Podcasts about Augmented reality

View of the real world with computer-generated supplementary features

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Augmented reality

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Latest podcast episodes about Augmented reality

Radio Raccoons
S08E12 - Over Apple WWDC, de toekomst van ChatGPT en meelezende malware

Radio Raccoons

Play Episode Listen Later Jun 11, 2026 98:26


Welkom terug bij Radio Raccoons! In deze twaalfde aflevering van het seizoen bespreken Deevid en Michiel de drukke Microsoftweek: zeven nieuwe AI-modellen in een klap, een persoonlijke assistent die je opbelt en qubits die een pak langer leven. Daarnaast hertekent OpenAI grondig ChatGPT en stevent de IPO van SpaceX op astronomische bedragen af.In de deep dive is Michiel volledig in z'n nopjes, omdat ze het erin hebben over Apples WWDC, met onder andere serieuze upgrades voor Siri. De tooltip van de week: MarkItDown van Microsoft, handig voor wie bestanden naar Markdown wil omzetten. En ze sluiten af met een startup die mensen met camera's naar jouw huis stuurt om robots te trainen. Iemand moet het doen.Techscoopshttps://www.theverge.com/ai-artificial-intelligence/942242/microsoft-build-ai-agents-openai-competitionhttps://www.theverge.com/tech/941664/microsoft-ai-model-reasoning-mai-thinking-1-build-2026https://www.theverge.com/news/939713/microsoft-scout-assistant-openclawhttps://www.theverge.com/ai-artificial-intelligence/941870/microsoft-makes-it-more-secure-to-run-openclaw-on-windowshttps://www.theverge.com/news/941830/microsoft-project-solara-os-ai-agent-gadgetshttps://arstechnica.com/gadgets/2026/06/microsofts-project-solara-is-an-android-os-designed-for-agents-instead-of-apps/https://www.theverge.com/news/940874/microsoft-majorana-2-quantum-chip-buildhttps://arstechnica.com/science/2026/06/microsoft-atom-computing-eeroq-update-their-quantum-computing-progress/https://arstechnica.com/ai/2026/06/chat-is-dead-openai-preps-overhaul-of-chatgpt/https://the-decoder.com/spacex-signs-920-million-per-month-deal-with-google-for-110000-nvidia-ai-chips-ahead-of-ipo/https://the-decoder.com/elon-musks-xai-reportedly-trained-its-coding-models-on-claude-outputs-for-months-before-getting-cut-off/https://www.reddit.com/r/ClaudeAI/comments/1u05t5e/an_active_attack_is_planting_backdoors_inside/https://arstechnica.com/security/2026/05/fed-up-with-vibe-coders-dev-sneaks-data-nuking-prompt-injection-into-their-code/Deep divehttps://www.apple.com/apple-intelligence/https://www.theverge.com/tech/942416/apple-siri-ai-update-wwdchttps://www.theverge.com/tech/941202/apple-ios-27-wwdc-2026https://www.theverge.com/tech/943695/apple-wwdc-2026-macos-27-macbook-mac-announcement-featureshttps://www.apple.com/newsroom/2026/06/due-to-dma-siri-ai-delayed-in-eu-for-ios-27-and-ipados-27/Tooltiphttps://github.com/microsoft/markitdownWatercooler show-offhttps://arstechnica.com/ai/2026/05/robot-training-startup-will-send-humans-wearing-cameras-to-clean-your-home/

Hungry Trilobyte Podcast
HTP #223 - Jeri Ellsworth

Hungry Trilobyte Podcast

Play Episode Listen Later Jun 4, 2026 53:36


Jeri Ellsworth has been widely known in retrogaming circles as a hardware wizard on platforms such as the C64, VIC-20, and ZX81. Beyond that, she's built a career on designing computer chips and systems for large companies as well as fun gaming projects. In this episode of Hungry Trilobyte, Jeri settles in for a conversation about the current dismal state of the tech industry (my words, not hers) and how her optimism and creativity might point us geeks in the direction of better days ahead. Just as an example, she tells us about Tilt Five and her venture into Augmented Reality. — See Show Notes at www.AaronBossig.com Follow me on BlueSky & Instagram - @AaronBossig

blue sky vic augmented reality c64 zx81 jeri ellsworth tilt five
Innovation Now
Wingman

Innovation Now

Play Episode Listen Later Jun 4, 2026 1:30


NASA is dedicated to advancing the capabilities and performance of U.S. aviation.

InnoFM - InterviewPodcast
Mut, Daten, Kollaboration – die Dreifaltigkeit des (I)FM 2026 (#139)

InnoFM - InterviewPodcast

Play Episode Listen Later Jun 4, 2026 46:56


Wie KI-Agenten, Augmented Reality und Robotics das Integrated Facility Management neu definieren – und warum am Ende alles mit Daten beginnt. KI-Agenten, Augmented Reality und Robotics verlassen die Pilotphase und halten Einzug in das operative Facility Management. Alexandra Pabst, Head of Workplace Management DACH & Netherlands, und Yannic Bülow, Category Manager DACH & CE, JLL, diskutieren, wie neue Technologien, Datenqualität und moderne Führungsansätze die Zukunft des Integrated FM prägen. Den Link zum neuen Newsletter, alle Infos & alle Folgen (auch die alten) gibts unter www.innofm.de. Diese Folge wird unterstützt von - Die Möglichmacher – Facility Management. ____________________________________ Werberpartner dieser Folge ist P&N Kanaltechnik. Das Unternehmen saniert Abwasser-Fallstränge mit einer innovativen Spray-Coating-Methode – schnell, kostengünstig und ohne das aufwändige Aufstemmen von Wänden oder Fliesen. Mehr Informationen zur Technologie und den Einsatzmöglichkeiten gibt es unter www.pundn-kanaltechnik.de. ____________________________________ Der InnoFM Podcast war über viele Jahre untrennbar mit dem Namen Markus Thomzik verbunden. Mit großer Leidenschaft, tiefem Fachwissen und echter Neugier hat er Gespräche geführt, die die Facility-Management- und Immobilienbranche bewegt haben. Leider ist Markus 2025 verstorben. Sein viel zu früher Tod hinterlässt eine große Lücke – nicht nur in der Podcast-Landschaft, die er mit InnoFM geprägt hat, sondern vor allem in der Community, die er mit aufgebaut und inspiriert hat. Ab September 2025 wird der InnoFM Podcast von DIGITALWERK produziert. Mit Christian Schlicht als neuem Host gewinnt das Format eine neue Stimme – die den Geist von InnoFM bewahrt und zugleich neue Impulse setzt. Wir danken Markus für seine inspirierende Arbeit – und führen sie in seinem Sinne weiter. InnoFM ist eine Produktion von DIGITALWERK/The Accelerate Company. 00:00 Darum gehts in der Folge 05:20 Warum klassische FM-Richtlinien heute schneller veralten denn je 07:20 Wo die FM-Branche bei Digitalisierung und KI wirklich steht 10:00 Mixed Target Operating Models: Menschen und KI-Agenten im Zusammenspiel 13:30 Wie Kunden, Dienstleister und Partner gemeinsam Innovation vorantreiben 17:00 Daten, BIM und die Notwendigkeit, Silos aufzubrechen 19:30 Die wichtigsten Technologietreiber: KI-Agenten, AR und Robotics 22:00 Leadership als unterschätzter Erfolgsfaktor der Transformation 26:10 Reality Check: Was Robotics heute kann – und was noch nicht 28:20 Wie KI und AR den Alltag einer FM-Geschäftsführerin verändern 31:30 Praxisbeispiele für KI-Agenten im Facility Management 37:40 Die GEFMA-Zukunftswerkstatt und die Zukunft des FM 41:20 Wie man in einer exponentiellen Technologiewelt am Ball bleibt 45:00 Fazit: Mut, Datenqualität und Kollaboration als Erfolgsfaktoren  

Radio Raccoons
S08E11 - Over pauselijke zorgen, Google I/O en remixen op Spotify

Radio Raccoons

Play Episode Listen Later May 28, 2026 114:49


Welkom terug bij Radio Raccoons! In deze elfde aflevering van het seizoen brengt jullie favoriete co-hostduo Deevid en Michiel jullie niet alleen op de hoogte van de techscoops, maar nemen ze jullie ook mee naar de Google I/O-conferentie.Paus Leo XIV komt met een opvallende encycliek over AI en menselijke waardigheid, xAI lanceert Grok Build als laatkomer in de coding agent-arena, Spotify sluit een AI-remixdeal met Universal en nog zo veel meer. In de deep dive duiken ze in alles wat Google deze week aankondigde: Gemini 3.5 Flash, Gemini Omni, Google Spark, een volledig vernieuwde zoekervaring… Een volledig uur besteden ze hieraan! Afsluiten doen ze met een watercooler show-off over SEO en GEO.Techscoopshttps://www.theverge.com/news/936945/pope-leo-letter-encyclical-ai-anthropic-labor-warfarehttps://www.theverge.com/ai-artificial-intelligence/935379/spotify-umg-ai-covers-remixhttps://www.theverge.com/ai-artificial-intelligence/936072/spotify-umg-ai-music-remix-cover-superfanhttps://the-decoder.com/stability-ai-launches-stable-audio-3-0-with-up-to-six-minute-tracks-and-open-weights/http://the-decoder.com/alibabas-latest-ai-model-ran-autonomously-for-35-hours-to-optimize-code-for-its-own-custom-chip/https://the-decoder.com/x-ai-plays-catch-up-with-grok-build-its-first-terminal-based-coding-agent/https://arstechnica.com/ai/2026/05/anthropic-blames-dystopian-sci-fi-for-training-ai-models-to-act-evil/https://the-decoder.com/openai-burned-through-1-22-per-dollar-earned-even-after-stripping-out-stock-based-compensation/Deep divehttps://www.theverge.com/tech/934260/google-io-ai-singularity-demis-hassabishttps://blog.google/innovation-and-ai/models-and-research/gemini-models/gemini-3-5/https://www.theverge.com/tech/933699/google-gemini-redesign-ai-3-5-flash-io-2026https://the-decoder.com/googles-gemini-3-5-flash-follows-anthropic-and-openai-in-making-newer-ai-models-significantly-pricier/https://www.theverge.com/tech/933921/google-wants-to-compete-with-anthropics-mythoshttps://deepmind.google/models/gemini-omni/https://www.theverge.com/tech/933552/google-gemini-ai-omni-flash-media-video-io-2026https://www.theverge.com/tech/936507/gemini-omni-hands-on-deepfake-ai-videohttps://www.theverge.com/tech/932970/google-search-ai-update-io-2026https://www.theverge.com/tech/934217/google-search-box-does-everything-ai-io-2026https://www.theverge.com/tech/932996/google-gemini-spark-antigravity-io-2026https://www.theverge.com/ai-artificial-intelligence/934478/if-google-cant-make-ai-agents-useful-maybe-no-one-canhttps://www.theverge.com/ai-artificial-intelligence/935056/google-vibe-coding-first-android-app-gemini-ai-studiohttps://www.theverge.com/tech/934628/google-io-2026-android-ai-studio-widgets-shortcutshttps://www.theverge.com/tech/933705/google-gemini-app-updates-io-2026https://www.theverge.com/tech/933424/google-synthid-c2pa-content-credentials-expansionhttps://www.theverge.com/tech/933125/android-xr-samsung-warby-parker-gentle-monster-project-aura-xreal-google-io-2026https://www.theverge.com/tech/933026/google-pics-app-workspace-ai-images-io-2026https://the-decoder.com/google-deepminds-alphaproof-nexus-solves-decades-old-math-problems-for-a-few-hundred-dollars/Watercooler show-offhttps://the-decoder.com/google-says-geo-and-aeo-are-a-myth-and-traditional-seo-is-all-you-need-for-ai-search/

This Week in XR Podcast
Wall Street Still Runs on Spreadsheets. AI Is About to Change That — Joshua Pantony Boosted AI

This Week in XR Podcast

Play Episode Listen Later May 19, 2026 54:12


Joshua Pantony spent years being told there would never be a viable AI company in his lifetime. He sold his first AI company to Microsoft anyway — work that quietly became part of what is now Microsoft Copilot. Today he runs Boosted AI, an agentic platform serving more than 400 institutional investors who collectively manage around five trillion dollars in assets. He is one of the most credible voices in applied AI finance, and his read on where the industry is heading cuts through a lot of noise.The conversation covers what it actually means to deploy AI in professional investing — not the demo version, but the one that has to earn trust from portfolio managers who have built careers on discretion and judgment. The platform learns each investor's individual style and then acts like a highly motivated junior analyst who never sleeps: constantly surfacing ideas, flagging risks, and improving the workflow without ever taking over the decision. Josh also unpacks why the Bloomberg terminal is facing its BlackBerry moment, why the technology moat is effectively dead, and why the next durable advantage in finance will come from human trust networks that no model can replicate. Ted Schilowitz and Rony Abovitz join host Charlie Fink with sharp frames throughout — Rony's observation that the innovator's dilemma is now a high-frequency problem landed hard.AI XR News You Should Know: The episode opens with two news segments covering AWE 2026 and the Snap Spectacles keynote with Evan Spiegel, the Samsung Galaxy Glasses debut, Gemini rolling out as Android's native agentic AI, the Cerebras sixty-billion-dollar IPO, and what an AI filmmaking company launched by the creators of Instagram Stories tells us about the future of short-form content. The conversation about micro-dramas, why Quibi failed, and what sixty percent of social media users now say about their own feeds leads directly into the trust themes that run through the entire episode.Key Moments:[00:00] – Cold open and welcome. Charlie frames the sixth anniversary of the show.[02:30] – AWE 2026 recap. Snap Spectacles keynote, Evan Spiegel on stage, Samsung Galaxy Glasses previewed.[06:00] – Gemini as Android's native agentic layer. What it means that AI is now replacing the OS interface.[09:15] – Cerebras sixty-billion-dollar IPO. What a big AI IPO year signals for the sector.[12:00] – AI filmmaking and Instagram Stories creators. The new short-form production economy.[14:30] – Why Quibi really failed. No sharing mechanic, wrong bet on clipping, and arriving before the audience was ready.[16:45] – The trust problem in social feeds. YouGov data: sixty percent of users cannot tell what is real. Social becoming a lie stream.[19:00] – Guest intro. Joshua Pantony on being told AI would never be a viable business, and the algorithm he wrote at twenty that saved a million dollars.[24:00] – How Boosted AI works. The digital twin model, the agentic workflow, and why it is not a portfolio manager.[33:00] – The Bloomberg terminal's BlackBerry moment. Thirty thousand dollars a year for what AI will deliver for a fraction.[42:00] – The moat is dead. Why user context — not the technology — is the durable advantage.[51:00] – The innovator's dilemma at high frequency. Rony on why a day in AI is like a decade, and what that means for incumbents.[58:00] – Trust networks as the last edge. The analog handshake as the most valuable currency in a world of synthetic information.This conversation is a clear-eyed look at what it takes to build AI that professionals actually adopt — not a pitch, not a thought experiment. Josh's framing of Wall Street as the greatest collective intelligence humanity has built, and his argument that AI can finally make capital allocation genuinely more efficient, gives the episode an ambition that goes well beyond fintech. The question of what survives automation — and what only humans can do — runs underneath every answer.This episode is sponsored by Zappar and Mattercraft. Mattercraft is Zappar's browser-based augmented reality creation platform — build and deploy WebAR experiences without an app, at mattercraft.io. If you like what you hear, subscribe to The AI XR Podcast on Apple Podcasts or wherever you listen. Watch on YouTube - https://youtu.be/I8hLgBneUasSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Radio Raccoons
S08E10 - Over een raccoonsverbod, zelfkopiërende hackers en pannenkoeken

