Podcasts about omega mart

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Best podcasts about omega mart

Latest podcast episodes about omega mart

Where Are The Webb's
Viva Webb Vegas: Four Wild Days In Sin City

Where Are The Webb's

Play Episode Listen Later May 4, 2025 55:22


In this action-packed episode of Where Are The Webbs, the Webbs take you along for their unforgettable four-day adventure in Las Vegas! From indulging in culinary delights like the legendary Bacchanal Buffet and Wagyu Shabu House, to sipping cocktails in the immersive Golden Tiki, this trip was one for the books.They recount strolling the iconic Strip, hotel-hopping to take in the jaw-dropping architecture and themes, and venturing down to the lively chaos of Fremont Street. You'll hear about their wild ride through Omega Mart's mind-bending experience, a chilling visit to the Minus5 Ice Bar, and a thrilling escape from a Saw-themed escape room. They even dined high above the city at the Top of the World restaurant inside the Stratosphere.With laughs, reviews, travel tips, and plenty of stories, this episode is your backstage pass to the bright lights and unforgettable moments of Las Vegas. Don't miss it!Have you ever been to Vegas? What was your favorite part?

The Bobby Blackwolf Show
920 - 01/05/25 Bobby Blackwolf Show - New D&D Pinball Machine, Apple Vision Pro Ends Production Run

The Bobby Blackwolf Show

Play Episode Listen Later Jan 12, 2025 58:10


We are back! It is now 2025, the holidays are over, and it's time to get back to talking about video games. I was in Las Vegas over the Christmas holiday, and went to AREA15 (along with Meow Wolf's Omega Mart as well as the Asylum Bar and Arcade) as well as the Pinball Hall of Fame. I also picked up Balatro. I won on my second game, and I will now retire from the game forever. (Or will I?) Apple has halted production on their Apple Vision Pro headset because they believe they have produced enough units to meet the demand over the headset's lifetime. Stern Pinball has announced a new Dungeons & Dragons pinball machine with celebrity voiceovers as well as a procedurally generated dungeon that changes every Sunday. Then we talk to Rob about my virtual pinball cabinet, and how Zen Studios unlocked the cabinet mode for free for Pinball FX3 users, rather than forcing you to jump through hoops to get a free activation code.

Five(ish) Fangirls Podcast
Episode #477: Viva Las Cincy

Five(ish) Fangirls Podcast

Play Episode Listen Later Oct 26, 2024 114:51


Join us for a double dose of recaps as Rachel shares her recent adventures! First, we dive into her trip with Chauncey to Las Vegas, featuring immersive fun at Meow Wolf's Omega Mart, iconic sights at Madame Tussauds, and unforgettable food stops. Then, Rachel recounts this year's Cincinnati Comic Expo, held at its temporary home in Sharonville, Ohio, complete with a side-trip to the quirky Jungle Jim's International Market. Whether it's Vegas glitz or geeky treasures, these recaps are packed with memorable moments and stories from the road! Our Linktree: https://linktr.ee/FiveishFangirls #FiveishFam TIME STAMPS 00:00:18 Intro 00:01:59 News 00:07:20 Feedback 00:17:54 Rachel in Las Vegas 01:27:16 Cincinnati Comic Expo 01:50:55 Closing Thoughts 01:53:35 Outro Copyright Disclaimer under section 107 of the Copyright Act 1976, allowance is made for “fair use” for purposes such as criticism, comment, news reporting, teaching, scholarship, education and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.  

Traveling With AAA
What's New in Las Vegas with Melinda Sheckells

Traveling With AAA

Play Episode Listen Later Oct 3, 2024 23:42


Las Vegas has long been the ultimate destination for fun.Whether you're into the glamorous shows, high energy of the casinos, or countless options for delicious restaurants, Las Vegas has you covered. Las Vegas is a city that never sleeps, especially when it comes to introducing fresh and innovative experiences like the Sphere, Spiegelworld's DiscoShow, and Meow Wolf's Omega Mart at AREA15.With so much to see, do, and–of course–eat, it's a good idea to plan ahead. Today, Angie Orth welcomes Las Vegas expert Melinda Sheckells. She's been an editor and writer in Las Vegas for more than a decade, sharing her in-the-know local insights with publications like The Hollywood Reporter, Business Traveler, and Forbes Travel Guide. You'll hear about the best new entertainment on and off the Strip. She shares insider knowledge about the top restaurants, hottest shows, and most exciting music residencies coming to the city. You'll also learn about unique experiences that add a totally new dimension to the Las Vegas scene as well as where to find a vintage taste of Vegas. What You'll Learn:(2:05) Experiences to purchase your tickets for now(5:47) The vintage side of Vegas(8:33) Everything you need to know about Area 15(13:37) The most exciting new restaurants(20:56) When to visit and how to get the best dealsConnect with Melinda Sheckells:https://www.instagram.com/melindasheckells/https://linktr.ee/MelindaSheckellsConnect with AAA:Book travel: https://aaa-text.co/travelingwithaaa https://clubadventures.com/LinkedIn: https://www.linkedin.com/company/aaa-auto-club-enterprisesInstagram: https://www.instagram.com/AAAAutoClubEnterprisesFacebook: https://www.facebook.com/AAAAutoClubEnterprises

Outside the Cinema
Episode 852 Analog Nightmares

Outside the Cinema

Play Episode Listen Later Aug 1, 2024 87:07


In this episode, Bill and Chris discuss analog horror, a subgenre of horror fiction that originated online in the late 2000s and early 2010s. They review various web series and YouTube channels that fall under the analog horror genre, including Arcadia TV, CH/SS, Channel 7 Restored, FNAF VHS, Winter of 83, Where the Fuck Are We?, and Marble Hornets. They highlight the unique storytelling techniques and themes explored in each series, such as parallel dimensions, mental health, extraterrestrials, and alternate history. In this part of the conversation, Prof. Christopher Bricklemyer and Bill discuss various examples of analog horror, including Marble Hornets, Local 58, Gemini Home Entertainment, and more. They touch on the use of bad lighting and loud noises in Marble Hornets, the slow pacing of some analog horror series, and the importance of creating an authentic VHS aesthetic. They also mention other analog horror series like The Real, Murohai, and Godzilla-based ones. The conversation highlights the diverse range of storytelling and artistic styles within the analog horror genre. The conversation covers various analog horror series and movies, with a focus on their unique storytelling and immersive experiences. The discussion includes recommendations for specific series and creators, such as Monument Mythos, Surreal Broadcast, CHSS, FNAF VHS, Winter of 83 Eventide Media Center, Midwest Angelica, Local 58, The Mandela Catalog, The Tangy Virus, Omega Mart, Vita Carnis, The Oldest View, The Back Rooms, and Greylock. The hosts also reminisce about past episodes and segments, including a tribute to the late Robert Loggia.

The Geekenders
19: The Geekenders: Nic ter Horst learns about Omega Mart

The Geekenders

Play Episode Listen Later May 28, 2024 84:32


This week on the podcast Jesse and Dodger are joined by the one and only Nic ter Horst!  This week they are chatting about Jesse's Experience with Omega Mart in Vegas, Movie trailers that suck and so much more!  Are you ready to geek out this weekend? Join Jesse and Dodger on the Geekenders podcast as they bring you the ultimate dose of geekiness. From their hilarious banter to their in-depth discussions, this is the podcast you've been waiting for. Follow them now and discover why they are the number one geek podcast without a doubt. Subscribe and let the geeking begin! Theme by: MegaRan Animated Intro by: JulesDrawz Want to watch live, tune in to Dodgers twitch every Friday at 11am est/8am pst : https://www.twitch.tv/dexbonus  Hosted on Audioboom. See https://audioboom.com/about/privacy for more information.

Intentionally Blank
The Working Man's Podcast — Intentionally Blank Ep. 153

Intentionally Blank

Play Episode Listen Later May 8, 2024 29:48


Brandon Sanderson, the working man, talks about his "high roller" experience in Las Vegas, the Tooth Slime from the Omega Mart, and leveling up your Ferrari.Want to send me something to open?Dragonsteel EntertainmentATTN: AdamP.O Box 698American Fork, UT 84003Stay up to date by following my newsletter: https://www.brandonsanderson.com/tag/newsletter/#footerInterested in signed books and swag? Check here: https://www.dragonsteelbooks.com/You can also follow me on:Tiktok: https://www.tiktok.com/@authorbrandonsandersonFacebook: https://www.facebook.com/BrandSandersonTwitter: https://twitter.com/BrandSandersonInstagram: https://www.instagram.com/brandsanderson/?hl=enTwitch: https://www.twitch.tv/mistbornbrandonFrequently asked questions: https://faq.brandonsanderson.com/(0:00) - Concerts and Musicians Galore(7:16) - Dan's Food Heist(9:55) - Asking for free stuff...worked?(12:50) - Omega Mart(17:08) - Brandon's "Fun" Vegas Story(24:55) - Leveling Up Your Ferrari   (26:09) - Cars of the "Working Man"(29:44) - Vegas in all its Glory

Potty Mouth Pottycast
Pay the Ultimate Price

Potty Mouth Pottycast

Play Episode Listen Later May 6, 2024 34:40


Does Danzig eat his own man gravy? In episode 85 we resurrect and discuss the finer details of a five year old Danzig meme and we also talk about the BT reunion and the fake grocery store Omega Mart. Join us on pottymouthrecords.rocks on the insta @pottymouthrecordspottycast on the facial at Potty Mouth Records or on the tube at @PottyMouthRecords buy our crap from pottymouthrecords on threadless

MtM Vegas - Source for Las Vegas
All-Inclusive Vegas Package, Weekly Fireworks, New Team Name, Area15 Concerns & More/Better Screens!

MtM Vegas - Source for Las Vegas

Play Episode Listen Later Apr 20, 2024 19:42


Join our Patreon for the exclusive MtM Vegas Aftershow! More info at: https://www.patreon.com/MtMVegas Episode Description: As a reminder you can watch this show as well at: http://www.YouTube.com/milestomemories Las Vegas is known for its dining and drinking, but Plaza is hoping to bundle it all together with their new all-inclusive package. You'll get bottomless drinks, waived resort fees, meals and bingo, but is this a good deal. Plaza also announced weekly fireworks this Summer making Downtown Las Vegas the place to be. In other news the Las Vegas Aviators launched a new team name for a single game and sold record levels of merch. We also discuss an entertaining club lawsuit, how an Australian casino's glitch cost them millions, all of the banned items at Sahara's pool, Boring's biggest Vegas Loop expansion yet and how the "Times Square of Las Vegas" is getting upgraded screens and more light pollution! Episode Guide: 0:00 Sahara's insane pool “banned items” list 1:05 “Times Square” of Las Vegas getting better 3:20 Boring Company breaks ground on biggest Vegas Loop tunnel yet 5:25 Aviators turn into the Las Vegas Gamblers & sell tons of merch 6:46 Crazy entertainment lawsuit in Vegas - Stealing names? 8:15 Omega Mart laying off employees - Trouble at Area15? 10:32 Australian casinos pays out millions of extra dollars due to glitch 12:30 New street vendor laws passed in Las Vegas 14:40 Circa's Pro Football draft party - Insane prices? 15:35 Plaza launches all-inclusive package - First in Vegas? 17:08 Downtown Las Vegas weekly fireworks this Summer About the Show: Each week tens of thousands of people tune into our MtM Vegas news shows at http://www.YouTube.com/milestomemories. We do two news shows weekly on YouTube with this being the audio version. Never miss out on the latest happenings in and around Las Vegas! Enjoying the podcast? Please consider leaving us a positive review on your favorite podcast platform! You can also connect with us anytime at podcast@milestomemories.com.  You can subscribe on Apple Podcasts, Google Podcasts, Spotify or by searching "MtM Vegas" or "Miles to Memories" in your favorite podcast app. Don't forget to check out our travel/miles/points podcast as well!

Cox n' Crendor Show
Episode 422 - Monkey Mayhem

Cox n' Crendor Show

Play Episode Listen Later Apr 15, 2024 70:12


Come see Cox n' Crendor Live! https://t.co/EeWQDuVDe1 The boys are back and this time Jesse is recovering from partying a bit too hard. Although it was less of a party and more of a challenge. Meanwhile Crendor meets a man who LOVES his steak. And then Omega Mart because that's all Jesse and talk about these days. That and MONKEY MAYHEM all on a brand new Cox n' Crendor! Go to http://dragonsdogma.com to buy the game and start your epic quest today.

Stories and Solutions
Area 15, Omega Mart, Family Review

Stories and Solutions

Play Episode Listen Later Mar 31, 2024 33:31


In this episode, my family joins me to review Area 15, Omega Mart, and our Las Vegas trip for Spring Break 2024. Laugh along with us and enjoy our honest opinions, tips and things to do in Viva Las Vegas with kids. As they say, What happens in Vegas... Thanks for listening. Mister Todd, B-Ez If you would like to have a topic discussed on a future podcast or if you would like to be a guest, send your info to @storiesandsolutions or email me at mistertoddscorner@gmail.com ⁠⁠⁠⁠⁠⁠⁠⁠www.mistertoddscorner.com/podcast⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠www.tatt-teeshirts.com⁠ --- Support this podcast: https://podcasters.spotify.com/pod/show/mister-todd/support

Future Commerce  - A Retail Strategy Podcast

Phillip and Brian have FOMO over guerrilla marketing in the *bathroom*, and break down the Jackson family walkthrough of Meow Wolf's Omega Mart. Stick around for BigCommerce CEO Brent Bellm's sit down with Brian live from Shoptalk. “From $70M to $700M”Key takeaways:- ShopTalk has become the biggest pure-play event in North America for e-commerce, showcasing the growth and optimism in the industry.- AI is making its way into various tools and solutions, embedding Gen AI to increase efficiency in teams.- TikTok is seen as a viable platform for brands to engage with new audience segments, and it offers a unique opportunity for creators to collaborate with brands.- Checkout replacement tools are shifting gears, aiming for faster and more adaptable solutions to meet the evolving needs of e-commerce businesses.- Omega Mart by Meow Wolf is an immersive art exhibit that satirizes capitalism and consumerism, allowing visitors to explore a surreal grocery store with twisted products on the shelves.{00:15:41} - “There are a lot of solutions that are actually embedding Gen AI in their tools. Everything from data cleanliness to customer service to product copy to marketing and other tools. I think everyone's just barely actually embedding it in a way that will actually increase efficiency in teams.” - Brian{00:27:15} - “{TikTok Shop} is closer to almost like a B2B2C model. You have your home designers and fabric stores sell to those home designers and they work their fabrics into the homes that they're influencing. It's almost the same thing. Managing these effectively, you know, designers for all kinds of experiences, not just homes, but beauty, fashion, whatever it is.” - Brian{00:52:47} - “The overarching philosophy of metamodernism in that the best way to deliver an experience is to engage in both culture and commerce but to do so with a wink to say, "We both know that for this thing to exist that you really want that I have to play into the commercial nature of the way that it exists. And so I will critique that so that you can't critique it, Mrs Consumer. I will critique it for us, but we both know that the only way that you're going to get this and the only way you can deliver this and experience this is if it's commercialized in some way," and that is the overarching narrative of Omega Mart.” - Phillip{00:59:15} - “You can press a button and have a catalyst store on Next.js and React, the highest performing most popular tech in the world of composable, in under 60 seconds pre-integrated with all of our functionality, as well as leading content management solutions, as well as leading search and merch engines, out of the box hosting from top partners like Vercel. We have so lowered the bar to the world's best composable tech that we think that's the future, and it's perfectly timed with the growth again of MACH enthusiasm in the US.” - Brent{01:07:21} - “What if we turned Makeswift, not just for content websites, which is what it was built for, into commerce websites too? And that was the sort of the magic aha idea, and I think we are going to transform the industry.” - Brent{01:13:29} - “We're open sourcing the React component library. Meaning, any agency, any developer can come in and contribute a new component or enhance a component. We'll make sure it's secure. We'll be sort of the gatekeepers on the quality, but you're not dependent just on the components that BigCommerce builds. Anybody can be building new extraordinary website components that go into the library and make it that much more powerful to leverage that library.” - BrentAssociated Links:Check out Future Commerce+ for exclusive content and save on merch and printThe MUSES Journal is here! Grab your copy of our latest annual journal today at musesjournal.comHave you checked out our YouTube channel yet?Subscribe to Insiders and The Senses to read more about what we are witnessing in the commerce worldListen to our other episodes of Future CommerceHave any questions or comments about the show? Let us know on futurecommerce.com, or reach out to us on Twitter, Facebook, Instagram, or LinkedIn. We love hearing from our listeners!

The Jungle Jim's Podcast
Jungle Jim's goes to ToyFest 2024!

The Jungle Jim's Podcast

Play Episode Listen Later Mar 25, 2024 19:41


Bright Light City indeed - Mark joins the Toy Department gang at ToyFest US 2024 in Las Vegas! We get to see new toys from Mindscape, Fat Brain Toys, Hitster, and so much more! We even take a little detour over to our fellow market, Omega Mart by Meow Wolf! What an awesome show - can't wait to go to a food show!!!

