Podcasts about Indiana Jones

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    Best podcasts about Indiana Jones

    Show all podcasts related to indiana jones

    Latest podcast episodes about Indiana Jones

    Bet Sweats
    Nate Collins' NFL Bets & Analysis

    Bet Sweats

    Play Episode Listen Later Sep 24, 2025 15:11


    Former NFL Pro Nate Collins of the Green Light Podcast stops by to discuss all things NFL and some of his top insights coming out of Week #3, including his thoughts on the brutal beat of the Rams not covering against the Eagles, are the Chargers actually championship contenders, and can Indiana Jones stay hot this week against the Rams?

    Bet Sweats
    Hour #1: Quarterback News Galore, Nate Collins & Geoff Fienberg

    Bet Sweats

    Play Episode Listen Later Sep 24, 2025 41:54


    Joe Ostrowski and Sam Panayotovich discuss some major Quarterback news that took place yesterday in both the NFL and College Football, as the Giants name Jaxon Dart their new starter and John Mateer undergoes surgery for Oklahoma. The guys ask if Dart can actually be in contention for Offensive Rookie of the Year, and can Oklahoma keep their season alive without their Heisman Candidate Quarterback? Then, Former NFL Pro Nate Collins of the Green Light Podcast chimes in, to discuss his top NFL insights after Week #3, including the brutal beat of the Rams not covering against the Eagles, are the Chargers actually championship contenders, and can Indiana Jones stay hot this week against the Rams? The hour wraps with Geoff Fienberg of the Mayo Media and the Hammer Betting Network, and OddsChecker HQ stopping by, to break down how he is betting this weekend's Ryder Cup and just how excited is he about his Los Angeles Chargers 3-0 start?

    Le Batard & Friends Network
    The Eagles Block Party, Gregg Rosenthal Defends Bill Belichick, the Packers Lay an Egg, and the College Football War of Attrition with Geoff Schwartz

    Le Batard & Friends Network

    Play Episode Listen Later Sep 23, 2025 53:49


    Eagles rumble to another victory. Packers lose in the Paris of the Rust Belt. Caleb Williams is back--or is the Cowboys defense really that bad? The Colts success is durable thanks to the MVP frontrunner Indiana Jones. Plus, why the NFL should ban domes. Football America!s Dave Dameshek is about to get into all of it with guests Gregg Rosenthal, Geoff Schwartz and the rest of the gang. Host: Dave Dameshek Guests: Gregg Rosenthal, Geoff Schwartz, Gino Fuentes, Mike Fuentes, Bradley Campbell Producers: Danny Benitez, Mike Fuentes, Gino Fuentes Timestamps: (00:00:00-00:02:38) Monologue - The Problem with Domes (00:02:38-00:22:43) The Jerk List with Gregg Rosenthal (00:22:43-00:48:58) Points Per Game with Geoff Schwartz (00:48:58-00:49:49) FA! ON THE RISE Follow us: Dave Dameshek: https://x.com/dameshek/ Gregg Rosenthal: https://x.com/greggrosenthal Geoff Schwartz: https://x.com/geoffschwartz Arizona Cardinals, Atlanta Falcons, Baltimore Ravens, Buffalo Bills, Carolina Panthers, Chicago Bears, Cincinnati Bengals, Cleveland Browns, Dallas Cowboys, Denver Broncos, Detroit Lions, Green Bay Packers, Houston Texans, Indianapolis Colts, Jacksonville Jaguars, Kansas City Chiefs, Las Vegas Raiders, Los Angeles Chargers, Los Angeles Rams, Miami Dolphins, Minnesota Vikings, New England Patriots, New Orleans Saints, New York Giants, New York Jets, Philadelphia Eagles, Pittsburgh Steelers, San Francisco 49ers, Seattle Seahawks, Tampa Bay Buccaneers, Tennessee Titans, Washington Commanders Learn more about your ad choices. Visit podcastchoices.com/adchoices

    Straight Outta Vegas with RJ Bell
    Hour 1 - NFL Week 3 'Make You Go Hmm!'

    Straight Outta Vegas with RJ Bell

    Play Episode Listen Later Sep 23, 2025 41:14 Transcription Available


    C&R have too much fun discussing the ripe plum test! Rich has a timer on METS STINK speech. Fire up Week 3 'THINGS THAT MAKE YOU GO HMM!' They tour the entire NFL, kickers matter, injury plague, Browns upset the Pack, Rams, Broncos, Indiana Jones, Special Teams & more! Plus, an important MNF battle!See omnystudio.com/listener for privacy information.

    Straight Outta Vegas with RJ Bell
    The Best Of Covino & Rich

    Straight Outta Vegas with RJ Bell

    Play Episode Listen Later Sep 23, 2025 66:19 Transcription Available


    C&R explain the ripe plum test! The timer is on Rich's METS STINK speech. Fire up Week 3 'THINGS THAT MAKE YOU GO HMM!' Kickers matter, injury plague, Browns upset the Pack, Rams, Broncos, Indiana Jones, Special Teams & more! They get into a heated argument about fans who say Cal Raleigh should get the AL MVP over Aaron Judge! Plus, 'LAST ONE STANDING' & your MNF bet! See omnystudio.com/listener for privacy information.

    The Rich Eisen Show
    NFL Week 3: Herbert is MVP, Packers Fall, Bears Rise, Bengals Cooked & More

    The Rich Eisen Show

    Play Episode Listen Later Sep 22, 2025 40:33


    A weekly staple on 'The Rich Eisen Show' since 2018, 'Overreaction Monday' is now also an extended podcast with Rich and Chris Brockman debating the latest in the NFL.  Today's topics: 2:00 -  it feels like there's only 5 teams that can win the Super Bowl 6:25 - Justin Herbert is the NFL MVP through the season's first 3 weeks 8:55 - The Colts are a top 5 team in the NFL and Indiana Jones will be an MVP finalist 13:15 - We all crowned the Packers too early; Sunday is who they really are 15:30 - The Bears will finish in the top 2 in the NFC North 19:50 -The Bengals' season is cooked; they will be drafting in the top 10 next year 22:40 - The Seahawks made the right move swapping Geno for Darnold 26:20 - Cam Skattebo is who we wish Ashton Jeanty was 31:30 - The Rams are the only NFC threat to the Eagles getting back to the Super Bowl 34:15 - The Buccaneers have a team of destiny feel to them after 3 games Learn more about your ad choices. Visit podcastchoices.com/adchoices

    The Richard Sherman Podcast
    NFL Week 3 Reaction: Saints-Seahawks Blowout, Cardinals-49ers Thriller, Cowboys-Bears Upset, Rams-Eagles Comeback and more

    The Richard Sherman Podcast

    Play Episode Listen Later Sep 22, 2025 54:41 Transcription Available


    Richard Sherman and Mitchell react to Week 3’s biggest matchups: the Seahawks’ blowout win over the Saints, the 49ers’ dramatic victory against the Cardinals, the Cowboys’ collapse versus the Bears, and the Eagles’ comeback over the Rams. They also dive into the Chargers’ clutch finish against the Broncos, the Browns’ upset of the Packers, the Vikings’ resurgence, and Daniel “Indiana Jones” Jones leading the Colts to a surprising 3-0 start. Plus, Mitchell gives his Detroit Lions perspective ahead of Monday Night Football against the Ravens. 00:00 – Intro 00:05 – Seahawks dominate Saints, Torrey Horton’s breakout 06:35 – Preview: Seahawks vs Cardinals (Thursday Night Football) 10:33 – 49ers vs Cardinals: Bosa injury scare & dramatic finish 19:56 – Cowboys collapse vs Bears, Dak struggles, Micah Parsons trade fallout 26:22 – Chargers vs Broncos: Herbert clutch, Dicker the Kicker game-winner 31:49 – Eagles vs Rams: Jalen Hurts rallies, A.J. Brown takes over 35:27 – Browns upset Packers, Jordan Love struggles in crunch time 42:57 – Vikings rout Bengals, Carson Wentz steady, defense shines 45:33 – Colts’ Daniel “Indiana Jones” & Jonathan Taylor lead win over Titans 49:18 – Lions vs Ravens Monday Night Football Preview See omnystudio.com/listener for privacy information.

    iFanboy.com Comic Book Podcast
    Pick of the Week #995 – Good As Dead #1

    iFanboy.com Comic Book Podcast

    Play Episode Listen Later Sep 21, 2025 88:03


    It's iFanboy 20/25 -- 20 years of podcasting and 25 years of iFanboy! This show was recorded one time and one time only. Our billionaire entreaties continue to go unnoticed, but thankfully, it was a small landslide of Pick of the Week worthy issues this week, and at least one book that was... less than. Get yourself gussied up, and settle in for another one of these things we do. Note: Time codes are estimates due to dynamic ad insertion by the distributor. Running Time: 01:24:04 Pick of the Week:00:01:30 - Good As Dead #1 Comics:00:11:38 - The Bat-Man: Second Knight, Book One00:23:46 - Batman/Superman: World's Finest #4300:27:44 - Marvel/DC: Deadpool/Batman00:36:05 - Runaways #400:41:10 - EC's Catacomb of Torment #300:46:42 - G.I. Joe #1100:53:21 - Uncle Scrooge: Earth's Mightiest Duck #2 Patron Pick:00:56:20 - No Man's Land #1 Patron Thanks:01:03:55 - Mark Bell Listener Mail:01:07:04 - Django B. asks if we've ever had to re-record shows. (We have.) Brought To You By: Shopify – This episode is sponsored by Shopify. Sign up for a one-dollar-per-month trial period and take your business to the next level. iFanboy Patrons – Become one today for as little as $3/month! Or join for a full year and get a discount! You can also make a one time donation of any amount! iFanboy T-Shirts and Merch – Show your iFanboy pride with a t-shirt or other great merchandise on Threadless! We've got TWENTY THREE designs! Music:"Burn that Bridge When We Get to It"Lagwagon Listen to Conor, Josh, and Ron discuss Blade (1998) on Cradle to the Grave. Listen to Josh discuss Fargo on Movie of the Year: 1996. Listen to Conor discuss Swingers on Movie of the Year: 1996. Watch Ron talk about pinball technology on the Daily Tech News Show. Listen to Conor, Josh, and Ron discuss The Crow (1994) on Cradle to the Grave. Listen to Josh discuss Jaws 4: The Revenge (1987) on Cradle to the Grave. Listen to Josh discuss Indiana Jones and the Temple of Doom (1984) on Cradle to the Grave. Watch Josh and Conor talk about how to start a podcast on OpenWater. Listen to Conor discuss Ghostbusters on Movie of the Year: 1984. Learn more about your ad choices. Visit megaphone.fm/adchoices

    Metal Geeks Podcast/MSRcast Metal Podcast
    Metal Geeks 270: The Order of Geekery

    Metal Geeks Podcast/MSRcast Metal Podcast

    Play Episode Listen Later Sep 20, 2025 115:09


    In this episode, Cary the Metal Geek and crew dive deep into a packed slate of metal and geekery. We kick things off with highlights and stories from ProgPower 2025, then pay heartfelt tributes to three legends we've recently lost: Robert Redford, Brent Hinds, and Tomas Lindberg. On the film and TV front, we unleash our thoughts on upcoming and cult-favorite projects, including Deathgasm 2, The Toxic Avenger, Nobody 2, Weapons, Peacemaker, Alien: Earth, The Long Walk, and Lego Voyagers. Along the way, we also discuss the phenomenon of Disney Adults and revisit the galaxy far, far away with Star Wars: Rebels. The gaming side of geekery levels up as we explore the new adventure Indiana Jones and the Great Circle: The Order of Giants, dive into the announcement of Borderlands 4, and slash our way through the cyber mayhem of Turbo Overkill. To wrap things up, George takes the mic for another round of George Hates Metal, with this episode's metal targets being In Mourning and Urne. We also dive into discussions on a wide range of bands, including Green Carnation, Arjen Anthony Lucassen, Novembers Doom, Sanguisugabogg, Krigsgrav, Nailed to Obscurity, Helstar, Coroner, Hooded Menace, Gjallhorn's Wrath, Revocation, Helloween, Amorphis, Baest, Between the Buried and Me, Der Weg einer Freiheit, and Falling Leaves. Packed with riffs, laughs, tributes, and geeky goodness, Episode 270 proves that wherever metal meets fandom, the Metal Geeks are there to preside over the Order of Geekery!

    The 602 Club: A Geekery Speakeasy
    The Indy Files 2: London 1916

    The 602 Club: A Geekery Speakeasy

    Play Episode Listen Later Sep 19, 2025 40:29


    London 1916. The 602 Club proudly presents this bonus show, The Indy Files. In this week's episode hosts Matthew Rushing & Yancy Evans discuss Indy's adventures in London before he ships off to war with the Belgium army. Hosts Matthew Rushing & Yancy Evans Production Matthew Rushing (Editor and Producer) C Bryan Jones (Executive Producer) Matthew Rushing (Executive Producer)  Social X: @The602Club Instagram: @the602clubtfm

    Comes Naturally
    Episode 602: What games are we playing this week?