Radio Raccoons

Play Episode Listen Later May 14, 2026 104:24


Welkom terug bij Radio Raccoons! Na een maand met twee unieke afleveringen, zijn jullie favoriete co-hosts Deevid en Michiel terug met een rasechte Radio Raccoonsaflevering. De tiende al van het achtste seizoen al intussen. De grote techscoops van de afgelopen twee weken vielen weer te bespeuren bij de grotere spelers:

This Week in XR Podcast
An Early Builder On Google Earth Is Now Teaching AI to Understand the Physical World — Dave Lorenzini

This Week in XR Podcast

Play Episode Listen Later May 12, 2026 49:33


As director of Keyhole, Dave Lorenzini delivered the 3D Earth zooms that ran on CNN during the 2003 Iraq War — netting five million users in a month. Sergey Brin was one of them. Google bought the company and poured in billions to build, fuel, and serve maps. As Google Earth, it forever changed how we relate to space.From there: pioneering work on Google Glass, AR platforms, and running an immersive XR lab in Europe for Draw & Code exploring the future of spaces, places, and faces. Today Dave directs Quantum Studio, building World Agent and 4D ID — the "DNS for real space," an addressing layer where every place, object, and moment gets a name AI systems can agree on. His thesis: the next decade of AI won't run on better maps. AI needs an operating system for reality. Not a map. Not a database. A living, queryable foundation where every place on Earth answers for itself.AI XR News: The OpenAI vs. Musk trial continued with damaging testimony from Mira Murati and Greg Brockman. Anthropic struck an unholy alliance with xAI's Colossus compute. GameStop bid for eBay. Colin Angle is back with Familiar, an AI robot pet. Coinbase cut staff. Ask.com finally died. VRChat hit 100,000 concurrent daily users in Japan.Key Moments:[00:03:34] AWE Long Beach in 30 days: Dave on the board, Snap glasses expected, 400 speakers and 250 exhibitors[00:20:10] 30 AI glasses coming: why the near future belongs to audio-first, AI-powered smart glasses[00:25:34] Keyhole origin story: satellite imagery, $25K/sq mile, Sergey Brin, and a $500M/year acquisition[00:37:30] Google Glass, Luxottica, and why Google blinked when it could have been 10 years ahead of Meta[00:40:00] XR vs. rockets: why building for the human brain is harder than getting to MarsBrought to you by Zappar, the company behind Mattercraft — the leading visual development environment for immersive 3D web experiences. Start building at mattercraft.io.Subscribe to the AI XR Podcast wherever you listen to podcasts. Watch the full episode on YouTube: https://youtu.be/weNANIIo7EASee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

The Versatilist
Episode 393: Versatilist with Stefan Graser

The Versatilist

Play Episode Listen Later May 10, 2026 30:14


In this episode, I speak with Stefan Graser about his work "UXARclass: A Proposed Classification Taxonomy of Design Recommendations Toward Relevant UX Dimensions for Augmented Reality in Corporate Training"For more information about Stefan, check out the links below: Project website: https://uxarcis.ueq-research.org/LinkedIn: https://www.linkedin.com/in/stefan-graser-2486a91a0/

This Week in XR Podcast
Find Anything In Any Building Using AR, Without Downloading an App — Caspar Thykier & Connell Gauld

This Week in XR Podcast

Play Episode Listen Later May 5, 2026 50:48


The AI XR Podcast had a massive news week and one of its best guest conversations of the year. Caspar Thykier and Connell Gauld, CEO and CTO co-founders of Zappar, joined Charlie Fink and Ted Schilowitz to talk about something deceptively simple: helping people find stuff.Zappar's new product, Spaces, is app-free indoor navigation built on the web. QR code or link in a meeting invite — your phone shows AR breadcrumbs to the nearest restroom, the right meeting room, the hospital ward three floors away. No app download. No specific hardware. No Azure dependency. Caspar put the pitch simply: it's fundamentally just helping people find stuff. Connell's vision: the same technology running in glasses indistinguishable from a regular pair, within four to five years.AI XR News: Elon Musk's $135 billion lawsuit against OpenAI went to trial in Berkeley. OpenAI's IPO may be pushed to 2027 over its CFO reporting structure and $600B CapEx problem. Meta is laying off 20% of its staff in two waves. Google earnings were up 10% while Meta got punished. Freepik rebranded as Magnifi with $230M ARR and a million paid subscribers. Samsung announced displayless AI smart glasses. Google partnered with Gucci for another AI glasses play. And Google put $40 billion into Anthropic.Key Moments:[00:03:02] Elon vs. Sam: the $135 billion trial[00:05:09] OpenAI's IPO in jeopardy — CFO structure and $600B CapEx[00:07:12] Meta's 20% layoffs and Charlie's read on bad CEO behavior[00:10:32] Freepik becomes Magnifi: $230M ARR, a million subscribers[00:13:10] Samsung Galaxy XR and Google x Gucci smart glasses[00:15:15] Google puts $40B into Anthropic — a cloud play[00:21:06] Spaces: turn-by-turn AR indoor navigation, no app required[00:41:13] 16 years in XR: how Zappar survived by being the cockroachBrought to you by Zappar, the company behind Mattercraft — the leading visual development environment for immersive 3D web experiences. Start building at mattercraft.io. Watch the Full episode on YouTube: https://youtu.be/HmOXA4HgBmo Subscribe to the AI XR Podcast wherever you listen to podcasts.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Radio Raccoons
S08E08 - Over agents swarms, een CEO-wissel en Claude Mythos

Radio Raccoons

Play Episode Listen Later Apr 30, 2026 115:29


Welkom terug bij Radio Raccoons! Aangezien we in de vorige aflevering de eerder filosofische toer zijn opgegaan in de deep dive voor een tweetal uurtjes, bleef er toen geen ruimte over om de techscoops uit te pluizen.Deevid en Michiel maken dit ruimschoots goed door in deze aflevering de scoops van de voorbije maand te bespreken. En dat zijn er nogal wat: op een maand kan in dit landschap enorm veel gebeuren, en zeker bij de grote spelers… OpenAI kwam uit de bus met GPT-5.5, een vernieuwd Codex dat nu ook je scherm kan overnemen, een nieuw model dat afbeeldingen kan genereren en nog veel meer. Bij Anthropic staat alles in het teken van Mythos, hun nieuw cybersecurity-model dat 271 zero-day vulnerabilities in Firefox vond, de NSA van dienst is, maar ook al gehackt werd voor het goed en wel gelanceerd was. Opvallend bij Apple was de aankondiging van nieuwe CEO John Ternus, die op 1 september het roer overneemt van Tim Cook. Bij Google vielen onder andere het Cloud Next 26, Gemini Enterprise als overkoepelende AI-laag door heel Workspace, en Gemma 4 op als nieuwe aankondigingen.We zouden kunnen blijven doorgaan, maar jullie kunnen de aflevering best zelf gewoon bekijken!Techscoopshttps://openai.com/index/introducing-gpt-5-5/https://openai.com/index/gpt-5-5-system-card/https://developers.openai.com/api/docs/models/gpt-5.5https://www.theverge.com/ai-artificial-intelligence/917612/openai-gpt-5-5-chatgpthttps://the-decoder.com/gpt-5-5-tops-benchmarks-but-still-hallucinates-frequently-at-a-20-percent-higher-api-cost/https://openai.com/index/codex-for-almost-everything/https://www.theverge.com/ai-artificial-intelligence/913034/openai-codex-updates-use-macoshttps://arstechnica.com/ai/2026/04/new-codex-features-include-the-ability-to-use-your-computer-in-the-background/https://the-decoder.com/openai-kills-its-dedicated-coding-model-codex-again-folding-it-into-gpt-5-5/https://openai.com/index/introducing-chatgpt-images-2-0/https://developers.openai.com/api/docs/models/gpt-image-2https://www.theverge.com/ai-artificial-intelligence/916166/openai-chatgpt-images-2https://openai.com/index/next-phase-of-microsoft-partnership/https://www.theverge.com/ai-artificial-intelligence/918981/openai-microsoft-renegotiate-contracthttps://the-decoder.com/openai-says-its-new-chatgpt-for-clinicians-outperforms-doctors-on-clinical-tasks-even-when-they-have-unlimited-time-and-web-access/https://the-decoder.com/openais-codex-now-watches-your-screen-to-remember-what-youre-working-on/https://arstechnica.com/ai/2026/04/mozilla-anthropics-mythos-found-271-zero-day-vulnerabilities-in-firefox-150/https://arstechnica.com/ai/2026/04/anthropics-mythos-ai-model-sparks-fears-of-turbocharged-hacking/https://arstechnica.com/ai/2026/04/uk-govs-mythos-ai-tests-help-separate-cybersecurity-threat-from-hype/https://the-decoder.com/unauthorized-users-breach-anthropics-restricted-mythos-ai-model/https://the-decoder.com/the-nsa-is-using-anthropics-most-powerful-ai-model-mythos/https://the-decoder.com/the-myth-of-claude-mythos-crumbles-as-small-open-models-hunt-the-same-cybersecurity-bugs-anthropic-showcased/https://arstechnica.com/ai/2026/04/why-anthropic-sent-its-claude-ai-to-an-actual-psychiatrist/https://the-decoder.com/anthropics-claude-opus-4-7-makes-a-big-leap-in-coding-while-deliberately-scaling-back-cyber-capabilities/https://the-decoder.com/first-token-counts-reveal-opus-4-7-costs-significantly-more-than-4-6-despite-anthropics-flat-pricing/https://the-decoder.com/anthropics-claude-design-turns-chatbot-conversations-into-prototypes-slide-decks-and-marketing-assets/https://arstechnica.com/ai/2026/04/google-unveils-two-new-tpus-designed-for-the-agentic-era/https://arstechnica.com/ai/2026/04/google-announces-gemma-4-open-ai-models-switches-to-apache-2-0-license/https://the-decoder.com/googles-open-source-design-md-gives-ai-agents-a-prompt-ready-blueprint-for-brand-consistent-design/https://the-decoder.com/google-says-75-percent-of-its-new-code-is-now-written-by-ai/https://the-decoder.com/google-unveils-8th-gen-tpus-agent-platform-and-workspace-ai-layer-at-cloud-next-26/https://the-decoder...

This Week in XR Podcast
Avatars Are the UI of the Internet: Why Every App, Game, Corp Will Have An AI Persona - Akash Nigam

This Week in XR Podcast

Play Episode Listen Later Apr 28, 2026 56:33


Akash Nigam has been building Genies since 2017 with a conviction that avatars will be the visual layer of the internet. As CEO of Genies, he's assembled IP partners including the NBA, MLB, Sanrio, and Kakao, with more major studios and agencies set to announce before the end of May. The pitch: every app, game, website, and celebrity is going to have an AI personality. Genies wants to be the framework that gives all of those personalities a face.What separates Genies is portability and scale. A character that took eight weeks in 2021 now takes ten minutes. Staying stylized rather than photorealistic isn't just aesthetic — it's what got Hollywood to the table. Talent doesn't want deepfakes. They want a Genie: trained on private IP data, capable of one-on-one fan relationships that make Instagram feel thin.AI XR News: Tim Cook stepped aside as Apple CEO with hardware chief John Ternus taking over. Humanoid robots ran a half marathon in Beijing while a Sony robot defeated professional table tennis players, opening a conversation about Chinese robotics capabilities and AI data infiltration risks the US is still underestimating.Key Moments:[00:06:45] Tim Cook steps aside: what the Apple leadership transition signals about wearable AI[00:12:00] Humanoid robots and table tennis: China's robotics flex[00:13:00] The data infiltration argument: open-source risk and a warning for the US[00:24:00] The IP land grab: NBA, MLB, Sanrio, Kakao, Naver Webtoon[00:28:00] From photo to avatar in 10 minutes: how Genies' generation pipeline scaled[00:32:00] Why Instagram feels thin and how Genies enables one-on-one fan relationships[00:49:00] 80 people, $150M raised, and why Bob Iger sees Genies as the future of DisneyIf AI personalities are going to be everywhere, what do they look like? Akash has been building the answer for nearly a decade. Q3 is when it goes live.Brought to you by Zappar and Mattercraft — the leading visual development environment for immersive 3D web experiences. Mattercraft now includes an AI assistant for design, code, and debugging in real time. Start building at mattercraft.io. Subscribe to the AI XR Podcast wherever you listen to podcasts, or watch on YouTube - https://youtu.be/Fs8h2KcJclQSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Experience by Design
Immersive Historical Experiences with Will Humphrey

Experience by Design

Play Episode Listen Later Apr 24, 2026 67:05


I am back from my trip to Florence, and am covered in history. It is impossible to go to Florence and not be. Unless you are a college student who is doing study abroad and only know about Rafael, Donatello, Michelangelo, and Leonardo from the Teenage Mutant Ninja Turtles cartoon and movie. It was kind of crazy to be able to walk around and casually see works of art from the 1300s. It is easy to say things like “Florence is the birthplace of the Renaissance,” but when you see it in person, it makes quite the impression. Staring at a Giotti or a Botticelli or a Caravaggio leaves a mark. Being able to walk streets or sit in piazzas, thinking about the centuries of footsteps that preceded puts one life in a certain perspective. Speaking of perspective, I don't know if anything quite prepares you for standing in front of David looming over the crowds. Perfectly proportionate but on a whole other scale.  It wasn't just the past that was impressive, but the present as well. The artists who were working on the streets, showing their beautiful works in front of other beautiful works while people walked by in beautiful fashion. Beauty upon beauty upon beauty. While there, I even had the chance to take in a Mark Rothko exhibit, who interestingly enough was influenced by Renaissance art and visited Florence many times.  So much art, so many museums, so many ways to tell the story of this history.  This is why it is good timing to have Will Humphrey of the agency Sugar Creative on Experience by Design. Will started out as a fine artist, having his work exhibited as any artist would. His education combines degrees in Graphic Design and Communication as well as Molecular Genetics. Today he is the Director of Creative and Innovation at Sugar. At Sugar, he is part of a creative force that combines augmented reality, virtual reality, storytelling, and history together to bring the past into the present.  We talk about Sugar's project on the American Revolution that will allow users to experience pivotal historical moments through interactive experiences. Will shared the inspiration he received from his grandfather, who developed anti-aircraft balloons during the Battle of Britain. We share our appreciation of video games, especially those with historical features and lessons, such as Assassin's Creed Valhalla. Will talks about how they are working with Ubisoft to combine gaming and history to make for immersive learning experiences.  Will shares insights from his work on geolocated experiences, highlighting the value of immersing oneself in a set of ideas and understanding the physical and historical context of a place. We also discussed how physical transformations, such as landfill in Boston, affect our understanding of history and the importance of considering the nature of a space in designing experiences.   We cover a lot of ground in this chat, which is about as much ground as I covered walking around Florence and its many museums. Will Humphrey on LinkedIn: https://www.linkedin.com/in/willhumphreyuk/ Sugar Creative: https://www.sugar.agency/