#plugintodevin - Your Mark on the World with Devin Thorpe
Transforming Communities Through Art: The Meow Wolf Impact - s11 ep61

#plugintodevin - Your Mark on the World with Devin Thorpe

Play Episode Listen Later Mar 12, 2024 25:59


Watch the show on television by downloading the e360tv channel app to your Roku, AppleTV or AmazonFireTV. You can also see it on YouTube.When you purchase an item, launch a campaign or invest after clicking a link here, we may earn a commission. Engage to support our work.Devin: What do you see as your superpower?Julie: This might seem a little bit unconventional, but for me, I think it's really an embrace of a beginner mindset.In the realm of immersive art and entertainment, Meow Wolf stands out not just for its kaleidoscopic, mind-bending exhibitions, but for its profound commitment to using art as a vehicle for social impact and community development. Founded as an artist collective in Santa Fe, New Mexico, Meow Wolf has evolved into a significant force in the experience economy, redefining what it means to engage with art. Under the leadership of Julie Heinrich, Chief Impact Officer, Meow Wolf's mission transcends the conventional, weaving together creativity, inclusivity, and societal change.At its core, Meow Wolf is about immersive experiences that invite participants of all ages to step inside the mind of an artist. The exhibitions, spread across locations in Denver, Las Vegas, and soon in the Houston area, offer a unique blend of art and storytelling, where every narrative is interlinked, creating a vast, interconnected story universe. This innovative approach to art is not just about spectacle; it's about creating a space where art becomes a shared, tactile experience, fostering a deep connection between the audience, the artists, and the narratives they explore.Julie Heinrich's journey with Meow Wolf underscores a narrative of creativity and community. The organization's inception as an artist collective was a response to the restrictive nature of the traditional art scene, aiming instead to build a community grounded in generosity and inclusivity. This ethos has carried through to Meow Wolf's operations today, with a significant emphasis on hiring local artists and creating art that is accessible and engaging for diverse audiences.The Meow Wolf Foundation, led by Julie, embodies the organization's commitment to leveraging art for societal benefit. The foundation's initiatives focus on art access, healing, and transformation, particularly targeting grassroots projects, BIPOC-led or serving organizations, and youth-focused initiatives. This strategic focus not only amplifies underrepresented voices in the art world but also demonstrates a belief in art's power to catalyze positive change within communities.One of the foundation's notable strategies is its emphasis on supporting projects that make art accessible to broader segments of the population, including those in rural or underserved areas. By funding programs that, for example, facilitate school trips to cultural spaces or promote cultural sharing in indigenous communities, the foundation ensures that the transformative power of art reaches beyond urban centers, touching lives across diverse social and geographical landscapes.The story of Meow Wolf, from its humble beginnings to its current status as a cultural powerhouse, is a testament to the potential of art to bridge divides, inspire change, and build community. The involvement of notable figures like George R.R. Martin, who provided early support for the venture, adds a layer of intrigue, illustrating the unexpected intersections between popular culture and the art world.As Meow Wolf continues to expand, both physically and into digital realms, the question of how art impacts society becomes even more pertinent. With Julie at the helm of impact initiatives, Meow Wolf is not just creating art; it's crafting experiences that challenge, delight, and, most importantly, bring people together in a shared journey of discovery and transformation.“We've always been, as I mentioned, very community-minded since those early days of art making in the warehouse space,” Julie says. “Our artists were even dumpster diving for trash to create beautiful, expressive, maximalist creations.”In a world where the arts are often sidelined in favor of more "practical" pursuits, Meow Wolf's success story serves as a powerful reminder of the essential role creativity plays in fostering vibrant, inclusive, and dynamic communities. Through its immersive experiences and community-focused initiatives, Meow Wolf isn't just changing the way we see art; it's changing the way we see the world.Throughout her time with Meow Wolf, Julie has employed her superpower, a beginner's mindset, to help her drive impact.AI Episode Summary1. Julie Heinrich is the Chief Impact Officer of Meow Wolf, an immersive art and entertainment company that provides creative experiences for people of all ages.2. Meow Wolf started as an artist collective in Santa Fe, New Mexico, as a reaction to the restrictive local art scene, leading to the creation of large-scale immersive experiences.3. The company, which employs hundreds of artists, has exhibitions in New Mexico, Denver, Las Vegas, and Texas, with plans to expand further.4. Author George R.R. Martin, who resides in Santa Fe, was the original landlord and financial backer for Meow Wolf's first exhibition.5. Julie leads Meow Wolf's newly launched nonprofit foundation focused on art access, healing, and transformation, primarily supporting grassroots, BIPOC-led, and youth-focused initiatives.6. The foundation's grants are distributed across the regions where Meow Wolf operates, supporting local artists, cultural accessibility, and the preservation of cultural practices in diverse communities.7. Julie's superpower is embracing a beginner's mindset, starting each day fresh and open to new experiences, which she believes is key to personal growth and transformation.8. She credits a guided meditation and a moment of silence in nature for inspiring her to pursue her current role at Meow Wolf, highlighting the importance of allowing space for creativity and new ideas.9. Julie advises exploring the intersection of art and healing, suggesting activities like drawing, singing, dancing, and spending time in silence to foster creativity and personal well-being.10. To learn more about Meow Wolf and the Foundation, visit MeowWolf.com and connect with Julie on LinkedIn; the grant application process is currently a closed system due to limited resources.How to Develop a Beginner's Mindset As a SuperpowerJulie's superpower revolves around consistently embracing a beginner's mindset, which involves starting each day fresh and being open to new experiences and ideas. This approach allows her to approach challenges and opportunities with a fresh perspective, unburdened by previous setbacks or the constraints of routine. It's a mindset that fosters learning, growth, and innovation, and she hopes to inspire her team at Meow Wolf with this same outlook, emphasizing the potential for renewal and the chance to approach tasks with rejuvenated energy and creativity.Julie illustrates her superpower through her personal journey toward her current role at Meow Wolf. Embracing the beginner's mindset and being open to joy and creativity led her to reach out to Meow Wolf's leadership, driven by her admiration for their work and the desire for more creativity in her life. This proactive step was fueled by moments of silence and reflection, including a profound experience in the Ojito Wilderness under a full moon, which culminated in her decision to seek a significant career change and reconnect with her roots.For developing a beginner's mindset as a personal strength, Julie suggests:* Exploring the intersection between art and healing and considering how creative activities like drawing, singing, or dancing can be therapeutic and open new aspects of oneself.* Allocating time for silence and reflection without pressure, allowing space for creativity and new ideas to emerge, especially during activities that encourage a state of flow, such as walking, being in nature, or driving.By following Julie's example and tips, you can make a beginner's mindset a personal skill. With practice, it can become a superpower that enables you to do more good in the world.Remember, however, that research into success suggests that building on your own superpowers is more important than creating new ones or overcoming weaknesses. You do you!Guest ProfileJulie Heinrich (she/her):Chief Impact Officer, Meow WolfAbout Meow Wolf: The Meow Wolf Foundation: The Meow Wolf Foundation is a 501(c)(3) tax-exempt entity founded by Meow Wolf in 2022 and launched in 2023. The Meow Wolf Foundation supports and honors artists, cultural-bearers, and the uniqueness of place, exploring the ways that art and creativity help our communities thrive. For more information about the Meow Wolf Foundation's community grant program, please visit meowwolf.com/foundation.Meow Wolf: Meow Wolf is not your typical arts and entertainment company; they're the creators of extraordinary, mind-bending experiences that transport millions of adventurers of all ages into breathtaking realms of imagination and wonder. As the proud recipients of numerous accolades, including Time Out's #1 Immersive Experience in the US (2023), Fast Company's World's 50 Most Innovative Companies (2022 and 2020), and USA Today's Top 10 Best Immersive Art Experiences (2022), Meow Wolf is committed to engaging curious seekers through the magic of discovery and play. They are distinct in their collaboration with hundreds of visionary artists who infuse creativity into every Meow Wolf experience. The journey began with the THEA Award-winning House Of Eternal Return in Santa Fe (2016), a mystery house with hidden passages and mesmerizing art exhibits. In Las Vegas, Omega Mart (2021) presented a surreal grocery store experience. Denver's Convergence Station (2021) appeared as a maximalist architectural marvel linking four alien worlds. In July 2023, Meow Wolf unveiled The Real Unreal in the Dallas-Fort Worth metroplex and plans to open a new location in Houston in 2024. As a certified B-Corporation, Meow Wolf leads in themed entertainment, innovating and celebrating human imagination. All are invited to join a journey that defies convention, blurring the lines between reality and fantasy.Website: MeowWolf.com and meowwolf.com/foundationX/Twitter Handle: @MeowWolfCompany Facebook Page: facebook.com/meowwolf.sf/Linkedin: https://www.linkedin.com/company/meow-wolf/Instagram Handle: @meow__wolfBiographical Information: Julie Heinrich serves as Chief Impact Officer for Meow Wolf. She oversees the company's social and environmental impact, community engagement and employee volunteerism, government affairs and heads the Meow Wolf Foundation. She joined Meow Wolf after eight years at award-winning global strategic communications, marketing and consulting firm, Weber Shandwick in Washington D.C., supporting clients in corporate social responsibility, sustainability, clean energy and tech, and public affairs. Julie worked with leading corporate brands, start-ups, nonprofit organizations and large global foundations seeking to innovate; provide cleaner, more sustainable solutions; engage critical stakeholders; and tell stories of equity and impact. Julie's early career began in local government as a chief communications officer for a former mayor and digital media director for the City of Albuquerque. She has served on nonprofit boards that include the award-winning Explora Science Center in Albuquerque. Julie is married to Martin Heinrich, a U.S. Senator (NM). They have two boys, Micah and Carter, who adore Meow Wolf, in addition to cat Opal and dog Ella. She expresses her creativity through music and dance.Upcoming SuperCrowd Event CalendarIf a location is not noted, the events below are virtual.* SuperCrowdBaltimore, March 21, 2024: This in-person event at the B&O Rail Museum features some of Baltimore's prominent citizens and community leaders. Use the discount code “SuperCrowd” to save 30 percent!* Impact Cherub Club Meeting hosted by The Super Crowd, Inc., a public benefit corporation, on March 26, 2024, at 1:00 PM Eastern. Each month, the Club meets to review new offerings for investment consideration and to conduct due diligence on previously screened deals. Everyone is welcome to join the free events.* SuperCrowdHour, March 27, 2024 at 1:00 Eastern. Devin Thorpe will explain the three surprising reasons impact investors should seek to make money from impact investing.* Superpowers for Good - Kinect Capital Live Pitch, March 28 at 9 PM Eastern/6 PM Pacific: Four companies currently raising via crowdfunding will pitch their offerings live via the Superpowers for Good streaming television show on e360tv. Kinect Capital will host the pitch.* SuperCrowd24, April 17-18: This two-day virtual event is our biggest of the year. Don't miss it. Use the discount code “SuperCrowd” to save 50 percent.* SuperCrowdChicago, June 12, 2024. Save the date! More information is coming soon!* Recently, we created an AI GPT to help you learn more about The Super Crowd, Inc., a public benefit corporation, and our upcoming events. Click here to try it.SuperCrowd Community Event Calendar* Successful Funding with Karl Dakin, Tuesdays at 10:00 AM ET * Crowdfunding to Bankability, CAMEO/Crowdfund Better, March 12 (today), 11AM PT* Join the Revalue Grubstake Cohort Experience–apply by March 15.* Digital Peacebuilding Expo, March 13, 12-5 PM, Washington, DC, hybrid* CfPA regulated investment crowdfunding 2024 Trends Report with Sherwood Neiss -  March 13, 2:00 PM ET* AMIBA's “Community Investment Funds,” March 14, 2:00 PM ET* Investment Crowdfunding Demystified, Crowdfund Better, April 23 at 2:00 PM ET* Move Your Money Month, April 2024, American Independent Business AllianceIf you would like to submit an event for us to share with the 4,000+ members of the SuperCrowd, click here.We use AI tools to help us prepare compelling reports of each episode. Get full access to Superpowers for Good at www.superpowers4good.com/subscribe

The Matt and Mark Movie Show
Bonus Episode: Las Vegas Trip Report, Feb 2024 — Stranger Things Store, Pinball Hall of Fame, Dita Las Vegas, Omega Mart, and more! (Special Guest: The Producer in the Booth)

The Matt and Mark Movie Show

Play Episode Listen Later Mar 7, 2024 77:03


Vegas, baby! VEGAS. The Producer in the Booth returns to the show for another installment in our bonus Trip Report series! This one is all about our recent visit to Las Vegas. We gambled, we dined, we entered a multi-dimensional grocery store! And we did it all twenty minutes away from a giant Dorito. Hear us recap all of our experiences, including our visit to the Stranger Things store, the Pinball Hall of Fame, DITA Las Vegas, Omega Mart, and more. Along the way, we also chat food, hotels, slot machines, and what NOT to do on the Las Vegas Strip. Support our show on Patreon: https://www.patreon.com/TheMattandMarkMovieShow . You can get access to fun podcast extras for as little as $1 a month. Wanna be on the show? Call us and leave a voicemail at (707) 948-6707. Visit our Linktree for more ways you can connect with us and connect with our show! Instagram: https://www.instagram.com/themattandmarkmovieshow/ TikTok: https://www.tiktok.com/@themattandmarkmovieshow Merch: https://www.teepublic.com/stores/the-matt-and-mark-movie-show-merch?ref_id=26325 Support our show through Blubrry: https://blubrry.com/services/professional-podcast-hosting/?code=GetRecd Buy Us A Coffee: http://buymeacoffee.com/Mattandmark YouTube channel: https://www.youtube.com/channel/UCzDsxUs9JzL70A1Sh5GbRdw

The Jungle Jim's Podcast
Rosebud Ice Cream - The Citizen Kane of Ice Cream

The Jungle Jim's Podcast

Play Episode Listen Later Mar 6, 2024 29:18


Meet Sam Rose, the creator of Rosebud Ice Cream, an incredible new ice cream we're carrying here from Jungle Jim's. In the meantime, I'm cooking up new content at ToyFest US in Las Vegas this week, so enjoy a teaser from Area 15 and Omega Mart by Meow Wolf!

Disney Chat With Pixie Dust Fan
Podcast 220 - When a Disney fan goes to Vegas

Disney Chat With Pixie Dust Fan

Play Episode Listen Later Jan 17, 2024 83:53


What happens when a Disney fan goes to Vegas?  How different is the planning and is there any magic?  Podcast friend Dustin is sharing his tips for a Vegas vacation plus the things he would do differently next time. Find Dustin at Steps To Magic and on other podcast episodes like episode 167 where he shares his trip report along with his dinner at Victoria and Alberts! The site Dustin shared about the attrations was Vegas.com Find info about Area 15 including the Omega Mart here Our podcast talking to Chris about the Disney Immersive experience was episode 179   Find Francine and Carrie online: Website: https://PixieDustFan.com Instagram: @PixieDustFan Carrie on Instagram: @MuppetCrazy Facebook: Pixie Dust Fan  Pixie Dust Fan Facebook group: PixieDustFanGroup Support Pixie Dust Fan by shopping our affiliates Find Pixie Dust Fan on YouTube: PixieDustFanSite Podcast editing by Anna Cooper  

The Thoughtful Entrepreneur
1758 – A Mind-Blowing Art Installation Experience with Jeff Lund

The Thoughtful Entrepreneur

Play Episode Listen Later Dec 14, 2023 13:04 Transcription Available


In this episode of the Thoughtful Entrepreneur, your host Josh Elledge speaks to the General Manager at Meow Wolf, Jeff Lund.Jeff Lund, the General Manager of Meow Wolf's Omega Mart in Las Vegas, shared his insights and experiences about this unique art exhibition. Meow Wolf's Omega Mart is not your typical art exhibition; it is an immersive and interactive art installation that aims to make art accessible to people of all ages.One of the highlights of Jeff's discussion was the joy and fascination he witnessed among visitors. The experience captivated children and adults, and the exhibition provided numerous opportunities for capturing memorable moments for social media enthusiasts. Jeff mentioned that the average visitor spends about an hour and a half to two hours exploring the exhibition. He also mentioned a game called "boop" that allows visitors to become grocery store employees.Jeff encouraged visitors to approach the experience openly and embrace their creativity. He hopes the exhibition will inspire visitors to explore their creativity in various art forms, such as music, painting, or other mediums.Key Points from the Episode:Description of MeowWolf as an experiential, touch-and-feel, exploratory art installationMeow Wolf's mission to make art accessible to all ages and encourage explorationIntroduction of Jeff Lund as the General Manager of Omega Mart in Las VegasOmega Mart as a grocery store with unique products and a mysterious storylineSense of glee and fascination among visitors, including childrenAverage time spent exploring Omega Mart (1.5 to 2 hours)Operating hours of Omega Mart (noon to midnight, weekends open at 10 am)About Jeff Lund:Jeff Lund is a seasoned professional with a diverse aviation, live events, and cruise management background. With over 13 years of experience, he honed his leadership and financial management skills in the dynamic world of business aviation, overseeing a massive marketplace of 200+ corporate jets. Jeff's journey led him to Cirque du Soleil's touring production, TOTEM, where he excelled in overseeing global operations for 130 technicians, artists, and staff across 26 cities. His innovative thinking successfully launched the VIP Behind the Scenes Tour, enhancing the guest experience and contributing millions in additional revenue.Transitioning to Carnival Cruise Line, Jeff's leadership propelled a ship from 14th to 2nd in the fleet, showcasing his ability to thrive in uncertain environments. Known for setting clear expectations and fostering high-performing teams, Jeff Lund is a proven leader with a positive attitude and a track record of success.About Meow Wolf:Meow Wolf, an avant-garde arts and entertainment company, revolutionizes immersive experiences, captivating millions with fantastical realms of imagination. Renowned for groundbreaking achievements, including Time Out's #1 Immersive Experience in the US (2023) and Fast Company's World's 50 Most Innovative Companies (2022, 2020), Meow Wolf engages curious minds through discovery and play. Collaborating with visionary artists sets them apart. This is evident in their inaugural creation, the THEA Award-winning House Of Eternal Return in Santa Fe (2016), a mystery house blending hidden passages and captivating art. Meow Wolf's recent unveiling, The Real Unreal, in the Dallas-Fort Worth metroplex (July 2023), and plans for a 2024 Houston location showcase their commitment to...

Geek Shock
GeekShock #715 - Andy, You Idiot

Geek Shock

Play Episode Listen Later Dec 2, 2023 123:38


The candy cigarette wars raise in stakes this week as we talk about Cookie Wars, Omega Mart, Marvels, Flamecraft, Doctor Who, Everdell, Deathrace 2000, Little Shop of Magic, Dave the Diver, Lord of the Rings Deckbuilder, Witchfinder General, Conquest, Colecovision, Bored Apes are bad for the eyes, other uses for your tv show budget, Filoni takes over Star Wars, more Tron, The Shourds, The Legend of Zelda movie, Evermind, Shogun, and Red Light/Green Light featuring: Cape Fear, The Empyrean, Poltergeist, and I'm Having Satan's Baby. So crush those candy coffin nails, it's time for a GeekShock!

