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Al and Kelly talk about Ratopia Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:24: What Have We Been Up To 00:17:46: Game News 00:25:17: News Games 00:36:08: Ratopia 01:02:56: Outro Links Tales of Seikyu Early Access Sugardew Island Sprinklers Update Outlanders “The Culinry Diaries” DLC Turnip Boy Steals The Mall Cubified Turnip Boy Plush Everdream Valley VR Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:31) Al: Hello, farmers, and welcome to another episode of the harvest season. (0:00:34) Al: My name is Al. (0:00:36) Kelly: And my name is Kelly. (0:00:38) Al: And we are here today to talk about Cottage Core Games. (0:00:42) Al: Woo! (0:00:42) Kelly: Woo! (0:00:45) Al: Uh, welcome back, Kelly. (0:00:47) Al: Always good to have you. (0:00:48) Kelly: It’s always fun to be back. (0:00:50) Kelly: I feel like we talked so recently and yet so long ago. (0:00:55) Kelly: It really wasn’t that long ago. (0:00:56) Al: Let’s have a look. (0:00:57) Al: Your last episode was “Grimoire Groves”, and that was in March. (0:01:01) Kelly: Yeah, yeah, yeah. (0:01:02) Al: For two months. (0:01:04) Al: Hmm, I have not played that game since that episode. (0:01:07) Kelly: I completed everything. (0:01:09) Al: Hmm. (0:01:10) Kelly: Everything, everything. (0:01:12) Al: Impressive. (0:01:12) Kelly: And then I put the game down and never picked it back up again. (0:01:14) Al: Hmm, fair. (0:01:16) Al: That’s how I play most games, to be fair. (0:01:16) Kelly: It was fun. (0:01:19) Kelly: Me too. (0:01:19) Kelly: But usually I don’t go full completionist mode. (0:01:23) Al: Yeah, yeah. (0:01:24) Kelly: I pick things that I want to complete (0:01:26) Kelly: or give myself goals. (0:01:27) Kelly: Otherwise, I kind of lose motivation sometimes. (0:01:30) Al: Fair enough (0:01:32) Al: And then you were on the fields of then you were on the fields of mystery out before that. Have you played the update? (0:01:32) Kelly: But I was determined. (0:01:37) Kelly: No. (0:01:38) Kelly: I really enjoyed the portion that I played, (0:01:42) Kelly: but I decided that was enough and I’m just (0:01:44) Kelly: going to wait for the full game. (0:01:46) Al: I have done the same also. I was really tempted to jump in in the last update, but I’m like, (0:01:52) Kelly: Mm-hmm yep, that’s why I am I ended up picking up Sunhaven instead (0:01:52) Al: “No, let’s not do it. Let’s not do it. Don’t ruin it for yourself. Wait for the full game.” (0:02:00) Al: Yes. Well, let’s get into that then. So, just before we get into that, (0:02:02) Kelly: So I was like, you know what that’s a completed game (0:02:08) Al: we’re going to talk about Ratopia, this episode. Ratopia, this episode, because it has just come (0:02:14) Al: out in 1.0. (0:02:16) Al: Kelly has previously played it, so I thought we would talk about that. (0:02:21) Al: Before that, obviously, we’ll have our regular news. (0:02:25) Al: But first of all, Kelly, what have you been up to? (0:02:28) Kelly: “Playing Sunhaven.” (0:02:29) Al: I have questions. (0:02:30) Kelly: Woo! (0:02:31) Kelly: I also got 15 yards of dirt delivered to my driveway (0:02:34) Kelly: so I could fix my backyard. (0:02:36) Kelly: So that’s– (0:02:39) Al: Why is it measured in distance? (0:02:44) Kelly: I don’t have that answer. (0:02:46) Al: So, presumably, it’s like a set thickness, right? (0:02:47) Kelly: Do you know how I had to figure out what 15 yards of dirt was, (0:02:50) Kelly: Al? (0:02:50) Kelly: I had to go on YouTube and watch a video of a dump truck (0:02:53) Kelly: delivering 15 yards of dirt to someone’s driveway. (0:02:59) Kelly: I guess? (0:03:01) Kelly: Because they also do like– (0:03:01) Al: You’re the one that’s had it delivered! (0:03:03) Kelly: yeah, Al, this was through Facebook Market. (0:03:06) Kelly: This is just, I don’t know, the standard measurement (0:03:08) Kelly: that they use, though, because it’s cubic yards and cubic feet (0:03:11) Kelly: are used for soil. (0:03:12) Al: Oh, so it’s cubic yards, not yards. (0:03:17) Kelly: I don’t know, because they only said yards. (0:03:19) Al: Because that’s a bit– because cubic yards is a vol– (0:03:23) Al: Yeah, so it sounds like they’re just automatically (0:03:24) Kelly: It’s probably cubic yards, and I just never considered it. (0:03:25) Al: shortening it then, because cubic yards is a volume. (0:03:28) Al: That’s how you measure something like soil. (0:03:28) Kelly: Yes. (0:03:29) Kelly: Yes, that’s how I do my soil. (0:03:31) Kelly: I do soil calculations in cubic yards. (0:03:34) Kelly: I just didn’t put two and two together because it just (0:03:37) Kelly: straight up said yards. (0:03:38) Al: Yeah, that’s just laziness, I think, on behalf of people selling. (0:03:42) Kelly: Yeah. (0:03:43) Kelly: But no, I literally watched YouTube videos on dirt delivery (0:03:46) Kelly: to figure out how much dirt this would be. (0:03:48) Al: Although, I also have a question about that, because this is a thing that Americans do (0:03:55) Al: a lot, is you measure things by volume, when that can be very inaccurate for certain things. (0:03:58) Kelly: Yes. Yeah. Yes. (0:04:02) Al: It’s all very well and good measuring liquids by volume, because they stay the same. You’re (0:04:08) Kelly: Yeah. (0:04:08) Al: not going to add extra air in between grains of water. Yeah. Yeah. (0:04:10) Kelly: No, listen, I do a lot of baking. (0:04:14) Kelly: All of my baking is done by weight. (0:04:18) Kelly: I convert recipes all the time. (0:04:18) Al: Yeah. (0:04:22) Kelly: I’m pretty sure that they do it this way so that they can, like… (0:04:24) Kelly: Okay, this is free dirt, so it’s like… (0:04:26) Al: Okay, yeah. (0:04:28) Kelly: trash as it is. (0:04:30) Kelly: But it’s like, clearly they want to do it by volume and not weight (0:04:32) Kelly: so that they can give me things like a two foot long concrete rock (0:04:36) Al: Yeah, yeah, yeah, for sure, for sure. (0:04:36) Kelly: inside of my dirt pile. (0:04:40) Kelly: You know, like, that’s… (0:04:42) Kelly: I don’t know about the other things, (0:04:44) Kelly: because I’m assuming when people buy nice soil, (0:04:46) Kelly: they’re not getting giant rocks in their nice soil. (0:04:49) Al: Yeah, I. (0:04:50) Kelly: But I think… I think it’s… it’s a… (0:04:54) Kelly: I think that’s part of it. I don’t know. (0:04:56) Al: You weren’t buying high quality topside, well, that’s for sure. (0:04:58) Kelly: You know, it’s free dirt. (0:05:00) Al: But yeah, the baking one is funny, right? (0:05:02) Al: Because I understand the want to do it in volume, right? (0:05:05) Al: Like there’s a lot of cooking that I do (0:05:07) Al: where I do it by volume because it’s quicker, right? (0:05:08) Kelly: Yes, yeah. (0:05:09) Al: Like I quite often I quite often will make like (0:05:13) Al: I do like oat breakfast cookies quite often and I’ll just I’ll just use one (0:05:19) Al: of my measuring spoons and I’ll just like throw half a cup into a bowl, right? (0:05:24) Kelly: - Yeah. (0:05:24) Al: Because it’s quick and it’s dirty and it (0:05:26) Al: doesn’t really matter because if it’s slightly off, it’s fine. (0:05:27) Kelly: You’re getting cookies no matter what. (0:05:29) Al: Exactly, right? (0:05:30) Kelly: - Yeah, exactly. (0:05:31) Al: It does the job. (0:05:31) Al: But like when you’re if I’m if I’m baking a cake, like, you know, I’m I’m weighing (0:05:36) Al: out that flour, right, I cannot but you’ll see recipes online all the time. (0:05:36) Kelly: - Yep, yeah, oh yeah. (0:05:40) Al: And it’s like a cup of flour. (0:05:42) Al: And I’m like, first of all, first of all, there is no single standard cup. (0:05:46) Al: Did you know our cups are different than your cups? (0:05:48) Kelly: Yes. That’s what pisses me off. That’s what pisses me off when like a lot of good baking (0:05:49) Al: Fun, isn’t that super fun to learn about after I’ve spent following American (0:05:54) Al: recipes for years? (0:05:59) Kelly: recipes will include both the the grams or whatever ounces and then also yeah the ones (0:06:02) Al: Yes. You click the little button and it will change them. Yes, it’s nice. I like that. (0:06:09) Kelly: that don’t are so questionable because it’s like well did you pack the flour when you put in the (0:06:14) Al: Yeah, exactly. (0:06:15) Kelly: the cup but do you (0:06:18) Kelly: do our cups match yeah it’s very frustrating it’s very I do a lot of (0:06:20) Al: How irritated is your flower? (0:06:26) Kelly: math when I do baking so it’s very interesting I guess (0:06:28) Al: And this is why I don’t do much baking, because I like cooking where I can just throw things in (0:06:35) Al: and it’ll taste good. And if it doesn’t taste good, I add in something else and it tastes good now. (0:06:41) Al: But baking, if you muck up the measurements, you’re getting a pile of mush. (0:06:42) Kelly: That’s, yeah, I will say, I am definitely doing like a dirty sourdough at the moment for the starter because I used to be very anal and I would measure everything out. (0:06:55) Kelly: And after like, I guess four or five years of doing sourdough starters, I just like, I understand what the consistency needs to be. (0:07:04) Al: Yeah, yeah, that’s very different. (0:07:06) Al: If you’re doing the same thing all the time, you know what it needs to be, (0:07:08) Kelly: Yeah, but there’s definitely some. (0:07:10) Al: and you just get used to that. (0:07:12) Kelly: There are some things that I kind of like mess around with in baking where I think other people might not. (0:07:16) Kelly: And it’s like in the end, it still tastes great. (0:07:20) Kelly: And it’s my little science experiment, you know? (0:07:22) Al: Yeah, I know. For sure. (0:07:24) Kelly: But no, I love cooking and baking for the two different reasons. (0:07:28) Kelly: Like one is my little science chemistry set. (0:07:32) Kelly: And the other one is like throw whatever the hell you want into a pan and see what happens. (0:07:34) Al: Yeah, I like the idea of baking and I sit with a pack of flour in my cupboard and I (0:07:42) Al: watch as it goes out of date, because it’s just like, it’s a whole other mindset you (0:07:49) Al: have to be in before you can actually realistically do that. And that, yeah. I’ve had a recipe (0:07:50) Kelly: - Yes. (0:07:55) Kelly: - Yeah, it’s a different commitment. (0:07:57) Al: for like a specific kind of flatbread for months and I’ve not done it yet. And that’s (0:08:04) Al: all for baking. That’s just bread. (0:08:06) Kelly: Yeah, yeah. (0:08:07) Kelly: No, I’ve been meaning to make a brioche bread for months, (0:08:12) Kelly: and I just keep putting it off because I’m like, (0:08:14) Kelly: I don’t want to deal with it. (0:08:14) Al: There’s so much brain space. (0:08:16) Al: Anyway, Sunhaven. (0:08:17) Kelly: Yes, Sun Even has been a lot of fun. (0:08:20) Al: Pardon me, that’s what we were talking about. (0:08:23) Kelly: I like the different mechanics that they’ve added into it. (0:08:26) Kelly: I enjoy having magic. (0:08:27) Al: Yep. Interesting. (0:08:28) Kelly: I wouldn’t say it’s like the most thrilling farming game. (0:08:32) Kelly: I’ve ever played, but I think it’s overwhelming in a way that keeps my attention. (0:08:38) Kelly: Like having the different farms in different areas. (0:08:42) Al: It’s quite story based as well, isn’t it? (0:08:43) Kelly: Yes, yes, there’s a lot. (0:08:45) Al: How are you finding that? (0:08:47) Kelly: Um, it’s good. (0:08:49) Kelly: I don’t always pay attention to stories and games, so I’m not the best person. (0:08:54) Al: Yeah, same. (0:08:57) Kelly: I will say sometimes I look over to the characters, though, and have my eyes coped at one, I think. (0:09:03) Kelly: You guys don’t have that much clothes on. (0:09:04) Al: I’ve had, I backed this game on Kickstarter and I’ve had it in my Steam library now for (0:09:14) Al: a couple of years. I’ve not done anything with it. I have not, no. I think part of my (0:09:16) Kelly: Have you played it? (0:09:21) Al: problem is there’s like a time frame after a game comes out where if I don’t play a game (0:09:26) Al: in that time period I’m probably never playing it. (0:09:28) Kelly: Mm-hmm. Yeah, and that’s hard because you have games that like you want to play and also (0:09:35) Al: Let me tell you how many games have come out this year, purely farming games. We are currently (0:09:41) Al: at 20. 20 games have come out this year so far. No, actually I’m wrong. 22. No, 24. 25. (0:09:51) Al: 25 games that I am tracking on this game, on this podcast, by the 10th of May. There’s (0:09:54) Kelly: By May. (0:09:59) Al: more coming out in May. There’s another three on the list that are releasing this month. (0:10:03) Kelly: Are they flooding the market? (0:10:06) Al: It’s the Stardew Effect. We’re just at that time period. We are, what is this, eight years (0:10:08) Kelly: It is. (0:10:10) Al: after Stardew got popular? So just everybody’s finishing up their Stardew clones. (0:10:12) Kelly: Yeah. (0:10:18) Kelly: That is very true. (0:10:19) Kelly: And unfortunately, Sunhaven does fall into that. (0:10:24) Kelly: But again, I think it’s not the most unique farming game I’ve (0:10:28) Kelly: ever played, but I do like some of the things that they’ve added. (0:10:31) Kelly: I also just find it comforting. (0:10:33) Kelly: I like a good micromanagy game. (0:10:36) Al: Yeah, yeah, I’ll talk about mine in a minute. (0:10:38) Al: But, yeah, I totally agree with that. (0:10:40) Al: I wonder. (0:10:40) Kelly: And I do like that you don’t spend energy. (0:10:44) Al: Oh, yeah, so we’re going to have to we’re (0:10:46) Al: definitely going to have to talk about this game then (0:10:48) Al: because I am also playing a game which doesn’t have energy. (0:10:54) Kelly: It’s a fun mechanic to like, not worry about. (0:10:54) Al: And that is. (0:10:57) Al: Yeah. (0:10:59) Al: I am very much enjoying it. (0:11:02) Kelly: It’s really nice. (0:11:04) Kelly: Like, oh, there’s still always the time, you know, crunch or whatever. (0:11:06) Al: Yeah, yeah. (0:11:07) Kelly: But like, oh, I don’t have to eat 10,000 apples just because I (0:11:11) Kelly: want to hit a few more rocks. (0:11:13) Al: This is the thing that’s always annoyed me about farming games is you’ve got two (0:11:17) Al: limitations, you’ve got the time and the energy and removing one or the other of (0:11:24) Al: them, because Ever After Falls, which is what I’m playing and Sunhaven, (0:11:29) Al: which is what you’re playing, both remove the stamina. (0:11:32) Al: but Sugaju Valley, which we’ll talk about in the news section, (0:11:36) Al: it removed the time aspect where it’s essentially turn based. (0:11:41) Al: So you do your stuff and then you there’s two phases to the day. (0:11:45) Al: There’s the day phase and the night phase. (0:11:48) Al: And the night phase is when you open the shop. (0:11:51) Al: So it’s like you do whatever you want to do and then you go and open the shop. (0:11:54) Al: And then when you close the shop, it’s bedtime. (0:11:58) Kelly: that’s sick yeah yeah yeah sometimes bad games yeah it’s um which I think you (0:11:59) Al: So I like the… (0:12:01) Al: I mean, it’s not a good game, it’s a bad game. (0:12:03) Al: But it was interest that was that was an interest. (0:12:06) Al: Interesting thing and I like the games are now trying to play around with these things a little bit more. (0:12:13) Kelly: know that’s one of the things that we benefit from at like at the time point (0:12:17) Kelly: we’re in post stardew is like obviously that a lot of copies came out but I (0:12:24) Kelly: I think we’re really starting to see people like try to change (0:12:28) Al: Mm hmm. Yeah. So we’ll see. We’ll see how those things go. But OK, so you’re enjoying Sun Haven. (0:12:36) Kelly: Yes, I have put over 100 hours into it so far. (0:12:39) Al: Let me schedule that episode then. Sun Haven. Kelly. We’ll see when we do that. (0:12:48) Kelly: You know, you’re the reason I actually picked it up, I think, is because we were talking (0:12:50) Al: I’ve been meaning to play it for so long. Maybe I can event. Maybe I can finally play it if I’ve got (0:12:55) Al: a date to record on it. Aha! (0:12:58) Al: Right, OK. Was it in the news then? (0:12:59) Kelly: about it during the grimoire podcast. (0:13:06) Kelly: Probably I don’t know. (0:13:07) Kelly: I know it got mentioned. (0:13:08) Kelly: It was probably like a brief mentioning, but I think it was the news. (0:13:10) Al: many things, come on. Well I have obviously been playing Ratopia, I’ve only been playing the demo, (0:13:13) Kelly: So you influenced me, congrats. (0:13:22) Al: we’ll get to that later, but yeah I’ve been playing the demo of Ratopia. I’ve also been (0:13:29) Al: playing Ever After Falls and I have put in about 60 hours in that game so far, so it hooked me. (0:13:34) Kelly: What, what’s, what’s that one? (0:13:37) Al: So that’s just another stardew clone, but it um (0:13:40) Al: Obviously, as I said, it doesn’t have the stamina aspect, but it’s, let’s see, how would I describe, so it’s premise is slightly different, where you die at the beginning of the game, and then wake up and turns out that your real life was a simulation, and now you’re in another world with a farm. (0:14:06) Kelly: Oh, interesting. So really planning on people’s simpsychosis fears. (0:14:11) Al: Yeah, yeah, yeah, yeah, for sure. And it’s very solid, I would say, probably much like what you’re talking about with Sunhaven. It’s like a solid farming game, and it has definitely caught that bug that I have for I must do this thing, and I’m building up this farm, and that is what I’m doing. (0:14:37) Al: And I’ve been enjoying that. (0:14:40) Al: And I have some things to talk about it that I’m going to talk about in a future (0:14:43) Al: episode that I found interesting, but I think if you’d like Stardew and you’ve (0:14:49) Al: been like, I must have another one and I’m done with Stardew, (0:14:52) Al: I want a different list. (0:14:54) Al: It’s a pretty solid one. (0:14:55) Kelly: The graphics look really cute. (0:14:57) Al: Yeah, that’s what initially grabbed me in. (0:14:59) Al: And the animation of it is fun as well, like your character’s arms are not (0:15:03) Al: attached to the body and they can swing really funny as you walk around. (0:15:08) Al: And there’s a few other things like you’ve (0:15:10) Al: seen these that you can catch and put them on things and you’ll get like wood or (0:15:14) Al: or without actually cutting the thing down. (0:15:17) Al: And that’s kind of like around it’s trying to encourage sustainability. (0:15:18) Kelly: Oh, that’s cool. (0:15:21) Kelly: Mm-hmm. (0:15:22) Al: So, yeah, there’s a few bits and pieces. (0:15:22) Kelly: Yeah, but it’s that solid game. (0:15:27) Kelly: Sometimes you don’t need anything innovative or crazy (0:15:29) Al: Yeah. Yeah. (0:15:30) Kelly: different. (0:15:30) Kelly: It’s just a nice, comforting game. (0:15:34) Al: So that’s what I’ve mostly been playing. (0:15:37) Al: I have also, so two picks earlier came out and I had backed that game. (0:15:42) Al: So this is like a life sim in a kind of stardew style, (0:15:48) Al: but it’s much more, it’s almost, I guess, GTA-esque. (0:15:54) Kelly: I was gonna say it looks like kind of reminds me of like I don’t want to say sim city but like (0:16:00) Al: I guess it would be some city if you were actually controlling an individual. (0:16:00) Kelly: something like that (0:16:04) Kelly: yeah that’s that’s which I guess is kind of like the ratopia of also (0:16:10) Al: Yeah, I think it’s different from that in so much as like you don’t have any control (0:16:15) Al: over anyone else. You’re just living your own life, but you can you can do crime and (0:16:16) Kelly: Mmm. (0:16:20) Al: stuff like that. What I will say is I’ve not properly played it because it doesn’t have (0:16:21) Kelly: Okay, that’s cool. That’s fun. (0:16:27) Al: controller support. So later, I play on my Steam Deck. (0:16:30) Kelly: Oh, you don’t do mouse and keyboard. (0:16:35) Kelly: Ah, that’s crazy. (0:16:36) Kelly: I didn’t consider that, that… (0:16:38) Kelly: Why would they put anything on the Steam Deck (0:16:40) Kelly: that doesn’t have… (0:16:40) Al: Well, anything on Steam goes on the Steam Deck by default, and most games coming out (0:16:43) Kelly: Yeah, no, I understand that, but like… (0:16:47) Al: now will have controller support. It’s a good question as to why it doesn’t have controller (0:16:52) Al: support yet, and I do not know the answer. They have said that they’re adding controller (0:16:56) Al: support soon, but yeah, I’m just like, why, why, why? (0:16:57) Kelly: okay hopefully like I get what you’re saying like obviously they push everything from steam to it (0:17:03) Kelly: but like you would think that there would be like some kind of filter like (0:17:08) Al: They have a compatibility thing and it’s and it currently has an unknown compatibility (0:17:12) Al: for Steam Deck. (0:17:13) Kelly: okay (0:17:14) Al: So. (0:17:15) Al: But whatever. (0:17:16) Al: Yeah. (0:17:17) Al: I opened it up. (0:17:18) Al: Went. (0:17:19) Kelly: yeah that’s that’s fair that’s very fair (0:17:19) Al: Yeah. (0:17:20) Al: Nope. (0:17:21) Al: We closed it. (0:17:24) Al: I’ll try again once you’ve added controller support, please and thank you. (0:17:28) Al: So, yeah, that’s. (0:17:30) Kelly: Interesting concept though. (0:17:31) Al: Yeah. (0:17:32) Al: Yeah. (0:17:33) Al: Well, I want to try it. (0:17:34) Al: That’s the thing. (0:17:35) Al: Like what it is saying it’s doing (0:17:38) Al: It has mixed reviews on Steam just now. (0:17:40) Al: So who knows how that will go, but (0:17:42) Kelly: Well, you know. You gotta try stuff. (0:17:43) Al: we’ll see. (0:17:46) Al: All right, let’s talk about some news. (0:17:48) Kelly: Yay! News! (0:17:50) Al: Tales, Tales of Saikyu. (0:17:56) Kelly: I think sake you, but like, also, I’m not a- (0:18:00) Al: This is the game where you turn into Yoko, Yoko, Yoko. (0:18:06) Kelly: Yokai? (0:18:08) Al: This game is where you turn into Yoko for getting around and dealing with your crops and stuff like that. (0:18:09) Kelly: Taseku, mess you up. (0:18:21) Al: You have a whole bunch of different abilities for turning into different Yokai that have different abilities to do these things. (0:18:30) Al: Yeah, yeah, I haven’t decided whether I want to play this or not, but it is a thing. (0:18:36) Al: and they’ve announced that their early access is coming. (0:18:38) Al: I don’t think this was a Kickstarter, so I won’t have backed it, so don’t buy it. (0:18:40) Kelly: Oh, very soon. (0:18:53) Al: I’m telling myself that, not other people. (0:18:56) Al: I can’t be trusted. (0:18:57) Al: Yeah, not much else to say about that, they’ve just announced their early access is coming. (0:19:03) Al: One thing I didn’t check is what they’re expecting in terms of how long. (0:19:08) Al: Because that’s always an interesting thing is how long they say they’re going to be in (0:19:11) Al: early access for. (0:19:13) Al: They’re expecting it to be about a year, so I suspect two and a half years. (0:19:18) Kelly: That sounds like good math. (0:19:24) Al: Next we have another update for Sugaju Island. (0:19:27) Al: So this game is bad game, don’t buy this game, don’t play this game, but they are making (0:19:32) Al: it less bad. (0:19:34) Al: Maybe someday it will be less bad enough that it will be worth buying, it probably won’t (0:19:38) Al: be. (0:19:39) Al: So in this update they’ve added sprinklers, so you can have sprinklers on the farm. (0:19:45) Al: Yay. (0:19:46) Kelly: And you can discover seashells. (0:19:46) Al: It’s such a, yeah, wow, I just, what, well, lackluster updates for lackluster game, that’s (0:19:47) Kelly: How exciting. (0:19:53) Kelly: This is like really lackluster updates. (0:19:55) Kelly: I’m sorry. (0:19:59) Al: what I would say. (0:20:02) Al: I don’t, they’ve also added key bindings support, so you can change your key bindings, which (0:20:06) Al: Good, I’m glad. (0:20:08) Al: You should have had that at lunch. I find this game so fascinating, (0:20:14) Al: because it feels so much like we need to do a farming game, so let’s do a farming game. (0:20:21) Al: And the only interesting thing about it was the turn-based time in the day. It is, (0:20:28) Kelly: Which is like a really cool concept, which is that sounds so interesting. (0:20:32) Al: but… but he’s just not good. (0:20:34) Kelly: They put all their effort into that one concept and nothing else. (0:20:38) Al: They’ve marked this as a major update on Steam. That is something. Uh, yeah. (0:20:46) Kelly: I mean, I’m going to just say this like then I think the name alone implies to me that there’s not a lot of effort going on here. (0:20:54) Al: Oh Kelly, you probably haven’t listened to last week’s episode have you? (0:20:57) Al: There were two new games in last week’s episode that were called Sunseed Island and Starsand Island. (0:21:08) Kelly: We got to start like putting a ban on certain words for farm game (0:21:14) Al: Known, known, island or valley. Yeah, this is… (0:21:18) Kelly: If you have “do” in your name. (0:21:24) Al: Good changes to the game, but that does not make a good game. (0:21:31) Al: I cannot see how either of these three tiny things in this major update would (0:21:39) Al: change this game from being bad to being good. I have no interest in opening that game again. (0:21:48) Kelly: Definitely good to know. I was very intrigued when you mentioned the turn-based, and very (0:21:52) Kelly: disappointed when you immediately followed up with that it’s a bad game. (0:21:54) Al: here lies the problem. They do have a demo. Feel free to try the demo. I mean, some people (0:22:01) Al: like it, apparently, there are some positive reviews. Apparently, it’s mostly positive. (0:22:07) Al: I don’t know how. I really don’t know. So, like, every recommended person is like, oh, (0:22:08) Kelly: Are they paying these people? (0:22:17) Al: it’s so nice. And they’re like, but it’s not. And all the not recommended is like, it is (0:22:23) Al: the most boring farming game. (0:22:24) Al: With so few features, it feels like a proof of concept and then they didn’t add the rest of the game. (0:22:36) Kelly: I don’t know how Steam reviews work. (0:22:38) Al: You just have to own it, I think. (0:22:42) Kelly: Yeah, but like, I think it tells you, right, if like, they got it for free. (0:22:44) Al: Oh, good question. Purchase type. Steam purchases and other. So other would be free ones. (0:22:53) Kelly: That’s what I would think, but like I meant more so too on like the, oh, no, nevermind. (0:22:58) Kelly: 230 people found this review helpful. (0:23:02) Al: Oh, is that the not recommended one at the top? (0:23:04) Kelly: Yeah. (0:23:06) Al: I can’t believe I put 12 hours into this game, absolutely mad. (0:23:09) Kelly: That’s a lot of hours. (0:23:10) Al: It’s a lot of hours for a bad game. (0:23:13) Al: All right, yeah, I’m going to start bashing this game. (0:23:14) Kelly: Next. (0:23:16) Al: Moving on, Outlanders have announced a new DLC, The Culinary Diaries. (0:23:23) Al: It looks like it’s a food based story addition to the game. (0:23:29) Al: This is a town building strategy game. (0:23:31) Kelly: OK, it looks like a short hike or the goose game. (0:23:36) Al: Yeah, I mean, graphics wise, yeah, it’s very much management style game, though, rather (0:23:38) Kelly: Yes, yeah, that’s what I’m basing that off of entirely. (0:23:44) Kelly: OK. (0:23:45) Al: than I have not. There’s too many games to play them all. But yeah, it looks like it’s (0:23:47) Kelly: Have you played this one? (0:23:55) Al: added a whole bunch of cooking stuff. So if you enjoy this game, there you go. You got (0:24:01) Al: a new update? A new DLC? Or is it paid? That’s a good question, I should check that. (0:24:06) Al: It is… No, it’s not free. It is $5. It is not bad. They’ve got quite a few DLCs, (0:24:06) Kelly: It’s free, maybe. (0:24:13) Kelly: Oh, that’s not bad. (0:24:17) Al: which is interesting. They’re all $5. Yeah, they also have very positive rating on Steam. (0:24:18) Kelly: I noticed that it seems like they’re, they have quite the DLC (0:24:29) Al: None of that tells as much, because it’s Sugaju Island, Suga Valley, whatever, I don’t care. (0:24:30) Kelly: - I think no. (0:24:37) Al: Had a positive, quite positive, was it? Or something like that? I don’t know. It was positive for some reason. (0:24:46) Kelly: But I mean, like, I feel like generally, obviously, (0:24:49) Kelly: that’s not true for everything. (0:24:51) Kelly: Games that tend to put out consistent DLC content, (0:24:55) Kelly: like, there’s something good going on. (0:24:57) Al: Yeah, it has twenty nine thumbs up on the Steam post and zero comments. (0:25:03) Al: So you’ve not got a whole bunch of people (0:25:05) Al: complaining about it being paid, which implies to me that some people are (0:25:10) Al: excited to buy it. (0:25:10) Kelly: Yeah. And again, for $5, it’s not a bad addition. (0:25:14) Al: Five dollars. (0:25:17) Al: All right, next, we have some new games to talk about. (0:25:21) Al: First up, we have turnip bill. (0:25:25) Al: Words, words. (0:25:25) Kelly: You’re not having a good day with the, I’m immediately adding this one to my wish list (0:25:27) Al: Fail me, Callie. (0:25:33) Al: Turnip Boy steals them all. (0:25:36) Al: Uh, have you played any Turnip Boy game? (0:25:39) Kelly: I have not, um, not out of like not wanting to, but like just life. (0:25:45) Al: So turn it by commits tax evasion is great fun. It’s it’s a really good (0:25:51) Al: small (0:25:53) Al: RPG and I really liked that game turn it by Rob’s a bank is (0:26:00) Al: similar in terms of its action (0:26:02) Al: But it is a roguelite (0:26:06) Kelly: Oh, interesting. So not for Al. (0:26:08) Al: I (0:26:09) Al: Mean I I played it. I want to see how many hours I put into it. I put in (0:26:11) Kelly: Yeah. (0:26:15) Al: I played it on the switch not steam apparently (0:26:18) Al: So I would need to I would need to look on my switch, which I’m not doing right now (0:26:23) Al: I (0:26:26) Al: Finished the game. I completed it which I haven’t done for many many roguelites (0:26:35) Kelly: says a lot. I didn’t realize how new these games were though. That’s crazy that they’ve put out (0:26:40) Kelly: three games in like four years. (0:26:43) Al: Yeah, 10 hours is apparently what I put into it to complete the game. (0:26:48) Kelly: Oh, that’s, that’s a, that’s like a solid cute little short game. (0:26:52) Al: Yeah, well, that’s the thing about them. They’re not super long, (0:26:55) Al: you know, you’re not looking at 50 hours, you’re looking at up to 10. (0:27:00) Al: With Turnip Boy commits to excavation, I 100% did it. I didn’t 100% (0:27:05) Al: rob the bank, but I did complete the story. I completed that run, completed that run. (0:27:12) Al: Which is enough. (0:27:13) Al: For a roguelite, for me, considering I only got a third of the way through a run in Hades. (0:27:27) Al: Defeated the first boss, then died in the next level and went “I’m not playing that boss again”. (0:27:36) Kelly: Where’s your dedication to pain? (0:27:40) Al: Nowhere. So yes, right. Okay, so this is a new Turnip Boy game. Don’t get excited. It is not an (0:27:46) Al: RPG. It is not like the previous Turnip Boy games. It is an endless runner for some reason. (0:27:55) Kelly: Very, you know, they found like their niche little like theme with the turnip boy, but like it’s very interesting that each game is different. (0:28:04) Al: Yeah, so what I’ve said in my notes here is, I’ll buy and play a new Turn It By game, right? (0:28:13) Al: Because I like Turn It By, but I’m a little bit disappointed that it’s a third game and (0:28:19) Al: it’s not like the first, because yeah, the second one was different, but it was the same (0:28:24) Al: as well. (0:28:25) Al: Like it was a roguelite, but it was still like a combat game in the same way that the (0:28:31) Al: other one was, right? (0:28:32) Al: The controls were the same, you controlled the player. (0:28:34) Al: The same, you still had a weapon in the same way, and there weren’t as many puzzles, right? (0:28:40) Al: The first one had more puzzles, but it was still there was the same combat and stuff like that. (0:28:46) Al: And this is very much not that. So I’m a little bit sad about that. (0:28:53) Al: I guess that’s fine, you know, they can do what they want. But yeah, I’m gonna buy it, I’m gonna (0:29:00) Al: to play it and I’m sure I’ll enjoy it but I want another turnip by turnip (0:29:04) Al: I was so good, it was funny (0:29:06) Kelly: I’ve literally only heard good things about it. Like, you know, it’s I feel like they (0:29:11) Kelly: really like turn a boy made himself into a thing. (0:29:14) Al: Turnaby commits tax evasion was a lovely