    Comes Naturally

    Play Episode Listen Later Sep 19, 2025 74:59 Transcription Available


    This week's episode begins with the guys diving into an engaging conversation about the 1990 film adaptation of Dick Tracy, directed by Warren Beatty. They explore the film's unique visual style, which was heavily influenced by the comic strip's vibrant colors and bold designs. The discussion touches on the performances of the cast, particularly Beatty's portrayal of the titular character, as well as the film's reception at the time of its release, both critically and commercially. This nostalgic look back naturally segues into a broader dialogue about the current landscape of streaming services, specifically questioning why these platforms don't simply release their entire libraries of movies and shows for subscribers to binge-watch at their leisure. The guys analyze the various strategies employed by different streaming services, such as staggered releases versus full drops, and the implications these strategies have on viewer engagement and subscription retention. They consider the psychological effects of waiting for episodes to be released weekly, which can create anticipation and discussion among viewers, versus the immediate gratification of binge-watching entire seasons. This leads to an intriguing discussion about the release patterns of serialized shows on platforms like Netflix, Hulu, and Disney+, and how these patterns can influence the overall success and cultural impact of a series. As the conversation evolves, Joe skillfully transitions the topic to the gaming world, sharing insights about some new video games that have launched in the past week. He highlights the excitement surrounding these releases, particularly focusing on the newly released downloadable content (DLC) for Indiana Jones and the Great Circle, titled The Order of Giants. However, Joe also addresses a significant issue that he and many other players have encountered—a frustrating bug that disrupts gameplay and detracts from the overall experience. This leads to a deeper examination of the common pitfalls in modern gaming, especially concerning the quality assurance processes before a game is released to the public. Following this, Cody chimes in with his own experiences regarding the much-anticipated Borderlands 4. He shares both the exhilarating aspects of the game, such as its engaging storyline and dynamic gameplay mechanics, as well as the numerous bugs and technical issues that have plagued its first week of release. The discussion highlights the challenges developers face in ensuring a smooth launch, especially in a landscape where gamers have high expectations for polished and bug-free experiences. Together, they reflect on the joys and frustrations of gaming in today's rapidly evolving industry, ultimately creating a rich tapestry of conversation that combines nostalgia, current events, and personal anecdotes.Official Website: https://www.comesnaturallypodcast.comOfficial Merchandise: https://shop.spreadshirt.com/comes-naturally-podcast/iTunes: http://tinyurl.com/kqkgackFacebook: http://tinyurl.com/myovgm8Tumblr: http://tinyurl.com/m7a6mg9Twitter: @ComesNaturalPodYouTube: http://tiny.cc/5snxpy

    Star Trek Podcasts: Trek.fm Complete Master Feed
    The 602 Club : The Indy Files 2: London 1916

    Star Trek Podcasts: Trek.fm Complete Master Feed

    Play Episode Listen Later Sep 19, 2025 40:29


    London 1916. The 602 Club proudly presents this bonus show, The Indy Files. In this week's episode hosts Matthew Rushing & Yancy Evans discuss Indy's adventures in London before he ships off to war with the Belgium army. Hosts Matthew Rushing & Yancy Evans Production Matthew Rushing (Editor and Producer) C Bryan Jones (Executive Producer) Matthew Rushing (Executive Producer) Social X: @The602Club Instagram: @the602clubtfm

    Movie Meltdown
    What's Your Favorite Dinosaur?

    Movie Meltdown

    Play Episode Listen Later Sep 19, 2025 93:32


    Movie Meltdown - Episode 647 Join us for a prehistoric-packed episode as we welcome special guest "Dino" Don Lessem. He is an author, journalist, and was a scientific advisor for Steven Spielberg's Jurassic Park! Not to mention building giant, robotic dinosaurs, befriending Michael Crichton and having a dinosaur named after him!  Then we discuss some of our favorite dinosaurs in movies. And then more specifically... our favorite dinosaurs from the Jurassic Park series of films.  And while we all try to figure out what our dinosaur names would be - we also mention… The Valley of Gwangi, getting a loan from Mark Cuban, the fake dinosaur dig, Troodon, Vince Vaughn, different things about dinosaurs impressed me, fire-breathing stripper dinosaurs, The Golden Age of Dinosaurs, apparently there's a lot of nudity, exotic places, a dinosaur head infested with wasps, paleontologist Jack Horner, an iguana dressed as a dinosaur, we're Disney… this is what we do… we traumatize children, the real Indiana Jones, opening a Mexican restaurant, The Boston Globe, the scavenger hunt for pieces, windshield wiper motors, the movie set is filled with suckups, it's a very 19th century kind of technology, low budget David Attenborough, if you can find the bootleg unedited version I highly recommend it, it's all about funding, lighting the desert in daytime, gorillas, could E.T. happen and where do I get amber? “I had a great Aunt who took me every Sunday to meet T-Rex… and it was like - love at first sight.”

    The Third Faction A World of Warcraft Podcast
    RP Returns! Japan, Indiana Jones, Rare Bottles and more

    The Third Faction A World of Warcraft Podcast

    Play Episode Listen Later Sep 19, 2025 87:56


    RP Govan is back! Japan is safe again. Foomanchu joins us for the updates.Find us onhttps://twitter.com/3rdfactionshowhttps://twitter.com/MsListra https://bsky.app/profile/mslistra.bsky.social and Twitch.tv/Mslistrahttps://twitter.com/briccostud and Twitch.tv/Briccostudhttps://twitter.com/RPGamer4life and Twitch.tv/RPGovanDiscord Serverhttps://discord.gg/jNYr9mVNN7You can email the show onthethirdfactionshow@gmail.com

    De week met XBNL: Xbox en games in Nederland
    [REVIEW] Indiana Jones DLC: The Order of the Giants

    De week met XBNL: Xbox en games in Nederland

    Play Episode Listen Later Sep 19, 2025 14:53


    Heb je de hoofdgame van Indiana Jones uitgespeeld en snak je naar meer avonturen vol intriges, verborgen geheimen en die typische Jones-nonchalance? Dan staat er nu een nieuw hoofdstuk op […]

    Ci vuole una scienza
    La “vita a specchio” che ci aspetta

    Ci vuole una scienza

    Play Episode Listen Later Sep 19, 2025 7:40


    In futuro avremo organismi “sintetici” creati da zero in laboratorio, con la stessa composizione chimica di quelli che conosciamo, ma in forma speculare? Sembra fantascienza, ma è una delle prossime frontiere della ricerca e potrebbe portarci farmaci più efficaci, nuove opportunità di cura e impieghi che ancora non riusciamo a immaginare. Al tempo stesso, ricercatrici e ricercatori si interrogano sulle implicazioni di tutto questo e sui pericoli che potrebbero emergere e che ora fatichiamo a immaginare. Siamo molto lontani dall'avere la “vita a specchio”, ma è importante iniziare a discuterne, non solo tra accademici, per non arrivare impreparati. Vediamo poi come si calcolano le morti per il caldo causate dal cambiamento climatico e che cosa dicono le intelligenze artificiali convinte di essere Gesù. Leggi anche:– La musica che gira intorno - Cose spiegate bene – Forte ondata di calore nell'Europa sud-occidentale durante il terzo agosto più caldo mai registrato – Il cambiamento climatico ha reso più mortale la recente ondata di calore – I decessi causati dal caldo estivo in 854 città europee sono più che triplicati a causa del cambiamento climatico – I chatbot che affermano di essere Gesù: diffusione della parola di Dio o eresia? – Patrick McGovern, l'“Indiana Jones dell'alcol antico” – Vertigine, il nuovo libro di Beatrice Mautino Learn more about your ad choices. Visit megaphone.fm/adchoices

    Lights Camera Barstool
    What Is The Best Movie Of The 1980's? (The Bracket, Vol. 189)

    Lights Camera Barstool

    Play Episode Listen Later Sep 18, 2025 91:30


    What is the best movie of the 1980s? Welcome to VOLUME 189 of The Bracket. Kenjac is host alongside Tbob, Klemmer, Gooch, Robbie Fox and Clem. Follow The Bracket ►TWITTER - https://twitter.com/BracketPod ►INSTAGRAM - https://www.instagram.com/thebracket/ Follow Kenjac ►TWITTER - https://twitter.com/JackKennedy ►INSTAGRAM - https://www.instagram.com/jackennedy/ ►TIKTOK - https://www.tiktok.com/@ken_jac Intro - (0:00) Back to the Future v Airplane - (5:37) Predator v Die Hard - (14:58) The Goonies v Aliens - (22:35) Cheah in Game - (30:00) Cheah in Winner v Empire Strikes Back - (37:39) Ferris Bueller's Day Off v The Shining - (41:24) Blade Runner v E.T. - (47:45) Ghostbusters v The terminator - (53:42) Cheah in Game - (58:35) Cheah in winner v Indiana Jones - (1:10) Playoffs - (1:11:12) Finals - (1:27:27) Download the Gametime app today and use code BRACKET for $20 off your first purchase Get your first month of BlueChew FREE Just use promo code BRACKET at checkout and pay five bucks for shipping. https://BlueChew.com GAMBLING PROBLEM? CALL 1-800-GAMBLER, (800) 327-5050 or visit gamblinghelplinema.org (MA). Call 877-8-HOPENY/text HOPENY (467369) (NY). Please Gamble Responsibly. 888-789-7777/visit ccpg.org (CT), or visit www.mdgamblinghelp.org (MD). 21+ and present in most states. (18+ DC/KY/NH/WY). Void in ONT/OR/NH. Eligibility restrictions apply. On behalf of Boot Hill Casino & Resort (KS). 1 per new DraftKings customer. $5+ first-time bet req. Get 1 promo code to redeem discounted NFL Sunday Ticket subscription and max. $200 issued as non-withdrawable Bonus Bets that expire in 7 days (168 hours). Stake removed from payout. Terms: sportsbook.draftkings.com/promos. NFL Sunday Ticket: YouTube TV base plan (not included in this offer) required to watch Sunday Ticket on YouTube TV. Subscription autorenews yearly at then-current price (currently $378 for YouTube TV subscribers, or $480 for YouTube subscribers); cancel anytime. Terms, restrictions, embargoes and eligibility requirements apply. No refunds. Commercial use excluded. Addt'l terms: https://tv.youtube.com/learn/nflsundayticket/draftkings/. Offer ends 9/29/25 at 11:59 PM ET. Sponsored by DK. #movies #80smovies #barstoolsportsYou can find every episode of this show on Apple Podcasts, Spotify or YouTube. Prime Members can listen ad-free on Amazon Music. For more, visit barstool.link/lightscamerabarstool

    iFanboy.com Comic Book Podcast
    Mediasplode #62 – Our Top Ten Films of All-Time and The Bear, Season 4

    iFanboy.com Comic Book Podcast

    Play Episode Listen Later Sep 18, 2025 78:40


    Thanks to our awesome Patrons, we're proud to present another episode of Mediasplode! What's a Mediasplode? It's a monthly special edition show in which we talk about what we are enjoying in media outside of the realm of comic books. It's like our All Media Year End Round-Up but in a shorter, monthly format. Note: Time codes are estimates due to dynamic ad insertion by the distributor. SPOILERS BELOW! Running Time: 01:14:40 This month, Josh Flanagan and Conor Kilpatrick are joined by their original Pick of the Week co-host Ron Richards to discuss... What We've Been Enjoying:00:02:36 - Ron went to see Lurker and saw Oasis: Live '25 in Pasadena.00:12:58 - Josh went to see The Moonwalkers: A Journey with Tom Hanks in Boston and watched Friendship.00:20:36 - Conor is watching Task and went to see Caught Stealing (so did Ron). Discussion:00:27:34 - The Bear, Season 4 Discussion:00:36:07 - Our Top Ten Films of All-Time Intro00:39:54 - Josh's Top 10 Films of All-Time00:49:46 - Conor's Top 10 Films of All-Time00:56:27 - Ron's Top 10 Films of All-Time01:09:48 - Our Top Ten Films of All-Time Wrap-Up Music:"The Best of What's Around"Dave Matthews Band Listen to Conor, Josh, and Ron discuss Blade (1998) on Cradle to the Grave. Listen to Josh discuss Fargo on Movie of the Year: 1996. Listen to Conor discuss Swingers on Movie of the Year: 1996. Watch Ron talk about pinball technology on the Daily Tech News Show. Listen to Conor discuss Ghostbusters on Movie of the Year: 1984. Listen to Conor, Josh, and Ron discuss The Crow (1994) on Cradle to the Grave. Listen to Josh discuss Jaws 4: The Revenge (1987) on Cradle to the Grave. Listen to Josh discuss Indiana Jones and the Temple of Doom (1984) on Cradle to the Grave. Watch Josh and Conor talk about how to start a podcast on OpenWater. Learn more about your ad choices. Visit megaphone.fm/adchoices

    Labyrinths
    Ask Amanda Anything - TV Portrayal, Italian Fluency , Han Solo or Indiana Jones

    Labyrinths

    Play Episode Listen Later Sep 18, 2025 38:20


    This week on Ask Amanda Anything: How it feels to watch your own life turned into television. Why false confessions still shape the way justice fails. How a flood of letters — from Harry Potter fan fiction to marriage proposals — carried Amanda through prison. And why the eternal debate of Han Solo versus Indiana Jones reveals more about resilience than you might think. Reach out to us at ⁠⁠⁠⁠⁠⁠⁠www.amandaknox.com⁠⁠⁠⁠⁠⁠ ⁠or ⁠⁠⁠⁠⁠⁠⁠amandaknox.substack.com⁠⁠⁠⁠⁠⁠⁠ X: @amandaknox IG: @amamaknox Bluesky: @⁠⁠amandaknox.com⁠⁠ ⁠⁠ ⁠⁠⁠⁠⁠Free: My Search for Meaning⁠⁠⁠⁠⁠⁠ Waking Up Meditation App ⁠⁠⁠⁠https://www.wakingup.com/Amandaknox Learn more about your ad choices. Visit megaphone.fm/adchoices

    zone cast
    Episódio 168 – Indiana Jones, a Relíquia Alemã e a armadilha de Kawhi

    zone cast

    Play Episode Listen Later Sep 18, 2025 70:15


    Daniel “Indiana” Jones assume o papel de herói improvável nos Colts, enquanto os Chiefs começam a temporada 0-2. A Alemanha ergue a taça do Eurobasket 2025 com Schröder como guardião da relíquia, a WNBA pega fogo com Caitlin Clark fora do Fever e Breanna Stewart de volta ao Liberty, e Kawhi Leonard arrasta Adam Silver para a armadilha dos Clippers.Conversas do podcast00:00:25 - Abertura00:03:29 - Giro pela semana 2 da NFL00:25:11 - Alemanha campeã do Eurobasket 202500:40:30 - Playoffs da WNBA00:51:38 - A novela de Kawhi Leonard e Clippers01:09:14 - Encerramento

    Improv Tabletop
    [BONUS] Indiana Jones & the Cult of the Mummy's Crypt (Part 2)

    Improv Tabletop

    Play Episode Listen Later Sep 17, 2025 46:20


    Journeying into an ancient Egyptian pyramid, Indiana Jones and his young, nameless, flat-cap-wearing cousin quest to find some stolen mummies, and run into many thrills and chills along the way! The book read in this episode is Indiana Jones & the Cult of the Mummy's Crypt by R. L. Stine. • • • Patreon: patreon.com/improvtabletop Twitter / Instagram / Facebook / TikTok: @ImprovTabletop Email: ImprovTabletop@gmail.com Donations: ko-fi.com/improvtabletop • • • Audio Credits Improv Tabletop's theme song is “Melodic Marauder”, written by Scott Villanueva, and performed by Scott Villanueva and Ned Wilcock. “Fuguenchillen” also by Ned Wilcock.

