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Banking Security, Can't get into my Ipad to factory fresh, AIO Printer/Fax Canon broke after update, Blue Screen of Death now Black, Win 10 to Win 11 older HP, laptop updated Windows but will not boot – Failed HD, RAM or MB, US Supreme Court upholds TX Smut-Law. FBI giving out poor advice, Copilot got beat by Atari 2600!
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Full Episodes Available on Patreon.com/SlopQuest Andy finds all the parts to his old Stanley Thermos and is far too excited. Ryan reveals that Ozempic makes the pee pee bigger. Then Andy promises “no more dog shit ideas”. Also, he experiences a harrowing bout of sleep paralysis. Then they find out that the Atari 2600 can beat AI at chess. Then they write a sci-fi story called Race Car 3039: The Future is Gay. They also play with the idea of a Costco airline. Then O’Neill reveals the true building blocks of comedy. Then “Bad Boy Andrew” makes an appearance to shit on O’Neill’s ideas instead of vice versa and O’Neill can’t get enough.
Topic starts at: 35:12. This week we discuss Atari's ill-fated reboots! You can find our Discord, Patreon, social media, and more at https://linktr.ee/retrowarriors.
ANTIC Episode 118 - Trigger Warning In this episode of ANTIC The Atari 8-Bit Computer Podcast…we have lots of user feedback and user projects to report on, we talk about a postage stamp-sized Atari computer, and (trigger warning!) there are a couple of Commodore references… READY! Recurring Links Floppy Days Podcast AtariArchives.org AtariMagazines.com Kay's Book “Terrible Nerd” New Atari books scans at archive.org ANTIC feedback at AtariAge Atari interview discussion thread on AtariAge Interview index: here ANTIC Facebook Page AHCS Eaten By a Grue Next Without For Links for Items Mentioned in Show: What we've been up to Photos from the Capital Children's Museum Communications Exhibit which opened November 1981 - https://archive.org/details/ccm-communications Narrascope 2025 - https://narrascope.org/ Learning about print shop font and border formats with Michael Sternberg - https://forums.atariage.com/topic/324752-print-shop-atari-related-graphics/#findComment-5667327 “Unofficial Atari: a Visual History” by Darren Doyle - https://www.greyfoxbooks.com/shop/books/the-atari-a-visual-history/ Interview with Darren Doyle on ANTIC - https://ataripodcast.libsyn.com/antic-episode-10-the-atari-8-bit-podcast-darren-doyle-michael-current Atari800 emulator and FujiNet on Mac - Andy Diller - https://www.atariorbit.org/2025/06/19/fujinet-and-atari800-emulation/ News The Retroist Podcast covers the Atari XEGS - https://www.retroist.com/p/retroist-atari-xegs-podcast Atari 800 red keyboard - https://www.facebook.com/share/p/15fZrXoP24/ Atari 800 drum scanner project (Dave Porter) - https://www.facebook.com/share/p/15rS9dcyzr/?mibextid=wwXIfr Atari home automation (Mike Hogan) - https://www.facebook.com/share/p/16rNS2AZnv/?mibextid=wwXIfr Paper - https://www.academia.edu/13353149/Playing_and_copying_social_practices_of_home_computer_users_in_Poland_during_the_1980s Polish engineer creates postage stamp-sized 1980s Atari computer - https://arstechnica.com/gadgets/2025/06/polish-engineer-creates-postage-stamp-sized-1980s-atari-computer/ Antonia2 interest post by Simius - https://forums.atariage.com/topic/382122-antonia2-interest/ Thomas Cherryhomes will be writing a monthly FujiNet column for the upcoming Compute!'s Gazette reboot - https://fujinews.substack.com/p/thomas-cherryhomes-named-monthly New game (news comes from Atariteca) - "Quadbination" for Atari 8-bit - https://www.atariteca.net.pe/2025/06/reflejos-estrategia-y-paddles.html The story of how Boulder Dash was created: https://spillhistorie.no/2025/06/06/how-boulder-dash-was-created/ Kay Interviewed Peter Liepa in 2015 - https://ataripodcast.libsyn.com/antic-interview-66-peter-liepa-boulder-dash June Atari Insights Newsletter - https://ataribasics.com Trigger Warning: Commodore news https://www.tomshardware.com/video-games/retro-gaming/commodore-acquired-for-a-low-seven-figure-price-new-acting-ceo-comes-from-the-retro-community https://www.timeextension.com/news/2025/06/this-man-is-buying-commodore Upcoming Shows Silly Venture SE (Summer Edition) - July 31-Aug. 3 - Gdansk, Poland - https://www.demoparty.net/silly-venture/silly-venture-2025-se VCF West - August 1-2 - Computer History Museum in Mountain View, CA - https://vcfed.org/2025/03/05/vcf-west-2025-save-the-date/ Fujiama - August 11-17 - Lengenfeld, Germany - http://atarixle.ddns.net/fuji/2025/ VCF Midwest - September 13-14, 2025 - Renaissance Schaumburg Convention Center in Schaumburg, IL - http://vcfmw.org/ Portland Retro Gaming Expo - October 17-19 - Oregon Convention Center, Portland, OR - https://retrogamingexpo.com/ YouTube Videos Fixing bad key switches all at once (Atari 800XL AWC Type 2) - Adrian's Digital Basement - https://www.youtube.com/watch?v=zsSiEtSomQI Fixing a dead and dirty Atari 800XL - Adrian's Digital Basement - https://www.youtube.com/watch?v=ljBofLMPIeA Repairing a smashed-up Atari 400 computer - Adrian's Digital Basement - https://www.youtube.com/watch?v=_H4v-LVztk0 Atari 8-Bit Reborn Smaller Than a Quarter—It Actually Works! + More Retro News! - Bit By Bit - https://www.youtube.com/watch?v=OT3kTi-hX_o Connecting a 15KHz CRT monitor to a Sophia 2 Atari 8-bit via the DVI-I jack - FlashJazzCat - https://www.youtube.com/watch?v=SaFCzydsUTI New at Archive.org https://archive.org/details/clevatari-newsletter-issue-77-dec-1987 https://archive.org/details/clevatari-newsletter-oct-1987 https://archive.org/details/gtia-demonstration-diskette-apx https://archive.org/details/transdisk-iv-version-4-2-manual-page-6-software/ Dutch “Atari Users Foundation” - https://archive.org/details/escape2_202506/ New at Github CP/M on the Atari 8-bit - https://github.com/davidgiven/cpm65/blob/master/README.md https://github.com/nwah/fn-printer-examples https://github.com/itaych/Ice-T https://github.com/Cap-14/Atari-Cold-War https://github.com/seban-slt/antyajek Feedback (Kevin Lund) VCF-W exhibit page with Atari entry write up - https://vcfed.org/events/vintage-computer-festival-west/vcf-west-exhibits/ Dropcheck's 1450XL Replica PCB - https://www.bitsofthepast.com/1450XL_Replica.html B & C ComputerVisions - Atari Sales & Service - https://www.myatari.com/ Best Electronics - https://www.best-electronics-ca.com/ Video61 and Atari Sales - http://www.atarisales.com/main.html Eight Bit Fix (Paul Westphal) - https://www.eightbitfix.com/
In this episode, Dave finally unboxes the long-awaited Ultimate 64 Elite II - an FPGA-based modern C64 replacement - and shares why it might be the last 64 he ever needs. John dives into his surprising change of heart on the Nintendo Switch 2, covering game upgrades, new features, and how it compares to the Steam Deck. Plus: a custom Synthcart controller project and a quick review of the wireless Atari CX-40 joystick.
Nikki is back at it again this week! Will she take her streak to three? Listen in to find out! Here are today's clues: 1. Pop, bathtub, One, call. 2. spinner, dressing, wedge, word. 3. black, perfect, hurl, tar. 4. Prospero, Atari, storm, Bledsoe.