Science Faction Podcast
Episode 475: The McDonald's Cinematic Universe

Science Faction Podcast

Play Episode Listen Later Oct 18, 2023 73:00


This episode cotnains: Steven and Ben have a low-effort, high stress-relief episode. Nothing matters anymore: Steven's world is on fire with COVID hitting his house again, and it's looking to derail Steven's wife's 40th birthday plans. Well, they were secret 40th birthday plans that Steven has worked really hard to set up, and now are in peril. Some days, Steven just needs a nap and a juice box. Ben prefers the term “house spouse” to “stay at home parent,” but Steven HATES it. Devon isn't here because he went to Omega Mart in Las Vegas: that crazy fever dream/theme park/grocery store. Ben's mom is recovering well from surgery, and Ben has dealt with stress by forgetting a bunch of stuff he actually did do and escaping into Elden Ring.   Clean your room!: Air purifiers aren't enough to clean your home from wildfire smoke. After a wildfire, if you want to stay healthy indoors, it's not enough to just open windows. Volatile Organic Compounds can stay in floors and walls. How do you get rid of them? CLEAN UP! Mopping, dusting and vacuuming can get those VOCs out of your surfaces. Good luck if you have popcorn ceilings, like Ben does. Ben remembers finding patterns and images in the popcorn ceiling back in high school. Steven remembers the word Pareidolia: the perception of random images, especially faces, in random shapes and lines. https://arstechnica.com/science/2023/10/air-purifiers-arent-enough-to-clean-your-home-from-wildfire-smoke/   Science Fiction:  Where does Steven go for a pick-me-up when he's down? Enter Peacock's own Twisted Metal. Thanks for the recommendation, Devon. After three episodes, Steven sees it's a decent show. It walks a fine line between being absurd and serious, but it's all still believable within the show. Steven and Ben wonder what is going on with LOKI in season 2. Like, what's up with X-5? Oh that's right, this is a TIME TRAVEL SHOW. We're all experiencing temporal whiplash. Maybe they'll tell the rest of the story at another time? For all time, always. Ben's son is not into this season, but is begrudgingly allowing us to watch LOKI instead of Star Trek: Deep Space Nine. Can you believe that Disney showed surprising restraint by not peppering the MCU's version of 1977 with a bunch of Star Wars posters? The late-1980s McDonalds is incredible, now Ben wants an apple pie. Remember when McDonalds had lore? The McDonalds Cinematic Universe with the Hamburgler and fry guys and all the nostalgia! Is Sylvie's manager a young Mobius?   We talk even more after the break: Let's talk about Fallout Wasteland Warfare! Steven's never played the tabletop game, but he's excited about painting a Frank Horrigan figurine from it. Do you even Fallout, fool?: https://falloutfacts.com/fallout-frank-horrigan . Ben's learning to git gud noob in Elden Ring, after noping out of it half a year ago. Big thanks to JumpinProductions for their Noob's Guide for Elden Ring: https://www.youtube.com/playlist?list=PLvSjDM1TnnA_lZWYp4N8hqj6IKNv3P7tc. In contrast to Elden Ring, Breath of the Wild and Tears of the Kingdom are power fantasies. Steven tells Ben about i-frames. The real game is timing. Giant disgustingly beautiful enemies? Run around them! Stormwind Castle has incredible detail showing ancient battles and sense of place. Is Elden Ring the game of the decade? How could we know? After A LONG TALK about Elden Ring, Ben recommends 3D Sen VR: an NES emulator that makes ye olde Nintendo games 3D diaramas and it's incredible. http://www.geodstudio.net/ We rank Batman movies, and Steven continues to sing the praises of The Batman, even over the Nolanverse. It's so good, mainly because it brings in the detective side of Batman.

Science Faction Podcast
Episode 474: Carefree Whimsy

Science Faction Podcast

Play Episode Listen Later Oct 11, 2023 70:50


This episode contains: We have all three hosts this week, and you know what that means...a lot of faffing about until we get to the science. We talk about Ben's kid's Junior Roller Derby, Devon's upcoming trip to Las Vegas and the Omega Mart, and Steven tells us his crazy story about going to LA to look at a 1959 Hillman Minx. We also chat a bit about Indigenous People's Day and German heritage.  Shut Up and Take My Money: Google open-sourced a hat shaped like a giant keycap—and it actually types. Ben attempts to convince Steven that this device is amazing and not completely dumb. This giant hat can be used to "type" by pressing on it in various orientations. This is totally not a joke. This is real. They even offer files to make one of these on your own. Steven offers a $100 bounty if you prove that you make one of these.  https://arstechnica.com/gadgets/2023/10/google-open-sourced-a-hat-shaped-like-a-giant-keycap-and-it-actually-types/  Big Question: Has the invention of the atomic bomb made the world a more peaceful place? We discuss mutually assured distruction, threats of war, what we would have done if nukes were never invented. Devon introduces us to the Nuke Map so you can experience existential dread anywhere. We also chat about post-nuclear rebuilding with Twisted Metal, Dollhouse and Neal Stephenson books.  https://nuclearsecrecy.com/nukemap/  Science Fiction (?): Devon tells us all about his experience watching the Netflix show One Piece. We talk about the anime, and the show's weirder elements.  Patreon Only: Steven does Psyrreal, LOKI season 2 premired and we give some analysis, and we talk Ahsoka finale and where the story goes from here. 

RadIsh
#251:Murder Cheese & The Coin Boys!

RadIsh

Play Episode Listen Later Aug 21, 2023 65:05


If you are related to the 74 year-old Italian man who was crushed to death by parmesan cheese, you might want to skip this one. We got another episode of Radish coming in hot over the plate at ya! This week Tyler revisited Omega Mart in Las Vegas, Sean gives his songs of the summer countdown, and Will recounts the ballad of the Coin Boys. Truly something for everyone except, and I cannot stress that enough, the family of that Italian man. I'm truly sorry. Follow us on twitter or whatever its called @radishpod and watch the stream on our youtube at youtube.com/@radishpod

MOM STOMP
S2, Ep36 - Omega Mart

MOM STOMP

Play Episode Listen Later Aug 16, 2023 44:09


Mom Stomp reviews Omega Mart but first - carbs, Beyonce loving the Ave-Maria look, Kansas City closing out the Renaissance tour, Rihanna's new baby girl, Brit's new stripper pole, everyone not having money, king-of-the-playground energy, Oscar-contender, Ice Cube, and teeth whitening. #supergrandma #fucktheairlines #atlantawins #superflywins

Podcast: The Ride

We take a look at the history of the Luxor Hotel and Casino. Opened in 1993, the Luxor used to have 3 interconnected themed experiences and a boat ride around the lobby. Now they have Carrot Top! Omega Mart episode up at The Second Gate: Patreon.com/PodcastTheRide Listen to Podcast: The Ride Ad-Free on Forever Dog Plus: http://foreverdogpodcasts.com/plus FOLLOW PODCAST: THE RIDE: https://twitter.com/PodcastTheRide https://www.instagram.com/podcasttheride BUY PODCAST: THE RIDE MERCH: https://www.teepublic.com/stores/podcast-the-ride PODCAST THE RIDE IS A FOREVER DOG PODCAST https://foreverdogpodcasts.com/podcasts/podcast-the-ride Learn more about your ad choices. Visit megaphone.fm/adchoices

Food and Loathing
This Episode (Like Area 15) Does Not Exist

Food and Loathing

Play Episode Listen Later Jun 30, 2023 63:53


While Rich continues his world tour, Al and Gemini take the show to Area 15, the sprawling arts and entertainment district located just west of The Strip. They chat with representatives of the complex about all the experiences it has to offer – especially the food and beverage options. COO, Dan Pelson provides an overview of all the attractions, from Omega Mart to Wink World and everything in between. After Al and Gemini brag about where they've been eating, Area 15's Associate Director of F&B Marketing Jennifer Falcione and Executive Chef Chris Garcia take a deep dive into what you can eat and drink at the complex: The Beast, Lumin Café & Kitchen, 20,000 Leagues Under The Sea, Oddwood and the brand new Kaia Handroll. There's also a bit of news, including things to do on Independence Day. Learn more about your ad choices. Visit podcastchoices.com/adchoices

Princess & Scoundrel
Escaping Reality with Immersive Experiences

Princess & Scoundrel

Play Episode Listen Later Jun 27, 2023 35:10


Looking for immersive experiences near you? We dive into the immersive experiences that we love: escape rooms! We explore our history with escape rooms, the new Great Movie Escape at Universal Studios Orlando, and our time at Omega Mart by Meow Wolf in Las Vegas. Links: theory11 Box ONE Board Game Presented by Neil Patrick Harris (affiliate link) https://amzn.to/434L870 Exit: The Game - A Kosmos Game (affiliate link) https://amzn.to/44gUFJc Star Wars UNLOCK! The Escape Game (affiliate link) https://amzn.to/46lAR9s The Escape Game https://theescapegame.com/ Meow Wolf https://meowwolf.com/ CONNECT WITH US! ⁠⁠⁠⁠⁠⁠Instagram ⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠TikTok⁠⁠⁠⁠⁠⁠ INTERESTED IN BOOKING A DISNEY TRIP? ⁠⁠⁠⁠⁠⁠Book with Sara⁠⁠⁠⁠⁠⁠ If you like the RSVLTS gear you see us wearing occasionally in our videos, check out their fantastic Star Wars, Disney and other collections at www.rsvlts.com and use the code 'SCOUNDREL'  at checkout for 20% off your first online order! A THANK THE MAKER NETWORK PODCAST ⁠⁠⁠⁠⁠⁠Thank the Maker⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠Armor Party⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠The Dan-O Channel⁠⁠⁠⁠⁠⁠ WHERE TO WATCH/LISTEN ⁠⁠⁠⁠⁠⁠YouTube ⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠Anchor⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠Apple Podcasts⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠Spotify⁠⁠⁠⁠⁠⁠ Original Theme Music by ⁠⁠⁠⁠⁠⁠Alton James⁠

Heute Couch, morgen Strand. FTI Glücksmomente.
#362 Viva Las Vegas: Greatest Arena on Earth

Heute Couch, morgen Strand. FTI Glücksmomente.

Play Episode Listen Later Jun 20, 2023 19:08


Dominik Hoffmann und Sainey Sawaneh sprechen in zwei Folgen mit Hannah Peffer und Kerry Mehrens - beide tätig für Visit Las Vegas. Die Themen: Nonstop ab Frankfurt; Über den Strip spazieren; Größte überdachte Fußgängerzone der Welt; Hot Spot für Partys; Erlebnisse fürs Auge: Neon Museum, AREA15, Omega Mart, Illuminarium Experiences; Perfekt für Naturausflüge: Grand Canyon, Lake Mead, Death Valley, Valley of Fire, Red Rock Canyon; Zipline und Heliflug Dir stehen folgende Informationsquellen und Kontaktmöglichkeiten zur Verfügung: https://www.fti.de/service/reisehinweise.html https://www.fti.de/blog/reiseberichte-und-tipps/expertentipps/urlaub-corona-einreisebestimmungen/ Schreib uns deine Fragen, Reiseerlebnisse und Reisetipps an heroproductions@wieheldenreisen.de

Jim and Them
Jim and Them's Sweet 16 - #770 Part 1

Jim and Them

Play Episode Listen Later May 20, 2023 127:18


Sweet 16: It's a Jim and Them Celebration! A sweet 16 for the boys, so get your drinks ready and put on your party hats! RIP Starcruiser: Jim and Mike, while celebrating the Jim and Them anniversary have to take some time to mourn the loss of the Galactic Starcruiser. FUN TIMES: We get some special call ins from Kristin and Jake! Also discuss the Indiana Jones 5 buzz and the proper short length preference. LET'S JUST TALK!, BOOGIE NIGHTS!, SOUNDBOARD!, TECHNICAL DIFFICULTIES!, SWEET 16!, CELEBRATION!, NMAN!, ABYSS!, SUSPENSION!, TWITCH!, UNHINGED!, JEFF BEZOS!, YOUTUBE!, KICK!, RUMBLE!, BACKUP PLAN!, 10PAIRSOFJORDANS!, ETARD-RAY!, PIG LATIN!, OPEN AND HONEST DISCUSSION!, ZOINKO BUCKS!, ANDRES!, PLAYLIST!, YOUTUBE SUBSCRIBE!, SUPER CHATS!, PISSING!, POMMABEAR!, NICK SAITO!, DOUBLE ANNIVERSARY!, 1985!, SR71!, THE THE!, EMPIRE RECORDS!, THIS IS THE DAY!, GAMES WE PLAY!, NICHE!, GALACTIC STARCRUISER!, SANDRO!, SAMMIE!, OMEGA MART!, AREA 15!, MARVIN GAYE!, HEARD IT THROUGH THE GRAPEVINE!, BEEF!, GUARDIANS OF THE GALAXY VOL. 3!, MASTERPIECE!, TAYLOR SWIFT!, SUPER BOWL!, DISNEY!, GOLDEN KNIGHTS!, DALLAS!, NHL!, WII U!, DEEPANSH!, GOOD MODE!, BAD MODE!, KRISTIN!, WE LIKE LIKES!, CUPHEAD!, TOO HARD!, DEFUNCTLAND!, COPE!, SEETHE!, COPIUM!, DIET COPE!, JAKE!, CERTAIN PERSON!, CERTAIN ANIMAL!, DON CHEADLE!, RON PERLMAN!, TROVO!, COVID!, BUZZFEED!, WRESTLING!, 9/11 BOYZ!, JOE PAPI!, MILLENCOLIN!, LONDON BOYS!, JAKOB BURROWS!, COALES!, GO!, MOVIE!, SOUNDTRACK!, NEW DOUBT!, MANGOLD!, CANNES!, INDIANA JONES 5!, TOP GUN MAVERICK!, STITCHES!, BRICK IN YO FACE!, PIZZA!, MIXER!, THURSDAY!, 12:03!, ELMER FRANK!, NUT HUGGERS!, ADAM PRATT!, SHORT LENGTH!, SWIMMING!, ABOVE THE KNEE!, JEROMY TAYLOR!, INSTAGRAM!, DICK PRINT!, POOL SHOT!, NMAN!, KERMIT!, RAINBOW CONNECTION!, VACATION VLOG!, VIN DIESEL!, RMR!, RASCAL!, IT'S SO HARD TO SAY GOODBYE!, DERRICK!, JAMZ!, LIKES!, WHORE OURSELVES OUT!  You can find the videos from this episode at our Discord RIGHT HERE!

Podcasts – Parks and Cons
Episode 778 - Area15, Omega Mart, Mostly Kosher, & More Las Vegas Talk

Podcasts – Parks and Cons

Play Episode Listen Later May 5, 2023 52:12


This time, we are back in Las Vegas to talk about a handful of highlights from our whirlwind weekend.   Listen in and enjoy!   Please, consider joining The Parks and Cons Crew,  https://www.patreon.com/ParksAndCons!

Board Game Blitz
Episode 180 - Dice Tower West Recap

Board Game Blitz

Play Episode Listen Later Apr 6, 2023 35:43


Ambie and Crystal discuss a couple games they played recently, including Escape the Room: Murder in the Mafia, Suspects: The MacGuffin Affair, and The Elder Scrolls: Betrayal of the Second Era. Then, we talk about our time at Dice Tower West last month! Watch Ambie's (and her kids') Dice Tower West Recap video! Announcements: 0:46 Recent Games: 1:18 Dice Tower West: 13:18 Outro: 34:22 Bloopers: 35:17 Join our discord Escape the Room: Murder in the Mafia: 1:26 Suspects: The MacGuffin Affair: 4:30 The Elder Scrolls: Betrayal of the Second Era: 7:18 Support us at https://ko-fi.com/boardgameblitz This episode was sponsored by Grey Fox Games. Use the code "BGBLITZ2023" to get 10% off your ENTIRE ORDER, including upgrades not available anywhere else! For the full show notes visit our site at http://www.boardgameblitz.com/posts/347

The DoomBots Podcast
Episode 61 – The Mysteries of the Omega Mart!

The DoomBots Podcast

Play Episode Listen Later Nov 5, 2022


Over Coffee® | Stories and Resources from the Intersection of Art and Science | Exploring How to Make STEAM Work For You

At first glance, a casual observer might mistake Omega Mart for a supermarket. But after about ten seconds, they'll realize they're in for an adventure--and a lot of mind-bending fun. Omega Mart, the second permanent art installation by Santa Fe-based arts and entertainment collective Meow Wolf, is a surreal, and interactive, immersive experience. Secret passageways, slides, Easter eggs and surreal worlds are all part of the fun. So is storytelling with a sense of humor, as visitors can explore the lore of "Dramcorp"--or not--as they choose. Comprised of sixty different rooms with work from international and local artists, Omega Mart opened in Las Vegas' Area 15 in 2021. It could accurately be described as a "show", with psychedelic lights, tall overhead flowers, a playable laser harp and portals leading to unexpected places. The artists of Meow Wolf have even designed "products" for the "supermarket" area--and they're unlike anything you'll find in your local grocery. And their goal--as with Meow Wolf's previous installations in Santa Fe and Denver-- is to continue the mission of inspiring creativity through art, exploration and play. Spencer Olsen, Senior Creative Director at Meow Wolf, worked on twenty-two of the projects which Meow Wolf created for Omega Mart over the four years of its construction. We talked about the creative process, some of the areas visitors can experience and what's next for Meow Wolf. On this edition of Over Coffee® we cover: What first inspired Spencer to become an artist; One of the best creative lessons he learned from his first teacher; How Spencer first became a part of Meow Wolf; His favorite part of working with his fellow artists; The story of Omega Mart; What was most exciting about preparing the project with the team; A theme which visitors will discover; A closer look at some of the products in the "supermarket" area and how they fit into the storytelling; What it was like for the team of artists to come up with these tongue-in-cheek "supermarket" products; A hidden portal for which to look, and what guests see when they pass through; The summit of the narrative behind this experience; Two robots created especially for the occasion!: One of the technologies which Spencer most enjoyed incorporating into Omega Mart; The challenges the team dealt with, while bringing Omega Mart to life; One of the best creative lessons from the experience of creating this installation; A "don't-miss" feature of the installation; Some of the tactile experiences of Omega Mart; What Spencer remembers best from Omega Mart's opening day; Why the show isn't "done", and what's new!

