Valve! We also saw a slew of new game trailers at last week's VR Games Showcase including the release date of Deadly Delivery and How to God. As well the announcement of games like Espire: MR Missions, Knights of Fiona, Orcs Must Die! By the Blade, Pocket Lands, Full Steam Undead, The Lightkeepers, and more! We also saw the full launch date for Banners and Bastions, the release of Vampire Survivors VR, the announcement of Men in Black: Most Wanted, an incredible Meta Quest 3S sale, and much more! Use code RUFFTALKVR at checkout to save on any game or hardware on the Meta Quest store and help support the show!Showcase form: https://forms.gle/HxwkK9zuwydwbkKM8Big thank you to all of our Patreon supporters! Become a supporter of the show today at https://www.patreon.com/rufftalkvrDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/0:00 - Episode Start13:00 - Steam Frame announcement31:00 - Deadly Delivery launch date34:30 - Smash Drums new campaign mode37:50 - Espire: MR Missions40:30 - Vampire Survivors VR46:30 - Orcs Must Die! By the Blade48:30 - Men in Black: Most Wanted51:05 - The Lightkeepers52:40 - How to God launch date55:15 - Knights of Fiona56:45 - Banners and Bastions full launch58:55 - Pocket Lands1:01:05 - Full Steam Undead1:03:05 - Quest 3S $250 sale1:05:15 - Bootstrap Island sale1:07:45 - Tin Hearts VR on Meta Quest1:09:30 - Upcoming VR GamesSupport the show
We grabbed some of the best moments of Monday's show, filled with Seahawks analysis and more! - Seahawks fall to Rams, but it wasn't all bad. - 12th Man News with Gregg Bell - We got Naylor! - MMQB with Hugh Millen - MMQB with Hugh Millen and Mike Holmgren.See omnystudio.com/listener for privacy information.
On this episode of the Ruff Talk VR podcast we are giving an early review of the early access launch of Forefront! Made and published by developers Triangle Factory, this game brings gameplay similar to Battlefield to VR! With 16v16 matches, big maps, land air and sea vehicles, this game has all the potential to be the next big shooter! Listen for our full thoughts and review!Use code RUFFTALKVR at checkout to save on any game or hardware on the Meta Quest store and help support the show!Showcase form: https://forms.gle/HxwkK9zuwydwbkKM8Big thank you to all of our Patreon supporters! Become a supporter of the show today at https://www.patreon.com/rufftalkvrDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
Show Notes for Ctrl Alt WoW Episode 843 - Expeditions Redux FTW AprilPvd and Grand Nagus discusses No Man's Sky, Final Fantasy XIV, Virtual Reality and other video games including World of Warcraft. Send an email to ctrlaltwow@gmail.com telling us how you play Virtual Reality and video games as an altoholic or dealing with it in your family life. Join us on our discourd: Ctrl Alt WoW Discord
The woman who saw the future in a floating image.https://www.britannica.com/biography/Valerie-ThomasBecome a supporter of this podcast: https://www.spreaker.com/podcast/the-misogi-method-experience-a-new-comfort-zone--2910681/support.
On this episode of the Ruff Talk VR podcast we have another loaded episode of VR News to kick off the week! Including a launch date for Roboquest VR on SteamVR and PS VR2, VRacer Hoverbike launching on PS VR2, early impressions of Little Critters and Dawn of Jets, Grim's full launch, a Meta Start Competition, Realize Music: Sing, the second campaign for Demeo x Dungeons & Dragons Battlemarked, the VR Games showcase, new and upcoming VR games, and more!Use code RUFFTALKVR at checkout to save on any game or hardware on the Meta Quest store and help support the show!Showcase form: https://forms.gle/HxwkK9zuwydwbkKM8Big thank you to all of our Patreon supporters! Become a supporter of the show today at https://www.patreon.com/rufftalkvrDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/0:00 - Episode start1:45 - Little Critters early impressions7:15 - Dawn of Jets early impressions14:20 - Meta Start Competition21:40 - Grim Full Launch37:25 - Vracer Hoverbike PS VR2 Launch31:20 - Demeo x Dungeons & Dragons: Battlemarked second campaign35:35 - November Meta Horizon+ Games46:10 - Constellations: Touch the Stars48:15 - Meta top selling games53:20 - Realize Music: Sing56:30 - Roboquest VR PS VR2 and SteamVR launch1:00:00 - VR Games Showcase1:04:00 - UnLoop PCVR1:08:55 - Elements Divided1:11:00 - Upcoming VR gamesSupport the show
Use code RUFFTALKVR at checkout to save on any game or hardware on the Meta Quest store and help support the show!This is a bonus episode on the podcast feed of our YouTube Live community hangout from Saturday! Come hangout with us during the live which is usually Sunday at 3pm ET (Exact details weekly are on our Discord). Listen as we hangout and talk VR with some of our community!Showcase form: https://forms.gle/HxwkK9zuwydwbkKM8Big thank you to all of our Patreon supporters! Become a supporter of the show today at https://www.patreon.com/rufftalkvrDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