Show Notes On this week's podcast, Dan and Kris spend an absurd amount of time ranking every Mario Kart character, because it's almost his birthday, and why not? How does Dan feel about all these new Mario Kart characters? Can anything beat Donkey Kong? Let's find out In Week Old News, Donut Dodo is getting a sequel, Switch 2 is off to a great start, Atari's Adventure is making a comeback, and more! Then, in The Checkpoint, Dan saves a kitten, Kris needs new appliances, Mario Kart World is still fun, and more! Enjoy! Useful Links Support us on Patreon StoneAgeGamer.com The Gratuitous Rainbow Spectrum Safe at Home Rescue Shoot the Moon Stitches Art of Angela Dean's Substack SAG's theme Song “Squared Roots” by Banjo Guy Ollie Social Stuff Join us on Discord! Stone Age Gamer YouTube Twitch Geekade Facebook Stone Age Gamer Facebook Geekade Twitter Stone Age Gamer Twitter Geekade Instagram Stone Age Gamer Instagram YouTube Geekade Contact Us
El 27 de junio de 1972 se fundó Atari, en Sunnyvale, California por Nolan Bushnell y Ted Dabney, siendo una empresa tecnológica pionera en los juegos de arcade, las consolas de videojuegos domésticos y las computadoras domésticas.
It's another hot, ridiculous day in the Nonsense studio, and the topics are melting brains left and right. ☀️
Welkom terug bij Radio Raccoons! Het is met een zwaar hart dat we deze aflevering starten, want het is de laatste met ons tweetjes als duo. Maar we sluiten af in stijl, met een flinke lading scoops, een trip down memory lane in de deep dive, en natuurlijk een blik op de toekomst.Van AI-advertenties op TikTok tot ChatGPT die je hersenen week maakt (letterlijk), van Mattel die met AI speelt tot een simulatie die net iets te echt werd. Je krijgt het allemaal nog mee!Tech scoopsGoogle's frighteningly good Veo 3 AI videos to be integrated with YouTube ShortsTikTok lets AI-generated ads take over with new automated video creation toolsChatGPT's Impact On Our Brains According to an MIT StudyMattel and OpenAI Announce Strategic CollaborationChild Welfare Experts Horrified by Mattel's Plans to Add ChatGPT to Toys After Mental Health Concerns for Adult UsersOpenAI signs deal to use Google Cloud despite rivalryChatGPT users experience psychotic episodes after following harmful advice from the chatbotChatGPT lost badly to Atari's 1979 Video Chess engineScientists once hoarded pre-nuclear steel; now we're hoarding pre-AI contentDeep diveOnze favoriete gast: Frank De WinneThrowback naar de Sam Altman-saga-afleveringGlazen bol van DeevidDisney sues Midjourney over unauthorized AI-generated contentCurious raccoonThe Illusion of Thinking: Understanding the Strengths and Limitations of Reasoning Models via the Lens of Problem ComplexityTool tipChatterboxWatercooler show-offIf threatened, AI may resort to blackmail, says Anthropic
In this action-packed episode of AwesomeCast, hosts Michael Sorg and Katie Dudas recap their high-tech adventures at the Formula SAE EV event at Michigan International Speedway. From streaming challenges and tech problem-solving to a surprise appearance by a lizard named Hank, it's a wild ride through the world of engineering and media production. Plus, we get geeky with a new LEGO robotics set for kids, Dragon's Lair nostalgia on Netflix, cutting-edge photo apps, and a Godzilla-themed theater experience!
In this action-packed episode of AwesomeCast, hosts Michael Sorg and Katie Dudas recap their high-tech adventures at the Formula SAE EV event at Michigan International Speedway. From streaming challenges and tech problem-solving to a surprise appearance by a lizard named Hank, it's a wild ride through the world of engineering and media production. Plus, we get geeky with a new LEGO robotics set for kids, Dragon's Lair nostalgia on Netflix, cutting-edge photo apps, and a Godzilla-themed theater experience!
Talking about some random cheap tat that comes with games. Mostly pre-order bonuses, but also some Atari stuff to maintain Tyler's interest in cheap tat.
e518 with Michael, Michael and Andy - stories about Atari adjacent AI, a new Emotiv experience, Midjourney video magic, Bondi blue, visionOS persona improvements, the Nex Playground and a whole lot more.
Dr. Jeremy Weisz has founded multiple businesses, from a health supplement business to a Chiropractic & Massage business, to now running a successful digital agency helping companies create life changing relationships.Jeremy has been featuring top entrepreneurs with video interviews since 2008 that include founders/CEO's of Pixar, P90X, Atari, Einstein Bagels, Mattel, Kettle Chips, RX Bars, Big League Chew, the Orlando Magic, and many more on www.InspiredInsider.com He is also the co-founder of Rise25, where they help B2B businesses connect to their ‘Dream 200' clients, referral partners and get ROI, using a podcast. They eliminate 99% of the work and are an easy button for a company to launch and run your podcast.Learn more at: www.Rise25.com/about/
(00:00:00) Introduction (Special Guest Eric Van Allen) (00:06:00) SGF Previews - Lightning Round (00:06:27) End of Abyss (Section 9 Interactive) (00:07:24) Out of Words (Wired Fly, Kong Orange) (00:09:43) Sword of the Sea (Giant Squid) (00:12:19) Marvel Cosmic Invasion (Tribute Games) (00:14:33) Blighted (Drinkbox Studios) (00:19:02) Adventure of Samsara (Ilex Games, Atari) (00:23:04) Spine (Nekki) (00:26:57) Digimon Story: Time Stranger (Media Vision) (00:31:35) Lumines Arise (Enhance, Monstars) (00:36:14) Crimson Desert (Pearl Abyss) (00:48:49) Switch 2 Review Discussion (01:20:40) The Alters (11 bit studios) (01:32:31) Magic The Gathering x Final Fantasy (01:54:47) FBC Firebreak (Remedy) (02:12:19) Outro In this week's episode of The Game Informer Show, returning guest Eric Van Allen (Axe of the Blood God, IGN, Normandy FM) joins us for a Nintendo Switch 2 review discussion, a wild survival management game called The Alters, and the cooperative first-person shooter Control spin-off, FBC Firebreak. Beforehand, we share even more of our favorite upcoming games we recently played at Summer Game Fest. The Game Informer Show is a weekly podcast covering the video game industry. Join us every Thursday for chats about your favorite titles – past and present – alongside Game Informer staff and special guests from around the industry.Subscribe to Game Informer's print magazine before the launch discount ends: https://www.gameinformer.com/subscribeFollow our hosts on social media:Alex Van Aken (@itsVanAken)Marcus Stewart (@MarcusStewart7)Charles Harte (@ChuckDuck365)Eric Van Allen (@Seamoosi)Subscribe to our YouTube channel to watch the video version, game reviews, and exclusive details on upcoming games: https://www.youtube.com/gameinformerFollow Game Informer on Social Media:https://www.instagram.com/gameinformermagazinehttps://bsky.app/profile/gameinformer.comhttps://x.com/gameinformerhttps://www.facebook.com/officialgameinformer/https://www.tiktok.com/@game_informer
Over the years, I have been slowly trying to cover all of Atari's console releases. The first one I talked about, the Atari 5200, was way back in 2009. Well, I am happy to announce that I have finally covered all of the released consoles now with this podcast about the Atari XEGS. This console was interesting in that it combined a computer and gaming console in an attractive and cohesive packages. Unfortunately for Atari, releasing it in 1987, was just too little too late. And while there was some initial enthusiasm for the system, it quickly faded, buried under the efforts of Nintendo and to a lesser extent Sega. Still, while it might have failed, it was an interesting effort and worth discussing. On today's show, I talk all about the Atari XEGS. Discussing its designer, the company who made it, its reception, release, and much more. This being an Atari release, I found some great retro audio to include that I hope you enjoy. Many consoles have been released that didn't set the world on fire. That doesn't mean they should be forgotten. Atari was trying something that certainly had been attempted before, but I think you could argue that they did it best up to this point.