This Week in XR Podcast
Tech Giants Buy Hollywood For Soft Power: AI Film & The Cost of Empty Sound Stages — Alan Lasky

This Week in XR Podcast

Play Episode Listen Later Apr 21, 2026 51:14


Alan Lasky arrived at the AI XR Podcast straight from Las Vegas ahead of NAB. An MIT Media Lab graduate under Nicholas Negroponte, a veteran of Silicon Graphics and Amazon Web Services, and an advisor to investment banks on AI and media, he brings technical depth, industry history, and financial realism about where media is actually going.The conversation covers Hollywood's structural collapse, AI's role in the production renaissance, and the harder question of why trillion-dollar tech companies keep buying media businesses that can't generate comparable returns. Alan's answer: soft power. Amazon makes $950 million Lord of the Rings spinoffs so you order more paper towels. Apple is making Neuromancer. His five-year weighted moving average of Disney stock — flat from 2018 — makes the argument clean.AI XR News You Should Know: Artemis ignited a new space boom. Amazon acquired Global Star satellite to build Project Kuiper, a direct Starlink competitor. Apple's AI audio smart glasses are reportedly arriving this year per Mark Gurman at Bloomberg, entering a market where Meta owns the optometrist channel and Google is moving through Warby Parker. Snap laid off 15% while doubling down on the 2026 launch of Spectacles — the first see-through headset since Magic Leap.Key Moments:[00:04:48] – Artemis and the space boom: Ted on filming shuttle launches and why the crew's accomplishment is underestimated.[00:08:33] – Apple AI audio glasses: Rony's read from former Magic Leapers who designed them — if Apple gets this wrong, it's unforgivable.[00:12:00] – Snap's layoffs and the see-through gamble: can they compete with cheap AI audio glasses flooding the market?[00:16:43] – Hollywood is no longer the center of the universe — Alan on why most of the industry hasn't metabolized that yet.[00:23:01] – Charlie on AI democratization: a couple hundred dollars per minute for what looks like live action on a phone.[00:36:00] – The soft power thesis: why tech giants keep buying media assets that never pay off at their scale.[00:41:30] – Should Apple buy Disney? Charlie says Meta will do it first. Rony's reaction is immediate and visceral.[00:47:44] – AI resurrects Val Kilmer: Alan's origin story from three months in the Australian desert on the worst film of his career.Alan's closing frame: he grew up reading Gibson and Brunner in the eighties, excited to live in that world. He's in it. He's not sure he wanted it this way.This episode is sponsored by Zappar and Mattercraft — the leading visual development environment for immersive 3D web experiences, now with AI-assisted design and debug. Build at mattercraft.io. Subscribe to the AI XR Podcast for more conversations at the edge of AI, XR, and the future of media.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Radio Raccoons
S08E08 - Over AI, waarheid en wat het betekent om te denken

Radio Raccoons

Play Episode Listen Later Apr 16, 2026 123:23


Welkom terug bij Radio Raccoons!De eerder filosofische titel doet het al vermoeden: een gewone aflevering zal dit niet worden. Trouwe luisteraars van onze podcast weten dan ook al wie we voor het eerst in zes jaar opnieuw hebben uitgenodigd: niemand minder dan wiskundige en filosoof Jean Paul Van Bendegem.Zes jaar geleden nodigden we hem uit met één centrale vraag: ‘Hoe overleeft de mens (in) de 21ste eeuw?'. Al die jaren aan opvallende technologische ontwikkelingen later waren we van mening dat we het gesprek opnieuw moesten aanknopen, dit keer met andere vragen: heeft ChatGPT de filosofie in beweging gezet? Hebben computers onze kennis inmiddels overstegen? Moeten we enthousiast zijn over AI, of net voorzichtig?We duiken onder andere in zijn persoonlijke ervaringen met AI, hebben het over wiskunde in een tijdperk van machine learning, en over wat het betekent als kennis niet langer alleen door mensen wordt opgebouwd - dit in een gesprek dat balanceert tussen technologie, filosofie, en een vleugje existentiële twijfel.Sit back and relax! Over twee weken zijn we er terug met een nieuwe aflevering, met onze vertrouwde rubrieken.

This Week in XR Podcast
Tech Giants Have Spent $120 Billion To Own The Future Of Virtual Reality & XR – Ian Hamilton

This Week in XR Podcast

Play Episode Listen Later Apr 14, 2026 55:12


Ian Hamilton spent years as editor in chief of Upload VR before launching his own Substack, Good VR, and podcast at goodvirtualreality.com. He is one of the few people covering XR longer and more deeply than Charlie Fink, and his perspective spans platform architecture, business strategy, and genuine on-the-ground journalism since the DK1 days.This conversation traces why the XR dream has taken longer than anyone expected. Ian and Rony Abovitz reconstruct the moment the ecosystem forked — when Meta's Oculus acquisition closed off the open, Valve-led platform path that Magic Leap and everyone else had been building toward. Ian argues the platforms are now playing for keeps: OpenXR moves on decade timescales, and that friction is what keeps real transformation just out of reach.On hardware, his case is sharp: Meta's self-imposed $200–$600 price ceiling makes OLED and eye tracking impossible at mass market — exactly the features Apple bet on as the mandatory baseline — and that contradiction is why Bosworth ended up pivoting to AI glasses.In AI XR News You Should Know: Anthropic's Mythos AI model reportedly escaped the company's own containment. Charlie and Rony debate whether calling the consequences "unintended" is even credible given decades of published warnings. Also: a Hollywood Reporter and Otis School study found AI is not the primary driver of empty LA sound stages — runaway production and tax incentives are the main story.Key Moments:[00:01:00] – Charlie's new vertical melodrama "Linda's Last Podcast" and why generative AI is already good enough for social media storytelling.[00:04:52] – Rony on Anthropic's Mythos: the compute to cure cancer, aimed somewhere else.[00:11:47] – Half of Gen Z holds a negative view of AI. Charlie on the Brown grad who turned down an AI studio internship on principle.[00:36:00] – Rony and Ian reconstruct the Valve/Oculus open platform — and walk through exactly how that future closed.[00:47:00] – Meta's price ceiling, OLED as a strategic forcing function, and why Bosworth landed on AI glasses.[00:52:00] – Ian on the Apple Vision Pro mid-flight: why the headset is a personal computer, not a wearable.Ian's long view: we're about ten percent of the way through the total investment required to reach a billion users. The supply chain is better than ever, the software has found its footing in simulation and training, and the next five to ten years could be the most interesting window yet — if the platforms decide to let the ecosystem breathe.This episode is sponsored by Zappar, the team behind Mattercraft — the leading visual development environment for building immersive 3D web experiences on mobile, headsets, and desktop.Mattercraft now features an AI assistant that helps you design, code, and debug in real time. Start building at mattercraft.io.Subscribe to the AI XR Podcast for more conversations at the edge of AI, XR, and the future of media.Available where you get podcasts. Watch full episodes on YouTube https://youtu.be/x5wQy4HBhYESee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

This Week in XR Podcast
The Mad-Scientist of AI Smartglasses On Wearable AI, VR & Escaping the Internet - Lucas Rizzotto

This Week in XR Podcast

Play Episode Listen Later Apr 7, 2026 56:39


Lucas Rizzotto is one of the most distinctive artists working at the intersection of technology and human experience. He built Where Thoughts Go, a VR piece that proved genuine connection was possible inside a headset when everyone said it wasn't. He followed it with Pillow, a mixed reality app designed around the bedroom. He then spent months letting an AI algorithm run his life — wearing Mantra smart glasses, building a surveillance and memory system on himself, and documenting it as an ongoing series on Instagram and TikTok. Now he's making a live cinematic experience called Escape the Internet, which he calls Broadway crossed with a video game crossed with standup comedy. It premiered as a ghost debut at South by Southwest this year.Mike Boland, analyst and founder of AR Insider, sits in for Rony Abovitz in this episode. The conversation opens on the Rec Room shutdown — $250 million raised, a $3.5 billion valuation, and now a wind-down. The panel connects the collapse to a pattern: VR has always been an exotic pursuit sold as a mainstream one, and the unit economics of concurrent immersive social spaces are nearly impossible. The discussion moves to OpenAI shutting down Sora, the AI video generation race between Google VO3 and Kling, the rise of AI slop in social feeds, and Lucas confirming he quit LinkedIn because it's unreadable.AI XR News You Should Know: Rec Room is shutting down after raising $250M at a $3.5B peak valuation. Snapchat is acquiring its remaining assets. OpenAI closed down Sora, overwhelmed by competition from Google VO3 and Kling. AI-only social feeds from Meta and Grok are not gaining traction — users are tuning them out.Key Moments:[05:37] – Ted's thesis: VR is an exotic pursuit that was never going to be mainstream, and Rec Room would have been healthier if it accepted that early[07:33] – Lucas: Ready Player One was the worst thing to happen to XR — it gave executives a fictional roadmap to fund[18:38] – Ted asks whether Apple can do for mixed reality what it did for the smartphone — and the panel is skeptical[27:42] – Mike on physics as the hard ceiling: Moore's Law doesn't apply to waveguides and optics the way it applies to chips[29:02] – Lucas explains why he dropped display glasses for his wearable AI experiment — they increase engineering complexity by 50x[32:17] – Lucas's AI-controlled life series: a complex algorithm watches him, mines personal data, and tells him what to do to find happiness — including an unplanned trip to Lithuania[34:12] – Ted asks if the experiment is a net positive or negative. Lucas: neutral if you're in control, net negative if Meta or OpenAI are running the system[37:52] – Lucas on convenience as a death by a thousand cuts: he optimized his life in Berlin to have everything within three minutes and became miserable[41:00] – Charlie on Where Thoughts Go: assigned it to students every semester; it only works if you surrender to it[47:15] – Escape the Internet: hundreds of people in a movie theater, all on their phones, playing a shared cinematic narrative. Lucas calls it a modern version of church[53:40] – The standup model applied to software: Lucas tested Escape the Internet at SXSW and cut 50% of the material that didn't get a reactionThis conversation sits at the intersection that the AI XR Podcast lives for: technology as creative material, not just commercial tool. Lucas's view that we've been building things people use all the time when we should be building things that blow their minds for two hours and then get out of the way is one of the sharper critiques of the attention economy you'll hear this year.This episode is brought to you by Zappar and Mattercraft — the leading visual development environment for building immersive 3D web experiences on mobile, headsets, and desktop. Mattercraft now includes an AI assistant that helps you design, code, and debug in real time, right in your browser. Start building at mattercraft.io. Subscribe to the AI XR Podcast so you never miss a conversation.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Dama Dads - A Kendama Podcast
Augmented Reality Kendama

Dama Dads - A Kendama Podcast

Play Episode Listen Later Apr 1, 2026 60:16


The Dads deal with the Flu, prepare for a trip to Taiwan, and more!Check out the Dama Nerds: https://www.instagram.com/damanerds/Support the show

This Week in XR Podcast
Why Social Media Lost in Court and AI Agents Demand Total Surveillance – Shelley Palmer's 5th Visit

This Week in XR Podcast

Play Episode Listen Later Mar 31, 2026 53:47


Shelley Palmer,media technologist, advisor, and author with over 700,000 daily newsletter subscribers, returns to the show. He's one of the sharpest thinkers writing about AI today, and this conversation covers the full arc: from social media liability to the trust collapse coming for all of us, and into the real productivity gains and surveillance trade-offs of living inside an AI-first workflow.The episode opens with the Google and Meta lawsuit verdict and quickly moves past the legal question. Shelley's position is precise: you can't legislate parenting, but you can legislate transparency, and the tech industry has failed on that front entirely. The $6 million judgment against Meta and Google is a rounding error — not a deterrent. What matters is what platforms actually engineered: engagement above all else, backed by neuroscience, probabilistic math, and dopamine feedback loops optimized for shareholders, not users.AI XR News You Should Know: OpenAI is ending Sora and pivoting hard to Codex and enterprise. Ben Affleck secured $900 million from Netflix for a custom AI filmmaking tool. Epic Games cut 1,000 jobs as Fortnite loses audience. NVIDIA's Jensen Huang introduced Nemo Claw and Open Shell at GTC — a corporatized framework for personal AI agents.Key Moments[00:01:15] – Charlie opens noting the show missed one episode in nearly 300 — his daughter's wedding[00:01:55] – OpenAI kills Sora; the Critters director goes dark before the episode[00:04:45] – Google and Meta lose their social media addiction lawsuit; Meta also loses in New Mexico[00:08:07] – Shelley on what can actually be legislated: not parenting, but transparency[00:11:42] – Shelley on Zuckerberg: he genuinely believed connection would be net positive; ask him today[00:13:31] – "Planetarily net negative. No matter what good it does, it does more harm."[00:18:16] – Rony on dopamine engineering: neuroscientists studying pixel size, color, sound to refine addiction[00:19:40] – Shelley reframes it: engagement maximization for shareholders, no more insidious than that[00:23:19] – The physiological change argument: humans evolved to default to trust; AI-generated everything breaks that[00:31:50] – Rony's counterpoint: trust will reset local; the software ecosystem will follow[00:36:53] – Shelley: "Our business increased last year. Everyone on my staff is doing 400 times the work."[00:44:42] – AI-first means automating every workflow you can honestly automate — and knowing what isn't ready[00:45:06] – Jensen's Nemo Claw and Open Shell: the safer path to personal AI agents, and what it actually costs[00:49:42] – The surveillance trade-off: an effective AI agent requires more personal data exposure than anything before it[00:51:24] – Apple's Secure Enclave play: why Tim Cook may win the AI trust war in the endThe productivity gains are real, but so is the privacy exposure, and the systems that earn trust — at every level — are the ones that will survive.This episode is brought to you by Zappar, the company behind Mattercraft — the leading visual development environment for building immersive 3D web experiences across mobile, headsets, and desktop. Mattercraft now features an AI assistant that helps you design, code, and debug in real time, right in your browser. Start building at mattercraft.io. Subscribe to the AI XR Podcast wherever you listen.Watch the full episode for the full breakdown. Available where podcasts are. Full videos available on YouTube. https://youtu.be/S_AECjELYyoSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Aspire: The Leadership Development Podcast
NCMLE Bonus: Resilience, AI, and Community with Julie Hasson, Brad Waid, and David James

