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Airdate: March 31, 2024. TSC News TV host Fred Richani interviews legendary video game designer Roberta Williams and video game developer Ken Williams about their incredible legacy in the industry, founding Sierra On-Line, the latest release of Colossal Cave, and traveling the world during retirement! Special thanks to Marcus Mera. Ken and Roberta Williams have worked on over 200 video game titles including: King's Quest, Colossal Cave remake, Phantasmagoria, Mystery House, Police Quest, and Leisure Suit Larry in the Land of the Lounge Lizards. For more info: https://www.colossalcave3d.com/ ✅Subscribe: https://www.youtube.com/TSCGaming?sub_confirmation=1 Ken and Roberta Williams Interview Time Stamps: 00:00 Colossal Cave, fan feedback 02:00 Sierra On-Line 03:33 Getting back into gaming industry with Marcus Mera 09:54 Colossal Cave 2.0, challenges with every gaming platform 12:05 Colossal Cave being passion project 15:15 Favorite games, awkward moments 16:28 Traveling worldwide by boat, retirement 21:09 Being supportive partners, teamwork 24:54 Ken and Roberta Williams on why you should play Colossal Cave If you share this, please use #TSCGamingEnt #TSCNews #ColossalCave!
Dopo un'attesa francamente imbarazzante, riprende il nostro magico viaggio nella storia delle avventure grafiche Sierra e ci tuffiamo per la prima volta nel mondo procedurale di Police Quest. Buon ascolto! Soundtraccia: Odd Theme - Fabio Bortolotti / Tanaka - Alessandro Mucchi / Notti fotoniche - Fabio Bortolotti Vuoi darci una mano? Abbonati su Twitch: https://www.twitch.tv/outcastvideo Fai acquisti su Amazon: https://amzn.to/3pGObEq Fai acquisti su Fusion Retro Books: https://fusionretrobooks.com/?ref=pzxtr4vyfzsy Usa il codice outcastlive su Epic Games Store. Compra le nostre felpe e magliette: https://outcastlive.threadless.com/ Supportaci su Patreon: https://www.patreon.com/outcast?ty=h Supportaci con PayPal: https://www.paypal.com/donate/?hosted_button_id=K9TL85M7PDN4YLa pagina di Retroutcast
Put on your uniform, holster your gun, and grab your badge, as we discuss the 1987 original police procedure title, Police Quest! Learn how the game was made, discover why its creator, Jim Walls, brought a unique perspective to adventure game design, and listen in as we discuss whether it's still worth your time to patrol the EGA streets of Lytton to bring criminals to justice, even today. Join the discussion on Discord! Want more Classic Gaming Today? Sign up as a patron at Patreon.com/ClassicGamingToday!
Agradece a este podcast tantas horas de entretenimiento y disfruta de episodios exclusivos como éste. ¡Apóyale en iVoox! Traemos la historia de la que durante una época fue la más importante empresa de videojuegos: Sierra Online. Hablamos de sus sagas más representativas como "King's Quest", "Space Quest", "Leisure Suit Larry" o "Police Quest" y sus modelos de narración, así como de la fascinante historia de la compañía. Su devenir tiene un montón de episodios que hablan así mismo de cómo funciona nuestra sociedad. Todo con risas, que entra mejor. Como siempre, ¡esperamos que os guste! La música presente en el programa o tiene licencia Creative Commons ("Into the Storm" por Brandon Lew) o está cedida (cierre por el Almirante Stargazer del fantabuloso pócast Torpedo Rojo). ¿QUIERE SABER MÁS? (OBRAS RECOMENDADAS EN EL PROGRAMA) —Web Metalúdica: https://metaludica.com/ —Libro "Not All Fairy Tales Have Happy Endings": https://en.wikipedia.org/wiki/Not_All_Fairy_Tales_Have_Happy_Endings%3A_The_Rise_and_Fall_of_Sierra_On-Line —Pódcast sobre "top videojuegos": https://www.ivoox.com/torpedo-rojo-9x11-top-5-videojuegos-audios-mp3_rf_133681272_1.html —Pódcast sobre Walter Benjamin: https://www.ivoox.com/podcaliptus-con-hielo-walter-benjamin-literatura-audios-mp3_rf_131208563_1.html —Pódcast sobre "La vida de Brian": https://www.ivoox.com/podcaliptus-7-x-27-especial-la-vida-de-audios-mp3_rf_68285949_1.html —Documental "Dangerous Days": https://www.filmaffinity.com/es/film865112.htmlEscucha este episodio completo y accede a todo el contenido exclusivo de Podcaliptus Bonbon. Descubre antes que nadie los nuevos episodios, y participa en la comunidad exclusiva de oyentes en https://go.ivoox.com/sq/157530
This week Anna & Paul are ranking Sierra's SCI0 games! SCI0 was a magical time for Sierra, Colonel's Bequest, Space Quest 3, Hero's Quest, King's Quest IV, Leisure Suit Larry 2 & 3, codename iceman, Police Quest 2, Conquests of Camelot... and because ranking these legendary games is such a difficult task, they've brought in help from the CGG community as well as from their Adventure Game Hotspot Network friends. Where does your favorite land? Find out now on this weeks thrilling installment of the CGG Podcast - MANGIA! Wishlist our adventure game! The Phantom Fellows Releasing September 27th! Shek out our friends in the Adventure Game Hotspot Network: Space Quest Historian's What happened to me at the Adventure Game Fan Fair convention (w Anna & Paul) Adventure Game Geek's The Phantom Fellows Interview - Adventure Game Fan Fair 2024 (feat. Paul!) OneShortEye's The Game That's Nothing But Stairs Conversations with Curtis' Al Lowe plays Freddy Pharkas: Frontier Pharmacist with game developers Bill Shockley & Steve Conrad! Tech Talk with Daniel Albu's A Conversation with Francisco González (Rosewater / Lamplight City / Shardlight / A Golden Wake) Adventure Game Hotspot's Al Lowe playing the Leisure Suit Larry Theme at the Adventure Game Fan Fair (feat. Paul!) Laura Cressup's Twitch & YouTube Channels Say hi I guess! Twitter (Anna) - @CGGpodcast Twitter (Paul) - @PhantomFellows ThePhantomFellows.com Send us your words! E-mail: mail@classicgamersguild.com Become a Patreon to support the show? www.patreon.com/ClassicGamersGuild Join the group and talk about neat stuff! Facebook Page Facebook Group We're also on Instagram & YouTube "CGG Theme" and "A Minor Concussion" by The Volume Remote Intro greeting (usually) by (and thank you to) Hope Kodman VonStarnes Games In the Episode: King's Quest IV King's Quest I: Quest for the Crown Colonel's Bequest Hero's Quest Space Quest III Leisure Suit Larry 2 Police Quest 2 Leisure Suit Larry 3 Codename Iceman Conquests of Camelot Mixed-Up Mother Goose And finally, I'm gonna have to go ahead and ask you- I am once again asking you, to wishlist my game. I'm workin real hard on it, full time, and I think you're gonna love it. BUT, I'm gonna need you to tap on this and then tap several more times, until it's wish listedOMG THANK YOU SO MUCH ThePhantomFellows.com The Phantom Fellows on Steam
Welcome to Dev Game Club, where this week we complete our miniseries on rotoscoped games with part two of The Last Express. We talk about the sweep of history, playing parallel, ending in Vienna and other topics before turning to takeaways. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: To Vienna (Tim), Somewhere after Strasbourg (Brett) Issues covered: different puzzle formats and it still working, not knowing what to do with the bug, diverting to The Murder on the Orient Express plot, putting a spin on the old plots, Tim has a favorite tea, political violence in games, world history on the march, the tension of violence in political discourse, the legendary cities it passes through, avoiding caricature for the most part, the melting pot, strong writing and performances, naturalism and theatrics, countries shifting, passing through empires, playing parallel versions of the story, trying the wrong rooms, the medical issue of the older Russian, the importance of time, games that are watertight, the appearance of simulation, adjusting the state machine, wondering whether the game knows what you know, the dog and having to get it into place, a consistent character, committing to a different sort of game and the downstream consequences, comparing with more abstract games, adding constraints, pulling in things from other media, making a big leap forward in realism and groundedness, the talent for keyframing grounded animation, getting metrics and level design constraints from the animation, deeper and different storytelling, teasing an interview, Gogo and Umaro and tuning your player experience. Games, people, and influences mentioned or discussed: MYST, Agatha Christie, And Then There Were None, CSI, Peter Ustinov, Kenneth Branagh, Sherlock Holmes, Scream, Wes Anderson, The Darjeeling Limited, Far Cry (series), Sierra, LucasArts, Anton Chekhov, Karateka, Deadline, The Witness, The 7th Guest, Prince of Persia, Firewatch, The Walking Dead, Jake Gyllenhaal, Source Code, Rian Johnson, David Bowie, Duncan Jones, Edge of Tomorrow, Michelle Monaghan, Groundhog Day, Bill Murray, Deathloop, Prey: Mooncrash, Day of the Tentacle, Vienna Waits for You, A Death in Venice, Another World, Super Mario (series), Lord of the Rings/The Hobbit, Fire and Ice, Eric Chahi, Jordan Mechner, Ray Harryhausen, Seventh Voyage of Sinbad, Phantasmagoria, Police Quest, Grim Fandango, Akira Toriyama, Chrono Trigger, Dragon Quest, Dragonball Z, Ashmann86, Em, Final Fantasy VI, Rage, Bethesda Game Studios, Kingdom Hearts III, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: An Interview! Note: The Murder on the Orient Express adaptation from 1974 did not feature Peter Ustinov, who took up the role of Poirot in 1978. The 1974 film starred Albert Finney. We regret the error. Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @devgameclub Discord DevGameClub@gmail.com
This week Anna & Paul are looking at all the Police Quest 1's. Both Police Quest 1's. The, the two different 1's. See cos there's Police Quest: In Pursuit of the Death Angel and then there's Police Quest: In Pursuit of the Death Angel, again, for the first time. See, they're both actually quite different and it's not even- it's not subtle. Oh yeah, did I mention this is the first in a lil mini series of comparing Sierra SCI/VGA remakes to their original counterpart? Cos it is. We're eventually gonna cover the other 4 remakes- you'll see, YOU'LL ALL SEE! Ok, go, enjoy the episode, Mangia! Wishlist our adventure game! The Phantom Fellows Vote for The Phantom Fellows to be released on GOG! Shek out our friends in the Adventure Game Hotspot Network ! Space Quest Historian's Police Quest I - A Fair and Balanced Retrospective Adventure Game Geek's Episode 99 - Waxworks OneShortEye's 5 More Colonel's Bequest Secrets Conversations with Curtis' A Conversation with Dan Avidan from @GameGrumps Adventure Game Hotspot's YOU CALL THAT ART? Ranking Polarizing Adventure Game Graphics AGHN Content Creators Podcast - Episode 4: Communities and Comments Feat. Paul! Say hi I guess! Twitter (Anna) - @CGGpodcast Twitter (Paul) - @PhantomFellows ThePhantomFellows.com Send us your words! E-mail: mail@classicgamersguild.com Become a Patreon to support the show? www.patreon.com/ClassicGamersGuild Join the group and talk about neat stuff! Facebook Page Facebook Group We're also on Instagram & YouTube "CGG Theme" and "A Minor Concussion" by The Volume Remote Intro greeting by (and thank you to) Hope Kodman VonStarnes And finally, I'm gonna have to go ahead and ask you- I am once again asking you, to wishlist my game. I'm workin real hard on it, full time, and I think you're gonna love it. BUT, I'm gonna need you to tap on this and then tap several more times, until it's wish listedOMG THANK YOU SO MUCH ThePhantomFellows.com The Phantom Fellows on Steam
