Podcasts about Activision

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Latest podcast episodes about Activision

Xbox Expansion Pass
Fable Delay, Modern Warfare 4 & Steam Deck Price Increase | XP 323

Xbox Expansion Pass

Play Episode Listen Later May 31, 2026 85:57


Fable has reportedly been delayed into 2027, Modern Warfare 4 has been officially revealed, and Valve has dramatically increased Steam Deck OLED pricing. On this week's episode of The Expansion Pass, Luke Lohr, Captain Logun, and Freight Conductor break down what Fable's delay means for Xbox's release strategy, whether Steam Deck remains a compelling value proposition at nearly $1,000, and why Call of Duty's return to Nintendo platforms could be one of Microsoft's biggest long-term wins following the Activision acquisition. The team also discusses Play Anywhere, the future of gaming hardware, Xbox's upcoming Showcase, Summer Game Fest expectations, 007 First Light, Mina the Hollower, Fallout rumors, Star Wars hopes, Gears of War, Halo, and much more. Topics Include: • Fable delayed to 2027 • Modern Warfare 4 revealed • Call of Duty returns to Nintendo • Steam Deck OLED price increases • Xbox Ally X and handheld gaming • Xbox Showcase predictions • Summer Game Fest expectations • Play Anywhere and next-generation hardware • 007 First Light impressions • Mina the Hollower discussion • Fallout and Mass Effect hopes • Halo, Gears of War, and Forza Horizon 6 The Expansion Pass is a weekly gaming podcast covering Xbox, PlayStation, Nintendo, PC, handheld gaming, and the industry trends shaping the future of gaming. Clear takes. No console-war noise. iTunes: apple.co/2OL6SSV Spotify: spoti.fi/33gSiXa

Nintendo Power Cast - Nintendo Podcast
Call of Duty: Modern Warfare 4 Is Coming to Switch 2 This October

Nintendo Power Cast - Nintendo Podcast

Play Episode Listen Later May 29, 2026 40:49


Call of Duty: Modern Warfare 4 is officially coming to Nintendo Switch 2 on October 23, 2026, launching the same day as PS5, Xbox Series X|S, and PC. This marks the first new Call of Duty game on Nintendo hardware in years, and it could be one of the biggest third-party tests for Switch 2 yet. Tonight, we're breaking down what Modern Warfare 4 on Switch 2 means, why day-one support matters, how crossplay could change the conversation, and whether this is the start of a real third-party shift for Nintendo. Activision says Modern Warfare 4 is being built for current-gen hardware, with the campaign centered on a conflict on the Korean Peninsula and a new version of DMZ included. Thanks for watching and being part of the show. Discord: http://n64josh.com/discord Twitch: https://twitch.com/n64josh Tiktok: https://tiktok.com/n64josh Twitter: https://twitter.com/n64josh Instagram: https://instagram.com/n64josh Facebook: https://facebook.com/n64josh Website https://n64josh.com Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.

GamersRD Podcast
252: Call of Duty: Modern Warfare 4 Impresiones del Trailer

GamersRD Podcast

Play Episode Listen Later May 29, 2026 33:13


Esto es GamersRD Podcast, nuestro programa donde comentamos y damos opiniones sobre los más recientes acontecimientos del mundo del entretenimiento digital. Activision acaba de revelar sorpresivamente el nuevo tráiler de Call of Duty: Modern Warfare 4. En este episodio hablamos de qué nos pareció y qué pensamos sobre una saga que va en picada, ya que los últimos lanzamientos no han estado a la altura de un Call of Duty. Un sistema anti-cheat que no sirve y los problemas de soporte continuo del actual Black Ops 7. ¡Dale PLAY!

Gamertag Radio
Call of Duty: Modern Warfare 4 Hands-On Impression

Gamertag Radio

Play Episode Listen Later May 28, 2026 25:47


This week on Gamertag Radio, our hands-on impressions of the new Call of Duty: Modern Warfare 4. Danny Peña was invited to Infinity Ward to check out the new game's campaign and multiplayer, new mechanics, and much more. Only on Gamertag Radio!Danny Peña is one of the first in the world to play Call of Duty: Modern Warfare 4 at Infinity Ward! Thanks to Activision for the invite. He had an amazing time playing multiplayer for a couple of hours. It feels good to be back!Here are some details about the game:Campaign: Full scale Korean Peninsula invasion, Private Park's zero to hero story, rogue Captain Price, and massive set pieces from Korea to New York, Paris & Mumbai.Multiplayer: New Ballistic Authority system delivers ultra precise gunplay (no bloom), grounded movement, and 12 fresh 6v6 maps at launch.It's also the first game launching natively on Nintendo Switch 2! Listen to the latest Gamertag Radio episode for more of my hands-on impressions.Send us questions - fanmail@gamertagradio.com | Speakpipe.com/gamertagradio or 786-273-7GTR. Join our Discord - https://discord.gg/gtr chat with other GTR community member.

Talk to the Internet
Modern Warfare 4 Announced by Activision - Inside Games Daily

Talk to the Internet

Play Episode Listen Later May 28, 2026 14:03


Check out our Patreon for a daily Lawrence Select™ Meme: https://www.patreon.com/insidegamesYTJoin the Inside Games notification Discord server for alerts when we publish new videos: http://discord.gg/ArvphbMPFJHosted by:Lawrence: http://twitch.tv/sirlarr | Bruce: http://twitch.tv/brucegreene Edited by: Shooklyn: https://linktr.ee/ShooklynSources --https://www.youtube.com/watch?v=jLbst85USN8https://www.videogameschronicle.com/news/activision-confirms-call-of-duty-warzone-is-shutting-down-on-last-gen-playstation-and-xbox/https://www.videogameschronicle.com/news/modern-warfare-4-announced-this-years-call-of-duty-is-skipping-ps4-and-coming-to-switch-2/https://www.theguardian.com/games/2026/may/28/call-of-duty-modern-warfare-4-korean-warhttps://www.pbs.org/newshour/nation/north-korean-programmer-charged-in-sony-hack-wannacry-attackhttps://www.videogameschronicle.com/news/modern-warfare-4-announced-this-years-call-of-duty-is-skipping-ps4-and-coming-to-switch-2/

Talent Acquisition Trends & Strategy
EP 219: Building Talent Programs at Hulu, Activision, and Take-Two

Talent Acquisition Trends & Strategy

Play Episode Listen Later May 28, 2026 45:53 Transcription Available


Jessica Wheeler went from growing up in Vancouver, Washington to building talent programs at some of the biggest names in entertainment and gaming, including Hulu, Activision, and Take-Two Interactive. Now VP, Global Head of TA Strategy at Take-Two, she shares how scaling Hulu from 500 to 3,000 employees, leading through reputation challenges at Activision, and centralizing TA across 2K, Zynga, and Take-Two shaped her leadership style. Connect with host James Mackey on LinkedIn!Intro (00:00)Background (00:46)Career (06:52)Ta (29:22) Thank you to our sponsor, SecureVision, for making this show possible!  Follow us:https://www.linkedin.com/company/82436841/SecureVision: #1 Rated Embedded Recruitment Firm on G2!https://www.g2.com/products/securevision/reviewsThanks for listening!

All in the Game | BNR
Special: James Bond-games die de ultieme 007-ervaring bieden