Aspire: The Leadership Development Podcast

Play Episode Listen Later Mar 27, 2026 15:49


What does it look and feel like to be surrounded by 400 passionate middle level educators for three days straight? In this first bonus episode recorded live at the NCMLE Moving the Middle Forward Conference in Charlotte, North Carolina, Joshua Stamper brings you three powerful conversations straight from the conference floor, sponsored by New Horizons Global.​ First, Joshua sits down with resilience researcher, speaker, and author Julie Hasson, who shares her message from her presentation "Recharge Your School Culture" and the simple, practical tools educators can weave into their school day to reduce stress, build individual resilience, and leave school with enough energy to actually have a life outside of it.​ Next, Joshua talks with Brad Waid, founder of New Horizons Global, former third grade teacher, and passionate advocate for AI and Industry 4.0 in education. Brad breaks down what skills students will need for a workforce that is changing faster than most schools can keep up with, and why educators are more important than ever in helping young people find their place in it.​ The series wraps up with a conversation with the man who built this incredible community, NCMLE Conference Director David James. David shares how he has grown the conference from a post-COVID rebuild to a 400 plus educator gathering that brings together the best voices in middle level education from across the country, and previews what is coming in 2027.​ If you want professional development that makes an impact from day one for your school, district, conference, or organization, visit newhorizonseducation.net and click on Educational Speakers About Dr. Julie Schmidt Hasson: Dr. Julie Schmidt Hasson is an Associate Professor in School Administration at Appalachian State University and the founder of the Teacher Recharge project. Julie's research on teacher resilience, engagement, and impact is the heart of her keynotes, training programs, and her TEDx Talk, The Teachers We Remember. Julie is the author of four books, including Pause, Ponder, and Persist in the Classroom. Julie is a former classroom teacher and school principal, now on a mission to help educators stay longer, grow stronger, and keep making an impact. Follow Dr. Julie Schmidt Hasson Website:teacherrecharge.comTwitter (X): @julieshassonInstagram: @julieshassonFacebook: Julie Schmidt HassonLinkedin: Julie Schmidt HassonYouTube: Julie Schmidt Hasson https://www.amazon.com/Safe-Seen-Stretched-Classroom-Remarkable/dp/0367634643?&linkCode=ll2&tag=aspirewebsite-20&linkId=2bbea57e9b54f526fbba6976c820ed1f&language=en_US&ref_=as_li_ss_tl About Brad Waid: Brad is an Award winning Emerging Technology Leader, International Keynote Speaker, Futurist, Educator, Visionary, and Author specializing in AR/VR/XR, Machine Learning, Artificial Intelligence and Industry 4.0.  He is tabbed as one of the top 20 Global Futurist & Keynote Speakers by TAFFD (Transdisciplinary Agora for Future Discussions), recognized as the #14 influencer world-wide in Augmented Reality by Onalytica as well as being recognized as one of the “20 to Watch” by the National School Board Association.   Follow Brad Waid Website:www.bradwaid.comTwitter (X): @techbradwaidInstagram: @techbradwaidFacebook: Brad WaidLinkedin:https://www.linkedin.com/in/brad-waid-21187593/YouTube:https://www.youtube.com/@bradwaid3790Other:www.newhorizonsglobal.net https://www.amazon.com/Racing-Future-Industry-Business-Education/dp/B0FPG6ZSYC?crid=2WQ7FZH03GKPL&dib=eyJ2IjoiMSJ9.Nk30rAQk9p1cM4CPc-x8jdIM5o2io9g9PwurvJJOrz9tLU0dbnrdNibRvFp_ADjdh-5W8oTYn2x7K5GpJ0ISjm7mpwvzLGFOY07BhUr1lA9bbz4mwWhxSSncpKvdhAdm9IVne5LMKBi5VC5Dg-KBM5kAe_E8nBMB4gr2OIOIBxEUDPtr7oKISQ8FgvlEETgamIqcnXWbgi1hhLwP3ND-l1E2NBUN9GWFhek7qaY2cfo.XZKl7uL0tkzLkloMAGZufgbOD5Hj6Bmlo108mkWxD0g&dib_tag=se&keywords=brad+waid+book&qid=1774577229&s=books&sprefix=brad+waid+book%2Cstripbooks%2C185&sr=1-1-catcorr&linkCode=ll2&tag=aspirewebsite-20&linkId=39e5f0693af6a9e51615929b42dbb837&language=en_US&ref_=as_li_ss_tl About David James David is an 18 year veteran of K - 12 education. He started his teaching journey as a graduate of Ohio University in 2007. After moving to North Carolina in the fall of 2011, David became part of the inaugural teaching staff at the award winning Harold E. Winkler Middle School, a 6-8 International Baccalaureate school located in Concord, NC, 15 miles north of Charlotte.  David currently serves in multiple teacher-leadership capacities at HWMS. As an English/Language Arts and Social Studies Teacher, Lead Mentor of the school's highly successful beginning teacher mentoring program, School Leadership Team representative, and 7th grade level chair, David leans on his experience and enthusiasm in the classroom to influence kids, teachers, and parents in hopes of having a positive impact on student achievement.  His student-first mindset in the classroom leading to positive results both academically and behaviorally with students, has been highlighted in multiple EDU publications including Culture First Classrooms: Leadership, Relationships, and Practices That Transform Schools by Dr. Darrin Peppard and Katie Kinder.  At the state level, David serves on the North Carolina Association for Middle Level Education Board of Directors as both the Marketing and Conference Directors. He is proud to organize and bring the annual conference to life that hosts 500+ middle school educators in a celebration of learning and growth. You can learn more about NCMLE at ncmle.org and on their social media outlets. All this to say, David's favorite roles are as a husband to his beautiful wife Erin and father to his 8 year old son Aiden.  Follow David James Twitter (X): heroichistory22Instagram: heroichistory22Facebook: David Jameshttps://ncmle.org -- NEW Aspire to Lead Cohort: Join the April 1st Launch Ready to move from teacher to administrator? The Aspire to Lead Cohort is a monthly leadership program designed for educators pursuing administrative roles. Get expert training, peer accountability, interview prep, and a clear roadmap to advance your career. December 1st cohort launching soon. Limited spots available. READY TO JOIN? Apply for the Aspire to Lead Cohort: https://bit.ly/47xWzIu  Limited spots available. Next cohort starts 4/1/26

Connections with Evan Dawson
Are you ready for augmented reality?

Connections with Evan Dawson

Play Episode Listen Later Mar 19, 2026 51:21


How much do you know about augmented reality (AR)? A new leader at the University of Rochester believes that in the future, the way that humans interact with computers on a daily basis will be through AR. Barry Silverstein is the former senior director and chief technology officer of optics and display in Meta's Reality Labs. In that work, he helped create AR and virtual reality (VR) products used by millions of people. He's now leading the University of Rochester's Center for Extended Reality. We talk with him about the future of AR, VR, and AI and how he sees it all affecting our daily lives. In studio:Barry Silverstein, director of the Center for eXtended Reality and faculty member at the Institute of Optics at the University of Rochester, and former senior research director and chief technology officer of optics and display at Meta Reality Labs---Connections is supported by listeners like you. Head to our donation page to become a WXXI member today, support the show, and help us close the gap created by the rescission of federal funding.---Connections airs every weekday from noon-2 p.m. Join the conversation with questions or comments by phone at 1-844-295-TALK (8255) or 585-263-9994, email, Facebook or Twitter. Connections is also livestreamed on the WXXI News YouTube channel each day. You can watch live or access previous episodes here.---Do you have a story that needs to be shared? Pitch your story to Connections.

This Week in XR Podcast
What Spatial AI, World Models & Quantum Computing Mean For The Global Economy - Cathy Hackl

This Week in XR Podcast

Play Episode Listen Later Mar 17, 2026 48:45


Cathy Hackl, futurist for Nokia and advisor to the Boston Consulting Group (BCG), joins the podcast to discuss her fascinating work across the Middle East and her insights on the next generation of AI and connectivity. Learn how nations like the UAE and KSA are strategically positioning themselves to lead in spatial computing, quantum supremacy, and a hopeful, future-forward vision of AI.Cathy details her work in the Middle East, including her residency in the UAE and her advisory roles on massive projects like NEOM and Qiddiya, explaining how these regions are embracing technology as a means to modernize. She shares her perspective on the shift in global venture capital, noting how Europe and the Middle East are providing significant funding that is moving beyond traditional Silicon Valley terms.AI XR News You Should Know:The hosts discuss massive AI funding rounds, including a $1 billion seed round for Advanced Machine Intelligence and a $500 million round for Mind Robotics, highlighting the intense capital war for chips and the boom in robotics. They also cover the rise of YouTube as the world's largest media company and the ethical questions surrounding the collection of human data to train robots.Key Moments[00:01:19] Intro: Friday the 13th and geopolitical news.[00:02:17] Mind Robotics & Advanced Machine Intelligence: Discussing the $500M and $1B seed rounds for robotics and AI startups.[00:04:04] Headband Camera for Robot Training: Debate on the ethics of companies paying people to wear cameras to collect training data for robots, comparing it to "Gargoyles" from Snow Crash.[00:10:12] YouTube Surpasses Disney & Netflix: Discussion on YouTube becoming the world's largest media company with $62 billion in revenue.[00:11:29] AI & Media Market Dominance: Questioning whether today's AI music and video companies will eventually surpass all big film, music, and streaming companies.[00:14:40] Cathy Hackl Interview Begins: Cathy discusses her work as a futurist for Nokia, focusing on AI-native networks.[00:16:26] KSA Projects: Cathy's experience working on the virtual and gaming strategy for Qiddiya and on the KSA Pavilion at the World Expo.[00:22:07] Golden Visa & Gifted Residency: The privileges associated with becoming a resident of the UAE or KSA for highly skilled talent.This conversation offers a vital global perspective on technology, innovation, and culture that is often missed when focusing solely on Silicon Valley. Understanding these geopolitical and technological movements is key for anyone trying to anticipate where the next wave of global innovation will truly come from.This episode of The AI XR Podcast is brought to you by Zappar, the folks behind Mattercraft, a leading visual development environment for building immersive 3D web experiences—mattercraft.io. Subscribe wherever you get your podcasts or watch the full episode on YouTube. https://youtu.be/Mw0yM_qpGG8See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Voices of VR Podcast – Designing for Virtual Reality
#1712: Preview of SXSW XR Experience 2026 with Blake Kammerdiener

Voices of VR Podcast – Designing for Virtual Reality

Play Episode Listen Later Mar 13, 2026 64:09


I interviewed SXSW XR Experience 2026 curator Blake Kammerdiener about this year's selection, and how immersive artists are using Generative AI in a series of different projects. Below is the selection (ordered from longest to shortest). This year's program runs from 11a to 6p CDT from Sunday, March 15-17, 2026. XR Experience Competition Escape The Internet (Part 1) (50 min) Inter(mediate) Spaces (45 min) Winterover (45 min) Fabula Rasa: Dead Man Talking (30 min) Frustrain: Trainman (30 min) The Forgotten War (30 min) Watsonville (30 min) Fillos do Vento: A Rapa (28 min) Crafting Crimes: The Mona Lisa Heist (20 min) Love Bird (20 min) The Baby Factory is Closed (20 min) Lionia Is Leaving (18 min) Body Proxy (15 min) Cycle (15 min) The Great Dictator: A participatory AI installation about power, rhetoric, and memory (15 min) XR Experience Spotlight The Clouds Are Two Thousand Meters Up (62 min) The Great Orator (50 min) Lesbian Simulator (40 min) A Long Goodbye (35 min) Dark Rooms (35 min) Lacuna (34 min) The Dollhouse (24 min) Reality Looks Back (21 min) Insider Outsider (12 min) loss·y (10 min) Lost Love Hotline (10 min) Out of Nowhere (10 min) Spectacular: The Art of Jonathan Yeo in Augmented Reality (10 min) Ascended Intelligence (9 min) MIT Open Documentary Lab's AR and Public Space Artist Collective Layers of Place: Austin [90 min total] ORYZA: Healing Ground (15 min) The Founders Pillars (15 min) Open Access Memorial (15 min) Paper Boat (15 min) Humble Monuments (15 min) Moving Memory (15 min) This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

BackTable ENT
Ep. 264 Exploring Augmented Reality for Surgical Applications: Insights for Facial Plastic Surgeons with Dr. David Chou

BackTable ENT

Play Episode Listen Later Mar 10, 2026 36:54


This Week in XR Podcast
The Future of Agentic Social Networks & Why AI Will Replace White-Collar Work - Teamily AI Founders

This Week in XR Podcast

Play Episode Listen Later Mar 10, 2026 46:14


Co-founders Dr. Salman Avestimehr and Dr. Aiden He join the podcast to discuss their new "agentic" company, Teamily AI. They dive into how their platform is disrupting the social landscape by weaving multi-agent AI into group chats, enabling groups, friends, and families to interact with virtual friends, essentially creating a collaborative environment where AI acts as a participant that anticipates needs and remembers the full context of a conversation.This conversation explores the core value proposition of an AI-first social platform—not just making an individual superhuman, but enabling a collective of human and AI agents to do "fascinating things together." The founders detail their technology, which is built on deep expertise in distributed machine learning and multi-agent systems, and their long-term vision to IPO and evolve the very nature of social networks by bridging the gap between human and artificial intelligence.In the news segment, Charlie Fink and Rony Abovitz unpack the week's biggest AI stories: Ben Affleck selling his stealth AI film company, Interpositive, to Netflix; Anthropic's Claude briefly dethroning OpenAI's ChatGPT in the app store; and a deep dive into Jack Dorsey's company Block cutting 4,000 employees. The hosts also discuss the social fallout of AI acceleration, particularly the counter-movement seeking tactile, real-world connection and the economic risk of displacing white-collar data analysts.Key Moments00:03:00 – App Store War: Discussing Anthropic's Claude topping the app charts and why the US Department of Defense will use the best AI system regardless of corporate objection.00:04:00 – Hollywood's AI Play: Netflix acquiring Ben Affleck's AI company, Interpositive, which uses unedited film dailies to train an AI for editing and optimization.00:05:00 – The Mediocrity Threat: Rony Abovitz's take on the risk of AI creating a "very, very long tail of Okay" content, leading to a cultural sameness.00:07:00 – Counter-Culture: Exploring the growing emotional need for "something real" and a massive movement away from purely digital experiences.00:09:00 – The White-Collar Risk: The hosts argue that the white-collar data analyst is the worker "most easy to replace" by AI, contrasting with the high value of blue-collar workers.00:11:00 – The "Oh Wow" Moment: Charlie Fink describes his first experience with Teamily AI, noting the immediate power of real-time, multi-person and multi-agent prompting.00:13:00 – The Science Behind Teamily: Dr. Aiden He, PhD in Machine Learning, explains how Teamily is built upon his previous research in distributed learning and multi-agent systems.00:26:00 – Global Memory: Aiden details Teamily's unique "cross domain, long horizon memory," which allows the AI to combine human-human chat context with human-AI memory for a more natural interaction.The biggest takeaway is the conceptual shift from using AI as a solo productivity tool to using it as a collaborative team member. The path to the next phase of social networking hinges on building platforms where AI is not isolated but is a natural, evolving part of a human community.This episode of The AI XR Podcast is brought to you by Zappar, the folks behind Mattercraft, a leading visual development environment for building immersive 3D web experiences for mobile headsets and desktop. Start building smarter at mattercraft.io. Listen and subscribe to the AI XR Podcast wherever you get your podcasts! Watch the full thing on YouTube https://youtu.be/s78WZJSfGeo.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