The Vinyl Guide
Ep357: Amon Tobin & The Vinyl of Nomark Records

The Vinyl Guide

Play Episode Listen Later Oct 10, 2022 42:45


Electronic music and visual artist, producer, composer Amon Tobin discusses the vinyl and music of his Nomark Records label, the creative process, making records, his new project with Meow Wolf "A Living Room", what's next, live shows & more. Topics include: Meow Wolf Omega Mart art installation Impact of the pandemic on Amon's art Creative contributions to projects led by other people Preparing for the Omega Mart project Putting out “A Living Room” on vinyl The sonic quality of Nomark vinyl releases The role Amon plays in the vinyl production Bandcamp's focus on vinyl Impact of the vinyl delays on Nomark The Nomark Music Club Potential vinyl reissues of older releases The rarity and value of Nomark vinyl Vinyl bundles on Nomark bandcamp Will Amon return to live shows? Discussion of ISAM shows, ideas for future shows Update on various projects (Two Fingers, Figeroa, Stone Giants, Only Child Tyrant) Balancing Amon's creative aliases Who would Amon like to collaborate with? Who is the artist Shy1? Interview wrap up Order "A Living Room" vinyl here. Extended (20+ more minutes), High-resolution & Commercial Free version of this interview available at: www.Patreon.com/VinylGuide Listen on Apple: https://apple.co/2Y6ORU0 Listen on Spotify: https://spoti.fi/36qhlc8 Follow our Podcast: https://linktr.ee/vinylguide Facebook: www.Facebook.com/VinylGuide Instagram: www.Instagram.com/VinylGuide Support our show: www.Patreon.com/VinylGuide If you like records, just starting a collection or are an uber-nerd with a house-full of vinyl, this is the podcast for you. Nate Goyer is The Vinyl Guide and discusses all things music and record-related

Family Home Evening with Bad Mormons

We survived Sin City yet again, but not without seeing Tommy Lee's balls. Omega Mart and Area 15 do not disappoint, we miss a golden opportunity for quality podcasting, and Ron DeSantis and pals LITERALLY human traffic men, women, and children across state lines to Martha's Vineyard in a political stunt to "Own The Libs". MAGA people are garbage... change our minds. --- Support this podcast: https://anchor.fm/fhebadmormons/support

Vegas Revealed
Journalist's Murder Grips Las Vegas, Remembering The Queen, July Gaming and Visitor Numbers, New Art Exhibit at Area 15, Military Weddings for Free | Ep. 134

Vegas Revealed

Play Episode Listen Later Sep 10, 2022 27:59


We remember Queen Elizabeth II who passed away at age 96. We know that listeners from around the world are greatly affected by her majesty's passing. Plus, a murder that has everyone talking in Las Vegas and around the country. Jeff German, an investigative reporter for the Las Vegas Review-Journal was stabbed to death in broad daylight outside his home. Now a local official, Robert Telles, has been arrested as a suspect in that murder investigation. We also discuss the July visitor and gaming numbers, which again, are out of this world! People continue to enjoy Las Vegas. We also have an update on a new art exhibit and retail space at Omega Mart inside Area 15. And, details on how our military members can get a free Vegas wedding or vow renewal in November!Sign up and download VegasNearMe. It's a new app in the beta test phase, but you can try it out NOW. Here's the link: https://link.vegasnearme.com/vegas-revealed-beta Look for an email and find the instructions there, it's really simple! Support the show

JT's Podcast
Treasure Island | Omega Mart

JT's Podcast

Play Episode Listen Later Jul 15, 2022 6:56


JT is having a lot of beers

Jim and Them
GENTLEMINIONS - #734 Part 1

Jim and Them

Play Episode Listen Later Jul 9, 2022 94:46


Jeff Got COVID: Karma has reered her beautiful face as Jeff is live via Zoom due to having finally been infected with COVID. Jim has tales of visiting Las Vegas's "Adult Disneyland" the Lost Spirits Distillery at the Area 15 exhibition.GentleMinions: Jim and Jeff have to explain the "Gentleminions" to Mike and we discuss the layers of irony online and within Jim and Them. Also FIREWORK FOURTH OF JULY FAILS.Doja Cat Vs. Noah Schnapp: Doja Cat is beefing with Stranger Things star Will over wanting to fuck Stranger Things' own Eddie Munson.FUCK YOUR VIBE!, THE BEAR!, PODCAST!, LIFE BLOOD!, CLOUT!, CONCENTRATE!, FUCK US WHERE WE LIVE!, STRANGER THINGS!, ENGLISH SPEAKING!, SQUID GAMES!, JERK OFF!, CRY OFF!, TALK DIRTY!, CUM LAST!, GUY HEAVEN!, HADRON COLLIDER!, END OF THE WORLD!, PODCAST!, QUINCY!, DUNKIN DONUTS!, BURNED DOWN!, ABINGTON!, JP RYAN'S!, VIKING FUNERAL!, KARMA!, INFECTED!, COVID!, FLYING!, MASKS!, N95!, GO WITH THE FLOW!, LAS VEGAS!, LOCALS!, PARKING!, FREE!, EL CORTEZ!, OMEGA MART!, AREA 15!, SALTWATER TAFFY!, LOST SPIRITS DISTILLERY!, GALACTIC STARCRUISER!, LIVE ACTION!, BURLESQUE DANCERS!, VR BAR!, MRS. MAISEL!, STILTS!, NIGHTMARE ALLEY!, RISQUE!, ACE VENTURA!, GOOGLY EYES!, REQUIEM FOR A DREAM!, MENTALIST!, SUBMARINE ROOM!, DERREN BROWN!, DEREK DELGAUDIO!, IN AND OF ITSELF!, JAZZ SHOW!, HORSE GIRL!, CIRQUE DE SOLEIL!, DANCERS!, ACROBATS!, BALANCE!, ARMS SHAKING!, NETFLIX!, GAY!, TESLA!, COMMUNISM!, STARVE!, HUNGRY!, NOT AS FULL!, GENTLEMINIONS!, GEN Z!, BITS!, VIRAL!, DUDES THAT CAN FUCK!, IRONIC!, IRONY!, CRINGE!, FAUX CRINGE!, 21 DAB SALUTE!, WHITE!, PRIVILEGE!, THINK PIECES!, MISOGYNISTIC!, REMIX!, CARDS AGAINST HUMANITY!, JOKES!, HUMOR!, FIREWORKS!, CHIEF KEEF'S MANSION!, DRACO!, FAILS!, EXPLOSIONS!, CIVIL WAR!, CHA CHA THE DOG!, TERRY!, WHEELCHAIR!, DOJA CAT!, NOAH SCHNAPP!, DMS!, LOUIS CK!, CABAL!, TOP GUN MAVERICK!, ORC!, URUK HAI!, FANTASY SEX!, DRAGON TOYS!, ZOOTOPIA!, BOROMIR!, SNAKE!, ELLIOTT PAGE!, THE FLASH!, EZRA MILLER!, THE FISH!, THE CLAM!, #250 PART 1!, SEAN FORBES!You can find the videos from this episode at our Discord RIGHT HERE!

Verbal Assault
327. Stand By Your Mayonnaise

Verbal Assault

Play Episode Listen Later Jul 1, 2022 88:28


Memes of the week. Rudy Giuliani was attacked at a grocery store. R. Kelly was sentenced to 30 years and Ghislaine Maxwell sentenced to 20 years. Subway worker killed for too much mayonnaise. Breastfeeding mom fights off bald eagle to save pet goose. Chapter 4 (because Chapter 3 was lame) of The Haunted Vagina as read by Bekah. We look inside Omega Mart. Weird alien like creature captured on surveillance camera. Keagull made a shirt that you can see for yourself and possibly get one in the future. Here's the link (https://www.customink.com/designs/verbal/zmd0-00b1-s3vd/twt) Leave a review on iTunes, Stitcher, Spotify, or Soundcloud. Share us on Facebook (www.facebook.com/verbalassaultpodcast), Twitter (@_verbalassault_) and if you really want to show your love support us via Patreon (www.patreon.com/verbalassault) for $1.00 an episode. We would love to hear from you on Google Voice (865-316-6955.) We are now on Rumble: https://rumble.com/user/VerbalAssault Join us live on Facebook on Wednesdays around 9:30pm EST

Campfire Sht Show
Loose Hairs and Sugar Kisses Flying Around the Omega Mart

Campfire Sht Show

Play Episode Listen Later Jun 7, 2022 36:56


Beau returns back to California after seeing Bruno Mars and Anderson Paak in Vegas, and Meryl tries to find a formula for the sweet spot of spending time together in a relationship. 

The Groupchat Golf Podcast
A Day Late & A Shot of Tequila Short

The Groupchat Golf Podcast

Play Episode Listen Later Apr 27, 2022 66:05


The fellas recap this past weekend's Groupchat Golf Tournament Series of Champions which took place at Fenner Hill in Hope Valley, RI. Shout out the entire Fenner Hill crew, they were awesome and the course was in great shape. For 3 straight days, Chubba and Sonny skipped dinner until the last possible moment before death. Considering hiring on a nutritionist to feed them 3 balanced meals a day instead of one last ditch effort to eat as much fast food as possible at 2 am. If you are a nutritionist, please apply within. Bowski checked out Meow Wolf's renowned Omega Mart in Las Vegas and hit a couple's retreat to the strip club. We no longer do tequila shots. Please give a listen, like, share, subscribe and leave a review! -- Instagram: @groupchat_golf_memes @officiallysonny @chubbawatson @yungbowski Twitter: @groupchat_golf_memes @chubbawatson -- Sponsors: Tempy's Tees -- Tunes: Spanish Harlem by Mattijs Muller

Tantrum House Board Gaming Podcast
Tantrum House Podcast E.207: "Omega Mart"

Tantrum House Board Gaming Podcast

Play Episode Listen Later Mar 28, 2022


In our 207th episode, the Tantrum House crew talk about flying out to the Vegas Toy Fair and also interview Ted from Bezier Games about the Maglev Maps Expansion.​Sponsors: Boardwalk, Bezier Games, AEG, The Game Steward, Game Toppers Tantrum House Podcast E.207: "Omega Mart"File Size: 51241 kbFile Type: mp3Download File [...]

Heritage Radio Network On Tour
HRN at SXSW 2022: Sandra Wang of Meow Wolf

Heritage Radio Network On Tour

Play Episode Listen Later Mar 24, 2022 13:13


In this interview, Christine Sykes Lowe catches up with Sandra Wang, Senior Creative Director of Meow Wolf. Meow Wolf started in 2008 as a small collective of Santa Fe artists who all shared an interest in publicly displaying their works while developing their skills together. This collective approach of painters, architects, sculptors, performers, writers and more lead to Meow Wolf's distinctive style of immersive environments that are maximalist in nature and allow for audience-driven experiences. Are you a business owner? Become an HRN business member! For $500 HRN will shine a light on your work AND you will help sustain our mission to expand the way people think about food. As a thank you for this tax-deductible donation, your business will receive on-air mentions, social media posts, listings on our website and more. Go to heritageradionetwork.org/biz to become a business member today.HRN On Tour is powered by Simplecast.

PK and DK
Full Show: Omega Mart review + DK's magnetic eyelashes

PK and DK

Play Episode Listen Later Mar 22, 2022 54:09


Laugh with our daily morning show podcast!Guess 'What's That Noise': https://bit.ly/3hsl4hcSubscribe for ad-free listening (plus uncensored option): https://bit.ly/3AVvltaToday:Denise tells us about 'Clean Mama'Duryan checks in one last time from the Las Vegas airport to review 'Omega Mart'Kiki has a near death experienceDenise falls going UP the stairs The child support question is answeredPK complains about DK's 'lists for everything'The boys put DK's magnetic eyelashes to the testWe check five more guesses for 'What's That Noise'Duryan catches a man on his front door camAnd more!Games, pictures and videos: www.PKandDK.com

Vegas Revealed
Luke Bryan Debuts at Resorts World, Comedians Celebrate No Masks, More Las Vegas Shows Announced | Ep. 106

Vegas Revealed

Play Episode Play 59 sec Highlight Listen Later Feb 19, 2022 31:09


Country superstar Luke Bryan debuted his show at the Resorts World Theater. He was on fire! His new show includes something Sean and Dayna have never seen before in a Las Vegas residency. The new theater has also been nominated for an ACM Award. Hear from Luke Bryan in some clips captured from opening night. Plus, the LA Comedy Club doubles its size and moves to the casino level at The Strat. Comedians and the owners were excited to see the "masks off" on what was the first day the mandate was dropped in Nevada. Plus, tons of new shows are announced... from Jimmy Buffett to Kevin Hart. Also, in tips, Area 15's Omega Mart celebrates its one year anniversary and a new attraction that opened this year.Thanks to our sponsor, Targeted Tax Relief. Get a free consultation today! Go to TargedTaxRelief.com for information and to sign up.Support the show (https://www.paypal.com/donate?hosted_button_id=UCMULZYF325PL)

The Squid Shack
The Squid Shack Ep. 10 “Transcend into Omega Mart”

The Squid Shack

Play Episode Listen Later Feb 16, 2022 70:17


Join Adrian, Joe, Nick, and Mike in this weeks episode. Adrian gets the opportunity to visit the famous Omega Mart in Las Vegas and in doing so wants to discuss the idea of other dimensions and transcending into other states. The boys talk the possibility of teleportation and time travel and what they would do if given the chance to travers through time and space. Followed by one of Adrian's ridiculous conspiracy about the past. Follow us on instagram at The_Squid_Shack Please take the time to rate and review this episode. If you leave a five star review it may be featured on the next show. Enjoying the show? Make sure to share us with your friends and family. Not enjoying the show? Let's us know emails us at TheSquid159@gmail.com and tell us all about it. Thanks for listening!

Salmon Podcast
Omega Mart นิทรรศการศิลปะในคราบร้านซูเปอร์มาร์เก็ต | Arttrovert EP26

Salmon Podcast

Play Episode Listen Later Feb 9, 2022 61:56


โอเมก้ามาร์ต มีทุกสิ่งให้คุณเลือกสรร ไม่ใช่แค่สินค้าอุปโภคบริโภคธรรมดาๆ เท่านั้น แต่คืองานศิลปะเสียดสีสินค้าหลากหลายประเภทที่นำมาวางขาย Omega Mart คืองาน art exhibition ที่จัดแสดงอยู่ที่ Area 15 ลาส เวกัส ด้วยฝีมือของกลุ่มศิลปินที่ชื่อว่า Meow Wolf และต้นกล้าได้นำมาเล่าให้ฟังในเอพิโสดใหม่ของ Arttrovert #SalmonPodcast #SalmonLAB #SalmonHouse #Arttrovert #เรื่องศิลปะน่าสนใจ #OmegaMart Learn more about your ad choices. Visit megaphone.fm/adchoices

XROADZ PODCAST
#19 Yung Dolph, Omega Mart, Trippy Stories & Beyond

XROADZ PODCAST

Play Episode Listen Later Jan 22, 2022 185:01


Thanks for tuning in! Please feel free to like, comment & share. Remember to Subscribe & hit the notification bell. Thanks! Visit our websites & connect with us on social media WEBSITES SOULFIRE WEBSITE www.soulfireunlimited.com FRVR06 WEBSITE www.frvr06llc.com YOUTUBE YUNG SIGNAL https://www.youtube.com/channel/UC3yy8SilGHifd3BVMJcDGLw XROADZ https://www.youtube.com/channel/UCwpVnqJbUj2Sm_6qWS7ltxQ INSTAGRAM FRVR06 @frvr06llc YUNG SIGNAL @yungsignalmusic SOULFIRE @soulfireunlimited XROADZ @xroadz.music FACEBOOK FRVR06 https://www.facebook.com/FRVR06LLC/ YUNG SIGNAL https://www.facebook.com/Yungsignal SOULFIRE https://www.facebook.com/soulfireunlimited XROADZ https://www.facebook.com/xroadzmusic

Justuff League
James visits Meow Wolf Vegas and Omega Mart

Justuff League

Play Episode Listen Later Jan 18, 2022 27:36


James recently took a trip out to Vegas to go check out Meow Wolf's immersive art experience known as Omega Mart. Hear more about this family friendly interactive art experiment and how James (and his kids) felt about it.  Hosted by Travis Landry, James Supp and Kevin Bruneau   

JAM Presents
JAM Presents: Weekly(ish) Ramble #3

JAM Presents

Play Episode Listen Later Jan 16, 2022 72:18


Until we land upon a theme for our next series, we'll be bringing you fairly regular updates on podcast progress along with some of our other adventures as we navigate 2022.  In this third episode we talk about freebies, Nathan Fielder and Omega Mart. 

WORKIN FOR THAT SNOW
THE MAIN CHARACTER

WORKIN FOR THAT SNOW

Play Episode Listen Later Nov 28, 2021 50:05


No guests on this episode Our three hosts beam in from NYC, Wydaho, and Colorado. Grandma, Pizza, and Yuri talk: technology fails & rude grandma,puking main character vibes, workin with NFTs - they rad and we bout it,totally immersive art - Meow Wolf & Gremlin Gulch, Trap night at the Trap bar?adaptive skiing at Loveland, Tetraski using joy sticks & sit and puff devices,NYC traffic vs 1-70 traffic,the ribbon of death,house sitting,dog influencers, shetland ponies & wolves,& an artist call for our POD.Recorded 11.22.21WorkinForThatSnowalso thank you Dan the man at the Williamsburg Apple store in Brooklyn

Going Boldly, Entertainment, Information, Inspiration, & Transformation for Entrepreneurs!
Greg & Vince, building immersive & interactive worlds full of unlimited possibilities fueled by your curiosity!

Going Boldly, Entertainment, Information, Inspiration, & Transformation for Entrepreneurs!