On this episode of the Ruff Talk VR podcast we are uploading one of our interviews from our Ruff-A-Thon this past Saturday - an interview with two developers of Project Freefall from Schell Games - Addie McFadden (Senior Designer) and Kelsey Rudy (Senior Engineer)! Listen as we get to know these two an learn more about the free to play game in the earliest of access - Project Freefall! Use code RUFFTALKVR at checkout to save on any game or hardware on the Meta Quest store and help support the show!Showcase form: https://forms.gle/HxwkK9zuwydwbkKM8Big thank you to all of our Patreon supporters! Become a supporter of the show today at https://www.patreon.com/rufftalkvrDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Store Link: https://www.meta.com/experiences/project-freefall/7932952873476077Support the show
Show Notes for Ctrl Alt WoW Episode 842 - Almost No More Glamour Restrictions AprilPvd and Grand Nagus discusses No Man's Sky, Final Fantasy XIV, Virtual Reality and other video games including World of Warcraft. Send an email to ctrlaltwow@gmail.com telling us how you play Virtual Reality and video games as an altoholic or dealing with it in your family life. Join us on our discourd: Ctrl Alt WoW Discord
On this episode of the Ruff Talk VR podcast we are uploading one of our interviews from our Ruff-A-Thon this past Saturday - an interview with Scott Albright - CEO and Founder of Combat Waffle Studios, the studio behind Ghosts of Tabor! Listen as we catch up with Scott, talk the latest about Ghosts of Tabor, and more! Use code RUFFTALKVR at checkout to save on any game or hardware on the Meta Quest store and help support the show!Showcase form: https://forms.gle/HxwkK9zuwydwbkKM8Big thank you to all of our Patreon supporters! Become a supporter of the show today at https://www.patreon.com/rufftalkvrDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Store Link: https://www.meta.com/experiences/ghosts-of-tabor/7614022262006379/Support the show
On this episode of the Ruff Talk VR podcast we are uploading one of our interviews from our Ruff-A-Thon this past Saturday - an interview with Ryan Engle, CEO and Founder of Golf+! Ryan was one of our first ever podcast guests, and Golf+ has grown so much since our first interview. Listen as we talk with Ryan about the latest with Golf+, what goes into making licensed courses, what's next for the game, and more!Use code RUFFTALKVR at checkout to save on any game or hardware on the Meta Quest store and help support the show!Showcase form: https://forms.gle/HxwkK9zuwydwbkKM8Big thank you to all of our Patreon supporters! Become a supporter of the show today at https://www.patreon.com/rufftalkvrDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Store Link: https://www.meta.com/experiences/golf/2412327085529357/Support the show
"Universities Are 15 Years Behind, We Don't Need More Degrees"In today's episode of Bricks and Bytes, we had Gary Cowan, the head of digital construction at Kane Group and we got to learn about how MEP contractors are becoming technology companies, why the traditional education system is failing construction workers, and the real challenges behind construction automation that nobody talks about.Tune in to find out about:✅ Why breaking down buildings into modular components and prefabricating in factories is changing project delivery across the UK and Ireland✅ The massive shift from siloed Excel files to cloud-based real-time data systems and what it takes to make that transformation work✅ Why universities teaching 15-year-old methods are creating a skills gap and why we need more tradespeople who understand technology✅ The hidden problems with construction robots that sound great in theory but struggle with real-world challenges like consistent finishes and quality controlWatch now to hear Gary break down how traditional contractors are evolving into digital-first service providers.Our Sponsor: Archdesk - “The #1 Construction Management Software for Growing Companies - Manage your projects from Tender to Handover” check archdesk.comBuildVision - streamlining the construction supply chain with a unified platform - www.buildvision.ioAphex is the multiplayer planning platform where construction teams plan together, stay aligned, and deliver projects faster – check out aphex.coChapters 00:00 Intro & Sponsors04:26 Introduction to Digital Construction 07:21 Understanding the Role of Head of Digital Construction 10:12 Challenges in Existing Structures and Digital Verification 13:19 The Importance of Collaboration in Construction 16:13 The Evolution of Technology in Construction 19:25 Prefabrication and Its Integration in Design 22:20 The Digital Tool Tech Stack 25:05 Virtual Reality in Construction 28:19 Augmented Reality and Reality Capture Solutions 33:55 The Rise of XR Technology 34:11 AI: Hype vs. Reality 35:54 Navigating AI Adoption 38:15 The Challenge of Authenticity in Tech 39:44 The Importance of Expertise 43:08 Evaluating Tech Solutions 45:17 Frustrations with Vendor Solutions 47:19 Rolling Out New Technologies 50:07 Aligning Data Across the Business 52:26 Pain Points in Real-Time Data 56:12 Robotics in MEP 1:00:07 Expanding Digital Construction Services 1:02:05 The Future of Digital Construction