RPG that you could 100% in 10 hours, and it was funny. (0:29:20) Al: It had a fun little story. It had some good combat that was actually challenging, (0:29:24) Al: especially near the end. And it was good fun. Turnaby robs a bank, had the challenging combat, (0:29:30) Al: and it had some of the funny story. And other than that, it missed the rest of it. (0:29:34) Al: And this presumably will have the same humor. But that’s it. And (0:29:38) Kelly: But that’s it. (0:29:39) Kelly: So they’re just slowly degrading. (0:29:44) Al: I feel bad saying that, because I suspect it’s not like they’re making this instead of another (0:29:50) Al: RPG, right? Like, I think they had a good idea for doing this. And they’ve done it as Turnaby. (0:29:57) Al: I’m just like, when I saw there’s a new Turnaby game, I went, “Oh, yes, great!” (0:30:01) Al: And I looked at it and went, “This is nothing like them at all.” (0:30:04) Kelly: Yeah. No, I was just being a little cynical, but I agree. (0:30:09) Kelly: I think that’s they’re just trying different avenues. (0:30:14) Kelly: It’s not like, oh, this is like a quick grab or something. (0:30:16) Al: Yeah, yeah, no, I get that. But yeah, I’m not saying it’s going to be a bad game. It’s (0:30:20) Al: just one of these things where it’s like, if you would hear, oh, you know, say you didn’t (0:30:25) Al: know about Silksong, right? And you heard Silksong’s coming out. It’s a new, a new Hollow Knight (0:30:33) Al: game. You’re like, oh, fantastic, exciting. And then it turns out it’s Solitaire. Right? (0:30:40) Kelly: Yeah, that would Yeah, yeah, that’s very true (0:30:41) Al: That’s essentially what we’ve had here. (0:30:44) Al: OK. (0:30:46) Al: Like I’m not saying it’s a bad game, I just saw new turnip game, excited. (0:30:50) Kelly: You want her to play, yeah (0:30:51) Al: It’s not that, that’s the problem. (0:30:54) Kelly: Yeah, yeah, no, that’s that’s the hard part (0:30:55) Al: And I guess this is the problem with spin-offs and stuff like that, right? (0:30:59) Al: Because this is what this is, it’s a spin-off, it’s not a sequel, it’s a spin-off. (0:31:02) Kelly: Mm-hmm. (0:31:03) Al: And I’m not saying they can’t do that, I’m just like, my expectations going in was different (0:31:09) Al: and I don’t know how they solve that problem, but that’s where we are. (0:31:14) Kelly: Well, maybe they’re working on that perfect Turnip Boy sequel in the back end. (0:31:20) Al: Well, they’re working on a different game just now as well, Hobknobbers, (0:31:26) Al: which I don’t think is out yet. (0:31:27) Al: Let me check. (0:31:27) Al: Yeah, it’s not. (0:31:28) Al: It’s still coming soon. (0:31:29) Al: So I suspect that the Hobknobbers is their upcoming big game and (0:31:37) Al: Turnip Boy steals them all as a let’s do a quick and easy, fun, endless (0:31:37) Kelly: - This is the, mm-hmm. (0:31:42) Al: runner that some people can buy and it will help our cash reserves. (0:31:49) Al: Well, speaking of their cash. (0:31:50) Al: It deserves, they’re also releasing a cubified turnip boy plushie. (0:31:53) Kelly: It’s so cute though and they have to reach their funded goal. (0:31:56) Al: I don’t need it. (0:32:00) Al: It’s $40! (0:32:01) Al: Oh my word, $40? (0:32:05) Al: This thing better be huge, how big is this? (0:32:07) Al: It’s 35 centimetres tall, so it is reasonably big, but that’s a lot of money. (0:32:14) Kelly: But it looks so soft. (0:32:16) Al: What is the shipping going to be to me? (0:32:20) Al: Probably too much. (0:32:20) Kelly: I don’t need this. What is the shipping? (0:32:26) Kelly: How much tariff would I have to pay to receive this? (0:32:30) Al: Oh 15 dollars shipping to me! (0:32:33) Kelly: Ugh. (0:32:34) Al: 55 dollars. (0:32:36) Kelly: Okay, that’s… that’s… (0:32:36) Al: And it is only 40 pounds, but I’m enjoying the dollar has sunk. (0:32:38) Kelly: But he’s so cute. (0:32:50) Kelly: Well, I’m so glad that someone’s benefited. (0:32:58) Kelly: Oh, I see, there is a tariff statement at the top. (0:33:06) Al: I don’t need it anyway so cube turnip cube or cube boy whatever you’d like to call him he exists (0:33:14) Kelly: He’s very cute. (0:33:15) Al: yeah uh (0:33:16) Kelly: He looks like he’s like that good soft material, too. (0:33:18) Al: yeah yeah (0:33:20) Kelly: Like squishmallows. (0:33:22) Al: but not (0:33:22) Kelly: I’m just going to keep talking until you feel bad, (0:33:24) Kelly: and then you add yourself to life. (0:33:29) Al: everdream valley have announced and released I think I think this is out now (0:33:34) Al: Ever Dream Valley. (0:33:36) Al: VR. A virtual reality version of Ever Dream Valley. (0:33:38) Kelly: Oh, oh, I don’t like that at all. I can’t look at that. (0:33:42) Kelly: I think I would puke if I ever did VR. (0:33:46) Al: I played, there was a game that I played which was like in VR, but you, but it was (0:33:54) Al: augmented reality rather than virtual reality. So you’re seeing the world around you as well (0:33:58) Al: and you like create these little islands where you put animals on them. I love that game. It’s such a (0:33:59) Kelly: OK. (0:34:05) Kelly: That seems cuter, and probably wouldn’t (0:34:07) Kelly: give me motion sickness, maybe. (0:34:10) Al: it was yeah it was a it definitely is much better um this I oh (0:34:16) Kelly: I literally can’t look at that cow clip. (0:34:18) Al: yeah I don’t I don’t know what to say about this game uh (0:34:25) Al: this kind of looks like a proof of concept this looks thrown together um (0:34:30) Kelly: It doesn’t look good. (0:34:32) Al: oh it’s not out yet it’s coming soon but you can pre-order it (0:34:34) Kelly: No yeah yeah but like that cow clip does not look good. (0:34:38) Al: No, no. (0:34:40) Al: No. (0:34:42) Kelly: Feels like I don’t, maybe I’m biased because I don’t like VR but like (0:34:47) Kelly: I thought we were kind of coming down from like the VR (0:34:51) Kelly: um spike I guess. (0:34:54) Al: do it. Yeah, I don’t know why they’ve done this. Like I have a VR headset and I love (0:34:59) Al: it for some things. I love Beat Saber. I love whatever the name of the game is. I kind (0:35:01) Kelly: Mm-hmm (0:35:07) Kelly: Beat Saber looks so sick. I think that would that’s like the the soul game that would sell me a (0:35:12) Al: It is the single thing that convinces anybody to buy VR. (0:35:17) Al: It is so good, I love it so much. (0:35:21) Al: But that, watching films in IMAX and whatever the name of the other game I play, the one (0:35:29) Al: with the Islands of Animals, those are the three things I’ve done more than once on my (0:35:33) Kelly: okay yeah no and it’s a separate game right like yeah you have to pay (0:35:35) Al: VR headset, right? (0:35:36) Al: Like there’s other things that you’ve tried once or whatever and gone “not for me”. (0:35:42) Al: It’s game, but the content. (0:35:47) Al: Yeah. (0:35:48) Al: It’s twenty dollars I think? (0:35:50) Kelly: you could pre-order it for 15 (0:35:58) Kelly: Yeah, no, I feel like a lot of the VR game just feel like novelty. (0:36:02) Al: Tune in next time to see if I’ve bought this game or not. (0:36:07) Al: All right. (0:36:08) Al: That’s the news. (0:36:09) Al: Let’s talk about Ratopia. (0:36:11) Kelly: Yay, I’m just so glad it came out. (0:36:12) Al: All right, I’m going to. (0:36:15) Kelly: Can I say that as someone who is waiting on so many different stupid games? (0:36:16) Al: Yeah. (0:36:20) Kelly: It is so nice to get a full release. (0:36:25) Al: OK, I want to try and describe this game and you can tell me what you think (0:36:30) Kelly: Okay. (0:36:30) Al: about my description. (0:36:32) Al: You are the the queen of a new rat city (0:36:39) Al: and you are building your city out. (0:36:43) Al: You it’s it’s almost it almost is like a it is a city builder, (0:36:49) Al: but it is a an RPG city builder. (0:36:52) Al: So you’re controlling a character. (0:36:55) Al: And you are building up the city. (0:36:58) Al: You’re you know, you’re saying this is where buildings go and you’re saying this (0:37:02) Al: different things go and this is these are the laws of the city and stuff like that. (0:37:08) Al: And you also accept in new members or new citizens. (0:37:14) Kelly: Mm-hmm. (0:37:15) Al: They are. They call them (0:37:18) Al: they call them migrants or refugees. (0:37:19) Kelly: I think it’s migrants. (0:37:19) Al: I can’t remember. It’s one of the two. (0:37:21) Kelly: It’s something with an M. I know that. (0:37:22) Al: I think it’s my yeah, it’ll be migrants then. (0:37:25) Al: And when you accept migrants in, you can then put them to work. (0:37:29) Al: Or you, so I guess the two, two. (0:37:32) Al: Your main ways of playing the game are you are controlling your individual character who goes around and can do things, and then you’re also directing your citizens to do things as well, so you don’t have to do them instead. (0:37:47) Al: And that can be basically anything, right? You can get them to man a specific building, to like lumber, or you can get them to dig. (0:37:55) Al: I think automatically they will like gather up everything that’s on the ground and put it in the chest. (0:38:02) Al: That’s it. It’s a city builder, but you are controlling an individual character as well as telling other characters what to do. (0:38:10) Al: Is that a fair description of the game? (0:38:12) Kelly: I think it is also it’s vertical builder uh like yeah yeah yeah (0:38:14) Al: What does that mean? What do you mean? Oh, like a 2D, yeah, okay, I see what you mean. It’s side scrolling up and downy. (0:38:22) Kelly: yes but like you’re building vertically which I think is like more terraria than like other (0:38:25) Al: Yes. I was going to, I was just going to say that Terraria is the, is the. (0:38:32) Al: Would be the example. (0:38:34) Kelly: I would say this is like a micromanagers final boss game (0:38:38) Al: Oh, my word, so micromanaging. (0:38:40) Kelly: It’s, it makes. (0:38:42) Kelly: It makes my heart sing. It’s incredible and so stressful. (0:38:45) Al: So let me tell you how I, let me tell you my thought process when starting this game. I’ve not put in, like, I’ve maybe put in less than an hour into this game, but the demo is really good at showing you the core concept of the game really quickly, and I don’t know if the main game does it in the same way, but. (0:39:02) Al: And you’re like, oh, you’re great. That’s fine. I’m going to go do some digging and blah, blah, blah, blah, blah. Oh, man, I can only carry three things at once and there’s only three of the same thing. (0:39:10) Al: Oh, that’s really frustrating. Oh, goodness. Right. This is going to take forever to do anything. It’s like you dig, dig, dig, and then you throw in the chest and then you dig, dig, dig, and you throw in the chest. Right. Fine. Whatever. This is really annoying. (0:39:22) Al: Oh, OK. Right. I’m adding in new people to my city. OK, fine. Oh, they’re all picking up the things I can do so I can just go now and dig and dig and dig and dig and they will take the thing. Great. That’s a much improvement. (0:39:32) Al: And then it’s like, oh, and then it goes, oh, you need to build this thing. And you’re like, how do I do this? And it’s like you go into this menu and this menu then expands and expands and expands. (0:39:43) Al: And it’s like this web, absolute mass, massive web of different parts of different menus. And you’re just like, I have no idea what’s happening here. (0:39:54) Al: And it’s just it is, if you enjoy not creating spreadsheets, but if you enjoy looking at. (0:40:02) Al: Somebody else’s spreadsheets and figuring out what they do, you will like this game. (0:40:08) Kelly: I think that is a fair– (0:40:12) Kelly: not metaphor, what is the word I’m looking for– (0:40:15) Kelly: summation of essentially all of the aspects of this game. (0:40:18) Al: Where I enjoy making spreadsheets, I do not enjoy figuring out what other people have done, and that’s what the menu felt like. I’m like, I want this thing, but I need to figure out what category they put it in, what category of what category, and what menu of what setting, and then where in this category is it, because it’s just like this mess of things. (0:40:42) Al: And I don’t like figuring out what people think in the best of times. (0:40:48) Al: And it just feels like somebody made this game, and this is how they decided was the most logical thing for their brain, and I cannot be bothered spending my time figuring out why they decided. (0:41:02) Kelly: I think that is a very fair way to see it because I think that’s exactly how it is. (0:41:10) Kelly: But also, I feel like once it starts clicking, it starts making more sense because for me, (0:41:16) Kelly: I really enjoy trying to figure out how people are thinking because I think that’s the only (0:41:20) Kelly: way I can understand vaguely people. (0:41:26) Kelly: So it’s like a puzzle. (0:41:27) Kelly: So I think the puzzle of trying to understand the thought process is kind of fun. (0:41:32) Kelly: Also frustrating, though. (0:41:35) Kelly: Like, there’s definitely been moments where I’m like, (0:41:38) Kelly: “This stupid rat has to pee! How do I fix this?” (0:41:42) Al: Yes, I (0:41:42) Kelly: You know, like, “What do you mean they can’t do this task?” (0:41:46) Al: Think that part of it is is is I I didn’t hate right because it’s like you’re just your standard city builder thing (0:41:50) Kelly: No, no, it’s not bad (0:41:52) Al: It’s like you need to balance you need to balance all these things and you need to figure out how they balance fine (0:41:57) Al: Sure, whatever my problem. I just felt like I was navigating menus for 90% of the time (0:41:57) Kelly: Yes, it’s just I think (0:42:03) Kelly: It’s a lot of menus (0:42:04) Kelly: I did see someone say that they didn’t like that the game paused when you opened the menu to like build something and in (0:42:11) Kelly: My head I was like, what the hell are you talking about? (0:42:13) Al: All right souls player, goodness me, just masochistic person. (0:42:15) Kelly: Yeah, I was like what kind of game do you think this is that’s crazy (0:42:21) Kelly: Then like I literally I watched that and I was like what the hell kind of person (0:42:27) Al: Oh, my word. Horrifying. (0:42:28) Kelly: That’s sick that’s sicko behavior (0:42:32) Kelly: It’s like please keep those thoughts to yourself and I think better never implement that in this game (0:42:38) Al: Yeah, that that that how to make this game more stressful. (0:42:42) Kelly: Yeah, literally, like you said, the souls-like version. (0:42:47) Kelly: That’s disgusting. (0:42:48) Kelly: Don’t ever tell people that. (0:42:50) Al: It was like the kid just said, “Is it time for a test in school?” (0:42:51) Kelly: Like, I need those, I need that pause (0:42:54) Kelly: to figure out what I’m doing. (0:42:58) Al: And you’re like, “No! (0:42:59) Al: What are you doing? (0:43:00) Al: What?” (0:43:00) Kelly: You didn’t collect our homework. (0:43:01) Al: Yeah. (0:43:02) Al: Oh. (0:43:06) Kelly: But yeah, no, that blew my mind. (0:43:07) Kelly: ‘Cause I was like, people think like this? (0:43:10) Kelly: Why would you want that? (0:43:12) Al: So yeah, I think I, I mean, we’re just, we’re apparently getting straight into (0:43:15) Al: my opinions, um, I, I can, I, this is not the game for me, but I 100% can see why (0:43:16) Kelly: I think that’s very fair, and I do overall, I think this game, there is so much going (0:43:21) Al: someone would like this 100%. (0:43:29) Kelly: on and like, I like Rimworld a lot, I don’t know half of the shit I’m supposed to be doing (0:43:36) Kelly: in Rimworld because there’s just so much in that game. (0:43:41) Kelly: I don’t even buy the DLCs for that game, I just like playing the game, I figure things (0:43:45) Kelly: Peace out as the game goes on. (0:43:46) Kelly: You know, I’ve been playing it for a few years, things will happen, bad things happen, sometimes you die. (0:43:48) Al: Yeah (0:43:51) Al: Do you know I think (0:43:53) Al: What I think interesting was I think that when I while I was playing this game (0:43:57) Al: I think I was thinking you know what I would have more fun doing probably what is terraria (0:44:03) Al: Right, like I feel like that’s what I’m looking for if I’m one if I would be wanting to play this game (0:44:08) Al: It’s it’s I I I want it simpler (0:44:13) Al: I’m not it’s not necessarily even the action adventure bit right like it’s it’s more I (0:44:14) Kelly: That’s, yeah. (0:44:18) Al: Was thinking like this but (0:44:22) Al: Minecraft and then I was like wait, but that’s terraria, right? (0:44:24) Kelly: Mmm (0:44:26) Kelly: That’s so funny because I’ve I’ve actually never played I missed the boat on Terraria (0:44:30) Kelly: And I’ve also never played Minecraft because I 100% missed the boat on that one. I feel like at a certain point (0:44:37) Kelly: Like I think I would still enjoy Minecraft, but at this point in my life. I’m just like I cannot pick up Minecraft (0:44:43) Al: That’s totally fair. Minecraft was my, like I got in literally the last day of alpha (0:44:50) Kelly: Oh, wow. (0:44:51) Al: in Minecraft. So that was back on in 2010, I want to say. And that was like, I was, (0:44:56) Kelly: Mm-hmm. And I know people are still playing it. I know, you know, it’s still a relevant game. (0:45:00) Al: oh yeah, yeah. Oh, absolutely. But I was like part of the way through uni at that point, (0:45:07) Al: university. So like I, I was very much in a world where I. (0:45:12) Al: Could sit up till three in the morning, obsessing over stuff. And I loved the building aspect of (0:45:18) Al: that. So I, I, if I, obviously I do not have any numbers for how much time I spent on Minecraft, (0:45:25) Al: because it wasn’t through Steam and nothing exists for that. But if I did have numbers, (0:45:30) Al: I would probably be incredibly scared to share that number with anyone, right? Like. (0:45:34) Kelly: That’s how I feel about my Sims numbers, you know? I’m so glad I don’t have those. (0:45:39) Al: Yeah. Yeah, same, same sort of thing. (0:45:42) Al: Absolutely. (0:45:45) Kelly: But no, I think what I like about this game is that there’s so much going on. Like in (0:45:50) Kelly: a sense it’s like, I enjoy bein
Al and Kelly talk about Grimoire Groves Disclosure: We received a free review code for Grimoire Groves. #gifted Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:23: What Have We Been Up To 00:12:16: Game News 00:36:28: New Games 00:39:42: Grimoire Groves 01:12:37: Outro Links Harvest Moon Pre-Orders Bugaboo Pocket Release Date Fields of Mistria 2nd Update Go-go Town “Spring Cleaning” Update Sun Haven “Festivals” 2.0 Update Autonomica (Farm Folks) Name Change Coral Island 2025 Roadmap Everdream Village Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the Harvest Season. (0:00:34) Al: My name is Al, and we are here today to talk about cottagecore games. (0:00:36) Kelly: And my name is Kelly. (0:00:40) Kelly: Yay. (0:00:41) Al: Welcome back, Kelly. How are you doing? (0:00:44) Kelly: Good. (0:00:44) Kelly: It’s always nice to be back. (0:00:46) Kelly: It’s so funny, because all of my voice recordings are just– (0:00:46) Al: Always nice to have you. (0:00:52) Kelly: oh, it’s like memory lane looking at all the past podcasts. (0:00:56) Al: You were last on talking about fields of mystery, which we might have stuff to talk about with (0:01:00) Kelly: Yes, yes. (0:01:04) Kelly: Yeah, I saw there was a note, but I (0:01:06) Kelly: I haven’t checked it out since we last spoke. (0:01:10) Kelly: Yeah, how have you been? (0:01:10) Al: But yeah, your first one of the year you did three last year. (0:01:12) Kelly: Oh, yeah, 2025. (0:01:14) Al: Let’s see if we can get you above three this year. (0:01:19) Al: Cool. Well, I have Kelly on this episode because we are going to (0:01:23) Al: talk about grimoire groves, grimoire groves. (0:01:28) Kelly: Yes, it’s like a little tongue twister. (0:01:31) Al: Yes, grimoire groves. (0:01:34) Al: Got to say up front, obviously, we received a free review code (0:01:38) Al: for the game, which actually can. (0:01:40) Al: I don’t know. No, that was a joke. That was a joke. That was a joke. (0:02:00) Kelly: No, no, no, no, I would absolutely pay money for this game. (0:02:11) Al: Spoiler alert. Yeah, so we’re going to talk about that game later in the episode. Before (0:02:15) Kelly: And thank you, Al, for that. (0:02:22) Al: that, we’ve obviously got a bunch of news, but first of all, Kelly, what have you been (0:02:26) Kelly: I have been up to taking care of a stray cat and then just trying to start (0:02:33) Kelly: planning out stuff for the spring for the yard. (0:02:36) Al: Oh, yes. Is it garden talking time? What’s your plans for this year? (0:02:39) Kelly: Yeah, but also we’re trying to… I don’t know yet. I’m still waiting but I have to (0:02:47) Kelly: clean up the yard because I prioritized weeding other areas of the house last (0:02:51) Kelly: fall instead of the garden, so it’s still kind of overgrown. (0:02:56) Kelly: I’m trying to get dirt so I can level out the borders of the (0:02:59) Kelly: yard and then tarp them. So exciting. And besides that, I’ve (0:03:08) Kelly: been playing Infinity Nikki for three solid months. This broke (0:03:11) Kelly: my streak, actually. I still play the game every day, so it (0:03:12) Al: No, I haven’t played it (0:03:17) Kelly: didn’t actually break my streak. I just was the only game I was (0:03:19) Kelly: playing for three months. (0:03:22) Al: Fair enough. I haven’t played Infinity Nakey. I’m pretty sure that Dalin plays it as well. (0:03:29) Al: I think we’ve talked about it before, but if you’ve been playing it for three months (0:03:34) Al: straight, I guess you’ve been enjoying it then. (0:03:36) Kelly: - Yes, yes, I think there were definitely moments, (0:03:39) Al: This is the dress-up game, right? Yeah. (0:03:41) Kelly: yes, there were definitely moments where I was playing it (0:03:43) Kelly: ‘cause I just was like, I don’t really have anything else (0:03:45) Kelly: I’m trying to play at the moment, (0:03:48) Kelly: but there is a lot of content and it looks really nice (0:03:51) Kelly: and it’s just like fun to run around the open world (0:03:53) Kelly: and like collect your stuff. (0:03:55) Kelly: It’s just a collecting game. (0:03:56) Al: Yeah. Look, you’re talking to a Pokemon player, right? Like, I know what collecting is like, (0:04:01) Kelly: Mm-hmm. (0:04:03) Al: I know the feeling. I think it’s a unique part of it, is the fact that it’s a gacha (0:04:10) Al: collecting game, but with outfits, I think is fun. (0:04:12) Kelly: Mm-hmm. (0:04:14) Kelly: Yes. (0:04:15) Kelly: And unfortunately, there are some things (0:04:19) Kelly: that you cannot beat with essentially not doing the gotcha, (0:04:22) Kelly: but you don’t have to do everything. (0:04:24) Kelly: It’s not going to stop your story progression. (0:04:27) Kelly: You’re just not going to get bonuses. (0:04:30) Al: Right. They’ve got to have a reason for you to pay money, right? (0:04:30) Kelly: You’re just not going to get the coolest outfit. (0:04:33) Kelly: Did I– absolutely. (0:04:36) Kelly: And did I spend some money to get a frog outfit? (0:04:40) Kelly: Yes, but it was a surprise. (0:04:42) Kelly: There was a dog outfit and I needed it. (0:04:44) Kelly: But also like the game is free also, so. (0:04:47) Al: Yes. And, well, yes, exactly. Tell me that three years ago. The thing about these three games is, (0:04:48) Kelly: You just have to you have to restrain yourself. (0:04:57) Al: yeah, you’ve got to make sure that you’re not going over the top, but you’ve also got to think (0:05:00) Al: about how much time and fun you’ve gotten out of games. Like, you know, if I think about Pokemon Go, (0:05:04) Kelly: Mm-hmm. (0:05:07) Al: I have obviously, I’ve definitely put too much money into that. But also when I think about the (0:05:07) Kelly: Ah, yes. (0:05:11) Al: amount of time that I spend in that game. Like, I spend hours every single day. (0:05:16) Kelly: Oh, I was Pokemon go is probably my highest. Yeah (0:05:17) Al: For eight, for nine years now. (0:05:22) Kelly: Like I don’t and I I I go back and forth on playing it but that game has (0:05:27) Kelly: That’s my most played game because of that (0:05:28) Al: Mm-hmm. Yeah, yeah, ever. Yeah, that don’t think is… (0:05:31) Kelly: Like it beat my Sims like legacy of like, you know playing that from like 10 years old or whatever (0:05:38) Al: I think the thing is that because it’s so accessible, but also because you’re playing (0:05:41) Kelly: It’s so accessible it’s in your hand (0:05:45) Al: it for so many years, even if you only played half an hour every day after 10 years, which (0:05:47) Kelly: Mm-hmm. Yes, exactly (0:05:54) Al: in a year and a bit, it’ll be 10 years since the game came out, if you’ve only played half (0:05:58) Kelly: That’s disgusting, don’t say that. (0:06:05) Al: an error, but you do it every single day for the for the for. (0:06:08) Al: 10 years, that is nearly 2000 hours. That’s the thing, the (0:06:12) Kelly: that’s insane but yeah no it’s it’s true yeah exactly but yeah it’s so it’s like (0:06:15) Al: numbers just add up so fast. And let me tell you, it’s way more (0:06:20) Al: than half an hour I’ve played every single day. (0:06:20) Kelly: okay yeah yeah and it’s like okay so like if I put some money in it every (0:06:26) Kelly: year like I’m getting so much out of it you know and I played love Nikki which (0:06:31) Kelly: is what is the phone game before like there’s been other phone games before (0:06:36) Kelly: this too but that was the one I got really into which is different like (0:06:40) Kelly: setup wise, but essentially it’s just an outfit game again. (0:06:42) Kelly: Gotcha outfit game and again, it’s like okay. I played that game for like four years. I put some money into it (0:06:49) Kelly: But I played it a lot like I spent so much time playing that game (0:06:52) Al: Yeah, as long as you can afford what you’re doing, that’s the important thing. (0:06:56) Kelly: Exactly, but yeah, what have you been up to? (0:07:00) Al: I have been procrastinating playing Grimoire Crows. (0:07:06) Al: Every so often, I end up in this situation where I’m like, this is a game that I need to play, (0:07:11) Al: and then I end up not playing it very much. And instead of procrastinating by playing other games, (0:07:17) Al: I procrastinate by doing other things instead. So I’ve not really done much this week at all. (0:07:20) Kelly: Yep. (0:07:23) Al: I have started a shiny hunt for Regigigas in Pokémon Sword. I’m at the point where I need to (0:07:38) Al: actually get through the rest of the legendaries. I don’t have a shiny if I want to finish my (0:07:43) Al: living decks, because I’m 110 left. And so I’m going to run out of non-legendaries very soon. (0:07:48) Kelly: Oh, my god. (0:07:52) Al: And so I thought, let’s start this one, because I can’t just… Yeah, exactly. (0:07:55) Kelly: Start breaking it up. (0:07:58) Kelly: Yeah, no, I understand that. (0:08:00) Kelly: I used to do that with Angry Birds. (0:08:04) Al: You’re going to have to explain that. (0:08:10) Kelly: Since Angry Birds came out, any phone that I get, (0:08:13) Kelly: I download Angry Birds and beat the whole game again. (0:08:15) Al: You replay it all again, oh my word! (0:08:16) Kelly: 3 stars? (0:08:18) Kelly: I’m less about it now, I just kinda go back to it when I’m bored. So like, you know, I have my phone for a while, eventually I get all the stars. But there’s certain levels that even after all these years of replaying it, they’re just difficult. And they piss me off. So I’ll break it down. (0:08:25) Al: look it’s fun it’s a fun game but I can’t say i’ve played it in the last 15 years (0:08:48) Kelly: I always break those up when I go back to get the 3 stars for them. So it’s the same thing where it’s like, I don’t want to do the really tough thing repeatedly and then just get frustrated at the game. Like it’s boring, you know? It gets boring. (0:08:56) Al: Fair enough. My 15 years might have been a bit of an exaggeration, however it is only (0:09:04) Al: 15 years since it’s 15 years since the first game came out. I can’t believe it’s been 15 years, (0:09:06) Kelly: Yes, yes, because I played it on the first iPhone I had, or an only iPhone. (0:09:09) Al: that’s wild. It was it was definitely it was one of the it was one of the early games that made you (0:09:20) Al: go ’this is why I want a touchscreen’ and it was that and (0:09:22) Kelly: Mm-hmm. Mm-hmm. (0:09:26) Al: Fruit Ninja and Digital Jump. Those were like the three that made me realize I get it, (0:09:27) Kelly: Yes, I never got into Fruit Ninja. (0:09:36) Al: I would like a touchscreen please. (0:09:38) Kelly: Yep. Well, that was the thrill of like, you know, with the iPhone too. It was like, oh, this is so sick. I can, I can play these fun games. I can do this for a peggle. (0:09:48) Kelly: I played peggle so much on that phone. It’s pinball. (0:09:52) Al: Okay, no, I didn’t. I didn’t play that one. I don’t think I need more games. (0:09:54) Kelly: Oh, you should look it up. I think you like peggle. (0:10:03) Al: Yeah, fun. All right. I think that’s all. Is that all I’ve got to talk about? I’m shiny (0:10:09) Al: hunting. I think so. I played… You were the one that you were you were spying me on steam. (0:10:16) Al: Was it like half an hour I played of Grimoire Groves or something? (0:10:16) Kelly: Oh, yeah, I was watching you all week because every time I’d sign on to the Steam, it’s (0:10:22) Kelly: like you’re the only person I know that has the game also. (0:10:22) Al: Oh, I’ve got an hour and 20 minutes apparently on steam there. Okay. That was yesterday. (0:10:26) Kelly: So for like the whole week, it was like 12 minutes playing. (0:10:30) Kelly: Yes, now, I see it now, but I was like watching it. (0:10:37) Kelly: I know because like two days ago, I was like, he’s still, he is cutting it close. (0:10:43) Al: Look, well, the problem was you messaged me and you said, “I’m loving this game. I’m (0:10:48) Al: played it so much.” And I’m like, “Okay, cool. I don’t need to then.” (0:10:52) Al: Yeah. No, I legitimately think that’s all I’ve (0:10:53) Kelly: Also, I’m the problem. (0:11:02) Al: done this week is like shiny hunting and Pokémon Go. (0:11:05) Kelly: sometimes it’s like you just get that mental block where you just can’t (0:11:08) Al: Yeah. Oh, I did do… I know. I did do the the Scarlet and Violet Quack Quack Quack Quaville (0:11:09) Kelly: even you’re just like oh I gotta I gotta do this but I can’t (0:11:20) Al: raids. I don’t think I’ve ever figured out how to say the name of that. (0:11:21) Kelly: What? What is that? I actually did not play Scarlet and Violet. (0:11:22) Al: Pokémon. Did you not? Um, it’s the, uh, it’s based on like carnival dancers. Uh, let me send you. (0:11:36) Kelly: Okay (0:11:38) Kelly: But like what is it you do the dancing like you (0:11:40) Al: It’s a Pokémon. Oh, no, no, just like a raid, like a normal Pokémon raid. (0:11:45) Kelly: Oh, but it’s like dressed up like a carnival dancer (0:11:49) Al: No, no, clearly you completely misunderstood this. This is just a Pokémon. (0:11:51) Kelly: Okay (0:11:52) Al: A Pokémon that is based on a carnival dancer. That’s the Pokémon, (0:11:57) Kelly: Oh, but that’s what you’re waiting for (0:11:57) Al: but they’ve done, there’s a raid to defeat it and capture it, yes. (0:12:01) Kelly: Okay, okay, I’m sorry. I thought this was like a costume Pokemon. You know what I mean? (0:12:05) Al: Oh, no, it’s not. They’ve not done that in the main games yet. Um, yeah, that’s it. (0:12:06) Kelly: Okay (0:12:12) Al: That’s the entirety of that. It was a raid. I did it. There we go. Done. Uh, (0:12:17) Al: should we talk about some news? Because the section is being a little bit of a disaster. (0:12:21) Al: Um… (0:12:23) Al: So, first up, the moment you’ve all been waiting for, we have some news on Harvest Moon, (0:12:30) Al: The Lost Valley, and Skytree Village, the ports or remasters, however they want to call them, (0:12:38) Al: for Switch, which for some reason they’ve decided to do, is up for pre-order now. (0:12:44) Al: It is $40 for the two of them, which still feels like too much, but (0:12:51) Al: I feel like it says a lot. (0:12:52) Al: When they’re selling two full games that they originally sold individually on separate consoles, (0:12:59) Al: and they’ve ported them both to the Switch, and they’re selling them both together for $40. (0:13:03) Al: That shows you how much people definitely want to buy these games. (0:13:07) Kelly: Yeah, cuz a lot of these remakes are like still a full 60 dollars alone. Yeah (0:13:11) Al: Exactly. The good ones are. (0:13:15) Al: So it’s coming out in June. Previously, we just knew it was coming out in the summer. (0:13:19) Al: We