    Pixie Dust Twins Podcast
    From Dinos to Indy: Animal Kingdom's Park Makeover

    Pixie Dust Twins Podcast

    Play Episode Listen Later Sep 17, 2025 25:00


    The wild is getting wilder at Disney's Animal Kingdom! This week, Ashley and Sammi dive into the park's big updates, and even Ashley can't hide her excitement (and we all know that's saying something). From a brand new Indiana Jones adventure to an Encanto attraction full of magical casita vibes, the park is leveling up in a big way. But there are some negatives, like what in the world is happening to Harambe Market?! Follow your new Disney besties on Instagram @pixiedusttwinspodcast and on TikTok @pixiedusttwinspodcastFollow Dan, honorary third host of the "Pixie Dust Twins" Podcast, and King of the Manifestos: @Dantaastic on Instagram and YouTubeHave ideas for the show? Want to be a guest? Send them a message on Instagram!Rant Radio is LIVE! Call 844-857-7268 and leave your rant today. Check out LimitlessBroadcastingNetwork.com for all of our podcasts, subscriptions, and to pick up some awesome merch!

    GOTY
    244. Nintendo Direct, Borderlands 4 & Indiana Jones and the Order of Giants

    GOTY

    Play Episode Listen Later Sep 17, 2025 129:32


    Vi djupdyker i Nintendos längsta direct hittills!Vill du stötta oss och ta del av vårt exklusiva content så bli Patreon! ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Patreon.com/gotypodden⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Joina oss på Discord!⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠(00:01) FÖRSNACK!(06:03) Nyheter: Nintendo Direct, Silksong säljsiffror och ny uppdatering till PS5(58:19) Spel: Hollow Knight: Silksong, Borderlands 4, Bean Beasts, Indiana Jones and the Great Circle - The Order of Giants, Star Wars Outlaws (Switch 2)(02:02:36) Spelradarn vevas igång!Feedback, tips eller eventuella frågor får gärna skickas till gotypodden@gmail.com, på ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Discord⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ eller på ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ / ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Twitter⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ @gotypodden. Tack ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Emma Idberg⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ för våra fina bilder!GOTY-merch i vår ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠merchbutik!⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Vill ni höra eller se mer av oss finns våra andra poddar och vår Youtube-kanal i vårt ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠länkträd⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠!

    SciFi Distilled
    Indiana Jones and the Temple of Doom

    SciFi Distilled

    Play Episode Listen Later Sep 17, 2025 61:33


    We start a short series on the Indiana Jones Franchise. We have already cover the epic original film Raiders of the Lost Ark. This we we explore the second and most controversial film in the series Tempe of Doom!

    SciFi Distilled
    Indiana Jones and the Last Crusade

    SciFi Distilled

    Play Episode Listen Later Sep 17, 2025 63:22


    Next up in the series was probably the most popular entry into the Indy saga apart from the original film. This week we join the crusade to find the Holy Grail!

    Buzzn The Tower
    1941 (1979)

    Buzzn The Tower

    Play Episode Listen Later Sep 16, 2025 41:52


    What if I told you there was a movie written by Robert Zemeckis and Bob Gale — the duo who would go on to create Back to the Future… directed by Steven Spielberg, fresh off the massive success of Jaws and Close Encounters… starring comedy legends John Belushi, Dan Aykroyd, and John Candy… and scored by the music genius behind Star Wars, Indiana Jones, Jaws, E.T., Jurassic Park — himself, John Williams? You'd expect a guaranteed blockbuster. Instead, what audiences got in 1979 was 1941 — Spielberg's first spectacular misfire.

    The Best Football Show with Brian Baldinger
    Tuesday Takeaways: The Latest Great Reclamation Project

    The Best Football Show with Brian Baldinger

    Play Episode Listen Later Sep 16, 2025 20:32


    Brian Baldinger is back to breakdown Week 2 around the NFL, in which he's seeing some redemption stories. He talks about Seattle's domination of Pittsburgh in the trenches, Daniel Jones turning into Indiana Jones, the Super Bowl rematch, how Russ isn't done just yet, and how Baker continues to impress. To learn more about listener data and our privacy practices visit: https://www.audacyinc.com/privacy-policy Learn more about your ad choices. Visit https://podcastchoices.com/adchoices

    JD Talkin Sports
    JD TALKIN SPORTS #1883

    JD Talkin Sports

    Play Episode Listen Later Sep 16, 2025 98:03


    Send JD a text message and be heard!RUN VRABEL RUN.  Thanks @dspicsphoto great shot @patriots win over @miamidolphins look at Vrabel run.  Well @nyjets stink.  Sorry @daniel_orbe23 @companyadjace @i_need_a_sports_iv & @anthonyyacc not sure if @nygiants are going to be competitive or the @dallascowboys suck.  Exciting game but @dangerusswilson throws for 450 and goes 7-9 for 264 and 3 #touchdowns on passes over 20 yards and you lose?  @robparker1980 you're right DC Shane Bowen isn't getting it done.  @call_me_tca_prez @rho212 @suejordan03 @donna.fender @kevdu_theman @thomaswdonovan @bmtlive07 @mbuchta_77 & @nyquil_inthe_flesh talked @miamidolphins just bad & the personal foul penalty that made #indianajones @colts 2-0 for encroachment on a FG attempt.  I know you're trying to protect the snapper but c'mon man.  @uclafootball & @hokiesfb hard times sorry @hardy_hiker you deserve better.  @ndfootball that was a tough loss to @aggiefootball & love @clemsonfb at 1-2.  @umichfootball big test @huskerfootball need @arbitanalytics on to talk about it.  @mets ended 8 game losing streak & @yankees laid a stinker @twins only 12 games left!   Did a round table on our all-time @nba starting five.  Thanks @cpd94_mk @brandonfurtado2 @dtvmike @sfniners__vault @thebest2mins @paddy_bailey & @dominic.etienne for your input.  #sportstrivia at the finish.All sports. One podcast. (even hockey) PODCAST LINK ON ITUNES: http://bit.ly/JDTSPODCAST

    Frizz and the Grizz
    Daniel "Indiana" Jones, Packers Bandwagoning, Travis Hunter, and NFL Week 2 Reactions

    Frizz and the Grizz

    Play Episode Listen Later Sep 16, 2025 62:33


    Covering: Joe Burrow Injury, Flop QBs, Patriots vs Dolphins, Chiefs Panic, and wild special teams plays.www.frizzandthegrizz.com

    Grow Yourself: Personal Development School of Growth
    Hollywood Stories & Life Lessons | Alex Hyde-White (Pretty Woman, Fantastic Four)

    Grow Yourself: Personal Development School of Growth

    Play Episode Listen Later Sep 16, 2025 117:51


    ✨ Hollywood actor Alex Hyde-White has lived a career most can only dream of; starring in iconic films like Pretty Woman and Fantastic Four, working alongside legends like Julia Roberts, Richard Gere, Steven Spielberg, and Bob Newhart.But beyond the screen, Alex has emerged as a thoughtful storyteller, sharing not just Hollywood memories but also wisdom about persistence, preparation, and personal growth.In this episode of the Grow Yourself Podcast, Alex takes us from the glitz of Hollywood to sage lessons on life, reflecting on what it means to chase opportunity, embrace resilience, and leave behind a meaningful legacy.What You'll Learn in This Episode✅What it was like to work with Julia Roberts and Richard Gere in Pretty Woman✅How Alex landed his big break at Universal and why being ready matters✅Why chasing fame can be dangerous — and how to stay grounded✅The life lesson behind his mantra: “Don't give up on yourself”✅How legacy is built through small roles, great stories, and lasting impact

    Star Wars Escape Pod
    Cantina Banter #5 | Calling LIVE to Black Spire | Indiana Jones & The Great Circle Review

    Star Wars Escape Pod

    Play Episode Listen Later Sep 16, 2025 87:21 Transcription Available


    Get ready for a wild ride on the latest transmission from the Star Wars Escape Pod! We make a surprise long-distance call straight to the Black Spire outpost to chat with co-host Kirk, who is live from Galaxy's Edge for the very first time. You'll get his fresh take on the park, including a rave review for the Ronto Wrap and a less-than-stellar verdict on the infamous Blue Milk. From there, a massive spoiler alarm and dive deep into the Indiana Jones and the Great Circle video game, revealing the mind-blowing final treasure. The galactic news is just as exciting, covering the record-breaking $3.6 million auction price for Darth Vader's lightsaber, the confirmed return of everyone's favorite pirate Hondo Ohnaka, and a debate on the bizarre new wedge-shaped LEGO Death Star. To top it all off, we check out the new trailer for the mixed-reality game coming soon, Star Wars: Beyond Victory, where you get to be mentored by none other than Sebulba himself in the ways of Podracing! EMAIL US YOUR REQUESTS AND QUESTIONS! ———————————————————————— Have you checked out our flashcast called Star Wars Launch Pad? https://www.youtube.com/@SWLaunchPad https://open.spotify.com/show/1v0naAAJZMW0nig3OkFToJ?si=8014aef1647f4da5 Found on any platform in the galaxy! ———————————————————————— Star Wars Escape Pod

    Married to the Games Podcast
    First Thoughts: The Order of Giants

    Married to the Games Podcast

    Play Episode Listen Later Sep 15, 2025 4:31


    Discover the way ahead at Indiana Wesleyan University. Learn more here. In this bonus review, Ed talks about his time with the new DLC for Indiana Jones and the Great Circle, The Order of Giants. Does this new content do the game - and the franchise - justice?

    Irish NFL Show
    Instant Reaction : Cowboys edge thriller | Indiana Jones strikes again | Chiefs stutter

    Irish NFL Show

    Play Episode Listen Later Sep 15, 2025 20:16


    We have an immediate reaction to Week 2's Sunday slate of games - an amazing Sunday where the Colts came in clutch, the Giants dazzled yet were defeated, and the Eagles repeated their Super Bowl beating of Kansas CityOur friends at QuinnBet have great odds on MNF, amazing Acca Bonuses, Acca Insurance & many other daily specials. Find out more ⁠https://www.quinnbet.com/uk/sports/specials⁠⁠⁠⁠. Remember it's 18+ T&Cs Apply - Always Gamble Responsibly.

    iFanboy.com Comic Book Podcast
    Pick of the Week #994 – Redcoat #14

    iFanboy.com Comic Book Podcast

    Play Episode Listen Later Sep 14, 2025 80:47


    It's iFanboy 20/25 -- 20 years of podcasting and 25 years of iFanboy! What's in a name? A redcoat by any other name would not smell as sweet. And nor would this week's comics! Note: Time codes are estimates due to dynamic ad insertion by the distributor. Running Time: 01:16:58 Pick of the Week:00:01:57 - Redcoat #14 Comics:00:12:20 - Captain America #774 (3)00:17:58 - Powers 25 #100:23:38- Transformers #2400:32:03 - The Undead Iron Fist #100:40:14 - One World Under Doom #700:46:56 - Trinity: Daughter of Wonder Woman #4 Patron Pick:00:50:21 - C.O.R.T.: Children of the Round Table #1 Patron Thanks:01:00:45 - Thomas Miller Listener Mail:01:03:51 - Martin S. wonders if books would be better off with two artists? A robust discussion of the idea ensues. Brought To You By: Schedule35 – Shrooms with Benefits. Schedule35 is the first US nationwide trusted consumer psilocybin brand that makes microdosing and living your best life accessible and simple to do. Get 15% off all orders with code iFanboy. iFanboy Patrons – Become one today for as little as $3/month! Or join for a full year and get a discount! You can also make a one time donation of any amount! iFanboy T-Shirts and Merch – Show your iFanboy pride with a t-shirt or other great merchandise on Threadless! We've got TWENTY TWO designs! Music:"Burn One Down"Ben Harper Watch ⁠The iFanboy After Show for Pick of the Week #994⁠! Listen to Conor, Josh, and Ron discuss Blade (1998) on ⁠Cradle to the Grave⁠. Listen to Josh discuss Fargo on ⁠Movie of the Year: 1996⁠. Listen to Conor discuss Swingers on ⁠Movie of the Year: 1996⁠. Watch Ron talk about pinball technology on the ⁠Daily Tech News Show⁠. Listen to Conor, Josh, and Ron discuss The Crow (1994) on ⁠Cradle to the Grave⁠. Listen to Josh discuss Jaws 4: The Revenge (1987) on ⁠Cradle to the Grave⁠. Listen to Josh discuss Indiana Jones and the Temple of Doom (1984) on ⁠Cradle to the Grave⁠. Watch Josh and Conor talk about how to start a podcast on ⁠OpenWater⁠. Listen to Conor discuss Ghostbusters on ⁠Movie of the Year: 1984⁠. Learn more about your ad choices. Visit megaphone.fm/adchoices

    Mac & Gu
    Legacy Sequel Tiers

    Mac & Gu

    Play Episode Listen Later Sep 12, 2025 62:40 Transcription Available


    With a new Spinal Tap hitting theaters - We tier the best & worst legacy sequels!What do you think of the tiers?  Did we miss any sequels?  How many vetos and stamps would you use?Also - We discuss possible Vegas Sphere movies and Mac likes music.Join the conversation... FacebookInstagramTwitterTikTokYouTubeRate/Review/Subscribe:Apple PodcastsSpotifyYouTube

    Comes Naturally
    Episode 601: Pre-Borderlands 4

    Comes Naturally

    Play Episode Listen Later Sep 12, 2025 65:25 Transcription Available


    On this week's episode, the guys kick things off with an engaging discussion about the critically acclaimed game Hollow Knight, delving into its intricate world design, challenging gameplay mechanics, and the emotional depth of its storyline. They explore the rich lore that surrounds the game, highlighting the various characters and their unique backstories that contribute to the game's overall atmosphere. Additionally, they touch upon the recently released DLC for Indiana Jones and the Great Circle, sharing their excitement about the new content and how it expands upon the beloved franchise. The guys discuss the gameplay enhancements and narrative elements introduced in the DLC, as well as their expectations for how it will enrich the player's experience. Following this, Cody enthusiastically shares with Joe the details about preordering the highly anticipated Borderlands 4. He dives into the various bonuses and loot that come with the preorder, such as exclusive skins, in-game currency, and early access to certain features that fans of the series have come to love. Cody elaborates on the significance of these bonuses, explaining how they can enhance the gaming experience and provide players with a sense of exclusivity. As the conversation progresses, they shift their focus to the new features and game changes that are set to be introduced in the latest installment of Borderlands. They discuss the evolution of gameplay mechanics, including updates to character abilities, weapon customization options, and the introduction of new enemy types that promise to challenge even the most seasoned players. The guys also speculate on how these changes might affect the overall balance of the game and the strategies players will need to adopt. They wrap up the segment by sharing their personal hopes and predictions for Borderlands 4, creating a lively and informative dialogue that is sure to resonate with fans of the franchise.Official Website: https://www.comesnaturallypodcast.comOfficial Merchandise: https://shop.spreadshirt.com/comes-naturally-podcast/iTunes: http://tinyurl.com/kqkgackFacebook: http://tinyurl.com/myovgm8Tumblr: http://tinyurl.com/m7a6mg9Twitter: @ComesNaturalPodYouTube: http://tiny.cc/5snxpy