Play Episode Listen Later Nov 8, 2021 58:42


S1-E45 Greg and Vince are building immersive and interactive worlds full of unlimited possibilities fueled by your own curiosity!Greg Schumsky is the visionary behind Jackalope Junction, the world's first steampunk western story park and the Chief Creative Officer of Acorn Entertainment, Inc., a transmedia storytelling and themed entertainment design company.Vince Kadlubek is a founder and director of Meow Wolf, an arts and entertainment company creating immersive, interactive experiences via the House of Eternal Return in Santa Fe, Omega Mart in Los Vegas, and Convergence Station in Denver.With their respective groundbreaking companies, Greg and Vince are working to change the consciousness of humans for the betterment of us all. Each entrepreneur, in similar ways, is supplying interactive and immersive experiences that allow and encourage people to open their minds to imagination, to think beyond the rules of the now (which are written within the limitations of the past) and to imagine a life filled with possibilities.As Vince says regarding The House of Eternal Return, “If the refrigerator is more than a refrigerator and the house is more than a house, then your life can be more than you thought it can be.”We talk about immersive entertainment, what participants can learn in these environments, combining actual and virtual experiences, blunders and successes and so much more!Learn more here:Vince Kadlubek:Explore more Meow Wolf at www.meowwolf.comSpatial Activations: www.activations.spaceLinkedIn: www.linkedin.com/in/vince-kadlubek Greg Schumsky:Email: Greg@AcornEntertainmentGroup.comLinkedin: https://www.linkedin.com/in/gregschumsky/Website: www.AcornEntertainmentGroup.com#podcast #entertainment #inspiration #entrepreneur #edutainment #education #wisdom #businesssecrets #GoingBoldly #RussTheBIGGuy #GregSchumsky #acornentertainment #jackalopejunction #storypark #themedentertainment #values #vincekadlubek #meowwolf #spatialactivations #immersiveentertainment #interactiveentertainment #creativity #mindexpansion

Namely 90s
#71 - October 1990 - Treehouse of Horror, Ice Ice Baby, & 2 Live Crew

Namely 90s

Play Episode Listen Later Oct 4, 2021 48:29 Transcription Available


Join Andrew and Brandon as they journey back to October 1990, but first they discuss Andrew's new Podshed and Brandon's Vegas weekend bender at Omega Mart. After the break they start into the 2 Live Crew album that was legally classified as obscene and lead to the arrest of 3 people. Next they revisit the original Treehouse of Horror. Then they briefly talk about the Sega Gamegear before diving into Ice, Ice Baby by Vanilla Ice. They finish by taking a lyric quiz to guess the lyrics to the song.Check out this week's Spotify Playlist:https://open.spotify.com/playlist/0f04sTj5wLpOuQcwCk5FdR?si=2ea8409ea80340abLike the show? Leave us a 5 star review and subscribe!Send us a tweet at @Namely90sDiscuss the show on Instagram @Namely90sFind us online at Namely90s.comConsider joining our Patreon at Patreon.com/Namely90sFollow Brandon on Twitter at @bschwittyFollow Andrew on Twitter at @NamelyAndrewOutro:Pixelland by Kevin MacLeodLink: https://incompetech.filmmusic.io/song/4222-pixellandLicense: http://creativecommons.org/licenses/by/4.0/

BS with Andy and Guests
BS with Andy and Guests 185: Pollen events sucks!

BS with Andy and Guests

Play Episode Listen Later Sep 21, 2021 105:06


That's right ladies and gentlemen, we are back! It's been a long time, and we got a lot to say this time around. We talk about stereotypes, where we would go if given a free ticket to anywhere in the world, and what one of us dummies did with a bet while in vegas.We also talk about the great time we had in Las Vegas, despite Pollen events doing everything they can to make us miserable!

Geeking After Dark
Geeking After Dark Episode 408

Geeking After Dark

Play Episode Listen Later Sep 21, 2021 61:39


Bart and Norma discuss FaceBook and Conservative whining, Omega Mart at Area 15 in Nevada, Slab City in California, and Anti-Maskers are the latest iteration of Anti-Seatbelters!

Get Outta Town
An Alternate Reality Grocery Store in Vegas

Get Outta Town

Play Episode Listen Later Sep 20, 2021 3:37


DickHeads Podcast
Flow My Tears, the Policeman Said

DickHeads Podcast

Play Episode Listen Later Sep 14, 2021 159:48


Hello DickHeads. We've got a long one for you. Flow My Tears, the Policeman Said is not only a classic PKD novel often counted amongst his very best but, in his own words, was "the first really new thing I've done since EYE IN THE SKY." We hope you enjoy this deep dive that includes some of David's most intense writing and publication history to date. Plus: Betty Ballantine rejects. Non-vanilla sex causes rage. And your mom did what on mescaline? •Our Patreon ►► http://www.patreon.com/LanghorneJTweed •Electric Larryland Discord ►► https://discord.com/channels/557458722268643329 •David's YouTube Channel ►► https://www.youtube.com/user/Veganrevwithzombies/ Dicklike Suggestions: David's A. Pick(s) • Sorrowland ►► https://www.goodreads.com/book/show/48915089-sorrowland • Take Shelter ►► https://www.imdb.com/title/tt1675192/?ref_=nv_sr_srsg_0 Langhorne's Pick(s) • Moon ►► https://www.imdb.com/title/tt1182345/?ref_=nv_sr_srsg_8 Anthony's Pick(s) • Omega Mart ►► https://meowwolf.com/ Music on this episode is from - Valis: An Opera by Tod Machover Check it out here: http://www.amazon.com/Valis-ANNE-BOGDEN…EMA/dp/B000003GI2 FIND US: Twitter ►► https://twitter.com/Dickheadspod Facebook ►► https://www.facebook.com/Dickheadspodcast/ Soundcloud ►► https://soundcloud.com/dickheadspodcast Instagram ►► https://www.instagram.com/dickheadspodcast/ YouTube ►► https://www.youtube.com/channel/UC5…UlAAoWtLiCg --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/dickheadspodcast/message

Gay for Play: A Video Game Podcast
Ep. 31: "Qatherine is Qamp" (Catherine: Full Body w/ Sara Brown)

Gay for Play: A Video Game Podcast

Play Episode Listen Later Aug 27, 2021 93:28


This week we're joined once again by our friend Sara Brown: an iconic comedian & cosplayer who you may have previously heard on our Persona 5 Royal episode! She's back to talk about yet another ATLUS game, the super stylish, puzzle horror RPG Catherine: Full Body.  And much like Persona 5, this cult classic misses the mark pretty heavily in regards to how it handles LGBT representation. (CONTENT WARNING for transphobia in this game that we discuss at length about halfway through this episode) We chat with Sara about Catherine's portrayal of straight culture, muse on authorial intent when it comes to characters with shitty opinions, and how ATLUS's attempt to course correct its transphobic content in the game's remake (Catherine: Full Body) resulted in a product arguably more problematic than the original.PLUS Laurence talks about Boyfriend Dungeon & the online discourse that has developed since the game's release, and Eric talks about his recent Vegas trip and his experience at Omega Mart, Meow Wolf's newest interactive art exhibit in Sin City. It's a jam-packed episode that'll leave you on the EDGE of your seat. Enjoy!Follow Sara (@saraisnotfamous) on Instagram and Twitter, and check out her show, Super Dating Simulator on Twitch!========EMAIL US at gayforplaypodcast@gmail.comJoin our lil pod community & support the show by joining our PATREONFOLLOW GAY FOR PLAY!Twitter: @GayForPlayPodInstagram: @GayForPlayPodTwitch: twitch.tv/gayforplaypod (Catch our streams on Saturdays at 1pm Pacific!)Intro and outro music by Connor Marsh (@connorjmarshmallow)Show art by Nick Adams (@nickadams.art)Special thanks to our patrons: Blueberri Mary, Elijah Punzal, & Martha Turner

For Traveling Teens Podcast
Episode 15: Katherine, Road Tripping, Omega Mart, The Badlands, Crushed Pennies & More

For Traveling Teens Podcast

Play Episode Listen Later Jul 19, 2021 62:11


In this fifteenth episode of For Traveling Teens, Shae Pepper "The Traveling Teach," chats with Katherine (age 12) about where she's been traveling since her first interview. She shares about The Badlands, Omega Mart and what life was like on the road with her family in an RV for 3.5 weeks. You can also learn about what she collects on the road as a souvenir.  Be sure to stick around after the interview for more information, with The Traveling Teach, about a few quirky places you must see in the USA. Info from today's episode can be found at:  https://www.walldrug.com/ https://www.nps.gov/badl/index.htm  https://www.atlasobscura.com/  https://www.roadsideamerica.com/ https://roadtrippers.com/about/road-trip-apps/ https://www.tonopahnevada.com/clown-motel/ https://www.roadsideamerica.com/story/2127 https://www.diaart.org/visit/visit-our-locations-sites/robert-smithson-spiral-jetty https://www.fs.usda.gov/detail/fishlake/home/?cid=STELPRDB5393641 http://www.pennycollector.com/ https://nohomejustroam.com/tag/quirky-things-to-do/

The Foggy Jack Podcast
Foggy Jack Live from Area 15

The Foggy Jack Podcast

Play Episode Listen Later Jul 14, 2021 19:46


Hello and greeting from Omega Mart and Area 15 --- Send in a voice message: https://podcasters.spotify.com/pod/show/foggyjack13/message

Another Miserable Podcast
Ep #49: Fear Street and Loathing in Las Vegas

Another Miserable Podcast

Play Episode Listen Later Jul 14, 2021 76:33


This week on Another Miserable Podcast, we review Fear Street Part One: 1994,  Kris talks Night of the Demon (1957), and Casey & I tell you about our horror-infused Vegas road trip! Another Miserable Podcast: Horror Decomposed Official Website!Follow us on Twitter!Another Miserable Podcast Official TwitterZak on TwitterKris Pistole on TwitterProfessor Casey on TwitterSubscribe to our YouTube page!Another Miserable Podcast is a bi-monthly podcast, meaning you can expect two kick-ass episodes a month!  It's available on every major streaming platform, including Amazon Music, Apple Podcasts, Google Podcasts, Spotify, Stitcher, and YouTube!Is there a Film/TV series you'd like to see us review or do a retrospective on? Have a horror-related topic you'd like us to discuss? Let us know!  Send us a message on our official Twitter page!Leave us a comment on YouTube!Thanks for listening!

The No Proscenium Podcast
The All New NoPro Podcast: Omega Mart/Kusunda/The Long Haul (REMASTERED)

The No Proscenium Podcast

Play Episode Listen Later Jul 10, 2021 69:20


The first episode of the new era. NoPro is now in magazine show format!In this edition we: Take a trip to Meow Wolf's Omega Mart (00:01:52)Check-in with our friends at Room Escape Artist (00:12:43) Meet Gayatri Parameswaran & Felix Gaedtke,  the creators of the award-winning VR documentary Kusunda (00: 22:12)Get the NoPro Review Crew's Pick Of The Week (00:34:01)Immersive 101: (00:36:33)Authors Austin Grossman, Sean Stewart, and Neal Stephenson, creators of the Audible Audio Drama New Found Land: The Long Haul based on their original ARG (00:41:05)Closing Segment - with LEIA, HERE Summit & Fest, Illuminarium and North Bend Film Fest: (1:00:00)(Remastered 7/10/21) Get bonus content on Patreon See acast.com/privacy for privacy and opt-out information.

Bobsleds & Banthas - A Disneyland and Star Wars Podcast
66 – Boba Fett’s Starship takes a Road trip to Omega Mart and Universal Studios

Bobsleds & Banthas - A Disneyland and Star Wars Podcast

Play Episode Listen Later Jul 2, 2021 87:33


On this episode Scott and Aaron talk about the renaming or un-naming of Slave I and the new scene changes to the Jungle Cruise. We then recap Aaron’s grand circle tour of Southern California by talking about what Disney can learn from Meow Wolf’s Omega Mart in Las Vegas and Universal Studios Hollywood.