don’t have an exact date as far as I can see, just says June. (0:13:23) Al: And if you pre-order it now, you get a free acrylic standee (0:13:27) Al: with some of the worst art I’ve seen for a Harvestmen game ever. (0:13:31) Kelly: I can tell you really like this one. (0:13:33) Al: I haven’t even played these games, but I know for a fact they’re bad (0:13:36) Al: because I talked to Rachelle about them and they did not like them and yeah. (0:13:39) Kelly: I can never remember which ones are bad but the art for this one does not look good. (0:13:47) Al: These were I think the first two they did after the split between Harvestmen and (0:13:53) Al: so these were the first ones that weren’t by the original team. (0:13:56) Al: They were by Natsume and let’s just say they hadn’t made any games before and you can tell. (0:14:08) Al: I do, I will, I’m so strongly of the opinion that I think that people sometimes are judging (0:14:17) Al: Harvestmen too harshly purely because they’re angry that they kept the name and didn’t give (0:14:23) Al: back but that’s how these things work and I’m sorry you dislike that but I think if you actually (0:14:29) Al: played some of the newer games they’re not as bad as you think but these ones I’m pretty sure are. (0:14:37) Kelly: - Fair enough, I think that’s a fair point. (0:14:40) Al: The way I described it in the last episode I did with Micah is (0:14:43) Al: they are so close to having a good game. (0:14:47) Kelly: Oh, with the new ones. (0:14:48) Al: Yeah, they’re so close. So close. (0:14:51) Kelly: Maybe next– maybe next game, they’ll hit it. (0:14:52) Al: what we said for three games now. Each game they do is better than the last. Yes, but (0:15:00) Kelly: OK, so they’re growing slowly. (0:15:02) Al: they do still make some bizarre decisions in those games. They’ve also released a whole (0:15:07) Al: bunch of screenshots. And yeah, I mean, they basically look like the original games did, (0:15:13) Al: but with, I guess, more pixels, but not more pixels on the actual models, just more pixels. (0:15:20) Al: So it’s like– (0:15:20) Kelly: No, they look like knees, but like with a little bit better quality. (0:15:22) Al: Yeah, yeah, that’s exact. It looks better quality, but not in a good way. (0:15:30) Kelly: No. (0:15:31) Al: It looks like HD kind of, but it’s like you’ve got HD upscaled basically, right? (0:15:39) Al: Like you were recording on a really old camera and you’ve upscaled it to HD, (0:15:43) Al: so it’s like everything is shiny and lots of pixels, but it still doesn’t look good. (0:15:52) Kelly: - Yeah, no, it’s not right. (0:15:53) Al: These were a DS and a 3DS game, I think, originally, so they have had to merge the two screens. (0:16:02) Al: However, I think the bottom screen was mostly just like for the map, (0:16:06) Al: and so they now have a mini map on the screen, so… (0:16:09) Kelly: Okay, I feel like a lot of games like this have like the map or like controls or something at the bottom (0:16:14) Al: Yeah, yeah, so I guess we’ll see. (0:16:19) Al: I don’t, I’m gonna buy this. (0:16:22) Kelly: I like, did you notice that it’s so you said it’s releasing in June, but then at the top (0:16:23) Al: I’m gonna do my duty for the podcast, you’re welcome. (0:16:33) Kelly: it says ships in April to June. (0:16:36) Al: Yeah, if you scroll down to the product description, it says release date June 2025. (0:16:41) Kelly: interesting so this game is worth that $25 basically (0:16:43) Al: Apparently, the acrylic standee is worth $13. (0:16:48) Al: So yeah, well, I don’t know what to say. You probably shouldn’t buy this. (0:17:02) Al: But I will. Next, we have Bugaboo Pocket. (0:17:07) Al: Have announced that the release date is on the 2nd of April. I don’t know if you’ve (0:17:11) Al: seen this game, Kelly. It’s a bug game. It’s like a bug Pokémon, but like on… (0:17:12) Kelly: I have not. What is this? (0:17:20) Al: How do I describe this? It’s like virtual pets. So like Tamagotchis. (0:17:24) Kelly: Oh, okay, I see it now. Now I got the screen page, but it’s got like way more details. (0:17:30) Al: Yes, yeah, it’s very much like modernized in terms of how you would interact. (0:17:37) Al: Quality of graphics and is much more intense from that sort of aspect of things. (0:17:43) Al: But I think you also can, for lack of a better phrase, because I’m very tired. (0:17:51) Al: It’s the end of the weekend. Do science on them. I don’t know how to describe it. (0:17:57) Kelly: Like, experiments? (0:17:58) Al: No experiment. No, that would be immoral. No, inspect them and look at them. (0:18:06) Kelly: Oh, OK. (0:18:07) Al: There is like if you have… (0:18:09) Kelly: Oh, and pin them. (0:18:10) Kelly: It looks like you can pin them. (0:18:11) Al: Yeah, but those are dead. Like you’re not pinning a live one, right? (0:18:13) Kelly: Yeah, that would be immoral also. (0:18:18) Kelly: I hope so. (0:18:19) Kelly: I’m just looking at pictures. (0:18:22) Al: So yeah, it’s much more involved than a Tamagotchi. (0:18:28) Kelly: The graphics look really cool. (0:18:30) Al: Yeah, Cody is excited to play this. (0:18:33) Kelly: I’m sure that makes sense. (0:18:36) Kelly: This looks really cool, honestly. (0:18:37) Al: Anyway, coming on the 2nd of April. Next, we have the Fields of Mistria 2nd update. (0:18:45) Al: It’s out now, Kelly. Have you played it yet? (0:18:48) Kelly: Not since, uh, November, end of November, since we talked. (0:18:54) Al: Yeah, that was just the first update that was then, so. (0:18:56) Kelly: Yeah, ‘cause I had finished everything that you could possibly do at that point, (0:19:00) Kelly: and I was like, “Okay, I gotta, I don’t wanna kill the game for myself.” (0:19:00) Al: Yep. (0:19:04) Al: We were on the same page at that point, right? Basically, I think we’d both done everything you could do in the game and didn’t want to destroy our enthusiasm for the game. But does that mean you’re definitely not going to get jump into the game with this new update? (0:19:13) Kelly: Mm-hmm. (0:19:20) Kelly: I’m probably going to wait. (0:19:23) Kelly: I mean, I started breeding for different color animals (0:19:27) Kelly: and stuff, like the tears. (0:19:28) Kelly: So I had been failing my time with that, (0:19:30) Kelly: but mostly because I didn’t have a new game. (0:19:34) Kelly: But yeah, I’m going to wait and see. (0:19:35) Kelly: I got games coming out soon. (0:19:37) Kelly: We got “Rethopia.” (0:19:38) Al: Yes, oh, yes, that’s that (0:19:41) Kelly: I got a solid amount of games currently. (0:19:43) Kelly: So I gotta actually, like, focus on them. (0:19:46) Al: That’s fair. We’ve already covered what’s out in this update, so let’s not spend too long on it. (0:19:50) Kelly: Mm-hmm, okay. (0:19:50) Al: Next we have Gogotown. Their next update Spring Cleaning is out now. I presume you haven’t played (0:19:59) Al: this game. It is fun. It definitely feels very polished for the way that I talked about it in (0:20:07) Al: the episode I did on it. It’s very polished what is there, but it feels like it’s a long way to go (0:20:13) Al: to feel complete. (0:20:15) Kelly: Okay, that’s fair. I mean it seems very ambitious looking so hopefully they just get there (0:20:16) Al: Yeah, a number of things in this update, you can now store a tool and a vehicle on (0:20:29) Al: yourself, it says in a patented Townco dimensional pocket. Basically, you had vehicles, but you (0:20:36) Al: had to like park them somewhere. So now you can keep one of them on yourself. So you have (0:20:40) Al: to keep running back to the parking spaces, which is a nice update. There’s also (0:20:46) Al: a Town info app that gives you a bunch of information on the Town. 360 degree camera (0:20:52) Al: rotation, which is good. I like this. Oh yes, what was that? You’ve asked for it. We’ve (0:20:56) Kelly: I like their note on this. (0:21:00) Al: put in an experimental setting for you to rotate the camera 360 degrees. Fair enough. (0:21:05) Kelly: The screenshot is definitely making me dizzy though, looking at it too long. (0:21:07) Al: Yes, you can definitely tell us experimental. There’s some things that move out of view when (0:21:13) Al: when they shouldn’t do and stuff like that. (0:21:17) Al: A work in progress. (0:21:17) Kelly: But I mean like they they they put it out there that it’s experimental so. (0:21:20) Al: Yep, yep, and they’ve also added (0:21:23) Al: infinite seeds for your farming, which I am intrigued by because I thought (0:21:28) Al: when you planted a seed, the plant never never seemed to die. (0:21:33) Al: It just seemed to always grow new stuff. (0:21:35) Al: So you essentially had infinite stuff, right? (0:21:38) Al: Because as soon as you had a seed, you just (0:21:39) Al: planted it and you had that plant forever. (0:21:40) Kelly: Mm-hmm. (0:21:41) Al: But maybe I’m misremembering. (0:21:44) Kelly: Maybe they changed it. (0:21:46) Al: updates as well. But yeah, those are the main ones that I noticed. (0:21:49) Al: Next, we have Sunhaven have released their 2.0 update. (0:21:53) Al: And you’re like, oh, 2.0, that sounds like it might be a big update. (0:21:57) Al: It’s festivals. (0:22:00) Al: It doesn’t particularly feel huge. (0:22:02) Al: I’m intrigued as to why they decided to go for 2.0 at this point. (0:22:06) Al: OK. (0:22:10) Al: It adds a furniture festival, a garden (0:22:12) Al: festival, a pet festival, a mushroom festival, a snow festival. (0:22:16) Al: And a bunch of other (0:22:19) Al: furniture and stuff like that related to that. (0:22:22) Kelly: Okay, interesting how much of the game is actually out? (0:22:26) Al: Well, it’s no longer in early access. (0:22:28) Al: So I feel like I think they might have I feel like they’ve done everything that (0:22:32) Al: they said in the Kickstarter, like it’s the story is done and stuff like that. (0:22:38) Al: When I see people talking in the comments, they’re no longer complaining about things (0:22:43) Al: they’re talking about translations being bad. (0:22:49) Kelly: Yeah, this one’s been on my wish list, (0:22:50) Kelly: so I’ve been just waiting to see. (0:22:54) Al: I think I own it, yes, I do. (0:22:56) Al: I kick-started this one, I just haven’t played it yet. (0:22:59) Al: So this came out initially in 2023. (0:23:03) Al: Or was that, no, that was the 1.0, I think. (0:23:06) Al: Yeah, 2021 is when it first came out. (0:23:08) Al: And this was when I was still well and truly (0:23:11) Al: primarily Switch, but it wasn’t on Switch yet. (0:23:15) Al: And then I got a Steam Deck, (0:23:16) Al: and then suddenly I was very much on the Steam Deck, (0:23:18) Al: except for games that weren’t on the Steam Deck. (0:23:21) Al: but I had kind of really moved the path. (0:23:24) Al: I’m just thinking about this game, because it was, you know, it had been like two years or something since it started. (0:23:32) Al: Sometimes I do think that there is like a time period where if you’re not going to play a game (0:23:36) Al: within that time period, you’re probably never going to get to it. (0:23:38) Kelly: Yeah, no, definitely it definitely gets harder and harder to go back to it (0:23:44) Al: So maybe I’ll get to it one day, who knows, there’s so many games. (0:23:48) Al: Next we have farm folks or, as it is now called, (0:23:54) Al: Autonomica? Good job, going from a game name that was just slightly awkward to say to one that I don’t know how to pronounce. (0:24:02) Al: Autonomica? Auto… Autonomica. (0:24:04) Kelly: Oh, Tom, oh, oh, Tom, I don’t know, I don’t know. (0:24:08) Al: Autonomica. That’s what you were trying to say, wasn’t it? Autonomica. (0:24:13) Kelly: Yeah, yeah, something like that. (0:24:14) Al: No, I don’t think it’s Autonomica. (0:24:18) Kelly: I don’t think it is either, (0:24:19) Kelly: but I was just trying to see if I could say it. (0:24:20) Kelly: And apparently I can’t. (0:24:24) Al: For those who don’t know the story behind this game, it was started as farm folks, and then the company that was making it went bust. (0:24:32) Al: And then another company basically, I don’t know whether they bought the company that went bust or whether they bought the rights to the game and the code and stuff, (0:24:40) Al: but they continued development. So the company that’s making this is not the company that did the Kickstarter for this game. (0:24:46) Al: Although I’m pretty sure I saw somewhere that they are going to honor the Kickstarter, which is always good. (0:24:52) Al: Um, don’t take– (0:24:52) Kelly: nice isn’t there another game with like a similar ish name to this new name but (0:24:54) Al: I’d need to confirm that, but I feel like I saw that somewhere. (0:25:05) Kelly: also like how do you go from farm folks which is like the most generic farm game (0:25:08) Al: Yeah. (0:25:10) Kelly: name I’ve ever heard now which is not saying a lot because a lot of these farm (0:25:14) Kelly: games have a lot of similar names it is but how do you go from that to what do (0:25:16) Al: Naming is hard, all right. (0:25:20) Kelly: What are you calling it? Autonomica? (0:25:22) Kelly: Autonomica. Oh, it’s a musical artist. Yes, I knew I’d seen this name somewhere before. (0:25:24) Al: Autonomica. Autonomica? (0:25:30) Al: Oh. (0:25:36) Al: So they’ve made they have went the new (0:25:38) Al: company that took over the game have basically been moving it in a different direction. (0:25:43) Al: So it’s it is still farming. (0:25:46) Kelly: It looks like Fortnite with Farfian. (0:25:46) Al: It’s not. (0:25:49) Al: Yeah, they’ve never really explained their reasoning, but they’re like, it’s not just farming. (0:25:53) Al: It’s so much more than that. (0:25:55) Al: So therefore we think farm folks is a misleading name and I’m like, OK, but I don’t. (0:25:58) Kelly: Okay. That makes more sense. But I don’t get anything about farming from this name. (0:26:04) Al: No, but you do get the automation part of it, which I think they’re really big enough. (0:26:09) Al: The college so that their new blurb on steam is Autonomica is an open world life simulator (0:26:16) Al: game that seamlessly. Oh, my word, I hate this so much seamlessly merges resource (0:26:22) Al: management and automation with farm building, extensive customization, (0:26:26) Al: PvP slash PvE battles and elusive phantoms. What is this jumble of words? (0:26:34) Al: Play solo or with friends to build your mega farm factory with almost no limits. (0:26:38) Al: It is a farming game. It’s just like a industrial scale farming game. (0:26:44) Al: Right. And I get why they wanted to change. (0:26:48) Al: Why they wanted it to be clear that this was not the same game that they took over. (0:26:52) Al: But also it is farming game. (0:26:57) Al: Like you can’t say it’s not a farming game. It is a farming game. (0:27:01) Al: Build your mega farm factory, they say in the new blurb. (0:27:04) Al: Like I don’t understand the issue with it. (0:27:06) Kelly: All of these screenshots, too, are just like, what is that game? (0:27:09) Al: Yes, Factorio. Yeah. (0:27:11) Kelly: Factorio? (0:27:14) Kelly: It’s like that, but with farming more. (0:27:16) Al: Open world 3D Factorio. (0:27:20) Al: Which I honestly am excited by. I think this game could be really good. (0:27:25) Al: I just don’t understand why they really didn’t like the name and they decided to change. (0:27:29) Al: But I don’t think this is a better name. (0:27:32) Al: That’s all I’m going to say. I get why they didn’t like the old game. (0:27:35) Al: Old name. I’m not sure this is better. (0:27:37) Kelly: Honestly, they can take this if they want to, but I think it should have been (0:27:44) Kelly: auto-pharmica, if anything. (0:27:46) Al: I would, yeah, I would certainly be more better. Yeah, I don’t disagree with you. (0:27:49) Kelly: It would be better than this. (0:27:54) Kelly: I would assume that this is some sort of space or underwater survival game (0:28:02) Al: Oh, interesting. Yeah. Anyway, they changed the name. RIP farm folks. Long live farm folks. (0:28:03) Kelly: just going off the name alone. (0:28:08) Kelly: It’s so weird too, because I don’t even like farm books. (0:28:14) Al: Yeah, yeah. (0:28:18) Kelly: I digress. (0:28:19) Al: Coral Island have announced their 2025 roadmap. They have 1.2 planned to come out in the first (0:28:27) Al: half of the year, bringing multiplayer and revamped romance. (0:28:32) Al: Which I was looking at what they say about the romance. So let’s talk about the multiplayer (0:28:37) Al: first. There’s probably not a huge amount to say. Basically, it looks like it’s stardew (0:28:41) Al: style multiplayer. You’re all multiple people on the farm. Great, fine. I’m sure it will be (0:28:46) Al: great for people who love. I am not particularly interested just because I don’t want to actually (0:28:51) Al: play my games with other people. I like these games because I’m playing them on my own. (0:28:52) Kelly: I have no desire, I have no desire to play these. These types of games are for me to play by myself, so I can be a maniac, like, let me be a psychopath by my- (0:28:59) Al: Exactly. Exactly. (0:29:03) Al: I have tried so many times to play multiplayer Stardew, and I just can’t because I have to be (0:29:08) Kelly: Oh, no. No, no, no. (0:29:10) Al: the one who has this. The problem is, right? You have to organize to play at the same time, (0:29:16) Al: and that is just not fun. Organizing times for these. (0:29:16) Kelly: No, because either you’re micromanaging all of it, too. (0:29:25) Kelly: It’s like, how do you organize the time to play together and also organize how you’re (0:29:30) Kelly: playing together? (0:29:32) Al: Yeah, the best way to do that is just be like, right, you do the farming you do the mine, there you go, go, go do your jobs. (0:29:32) Kelly: Yeah, yeah, yeah, yeah. (0:29:38) Al: And yeah, I don’t, I don’t particularly find it fun, I get why people might. And so if you are excited about Coral Island multiplayer. (0:29:46) Al: There you go, it’s coming. I hope you enjoy it. I’m not going to do this. (0:29:48) Kelly: I think the only multiplayer game I like is Monster Hunter, to be quite honest. (0:29:58) Al: So I was also looking at the romance revamp that they’ve got. (0:30:02) Al: And I think the only difference is, so there’s a bunch of heart events that existed already. (0:30:10) Al: And it looks like you have to see the previous heart events to unlock certain, to unlock (0:30:17) Al: more hearts. (0:30:18) Al: So once you get to five hearts, you have to watch the heart events for them before you (0:30:24) Al: can do heart six to eight. (0:30:26) Al: And then you have to watch another heart event and give a locket. (0:30:32) Al: Before you can start dating and do the next two hearts, which then you have to watch the (0:30:37) Al: other events and propose before you can get married and do the other five. (0:30:43) Al: I do think this is better because what I found when I was doing this, because I got married (0:30:49) Al: in Coral Island, is I had no clue that there were heart events still to do, which is probably (0:30:55) Al: still going to be a problem here, but let’s put that aside for a minute. (0:30:59) Kelly: There’s no like there’s no like heart marker next in like the (0:31:02) Al: So there are hearts, but it’s not like, it’s just like how many hearts you have. (0:31:09) Al: Like there was no like indication that there’s an event you should be doing. (0:31:12) Al: So like I got to 10 hearts and then I went and tried to propose and they were like, oh, (0:31:17) Al: I’m not ready yet. (0:31:18) Al: And I’m like, but this is the point where I meant to be able to propose. (0:31:20) Al: Why can’t I do it? (0:31:22) Al: And I googled and it was like, oh, because you’re missing heart events. (0:31:24) Al: And I hadn’t done any of the heart events. (0:31:27) Al: And I don’t know how it happens in Carta Island, but in Stardew, (0:31:29) Kelly: How– so I was going to say, it’s similarly set up, (0:31:32) Al: I was always finding the heart events. (0:31:37) Kelly: like you just trigger the event when you encounter them (0:31:40) Al: Yes, and there are a few heart events in Stardew that were very niche and you (0:31:41) Kelly: in a certain location. (0:31:46) Al: wouldn’t immediately find, but like by that point, you’re like, oh, (0:31:51) Al: I know that these things are coming, so I should be expecting them. (0:31:53) Al: I hadn’t done a single one in Carta Island. (0:31:56) Al: How had I not triggered any of the heart events? (0:31:59) Kelly: Yeah, that’s crazy. That doesn’t seem like a good sub. (0:32:00) Al: It was very confusing. (0:32:02) Al: And also, I don’t think the heart events are required in Stardew for marriage. (0:32:10) Kelly: I don’t think they are either. I think they’re just, like, for you. (0:32:12) Al: Yes, and you can get extra points by doing them. (0:32:16) Al: And they’re nice, and you want to know about the story because all the characters are good characters. (0:32:16) Kelly: Mm-hmm. (0:32:22) Al: I was going to say great, but no, not all the characters are great. (0:32:22) Kelly: Mm-hmm. (0:32:24) Al: All of them are good characters. (0:32:28) Al: Um, but yeah, I just, it was really, so if they have a. (0:32:32) Al: Way to make it clear. (0:32:34) Al: That you’re now expecting to see events, then that would be good. (0:32:38) Al: Um, I don’t know. (0:32:40) Al: Um, we’ll see, I guess they don’t talk about that. (0:32:44) Al: I don’t think, but it’s interesting restricting it that much. (0:32:48) Al: So you, you have to see the events before you can continue your heart progress. (0:32:53) Al: Uh, I don’t know how I feel about that. (0:32:55) Kelly: Yeah, that seems kind of iffy the way you just described your past experience, so I guess we’ll see. (0:33:00) Al: Aha, the revamped romance system unlocks at heart level two and you’ll see a prompt (0:33:05) Al: in the relationship UI whenever a hangout event is available. (0:33:10) Al: That is good. (0:33:11) Al: It’s now making it clear when you can do something and when there’s something to do. (0:33:15) Al: That is good. (0:33:16) Al: And if you click on them inside the menu and it shows like all the stuff that you’ve done (0:33:22) Al: with them, you know, the stuff you’ve learned that they love and stuff like that, and like (0:33:25) Al: there, the birthday and stuff, it says unlock requirement, see hangout event. (0:33:30) Al: I don’t know what happened to three but anyway, whatever. (0:33:37) Al: I think that means for heart two and for heart four. (0:33:41) Al: That’s what I think it’s talking about. (0:33:43) Al: So they are definitely making it much more visible, that aspect of things. (0:33:47) Al: So that is good. (0:33:48) Al: They’re also adding more heart events for after marriage, which is also good because (0:33:52) Al: one of the things I’ve really complained about Carl Island is that your spouse ends up turning (0:33:55) Al: into a hollow husk after you get married. (0:33:58) Kelly: That’s pretty sad. (0:34:01) Al: - It was so sad. (0:34:02) Al: The minute you got married, (0:34:05) Al: they just stand in your house all day doing nothing. (0:34:07) Kelly: Oh no. (0:34:09) Al: It was the worst. (0:34:09) Al: I’ve taken your life (0:34:11) Al: and you are now just an ornament in my house. (0:34:15) Al: It was so sad. (0:34:16) Al: So hopefully that’s improved a lot with this. (0:34:20) Al: And then the 1.3 update will include your kids growing up. (0:34:27) Kelly: that’s cool that’s what I literally just started like wondering if it’s like generational like do (0:34:27) Al: And it is, I wonder how far it will go. (0:34:30) Al: I don’t know. (0:34:36) Al: I would expect not. (0:34:38) Al: I expect it would just be, oh, they grow up to be a teenager and then they stop sort of thing. (0:34:42) Al: That is my expectation. (0:34:44) Kelly: that makes sense because that’s a big that’s that’s a lot doing (0:34:44) Al: I don’t think they’ll go full hog. (0:34:49) Al: Especially as they could actually make it like real-time in-game, right? (0:34:52) Al: For every year, they are a year older. (0:34:54) Al: And so you would actually have to do 18 in-game years. (0:35:00) Al: Before your child is an adult. (0:35:04) Kelly: - Hmm. (0:35:05) Al: So they could just go, I’m sorry, if you’ve played 18 years in this game, you’ve played too much. (0:35:12) Al: But I mean, I don’t know, maybe it will work. (0:35:14) Al: I mean, I do know that some games where you have kids that grow up, (0:35:18) Al: you then die and you become your kid. (0:35:20) Al: They could do something like that. (0:35:22) Kelly: That’s true, that would be cool. (0:35:23) Al: And then you inherit the farm and, you know, 20% of it is taken in tax. (0:35:31) Al: Yeah, so they’ve not got a huge amount of information in the 1.3. (0:35:35) Al: They also said there’s going to be a Merfolk festival. (0:35:39) Al: But they’ve not got any details on how the kids grow up. (0:35:42) Al: But that is coming in the second half of this year. (0:35:44) Al: Have you played, you’ve not played Coral Island? (0:35:46) Kelly: No. I really try to avoid early access. (0:35:47) Al: No. (0:35:50) Al: Well, it’s not early access anymore. (0:35:51) Kelly: Uh, oh, it’s out, out? (0:35:53) Al: Yeah. (0:35:54) Al: The 1.0 came out just over a year ago. (0:35:58) Kelly: Okay, I must have missed that. (0:35:58) Al: and then they go and they go on. (0:36:00) Kelly: I thought it was still in early access, still. Okay. (0:36:00) Al: 1.1 sometime last year? No. The 1.0 was technically not early access, but realistically (0:36:06) Al: was early access. The 1.1 feels like what the 1.0 should have been, but the multiplayer (0:36:12) Al: was always coming after early access. So I don’t feel like you would be missing out if (0:36:17) Al: you played now compared to if you played two years ago, you definitely were missing out (0:36:22) Al: in a lot. (0:36:22) Kelly: Okay, okay, maybe one day (0:36:24) Al: All right. And we also, we all maybe, maybe, probably not. We also have (0:36:30) Al: a new game by the developers of EverDream Valley. In fact, this is a sequel to EverDream (0:36:36) Al: Valley called EverDream Village. I get what they’re doing with that name, but also I am (0:36:42) Al: going to constantly mess up. Which one is which? They also feel the wrong way around, (0:36:47) Kelly: The valley and village is like too close to each other. (0:36:53) Al: you start in a village and then you go out to a valley. (0:36:53) Kelly: Yes, it should have been, this should be a prequel. (0:36:57) Kelly: Yeah, this is the prequel in my, (0:36:59) Kelly: I literally thought like this should be the prequel (0:37:00) Al: Set 10 years after the events of EverDream Valley, EverDream Village brings a whole (0:37:07) Al: new chapter with living, breathing village and a world beyond your farm. Now you’re built, (0:37:13) Al: this is the thing. It’s like the problem was EverDream Valley wasn’t really a valley. It (0:37:17) Al: was EverDream Farm. Right. And if it was that way, it was EverDream Farm and then EverDream (0:37:21) Al: Village. That makes more logical sense to be our expansion on that. Right. You’ll build (0:37:22) Kelly: Mm-hmm. (0:37:28) Al: relationships explore mysterious islands. (0:37:30) Al: The Valley may have been home but it’s time to explore a world full of new adventures, (0:37:44) Kelly: - Yeah, it doesn’t seem right, there’s something off. (0:37:57) Al: NPCs and endless possibilities. I don’t really get whirled and (0:38:00) Al: abilities from village. I know what they mean. I know what they (0:38:02) Kelly: - No, but I think they just mean the world of Everdream. (0:38:08) Al: mean. I know what they mean. Build your ideal cozy farm in a (0:38:12) Al: living village. Form bonds with fellow villagers to lend a hand (0:38:16) Al: as you grow crops, care for animals and craft a corner of (0:38:18) Al: paradise. Sail across enchanted islands to discover new resources (0:38:22) Al: and adventures along the way. Maybe it’s definitely not a (0:38:25) Kelly: Maybe there is a world. (0:38:28) Al: village. (0:38:31) Al: Anyway, I mean, you can ride a pig in Evergreen Valley, so they hopefully have something like that in this game. (0:38:36) Kelly: I’m looking at that right now. (0:38:38) Kelly: That actually looks really cute. (0:38:39) Kelly: That’s a good feature. (0:38:40) Al: I haven’t played this game. It’s been on my list for forever. (0:38:44) Kelly: The first one. (0:38:45) Al: Yes, well, the second one is now yet, so of course I’ve not played that. (0:38:48) Kelly: Yes, yeah, yeah, yeah, yeah, yeah, yeah. (0:38:50) Al: It’s just coming soon. They’ve not said when, it’s coming just soon. (0:38:54) Kelly: One day. (0:38:54) Al: One day. All right. (0:38:56) Kelly: Do you see this tag at the bottom on their news updates? (0:39:00) Al: The second one is that in the Evergreen Valley page? (0:39:04) Kelly: On the Steam page, yeah. (0:39:07) Al: Where am I looking? Where am I looking? (0:39:07) Kelly: I guess this is who they base the pig off of. (0:39:11) Kelly: Let me send it to you. (0:39:12) Kelly: I’ll just send it to you. (0:39:12) Al: There’s too many pages here. That’s the problem. (0:39:13) Kelly: I would do that. (0:39:15) Kelly: It really is. (0:39:15) Al: On their news. Oh, happy birthday, Peter Curleytail. (0:39:18) Kelly: Recent events, yes. (0:39:20) Al: I don’t know what to say. That is quite a pig. (0:39:24) Kelly: He’s a little frightening, but kind of cute. (0:39:26) Al: Yes, that is quite the pig. (0:39:29) Kelly: But I like the interpretation of him. (0:39:31) Al: Yeah, I like the name Peter Curleytail. (0:39:35) Kelly: Yeah, I. (0:39:36) Kelly: I’ve never seen a pig like that before, so it’s a little haunting. (0:39:42) Al: All right, that’s us done with the news. (0:39:44) Al: We are now going to talk about grimoire, grimoire. Is it grimoire? (0:39:51) Al: Grimoire. Grimoire grows. And grimoire is something that’s a witch term, isn’t it? (0:39:59) Al: like what it what I keep hearing great (0:40:00) Kelly: Yeah it’s always like I feel like it’s like swamps and grimoires and uh no it’s um what (0:40:00) Al: memoirs and lots of these witchy games. (0:40:08) Al: That explains that because, right, okay. (0:40:10) Kelly: is it a grimoire is a the book it’s the book it’s like your book of spells that’s what it is. (0:40:17) Al: And the grove is the land that you’re doing (0:40:22) Al: because a grove is like a kind of forest type thing. (0:40:26) Kelly: Yeah, yeah. But no, it’s a little book that you… (0:40:28) Al: Okay, makes sense. (0:40:30) Kelly: have all your information in. (0:40:33) Al: So, a quick introduction to this game. (0:40:38) Al: It is described on Steam as join the witches in their quest to restore the grimoire groves, (0:40:45) Al: master magic, grow cute plant creatures, and discover the mystery of the rainbow socks (0:40:52) Al: in this cozy roguelite dungeon crawler. (0:40:55) Al: The way I would describe this in my whole one hour and 20 minutes playing it (0:40:59) Al: is it is kind of cult of the lamb, but without actual, without. (0:41:09) Al: Combat the way you interact in your runs is different. (0:41:13) Al: It’s not combat so much. (0:41:16) Al: And it’s less about building a village and more about restoring nature. (0:41:24) Al: Would that be a fair way of putting it? (0:41:26) Kelly: Yeah, I think so. It’s, it’s, it’s… (0:41:29) Kelly: But you still, I feel like I’m fighting. (0:41:31) Kelly: Maybe I feel less like I’m fighting and I’m more surviving. (0:41:31) Al: Yes, okay, so I mean, okay, you could make an argument that it is basically just fighting, (0:41:39) Al: but it’s it feels so you’re feeding the plants instead of fighting them, I think is how they (0:41:44) Kelly: Yeah, yeah, but no, I’m just I’m just being a jerk. I think it’s I think that’s a good. (0:41:44) Al: describe it. So that’s why I’ve been like is not. No, no, it’s, it’s, it’s fair in terms (0:41:50) Al: of game play is very similar to most other Roguelike action games. (0:41:51) Kelly: Yes, I also think it it has that. Yeah, yeah, it has that cuteness that I think (0:41:59) Kelly: cultural land kind of has, which is why I think like they remind me like like you said like it (0:42:04) Kelly: makes you think of them. You have the juxtaposition. Yeah, yeah. (0:42:06) Al: I think the cuteness works much better in Cult of the Lam (0:42:09) Al: because it’s… exactly, exactly. (0:42:12) Al: Whereas here, the whole world is cute. (0:42:14) Kelly: But I love the saturation in this game. So like that for me is like, and I loved Call to the Land. (0:42:21) Al: Okay, I will say the game looks lovely. (0:42:24) Al: It looks really nice. (0:42:25) Al: I do love how the game actually looks. (0:42:28) Al: The graphics, the design of the characters, (0:42:36) Al: and character, but also the plants and everything. (0:42:38) Al: I do like all of that. (0:42:39) Al: That is all nice. (0:42:41) Al: I will absolutely agree with that. (0:42:44) Al: Yes. (0:42:46) Kelly: I just think it’s like you don’t always, you don’t really get a lot of games that are like, (0:42:52) Kelly: it’s like saturated, but it’s also pastel, like there’s two different kind of colored (0:42:56) Kelly: tones going on in the game, which I think is interesting. (0:43:00) Kelly: Like the backgrounds are more saturated, but the creatures, the plants are a little more (0:43:04) Kelly: pastel leaning, but it’s so vibrant. (0:43:07) Kelly: Like a lot of games, they’re so dark a lot of the time or like aiming to be more realistic (0:43:11) Al: - Yeah. (0:43:13) Kelly: in their tones, I guess. (0:43:15) Al: Yeah, yeah, yeah. (0:43:16) Kelly: Yes, but yeah, no, I love all of the designs. (0:43:17) Al: No, you’re definitely right about that. (0:43:20) Al: You wouldn’t look at this and think it was something else. (0:43:20) Kelly: I love all the little plants. (0:43:23) Al: That’s very true. (0:43:23) Kelly: No, exactly. (0:43:26) Al: So I guess there’s two main parts to this game, (0:43:29) Al: and there’s obviously a lot of other things, (0:43:31) Al: lot of things that I won’t have done in the main area. (0:43:33) Al: But like most of these roguelites, (0:43:37) Al: you have your hub, (0:43:38) Al: which is an area that is run– (0:43:41) Al: was previously run by some other witch– (0:43:44) Al: I can’t remember her name, maybe– (0:43:45) Kelly: Is it lavender? (0:43:47) Kelly: I think so. (0:43:49) Al: and it’s been taken over by thorns, (0:43:53) Al: and it’s all dreary, and you are to restore it. (0:43:57) Al: That’s the main idea. (0:43:58) Kelly: You’re the young spry witch coming in to fix it. (0:43:59) Al: And you do that by classic cliche, (0:44:05) Al: but it’s there for a reason. (0:44:08) Al: and your runs that you do. (0:44:11) Al: I think of roguelites specifically talking about roguelites not roguelikes (0:44:22) Al: well let’s not have that debate again. I find there are two types there are ones where (0:44:31) Al: your hub the point of the hub is to improve your powers skills etc to then do the runs and the (0:44:38) Kelly: Mm-hmm. Yes, I was going to say, very– (0:44:41) Al: runs is the purpose of the game and that would be your like Hades stuff like that. (0:44:49) Al: And then there’s this type of thing this and Cult of the Lamb where your hub is the point of (0:44:55) Al: the game and the runs are to gather resources for doing things in your hub. (0:45:00) Kelly: I would say it’s kind of like a mix, I think, between Cult of the Lamb and Hades in that aspect. (0:45:07) Kelly: Because I do think Cult of the Lamb, there’s so much that you do in your hub area. (0:45:12) Kelly: And I don’t think this quite has near that amount of stuff. (0:45:16) Kelly: Like, you have a lot of updates and things you can interact with. (0:45:20) Kelly: I don’t want to spoil anything. (0:45:22) Kelly: But Cult of the Lamb, you could like run the village until you ran out of resources. (0:45:28) Al: I guess my point is like you’re not the run isn’t the like with Hades you are escaping hell (0:45:28) Kelly: like I spent like five minutes like you know up (0:45:31) Kelly: and then I got another run (0:45:37) Kelly: the sole purpose yes (0:45:40) Al: and your run is escaping hell and if you fail you go back to the hub world and you try again. (0:45:45) Al: Whereas in this and with Cult of the Lamb the point is the runs you’re doing to do (0:45:50) Al: things to bring back you’re never like disappearing and I think that’s that is very much (0:45:53) Kelly: No, that’s a fair point, yeah. (0:45:58) Al: why I liked Cult of the Lamb because I was building up this thing and I really hate the (0:46:05) Al: overall feeling of Hades where if you fail you fail and you’re back to the start and you have (0:46:09) Al: to start again and so I was really excited for this because I was like oh maybe this will be (0:46:15) Al: another one that I like because it’s that sort of style but I mean I guess I need to say at some (0:46:21) Al: point I didn’t like the combat in this game. I didn’t but I feel like (0:46:24) Kelly: Did you try it on easy mode? (0:46:27) Kelly: I d