Street Fighter 2 merch goes into overdrive, Nintendo neuters Mortal Kombat & The World Wide Web goes open source These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in April 1993. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Jon from the Retro Games Squad is our cohost. You can find his other fine retrogaming work here: https://retrogamesquad.libsyn.com/ Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: 7 Minutes in Heaven: King Arthur's World Video Version: https://www.patreon.com/posts/83771920 https://www.mobygames.com/game/12795/king-arthurs-world/ https://www.mobygames.com/company/1151/argonaut-games-plc/ Corrections: March 1993 Ep - https://www.patreon.com/posts/march-1993-81661515 https://en.wikipedia.org/wiki/Sonic_the_Hedgehog_(Archie_Comics)#Legal_issues https://youtu.be/542sM2Gylx8 1993.04 ACME Show goes for diversity Replay April 1993 pg. 43 https://www.virtual-reality-shop.co.uk/awt-reality-rocket/ https://ultimatepopculture.fandom.com/wiki/Nintendo_Super_System Visions of Reality joins VR race Play Meter April 1993 pg. 3 Replay April 1993, pg. 3 https://www.latimes.com/archives/la-xpm-1993-09-10-fi-33739-story.html Zool arcade game debuts at Earls Court https://archive.org/details/pc-review-018/page/18/mode/1up https://www.mobygames.com/game/5776/zool/ https://www.mobygames.com/company/1321/arcadia-systems-inc/ Capcom does "moichendising"! Play Meter April 1993 pg. 20 RePlay April 1993 pg. 22 American Laser goes after Picmatic https://archive.org/details/cashbox56unse_30/page/26/mode/1up https://www.mobygames.com/company/5258/picmatic-sa/ https://www.mobygames.com/company/442/american-laser-games-inc/ Jaguar impresses at CES https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20045%20%28April%201993%29/page/n26/mode/1up https://en.wikipedia.org/wiki/Atari_Jaguar eonard Tramiel - Part 2 - Atari https://www.patreon.com/posts/71643153 Konix Multi System is back! https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20045%20%28April%201993%29/page/n55/mode/1up https://www.konixmultisystem.co.uk/index.php?id=msu https://en.wikipedia.org/wiki/Konix_Multisystem SNES MK to be neutered https://archive.org/details/video-games-computer-entertainment-april-1993/page/n13/mode/1up?view=theater https://www.mobygames.com/game/599/mortal-kombat/trivia/ Gregory Fischbach Part 2 - Acclaim https://www.patreon.com/posts/47720122 John Madden goes rental only https://archive.org/details/video-games-computer-entertainment-april-1993/page/n17/mode/1up?view=theater https://www.mobygames.com/game/43734/john-madden-football-93-championship-edition/ Sammy shuts down Treco https://archive.org/details/video-games-computer-entertainment-april-1993/page/n19/mode/1up?view=theater https://www.mobygames.com/company/10527/american-treco-corporation/ DOS 6.0 learns to compress https://vintageapple.org/byte/pdf/199304_Byte_Magazine_Vol_18-04_Fighting_Fatware.pdf pg. 44 https://en.wikipedia.org/wiki/MS-DOS#MS-DOS_6.x Microsoft gets sued for violating patents https://vintageapple.org/byte/pdf/199304_Byte_Magazine_Vol_18-04_Fighting_Fatware.pdf pg. 28 https://en.wikipedia.org/wiki/MS-DOS#MS-DOS_6.x https://gunkies.org/wiki/Stacker https://en.wikipedia.org/wiki/Software_patent IBM losses mount https://archive.org/details/video-games-computer-entertainment-april-1993/page/n19/mode/1up?view=theater https://en.wikipedia.org/wiki/IBM Canon buys Next hardware division https://vintageapple.org/byte/pdf/199304_Byte_Magazine_Vol_18-04_Fighting_Fatware.pdf pg. 36, 40 https://en.wikipedia.org/wiki/NeXT#1993%E2%80%931996:_NeXT_Software,_Inc. MECC pulls Freedom! https://archive.org/details/video-games-computer-entertainment-april-1993/page/n17/mode/1up?view=theater https://www.mobygames.com/company/936/mecc/ https://www.mobygames.com/game/42271/freedom/trivia/ https://www.mobygames.com/game/27756/freedom-rebels-in-the-darkness/ Daryl Gates to design Police Quest 4 https://archive.org/details/video-games-computer-entertainment-april-1993/page/n19/mode/1up?view=theater https://www.mobygames.com/person/83001/james-walls/ https://www.mobygames.com/person/26457/daryl-f-gates/ Photoshop arrives on Windows https://vintageapple.org/byte/pdf/199304_Byte_Magazine_Vol_18-04_Fighting_Fatware.pdf pg. 48 https://en.wikipedia.org/wiki/Adobe_Photoshop First GSM call made https://vintageapple.org/byte/pdf/199304_Byte_Magazine_Vol_18-04_Fighting_Fatware.pdf pg. 36 https://en.wikipedia.org/wiki/GSM NBC plans to bring news to the PC https://archive.org/details/1993-04-compute-magazine/page/n37/mode/1up?view=theater https://www.nytimes.com/1992/11/12/business/ibm-and-nbc-will-market-a-news-service-to-pc-users.html internet opened up https://www.history.com/this-day-in-history/world-wide-web-launches-in-public-domain https://home.cern/science/computing/birth-web Sinclair User is no more.. https://archive.org/details/sinclair-user-magazine-134 https://en.wikipedia.org/wiki/Sinclair_User Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras Find out on the VGNRTM These stories and many more on this episode of the VGNRTM with @RetroGameSquad's Jon! snes genesis amiga nintendo sega atari jaguar mortalkombat street fighter spectrum ibm madden konix arcade vr
Side Quests is back and this episode's host is podcaster and officer of the Lytton Police Department, Matthew O'Sullivan! The game he is talking about today is Police Quest: In Pursuit of the Death Angel by Sierra On-Line! You can find this episode's host on twitter. You can also find his work here! We've also launched our brand new Patreon! We have some really cool stuff planned so if you want to check it out just click here! You can find the show on Twitter, Instagram and YouTube! Please rate and review us on Apple Podcasts! Wanna join the Certain POV Discord? Click here!
MS-DOS CLUB – Vol 32 – Maniac Mansion, Defender of the crown, Police Quest y prensa de videojuegos con Jose Luis Sanz. Si te gusta nuestro contenido recuerda apoyarnos con una recomendación o echando una mano con los gastos del server
Welcome to Dev Game Club, where this week we continue our mini theme of the flexibility of text. We examine the Infocom era by playing a late title, Plundered Hearts. We discuss some of the rougher aspects of the game and the mechanics of text adventures, including the facilities of the language and some of its modern descendants. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Tim (all), Brett (the first section) Issues covered: setting the game in its time, graphic adventures in the time, the death of Infocom, the variety of Infocom's game, Tim pulling his hair out, the cinematic nature of the game, some digressions on Deadline, extending the play through difficulty, saving the game, puzzles and wordplay, exploring the parser, accommodating the player, playing with tropes, Tim misses the boat, a bit of description of the parser and virtual machine, rooms and inventory, fore and aft vs north and south, abstraction and flexibility, restrictions, great graphics via visualization, the perfect run and the perfect score, the modern text adventure market, trigger warning for adult themes, a female protagonist, failure states, "a fate worse than death," a commentary about the dangers for women in the world, a game that she wanted to play, the context of the medium and the inherent danger of the world, having an impactful victory, Vermin's SL1 of Dark Souls, Pippin Barr and experimental games, Break Out and performance art, from Rogue to Diablo. Games, people, and influences mentioned or discussed: Rogue, Calamity Nolan, Reed Knight, TIE Fighter, Aaron Reed, Maniac Mansion, Sierra Online, Space Quest 2, Police Quest, Leisure Suit Larry, Nintendo/NES, Punch-Out, Final Fantasy, Sid Meier's Pirates!, Metroid, Legend of Zelda, Day of the Tentacle, Cornerstone, Zork, Deadline, Deathloop, The Lurking Horror, Ballyhoo, Moonmist, Leather Goddesses of Phobos, Hitchhiker's Guide to the Galaxy, Activision, Sea of Thieves, Amy Briggs, Agatha Christie, Murder She Wrote, Sleep No More, Colossal Cave Adventure, Apple ][, Volkswagon, Tim Schafer, Dave Grossman, Dark Souls, Tomb Raider, Choose Your Own Adventure, Fighting Fantasy, Sir Ian Livingstone, Ink/Inkle, Around the World in 80 Days, Sorcery (series), Heaven's Vault, I Have No Mouth and I Must Scream, Suspended, Brian Moriarty, A Mind Forever Voyaging, Dark Souls, Emily Short, Elsinore, Pirates of the Caribbean, verminthewepper, Pippin Barr, David Wolinsky, Marina Abramovich, The Artist Is Present, Kill.Screen, GameThing, Breakout, don't die, Father Beast, Diablo, Ragnarok Valhalla, Glenn Wichman, The Eggplant Show, Dave Brevik, Moria, Nethack, Oliver Uv, Brogue, Caves of Qud, Cogmind, Rogue Legacy 2, Mark Garcia, Kirk Hamilton, Aaron Evers. Next time: A bit of a bonus and takeaways! Errata: It's a babelfish, I can't believe I couldn't remember that Brett confused Astrologaster with Heaven's Vault (he was referring to the latter) Links: Interactive Fiction Database GameThing podcast! Pippin Barr's site Don't Die by David Wolinsky Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com
Police Quest is one of those classic Sierra titles that many adventure gamers hold in high regard. Blue Force, developed by a group of ex-Sierra employees, was Tsunami Media's attempt at capturing that Sierra magic. Learn how the game came to be, and listen in as we determine whether this point-and-click adventure is worth your time today. Join the discussion on Discord! Want more Classic Gaming Today? Sign up as a patron at Patreon.com/ClassicGamingToday!