PRISM
From BECOS to Psychedelics, Here comes a wild future with James Wallman

PRISM

Play Episode Listen Later Jun 1, 2021 74:23


Dan Harden deliberates with futurist and Stuffocation Author James Wallman on what matters most in design today. They dissect a range of issues, from how the pandemic pushed us into an experience economy to how we can design more meaningful experience-driven innovations that value time above materialism. Episode TranscriptDan Harden 0:06Hello, and welcome to PRISM. PRISM is a design-oriented podcast hosted by me Dan Harden, like a glass prism that reveals the color hidden inside white light, this podcast will reveal the inside story behind innovation, especially the people that make it happen. My aim is to uncover each guest's unique point of view, their insights, their methods or their own secret motivator, perhaps, that fuels their creative genius.Dan Harden 0:34Today, I'm talking with James Wallman. It's such a pleasure to have you, thank you so much. You are a best-selling author, entrepreneur, futurist, keynote speaker and government advisor. That's interesting. I'd like to hear about that. I'm gonna say government, right?James Wallman 0:49Yeah, I'm also a dog walker.Dan Harden 0:50You're a dog walker! Why is this not the first thing on your bio?James Wallman 0:55It didn't used to be my thing. But you know, and also pick up dog poo therefore. But as you know, I gave a talk yesterday. And you know, when someone introduces you, and you always hear these kind of list of things that you've done, and you always think, oh, wow, listen to that. That sounds good. And then you kind of have, especially, you know, since we've entered the kind of zoom world of working from home, you know, during this COVID time, you think, Well, actually, I'm at home, and we're all at home during our days, trying to get through this thing.Dan Harden 1:23It's so good to bring it down to a human level. Isn't that?James Wallman 1:26Yeah, yeah, that's why. But I do do those other things as well. That's true.Dan Harden 1:30Okay. You have done some significant things, that's why we wanted you on this program. You've also written two best selling books about the experience economy,James Wallman 1:39YesDan Harden 1:40Stuffocation, which I read, when I met you; and Time And How To Spend It, which the Financial Times named one of the must read books of 2019. You also run this strategy, innovation and futures consultancy, The Future is Here. It'll be interesting talk about that. And your opinions have appeared in so many different places, New York Times, Financial Times, The Economist, Wired etc. And let's see what else here. You advise the British government and your role as sector specialists for the experience economy. There's a lot of interesting stuff to unpack here with you.Dan Harden 2:18And the reason I invited you is the things that you think about are things that I think industrial designers like me and the people that will be listening to this should hear about, you know, it's like, why are we designing? What is the context of our work? What is the definition of prosperity? You know, ever since the founding of industrial design, over 100 years ago, its primary business objective has been to sell more product, because the corporate rationale was that if you made your products better looking back, then they would be more marketable. And they were, you know, those early industrial designers, they proved that, and their design help to catapult these companies like General Electric, and John Deere, and IBM, and all these amazing companies that they, you know, became. But since then, design has certainly evolved into a much more sophisticated and multi dimensional professional that considers not only product appearance, but the entire user experience. Where we're really just trying to optimize, you know, starting with the initial brand exposure all the way to product disposal. So nowadays, almost every aspect of the product is researched and tailor made for a desired market effect.Dan Harden 3:39But one key and I'm coming to your major question here, one key factor remains the same. The core purpose of especially industrial design is to sell more product and fuel prosperity. Specifically, its purpose is to fuel prosperity as defined by our capitalist model, which means making more money. And it's all about profit, cost reduction, shareholder value, and going in number one, right? But what about what about people? You know, what if? What about experience design? And how can we evolve this model of prosperity to be more of a humanistic nature? What about wellbeing? What about happiness? What about the things that you write in your book? What are your opinions about this? And then even, maybe, maybe insert some of your more recent thoughts because I think in regards to what we now consider prosperity, I think after the pandemic, maybe we would all question, What does prosperity mean to me? What do you think about these things?Dan Harden 4:48I think a lot about these things. I think that is an incredible, an incredibly good, rich question. I feel like I feel like you set me up here to kind of, I could riff from what you've just said for probably three to four hours.Dan Harden 5:03I love it.James Wallman 5:06Nobody wants to listen for that long and that's, that's fair. But it's such a it's such a rich point that you've been I've been thinking about. In fact, I was really looking at. I don't know here, you're probably a fan of the Atlantic.Dan Harden 5:17Of courseJames Wallman 5:18In 1927, you may or may not know this, there was a wonderful essay published by a guy called Earnest Elmo Calkins called Beauty the New Business Tool. Have you come across that is that? Is that like a famous piece that people know about? Because it's such an important, important turning point is exactly what you were talking about there, in terms of what first came out. So actually you can see it in cars as much as anything. So first of all, you have, you know, the Industrial Revolution produces these, Henry Ford produces these cars. And he makes that crazy statement about how once somebody has one of his cars, they should never need to buy another one, I can't remember they've about verbatim quote or something like that. Okay. And that seems to him like a good idea because he keeps selling cars. And then along comes Alfred Sloan, and others like Alfred Sloan, in particular, General Motors, who does something incredibly simple, he sort of changes a few details and some colors. By season, he borrows an idea which originated back with Louis the 14th, actually, in the time of Louis the 14th, in the luxury industry, with the idea of the seasons, which is where we will borrow these ideas from. Right, so you can go way back to Louis the 14th for this, but the people that really got it right. They were of course, the Americans, and you can see this in the car thing.James Wallman 6:35And so in the 1920s, you had this wonderful situation where the problems of making stuff that was good, had sorted now. I mean, of course, we've evolved since then. But you know, there were good toasters, there were washing machines that were cars that worked. But in order to, what you needed to do is to get people to buy more and to keep buying. And there was a debate at the time about whether this was the problem of overproduction, or as it also was seen as under consumption. So this was the real moment.James Wallman 7:05The 1920s was the flex point, the shift from an industrial economy to a consumer economy. And for the first time ever, we saw of rising standards of living, that have been sustained over pretty much a century, which is incredible. And of course, the Americans did it first. And then the Brits, the other countries copied it, because what this led to was this consumer driven materialistic economy where people would buy more stuff than they need. And of course, consumer engineering was both in terms of not changing the the function of the product but is the aesthetic of the product, exactly as you're talking about there in terms of industrial design, or one at one element of it, but also consumer engineering in terms of credit.James Wallman 7:53Well, the thing is, if people don't have money to buy a car, they won't buy a car. But if you loan them the money to buy a car, if you give them credit card, they will go and buy that car, and they will buy these houses, etc. And what that does is it fuels the economy. And what that's led to is an incredible, unprecedented rise in standards of living that humans didn't have till then. It's really easy.James Wallman 8:18You know, lots of these millennials today. Now I'm sounding old, but will really kind of be cross about what's happened, you know, obviously, what's going on the environment is terrible. We have, we have real problems. But they forget that until, from the point of the 1920s, really, that the masses for the first time, got a chance to have really good standards of living.James Wallman 8:39I've given talks where I stood up at the beginning and said, who's had a shower here today? Yeah, and of course, you know, yeah, you have a few people that go, you can see them that maybe this in the UK that go a bit red, but generally everyone laughs and then I say, okay. Imagine, think about Queen Victoria for a moment. Now, you know, geographically the British Empire was the most successful ever. I think you covered about 20 something percent of the world's mass. You could you could go around the world pretty much without leaving. Was it Queen Victoria? Yeah, Queen Victoria. Yeah, without leaving Queen Victoria's land. There's a very wealthy woman and I say to people, what do you think her shower was like? Okay, do you think she had a good shower? Now think about the shower that you used this morning? Who's shower do you think was better now? Now not in terms , of course, she probably had some pretty amazing mosaics, right? In her shower. But think about the ability to choose the water temperature and the water pressure that you had. Chances are, Dan, you had a better shower this morning than Queen Victoria had for the whole of her life.Dan Harden 9:39Is all, everything you just talked about, you know, the rise of consumerism and product and materiality and conveniences. Yes, they make our life. We feel better, perhaps in the moment. Do you think it makes us happier? All this consumption and stuff and materiality and even design? I mean, I think it does. It's so hard for me to like, place myself back in like 1880. Would I be as happy as I am now in 1880? Or how much of what we have done with after the industrial revolution has contributed to my happiness?James Wallman 10:15Yeah. Hey, I'd say it's a brilliant philosophical question. The thing is living that, you know, we go back to Aristotle, for the idea of living the unconsidered life is not worth living, and consideration is design. So whether you're thinking about the design in the design is choices, right? So whether it's the design of a car design of a home design of a life, design of how you spend your time, this is designed design is about choices, I think. So therefore, yeah, there's loads of stuff that's come with materialistic consumerism and the Industrial Revolution, which I think has been terrible for us. But one of the things that's come with it is the ability to have health care, which means that we live longer lives. So we've got a lot of, we've got a lot more time to be miserable in, at which point, we can make some choices. And I think that too many people have got caught up in the bad sides.James Wallman 11:05There's a wonderful book by a guy called, oh, forgive my memory for a moment. But the book is called The High Price of Materialism. And he's at Knox University, it's a brilliant book. And the problem with being materialistic is really bad for your well being. If you think you're going to find happiness in stuff outside of you. And this is one of the problems that came with materialistic consumerism was that we ended up thinking that if you get the girl the guy, the car, we'll say the job right? There was a there was an incredible shift in the 20th century from ideas that were internal, and thinking that happiness was about being honest. And, you know, having integrity to being much more the culture of personality rather than character. So everything is about outside and you'll find happiness outside of you. And that is, has been really negative. So and that's when my work comes in.James Wallman 12:01I refer to Earnest Elmo Calkins piece, partly because I think that in the same way that that essay of his, Beauty is the New Design Tool, I want to write a piece of the Atlantic called Experience, the New Design Tool, The New Business Tool, forgive me. Because I think that we're at a point today where products are good, services are good. If you go with the concepts in the book, The Experience Economy, about the progression of economic value. Of how we've risen from agrarian to industrial to service, and now to experience economy. All those things that have come before have become commoditized. And the great example for this reason, and this is borrowing from Joe Pine, and Jim Gilmore, who wrote this book is coffee. If you think about the value of coffee beans. They're not worth so much, right? If you think about the service, industrial goods, so you think about buying. You guys have Nescafe?Dan Harden 12:58Yes.James Wallman 12:59Right. Okay. So you know, if you buy Nescafe, you know, instant coffee from your local store, that's I don't know what that costs about $4 or something. But per cup, it's probably like 25 cents a cup. And then you get a coffee, service good in a local cafe, maybe that's where that's going to be like 3, $4 per cup, right? And then you go to Starbucks, when you go to you go to Starbucks, it's probably gonna be what, five $6 for a venti, latte, no real milk, you know, some sort of special thing, you can spend six $7 on a coffer. Or you go to a speciality place and pay even more as well, right. So you can see each level here, what's happened is the previous incarnation of the economy, the the previous thing, in terms of the progression of economic value has less and less value, and it's become commoditized.Dan Harden 13:54SureJames Wallman 13:54And so if, as a designer, if as a business, you want to stand out, if you want to connect with customers, and where customers are seeing value, and you want to move beyond being commoditized. So you can charge a premium to be successful, you need to think about the next level here. So you can't make money from commodities. It's hard to make money from products, it's hard to make money from services, and really where you need to play where you'll make creating the greatest amount of value and therefore putting yourself in a position to capture the most value is through the experience.Dan Harden 14:29Absolutely. I think even what we're doing right now, you know, I have a lot of hardware around me, these commoditized products, they're good ones. But what we're doing now is something far more than that. It's the services and the software. It's enabling us to communicate that we are the way that we are. This is the experience economy happening right now. What we're doing right now.James Wallman 14:51Yeah, I saw this in China actually statistic and it said that something like 93% of people there said that it was a choice between their iPhone or Wechat. They ditched the iPhone.Dan Harden 15:02Yeah. Ironically, there's a parallel drive happening because there's still this insatiable desire to consume amazing design, right? We're seeing this everywhere. design has become commoditized. Yes. But more people appreciate it. More people see it, they want that identity, they want the brand association. But what I'm seeing is this insatiable drive is creating this disposable economy, of course. People are consuming product, the way that they watch TikTok, it's so fast. You know, people will buy something and look at my cool new headphones. And, and yet, it becomes a fad. And they might put it down after a month. And it's, it's, it's gone. They're on to the next thing. So how do we reconcile this dichotomy of Yes, we understand the experience economy one up, but we also want more hardware, there's a lot of want, isn't there in society today?James Wallman 16:05Well that's funny. I mean, again, this comes back to the structure of the design. And I think it was Victor Lablow, who wrote fantastically on this in the 1950s. And at the heart of the consumer project is consumer dissatisfaction. Somebody has to think what they have isn't as good as the next thing that comes along. And I'm not anti that because that's, that's also called progress. And the fact that so many people not just have this insatiable desire to have better things, but that it is available to them that it's possible to them. And this just wasn't possible for our ancestors in the masses. But I'm not going to fully agree with you that this insatiable drive exists for more and more products. And it is about the brands because take these headphones that you can see I'm wearing here, these are their Sony's ones, and I've got them in New York when I was there just before the pandemic, and they are awesome. I did some research. But my brother did some research, he got a pair by it wasn't Sony, it was some other firm. But you know, they're the great noise cancelling headphones, they work, they do a really good job. Of course, what happens here, you know, somebody figures out a way to do this, like Tesla, for example of how to do, you know, electric cars, and it's amazing, and you get that innovator, and then someone else figures out how to do it too. And then it becomes not quite commoditize yet, but that will happen.James Wallman 17:26My work as a trend forecast I've been doing since 2004 is understanding how things change through our societies. And this is data that I may have told you this when we were drunk in Vegas that time. So stop me here if this is too much. But the way this works, and this is based on work originally by a sociologist at the University of Iowa in 1962. And it's something called the Diffusion of Innovations. It was originally the back end of his PhD thesis, but it became this book. And this observes how ideas spread through any community and it works. It works everywhere. It's also people call it the Technology Adoption Curve. Nowadays, I've seen it called that. But it's all borrowed from Everett Rogers, the sociologist to figure this out, it basically works in a way that you've seen. It's it's this smooth S curve of adoption, you get the innovators who try something first, early adopters, early majority, late majority. And then the laggards the ones who you know, the people that still have landline phones.Dan Harden 18:24Right, rightJames Wallman 18:25Actually. Yeah, my mom still has on but not many people have them anymore.Dan Harden 18:29Yeah, you're almost extinct. Yeah, yeah. Right. Or the classic adoption curve, that we're all, especially as designers are all familiar with that. That we try to extend lengthen and elevate that curve. We try to control that curve, that adoption curve. But we're not very good at it. I would argue.James Wallman 18:53When you say control it surely as a designer, the idea is to push it steep as possible to get as many people as buy your product. Yeah, okay, fine. We, you know, you're you're an expert.Dan Harden 19:03For a more timeless experience. And we really seek that. The opposing force, of course, is technology because even those headphones that you're wearing now, as good as they are, and I think you were trying to convince me that that no, I'm that is a good product that is lasting, and I am satisfied, and I'm gonna stick with it. But I'm gonna guess it in a year or something better is gonna come along and you're gonna want that. So the technology is working against that curve. So maybe it's okay to have cyclical adoption curves where you have a wonderful experience with a product and then you have another one after that.James Wallman 19:43Just I know that this is for a podcast, but you can see me on this screen. Can you see how old this iPhone is?Dan Harden 19:50Oh my gosh, you actually have a real button on the bottom.James Wallman 19:54It does what I needed to do. And I also don't have email on my phone. So I make it I don't have email on my phone. I don't have Twitter on my phone, because I've done the research on what you should do in order to be happy. And this is partly this thing about to about this, this move. I'm not talking about it yet. But this move I believe from materialism to experiential ism is to do with the fact that we've reached it. It's not anti materialism, it's more kind of Super. And I mean, super with the Latin term on top of materialism.James Wallman 20:22Now we have enough things. What we should look for. The smart person who's just stopped for a moment. And let's use, Ferris Bueller as the great philosopher. Life knows pretty fast, you should stop and look around him once a while otherwise, you're gonna miss it. What you want out of life is not to die as the person with the most toys in the graveyard.James Wallman 20:46Winning nowadays, I think is changing. You want to get the most out of the existence you have you want to live a long and healthful life. Look at look at the push towards healthiness. I mean, in the old days, you live a certain time you do your job, you get your gold watch, and you'd have a short retirement and die. And that's why all those systems made sense. But now people are living longer. And we're much more conscious of of what life is going to be like when we're in our 70s and 80s in our 90s. Because obviously, there's just been a knock to our life expectancy expectancy because of this pandemic.James Wallman 21:22But I think it's not just about gathering things, but thinking, Okay, I've got this four score years and 10, and hopefully, you know, more kind of thing. But I want to live a healthy, fulfilling life, and I want to have this sense of life satisfaction. And within a consensus, I think a consumer society gives us that opportunity. We're lucky one of the magical things is spare money spent on healthcare.Dan Harden 21:48But how do you retool our description of what gain in one's life means, you know. It just seems like society is on this, this drive to consume all the time. And I agree with you, we don't need all that stuff, you really don't when you think about it. I even have to force myself at the end of the day, you're probably around eight o'clock at night, I just decided I'm not going to look at my phone anymore. I will listen to music, play the guitar, do some art. And I feel this pull. You know, I feel the pull that I really should be in contact or what if I miss this? And I have to just tell myself? No, you don't need to do that. But what if you know, I think there are a lot of people that maybe don't realize that they have these choices, and are we conditioned? Are we conditioned as as people to, to over consume? I think I think we are. And how do we deal with that?James Wallman 22:48That's a superb question. I think we are conditioned to consume. The problem is no one tells us how to stop because that's what the system is based around. And that's the reason for the success of our system. And I think this is why this book Time and How to Spend it has had some resonance and caught on with some people. The FT liked it because one of the things that it looks at is that we've taught to consume, but we're not taught how to spend our time. Everyone want everyone wants to learn the skills of production. But you know, we want to get an MBA, you want to learn how to do social media, you want to learn how to code, but no one wants to learn the skills of consumption of how to manage your time. It's interesting that you have that pulled down as someone who's really successful when you talk about listening to music. I'm guessing you've got a record player, you got record player or no?James Wallman 23:34I do yes. Ah, nice. And the joy, right?Dan Harden 23:38The crackle, the pops. Yeah. Listening to some old albums. You know from when I was 16.James Wallman 23:47My kids just got into the Fresh Prince of Bel Air or my daughter, she's just about to turn 10. And I'm like, you know, I've got a record of that guy's, before he was on the TV. She is like super impressed. Now what we need to do is not just think about the skills of production, but the skills of consumption, the skills of living. A friend of mine, a guy called Brian Hill is at Brigham Young University in I guess it's in Salt Lake City, but it's in Utah. And his is the most popular class. He has, like 700 people come to his class, and he's an experienced design professor. And he takes the learnings from how to design experiences and translate that for people into so this is what you should do with how you spend your time. And I'm nudging him actually, I think he's gonna write a book, which is great news. And that's what I did with Time and How to Spend it.James Wallman 24:40I talked to people much smarter than me at places like BYU and Stanford and MIT and LSE in London and Oxford and Cambridge, in Tokyo. And I took their ideas and I sort of formed it into something simple that people can use to think about how they spend their time. And the same structure, Dan, I'm sure I've pitched this too many times. So forgive me, but can be used for any designer who's designing somebody's time when you think about designing experience. Your design is quite responsibility because you're designing, when you design experience, you're designing somebody's time my first book Stuffocation, looked at how should you spend on how should we spend our money? And the answer was, spend less on stuff, spend more on experiences, it will make you happier. And the follow up was a was a response to the question that people would say to me, this is great James. Spend on experiences. Great. So what kind of experiences should I choose? I didn't know the answer. And the answer, when you think about it is okay these are the experiences you should choose, which is really saying, this is how you should spend your time. And if you think of the currency of the first book, Stuffocation was money, how you spend your money, stuff, or experiences, the currency of experiences, yes, it's money. Yes, if you fly to Vegas for the weekend, if you you know, go to Hawaii, if you I don't know, you know, go to an amazing restaurant, or you go to a theme park or whatever you do with your time. But the most important thing you're spending his time because you can go get more money, you can get a higher paid job and getting other clients. And you can stretch your time a little bit. If you restrict the calories, if you go jogging, if you do weight training, you know, these things will make you live a little bit longer. But you're going to die. And you won't you can't buy another week very much. But you can get more money. So when you think about your experiences, you really ought to make the right decisions. Because I'm borrowing from the American writer Annie Dillard, how we spend our days is, she says, of course, how we spend our days is how we spend our lives. And so from a personal point of view, knowing how to spend your time, if you don't know how to do that you're a full. From a designer's point of view, if you're designing sometyhing to suck time. If you're designing an experience, and that could be EX for employee experience, it could be a product because a product will come with the time you spend with it. It could be the experience at a theme park, it could be the experience in a restaurant, in a in an airport, it could be in a retail store, in a mall, wherever. That's one a hell of a responsibility actually.Dan Harden 24:40You bet.James Wallman 24:40Especially the more successful you are, the more people you reach, the more that your product scales, you have a responsibility to those people, I think. But you have an opportunity, you can help them live a better life. Or you can waste their time and drain it away in a negative way. And then you can wake up the next day thinking I sell cigarettes, or I do something that's good for people.Dan Harden 27:33Do you have advice for designers on on how they can absolutely make sure that they are imbuing these qualities of time in their solution? In other words, should designers build in affordances in a design that make people aware that they are consuming their time on something of value? Or should a product have more of an ambient presence so that you can think more about just the general experience and the product? The thing, the materiality, it's just there. I wrote something called the Disappearing Act of Good Design. Because sometimes, you know, like, well, I'm sitting on an Aeron chair, when I look at the chair, it's a very beautiful thing, right? Well, it's not beautiful. I don't think it's beautiful. But it there's a function.James Wallman 28:27Functionally it's amazing.Dan Harden 28:28Yeah, it is. But when I'm using it, I'm not thinking about it, because it's supporting me, and it's doing its job. But when I step away from it, I look at it, then I start to appreciate it for what it is. But during the consumption, it's ambient. So that's related to my question. So how should designers design in this element of time, in your opinion. Because we all need to be a little bit more consciously aware, especially when I see kids like on video games, now there's something that's design presenting something to them. They're enjoying it, they're engrossed in it. But how does that apply to more everyday consumer products?James Wallman 29:14Such a deep and interesting question, I want to come back to what you're saying about affordances. And whether a product is good or bad for you, I'm going to wander a little bit, if you don't mind. First, though, is the difference between a service and there's a distinction between a service and an experience as an economic offering, but also as a thing. And what I mean by that is in terms of, there are certain things that should be seamless and get out of your way. Like booking an airline ticket, like going through an airport, or you know, if you're flying commercial rather than flying private, right? You want it to be as smooth and you don't want to notice it. Or managing your taxes. Guy on the call yesterday from Sweden, but a British guy, actually. Brilliant UX designer. You come across some guy called Joe McLeod. He's written this wonderful cool stuff on engineering about the design of the endings of things. Super interesting.Dan Harden 30:05Yes. I've heard of him.James Wallman 30:07Okay. He was saying that so taxes. I don't know how painful taxes are for you in the in the US, but taxes in the UK are a real pain, right?Dan Harden 30:17I can guarantee you there. They're more painful here.James Wallman 30:20Okay. So you know, there are companies that have come in to try and make it easier for us because we all have our, you know, yeah, we have accountants to help us, etc. But apparently, in Sweden, it's a joyful experience. I don't even understand what that means yet, okay, I'll be absolutely honest. But we get to investigate it. And one of my writers is going to speak to him, we're going to get a piece together on this, although he's a great writer, too. That said, of course, in during the pandemic, because we had the NHS, I feel very happy to pay my taxes, because it kept us all alive, lovely people.Dan Harden 30:54Paying taxes can be joyful, that gives me hope that many things in this world can be solved.James Wallman 31:01And that's where great design count. And it's a really good example, you know, I think good design is really good design, you often don't notice it, because it's so damn good. Right? As you say, you mentioned your chair, you just don't don't, I mean, that's the point of that chair.James Wallman 31:14But then an experience is different in that you should notice it because a service should be intangible, and seamless and simple. But experience. Now there's a difference between every day. But you know, big experiences should be noticeable because they should be memorable, meaningful and possibly transformational. So there are different moments in the journey of a person might have with a product or with a service or with an experience that has different. And I'm borrowing it from a guy called Mike Lai, who is run something called Tango, Tango, UX or something. I should know that in Shanghai, but he's