Many property management business owners out there struggle with having a bad brand, bad pricing, cheapo clients, a lack of confidence, and more. In today's episode of the #DoorGrowShow, property management growth experts Jason and Sarah Hull sit down in-person with property manager and DoorGrow client, Kelly Rafuse, to talk about her journey with property management. You'll Learn [04:53] How to Be Picky with the Clients You Bring on [10:59] Overcoming the “Hustler” Mindset [15:04] Choosing an Effective Brand [21:07] Cheapos, Normals, and Premium Buyers Tweetables ”As you live and you grow in this business, you learn what makes money and what doesn't.” “ The more confident you are, the more some of these… difficult personality types will kind of abdicate and allow you to lead them.” “ It's better to be at the top than to be competing with the garbage at the bottom.” “ Need is scarcity, need is starving, and need is survival.” Resources DoorGrow and Scale Mastermind DoorGrow Academy DoorGrow on YouTube DoorGrowClub DoorGrowLive TalkRoute Referral Link Transcript [00:00:00] Kelly: You know, as you live and you grow in this business, you learn what makes money and what doesn't. And I learned how to manage property the hard way. [00:00:07] Jason: But you learned it. [00:00:08] Kelly: Yes. [00:00:10] Jason: Welcome DoorGrow property managers to the DoorGrow show. If you are a property management entrepreneur that wants to add doors, make a difference, increase revenue, help others, impact lives. And you're interested in growing in business and life. And you're open to doing things a bit differently, then you are a DoorGrow property manager DoorGrow property managers love the opportunities, daily variety, unique challenges and freedom that property management brings. Many in real estate think you're crazy for doing it. [00:00:37] You think they're crazy for not because you realize that property management is the ultimate high trust gateway to real estate deals, relationships and residual income. At DoorGrow, we are on a mission to transform property management business owners and their businesses. We want to transform the industry, eliminate the BS, build awareness, change perception, expand the market, and help the best property management entrepreneurs win. We're your hosts, property management growth experts, Jason Hull, founder and CEO of DoorGrow, and Sarah Hull, the co owner and COO of DoorGrow. And now let's get into the show. [00:01:13] So our guest today, we're hanging out with Kelly. Kelly, introduce yourself. [00:01:17] Kelly: Hi there, my name is Kelly Rafuse with Crimson Cape Property Management in Wilkes Barre, Pennsylvania. [00:01:22] Jason: And you have a really nice logo. Where'd you get that really nice logo? [00:01:25] Kelly: It's this little mastermind I joined called DoorGrow helped me with that. [00:01:29] Jason: And it's, I was saying, I think it's cool because it's like you are flying right there. [00:01:33] It's like, it like reminds me of you. [00:01:37] Kelly: Well, yeah. I had this Marvel Comics stud fetish, so. [00:01:41] Jason: Yes. Okay. You're the Marvel comic gal. All right. So really excited to be hanging out. We're actually in Pennsylvania because this is kind of the neck of the woods Sarah grew up in and managed properties nearby and you manage properties in a neighboring market and so. [00:01:59] The same market. The same market. She, yeah. Exact same market. [00:02:02] Sarah: I left and she has the market. [00:02:05] Kelly: While you were here, I was just managing my own portfolio. [00:02:08] Jason: Oh, okay. [00:02:09] Kelly: And people were coming to me to manage theirs, and that's how I got into this mess. [00:02:15] Jason: Yeah. Well, give us a little more background on you, Kelly. [00:02:18] How'd you get into property management? [00:02:20] Kelly: Oh, well, I started off as a real estate investor. You know, buying homes out here in Northeast PA. It's a very good place to invest in property. Cash flow is, I mean, I think cap rates were like 12 percent when I got in. So, I mean, it was huge, and honestly, I was trying to replace my income because I'd gotten as far as I could go in my former career, you know, hit a huge glass ceiling, and realized that, you know, real estate was probably my ticket to freedom. [00:02:45] Jason: What was your former career? [00:02:47] Kelly: I was on the radio. [00:02:48] Jason: Yeah, okay, you've got a great voice for it, so. [00:02:51] Thank you very much. [00:02:53] Yeah, so you were doing the radio. [00:02:54] Kelly: Yeah, so I actually got into this market, and I liked it here. I actually, I did my two years and then moved to a bigger market. I was in Hartford, Connecticut for a while. [00:03:03] And then an opportunity to come back presented itself. And I came back because I genuinely like the area. And you know, the inexpensive real estate was an attraction. And then My husband and I got into investing in properties. We built up quite a portfolio. We had 25 units of our own at one point. [00:03:20] We're down to 14 now. We sold a few off that, you know, really weren't moneymakers for us. But, you know, as you live and you grow in this business, you learn what makes money and what doesn't. And I learned how to manage property the hard way. [00:03:33] Jason: But you learned it. [00:03:34] Kelly: Yes. I made all the mistakes. [00:03:37] Jason: Yeah. And that's sometimes learning through mistakes and pain. [00:03:41] I sometimes joke that DoorGrow was built on thousands of mistakes. [00:03:45] Kelly: You're telling me. And I will introduce My biggest pain point in just a second here. So what caused me to join DoorGrow is my husband's a real estate broker. And so people were banging on his door. "Can you manage my property? Can you manage my property?" It's like, "well, I don't do that, but my wife does." [00:04:03] Jason: Yeah. [00:04:04] Kelly: And I'm like, well, I can't manage their property. I don't have a real estate license. And so it was a whole year of, "come on! Just get the license. Just do it! Just do it. Come on!" So I got the license. And I took on one of his investor clients, and I joined DoorGrow, like all in the same day. [00:04:23] And what I found out when I joined DoorGrow was I never should have taken on that client. [00:04:27] Jason: That was the price of tuition. It's one of the key lessons that defines you in business, which is you learn those lessons and not take on bad clients. Well, I mean, for us, it's been really inspiring and exciting to see your journey as an entrepreneur and see you kind of get all this ready and get things developed and start to grow. [00:04:46] And so, we were talking about it, like, what should we talk about on the podcast today with Kelly? And you had mentioned. [00:04:53] Sarah: Yeah, I had said, I think for me, one of the biggest shifts that I've seen in Kelly again and again and again is shifts in mindset because it was just even a few weeks ago where maybe a month ago or something, was relatively recent, where you were saying like, "oh, I read this book and it changed my life I'm waking up at like 4:30 in the morning and structuring my day different" and it was just again and again. But you've had these little shifts that end up leading to these huge changes for you and how you run things and how you structure your day and like just even your, your energy levels seem to be more protected now. [00:05:32] Kelly: Yeah, I'm not getting up at 4:30 in the morning anymore. Although I just learned yesterday I might have to start again because my daughter wants to join the swim team. Oh. And they practice it. 5 a. m. sometimes, but yeah, I mean, it's, it's been a struggle because I'm not only a real estate entrepreneur. [00:05:48] I am also, you know, a wife of a whirlwind. I mean, my husband is a broker. He's into wholesaling. He's into flipping. And I go to manage him. [00:05:58] Jason: The whirlwind broker. [00:06:00] Kelly: Yeah, and, [00:06:02] Jason: yeah. [00:06:02] Kelly: No, we'll say no more about that. [00:06:04] Sarah: There's a lot going on. [00:06:05] Lots of moving pieces. [00:06:06] Kelly: He's a genius. He's like a Bill Gates level genius. [00:06:09] I'm just waiting for the ship to come in. Yeah, nice. It's been 30 years, but it's coming. [00:06:13] Jason: So what do you feel like maybe was the first mindset thing that you noticed in Kelly, kind of overcoming? Or what do you feel like was your first? [00:06:22] Sarah: I don't know if I can think of a first, but I know that there's been several that I'd like to highlight. [00:06:27] Jason: Okay. [00:06:27] Sarah: So I think one of the things is being much more picky with what clients you take on and what properties you take on and how you kind of screen and vet people. [00:06:41] Jason: Maybe that first client helped you learn that lesson. [00:06:44] Sarah: Yes. [00:06:45] Jason: Yeah. So what, what was the lesson there? Like, what did you figure out? [00:06:48] Kelly: Oh, wow. You know, the, the first thing is I have to see if our philosophies match. [00:06:53] Jason: You and the client. [00:06:54] Kelly: Yes. And when I got into real estate investing, I admit I'm a bit of an idealist. I know you're into personality types. [00:07:01] Jason: Yeah. [00:07:01] Kelly: And I test as an INFP. [00:07:03] Jason: Okay. [00:07:03] Kelly: So I probably have no business being in any business at all, but yet here I am. But I'm a dreamer. I'm a visionary. And so my first company was, and still is called Good People, Good Homes, LLC. [00:07:15] And I own property in that LLC. I'm not really doing business in it. It just holds property for me. But when I started it, it was supposed to be the company and it was: you buy these distressed properties in these neighborhoods and you fix them up and you put great people in them and it brings up the whole neighborhood and then everybody loves you and we hold hands and sing Kumbaya and that didn't really happen. [00:07:36] Jason: Yeah. [00:07:36] Kelly: But I did improve a lot of properties. [00:07:39] Jason: Okay. [00:07:39] Kelly: Right. Yeah. [00:07:41] Sarah: I think arguably in this market, you are outdoing anything that I've ever seen because the befores and afters are just wild. And the rent rates before and after are wild. And this area, yes, you can absolutely get a great deal, a great bargain on real estate, and that doesn't come without its challenges and its problems. [00:08:06] But one of the things that I think is just so great in this area that you do is you take these distressed properties and you make them beautiful and livable and safe. And you provide a wonderful home now on something before that was dilapidated. [00:08:25] Kelly: And the market's full of C class properties. You know, I hear a lot of property managers say, "Why are you even bothering with those?" [00:08:31] Well, honestly, there isn't anything else. Yeah, that's what we hear. You work with what you got. And I probably wouldn't be a real estate investor if the market wasn't like this. Because that's how I got in. I didn't make a ton of money in radio. I didn't. But I made enough to get in, you know, with a C class property. [00:08:48] And now those C class properties are paying for my life, and my daughter's life, and it's beautiful. The property management company? That's just icing on the cake, but I think it might even eclipse what I've been able to do with my rentals. [00:09:00] Jason: Oh, I'm sure. [00:09:01] Kelly: And there's a need for it. [00:09:02] Jason: Yeah. Big need. [00:09:04] Kelly: Yeah. So the biggest thing I learned, back to your question about how to vet clients, does their philosophy match mine? Do they believe their C class property could be turned into a desirable place to live? And yes, you will be charging market rent for that, which is a lot more than maybe you thought you could charge. And you'll get a better class tenant that way. Or are they just happy not doing anything to the property, just letting it be what it is and getting whoever they can get into it and, you know, getting whatever money they can for it. I don't really want to work with those people. [00:09:38] Jason: Do you find part of this though is just selling? [00:09:41] It's like convincing them to align with your vision? Because it sounds like you have a better vision than a lot of the people that might come to you. [00:09:48] Kelly: Sometimes when I show them the spreadsheet, of, you know, what I've done for some of my other clients, including the first one that I told you about. I mean, I really turned some of his properties around. [00:09:59] And I've tried to fire him twice. Yeah. [00:10:01] He won't go and, you know, he's also a third of my income, so I'm going to keep him on. And, but the thing is, he's kind of listening to me now. Kind of. [00:10:11] Sarah: He's open. Well, I think. It's like a walnut shell. We've just cracked it open. Maybe some of the good ideas are seeping through. [00:10:18] Jason: I've talked about this before, but I think also part of it is, as we've seen, you come into your own in more confidence in what you're doing and the more confident you are, the more some of these A personality types or these difficult personality types will kind of abdicate and allow you to lead them. [00:10:36] And I talk about metaphorically punching people in the face sometimes. So you probably maybe punched them in the face metaphorically a couple of times since then. And so setting those healthier boundaries. Is something we naturally do when we start to believe in ourselves more. And so what other shifts do you feel like you've noticed in Kelly? [00:10:55] Or what are some of the things that DoorGrow's helped you with? Are you making changes too? [00:10:59] Kelly: Well, like Sarah said, a lot of the mindset stuff, I mean, a big revelation came to me when I was at DoorGrow live. [00:11:05] Jason: Yeah, what was that? [00:11:07] Kelly: Well, first of all, getting to DoorGrow Live was a challenge because I was in the midst of my survival mode. [00:11:13] I'm a solopreneur still. I do everything myself. My husband's my broker of record, but, like, he's off doing his thing. Sure. So. [00:11:21] Jason: You were doing everything, you're really busy, and you're like, how do I take a break to even just go to DoorGrow Live? [00:11:26] Kelly: Yeah, and, you know, then I've got this mindset that, you know, how can I afford it? [00:11:30] But the thing is, I did have the money to go. That's another thing. I've got a poverty mindset I need to get past. And when I went to DoorGrow Live, that was really thrown in my face. Because I was talking about the challenges of being a solopreneur. And one of the pieces of advice that I was given by one of the speakers is, "What's your time worth?" [00:11:49] You know, you can't be doing all of these things when you pay somebody. Yeah, and I thought, well, what's my time worth? And then this little voice in the back of my head said, well, not a whole heck of a lot. [00:12:00] Jason: You told everybody that. You said, "not a whole heck of a lot." [00:12:04] Kelly: Yeah. [00:12:04] Jason: And we're like, "oh, okay." [00:12:06] Kelly: Yeah. [00:12:07] Jason: Yeah. [00:12:07] Kelly: Well, I mean, that comes from, you know, my background. I grew up without a lot. [00:12:11] Jason: Yeah. You know, [00:12:12] Kelly: I saw my parents struggle. They're working class people. You know, I got into an industry that was on its, you know, downslide when I, I started on the radio in you know, the early nineties, you know, probably right after it started to slide down and, you know, there've been multiple layoffs and, you know, voice tracking and automation and, you know, I survived, but I think one of the reasons I survived was I was willing to work really hard for not a whole lot of compensation. [00:12:40] Jason: Sure. [00:12:40] Kelly: You know, as people were let go and reductions in force, I was given more duties, but not more money. [00:12:47] Jason: Sure. [00:12:48] Kelly: And, you know, you do that long enough, you start getting the message that, oh, well, your time really isn't worth a whole heck of a lot. [00:12:54] Jason: Yeah. [00:12:55] Kelly: Yeah. [00:12:56] Jason: Who decides what your time's worth? [00:12:57] Kelly: I do. [00:12:58] Jason: Yeah. I do. [00:12:59] Yes. [00:12:59] Kelly: I do. [00:13:00] Yeah! [00:13:01] And, you know, that's... [00:13:02] you do now. Yes. [00:13:03] Jason: How has that shifted for you then? What's your perception of your time and the value of it? of your time now? [00:13:09] Kelly: My perception of my time is, you know, first of all, I don't need to be tied to the Henry Ford 40 hour work week or even the 50-60-70-80 hour work week that I hear people say you "should" do when you're running a business because, you know, it's impractical. [00:13:24] I have a daughter. She's a teenager. She's just started high school this year. She's a field hockey athlete and now she wants to be on the swim team and she's got needs. Mhm. Right? I've got a husband who does not have a cushy job I can fall back on while I do my entrepreneurial thing. [00:13:40] Jason: Right. Right. [00:13:41] Kelly: He's also an entrepreneur. [00:13:43] We are living off self employment income. So it is a constant, you know, point of stress. So, you know, I need to find out my key productivity time, and that's when I work. And sometimes I get four or five hours a day, and that's it, of key productivity time. But then I find myself, you know, when I'm walking the dog, having all these great ideas. [00:14:06] You know, I do things like I listen to your podcast you know, some great audio books that have been recommended to me. I devoured The One Thing by Gary Keller, the Profit First book. And I'm starting to implement these ideas. And it's just sort of like they're ladder steps. [00:14:23] Jason: So basically, little by little, you've been investing in yourself by leveraging reading, getting coaching, doing this stuff. [00:14:31] And that's translated into you valuing yourself a little bit more. [00:14:35] Yeah. [00:14:35] Awesome. [00:14:36] Kelly: Absolutely. And I've learned to turn things over, like maintenance, you know, I hired one of the vendors that you recommended, Vendoroo and they're, you know, the tenants still text me with maintenance issues. [00:14:47] Sure. And I text back, "put it in the portal." Right. "If you can't put it in the portal, call this number and they'll teach you how to put it in the portal." [00:14:55] Jason: But yeah, probably less willing to take phone calls than you were before. [00:14:58] Kelly: Yeah, I've never really taken phone calls. [00:15:00] Jason: That's good, that's good. [00:15:02] Kelly: Thanks me. Get it all in writing. [00:15:04] Jason: So you went through our whole rapid revamp process as well, like with the branding and like getting everything kind of dialed in, pricing. You've implemented a lot of things. And so, has that impacted your confidence level as well? [00:15:20] Kelly: Oh, absolutely. I really feel like, you know, I'm marketing a real brand now with Crimson Cape. [00:15:25] Jason: Yeah. What, what was it before that? [00:15:26] Kelly: GPGH Management Company. [00:15:29] Jason: Oh, the acronym. [00:15:30] Kelly: Yep. Good People, Good Homes. [00:15:32] Jason: Yeah. [00:15:32] Kelly: You know, just to take off of that and, you know, everything was GPGH. My husband was GPGH Realty. [00:15:38] Jason: It sounds like some sort of drug or something. What do you take in GPGH? [00:15:42] Kelly: Well, it's the right market. [00:15:44] Jason: Okay. Well, then there's that GLP 1 joke too that you could put in there. GLP 1. Yeah. But my husband actually reprinted his real estate company because of, you know, he was inspired by what I did. [00:15:54] Yeah. Yeah. Okay. What's his brand? [00:15:56] Kelly: He's Gorilla Real Estate. That's the little stuffed gorilla you saw on the way in. [00:16:00] Jason: Okay, yeah. Yeah, and they're different, which is nice. They're not like, you know, kind of mixed together. [00:16:06] Kelly: Right, right. And I don't want, you know, people to really associate us together, even though we do share an office. [00:16:11] Jason: Yeah. [00:16:12] For now. [00:16:13] So you've gone through the branding, your pricing is different than anyone else in the market. [00:16:19] Kelly: Yeah. It's higher than anyone else in the market too. And that keeps a lot of the riffraff away. [00:16:24] Jason: Yeah. It's better to be at the top than to be competing with the garbage at the bottom. For sure. Yeah. Especially in a difficult or lower end market. Yeah. Yeah. So awesome. What other changes? [00:16:36] Sarah: I think, well, how many, we've gone through the rapid revamp a couple of times, so she's done the mindset piece a few times, and I think every time you go through it, you kind of get, like, an extra layer out of it, like almost like the next, like we're stacking like, levels and levels and levels of different like mindset tips and tricks, and then the perception piece, which once we're done with the little pieces on the website, we can get that launched for you. [00:17:04] I think that will make a huge difference. And recently. I mean, for the whole entirety of the time that you were in our program, you had always said "there is no way I can add more units. There is no way I can do more work. There is no way I can even focus on growth." And you are now adding new doors. [00:17:24] Kelly: Yep, I added three last week. I added another two Sunday night from a current client. I didn't know she had another double block. You know how I got those doors? She called me from you know, her poor husband is at the Cleveland Clinic. So she called me from Cleveland and she's like "I got a no heat call from this one building that you're not managing And I can't deal with it. Can you please take these units?" [00:17:47] Jason: Nice. [00:17:48] Kelly: So I just got two more doors. [00:17:49] Jason: Okay. [00:17:50] Kelly: And I'm hopefully closing on another five by the end of the week. [00:17:53] Yes! [00:17:55] Jason: So doors are just starting to flow and you're able to dedicate time now towards growth which before you're kind of [00:18:01] Kelly: yeah [00:18:01] Jason: Chicken with head cut off running around and dealing with stuff. [00:18:04] Kelly: It's going to get a little iffy again now that I've added these doors, you know, okay. Now I have to onboard all these tenants. And there's a couple that come with the vacant units that they want me to rent in January? [00:18:16] Jason: Yeah. [00:18:17] Sarah: The best time of year here. [00:18:21] Jason: Right. Lots of activity. [00:18:23] Sarah: Speaking of vacant units, You have none now in the portfolio that you're Managing? [00:18:28] My current portfolio, I filled them all. [00:18:31] Yeah, and how many did you have? Because I feel like all throughout the year I was getting updates and it was like 20 something and down a little bit, down a little bit, and now you're at zero. [00:18:41] Kelly: Yeah, I filled I think 17 units over the course of the last year. [00:18:45] Amazing. [00:18:46] 10 of them were filled between September and now. [00:18:50] Jason: Nice. Wow. [00:18:50] Kelly: And I've got a few that are coming up. I've got, you know, two of my tenants are moving into senior housing. So, you know, that means I'm probably going to have to redo their apartments because they've been living there since like 1965 or whatever. [00:19:04] I'm sure they're going to need to be some updates. [00:19:07] Jason: So in getting this business started, if you hadn't heard about DoorGrow, or say, DoorGrow didn't exist. Where would you be you think right now? [00:19:15] Kelly: Oh my gosh. [00:19:16] Jason: What'd be going on? [00:19:17] Kelly: I'm not sure I'd still be doing it. [00:19:19] Jason: You think you would have quit? [00:19:20] Kelly: With this client that I took on from the beginning, if I didn't know any better, I would think this is what property management is. [00:19:27] Jason: And you'd be like, yeah, right, so talking with us saying you should probably fire this client was probably enough to go, "okay, this may not be everybody." [00:19:35] Kelly: Right. [00:19:36] Jason: Okay. [00:19:36] Kelly: Right, right. And you know, and you also helped me work with this client. So he's still my client, and he could be a very good client now that his buildings are cash flowing. But that remains to be seen because I got a little pushback on a repair last night that I wasn't real happy with, but we'll see. [00:19:53] Jason: You're going to set some strong boundaries with this guy. [00:19:56] Kelly: I might have to punch him in the face a third time. [00:19:58] Jason: Metaphorically. Right, right. Metaphorically, we're not advocating violence. Yeah. Yeah. Okay. Okay. All right. Well anything else that we should chat about or cover? I mean, it's really been, like I said at the beginning, it's been inspiring and exciting to see you grow. [00:20:13] We're really excited to see where you take this and we've seen just it and that's why we do what we do. It's great to see clients just grow like you've come so far. Your whole energy is just different. Just how you are from when we saw you at DoorGrow live and you're like, well, what's your time worth? [00:20:29] And you're, you've spouted off, "well, not very much," you know, or whatever you've come a long way. And I'm really excited to see where you go with this because this could be a really great residual income business. I think absolutely it will overshadow what you're making off your rental properties, but then it also feed you some more real estate deals in the future. [00:20:47] For sure as you, as you work this. And so, yeah, I think it'll be interesting. And how does the, the king of Gorilla Real Estate feel about everything that you're doing? [00:20:56] Kelly: Oh, he's incredibly supportive. Yeah. I think he misses when I used to just, you know, clean up his bookkeeping for him. We now have to hire someone to do that. [00:21:05] Jason: Mm-hmm. Yes. Those wealthy problems. Yeah. [00:21:07] Kelly: And yeah, and that's another mindset thing I need to get over. And you cover this in the rapid revamp when you're talking about, you know, the three types of clients you got, your, your normals, which you're, you're aiming for. [00:21:18] Jason: Yeah. [00:21:18] Kelly: But then you've got, you know, your cheapos and your premiums. [00:21:21] Sure. [00:21:21] Jason: Yeah. [00:21:21] Kelly: And and, and one of the things you talked about, the cheapos is. Are you a cheapo? [00:21:27] Jason: Oh. Yeah. [00:21:27] Kelly: And I realize that, yeah, I kind of am a cheapo. [00:21:30] Jason: You get what you attract. Huh. And so, yeah, we're blind, we have a blind spot towards which category we are showing up as, and so stretching yourself to not be a cheapo. [00:21:41] Kelly: I grew up with nothing. You know, I grew up with nothing, so, yeah, that's why I'm a cheapo. [00:21:47] Sarah: Yeah. And I get it, because I too was in that mindset, especially when I lived here. [00:21:52] This area is in that mindset. [00:21:54] Yes, the whole area is very, and when you find someone who kind of breaks through that bubble, It's odd here, right? [00:22:03] And it's different. And it's weird. And it's like, what are they doing? What is this all about? This is just weird. Like, why are you not, you know, normal like us? And when that was something that I had struggled with for a very, very long time, too, because back when I had lived here, I thought, "okay, well, I want to make more money. And like, I need to make more money. And the only way I can do that is I can either work more hours and maybe get some overtime or maybe I can find a job that's going to pay me more and or ask for a raise, or and this is my go to strategy, was let's just work two jobs, three jobs, four jobs." I was working four jobs at a time. [00:22:44] I was working seven days a week and I did that for years and years and years just because, well, this job I maxed out on and I can't get any more money out of here, but I need more money, so, oh, let me just add on another job. Yeah, so I understand that completely and it was just, it was with time that that started to just crack and shift a little bit. [00:23:02] Jason: Kind of the trap of time for dollars. As if that's the only way. [00:23:07] Sarah: Absolutely. Absolutely. [00:23:09] Jason: So yeah, so being exposed just to other people that are not of that mindset probably is cracks that