Die Adventures aus dem Hause Sierra brachten etliche langlebige Serien hervor: King's Quest, Space Quest, Larry, allesamt begannen als parserbasierte Spiele, die im Verlauf auch Point n Click Ableger hervorbrachten. Die vielleicht ambitionierteste ihrer Reihen war aber vielleicht die Police Quest Serie, die dank Designer und Ex-Polizist Jim Walls den Anspruch besaß "echte" Polizeiarbeit abbilden zu wollen. Nur...macht das auch Spaß? Hardy und Dan sind bekanntermaßen große Adventure Fans und stürzen sich gemeinsam auf die Straßen von des von Kriminalität gebeutelten Städtchens Lytton, um einen Überblick über die Polizeiserie mit Schwerpunkt auf den dritten Teil zu geben. Links und Bilder findet ihr auf unserer Hoempage www.nerdweltenpodcast.com Sprecher: Dan Cloutier und Hardy Heßdörfer Lust direkt über diese Folge zu diskutieren? Schau doch mal im Nerdwelten Discord Kanal oder auf unserer Facebook Seite vorbei! Auf Twitter sind wir ebenfalls zu finden und freuen uns über dein Feedback! Für Unterstützung via Patreon und Steady sind wir sehr dankbar! Dort erhalten Unterstützer Zugang zu monatlichen Bonus-Folgen. Lust auf Nerdwelten Merchandise (Shirts, Tassen, Caps...)? HIER ENTLANG Nerdwelten Musik: Ben Dibbert (Nordischssound) Introstimme: Claudia Urbschat-Mingues Schnitt: Hardy Heßdörfer Produktion: Hardy Heßdörfer Musik und Screens aus Police Quest 3, Theme von Jan Hammer
This week Steve and Hawes welcome KING TOM from The Sith List to the show to talk about their favorite developer from the early days of PC gaming, Sierra Online! King's Quest, Space Quest, Police Quest. So many games with "Quest" in the title! That never gets confusing and no one ever messes that up. Nope. Not us. No sir. Follow us on Twitter at: @highpotionpod Follow Steve at: @stonedcobra Follow Hawes at: @blueharvestpod Check out our store at: T-Shirts by High Potion Podcast | TeePublic Send us emails or voice messages to highpotionpod@gmail.com to be featured on a future episode! "
Eine kleine Abwandlung zum gewohnten Zank Quest brilliert hier John in einer Folge John Quest. Das Spiel dessen er sich angenommen hat ist Police Quest 1 in der EGA Fassung […]
Поддержать нас на Patreon: https://www.patreon.com/ixbtlive Мерч: https://www.ixbt.com/live/shop/list/Яндекс.Дзен: https://zen.yandex.ru/gametechВКонтакте: https://vk.com/ixbt.games Facebook: https://www.facebook.com/ixbtgamesНовостной канал в Telegram https://t.me/ixbtgamesDiscord: https://discordapp.com/invite/PJnmK5TНаш сайт: https://www.ixbt.gamesСимуляторы спецназа. От POLICE QUEST и SWAT 4 до READY OR NOT00:00 – Скетч01:12 – Странная эволюция Police Quest03:36 – За что любят SWAT 407:13 – В ожидании продолжения. Анонс Ready or Not08:37 – Симулятор работы полицейской штурмовой группы11:58 – Командная тактика13:16 – Кооперативный тактический боевик14:18 – Восхищение разработчиками16:31 – Такой должна была стать Rainbow Six Extraction!18:12 – Первая демонстрация Rainbow Six Siege19:40 – Подписывайтесь!20:00 – Свидетель преступления#readyornot #swat5 #swat4 #swat3 #policequest #ixbt #подкаст #обзор #спецназ #симулятор
Episode 133: This week Anna and Paul sit down to discuss and just pick the bloody bones out of the year 1988 and the glorious games it produced. From King's Quest IV to Zak McKracken, Police Quest 2 to Leisure Suit Larry 2 (also several minutes were spent on non-adventure games) (at least 3 minutes) it was a year of quality above quantity. Come have listen, we had a great time and hope you do too! Come join the discussion and the community! Follow us on Facebook: www.Facebook.com/ClassicGamersGuild www.Facebook.com/groups/ClassicGamersGuild Twitter and Instagram: @CGGpodcast And e-mail: mail@classicgamersguild.com Become a Patreon to support the show: www.patreon.com/ClassicGamersGuild "CGG Theme" and "A Minor Concussion" by The Volume Remote www.thevolumeremote.com Intro greeting by Hope Kodman VonStarnes
Testosterona a tope en la portada de MicroManía#39 con el soldado de ‘War Zone’ que le robó el cuerpo a Stallone y la cabeza a no sabemos quién. Fuera del grandísimo MegaJuego ‘Speedball 2’, de algún juego de consola, y del longplay de @jgonza_, que se da unas buenas vacaciones alrededor del mundo con ‘¿Dónde está Carmen Sandiego?’ (https://www.youtube.com/watch?v=zjH_2sIlr_4), esta MicroManía tiene un contenido bastante olvidable y olvidado. Por suerte, Bracula y Bisarma, de NoSoloRetro, nos acompañan para destripar el informe de Sierra Online. Un repaso exhaustivo a sus mejores sagas: King’s Quest, Space Quest, Police Quest y Leisure Suit Larry. También aprovechan para hablarnos de su próximo proyecto: RetroHobby30, un repaso a la revista HobbyConsolas 30 años después. Así que estad atentos a su nuevo podcast, que comenzará el 1 de Octubre. Cargamos RetroManía30 en el minuto 58. Enlace a MicroManía #39: https://archive.org/details/micromania-segunda-epoca-39
Ken and Roberta Williams created Sierra On-Line in 1979 with their first graphical adventure game for the Apple II compute "Mystery House". From these humble beginnings the world opened up for them and with games such as Police Quest, Space Quest, Leisure Suit Larry and Kings Quest, Sierra rocketed to the top of the charts and became one of the biggest game publishers in the world. Today we meet Ken and discuss those early days, and find out a little more about his history and his exciting new game.
Jack and Ed discuss the 1993 game Police Quest: open season before discussing the 1993 Flyers trade for Eric Lindros.
Hallo Freunde fürs Extraleben! Die Game Awards 2020 stehen in den Geschichtsbüchern. Wir werten sie hier nochmal im Detail aus. Wie gefiel uns die Veranstaltung allgemein? Wer waren die Gewinner und die Verlierer? Und nicht zuletzt: Wie bewerten wir die Neuankündigungen des Events? In den Neuigkeiten reden wir zu Beginn zudem über Warner Bros. Streamingentscheidung, unsere aktuellen Spiele und warum wir Cyberpunk aktuell nicht spielen. Viel Spaß! Die Folge im Überblick: Was gibt es neues? 02:32 Warner Bros. und die Zukunft des Kinos Was wir spielen 07:04 Daniel erlebt Destiny 2 aufgrund des Next Gen-Updates neu 11:38 Manuel hat Demon's Souls abgeschlossen, wird Police Quest aber nicht beenden Was wir nicht spielen 17:46 Wir warten auf die fertige Version von Cyberpunk 2077 Die Game Awards 2020 23:33 Generelle Gedanken zur Veranstaltung 43:50 Die Gewinner der Game Awards 1:08:09 Neuankündigungen des Events https://twitter.com/Extrafreunde https://www.facebook.com/Extrafreunde https://www.instagram.com/extrafreunde
¿Lo llevas todo en el inventario para el especial de aventuras gráficas de ILTJuegos? ¿Los auriculares cómodos? Check ¿La bebida refrescante? Check ¿El pollo de goma con polea? Check ¿El Sergio Márquez en miniatura? Check Entonces puedes pasar y ponerte cómodo porque los muchachos de ILT van a hacerte un romántico repaso por todo el género de aventuras gráficas, desde su origen en las conversacionales, a esas cosas modernas de Telltale que tu colega insiste en que no son aventuras gráficas, y para acometer tamaña empresa, se han traído a su mono de tres cabezas particular (pero en guapo), Sergio Márquez de Point 'N Click Podcast, el tipo que más aventuras gráficas se ha hecho en su vida. Dar → Radio... Nada, Comer → Radio.... tampoco... Usar → Radio → En ILT... Sí, esto sí parece que va. ¿Te ha gustado? Síguenos en Twitter (@ILTjuegos) y en iVoox. http://podcast.ILTjuegos.com http://twitter.ILTjuegos.com http://facebook.ILTjuegos.com Programa 138: Especial Aventuras Gráficas con Sergio Márquez Fecha: 22-10-2020 Seguid a Sergio Márquez en su twitter: @SergioVintage y en sus podcasts @BalasKatanas, @GoonPodcast, y @pncpodcast Títulos mencionados: Adventure, Colossal Cave, Yenght, Don Quijote, Arquímedes XXI, La Guerra de las Vajillas. MegaCorp, La Aventura Original. Mystery House, Wizard and the Princess, King's Quest, Space Quest, Police Quest, Leisure Suit Larry. Maniac Mansion, Labyrinth, Enchanted Scepters, Déjà Vu. Zak McKracken, Indiana Jones y la última cruzada, Loom, Indiana Jones and the Fate of Atlantis, Monkey Island, El Día del Tentáculo, Sam & Max Hit the Road, Full Throttle, The Dig. Future Wars, Broken Sword, Legend of Kyrandia,Dark Seed, Simon the Sorcerer, The 7th Guest, Gabriel Knight, Beneath a Steel Sky, MundoDisco, Phantasmagoria, I Have No Mouth and I Must Scream The Last Express, Blade Runner, Expediente X, Hollywood Monsters, Igor: Objetivo Uikokahonia, Shadow of the Comet, Prisioner of Ice, Alone in the Dark. Grim Fandango, Dreamfall: The Longest Journey, Fahrenheit, CSI, Wallace y Gromit, Regreso al Futuro, Jurassic Park. The Wolf Among Us, Minecraft: Story Mode, Juego de Tronos, Batman, Guardianes de la Galaxia, The Walking Dead, Heavy Rain, Beyond Dos Almas, Detroit Become Human, Life Is Strange, Capitán Spirit, Runaway, The Next Big Thing, New York Crimes, Yesterday Origins, Blacksad: Under the Skin, The Blackwell Legacy, Whispers of a Machine, The Last Door, Thimbleweed Park, Firewatch, Gone Home, Virginia, What Remains of Edith Finch, Stein’s Gate, Dune.
SVGA Episode #07: this week, Hugo and Robert play Police Quest, a game about crime, drugs... and mostly numbers. All the numbers.
Vi har fått besøk av Gøran Solbakken fra podcasten DoubleJump for å snakke om Police Quest, med Sonny Bonds i hovedrollen. Viste du at spillet er skapt av Jim Walls som jobbet som politimann i 15 år? Tilbakeblikk: https://www.gamer.no/artikler/feature-tilbakeblikk-police-quest/105085 DoubleJump: https://www.doublejump.no
Retrotimens Politispesial! Vi har spilt Police Quest. Et smått legendarisk Pek og klikk spill, der man blant stryker med hvis man ikke har klær på inne på politistasjonen. Vi har sett politiskolen 1! Hvordan har denne filmen holdt seg? Vi får også høre når Otto holdt på å stryke med på innspilling! Det ble action i ukas episode av Retrotimen!Support this show http://supporter.acast.com/retrotimen. See acast.com/privacy for privacy and opt-out information.