All in the Game | BNR

Play Episode Listen Later May 21, 2026 39:00


'The name is Bond, James Bond.' Het is een van de meest iconische quotes uit de film- en gamegeschiedenis. Maar wat maakt een Bond-game nou écht goed? Draait het puur om pakkende voice-lines, gadgets, en de glimmende sportwagens, of gaat het toch dieper dan dat? Dat leggen Joe van Burik, Jochem Visser en Jelle Maasbrach uit aan Donner Bakker in deze speciale aflevering van All in the Game, waarin natuurlijk GoldenEye 007, maar ook Tomorrow Never Dies, The World is Not Enough en andere EA-games rond de geheim agent langskomen, evenals die van Activision. Én ze blikken vooruit op de aanstaande Bond-game: 007 First Light. Over All in the GameAll in the Game is de podcast over games voor iedereen. Wanneer er iets speelt in de wereld van games, hoor je dat hier: spannende ontwikkelingen, boeiende onderzoeken en natuurlijk de nieuwste releases om te spelen op je PlayStation, Xbox, pc of welk platform dan ook. Onder leiding van BNR's techredacteur Joe van Burik hoor je gesprekken met andere gamekenners, zoals beursnerd Jochem Visser, techredacteurs Niels Kooloos en Daniël Mol én popcultuurkenners Donner Bakker en Sam van Zuilen. Ook hoogleraar computerwetenschappen Felienne Hermans en universiteit docent Laura van der Lubbe schuiven geregeld aan, en je hoort bijdragen van audioproducers André Dortmont, Ivo Klokman en Jeanne Heeremans. Elke week zijn er minimaal twee afleveringen van All in the Game. Of nog meer, wanneer er veel speelt in de wereld van games. Soms met impressies en analyses over actuele ontwikkelingen en nieuwe games. Andere keren kun je luisteren naar interviews met makers van bijzondere games, van Grand Theft Auto (GTA) tot Baldur's Gate 3 - zowel Nederlandse als internationale ontwikkelaars. Of we praten met e-sport-atleten, onderzoekers en andere experts in de wereld van videogames. In deze podcast kijken we verder dan alleen wat een game leuk maakt: we bespreken juist ook in de culturele, maatschappelijke, economische en technologische impact ervan. Jaarlijks gaat er immers zo'n 200 miljard euro om in de wereldwijde game-industrie, dat is al (vele jaren zelfs) daadwerkelijk meer dan de muziek- en filmindustrie bij elkaar opgeteld. Zo hoor je bij All in the Game niet alleen wat je moet spelen - en op welk nieuwe (game)platform - maar kun je daar nog bewuster mee bezig zijn, over praten en natuurlijk van genieten. Of het nou gaat om Super Mario of Sonic the Hedgehog, Fortnite of Roblox, voetbalgames van EA Sports FC of de FIFA, Call of Duty of Battlefield, League of Legends of Dota,of goude oude titels zoals Tetris, Rollercoaster Tycoon, The Sims of zelfs Snake. En we hebben ook aandacht voor liefhebberijen die dicht op games zitten, zoals Dungeons & Dragons, Lego en de films, series en strips rond reeksen zoals Star Wars en Marvel. Het komt allemaal aan bod in All in the Game. All in the Game werd als podcast al in 2022 opgenomen in het archief van Het Nederlands instituut voor Beeld & Geluid in Hilversum - als eerste podcast van BNR Nieuwsradio en één van de eerste gamepodcasts van allemaal. Gezamenlijk met talloze Nederlandse televisieprogramma’s, radioshows, games, websites, webvideo’s en podcast vormt dit materiaal de Nederlandse mediageschiedenis. Over Joe van BurikJoe van Burik is presentator, podcastmaker en techredacteur bij BNR Nieuwsradio. Je hoort hem bijna dagelijks in de Tech Update met het laatste nieuws over digitale technologie, en gaat daar in De Grote Tech Show (samen met Ben van der Burg) elke woensdag dieper op in met gasten uit de techwereld. Daarnaast maakt hij onder meer de podcast All in the Game, voor iedereen die meer wil horen over videogames.See omnystudio.com/listener for privacy information.

GAMELX Videojuegos
14x16 - Los Videojuegos que nos llevaríamos a una Isla Desierta

GAMELX Videojuegos

Play Episode Listen Later May 21, 2026 116:06


En el programa de hoy nos enfrentamos a una de esas preguntas clásicas, imposibles y maravillosas: ¿qué videojuegos nos llevaríamos a una isla desierta? Cada integrante trae su propio listado de juegos imprescindibles y debatimos qué títulos aguantarían mejor el paso del tiempo: mundos abiertos, RPGs eternos, juegos de confort, arcades rejugables, nostalgia pura y alguna que otra elección difícil de defender. Antes, en el bloque inicial, tendremos nuestro comentario de la semana y la efeméride dedicada a The Witcher 3: Wild Hunt, uno de los grandes RPG modernos, lanzado originalmente el 19 de mayo de 2015. Y si nos da tiempo, cerramos con el análisis de Vampire Crawlers. Como siempre, os leemos: ¿qué videojuegos os llevaríais vosotros a una isla desierta? Han participado: Gerard "Gepese" (@metalgerap) Alberto González "Gunkaiser" (@gunkaiser) Rafa García (@rafagarvas) Carlos Torres "Rode" (@rodeatope) Sergi Gurriz (@Waylis10) La voz del programa: Henar Hernández (@HenarHAsensio)

The VentureFizz Podcast
Episode 428: Mike Pappas - CEO & Co-Founder, Modulate

The VentureFizz Podcast

Play Episode Listen Later May 18, 2026 55:09


Episode 428 of The VentureFizz #podcast features Mike Pappas, CEO & Co-Founder of Modulate. Is Boston the best place to build a voice AI company? Based on its rich history in this category, I would have to say 1000%. From the early days of ScanSoft and Dragon to SpeechWorks and Vlingo—all of which eventually fell under the voice juggernaut Nuance, which worked on the early days of Siri and was acquired by Microsoft—the pedigree in this city is unmatched. Add in players like Bose, Vivox, and the sizable presence of Amazon Alexa in the area, and it's clear: Boston is the voice capital of the world. Mike Pappas and his co-founder Carter Huffman are adding a massive new chapter to that legacy and thatis Modulate, a venture-backed voice intelligence company building AI models and APIs designed to understand real-world conversational audio at scale. Modulate is the company behind ToxMod, the world's most advanced proactive voice moderation platform. If you've played Call of Duty lately, you've likely interacted with their tech. And, the company recently launched a new product called Velma, the leading AI-platform for real-world voice intelligence. In this episode of our podcast, we cover: Mike's perspective on the shift from license-based to usage-based pricing models. Mike's background story—from his physics studies at MIT to his early career at Bridgewater Associates. Entering "startup land" at Lola and the critical hiring lessons he learned while working alongside Paul English. The founding of Modulate and the pivotal moment when they realized the tech they built was actually the solution to a massive safety problem in gaming which led to a relationship with Activision. All the details about ToxMod and Velma, including customer examples and use cases. Why their dataset is a "moat" that makes their technology uniquely defensible in the age of generic LLMs. Mike's advice for first-time founders on raising capital and building a high-performance culture. Plus, so much more! This podcast is brought to you by one of the strongest longtime supporters of the local startup ecosystem, Silicon Valley Bank, a division of First Citizens Bank. With more than 1,500 bankers and relationship advisors and $44B in loans as of Q4 2025 – SVB delivers expert guidance, specialized products and a team that knows the innovation economy inside and out. Learn more at SVB.com.

The Barn
Birds & Swords - LVL5: E5 "The Siblings: Part II"

The Barn

Play Episode Listen Later May 15, 2026 76:24


Send us Fan Mailwww.BetterHelp.com/TheBarnhttp://www.betterhelp.com/TheBarn http://www.betterhelp.com/TheBarnThis episode is sponsored by www.betterhelp.com/TheBarn and brought to you as always by The Barn Media Group.   YOUTUBE https://www.youtube.com/@TheBarnPodcastNetworkSPOTIFY https://open.spotify.com/show/09neXeCS8I0U8OZJroUGd4?si=2f9b8dfa5d2c4504APPLE https://podcasts.apple.com/podcast/id1625411141I HEART RADIO https://www.iheart.com/podcast/97160034/AMAZON https://music.amazon.com/podcasts/7aff7d00-c41b-4154-94cf-221a808e3595/the-barn

Build Your Network
CO-HOST | Make Money by Betting on Yourself (Lessons from Tony Hawk's $4M Royalty Deal)

Build Your Network

Play Episode Listen Later May 13, 2026 22:13


Host Travis and producer Eric dive into an in-depth discussion about Tony Hawk's legendary decision to turn down a $500,000 buyout from Activision in favor of royalties on the Tony Hawk Pro Skater video game franchise. They explore the financial wisdom behind knowing when to bet on yourself versus taking guaranteed money, and how keeping your lifestyle expenses low creates the flexibility to take calculated risks. On this episode we talk about: Tony Hawk's decision to reject a $500,000 buyout from Activision before the launch of Tony Hawk Pro Skater in 1999 How the franchise went on to generate over $1.4 billion in sales and earned Hawk royalties in the eight-figure range The importance of keeping lifestyle expenses and burn rate low to maintain financial flexibility Why financial stability allows you to take bigger risks on opportunities that could have outsized rewards The challenge of determining when to bet on yourself versus taking guaranteed money upfront Top 3 Takeaways Keep your lifestyle burn low to maintain flexibility. Tony Hawk was able to turn down $500,000 because he had manageable expenses, good endorsements, and a profitable skate company. Low expenses give you the freedom to take calculated risks without being handcuffed by financial constraints. Ask yourself: "If this fails, will I still be okay?" The decision to bet on yourself should depend on whether you can survive the worst-case scenario. If failure means losing everything, take the guaranteed money. If you can weather a downturn, the upside may be worth the risk. Focus on whether you'll regret not taking the risk. Rather than trying to predict the future, consider whether you'll regret passing on the opportunity. Make the best decision you can with the information available, then accept the results and move forward without second-guessing yourself. Notable Quotes "I'm going to take a risk because I'm doing okay and I don't need that money right now... that was definitely the best financial decision of my life." - Tony Hawk (from audio clip) "The beauty of making smart financial decisions over a longer period of time is that you have the flexibility. You can stay nimble." - Travis "When you're looking at a decision of whether or not to bet big on yourself, the decision's going to come down to how much pain am I currently in? And if the answer is not a lot, then you can make those bigger bets and take the bigger risks." - Travis Connect with Travis: Instagram: @Travis Chappell Website: https://travischappell.com A Word from our Sponsor:Are you ready to start your own creatorjourney and make it big? Visitwww.fanvue.com today and launch yourcareer! Learn more about your ad choices. Visit megaphone.fm/adchoices

GAMELX Videojuegos
Especial Lylat Wars / Star Fox 64, el vuelo eterno de Fox McCloud // GUARDAR PUNTO #4