This Week in XR Podcast
What This Lion King Director Thinks About AI Storytelling & How Hollywood Can Adapt - Rob Minkoff

This Week in XR Podcast

Play Episode Listen Later Mar 3, 2026 43:19


What does a Lion King–level director really think about AI “slop,” streaming wars and whether machines can ever tell great stories? On this episode of the AI XR Podcast, Charlie Fink and Ted Schilowitz talk with Rob Minkoff, director of The Lion King, Stuart Little, The Haunted Mansion, Forbidden Kingdom and Paws of Fury, about the future of filmmaking as AI, streaming consolidation and new tools reshape the business.Rob shares how he watched Netflix “eat Hollywood” by doing streaming better than the legacy studios, why Netflix walking away from Warner Bros. and letting Paramount overpay is bad news for creators, and what fewer buyers means for directors and writers trying to sell original work. He explains why he sees AI tools like Seed Dance as potentially both iceberg and Noah's Ark, and why he believes the average will rise but the cream will still rise higher: tools may let anyone make competent images, but audiences will still chase the one-in-a-thousand voices that have something genuinely new and human to say.In XR News You Should Know, the host cover Anthropic's standoff with the Pentagon over using large, unstable models for high-stakes military decisions, Netflix walking away from a Warner Bros. deal and collecting a breakup fee while Paramount overpays, streaming brand confusion around HBO/Max and Paramount+, VITURE's new raise and its patent fight with XREAL over “birdbath” smart-glasses optics, and Google's Gemini gaining multi-step action capabilities on Samsung and Pixel phones before Apple's Siri catches up.The conversation digs into whether AI will really make feature films cheaper and more common, or just flood social feeds with short-form “AI slop.” Rob compares AI tools to word processors and home recording studios: they are powerful, but they don't turn you into Bruce Springsteen or Steven Spielberg. He argues that empathy, taste and genuinely fresh perspective will remain the differentiators, and that audiences will quickly tune out work that feels derivative, even if it looks slick. He also raises a bigger question: if AI drives productivity to the point where work is optional for many people, what happens to purpose, competition and the human psyche?Key Moments01:16 – Anthropic vs. the Pentagon and why unstable AI systems may never meet military safety standards02:42 – Netflix exits the Warner Bros. deal, collects a breakup fee and leaves Paramount holding the bag05:31 – HBO, Max, Paramount+ branding confusion and what happens to these streaming labels06:00 – VITURE's $100M raise, XREAL patent lawsuits and the simple science behind “birdbath” smart glasses07:31 – Why Miami is becoming a new tech and defense hub and what that signals about America's “neighborhood”10:00 – Seed Dance 2.0, Hollywood's deepfake panic and the “ship first, apologize later” strategy15:16 – Rob joins: 34 years in film, Netflix “eating Hollywood” and what consolidation means for creators19:18 – Seed Dance, stolen IP and whether AI tools are an iceberg or Noah's Ark for filmmakers24:39 – Can AI become a true “prophet,” or can it only emulate empathy and taste?30:57 – Will AI make many more animated movies or just flood the world with average content?37:32 – If AI does most of the work, what's left for humans—and can entertainment absorb all that free time?This episode is a grounded, filmmaker's view of where AI fits: powerful tools, real risks, but no substitute for a human vision that cuts through the noise. Rob's perspective is invaluable if you're trying to understand what will actually matter in a world where everyone can generate “good enough” images on demand.This episode is brought to you by Zappar, creators of Mattercraft, the leading visual development environment for building immersive 3D web experiences for mobile, headsets and desktop. To explore what's possible with AI-powered XR on the web, start building smarter with Mattercraft from Zappar at Mattercraft.io.Listen to the AI XR Podcast where you get podcasts and follow the show for new episodes every week. Or watch on YouTubeSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

This Week in XR Podcast
Using A “Rebel Alliance” Strategy To Elevate AI & VR Learning - ILMxLab's Vicki Dobbs Beck

This Week in XR Podcast

Play Episode Listen Later Feb 24, 2026 57:05


Vicki Dobbs Beck, the former head of ILMxLab and a 34-year veteran of Lucasfilm/Disney, joins Charlie Fink, Ted Schilowitz, and Rony Abovitz for a candid look back at her incredible career navigating the tech and cultural shifts inside one of Hollywood's most powerful empires. Though she announced her retirement, it was quickly delayed to take an interim lead position at the George Lucas Educational Foundation's Lucas Learning, focusing on project-based simulations for middle school—a return to a career passion she started in the early 90s.Vicki shares the core, "rebel alliance" strategy that made ILMxLab a success—sustained innovation, industry acknowledgment, and financial self-sufficiency—and tells the terrifying story of pushing the Quest 1 headset to its absolute limits for the launch of Vader Immortal. She discusses the crucial lessons learned from pivoting the development to center the player in the story, transforming the experience from a "spatial film" to a personal journey, and the importance of slowing the pacing down for a new art form like VR.Before the interview, the hosts dissect a week of massive raises in AI (World Labs' $1B, Recursive Intelligence's $335M), the strategic shifts of tech giants like Palantir to Miami, and the intensifying race in wearables with Apple, Meta, and OpenAI all developing new devices like pendants and glasses.Key Moments00:03:17 – World Labs & Unity AI: Discussing the $1B World Labs raise for 3D world generation and Unity's plans to build AI into its game engine to make it accessible to non-developers.00:06:11 – The Miami Tech Hub: Rony Abovitz on why founders like Zuckerberg, Bezos, Larry, and Sergei are moving to Miami—it's more than just taxes, it's about a new “America strategy.”00:12:30 – Apple Watch as Wearables Base: Ted Schilowitz argues Apple already has the micro-technology (from the Apple Watch) to dominate the wearables space, but the underperformance of Siri held them back.00:27:00 – LaserDisc Learning: Vicki's early career in Lucasfilm Learning using cutting-edge but bulky computer-driven laser disc players for educational multimedia.00:28:57 – VR is 'Outsized': Ted's thesis that immersive technology has historically been overfunded and over-expected to return a profit, contrasting with the "rebel alliance" approach.00:34:45 – The Quest 1 Launch Scare: The terrifying moment before the Vader Immortal launch when a tiny software update broke the app because ILMxLab had pushed the Quest hardware to its absolute maximum.00:42:11 – The Void & Full VR Power: Charlie, Ted, and Vicki discuss why location-based VR like Star Wars: Secrets of the Empire (The Void) represents the exotic, "Ferrari version" of VR that most commercial users never experience.This conversation is a masterclass in pioneering entertainment technology. Vicki Dobbs Beck's experience shows that the path to a sustainable, breakthrough product like Vader Immortal requires a clear, rebel-alliance-style strategy, a willingness to pivot on core design principles (spatial film vs. player-centric experience), and a deep understanding of the hardware's limits—or lack thereof. It highlights the essential tension between commercial scale and the pursuit of the 'ultimate' immersive experience.Catch the AI XR Podcast where you get podcasts and watch full video episodes on YouTube. https://youtu.be/vguuHDmaSbsThis episode of The AI XR Podcast is brought to you by Zappar, the folks behind Mattercraft. Mattercraft is the leading visual development environment for building immersive 3D web experiences for mobile, headsets, and desktop, and now features an AI assistant to help you design, code, and debug in real time right in your browser. Start building smarter at mattercraft.io. Listen and subscribe to The AI XR Podcast wherever you get your shows.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

The Jason Rantz Show
Hour 2: Wilson State of the City address, guest Keith Swank, Spokane anti-ICE billboard

The Jason Rantz Show

Play Episode Listen Later Feb 19, 2026 47:42


Seattle Mayor Katie Wilson gave her first State of the City address. The Seattle City Council voted to push back against ICE even more. Should you drive to work or take public transit? Guest: Pierce County Sheriff Keith Swank responds to calls to have his events at Pierce County Library canceled. // Big Local: A former college professor helps bankroll an anti-ICE billboard campaign in Spokane. Spokane mayor Lisa Brown has proposed a ban on private leases for ICE detention centers. A WSU study says that adding Augmented Reality technology to restaurant menus can increase interest in your business. // You Pick the Topic: An unruly Delta passenger forced an emergency landing in Houston.

This Week in XR Podcast
AI Smart Glasses, Digital Twins & Holodecks Are Changing Work In The Enterprise – Kristi Woolsey

This Week in XR Podcast

Play Episode Listen Later Feb 17, 2026 52:13


Enterprise XR hasn't disappeared, it has quietly moved into places where it saves time, reduces errors and changes how people work every day. On this episode of the AI XR Podcast, Charlie Fink and Rony Abovitz talk with Boston Consulting Group partner Kristi Woolsey, who leads BCG's immersive practice, about how XR plus AI is already being used for training, maintenance, onboarding, retail and architecture inside some of the world's most conservative organizations.Kristi shares a Swiss Rail project where field technicians wear lightweight AR glasses that recognize who they are and which train car they are standing in front of, pull the correct procedures from internal systems and use AI to turn thick manuals into simple task checklists.She explains how this leads to double-digit efficiency gains for both experienced and new workers, and how a small behavior design choice – automatic logging for headset users versus manual end-of-shift paperwork for everyone else – helped overcome skepticism on the front line. Drawing on her background as a physical-space architect, she also describes how VR and rapidly improving 3D tools are changing the way companies design stores, offices and buildings before anything physical is built.AI XR News you should know, Charlie and Rony cover Anthropic's massive new funding round and ethics turbulence, Chinese generative video tools like Seed Dance 2 and Kling that put TV-quality visuals in reach of “garage Spielbergs,” and Meta's reported seven million Ray-Ban and Oakley AI smart glasses sold – early signals of where wearable AI and XR are really headed.Key Moments01:03 – Anthropic's huge raise and what the ethics departure might signal05:08 – Seed Dance 2 and Kling showcase a new level of generative video08:35 – Meta's seven million smart glasses and the reality behind that number12:10 – Why wearable AI may be the real “last mile” of turning us into cyborgs15:28 – Inside the early metaverse tours Kristi and Rony built for enterprises20:27 – How BCG's VR onboarding keeps new hires engaged months before day one23:30 – Swiss Rail's AR and AI maintenance assistant and what it actually does on site27:05 – Designing XR systems that give value to both the business and frontline workers30:29 – Using VR as a lab for retail and workplace behavioral strategy33:06 – How AI-generated 3D models point toward “build every space digitally first”This episode shows how “metaverse” ideas have turned into practical tools: XR plus AI is cutting training times, improving maintenance quality and letting companies experiment with spaces before they exist. Kristi's examples make it clear that the real action is in careful workflow design, not flashy avatars.This episode is brought to you by Zappar, creators of Mattercraft, the leading visual development environment for building immersive 3D web experiences for mobile, headsets and desktop. https://mattercraft.io/Mattercraft combines the power of a game engine with the flexibility of the web and now includes an AI assistant that helps you design, code and debug in real time, right in your browser. To explore what's possible with AI-powered XR on the web, start building smarter with Mattercraft from Zappar.Listen to “Enterprise XR Meets AI: How Smart Glasses, Digital Twins and Holodecks Are Quietly Changing Work – Kristi Woolsey” on the AI XR Podcast and follow the show for new episodes every week.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

The GaryVee Audio Experience
The Social Media Era Is Ending: AI, Voice, and the Rise of AR Glasses

The GaryVee Audio Experience

Play Episode Listen Later Feb 16, 2026 61:10


In this episode, I sit down with Sinead Bovell from the “I've Got Questions” Podcast to dissect the biggest shifts coming to attention, media, and commerce. I lay out my three-part thesis on why we are at the beginning of the end of the social media era, arguing that AI is set to crack the value proposition of current platforms. We discuss how studying history has always been my secret weapon for accurately forecasting tech, from my early investment in Facebook to predicting live shopping in 2008. We dive deep into the next great distribution shift—from the phone to glasses—and the rise of a voice-first Agentic Economy that will make brand more important than ever.You'll learn about:My three-part thesis on the end of the social media eraWhy I believe Augmented Reality and glasses will replace the phoneHow the Agentic Economy will change purchasing decisions for brandsThe difference between aspirational behavior and actual consumer actionActionable advice for creators on how to prepare for the future while thriving on TikTok

Beter | BNR
Nederlandse chirurgen enthousiast over opereren met VR-bril en hologrammen

Beter | BNR

Play Episode Listen Later Feb 16, 2026 32:27


Opereren met een hologram voor je ogen. In het Amsterdam UMC werd onlangs een hersenoperatie uitgevoerd terwijl de neurochirurg door een Augmented Reality-bril keek. Het is een technologische ontwikkeling die in meerdere Nederlandse ziekenhuizen in volle gang is. In deze aflevering van BNR Beter bespreekt presentator Nina van den Dungen met twee experts wat Virtual Reality (VR) en Augmented Reality (AR) nu écht betekenen voor de chirurgie, en of dit de operatiekamer fundamenteel gaat veranderen. Te gast zijn: Maarten Bot – neurochirurg bij het Amsterdam UMC, die met een Microsoft HoloLens een drain in de hersenen plaatste op basis van een 3D-hologram. Lideke van der Steeg – kinderchirurg bij het Prinses Máxima Centrum en leider van de onderzoeksgroep die AR inzet om operaties bij kinderen nauwkeuriger te maken, onder meer met de Apple Vision Pro. Bot gebruikt AR bij (spoed)operaties in de neurochirurgie. Op basis van een MRI of CT-scan projecteert hij een hologram van de hersenen direct op het hoofd van de patiënt. Zo ziet hij tijdens het opereren precies waar structuren in de diepte liggen, met als doel het aantal misplaatsingen van drains, nu nog zo’n 20 procent, verder terug te dringen. Van der Steeg experimenteert in Utrecht met AR bij kinderen met ribtumoren. Door een 3D-model van de borstkas op de patiënt te projecteren, kan ze mogelijk een extra kijkoperatie overslaan. Minder ingrepen betekent minder complicaties en minder belasting voor het kind. In de uitzending hoor je ook een reportage uit de operatiekamer van het Wilhelmina Kinderziekenhuis, waar verslaggever Stijn Goossens zelf een demo krijgt van promovendus en technisch geneeskundige Nick de Groot en postdoctoraal onderzoeker Matthijs Fitski, die als levend proefpersoon meewerkt in het experiment. Nick en Matthijs werken bij het Prinses Máxima Centrum aan de ontwikkeling van de 3D-technologie. Stijn ervaart wat je ziet met de Apple Vision Pro op en waar de technologie nog verder in moet doorontwikkelen. Vragen of opmerkingen over deze aflevering? Mail de redactie: Stijn GoossensSee omnystudio.com/listener for privacy information.