glass ceiling you spoke of a little bit before maybe. [00:23:19] Kelly: Right. Yeah. And what I'm noticing is that I'm attracting people, local people, that have a similar mindset and they exist. [00:23:28] You know, there's a lot of entrepreneurs in this area. Chris Jones started Pepper Jam, and he decided to keep his company here. [00:23:34] Sarah: Oh, wow. [00:23:34] Kelly: Yeah, I mean, there's, there's a few. Tech company, you might have heard of them. But yeah, there's, there's a few. [00:23:39] Jason: So, you are no longer a cheapo. [00:23:42] Kelly: No. I, well, I'm working on it. [00:23:45] I'm working on it. I catch myself. [00:23:46] Jason: You say... [00:23:47] Kelly: I am no longer a cheapo. [00:23:49] Jason: I am more normal. [00:23:51] Kelly: I am more normal. [00:23:52] Jason: Graduating towards premium. [00:23:53] Kelly: And I'm graduating towards premium. [00:23:55] Jason: It's good to be premium. We get to decide this, right? We get to decide this. [00:24:00] And so as you stretch yourself into more premium experience and recognizing, like, money is not the painful thing to be focused on, there's, and there's better things to be focused on that are more valuable and more important, like your time. And as you put a greater and greater premium on your time, you shift out of that currency of cash being the, you know, the God of your life controlling you and then you can start to be grateful. [00:24:26] And I think one of the key things for everybody listening is when we start to celebrate all of the things that we used to complain about related to money, I think this is how we shift out of that poverty mindset is, oh, we got to pay this bill. Thank you God that I have lights and power that I'm able to afford to do this. [00:24:44] Or thank you that I'm able to do this. And when we start to be grateful instead of projecting pain every time we see or hear money, And we start to project gratitude, then we start to attract more money. Like we start to be open to that. And as we shift into normal, yeah, we attract more normals. As we shift into premium, we attract more premium clients. [00:25:05] And they recognize you. It's like, there's a knowing between you and them, like, yeah, this is how it works. You come to us and we take care of everything and we take care of you and you get a premium service and product and they're like, "yeah, that's what I want." because premium buyers, when they see people that are cheapos. [00:25:20] They can like kind of smell it on you, right? So then they're like, "I don't want to work with this person. They're not going to take care of my property the way that I would want or do things or take care of me the way that I want." And so investing in ourselves. Sometimes for me, one of my coaches said, "go get a massage, you know, go do things to invest or take care of yourself to where you feel like..." you know, anything where we say, I think the poverty mindset is we hear this voice that says, " I don't need that nicer car. You don't need to go get a massage. Why do you need that?" Normal and premium is about shifting beyond need, right? Need is scarcity, need is starving, and need is survival, and so, and then what happens is we have to create drama or problems in our life in order to justify taking time off, so we have to get sick, or we have to justify it. [00:26:09] Doing something and so when we shift out of that then we shift into a healthier state where we can decide I am going to take a vacation or I am going to take time off. I'm going to go to DoorGrow live. You should all go to DoorGrow live, so. [00:26:20] Sarah: I highly recommend coming up in May! [00:26:23] Jason: It's coming up in May. Go to doorgrowlive.Com. So, all right anything else we should touch on? [00:26:28] Sarah: One thing and I don't know if I've ever said this on the coach a call where you've been on but for me, it was actually Roya Mattis. She, at the time, was in Mary Kay like, and I was in cosmetic sales for Mary Kay, and It was very early in my Mary Kay career and I was kind of learning how to be entrepreneur ish, right? [00:26:53] Like, "Oh, I can write these things off and I can do things differently" and, "Oh, this is an expense, but it's a good expense." And it was a lot of new things for me. And one of the things that she had said is and I'll never forget because it just stuck with me and I went, "Oh, okay." Yeah, I need to stop thinking like that right now. [00:27:11] Is " come tax time, there are people who can't wait for tax time because they're waiting. They're depending on that refund and they're like, 'Oh, thank God I get this refund.' Right?" [00:27:21] A lot of rent gets caught up in it. [00:27:23] It sure does. Yeah. Funny. All of a sudden they have money. So. Once you start really making money, though, you don't get refunds anymore. [00:27:33] What ends up happening is you pay money. And not only do you pay money into it, but you now are, like, quarterly paying money. But you don't have to do that if you're, like, barely scraping by, if you're not making money. So, what she said to me is, " when you're, like, rich and you're making money You're excited to pay this money because you're making so much money that now, not only are not going to get a refund, but you don't, you don't worry about the refund, you're making money and now you're paying the taxes and you are going to hit a point where you want to be paying taxes more often than just once a year because that means you've reached a certain level and now you're making a certain amount of money and your goal at that point is then going to be, 'well, how can I increase this?'" [00:28:24] And that for me, it just stuck in my head forever. And I went, "Oh. Oh, geez. I didn't even realize that." And at that time I was, I was. Like, "well, I'm going to get a couple thousand dollars back, like on my tax refund." I haven't gotten a refund in years. And it's true though. It's just a different way of thinking about things. [00:28:40] It's like, well, you know, if you make this tiny little bit of money and then I can get, you know, a couple thousand dollars back at the end of the year, or I can make a whole lot more money. And then, yes, I have to make some quarterly tax payments. Man, I'd rather make a lot more money and I'll just give the government some of it. [00:28:54] And then what you have to do is just figure out how can we reduce that as much as possible. [00:28:59] Jason: I would love to see taxes just be reduced dramatically. So, we'll see. [00:29:04] Kelly: But, who knows what they're going to do. [00:29:05] Jason: I don't get super excited about paying taxes, but I do get excited. I would rather, like, see more income on my tax return. [00:29:13] You know taxes every time so. [00:29:14] Sarah: Would you rather make the big amount of money so that you have to pay the taxes in or would you make a really small amount of money so that you get a refund? [00:29:22] Kelly: Yeah, just a really good accountant that can help you zig when the government zags [00:29:26] Sarah: So that that was something that she said to me and I went oh, okay, that is a very different way of thinking about it. [00:29:33] And it just, just stuck with me. [00:29:35] Jason: Yeah. Always looking through the lens of 'why is this positive?' it's a healthy mindset for sure. Yeah. Why are taxes positive? All right. Everybody listening is like, "they're not." [00:29:45] Sarah: I know. Right. Cool. My brother wants a shout out. So shout out to Jason. [00:29:50] Jason: What's up, Jason? [00:29:51] Sarah: He's like, "you never shout me out!" Here, here you are. The three of us are waving to you now. So, what's up, Jason? [00:29:58] Jason: No, he's got the same name as me. Everybody's like, what's that all about? [00:30:01] He's dating a Sarah. [00:30:03] Kelly: Oh! [00:30:04] Jason: Which is funny. And you have a stepsister, that's Sarah, so he's got two, three Sarahs in his life right now. [00:30:13] Three Sarahs, two Jasons, and a partridge in a pear tree. All right. Cool. Well, Kelly, it's been great coming to hang out in your office and to meet you in person like here in Pennsylvania. Thanks for hosting the DoorGrow show and having us hang out with you and we're excited to see where you go and how you progress in the program and all the things you're going to do as you add doors. [00:30:36] And I think the future is really bright for Crimson Property Management, Crimson Cape. Hey, I missed the Cape. It's like superhero stuff here. Yes. I am. I love it. All right. 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Al and Kelly talk about Fields of Mistria Timings 00:00:00: Theme Tune 00:00:30: Intro 00:05:39: What Have We Been Up To 00:13:12: November Game Releases 00:15:25: Stardew Concert 00:27:34: Game News 00:40:41: New Games 00:51:38: Fields Of Mistria Links Stardew Valley Symphony of Seasons Sun Haven UK/Switzerland/NZ Switch Release Everdream Valley “Family Time” DLC Snacko “Builders Dream” Update Spiritea “Phantom Friends” Update Farlands 0.3 Update Ratopia Dreamland Farm Ooze Keeper Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. My name is Al, (0:00:36) Kelly: And my name is Kelly. (0:00:37) Al: and we’re here today to talk about cartridge core games. (0:00:43) Al: Welcome back Kelly, how are you doing? (0:00:46) Kelly: Pretty good. Enjoying the long weekend. It’s been nice. (0:00:49) Kelly: It’s nice to be back, too. How have you been? (0:00:51) Al: Yes, yes, good, good, good. (0:00:54) Al: I’m, yeah, doing all right. Just, you know, I’m cramming in as many farming games as possible (0:00:58) Al: before the end of the year. (0:01:00) Al: My game of the year episode is as accurate as possible. (0:01:04) Al: So busy. (0:01:06) Kelly: - Good dedication, really dedicated. (0:01:08) Al: Yeah, I mean, I feel like I probably could have played half of these in the first half of the year, but, you know, procrastination. (0:01:13) Kelly: But yeah, where’s the fun without that? (0:01:18) Al: Yeah, this is when the ADHD kicks in and goes, “Oh, deadline, great!” (0:01:22) Kelly: Yeah, yeah, no, literally. (0:01:25) Kelly: Do you have any things I did in like the 10 minutes (0:01:27) Kelly: before I sat down to record this? (0:01:29) Kelly: I think I ran through like five chores, just, why? (0:01:30) Al: Yeah, classic. Well, this is also Kelly’s 10th episode on the podcast. (0:01:40) Kelly: Whoo, I can’t believe it’s been 10. When you said that, I was so shocked. (0:01:40) Al: It’s wild. Yeah, yeah. I was surprised as well. I didn’t expect it to be that many because (0:01:52) Al: I guess it’s just been over a long time. Your first episode was in 2021. So we did Spirit (0:01:56) Al: and then the Spiritfare DLC, and then you and Kev did. (0:02:00) Al: Cult of the Lamb, and then you and Bev and Maddie did Potion Permit, (0:02:05) Al: and then we did Fishing Break, you and Kev did Graveyard Keeper, and then we did Pumpkin Panic, (0:02:11) Al: an episode called “What is Stardew still missing?” which I don’t even remember doing, (0:02:15) Al: but apparently we did. Yeah, sure. (0:02:16) Kelly: I remember that. (0:02:17) Kelly: That’s when it came out for the PC. (0:02:23) Al: I need to see how many episodes we’ve done on Stardew, and then the Dave the Diver story episode. (0:02:29) Kelly: Oh, yes. (0:02:30) Kelly: Yeah, yeah, yeah. (0:02:31) Al: And then this will be your 10th one, wild, there you go. (0:02:34) Kelly: So many fishing– (0:02:35) Kelly: farming games, not fishing games. (0:02:37) Kelly: Also fishing games. (0:02:38) Al: Well, yeah, one of them was specifically a fishing game. (0:02:41) Kelly: Yeah. (0:02:42) Al: And the others almost all have fishing in them. (0:02:44) Al: Does Dave the Diver count as fishing? (0:02:46) Kelly: I wanna say yes, but I feel like no, because realistically to me it’s the mechanic of fishing. (0:02:55) Al: Well, that’s why that’s why I’m questioning it. (0:02:58) Kelly: Like I think the fishing is so different. (0:02:58) Al: But like, there’s a lot. (0:03:02) Kelly: Would you count scuba diving and animal crossing as fishing? No, that’s like it. (0:03:07) Al: You’re not catching fish when you’re scuba diving, though. (0:03:08) Kelly: Oh, you’re not? Oh, the dive thing? No. (0:03:10) Al: No. (0:03:12) Al: No, you only catch fish with a fishing rod in Animal Crossing. (0:03:16) Al: You, there are, it’s quite, yeah, yeah. (0:03:16) Kelly: Is it just like clams? (0:03:18) Al: I think maybe as far as like a crab, but I don’t think there’s any fish. (0:03:23) Kelly: Okay. No, I would not count David Diver as a fishing game, honestly. (0:03:28) Al: Interesting. OK, that’s this is our controversy of the episode. (0:03:33) Al: Listeners, tell us, do you think Dave the Diver is a fishing episode or not? (0:03:40) Al: If you make me decide, I would say yes, it is a fishing game (0:03:44) Al: because I think that fishing would be catching fish. (0:03:48) Al: I don’t think you specifically have to use a fishing rod or a fishing net (0:03:52) Al: to count as fishing. (0:03:54) Kelly: I see your point. I think I’m going more off of the vibes of every other mini fishing game. (0:03:58) Al: Yeah. (0:04:01) Kelly: Because definition-wise, you’re correct. It is a fishing game. What else am I doing, (0:04:05) Kelly: if not fishing? But I wouldn’t count it with the fishing games. It almost is kind of like (0:04:06) Al: Yeah. I mean, I would say it’s a– Sure. Okay. I would say it is a fishing game, (0:04:11) Kelly: that little controversy they had with the indie game thing. Okay, okay. (0:04:18) Al: but not a cottagecore game, which is ironic because it’s a cottagecore podcast. And I feel (0:04:24) Al: like we had the discussion about whether it was cottagecore or not, multiple times throughout the (0:04:27) Al: summer. Anyway, five minutes discussion on the Diver who expected that. This episode, we are (0:04:34) Al: finally going to talk about Fields of (0:04:36) Al: Mistria. I realised that, apparently, Spotify has the (0:04:40) Al: ability to leave comments and I went on and noticed there’s a (0:04:43) Al: person on Spotify that has just been commenting regularly. Are (0:04:46) Al: you going to cover Fields of Mistria? So, yes, here we are (0:04:51) Al: covering Fields of Mistria. Shout out to you, our single (0:04:53) Kelly: For that one Spotify– (0:04:54) Al: commenter. I can’t even remember the name. Yeah, episodes as (0:05:01) Kelly: I didn’t know you could comment on Spotify stuff, either. (0:05:07) Al: Yeah, so there’s Jack. There we go. Jack, you’re the one who’s (0:05:12) Al: commented multiple times asking for Fields of Mistria. As (0:05:15) Kelly: Hey, Jack. I hope you enjoy this episode. (0:05:16) Al: recently as nine days ago. Yeah, I mean, we had decided to do (0:05:19) Kelly: This is personally for you, Jack. (0:05:25) Al: this before I even looked at Spotify. But yeah, sure. So (0:05:30) Al: we’re going to talk about Fields of Mistria. Before that, we (0:05:32) Al: We have some news. (0:05:36) Al: A bunch of new games and a bunch of updates. (0:05:39) Al: First of all, Kelly, what have you been up to? (0:05:42) Kelly: I have been playing a lot of Rimworld again, because I think it’s a (0:05:49) Kelly: like, I don’t know what it is, Stardew is like a march game for me. And I think Rimworld is a (0:05:57) Kelly: late fall game for me. So I am back to Rimworld, which is not cottagecore, but it is a lot of (0:06:01) Al: Okay. (0:06:04) Kelly: farming. I mean, I guess technically, you could play cottagecore style, because they do have like, (0:06:10) Kelly: No violence mode, which I have (0:06:12) Kelly: played because I just want to like build. Yeah, yeah, yeah. Yeah, no. And then I’ve also (0:06:14) Al: yeah it’s a management game though isn’t it management style game yeah yeah I’m (0:06:18) Al: not playing it then (0:06:21) Kelly: been playing web fishing, which is really cute and fun and like, very simple, but like the core (0:06:27) Kelly: mechanic of fishing that I just enjoy in every farming game without like the deadline of having (0:06:33) Al: So. (0:06:35) Kelly: having to go to bed at night. (0:06:36) Al: So I have a question about that. (0:06:39) Al: I have been interested in this, but not enough to play it. (0:06:43) Al: But what do you do you interact with the chat room aspect of? (0:06:50) Kelly: You can play alone, or you can join a random lobby, or you can play with your friends. (0:06:55) Al: And what have you been doing? (0:06:56) Kelly: I have been either playing alone or playing with friends. I’m not really a big like, go into random people’s lobbies. (0:07:01) Al: OK, but you have you have done it with friends. (0:07:04) Kelly: Yeah, yeah, yeah. (0:07:05) Al: What does that actually like? (0:07:08) Al: What is actually like? Is it audio? (0:07:10) Al: Is it text? It’s text. (0:07:10) Kelly: No, it’s text. It’s text. And then you kind of get the, like, Animal Crossing sounds as you hit send. It, like, does that. (0:07:20) Kelly: On top of your little chat and it pops up above your head and like, you also have like a little chat message bar so you could like see what you’ve been talking about. (0:07:29) Al: Okay. Okay. Okay. Because I hadn’t I know I looked through the screenshots and I hadn’t seen anything that actually showed the chat room aspect of it. It was all just like, you know, pictures of the fishing. (0:07:37) Kelly: Yeah, yeah, yeah. No, it’s, it’s like a cute little aspect. I like that. I think it’s good (0:07:48) Kelly: that it’s like text. But very, very cute little game. Very cute. I just love fishing games. (0:07:49) Al: Yeah, yeah for sure (0:07:57) Kelly: I’m not going to lie. What have you been up to? (0:07:58) Al: Fair enough. (0:08:04) Al: I have obviously been playing Fields of Mistria quite a bit. (0:08:09) Al: We’ll talk about that when we come to it. (0:08:10) Al: I’ve also been keeping going with Marvel (0:08:13) Al: Snap and Pokemon Pocket. (0:08:16) Kelly: Oh, that’s the TCG one, right? (0:08:18) Kelly: I’ve been playing that. (0:08:19) Al: Yes, yes. (0:08:21) Kelly: I keep forgetting to open my pack, so– (0:08:24) Al: Do you not just open it when you get the notification, no? (0:08:26) Kelly: I don’t have notifications for things. (0:08:29) Al: OK, right, OK, so I turn off a lot of notifications, right? (0:08:34) Al: But, right, if you forget things, which. (0:08:39) Kelly: Yeah, but I’m just going to swipe the notification away. (0:08:40) Al: Yeah. (0:08:42) Al: No, you tap on it and then you open the app, open the gate, open the thing, right? (0:08:46) Al: You just do it then, you do it there and then it’s so fast. (0:08:46) Kelly: No, I’m not gonna do that. (0:08:49) Al: This is so this one, but this is the beauty of this game is it’s so fast. (0:08:53) Al: It’s like you open it and you press it and you get your five cards, you get your (0:08:53) Kelly: It is, that is nice. (0:08:56) Al: Dopamine hit, you swipe the app away the next- (0:08:58) Al: and the notification comes up, you do exactly the same thing. (0:09:00) Kelly: Al, listen. You’re right. I’m not going to try to fight you on this because you are 100% right. (0:09:02) Al: Ten seconds. (0:09:08) Kelly: However, many times I open the app and a message pops up that says, “You didn’t finish opening your card pack!” (0:09:16) Al: did stop doing that then. Yeah, I do. I do that. Yeah, I have to say, yeah, that is a bit of a (0:09:18) Kelly: So that is– [Laughter] (0:09:21) Al: problem. I don’t know why this game is so obsessed with that. It’s like you open up, you open a pack (0:09:26) Al: and you see it and then you write, close the app. And it’s like, I’ve seen my cards. I saw my cards, (0:09:28) Kelly: Mm-hmm because I forgot to like swipe it up. Yeah (0:09:32) Al: right? Don’t tell me I didn’t finish just because I haven’t gone and seen the 15 million animations (0:09:37) Kelly: Yeah, exactly. (0:09:37) Al: after that. It’s the same because it’s the same thing with, uh, with the battles, especially the (0:09:41) Al: solo battles is bizarre, right? Because it’s like, if you, you know, (0:09:46) Al: you do a battle and then you get annoyed because you lose. So you close, (0:09:49) Al: you just swipe the app away in anger. It’s like a really satisfying thing to do. (0:09:53) Al: And then you open it next time and it’s like, oh, did, you know, you didn’t finish this battle. (0:09:57) Al: I’m like, I did. I lost because I didn’t go through this stuff. Don’t make me relive this. (0:09:58) Kelly: Yeah, yeah, I actually I haven’t battled yet, but I completely understand. (0:10:01) Al: Why are you making me relive this? Go away. (0:10:10) Kelly: Yeah, but I do like the aspect of the whole idea that it is a two second app where you just open it open your card pack and then close it again. (0:10:18) Al: Perfect. That’s fair. That’s fair. But the problem is you can (0:10:18) Kelly: Like, I just want it for the cards I don’t want to really battle. (0:10:25) Al: get more cards by battling. Oh, yes. Absolutely. I don’t I (0:10:26) Kelly: Is it better than Pokemon Go? (0:10:28) Kelly: I’m not sure. (0:10:30) Kelly: Okay. (0:10:32) Kelly: Maybe I’ll try it, maybe I’ll try it. (0:10:34) Kelly: We’ll see. I gotta get more cards first. (0:10:36) Kelly: Yeah. (0:10:37) Al: don’t do PvP battles very much because like, you know, people (0:10:41) Al: suck. But I do there’s a lot of solo battles in the game. And (0:10:45) Al: know, there’s a new solo battle event going on right now. (0:10:48) Al: now that has unique cards for winning things. So yeah, against the computer. (0:10:51) Kelly: Oh, you can just play it yourself. (0:10:53) Kelly: Okay, okay, I didn’t I didn’t even look at that. (0:10:56) Al: The best bit is you can also tell the game to play for you. So you can have the computer (0:11:02) Al: playing against the computer. Yes, but what I do is when I’m sitting at my desk and I want just (0:11:04) Kelly: What? Kinda lazy? (laughs) (0:11:10) Al: a couple of battles and I don’t care about it because I’ve already beaten these battles, (0:11:14) Al: I just want to beat them more for more rewards (0:11:16) Al: Then I just have it sit (0:11:18) Al: In here I like just down on my phone (0:11:22) Al: Stand it’s just sitting there and it’s just doing the battles and every so often (0:11:27) Al: I look over it and see if I’ve won or lost and then I start again (0:11:30) Kelly: that is nice. I agree. That is a nice feature. Oh, yeah, I should go check mine. I do really (0:11:34) Al: Speaking of which I just got a notification that I’ve got packs. Let’s see. I’ve already got that already got that already got that (0:11:39) Al: Already got that no new cards great (0:11:43) Kelly: like looking at the card art, though. I think that’s the most fun of it. (0:11:46) Al: I’m just in an (0:11:48) Al: unfortunate position right now where I have most of the cards so most days I’m getting nothing (0:11:52) Kelly: Hmm. I only started like a week ago, I think. Also, I’ve noticed I’m very biased. I like almost (0:11:59) Kelly: never opened a Charizard pack. I know, I know. But I don’t want to. I know. I’m just, I have my own problem. (0:12:00) Al: Yeah, some of the cards are specific to that pack. (0:12:09) Al: I don’t know what to tell you. (0:12:15) Al: Anyway, so yeah, Pocket and Snap, I am at 98 on Snap now, so hopefully I’ll get to 100 by (0:12:22) Al: the end of Tuesday. We’ll see. And I’ve also started playing, speaking of playing games (0:12:31) Al: until the Game of the Year episode. I’ve been playing Luma Island as well, so yeah. (0:12:38) Al: I think it’s doing some interesting new things that I may or may not talk about in a week, and (0:12:45) Kelly: - Okay. (0:12:48) Al: I think I appreciate what it is doing, but I don’t know if it’s for me. (0:12:56) Al: But I’ve only put in like 15 hours into it so far, so. (0:13:00) Al: I’m gonna need more time to make that, isn’t it? (0:13:02) Kelly: I think that that sounds like it’ll be fun to see where it goes at least, (0:13:06) Al: Yeah. (0:13:07) Kelly: you know, and sometimes even if the mechanics aren’t for you, (0:13:09) Kelly: it’s like nice just to see people trying. (0:13:11) Al: Oh, for sure, for sure. (0:13:14) Al: All right, that’s what we’ve been up to. (0:13:18) Al: Next is our monthly segment of the recent releases, (0:13:22) Al: because this is only a second time doing it, but I decided that because there’s so many releases (0:13:28) Al: of games. (0:13:29) Al: And I’m always talking about the future. (0:13:30) Al: Talking about the past, I felt like people might want a monthly recap on what’s out (0:13:35) Al: in case they’ve heard of something that they’re like, “Oh, that’s something I want to play.” (0:13:40) Al: And now you can. (0:13:41) Al: So there have been four releases in November. (0:13:43) Al: I know it’s now December when you’re hearing this, but this is for November. (0:13:47) Al: So we have Farming Simulator 25. (0:13:50) Al: So if you love that Farming Simulator, there’s your new one, it’s out now. (0:13:55) Al: We also have Everhome, which I think… (0:14:01) Al: I don’t think that was previously Early Access, was it? (0:14:04) Al: No, I’m not seeing anything about Early Access, so that’s just a release now. (0:14:10) Kelly: Oh, that one looks cute. (0:14:11) Al: It does. (0:14:12) Al: It’s definitely on my list of “I want to play this,” but that list is very long. (0:14:15) Kelly: I’m going to add it to my list right now. (0:14:18) Al: And then we have Petite Island, which I’m pretty sure was in Early Access. (0:14:23) Al: So that is now 1.0. (0:14:25) Al: Is that correct? (0:14:26) Al: Oh, no. (0:14:27) Al: No, it’s not saying anything about Early Access. (0:14:28) Al: I was wrong. (0:14:30) Kelly: Honestly, with the amount of games that are in early access for forever, it’s like, (0:14:37) Kelly: who’s to remember anymore? Everything feels like it’s in early access. (0:14:42) Al: And and then Luma Island as well, which is also not in early access. (0:14:48) Al: So that’s four releases. (0:14:49) Al: None of them in early access. (0:14:51) Al: None of them have been in early access one unusual month. (0:14:54) Kelly: That is pretty crazy is it is it like I wonder if it’s like a pre-christmas thing (0:14:58) Al: Possibly, possibly. (0:14:59) Kelly: You know (0:15:00) Al: I do think a lot of I mean, a lot of games get delayed at this point. (0:15:04) Al: Like you don’t get a huge number of games coming out just now (0:15:06) Al: because they’ve either come out in October in time for, you know, (0:15:12) Al: the Christmas sale or they come out next year because they didn’t quite manage it. (0:15:18) Kelly: Mm hmm. Yeah, that. (0:15:18) Al: They don’t tend to like to come out in December or November (0:15:21) Al: because there’s too much happening. (0:15:25) Al: All right, next, we’ve got the news. (0:15:28) Al: The first news is a piece of news that I (0:15:30) Al: meant to talk about in the last episode, but I forgot (0:15:34) Al: because I didn’t write it down for some reason. (0:15:36) Al: And that is that they’ve announced a new series of stardew concerts. (0:15:40) Al: they had the previous series. (0:15:42) Al: Stargie Concerts that were called Festival of Seasons. (0:15:44) Al: The new ones are called Symphony of Seasons, and these are bigger. (0:15:49) Al: It’s a 35 piece orchestra. (0:15:52) Al: I believe the last one was under 20. (0:15:55) Al: I can’t remember exactly. (0:15:56) Al: I don’t know if it has it listed, but it was it was certainly much more intimate. (0:16:01) Al: It called it a chamber orchestra. (0:16:02) Al: Is that a specific number? (0:16:04) Al: I suspect not. (0:16:05) Al: Rona would be shouting at me if she was in the room. (0:16:06) Kelly: I have no idea. (0:16:07) Al: No, it just means just means small. (0:16:12) Al: So we may if you’ve not listened to it, me and Rona did a greenhouse episode on (0:16:18) Al: going to the previous Stargie Valley concert because Rona, my wife, is a big (0:16:23) Al: musician. She enjoys music. (0:16:26) Al: She does not play Stargie Valley. (0:16:27) Al: So it was a fun discussion to have about the music versus the the game sort of thing. (0:16:34) Al: I have successfully purchased tickets for the new concert. (0:16:37) Al: one the one that they’re doing in Scotland which (0:16:42) Al: obviously one is not very many, but we actually get one in many cases we don’t even get one. (0:16:47) Al: So I’m very happy to actually have one. (0:16:48) Kelly: Whoo! Whoo! Yeah, that is exciting. I forgot you went to the last round. (0:16:55) Al: And the Yeah, yeah. (0:16:58) Al: So that was earlier this year sometime, April or something. (0:17:04) Al: And that was in a converted church in Edinburgh. (0:17:08) Al: This new one is in 2026. (0:17:12) Al: It’s over a year away, which is just because of the time of the year that makes it sound (0:17:17) Al: even further away. (0:17:18) Al: It’s actually only like a year and two months away or something. (0:17:21) Al: I think it’s February. (0:17:22) Kelly: - Oh yeah, it’s heavy, all right. (0:17:22) Al: So it’s not that bad, but it does sound ridiculously far away. (0:17:30) Al: But they’re doing that, and this shows you how they’ve gone up a little bit. (0:17:32) Al: They’ve gone from a converted church in Edinburgh to the Royal Concert Hall in Glasgow, which (0:17:38) Al: which is, I think, three times the size. (0:17:42) Kelly: It’s, it’s, you know, you know, Stardew is big, but I think when you see it like in this kind of aspect, it’s like, wow. (0:17:48) Al: Yeah, this is their second world tour, and this one’s bigger. (0:17:52) Kelly: Yeah. (0:17:54) Kelly: The next one’s going to be stadium level concert. (0:17:58) Al: Yeah, I don’t think I would want to see stardew music in a stadium. (0:18:02) Kelly: No, I think this is much cuter. Yeah. Yeah. But no, that’s so that’s so cool. (0:18:03) Al: I feel like concert hall works best. (0:18:09) Al: So, yeah, it was funny because (0:18:11) Al: so there was a presale that if you signed up to the newsletter, you got the code. (0:18:14) Al: I signed up for that and then we got the code (0:18:17) Al: and then I forgot all about (0:18:18) Al: it. And it was like, because I had my laptop next to my work, because it was 9am on Monday. (0:18:24) Al: I had my personal laptop like next to my desk, ready to log on at nine, and then completely (0:18:29) Al: forgot. It was really unfortunate. And then I looked at the time, there was, I can’t remember (0:18:36) Al: what it was, I just randomly looked at the clock, and it was 11 o’clock and went, “Oh, (0:18:40) Al: the concert. Oh, no.” And so I went on and thankfully they still had. (0:18:49) Kelly: That’s good, especially because, like you said, you only have one night for Scotland, (0:18:53) Al: Yeah. Yeah. Yeah. And well, yeah. And it’s like I could go to England, but there’s only (0:18:54) Kelly: so it’s not like, “Oh, I could drive a few states over if I have to.” (0:19:01) Al: two in England and one of them is London, which is like four hour train ride or yeah. (0:19:06) Kelly: You wanna go to London? (0:19:07) Al: And who wants to go to London? And it’s like, it’s always annoying when you, cause like (0:19:11) Al: London gets the, cause I think you get like, obviously New York gets the, you know, Broadway (0:19:16) Al: musicals first cause obviously Broadway, uh, it’s kind of in the name. Um, but then they, (0:19:17) Kelly: Mm-hmm. (0:19:20) Al: They tend to go to London next and they take forever. (0:19:24) Al: You can always go to London for these things. (0:19:26) Al: It’s like, I don’t want to go to London, oh my word. (0:19:29) Kelly: Yeah, I don’t even want to go into the city for some of this stuff, so I feel you (0:19:34) Al: London is one of them, and Manchester is the other one. (0:19:36) Al: Manchester, despite being further north, is harder to get to than London. (0:19:41) Kelly: Oh, really? I thought I thought that would be closer to you, honestly. (0:19:44) Al: If you’re driving, it’s faster. (0:19:46) Al: But if you’re getting the train, it’s more difficult. (0:19:48) Al: It takes longer to get there. (0:19:48) Kelly: Mm. That makes sense. (0:19:50) Al: because they’ve got like a super fast train from Edinburgh to… (0:19:53) Al: London. It’s like four hours on the train which is fine but then it becomes a whole weekend thing (0:20:01) Al: rather than a night thing. Whereas this is, it starts at 7pm it’s like I can get my kids (0:20:08) Al: mostly ready for bed and then head off and then be back in for midnight. (0:20:13) Kelly: Yeah, you know, that’s nice. Yeah, that’ll be exciting. I didn’t realize it was, I mean, (0:20:18) Kelly: like you said, it’s only like a year basically away. (0:20:20) Al: Yeah, I think the American dates start in like August or something. (0:20:25) Kelly: Mm-hmm. Yeah, end