GAMELX Videojuegos

Play Episode Listen Later May 13, 2026 135:52


En este nuevo GUARDAR PUNTO nos subimos al Arwing para viajar al sistema Lylat y dedicar un monográfico a uno de los grandes clásicos de Nintendo 64: Lylat Wars, conocido fuera de Europa como Star Fox 64. Aprovechando el reciente anuncio del nuevo Star Fox para Nintendo Switch 2, repasamos por qué Nintendo sigue volviendo a este juego cada vez que quiere recuperar la saga. Hablamos de su desarrollo, de lo que supuso tras el primer Star Fox de Super Nintendo, de la visión de Miyamoto, de su adaptación al mando de Nintendo 64, del Rumble Pak, de sus rutas alternativas, planetas, personajes, jefes, música, lore y legado. También recordamos a Fox, Falco, Slippy, Peppy, Star Wolf, Andross y James McCloud, debatimos sobre sus fases más memorables y comentamos qué esperamos del remake recién anunciado, además de hacer una breve mención a Star Fox 64 3D para Nintendo 3DS. Un programa para recordar por qué Lylat Wars sigue siendo una de las experiencias arcade más queridas de Nintendo y por qué, casi treinta años después, todavía apetece volver a Corneria y hacer un barrel roll. Han participado: Gerard "Gepese" (@metalgerap) Sergi Gurriz (@Waylis10) La voz del programa: Henar Hernández (@HenarHAsensio)

Eclectic Gamers Podcast - Pinball & Video Games
Episode 271 - Big Bang Bar Remake Remake

Eclectic Gamers Podcast - Pinball & Video Games

Play Episode Listen Later May 10, 2026 62:02


Pinball: We discuss Stern's schedule for the next cornerstone, the fall of Big Bang Bar Remake Remake, and some listener emails. Video Games: We talk about Subnautica 2's launch, Activision stepping away from the PS4 and Xbox One for Call of Duty, Value's Steam controller, Xbox's new management, hit sales for Pragmata, and Nintendo raising the price of the Switch 2. Episode Links: None! Show Links: EGP Patreon: https://www.patreon.com/eclectic_gamers Website: http://eclecticgamers.com EGP T-shirts: https://teespring.com/stores/eclectic-gamers-podcast iTunes: http://itunes.apple.com/us/podcast/eclectic-gamers-podcast/id1088802706?mt=2 SoundCloud: https://soundcloud.com/user-465086826 Facebook: http://www.facebook.com/eclecticgamerspodcast/ YouTube: https://www.youtube.com/channel/UC40Frd1Fep4u5bjrw3cvwoQ Discord: https://discord.gg/sgnrsBT Email: eclecticgamerspodcast@gmail.com

All You Can Geek
Steam Controller Sells Out to Scalpers - AYCG Gamecast #795

All You Can Geek

Play Episode Listen Later May 7, 2026 36:21


Steam players are frustrated that the newly released Steam Controller sold out almost immediately and is being listed by scalpers for two to three times the retail price, with Valve promising to sell more as soon as possible. Square Enix is releasing a prequel book for Final Fantasy 9. Activision's new Call of Duty won't be releasing on PS4 or Xbox One later this year. Despite sluggish numbers, Bungie promises they have years of updates planned for Marathon. Summer Games Fest rumors are starting to come out, from Injustice 3 to FFVII Return.  #steam #valve #pc #squareenix #finalfantasy #callofduty #bungie #marathon #injustice #ff7 #videogames #allyoucangeek #aycg #podcast

Gamekings
"Volwassen mannen die gamen zijn onaantrekkelijk"

Gamekings

Play Episode Listen Later May 6, 2026 25:22


Welkom bij Gamekings Daily. De gaming vodcast waarin twee hosts van Gamekings kwebbelen over de laatste ontwikkelingen in de wereld die videogames heet. Het is woensdag en dus neemt Boris plaats achter de desk, waar hij samen met JJ een aantal onderwerpen bespreekt. Zo is daar de tweet van een dame die inmiddels bijna 12 miljoen keer bekeken is. Daarin stelt zij dat volwassen mannen die gamen voor vrouwen volstrekt onaantrekkelijk zijn. Daar kunnen we het dus even mee doen als man. Heeft ze een punt als we in de spiegel kijken en waarom wordt er zoveel naar deze tweet gekeken? We kijken ook naar de uitspraken van Strauss Zelnick over de megadruk die er op Rockstar staat rond de release van GTA 6. Een verkoop van 10 miljoen exemplaren op dag 1 zou als een tegenvaller gezien worden. Deze twee topics en meer zijn te zien en te horen in de Gamekings Daily van woensdag 6 mei 2026.Volwassen mannen die gamen zijn onaantrekkelijk voor vrouwenDat de druk bij Rockstar vol op de spreekwoordelijke ketel staat, blijkt ook uit de terugkerende verhalen over crunch en een recensie van een medewerker van de studio op internet. Hoe kijken de beide heren tegen deze zaken aan? En wat vinden ze van het feit dat de nieuwe Steam Controller binnen no time is uitverkocht en voor een (groot) deel in handen van scalpers lijkt te zijn gevallen? Dit gezien de belachelijke bedragen die er nu op veilingsites gevraagd worden. Zit Valve hier fout of kunnen ze er weinig aan doen?Tony Hawk was er bijna door Activision 'ingeluisd'...Dan is daar het mooie verhaal van Tony Hawk, die bij de start van de Tony Hawk Pro Skater-franchise een leuk bedrag van Activision kreeg aangeboden om de rechten af te kopen. Wat was het bedrag en ging de best man daarop in? Je krijgt het antwoord in deze video.

Topic Lords
341. The Real Jim Stormdancer (On My Birth Certificate)

Topic Lords

Play Episode Listen Later May 4, 2026 63:33


Lords: Andrew https://kittenm4ster.neocities.org/ Noel https://noelcody.itch.io/ Topics: Moss Moss design & process Being gaslit by an open-source 3D physics engine ACME products Splinter by Carl Sandburg https://allpoetry.com/poem/14327262-Splinter-by-Carl-Sandburg Microtopics: Blippo+ Wearing merch for a TV show in the Blippo+ cosmology. The bureau where you keep your cotton. Mossing the world and finding secrets. Designing for mystery and discovery. A platformer with no skill checks. The standard puzzle game playbook. Designing your game to offer one question per screen. Pig Farm. Discovering your way through a story. What to show and what to hide Collecting leaves that grow a vine up to something at the top. Cats or rabbits or turnips or something. An underrated comment on the Pico-8 BBS. A secret at the end of the game that you try to be okay with most players not finding. Play testing with your local game dev scene. Various Pico-8 data compression strategies. Code golfing until you can't stand it. Ending every project in a nightmare slog. PARENS-8. How Pico-8 makes constraints feel real and not like some arbitrary bullshit you decided to do. Forking Pico-8 and expanding the token limit to 8193. 50 years of game designs to draw examples from. Spikes. Bounding your understanding of the space. The satisfying feeling of playing a good XAMWWSKH. Lions sculpted out of hedges that want to give you a big hug. Creatures in the game world just going about your business in a way that can aid or hinder you. Just lil dudes, just hanging out. The feeling of being outside the bounds of a game world. Lunacid. Games that don't know you're playing them. The pickup truck you can just barely spot in Pokemon Red. Interpreting data as a compressed Pokemon. Trying to make an N64 game because Pyrite 64 came out Testing on your Summer Cart. Choosing the physics engine that only supports cubes. Lateral friction. Reading about video game car physics on the Internet and getting so desperate that you start asking the LLMs. Four wheels all applying different forces in different conditions. What Google indexes now rather than text on the Internet. A heavily abbreviated transcript. Nearly 20,000 microtopics. microtopics_ebooks. An ebook written by many uncredited people. Collecting 30,000 Bug Mars Work Visa signatures. Informing your users that you are collecting their personal information but only in order to improve the contents of your wallet. Zenith Electronics Is. The game developers who broke off of Activision to form Accolade looking in the dictionary to find a name that's come earlier than Activision in alphabetical listings, and then the game developers who broke off from Accolade to form Acclaim doing the same thing. Going to a movie theater in the 1930s because that's how you see the memes. Hanna-Barbera inventing a new animation technique where they give everybody a collar so they can animate their head and body separately. Disney replacing animators with photocopiers in the 1950s. A medium's technical limitations eventually becoming an art style. How often did they make the Looney Tunes? How many Looney Tunes are there? Shorts that play before the main feature. The DJ in the projection booth deciding what Looney Tune will drive the crowd wildest. How many movies are made each year. When the MPAA was established. Which Looney Tunes did they play in front of the R-rated movies? A splinter of singing. If you say hello a thousand times, is the thousandth time actually a goodbye? Eating the last grilled cheese sandwich of your life, and either being aware of it or not aware of it. Crickets going extinct every winter and re-evolving in the spring. Crickets becoming locusts in the winter and seeing how many divine plagues they can enact before springtime. Entomology Blog: you're totally full of shit. Walking towards a cricket and it stops chirping and you're like "how am I supposed to hunt you down and eat you now?" The science weighs in: we won't be able to visit the aliens, but we will be able to send them a plague of locusts.