This week, we chat with game developer and producer Phil Gaskell, whose career spans from typing BASIC on a ZX81 to shaping titles at Psygnosis, Sony Playstation and Warthog. Phil shares behind-the-scenes tales of early PlayStation days, cancelled games, missed payrolls and mafia connections at Gizmondo, and rebooting iconic games like Lemmings and Super Stardust HD. Contents: 00:00 - The Week's Retro News Stories 36:41 - Phil Gaskell Interview Our Youtube channel: https://www.youtube.com/@TheRetroHourPodcast/videos Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes: Atari beats ChatGPT: https://tinyurl.com/54pr4bxw PS1 custom motherboards: https://tinyurl.com/mtrdfb3j Head Over Heels sequel: https://tinyurl.com/4whtcrnn Mario Kart 64 on Dreamcast: https://tinyurl.com/jjk8uhyt Discord on Windows 95: https://youtu.be/wxdn30G2LE8
Season 7 Episode 11 Episode 200 Zach Links: https://linktr.ee/absolutelythebest https://absolutelythebest.net News MagicX: Launch date revealed for Nintendo DS-focused gaming handheld The Commodore 64 Gets An HDMI Upgrade Polish engineer creates postage stamp-sized 1980s Atari computer WWF WrestleFest Is Being Rereleased In Home Arcade Cabinet Form Later This Year Topic Adventures Of Super Mario Bros 3 Game Club Metal Slug 2 or X Fatal Labyrinth New Game Club Games Metroid Fusion Mega Man 5 Game Club Link Tree Retro Game Club Discord server Bumpers: Raftronaut , Inverse Phase Threads, Facebook, Bluesky, and Instagram managed by: Zach ==================================== #MetalSlug #NeoGeo #FatalLabyrinth #SegaGenesis #MegaDrive #NintendoDS #Commodore64 #Atari #WWFWrestleFest #SMB #SuperMarioBros #retro #retrogames #retrogaming #videogames #classiccomputing
In this one, Jerry and Eddie geek out over Doom: Dark Ages, a new G.I. Joe vehicle dropping, the best box art for Atari games and we make a Super Nintendo game out of a Police song... Enjoy! Learn more about your ad choices. Visit megaphone.fm/adchoices
This week ARG Presents 316, we'll take a long overdue look at the Sony PSP PlayStation Portable handheld! First we'll talk about the PSP and it's successes and failures, and then we'll look at a few of these "MOBILE" games to review. Kick back and and relax as we look at Bancho: Badass Rumble! and Work Time Fun!Email: theretrorotation@gmailFacebook: Amigos Retro GamingTwitch: amigosretrogaming#argpresents #Retrorotation#Retrocomputing
IN THIS EPISODE...Jennifer Langton is a dynamic speaker and accomplished executive recognized for her expertise in innovation, finance, and sports safety. With leadership roles at Atari and the NFL, she pioneered advanced financial systems and spearheaded groundbreaking health initiatives.In this conversation, she opens up about her personal journey, highlighting the importance of rest, reflection, and following one's passions. She discusses her leadership style, rooted in authenticity, empowerment, and growth, and shares how she thrived in male-dominated environments. Now focused on speaking and consulting, she continues to inspire others to lead with purpose and drive meaningful change.------------Full show notes, guest bio, links to resources mentioned, and other compelling episodes can be found at http://LeadYourGamePodcast.com. (Click the magnifying icon at the top right and type “Jennifer”)Love the show? Subscribe, rate, review, and share! Learn more about us! https://shockinglydifferent.com/-------------WHAT TO LISTEN FOR:1. What makes a good leader?2. Why self-reflection and downtime are essential3. How can someone succeed in a male-dominated field?4. How can teamwork help at work?5. What is the significance of leading with intellectual horsepower?------------FEATURED TIMESTAMPS:[02:25] Personal Life and Career Transition[07:05] Career Highlights and Leadership Style[14:58] Role in the NFL and Innovative Initiatives[22:38] Signature Segment: Jennifer's entry into the LATTOYG Playbook: Approach to Leading in a Male-Dominated Industry[30:26] Signature Segment: Jennifer's LATTOYG Tactic of Choice: Leading with Intellectual Horsepower[32:24] Connect with Jennifer------------ADDITIONAL RESOURCES FOR YOU:Overview: Our Signature Leadership Development Experience: http://bit.ly/DevelopYourGame
A inteligência artificial facilita a criação e estudos mostram que também prejudica nossa capacidade de pensar. Chatbots espalham desinformação, STF quer responsabilizar plataformas por conteúdos e governos querem proteger menores nas redes.É boa ideia deixarmos as máquinas pensarem por nós?No RESUMIDO #318: a chegada da IA inaugura a era das ideias, chatbots espalham desinformação, ChatGPT perde para Atari no xadrez, STF quer responsabilizar redes sociais por posts e muito mais!--Todos os links comentados no episódio estão no https://resumido.cc/podcasts/a-era-das-ideias-chatbots-da-desinformacao-o-carro-do-futuro-manda-em-voce--Faça uma assinatura do RESUMIDO, receba conteúdo extra e garanta o futuro do podcast: www.resumido.cc/assinatura
Nintendo owns CES, The future belongs to the internet & EA disses Sega These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in September 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/131691264 7 Minutes in Heaven: Zero Tolerance Video Version: https://www.patreon.com/posts/131666929 https://www.mobygames.com/game/10115/zero-tolerance/ Corrections: August 1994 Ep - https://www.patreon.com/posts/august-1994-123352781 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://en.wikipedia.org/wiki/Magic:_The_Gathering https://en.wikipedia.org/wiki/Sega https://www.retroreversing.com/super-famicom-snes-sdk/ https://archive.org/details/st-report https://patentarcade.com/tag/alpex-computer-v-nintendo 1994: Street Fighter loses its luster A Warrior of Video Games, The New York Times, September 6, 1994, Tuesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 1; Column 6; Financial Desk ; Column 6; Byline: By ANDREW POLLACK, Capcom's video game superhero, Mega Man, debuts this week in nationally syndicated cartoon series; Interactive software giant embraces Hollywood to create precedent-setting entertainment, Business Wire, September 7, 1994, Wednesday https://www.imdb.com/title/tt0111301/?ref_=fn_all_ttl_2 https://www.imdb.com/title/tt0219458/?ref_=fn_all_ttl_14 https://www.imdb.com/title/tt0115421/?ref_=fn_all_ttl_1 https://en.wikipedia.org/wiki/USA_Action_Extreme_Team https://www.imdb.com/title/tt0165046/?ref_=fn_all_ttl_1 Joe Morici - Capcom - https://www.patreon.com/posts/37289815 CD duplicators expand their offerings "Keeping Track Of All Trades; Replicators Go Beyond The Basics, Branching Out Into Packaging,Distribution And More, Billboard, September 3, 1994, Section: CD REPLICATION; Spotlight; Pg. 86, Byline: BY PAUL VERNA The Expanding Universe Of Replication; Companies Roll Out The Format Welcome Mat, Opening The Door To CDROM And Others, Billboard, September 3, 1994, Section: CD REPLICATION; Spotlight; Pg. 84, Byline: BY STEVE TRAIMAN" CD piracy explodes in Hong Kong Software pirates strike gold, South China Morning Post (Hong Kong), September 15, 1994, Section: FEATURE; Pg. 25 https://www.youtube.com/watch?app=desktop&v=eEUNtQprsc0 Best Buy expands Best Buy Plans Southern Calif. Invasion; Discounter Promises 'New Shopping Experience', Billboard, September 10, 1994, Section: Pg. 5, Byline: BY EILEEN FITZPATRICK Woolworth UK hit hard by drop in computer software sales Kingfisher offshoots turn in mixed performance, Financial Times (London,England), September 14, 1994, Wednesday, London, Section: UK Company News; Pg. 25, Rhino sees slowdown Rhino runs deeper into red at midway, Financial Times (London,England), September 20, 1994, Tuesday, Section: UK Company News; Pg. 26, Byline: By GARY EVANS Video game slump hits Wong Video-game slump hits firm, South China Morning Post (Hong Kong), September 30, 1994, Section: BUSINESS; Pg. 18 Raymond Yap - Wong's International, Mondex - https://www.patreon.com/posts/108390526 Playmates shifts to games Post-TMNT Playmates Goes Vid, Ad Day, September 19, 1994, Section: NEW PRODUCTS; Pg. 17 Software Toolworks becomes Mindscape THE SOFTWARE TOOLWORKS, INC. BECOMES MINDSCAP , INC., PR Newswire, September 30, 1994, Friday - 19:34 Eastern Time Strauss Zelnick to head BMG "Ex-IBM chief to head Canadian films group, Financial Times (London,England), September 15, 1994, Thursday, London; Section: International Company News; Pg. 27, Byline: By LOUISE KEHOE and REUTER Ex-Film Executive Chosen To Head Bertelsmann Unit, The New York Times, September 14, 1994, Wednesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 8; Column 5; Financial Desk ; Column 5; Byline: By SALLIE HOFMEISTER, https://en.wikipedia.org/wiki/Strauss_Zelnick Katzenberg out at Disney Now Playing: Disney in Turmoil, The New York Times, September 23, 1994, Friday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 1; Column 3; Financial Desk ; Column 3; Byline: By BERNARD WEINRAUB with GERALDINE FABRIKANT, https://en.wikipedia.org/wiki/DisneyWar https://www.amazon.com/Men-Who-Would-King-DreamWorks/dp/0547520271 Battletech Centers go online L.A.