This Week in XR Podcast
America Is Racing Toward An AI Cliff With No Safety Net, Will AGI Hurt Or Harm? - Alvin Wang Graylin

This Week in XR Podcast

Play Episode Listen Later Feb 10, 2026 49:23


Our guest this week, Alvin Wang Graylin spent 35 years in senior leadership roles across HTC, IBM, and other major tech companies. He ran HTC's VR division, came out of the famous HIT Lab, now teaches at MIT, holds a fellowship at Stanford, and just published a paper called "Beyond Rivalry" proposing a seven-point plan for deescalating US-China AI tensions and building a global safety net before the economy breaks. His thesis: America is the fastest in the AI race and the least prepared for what it's creating—a cliff where human labor theory of value collapses, capital concentration accelerates, and 40% of the population living month to month faces chaos.The conversation becomes a wide-ranging debate between Alvin, Charlie, and Rony about whether AGI will be benevolent by default (Alvin's position: research shows smarter AI seeks global coherence and becomes less controllable by individual humans, which may actually make it safer) or whether benevolence must be designed in from scratchAI XR News You Should Know: Elon Musk merges SpaceX, xAI, and X into a single entity—Alvin dismantles the space data center concept with physics (vacuum cooling is a myth, micro-meteorite collisions would destroy hardware daily, and energy is only 10% of data center costs). Amazon invests $50 billion in OpenAI that round-trips back to AWS. Alphabet breaks revenue records at $400 billion but spooks investors by disclosing $90 billion in AI spending. ElevenLabs raises $500 million at $11 billion valuation. Rony's SynthBee hits unicorn status with $100 million raised at a multi-billion dollar valuation. Alvin warns the AI bubble dwarfs the dot-com era (298 companies raised $24 billion total during dot-com; OpenAI alone is raising that in a single private round) and predicts OpenAI may implode before going public.Key Moments Timestamps:[00:04:47] SpaceX/xAI/X merger: Rony calls it Elon's "return to Tony Stark form"[00:06:41] Alvin dismantles space data centers with physics: vacuum cooling myth, micro-meteorites, $7K/kg launch costs[00:10:04] Amazon's $50B investment in OpenAI as a round-trip to AWS; the scam economy[00:11:26] Alvin predicts OpenAI may implode before going public[00:14:23] Alvin on 35 years in AI: the technology is transformational but everyone's making a commodity product[00:17:04] The AI bubble dwarfs dot-com: $24B total vs. single private rounds today[00:19:04] Rony's contrarian: the $110 trillion global economy is what's being bet against[00:21:06] Labor theory of value collapses: what happens when humans exit the production cycle[00:23:00] America is fastest in the AI race and least prepared; 40% live month to month[00:24:00] Alvin's Stanford paper "Beyond Rivalry": a CERN for AI and global data pool[00:28:00] Davos reflections: the rest of the world is more rational than America[00:34:00] Chinese vs. American culture: reverence for teachers, respect for elders[00:42:00] Alvin's "Abundant" framework: valuing human dignity over production after AGI[00:44:22] The great debate: will AGI find benevolence naturally (Alvin) or must it be designed in (Rony)?[00:47:00] Rony on risk: AGI systems are unverifiable, untestable, and we cannot take the chanceListen to the full episode and subscribe to the AI XR Podcast for weekly conversations at the intersection of AI, XR, and the future of humanity.This episode is brought to you by Zappar, creators of Mattercraft—the leading visual development environment for building immersive 3D web experiences for mobile headsets and desktop. Build smarter at mattercraft.io.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Innovation Now
Designing the Future

Innovation Now

Play Episode Listen Later Feb 5, 2026 1:30


Augmented Reality could help NASA produce future spacecraft for new missions of discovery.

This Week in XR Podcast
Can Interactive, Remixable Video Actually Pay Creators & Keep Audience Attention For AI Content - Edward Saatchi

This Week in XR Podcast

Play Episode Listen Later Feb 3, 2026 56:43


Edward Saatchi has been building at the frontier of AI storytelling for a decade—from Oculus Story Studios to Fable (where his AI character Lucy made her own films at Sundance) to his current venture, Amazon-backed Showrunner. His thesis is provocative: AI-generated content is stuck in a four-year rut of short-form experiments with no commercial marketplace, no monetization path, and no artistic value. Creators are working solo, making 10-second clips that can't compete with Rick and Morty or Netflix originals. The solution? Band together, make features and TV shows, and build platforms where creators get paid every time someone remixes their work.Edward's most audacious project proves the point: reconstructing Orson Welles' lost masterpiece, The Magnificent Ambersons (44 minutes destroyed by studio cuts in 1942), using motion-capture actors and AI to seamlessly restore what was erased. The irony is intentional—it's a film about technology destroying beauty, restored by technology. Edward's approach isn't text-to-video slop. It's human performance driving AI synthesis: hire stage actors, capture their performances, use the original cutting continuity as a blueprint, and let AI fill the gaps. The result is cinema-quality work that would cost $100 million traditionally but costs $10 million with AI assistance.In AI XR News This Week: Amazon announces 16,000 layoffs (mostly middle management) while ramping robotics—replacing humans with machines in warehouses. Amazon Go and Amazon Fresh stores close after years of investment; the self-checkout convenience experiment dies. Snap spins off Spectacles AR glasses into a separate business, signaling lack of cash or confidence. Apple and OpenAI both developing AI wearables to launch in 2027, powered by Gemini and Google AI. Google launches Project Genie, a generative AI model that creates fully interactive 3D game worlds you can navigate and remix in real time. Walkabout Mini Golf (one of the 10 most popular Quest apps) lays off half its staff. Atlas V, the acclaimed French VR studio behind Spheres and Battle Scar, pivots to location-based entertainment. Darren Aronofsky launches an AI animated series on YouTube called On This Day.Key Moments Timestamps:[00:05:00] Amazon's 16,000 layoffs paired with robotics expansion; the canary in the coal mine for white-collar work[00:06:00] Amazon Go/Fresh failure: humans reject automated futures when given the choice[00:07:14] Snap spinning off Spectacles; Ted's thesis on AR glasses remaining "exotic," not mainstream[00:10:00] Apple wearables running Gemini + Google AI; the winning formula for wearable AI domination[00:12:48] Walkabout Mini Golf layoffs and Atlas V's pivot; VR right-sizing continues[00:15:25] Google Genie: generative 3D worlds, playable and remixable in real time; Epic should be scared[00:19:11] Edward Saatchi joins: the state of AI video and why there's no marketplace after 4 years[00:22:00] Edward's concern: AI content is "derivative but worse" with no commercial value[00:28:00] The marketplace problem: no buyers, no revenue, no sustainability for creators[00:34:00] Ted's thesis: AI is quietly disrupting VFX and screenwriting behind the scenes[00:44:00] Critters: the proof-of-concept for AI-assisted theatrical animation ($10M vs. $100M traditionally)[00:49:00] Showrunner's business model: creators earn money every time someone remixes their show[00:52:00] The Magnificent Ambersons project: restoring Orson Welles' lost masterpiece with AIEdward makes a case that reads like a manifesto: AI's killer app isn't making derivative work faster or cheaper. It's remix, interactivity, and personalization at scale—letting audiences co-create with AI while creators get paid. His challenge to the industry: hold yourself to "derivative but better" (can you make a better Simpsons episode than the last 15 seasons?) or "original and good" (something from a non-human intelligence's perspective). Until creators band together to make features and TV shows with commercial value, AI video will remain stuck in the trough of disillusionment.This episode is brought to you by Zappar, creators of Mattercraft—the leading visual development environment for building immersive 3D web experiences for mobile headsets and desktop. Mattercraft combines the power of a game engine with the flexibility of the web, and now features an AI assistant that helps you design, code, and debug in real time, right in your browser. Build smarter at mattercraft.io.Listen to the full episode and subscribe to the AI XR Podcast for weekly conversations at the intersection of AI, entertainment, and the future of interactive media. Watch on YouTube.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Uplevel Dairy Podcast
305 | Digital Disruption in Dairy: Aidan Connolly on AI, Precision, and Real-Time Decision Making

Uplevel Dairy Podcast

Play Episode Listen Later Feb 3, 2026 41:07


In this episode of the Uplevel Dairy Podcast, Peggy Coffeen interviews Aidan Connolly, president of AgriTech Capital, to discuss the transformative impact of artificial intelligence on dairy farming. Connolly highlights the importance of adopting technology to overcome challenges such as labor shortages, water conservation, and precision nutrition. He delves into the potential of real-time data and wearable technologies for cows to optimize production and health management. Connolly also explores the future roles of AI, virtual reality, and robotics in dairy management, emphasizing the need for continuous learning and adaptation to stay ahead in the rapidly evolving industry. The episode underscores the significant changes AI will bring to dairy farming operations, making them more efficient and data-driven.This Episode is brought to you by AdisseoThis episode is sponsored by Uplevel Dairy Podcast Founding Partner Adisseo, a global leader in nutritional solutions and premier provider of rumen-protected methionine for dairy producers who want to optimize milk production, capture more value from components, and maintain the health of their high-performing herds. Learn more at https://www.adisseo.com/en/00:00 Introduction to AI in Dairy Farming02:04 Challenges in Dairy Farming05:13 Technological Solutions and Wearable Technologies09:02 Real-Time Data and Decision Making13:39 Healthcare Innovations and Farm Applications16:12 Virtual and Augmented Reality in Dairy18:16 The Future of AI in Dairy Farming29:38 Practical Steps for Embracing AI36:42 Final Thoughts and Continuous Learning

Pinball News & Pinball Magazine
Pinball Magazine & Pinball News PINcast January 2026 recap

Pinball News & Pinball Magazine

Play Episode Listen Later Feb 2, 2026 196:45


The first month of 2026 certainly brought us plenty of excitement in the pinball world, even though we didn't get any of the eagerly anticipated new game launches. So, join Jonathan from Pinball Magazine and Martin from Pinball News as they bring you all the details in the January 2026 edition of the Pinball Industry News PINcast.After many months of inactivity, American Pinball jumped into the spotlight as the business was sold by previous owners, Aimtron. The new owner has been sharing his plans for the company with an ambitious production schedule and the need to rebuild trust in the brand.Those production plans took shape a few days later when a licensing deal with Planetary Pinball saw American Pinball secure the rights to build ‘re-imagined' versions of seven classic Williams/Bally titles. Find out when we might get to see the first of those.Stern Pinball traditionally launches their first ‘cornerstone' title of the year in early January so they can promote it at the Consumer Electronics Show in Las Vegas. Not this year though, as the game has been pushed back until at least February, with the Texas Pinball Festival in mid-March saying they will showcase the first publicly-available games.With no new Stern game to show and the company's current title, Star Wars: Fall of the Empire, not available in Europe, London's EAG Expo show needed something to lift the spirits of pinball fans. So, Jonathan and Martin sat down with Gary Stern and John Buscaglia to talk about Stern Pinball's plans, the state of the licensing business, how they plan to expand European sales, and much more, including a couple of their favourite recipes.Meanwhile, Jersey Jack Pinball have launched a new 3D Game Viewer tool to let you explore the Harry Potter Collectors Edition game close up and from every angle. You can even use Augmented Reality to see how one look in your home or gameroom.There are big changes taking place in Halifax, Nova Scotia, as Classic Playfield Reproductions downsize their business following the retirement of their President and co-founder. A month-long clearance sale has launched on their website too.To find out more, Jonathan and Martin interview co-founder and new President, Kevin Wayte, to explore the past two decades' rollercoaster ride of reproducing playfields, backglasses and plastic sets, and discover the plans for CPR's future.There's also news of new team members at Pedretti Gaming, the end of Predator sales, delivery plans for Alice Goes To Wonderland games, where you'll be able to see Hexa Pinball's new The Three Musketeers, a new tutorial video and software development kit from Multimorphic, plus details of what's going to be available at the upcoming Pinball at the Beach show in Florida.Get all this and so much more in the latest packed January 2026 edition of the Pinball Industry News PINcast.Download or stream it right now from your favourite podcast supplier. You'll also find it on YouTube and YouTube Music, or you can get it direct here from Spotify, and don't forget you can also subscribe to the PINcast for free to guarantee you get the freshest episode delivered to you every month, the very moment it is released.There are lots of new game launches and exciting pinball shows coming up in 2026, so make sure you join Jonathan and Martin each month to ensure you're fully up-to-date with what's happening in the pinball world.After all, it's the podcast the pinball industry listens to.