The Silicon Insider
Amazon's AWS Comeback: The $2 Trillion AI Ad Machine

The Silicon Insider

Play Episode Listen Later May 1, 2026 22:48


Amazon wins big, but Tesla's Supercharger team is gone. Mike Malone and Scott Budman break down the **$2 trillion AWS comeback**, Elon Musk's latest "hardcore" layoffs, and why the FTC won't let **Microsoft and Activision** just move on. Plus, are we finally hitting peak AI hype?

GAMELX Videojuegos
14x15 - Los Minijuegos más Adictivos de la Historia // Análisis de Pragmata

GAMELX Videojuegos

Play Episode Listen Later Apr 30, 2026 125:38


En este programa de GAMELX viajamos entre pasado, presente y esas pequeñas joyas ocultas dentro de los videojuegos que muchas veces acaban siendo lo más memorable. Arrancamos con nuestro comentario de la semana, seguido de una efeméride muy especial: Star Fox 64, un título clave en la historia de Nintendo 64 que revolucionó la experiencia de juego con su ritmo arcade y el uso del Rumble Pak. En el bloque principal nos metemos de lleno en un tema que seguro que os toca de cerca: los minijuegos dentro de videojuegos. Repasamos algunos de los más míticos, desde cartas y deportes hasta gestión y recreativas, analizando por qué muchos de ellos han llegado incluso a eclipsar al juego principal. Y para cerrar, traemos el análisis de Pragmata, uno de los títulos más esperados de Capcom, donde desgranamos su propuesta, sensaciones y si realmente cumple con lo que prometía. Como siempre, os leemos en comentarios: ¿qué minijuego os ha marcado más? ¡Dadle al play y a disfrutar! Han participado: Gerard "Gepese" (@metalgerap) Alberto González "Gunkaiser" (@gunkaiser) Rafa García (@rafagarvas) Carlos Torres "Rode" (@rodeatope) Sergi Gurriz (@Waylis10) La voz del programa: Henar Hernández (@HenarHAsensio)

RNIB Tech Talk
614: Tech Talk 614: Activision, NVDA Coach, RNIB Shop

RNIB Tech Talk

Play Episode Listen Later Apr 28, 2026 59:53


This week, we're joined by Activision to discuss research into what happens when the experiences of blind and partially sighted players meet the realities of game development. We hear how ‘NVDA Coach' can provide step-by-step training for screen reader users. Plus, we'll be hearing about some of the newest products available from the RNIB shop.You can listen to the show live in the UK every Tuesday at 1pm on Freeview Channel 730, online at RNIB Connect Radio | RNIB , or on your smart speaker.You'll hear new episodes of the Tech Talk Podcast every Tuesday afternoon, so make sure you're subscribed to never miss an episode.We'd love to hear your thoughts on accessible technology, drop us an email at techtalk@rnib.org

The COD Casuals
CALL OF DUTY MOVIE 2028 | The COD Casuals Ep. 271

The COD Casuals

Play Episode Listen Later Apr 27, 2026 81:21


Welcome to episode #271 of The COD Casuals, where we discuss all things Call of Duty, casual and professional!In this episode, we start off with the confirmation that we will be seeing a COD movie in the near future, and what this means for the series. Set to release in 2028, we give some thoughts and theories as to why they have decided to make COD into a movie, and what their hopes are with the outcome from it to support their game. We break down the potential ideas they could have with COD 2028, as well as if it will be successful or not. We then shift to some of the decline that's been seen in FPS games across the board, as hackers have now ruined Arc Raiders and ranked play for BO7. This will lead players onto new games, constantly chasing the next best game. We give our thoughts on this movement as a whole, and how we feel the game industry has led to games feeling “disposable” as years have gone on. We finally end with some CDL news updates and changes, as we head into the first minor tournament of Major 3, getting a first look at the top teams in the league. What do you think of the COD movie announcement? Are you excited for this, or more worried? What do you think Activision hopes to achieve with this movie, and do you think they'll be successful? Do you agree with our assessment of the gaming industry and there being too many games to choose from? Finally, what do you think of the competition in the CDL right now after Major 3? Do lots of teams need to make changes, or wait until after Major 3?  Please let us know as we discuss this and much more! Hope you all enjoy the episode and we'll see you next week.Join the Discord!⁠https://discord.gg/XjBWUj4KtVFollow us:Twitter: ⁠⁠@TheCODCasuals⁠⁠Instagram: ⁠⁠@TheCODCasuals⁠⁠TikTok: ⁠⁠@TheCODCasuals⁠⁠Contact us:Business Inquiries: TheCODCasuals@gmail.com

The Retro Breakdown
Mendel Palace (NES) and the Famicom BASIC

The Retro Breakdown

Play Episode Listen Later Apr 27, 2026 85:19


Game Freak's very first game has a great story behind it, and some really interesting stuff, but somehow we end up talking about Activision and I promise it makes sense.Also, we do a rare look-ahead to big budget games that people are looking forward to this year, and realize we mostly don't care about them.Send us mail! ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠theretrobreakdown@gmail.com⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠TW's Discord: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://discord.gg/dTrBruG⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Podcast games streamed live at: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠twitch.tv/timewanderer⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠TW on YouTube: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.youtube.com/timewanderer

The Dropshot - A Call of Duty Podcast
Episode 583: RIP Call of Duty on Gamepass

The Dropshot - A Call of Duty Podcast

Play Episode Listen Later Apr 24, 2026 51:46


The boys talk the news of the week including Activision's decision to take new Call of Duty titles off of Gamepass for a full year after release. The podcast is available wherever you listen to podcasts, and ad-free & early access versions - as well as bonus episodes - are available to all of our Patreon (https://www.patreon.com/thedropshot) supporters. We stream the podcast live on our website (https://www.thedropshot.com/live), on YouTube (https://www.youtube.com/c/thedropshotpodcast), and on Twitch (https://www.twitch.tv/thedropshotpodcast) simultaneously every Thursday and Saturday afternoon at ~12 o'clock Pacific Time. We typically start the stream 30 minutes early to answer viewer questions, banter, and chat. Links for everything are below. Thanks for checking us out!

Rock i Borys
Zapłacisz więcej, dostaniesz mniej

Rock i Borys

Play Episode Listen Later Apr 23, 2026 70:50


(00:00) The Pitt Sezon 2(10:09) Kulawe Konie i 28 lat później 2(14:15) Darwin's Paradox - problemy(17:05) Crimson Desert i Last Epoch(21:30) Pragmata - sprostowanie(23:23) 1% Lifesteal - Robert Blaise(26:38) Zmiany w Game PassDarwin's Paradox! - Reveal Trailer | PS5 Gameshttps://youtu.be/TbgsjUFIBOw?si=p7Y6KpWBGLbF2E4jCrimson Desert - Launch Trailer | PS5 Gameshttps://youtu.be/YHhwdyWkwTQ?si=PmMKYItyOBQH59OrXbox Game Pass Ultimate Price Updatehttps://news.xbox.com/en-us/2026/04/21/xbox-game-pass-update/?ocid=XGP_soc_omc_xbo_tw_Text_lrn_4.21.AXbox Game Pass price gets a massive price cut — Here's the details and the fate of Call of Duty for 2026https://www.windowscentral.com/gaming/xbox/xbox-game-pass-price-gets-a-massive-price-cut-call-of-duty-2026-will-not-be-included-detailsAbsurdalne budżety i sprzedaż serii Call of Duty. Activision wydało 700 milionów dolarów na produkcję Black Ops: Cold Warhttps://www.gry-online.pl/newsroom/absurdalny-budzet-call-of-duty-zostawia-w-tyle-the-last-of-us-2-i/ze2bec2Grupa Rock i Borys na FB - https://www.facebook.com/groups/805231679816756/Podcast Remigiusz "Pojęcia Nie Mam" Maciaszekhttps://tinyurl.com/yfx4s5zzShorty Rock i Boryshttps://www.facebook.com/rockiboryshttps://www.tiktok.com/@borysniespielakSerwer Discord podcastu Rock i Borys!https://discord.com/invite/AMUHt4JEvdSłuchaj nas na Lectonie: https://lectonapp.com/p/rckbrsSłuchaj nas na Spotify: https://spoti.fi/2WxzUqjSłuchaj nas na iTunes: https://apple.co/2Jz7MPSProgram LIVE w niedzielę od osiemnastej - https://jarock.pl/live/rockRock i Borys to program o grach, technologii i życiu

Adventure Game Hotspot Podcast
Best Adventure Games of the 80's according to Moby Games.

Adventure Game Hotspot Podcast

Play Episode Listen Later Apr 18, 2026 85:47


In this Adventure Game Hotspot podcast with Joshua Cleveland Jack Allin we specifically focus on the 1990s. 1990's adventure games to be specific. From Monkey Island to King's Quest to Space Quest, get ready for some serious retro gaming nostalgia. Sierra-Online, Activision, LucasArts, etc... we discuss them all. If you love point and click adventures follow us at: Web: adventuregamehotspot.comDiscord: https://discord.gg/ZUwXg7qwseFB: adventure Game HotspotIG: adventure_game_hotspotTwitter: @aghotspotThreads: adventure_game_hotspotMastodon: @AGH@mastodon.gamedev.placeBlueSky: @aghotspot.bsky.social#adventuregame #retrogames #pcgamer

Fin Du Game
Episode 163 - Tony Hawk's Underground 2

Fin Du Game

Play Episode Listen Later Apr 17, 2026 95:09


Cet épisode est un petit trip nostalgique pour l'équipe de FGD puisque Tony Hawk's Underground 2 a occupé de nombreuses heures de notre adolescence. Retour donc sur une licence qui a marqué son époque par sa mise en jeu et son ambiance. Et évidemment on analysera cet opus spécifique qui tente de renouveler une formule déjà bien exploitée par Activision, avant de passer de mode.Merci à nos patreotes qui financent l'émission sur https://www.patreon.com/findugameRejoignez le club de lecture sur Discord : https://discord.gg/YTGbSkNSi vous réalisez un achat sur Top Achat, vous pouvez entrer le code créateur FINDUGAME pour soutenir l'émission. Hébergé par Acast. Visitez acast.com/privacy pour plus d'informations.