    Unstoppable Mindset
    Episode 370 – Unstoppable Game Designer, Author and Entrepreneur with Matt Forbeck

    Unstoppable Mindset

    Play Episode Listen Later Sep 12, 2025 61:10


    Matt Forbeck is all that and so much more. He grew up in Wisconsin as what he describes as a wimpy kid, too short and not overly healthy. He took to gaming at a pretty early age and has grown to be a game creator, author and award-winning storyteller.   Matt has been designing games now for over 35 years. He tells us how he believes that many of the most successful games today have stories to tell, and he loves to create some of the most successful ones. What I find most intriguing about Matt is that he clearly is absolutely totally happy in his work. For most of Matt's career he has worked for himself and continues today to be an independent freelancer.   Matt and his wife have five children, including a set of quadruplets. The quadruplets are 23 and Matt's oldest son is 28 and is following in his father's footsteps.   During our conversation we touch on interesting topics such as trust and work ethics. I know you will find this episode stimulating and worth listening to more than once.     About the Guest:   Matt Forbeck is an award-winning and New York Times-bestselling author and game designer of over thirty-five novels and countless other books and games. His projects have won a Peabody Award, a Scribe Award, and numerous ENnies and Origins Awards. He is also the president of the Diana Jones Award Foundation, which celebrates excellence in gaming.    Matt has made a living full-time on games and fiction since 1989, when he graduated from the Residential College at the University of Michigan with a degree in Creative Writing. With the exception of a four-year stint as the president of Pinnacle Entertainment Group and a year and a half as the director of the adventure games division of Human Head Studios, he has spent his career as an independent freelancer.   Matt has designed collectible card games, roleplaying games, miniatures games, board games, interactive fiction, interactive audiobooks, games for museum installations, and logic systems for toys. He has directed voiceover work and written short fiction, comic books, novels, screenplays, and video game scripts and stories. His work has been translated into at least 15 languages.   His latest work includes the Marvel Multiverse Role-Playing Game Core Rulebook, the Spider-Verse Expansion, Monster Academy (novels and board game), the Shotguns & Sorcery 5E Sourcebook based on his novels, and the Minecraft: Roll for Adventure game books. He is the father of five, including a set of quadruplets. He lives in Beloit, Wisconsin, with his wife and a rotating cast of college-age children. For more about him and his work, visit Forbeck.com.   Ways to connect with Matt:   Twitter: https://twitter.com/mforbeck Facebook: https://www.facebook.com/forbeck Bluesky: https://bsky.app/profile/forbeck.com Threads: https://www.threads.net/@mforbeck Instagram: https://www.instagram.com/mforbeck/ LinkedIn: https://www.linkedin.com/in/forbeck/ Website: https://www.forbeck.com/     About the Host:   Michael Hingson is a New York Times best-selling author, international lecturer, and Chief Vision Officer for accessiBe. Michael, blind since birth, survived the 9/11 attacks with the help of his guide dog Roselle. This story is the subject of his best-selling book, Thunder Dog.   Michael gives over 100 presentations around the world each year speaking to influential groups such as Exxon Mobile, AT&T, Federal Express, Scripps College, Rutgers University, Children's Hospital, and the American Red Cross just to name a few. He is Ambassador for the National Braille Literacy Campaign for the National Federation of the Blind and also serves as Ambassador for the American Humane Association's 2012 Hero Dog Awards.   https://michaelhingson.com https://www.facebook.com/michael.hingson.author.speaker/ https://twitter.com/mhingson https://www.youtube.com/user/mhingson https://www.linkedin.com/in/michaelhingson/   accessiBe Links https://accessibe.com/ https://www.youtube.com/c/accessiBe https://www.linkedin.com/company/accessibe/mycompany/ https://www.facebook.com/accessibe/       Thanks for listening!   Thanks so much for listening to our podcast! If you enjoyed this episode and think that others could benefit from listening, please share it using the social media buttons on this page. Do you have some feedback or questions about this episode? Leave a comment in the section below!   Subscribe to the podcast   If you would like to get automatic updates of new podcast episodes, you can subscribe to the podcast on Apple Podcasts or Stitcher. You can subscribe in your favorite podcast app. You can also support our podcast through our tip jar https://tips.pinecast.com/jar/unstoppable-mindset .   Leave us an Apple Podcasts review   Ratings and reviews from our listeners are extremely valuable to us and greatly appreciated. They help our podcast rank higher on Apple Podcasts, which exposes our show to more awesome listeners like you. If you have a minute, please leave an honest review on Apple Podcasts.       Transcription Notes:   Michael Hingson ** 00:00 Access Cast and accessiBe Initiative presents Unstoppable Mindset. The podcast where inclusion, diversity and the unexpected meet. Hi, I'm Michael Hingson, Chief Vision Officer for accessiBe and the author of the number one New York Times bestselling book, Thunder dog, the story of a blind man, his guide dog and the triumph of trust. Thanks for joining me on my podcast as we explore our own blinding fears of inclusion unacceptance and our resistance to change. We will discover the idea that no matter the situation, or the people we encounter, our own fears, and prejudices often are our strongest barriers to moving forward. The unstoppable mindset podcast is sponsored by accessiBe, that's a c c e s s i capital B e. Visit www.accessibe.com to learn how you can make your website accessible for persons with disabilities. And to help make the internet fully inclusive by the year 2025. Glad you dropped by we're happy to meet you and to have you here with us.   Michael Hingson ** 01:21 Hi everyone, and welcome to another episode of unstoppable mindset today. We get to play games. Well, not really, but we'll try. Our guest is Matt Forbeck, who is an award winning author. He is a game designer and all sorts of other kinds of things that I'm sure he's going to tell us about, and we actually just before we started the the episode, we were talking about how one might explore making more games accessible for blind and persons with other disabilities. It's, it's a challenge, and there, there are a lot of tricks. But anyway, Matt, I want to welcome you to unstoppable mindset. We're glad you're here.   Matt Forbeck ** 02:02 Well, thank you, Michael for inviting me and having me on. I appreciate it.   Speaker 1 ** 02:06 I think we're going to have a lot of fun, and I think it'll work out really well. I'm I am sure of that. So why don't we start just out of curiosity, why don't you tell us kind of about the early Matt, growing up?   Matt Forbeck ** 02:18 Uh, well, I grew up. I was born in Milwaukee, Wisconsin. I grew up in a little town called Beloit, Wisconsin, which actually live in now, despite having moved away for 13 years at one point, and I had terrible asthma, I was a sick and short kid, and with the advent of medication, I finally started to be healthy when I was around nine, and Part of that, I started getting into playing games, right? Because when you're sick, you do a lot of sitting around rather than running around. So I did a lot of reading and playing games and things like that. I happen to grow up in the part of the world where Dungeons and Dragons was invented, which is in Lake Geneva, Wisconsin, about 30 miles from where I live. And because of that I was I started going to conventions and playing games and such, when I was about 12 or 13 years old. I started doing it when I was a little bit older. I started doing it professionally, and started doing it when I was in college. And amazingly enough, even to my own astonishment, I've made a career out of it.   Speaker 1 ** 03:17 Where did you go to college? I went to the University   Matt Forbeck ** 03:21 of Michigan over in Ann Arbor. I had a great time there. There's a wonderful little college, Beloit College, in my hometown here, and most of my family has gone to UW Milwaukee over the years. My parents met at Marquette in Milwaukee, but I wanted to get the heck out of the area, so I went to Michigan, and then found myself coming back as soon as we started having   Speaker 1 ** 03:42 kids well, and of course, I would presume that when you were at the University of Michigan, you rooted for them and against Ohio State. That was   Matt Forbeck ** 03:50 kind of, you know, if you did it the other way around, they back out of town. So, yeah, I was always kind of astonished, though, because having grown up in Wisconsin, where every sports team was a losing team when I was growing up, including the Packers, for decades. You know, we were just happy to be playing. They were more excuse to have beers than they were to cheer on teams. And I went to Michigan where they were, they were angry if the team wasn't up by two touchdowns. You know, at any point, I'm like, You guys are silly. This is we're here for fun.   Speaker 1 ** 04:17 But it is amazing how seriously some people take sports. I remember being in New Zealand helping the Royal New Zealand Foundation for the Blind. Well now 22 years ago, it's 2003 and the America's Cup had just finished before we got there, and in America beat New Zealand, and the people in New Zealand were just irate. They were complaining that the government didn't put enough money into the design of the boat and helping with the with the yacht and all that. It was just amazing how seriously people take it, yeah,   Matt Forbeck ** 04:58 once, I mean, it becomes a part of your. Identity in a lot of ways, right for many people, and I've never had to worry about that too much. I've got other things on my mind, but there you go.   Speaker 1 ** 05:08 Well, I do like it when the Dodgers win, and my wife did her graduate work at USC, and so I like it when the Trojans win, but it's not the end of the world, and you do need to keep it in perspective. I I do wish more people would I know once I delivered a speech in brether County, Kentucky, and I was told that when I started the speech had to end no later than preferably exactly at 6:30pm not a minute later, because it was the night of the NCAA Basketball Championship, and the Kentucky Wildcats were in the championship, and at 630 everyone was going to get up and leave and go home to watch the game. So I ended at 630 and literally, by 631 I timed it. The gym was empty and it was full to start with.   Matt Forbeck ** 06:02 People were probably, you know, counting down on their watches, just to make sure, right?   Speaker 1 ** 06:06 Oh, I'm sure they were. What do you do? It's, it is kind of fun. Well, so why did you decide to get started in games? What? What? What attracted to you, to it as a young person, much less later on?   Matt Forbeck ** 06:21 Well, I was, yeah, I was an awkward kid, kind of nerdy and, you know, glasses and asthma and all that kind of stuff. And games were the kind of thing where, if you didn't know how to interact with people, you could sit down at a table across them and you could practice. You can say, okay, we're all here. We've got this kind of a magic circle around us where we've agreed to take this one silly activity seriously for a short period of time, right? And it may be that you're having fun during that activity, but you know, there's, there's no reason that rolling dice or moving things around on a table should be taken seriously. It's all just for fun, right? But for that moment, you actually just like Las Vegas Exactly, right? When there's money on the line, it's different, but if you're just doing it for grins. You know, it was a good way for me to learn how to interact with people of all sorts and of different ages. And I really enjoyed playing the games, and I really wanted to be a writer, too. And a lot of these things interacted with story at a very basic level. So breaking in as a writer is tough, but it turned out breaking as a game designer, wasn't nearly his stuff, so I started out over there instead, because it was a very young field at the time, right? D and D is now 50 years old, so I've been doing this 35 years, which means I started around professionally and even doing it before that, I started in the period when the game and that industry were only like 10 or 15 years old, so yeah, weren't quite as much competition in those   Speaker 1 ** 07:43 days. I remember some of the early games that I did play, that I could play, were DOS based games, adventure. You're familiar with adventure? Yeah, oh, yeah. Then later, Zork and all that. And I still think those are fun games. And I the reason I like a lot of those kinds of games is they really make you think, which I think most games do, even though the video even the video games and so on, they they help your or can help your reactions, but they're designed by people who do try to make you think,   Matt Forbeck ** 08:15 yeah. I mean, we basically are designing puzzles for people to solve, even if they're story puzzles or graphic puzzles or sound puzzles or whatever, you know, even spatial puzzles. There the idea is to give somebody something fun that is intriguing to play with, then you end up coming with story and after that, because after a while, even the most most exciting mechanics get dull, right? I mean, you start out shooting spaceships, but you can only shoot spaceships for so long, or you start out playing Tetris, and you only put shapes together for so long before it doesn't mean anything that then you start adding in story to give people a reason to keep playing right and a reason to keep going through these things. And I've written a lot of video games over the years, basically with that kind of a philosophy, is give people nuggets of story, give them a plot to work their way through, and reward them for getting through different stages, and they will pretty much follow you through anything. It's amazing.   Michael Hingson ** 09:09 Is that true Dungeons and Dragons too?   Matt Forbeck ** 09:13 It is. All of the stories are less structured there. If you're doing a video game, you know you the team has a lot of control over you. Give the player a limited amount of control to do things, but if you're playing around a table with people, it's more of a cooperative kind of experience, where we're all kind of coming up with a story, the narrator or the Game Master, the Dungeon Master, sets the stage for everything, but then the players have a lot of leeway doing that, and they will always screw things up for you, too. No matter what you think is going to happen, the players will do something different, because they're individuals, and they're all amazing people. That's actually to me, one of the fun things about doing tabletop games is that, you know, the computer can only react in a limited number of ways, whereas a human narrator and actually change things quite drastically and roll. With whatever people come up with, and that makes it tremendous fun.   Speaker 1 ** 10:04 Do you think AI is going to enter into all that and maybe improve some of the   Matt Forbeck ** 10:09 old stuff? It's going to add your end to it, whether it's an ad, it's going to approve it as a large question. Yeah. So I've been ranting about AI quite a bit lately with my friends and family. But, you know, I think the problem with AI, it can be very helpful a lot of ways, but I think it's being oversold. And I think it's especially when it's being oversold for thing, for ways for people to replace writers and creative thinking, Yeah, you know, you're taking the fun out of everything. I mean, the one thing I like to say is if, if you can't be bothered to write this thing that you want to communicate to me, I'm not sure why I should be bothered to read this thing well.   Speaker 1 ** 10:48 And I think that AI will will evolve in whatever way it does. But the fact of the matter is, So do people. And I think that, in fact, people are always going to be necessary to make the process really work? AI can only do and computers can only do so much. I mean, even Ray Kurzweil talks about the singularity when people and computer brains are married, but that still means that you're going to have the human element. So it's not all going to be the computer. And I'm not ready to totally buy into to what Ray says. And I used to work for Ray, so I mean, I know Ray Well, but, but the but the bottom line is, I think that, in fact, people are always going to be able to be kind of the, the mainstay of it, as long as we allow that, if we, if we give AI too much power, then over time, it'll take more power, and that's a problem, but that's up to us to deal with?   Matt Forbeck ** 11:41 No, I totally agree with that. I just think right now, there's a very large faction of people who it's in their economic interest to oversell these things. You know, people are making chips. They're building server farms. A lot of them are being transferred from people are doing blockchain just a few years ago, and they see it as the hot new thing. The difference is that AI actually has a lot of good uses. There's some amazing things will come out of llms and such. But I again, people are over the people are selling this to us. Are often over promising things, right?   Speaker 1 ** 12:11 Yeah, well, they're not only over promising but they're they're really misdirecting people. But the other side of it is that, that, in fact, AI as a concept and as a technology is here, and we have control over how we use it. I've said a couple times on this this podcast, and I've said to others, I remember when I first started hearing about AI, I heard about the the fact that teachers were bemoaning the pack, that kids were writing their papers just using AI and turning them in, and it wasn't always easy to tell whether it was something that was written by AI or was written by the student. And I come from a little bit different view than I think a lot of people do. And my view basically is, let the kids write it if with AI, if that's what they're going to do, but then what the teacher needs to do is to take one period, for example, and give every student in that class the opportunity to come up and defend whatever paper they have. And the real question is, can they defend the paper? Which means, have they really learned the subject, or are they just relying on AI,   Matt Forbeck ** 13:18 yeah, I agree with that. I think the trouble is, a lot of people, children, you know, who are developing their abilities and their morals about this stuff, they use it as just a way to complete the assignment, right? And many of them don't even read what they turn in, right, right? Just know that they've got something here that will so again, if you can't be bothered to read the thing that you manufactured, you're not learning anything about it,   Speaker 1 ** 13:39 which is why, if you are forced to defend it, it's going to become pretty obvious pretty fast, whether you really know it or not. Now, I've used AI on a number of occasions in various ways, but I use it to maybe give me ideas or prepare something that I then modify and shape. And I may even interact with AI a couple of times, but I'm definitely involved with the process all the way down the line, because it still has to be something that I'm responsible for.   Matt Forbeck ** 14:09 I agree. I mean, the whole point of doing these things is for people to connect with each other, right? I want to learn about the ideas you have in your head. I want to see how they jive with ones in my head. But if I'm just getting something that's being spit out by a machine and not you, and not being curated by you at any point, that doesn't seem very useful, right? So if you're the more involved people are in it, the more useful it is.   Speaker 1 ** 14:31 Well, I agree, and you know, I think again, it's a tool, and we have to decide how the tool is going to be used, which is always the way it ought to be. Right?   Matt Forbeck ** 14:42 Exactly, although sometimes it's large corporations deciding,   Speaker 1 ** 14:45 yeah, well, there's that too. Well, individuals,   Matt Forbeck ** 14:49 we get to make our own choices. Though you're right,   Speaker 1 ** 14:51 yes, and should Well, so, so when did you start bringing writing into what you. Did, and make that a really significant part of what you did?   Matt Forbeck ** 15:03 Well, pretty early on, I mean, I started doing one of the first things I did was a gaming zine, which was basically just a print magazine that was like, you know, 32 pages, black and white, about the different tabletop games. So we were writing those in the days, design and writing are very closely linked when it comes to tabletop games and even in video games. The trick of course is that designing a game and writing the rules are actually two separate sets of skills. So one of the first professional gig I ever had during writing was in games was some friends of mine had designed a game for a company called Mayfair games, which went on to do sellers of contain, which is a big, uh, entry level game, and but they needed somebody to write the rules, so they called me over, showed me how to play the game. I took notes and I I wrote it down in an easy to understand, clear way that people had just picked up the box. Could then pick it up and teach themselves how to play, right? So that was early on how I did it. But the neat thing about that is it also taught me to think about game design. I'm like, when I work on games, I think about, who is this game going to be for, and how are we going to teach it to them? Because if they can't learn the game, there's no point of the game at all, right?   