Episode 84: Our very special guest this week is legendary video game designer Al Lowe, who talks about his family history and background, his involvement in King's Quest 4 and Police Quest, and of course, some interesting facts about Leisure Suit Larry and Torin's Passage. Come join the discussion and the community! Follow us on Facebook: www.Facebook.com/ClassicGamersGuild www.Facebook.com/groups/ClassicGamersGuild Instagram: @CGGpodcast And Twitter: @TheCGGuild Donate as low as $1 per month on our Patreon to unlock exclusive content and bonus episodes: www.patreon.com/ClassicGamersGuild "CGG Theme" and "A Minor Concussion" by The Volume Remote www.thevolumeremote.com Intro greeting by Hope Kodman VonStarnes
Este é o episódio 198 do Retrohitz. Neste episódio Voltamos ao sintetizador Yamaha FB-01, um sintetizador simples e de baixo custo, mas que ainda assim é capaz de tirar sons interessantes. Desta vez, músicas de jogos de IBM PC. Lista de músicas: Colonel’s Bequest Codename – Iceman Leisure Suit Larry 3 Police Quest 2 introduction … Continue lendo Retrohitz 198 – (Mais) Yamaha FB-01 →
Geoff Keighley (creator of The Game Awards) is bringing you four months of summer this year in the form of Summer Game Fest, a virtual event billed as an "industry-wide celebration of video games". It will feature in-game events, playable content, demos of select titles and playable games on Steam and Xbox!What We're PlayingColby: SAO, Gato Roboto, Deliver us the Moon, Streets of Rage 4, MudRunnerCliff: Kingdom Hearts, Yooka-Laylee and the Impossible LairDylan: Animal Crossing, Super Dragon Ball Heroes World MissionVideo Game NewsThe More I Hear About Crucible, the Stranger it Sounds Publishers are Trading IP Like They're Baseball Cards Facebook is Stupid Want to Get into Emulation? Now is a Great Time! Game Pass is Pulling in a Cool $100 Million a Month Want to Play Mario 64 on Your PC? It’s Looking Like the Last of Us 2 Leak Didn’t Come from Inside Naughty Dog There Might Be More to the Doom Eternal Soundtrack Issues Than Mick Gordon Implied QuestionsDA VINSTER (Vinny): If you had to do a weekly podcast based off of one video game what would it be and what would you talk about?Mister Polite: I missed the question this week, I don't know how life is busier while in quarantine. Well here's a question to consider. Is there someone that you are in competition with even though they don't know it? For example, I am in a competition with my friend's achievements/trophies list. I slowed down with my Playstation friends because I am like 20 levels above my nearest friend so I assumed I am the winner in the battle. It's a much closer competition with Xbox as I am only a few thousand above my nearest friend.Ideliverthings: As I sit on this perch sipping on my last carton of Hi-C , waiting on a clear shot at that elusive Cliff a question pops to mind. Open bar for the toughest video game characters. Who will be the bouncer for this bar and who will be your usuals inside. Think of Cheers but tougher.Chad Martinez: Are any of you playing Valorant? It’s in beta but really fun.Kim Cruz: What features do you wish the next console would have even if may be impossible. (mine: crossplay ever game and rental service for games)JoeColeslaw: What's Up guys! Sorry I've been away for a while, life happens but THANK YOU for letting the Show Go On! I’m not sure how this will be read on the podcast, but like O'Reily... we'll DO IT LIVE!Yesterday I made the hardest gaming sacrifice I have to face today, for the better. I bought Animal Crossing: New Horizons on a whim after watching it and hearing plenty of talk about the game for days after it’s release. My "Step Daughter" was excited when she learned I bought the game. Five days later, she comes to find that she is NOT the Island Representative of her own place, but a resident of MY island, Wise Acres. Needless to say, she played a day and nothing more. Flash forward 150 hours of ME playing, and my girlfriend dropped a hint that her daughter was disappointed and asked if she could buy another game, or memory card, or SOMETHING to be able for her to have her own place. Unfortunately, the only two options were to buy ANOTHER CONSOLE and GAME or drop the nuke, delete the save, start from scratch. Being in my position, I wanted to do what was right, and responsible...R.I.P. Wise Acres. Parental Sacrifices are not taught, nor really talked about. it's just something you. do. Have any of you made some sort of Gaming Sacrifice to benefit your kid, spouse, or family member?Update to my story...My "stepdaughter" made her own island and I have a house set up. But I am not doing much on her island... if you would like someone to service your island. Hit me upCheap/Free GamesPlaystation PlusCities: SkylinesFarming Simulator 19Twitch PrimeUrban Trial PlaygroundThe Little AcreAvicii InvectorPankapuFractured MinesSnake PassEpic Game Store'Death Coming' is a non-linear puzzle game where you must harvest human souls ‘Final Destination’ style. However, pesky mortals are not your only problem, as the Agents of Light will do everything they can to stop you.Humble Bundlehttps://www.humblebundle.com/games/sierra-the-3rd Learn more about Police Quest 4: https://www.vice.com/en_us/article/a3n8ea/how-sierra-and-a-disgraced-cop-made-the-most-reactionary-game-of-the-90s
Pek&klikk sjangeren hadde sin storhetstid på 80 og 90 tallet, og vi skal i dag prate litt om noen av spillene som preget sjanger'n. Beneath a steel sky, Monkey Island, Police Quest...Hvordan er det å spille disse spillene i dag? Hva er ditt favoritt pek&klikk spill?Tusen takk til våre patreons! Uten dere, ingen oss Support the show (http://www.patreon.com/retrotimen)
Ric and Paul both have fond memories of Police Quest 2: The Vengeance and have a casual chat about the game and why they love it, and why Paul thinks the Japanese did it better. Come join the discussion and the community! Follow us on Facebook: www.facebook.com/ClassicGamersGuild www.facebook.com/groups/ClassicGamersGuild Instagram: @cggpodcast And Twitter: @TheCGGuild Donate as low as $1 per month on our Patreon to unlock exclusive content and bonus episodes: www.patreon.com/ClassicGamersGuild "CGG Theme" and "A Minor Concussion" by Paul Korman Intro greeting by Hope Kodman VonStarnes
In this episode of Invert the Why, Cyber Dunc is back to deep dive into the Amiga 500, early PC gaming, Tie Fighter, UFO Enemy Unknown, golden retriever gluttony, golfing stories, and a body in the trunk. This episode has 7 1/2 RAMs, so strap yourself in for a crazy trip down memory lane. We look at Cyber Dunc's treasure chest of mostly pirated Amiga games and uncover gems like Defender of the Crown, Test Drive, California Games, Eye of the Beholder, Dungeon Master, Warlords, Space Quest, Police Quest, Monkey Island, Afterburner, FA/18, Battle Chess, Bubble Bobble, System Shock, Mortal Kombat, Dune, Red Alert, Marble Madness, Dogs of War, Maniac Mansion, and Barbarian.Invert the Why is a comedic celebration of geek culture. Geeks come in all shapes, specialities, and backgrounds and we aim to learn from them all. Join Retro Dan and Jason Relaxation as they laugh and learn with nerds across Gaming, Tech, Music, The Arts, Sport, Science and Exploration. Kisses.We also now have a store, https://shop.inverty.net. Here you will find all the things Retro Dan, Jason Relaxation, and their guests love and talk about on the Invert The Why Podcast.Shop for retro & gaming apparel, Podcast swag, and of course our unique designs based on the show. Find the perfect gift for yourself, or maybe someone else. Feel good that 10% of revenue (not profit) goes straight to the Melanoma Institute of Australia. If you dont want to buy stuff - maybe make a donation to them instead?Find us on Spotify (https://open.spotify.com/show/5IVIRqB5RBtv5SsBzMsb5w), Itunes (https://itunes.apple.com/au/podcast/invert-the-why/id1450102751?mt=2), Youtube (https://www.youtube.com/channel/UCqxU0sjDQSr5FHE13VDpxfA), or at our Website (https://inverty.net).
This week Seoirse is joined by Steve Adamson of Gear Worx Productions as he talks about his love of the Police Quest games, provides very surprising statistics about narrative games and talks about his upcoming episodic game, David Slade Mysteries. Oh and the podcast also has a sponsor! Imagine that! You can check out their games below. I believe they’re quite good.Don't Escape: 4 Days to Survive Steam PageDon't Escape Trilogy Steam PageDon't Escape TrilogyArmor Games StudioZak Mckracken Fan RemakeWolf QuestThe Mystery of Oak IslandGear Worx ProductionsDavid Slade MysteriesMind Trap IndiegogoI am animatedGear Worx Productions DiscordLinks to games mentionedBeyond: Two SoulsAdventureXCharles Cecil awardWanderlust VoyageMadievalsChildren of SilentownThe Wanderer: Frankenstein's CreatureElsinoreIf you enjoyed this episode and would like to hear more interviews with more adventure game developers then please subscribe, rate and review wherever you listen to podcasts.More details about this podcast here:www.adventuregamespodcast.comYou can find links to my social media links here:FacebookTwitterInstagramDiscordYou can also listen to this podcast on Itunes and Spotify and all other major Podcast Platforms!You can also find the RSS feed here:http://www.adventuregamespodcast.com/podcast?format=rssAdventure Game Podcasts logo by Jake Vest. You can check out his work here:https://jake.re/Music is Speedy Delta (ID 917) by Lobo Loco and can be found here:http://freemusicarchive.org/music/Lobo_Loco/Welcome/Speedy_Delta_ID_917_1724
The guys learn how to NOT shoot old people and Forrest Gump by training like real police in SWAT – an FMV-based adventure game from Sierra.
Lytterne har talt, og vi har lyttet! Dere ville ha en episode hvor vi snakket om Heroes of Might & Magic III, og det er nettopp det vi gjør i vår 15. episode. Som om ikke det var nok diskuterer vi den ferske gravejournalistiske artikkelen om problemene ved Anthem-utviklingen. Dessuten spør vi lytterne hvilke spill i kategorien "krim" de liker best (vi nærmer oss tross alt påske). Vi håper du setter pris på episoden, noen tekniske problemer til tross. Spill vi snakker om i episode 15: Heroes of Might & Magic III: The Restoration of Erathia, Sekiro: Shadows Die Twice, Yoshi's Crafted World, Anthem, The Walking Dead: The Final Season, Star Wars: The Old Republic, Return of the Obra Dinn, The Witcher III: Wild Hunt, Batman: Arkham Origins, L.A. Noire, Heavy Rain, The Wolf Among Us, The Room, Detective Pikachu, Divinity: Original Sin, Danganronpa: Trigger Happy Havoc, Assassin's Creed: Odyssey, Devil May Cry V, Apex Legends, Demon's Souls, Dark Souls, Bloodborne, Kirby Star Allies, Super Mario World 2: Yoshi's Island, Super Mario Odyssey, Arx Fatalis, Prey, Dishonored, Bioshock 2, Call of Duty: World at War, Gothic II, Police Quest, Borderlands 3, Tales from the Borderlands, The Walking Dead: Season One, The Walking Dead: Season Two, The Walking Dead: A New Frontier, Heroes of Might and Magic II: The Succession Wars, Wargroove, Tactics Ogre: Let Us Cling Together, Might and Magic IX, Cadence of Hyrule.