Cyber Crime Junkies
Super AI Exposed | Should Humanity Surrender Control?

Cyber Crime Junkies

Play Episode Listen Later Apr 10, 2026 57:02


What if AI didn't try to destroy humanity?What if it just gave us 7 days to decide if we even deserve to lead?That's the premise of "The God's Prompt" — a new techno-thriller from Dr. Sergio Sanchez. Former Apple. Former Vatican. Former Activision. And a surgeon.CHAPTERS00:00 Meet Dr. Sergio Sanchez: Apple, Vatican, Activision, and Surgeon02:05 AI Deepfakes and the Death of Trusted News04:15 The God's Prompt: Inside the AI Techno Thriller06:10 How Dr. Sanchez Wrote a Book While AI Kept Changing08:10 Organic vs. Inorganic: Humans Competing With AI Agents10:15 Nova 4 Awakens: When Super AI Writes Its Own Code12:00 Robots Already Replaced Fast Food Workers 10 Years Ago13:45 The Automobile Argument: Why AI Won't Kill All Jobs16:05 The Real Question: Does Humanity Deserve to Stay in Charge19:25 Superman, Lex Luthor, and the Moral Design of Nova 421:25 WorQuestions? Text our Studio direct. We read these and when helpful we give a special shout out for those to contact us.New non-fiction Book Series is out! Moving Target: The Art of Online Camouflage drops April 14.Moving Target: The Obedient Machine drops April 21.Book 3 -- Ghost and the Machine -- out soon!4 years. 400+ interviews. Available on Amazon. We are all Stevie Parker.  Growth without Interruption. Get peace of mind. Stay Competitive-Get NetGain. Contact NetGain today at 844-777-6278 or reach out at DMauro@NetGainIT.com or find more at www.NETGAINIT.com    New non-fiction Book Series is out! Moving Target: The Art of Online Camouflage drops April 14.Moving Target: The Obedient Machine drops April 21.Book 3 -- Ghost and the Machine -- out soon!4 years. 400+ interviews. Available on Amazon. We are all Stevie Parker. Support the showNew Exclusive Offers for our Listeners! New non-fiction Book Series is out! Moving Target: The Art of Online Camouflage drops April 14.Moving Target: The Obedient Machine drops April 21.Book 3 -- Ghost and the Machine -- out soon!

Tales from the Backlog
210: Vampire: The Masquerade: Bloodlines (with TroytlePower)

Tales from the Backlog

Play Episode Listen Later Apr 8, 2026 187:11


Support my work on Patreon- https://patreon.com/realdavejackson Discord, Socials and more- https://linktr.ee/talesfromthebacklog Join Dave and special guest TroytlePower as they discuss Vampire: The Masquerade: Bloodlines, developed by Troika Games and published by Activision in 2004. Any recommendation to play Bloodlines comes with all sorts of disclaimers attached, which makes it nearly irresistable for someone with a brain like mine. And while all of those bad things I had heard about the game turned out to be extremely true, it's still a fascinating game that led to a fun discussion. Check out the podcast for more! Guest info: TroytlePower (he/him) Check out all of Troy's work! https://troytlepower.com/ TIMESTAMPS 0:00 Title Card 0:17 Introductions 4:30 Our Histories with Bloodlines 8:39 Top-Level Thoughts 13:57 Story Setup and Clan Selection 21:03 The Masquerade and Vampire Society 28:06 Presentation and Game World 36:53 Music and Vibes 44:34 Vampire Lore TM 51:00 Character Building 1:02:04 Combat 1:17:00 If They Only Had More Time... 1:25:52 Who Should Play Bloodlines? 1:31:00 Troy's Podcasts and Writing 1:35:56 Spoiler Wall and Patron Thank-Yous 1:37:51 Spoilers- Early-Midgame Quests and Stories 2:23:00 Spoilers- The Sewers and Onward Music used in the episode is credited to Rik Schaffer. Tracks used: Main Menu, Downtown, Disturbed and Twisted Combat, Generic Combat, Santa Monica, Crypt Combat Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures

All Things Transformers
Beast Wars 30th Anniversary Blowout & Eric Siebenaler's Return!

All Things Transformers

Play Episode Listen Later Mar 31, 2026 80:42


The Maximals and Predacons are taking over! In Episode 456, host Steve Megatron and TFG1Mike celebrate a massive wave of Beast Wars love as we approach the 30th Anniversary. We dive into the first look at the Predacon Multipack, the stunning new color prototypes for Yolopark AMK Optimus Primal and Dinobot, and the beastly "Defender" reveals from Blokees featuring Leo Prime and Galvatron.But that's not the only legendary news—Eric Siebenaler is officially back! We discuss what the return of this iconic designer means for the future of the brand. We also break down the engineering of the unique Transformers Icons Optimus Prime (which transforms into the Autobot Symbol), the latest Skybound comic solicitations through June 2026, and how you can vote to save Activision's Transformers games on Xbox.What you'll get out of this episode:A deep dive into the Beast Wars 30th Anniversary Predacon set and new Yolopark kits.Analysis of Eric Siebenaler's return to the Transformers design team.Your roadmap for Skybound's spring and summer comic releases.A first look at the "Symbolic" Icons Optimus Prime figure.Keywords (Comma Separated)All Things Transformers, Steve Megatron, TFG1Mike, Beast Wars, Optimus Primal, Dinobot, Predacons, Maximals, Leo Prime, Galvatron, Eric Siebenaler, Hasbro, Optimus Prime, Autobot Symbol, Skybound, Energon Universe, Blokees, Yolopark, Xbox, Activision, Vince DiCola.

The Four Horsemen
Revealing What REALLY Happened To The Overwatch League (ft. DoA)

The Four Horsemen

Play Episode Listen Later Mar 30, 2026 144:14


Richard Lewis, Thorin, MonteCristo, and DoA go deep on how the Overwatch League went from a billion-dollar promise to an industry cautionary tale — with Jeff Kaplan's Lex Fridman interview as the jumping-off point.   Notion — Automate your weekly workflows with Notion's custom AI agents; try it free at https://notion.com/fourhorsemen   Raycon: The Essential Open Earbuds are perfect for refreshing your routine this spring! Go to https://buyraycon.com/horsemenopen to get 20% off.   PrizePicks: Visit https://prizepicks.onelink.me/LME0/HORSEMEN and use code HORSEMEN and get $50 in lineups when you play your first $5 lineup!   Factor — Chef-crafted, dietitian-designed meals ready in 2 minutes; get 50% off + free breakfast for a year with code HORSEMEN50OFF at https://factormeals.com/horsemen50off Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.

More Morgellons
Debunking the Debunker: Mick West, Morgellons Watch, and Twenty Years of Unanswered Questions

More Morgellons

Play Episode Listen Later Mar 21, 2026 15:00


Mick West co-founded Neversoft Entertainment, programmed Tony Hawk's Pro Skater, retired from Activision in 2003, and then did something nobody has ever forensically examined: he built Morgellons Watch, a website dedicated to convincing the public that Morgellons disease is a delusion. He wrote over 100 articles under the pseudonym “Michael.” He edited the Wikipedia Morgellons article under a second pseudonym, “Herd of Swine,” while lobbying for his own site to be cited as a credible independent source. His Wikipedia account was flagged for sockpuppetry. The site accumulated roughly 12,000 comments from 88 registered users — an average engagement rate of 20+ comments per user — on a condition mainstream medicine had already dismissed.The site is still live in 2026. West says he lost interest around 2012.This episode applies the same forensic standards to the counter-narrative that Uninvestigated has applied to the Morgellons Research Foundation. If the MRF's IRS 990 filings, defense-connected board members, indicted grant recipient, and vanished 12,000-family patient registry warranted investigation, then the debunking apparatus that ran in parallel deserves identical scrutiny.Crystal examines the cost-benefit problem: why a financially independent retired programmer with no medical or scientific training sustained a complex content operation for years on a single niche medical condition. She maps the pseudonym architecture: “Michael” on Morgellons Watch, “Herd of Swine” on Wikipedia, Mick West everywhere else — three identities, three platforms, one narrative project. She traces the timeline convergence: Morgellons Watch launched in April 2006, the exact month Congressional pressure toward a CDC investigation reached critical mass. And she identifies the open forensic threads that have never been pursued: historical WHOIS domain registration records for morgellonswatch.com, cross-domain registrant comparison with contrailscience.com and metabunk.org, IP address hosting history, and Wikipedia edit pattern analysis.The episode also explores a remarkable synchronicity. West chose “Herd of Swine” from Mark 5 — the Gadarene demoniac narrative, where unclean spirits called “Legion” are cast into pigs that rush into the sea. Years later, independently and without knowledge of West's username, Crystal drew a parallel between the Gadarene story and the Morgellons patient experience: the afflicted person dismissed as mad, the community that prefers chains to healing, the testimony nobody wants to hear. West named himself after the destruction vehicle. Crystal found the story from the testimony side. Same scripture. Opposite characters.The episode closes with the 12,000 mirror: 12,000 families entered the MRF registry hoping their data would drive research. That registry was destroyed without public disclosure when the foundation dissolved in 2012. 12,000 comments accumulated on Morgellons Watch, a site engineered to ensure that anyone Googling their symptoms found dismissal before they found help. One apparatus collected testimony. The other buried it. Neither has been audited.Open investigative threads: WHOIS forensics on morgellonswatch.com domain registration and hosting history. Wayback Machine timeline analysis. Cross-domain infrastructure comparison. Wikipedia edit history audit for User:Herd of Swine. Comment metadata analysis including timestamp patterns and user registration clustering. Financial trail from Neversoft/Activision exit through Committee for Skeptical Inquiry fellowship.West built Morgellons Watch. Crystal built Westwatch. Somebody had to.