of August. (0:20:26) Al: Yeah, the first dates in Seattle. (0:20:30) Kelly: I will say it’s funny. There’s no New York City date. (0:20:33) Kelly: It’s only upstate New York and New Jersey. (0:20:35) Al: Oh, that’s funny. Is that because New York City is just stupidly expensive to? (0:20:40) Kelly: That’s what I was about to say is it’s definitely because of that. (0:20:42) Al: Of all the places, of all the places in the world, it’s like you do not want to do that. (0:20:47) Kelly: Yeah. So that one makes a lot– because at first I was like, wow, there’s no New York City one. (0:20:54) Kelly: but there is a new (0:20:55) Kelly: New Jersey, which is close enough. (0:20:57) Kelly: I would go there instead of Albany. (0:21:00) Al: Yes, yeah, because, well, I don’t know where New York is, but New Jersey’s closer, I mean, (0:21:06) Al: much of New Jersey is closer to you than most of New York, right? I know, because I read (0:21:09) Kelly: Yeah, yeah, exactly. (0:21:14) Al: a lot of Ms. Marvel Comics, and she’s based in New Jersey City. (0:21:19) Kelly: Yeah, those are my sister works, actually, (0:21:21) Kelly: right across the water. (0:21:23) Kelly: It’s nice there now. (0:21:24) Kelly: They’ve been making it nicer. (0:21:24) Al: New York is right there. You’ve got New York, and then you’ve got Manhattan, and then you’ve (0:21:32) Al: got Jersey City, and then you’ve got New York. That looks… Yeah, that would… Yeah. (0:21:33) Kelly: No, yeah, literally. (0:21:38) Kelly: Oh, they put all their businesses on that side, (0:21:40) Kelly: I’m pretty sure, because they’re like tax reasons. (0:21:42) Al: Because there’s also casinos in New Jersey as well, isn’t there? (0:21:43) Kelly: You know? (0:21:46) Kelly: Mm-hm. We have them in New York now, just they’re more limited. Yeah, there was one that (0:21:49) Al: Howdy! (0:21:52) Al: I thought New York was quite strict with gambling. (0:21:55) Kelly: they were, I think when I was like in my early 20s, stuff started to change (0:22:02) Kelly: and they opened up a casino near where I lived. But I think they were, it wasn’t, you know, (0:22:08) Kelly: as open as like other states are with the gambling even inside of there. You know, (0:22:13) Kelly: like not every game I guess is allowed or stuff like that. Difference. (0:22:17) Kelly: I don’t know what gambling rules are. I just go in and I pull the lever. (0:22:23) Al: - Okay. (0:22:27) Kelly: But yeah, usually people from New York would go to Jersey to gamble because it’s better over there. (0:22:32) Al: It’s really funny, I’m just looking at the Google Maps and I knew there was weird stuff around (0:22:36) Al: exactly who owned Ellis Island and Liberty Island and I noticed that on Google Maps it has most of (0:22:44) Al: Ellis Island listed as New Jersey with like a big chunk of it including the Immigrations Museum (0:22:52) Al: listed as New York. So it’s like because you’re over the line, technically the island is within (0:22:53) Kelly: Oh, that’s funny. (0:22:58) Al: New Jersey. So most of it is New Jersey, but then there’s like an (0:23:02) Al: exclave of New York. We love border disputes. Did you know that Greenland and Canada now (0:23:04) Kelly: I forgot about that whole debacle. (0:23:13) Kelly: Who doesn’t? (0:23:20) Al: have a land border due to a solved border dispute? Yeah, so there’s an island between (0:23:23) Kelly: No, I did not (0:23:27) Al: mainland Greenland mainland Greenland between (0:23:32) Al: Greenland Greenland and like the very north of Canada. (0:23:36) Al: What is that? (0:23:37) Al: It doesn’t have a name. Nobody cares about it. (0:23:41) Al: Which is like right in the middle of the water, (0:23:44) Al: which is where they put the border between them. (0:23:47) Al: So it like crosses the island. (0:23:48) Al: So they spent decades arguing over who owned it. (0:23:52) Al: And then eventually they decided they just split it. (0:23:53) Al: So now technically it’s half and half. (0:23:55) Al: So they have a land border there. (0:23:57) Kelly: that’s cool. It’s kind of like the two little islands in the bearings straight between what (0:23:59) Al: Thank you. (0:24:02) Al: Oh, yeah, yeah, yeah. (0:24:03) Kelly: are they called? Something with a D. I don’t remember. Yeah. Yeah. That one’s messed up though (0:24:06) Al: Diomede, a big Diomede and little Diomede. (0:24:10) Kelly: because like people live there and then they can’t, they got split up and now they can’t see their (0:24:11) Al: Yeah. (0:24:14) Kelly: relatives. Yeah. Yeah, exactly. But you can’t cross that ice. It’s not allowed. (0:24:15) Al: Well, and it’s, and it’s essentially a land border half of the year anyway, because of the ice. (0:24:23) Al: Well, not, well, yeah, not allowed is very different from Kant. (0:24:27) Kelly: That’s true. That’s very true. (0:24:29) Al: Anyway, enough about geography. (0:24:32) Al: That’s the Stardew Valley Concert. (0:24:33) Al: Are you going to go to any of them? (0:24:34) Al: You’re going to go to the New Jersey one? (0:24:36) Kelly: Probably not, no. Yeah, probably not. (0:24:44) Kelly: It would be cool, but no. Yeah, no. I’m very excited for you. That is very cool. (0:24:46) Al: I’m excited for it. (0:24:52) Al: We don’t go to stuff very often because kids. (0:24:54) Al: So this year we went to the Stardew Concert (0:24:56) Al: and we went to Hamilton. (0:24:58) Al: Hamilton were in Edinburgh. (0:25:00) Al: And then next year, next year. (0:25:00) Kelly: Oh, nice. What is that? (0:25:02) Al: Next year, we’re going to see six. (0:25:04) Al: I think that’s what it’s called. (0:25:06) Al: So I believe it’s about Henry VIII’s wives. (0:25:08) Kelly: Oh, you know what? I think I might have heard something about this, actually. (0:25:11) Al: You’ll probably have seen music from it on TikTok. (0:25:15) Al: It’s all over the place. (0:25:15) Kelly: Yeah, that makes sense. TikTok is a great marketing ploy for that. (0:25:17) Al: So yeah, so many, so many musicals I’ve learned about that, yeah. (0:25:25) Kelly: Yeah, they’re really catchy. They get stuck in your head really well. (0:25:31) Al: Yeah, it’s a modern retelling of the lives of the six waves of Henry VIII. (0:25:36) Kelly: Okay. That’s cool. Yeah. No, yeah, yeah. Yeah, why not? And that’s fun. And now that you (0:25:38) Al: All I know is the music’s catchy, and Rona wants to see it, and I was like, yeah, let’s (0:25:45) Al: go see it, because I like the music. (0:25:49) Kelly: can, like, now that the kids are a little older and can actually get out a little bit (0:25:53) Kelly: more. It’s like, why not? (0:25:54) Al: So that’s our one for next year. (0:25:56) Al: And then we’ve got the Stardew concert the year after. (0:26:01) Al: Maybe I’ll see Wicked in 2026. (0:26:04) Kelly: Oh, yes, I want that to come out. I want them to release that on the streaming so that I don’t have to go into the theater for it. (0:26:10) Al: So here’s an interesting thing for you, apparently you can go into the New York Public Library (0:26:20) Al: and watch it. (0:26:20) Kelly: Oh, but I didn’t have to go to Manhattan. (0:26:21) Al: No, I know, I know, right? (0:26:26) Al: But you can, at least. (0:26:27) Al: I can’t. (0:26:28) Kelly: Yes. Okay. Okay. Okay. That’s fair. That’s fair. That’s fair. (0:26:29) Al: Yes, it would be work, but less work than going to the theatre. (0:26:30) Kelly: It would be a trek to get there and then have to sit there and watch it. (0:26:38) Kelly: Yes. I’ve heard it’s a lot of sing-alongs in the theaters, (0:26:42) Al: Goodness, thankfully, I live in a very, a place where it is unacceptable to sing. (0:26:44) Kelly: which I’m happy for those theater kids, but you know, I don’t, I’m not a theater. (0:26:54) Al: So when we went to see the film, there were not people singing. (0:26:59) Kelly: I wish. (0:27:00) Al: This is what is unusual. (0:27:01) Kelly: My mom, actually. (chuckles) (0:27:02) Al: This is what is unusual is actually the people clapped at the end of it. (0:27:06) Al: I have never had people clap at the end of the film. (0:27:07) Kelly: Oh, it’s like clapping when a flight lands. (0:27:11) Kelly: I hate both of those. (0:27:12) Kelly: I hate those kind of people. (chuckles) (0:27:12) Al: There is one situation where clapping when a flight lands is acceptable, (0:27:16) Kelly: Yes, yes. (0:27:16) Al: and that is when you thought you were going to die. (0:27:18) Kelly: Yeah. (chuckles) (0:27:20) Kelly: Every other time, it’s just like, (0:27:22) Kelly: that guy was just doing his job or her job, (0:27:24) Al: Yeah, yeah, yeah, yeah, yeah. (0:27:26) Kelly: like, this is how it should go, don’t clap. (0:27:29) Al: If you thought you were going to die or you’re flying Ryanair. (0:27:35) Al: All right, so let’s get into some game news now. (0:27:37) Al: So the first in the news is Sunheavour. (0:27:40) Al: I’ve announced their UK, Switzerland, and New Zealand release date. (0:27:46) Al: If you’re not up to date with the weird situation here, I will just summarize it. (0:27:51) Al: Sunheaven announced their America’s release date, and then they announced their Asian (0:27:57) Al: release dates. (0:27:59) Al: And then they announced most of Europe and also Australia, but not Switzerland, the United (0:28:05) Al: Kingdom, and New Zealand. (0:28:07) Al: And I, at the time, and still do think they just forgot. (0:28:10) Al: Well, so the Switzerland and United Kingdom I noticed were alphabetically at the end of the list, after all the other countries, so I just think they just copied and pasted incorrectly. (0:28:12) Kelly: ‘Cause I was like, what a weird bunch of countries to kind of like… (0:28:26) Al: I’m not sure why New Zealand, maybe they just forgot it existed, but I’m not 100% sure what the system. (0:28:34) Kelly: Because I would think New Zealand and Australia would be paired together like (0:28:36) Al: Well, so, so, right, OK, so… (0:28:40) Al: The weird thing about… So, the way the eShop works is there are, I think, six different regions. (0:28:47) Al: There is one for North America and one for South America, one for Europe, Australia, (0:28:55) Al: and New Zealand, and South Africa, I believe, and then there’s one for Japan, one for Hong Kong, (0:29:02) Al: and one for South Korea. Was that six? That was six. I believe that’s all of them. (0:29:04) Kelly: Okay. Yeah. (0:29:09) Al: what I understand based. (0:29:10) Al: So I think this is just them like cleaning up after their mistake and not admitting it, (0:29:30) Al: which is weird. And I also think the reason that they got they released it region by region is (0:29:36) Al: because they didn’t realize there were multiple regions until they’d already added it. (0:29:41) Al: To the Americas one. (0:29:42) Kelly: That’s so funny! (0:29:45) Al: And the problem is we don’t know any of this because the Sunhaven developers are very bad (0:29:49) Al: at communicating their discard after they announced the European release date before (0:29:54) Al: they announced that also included United Kingdom Switzerland and New Zealand was just people (0:29:59) Al: saying, so is it not coming to the UK? Is it coming a different date? What’s happening? (0:30:03) Al: And it turns out it’s exactly the same date, which would back up my they just forgot to tell you (0:30:08) Al: about it because there are two. (0:30:10) Al: There is a possibility of that, but I mean, generally the regions are very similar politically. (0:30:29) Kelly: which I could see because it’s like, aren’t some countries kind of (0:30:40) Kelly: Yeah, that’s true. (0:30:41) Al: But if that is the case, what happened was they ticked all of the boxes except the UK, (0:30:48) Al: Switzerland, and New Zealand. They did not check those boxes and then they put in a different (0:30:53) Al: release and checked just those three countries. Because it’s not even like an EU versus not EU (0:31:01) Al: thing, because Norway was in the first release and is not in the EU, and obviously Australia is (0:31:01) Kelly: No, it’s a, it’s a weird. (0:31:06) Al: is not in the EU and Switzerland is not in the EU but for (0:31:10) Al: and purposes regulatorily it is the same and the UK is mostly the same because obviously it was in (0:31:17) Al: the EU until four years ago so it’s a bit of a mess I miss clicks or copy and paste mistake which (0:31:22) Kelly: Yeah, that’s, that’s, that sounds like a misclick, a few misclicks, for sure. (0:31:31) Al: is what I think I think they went and tried to copy the entire list and just missed the last two (0:31:35) Al: of them. (0:31:38) Kelly: and then did not even like acknowledge it or any like. (0:31:41) Al: Yeah well that’s the weird thing right? Like people have been talking about this from the (0:31:45) Al: moment they published their post about it coming to Europe and they said nothing (0:31:51) Al: and so like if they had just it almost feels like they just don’t want to admit their mistakes (0:31:56) Kelly: Yeah, yeah, yeah, yeah. But they could just make a joke about it like this. People would (0:31:56) Al: and but why in such a weird way? Yeah! (0:32:01) Kelly: find it funny like it’s not a it’s an inconsequential mistake like nobody’s. (0:32:06) Al: Yeah. And the people already think they don’t communicate. And so making this weird like, (0:32:13) Al: oh, we weren’t wrong. We were right all along. Thing just makes it seem even weirder. Oh, (0:32:22) Al: anyway, living on. We have one DLC release. So Everdream Valley have announced a family (0:32:31) Al: time DLC. This is coming to Steam on the 6th of December and then in consoles. (0:32:36) Al: Next year Q1. This has new story quests, new NPCs, new animals and new furniture. That’s (0:32:45) Al: an interesting thing to put in a DLC. Well, quests, were quests, animals and furniture. (0:32:52) Al: I guess NPCs like, I guess that’s not an unusual thing to put like new characters in, but the (0:32:54) Kelly: Oh, yeah, yeah, yeah, like I could see, like a lot of games will do like a new DLC with (0:33:03) Kelly: more quests. You know, so maybe. Yeah, yeah, that’s how I would take it. Yeah, like it’s (0:33:04) Al: Mm hmm. Yes. Yeah. Okay. I guess. Yeah. They’re not saying like this is by the DLC to get (0:33:10) Al: quests. It’s the DLC comes with quests. Okay. Yeah. That makes sense. Yeah. Yeah. The furniture (0:33:13) Kelly: like additional furniture, additional quests, additional NPCs kind of thing that that’s I (0:33:17) Kelly: could be wrong. But that’s how I would read it. Yeah, that’s just add on. (0:33:19) Al: is, I guess, not weird because it’s just like that’s pretty common thing. And then we have (0:33:24) Al: three updates to games. Snacko have released their builder’s dream update, which I’m sure (0:33:30) Al: you can guess where that is. It’s a whole bunch of crafting building stuff. (0:33:34) Al: Lots of good improvements. And I guess we’re not getting Snacko 1.0 this year. (0:33:41) Al: We’re probably getting next year. Because that’s 0.9.5. So close. (0:33:44) Kelly: They intentionally just decided we’re going to add a few more digits into this. (0:33:55) Kelly: It looks so cute though, I wanted to come out. (0:33:57) Al: Yeah, at this point I’m like, because I’ve not played it since the early access came out, (0:34:01) Al: I did play a very early alpha of it. Because I’ve not played it since the early access (0:34:07) Al: come out, at this point I’m like, I just need to wait for the 1.0, right? (0:34:10) Kelly: Yeah. Yeah, because I feel like at this point, it’s like if you don’t wait for the 1.0, (0:34:15) Kelly: like what are you getting out of the 1.0 when it comes out? (0:34:17) Al: Yeah, yeah, exactly, exactly. I will, I will say, I will say, Snacko Devs, listen to me. (0:34:25) Al: We’re good friends, we’ve talked before. (0:34:27) Al: Listen to me now, do not release this in December. (0:34:30) Al: You released the early access last December. (0:34:32) Al: Do not, do not do this. (0:34:35) Al: I beg of you, January, January’s fine. (0:34:39) Al: Do not release your 1.0 in December. (0:34:41) Al: I will cry. (0:34:43) Al: I will cry. (0:34:44) Al: Thank you. (0:34:45) Kelly: - You’re gonna release it December 31st at… (0:34:48) Al: That’s OK, that’s December 31st is fine. (0:34:50) Al: That’s basically January, because I will have recorded all the episodes by then (0:34:54) Al: for the year. It’s not like I need to then rush it, right? (0:34:57) Al: As a 2024 game, it was December the 31st. (0:35:00) Kelly: Also, I just love in their little notes the difference in communication where they literally (0:35:08) Kelly: have screenshots from the Discord talking about part of the updates here. (0:35:10) Al: Mm. Yeah. (0:35:13) Al: That is such a good point. (0:35:14) Al: Snacko Dev is fantastic with communication. (0:35:16) Al: Like they are literally just in the Discord talking to people. (0:35:20) Al: Sunhaven, I have never seen a single one of them talk in the Discord. (0:35:26) Al: Yeah, definitely. (0:35:28) Al: Spiritity have released their Phantom Friends update, which adds a… (0:35:33) Al: You can have your spirits as pets now. (0:35:40) Al: Interesting change. (0:35:40) Kelly: to like follow you around. (0:35:41) Al: If, yeah, yeah, they follow you around and replace your existing… (0:35:48) Al: No, they don’t replace your existing spirit companion. (0:35:50) Al: They add to… (0:35:53) Kelly: I wonder if I should give this game another chance. (0:35:55) Kelly: It seems like they’ve added so much since I last played. (0:35:57) Al: possibly, yeah. (0:36:00) Kelly: But I have enough other farming games. (0:36:08) Kelly: That’s that. That was my issue. (0:36:13) Kelly: Yeah. (0:36:18) Kelly: Now that is a good point, because I feel like I just at its core, (0:36:21) Kelly: I felt kind of listless playing the game. (0:36:25) Kelly: So, yeah, I think you do have a good point. (0:36:27) Kelly: I just like I want to like it so much. (0:36:30) Al: I agree. I also want to like it. Um, but I guess about it, that counts, right? (0:36:36) Kelly: - Yeah, it does have very positive reviews, (0:36:38) Kelly: so obviously other people are enjoying it. (0:36:39) Al: Which is good, which is good. And it’s, you know, yeah. Yeah. Agreed. Agreed. Um, (0:36:39) Kelly: So I’m glad, yeah, I’m glad. (0:36:41) Kelly: ‘Cause I do like, I like the whole concept. (0:36:47) Al: and it’s over 500 reviews as well. So it’s not, it’s not like they’re, they must be getting (0:36:52) Al: enough. That’s, you know, 500 reviews means quite a lot more people buying it, right? Because (0:36:57) Al: most people do not review your game. (0:37:00) Kelly: Yeah, no, I don’t think I think I’ve reviewed like two games (0:37:00) Al: I don’t know if I’ve reviewed any of them on Steam. (0:37:09) Al: They’ve also added new spirits, so that’s what you care about in the game, right? (0:37:15) Al: The spirits. (0:37:16) Al: So there you go. (0:37:19) Al: And the final update is Far Lands. (0:37:22) Al: I’ve released their 0.3 update. (0:37:25) Al: This is the biggest update Far Lands has seen to date. (0:37:30) Al: It adds achievements, which is always a good thing. (0:37:34) Al: Another game we’re about to talk about later on in this episode could have. (0:37:37) Al: That would be great. (0:37:38) Al: Please and thank you. (0:37:42) Kelly: I also love achievements. (0:37:44) Kelly: It’s honestly one of the big things (0:37:45) Kelly: that I really like from not playing (0:37:47) Kelly: as many games on the Switch and switching over to PC. (0:37:48) Al: Mm, yeah, I wonder if, well, almost every game feels a mystery. I wonder if, because (0:37:51) Kelly: I’m like, oh, achievements in every game. (0:37:54) Kelly: How nice. (0:37:59) Kelly: Yeah, yeah, yeah. (0:38:05) Al: obviously they have been slowly getting more and more features as they get a lot, you know, (0:38:10) Al: like the 3DS added a bunch of stuff that other games, other systems had, and then the Switch (0:38:16) Al: called Mostly Modern. (0:38:18) Al: Maybe the next switch you’ll have. (0:38:23) Kelly: Maybe. I always wonder, I didn’t know what the issue was, to be honest, because I know (0:38:28) Kelly: when some people, what is it called, port the games to the Switch, like I know for HoloNet (0:38:34) Kelly: I can’t do video screenshots. I could do plain image screenshots. Yeah, because I think it’s (0:38:37) Al: Yeah, interesting. That, so I believe the video screenshots is something they can disable. (0:38:46) Kelly: about how hard it is for the person porting it to, I guess… Okay. (0:38:51) Al: I don’t think that requires any work on their point. I think it’s more a case of they didn’t (0:38:53) Kelly: Which is, yeah, because it’s weird, because you can record it on every other device. But (0:38:55) Al: want to add that feature. I’m not sure why, but… Yeah. (0:39:03) Kelly: that was also one of the ones where I don’t have achievements, and I know there’s achievements (0:39:06) Kelly: for that game. Yeah. (0:39:07) Al: And some games add them into the game itself, like they’ll add, but that’s a lot of work. (0:39:11) Al: The whole point of the achievements in Steam and stuff is that they’re very easy to do, (0:39:16) Al: because it’s literally just, “Here’s my list of achievements,” and then you put in the code to say (0:39:20) Al: when the achievement is hit. Yeah, because it doesn’t have… Switch doesn’t have an achievement (0:39:22) Kelly: Oh, so that’s the issue is that it’s just hard to add them in on the switch, like the switch doesn’t make it okay. (0:39:29) Al: system. So if you want to have it on the Switch, you have to build it entirely yourself. And it (0:39:34) Kelly: Uh, I’m dumb. I understand now. (0:39:34) Al: And it would be only within game because there are a. (0:39:38) Al: Couple of games that have done that they’ve recreated the achievement system in their own game, but then it only works for that game and it takes a lot of work to do that. (0:39:40) Kelly: Mm hmm. (0:39:42) Kelly: Mm hmm. (0:39:46) Kelly: Yeah, okay, that makes sense. That makes a lot more sense. (0:39:47) Al: Whereas with steam and with Xbox and with PlayStation there’s a piece of code that they can call which just does the achievement for them so. (0:39:54) Kelly: Okay, I knew it was something to do with how it set up, but I never looked into the actual basic why behind it (0:40:02) Al: They’ve added to upgrade system as well. (0:40:04) Al: They’ve added food, they’ve added house upgrade system, they’ve added new (0:40:07) Al: furniture, they’ve added guests and better NPCs, one of which looks like a xenomorph. (0:40:12) Al: Not sure why. (0:40:14) Kelly: I like his jacket. (0:40:14) Al: Legally distinct, legally distinct xenomorph. (0:40:20) Al: Yeah, it looks like a pretty big update. (0:40:21) Al: I haven’t played this game yet. I do want that. (0:40:24) Kelly: Yeah, it’s on my list of games to check out. I just I tried to avoid most early access, honestly. (0:40:33) Al: Good thing we’re not talking about an early access today then (0:40:39) Kelly: Is it generally? (0:40:42) Al: So that’s the game updates. (0:40:43) Al: We now have three new games to talk about, (0:40:47) Al: the first of which actually, no, let’s go the other way around. (0:40:49) Al: Let’s talk about Dreamland Farm first, (0:40:51) Al: because I think this will be the quickest to talk about. (0:40:55) Al: Dreamland Farm. (0:40:56) Al: Since childhood, you’ve dreamed of being close to nature, (0:40:59) Al: but being born and raised in the city stood in the way of that. (0:41:02) Al: The closer you were to adulthood, the more time you spent with your grandma, (0:41:05) Al: who showed you all around her own farm, from crops to berries and mushrooms, (0:41:09) Al: everything she knew, she taught you, she prepared you to be her (0:41:12) Al: successor. I mean that’s just every farming game. I don’t know. I don’t know. And what (0:41:16) Kelly: - Yeah, why do they all do that? (0:41:19) Al: I find really interesting is like, so if you have a farming game, the description should (0:41:25) Al: tell you what’s different about it. Don’t be like, oh, it’s a farming game. It’s like, (0:41:27) Kelly: Yeah. This time it’s your uncle and not your grandpa. (0:41:28) Al: yeah, we know that, right? It’s like, if you have, yeah, exactly, exactly. It’s like, come (0:41:36) Al: on. Let’s not, let’s not pretend. This one looks… (0:41:42) Al: Pretty… I don’t see anything unique in this, personally. (0:41:46) Kelly: I only gave it a cursory glance and it does look pretty. (0:41:52) Kelly: It doesn’t look like it’s breaking any boxes or molds or whatever though. (0:41:56) Al: But equally I also didn’t think about Fields of Mistria and didn’t want to play that until I decided, until it got a lot of buzz and I was like okay it’s time to play this one, you know, like, sometimes you can’t tell without playing it, which is a PR problem, obviously. (0:42:12) Kelly: Which goes back to your point of pointing out the differences (0:42:14) Kelly: and not the similarities. (0:42:19) Kelly: That’s what you need to get in touch with all the devs (0:42:22) Kelly: about is changing their PR management. (0:42:26) Al: I will be your PR. (0:42:29) Al: No, no, I will not. (0:42:32) Al: That is very much a conflict of interests. (0:42:36) Al: This one interestingly, so it’s now it’s on Switch and Xbox, it is not on Steam, which (0:42:41) Al: is interesting. (0:42:42) Kelly: Oh, that feels so backwards. (0:42:43) Al: Yeah, yeah. (0:42:47) Al: I wonder why. (0:42:48) Kelly: I wonder right too, especially if it’s on x. (0:42:49) Al: Yeah, because it’s not like it’s they had an exclusivity deal with Switch, because then (0:42:54) Al: and they wouldn’t be on Xbox. (0:42:57) Al: And the Xbox version did come out like a week after the Switch version. (0:43:01) Al: That’s not long enough for it to be an exclusivity. (0:43:04) Kelly: - No. (laughs) (0:43:04) Al: So yeah, weird. (0:43:07) Al: I don’t know, I’ll keep an eye on it. (0:43:09) Kelly: Hopefully it’s good. (0:43:09) Kelly: Hopefully they got something unique in it. (0:43:11) Al: Yeah, yeah, hopefully. (0:43:13) Al: Hopefully. (0:43:14) Al: It’s 10 pounds. (0:43:16) Al: Is it 15 dollars? (0:43:18) Al: Probably. (0:43:20) Kelly: Probably something like that, yeah. (0:43:22) Al: So it feels cheap enough to like buy it and play it. (0:43:26) Al: And if you’re not bothered by it, then it’s not the end of the world sort of thing. (0:43:30) Al: Next we have RATOPIA. (0:43:33) Al: RATOPIA. (0:43:35) Al: I keep wanting to say RATOPIA, but it’s only one T, so it’s definitely RATOPIA. (0:43:38) Kelly: Uh, to be fair, I say rat topia (0:43:41) Al: Yeah, but there’s no second T. (0:43:42) Kelly: Well, he sounds better I know but it’s funner to say that way (0:43:47) Kelly: For the podcast, I will say rat topia (0:43:50) Al: RATOPIA. RATOPIA is a new game that is combined first of all, a new game, come on. What is (0:44:01) Al: that? I just feel like sometimes I feel like this this podcast is just me editing and critiquing (0:44:07) Al: the descriptions of games. Is a new game. Yeah, we know that. Don’t add that in. Also (0:44:13) Al: just a point, you don’t need to put your name in the description because your name is elsewhere (0:44:17) Al: on the page, right? Just right. (0:44:19) Kelly: Uh, you sound like somebody’s like third grade English teacher critiquing their (0:44:20)
In this episode of the Building Texas Business Podcast, I interview Kelly Young, CEO of the Coalition for the Homeless in Houston. We explore how Houston has become a national model for reducing homelessness through data-driven strategies and collaborative efforts. Kelly shares insights on effective nonprofit leadership, emphasizing the importance of building solid and accountable teams and fostering diverse thinking. We discuss the critical need for sustainable funding in homeless response systems, moving away from reliance on sporadic disaster funding. Throughout our conversation, we delve into Houston's successes and the ongoing challenges in addressing homelessness. -- SHOW HIGHLIGHTS Chris introduces Kelly Young, CEO of the Coalition for the Homeless in Houston, discussing the organization's role in coordinating the Way Home system. Kelly describes her journey from providing direct services to adopting a systems-thinking approach, emphasizing the importance of data-driven strategies and compliance in managing federal funds. We discuss the structure of the Coalition, including key departments like finance, compliance, outreach, landlord engagement, and housing, as well as its unique position working between city and county governments. Kelly shares insights on building strong, accountable teams in nonprofit leadership, balancing visionary goals with improvisational strategies, and fostering an environment where diverse thinking thrives. We explore the significance of clear communication, especially for introverted thinkers, and the importance of acknowledging mistakes openly to build trust and strengthen teams. Kelly highlights the critical need for sustainable homeless response system funding, discussing the inadequacies of relying on sporadic disaster funding and the necessity of evolving data to better serve those still on the streets. We delve into the business rationale for investing in homeless response systems, emphasizing that it's a financially sound decision that ultimately reduces costs on public health and other services. Kelly explains the success of Houston's model for reducing homelessness, including the collaborative efforts among for-profit, non-profit, and public entities, and the innovative use of disaster funds from Hurricane Harvey and COVID. We address the importance of community engagement and understanding how systems work, as well as addressing severe mental illness and substance abuse issues more effectively. Kelly shares leadership lessons learned through experience, including the importance of passion, data integrity, personal and professional integrity in communication, and fostering a culture of risk-taking and growth. LINKSShow Notes Previous Episodes About BoyarMiller About CFTHhouston GUESTS Kelly YoungAbout Kelly TRANSCRIPT (AI transcript provided as supporting material and may contain errors) Chris: In this episode, you will meet Kelly Young, CEO of the Coalition for the Homeless in Houston. Kelly shares several great tips for leaders, including the value of direct communication. She also sheds light on the homeless response system and why Houston is leading the country in reducing homelessness in our community. Kelly, I want to thank you for taking the time to come on Building Texas Business. It's great to see you. Kelly: Lovely to see you and thank you for inviting me. Chris: So you are the CEO of the Coalition for the Homeless in Houston, and so a little bit different guest than normal, but not outside the box for us. Tell us what the Coalition for the Homeless is and what it does. So. Kelly: I like to think of the Coalition for the Homeless is and what it does. So I like to think of the Coalition for the Homeless as a coordinating body over what we call the Way Home, which is a collective of for-profit or non-profit and public entities that come together to resolve the issue of homelessness. Chris: Very good. So how did you get involved in the homeless response system, how long have you been involved and what really inspired you to do this? Kelly: I've actually been interested in helping people figure out better lives for themselves since I was like 12. I mean, I was what was called a people tutor when I was in a middle school, where I actually helped individuals with physical disabilities learn sports. And then I did some tutoring in high school and then I started working in a shelter for abused kids and I worked with kids who were coming out of psychiatric units. Then I worked in domestic and sexual violence. So I think I was always on a path to be a part of something that helped make other people's lives easier for them to be successful. When you do a lot of that direct work, you see the individual impact and the individual failures. When you get to do it on a systems level, you get to decide whether a system will be helpful in helping someone or whether it's setting up people for failure. So I've been in the Way Home system for about 12 years as an individual agency that helped provide direct services. But I'm actually a systems thinker by nature and so I kept going well, why doesn't this work and why doesn't this work? And the whole system here works. My job was to help it work better. So you know, like with any system or any business, you're constantly thinking about the future and what needs to change and what's going to be different coming up, and so I got the perfect opportunity to come in at a time when there is a major shift in many of the pillars of how the work is done, and I get to help design what that's going to look like, and that, to me, is the purpose of work. Chris: Love it. That's great. So, just to give our listeners maybe some context, let's just talk about the size of the organization, the coalition itself and maybe then, and maybe then, the system, participants and members, so they get an idea of what it is, that the organization is that you're running, as well as a system that you're trying to help manage and, as you said, get better and be more successful. Kelly: Well, I think, like any business, we are well-structured in terms of having enough staff to do the things that are core to our business model, and a couple of those things is we have a heavy compliance and finance department. We are nonprofits, are tax status not our business model, and we think of finance and compliance as sort of the heart of the organization. It pumps the blood through because we manage and help support almost 23 million to $40 million with a federal funding which requires us to follow lots of rules and regulation and make sure it's done correctly, not just for us, but also for our partners. We will provide certain types of services if we think that from a systems perspective, it makes sense to have an overlay. So we have an outreach team, we have a landlord engagement team and I can go more into depth about that when I talk about the system and then we have a housing team and those are really to bolster the system, not to replace the system in those jobs. And then we have this second largest department, which is really our data. We're a data-driven organization. 