On this episode of the Ruff Talk VR podcast we are talking all the latest VR news! Including our early impressions of Laser Dance! We also saw the highly anticipated Thief VR game get a release date. As well, Reach has a major patch on it's way. We also saw the release of a great new VR game on the Meta Quest - Arken Age! As well as the release of A Long Survive. We also talk Horizon OS updates, a Beat Saber shock drop, and much more!Use code RUFFTALKVR at checkout to save on any game or hardware on the Meta Quest store and help support the show!Showcase form: https://forms.gle/HxwkK9zuwydwbkKM8Big thank you to all of our Patreon supporters! Become a supporter of the show today at https://www.patreon.com/rufftalkvrDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
How do simulation leaders see the future of immersive virtual reality for emergency training?
On this episode of the Ruff Talk VR podcast we are joined by Matt Serra! UFC Hall of Famer and former Welterweight champion! Matt is a huge fan of VR and specifically his Meta Quest headset and we had a great time chatting with him about what he has been enjoying. Listen as we talk all things VR including his love of Population: One and some other recent games!Use code RUFFTALKVR at checkout to save on any game or hardware on the Meta Quest store and help support the show!Showcase form: https://forms.gle/HxwkK9zuwydwbkKM8Big thank you to all of our Patreon supporters! Become a supporter of the show today at https://www.patreon.com/rufftalkvrDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
Show Notes for Ctrl Alt WoW Episode 841 - A First Look At Patch 7.4 AprilPvd and Grand Nagus discusses No Man's Sky, Final Fantasy XIV, Virtual Reality and other video games including World of Warcraft. Send an email to ctrlaltwow@gmail.com telling us how you play Virtual Reality and video games as an altoholic or dealing with it in your family life. Join us on our discourd: Ctrl Alt WoW Discord
On this episode of the Ruff Talk VR podcast we are starting the week with another episode covering all the latest VR news! We kick things off talking about the new Samsung Galaxy XR headset. As well we see updates to games such as Dungeons of Eternity and GORN 2. We also talk the release date of Laser Dance, and newly announced VR games such as Tracked: Shoot to Survive! We also talk some sales numbers of Meta's Glasses, and much more!Use code RUFFTALKVR at checkout to save on any game or hardware on the Meta Quest store and help support the show!Showcase form: https://forms.gle/HxwkK9zuwydwbkKM8Big thank you to all of our Patreon supporters! Become a supporter of the show today at https://www.patreon.com/rufftalkvrDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/0:00 - Episode start11:55 - Samsung Galaxy XR25:05 - Tracked: Shoot to Survive30:55 - Thrasher remastered 34:35 - Dungeons of Eternity StormGrave Update39:40 - Laser Dance53:20 - Meta Glasses sales1:00:30 - Wizardtag1:03:05 - Cards and Tankards Updates1:05:40 - Solara One Update1:07:05 - Apple Vision Pro / Real Madrid1:15:05 - Oakley Meta Vanguard1:13:25 - Of Lies and Rain full release1:23:15 - GORN 2 Halloween Update1:24:00 - Upcoming VR GamesSupport the show
Show Notes for Ctrl Alt WoW Episode 840 - Ctrl Alt No Man's Sky AprilPvd and Grand Nagus discusses No Man's Sky, Final Fantasy XIV, Virtual Reality and other video games including World of Warcraft. Send an email to ctrlaltwow@gmail.com telling us how you play Virtual Reality and video games as an altoholic or dealing with it in your family life. Join us on our discourd: Ctrl Alt WoW Discord
Use code RUFFTALKVR at checkout to save on any game or hardware on the Meta Quest store and help support the show!Stay tuned for the Ruff-A-Thon on Saturday November 1st live on YouTube!This is a bonus episode on the podcast feed of our YouTube Live community hangout from Saturday! Come hangout with us during the live which is usually Sunday at 3pm ET (Exact details weekly are on our Discord). Listen as we hangout and talk VR with some of our community!Showcase form: https://forms.gle/HxwkK9zuwydwbkKM8Big thank you to all of our Patreon supporters! Become a supporter of the show today at https://www.patreon.com/rufftalkvrDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
I spend a lot of time in this episode telling you about Blippo+, the FMV art project originally on the Playdate console but now on Steam and Switch. It's not for everybody, but it might be for you... But first, we talk a little bit about my time with a (company owned) Meta Quest 3 VR headset, and why I'm still being a sucker and buying the Nintendo Switch Online's Virtual Boy plastic case. Atari has announced an Intellivision console that will actually ship - the Intellivision Spirit - with 45 games. No cartridge port, though. Then we talk to Rob about TRON: Ares (we haven't seen it yet) and the Intellivision Spirit.