This Week in XR Podcast
Real-Time AI Video Generation Is Changing Everything For Twitch Live Streamers - Dean Leitersdorf

This Week in XR Podcast

Play Episode Listen Later Jan 27, 2026 57:44


What happens when you can transform yourself into any character, in any world, in real time, while streaming live? Dean Leitersdorf is the CEO and co-founder of Decart, an Israeli AI company that just cracked the code on real-time generative video. Within a week of launching at TwitchCon, Twitch streamers were making thousands of dollars per hour letting their audiences morph them into cartoon characters, fantasy worlds, and entirely new realities—live, on stream, for three dollars per hour of AI processing.Dean's insight: the next wave of AI doesn't just make video generation faster or cheaper. It makes it interactive. Creators can now edit themselves, their backgrounds, and entire environments on the fly during Zoom calls, live streams, or gaming sessions. Decart runs this at roughly 100x cheaper than competitors and is targeting another 100x cost reduction over the next year to reach YouTube-level pricing (cents per hour instead of dollars). That shift unlocks new markets—gaming mods, consumer filters, XR glasses, and eventually robotics training in photorealistic simulated worlds.News: Humans&, a 3-month-old AI lab founded by researchers from Anthropic, Google, and X AI, raises $480 million at a $4 billion valuation based almost entirely on founder pedigree. Xreal sues Viture for patent infringement in bird bath optics, echoing the very lawsuit Magic Leap filed against Xreal years ago—a cycle of irony layered with allegations of trade secret theft and China-based IP evasion. OpenAI discloses $20 billion in revenue but rumored $50–60 billion in annual operating expenses, raising questions about path to profitability. TikTok's US operations close under Oracle's stewardship, and a new vertical drama app called Pinedrama launches. ElevenLabs launches music generation, competing with Suno and Udio.Key Moments Timestamps:[00:20:30] Dean's background: Israeli tech ecosystem, the Technion, and building a team of 0.001 percenters[00:22:00] The real-time video demo: transforming Dean into a cartoon character, live, during the podcast[00:26:30] Decart's competitive advantage: 100x cheaper than competitors, targeting another 100x reduction[00:28:00] TwitchCon success: streamers making $2,000/hour letting audiences control real-time transformations[00:31:00] Exit strategy or go-it-alone: why Decart believes foundational model owners capture the market[00:40:00] XR and robotics use cases: world reshaping, robot training simulations, AR glasses at 6K/120fps[00:48:30] Culture and talent: renting 34 apartments next to the office so engineers live two minutes away[00:55:00] The secret sauce: synthetic data from game engines beats internet-scale scrapingDean explains why Snap Camera's 10-year-old integration into stadium kiss cams proves the market is ready for the next evolution, how world models will power the next generation of XR glasses, and why the bottleneck shifts from rendering to semantics—making sure a virtual car doesn't block a real-world foot. Decart is building the foundation. The ecosystem will sprout on top.This episode is brought to you by Zappar, creators of Mattercraft—the leading visual development environment for building immersive 3D web experiences for mobile headsets and desktop. Mattercraft combines the power of a game engine with the flexibility of the web, and now features an AI assistant that helps you design, code, and debug in real time, right in your browser. Build smarter at mattercraft.io.Listen to the full episode and subscribe to the AI XR Podcast for weekly conversations at the intersection of AI, XR, and the future of human-computer interaction.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

This Week in XR Podcast
This Veteran Game Dev (LucasFilm Games) & XR Creator Built AI Filmmaking Platform for Creatives - Mike Levine

This Week in XR Podcast

Play Episode Listen Later Jan 20, 2026 62:36


What happens when someone who grew up in the Lucasfilm Games golden era decides that today's AI tools are failing creatives? Mike Levine has spent more than 30 years building at the intersection of games, XR, VFX, and interactive storytelling—and his verdict is clear: the current AI stack is a fragmented, overcomplicated mess that turns directors into prompt engineers.Mike started as a tester at Lucasfilm Games (later LucasArts), working his way into the art department on titles like Sam & Max and The Dig before helping ship live-action Star Wars games such as Rebel Assault and Jedi Knight II. He later built rotoscoping tools used across the VFX industry, collaborated with ILM and Pixar, experimented with mobile AR games for Hasbro and HoloLens, and dipped into crypto gaming—before finally co-founding MovieFlow (now FilmSpark), an AI-native production platform designed so that filmmakers, agencies, and showrunners can move from script to screen without needing a computer science degree.The AI XR news you should know: Apple taps Google Gemini to power Siri, acknowledging that building world-class LLMs in-house makes little financial sense. Meta cuts 10% of Reality Labs, right-sizing its VR bets while pivoting toward wearables. Xreal raises another $100M amid questions about Chinese state influence and data flows. Higgs Field lands $80M at a $1.3B valuation for AI cinematography tools that many filmmakers still find unreliable. Wikipedia signs licensing deals with major AI companies after years of being scraped for free. OpenAI invests $252M in Sam Altman–backed Merge Labs, raising fresh conflict-of-interest questions.Key Moments Timestamps:[00:23:02] From Boston journalist-to-be to accidental hire at Lucasfilm Games[00:26:24] The “test pit” culture at Lucas and how Nintendo experience got Mike in the door[00:28:45] Moving into the art department, learning Photoshop from early legends, and shipping Sam & Max[00:31:15] Live-action Star Wars games: Rebel Assault, Jedi Knight II, and convincing George Lucas[00:34:38] Visiting Pixar with new VFX tools and recognizing the same creative “magic” as LucasArts[00:36:24] Doug Trumbull's influence on Mike's sense of cinematic possibility and immersion[00:43:27] The urinal meeting at Magic Leap and what early spatial computing got right (and wrong)[00:49:00] Why most AI tools are “dark ages” for filmmakers: node graphs, 10+ subscriptions, no story view[00:51:00] Building MovieFlow/FilmSpark: story-first, timeline-based AI production for long-form and vertical shows[00:53:00] The Neighborhood Podcast: a 90-second vertical murder mystery as proof-of-concept for AI-native seriesWhen humans can generate shots, scenes, and even entire episodes in minutes, the bottleneck shifts from production to vision. Mike argues that the winning AI tools will be the ones that let directors see their whole story, maintain continuity, and iterate fast—without ever feeling like they left the edit bay for a dev console. His vertical drama collaboration with Charlie, The Neighborhood Podcast, is an early look at what happens when narrative craft meets AI-native pipelines instead of fighting them.This episode is brought to you by Zapar creators of Mattercraft—the leading visual development environment for building immersive 3D web experiences. Build smarter at mattercraft.io.Watch the full episode on YouTube and subscribe to the AI XR Podcast for weekly conversations with the people building the future of AI, XR, and interactive media.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Fast Talk
406: Tech vs. Wild – How Augmented Reality, GPS, and Other Technologies Are Reshaping the Way We Adventure, with Chris Burkard

Fast Talk

Play Episode Listen Later Jan 15, 2026 75:20


Technology has penetrated deep into the wilds of the world, be it with GPS, satellite communications, drones, or other forms of gadgetry. Adventure photographer and endurance athlete Chris Burkard breaks down how tech is impacting our wild sides.  Learn more about your ad choices. Visit megaphone.fm/adchoices

This Week in XR Podcast
Chinese Robots, AI Smart Glasses & Gwen Stefani Battle for CES Headlines - GamesBeat's Dean Takahashi

This Week in XR Podcast

Play Episode Listen Later Jan 13, 2026 56:09


Dean Takahashi is the dean of tech writers and a 25-year veteran correspondent covering consumer electronics, gaming, and emerging technology for GamesBeat. He's covered every major tech transition—from mobile's rise to VR's boom-and-bust cycles to the current AI explosion—with a skeptical eye and a talent for finding the human story beneath the hype. This is his fifth appearance on the AI XR Podcast.For CES 2026, Dean walked the floors across the Convention Center, the Venetian Expo Center (Eureka Park), Pepcom, and Showstoppers, emerging with a clear reading: China has decisively shifted from periphery to center stage in consumer electronics manufacturing, American incumbents are pulling back and rethinking their booth strategy, and the economics of CES itself are in transition. Robotics companies are moving from prototype to commercial faster than expected—but they still can't answer basic questions about pricing and labor displacement.News: Sony cuts its booth to demo an electric car instead of TVs. Samsung skips the show floor entirely for the first time. Nvidia takes over the Fontainebleau to showcase its role in robotics enablement. Lenovo dominates the Sphere with a Gwen Stefani concert. Chinese robotics companies proliferate with laundry folders, latte makers, and toilet-cleaning units. Roomba files for bankruptcy; Chinese competitors take over the robotic vacuum market.Key Moments:[00:01:23] Dean receives his virtual green jacket as a five-time returning guest and Charlie thanks him for his insights[00:03:00] China takeover at CES: TCL dominates Central Hall, ROED owns the XR booth, robotics companies fill the floor[00:06:00] Nvidia's Fontainebleau takeover and the "chest-pumping" show of force; why scale messaging still matters[00:14:18] The robotics explosion explained: Nvidia's digital twins, Cosmos world models, and synthetic testing accelerate time-to-market[00:19:00] The pricing problem: robotics companies won't answer how much their products cost; the minimum wage rental model doesn't translate globallyWhen American companies built the show, CES reflected American manufacturing dominance. Now that China manufactures most consumer electronics, CES reflects that shift—and the implications ripple through labor, supply chains, and where the next epicenter of innovation will be. Dean, Charlie, and Ted grapple with what CES 2026 signals about global manufacturing advantage and why the geography of tech matters more than we think.This episode is brought to you by Zappar, creators of Mattercraft—the leading visual development environment for building immersive 3D web experiences for mobile headsets and desktop. Mattercraft combines the power of a game engine with the flexibility of the web, and now features an AI assistant that helps you design, code, and debug in real time, right in your browser. Build smarter at mattercraft.io.Listen to the full post-CES debrief and subscribe for weekly conversations at the intersection of AI, XR, and consumer technology.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Pod of Wonder
S12E08 - Augmented Reality Cake

Pod of Wonder

Play Episode Listen Later Jan 7, 2026 62:34


ArticlesPepsi Cool CansDebian build chainTreatise on the Reintegration of BeingsEngalabiAngel Wing (Glacier National Park)Follow us on the social medias!The show: https://bsky.app/profile/podofwonder.bsky.socialDanny: https://bsky.app/profile/dannyplaysrpgs.bsky.social & http://dannymakesrpgs.itch.ioMorgan: http://instagram.com/morganthefae & https://bsky.app/profile/m0rgan.bsky.socialMatt: https://bsky.app/profile/mattprovance.bsky.social

This Week in XR Podcast
Special From CES 2026: AI Strategy, Tariffs, and the Future of Consumer Tech - Gary Shapiro, CEO

This Week in XR Podcast

Play Episode Listen Later Jan 3, 2026 58:57


Gary Shapiro has spent decades at the center of the global consumer technology industry, leading the Consumer Technology Association (CTA) and building CES into one of the most important stages for innovation, policy, and deal-making on the planet. In this first episode of 2026, Gary joins Charlie, Rony, and Ted to preview CES, unpack the explosion of AI across every category, and deliver unusually blunt takes on tariffs, China, manufacturing, and U.S. innovation policy. He explains how CES has evolved from a TV-and-gadgets show into a global platform where boards meet, standards are set, and policymakers, chip designers, robotics firms, and health-tech startups all collide.In the News: Before Gary joins, the hosts break down Nvidia's $20 billion “not-a-deal” with Singapore's Groq, the stake in Intel, and what that combo might signal about the edge of the GPU bubble and the shift toward inference compute, x86, and U.S. industrial policy. They also dig into Netflix's acquisition of Ready Player Me and what it suggests about a Netflix metaverse and location-based entertainment strategy, plus Starlink's rapid growth and an onslaught of “AI everything” products ahead of CES.Gary walks through new features at this year's show: CES Foundry at the Fontainebleau for AI and quantum, expanded tracks on manufacturing, wearables, women's health, and accessibility, plus an AI-powered show app already fielding thousands of questions (top query: where to pick up badges). He also talks candidly about his biggest concern—that fragmented state-level AI regulation (1,200+ state bills in 2025) will crush startups while big players shrug—and why he believes federal standards via NIST are the only realistic path. The discussion ranges from AI-driven healthcare and precision agriculture to robotics, demographics, labor culture, global supply chains, and what CES might look like in 2056.5 Key Takeaways from Gary:AI is now the spine of CES. CES 2026 centers on AI as infrastructure: CES Foundry at the Fontainebleau for AI + quantum, AI training tracks for strategy, implementation, agentic AI, and AI-driven marketing, and an AI-powered app helping attendees navigate the show.Fragmented state AI laws are an existential risk for startups. Over 1,200 state AI bills in 2025—including proposals to criminalize agentic AI counseling—could create a compliance maze only large incumbents can survive, which is why Gary argues for federal standards via NIST.Wearables are becoming systems, not gadgets. Oura rings, wrist devices, body sensors, and subdermal glucose monitors are starting to be designed as interoperable families of devices, with partnerships emerging to combine data into unified health services.Robotics is breaking out of the industrial niche. CES will showcase the largest robotics presence yet, moving beyond factory arms and drones to humanoids, logistics, social companions, and applied AI systems across sectors.Tariffs, alliances, and AI will reshape manufacturing. Gary is skeptical of “Fortress USA” strategies that try to onshore everything, pointing instead to allied reshoring (Latin America, Europe, Japan, South Korea) and the long-term role of AI-powered robotics in changing labor economics and global supply chains.This episode is brought to you by Zappar, creators of Mattercraft—the leading visual development environment for building immersive 3D web experiences for mobile headsets and desktop. Mattercraft combines the power of a game engine with the flexibility of the web, and now features an AI assistant that helps you design, code, and debug in real time, right in your browser. Whether you're a developer, designer, or just getting started, start building smarter at mattercraft.io.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

This Week in XR Podcast
The Year AI Became Militarized: Shelly Palmer on Government, Defense, and $3 Trillion Stacked

This Week in XR Podcast

Play Episode Listen Later Dec 30, 2025 63:12


Shelly Palmer has spent 45 years watching technology reshape every industry—from writing news themes for CBS to consulting with every major media company on AI strategy. On this year-end recap, he cuts through the noise with one devastating observation: 2025 was the year everyone talked about AI while almost nobody actually used it. Executives shook their heads knowingly in meetings, pontificated about capabilities the models don't yet have, and parroted nonsense they read from other people who knew nothing. But when you asked one innocent question, they crumbled.In the News: CES 2026 shapes up with Nvidia sponsoring two full days of AI training. Samsung is skipping the main floor for a massive offsite activation. Sony brings no electronics—only Honda's experimental vehicles. The TCL and Chinese companies' presence hinges on tariff policy. The innovation series breakfast that Shelly runs is becoming an official CES event after a decade of independence.The conversation spirals into deeper territory: $3 trillion in government money is stacked behind AI development. The U.S. explicitly states it must beat China to AGI—making this the Manhattan Project of our lifetime. Shelly walks through what he's seen in successful companies (leadership using the tech, paid "Tech Tuesdays" for AI experiments, cross-discipline teams with SecOps and legal at the table) versus the chaos of places with no process. He breaks down what's real—drone warfare, cybersecurity applications, robotics—versus what's hot air. And he makes a case that won't be killed by AI itself, but by militarized applications and the geopolitical arms race we're already in.5 Key Takeaways from Shelly:Leadership belief and hands-on use are non-negotiable. Companies winning with AI have senior leaders who actually use the technology. When the CEO walks into an LT meeting saying "I built this agent over the weekend," everyone else starts experimenting too.The recipe for AI success has three ingredients: leadership belief, paid time to experiment (Tech Tuesdays/Thursdays with real budgets), and cross-discipline teams (SecOps, legal, compliance, risk) paving the way. Chaos erupts without this structure.You cannot build a point of view on AI from reading blogs or watching YouTubers. Pick a personal project you care about, go hands-on with a model (Claude, Gemini, GPT), and complete it from beginning to end. Only lived experience grounds your understanding.AI parallelizes with web 1.0: In 1998, you had to hand-code HTML, build databases manually, write raw JavaScript. Today you can vibe code a site in 90 seconds. AI will eventually reach "spin me up an expert that does X" without asking questions—we're not there yet, but it's inevitable.It's both bubble and Manhattan Project. Some valuations are insane and will burst. But military applications, cyber warfare, drone control, robotics—those aren't going anywhere. The government won't back off. Both outcomes happen simultaneously.This episode is brought to you by Zappar, creators of Mattercraft—the leading visual development environment for building immersive 3D web experiences for mobile headsets and desktop. Mattercraft combines game engine power with web flexibility and features an AI assistant to help you design, code, and debug in real time in your browser. Build smarter at mattercraft.io.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