Speaker 1 ** 16:18 And and so I'm right? I'm a firm believer that a lot of technical writers don't do a very good job of technical writing, and they write way over people's heads. I remember the first time I had to write, well, actually, I mentioned I worked for Kurzweil. I was involved with a project where Ray Kurzweil had developed his original omniprent optical character recognition system. And I and the National Federation of the Blind created with him a project to put machines around the country so that blind people could use them and give back to Ray by the time we were all done, recommendations as to what needed to go in the final first production model of the machine. So I had to write a training manual to teach people how to use it. And I wrote this manual, and I was always of the opinion that it had to be pretty readable and usable by people who didn't have a lot of technical knowledge. So I wrote the manual, gave it to somebody to read, and said, Follow the directions and and work with the machine and all that. And they did, and I was in another room, and they were playing with it for a couple of hours, and they came in and they said, I'm having a problem. I can't figure out how to turn off the machine. And it turns out that I had forgotten to put in the instruction to turn off the machine. And it wasn't totally trivial. There were steps you had to go through. It was a Data General Nova two computer, and you had to turn it off the right way and the whole system off the appropriate way, or you could, could mess everything up. So there was a process to doing it. So I wrote it in, and it was fine. But, you know, I've always been a believer that the textbooks are way too boring. Having a master's degree in physics, I am of the opinion that physics textbook writers, who are usually pretty famous and knowledgeable scientists, ought to include with all the text and the technical stuff they want to put in, they should put in stories about what they did in you bring people in, draw them into the whole thing, rather than just spewing out a bunch of technical facts.   Matt Forbeck ** 18:23 No, I agree. My my first calculus professor was a guy who actually explained how Newton and Leipzig actually came up with calculus, and then he would, you know, draw everything on the board and turn around say, and isn't that amazing? And you were, like, just absolutely enamored with the idea of how they had done these things, right? Yeah. And what you're doing there, when you, when you, when you give the instructions to somebody and say, try this out. That's a very big part of gaming, actually, because what we do this thing called play testing, where we take something before it's ready to be shown to the public, and we give it to other people and say, try this out. See how it works. Let me know when you're starting out of your first playing you play with like your family and friends and people will be brutal with you and give you hints about how you can improve things. But then, even when you get to the rules you're you send those out cold to people, or, you know, if you're a big company, you watch them through a two way mirror or one way mirror, and say, Hey, let's see how they react to everything. And then you take notes, and you try to make it better every time you go through. And when I'm teaching people to play games at conventions, for instance, I will often say to them, please ask questions if you don't understand anything, that doesn't mean you're dumb. Means I didn't explain it well enough, right? And my job as a person writing these rules is to explain it as well as I humanly can so it can't be misconstrued or misinterpreted. Now that doesn't mean you can correct everything. Somebody's always got like, Oh, I missed that sentence, you know, whatever. But you do that over and over so you can try to make it as clear and concise as possible, yeah.   Speaker 1 ** 19:52 Well, you have somewhat of a built in group of people to help if you let your kids get involved. Involved. So how old are your kids?   Matt Forbeck ** 20:03 My eldest is 26 he'll be 27 in January. Marty is a game designer, actually works with me on the marble tabletop role playing game, and we have a new book coming out, game book for Minecraft, called Minecraft role for adventure, that's coming out on July 7, I think, and the rest of the kids are 23 we have 423 year olds instead of quadruplets, one of whom is actually going into game design as well, and the other says two are still in college, and one has moved off to the work in the woods. He's a very woodsy boy. Likes to do environmental education with people.   Speaker 1 ** 20:39 Wow. Well, see, but you, but you still have a good group of potential game designers or game critics anyway.   Matt Forbeck ** 20:47 Oh, we all play games together. We have a great time. We do weekly game nights here. Sometimes they're movie nights, sometimes they're just pizza nights, but we shoot for game and pizza   Speaker 1 ** 20:56 if we get lucky and your wife goes along with all this too.   Matt Forbeck ** 21:00 She does. She doesn't go to the game conventions and stuff as much, and she's not as hardcore of a gamer, but she likes hanging out with the kids and doing everything with us. We have a great time.   Speaker 1 ** 21:10 That's that's pretty cool. Well, you, you've got, you've got to build an audience of some sorts, and that's neat that a couple of them are involved in it as well. So they really like what dad does, yeah,   Matt Forbeck ** 21:23 yeah. We, I started taking them each to conventions, which are, you know, large gatherings gamers in real life. The biggest one is Gen Con, which happens in Indianapolis in August. And last year, I think, we had 72,000 people show up. And I started taking the kids when they were 10 years old, and my wife would come up with them then. And, you know, 10 years old is a lot. 72,000 people is a lot for a 10 year old. So she can mention one day and then to a park the next day, you know, decompress a lot, and then come back on Saturday and then leave on Sunday or whatever, so that we didn't have them too over stimulated. But they really grown to love it. I mean, it's part of our annual family traditions in the summer, is to go do these conventions and play lots of games with each other and meet new people too well.   Speaker 1 ** 22:08 And I like the way you put it. The games are really puzzles, which they are, and it's and it's fun. If people would approach it that way, no matter what the game is, they're, they're aspects of puzzles involved in most everything that has to do with the game, and that's what makes it so fun.   Matt Forbeck ** 22:25 Exactly, no. The interesting thing is, when you're playing with other people, the other people are changing the puzzles from their end that you have to solve on your end. And sometimes the puzzle is, how do I beat this person, or how do I defeat their strategy, or how do I make an alliance with somebody else so we can win? And it's really always very intriguing. There's so many different types of games. There's nowadays, there's like something like 50 to 100 new board games that come out and tabletop games every month, right? It's just like a fire hose. It's almost like, when I was starting out as a novelist, I would go into Barnes and Noble or borders and go, Oh my gosh, look at all these books. And now I do the same thing about games. It's just, it's incredible. Nobody, no one person, could keep up with all of them.   Speaker 1 ** 23:06 Yeah, yeah, yeah, way too much. I would love to explore playing more video games, but I don't. I don't own a lot of the technology, although I'm sure that there are any number of them that can be played on a computer, but we'll have to really explore and see if we can find some. I know there are some that are accessible for like blind people with screen readers. I know that some people have written a few, which is kind of cool. Yeah.   Matt Forbeck ** 23:36 And Xbox has got a new controller out that's meant to be accessible to large amount of people. I'm not sure, all the different aspects of it, but that's done pretty well, too   Speaker 1 ** 23:44 well. And again, it comes down to making it a priority to put all of that stuff in. It's not like it's magic to do. It's just that people don't know how to do it. But I also think something else, which is, if you really make the products more usable, let's say by blind people with screen readers. You may be especially if it's well promoted, surprised. I'm not you necessarily, but people might well be surprised as to how many others might take advantage of it so that they don't necessarily have to look at the screen, or that you're forced to listen as well as look in order to figure out what's going on or take actions.   Matt Forbeck ** 24:29 No, definitely true. It's, you know, people audio books are a massive thing nowadays. Games tend to fall further behind that way, but it's become this incredible thing that obviously, blind people get a great use out of but my wife is addicted to audio books now. She actually does more of those than she does reading. I mean, I technically think they're both reading. It's just one's done with yours and one's done with your eyes.   Speaker 1 ** 24:51 Yeah, there's but there's some stuff, whether you're using your eyes or your fingers and reading braille, there's something about reading a book that way that's. Even so a little bit different than listening to it. Yeah, and there's you're drawn in in some ways, in terms of actually reading that you're not necessarily as drawn into when you're when you're listening to it, but still, really good audio book readers can help draw you in, which is important, too,   Matt Forbeck ** 25:19 very much. So yeah, I think the main difference for reading, whether it's, you know, again, through Braille or through traditional print, is that you can stop. You can do it at your own pace. You can go back and look at things very easily, or read or check things, read things very easily. That you know, if you're reading, if you're doing an audio book, it just goes on and it's straight on, boom, boom, boom, pace. You can say, Wait, I'm going to put this down here. What was that thing? I remember back there? It was like three pages back, but it's really important, let me go check that right.   Speaker 1 ** 25:50 There are some technologies that allow blind people and low vision people and others, like people with dyslexia to use an audio book and actually be able to navigate two different sections of it. But it's not something that is generally available to the whole world, at least to the level that it is for blind people. But I can, I can use readers that are made to be able to accept the different formats and go back and look at pages, go back and look at headings, and even create bookmarks to bookmark things like you would normally by using a pen or a pencil or something like that. So there are ways to do some of that. So again, the technology is making strides.   Matt Forbeck ** 26:37 That's fantastic. Actually, it's wonderful. Just, yeah, it's great. I actually, you know, I lost half the vision of my right eye during back through an autoimmune disease about 13 years ago, and I've always had poor vision. So I'm a big fan of any kind of way to make things easier,   Speaker 1 ** 26:54 like that. Well, there, there are things that that are available. It's pretty amazing. A guy named George curser. Curser created a lot of it years ago, and it's called the DAISY format. And the whole idea behind it is that you can actually create a book. In addition to the audio tracks, there are XML files that literally give you the ability to move and navigate around the book, depending on how it's created, as final level as you choose.   Matt Forbeck ** 27:25 Oh, that's That's amazing. That's fantastic. I'm actually really glad to hear that.   Speaker 1 ** 27:28 So, yeah, it is kind of fun. So there's a lot of technology that's that's doing a lot of different sorts of things and and it helps. But um, so for you, in terms of dealing with, with the games, you've, you've written games, but you've, you've actually written some novels as well, right?   Matt Forbeck ** 27:50 Yeah, I've got like 30, it depends on how you count a novel, right? Okay, like some of my books are to pick a path books, right? Choose Your Own Adventure type stuff. So, but I've got 35 traditional novels written or more, I guess, now, I lost track a while ago, and probably another dozen of these interactive fiction books as well. So, and I like doing those. I've also written things like Marvel encyclopedias and Avengers encyclopedias and all sorts of different pop culture books. And, you know, I like playing in different worlds. I like writing science fiction, fantasy, even modern stuff. And most of it, for me comes down to telling stories, right? If you like to tell stories, you can tell stories through a game or book or audio play or a TV show or a comic, or I've done, you know, interactive museum, games and displays, things like that. The main thing is really a story. I mean, if you're comfortable sitting down at a bar and having a drink with somebody, doesn't have to be alcohol, just sitting down and telling stories with each other for fun. That's where the core of it all is really   Speaker 1 ** 28:58 right. Tell me about interactive fiction book.   Matt Forbeck ** 29:01 Sure, a lot of these are basically just done, like flow charts, kind of like the original Zork and adventure that you were talking about where you I actually, I was just last year, I brought rose Estes, who's the inventor of the endless quest books, which were a cross between Dungeons and Dragons, and choose your own adventure books. She would write the whole thing out page by page on a typewriter, and then, in order to shuffle the pages around so that people wouldn't just read straight through them, she'd throw them all up in the air and then just put them back in whatever order they happen to be. But essentially, you read a section of a book, you get to the end, and it gives you a choice. Would you like to go this way or that way? Would you like to go beat up this goblin? Or would you like to make friends with this warrior over here? If you want to do one of these things, go do page xx, right? Got it. So then you turn to that page and you go, boom, some, actually, some of the endless quest books I know were turned into audio books, right? And I actually, I. Um, oddly, have written a couple Dungeons and Dragons, interactive books, audio books that have only been released in French, right? Because there's a company called Looney l, u n, i, i that has this little handheld device that's for children, that has an A and a B button and a volume button. And you, you know, you get to the point that says, if you want to do this, push a, if you want to do that, push B, and the kids can go through these interactive stories and and, you know, there's ones for clue and Dungeons and Dragons and all sorts of other licenses, and some original stories too. But that way there's usually, like, you know, it depends on the story, but sometimes there's, like, 10 to 20 different endings. A lot of them are like, Oh no, you've been killed. Go back to where you started, right? And if you're lucky, the longer ones are, the more fun ones. And you get to, you know, save the kingdom and rescue the people and make good friends and all that good stuff,   Michael Hingson ** 30:59 yeah, and maybe fall in love with the princess or Prince.   Matt Forbeck ** 31:02 Yeah, exactly right. It all depends on the genre and what you're working in. But the idea is to give people some some choices over how they want the story to go. You're like, Well, do you want to investigate this dark, cold closet over here, or would you rather go running outside and playing around? And some of them can seem like very innocent choices, and other ones are like, well, uh, 10 ton weight just fell on. You go back to the last thing.   Speaker 1 ** 31:23 So that dark hole closet can be a good thing or a bad thing,   Matt Forbeck ** 31:28 exactly. And the trick is to make the deaths the bad endings, actually just as entertaining as anything else, right? And then people go, Well, I got beat, and I gotta go back and try that again. So yeah, if they just get the good ending all the way through, they often won't go back and look at all the terrible ones. So it's fun to trick them sometimes and have them go into terrible spots. And I like to put this one page in books too that sometimes says, How did you get here? You've been cheating there. This book, this page, is actually not led to from any other part of the book. You're just flipping   Speaker 1 ** 31:59 through. Cheater, cheater book, do what you   Matt Forbeck ** 32:04 want, but if you want to play it the right way, go back.   Speaker 1 ** 32:07 Kid, if you want to play the game. Yeah, exactly. On the other hand, some people are nosy.   Matt Forbeck ** 32:15 You know, I was always a kid who would poke around and wanted to see how things were, so I'm sure I would have found that myself but absolutely related, you know,   Speaker 1 ** 32:23 yeah, I had a general science teacher who brought in a test one day, and he gave it to everyone. And so he came over to me because it was, it was a printed test. He said, Well, I'm not going to give you the test, because the first thing it says is, read all the instructions, read, read the test through before you pass it, before you take it. And he said, most people won't do that. And he said, I know you would. And the last question on the test is answer, only question one.   Matt Forbeck ** 32:55 That's great. Yeah, that's a good one. Yeah,   Speaker 1 ** 32:57 that was cute. And he said, I know that. I that there's no way you would, would would fall for that, because you would say, Okay, let's read the instructions and then read the whole test. That's what it said. And the instruction were, just read the whole test before you start. And people won't do that.   Matt Forbeck ** 33:13 No, they'll go through, take the whole thing. They get there and go, oh, did I get there? Was a, there's a game publisher. I think it was Steve Jackson Games, when they were looking for people, write for them, or design stuff for them, or submit stuff to them, would have something toward the end of the instructions that would say, put like a the letter seven, or put seven a on page one right, and that way they would know if you had read the instructions, if you hadn't bothered to Read the instructions, they wouldn't bother reading anything else.   Speaker 1 ** 33:42 Yeah, which is fair, because the a little harsh, well, but, but, you know, we often don't learn enough to pay attention to details. I know that when I was taking physics in college, that was stressed so often it isn't enough to get the numbers right. If you don't get the units right as well. Then you're, you're not really paying attention to the details. And paying attention to the details is so important.   Matt Forbeck ** 34:07 That's how they crash from those Mars rovers, wasn't it? They somebody messed up the units, but going back and forth between metric and, yeah, and Imperial and, well, you know, it cost somebody a lot of money at one point. Yeah. Yeah. What do you   Speaker 1 ** 34:21 this is kind of the way it goes. Well, tell me, yeah. Well, they do matter, no matter what people think, sometimes they do matter. Well, tell me about the Diana Jones award. First of all, of course, the logical question for many people is, who is Diana Jones? Yeah, Diana Jones doesn't exist, right? That's There you go. She's part game somewhere? No, no, it doesn't be in a game somewhere.   