Rumor has it that leftist politics podcasts only exist to rip on Democrats. Well, that’s only half-true: we rip on right-wing politicians all day long, but we know that they’re fascists and plutocrats. Democrats, on the other hand, are supposed to be on our side -- hence our desire to actually elect people who represent our desires. And in that vein, we’re discussing Pete Buttigieg and Joe Biden. Guess what? They’re bad. We’re greatly indebted to friend of the show Nathan J. Robinson, whose article for Current Affairs forms the basis of our criticism of Mayor Pete: https://www.currentaffairs.org/2019/03/all-about-pete This week’s bonus features a discussion between friend of the show Brock Wilbur and Francis, on the topic of Sierra's "Police Quest" series, a game in which you'll always die if you don't do it by the book. They discuss its inherent reactionary sentiment, the way it changed to suit gaming modes of the day, and the looming shadow of Daryl F. Gates—the father of the militarized LAPD and a consultant for the Police Quest games. Get it on the Patreon here: https://www.patreon.com/posts/25741937 We have a YouTube channel now -- subscribe here and get sweet videos from us in which we yell in our cars like true veterans: https://www.youtube.com/channel/UCwlHZpNTz-h6aTeQiJrEDKw Are you tired of your veteran-themed coffee company shirts being too subtle? Well, we have a solution to your problems: https://teespring.com/dickgun-coffee-company#pid=387&cid=101869&sid=front We also have a Soviet-inspired socialist gym rat shirt, for the Swoletariat: https://teespring.com/swoletariat#pid=755&cid=103339&sid=front You can follow the show on Twitter here: @HellOfAWay Follow Nate here: @inthesedesertsFollow Francis here: @ArmyStrang
We are finally back after an extended and unintended hiatus! Sorry for that, and trust us when we say that we will try to make it up to you ASAP! This week we put the spotlight on Police Quest 1 (AGI) and discuss why you are wrong to dislike it. Intro music is "CGG Podcast Theme" by The Volume Remote. Come join the discussion and the community! Follow us on Facebook: www.facebook.com/ClassicGamersGuild www.facebook.com/groups/ClassicGamersGuild Instagram: @cggpodcast And Twitter: @TheCGGuild
To start with, welcome back and hello to the new listeners, we hope everyone is having fun and taking care of themselves. So this week we find out that NASA forgot to pack enough clothes for the astronauts and that by doing this we failed to see history being made. That’s right folks, we had the first all-female space-walk in history planned and someone messed up. We roast the folks at NASA for messing this up. Hopefully it will be able to happen next time and become a regular practice. Also for those in Brisbane the Queensland Museum has an exhibit of space suits and other items to spend some time dreaming over. Next up we look at the latest on this year’s Video Game Hall of Fame nominations, some are looking good and one is surprising. We take a look at the games already in the Hall and try to find out which is the favourite. Unfortunately Leisure Suit Larry isn’t on the list, neither was there any of the Police Quest, Space Quest or Outrun for Buck. Oh to be so old and to have played so many games as our resident geriatric. Lastly we review the new movie coming out for Dora the Explorer and try to figure out if it is working out to be great or just another in a long line of failures. One thing though is Danny Trejo is involved and we don’t think he has a machete in this movie. Oh well, I guess it is safe for kids to watch then. As usual we have the regular list of shout outs, remembrances, birthdays, and events of interest. As usual we have a lot of fun bringing you this latest episode of mayhem, so settle in with a cup of earl grey and a biscuit while we bring you some of the news this week in Nerd pop culture. Remember, take care of each other and stay hydrated.EPISODE NOTES:All Female spacewalk fiasco - https://www.abc.net.au/news/2019-03-26/nasa-cancels-first-all-female-spacewalk-no-fitting-suits/10942166World Video Game Hall of Fame finalists - https://variety.com/2019/gaming/news/world-video-game-hall-of-fame-2019-finalists-1203169062/Dora and the city of Gold trailer - https://www.empireonline.com/movies/news/first-trailer-dora-lost-city-gold/Games currently playingProfessor– Wargroove - https://store.steampowered.com/app/607050/Wargroove/DJ– Didn’t playBuck– The Elder Scrolls III: Morrowind - https://store.steampowered.com/app/22320/The_Elder_Scrolls_III_Morrowind_Game_of_the_Year_Edition/Other topics discussedAstronauts driving Corvettes- https://jalopnik.com/why-americas-first-astronauts-all-drove-corvettes-5799011Queensland Museum host NASA spacesuits- https://www.abc.net.au/news/2019-03-21/brisbane-hosts-nasa-space-suits-in-world-first/10911452Apollo 13 space mission- https://en.wikipedia.org/wiki/Apollo_13World Video game Hall of Fame- https://www.worldvideogamehalloffame.org/Dune 2 (1992 game)- https://en.wikipedia.org/wiki/Dune_IICentipede (1981 Atari game)- https://en.wikipedia.org/wiki/Centipede_(video_game)- https://www.youtube.com/watch?v=V7XEmf02zEMLesuire suit Larry (game series)- https://en.wikipedia.org/wiki/Leisure_Suit_LarryCommand & Conquer Rivals (2018 Mobile game)- https://en.wikipedia.org/wiki/Command_%26_Conquer:_RivalsStar Wars Battlefront 2 (2017 game)- https://en.wikipedia.org/wiki/Star_Wars_Battlefront_II_(2017_video_game)Danny Trejo (actor)- https://en.wikipedia.org/wiki/Danny_TrejoDark Universe (movie franchise)- https://en.wikipedia.org/wiki/Universal_Classic_Monsters#Dark_UniverseBride of Frankenstein (Reboot)- https://en.wikipedia.org/wiki/Bride_of_Frankenstein#RebootAlex Kurtzman (Director)- https://en.wikipedia.org/wiki/Alex_KurtzmanSecond Take Media podcast- http://www.secondtakepodcast.com/Elder Scrolls IV : Oblivion- https://en.wikipedia.org/wiki/The_Elder_Scrolls_IV:_OblivionThe Elder Scrolls : Arena- https://en.wikipedia.org/wiki/The_Elder_Scrolls:_ArenaPicture of an Iron Lung- https://i.kinja-img.com/gawker-media/image/upload/s--h45WgUrf--/c_scale,f_auto,fl_progressive,pg_1,q_80,w_800/cgggbe3okmcbg8kmcoxk.jpgBuzz Aldrin punches Bart Sibrel- https://www.youtube.com/watch?v=vUE4VGWAap4Attack of the Killer Tomatoes- https://en.wikipedia.org/wiki/Attack_of_the_Killer_TomatoesUmbrella Corporation (Resident Evil reference)- https://residentevil.fandom.com/wiki/Umbrella_CorporationEncino Man quote: The cheese is old and mouldy- http://www.moviequotes.com/repository.cgi?pg=3&tt=92687Shoutouts26 Mar 1953 – Salk announces polio vaccine - https://www.history.com/this-day-in-history/salk-announces-polio-vaccine26 Mar 1989 – USSR later known as Russia conducts its 1st election, 190 million people voted which resulted in Boris Yeltsin winning the election. - https://en.wikipedia.org/wiki/1989_Soviet_Union_legislative_election28 Mar 2019 – Batman turns 80 - https://www.nytimes.com/2019/03/22/arts/design/batman-80th-anniversary.htmlRememberances26 Mar 1892 – Walt Whitman, American poet, essayist, and journalist. A humanist, he was a part of the transition between transcendentalism and realism, incorporating both views in his works. Whitman is among the most influential poets in the American canon, often called the father of free verse. His work was very controversial in its time, particularly his poetry collectionLeaves of Grass, which was described as obscene for its overt sexuality. He died of pleurisy at 72 in Camden, New Jersey - https://en.wikipedia.org/wiki/Walt_Whitman23 Mar 2019 - Larry Cohen, American film producer, director, and screenwriter, best known as a B-movieauteur of horror and science-fiction films — often containing a police procedural element — during the 1970s and 1980s, such as It's Alive (1974), God Told Me To (1976), It Lives Again (1978) . After that, he concentrated mainly on screenwriting, including Phone Booth (2002), Cellular (2004) and Captivity (2007). He died at 82 in Beverly Hills, California - https://en.wikipedia.org/wiki/Larry_Cohen23 Mar 2019 – Ryan Brant, American game designer, founder of Rockstar Games parent company Take-Two Interactive. Ryan Brant founded Take two in September 1993, looking to become a major publisher in the video game area. The company went public in April 1997, and later acquired the publisher and developer behind Grand Theft Auto, through which it formed Rockstar Games and Rockstar North and other labels such as Bungie. He died at 49 after suffering a cardiac arrest in Palm Beach, Florida - https://www.shacknews.com/article/110865/take-two-founder-ryan-brant-dies-at-age-47Famous Birthdays26 Mar 1931 - Leonard Nimoy, was an American actor, film director, photographer, author, singer, and songwriter. He was known for playing Spock in the Star Trek franchise, a character he portrayed in television and film from a pilot episode shot in late 1964 to his final film performance in 2013. Nimoy's public profile as Spock was so strong that both of his autobiographies, I Am Not Spock (1975) and I Am Spock (1995), were written from the viewpoint of sharing his existence with the character.[5][6] In 2015 an asteroid was named 4864 Nimoy in his honor. Born in Boston, Massachusetts - https://en.wikipedia.org/wiki/Leonard_Nimoy- Leonard Nimoy asteroid - https://en.wikipedia.org/wiki/List_of_minor_planets:_4001%E2%80%935000#864- Details about the asteroid - https://minorplanetcenter.net/db_search/show_object?object_id=4864- More details about the asteroid - https://ssd.jpl.nasa.gov/sbdb.cgi?sstr=4864#content26 Mar 1941 – Richard Dawkins, English ethologist,evolutionary biologist, and author. He is an emeritus fellow of New College, Oxford, and was the University of Oxford's Professor for Public Understanding of Science from 1995 until 2008. Dawkins first came to prominence with his books such as “The Selfish Gene”, “The Extended Phenotype” and famously “The God Delusion”. Dawkins is known as an outspoken atheist. He is well known for his criticism of creationism and intelligent design. Dawkins contends that a supernatural creator almost certainly does not exist, and that religious faith is a delusion. Born in Nairobi,British Kenya - https://en.wikipedia.org/wiki/Richard_Dawkins26 Mar 1973 – Larry Page, American computer scientist and Internet entrepreneur who co-founded Google with Sergey Brin. Page is the chief executive officer of Alphabet Inc. (Google's parent company). After stepping aside as Google CEO in August 2001, in favour of Eric Schmidt, he re-assumed the role in April 2011. He announced his intention to step aside a second time in July 2015, to become CEO of Alphabet, under which Google's assets would be reorganized. Under Page, Alphabet is seeking to deliver major advancements in a variety of industries. Born in Lansing, Michigan - https://en.wikipedia.org/wiki/Larry_PageEvents of interest26 Mar 1804 - Jefferson presented with a “mammoth loaf” of bread - https://www.history.com/this-day-in-history/jefferson-presented-with-a-mammoth-loaf-of-bread26 Mar 1958 – "The Bridge on the River Kwai" wins Best Picture, Joanne Woodward & Alec Guinness win Best Actress and Best Actor at the 30th Academy Awards - https://en.wikipedia.org/wiki/30th_Academy_Awards27 Mar 1998 - The Food and Drug Administration approves Viagra for use as a treatment for male impotence, the first pill to be approved for this condition in the United States. - https://en.wikipedia.org/wiki/Sildenafil27 Mar 2012 - Canadian filmmaker James Cameron becomes the first person to visit Challenger Deep, the deepest point on Earth in over 50 years - https://news.nationalgeographic.com/news/2012/03/120325-james-cameron-mariana-trench-challenger-deep-deepest-science-sub/IntroArtist – Goblins from MarsSong Title – Super Mario - Overworld Theme (GFM Trap Remix)Song Link - https://www.youtube.com/watch?v=-GNMe6kF0j0&index=4&list=PLHmTsVREU3Ar1AJWkimkl6Pux3R5PB-QJFollow us on Facebook - https://www.facebook.com/NerdsAmalgamated/Email - Nerds.Amalgamated@gmail.comTwitter - https://twitter.com/NAmalgamatedSpotify - https://open.spotify.com/show/6Nux69rftdBeeEXwD8GXrSiTunes - https://itunes.apple.com/au/podcast/top-shelf-nerds/id1347661094RSS - http://www.thatsnotcanonproductions.com/topshelfnerdspodcast?format=rss
Erik Kristopher Myers joins me on "Whatcha Playing" to talk about old school Sierra point and click adventure games! From King's Quest to Space Quest, Police Quest and the Holy Grail that is Leisure Suit Larry, we have fun reminiscing about these classics and how they capitvated so many of us.