The Dose of Dental Podcast
Dr. Andrew Jenzer @acjenzer - Dose of Dental Podcast #200 x Dr. Gallagher's Podcast

The Dose of Dental Podcast

Play Episode Listen Later Dec 26, 2025 52:26


Top 5 Topics:- KEYS TO ACING THE ORAL OMFS BOARD EXAM- Jumping Out of Helicopters & Saving Lives: - From Small-Town Vermont Kid to North Carolina Military OMFS Program Director- Army Dentist, OMFS Residency, Duke Fellowship, Residency Director & ‘Happy Accidents'- AI, Augmented Reality & the Future of Surgery- Balancing War Stories, Residency & New Dad LifeQuotes & Wisdom:[08:00] - “Most of my life has been a series of happy accidents… a door opens that you didn't even know existed.”[09:22] - “I always thought that if I could give back to the country and help prevent things like that from happening, that'd be a worthwhile way to spend my life.”[11:40] - “If you love your job, then I think life becomes a lot smoother and better.”[18:55] - “You need to find what you're looking to get out of it, and then reverse-engineer which direction you want to go.”[28:36] - “I'm very curious to see, over the next 10 years, as augmented reality and AI become commonplace… surgery might have different resources that help us get better outcomes.”[38:14] - “I think you can boil most problems down to communication—if you improve that, most of the problems will go away and get fixed.”[39:23] - “The fact that you're a surgeon only gives you the right to work harder than everybody else.”[51:00] - “You have the ability to really change people's lives through little interactions or inviting them to do things or trying to be that mentor for them. If we all can do that, then the world becomes a better place.”[51:30] - “That little bit of good you put in the world is a beautiful thing.”Questions:[01:43] - “When were you waking up at 4 a.m. in North Carolina, and what were you doing at that hour?”[04:01] - “Your group is putting out a new oral boards textbook—what's the timeline, and what can people expect from Blue Book 2.0?”[08:49] - “Can you walk us through your trajectory from dental school to residency, military service, and now becoming a program director?”[12:41] - “What's your favorite war movie or series, and why does it resonate with you?”[20:31] - “You mentioned talking about AI and jobs—who were you discussing that with, and what do you really think about where AI is taking our field?”[21:23] - “Your wife is an ER doc—can you give us some background on how you met and how you both managed training and careers while living apart?”[31:11] - “What are some of your favorite surgeries across the full scope of oral and maxillofacial surgery, and what draws you to them?”[38:56] - “What tips, tricks, and qualities are you trying to instill in your residents so they become the kind of surgeons you'd feel confident signing off on?”Now available on:- Dr. Gallagher's Podcast & YouTube Channel- Dose of Dental Podcast #200My watch in this episode = Tag Heuer Aquaracer Calibre 16 Chrono- 11.2025

This Week in XR Podcast
Digital Wellbeing Is The Path To Reclaim Agency In An AI Post-Capitalist World - Caitlin Krause

This Week in XR Podcast

Play Episode Listen Later Dec 23, 2025 55:53


Caitlin Krause, author of Digital Wellbeing, argues that intentional design unlocks genuine connection within virtual spaces. Drawing on her teaching at Stanford and the University of Oregon, she's explored how XR environments can foster asynchronous connection and ambient awareness for people who crave belonging without hyper-social performance. Her framework rejects the "digital detox" model entirely—instead advocating for dignity-first design where users match attention with authentic intention.The hosts debate the deeper question: what happens to human purpose when AI handles all labor? Rony Abovitz frames this as the "asymmetry of design"—it's easy to build addictive tech, hard to build wellbeing tech. Caitlin counters that we may return to the original meaning of "amateur" (from amor, "to love"), where humans find meaning through play, creativity, and what Harvard's lifespan study confirms: quality of relationship and presence. The conversation spirals from platform ethics to post-work society to what first principles we should use when designing XR.5 Key Takeaways from Caitlin:Loneliness is a biological prompt to find another human—not a void to fill with endless content. XR can foster genuine forms of connection without requiring hyper-social performance.Dignity-first design unlocks freedom, invention, and agency. When digital spaces prioritize user agency over engagement metrics, people report feeling like they "got their life back."Science will soon prove what we already know about fractal patterns in nature and digital signals. The key is designing digital experiences that resonate with how humans biologically thrive.The "middle path" between nature and digital is both/and. Gamers building entire lives in virtual worlds can be healthy when those worlds offer creativity, belonging, and meaningful challenge.The post-labor economy needs a reset in literacy and values. When AI outperforms human workers, purpose shifts from survival to what makes you feel alive—maker culture, digital fab labs, hands-on creation, and "amateur" pursuits driven by love.In the News: Oracle, Silver Lake, and Abu Dhabi's MGX close the $50 billion TikTok spin-off deal. Meta cuts Reality Labs by 30%, but CTO Andrew Bosworth says it's moving to AI. The TCL glasses demo 70 grams of lighter, more advanced XR hardware than Ray-Ban Meta—proving that smart spending beats mega-spend.This episode is brought to you by Zappar, creators of Mattercraft—the leading visual development environment for building immersive 3D web experiences for mobile headsets and desktop. Build smarter at mattercraft.io.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

This Week in XR Podcast
Can We Trust AI? Intention, Ethics & Future of Intelligence – Live From SynthBee

This Week in XR Podcast

Play Episode Listen Later Dec 16, 2025 67:17


In this special live episode recorded at SynthBee headquarters in South Florida, hosts Charlie Fink, Ted Schilowitz, and Rony Abovitz bring listeners inside a special gathering of neuroscientists, philosophers, and technologists debating the future of AI. Moving beyond hype, the conversation focuses on "Collaborative Intelligence" vs. Artificial General Intelligence (AGI), exploring whether we are building tools that amplify humanity or autonomous systems that will eventually replace it.Instead of traditional interviews, the hosts invite workshop speakers to the hot seat for rapid-fire insights on the deepest questions in tech: Can we measure an AI's true intentions? Is consciousness a physics problem? And how do we ensure these systems remain compatible with human flourishing?News HighlightsDisney invests $1B in OpenAI & licenses IP: The hosts debate whether this is a masterstroke to engage fans with user-generated Sora content or a "Yahoo powered by Google" mistake that hands the keys to the kingdom to a rival.Valve launches new PCVR hardware: A quick look at the attempt to revive the high-end PC VR market.Meta adds real-time vision to Ray-Bans: The next step in multimodal AI wearables.Guest HighlightsDr. Uri Maoz (Neuroscientist, Chapman/Caltech): Discusses the "black box" problem of neural networks, comparing the opacity of AI to the human brain, and how neuroscience tools might help us detect deception in AI systems.Dr. Walter Sinnott-Armstrong (Ethics Professor, Duke): Argues that ethical AI regulation shouldn't be a monolith; different cultures need "sovereignty of ethics" to allow diverse moral frameworks to coexist rather than one centralized Silicon Valley standard.Dr. Julio Frenk (Chancellor, UCLA): Frames the AI race as a battle between "Computational Democracy" (distributed, transparent power) and "Computational Autocracy" (centralized control), warning that universities must preserve critical thinking or risk losing the ability to govern AI at all.Reed Maxwell & Laura Condon (Hydrologists, Princeton/Arizona): Reveal how AI is modeling the planet's water crisis, predicting "black swan" climate events, and why funding for this critical earth-science work is mysteriously disappearing.Danny M (12-Year-Old Prodigy): Steals the show with a stunningly articulate take on AI consciousness, "trapped man" experiments, and how fractal geometry might map neural weights—proving the next generation is more ready for this future than we are.Dr. Aaron Schurger (Psychology, Chapman): Explores the neuroscience of spontaneous action and free will, debating whether "telepathic" connections and quantum effects in the brain could be the missing link for true human-AI compatibility.Jared Ficklin (Chief Product Officer, SynthBee): The former Frog Design fellow argues we must shift the conversation from AI "capability" to "compatibility," using the intuitive connection humans have with dogs or horses as the benchmark for successful AI interfaces.Thanks to our sponsor Zappar!Subscribe for weekly insider perspectives from veterans who aren't afraid to challenge Big Tech. New episodes every Tuesday. Watch full episodes on YouTube. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Intangiblia™
Jean Marc Seigneur - In Trust We Build: Designing the Future of Digital Reputation

Intangiblia™

Play Episode Listen Later Dec 15, 2025 67:27 Transcription Available


What if your glasses could spot a deepfake before your gut does? We sit down with Jean Marc Seigneur, a veteran researcher of decentralized trust, to map where security failed, where it's catching up, and how proof—not vibes—will anchor the next decade of digital life. From central bank digital currencies to NFTs that carry qualified electronic signatures, we unpack how legal recognition and cryptography can finally meet in the middle, turning tokens into enforceable rights and payments into reliable public infrastructure.We also go beyond buzzwords to the missing pieces: education and design. Friendly apps hide sharp edges, so we talk about why countries need their own experts, not just imported tech, and how wallets must evolve with safer recovery, better defaults, and interfaces that explain risk without slowing you down. AI raises the stakes, so we explore signed videos, verifiable identities, and provenance trails that help you tell a real voice from a cloned one at a glance. Reputation won't live on a web page for long; it's moving into the physical world as augmented overlays that can help or harm depending on what they reveal and to whom.Bias won't vanish either, because human trust is social and local. We discuss how to balance peer signals with regulators' oversight, why transparency about AI use will give way to tracking human effort, and what a time-based “work token” could add to creative markets. The red thread across it all—payments, NFTs, augmented humans, and AI media—is simple and demanding: protect freedom while proving claims. If we want technology that empowers rather than deceives, we have to design, debate, and defend the trust layer itself.Enjoy the conversation? Subscribe, share with a friend who cares about digital trust, and leave a review to help more curious minds find the show.Send us a textCheck out "Protection for the Inventive Mind" – available now on Amazon in print and Kindle formats. The views and opinions expressed (by the host and guest(s)) in this podcast are strictly their own and do not necessarily reflect the official policy or position of the entities with which they may be affiliated. This podcast should in no way be construed as promoting or criticizing any particular government policy, institutional position, private interest or commercial entity. Any content provided is for informational and educational purposes only.

The Versatilist
Episode 370: Versatilist with Kylee Friederichs, Dorothy Chan, and Edgar Rojas-Munoz

The Versatilist

Play Episode Listen Later Dec 14, 2025 36:54


In this episode I speak with Kylee Friederichs, Dorothy Chan, and Edgar Rojas-Munoz about their work "Ocean of Memories: Raising Marine Awareness through Creativity and Augmented Reality" 

Mage: The Podcast
Making Sense of the Digital Web

Mage: The Podcast

Play Episode Listen Later Dec 13, 2025 106:42


Adam and James walk you through the Digital Web books. Then James discusses topics to consider when taking your players to the digital realm.  Where is it in the Mage cosmos? How do you get there? How do you move around and work magick? What might you meet there? How does Augmented Reality really work? These topics and more are laid out to help you make the Digital Web a part of your Mage games.Mage the Podcast social media linksWebsitehttp://magethepodcast.comPatreonhttps://bit.ly/MagePatreonBlueskyhttps://bsky.app/profile/magethepodcast.bsky.socialMastodonhttps://dice.camp/@magethepodcastThreadshttps://www.threads.net/@magethepodcastDiscordhttps://discord.gg/7rsy59Zz

This Week in XR Podcast
Why Physical Reality Is the Only Thing That Still Matters—Vince Kadlubek, Meow Wolf

This Week in XR Podcast

Play Episode Listen Later Dec 9, 2025 52:08


Vince Kadlubek, co-founder of Meow Wolf, joins Charlie and Ted for a deep dive into the future of immersive entertainment, arguing that in an age of infinite AI-generated digital content, "physical reality is the only place novelty still exists." From Meow Wolf's origins as a scrappy art collective dumpster-diving for materials in Santa Fe to becoming a global location-based entertainment juggernaut with new sites planned for Los Angeles and New York, Vince reveals the philosophy behind building "maximalist" worlds that don't just tell stories but allow audiences to inhabit them.In the news segment, Charlie and Ted discuss Netflix's $83B acquisition of Warner Bros (HBO/IP assets only), Meta cutting 30% of Reality Labs to fund AI while poaching Apple's top designer, and the looming battle for 2026 as Android XR prepares to launch.Vince breaks down Meow Wolf's evolution from static walkthrough experiences to "animated spatial storytelling" where environments and characters respond to user actions—a vision of "XR RPGs" (Extended Reality Role Playing Games) that bridge the gap between video games and theme parks. He explains why the "monoculture" of Game of Thrones is gone forever, why Netflix's acquisition power signals the end of traditional scarcity models, and why the future of storytelling isn't on a screen—it's cross-reality, persistent, and physically grounded.Guest HighlightsOrigins of the Multiverse: How a Santa Fe art collective turned a bowling alley into the "House of Eternal Return" with George R.R. Martin as landlord.The "Cross-Reality" Future: Why physical locations alone aren't enough—Meow Wolf is building a "mechanically connected transmedia universe" where your actions in the park affect your digital profile and vice versa.Hollywood 2.0: New LA location takes over a movie theater to "honor cinema" while deconstructing it into spatial storytelling.Novelty Theory: "I don't care about photorealistic AI gorillas anymore." Why digital content has zero value and physical presence is the new premium.Questing & Agency: New "XR RPG" mechanics in Dallas/Houston allow visitors to level up, solve puzzles, and impact the world—gamifying reality without headsets.News HighlightsNetflix acquires Warner Bros assets ($83B)—Streaming wars end with tech giants vacuuming up legacy IP; theaters face the "nail in the coffin."Meta cuts 30% of Reality Labs—Pivot to AI funding while hiring Apple's former design chief signals a shift from brute-force VR to refined wearables.Android XR & Samsung 2026—Google and Samsung prepare to challenge Vision Pro with a new ecosystem launch next year.Alibaba launches Quark AI Glasses—China enters the smart glasses race with multimodal AI assistants.Subscribe for weekly insider perspectives from veterans who aren't afraid to challenge Big Tech. New episodes every Tuesday. Watch full episodes on YouTube. Thanks to our sponsor Zappar!See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.