-Vegas link makes virtual a new reality, The Hollywood Reporter, September 2, 1994, Friday DISNEY'S GAME LINK, Variety, September 12, 1994 - September 18, 1994, Section: SPECIAL REPORT: INTERTAINMENT; Update; Pg. 33 Nicastro's to co-CEO WMS Neil D. Nicastro appointed co-chief executive officer of WMS Industries, Business Wire, September 12, 1994, Monday Arnie's Place closes down Scrappy Arcade Owner Gives Up the Fight, The New York Times, September 20, 1994, Tuesday, Late Edition - Final, Distribution: Metropolitan Desk, Section: Section B; ; Section B; Page 4; Column 1; Metropolitan Desk ; Column 1; ; Biography, Byline: Arnie Kaye, Special to The New York Times, Dateline: WESTPORT, Conn., Sept. 19 https://www.nytimes.com/1994/09/20/nyregion/scrappy-arcade-owner-gives-up-the-fight.html?searchResultPosition=1 http://arniesplacearcade.com/pictures.html Nintendo owns CES https://archive.org/details/edge-012-september-1994/page/10/mode/2up?view=theater https://archive.org/details/edge-012-september-1994/page/44/mode/1up?view=theater RPGs, adventures and doom clones abound on pc at ces https://archive.org/details/computer-gaming-world-issue-122-september-1994/page/22/mode/1up?view=theater Sega bypasses Japanese distributors SEGA DECIDES TO SELL DIRECT TO RETAILERS, Computergram International, September 13, 1994 EA disses Saturn No Headline In Original, Consumer Electronics, September 19, 1994, Section: NOTEBOOK, Vol. 34, No. 38 3DO's next gen system is a dog... https://archive.org/details/edge-012-september-1994/page/6/mode/2up https://en.wikipedia.org/wiki/Panasonic_M2 ESRB rates its first game No Headline In Original, Consumer Electronics, September 12, 1994, Section: NOTEBOOK, Vol. 34, No. 37 Mortal Kombat II breaks records Acclaim's 'Mortal Kombat II' breaks video game and film industry records with $50 million opening week, Business Wire, September 22, 1994, Thursday Sega and Nintendo plan big Xmas ad spends Sega and Nintendo Prepare to Do Battle Over Holiday Season Sales, Wall Street Journal (3 Star, Eastern (Princeton, NJ), Edition), , September 21, 1994, Business and Industry, Section: Pg. B10; Vol. CCXXIV; No. 57; ISSN: 0099-9660 EA sees CD future Electronic Arts Shifts Focus to CD-ROM Video Games, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), September 7, 1994, Business and Industry, Section: Pg. B4; Vol. CCXXIV; No. 47; ISSN: 0099-9660 CDi gets new slogan A NEW STRATEGY FOR CD-I PHILIPS LOWERS PRICE, CHANGES SLOGAN TO DRIVE SALES, Advertising Age, September 26, 1994, Section: Pg. 14 https://youtu.be/TgtBDVRwKCQ?si=77kblLoNQUYxSl16 China seen as growth market by Nintendo Nintendo to launch game software production in China, Japan Economic Newswire, SEPTEMBER 6, 1994, TUESDAY, Dateline: TOKYO, Sept. 6 Kyodo Taiwan firm to compensate Nintendo, Singapore Business Times, September 18, 1994 Sanyo avoids face off with Matsushita Sanyo to market 32-bit computer game, Report From Japan, September 1, 1994 https://www.linkedin.com/feed/update/urn:li:activity:7327486440387289088/ Konix lives Aiming to succeed where others have failed - MSU's CD systems look set to find their way into homes world-wide / Growth from Technology, Financial Times (London,England), September 8, 1994, Thursday, London, Section: UK Company News; Pg. 30, Byline: By ALAN CANE https://www.konixmultisystem.co.uk/index.php?id=interviews&content=wyn Myst coming to laseractive https://segaretro.org/Myst_(Mega_LD) Pioneer gets LaserActive with 'Myst' software hit; Redford eco entertainment also set for format, The Hollywood Reporter, September 6, 1994, Tuesday, Byline: Scott Hettrick https://segaretro.org/Legacy Time Warner picks up Rise of the Robots Time Warner Interactive to release "Rise of the Robots" on CD-ROM and Floppy in United States; TWi also to release "Rise" on 10 interactive platforms in Europe, Business Wire, September 6, 1994, Tuesday, Dateline: MILPITAS, Calif. Sega bets on Cornhuskers "Sega Sports opens college football season by predicting this weekend's winners on the new ""College Football National Championship"" video game;Nebraska Cornhuskers take national championship on Sega Sports field, Business Wire, September 2, 1994, Friday" Shaq goes multiple media ive, EA Hope Shaq Game/CD Promo Hits Nothing But Net, Billboard, September 24, 1994, Section: ARTISTS & MUSIC; Pg. 10, Byline: BY MARILYN A. GILLEN Chaos Studios renamed Gamepro September 1994 pg. 161 Tensions between Intel and Compaq heat up Compaq-Intel spat is fascinated dread, Financial Times (London,England), September 20, 1994, Tuesday, Section: Pg. 21, Byline: By LOUISE KEHOE and ALAN CANE PowerPC alliance unravels BUSINESS TECHNOLOGY; Computing's Bold Alliance Falters, The New York Times, September 14, 1994, Wednesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 1; Column 3; Financial Desk ; Column 3; Target moving out of PC business No Headline In Original, Consumer Electronics, September 12, 1994, Section: NOTEBOOK, Vol. 34, No. 37 MOS technology sold STARTING FROM ASHES OF OLD FIRM COMMODORE'S NORRISTOWN PLANT CAN BE SOLD TO A START-UP COMPANY, U.S. BANKRUPTCY COURT SAID., The Philadelphia Inquirer, September 24, 1994 Saturday FINAL EDITION, Section: BUSINESS; Pg. D01 CONTENDER FOR FIRM ADVERTISES FOR HELP ONE BIDDER FOR COMMODORE IS ALREADY SEEKING WORKERS. THE OTHER BIDDER SAYS IT WANTS THE RESUMES, TOO., The Philadelphia Inquirer, September 22, 1994 Thursday FINAL EDITION, Section: BUSINESS; Pg. C01 Der PC-Pionier stellte Antrag auf Konkurs, Handelsblatt, September 13, 1994, Business and Industry, Section: Pg. 11; ISSN: 0017-7296 Wing Commander budget to break records Computer Gaming World, September 1994 pg. 12 https://en.wikipedia.org/wiki/Transmetropolitan Activision brings back 2600 classics ACTIVISION'S NEW ATARI 2600(TM) ANTHOLOGY - A REAL BLAST FROM THE PAST; ORIGINAL BEST-SELLING HITS TO BE AVAILABLE FOR WINDOWS EARLY '95, PR Newswire, September 20, 1994, Tuesday - 15:02 Eastern Time, Section: Financial News Monty Python comes to CDRom COMPUTER GAMES: THE CIRCUS COMES TO TOWN; Jack Schofield on something very silly a CD-ROM celebration of Monty Python, The Guardian (London), September 22, 1994, Section: THE GUARDIAN ONLINE PAGE; Pg. T7 The Information Super Highway is destined to fail "The information highway heads for the exit lane, The Age (Melbourne, Australia), September 13, 1994 Tuesday Late Edition, Section: NEWS; Features; Pg. 15" Ads will make the interactive world go round. into the ring, ADWEEK, September 5, 1994, All Southeast EditionSouthwest EditionWestern Advertising News Edition, Section: SPECIAL REPORT, Byline: By Michael Schrage The future belongs to content "start your content engines, ADWEEK, September 5, 1994, All Southeast EditionSouthwest EditionWestern Advertising News Edition, Section: SPECIAL REPORT, byline: By Michael Krantz" FCC to investigate interactive TV bidders FCC probing interactive video bidders, The Hollywood Reporter, September 1, 1994, Thursday AT&T pushes The Edge over a ledge AT&T Scraps Plan to Sell Gear For Video Game, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), September 1, 1994 AT&T PULLS PLUG ON EDGE 16, Consumer Electronics, September 5, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 36; Pg. 15 WHEN IT COMES TO NEW MEDIA, AT&T'S NOT PLAYING GAMES; AT THE MOVIES: TWO-WAY TV; RETAILERS SIGN ON TO INTERACTIVE TV; COMPUSERVE TO BE INTERNET PROVIDER; OTHER NEWS: , Advertising Age, September 05, 1994, Section: Pg. 13 BellAtlantic, Time Warner and Viacom face delays Discord and Delay for Bell Atlantic Network, The New York Times, September 9, 1994, Friday, Late Edition - Final, Section: Section D; ; Section D; Page 1; Column 3; Financial Desk ; Column 3; Byline: By EDMUND L. ANDREWS, Compuserve moves to