12 years ago, the coalition made a major shift, which was to use data to drive the construct of how the community actually resolves homelessness or deals with homelessness in the community and in that data. What we did was build out our 100 partners who have to agree to be a part of the database and include all that information but also follow some of our guidelines around standards, so that we can bring more and more money in from the federal government but also provide much better services and a quicker response to somebody who falls into homelessness. Chris: Okay, so, and at the coalition, what is it? Roughly 80-ish, I think, employees. Kelly: Yes, we're at 80. And I think we're also unique because we sit between the county and the city. We are trying to manage both of their expectations around homelessness. So sometimes people think of us as quasi-government. We are not. We are a nonprofit. But we sit there so that we can meter both sides what the county and the city wants and they don't have to be trying to work that through. So we always find the best solution for both Harris County, montgomery County and Fort Bend, and then the city of Houston Very good. Chris: So yeah, let's talk a little bit about the system. You know some people may be aware I think you know a lot aren't but just the success of Houston and how Houston has become the model for the country on addressing homelessness, reducing homelessness in our community. You know a lot's been written, most recently about the Houston Chronicle a little over a year ago, new York Times. You know you've been involved and interviewed in those things. Share a little bit for people to kind of understand how successful Houston's been to date. And of course, we can talk more later about the challenges we still face. Kelly: Yeah, I mean, I think one of the things and again, any good business person or anybody who's looking to innovate understands that you first have to know the problem you have and then understand how you want to solve that problem, and for what I think the system did really well over the last 12 years is to build out the right system mechanisms and then the right interventions to use our money to the fullest extent. So what most people don't understand is that for the homeless response system which we oversee, that is mainly funded by federal dollars and so we are under federal guidelines on how we do that, which means we actually cannot interact or help somebody until they are currently on the street and in that then we have to be able to place them in other places, including permanent supportive housing, which is for somebody with a documented disability who's been on the street for a long time. They still will pay part of their rent out of their disability dollars, but we give them a subsidized apartment and appointments to kind of get off the street and going again. I think the other piece that people don't understand is that we only have two systems. We only have rapid rehousing or permanent supportive housing. So our options are very limited, which means you have to be incredibly smart and innovative about how you engage not only the community, the people who need the service, but then the service delivery when we have taken advantage of, which I think is true in Houston. Why I love this city so much is we take disasters and turn them into determination, and so we took both the Hurricane Harvey and COVID and use those additional dollars to build out enough of a safety net, but then also a permanent place for people to live, that we were able to move over the last 11 years, 30,000 people off the street. We reduced homelessness by 60% and I know people are like, well, but I see people on the street, Absolutely, but you don't see the ones we placed in the housing and who moved on with their lives because they're gone. They're doing their lives. Chris: The thing people I think should know is and you can share some details but you know and we know from the research and the data that A lot of what's at the streetlight, those aren't homeless people. Kelly: Right. We also have an issue with people living below the poverty line. So United Way points out and rightfully so, that 40% of the individuals in Houston are $400 away from catastrophe and that means we have a lot of people living on the edge. So if you're unable to get a job or you're unable to work full time, you might see people who are out panhandling to get a job, or you're unable to work full-time, you might see people who are out panhandling. There's also people who take advantage of people who are in those situations and use that as their own mechanism to make money, because they actually place people there and then collect some of their money so that they could go stay in their shelter. So it's an interesting world when you actually find out what's going on in your street corners. Chris: Right, right. Well, I love that Obviously very close to this issue and the system, and so I think it's great to be able to tout the success we're having, as well as you know the challenges we face. You know people talk about the goal of ending homelessness and I love the kind of the phrase that's been adopted is making it rare, brief and non-reoccurring, because, as you said, so many people are living right on the edge. People are going to something's going to happen, people are going to end up homeless, but the question is is there a system there that can rapidly get them into housing and the supportive services they need to recorrect? Kelly: Yeah, absolutely, and I think the important piece of this is looking at equilibrium. So what you want, I don't need to have a lot of additional dollars that are sitting there waiting to do something. I need just-in-time dollars. I need to know that if a downturn has happened in the economy, if there's something happening on the street, return you know, in terms of people falling more readily into homelessness, rents have gone up something else has happened. I want to be able to bolster that very quickly so I can move those individuals off the street within 30 to 45 days. That reduces not only the trauma on that individual but it reduces the trauma on the community and as a community member myself I mean, I live in Midtown, so I often see a lot of individuals I've known for a long time to be on the street and you know what I don't want people to do is to get to the point where they don't care about those individuals anymore because it's disrupting their community. So equilibrium not only benefits the individual, who is facing a really difficult time, and moving them on quickly so it's a blip in their life, not an extension of their life and then also for the community to be able to stay in that caring and compassionate place so that they'll get involved and stay involved in the work of our unhoused neighbors and friends and, quite honestly, brothers and sisters. Chris: So let's turn the page a little bit and talk about you know you came into this organization at the beginning of 2024. Let's talk about what it's like to, you know, step in as a CEO, a new CEO into an organization and some of the how you approach that from a mindset, because I would think you know some of our listeners may find themselves there, may be experiencing it as well. So what was the mindset you kind of took in to make it a smooth transition and so that one you could honor what's been, what was being done by the you know, maybe previous CEO, but you know, make a smooth transition and find a way to put your own mark on the organization moving forward. Kelly: I think one of the best things people can do is first lie to themselves and then tell their truth. The lie you tell yourself is that you know everything's going to change and you list it out and you ready yourself for that. Intellectually, I do think where you probably need to tell your truth is that change is complicated and hard. I think sometimes, when you're in a leadership role, you want to reframe things for other people so that it's easy for them to understand and maybe to jump on board, but you yourself know it's difficult. I mean when you know the financial picture is going to change, the model is going to change, the people are going to change, and those were all true for us. That list sounds great and easy, but it is a constant attention to each small move that you're making and what the long-term impact is. I always describe strategy as visionary and improvisational and I think that's a good balance and that's how I've been able to translate what I think needs to happen in an organization. I mean, obviously you're listening, you know the pillars have sort of changed. You're listening to other people, you're absorbing other people, but I also come in and I'm really clear about how I work and what my accomplishment looks like and how success looks to me, and I drive that home in every single meeting. So people learn to trust that what I'm saying is true. When I make a mistake, I tell everybody straight up. I'm you know it's not falling on my sword. I just think it's important to model that. I think one thing is, for some of us who are more introverted thinkers, one of the hardest things to learn to do is how to over-commun messaging to people. Chris: Because I do so much of it in my head, I have to remember to actually put words to it well, and I mean yeah, go ahead obviously not the right, but I mean I can relate to that because you not only that, there's so many things going on in your brain, right, and you're you like. I just completed this, I got to get to the next thing and it's finding that time to either stop and slow down and communicate before you move on or, you know, remember at some point you need to stop and let people know what's going on through those ears. Advert Hello friends, this is Chris Hanslick, your Building Texas business host. Did you know that Boyer Miller, the producer of this podcast, is a business law firm that works with entrepreneurs, corporations and business leaders? Our team of attorneys serve as strategic partners to businesses by providing legal guidance to organizations of all sizes. Get to know the firm at boyermillercom and thanks for listening to the show. Kelly: Yeah, I always call it the Kelly Young madness or the Kelly Young magic, because it's like some people are good at waiting to see what's going to happen. Other people are like I have no idea what she's doing and we're just going to hope this all works out. And it's my responsibility as a leader to alleviate both of those misunderstandings. Right, because I need people engaged in the process. I'm a big believer that right buck stops with me. I'm going to make the final decision, but very rarely is the final decision my decision. It's everybody else's input. I'll take the accountability, I'll be the one who pushes it through. But if I don't have the buy-in from the group and they can't be settled in some agreement, especially when you're changing from something that has run successfully for a very long time and all the conditions changed and change and you have to let people know it's not, we're not changing because you did something wrong. We're changing because it's time to move forward. That kind of reframing I think is extremely helpful and that stuff. You should know what you're going to say and how you're going to lay that out to your team before you start day one. Chris: Very good. So, speaking of team obviously you just said this in one of your responses that is, while the buck stops with you, you make the final decision. It's rarely your decision. That's because you have a team around you, right, and you're relying on them and you're pushing them, all those things. So let's talk about building a solid team around you. What are some of the things that you look for? Again, this isn't your first time to be CEO of an organization, so I know you've built teams more than once. Let's talk a little bit about that. What are some of the things you look for in the hiring process, in the evaluation of the people that you have when you take over? I think there's a lot that could be learned from that. Kelly: I'm one of those people. I'm a little super nerdy this way and I learned a decision-making model a long time ago called the seven hats, and the idea behind it is that each person at the table wears a different hat, and so you have somebody who's the white hat, which is the emotional and red hat, and they're the naysayer. And as much as I'd rather have everybody just do what I want and like me and do all that. I also know that's a terrible way to run anything, so I work really hard at actually having very different ways of thinking at a leadership level. Sometimes that causes more conflict or contrast in the way we resolve an issue, but I expect people to come and learn professional communication skills, and if you can't, you should go back to school or learn a YouTube. I don't care, because the purpose should be. I need you to be here for what we're here for. I don't like a lot of internal nonsense. I don't like us spending a bunch of time on stuff that doesn't matter, because the kind of work I've always done meant somebody did not get out of a domestic violence situation because we were spending time arguing about who left the coffee pot on. You know I walk past somebody who's on the street who needs to get housed. I don't want to sitting around arguing because somebody thought somebody was rude one day. Like that just can't be in the workplace. I get why it is, but I want people who come ready to do work and actually can define what work means to them. The second thing is always happens in this field. I just want to help people and that to me, is the death nail answer, because my answer, my question back to you is going to be what does that mean and how does that look? Because you wanting to help people doesn't have very much to do with actually serving people. Those are two very different concepts. So I also am very clear about the environment that I want at work and you have a choice Don't sign up and then come in and want to change it, add to it, make it better. But I'm not going to adjust what I think has to happen in an organization to go to the next level, because I typically have taken jobs where I'm right in the middle of a major change and I do know what needs to be functionally happening on a regular basis to make that shift. Chris: So you know that's very insightful and you know the core of what I think you're saying. If you boil it down, is it comes back to very clear, direct communication, setting expectations, et cetera, and then holding people accountable. All of that then leads to culture when you're building these teams. If you think about what you've done in the last nine months at the coalition, how would you describe the culture that you're striving for, that you feel like you have? You know, growing there. Kelly: I have a speech I used to call the mean speech I never thought it was mean, but somebody had called it where I lay out what I learned over the time of my working, in the time that I made some really serious mistakes, and what I learned from those and how they need to interpret that into their new work environment. And so with that, I think what happens in the culture is they actually see me living the story I told and I bring it up over and over again in different pieces. I think storytelling is important for that reason, but I show them what I did that didn't work, so that they have a clear understanding of what I learned from what I didn't do or what I did wrong. So they understand that this is a learning environment, that part of your responsibility is to be curious and to want to understand how to do things better or differently. If you come in and you say to me well, you know, I just need the training and I need this, you will not last well in my organizations, because I expect that you're more interested than that. You have to want to care about data. Data is most important, particularly in nonprofits, because you are telling the future of how most federal dollars are going to be spent in your case notes or in your reports. I talk a lot about gossip and that you can't stop it, but you have a personal and professional integrity line in how you communicate account. You know, for me I run it this way, which is every single dollar that comes in here is somebody else's dollar and somebody else's money, and so there's very little room to make major mistakes or to waste, because that's your money that you're wasting. And if we cannot do it the best, if we cannot show up in ways that people expect, then we should give that money to somebody else. And I tell people don't be miserable. If you don't like working here, you don't like the here, you don't like the work, you don't like the commute, you don't like any of that stuff, oh my gosh, why are you spending your life doing something you don't like Like? Go be happy. Chris: That's so true, right? I mean I think we talk about it. I know in our organization is, if you don't connect with our mission and our passion, it's okay. You know it doesn't make you a bad person, it just means there's a different organization for you where you're going to be happier. And then you should go find that, because we want the people that if they connect with that mission and passion of our organization, then they're going to be living their best self, which opens them up to serve our clients and each other to their fullest potential. Right. Kelly: And I also think we try to be very or I've always tried to be. I'm not interested in telling you how to do your job because you don't want kelly young's opinion of how to do your job. You want your own opinion. I hired somebody who's smart and talented and knows how to do that and you don't want my limited vision of that. But when people also say, well, I don't like to be micromanaged, I'm like, well, I'd be interested in why people feel like they have to micromanage you. So if you are showing up to work and over-communicating and letting people know, I shouldn't have to do that, but I will if you're not able to do that, because I still need to know what's happening. So I often turn some of those things that people say back on them, just so a little self-awareness, and help them understand, because you will not like working for a CEO who will say, who will call you and be like, why does this number not match this number? And it's not because I don't trust you, it's that I need the number to make sense, because I'm about to go tell a bunch of people this number. So it's interesting. I actually really love building culture. I think I do a good job of creating enough openness that people feel like they can participate if they choose to. Chris: Well, you know, one of the things I think has been written a lot about and it's hard, it's a hard skill for some leaders to get to, but you learn so much by, rather than telling is asking questions. And you know, like you said, turn it around on them and ask the questions and then, a lot of times, as they are forced to answer those questions, they realize where to go. Kelly: Yeah, and it's funny because there's a new book out by the gentleman who wrote Sapiens and his new book is called Nexus and I heard him in an interview and I thought this was really interesting because I do think this is an issue with the workplace and maybe some generational conflict. He talks about information and not that. This is new. Talks about information and not. This is new. But information is not truth and part of the problem is that we tend to try to over inform and over educate to get to truth and neither one of those things will actually get you there, because truth is costly, it takes time, it takes energy and I do think we're in an overload of informing people as though that will change or grow somebody's understanding, when really all it did was add more information, not deeper truth. So, you know, I just find that a fascinating and I thought about it in terms of work we do, because I think one of the things the coalition has always done has been a truth teller and in that truth telling right now we're in huge inundation of information because we're going through a lot of change. How do we settle back into our truth? Chris: Interesting, yeah, okay, so you mentioned this and what I can't wait to hear more about. May not have time on this podcast, but your mean speech. You talked about the mistakes and sharing mistakes you made in the learning. And you know, I don't know if you listened to one of these before, but I love asking people you know, tell us about a setback, a mistake you made, but then how you learn from it. Right, and I think you know to your point, when you share those stories with the people in your organization, it humanizes you and allows for that culture of learning, take risk and it's okay to fail, because that's how we learn and get better. So let's you know, can you share an example that either comes out of the mean speech or something else? You know a Kelly Young mistake and how it made Kelly Young better? Kelly: Yeah, and this one was interesting and I think it sort of aligns in particular with people who work directly with people and I was a very benevolent leader at one point. So this is much more of a self-awareness mistake than an actual business mistake, but I think it's important and I was. It's all about, you know, serving, you know, women. Everybody had on their desk, on their computers what did I do today to end domestic or sexual violence? And I was all gung-ho and and I, you know, I was there for the work and, as I said, and we got a new CEO and I thought that I should have been tapped for the CEO position and nobody asked me. And so I was very self-righteous in my understanding of, first of all, well, if you don't let anybody know you're interested, they probably won't ask you. But second of all, just because you've done this job doesn't mean you're actually ready to do that job. And so I was awful. I mean I was awful for about six weeks and I made everybody hear my pain and how hard it was on me and all this kind of stuff. The hardest lesson to learn in all that was that for all my bravado and my great messaging and whatnot, I really wasn't there for the mission in that moment. I was really there for my ego. And if we are not self-aware enough to understand when you are using ego to sell people on a version of yourself that you think will make them like you better or follow you better, but it's not true because you haven't done enough self-work, I spent six weeks wasting time, I mean, and I find I left, I went and found a different job and that was the best thing for me to do. But in that one moment when you realize that you are a liar to yourself and to other people and you decide you're not going to do that anymore Best moment of my professional career, because I never made a decision ever again around benevolence or around pretending that rhetoric was more important than what I really could show up and do. So I didn't like that and I hate sharing that story because it sounds awful. I sound like a horrible human being, but I think most of us have that moment. Chris: What a powerful story. No, I mean I think to your point. I mean it doesn't make you powerful, think to your point. I mean it doesn't make you powerful, a horrible person. But that's a difficult thing for us as humans to face right, to really look in the mirror that deeply and call ourselves out and, more importantly then, actually do what it takes to change. Kelly: Yeah, and for me, what I learned is that if I really want to lead, lead it is not pretending you can't play at leading, it is a commitment. It's hard, it's lonely, it's complex and you have to build in ways where your mind just stops thinking, because I'm a little bit of an overthinker and you have to do that self-awareness all the time. You're in check, all the time when you're a leader. Chris: Yeah, everyone's watching, right. So that's, I mean, I think, to your point where basically you can't fake it. It's because so many people are watching every move, whether it's internal to your organization or external partners, you'll get exposed really fast. Kelly: Right, and then you lose their trust so they won't show up for you when you need them to and at the end of the day, whatever it is that you because I think about innovators and I have a gentleman I know who helped work on some incubation around medical devices. Well, some people are like, oh well, you work with homeless and it must be so rewarding. I'm like I actually think it'd be pretty cool to make medical devices that make people's lives better. I don't have that talent, but you know. So it doesn't really matter what is at the center of your passion and your mission. I worry when we tell people you know you fake it till you make it, because in leadership you really can't do that. You need to sit down and learn it. You need to know your truth. It goes back to that. You can inform me about all these things about being a leader, but until I know the truth about being a leader, I'm going to waste time and I'm a hyper efficiency person. So for me it's like if I can do it in two steps, I'd rather do that than 15. So I really don't faking. It would be way too easy for me to just practice all the time, so I have to not allow myself some of those, those things, cause I yeah, I'd rather be out riding my bike, only because it's only because it's been a long week. Chris: I get you, I get you. You need that release too. Finding a way to you know release as a leader is equally as important. Yes absolutely so. Let's turn the conversation back around to homelessness Talk a little bit. You know, maybe, where we are, but what the future looks like. You've mentioned a couple of times, you know, facing new challenges in this world of homeless response. Let's talk a little bit about that. I know we have, you know, world Homeless Day coming up. You know, share a little bit about that, but I just wanted you know our listeners to know a little bit about you know, maybe, how they can get involved and how they can help in this issue. Kelly: Yeah, I think you know. I think we have done such an incredible job of getting people into some type of permanent solution, so we're in decent shape there. But it was, as the Chronicle said, it's duct tape and determination. When you have to rely on funding that comes from disasters or pandemics, that is a terrible planning model and not very fiscally sound. So I think a couple of things for us. One is broadening our perspective in this phase we're kind of calling it phase four, and I think it's important to realize that systems should always have phases or pivot points, because systems die when they don't read themselves and make sure they're on the right track is kind of an overhaul of our data. What is our data telling us, but what is it, more importantly, not telling us? What do we need to know about who is still on the street? What do we need to know about our funding sources and what's available? We know that we're gonna run out of funding because of COVID by 2025. I'm going to make the argument over and over again that we are not. Homelessness used to be able to be resolved by people coming together and kind of helping a family or helping an individual. We've had so many other systems end up feeding people into homelessness, that we actually need a system response, and that includes system funding, which typically aligns with some type of consistent, regular money that's funding the system, so we never have to be out of balance again, and that's one of the things we're working on. The second is we've actually been going out and doing community mapping to help people understand community is not given, it's built. So if you want a different kind of community that you live in, you're going to have to get engaged and that's one of the ways that you can volunteer. So maybe you have a church, that you're in a neighborhood that people get fed, but the food containers and stuff get left all over the street or there's whatever. Well, you could complain about the trash, or you could complain the city doesn't pick up the trash, or you all could start a walking group. Everybody needs exercise, so you have choices in how you decide to engage in your community. I do think becoming much more aware and understanding how the system works and doesn't work resolves a lot of people's frustration about seeing somebody on the street. We also have to have much better interventions for individuals who are severely mentally ill and have substance use issues. We have housed a lot of people who apartments and appointments works really well, for we have some individuals who just cannot make good decisions to care for themselves, and we're going to have to address that and I think that's one of those things where people don't understand you said this earlier right now the way the homeless response system is set up. Chris: The federal dollars are all housing, coming from the housing side, and yet what we face and what you know, you and and your team know that we face is a very severe mental illness issue and kind of what's the hardest to serve, yet no dollars from the mental health side of the equation. Kelly: Right and certainly not at the level it needs to be in. Including residential care, additional beds and substance use is even far worse funded and I understand people are like, well, I don't want to. You know that's. People just need to figure out how to get their lives together, I agree. But you're making a choice then. You're either deciding we're not going to help somebody so they'll get where you want them to go, or you'll leave them on the street so they won't go where they're going to go. So you know again, these are choices that we are making. I am so happy to live in a city and a county that is as generous as it is. I mean, houston is one of the, I think, premier cities for the purpose of the fact that people actually care, kind, friendly, smart, innovative. I think the other piece for us is really having to get more upstream. That 40% scares me. That is devastating to a system you want to right-size or actually shrink Like. I don't want you to have me on a call 10 years from now and I've grown the homeless response system by three sizes Like somebody should fire me. That's not-. Chris: Work yourself out of a job. Kelly: Right, exactly, and so right-sizing ours, with the right amount of funding and then really pushing upstream to figure out how healthcare doesn't release people back onto the street with serious illnesses. Re-entry that's dealt with. Somebody who's hit a hard time can quickly get rehoused because we're helping for a few months. That's just being good neighbors, right. So I think that's pretty easy for people. We have a lot of work ahead of us, but I have the world's smartest team and the people who built this system and have watched over it the last 12 years. We're only gonna figure out the right and have watched over it the last 12 years. You know we're only going to figure out the right and the best path with the