On this episode of the Ruff Talk VR podcast we are joined by Christopher Stockman, founder of Bit Planet Games, to talk about their newest game Super RC! From the studio that brought you Ultrawings 1 and 2, Super RC brings RC fun to VR featuring a sandbox course builder, racing, challenges, online mode, RC editing, and more! Listen as we catch up with Chris, learn more about the development of Super RC, chat about the state of the industry, and more!Use code RUFFTALKVR at checkout to save on any game or hardware on the Meta Quest store and help support the show!Showcase form: https://forms.gle/HxwkK9zuwydwbkKM8Big thank you to all of our Patreon supporters! Become a supporter of the show today at https://www.patreon.com/rufftalkvrDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Store Link: https://www.meta.com/experiences/super-rc/6581889301939786/Support the show
On this episode of the Ruff Talk VR podcast we have another loaded episode talking all the latest VR news to kick off the week! Including our early impressions of Reach on the Meta Quest 3. As well the early access launch date of Forefront as well as the launch date of Glassbreakers: Champions of Moss! We also talk the full launch release date of The Thrill of the Fight 2, some Halloween updates to games like Smash Drums and Trombone Champ Unflattened, Beat Saber's upcoming OST 8, and much more!Use code RUFFTALKVR at checkout to save on any game or hardware on the Meta Quest store and help support the show!Showcase form: https://forms.gle/HxwkK9zuwydwbkKM8Big thank you to all of our Patreon supporters! Become a supporter of the show today at https://www.patreon.com/rufftalkvrDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/0:00 - Episode start10:00 - Reach early impressions26:40 - Forefront Early Access release date30:25 - Meta kills off Gorilla Tag clones34:35 - Ghosts of Tabor Terminator DLC36:20 - Trombone Champ Unflattened Halloween DLC42:00 - Glassbreakers: Champions of Moss release date46:25 - Star Trek: Infection release date53:25 - The Thrill of the Fight 2 full launch release date57:45 - Samsung XR headset possible release date59:30 - Anduril shows off EagleEye1:05:20 - Smash Drums Halloween Update1:07:50 - Horizon+ "Indie" Catalog1:12:10 - Horizon OS v81 rolling out1:16:00 - Hellsweeper v2.0 Update1:17:25 - Little Critters1:21:00 - Updated Apple Vision Pro1:24:30 - Beat Saber OST 81:26:45 - Windows Widescreen on Quest1:27:40 - VR Giants Meta Quest1:29:10 - Upcoming VR GamesSupport the show
Use code RUFFTALKVR at checkout to save on any game or hardware on the Meta Quest store and help support the show!Stay tuned for the Ruff-A-Thon on Saturday November 1st live on YouTube!This is a bonus episode on the podcast feed of our YouTube Live community hangout from Saturday! Come hangout with us during the live which is usually Sunday at 3pm ET (Exact details weekly are on our Discord). Listen as we hangout and talk VR with some of our community!Showcase form: https://forms.gle/HxwkK9zuwydwbkKM8Big thank you to all of our Patreon supporters! Become a supporter of the show today at https://www.patreon.com/rufftalkvrDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
In Part Two of my conversation, with Professor Jeremy Jamieson we explore the fascinating dynamics of stress and resilience, specifically emphasising the roles parents can play in helping their children grow up resilient and strong. We discuss the importance of fostering a positive relationship with stress and understanding the biological and psychological factors that play into this often misunderstood aspect of life. What You'll Learn: Understanding Stress: Discover how stress functions as a natural response and how it can be beneficial rather than detrimental. Challenge vs. Threat Mindsets: Learn why perceiving stress as a challenge rather than a threat can completely alter the physiological response. Parenting Techniques for Resilience: Get insights into how parents can prepare their children for life's challenges by encouraging them to tackle difficult situations head-on. Key Takeaways: Stress is Not the Enemy: Stress, when approached properly, can be a tool for growth and resilience rather than a harmful force. It’s about perception and management. Parents as Guides, Not Rescuers: Instead of removing obstacles for your children, teach them to navigate these