like an American Chinese guy. And he was talking about the journey of any kind of experience through something and there are different moments where you want it to be perfectly smooth or really good service, and you want the product to work. And there are other moments where you need it to be a really amazing experience that is meaningful for you.Dan Harden 32:15That's an interesting point. In some ways I want I want my service to be minimal. And my experience to be maximal.James Wallman 32:23Yeah, okay, thank you, I'll borrow that.Dan Harden 32:27But I don't even know if maximal was a word.James Wallman 32:30Oh, no it is. Yeah, yeah. We, you know, we talked about omega Mart. Omega Mart, the new thing from Weow Wolf that's just opened in Vegas. And those guys come from Santa Fe. And they talk about maximalism and being maximalist because they want their stuff to be noticed in a world that has been homogenized. A world that's been commoditized. And but everyone's like, artists be minimal, which is all about exactly what you said. Maximum. Welcome back. Man. maximalism in the right place.Dan Harden 32:59Yeah, but the service what I mean by service thing minimal is, you know, something like Amazon, for example, comes to mind, you know, five years ago, when you bought something on Amazon's Oh my God, I gotta get my credit card out. And though they didn't remember me from the last time dot dot dot. Now I just load things in my cart, and I press buy now, and it's all automated. Right? That's a service that works well, for me. Then even receiving it lands on my porch. It's minimal.James Wallman 33:28That's a great example of a service. I would describe that as a service, not an experience. Would you mind if I come back to that affordances point you're asking them? It's very interesting, I think, from the point of view of the designer, is, you know, the starting point is the end of what's the impact this is going to have on a person's existence and their time. And I'm going to borrow here from a guy called Michael Brown, Gardner Brown, who's the guy who came up with the concept of the circle to circle and the circular economy. Michael Brown Gaught the chemist. And I remember talking, we were both giving talks at some conference in Belgium or Luxembourg or something, he talks about how everyone talks about the idea of reducing their carbon footprint, reducing their footprint. And he said, let's just flip that around, why not increase your footprint, but have a positive footprint instead? So instead of thinking about your products, let's say I mean, you know, you can think about what Tristan Harris has done here in terms of technology. And, you know, the ethical point of view that lots of these things are designed to keep us on our phone and you know, they talk about TOD, time on device, which is obviously where they can make money and this is what's happening in Vegas with the slot machines, etc. And that's what these things have become their skinner boxes, of course for people, right, they're designed to keep us there again and again and again. And of course, when you're doing that, you know that you have a negative Human footprint, you're having a negative footprint on that person's existence. So if you look at the product you're making and you recognize that it has that you have to maybe look at yourself in the mirror and think okay, am I basically a tobacco seller? Am I one of these people and can I go to bed and I feel okay, that's what I'm doing to people in which case you go ahead. You know, mine the planet, destroy the place and see if you can look your children in the face and be happy with what you do. Or, maybe if you recognize that this is fun, but only so much fun. Let's take alcohol is a great example. Right? There's a difference use and abuse. It's exactly the same technology, the addiction stuff, if you look at Adam Outers, you know, Adam Outers of NYU, with it, fantastic. He's work he's done most recent book Irresistible, and he compares addiction to devices exactly like addiction to drugs like alcohol. You know, having a drink is great. Using alcohol is fantastic. There's data that shows that a bit of alcohol makes you happy. Who doesn't love a beer on a Friday afternoon. Who doesn't enjoy that first glass of champagne or, you know, or mojito on a beach or whatever. But there is a point of diminishing returns, you know, it's go back to Jeremy Bentham, when he talks about his first cup of coffee in the morning gave him this much pleasure. And then the next less pleasure, etc. It's the same with so many things, right? So if your product. If the diminishing returns kicks in soon, and it ends up being really negative for a person. Gambling, drinking, maybe you know certain games on your phone or whatever, maybe the responsible thing to do is go Okay, fine. Let's try and figure out a way to make money. Because this is addictive and well done to us ensure these people have a good time, but do it in a way that supports them to like. You know, let's drink some beer and some champagne. But let's not do it for taste and taste fine, because that's bad for us. And then if you flip that around, so instead of being concerned that your product or service or whatever thing you produce, has a has the potential to have a negative human footprint, if it has a positive human footprint. Let's take running as a great example. Let's take the, you know the Spartan Race or something like this, if you know it's got a positive for people, go for it. Get them hooked. Think about sports, sports is fantastic. Whether people are playing sports or watching sports, the positives that are associated with sport. Why not turn those people into sports addicts? They're called fans, which fans is another word for consumers. But it's a word for consumers who love it so much. They keep coming back, you know?Dan Harden 37:47Yeah, I love the idea of building in these mechanisms within a product solution, a design solution where it can be responsive. So if there is a waning of the experience, if the experience is falling off, if that third cup of coffee isn't doing it for you anymore, you know, as an analogy to a product to have something in that product, and some software does this, where the where the product begins to adjust itself for a changing condition. There's something interesting there.James Wallman 38:21That's so awesome. Are you designing something like that at the moment? Is that something you're working on? Or is it just I love it?Dan Harden 38:28No, it's just more of a thought picking up on what you just said. And certainly in software, you know, we tried to do that, you know, good, good UX design does that automatically. But in product, it's harder to do, because so many things are, you know, these tangible, material requirements and functionalities, you know, it's like you can't expect your drill to change. And for the contractor that has carpal tunnel syndrome.Dan Harden 38:59I also want to come back to this thing you said, about the starting point is the end. And I think more industrial designers need to think about that. First of all, as an industrial designer, you are automatically a futurist, because you're trying to do is think about, okay, I'm drawing something now I'm CADing something now. But what you need to do is project out into the future, and place your product in the hands and minds of that end user. And will it have the desired effect a year from now or two or five years from now when this finally hits the market? That I think it should have now when you're designing it? And too many designers are designing for the now like they make themselves feel good. They sometimes even feed their ego by creating some something that is satisfying to them. Without thinking about that endpoint. That endpoint is so far in the future sometimes, and the future keeps changing. By the time your design hits the market, it might be irrelevant. It might be like, Oh my gosh. And some designers are often surprised, like, Well, I didn't expect it to be received like that. And it could be either negative or positive. You know, sometimes you just get it right by luck. But the starting point, being the end, there's something there's something really fascinating there.James Wallman 40:22As a trend forecaster and futurist this is the moment I try and pitch my services. Well telling the future, to figure out what's going to happen is, of course, it's the great unknown. There are things you can do. You know, if you think about Schumpeter, the idea of destroying, you know, creative destruction, or you think about the magic of the marketplace means that all sorts of people create all sorts of things, and some of those things flop and fail terribly, and some of them fly and take off. And, and who knew and, you know, it's not when something's created, when someone's created a business model around it that makes it work, you know, innovation is, you know, I guess it gets taught nowadays, and people get it, it's not just having a great idea. It's everything that comes with it. And you know, sometimes people just miss that point so badly. You think about flight is a wonderful example. It wasn't until 1903 that flying literally took off. It was the 80s that has started to reach the masses. You know, it took a long time to affect war, you know. First of all, but wasn't particularly impacted by flying. But of course, the Second World War was crucially around flying. So, I mean, when I try and advise people on doing this, so the way that the way that I work in terms of thinking about what the future is going to look like, it's using this diffusion of innovations. So it's looking at what the actually the structure that I use, it's about the seed in the soil. And the seed is the innovations that I see happening around and the soil is the macro environmental factors that exist. And I mentioned diffusion of innovations, I base my work around Everett Rogers his work, but also using what the RAND Corporation came up with in the 60s and stuff that I've added to this over time. But one of the things that's really interesting, I think is here is that if you look at Everett Rogers would look at five different things to figure out if a innovation was likely to take off.James Wallman 42:22And you can remember there's because BECOS, and the B is for is it better? And better, just to be really clear, is a really moot point. Better could be functionally better, it could be economically better. You need to understand the target market very well.James Wallman 42:41The E though, is it easy to understand? Because things that are complex, just throw people overseas. Is it compatible with how we do things now? So you can think about the ideas that people have for new versions of transport back in the 80s, there was something in the UK called the Sinclair c five, which is this sort of like cross between us a go kart and a car, and it made all sorts of sense for the city. But it was so far removed from what people thought about, it just didn't make any sense.Dan Harden 43:11The segway is a good example. But it was supposed to change our lives. It wasn't compatible with sidewalks.James Wallman 43:18Okay. I mean, it also makes you look like an absolute idiot, which is the O. The O is it observable Now, the thing about the Segway, what's kind of interesting actually is observable because we've all seen tourists looking like idiots on Segway. So segway found the nice, but observable a really good example. Is those city bikes or you have lime scooters where you are presumablyDan Harden 43:41Yes, yeah.James Wallman 43:42Okay. So we don't, we don't really have them so much around here, because they're illegal in the UK. I used when I was in Bordeaux awhile back. The reason that scooters are taken off for adults. I mean, I'm old enough to think that it makes people look silly, but still, is they sold the last mile problem so well. I know last mile is in terms of delivery, but they sold that kind of, you know, if you live in a city, you want to get a short distance away. But you see other people on it, you see that it's convenient way to get about it looks kind of handy and easy.James Wallman 44:13Okay, we're coming to the S actually I got the E and the S are quite simple. The E is easy to try. And the S is simple to understand. So forgive me, the S is simple to understand the E is easy to try, is it right there. And then if you think about Lime, for example, is you put your credit card in and you can take it you can have a go. It's a really easy way to try things. Where this is kind of interesting, I think so Everett Rogers identified these factors. Back in the 60s. And a guy called BJ Fogg at Stanford. He may come across, he's the guy who's known for his tiny habits. He set up the behavioral design practice at Stanford. He's fairly famous for one of his classes that became known as I think the Facebook class because from about 2006 or 7 or something a bunch of people that were in his class used everything he was teaching they about behavioral psychology, and they went on to become, you know, like the growth marketing person at LinkedIn and, and the head of this at Facebook and the head of that, and one of the people in his class set up Instagram, you know. So basically, they took all his tools on how to design behavior, and they used it on humans. It turns out, you can create very addictive products and BJ likes to distance himself from that work as well. And if you've come across Neil's work so Neil studied with him, you know, the guy who wrote Hooked. If you look at PJ focusing, which is B equals M A T, so behavior equals motivation, plus or times ability, and the tears triggers and the A about ability as he talks about the six simplicity factors. So, you know, motivation, we all know what that means. But simplicity factors are the stuff that makes it either easy or hard for you to do something and the six map almost precisely with the BECOS stuff that Everett Rogers figures for ideas that take off.James Wallman 46:12And the six simplicity factors, if I remember them are one is what's the cost, and the cost can be the, the the actual price cost. But it could also be the physical effort involved, or the mental effort involved. He talks about I'll be non deviant, which is like compatible. So for the sake of argument, there was a time when sending somebody a message on LinkedIn or set or looking somebody up on LinkedIn was considered a weird, but now it's fine to do that. He talks about are they simple to understand? Are they easy to train and all these things that might get between you and actually trying this thing? A non routine is one thing that he talks about as well. So if we are not in the habit of doing something you may not do again? Is it better? So you know, is it easy to try? Is it simple to understand? Is it compatible? Is it observable? Do you see what I mean? You can, you can look at the thing that you are creating, and you can run it through this mill. And you can compare it to like I say, this is the seed. So we're analyzing the innovation, the product, the thing that you're making, and you compare that with the soil. I talk about the seed in the soil, because if you can imagine, I don't know how much gardening you do Dan. But if you put a sunflower seedDan Harden 47:31I'm a terrible gardenerJames Wallman 47:32Okay, most of us are nowadays right? We buy plants, we buy seeds. But imagine in those old days you'd buy a sunflower seed, you'd want to get a decent sunflower seed that wasn't dried out and cracked and you know, a week saved from poor stock or whatever. And then you want to put it in to rich alluvial soil, you know, decent compost and then you've watered well etc. And it's exactly the same with any innovation. So any innovation needs to be a decent seed in the first place, but the soil it lands and needs to be appropriate for it as well. So instead of it being dry desert like soil it needs to be rich alluvial soil. And so the way I remember this is BECOS. And the structure here is das steeple is I remember it because there's a dust boat, the German movie, there's a fantastic movie. But DAS is kind of my addition steepness standards. UYou may have come across Pest or Pestle or Steeple, classic at business schools. You probably come across you know, this is about socio cultural trends and economic trends and technology and environment, politics, legal. So you can think about the takeoff of marijuana here. Or you can think about actually what's going to happen with the takeoff of psychedelics in the States. You can see that the innovators, you can see is it better? Maybe I'll come back to this. And that is demographics, aesthetics, and science, which I think have been overlooked in the in the classic Pest Vessel Steeple way of thinking about things. Science is a great example. Until 1964, the consumption of cigarettes in the United States. You can see the graphs, it's amazing. We went up and up and up and up and up and up and up. In 1964, the US Surgeon General made the very clear statement that smoking leads to cancer and then what's happened is smoking is going down and down and down and down.James Wallman 49:18And you can see this in marijuana. It turns out that people that smoke marijuana Do not turn into murderous crazies they just sit around and end up eating a lot of food or whatever right. You can see this is psychedelic so I'm a real believer in that psychedelics will follow a similar path to marijuana. Even though it st seems really weird for people that have never, you know, taken LSD or DMT or whatever and you know, they are quite weird things to take. But if you look at the BECOS side of this. So are they better? Well, they're really good for post traumatic stress disorder. Research in the UK and the States. In the UK, a guy called Robin Carhartt Harris has found that for people with really bad depression, it's really hard to solve people with depression, particularly people with basically on their way to dying. It turns out that this has an impact. It's like 85%, successful, insane numbers. If they could put this in the water. They would you know, it's incredible. So is it better? Is it easy to try? I mean, he's gonna take, yeah, it's scary. It's scary for people, which is holding people back. But yes, it's easy. But it's not that difficult. And it's, you know, there are ways, you know, obviously, it's illegal at the moment too. Is it compatible with how we do things now? Well, we take drugs. Drugs are a thing that people take to make them better, both legal ones and illegal ones. There's the O, is it observable? What's really interesting here, is once you know, somebody who has, I've got a very good friend of mine who used psychedelics to go from having major alcohol and cocaine issues and being a really depressive person. And he, through somebody else, I can't remember who he, he ended up taking it, and he's become happy. Wow, this stuff, you know, it's amazing.James Wallman 51:16And you know, so you guys got the problems of fentanyl in the States. Yeah, that stuff is really bad. So this stuff is actually positive. And then is it simple to understand. Well here's how it works, you take it, in a controlled environment. Michael Pollan's written that fantastic book, how to change your mind about this as well. So you can see how the viewing on this is changing, and why it makes sense. And a few counties in the states are kind of legalizing to make it possible. There are countries that do it too, anyway. And then you can compare and think about, so I mentioned, it was a science that was talking about. So you can take this kind of BECOS structure and the star steeple competitor and think, is my product service experience likely to be relevant in the future? Yes, especially if you use the diffusion of innovations curve, to look at what the innovators are doing today. And maybe even the early adopters, and you can point the ways to the future.Dan Harden 52:12You know, you just said in the last 10 minutes, so many fascinating things that I didn't want to interrupt you. But this BECOS, seed to soil, your notions of simplicity, dos. You know, so many designers, innovators, entrepreneurs, etc, we're looking for, we're looking for tools of understanding, I think, you know, and how do how can we ensure that we're going to create something successful and meaningful and impactful to society and individuals and sustainable. All these values that we always try to instill in our creations?Dan Harden 52:16In foretelling the future, do use something like the BECOS better, easy, compatible, observable, simple as kind of a filter to know whether or not something is more likely to either take hold, like, like your analysis of psychedelic drugs, for example.James Wallman 53:17Yeah.Dan Harden 53:22I love that. And so many things like seed the soil, you know, to designer, the seed would be, you know, the innovation itself, and the soil would be the consumption model. And like, in our case, you know, the construct of capitalism and consumerism, that's our soil, right? So we don't necessarily think see the soil, but it's happening. It's a really great way to think about it.Dan Harden 53:48And simplicity, and your descriptions of simplicity, and breaking it down into cost and effort and being non deviant and non routine. Simplicity to designers is, it's kind of like one of our, our doctrines. You know, we strive for it, it's hard to achieve. Sometimes it's it's so elusive, because the harder you try as a creator, sometimes you're adding complexity, not simplicity. It's so hard to get back to the root of what's really good and really meaningful. And sometimes it is something just utterly simple. And the simplicity. Why is simplicity so beautiful? I don't know what is that? What is that? What's going on psychologically about simplicity? Do humans crave simplicity? Why is something simple beautiful?James Wallman 54:02Wow, I wish I knew the answer to that. I'll be honest, I don't. My wife will quote to me, I'm trying to think of the British philosopher who'd said that beauty always has something strange within it, which I think has a truth in it, because then you remember thinking about that idea of experience versus service. But in terms of simplicity, I think about the Coco Chanel thing about when just before you go out, you take one thing off, you know. What can you remove? But there's research conducted by is it Joseph Goodman, that's shown that people want their stuff. And there's actually a guy called David Robson. He's a science writer and a friend of mine. And he's written something for the BBC the other day about innovators and the great innovators. What you're saying, though, is interesting is the ones that keep going. That we believe that after while going through brainstorming or coming up with ideas that after all, our ideas will tail off. And actually, the research shows the opposite is true. I think about a quote, I used to use talking about this kind of stuff from Johnny Ive about how hard it is to create simplicity. And I think that Dan, I can't. I don't know how many people have you interviewed for jobs with your firm through the years, which is, insane.Dan Harden 55:11Oh god, hundreds, probably thousands you knowJames Wallman 56:04And how many try to impress you with designs, and you just feel Oh, my God, it's too much. And it's only going to be those who can boil it. Think about Jacques Rometty, you know, the, you know, the artist. How he takes away everything that it isn't. And I think maybe that's one of the things we should do with life. And maybe that's one of the problems with consumerism is because all these all this noise, you know, all this incoming noise. With ideas, and this stuff that people are trying to sell us and trying to be this, be that, be the other thing. Maybe that's why Zen Buddhism, and that kind of approach to things and simplicity and minimalism appeals to people. But just to be really clear, I'm not a minimalist at all. Because if you're a maximalist. And this is from a design point, I'm going to borrow what you said there about I want my services to be minimal. And I want my experiences to be maximal. I think we want our lives to be maximal, but in the right ways.James Wallman 57:08So I want complex, interesting conversations with sophisticated interesting people. Yeah, you know, I was looking at hiring someone the other day, and it ended up being really complicated. And it was that moment, I said, Oh, this is a red flag. I sent a really nice, as nice of an email as I could to say, Let's leave this. But I want complex, challenging. You've made me think of so many things that I haven't pulled out of the back of my mind for ages. So thank you for that.James Wallman 57:35But I think he may maximalism in our, you know, in our weekends, in our vacations, in our products. But only the stuff that's really good. If you think about a meal, really simple food cooked really well, is good. I think about some of the best restaurants, the most successful restaurants don't do the fancy food, they don't do the El Bulli kind of you know, crazy stuff. There's a restaurant in London called Jay Shiki. That just does simple food really well.Dan Harden 58:14I think there's a lot to be said about essence. Essence of experience. Essence of expression. You know, it reminds me of Roi Ku, you know, just like so few words. So few intonations so much meaning. And in today's society, it just seems like so many people are distracted with so much stuff. People sometimes lose sight of the fact that some of these simple essential things that life has to offer, they're there for the taking. But it's it's almost like it's so ever present these opportunities to experience the goodness of life. And yet you can't see it. It's almost like radio waves passing through us right now. I can't see it. But there's so much of it coming through us right now even as we speak. Why is that? Maybe there's just so much offered. And it's hard to get the attention of people to really understand Hey, you know what, it's okay to experience the essence. It might be a simple meal. It might be taking 10 minutes to look at a single painting where you start to feel something after not not 10 seconds because everybody wants that that instant, like Hey, where is it? Where's the punch line? You know, like a Rothko. It does not connect with you until you're sitting in a dark room with a Rothko, in a dim light. And after about 10 minutes, all of a sudden you realize oh my god, I'm feeling something. This almost like a deep vibration and understanding of visual vibration. turns into an intellectual vibration. All of a sudden, so much more is offered to you. That's what I find, to be the real meaning of essence. And it's so hard for people to absorb, to first see the essence. And to truly feel it and benefit from it.James Wallman 1:00:21I like what you said. I agree with you. I think that we are essentially tick box travelers. And there are many people who are tick box travelers through life. Who just want to get that thing. And they've done it. You know, if you talk to those people that do a two week, I guess you probably get to do a two week vacation in Europe. And they kind of go to Spain, Italy, Greece. And they're like, yeah, I think the other people that went into our country, they say I did that.Dan Harden 1:00:47Yeah, well, they step out of the tour bus. They take the pictures they get back on the tour bus. It's not the picture, it's experience.James Wallman 1:00:57Yeah, yeah. And maybe it's not their fault. It's definitely not their fault. But the problem is, if you watch too much TV, and you spend too much time online, and you're one of those people who's like, you think about a pinball machine. I think lots of people live their lives like they're in a pinball machine. And they're getting knocked here and pushed there. And, you know, maybe this is about like being on the ocean and pushed by the waves. Yeah, let's go to surfing as a way of thinking. You know, those people just get pushed around, they'll just go wherever. And then there are those people that would fighting against maybe the wave to get out. And then they'll get in there, right? The thing and maybe that's the… I'm warming to this idea of surfing as a metaphor for life. And I'm going to play here. You know, you know, the guys…Dan Harden 1:01:07Play with that for a minute.James Wallman 1:01:43Yeah, because maybe those people haven't learned that if you stop. The way you describe that Rothko picture. And obviously, you have a few in your home, Dan, who doesn't, right?Dan Harden 1:01:59Um, not real Rothko's. Those are all like 40 million a pieceJames Wallman 1:02:04Yeah, but too many people just want to see something and have been there done that tick the box. They think that's life. But the problem with that approach is because you've not paused long enough to appreciate something. And realize…Dan Harden 1:02:22I got to interrupt you because I love this idea of surfing because a surfer knows that that wave is here for about 20 seconds, you know. The good part of the wave. They appreciate that and they see it coming. They nail it. They ride it. The joy is, they know, it's very temporary. And if more people would view life like that, that it is very temporary. There is impermanence everywhere. Certainly in a wave. And every condition around it. You don't know if you're going to hit a rock. You don't know if you're going to be bitten by a shark. Yeah, life is the same way.James Wallman 1:03:05Yeah, there's a guy that taught me to surf. I was in Byron Bay, Australia, writing a piece for a magazine. I think it was not GQ, Esquire magazine. And he taught Elle Macpherson on the same board I was learning on for Elle, I have been in the same place not at the same time, regrettably, but laying down and then standing up. And I remember he said, When a wave would come in, and I am a pretty poor surfer. He was like, right, you know, I caught the first wave. He was like Oh, wow, okay, you're, you're British. And yet, you can actually do this a little. Big surprise. And I jumped off the wave, because I caught the good venues. Like, hold on, that wave has come all the way from the middle of the Pacific. Where was I? Oh, yeah. So that's the Atlantic. Come from the middle of the ocean, you ride it till you can't ride it anymore. And I thought that was a really interesting idea. But I'm totally with you.James Wallman 1:04:02When I give talks about this, this book time and how to spend it, I'll often start by by pointing out. I used to say, I can't think how many seconds it is now. I think it's only 64,000. Whatever it is, there's this idea of the time bank through a French guy. And if somebody gave you $64,000 every day, and at the end of the day, your bank account went to zero. What would you do is the question and the numbers not exactly that. And the answer, then I don't want to jump in is you;d spend as much as you could. Because otherwise, the money's gone. And that's what life is like. You get these 24 hours every day and it's gone. So how you spend it. It's not just about… I guess it's not just about the quantity of that time, but it's the quality of that time. And I think what you're talking about there is about focusing. And you know, Joseph Campbell, who wrote the book, The hero with 1000 faces about the hero's journey, really. He moved From the hero's journey, I think much more into this idea of being the vitality and a bit of feeling alive. And I think way too many people is that what is that wonderful zombie movie from like, late like late 70s, early 80s about that kind of that uses zombies as a kind of as a metaphor for consumerism. Dawn of the living dead, I think it is.Dan Harden 1:05:24Right, right.James Wallman 1:05:26And, you know, too many people are basically living their lives as they've been, you know, turn on the TV, go to work, drink coffee, come home…buy the things you're supposed to buy, you get your better time off. And we, of course, we are alive in moments, but we're too often asleep. And the key is to use our short window that we have to do something and to think about what we're doing.Dan Harden 1:05:51Yeah.James Wallman 1:05:52And that involves stopping in enjoying those moments, rather than moving on to the next moment.Dan Harden 1:05:57James, we've just come out of probably, well, definitely in the last 100 years, one of the strangest periods of time. With this pandemic, and all the fear and uncertainty in our society. And all this discussion about the future and maybe rethinking the ways that w