George and Josh give their history with video games, some of the systems they talk about may be considered ancient technology by this point. Tetris, Castlevania, Police Quest, Mario Bros 3 are among some of the classics we reminisce about. We talk about our least favorite Final Fantasy titles and much more.
It's Adventure Month and we talk to founder of AdventureSoft Mike Woodroffe about classics like Elvira, Waxworks and Simon The Sorcerer. AventureSoft website: [http://www.adventuresoft.com/](http://www.adventuresoft.com/) Please show some love to our sponsor and WIN a copy of The Art of Point & Click Adventure games here: [https://theretrohour.com/adventure-month/](https://theretrohour.com/adventure-month/) Thanks to our amazing donators this week: Tobias Geijersson, Glen Milford, Jonathan Hogan, Andrew P Jones Audioboom new channel: [https://audioboom.com/channel/theretrohour](https://audioboom.com/channel/theretrohour) Audioboom RSS feed: [https://audioboom.com/channels/4970769.rss](https://audioboom.com/channels/4970769.rss) Join our Discord channel: https://discord.gg/GQw8qp8 Our website: http://theretrohour.com Our Facebook: https://www.facebook.com/theretrohour/ Our Twitter: https://twitter.com/retrohouruk Our Instagram: https://www.instagram.com/retrohouruk/ Events we'll be at: PLAY Expo Blackpool: https://www.playexpoblackpool.com/ RCM Christmas party: http://www.retrocomputermuseum.co.uk/forum/index.php?topic=5946.0 Show notes: Watch Ravi's Police Quest live stream: https://youtu.be/hmHVg-Q_8Cc?t=1044 The CDi mini?!: https://bit.ly/2xN1uVj Hope for the Virtual Console on Nintendo Switch?: https://bit.ly/2yiCbKO 8-Bit Symphony: https://www.8-bit-symphony.com/ Sega Mega Drive mini delayed: https://bit.ly/2ICCjcU
Welcome to Dev Game Club, where we are lucky this week to be able to interview Mark Crowe, one of the original "Guys from Andromeda" who were the creative force behind Space Quest, as well as working on many other Sierra titles. We talk about those old days, the flexibility of working with a parser, and all the constraints on game development in the early days. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Issues covered: Mark's history, having a dream job, walking in the door, the hippie environment, local inspiration, first exposure to computers, size of company, meeting Scott and teaming up, developing a core idea and prototyping it, having the split-up environments in the first screens made, getting a picture on the box, taking a pseudonym in fear, dabbling in prosthetics, vacationing from Mars, learning on the job, doing everything at once, adding some humor, a cinematic approach, cinematic inspirations, cramming in references, pushing technology further, side-scrolling environments, not knowing what's possible vs "staying in your lane," the origin of Roger Wilco, stand-in for the player and trying to be in the player's head, the point-and-click innovation, parser as another layer of interaction, additional entertainment value, death and missing things and frustration, signature negative, making the games more player friendly, the needs of your existing audience vs the needs of a growing audience, playing the game pre-release, layoffs and the "cart debacle," throwing pencils at the ceiling, quick prototyping, primitive tools, time lapse rendering, Space Venture development. Games, people, and influences mentioned or discussed: Sierra, Scott Murphy, Space Quest 1, Ken and Roberta Williams, Leisure Suit Larry, Police Quest, Dynamix, Star Siege, The Black Cauldron, Chris Pope, Greg Steffen, Wizard and the Princess, Softporn, Mission: Asteroid, Frogger, Sega, Ultima, Two Guys from Andromeda, King's Quest, Two Guys from Italy, Star Wars, Star Trek, Bernard Kliban, Lifeline, Space Venture. Links: Bernard Kliban's Original Roger Wilco Space Quest III Timelapse Guys from Andromeda Guys from Andromeda YouTube Channel Next time: Next week we return to God of War to discuss everything up through the Challenges @brett_douville, @timlongojr, and @devgameclub DevGameClub@gmail.com
In this ground breaking new series, Pizza Quest: In Pursuit of the Perfect Slice, the Uniformed Critics step away from TV and Movies and into the world of fine dining as they attempt to find the greatest pizza on the planet. We begin the quest on a low note starting with the formerly bad (and if you ask us still terrible) popular nationwide chain Domino's. Topics of conversation include: Police Quest, all you can barf buffets, and elevators.
Welcome to Dev Game Club, where we complete our discussion of a pair of very early Sierra adventure games with Space Quest 1: The Sarien Encounter. We finally hear Tim's story about getting stuck on a game so long it drove him to drink and also get to our takeaways before hitting feedback. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Finished SQ1 Podcast breakdown: 0:43 Segment 1: SQ1 35:35 Break 36:08 Segment 2: Takeaways and Feedback Issues covered: music theft, the Do Not Press button and a return to Daventry, talking to the guards, cross promotion, learning to use your seat belt, the influence of the real world, making jokes out of the topical, Tim's inadvertent hint, inventory objects inside other objects, the importance of looking at things at the right time, getting a hint from the parser, the origin of the pizza orgy, killing Orat with a spider droid, random walk mechanics, hating on the skimmer, Brett gives Tim a pro tip, critical path gambling mini-game, adding in new mechanics, Brett's early skiing game, game play variety, using money in adventure game puzzles, Tim gets stuck, Tim doesn't get a fart joke, being driven to drink, the new verb with the grate, player perspective and the sense of exploration, dramatic/cinematic moments, ignoring the first offer for the skimmer, looking everywhere for a coupon, gadgets and copy protection in the box, story arc and adventure and fantasy fulfillment, aligning the player and the character as far as world knowledge, cognitive dissonance vs ludonarrative dissonance, cinematic presentation, buckazoids in the Longo family, splitting screen spaces as a push for exploration and sense of adventure, where could adventure games go, visual novels and systemic depth, underserved genres, what game would you claim for yourself, games that are hard to get and their influence, buying consoles, has something been lost in change of difficulty, opacity and discovery, finding players who won't look on the Internet, on-demand culture and chasing the next thing, putting the onus back on the game (to keep you enthralled and not searching for answers), creators asking you to not get hints, supporting the right team size. Games, people, and influences mentioned or discussed: ZZ Top/Sharp Dressed Man, Styx, Peter Gunn/The Blues Brothers, Madonna, King's Quest 1, Ken Williams, LucasArts, Secret of Monkey Island, Loom, Grim Fandango, Curse of Monkey Island, Tim Schafer, Dave Grossman, George Lucas, Anachronox, Star Trek, The Corbomite Maneuver, Sierra, Police Quest, Star Wars, Grimm Fairy Tales, Skyrim, StarGate, The City on the Edge of Forever, Joan Collins, Jar-Jar Binks, Derek Achoy, Broken Age, Thimbleweed Park, Machinarium, Ron Gilbert, Telltale Games, Samorost, Amanita Design, Chuchl, X-Files, Wadjet Eye Games, Dave Gilbert, Year Walk, Simogo, Device 6, Sailor's Dream, Aaron Evers, Souls series, Tom Hall, Ultima, Civilization, Zork, Pitfall, Adventure, Atari 2600, Half-Life, Dark Forces, Daron Stinnett, Jeff Buttaccio, Panzer Dragoon Saga, Sega Saturn, Ico, Mario 64, NOLF, Warcraft, Steinar Nedreboe, Jonathan Blow, Braid, The Witness, GDC, Jeff Vogel. Links: Sierra Death Generator Space Quest 3 Promo Space Quest 1 VGA Remake Commercial SQ Docucomedy Panzer Dragoon Saga Next time: Keep an eye on our Twitter as we figure it out! @brett_douville, @timlongojr, and @devgameclub DevGameClub@gmail.com
Welcome to Dev Game Club, where we continue to discuss a pair of very early Sierra adventure games, beginning with 1984's King's Quest: Quest for the Crown. Having finished the game, we discuss the ways in which different puzzles work and what aspects are frustrating and how it might all have gotten that way. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Finish King's Quest 1 Issues covered: getting through without hints, remembering puzzles and forgetting stuff, rule-breaking and rocks, leaning into fairy tales, thinking about the game away from it, the better manual, verbs with rare usages or no usages, the Rumplestiltskin puzzle, good for streaming or not, dying from the rock, timing and waiting, the difficulty of the game Deadline, things not appearing on screens, characters that don't appear all the time, not knowing what you're not seeing, the well and figuring out what to do there through dying, dealing with the dragon, solving puzzles multiple ways, timing your throw at the dragon, using water in the pail all over, supporting lots of weird choices, finding the use of the bucket and not experimenting further, verbs you use only once, looking at objects in your inventory, XYZZY, piecing together a series of steps, the Leprechaun puzzle, multiple solutions as a usability issue, losing the goat, giving treasure to the troll, fallback solutions, being able to ignore various obstacles, encouraging exploration, no RPG-style combat, the Fairy Godmother spell, dealing with the witch, lack of mapping between manual and game, eating the witch's house, the fullness of the world, climbing the beanstalk and being high on the foliage, fighting the parser, thinking the pebbles might be for the wolf, sick fairy tales, a sleeping giant, navigating the beanstalk, differences in world structure between different adventure games, proving out the capabilities of a new engine, showstopping spots in an adventure that's more linear, playing a game together, ARGs and the appeal of playing with a crowd, breaking Tim Sr with Space Quest, giving away carrots, goat eating your carrots, top-down design vs bottom-up design, 500K copies sold, relegislating the sexism, The Boss, aspiring to be Solid Snake, getting interested in real world topics via games, creators who are drawn to real-world issues, not fully embracing a difficult topic, having a hard time getting that stuff funded, various examples, escapism in entertainment, fun MGS bits. Games, people, and influences mentioned or discussed: Roberta and Ken Williams, Deadline, Infocom, LucasArts, Ron Gilbert, Edge of Tomorrow, Wizard of Oz, Advent, Grimm Fairy Tales, Space Quest, Day of the Tentacle, Zork, Two Guys from Andromeda, Mark Crowe, Scott Murphy, Reed Knight, Super Metroid, Super Mario World, Metroid, Quest for Glory (series), Manhunter, Betrayal at Krondor, Police Quest, Leisure Suit Larry, Blarg42, Final Fantasy IX, Metal Gear (series), Bioshock, Tom Clancy, Far Cry 2, Hideo Kojima, This War of Mine, Papers Please, Cart Life, Valiant Hearts, UbiSoft, Far Cry 5, Sean Vanaman, Jake Rodkin, Firewatch, Gone Home, Wolfenstein, Star Wars, Yoji Shinkawa. Next time: Play until you reach the first planet in Space Quest Links/Notes: Note - the XYZZY Awards still exist! Dialog with Campbell et al about your mono TV @brett_douville, @timlongojr, and @devgameclub DevGameClub@gmail.com