Matt Forbeck ** 34:43 Then now there's actually an author named Diana Wynne Jones, who's written some amazing fantasy stories, including Howell's Moving Castle, which has turned into a wonderful anime movie, but it has nothing to do with her or any other person. Because originally, the Diana Jones award came about. Because a friend of mine, James Wallace, had somehow stumbled across a trophy that fell into his hands, and it was a pub trivia trophy that used to be used between two different gaming companies in the UK, and one of those was TSR, UK, the United Kingdom department. And at one point, the company had laid off everybody in that division just say, Okay, we're closing it all down. So the guys went and burned a lot of the stuff that they had, including a copy of the Indiana Jones role playing game, and the only part of the logo that was left said Diana Jones. And for some reason, they put this in a in a fiberglass or Plexiglas pyramid, put it on a base, a wooden base, and it said the Diana Jones award trophy, right? And this was the trophy that they used they passed back and forth as a joke for their pub trivia contest. Fell into James's hands, and he decided, You know what, we're going to give this out for the most excellent thing in gaming every year. And we've now done this. This will be 25 years this summer. We do it at the Wednesday night before Gen Con, which starts on Thursday, usually at the end of July or early August. And as part of that, actually, about five years ago, we started, one of the guys suggested we should do something called the emerging designers program. So we actually became a 501, c3, so we could take donations. And now we take four designers every year, fly them in from wherever they happen to be in the world, and put them up in a hotel, give them a badge the show, introduce them to everybody, give them an honorarium so they can afford to skip work for a week and try to help launch their careers. I mean, these are people that are in the first three years of their design careers, and we try to work mostly with marginalized or et cetera, people who need a little bit more representation in the industry too. Although we can select anybody, and it's been really well received, it's been amazing. And there's a group called the bundle of holding which sells tabletop role playing game PDFs, and they've donated 10s of 1000s of dollars every year for us to be able to do this. And it's kind of funny, because I never thought I'd be end up running a nonprofit, but here I'm just the guy who writes checks to the different to the emerging designer program. Folks are much more tied into that community that I am. But one of the real reasons I wanted to do something like that or be involved with it, because if you wander around with these conventions and you notice that it starts getting very gray after a while, right? It's you're like, oh, there's no new people coming in. It's all older people. I we didn't I didn't want us to all end up as like the Grandpa, grandpa doing the HO model railroad stuff in the basement, right? This dying hobby that only people in their 60s and 70s care about. So bringing in fresh people, fresh voices, I think, is very important, and hopefully we're doing some good with that. It's been a lot of fun either way.   Speaker 1 ** 37:59 Well, I have you had some success with it? Yeah, we've   Matt Forbeck ** 38:02 had, well, let's see. I think we've got like 14 people. We've brought in some have already gone on to do some amazing things. I mean, it's only been a few years, so it's hard to tell if they're gonna be legends in their time, but again, having them as models for other people to look at and say, Oh, maybe I could do that. That's been a great thing. The other well, coincidentally, Dungeons and Dragons is having its best 10 year streak in its history right now, and probably is the best selling it's ever been. So coinciding with that, we've seen a lot more diversity and a lot more people showing up to these wonderful conventions and playing these kinds of games. There's also been an advent of this thing called actual play, which is the biggest one, is a group called Critical Role, which is a whole bunch of voice actors who do different cartoons and video games and such, and they play D and D with each other, and then they record the games, and they produce them on YouTube and for podcasts. And these guys are amazing. There's a couple of other ones too, like dimension 20 and glass cannon, the critical role guys actually sold out a live performance at Wembley Arena last summer. Wow. And dimension. Dimension 20 sold out Madison Square Garden. I'm like, if you'd have told me 20 years ago that you know you could sell out an entire rock stadium to have people watch you play Dungeons and Dragons, I would have laughed. I mean, there's no way it would have been possible. But now, you know, people are very much interested in this. It's kind of wild, and it's, it's fun to be a part of that. At some level,   Speaker 1 ** 39:31 how does the audience get drawn in to something like that? Because they are watching it, but there must be something that draws them in.   Matt Forbeck ** 39:39 Yeah, part of it is that you have some really skilled some actors are very funny, very traumatic and very skilled at improvisation, right? So the the dungeon master or Game Master will sit there and present them with an idea or whatever. They come up each with their own characters. They put them in wonderful, strong voices. They kind of inhabit the roles in a way that an actor. A really top level actor would, as opposed to just, you know, me sitting around a table with my friends. And because of that, they become compelling, right? My Marty and my his wife and I were actually at a convention in Columbus, Ohio last weekend, and this group called the McElroy family, actually, they do my brother, my brother and me, which is a hit podcast, but they also do an actual play podcast called The Adventure zone, where they just play different games. And they are so funny. These guys are just some of the best comedians you'll ever hear. And so them playing, they actually played our Marvel game for a five game session, or a five podcast session, or whatever, and it was just stunningly fun to listen to. People are really talented mess around with something that we built right it's very edifying to see people enjoying something that you worked on.   Speaker 1 ** 40:51 Do you find that the audiences get drawn in and they're actually sort of playing the game along, or as well? And may disagree with what some of the choices are that people make?   Matt Forbeck ** 41:02 Oh, sure. But I mean, if the choices are made from a point of the character that's been expressed, that people are following along and they they already like the character, they might go, Oh, those mean, you know that guy, there are some characters they love to hate. There are some people they're they're angry at whatever, but they always really appreciate the actors. I mean, the actors have become celebrities in their own right. They've they sell millions of dollars for the comic books and animated TV shows and all these amazing things affiliated with their actual play stuff. And it's, I think it, part of it is because, it's because it makes the games more accessible. Some people are intimidated by these games. So it's not really, you know, from a from a physical disability kind of point. It's more of a it makes it more accessible for people to be nervous, to try these things on their own, or don't really quite get how they work. They can just sit down and pop up YouTube or their podcast program and listen into people doing a really good job at it. The unfortunate problem is that the converse of that is, when you're watching somebody do that good of a job at it, it's actually hard to live up to that right. Most people who play these games are just having fun with their friends around a table. They're not performing for, you know, 10s of 1000s, if not hundreds of 1000s of people. So there's a different level of investments, really, at that point, and some people have been known to be cowed by that, by that, or daunted by that.   Speaker 1 ** 42:28 You work on a lot of different things. I gather at the same time. What do you what do you think about that? How do you like working on a lot of different projects? Or do you, do you more focus on one thing, but you've got several things going on, so you'll work on something for one day, then you'll work on something else. Or how do you how do you do it all?   Matt Forbeck ** 42:47 That's a good question. I would love to just focus on one thing at a time. Now, you know the trouble is, I'm a freelancer, right? I don't set my I don't always get to say what I want to work on. I haven't had to look for work for over a decade, though, which has been great. People just come to me with interesting things. The trouble is that when you're a freelancer, people come in and say, Hey, let's work on this. I'm like, Yeah, tell me when you're ready to start. And you do that with like, 10 different people, and they don't always line up in sequence properly, right? Yeah? Sometimes somebody comes up and says, I need this now. And I'm like, Yeah, but I'm in the middle of this other thing right now, so I need to not sleep for another week, and I need to try to figure out how I'm going to put this in between other things I'm working on. And I have noticed that after I finish a project, it takes me about a day or three to just jump track. So if I really need to, I can do little bits here and there, but to just fully get my brain wrapped around everything I'm doing for a very complex project, takes me a day or three to say, Okay, now I'm ready to start this next thing and really devote myself to it. Otherwise, it's more juggling right now, having had all those kids, probably has prepared me to juggle. So I'm used to having short attention span theater going on in my head at all times, because I have to jump back and forth between things. But it is. It's a challenge, and it's a skill that you develop over time where you're like, Okay, I can put this one away here and work on this one here for a little while. Like today, yeah, I knew I was going to talk to you, Michael. So I actually had lined up another podcast that a friend of mine wanted to do with me. I said, Let's do them on the same day. This way I'm not interrupting my workflow so much, right? Makes sense? You know, try to gang those all together and the other little fiddly bits I need to do for administration on a day. Then I'm like, Okay, this is not a day off. It's just a day off from that kind of work. It's a day I'm focusing on this aspect of what I do.   Speaker 1 ** 44:39 But that's a actually brings up an interesting point. Do you ever take a day off or do what do you do when you're when you deciding that you don't want to do gaming for a while?   Matt Forbeck ** 44:49 Yeah, I actually kind of terrible. But you know, you know, my wife will often drag me off to places and say we're going to go do this when. Yes, we have a family cabin up north in the Upper Peninsula of Michigan that we go to. Although, you know, my habit there is, I'll work. I'll start work in the morning on a laptop or iPad until my battery runs out, and then I shut it down, put on a charger, and then I go out and swim with everybody for the rest of the day. So it depends if I'm on a deadline or not, and I'm almost always on a deadline, but there are times I could take weekends off there. One of the great things of being a freelancer, though, and especially being a stay at home father, which is part of what I was doing, is that when things come up during the middle of the week, I could say, oh, sure, I can be flexible, right? The trouble is that I have to pay for that time on my weekends, a lot of the time, so I don't really get a lot of weekends off. On the other hand, I'm not I'm not committed to having to work every day of the week either, right? I need to go do doctor appointments, or we want to run off to Great America and do a theme park or whatever. I can do that anytime I want to. It's just I have to make up the time at other points during the week. Does your wife work? She does. She was a school social worker for many years, and now as a recruiter at a local technical college here called Black Hawk tech. And she's amazing, right? She's fantastic. She has always liked working. The only time she stopped working was for about a year and a half after the quads were born, I guess, two years. And that was the only time I ever took a job working with anybody else, because we needed the health insurance, so I we always got it through her. And then when she said, Well, I'm gonna stay home with the kids, which made tons of sense, I went and took a job with a video game company up in Madison, Wisconsin called Human Head Studios for about 18 months, 20 months. And then the moment she told me she was thinking about going back to work, I'm like, Oh, good, I can we can Cobra for 18 months and pay for our own health insurance, and I'm giving notice this week, and, you know, we'll work. I left on good terms that everybody. I still talk to them and whatever, but I very much like being my own boss and not worrying about what other people are going to tell me to do. I work with a lot of clients, which means I have a lot of people telling me what to do. But you know, if it turns out bad, I can walk I can walk away. If it turns out good, hopefully we get to do things together, like the the gig I've been working out with Marvel, I guess, has been going on for like, four years now, with pretty continuous work with them, and I'm enjoying every bit of it. They're great people to work with.   Speaker 1 ** 47:19 Now, you were the president of Pinnacle entertainment for a little while. Tell me about that.   Matt Forbeck ** 47:24 I was, that was a small gaming company I started up with a guy named Shane Hensley, who was another tabletop game designer. Our big game was something called Dead Lands, which was a Western zombie cowboy kind of thing. Oh gosh, Western horror. So. And it was pretty much a, you know, nobody was doing Western horror back in those days. So we thought, Oh, this is safe. And to give you an example of parallel development, we were six months into development, and another company, White Wolf, which had done a game called Vampire the Masquerade, announced that they were doing Werewolf the Wild West. And we're like, you gotta be kidding me, right? Fortunately, we still released our game three months before there, so everybody thought we were copying them, rather than the other way around. But the fact is, we were. We both just came up with the idea independently. Right? When you work in creative fields, often, if somebody wants to show you something, you say, I'd like to look at you have to sign a waiver first that says, If I do something like this, you can't sue me. And it's not because people are trying to rip you off. It's because they may actually be working on something similar, right already. Because we're all, you know, swimming in the same cultural pool. We're all, you know, eating the same cultural soup. We're watching or watching movies, playing games, doing whatever, reading books. And so it's not unusual that some of us will come up with similar ideas   Speaker 1 ** 48:45 well, and it's not surprising that from time to time, two different people are going to come up with somewhat similar concepts. So that's not a big surprise, exactly, but   Matt Forbeck ** 48:56 you don't want people getting litigious over it, like no, you don't be accused of ripping anybody off, right? You just want to be as upfront with people. With people. And I don't think I've ever actually seen somebody, at least in gaming, in tabletop games, rip somebody off like that. Just say, Oh, that's a great idea. We're stealing that it's easier to pay somebody to just say, Yes, that's a great idea. We'll buy that from you, right? As opposed to trying to do something unseemly and criminal?   Speaker 1 ** 49:24 Yeah, there's, there's something to be said for having real honor in the whole process.   Matt Forbeck ** 49:30 Yeah, I agree, and I think that especially if you're trying to have a long term career in any field that follows you, if you get a reputation for being somebody who plays dirty, nobody wants to play with you in the future, and I've always found it to be best to be as straightforward with people and honest, especially professionally, just to make sure that they trust you. Before my quadruplets were born, you could have set your clock by me as a freelancer, I never missed a deadline ever, and since then, I've probably it's a. Rare earth thing to make a deadline, because, you know, family stuff happens, and you know, there's just no controlling it. But whenever something does happen, I just call people up and say, hey, look, it's going to be another week or two. This is what's going on. And because I have a good reputation for completing the job and finishing quality work, they don't mind. They're like, Oh, okay, I know you're going to get this to me. You're not just trying to dodge me. So they're willing to wait a couple weeks if they need to, to get to get what they need. And I'm very grateful to them for that. And I'm the worst thing somebody can do is what do, what I call turtling down, which is when it's like, Oh no, I'm late. And then, you know, they cut off all communication. They don't talk to anybody. They just kind of try to disappear as much as they can. And we all, all adults, understand that things happen in your life. It's okay. We can cut you some slack every now and then, but if you just try to vanish, that's not even possible.   Speaker 1 ** 50:54 No, there's a lot to be there's a lot to be said for trust and and it's so important, I think in most anything that we do, and I have found in so many ways, that there's nothing better than really earning someone's trust, and they earning your trust. And it's something I talk about in my books, like when live with a guide dog, live like a guide dog, which is my newest book, it talks a lot about trust, because when you're working with a guide dog, you're really building a team, and each member of the team has a specific job to do, and as the leader of the team, it's my job to also learn how to communicate with the other member of the team. But the reality is, it still comes down to ultimately, trust, because I and I do believe that dogs do love unconditionally, but they don't trust unconditionally. But the difference between dogs and people is that people that dogs are much more open to trust, for the most part, unless they've just been totally traumatized by something, but they're more open to trust. And there's a lesson to be learned there. No, I   Matt Forbeck ** 52:03 absolutely agree with that. I think, I think most people in general are trustworthy, but as you say, a lot of them have trauma in their past that makes it difficult for them to open themselves up to that. So that's actually a pretty wonderful way to think about things. I like that,   Speaker 1 ** 52:17 yeah, well, I think that trust is is so important. And I know when I worked in professional sales, it was all about trust. In fact, whenever I interviewed people for jobs, I always asked them what they were going to sell, and only one person ever answered me the way. I really hoped that everybody would answer when I said, So, tell me what you're going to be selling. He said, The only thing I have to really sell is myself and my word, and nothing else. It really matters. Everything else is stuff. What you have is stuff. It's me selling myself and my word, and you have to, and I would expect you to back me up. And my response was, as long as you're being trustworthy, then you're going to get my backing all the way. And he was my most successful salesperson for a lot of reasons, because he got it.   Matt Forbeck ** 53:08 Yeah, that's amazing. I mean, I mean, I've worked with people sourcing different things too, for sales, and if you can rely on somebody to, especially when things go wrong, to come through for you. And to be honest with you about, you know, there's really that's a hard thing to find. If you can't depend on your sources for what you're building, then you can't depend on anything. Everything else falls apart.   Speaker 1 ** 53:29 It does. You've got to start at the beginning. And if people can't earn your trust, and you earn theirs, there's a problem somewhere, and it's just not going to work.   Matt Forbeck ** 53:39 Yeah, I just generally think people are decent and want to help. I mean, I can't tell you how many times I've had issues. Car breaks down the road in Wisconsin. Here, if somebody's car goes in the ditch, everybody stops and just hauls them out. It's what you do when the quads were born, my stepmother came up with a sign up sheet, a booklet that she actually had spiral bound, that people could sign up every three three hours to help come over and feed and bathe, diaper, whatever the kids and we had 30 to 35 volunteers coming in every week. Wow, to help us out with that was amazing, right? They just each pick slots, feeding slots, and come in and help us out. I had to take the 2am feeding, and my wife had to take the 5am feeding by ourselves. But the rest of the week we had lots and lots of help, and we were those kids became the surrogate grandchildren for, you know, 30 to 35 women and couples really, around the entire area, and it was fantastic. Probably couldn't have survived   Speaker 1 ** 54:38 without it. And the other part about it is that all those volunteers loved it, because you all appreciated each other, and it was always all about helping and assisting.   Matt Forbeck ** 54:48 No, we appreciate them greatly. But you know every most of them, like 99% of them, whatever were women, 95 women who are ready for grandchildren and didn't have them. Had grandchildren, and they weren't in the area, right? And they had that, that love they wanted to share, and they just loved the opportunity to do it. It was, I'm choking up here talking about such a great time for us in   Speaker 1 ** 55:11 that way. Now I'm assuming today, nobody has to do diaper duty with the quads, right?   Matt Forbeck ** 55:16 Not until they have their own kids. Just checking, just checking, thankfully, think we're that is long in our past,   Speaker 1 ** 55:23 is it? Is it coming fairly soon for anybody in the future?   Matt Forbeck ** 55:27 Oh, I don't know. That's really entirely up to them. We would love to have grandchildren, but you know, it all comes in its own time. They're not doing no well. I, one of my sons is married, so it's possible, right? And one of my other sons has a long term girlfriend, so that's possible, but, you know, who knows? Hopefully they're they have them when they're ready. I always say, if you have kids and you want them, that's great. If you have, if you don't have kids and you don't want them, that's great. It's when you cross the two things that,   Speaker 1 ** 55:57 yeah, trouble, yeah, that's that is, that is a problem. But you really like working with yourself. You love the entre