the internet WHEN IT COMES TO NEW MEDIA, AT&T'S NOT PLAYING GAMES; AT THE MOVIES: TWO-WAY TV; RETAILERS SIGN ON TO INTERACTIVE TV; COMPUSERVE TO BE INTERNET PROVIDER; OTHER NEWS: , Advertising Age, September 05, 1994, Section: Pg. 13# Online services days numbered The Executive Computer; In the On-Line Market, the Name of the Game Is Internet, The New York Times, September 25, 1994, Sunday, Late Edition - Final, Distribution: Financial Desk, Section: Section 3; ; Section 3; Page 7; Column 1; Financial Desk ; Column 1; XBAND to launch as Genesis exclusive Sega and Catapult sign agreement to support XBAND game modem and network service, Business Wire, September 6, 1994, Tuesday, Catapult Video-Game Modem Gets a Boost From Sega, Nintendo, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), September 7, 1994, Section: Pg. B8; Vol. CCXXIV; No. 47; ISSN: 0099-9660 T-HQ announces debt and equity financings, Business Wire, September 19, 1994, Monday Playstation to go online... in France Sony, France Telecom link in video game business, Japan Economic Newswire, SEPTEMBER 16, 1994, FRIDAY CDRom gets online updates RealTime Moving Quickly Into Sports Arena; BMG, Nederlander Behind New CD-ROM Supplier, Billboard, September 17, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 68, Byline: MARILYN A. GILLEN Mondex aims to revolutionize payments A Visionary Pushes Toward the Cashless Revolution, American Banker, September 15, 1994, Business and Industry, Section: Pg. 12; Vol. 159; No. 178; ISSN: 0002-7561 https://www.patreon.com/posts/108390526?collection=481857 Futurist sees internet as savior of democracy Books and Authors, The Associated Press, September 2, 1994, Friday, BC cycle, Section: Entertainment News, Byline: By ELIZABETH WEISE, Associated Press Writer https://www.researchgate.net/publication/318765343_The_Virtual_Community_Homesteading_on_the_Electronic_Frontier UK magazine market collapses GAMES MAGAZINES: A MILLION CRUEL CUTS, The Guardian (London), September 22, 1994, Section: THE GUARDIAN ONLINE PAGE; Pg. T3 Atari and Sega bury the hatchet Sega and Atari Announce Longterm Licensing Agreements, Equity, Investment, and Resolution of Disputes, Business Wire, September 28, 1994, Wednesday Nintendo sues TSMC NINTENDO FI ES SUIT AGAINST TAIWAN COMPANY TO STOP COUNTERFEITING OF VIDEO GAME SEMICONDUCTOR CHIPS, PR Newswire, September 13, 1994, Tuesday - 16:47 Eastern Time 919 921 COUNTERFEIT CHIP SUIT, Consumer Electronics, September 19, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 38 https://archive.org/details/AtariCorporationAnnualReport1994 Nintendo wins in Taiwan Court Taiwan firm to compensate Nintendo, Singapore Business Times, September 18, 1994 9th Circuit rebukes Apple Apple's Copyright Suit Against Rivals Rejected, The Associated Press, September 19, 1994, Monday, AM cycle, Section: Business News, Byline: By BOB EGELKO, Associated Press Writer George Forman KOs Power Punch II in court No Headline In Original, Consumer Electronics, September 5, 1994, Section: NOTEBOOK, Vol. 34, No. 36; Pg. 12 Acclaim mocap comes to the big screen Acclaim Motion Capture Technology Tapped For Warner Bros. 'Batman Forever'; Special Effects to Employ Motion Capture, Business Wire, September 1, 1994, Thursday https://www.youtube.com/watch?v=mZrZK9-stCM Watch the future of computing on your TV https://archive.org/details/jcnhomecomputing/Home.Computing.1.XviD-VHSRip.avi PCTV, INC. ANNOUNCES NEW @OME O FICE COMPUTER SHOWS AS PART OF FALL LINEUP OF TV PROGRAMS, PR Newswire, September 13, 1994, Tuesday - 06:57 Eastern Time Photoshop gets layered Byte September 1994 pg. 30 Pulp Fiction wins Palm D'Or THE MOVIE JUNKIE; The critics hated it, the audience hurled abuse: stand by for Quentin Tarantino's Pulp Fiction, The Guardian (London), September 19, 1994, Section: THE GUARDIAN FEATURES PAGE; Pg. T8 Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
[ Vota Atariteca tramite la app di Spotify ] In cui Tod Frye converte Pac-Man sulla console 2600 e poi passa la vita a tuffarsi in vasche olimpioniche piene di marijuana e cocaina#atari #pac-man #todfrye #retrogaming #videogiochi #atari2600Se desiderate supportarmi: https://ko-fi.com/ataritecapodcastIl gruppo Telegram del Vintage People NetworkIl canale YouTube dei Vintage People La sigla di Atariteca è stata gentilmente offerta da BluefixxerPer tutto il resto c'è il sito di ATARITECA### CONTRIBUISCI ALL'ATARITECA ###### ISCRIVITI ###Omone su InstagramSpreakeriTunesYoutube MusicSpotifyFeed
This episode! The boys chat about the XBOX and PC Gamer showcases, and dive into the Frontier Developments classic Roller Coaster Tycoon 3! The last one before Atari ruined the series! But, how does it hold up? Tune in to find out!Come join our Discord and Vote on polls for games! bit.ly/TSMPDISCORDPatreon! https://www.patreon.com/thesteammachinepodcastBig Thanks to Our patrons who donate 10 dollars or more!Nate “Sir Cogsworth the 7th of June-iper”Jeff “The Original Expendable, Mr. Syllables Ole Jeffy Lube”Aries or Adam “Ariesoradam” Shoutout to his podcast Revival and ExtinctionJames “The Steam Machine Hall Monitor” HallTeam Retrogue Check Him out on YouTube“Mr. Puzzles” Dane HimselfFlyin' Brian Doran GreyThe RPG Wolverine Logan JoreidLINK TO WEBSITE! https://bit.ly/TheSteamMachinePodcastShoutout to
At the Cymera Festival, it was revealed that Wizards of the Coast funded Exodus, a new sci-fi TTRPG completely separate from D&D. This bombshell was joined by other author news, including why a Greatcoats game is stalled by TV rights. The roundup also covers the bot attack that crashed the Warhammer site and ChatGPT's surprising chess loss to an Atari 2600, exploring the impact of tech on the hobby. About Audio EXP Audio EXP is Geek Native's highlights podcast. Each week, there's a recap of some favourite or exciting geeky news, conventions, interviews, and thought pieces. The average length of the podcast is around 10 minutes long. You will find a transcript of this week's podcast and links to the stories mentioned here: https://www.geeknative.com/173828/audio-exp-podcast-290-is-exodus-wotcs-secret-ttrpg/
Are we living in a material universe or a simulated one? Are we living in a massive, multiplayer, online, role-playing game where our deeds and quests are being kept track of in the “cloud” like an angel recording our lives? If so, who is running the game? And what is the connection between computer science, video game physics, and the great spiritual traditions? Rizwan Virk (known as Riz) is a successful entrepreneur, a video game pioneer, a venture capitalist, and founder of the start-up accelerator Play Labs @ MIT. His interest and expertise ranges from video games, the metaverse, simulation theory, meditation, consciousness, and the intersection of science, science fiction, religion, and philosophy. He's a graduate of MIT and Stanford and is currently a faculty associate at Arizona State University. He is the author of Zen Entrepreneurship: Walking the Path of the Career Warrior (BayView Labs 2013), Startup Myths and Models: What You Won't Learn in Business School (Columbia Business School Publishing 2020), Treasure Hunt: Follow Your Inner Clues to Find True Success (Watkins Publishing 2017), The Simulation Hypothesis: An MIT Computer Scientist Shows Why AI, Quantum Physics and Eastern Mystics Agree We Are in a Video Game. (Bayview books 2019), Wisdom of a Yogi: Lessons for Modern Seekers from Autobiography of a Yogi (Bayview Books 2023), The Zen Entrepreneur & the Dream: An MIT Grad's Quest for Success & Enlightenment in Silicon Valley (2023)Interview Date: 7/14/2023 Tags: Rizwan Virk, Riz Virk, video games, Hindu Vedas, Atari, ChatGPT, reincarnation, dialup computer modems, augmented reality, Nick Bostrom, The Matrix film, Elon Musk, multiple universes, parallel universes, John Wheeler, 20th century physics, consciousness, entanglement, nonlocality, Star Trek Holodecks and replicas, Claude Shannon, Galileo, Schrödinger's cat, quantum physics, probability wave, optimization, conditional rendering, chaos theory, complexity theory, Stephen Wolfram, quenched disorder, Paramahansa Yogananda, Science, Philosophy, Technology, Spirituality
Press rewind and catchup with Ansen, Isaac and Zoe! This week they're discussing AI vs Atari, wrestling with Christian hypocrisy, and an important piece of life wisdom. Featuring special guest Sherri from the Real FM Morning Show!