Welcome to Dev Game Club, where we are discussing a pair of very early Sierra adventure games, beginning with 1984's King's Quest: Quest for the Crown. We talk a bit about Sierra and its early contributions to games as a whole and the specific form of the adventure game, setting it in context and discussing taste. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: "About half" of King's Quest Issues covered: crossing a drawbridge, being top of the game food chain, the rise and fall and rise of adventure games, establishing a formula early on, being unable to get games, hint lines, IBM funding, sweet development deal, four-color video cards, reusable engines, general-purpose machines vs custom machines, leveraging programming work, local-ish company, building a string of franchises, first developers whose names you know, typing in directions, diving into the manual, how to make an adventure game map, the need to restart, lack of direction, number pad, playing with a parser, getting source code for text adventures, verb usability in LucasArts vs Sierra, finding parser edges and the sense of discovery, one-use verbs, having visual feedback in addition to the parser, open world exploration in the parser, different taste in adventures and animation, a brainy game, experimentation, engineers vs pure designers, character mechanics, timing element, hint books, using friends like a hint line, pen and paper similarity, willing suspension of disbelief, blocking off inaccessible areas via art, the wrap-around map, connected world, usability decision?, multi-use puzzles and inventory items, waiting for things, relying on fairy tale lore. Games, people, and influences mentioned or discussed: LucasArts, Day of the Tentacle, Apple ][, Infocom, Wizard and the Princess, Roberta and Ken Williams, Egghead Software, IBM, Out of this World/Another World, Karateka, Dynamix, Vivendi, CUC International, Havas, Andromeda, Zork, ADVENT/Colossal Cave Adventure, Ultima, Tetris, ExciteBike, Marble Madness, Montezuma's Revenge, Commodore 64, Ancient Art of War, Ballblazer, Archon, Lode Runner, Disney, Pixar, Ubisoft, Dark Souls, Felix the Cat, Warner Bros, Ralph Bakshi, Mystery House, Manhole, HyperCard, Cyan, Myst, Enchanter, Lost Treasures of Infocom, Activision, Dungeons and Dragons, Greensleeves, Ultima Underworld, Pac-Man, Lucas Rizoli, Space Quest, Leisure Suit Larry, Police Quest, Daryl Gates. Note: It might have been more accurate to say source might have been "assembled" rather than "interpreted" Links: Duncan Fyfe on PQ4, writing for Waypoint Next time: Finish King's Quest @brett_douville, @timlongojr, and @devgameclub DevGameClub@gmail.com
You look up from your keyboard and notice something's not right. It looks like the game you were just playing, but a little off. A little worse. Did you fall into a game within a game? "No worries," you think, as you resume tapping away at the keys, "I'll just finish up this little Easter Egg and be moving again in no time," and delve deeper. The police discover your skeleton, still at the keyboard, dead for who knows how long. The officer who found your remains enters them into evidence improperly, is suspended without pay, and must restore from a previous save. You look up from your keyboard and notice something's not right. Discussed: Celeste, PICO-8 fantasy video game console, Celeste for PICO-8, Inside a Star-Filled Sky, The Veldt (Ray Bradbury short story), the game police, Police Quest, Duncan Fyfe's Police Quest article for Waypoint, Duncan Fyfe's podcast Something True, The Pixel Art Progenitors, They Are Billions, billions, Anno: 27 Billion, pinball, Cinco Paus, Flappy Bird, Bay Tek Games, MirraViz Multiview Display, gaslighting by cinema, Far Cry 2, Super Smash Bros., Nintendo LABO, Consumer Game War.Improved, The King of Kong: A Fistful of Quarters, hacking Donkey Kong high scores Sponsored By: Squarespace (use offer code "thumbs" for 10% off your website), Casper (use offer code "thumbs" for $50 off select mattresses), MVMT (use offer code "thumbs" for 15% off watches and more)
Piper, NitroWeasel3k, and GWS veteran Davobanjo bring the NerdLife brand of idiocy to the stage at GeekFest 2017 for their first ever live show! In this episode the guys talk bad about games universally loved by the gaming community. Get your Twitter, Facebook, and E-mail ready to send all the hatemail as we talk Mario 64, Mat's hatred for WoW, and Piper’s continued anger at Police Quest. Joins us as our live audience uncovers Davo's first "experiences" at 16, how Piper's daughter made a grown man cry, and why NitroWeasel3k will never be Davobajo's real Dad. Follow Us At: https://nerdlifetx.com https://facebook.com/nerdlifetx https://twitter.com/nerdlifetx https://instagram.com/nerdlifetx https://twitch.tv/nerdlifetx
Nostalgin är stor när studions dynamiska duo tar sig an den kanske mest älskade av spelgenrer. Lucasarts och Myst, Tim Schafer och Blade Runner. Allt paketerat och klart, i er favoritpodd! Länklista Elon Musks rymdprojekt http://www.spacex.com/ The Witch, A New England Folktale (film, 2015) http://www.imdb.com/title/tt4263482/ Zork (Infocom, 1977) https://en.wikipedia.org/wiki/Zork King’s Quest (Sierra On-Line, 1980) https://en.wikipedia.org/wiki/King%27s_Quest_I Manic Mansion (Lucasfilm, 1983) https://en.wikipedia.org/wiki/Maniac_Mansion SCUMM (Spelmotor) https://en.wikipedia.org/wiki/SCUMM Machinarium (Amanita Design, 2009) https://en.wikipedia.org/wiki/Machinarium The Dig (LucasArts, 1995) https://en.wikipedia.org/wiki/The_Dig Day of the Tentacle (LucasArts, 1993) https://en.wikipedia.org/wiki/Day_of_the_Tentacle Full Throttle (LucasArts, 1995) https://en.wikipedia.org/wiki/Full_Throttle_(1995_video_game) Blade Runner (Westwood Studios, 1997) https://en.wikipedia.org/wiki/Blade_Runner_(1997_video_game) Blade Runners balkongscen https://www.youtube.com/watch?v=cGC9mV39BfI Beneath a Steel Sky (Revolution Software, 1994) https://en.wikipedia.org/wiki/Beneath_a_Steel_Sky Gemini Rue (Wadjet Eye Games, 2011) https://en.wikipedia.org/wiki/Gemini_Rue Den längsta resan (Funcom, 1999) https://en.wikipedia.org/wiki/The_Longest_Journey Simon the Sorcerer II (Adventure Soft, 1995) https://en.wikipedia.org/wiki/Simon_the_Sorcerer_II:_The_Lion,_the_Wizard_and_the_Wardrobe The Walking Dead (Telltale, 2012) https://en.wikipedia.org/wiki/The_Walking_Dead_(video_game) The Secret of Monkey Island (LucasArts, 1990) https://en.wikipedia.org/wiki/The_Secret_of_Monkey_Island The Cave (Double Fine, 2013) https://en.wikipedia.org/wiki/The_Cave_(video_game) Grim Fandango (Lucasarts, 1998) https://en.wikipedia.org/wiki/Grim_Fandango Samorost 3 (Amanita Design, PC/Mac/IOS/Android, 2016) https://en.wikipedia.org/wiki/Samorost_3 Broken Age (Double Fine Productions, 2015) https://en.wikipedia.org/wiki/Broken_Age Myst (Cyan, 1993) https://en.wikipedia.org/wiki/Myst Riven - Myst II (Cyan, 1997) https://en.wikipedia.org/wiki/Riven Obduction (Cyan Worlds, 2016) https://en.wikipedia.org/wiki/Obduction_(video_game) Kentucky Route Zero (Cardboard Computer 2013) https://en.wikipedia.org/wiki/Kentucky_Route_Zero Life is Strange (Dontnod, 2015) https://en.wikipedia.org/wiki/Life_Is_Strange Syberia (Microids, 2002) https://en.wikipedia.org/wiki/Syberia Broken Sword (Revolution Software, 1996) https://en.wikipedia.org/wiki/Broken_Sword Space Quest (Sierra On-Line, 1986) https://en.wikipedia.org/wiki/Space_Quest Police Quest (Sierra On-Line, 1987) https://en.wikipedia.org/wiki/Police_Quest_and_SWAT Warcraft Adventures: Lord of the Clans (Blizzard Entertainment, PC, ej lanserat) http://www.abandonia.com/en/games/30343/Warcraft+Adventures+-+Lord+of+the+Clans.html
On this episode; No Man's Sky, Madden 17, Xenoblade 3d, New 3DS, Stern Pinball, 3DS Stern Pinball, Sierra Humble bundle, Police Quest, Kings, Space Quest. Where to find us
"We" think this is a good episode, so you have to, too. Don't even listen to it, just tell everyone you know that it's amazing then donate money at gruntfreepress.com. Topics - Random, Sierra games on Steam, Tim Schafer: Still a hack, Police Quest, cop shows, The Night Of, Naz is an idiot, Deus Ex: Mankind Divided, small scale stories, crazy cat ladies, punchin' throats, bullshit negative review campaigns, elite combat rifle, the Store, "we", Battlefield One beta, stocking up for the season, rage against the Rage, sports talk experts, The Conjuring 2 sucks, Friday the 13th: The Game: The Kills. Music - Little Shop of Horrors - Dentist Song, Neil Young - Rockin' in the Free World, The Dead Kennedys - Pull My Strings
On this episode; No Man's Sky, Madden 17, Xenoblade 3d, New 3DS, Stern Pinball, 3DS Stern Pinball, Sierra Humble bundle, Police Quest, Kings, Space Quest. Where to find us YouTube itunes RSS Podcast Feed Twitter
On this episode; No Man's Sky, Madden 17, Xenoblade 3d, New 3DS, Stern Pinball, 3DS Stern Pinball, Sierra Humble bundle, Police Quest, Kings, Space Quest. Where to find us