Amigos: Everything Amiga Podcast
Sprite Castle 107 - Toy Bizarre

Amigos: Everything Amiga Podcast

Play Episode Listen Later Mar 18, 2026 76:53


Toy Bizarre by Activision (1984) is a lost C64 gem that looks similar to the original Mario Bros. platform game but adds just enough depth, action, and strategy to elevate it to a higher platform. Precent robotic toys from taking over the toy store while avoiding Hefty Helga in this classic action platform game for the Commodore 64, TOY BIZARRE!

Sprite Castle: A C64/Commodore Game Podcast
Sprite Castle 107: Toy Bizarre

Sprite Castle: A C64/Commodore Game Podcast

Play Episode Listen Later Mar 18, 2026 76:54


Toy Bizarre by Activision (1984) is a lost C64 gem that looks similar to the original Mario Bros. platform game but adds just enough depth, […]

RobOHara-Podcasts
Sprite Castle 107: Toy Bizarre

RobOHara-Podcasts

Play Episode Listen Later Mar 18, 2026 76:54


Toy Bizarre by Activision (1984) is a lost C64 gem that looks similar to the original Mario Bros. platform game but adds just enough depth, action, and strategy to elevate it to a higher platform. Precent robotic toys from taking over the toy store while avoiding Hefty Helga in this classic action platform game for the Commodore 64, TOY BIZARRE! Support Sprite Castle at Patreon.com/RobOHara iTunes | RSS | Facebook | Twitter | WWW | Patreon | Twitch

Tim Butterly’s Show
Ep. 099 - Old School Taint w/ Kurt Metzger & Jenna Sparrow

Tim Butterly’s Show

Play Episode Listen Later Mar 9, 2026 66:57


For he FULL EXPERIENCE head to: https://www.patreon.com/c/timbutterly  We have a fan favorite Kurt Metzger BACK with highly requested Jenna Sparrow, talking everything from the downfall of America to the Wakanda's election cycle. If you hate what Activision has done with the Call Of Duty Franchise then this episode is the one for you. Check Out Jennas Podcast: https://www.youtube.com/channel/UC1afxDkgIrL_O4RFLJd64Tg  Check Out Kurts Podcast: https://www.youtube.com/@kurtmetzgercomedy  UPCOMING SHOWS AT https://timbutterly.com  Catch the show live AND new eps of Metal Girl Solid live - https://www.twitch.tv/timbutterly  If you're 21 or older, get 35% OFF your first order @ IndaCloud with code BUTTERLY at https://inda.shop/BUTTERLY #indacloudpod     

Adventure Game Hotspot Podcast
Best Adventure Games of the 80's - According to Moby Games

Adventure Game Hotspot Podcast

Play Episode Listen Later Mar 9, 2026 91:11


In this Adventure Game Hotspot podcast with Joshua Cleveland Jack Allin we specifically focus on the 1980s. 1980's adventure games to be specific. From Zork to King's Quest to Maniac Mansion, get ready for some serious retro gaming nostalgia. Sierra-Online, Activision, LucasArts, etc... we discuss them all. If you love point and click adventures follow us at: Web: adventuregamehotspot.comDiscord: https://discord.gg/ZUwXg7qwseFB: adventure Game HotspotIG: adventure_game_hotspotTwitter: @aghotspotThreads: adventure_game_hotspotMastodon: @AGH@mastodon.gamedev.placeBlueSky: @aghotspot.bsky.social#adventuregame #retrogames #pcgamer

Ego Chall: A Call of Duty Esports Podcast
OpTic's Biggest News Ever + Activision Shuts Down GhostOfHope (Episode 218)

Ego Chall: A Call of Duty Esports Podcast

Play Episode Listen Later Mar 5, 2026 67:48


On the 218th episode of the Ego Chall Podcast, Justin Binkowski and Preston Byers discuss the Capsidal signing with the Vancouver Surge, Activision shutting down leaker GhostOfHope, OpTic's 'Biggest News' declaration, and the upcoming week of Call of Duty League (CDL) matches.

Nick's Nerd News
Episode 407: they always come back

Nick's Nerd News

Play Episode Listen Later Mar 5, 2026 75:11


What's your favorite scary movie? Mine isn't scream 7, and take a listen to hear why. Speaking of scary movies, the Wayans's dropped a trailer for their big return to Scary Movie, and HBO graced us with a trailer for its upcoming Green Lantern Show Lanterns. Also we finally got a reveal of Pokémon Generation 10 and its starters, meanwhile Highguard which exploded onto the gaming stage is shutting down after only a few weeks. That and more on this weeks episode.

Nick's Nerd News
Episode 406: Phil NOT of the future

Nick's Nerd News

Play Episode Listen Later Feb 26, 2026 66:06


In massive gaming news, and I MEAN MASSIVE! Phil Spencer has retired from Xbox and Microsoft and his #2 Sarah Bond resigned as well, as a questionable new CEO takes the reigns. Plus Sony plans to reboot their wider Spider-manless Spider-verse after its utter collapse, no more morbin time? Mortal Kombat 2 got a Johnny Cage filled trailer and Valve is getting sued by the state of New York and as Jackie Chiles would say: "It's outrageous, egregious, preposterous!"

They Create Worlds
A Guitar Hero

They Create Worlds

Play Episode Listen Later Feb 15, 2026 92:15


TCW Podcast Episode 252 - A Guitar Hero   The rise and fall of the Guitar Hero franchise and the rhythm game craze of the mid to late 2000s. Red Octane got its start making Dance Dance Revolution pads, but a partnership with Harmonix Music Systems, a studio building technology that let people interact with music without learning an instrument, led to the creation of Guitar Hero. Major retailers refused to carry it until Best Buy set up in-store demo units that sent sales skyrocketing, and Red Octane could barely keep up with demand. The franchise's success drew corporate attention: Activision acquired Red Octane, MTV Networks acquired Harmonix, and a lingering dispute between Activision and Viacom over the Star Trek license split the partnership in two, giving Activision Guitar Hero and Harmonix Rock Band. Both landed blockbuster bands from Aerosmith to the Beatles, but an endless flood of sequels and add-ons saturated the market, and what once felt like a cultural phenomenon burned out almost as fast as it arrived.     TCW 167 - Activision and Kotick Part 1: https://podcast.theycreateworlds.com/e/activision-and-kotick-part-1/ TCW 168 - Activision and Kotick Part 2: https://podcast.theycreateworlds.com/e/activision-and-kotick-part-2/ TCW 169 - Activision and Kotick Part 3: https://podcast.theycreateworlds.com/e/activision-and-kotick-part-3/ Dance Dance Revolution (PSX): https://www.youtube.com/watch?v=K2IammLWeNE TCW 052 - The Many Faces of Konami: https://podcast.theycreateworlds.com/e/the-many-faces-of-konami/ Guitar Freaks: https://www.youtube.com/watch?v=3-gDC1VXqqM PaRappa The Rapper: https://www.youtube.com/watch?v=y3SI4Grases Tribe on Conan: https://www.youtube.com/watch?v=eLrA00pKRHo Bimini Run (Genesis): https://www.youtube.com/watch?v=-e1QdtG3YOE System Shock: https://www.youtube.com/watch?v=-e1QdtG3YOE Thief - The Dark Project: https://www.youtube.com/watch?v=zH_6ER0-voQ Simpsons - I can See the Music: https://www.youtube.com/watch?v=TyNtUpMeBTE Frequency (PS2): https://www.youtube.com/watch?v=6Z7n36dozeY Amplitude (PS2): https://www.youtube.com/watch?v=goH4ygJ48_c Karaoke Revolution - Drive - Incubus (PS2): https://www.youtube.com/watch?v=rJ-yIxE9-hg The NES Hotseat: https://www.youtube.com/watch?v=fvws5tOHsEE AntiGrav for EyeToy (PS2): https://www.youtube.com/watch?v=S9FheIXFrWc Guitar Hero 1 IGN: https://www.youtube.com/watch?v=bQW2MGFY-us Guitar Hero 1 (PS2): https://www.youtube.com/watch?v=slJA7xwDRWk Guitar Hero 2: https://www.youtube.com/watch?v=AQAUCBDU4Qg Guitar Hero 3: https://www.youtube.com/watch?v=elOxCIpg4rI Rock Band: https://www.youtube.com/watch?v=AavdHq3pemQ GH3 - DragonForce - Through the Fire and Flames: https://www.youtube.com/watch?v=WMkjmiVo6jA Rock Band - The Beatles: https://www.youtube.com/watch?v=5PGF3uAYCW0     New episodes are on the 1st and 15th of every month!   TCW Email: feedback@theycreateworlds.com  Twitter: @tcwpodcast Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.comD Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1     Intro Music: Josh Woodward - Airplane Mode -  Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode  Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love    Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/