the U.S. and China agree on a trade framework, Sudan accuses Libya's Haftar forces of a border attack, 32 officers are injured in the Ballymena riots in Northern Ireland, Polish Prime Minister Donald Tusk survives a confidence vote, at least 7 are dead in Colombia after bombings and gun attacks, U.S. Ambassador to Israel Mike Huckabee says a Palestinian state is no longer a policy goal, police make mass arrests after curfew during the LA demonstrations, Rep. LaMonica McIver is indicted on federal charges over an incident at an ICE facility, Donald Trump plans to phase out FEMA after hurricane season, and an Atari game from 1977 trounces ChatGPT in a chess square-off. Sources: www.verity.news
After ten thousand years of GAMP rule, Mu has returned with hope! The ship Solvalou has been upgraded from knowledge gained on the planet Xevious, now it is time to fight the GAMP's for control over the Earth!.....Or something like that, the lore for this Galaxian type game goes pretty deep....but how does it play?! Join us in the last dual review for the year, and stick around to learn about the arcade games Black Widow from Atari and Pop Flamer from Jaleco in this week's exciting episode!Website -https://historyofvideogamespodcast.comYoutube - https://www.youtube.com/@historyofvideogamespodcast1994Twitter - https://twitter.com/HistoryofVideo1Email - historyvgpodcast@gmail.comHosts - Ben & WesMusic - Arranged and recorded by Ben
Jeopardy! recaps from the week of June 2nd, 2025. We shake off the rust, learn about the Miracle of the Hudson, begin the months-long celebration of a listener getting the call, and Emily does a deep dive about Atari. Find us on Facebook (Potent Podables). Check out our Patreon (patreon.com/potentpodables). Email us at potentpodablescast@gmail.com. Continue to support social justice movements in your community and our world. www.rescue.org www.therebelsproject.org www.abortionfunds.org https://wck.org/ https://www.pcrf.net/ https://www.givedirectly.org/
Legend alert. In this episode, we sit down with Jane Whittaker, a developer, executive, and innovator whose career spans from coding 8-bit chart toppers and Atari's biggest hits to shaping the DNA of open-world, survival, and RPGs. Jane shares candid stories from the 1980s video game crash, building Alien vs. Predator with just two programmers, working with Sid Meier and Mike Singleton, and steering giants like EA and MGM.What's inside:Real Video Game HistoryIndie Roots and All-In Dev: From writing sound drivers without knowing music to doing design, code, and art in a single project, Jane did it all before “indie” was a thing.Survival Games Before They Were CoolOpen World Royalty: From Mike Singleton's Midwinter to World of Warcraft landscape architecture and Microsoft Flight Simulator expansions, Jane's fingerprints are all over gaming's biggest virtual worlds.Modding and Crafting PhilosophyNo AI Shortcuts, Pure CraftWhy Fun Beats TechKey Takeaway:Game design that stands the test of time is about creative risk, pure craft, and relentless focus on fun, not just graphics or tech. Jane's story is a masterclass for anyone building or dreaming of building games.Get our MERCH NOW: 25gamers.com/shop--------------------------------------PVX Partners offers non-dilutive funding for game developers.Go to: https://pvxpartners.com/They can help you access the most effective form of growth capital once you have the metrics to back it.- Scale fast- Keep your shares- Drawdown only as needed- Have PvX take downside risk alongside you+ Work with a team entirely made up of ex-gaming operators and investors---------------------------------------Vibe. Vibe is the leading Streaming TV ad platform for small and medium-sized businesses looking for actionable advertising campaign performance.https://www.vibe.co/---------------------------------------For an ever-growing number of game developers, this means that now is the perfect time to invest in monetizing direct-to-consumer at scale.Our sponsor FastSpring:Has delivered D2C at scale for over 20 yearsThey power top mobile publishers around the worldLaunch a new webstore, replace an existing D2C vendor, or add a redundant D2C vendor at fastspring.gg.---------------------------------------This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let's not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.Panelists: Jakub Remiar, Matej LancaricYoutube: https://youtu.be/RyDJ88zRVwoJoin our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2um8eguhf-c~H9idcxM271mnPzdWbipgChapters00:00 Introduction to a Gaming Legend02:42 The Evolution of Gaming: A Personal Journey05:45 The Impact of the 1983 Video Game Crash08:32 The Making of Alien vs. Predator11:12 Transitioning to MGM and GoldenEye14:22 The Legacy of Survival Games17:24 Behind the Scenes of Dungeon Keeper and Marvel Games20:00 Contributions to World of Warcraft22:10 Crafting Immersive Game Worlds25:50 Innovations in Game Mechanics29:10 Creating Tension and Fear in Gameplay32:55 The Role of AI in Game Development38:12 Crafting Immersive Game Worlds41:13 The Importance of Effort in Game Development43:53 Balancing Budget and Creativity46:02 The Role of Modding in Gaming50:13 Lessons from Past Projects54:35 Building a Passionate Gaming Community---------------------------------------Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!Hit the Subscribe button on YouTube, Spotify, and Apple!Please share feedback and comments - matej@lancaric.me
[ Vota Atariteca tramite la app di Spotify ] Un viaggio senza ritorno nel cuore della pirateria atariana e del software più rubato e sfruttato mai distribuito illegalmente.#atari #pirateria #carloambler #retrogaming #videogiochiSe desiderate supportarmi: https://ko-fi.com/ataritecapodcastIl gruppo Telegram del Vintage People NetworkIl canale YouTube dei Vintage People La sigla di Atariteca è stata gentilmente offerta da BluefixxerPer tutto il resto c'è il sito di ATARITECA### CONTRIBUISCI ALL'ATARITECA ###### ISCRIVITI ###Omone su InstagramSpreakeriTunesYoutube MusicSpotifyFeed
Atari's legendary title, Adventure, was the first of its kind and laid the groundwork for the future of game design. When Ilex, a small team in Brazil, showed Tower of Samsara to us for the first time, we were immediately captivated by its beautiful pixel art and animation and inspired by its mix of old and new gameplay hooks to create a unique metroidvania. Even more surprising was the opportunity to weave the classic Adventure into this sprawling epic, now titled Adventure of Samsara. We walk through the journey of the title from a failed Kickstarter to the impending release with Marcelo Rigon (CEO of Ilex, Creative Director, and Programmer), Gilerme Gaspar (Art Director at Ilex and 2D Artist), and Atari's resident Adventure Enthusiast, David Paige. YouTube: https://youtu.be/_39FhizV0Nc Wishlist Adventure of Samsara and play the demo: https://store.steampowered.com/app/1292460/Adventure_of_Samsara/ Join the Atari Club on Discord: https://discord.gg/atariclub Follow us: Ilex Games: instagram: https://www.instagram.com/ilexgames/ website: https://ilex.games/ Twitter: https://x.com/ilexgames Marcelo Rigon bsky: https://bsky.app/profile/mrigon.bsky.social twitter: https://x.com/arendhil linkedin: https://www.linkedin.com/in/mrigon/ instagram: https://www.instagram.com/arendhil/ Gaspar: LinkedIn: https://www.linkedin.com/in/guilherme-gaspar-901002282/ Instagram: https://www.instagram.com/ggaspar1138/ Atari: X: https://x.com/atari BlueSky: https://bsky.app/profile/atari.com Jason Polansky: https://bsky.app/profile/jaysofdoom.bsky.social