    Silence on joue !
    S19E02 - «Hollow Knight: Silksong», «Donkey Kong Bananza», «L'Ordre des Géants»

    Silence on joue !

    Play Episode Listen Later Sep 12, 2025 150:08


    Cette semaine, on commence par retourner au Vatican dans le premier DLC du très bon Indiana Jones et le Cercle Ancien. L'Ordre des Géants propose une petite escapade animée dans les sous-sols du premier grand niveau. Centré sur les énigmes, il permet de retrouver l'archéologue et de continuer à taper des nazis. On continue avec le jeu incontournable de cette rentrée, Hollow Knight: Silksong. Huit ans après le premier épisode, Team Cherry propose un titre magnifique mais, pour l'instant, très mal équilibré dans sa première partie. On termine avec le retour du gorille de Nintendo dans Donkey Kong Bananza, un titre très abouti de plateforme dans la lignée de Super Mario Odyssey centré sur la destruction à volonté. Pour le rattrapage des jeux de l'été, on expédie rapidement les nouvelles fusillades du robot flic dans RoboCop: Unfinished Business et on s'extasie devant le level design génial de Öoo.Jérémie Kletzkine, dans sa chronique jeux de société, nous parle de Toy Battle.Chapitres :0:00 Intro3:50 Les news36:33 Le com des coms48:33 Indiana Jones, le DLC L'Ordre des Géants1:04:07 La chronique jeux de société :Toy Battle1:09:51 Hollow Knight: Silksong1:43:51 La minute culturelle1:48:47 Donkey Kong Bananza2:09:04 Le rattrapage de l'été : RoboCop: Rogue City - Unfinished Business, Öoo2:19:57 Et quand vous ne jouez pas, vous faites quoi ?Retrouvez toutes les chroniques de jérémie dans le podcast dédié Silence on Joue ! La chronique jeux de société (Lien RSS).Pour commenter cette émission, donner votre avis ou simplement discuter avec notre communauté, connectez-vous au serveur Discord de Silence on joue!Retrouvez Silence on Joue sur Twitch : https://www.twitch.tv/silenceonjoueSoutenez Silence on joue en vous abonnant à Libération avec notre offre spéciale à 6€ par mois : https://offre.liberation.fr/soj/Silence on joue ! c'est l'émission hebdo de jeux vidéo de Libération. Avec Erwan Cario et ses chroniqueurs Patrick Hellio et Corentin Benoit-Gonin.CRÉDITSSilence on joue ! est un podcast de Libération animé par Erwan Cario. Cet épisode a été enregistré le 11 septembre 2025 sur Discord. Réalisation : Erwan Cario. Générique : Marc Quatrociocchi. Hébergé par Acast. Visitez acast.com/privacy pour plus d'informations.

    Shed Heads
    Episode 66: Bad Picks, Sepsis & Indiana Jones

    Shed Heads

    Play Episode Listen Later Sep 12, 2025 86:33


    The boys are back in the Shed after a brief hiatus due to a health scare but we are BACK! We review our pathetic start to the season of picks, overreactions/Spitgate/Week 1 winners & losers/picks for week 2, College football, and a spicy top 3!!

    Making Tarantino: The Podcast
    Indiana Jones and the Temple of Doom (1984) w/ Cesare Manansala

    Making Tarantino: The Podcast

    Play Episode Listen Later Sep 12, 2025 110:18


    On this week's audio and/or video episode of the podcast Phillip is joined for the first time by Cesare Manansala from The Rad Revival House podcast to discuss the sequel to Raiders of the Lost Ark, (Phillip's favorite movie of all time), Indiana Jones and the Temple of Doom from 1984. They start the show with Cesare talking about his current podcast The Rad Revival House and his new podcast he will be starting called 3P, about movies from the Philippines. Cesare then mentions a great movie from the Philippines called Insiang (1976). Phillip then gives the general information for Indiana Jones and the Temple of Doom. It's then time for Listener' Opinions from Twitter, Instagram, and Facebook. Then Phillip and Cesare start discussing this movie. It's an enjoyable and fun conversation. It's then time to talk about whether they noticed anything in this movie that Tarantino might have liked or used in a film. Then they individually rate the movie. They then answer whether they would buy this movie, rent it, or find it for free. Phillip then gives his Phil's Film Favorite of the Week; Raw Deal (1986). Cesare then gives his recommendations of Insiang (1976) and Busting (1974). It's then time for Phillip to promote next week's show where he will be joined for the first time by film enthusiast Jerry Dennis, to discuss another movie from 1984, Red Dawn. Thanks for listening and/or watching.

    Artful Painter
    Chris Kolupski - Paint Out West

    Artful Painter

    Play Episode Listen Later Sep 11, 2025 54:24


    The Artful Painter returns! It's good to be back in the saddle again. My friend, Chris Kolupski kindly and patiently agreed to help me dust off my recording equipment and bring the Artful Painter back to life. Chris was originally featured back in episode 56 published back in 2021. That was a couple of years before we loaded up the wagons and moved to the Western Slope of Colorado. In this edition of the Artful Painter, Chris Kolupski talks about his unique artist education experience he calls: “Paint Out West.” To me, Chris Kolupski is The Indiana Jones of Outdoor Painting – and for good reason! He's not only an excellent landscape painter and educator, he is an adventurer who loves painting the American South West. Of course, any adventure can certainly come with its own perils. Chris calmly takes these mis-adventures in stride. In this episode he shares the following experiences: He crashed his car into a cow in the middle of the night in New Mexico! Chris made daring attempts to rescue a camera that fell over a cliff! He escaped prosecution after getting caught inadvertently trespassing while teaching a class. In the middle of Navaho land, Chris founds himself on a horse that doesn't want him on his back And then there's that time he got told off by a rude photographer in Arches National Park! Tune in for a blend of humor, inspiration, and practical advice. I'd like to welcome you to this edition of The Artful Painter! Links Chris Kolupski Paint Out West with Chris Kolupski: https://www.chriskolupski.com/page/30053/paint-out-west-on-demand Website: https://www.chriskolupski.com/ Instagram: https://www.instagram.com/chriskolupski/ Featured earlier on The Artful Painter: https://theartfulpainter.com/artful-painter/chris-kolupski-56 Other: Artist JR Sanders: https://www.instagram.com/jrsandersart/ Books by Author Craig Childs: The Wild Dark: Finding the Night Sky in the Age of Light: https://amzn.to/4mXFnTt  House of Rain: Tracking a Vanished Civilization Across the American Southwest: https://amzn.to/4m9JiLK  Tracing Time: Seasons of Rock Art on the Colorado Plateau: https://amzn.to/4m8RonO Virga & Bone: Essays from Dry Places: https://amzn.to/42nLRCE Stone Desert: https://amzn.to/4npuDwY