NETWORK MARKETING MADE SIMPLE
The Most Influential Voice In Consumer Insights

NETWORK MARKETING MADE SIMPLE

Play Episode Listen Later Feb 12, 2026 32:59


Devora is one of the most influential voices in consumer insights today, shaping how brands — from Netflix to Pepsico, TikTok, and Waymo — understand and influence shopper behavior.As Chief Strategy Officer at Alter Agents, Devora designs research studies to solve the toughest brand challenges — leading 3X brand growth — and is part of an exciting revolution in research called agile neuroscience testing that uses biometrics and AI to reveal subconscious consumer reactions in real time. Shopper insights and strategy have been Devora's passion for 15 years, during which time she has worked with top brands like Snapchat, Activision, Nespresso, Bose, and Schwab. She's also the brains behind the methodology used by Google for their groundbreaking ZMOT research. Whether it's decoding consumer choice, the rise of "shopper promiscuity," or how brands can future-proof their strategies — Devora goes beyond surface-level data to tap into how people buy, why they switch brands, and what companies must do to stay ahead. She has co-authored retail and shopping insights books like Fire in the Zoo and Influencing Shopper Decisions, and her TEDx on the Future of Shopping and Retail has nearly 300K views.Connect with Devora here:https://www.linkedin.com/in/devorarogers/https://www.facebook.com/AlterAgents/mentions/?_rdrhttps://www.instagram.com/alter_agents/?hl=enhttps://alteragents.com/Download our FREE Optimize Your LinkedIn Profile Guide here:https://www.thetimetogrow.com/ecsoptimizeyourprofile

Side Quests Episode 429: Tony Hawk's Pro Skater 2 with Darren Hupke

"Fun" and Games Podcast

Play Episode Listen Later Jan 23, 2026 16:42


Side Quests is back and so is host Darren Hupke! He is a writer, podcaster, publisher and all-star pro skater! The game he is talking about today is Tony Hawk's Pro Skater 2 by Neversoft and Activision. You can also find all his work here. We have a Patreon! Gain access to episode shout outs, bonus content, early downloads of regular episodes, an exclusive rss feed and more! Click here! You can find the show on Bluesky, Instagram and YouTube! Please rate and review us on Apple Podcasts! Rate us on Pocket Casts! Wanna join the Certain POV Discord? Click here! Episode Art by Case Aiken Episode Music by Geoff Moonen

Amigos: Everything Amiga Podcast
It's a salute to David Crane and the birth of Activision this week on Atari Unlimited!

Amigos: Everything Amiga Podcast

Play Episode Listen Later Jan 21, 2026 56:27


Join THE BRENT and Amigo Aaron this week as we give a special salute to gaming icon David Crane! We'll talk about his unlikely entry into programming, his meteoric rise at Atari, and the ultimate birth of the concept of third party video game development! From Dragster to Pitfall to Ghostbusters and more, we'll explore his career this week on Atari Unlimited!

Next in Marketing
Why the NFL is Leaning So Hard on Creators - with Ian Trombetta

Next in Marketing

Play Episode Listen Later Jan 20, 2026 30:58


In this week's episode of Next in Media, I sat down with Ian Trombetta, SVP of Social Influencer and Content Marketing for the NFL. We dove deep into how the league is winning the creator economy by building long-term partnerships with rising stars like Kai Cenat, Sketch, and Mr. Beast. Ian shared how his team identifies talent before they blow up, creating authentic relationships that benefit both the creators and the NFL's global reach. What struck me most was how the NFL isn't just throwing money at big names - they're investing in momentum and cultural relevance, finding creators who genuinely connect with the next generation of fans.Ian also walked me through the challenges of scaling this strategy globally, the lessons learned from his time at Red Bull and Activision, and what it takes to work with YouTube on their first-ever NFL broadcast. We discussed the NFL's massive Super Bowl creator activation - with over 150 creators on the ground in San Francisco - and how they're using everything from cooking competitions to fashion shows to showcase the culture around the game. Ian's philosophy is clear: let creators be themselves, provide them with massive value and exposure, and the authentic engagement will follow. It's a masterclass in modern brand building._________________________________________________________________Key Highlights:

On the Brink with Andi Simon
Todd Nilson: Building Community That Actually Works (Online, Offline, and In Between)

On the Brink with Andi Simon

Play Episode Listen Later Jan 17, 2026 44:36


Humans need connection—not as a luxury, but as a foundation for thriving. Yet, in our hyper-connected world, loneliness persists. On this episode of On the Brink, I sat down with Todd Nilson, a community strategist with 25 years of experience in digital transformation and marketing for brands like Activision, Facebook, and SAP, to unpack what real community means and how to build it with intention. Who is Todd Nilson? Todd's journey began in journalism, driven by an authentic curiosity about people and their stories. That passion evolved into a commitment to "building a bigger family"—creating spaces where trust and belonging are central. He's clear: community isn't a "soft" strategy; it's essential for individual and organizational wellbeing. We explored the difference between networks and communities. Social platforms may connect thousands, but true communities are intimate, purposeful, and safe. As Todd put it, a network is like a busy freeway—you can make friends, but it's not where you belong. Real communities are built in "cozy warrens": discussion forums, private groups, and member spaces that foster trust and meaningful exchange. The technology for online communities is abundant, but Todd warns: tools alone don't build belonging. Trust is foundational. He outlined three layers of safety—trustworthy platforms, credible conveners, and benevolent members—enabling honest sharing and engagement. He shared the example of Truth Initiative, whose online community helps people quit smoking and vaping. There, anonymity and trust turn participation into a true "return on life." Watch Todd Nilson on Youtube Understanding Community in a Time of AI Organizations and associations often struggle to sustain engagement beyond annual events. Todd believes communities should keep people connected to their mission year-round, deepen commitment, and serve as pipelines for volunteers or future staff. However, he cautions against focusing solely on technology while neglecting the ongoing stewardship that makes communities thrive. People—not platforms—build lasting connections. Community success is a program, not a project. You can't just launch a platform and expect results. Todd stresses the importance of having a dedicated human facilitator—more concierge than manager—who welcomes, connects, and guides members. While AI can help with moderation, it can't replace human warmth or judgment. We also discussed the importance of strategic clarity: before asking for proof of ROI, organizations must define their community's purpose. What are the desired outcomes—reduced costs, improved retention, innovation? Community design must align with both organizational goals and member needs, even when those priorities differ. Hybrid models work best. Online and offline communities reinforce each other, extending the sense of belonging and engagement. Tools like the Sense of Community Index 2 can help organizations measure how well their community fosters connection and contribution. Culturally, we're faced with an "always open buffet" of groups, but meaningful community requires intentional participation, not just passive consumption. We must choose where to invest our attention, seeking out spaces that truly feed us personally and professionally. Big Ideas for Fast-Changing Times Todd left us with two takeaways: First, plan for purpose—define who your community is for, why it exists, and the unique value it offers. Second, embrace emergent design—start small, let the community evolve, and focus on trust and gradual growth rather than a massive launch. Ultimately, community is a driver of wellbeing—crucial not only at work but also in life's transitions, such as retirement. Whether you're building community for your organization or your next chapter, remember: networks aren't belonging, and community doesn't happen by accident. Purpose, trust, and stewardship make it real. Thanks for tuning in, and thank you to Todd Nelson for sharing such valuable insights. Want to keep the conversation going? Learn more about Todd Nelson's work in community strategy, and let us know what community means to you. From Observation to Innovation, Andi Simon, PhD CEO | Corporate Anthropologist |  Award-winning Author Simonassociates.net andisimon.com Info@simonassociates.net LinkedIn