ANTIC Episode 117 In this episode of ANTIC The Atari 8-Bit Computer Podcast… lots of scanning talk, more new games for the Atari than you can shake a stick at, and how to win a kiss on the forehead… READY! Recurring Links Floppy Days Podcast AtariArchives.org AtariMagazines.com Kay's Book “Terrible Nerd” New Atari books scans at archive.org ANTIC feedback at AtariAge Atari interview discussion thread on AtariAge Interview index: here ANTIC Facebook Page AHCS Eaten By a Grue Next Without For What we've been up to New scans for documents sent by Aaron Spurlock: https://archive.org/details/Mad_Scientist_Software_Hospital_ACLS_Teaching_Series_manual https://archive.org/details/Mad_Scientist_Software_Cardiac_Arrest_ACLS_Teaching_Series_manual/ New scan - https://archive.org/details/donnie-iris-do-you-compute New scan - https://archive.org/details/analog-computing-poster Wade Ripkowski's site - https://unfinishedbitness.info/ In-progress quick reference book by Randy, with Atari 800 complete (for comment) - https://floppydaysqr.my.canva.site/ Atari 8-bit development episode of Next Without For with Earl Evans and Randy Kindig - https://www.nextwithoutfor.org/2025/05/show-015-atari-8-bit-programming.html Artistic disk envelopes and cassette covers - https://ataricovers.com/ News Source Code for Atari's Editor/Assembler and Program/Text Editor RELEASED! - https://forums.atariage.com/topic/381770-source-code-for-editorassembler-and-programtext-editor-released/ ugBASIC 1.17.2 RELEASED - https://ugbasic.iwashere.eu/ Jerry White's TV Theme Songs - https://www.atarimania.com/demo-atari-400-800-xl-xe-tv-theme-songs_44160.html Indus GT Mini (Piotr Bugaj) - https://www.facebook.com/photo?fbid=9725048287561907&set=gm.1671261500183510&idorvanity=484741565502182 The FourZeroZero keyboard series - http://www.norths.de/category/a400-design-tastatur/ new Album called "Power of Myth" by Poison6502 - https://poison6502.bandcamp.com/album/power-of-myth New Game Mazy 2 - https://www.atariteca.net.pe/2025/05/mazy-2-mas-laberintos-y-estrategia-para.html Mikie for Atari XL/XE - physical edition - https://forums.atariage.com/topic/381444-mikie-for-atari-xlxe-physical-edition/ The Best of Grawitacja 2025 for Atari 8-bit: https://www.atariteca.net.pe/2025/05/lo-mejor-del-grawitacja-2025-para-atari.html Kara T-Rex - https://www.youtube.com/watch?v=myIQFTLGw28 Dinodrab - https://www.youtube.com/watch?v=NiIDqf2Kl5g Jurassic Spark - https://www.youtube.com/watch?v=u0dGyjIkDMY ABBUC Software Contest - https://forums.atariage.com/topic/381593-abbuc-software-contest-2025/ ABBUC Hardware Contest - https://forums.atariage.com/topic/381594-abbuc-hardware-contest-2025/ Upcoming Shows Vancouver Retro Gaming Expo - June 14 - New Westminster, BC, Canada - https://www.vancouvergamingexpo.com/index.html VCF Southwest - June 20-22, 2025 - Davidson-Gundy Alumni Center at UT Dallas - https://www.vcfsw.org/ Southern Fried Gaming Expo and VCF Southeast - June 20-22, 2025 - Atlanta, GA - https://gameatl.com/ Silly Venture SE (Summer Edition) - July 31-Aug. 3 - Gdansk, Poland - https://www.demoparty.net/silly-venture/silly-venture-2025-se VCF West - August 1-2 - Computer History Museum in Mountain View, CA - https://vcfed.org/2025/03/05/vcf-west-2025-save-the-date/ Fujiama - August 11-17 - Lengenfeld, Germany - http://atarixle.ddns.net/fuji/2025/ VCF Midwest - September 13-14, 2025 - Renaissance Schaumburg Convention Center in Schaumburg, IL - http://vcfmw.org/ Portland Retro Gaming Expo - October 17-19 - Oregon Convention Center, Portland, OR - https://retrogamingexpo.com/ Event page created by Chicago Classic Computing - http://chiclassiccomp.org/events.html Event page created by Floppy Days on Facebook - https://www.facebook.com/VintageComputerShows/ Event page on Floppy Days Website - https://docs.google.com/document/d/e/2PACX-1vSeLsg4hf5KZKtpxwUQgacCIsqeIdQeZniq3yE881wOCCYskpLVs5OO1PZLqRRF2t5fUUiaKByqQrgA/pub YouTube Videos FlashJazzCat AVG Cart/Sub Cart review video - https://www.youtube.com/watch?v=hQo1kXX0OBA Atari's death...by the books - Power of Vintage - https://www.youtube.com/watch?v=hXUqBL4JHHQ Luckyman (new Atari XL/XE game!): Atari Online PL - https://www.youtube.com/watch?v=2fBNeMkT--o ZeroPage Homebrew - https://www.youtube.com/watch?v=QA2QtP8ssWs The author shares his journey of creating games using Advan Basic (Polish) - Spowiedź autora #14: LukLab i gry w Advan ... New at Archive.org Computer Shopper full issue scans - https://archive.org/details/@tenten10 https://archive.org/details/the-action-toolkit-reference-manual https://archive.org/details/polycalc-apx Other The Soft Warehouse math software manuals - https://archive.org/details/TheSoftWarehouseMathSoftwareManuals/AlgicalcManual/ https://archive.org/details/reference-card-for-the-atari-400-800-microcomputers-nanos-systems-corp https://archive.org/details/ace-pocket-reference-card-atari/ACE_Pocket_Reference_Card_Atari/ Allan Bushman's scans of Magatar: https://archive.org/details/magatar-vol-1-num-7 https://archive.org/details/magatar-vol-1-num-10 https://archive.org/details/magatar-vol-1-num-8 Atari newsletters at Internet Archive: https://docs.google.com/spreadsheets/d/1RkznDDlOL2O_K-RrbkajIuo6DvYof6Ajrn7j9NTcoDM/edit?usp=sharing Feedback Critical Connection source code https://github.com/savetz/critical-connection
Is it a bird? Is it a plane? No, it's... Richard Pryor with a supercomputer? On this episode of the 80s Flick Flashback, Tim Williams is joined by guest co-host Laramy Wells to discuss the 80s Flick sequel that nearly torpedoed the Superman franchise with its emphasis on silly sight-gags instead of the Man of Steel mythos.Will they defend the decision to replace arch-nemesis Lex Luthor with billionaire Ross Webster? Will they be able to make sense of a synthetic Kryptonite and that epic junkyard brawl? Stay tuned as they kick off the new Summer of Sequels 2 series with their nostalgic views and rad review of “Superman III” from 1983 on this episode of the 80s Flick Flashback! Here are some additional behind-the-scenes trivia we were unable to cover in this episode:When producers were first informed that Lana Lang would be a single mother, a comic book was quickly written to explain how Lana arrived at that situation.The video game that Ross Webster plays was created for the film by the Atari Corporation. Atari had also made a "Superman III" video game, based on the film, for the Atari 5200, but it was never released.Sources:Wikipedia, IMDB, BoxOfficeMojoSome sections were composed by ChatGPTWe'd love to hear your thoughts on our podcast! You can share your feedback with us via email or social media. Your opinions are incredibly valuable to us, and we'd be so grateful to know what you enjoyed about our show. If we missed anything or if you have any suggestions for 80s movies, we'd love to hear them too! If you're feeling extra supportive, you can even become a subscription member through "Buy Me A Coffee". For more details and other fun extensions of our podcast, check out this link. Thank you for your support!https://linktr.ee/80sFlickFlashback
Sometimes a game gets pushed a tad too much. Sometimes a game gets a HARD push. And on certain rare occasions, a game get SHOVED DOWN YOUR THROAT! These are BAD, OVERHYPED GAMES! Today on ARG, we'll take a look at a few of these overblown duds, and pick out a few of the offenders to review. Were these games jacked up garbage, or was the hype REAL!. Kick back and leave your pre-conceived notions at the door as we look at Jack the Giant Killer and John Romero's Daikatana!Email: theretrorotation@gmailFacebook: Amigos Retro GamingTwitch: amigosretrogaming#argpresents #Retrorotation#Retrocomputing
If you were a fan of “Little House on the Prairie,” an 80's nostalgia buff, or anyone who just appreciates a good conversation, welcome to our Matthew Labyorteaux podcast. You know him as Albert Ingalls from “Little House,” or maybe you recognize his voice from some of your favorite animated adventures. He's an actor, a voice artist and, let's be real, probably made you shed a tear or two back in the day. And all of his success happened while he was struggling with autism. We'll talk about his time on “Little House,” his gaming career with Atari, and his respect for Michael Landon.