    Gentlemen Overlords
    230 - The Fantastic Four: First Steps

    Gentlemen Overlords

    Play Episode Listen Later Sep 11, 2025 52:35


    The Gents travel to Earth-828 to check in on Marvel's first family and watch the 2025 superhero film The Fantastic Four: First Steps! :25 - Movies We've Seen (The Fun House, Indiana Jones and the Last Crusade, Alien: Romulus, Friendship) 17:00 - TV Shows We've Seen (Alien: Earth, Peacemaker, Miami Vice, Lost) 27:30 - The Fantastic Four: First Steps Get bonus episodes on our Patreon! Next episode: Robocop (1987)

    The Supreme Resort
    The Case of Our Most Epic Stuff: Epic Marie versus The Boys

    The Supreme Resort

    Play Episode Listen Later Sep 10, 2025 82:09


    You might think Marie is a travel planner. You might think she is a health care professional. Stick around, because once you hear it, you might just change your mind about . . . EPIC MARIE. Yep. Epic Marie is here to dish about her experiences at Universal and also tell us how wrong we are about all of our previous episodes. In this episode, you will be able to: Discover what makes Epic Universe a game-changer in Orlando's theme park scene and why it might just become your new favorite spot. Compare Universal's Epic Universe and Disneyland to uncover which park offers the best experiences for your next epic adventure. Identify the must-try rides at Epic Universe that deliver unforgettable thrills and unique storytelling you won't find anywhere else. Explore the secrets of the Wizarding World of Harry Potter Ministry of Magic and why it's a must-see for any Potter fan visiting Epic Universe. Uncover the top dining options at Epic Universe that combine great flavors with immersive atmospheres to fuel your park day perfectly. The key moments in this episode are:00:00:01 - Introduction and Single Riders Dating App Humor 00:06:00 - Spokes and Hub Crawl Podcast Structure Explained 00:16:17 - Planning and Staying Near Epic Universe Theme Park 00:18:58 - Optimal Time and Attractions to Experience at Epic Universe 00:26:40 - Layout and Ride Variety in Super Nintendo World vs. Other Lands 00:29:43 - Dark Universe Experience and Scary Atmosphere Insights  00:36:11 - Ministry of Magic Ride Review and Technical Breakdown 00:41:30 - Exploring Epic Universe's Kids' Attractions and Ride Experiences 00:43:40 - Disney and Universal Coasters 00:52:10 - Future Expansion and Theming Predictions for Epic Universe 00:55:20 - Universal's Epic Universe vs. Disney World00:58:45 - Supreme Resort Concierge Insights and Podcast Ad Break 01:00:50 - Sleeping Beauty vs. Cinderella Castle 01:03:45 - Everest, Matterhorn, Indiana Jones, and Dinosaur 01:09:42 - Opinions on Haunted Mansion Holiday and Listener Perspectives  01:13:18 - Fun Trivia and Correcting Disney Facts  ------ Hey, have you called J. R. Trimpe yet? Do you need music? Because you should really call him. https://trimpe.org Also, Marie @land_world_sea_with_marie Learn more about your ad choices. Visit megaphone.fm/adchoices

    Los Gamevengers
    El DLC de Indiana Jones que está dividiendo a los fans The Order of Giants EP 169

    Los Gamevengers

    Play Episode Listen Later Sep 10, 2025 8:04


    Indiana Jones and the Great Circle: The Order of Giants ya está aquí y trae nuevas aventuras arqueológicas con puzles, exploración y misterio en las criptas del Vaticano. Pero el DLC llega con luces y sombras: acertijos brillantes, personajes memorables y ambientación única, aunque con críticas por su corta duración, bugs y un precio elevado para su contenido.En este episodio analizamos lo bueno y lo malo del DLC, cómo ha sido recibido por la comunidad, y repasamos el éxito del juego principal The Great Circle, que superó los 4 millones de jugadores y se consolidó como uno de los grandes títulos de 2024.Además, hablamos de su impacto en la industria, la posibilidad de más contenidos para la saga y de una versión para Nintendo Switch 2#IndianaJonesDLC #TheOrderOfGiants #IndianaJonesGame

    The Filmumentaries Podcast
    134 - Inside the Movie Novelizations of the '80s with James Kahn — Jedi, Goonies & Poltergeist

    The Filmumentaries Podcast

    Play Episode Listen Later Sep 9, 2025 50:32 Transcription Available


    In this episode of The Filmumentaries Podcast, I talk with James Kahn, the novelist behind some of the most iconic movie novelizations of the 1980s, including Return of the Jedi, Indiana Jones and the Temple of Doom, The Goonies, and Poltergeist. James shares how a chance encounter while working as an ER doctor in Santa Monica led him onto the set of ET: The Extra-Terrestrial, where he met Kathleen Kennedy and Steven Spielberg, an opportunity that set his writing career in motion. We discuss:How James went from emergency medicine to Hollywood writerHis early break writing the Poltergeist novelizationThe creative freedom Spielberg gave him on Temple of Doom, The Goonies, and othersWriting Return of the Jedi under intense secrecy — including how George Lucas gave him a decoy script where Luke kills the EmperorInventing backstory details that became “canon” for decades, like Ben and Owen being brothers and hints about Anakin's fall into the lava pitsGiving Short Round his own chapter and exploring Mikey's POV in The GooniesHow his books helped fans relive these films long before home videoWhy a great novelization is about more than retelling a screenplayHis recent memoir, A Jedi Memoir: A Double Life, weaving together stories from Hollywood and emergency medicineIf you grew up with these books, this one's packed with insights, behind-the-scenes stories, and moments of movie history you probably didn't know. If you enjoy the show and want to help me keep making these conversations, please consider supporting the podcast on Patreon:All the linksThis podcast is completely independent and made possible by listener support. If you'd like to help me keep making these episodes, you can join my Patreon community here: https://patreon.com/jamiebenning Watch more on YouTube:Check out the Filmumentaries YouTube channel for behind-the-scenes clips and extra content: https://youtube.com/filmumentariesAll my links

    There It Is
    Pop Talk - Should Franchises Stick to Canon? (No. 402)

    There It Is

    Play Episode Listen Later Sep 9, 2025 69:31


    In this Pop Talk, Jason sits down with 'Of the Show Fellas,' Trey and Rob, to discuss a variety of pop culture topics. They dive into the 'Scrubs' revival, sharing their excitement for returning cast members and reflecting on the original series. The conversation then shifts to 'Saturday Night Live,' examining the recent cast changes and new additions. Finally, they discuss whether franchises should strictly stick to canon using how movie franchises like 'Star Wars' and 'Indiana Jones' handled canon and continuity over the years as an example. It's an fun discussion filled with humor, nostalgia, and thoughtful insights. Instagram: @ThereItIsPod, @JasonFarrPics  Threads: @ThereItIsPod, @JasonFarrPics Facebook: @ThereItIsPod  Subscribe to our comedy newsletter: https://mailchi.mp/e22defd4dee2/thereitis

    DLC
    616: Eric Warner: Hollow Knight Silksong, 007 First Light, March of Giants, Noble Legacy, Discounty, Shinobi Art of Vengence, Grounded 2, Indiana Jones and the Great Circle: The Order of Giants, Everybody's Golf: Hot Shots

    DLC

    Play Episode Listen Later Sep 8, 2025 125:19


    Jeff and Christian welcome Eric Warner from Mature Minded Gamers to discuss board games based on video games, Sony's latest State of Play about 007, the Call of Duty movie that will not be directed by Steven Spielberg, and more! The Playlist: Eric: March of Giants - Amazon Games Montreal, Noble Legacy - Studio 369, Discounty - Crinkle Cut Games, Grounded 2 - Obsidian Entertainment, Skull and Bones -Ubisoft Sigapore, Asheron's Call Emulated Server - DragonMoon Christian: Shinobi: Art of Vengeance (directed by Ben Fiquet), Everybody's Golf: Hot Shots (Zin Hasegawa - dev manager), Easy Come Easy Golf (headed by Masashi Muramori at Clap Hanz), Indiana Jones and the Great Circle: The Order of Giants (game co-directed by Jerk Gustafsson & Axel Torvenius) Jeff: Hollow Knight: Silksong - Team Cherry Tabletop Time: GenCon 2025 in review Parting Gifts!

    Data Over Dogma
    The Indiana Jones Episode!

    Data Over Dogma

    Play Episode Listen Later Sep 8, 2025 58:15


    That's right- this week, we're going full Indy! Well... it's not like we're traveling to the ends of the Earth to keep the bad guys away from precious ancient artifacts, but we are going to talk about two of Dr. Jones' most important archaeological finds (thefts): the Ark of the Covenant, and the Holy Grail! First, we're going to look at the Ark, that big box that Moses built. What is it? What's in it? What was it for and what did it do (other than melt N@zi faces off, obviously). We'll give you the skinny on those angels on top, and the name of the wood that it's made of. Then: it's so elusive that the very mention of it is synonymous with being difficult to find. Is it the cup Jesus drank from at the last supper? Is it just a legend? Is it something weird having to do with a French bloodline and a self-flagellating albino monk? Whatever it is, we're on the hunt for the Holy Grail! ---- For early access to an ad-free version of every episode of Data Over Dogma, exclusive content, and the opportunity to support our work, please consider becoming a monthly patron at: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.patreon.com/DataOverDogma⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠      Follow us on the various social media places: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.facebook.com/DataOverDogmaPod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.twitter.com/data_over_dogma⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Have you ordered Dan McClellan's New York Times bestselling book ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠The Bible Says So⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ yet??? Learn more about your ad choices. Visit megaphone.fm/adchoices

    iFanboy.com Comic Book Podcast
    Pick of the Week #993 – Batman #1

    iFanboy.com Comic Book Podcast

    Play Episode Listen Later Sep 7, 2025 73:34


    It's iFanboy 20/25 -- 20 years of podcasting and 25 years of iFanboy! It's still hot out there and though they (almost) don't mention it, you can feel it, can't you? This week, in addition to a great week of comics, Josh Flanagan and Conor Kilpatrick discuss adding kids to the casts of long-running TV shows and listen as they have a revelation about how to pronounce a creator's name live (to tape) on air. Note: Time codes are estimates due to dynamic ad insertion by the distributor. Running Time: 01:09:34 Pick of the Week:00:01:58 - Batman #1 Comics:00:17:53 - The Adventures of Lumen N. #100:24:22 - The Amazing Spider-Man #975 (11)00:31:28 - Adventures of Superman: The Book of El #100:36:00 - Artificial #100:38:56 - The War #200:45:37  - Skin Police 2 #100:47:07 - Absolute Wonder Woman #11 Patron Pick:00:47:54 - Everything Dead & Dying #1 Patron Thanks:00:55:45 - Katie A. Listener Mail:00:58:46 - Michael N. has a question about the music that opens and closes the show.01:00:56 - Drew G. from Perth, Australia says that Marvel's refusal to settle the Spider-Gwen/The Ghost Spider situation is causing problems at home. Brought To You By: Shopify – This episode is sponsored by Shopify. Sign up for a one-dollar-per-month trial period and take your business to the next level. Schedule35 – Shrooms with Benefits. Schedule35 is the first US nationwide trusted consumer psilocybin brand that makes microdosing and living your best life accessible and simple to do. Get 15% off all orders with code iFanboy. iFanboy Patrons – Become one today for as little as $3/month! Or join for a full year and get a discount! You can also make a one time donation of any amount! iFanboy T-Shirts and Merch – Show your iFanboy pride with a t-shirt or other great merchandise on Threadless! We've got TWENTY THREE designs! Music:“Oh Take Me Back”M. Ward Watch The iFanboy After Show for Pick of the Week #993! Listen to Conor, Josh, and Ron discuss Blade (1998) on Cradle to the Grave. Listen to Josh discuss Fargo on Movie of the Year: 1996. Listen to Conor discuss Swingers on Movie of the Year: 1996. Watch Ron talk about pinball technology on the Daily Tech News Show. Listen to Conor, Josh, and Ron discuss The Crow (1994) on Cradle to the Grave. Listen to Josh discuss Jaws 4: The Revenge (1987) on Cradle to the Grave. Listen to Josh discuss Indiana Jones and the Temple of Doom (1984) on Cradle to the Grave. Watch Josh and Conor talk about how to start a podcast on OpenWater. Listen to Conor discuss Ghostbusters on Movie of the Year: 1984. Learn more about your ad choices. Visit megaphone.fm/adchoices

    Rope Drop Radio: A Disney Travel Planning Podcast
    RDR 486: Everything Disney Revealed at D23 and How It Impacts Your Next Trip

    Rope Drop Radio: A Disney Travel Planning Podcast

    Play Episode Listen Later Sep 5, 2025 55:38


    From new attractions and overlays at Walt Disney World to Disney Cruise Line surprises and Villains Land details, we're breaking down everything announced at D23 and what it means for your next trip. RDR 485: D23 Announcements & Walt Disney World Updates Disney just dropped a wave of announcements at D23, and in this episode of Rope Drop Radio we're breaking down all the Walt Disney World updates and what they mean for your next trip. From new attractions to overlays, construction walls, and even the future of Villains Land, this is your guide to every big change revealed at D23 Expo. We go park by park to cover the latest: Animal Kingdom: Dinoland closing, Indiana Jones overlay, Encanto-themed expansion, and Zootopia show opening November 7. EPCOT: Test Track updates and Spaceship Earth's downtime. Hollywood Studios: Muppets moving, Monsters-themed coaster, and Smugglers Run update. Magic Kingdom: Big Thunder closure, Carousel of Progress refresh with a new Walt Disney animatronic, Tron Ares overlay, Cinderella Castle's new paint, and Villains Land officially in development at D23. But D23 wasn't just about the parks—Disney also announced: Movies & Disney+: Zootopia 2 casting, Hexed (new animated film), Ice Age 6, and a Disneyland documentary. Disney Cruise Line: First look at Disney Destiny's Sanctum bar, pirate-themed lounge, and Dr. Facilier's Parlor Tricks. International Parks: Moana-inspired dining in Hong Kong, Villains Takeover event, World of Frozen in Paris, and updates at Disneyland Resort. Plus: details on the next D23 Expo (2026 in Anaheim) and why Disney fans everywhere should be paying attention to these announcements. If you love Disney news, D23 reveals, and keeping up with the latest Walt Disney World changes, this is an episode you won't want to miss. ✨ Patreon shout-out to Angela Caffaratti and listener review from Dr. Dance Mom! Support the show on Patreon: Patreon.com/RopeDropRadio Follow us on social media for Disney news, tips, and updates Leave a ⭐⭐⭐⭐⭐ review on Apple Podcasts! ✈️ New Sponsor Alert! We're excited to welcome The Lincoln Airport as the official airport of Rope Drop Radio! With direct flights to Orlando (MCO) on Breeze Airways starting December 10th, you can skip the stress and get to the magic faster—just in time for the holidays!