Build Your Network
Make Money in Grand Theft Auto V

Build Your Network

Play Episode Listen Later Jan 8, 2026 25:03


In this episode, host Travis Chappell and his producer Eric kick off 2026 with a tongue‑in‑cheek look at “getting rich” in Grand Theft Auto V versus actually building wealth in real life. Using a viral GTA video that breaks down the “five best businesses to buy” in the game, they unpack why it's so tempting to grind for fake money while feeling stuck financially—and where that logic breaks down if you're unhappy with your real bank account. Along the way, they swap stories about ultra‑strict childhood rules on movies and games, why sleepovers now feel like a hard no as parents, and how leisure fits into a healthy, ambitious life.​ On this episode we talk about: A GTA V creator teaching “five businesses that will make you rich online” and how his million‑view content is actually an example of turning play into a real income stream.​ The difference between enjoying games as a hobby versus pouring five hours a day into them while complaining there's “no opportunity” in real life.​ Childhood stories about not being allowed to watch certain movies or play certain games, calling parents from sleepovers, and the weird logic of which ratings were “okay” and which weren't.​ How becoming parents has flipped their perspective: less concern about temporary tattoos and game ratings, more concern about letting kids sleep at other people's houses at all.​ The rise of creators who build channels around nostalgic games, movie tie‑in titles, or walkthroughs—and how that can turn low‑effort fun into a monetized side project.​ Why modern games and social platforms are engineered to keep you in an endless loop, and how that “vortex” quietly delays people from ever taking real swings at their goals.​ The nuanced take: you don't have to be “grinding 24/7,” but you also can't expect big financial changes if every spare hour goes to escapism.​ A brief tangent into IP consolidation (Saudi money, Activision, Bond, DC, Lord of the Rings) and how massive ownership shifts change what shows, games, and stories get made.​ Top 3 Takeaways Hobbies are fine—until they clash with your goals. Playing GTA or Call of Duty isn't a moral issue; the problem is when you're miserable with your finances yet still spend all your free time in virtual worlds instead of building real skills and income.​ You either monetize the passion or own the trade‑off. The GTA creator in the clip turned his obsession into a channel with hundreds of thousands of subscribers; if you don't want to do that, that's fine—but then you have to accept slower financial progress without blaming “lack of opportunity.”​ Most “successful people” aren't gaming all day. High performers might still play, but usually after they've already put in serious work; expecting similar results while investing most of your energy into entertainment is a mismatch in inputs and outcomes.​ Notable Quotes “If you're spending five hours a day playing video games and also complaining there's no opportunity, you can't be mad at the results you're getting.”​ “That guy grinding GTA businesses is actually making real money—because he turned his gameplay into content, not just a way to escape his own life.”​ “Do whatever you want in your downtime, but don't be shocked when the people who spend that same downtime learning and building get very different outcomes.”​​ ✖️✖️✖️✖️

Nintendo Power Cast - Nintendo Podcast
Nintendo News Daily, Call of Duty Could Be Coming to Switch 2 in 2026

Nintendo Power Cast - Nintendo Podcast

Play Episode Listen Later Dec 23, 2025 37:45


New reports suggest Call of Duty could arrive on Nintendo Switch 2 as early as 2026, but nothing has been officially confirmed by Nintendo, Microsoft, or Activision. This speculation ties back to Microsoft's previously announced commitment to bring Call of Duty to Nintendo platforms following the Activision Blizzard acquisition. While no specific title, timeframe, or technical details have been announced, the conversation has picked up again as Switch 2 support discussions continue. For now, this remains unconfirmed and should be treated as industry speculation rather than an official announcement.Content Creation Gear https://n64josh.com/elgato use code N64JoshFor ad-free episodes, subscribe here. ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://anchor.fm/nintendo-power-cast/subscribe⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Connect with meMy Nintendo Switch Recommendations: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://n64josh.com/amazon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Discord: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://n64josh.com/discord⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Twitch: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitch.com/n64josh⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Tiktok: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://tiktok.com/n64josh⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Twitter: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/n64josh⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ 

Nintendo Power Cast - Nintendo Podcast
New Hiring Move Hints Call of Duty Is Coming to Switch 2

Nintendo Power Cast - Nintendo Podcast

Play Episode Listen Later Dec 3, 2025 28:32


Infinity Ward has posted new job listings asking for developers with Nintendo Switch experience, and it's the strongest sign yet that Call of Duty is coming to the Nintendo Switch 2. The listings mention engine work, optimization, and hardware specific development for Nintendo systems. This lines up with Microsoft's commitment to bring Call of Duty to Nintendo platforms and the earlier reports that publishers saw Switch 2 tech demos behind closed doors.In today's live show we break down what these job posts mean, why they matter for Switch 2, and how this fits into the larger strategy for Activision and Microsoft going forward. We also cover the latest Nintendo news, updates, and community questions.Connect with meMy Nintendo Switch Recommendations: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://n64josh.com/amazon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Discord: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://n64josh.com/discord⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Twitch: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitch.com/n64josh⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Tiktok: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://tiktok.com/n64josh⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Twitter: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/n64josh⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ 

Arc Junkies
385. Metal Art Is Just Weird Welding w/ David Madero

Arc Junkies

Play Episode Listen Later Dec 2, 2025 99:06


In this episode, Jason sits down with returning guest and internationally recognized metal artist David Madero for a high-energy conversation about the explosive growth of metal art and its impact on the welding industry. They talk about how competitions like the Fabricator Olympics are inspiring a new generation, how Metal Shop Masters changed the visibility of metal art, and why companies like Activision, Diablo, and Call of Duty keep calling David for custom sculptures. The two dive into tools, techniques, laser welding safety, blacksmithing crossover, and the role of social media in bringing more people into both welding and art. David also shares behind-the-scenes stories, including his newest anime sculptures and upcoming maker-camp goals. Whether you're a welder, artist, or someone who loves hearing passionate creators talk about their craft — this episode delivers.   Give David a Follow on Instagram, Facebook  & TikTok @Madero_Co    Arc Junkies Podcast: Instagram: @Arcjunkiespodcast YouTube: https://www.youtube.com/@arcjunkiespodcast9253 Email: Show@arcjunkies.com LinkedIn: https://www.linkedin.com/in/jason-becker-45407b72?lipi=urn%3Ali%3Apage%3Ad_flagship3_profile_view_base_contact_details%3BKipEwR3uQXCmCjaEfNzo6w%3D%3D Arc Junkies Website: https://arcjunkies.com Arc junkies Merch: https://shop.threadmob.com/arcjunkie/shop/home Underground Metal Works: https://www.underground-metalworks.com/   Friends of the Show: American Welding Society Conferences Inspection Expo and Conference https://www.aws.org/community-and-events/conferences-and-events/inspection-expo-and-conference/ Use ARCJUNKIES at Checkout and get a free gift at the event.   Outlaw Leather LLC Outlawleather.com Instagram: @outlawleatherusa Use ARCJUNKIES for 15% off all in-stock leather goods     Everlast Welders Instagram: @everlastwelders  YouTube: Everlast Welders         Online: https://bit.ly/37xJstI Use Codeword ARCJUNKIES at checkout to get upgraded to a free Nova Foot Pedal and TIG Torch with the purchase of any machine that comes with a stock foot pedal and TIG Torch. Fronius: Instagram: @FroniusUSA Website: https://bakersgas.com/collections/fronius-accupocket ISOTUNES: Instagram: @isotunesaudio Online: https://shop.isotunes.com/arcjunkies10.  Use ARCJUNKIES10 at checkout and save $10 on your purchase      

Defining Duke: An Xbox Podcast
#255 | So... That Xbox Showcase Was DIFFERENT...

Defining Duke: An Xbox Podcast

Play Episode Listen Later Nov 23, 2025 241:42


As was originally reported, Xbox brought out a Partner Preview in November. It was chockful of everything strange like a co-op alien shop simulator or a thuggish rabbit beating up baddies to more traditional first person horror titles. The catch was that every game we saw throughout was a Play Anywhere title, a program that many of Xbox's players still yearn for the platform to leverage more. All in all, the Dukes enjoyed the show, especially given it dropped ahead of the biggest show of the year in the Game Awards where announcements are typically prioritized. Beyond that, we dive deep into the Valve rumor mill. Half Life 3 is everywhere! Is it finally happening and are the Dukes believers? We get into that plus updated thoughts on the Steam Machine now that we've had some time to digest the triple-whammy Valve hit us with last week. Sign up for your one-dollar-per-month trial and start selling today at https://www.shopify.com/duke Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro0:13:32 - Discussing The Game Awards nominees0:31:43 - The myriad of Half Life 3 rumors0:36:54 - Valve's focus for the Steam Machine0:51:16 - Xbox Ally is exceeding expectations0:55:09 - Xbox releases game publishing documentation to the public0:59:26 - Obsidian has yet to use generative AI1:03:17 - Activision caught using AI generated assets in Black Ops 71:12:01 - Bethesda responds to Fallout 4's anniversary issues1:28:04 - Krafton is now the publisher of Hi Fi Rush, but there's a catch1:31:37 - New comments by Sarah Bond on Xbox's future1:37:18 - PlayStation was indifferent to market shrinking in Japan1:46:07 - Where is Yoko Taro?1:48:58 - A new Ratchet & Clank game got revealed1:56:42 - Don't call it a Concord comeback2:00:35 - Silent Hill Townfall's release date leaked2:02:15 - Ubisoft canceled Splinter Cell for xDefiant2:10:02 - Red Dead Redemption 1 gets next gen update2:10:56 - Kingdom Come Deliverance 2 reaches 4 million sales figure2:13:38 - First look at Zelda movie2:14:27 - Death Stranding is getting an original anime on Disney+2:17:16 - Coming soon to Xbox Game Pass2:19:42 - What We've Been Playing3:11:50 - Xbox Partner Preview Learn more about your ad choices. Visit podcastchoices.com/adchoices