Deep within the National Museum of American History's vaults is a battered Atari case containing what's known as “the worst video game of all time.” The game is E.T. the Extra-Terrestrial, and it was so bad that not even the might of Steven Spielberg could save it. It was so loathsome that all remaining copies were buried deep in the desert. And it was so horrible that it's blamed for the collapse of the American home video game industry in the early 1980s. The story of just what went SO wrong with E.T.Produced by Lizzie Peabody for Sidedoor, a podcast from the Smithsonian with support from PRX.The Kitchen Sisters Present is produced by The Kitchen Sisters (Davia Nelson & Nikki Silva) with Nathan Dalton and Brandi Howell. The Kitchen Sisters Productions is part of Radiotopia from PRX.For more visit kitchensisters.org
Video games are here! Alex, Davis, and Jesse take SWOCBC to a whole new dimension of sight sound and mind with their first foray into the early Star Wars home console and arcade games from Atari and Parker Brothers! Come find out where Star Wars fits in the tapestry of video game history, and how close video games have been to the Star Wars media empire from almost the very beginning! To watch us play the games, check out our official YouTube channel here: www.youtube.com/@starwarsoldcanonbookclub Or, get the unedited version that's double the length, along with an all-new episode of Inside the Insider RIGHT NOW by supporting at: www.patreon.com/swocbc
The first widely-played video game wasn't Pong, or Donkey Kong, or Space Invaders. It wasn't made by Nintendo or Atari. Instead, imagine a bunch of scruffy young nerds at MIT in 1962, given free rein over the latest computer technology. The result: Spacewar!
Episode Summary: In this episode of the, Neal Bloom chats with Jesse Taylor, Senior Manager of Identity and Middleware Services at UNLV. Jesse shares his journey from early exposure to technology with Atari and Apple II to becoming a technical leader in higher education. They discuss the evolution of technology, the role of AI in augmenting human capabilities, and Jesse's approach to authentic leadership and team development. Jesse also highlights his work in identity management at UNLV, his involvement in the Las Vegas tech community, and his recognition as a Top Tech Vegas award recipient. Key Topics Discussed: The evolution of technology in education and hospitality sectors AI as a tool for enhancing human capabilities Leadership strategies for building and supporting high-performing teams The importance of workforce development and apprenticeships in tech The Las Vegas tech ecosystem and connections with San Diego Links & Resources: UNLV's identity and middleware services Society for Information Management (SIM) Las Vegas Chapter Nominate a leader for the Top Tech Awards Connect with Jesse: LinkedIn Connect with Neal: LinkedIn: Neal Bloom Twitter: @NealBloom
David and Rachel discuss the rushed-to-market Atari game that nearly sank the entire video game market. Script by Jillian.
Strap on your jetpack and set your phasers to “mildly confused,” because this week on Play Comics we're rocketing straight into the neon-lit chaos of Buck Rogers: Countdown to Doomsday! That's right—dust off your Sega Genesis and prepare for a wild ride through a universe where the future looks suspiciously like a 1990s living room. Joining us for this cosmic caper is none other than Vasco Pickett, a local legend whose wisdom is as deep as the Martian canyons and whose internet presence is, well… let's just say he's more “boots on the ground” than “cloud in the cloud.” Vasco brings his real-world charm (and possibly a ray gun or two) to help us unravel the tangled web of Buck Rogers lore—from dice-rolling tabletop escapades to pixelated Genesis heroics. So, whether you're a die-hard fan of space operas, a retro gaming aficionado, or just here for the witty banter, grab your space helmet and tune in. It's time to blast off with Play Comics, where the only countdown is to a good time! Learn such things as: Does the main character of a franchise that basically only exists to be centered around that character even need to show up in the game? Will Chris have an existential crisis that an Atari 2600 game can be better than a Sega Genesis game? Will future generations even know the experience of hanging out at the movie theater? And so much more! You can find the Vasco if you already know where he lives or his favorite restaurant or something because you won't find him on the internet. If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you're interested in. If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store. Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix. You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicscaston Twitter and in the Play Comics Podcast Fan Groupon Facebook. A big thanks to the Kickstarter campaign for Starlite and The Last Comic Shop podcast for the promos today. Intro/Outro Music by Backing Track, who doesn't have enough faces or palms for this one. Support Play Comics by contributing to their tip jar: https://tips.pinecast.com/jar/playcomicsRead transcript
Welcome to Dev Game Club, where this week we complete our series on Fez. We talk about getting to New Game +, some favorite puzzles or mechanics, and then turn to our takeaways. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Finished the game! (once) Issues covered: Tim's audio quality, community event, mind blowing, needing a certain number of cubes, a discussion of QR codes, every QR code a Fez puzzle, not being sure you should follow a QR code, stepping through the 32-cube door, metaphysical reflections, stepping back through bit depth, meme sunglasses, seeing how the world is built, debug tools, keeping a secret, independence and control of marketing and secrets, time pivots and traversing quickly, glowing gates and time of day, the low gravity space, Fez notes, Brett tries to talk around figuring out how to translate the language, talking yourself into being on the right track but not being, the lore in the world, subverting expectations and norms, exploring consequences of innovation, inspiration and subversion of classic games, not overstaying the welcome of its mechanics, changing how you think of the game, always having something going on, the artifacts and treasure maps, a more approachable platformer, difficult twitch reflexes, so you're saying it's possible. Games, people, and influences mentioned or discussed: Keep Talking and No One Explodes, Kaeon, Calamity Nolan, Space Team, BioStats, Beyond Good & Evil, Alan Wake, 2001: A Space Odyssey, Super Hexagon, Atari 2600, NES, Adventure, Plato/The Republic, The Wizard of Oz, Assassin's Creed, Dark Souls, Mines of Moria, sixty second shooter prime, MYST, Minecraft, Tetris, Humongous, Freddi Fish, Pajama Sam, Father Beast, Vessel, Prince of Persia: The Lost Crown, Axiom Verge, Hollow Knight, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: TBA! Twitch: timlongojr Discord DevGameClub@gmail.com