In this first episode discussing recently remastered LucasArts classic Day of the Tentacle, we talk about the influence of adventure games generally and the reputed mis-reporting of games being dead, as well as talking about the format of this game in particular. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Note: Brett keeps referring to Monkey Island 2 and Secret of Monkey Island kind of interchangeably. We regret the error. Sections played: Hard to say! But we both tried to get to where Laverne drapes herself in the flag, about three hours of play. Podcast breakdown: 0:33 Intro and segment 1 41:50 Break 1 42:17 Segment 2: intro to game, usability, format 1:24:10 Break 2 1:24:41 Segment 3: next time, FF9 follow-up, Hitman follow-up, outro Issues covered: Hosts' early history with adventure games, playing text adventures on a 200 baud modem, calling hint lines, how to get hired at LucasArts, "death of the adventure game," exploring new directions for the genre, nostalgia factor and moving on from adventure games in 1993, usability issues in adventure games, grognard capture (and the audience base), exploration and getting into the head of the designer, player vs simulation, keeping the adventure game alive and evolving it this millennium, user-facing features and a request for reader input, wish fulfillment in your adventure games, immediacy of power fantasy in 1993, enthusiast press and what they focus on, Gold Guy animations, opening credits, building on existing technology vs building new technology (and the 3D revolution), no Star Wars games at LucasArts, art style for DoTT to preserve a look rather than lose it through low resolution, sparseness of initial playable environment -- tutorialization? or just lucky..., expanding the possibility space, puzzle threads, repetitive dialog as hints and lack of that in the inventory items, puzzles as quests but without a supporting journal or log, clarity or consistency of object or puzzle state, figuring out the weird constraints of time travel, level design thoughtfulness, a mechanical misstep that induces a lot of repetitive play, fighting the game, a jigsaw puzzle where you're not sure you have all the puzzle pieces, film references, choice of language and what's important to reinforce themes, maintaining consistent vision and the difficulties that team size present. Games, people, and influences mentioned or discussed: Double Fine Productions, Zak McKracken and the Alien Mindbenders, Secret of Monkey Island, Maniac Mansion, Defenders of Dynatron City, Tim Schafer, Zork, Sierra On-Line, King's Quest, Space Quest, Infocom, Advent.exe, The Wizard and the Princess, On-Line Systems, Mystery House, King's Quest, Full Throttle, Grim Fandango, Daron Stinnett, Aric Wilmunder, Ray Gresko, Steve Dautermann, Starfighter, Curse of Monkey Island, Escape from Monkey Island, Jonathan Ackley, Larry Ahern, Final Fantasy IX, Resident Evil, Myst, The 7th Guest, Phantasmagoria, Gabriel Knight series, Police Quest series, Manhunter series, Doom, Ultima Underworld, Ultima IX Ascension, Sean Clark, The Dig, Mike Stemmle, Minecraft, Dave Grossman, Ron Gilbert, Sam and Max Hit the Road, Humongous Entertainment, Freddi Fish, Pajama Sam, Putt-Putt, Spy Fox, Wadjet Eye, Emerald City Confidential, Blackwell series, Sam and Max Freelance Police, Kevin Bruner, Telltale Games, Dan Connors, Obi-Wan, The Walking Dead, Wallace and Gromit, Uncharted, Tomb Raider, Brütal Lëgend, Psychonauts, Dead Space, Pixar, Metal Gear Solid, Wayne Cline, Indiana Jones and the Infernal Machine, Haden Blackman, Vince Lee, Rebel Assault, X-Wing, TIE Fighter, Larry Holland, Fractalus, Habitat, Peter Chan, Broken Age, Minecraft: Story Mode, Majora's Mask, Daniel Johanson, Josh Arman, Jon Hassan, Doctor Who, Jason Schreier, Hitman (2016), Echochrome, Remember Me, Don't Nod, Life Is Strange, David Cage, Mirror's Edge. Next time: Another 3 hours or so of the game! Look on Twitter to see what's what. @brett_douville, @timlongojr, and @devgameclub DevGameClub@gmail.com
We catch up with legendary Al Lowe to get the inside story on Leisure Suit Larry, those age verification questions and how Police Quest was inspired by a real life police shooting. Our website: [http://theretrohour.com](http://theretrohour.com) Facebook: [http://www.facebook.com/theretrohour](http://www.facebook.com/theretrohour) Twitter: [http://twitter.com/retrohouruk](http://twitter.com/retrohouruk) Al Lowe's website: [http://www.allowe.com/](http://www.allowe.com/) Show notes: Acorn Brand confusion: [http://i.imgur.com/xdZH5g7.jpg](http://i.imgur.com/xdZH5g7.jpg) Last PS2 online servers closed down: [http://bit.ly/1V6JX1K](http://bit.ly/1V6JX1K) Sony releasing a PS4K?: [http://bit.ly/1V6JX1K](http://bit.ly/1V6JX1K) Man has same phone for 10 years: [http://bit.ly/22zFnrO](http://bit.ly/22zFnrO) Pacman suit: [http://cnet.co/1SbHIo1](http://cnet.co/1SbHIo1) Nottingham board game cafe: [http://bit.ly/1SbHKfH](http://bit.ly/1SbHKfH) Chrome Cast on CRT TV [http://bit.ly/1V6K5ON](http://bit.ly/1V6K5ON) Coleco Chameleon Boss speaks out:http://bit.ly/1SjNTfg
(Thanks to ALONE IN THE CHAOS for the show’s theme music, via the Creative Commons license). That damn Double Dragon dagger. Also: The CGP gift exchange
Este é o episódio 102 do Retrohitz. Neste episódio, a trilha sonora, em MIDIs, de Police Quest 1, o primeiro da franquia de adventures policiais da Sierra On-Line. Duração: 50 minutos Lista de músicas: Sierra Fanfare Introduction The Briefing Patrolling Lytton Accident Scene Caffeine Carol’s Wino Willy’s Back On Patrol Sweet Cheek’s Marie Wilkans Tawnee … Continue lendo Retrohitz #102: MIDI: Police Quest 1 →
It's time for episode 42, all about Sierra's 1987 adventure series, Police Quest. As always, though, some news: Wasteland 2 is available for purchase via Steam Early Access. The gog.com winter sale is ending and the Steam winter sale will soon begin. A new trailer has released for the new Tex Murphy game, Tesla Effect. A new Star Wars game, Attack Squadron has been teased. We don't have a ton of info, but we do have a trailer. We then get on to the main topic, Police Quest. We discuss the first four games of the series. Buy Police Quest 1-4 on GoG: http://www.gog.com/game/police_quest_1_2_3_4?pp=1106a1dda2d680438ecfb0bb70fd479c55a1791f YouTube playlist: http://www.youtube.com/playlist?list=PL2whCuUnKwYDHG4T5Yn6AdAunPkM6q9-P Next time, we'll be covering the series of LucasArts WWII flight sims, Battlehawks 1942, Their Finest Hour and Secret Weapons of the Luftwaffe. I'm excited to get back into some combat flight sims.
For episode 41, we're talking about the 1993 Trilobyte interactive movie game, The 7th Guest. In the news: John Carmack officially leaves Id Software. thesurvivor2299.com launches, may be a Fallout 4 teaser site. We'll know soon enough! Steam is introducing user reviews. Steam's Autumn (or Spring, depending where you live) sale is on! Star Citizen has hit 33 million in funding and unlocked more stretch goals. We then get into the 7th Guest and the 11th Hour. We get into all the usual topics. Buy the 7th Guest on GoG: http://www.gog.com/game/the_7th_guest?pp=1106a1dda2d680438ecfb0bb70fd479c55a1791f Buy the 11th Hour on GoG: http://www.gog.com/game/the_11th_hour?pp=1106a1dda2d680438ecfb0bb70fd479c55a1791f Buy the 7th Guest and the 11th Hour on Steam: http://store.steampowered.com/sub/32847/ Next time, we're covering the Sierra procedural adventure series, Police Quest.
Jim Walls is coming out of retirement to design one more game, the spiritual successor to the legendary Police Quest series. Fellow Sierra alum Robert Lindsley is the executive producer of this game which is currently undergoing funding via Kickstarter. Jim and Robert talk about working at Sierra, how they got their start in the game industry, advice on how to get YOUR start in the industry, and they talk about their latest game Precinct.Support the spiritual successor to Police Quest! : Precinct KickstarterI released a kids book I co-wrote with my brother, check it out! My Fish FartedI started a firstgiving page for Child’s Play Charity. Donate anything you can give if you feel inclined to do so. I give all donators a shout out on my podcast! DONATE!
This time around, we're talking about Dynamix's 1992 puzzle game, The Incredible Machine. This week in the news: Death Inc Kickstarter Mage's Initiaition Kickstarter Back in February, the Guys from Andromeda podcast interviewed Jim Walls, creator of Police Quest and he announced his intention to kickstart a new Police Quest style game. Finally, Lord British has something to say at http://www.lordbritishpresents.com/ A few links from listener emails: BJ Used to read this interesting eductionial software magazine: http://en.wikipedia.org/wiki/Club_Kidsoft King's Quest fan remakes from Father Beast: 1, 2 and 3 from AGD Interactive: http://www.agdinteractive.com/games/games.html Episode based remake: http://www.tsl-game.com/episodes.php IA King's Quest 3 remake: http://www.infamous-adventures.com/kq3/ Finally, on the The Incredible Machine. We discuss all the usual suspects and cover the whole series of games. Buy The Incredible Machine on GoG: http://www.gog.com/gamecard/the_incredible_machine_mega_pack Next time we're going to cover the awesome LucasArts space sim: X-Wing. I'm super excited for this one! Enjoy!
Guys From Andromeda Podcast - The official Two Guys Space Venture Podcast!
The official fan podcast for The Two Guys From Andromeda! This podcast is all about giving you updates on what is going on with those Two Guys Scott Murphy and Mark Crowe! Not to mention the new Space Venture they have in the works! Space Quest, Roger Wilco and Sierra fans won’t want to miss […]
Arnie learns about classic computer adventure games made by Sierra Games (Kings Quest, Space Quest... Police Quest) from the Ryder brothers, Tim Ryder and Josh Ryder.
150 Millioner Windows 7 lisenser solgt, Internet Explorer 9 Preview 3, Ny Windows Live Essentials Beta, Windows Live Messenger 2010 beta, Windows 7 SP1 beta tilgjengelig for testere, Sommer salg på Steam, Counter-Strike Source på MAC og om patchen, Vuvuzela, Sony's gullkorn mot Kinect, "Kevin Butler", Xbox 360 250GB, Spotify uten Norsk musikk ?, - Ukens retro: Police Quest 1 "In Pursuit of the Death Angel" Medvirkende: Einar Holten og Jan Espen Pedersen Gikk direkte: 28 juni 2010 kl 21:30-22:30