challenges. Encourage them to be proactive and resilient. Develop a Toolbox for Stress Management: Different situations require different responses—having a flexible approach to managing stress is crucial. The Role of Physiology in Stress: Understanding and managing physiological responses through activities such as regular exercise, sleep hygiene, and possibly cold immersion sessions can help in dealing with stress effectively. Importance of a Healthy Lifestyle: Adequate sleep, nutrition, and limiting technology use can have profound impacts on mental health, influencing stress levels and resilience capacity. Resources Explore more about the extraordinary work at Mount Hope Family Center, which is helping children overcome trauma through innovative research on biological embedding. Connect with Professor Jeremy Jamieson on LinkedIn University of Rochester - Professor Jeremy Jamieson Social Stress Lab Support the Podcast If you found this discussion insightful, consider subscribing, rating, and leaving a review of our podcast. Your support allows us to continue sharing impactful conversations that inspire change. Share this episode with someone who might benefit from understanding stress as a tool for growth—knowledge like this can truly make a difference in navigating life's challenges. 01:08 Building Resilience in Children 02:12 The Role of Social Connections in Stress Management 04:15 Understanding Stress Responses 06:20 Boosting Stress Capacity 07:44 The Impact of Educational Systems on Stress 09:33 Physiological Approaches to Stress Management 14:36 The Role of Virtual Reality in Stress Management 17:28 Tailoring Stress Management Techniques 18:31 Future Directions in Social Media and AI Interventions 19:10 Challenges and Promising Interventions 20:02 The Role of AI in Stress Management 21:57 Parental Advice for Raising Resilient Kids 28:59 The Importance of Sleep and Diet See omnystudio.com/listener for privacy information.
“Giving learners options gives them a better learning experience. It's more holistic and more comprehensive,” says Sean Moloney, CEO and founder of EmbodyXR, an extended reality platform focused on the use of immersive technologies in medical education. In this eye-opening Raise the Line conversation, Moloney explains how AI-powered extended reality (XR) --which integrates augmented, virtual, and simulation-based environments -- allows learners to interact with patients, explore multiple diagnostic choices, and experience varied outcomes based on their decisions. The result, he notes, is not only stronger engagement in learning, but a measurable improvement in understanding. Despite these gains, Moloney is quick to point out that he sees these technologies as complements to traditional training, not substitutes for it. “We'll never replace in-person teaching,” he says, “but we can make learners even better.” Beyond training future clinicians, the EmbodyXR platform is also offering new modes of patient and caregiver education, such as augmented reality guidance for using medical devices at home. Join host Lindsey Smith as she explores how EmbodyXR achieves and maintains clinical accuracy, the connectivity it offers between headsets, personal computers and mobile devices, and other capabilities that are shaping the future of how healthcare professionals and patients will learn. Mentioned in this episode:EmbodyXR If you like this podcast, please share it on your social channels. You can also subscribe to the series and check out all of our episodes at www.osmosis.org/podcast
Show Notes for Ctrl Alt WoW Episode 839 - Bye Bye Expedition No. 19 AprilPvd and Grand Nagus discusses No Man's Sky, Final Fantasy XIV, Virtual Reality and other video games including World of Warcraft. Send an email to ctrlaltwow@gmail.com telling us how you play Virtual Reality and video games as an altoholic or dealing with it in your family life. Join us on our discourd: Ctrl Alt WoW Discord
What makes VR so amazing? When was Virtual Reality first created? What is the futrure of VR? Have you started your FREE TRIAL of Who Smarted?+ for AD FREE listening, an EXTRA episode every week & bonus content? Sign up right in the Apple app, or directly at WhoSmarted.com and find out why more than 1,000 families are LOVING their subscription! Get official Who Smarted? Merch: tee-shirts, mugs, hoodies and more, at Who Smarted?