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Dave & Gunnar Show
Episode 222: Clever Girl

Dave & Gunnar Show

Play Episode Listen Later May 30, 2021 36:00


This week Dave (https://dgshow.org/hosts/dave) and Gunnar (https://dgshow.org/hosts/gunnar) talk about optimizing your ad experience, hypocrisy in politics, making pressure sensors with a pencil and a piece of foam, and breathing exercises! Jurassic Park (https://en.wikipedia.org/wiki/Jurassic_Park) Ohio Vax-a-Million (https://ohiovaxamillion.com/faqs.html) What is the New Jersey “Shot and a Beer” program? What breweries are participating? (https://covid19.nj.gov/faqs/nj-information/slowing-the-spread/what-is-the-new-jersey-%E2%80%9Cshot-and-a-beer%E2%80%9D-program-what-breweries-are-participating) This amazing AI tool lets you create human faces from scratch (https://www.fastcompany.com/90628866/this-amazing-ai-tool-lets-you-create-human-faces-from-scratch) Thanks To Merriam-Webster, You Can Now Own The NFT Of The Definition Of "NFT" (https://www.prnewswire.com/news-releases/thanks-to-merriam-webster-you-can-now-own-the-nft-of-the-definition-of-nft-301288201.html) Signal Tries to Run the Most Honest Facebook Ad Campaign Ever, Immediately Gets Banned [Updated] (https://gizmodo.com/signal-tried-to-run-the-most-honest-facebook-ad-campaig-1846823457) Concept App That Pays You Bitcoin to Name-Drop Brands Is the Future and You Know It (https://gizmodo.com/concept-app-that-pays-you-bitcoin-to-name-drop-brands-i-1846821500) Bud Light Seltzer (https://www.budlight.com/en/our-beers/bud-light-seltzer.html) Omega Mart (https://www.omegamart.com/) Bud Light Seltzer (https://www.budlight.com/en/our-beers/bud-light-seltzer.html) Omega Mart (https://www.omegamart.com/) D&G This Week in Ohio Politics: Ohio state senator sees nothing wrong with driving while video conferencing (https://www.dispatch.com/story/news/2021/05/03/ohio-state-sen-andrew-brenner-attended-government-meeting-via-video-while-driving/4929012001/) Related: Zoom fatigue: I turned on my camera for this? (https://enterprisersproject.com/article/2020/9/zoom-fatigue-i-turned-my-camera) Mammals can breathe through anus in emergencies (https://phys.org/news/2021-05-mammals-anus-emergencies.html) David Huang's Latest Zero-Cost Build Turns Scrap Foam and Pencil Lead Into a Working Pressure Sensor (https://www.hackster.io/news/david-huang-s-latest-zero-cost-build-turns-scrap-foam-and-pencil-lead-into-a-working-pressure-sensor-0abebbc864d0) Cutting Room Floor * The Ukulele Orchestra of Great Britain's Headbanging Cover of Nirvana's “Smells Like Teen Spirit” (https://www.openculture.com/?p=1090592) * Deepfake Willie Nelson for Omega Mart (https://www.neatorama.com/2021/01/27/Deepfake-Willie-Nelson-for-Omega-Mart/) * Zoom Escaper (https://zoomescaper.com/) We Give Thanks * The light and refreshing taste of Bud Light Seltzer (https://www.budlight.com/en/our-beers/bud-light-seltzer.html) * Omega Mart (https://www.omegamart.com/) for savings no matter the cost! * Emily Dragoo for our picture of the week! * Aisha Devrouax for Emily Dragoo! * The D&G Show Slack Clubhouse for the discussion topics!

fullbuddycast
Hollerin with Hollenbeck: Vegas Trip Recap, Influencer Pic, Listener Questions, Embarassing Story, Worst House Guest, Chicken Parm Go To, Area 15 Omega Mart

fullbuddycast

Play Episode Listen Later May 27, 2021 56:28


Hollerin with Hollenbeck: Vegas Trip Recap, Influencer Pic, Listener Questions, Embarassing Story, Worst House Guest, Chicken Parm Go To, Area 15 Omega Mart  

Vegas Confessions Podcast
Episode 73; Let's Try Omega Mart Products, But BLINDFOLDED

Vegas Confessions Podcast

Play Episode Listen Later May 19, 2021 22:25


  Join us as we try the items that Jay bought on his recent Omega Mart visit. This was a lot of fun to record as we laughed and laughed & Figured we bring you folks the audio version as well

Vital Vegas Podcast
Ep. 123 - Maskless May

Vital Vegas Podcast

Play Episode Listen Later May 17, 2021 87:04


We are a podcast, not a podcast description writer. We interview Piff the Magic Dragon, the creative director of Omega Mart at Area 15 and more.

Behind the Scenes
Omega Mart by Meow Wolf at Area 15

Behind the Scenes

Play Episode Listen Later May 12, 2021 11:19


Laura relates her experience at Omega Mart, the newest interactive experience from Santa Fe’s groundbreaking art collective, Meow Wolf. Featuring jaw-dropping work from international and local artists, Omega Mart sends participants of all ages on a journey through surreal worlds, immersive storytelling, and playful nuggets of the imagination. You can discover secret portals, play and explore among unexpected landscapes, or simply soak up the innovative art as you venture beyond an extraordinary supermarket into parts unknown. Learn more at https://area15.com/experiences/meow-wolf/To find out more about Laura and her work please visit her website at www.laurapowers.net. You can also find Laura on Twitter @thatlaurapowers, on Facebook @thatlaurapowers, and on Instagram and TikTok at laurapowers44.

Behind the Scenes
Omega Mart by Meow Wolf at Area 15

Behind the Scenes

Play Episode Listen Later May 12, 2021 11:19


Laura relates her experience at Omega Mart, the newest interactive experience from Santa Fe’s groundbreaking art collective, Meow Wolf. Featuring jaw-dropping work from international and local artists, Omega Mart sends participants of all ages on a journey through surreal worlds, immersive storytelling, and playful nuggets of the imagination. You can discover secret portals, play and explore among unexpected landscapes, or simply soak up the innovative art as you venture beyond an extraordinary supermarket into parts unknown. Learn more at https://area15.com/experiences/meow-wolf/To find out more about Laura and her work please visit her website at www.laurapowers.net. You can also find Laura on Twitter @thatlaurapowers, on Facebook @thatlaurapowers, and on Instagram and TikTok at laurapowers44.

Directors Cut Radio
Directors Cut Radio vs Omega Mart Slides of Pain

Directors Cut Radio

Play Episode Listen Later May 9, 2021 102:09


The slides at Meow Wolf's Omega Mart might be dangerous. Steph got a ton of bruises and scrapes on her butt. We chat about how they're artists and not playground builders. So stay safe! We also talk about Land Before Time, Mitchell's vs. the Machines, and The New Mutants.  

Design By
Omega Mart by Meow Wolf at Area 15

Design By

Play Episode Listen Later May 7, 2021 13:10


Laura relates her experience at Omega Mart, the newest interactive experience from Santa Fe’s groundbreaking art collective, Meow Wolf. Featuring jaw-dropping work from international and local artists, Omega Mart sends participants of all ages on a journey through surreal worlds, immersive storytelling, and playful nuggets of the imagination. You can discover secret portals, play and explore among unexpected landscapes, or simply soak up the innovative art as you venture beyond an extraordinary supermarket into parts unknown. Learn more at https://area15.com/experiences/meow-wolf/Porkbun is an amazingly awesome ICANN accredited domain name registrar based out of the Pacific Northwest. They are ranked #1 registrar for lowest registration and renewal prices in the industry, and provide a free .design domain for designers, among many other great features and support. Simply go to porkbun.com/tld/design and use the coupon code "design" to get your free .design domain. https://b.link/DesignByPodcastTo find out more about Laura and her work please visit her website at www.laurapowers.net. You can also find Laura on Twitter @thatlaurapowers, on Facebook @thatlaurapowers, and on Instagram and TikTok at laurapowers44.

Parkscope Podcasts
Parkscope Unprofessional Podcast Hour #212 - Boop Card

Parkscope Podcasts

Play Episode Listen Later Apr 30, 2021 102:30


Trip reports a-hoy as Sean returns from his first visit to Pigeon Forge and Dollywood. Then Alan discusses his mega Nevada trip including leaking bathroom light fixtures, resort fees, Freemont Street, fainting in a Chi-Fil-A, and the incredible Omega Mart in Area 15! Plus Alex listens in and Joe grabs a spot of tea.

Las Vegas Podcast: Five Hundy by Midnight

Lots of Vegas news, plus our fresh reviews of Omega Mart, Area 15, Virgin Hotels, Cereal Killerz Kitchen, Casa Calavera and the overall Las Vegas atmosphere The post FHBM #782: A Post-Vegas Glow first appeared on Five Hundy By Midnight.

Pirate Utopias
Jerome Morrison: Gamification, Media, and the Future of Art Collectives

Pirate Utopias

Play Episode Listen Later Mar 10, 2021 103:13


This week we talk to Jerome Morrison. Jerome is a technologist, installation artist, and general problem solver who works at Meow Wolf. He just finished opening Meow Wolf: Omega Mart in Las Vegas. In this episode we discuss his work opening up Omega Mart, his thoughts on Game design when creating immersive art spaces and using Gamification to redesign everything from our institutions to our personal lives. We also go through his journey as an artist and how he got to where he is.

RLI Talks
27: Ali Rubinstein (Meow Wolf)

RLI Talks

Play Episode Listen Later Nov 30, 2020 34:07


In this episode of ‘RLI Talks', Jayne speaks to Ali Rubinstein, the Co-CEO and Chief Creative Officer at Meow Wolf. Meow Wolf creates immersive experiences and art installations, and Ali discusses the new exhibitions opening in Las Vegas and Denver next year - their most ambitious to date. With a background of working at Disney in the Far East, Ali also talks about which markets excite her the most when it comes to further expansion.  Stories are at the heart of what they do and Ali talks about how this desire to lead with narrative also sits at the heart of their new Omega Mart concept - their new grocery store in Vegas. The store will be a traditional store in the sense that you can buy real products - but the experience will be a very different one to the norm.

The No Proscenium Podcast
Episode 263 - Area 15 Lands in Vegas

The No Proscenium Podcast

Play Episode Listen Later Sep 4, 2020 72:58


The highly anticipated AREA 15 will open its doors in Las Vegas on September 17th, kicking off a rollout of the immersive entertainment hub that will last into next year and the debut of Meow Wolf Las Vegas aka Omega Mart. This week, Area 15 CEO Winston Fisher and Chief Creative Officer Michael Beneville join host Noah Nelson to talk about the road that led here and what to expect from Area 15's rollout. Show Notes Venice VR Expanded Burning Man Multiverse Freeform's Holiday Road Everything Immersive The NoPro Slack The NoPro Patreon