On this episode of the Ruff Talk VR podcast we have a double feature reviewing two games! It's been a bit since we've done reviews and we are excited to return to them, including with a new and simplified review system! We are reviewing both the new DLC course from Walkabout Mini Golf - Forgotten Fairyland! And then we are also reviewing the new melee based rhythm game - RAGER! Both games are available now on the Meta Quest and SteamVR! Listen for our full thoughts!Use code RUFFTALKVR at checkout to save on any game or hardware on the Meta Quest store and help support the show!Showcase form: https://forms.gle/HxwkK9zuwydwbkKM8Big thank you to all of our Patreon supporters! Become a supporter of the show today at https://www.patreon.com/rufftalkvrDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Walkabout Mini Golf: https://www.meta.com/experiences/walkabout-mini-golf/2462678267173943RAGER: https://www.meta.com/experiences/rager/25787575354175385/Support the show
2023 marks the 40th anniversary of Voivod, a band that are at the very heart of everything we do at Radical Research and everything we listen to as incorrigible music obsessives. In celebration, Voivod released Morgoth Tales, which finds the Mark V lineup (Snake, Away, Chewy, Rocky) covering songs from various past eras. For ourselves, we pay tribute by offering our longest and most in-depth episode yet, while also celebrating a landmark of our own. We invite all chaosmongers, nothingfaces, cockroaches and diehards across the schizophere to join us in celebration of the one, the only, the eternal VOIVOD!!! Note I: The reason for this relaunch of this episode is simple: Jeff's Voivod book ('Always Moving - The Strange Multiverse of Voivod') is imminent! You can reserve your copy of this 3 lb., 540-page behemoth here and ONLY here: radicalresearch.org/voivod/ Note II: The Radical Research Patreon page is now set up and ready for your patronage. We offer tiered subscription levels for those who want a set-it-and-forget-it donation option. As ever, if you choose to support us, we are humbled and grateful! patreon.com/RadicalResearchPodcast Music cited in order of appearance: [all Voivod except where otherwise noted] intros from War and Pain, Killing Technology, Angel Rat, The Wake “Experiment” (Dimension Hatröss, 1988) “Blower” (War and Pain, 1984) “Ripping Headaches” (Rrröööaaarrr, 1986) Carnivore, “Carnivore” (Carnivore, 1985) “Forgotten in Space” (Killing Technology, 1987) Cave In, “Decay of the Delay” (Jupiter, 2000) “Cockroaches” (Killing Technology, 1987) “Psychic Vaccum” (Dimension Hatröss, 1988) “Brain Scan” (Dimension Hatröss, 1988) Wartech, “Virtual Reality” (demo 1991) “Missing Sequences” (Nothingface, 1989) “Into My Hypercube” (Nothingface, 1989) “Inner Combustion” (Nothingface, 1989) King Crimson, “Larks' Tongues in Aspic, Part Two” (Larks' Tongues in Aspic, 1973) “Nuage Fractal” (Angel Rat, 1991) Alchemist, “Escape from the Black Hole” (Organasm, 2000) “Clouds in My House” (Angel Rat, 1991) Die Kreuzen, “Best Goodbye” (Cement, 1991) “Best Regards” (Angel Rat, 1991) “Freedoom” (Angel Rat, 1991) “Horror” (Rrröööaaarrr, 1986) Rush, “Natural Science” (Permanent Waves, 1980) Van Der Graaf Generator, “Man-Erg” (Pawn Hearts, 1971) “Moonbeam Rider” (The Outer Limits, 1993) “Time Warp” (The Outer Limits, 1993) “Phobos” (Phobos, 1997) “Temps Mort” (Phobos, 1997) “Neutrino” (Phobos, 1997) “Aware” (demo for unrealized 10th album, 2000) “Facing Up” (Voivod, 2003) “Divine Sun” (Voivod, 2003) “Polaroids” (Katorz, 2006) “Corps Etranger” (Target Earth, 2013) “Iconspiracy” (The Wake, 2018) “Always Moving” (The Wake, 2018) “Quest for Nothing” (Synchro Anarchy, 2022) Radical Research is a conversation about the inner- and outer-reaches of rock and metal music. This podcast is conceived and conducted by Jeff Wagner and Hunter Ginn. Though we consume music in a variety of ways, we give particular privilege to the immersive, full-album listening experience. Likewise, we believe that tangible music formats help provide the richest, most rewarding immersions and that music, artwork, and song titles cooperate to produce a singular effect on the listener. Great music is worth more than we ever pay for it.