resources and the influence we have coming forward. Chris: Very good. Yeah, I think the future is very bright with the right people. So you know this is, you know, fundamentally, it's a business podcast and one of the things that you know, some of the data that I love to share is I always tell people, you know, when it comes to this homeless response and taking care of our neighbors who have fallen on this, you know, unfortunate time, there's a compassionate side, you know, which is, you know, obvious. But there's also a business side and some people you know connect on that and just share the numbers on the cost it takes to, you know, house someone on an annual basis versus if they're left on the street and use our public health system, et cetera. Because to me, if business owners are listening and thinking about this, the investment in the homeless response system is a no-brainer. Kelly: Right when we look at the numbers and I'm going to add for inflation, because we'll probably be in a recession next year is what I understand. Of course, they say that every year and I'm like, really at some point you know we're either or we're not, I don't know. No reason to even use the R word, right? Can we come up with something else, because this feels like a whole new thing. But I think you know you're talking about to house somebody and to make sure that they have access to the current systems that they need. Through their appointments and I always stress this they do not get to live for free, there is no free housing. They have to pay a percentage of their income or their benefits 30%, like the rest of us, and so for that it's $19,000 to $25,000 a year, not an overextensive amount of money you can go up to, depending on how often somebody uses other services up to $250,000 for them to stay on the street, and the reason for that is that every time you call the police on them, you have to count that money. Every time they go into an emergency room, you have to count all of that money. It's not to say they won't use those services, but they'll use them appropriately, which right sizes the dollars in the systems. So, right now, all this money. People are saying, well, we don't have the money. I'm like we do, we're systems. So right now, all this money. People are saying, well, we don't have the money. Chris: I'm like we do, we're just it's in the wrong bucket. Kelly: That's right. And if we moved it over and we agreed to just pay this for the next three years? I mean, if you're willing to pay a hundred dollars a month for charity, why are you not willing to pay one percent on your beer or your vaping? You don't even see that and get it to the point where you see the reduction in the rest of your costs and then you actually feel the relief on the tax end. You know, because you're not paying more and more on those parts of it. Wayne Young with the mental health services demonstrates that from a diversion point, for people with severe mental health to get into care is a one to $5 save. So it's $1 for him to do. It costs $5 for them to stay on the street, so economically it makes no sense. It's not cheaper. You're avoiding the problem instead of solving it and from any good business standpoint that's not what you do. You define the problem, you solve the problem. Chris: Right To summarize right I mean support the housing homeless response system. It's roughly $19,000 to $25,000 a year to do it and help us move people into housing and off the street. Leave them on the street. You're looking at annual cost of $100,000 to $250,000 to our system. Kelly: Right. And just the burnout rate of everybody trying to solve that and the trauma and the individual. I'm always going to add compassion to the dollars. But if you actually really care about that individual instead of just want them off the individual, I'm always going to add compassion to the dollars. But you know, if you actually really care about that individual instead of just want them off the street, I don't actually even care. You can have either of those opinions, doesn't matter to me. But it's going to be cheaper, more efficient, more effective if you buy into the response system and ensure that we have the right interventions for those people and don't have to wait till something terrible happens to be able to do this again. Chris: And ultimately all of that will make our community better and stronger. Kelly: Absolutely, absolutely. When you look at the best player on a team, you also have to look at the one who's struggling. And you bring up the one who's struggling. You spend less time on the one who's already figured it all out. But if you're in a team, you're in a community, you're looking at who's struggling and how do we get them to some level of consistency in their lives or whatever. Otherwise, we're always going to have to play down to that denominator. Chris: Kelly, this has been a fascinating conversation. Thank you Really appreciated your thoughts and sharing those with our listeners. I want to turn it to a little bit more of a fun, lighter side before we wrap up. Excellent, what was your? You may have said this earlier, cause you mentioned something when you were a teenager. What was your first job? Kelly: My first job was working at an ice cream store called Farrell's. I grew up in the Pacific Northwest and every time it was somebody's birthday you had to bang out the drum. You had to slide it over your head and bang out the drum, and they get this big thing called the zoo, which was like 150 scoops of ice cream and you had to wear this horrifying outfit with one of those straw hats that never sits on my head Cause I'm a little pointed, I think, and I you learn very quickly and this is why I love anybody who's ever done food service and was successful in it and why I have an affinity for them. You learn very quickly how difficult it is to run restaurants on margin, but also nobody wanted to do that and had to do it every single time. So that was my first real paying job that I got to check. Chris: Gotcha, yeah, and I knew you weren't from Texas and grew up in the Northwest, but you've been here long enough to be able to answer this question. Do you prefer Tex-Mex or barbecue? Kelly: Well, that's a good question. That's hard to decide, that's hard to define. I probably eat Tex-Mex more often, but I prefer barbecue, okay. Chris: Unique answer. Kelly: Yeah, I like it. That's an and yes answer. That's an improv technique. Very politically motivated or correct answer I just don't go to barbecue as much, but if I really sat down and thought about it, I prefer it. I just don't, for whatever reason, don't get there, which seems weird. Chris: Very good. Well, kelly. Thanks again for taking the time. This has been a great conversation. I'm looking forward to getting this out on all the social media. I hope people will listen and learn more about what is going on in our homeless response system. Kelly: Oh well, thank you so much for having me. I mean, I would do anything for you. I think you're amazing, so appreciate your time this morning. All right, talk with you later. Special Guest: Kelly Young.
Al and Kelly talk about the story of Dave the Diver Timings 00:00:00: Theme Tune 00:00:30: Intro 00:03:12: What Has Kelly Been Up To 00:04:19: Tangent 1 - The Scots Language 00:11:53: What Has Al Been Up To 00:21:22: News 00:35:50: Tangent 2 - Rockstar North 00:44:55: Dave The Diver Upcoming DLCs 00:53:45: Kelly’s Mechanics Thoughts 01:02:31: Dave The Diver Story 01:16:01: Tangent 3 - Game Hyperfocus 01:18:44: Dave Story Conclusion 01:29:12: Outro Links Research Story “0.9” Update Sprittea “Moving & Grooving” Update Loddlenaut “Goddles” Update Outlanders “Wandering Star” DLC Rune Factory: Guardians of Azuma Trailer Dave the Diver Upcoming DLCs Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello Divers, and welcome to another episode of The Harvest Season. (0:00:34) Al: My name is Al, and we are here today to talk about Cottagecore games. (0:00:36) Kelly: and my name is kelly (0:00:41) Kelly: whoo (0:00:42) Al: We’ve not come to a conclusion on whether David the Diver is a Cottagecore game or not. (0:00:45) Kelly: maybe it’s like a bungalow, like you know bungalows are the the the cottages of beach towns (0:00:50) Al: Well, the problem there, right, so if Cottagecore games are for lesbians, what are bungalow games (0:00:57) Al: for? (0:00:58) Al: games for them. (0:00:59) Kelly: non-binary people (0:01:01) Al: I’ll take it. (0:01:04) Al: All right, excellent. (0:01:04) Kelly: I don’t know! (0:01:07) Al: Fantastic. Well, OK, so I think it is a college school game, right? (0:01:11) Al: Because, yes, there are some, like, stakes and stuff, but there’s fewer stakes, I think, than, say, Stardew Valley. (0:01:18) Kelly: Yeah, and I would say also it’s like you still have like the mines in Stardew Valley? (0:01:23) Al: Exactly. Yeah, that’s what I’m meaning. The mines in Stardew Valley are definitely scarier (0:01:28) Al: than most in here. But you can’t ignore nighttime entirely if you want to. The only stuff that (0:01:28) Kelly: Yeah, I would say that the nighttime is the scary part. (0:01:39) Al: only spawns in the night are some fish, which you want if you want to collect the collection, (0:01:44) Al: and a few optional side quests. I don’t think any part of the story is required for you (0:01:49) Al: to go out at night? Or was there one, maybe? (0:01:50) Kelly: I think there was, unless I’m mistaken, I think there was one with the more eels. (0:01:53) Al: There was one. Yeah. (0:01:57) Kelly: It’s been a while. I played that part I think a year ago now so that’s (0:02:03) Kelly: been a while, but I think one part was required and then after that it was like (0:02:07) Kelly: you don’t have to do this again. (0:02:10) Al: So yeah, I think it counts. If Stardew counts this counts. (0:02:13) Kelly: Yeah, I think so. You have farms, you have little (0:02:18) Al: You do, you do. (0:02:18) Kelly: Fish tanks and chickens. (0:02:21) Al: Yeah, the chickens is the most un-feature-rich thing in the game. (0:02:27) Kelly: Yeah. (0:02:28) Al: Chickens exist and if you turn up you get an egg. Great, congrats. (0:02:32) Kelly: You can name them, but you can’t pet them. (0:02:36) Al: All right, cool. So we are here to talk about (0:02:40) Al: well, we’re here for the final episode of Dave the Diver Month. (0:02:44) Al: Two weeks late. (0:02:49) Al: And I’ve got Kelly along to talk about the story for Dave the Diver. (0:02:52) Kelly: Hey, um, I loved this game. I got it, I think the day it came out, and I played it until my fingers hurt. (0:03:01) Kelly: So, weirdo, oh, yeah, yeah. (0:03:03) Al: So hopefully we’ll have lots to talk about in the main topic then. (0:03:08) Al: Exciting. So before that, we obviously have some news. First of all, Kelly, what have you been (0:03:14) Kelly: I have been actually getting ready for a trip to Scotland. (0:03:21) Al: Woo! (0:03:21) Kelly: Woo! (0:03:22) Kelly: But besides that, I’ve been playing Day of the Diver to catch up on the DLCs, playing (0:03:29) Kelly: Solitaire because that is my brain-dead dissociation game, and I’ve actually started doing Dooling (0:03:38) Kelly: Go again, which has been interesting. (0:03:40) Al: In fact, what are you learning? (0:03:42) Kelly: I decided to try Japanese, ‘cause I– (0:03:44) Al: Okay. (0:03:44) Kelly: I’ve tried Spanish, I’ve done German, I’ve done Italian. (0:03:48) Al: So you’re not trying to learn any Scottish Gaelic, or I think Scots is on there as well. (0:03:52) Kelly: No. (0:03:56) Kelly: I didn’t even think about that, to be honest. (0:03:58) Kelly: Which would have been interesting, ‘cause I was just like, (0:04:00) Kelly: “Oh, let me try something that’s completely different than, you know, any of the, like, uh, Latin languages, or German language.” (0:04:09) Al: Germanic. No, it’s just Gallic. They don’t have Scots. I thought they had, I thought (0:04:10) Kelly: Yeah. (0:04:15) Al: I’d seen some where they have Scots, but they don’t. Is it? So, well, okay, so this is gonna (0:04:18) Kelly: Interesting. Can you speak, Scotts? (0:04:22) Al: be a whole tangent, but we’re going for it anyway. I’m just checking. Yeah, Google doesn’t (0:04:27) Al: have it either, it just has Gallic. They all call them Scots Gallic, which is technically (0:04:32) Al: not true, because Scots is a language and Gallic is a language. Gallic is a language (0:04:36) Kelly: Mm. (0:04:39) Al: longer than Scotland has existed. But anyway, that’s not neither here nor there. So I definitely (0:04:44) Al: can’t speak Gallic. I can speak some Scots, but a lot of the Scots that I know is not (0:04:51) Al: stuff that I knew was a different language. So when I was, a lot of people in Scotland (0:04:54) Kelly: Okay. (0:04:57) Al: grow up learning what some people refer to as Scottish English, which is like a weird (0:05:03) Al: amalgamation amalgamation of English and Scots. And so (0:05:08) Kelly: So kind of like Spanglish, like when people grow up in like, you know, like mixing Spanish and English words in the theme. (0:05:09) Al: Yeah, yeah, yeah, yeah. And it’s when you start to like encounter people outside, you (0:05:20) Al: realise, oh wait, this word that I’ve been using is a word that is not English, right? (0:05:26) Al: And to a lot of people, they would just think it’s, oh, it’s just a dialect word, right? (0:05:30) Al: But it’s from a different language. We just use it not in… So I would never use an entire (0:05:36) Al: sentence in Scots because that’s just not how I grew up. (0:05:39) Al: But a lot of the words that I would use, obviously not on the podcast, not when I’m (0:05:46) Al: working because I don’t work with many Scottish people, but like in my day-to-day life, there (0:05:51) Al: are a lot of words that I would use that would be Scots. Like for example, in the classic (0:05:56) Al: Scottish way, I’m going to use a weather word, a word about the weather. So the weather here (0:06:02) Al: today is drich, and that is a Scots word that means, it basically means overcast, right? (0:06:09) Al: Like it’s cloudy, it’s just not nice, it’s like it’s not sunny, but it’s not like pouring down (0:06:14) Al: with rain, it’s just, it’s drich. So that is an example of a Scots word that I would use (0:06:16) Kelly: okay (0:06:20) Al: most days because of the weather. It does, yeah, it’s a d, drich. (0:06:21) Kelly: is that does it start with a D or a B so so is it kind of like it almost reminds (0:06:28) Kelly: me of like dreary you know what I mean in this sense and I would kind of use (0:06:29) Al: Yeah, it’s, yeah, yeah, it’s kind of, it definitely, yeah, I would say, yeah, they’re almost synonyms. (0:06:33) Kelly: that word to (0:06:39) Al: I would say that drich, I think, can be used in other contexts, whereas drich entirely would be (0:06:42) Kelly: Outside of weather. Yeah. (0:06:45) Al: about the weather. So like you would talk about, oh, that’s a drichy meeting, or people were drich, (0:06:46) Kelly: No, that totally makes sense. Is- so he’s like… (0:06:51) Kelly: Mm-hmm. (0:06:52) Al: or whatever, but you couldn’t say something else with drich other than the weather. So yeah, that, (0:06:56) Kelly: Okay, that makes sense. That’s so interesting. Is… (0:06:59) Kelly: like, I’m gonna totally butcher this, but like, (0:07:03) Kelly: can I? Like, how do you say that? C-A-N-N-A-E? Is that considered Scots? (0:07:10) Al: Oh canny. Yeah, that would be another. So this is where we get into some technicalities of (0:07:10) Kelly: Yes. Yes. Yes. (0:07:17) Al: where English comes from. So modern English is itself, it comes from not just old English, (0:07:28) Al: but it also comes from old Scots, and old is, you know, auld lang syne, that’s A-U-L-D, (0:07:32) Kelly: Mm-hmm. Mm-hmm. (0:07:35) Al: that’s Scots for old. And so a lot of English words… (0:07:40) Al: Scots are, you know, very similar to Scots words because, you know, both languages come (0:07:45) Al: from both old languages, Old English and Old Scots. (0:07:47) Kelly: Okay (0:07:48) Kelly: So it’s kind of like it’s like Portuguese and Spanish and like German and like Dutch kind of where it’s like you can (0:07:49) Al: Yeah, yeah. A very… exactly. Yeah, and you wouldn’t know every word and these sorts of (0:07:55) Kelly: Understand them, but they’re not exactly the same (0:08:00) Al: things, but some words you could maybe guess at, like “old”. Most people would be able (0:08:05) Al: to guess what that means, stuff like that. Different words. (0:08:06) Kelly: Mm-hmm. Yeah, in the context. (0:08:10) Al: Clearly different language, but, you know, you can kind of guess what it means because (0:08:14) Al: they’re similar languages, absolutely. But, like, one example of the Old English/Old Scots (0:08:19) Al: thing is, so you’ve got fox, the animal, and you know what the female fox is called? So (0:08:26) Kelly: I feel like I do, but not right now. (0:08:28) Al: it’s a vixen. So fox with an F and vixen with a V. I can never remember which one it is, (0:08:36) Al: in one of Old Scots and Old English. It’s Fox and Fixing. (0:08:40) Al: They can, they can, they can. The other interesting thing is that there’s also a lost letter from (0:08:50) Kelly: and v and f kind of can sound the same too, you know, yeah. (0:08:59) Al: Scots that is not used anymore thanks to the anglification of keyboards. So when (0:09:10) Al: typewriters started becoming a thing, they were obviously, they used the standard QWERTY (0:09:14) Al: layout that we’re using now. And the letter is called a yod, and it kind of looks like (0:09:20) Al: a cross between a z and a y. And it has a sound like a y sound. It’s kind of like a (0:09:22) Kelly: Okay. (0:09:24) Kelly: Okay. (0:09:26) Kelly: Okay. (0:09:29) Al: y, but it’s not quite the same. And I can give you an example of a word that this would (0:09:33) Al: be used in. Do you know the company that does all the logistics at airports? (0:09:40) Al: And they’re called Menzies, do you know them? M-E-N-C-I-E-S. So they do a lot of, like they (0:09:47) Al: are a huge worldwide company that do logistics at airports. So if you’re at an airport and (0:09:52) Al: you look out on airside and you see, you know, people with their high vis on, in most airports (0:09:59) Al: in the West, they will be Menzies employees. Which is actually fun fact, that company started (0:10:07) Al: out as a paper shop in Scotland. (0:10:10) Al: But that zed is not actually originally a zed, it was actually a yod. (0:10:10) Kelly: Oh, that’s cool. (0:10:18) Kelly: Okay. (0:10:19) Al: And so the word ‘menzies’ shouldn’t actually be said menzies, it said ‘mingies’. (0:10:25) Al: Yeah, and so there’s a lot of words, a lot of places in Scotland that you might notice this (0:10:30) Al: when you’re over here, a lot of places in Scotland that have zeds in their name in the middle, (0:10:34) Al: and it’s not actually a zed, it’s a yod. So there’s a place in near Glasgow, (0:10:40) Al: that’s called Calane, and that’s C-U-L-Z-E-A-N, but of course that zed was a yod, (0:10:47) Al: which is why it’s Calane, not Cal-Zane. (0:10:50) Kelly: Okay, so you guys all just acknowledge that it should be pronounced (0:10:56) Al: We just ignore the fact that it’s a zed, because that’s what you learn. (0:10:59) Kelly: Yeah (0:10:59) Al: I didn’t know for a long time that it wasn’t originally a zed. (0:11:03) Kelly: Okay (0:11:04) Al: But yeah, we don’t pronounce it like that. (0:11:06) Kelly: Okay, sorry to derail (0:11:07) Al: But yeah, so you will. (0:11:10) Al: So it’s fine, I’ll put this in specifically as a section on the Scots (0:11:15) Al: language for some reason. But yeah, so you might hear some people, (0:11:18) Al: if you ever see the paper shop that still does exist, Menzies, (0:11:21) Al: some people will call it Menzies, and some people call it Menzies, (0:11:25) Kelly: Oh, very interesting, that’s pretty cool. (0:11:25) Al: because it depends on who you are. (0:11:28) Al: There used to be a politician in Scotland calls Menzies Campbell, (0:11:30) Al: and nobody would ever call him Menzies Campbell, (0:11:32) Al: despite the fact that it’s spelled the exact same way. (0:11:34) Kelly: That was a fun fact. (0:11:35) Al: But they still call the paper shop Menzies for some reason. (0:11:38) Al: So Ming is fun fact. (0:11:40) Al: There you go. That’s your Scott’s language history on the Cottagecore podcast, (0:11:46) Al: The Harvest Season. (0:11:48) Kelly: I’m just really good at derailing the podcast, what can I say. (0:11:52) Al: Nothing wrong with that. Nothing wrong with that. (0:11:55) Kelly: What have you been up to, Al, besides history lessons? (0:11:56) Al: What have I been up to? (0:12:00) Al: I have been playing, well kind of playing, Harvest Moon, Home Sweet Home, and Coraline 1.1. (0:12:10) Al: I quite often, if I’m like trying to play a game for a podcast and I’ve not quite got (0:12:14) Al: into it yet, I will feel guilty about that and not play any other games. (0:12:22) Al: So I have played about two in-game days of Harvest Moon Home Sweet Home. (0:12:28) Kelly: That’s it! (0:12:28) Al: That’s it. (0:12:29) Al: So we’ll see. (0:12:30) Al: Hopefully I’ll manage to play enough before the podcast that I’m recording in a week. (0:12:36) Kelly: It’s crunch time! (0:12:38) Al: - It’s crunch time. (0:12:40) Al: So we’ll see. (0:12:40) Al: The annoying thing I also found out is that, (0:12:42) Al: so it’s, I don’t know if you’re aware of this game, Kelly, (0:12:45) Al: but it is a mobile game. (0:12:48) Al: So it’s on Android and iOS. (0:12:50) Kelly: the harvest moon one (0:12:51) Al: The new Harvest Moon game, yeah. (0:12:53) Al: And they haven’t enabled cloud safe for it. (0:13:00) Al: So I installed and started playing it on my 13 inch iPad. (0:13:00) Kelly: Oh. (0:13:05) Al: And that is now the only device I can play this game on. (0:13:05) Kelly: Oh. (0:13:09) Kelly: That’s… that’s so… wrong. (0:13:10) Al: I just ate is bizarre, because a special. (0:13:16) Kelly: Especially on like a harv– like, I’m assuming the Harvest Moon game, you know, it has a lot going on. (0:13:21) Al: Yep, you should be here. (0:13:21) Kelly: You’re dedicating a good amount of time to playing it. (0:13:25) Kelly: Yeah, like, you have items, you have things that you’re building up, like, why would– (0:13:30) Kelly: Like, don’t most of these games have that built in by now? (0:13:34) Al: Yeah. Yeah. And it’s not even you don’t even need to do much. You just need to say yes, you can do it. (0:13:44) Kelly: Yeah, and especially with I feel like I’m sure they’re different games, but like just having like knowing that animal (0:13:52) Kelly: crossing (0:13:53) Kelly: Is whatever Pacicapia is like shutting down their app? (0:13:54) Al: Bocky camp (0:13:57) Al: Yeah (0:13:58) Kelly: Wouldn’t you kind of want to make sure that your app is there to like fill the void? (0:14:02) Kelly: - I enjoyed. (0:14:03) Al: Anyway, so that’s that that’s another reason why I’ve not played a lot of it yet is because I can only play it on one (0:14:08) Al: Device and it’s the 13 inch iPad which I like as a device, but it’s not the best for a mobile games, obviously (0:14:15) Kelly: Is it annoying to like, hold for… Is that what the issue is or is it? (0:14:19) Al: That’s part that’s part of the issue although I do have it on a (0:14:22) Al: I stand at my desk, so I (0:14:24) Kelly: Mm. (0:14:24) Al: don’t have to hold it when I’m at my desk, but that means that realistically the only (0:14:27) Al: time I’m playing this game is when I’m working. Which is not a great way to play a game, right? (0:14:29) Kelly: Yeah. (0:14:35) Al: But anyway, whatever. It’s especially annoying because they haven’t disabled playing it on (0:14:39) Al: Macs as well, so now you can play iPad and iPhone stuff on Macs, which is great. It’s (0:14:46) Al: a great feature, but it means that I’ve installed the game on my Mac, but I’d have to start (0:14:52) Al: and you saved to play it there. (0:14:54) Al: Like I was like, this is great because there are like so many ways for me to play this. (0:14:59) Al: I can play it on my iPad during work. (0:15:00) Al: I can play it on my Mac when I’m sitting in front of the TV. (0:15:04) Al: I can play it on my iPad mini when I’m in bed and I’m like, nope, you get one of those. (0:15:09) Kelly: Yeah jokes on you. That’s annoying. (0:15:10) Al: One of those. (0:15:11) Al: Yeah, I should have just gone with the Android version, but the problem is the Android version (0:15:16) Al: crashed when it first came out. (0:15:18) Al: So I couldn’t play it for, in fact, I don’t think it’s, I think it’s still not working (0:15:18) Kelly: So they kind of, they, they dug you into a little corner. (0:15:29) Al: So, I’ve done a little bit of Carlisle in 1.1 as well, because I hadn’t been playing (0:15:34) Al: that yet, so that’s that, and I have gotten very much back into Marvel Snap. (0:15:40) Kelly: Whoa, I haven’t heard that name in a while. (0:15:42) Al: Yeah, so it was, oh they make, they make loads of real decisions, but they’re quite good (0:15:46) Kelly: Did they, like, fix the game? (0:15:47) Kelly: Because I know they were having… they made some kind of weird decisions last winter. (0:15:54) Kelly: Okay. (0:15:54) Al: at fixing these things quickly, like you get multiple changes a week. (0:15:56) Kelly: Okay. (0:15:58) Kelly: Okay. (0:15:59) Al: So, if there’s something that’s completely killing the game, they kill that really quickly. (0:16:04) Al: They’re pretty good at that. (0:16:06) Al: No, we’re at the end of a season, and the next season has like a new type of ability, (0:16:12) Al: which is the first time they’ve done that since launch, so that’s exciting. (0:16:15) Al: And a lot of new Spider People cards, which is also cool. (0:16:21) Al: I do like some Spider People. (0:16:23) Kelly: when did they release marvel snap? was it like around this time last year? (0:16:24) Al: But it’s only a year, I don’t know. (0:16:29) Kelly: right? is it older than that? (0:16:29) Al: It can’t only be a year, really. (0:16:32) Al: No, two years, October 22. (0:16:33) Kelly: okay okay. I didn’t think it was only a year old but I was like I don’t I don’t keep up with that (0:16:39) Al: Yeah, yeah. (0:16:40) Kelly: game so there’s also that. there just happened to be a streamer I was watching who was like obsessed (0:16:46) Kelly: with it for a while. (0:16:47) Al: I really love it, because it’s, I like card games, but one, they’re so hard to keep up (0:16:55) Al: with all the cards, right? (0:16:57) Al: And the good thing about Marvel Snap is so many. (0:17:00) Al: There’s many different types of playing are viable. (0:17:02) Kelly: So it’s not like you get one or two meta that are like (0:17:06) Al: Exactly, exactly. (0:17:06) Al: There’s like, you know, Destroy decks are really good just now. (0:17:10) Al: Move decks are pretty good just now. (0:17:12) Al: There’s also like a couple of other types of decks that you can use based on multiple cards. (0:17:18) Al: Like I have played four different decks and won with them over the last two days. (0:17:23) Al: So it’s, yeah, it’s pretty good. (0:17:25) Al: Discard decks are still quite good as well. (0:17:27) Al: Like there’s lots that’s working just now. (0:17:30) Al: And yet there are a few cards that if you don’t get them, you’re unlikely to get up to like (0:17:35) Al: level 100, rank 100. But I’m unlikely to get there anyway. And it’s still fun. Like it takes a long (0:17:41) Al: time to build up the ranks anyway. So, you know, it takes it only now are my rank 60 now. (0:17:49) Al: And, you know, granted it’s only been, I’ve only been playing for two weeks of this season, (0:17:57) Al: which is about half of it, but… (0:18:00) Al: It’s like, I… Yeah, I think it would have been unlikely for me to get to 100 anyway, but… (0:18:06) Al: So yeah, and also the actual matches are simpler than most card games. (0:18:11) Kelly: Okay. (0:18:12) Al: So you’ve only got a few things to think about while still having a lot of different strategies. (0:18:17) Al: And obviously they’re fast. (0:18:20) Al: You know, you can get a match and done in a cut in, you know, the longest matches take five. (0:18:20) Kelly: Yeah, no, it seems like, you know, I I’m not a big Marvel person, but it seems like a fun game with a lot of creativity and like options. (0:18:34) Kelly: And the fact that they’re still actively updating it, I think says a lot. (0:18:34) Al: Yeah. Yeah. It’s obviously making money. Um, so yeah, I mean, basically the reason why (0:18:42) Kelly: Yeah, that too. (0:18:46) Al: I’m back into it is because, um, Hannah, uh, from the ISE slack, um, she walk got, she (0:18:54) Al: came over and was like, Oh, I’m interested in this because I hear that it’s quite similar (0:18:58) Al: to what the new Pokemon trading card app will be like. So I want to see how this works before (0:19:02) Kelly: Oh interesting, smart of Pokemon. (0:19:04) Al: to see how similar it is and compare it to that. And so when she said that, well, yeah, (0:19:12) Al: exactly. It will be interesting to see how much it actually is because we don’t know much details (0:19:16) Al: about how the battles will work. Um, but it will be very clever if, if it is, if it works out well. (0:19:22) Al: Um, but because she came through and did that, I was like, Oh, now I really want to play (0:19:28) Kelly: Mm-hmm. (0:19:28) Al: and I haven’t stopped playing since. So that was two weeks ago. (0:19:33) Kelly: I… I trust me. I understand. I understand. (0:19:37) Kelly: I’m sure you’ll get out eventually. (0:19:39) Al: Yeah, this is my problem, is I don’t play games casually, I play games until I stop (0:19:40) Kelly: You’ll be free. (0:19:46) Al: playing them, and it is my life until I stop playing them, and then I never think about (0:19:52) Kelly: Yeah, literally, I completely understand. (0:19:55) Kelly: That’s why I’m not allowed to play stuff like Cafe Mix anymore. (0:20:01) Kelly: I like… it was a phone game, you know? (0:20:05) Kelly: But it was a phone game that, uh… (0:20:07) Kelly: Once I started playing events, I got really hooked, (0:20:10) Kelly: and I was good at the events, and I kept winning events, (0:20:12) Kelly: and then I would get money out of it. (0:20:12) Al: Yeah, yeah, my (0:20:14) Kelly: And it was just like, it was like, you know, daily. (0:20:16) Kelly: It was a daily thing where I’d go in, I’d play five games, I’d do this, (0:20:20) Kelly: and then the events. (0:20:22) Kelly: were like, “You have to play all weekend, otherwise you won’t win,” and I’d be like, “Well, I have to win.” (0:20:27) Kelly: Um… (0:20:28) Kelly: So now I’m just not allowed to play that game. (0:20:30) Kelly: But I do that with all games, that’s why I played Day of the Diver until my fingers hurt, you know? (0:20:33) Kelly: That’s, uh… (0:20:34) Al: Yeah, yeah, I just I never got into cafe mix because I just didn’t like the gameplay like it felt too imprecise (0:20:35) Kelly: That’s what I do. (0:20:39) Kelly: Yeah. (0:20:41) Kelly: It’s… it is. (0:20:43) Kelly: It’s very sloppy. (0:20:44) Kelly: Which I think can work in your favor if you know how to use it correctly. (0:20:50) Al: Yeah, probably, but I didn’t want to. I didn’t want to learn. You know, it’s like, I loved like (0:20:52) Kelly: Yeah, no, that’s fair, that’s fair. (0:20:56) Al: shuffle, Pokemon shuffle, which is not, I know it’s not the same game, but it’s, it’s like similar (0:21:01) Kelly: It’s very similar, yeah. (0:21:01) Al: ideas in some ways. But I much preferred that because it was very clear, like, it’s precise, (0:21:07) Al: right? This place goes to that piece and that’s it. Whereas with Cafe May, it’s like, oh, you’re (0:21:11) Al: kind of like circling. And it’s like, I didn’t. (0:21:14) Kelly: Yeah, no, it’s it’s definitely very different in actual gameplay (0:21:20) Al: Cool. So that’s what we’ve been up to and a (0:21:22) Kelly: Yeah (0:21:24) Al: tangent on the Scottish language. (0:21:27) Al: Now we’re going to talk about some news, some game news. (0:21:30) Al: First of all, we have the zero point nine update of Research Story is out now. (0:21:35) Al: So this includes a new NPC, (0:21:39) Al: lots of extra content for the NPCs, a cooking system and your classic on a daily (0:21:47) Al: Cottagecore game, the daily summary, when you (0:21:50) Al: go to sleep, gives you everything that you’ve done in that game. (0:21:50) Kelly: I laugh, but honestly I need things like those. (0:21:55) Al: Well, that’s the thing. And it’s like you have, like, especially in farming games where (0:21:56) Kelly: Like when games don’t have that, sometimes I’m like, “hmm, what was I doing? (0:22:05) Al: you are selling a bunch of stuff on a daily basis, it’s good to know one, how much you (0:22:06) Kelly: Mmhmm. (0:22:09) Al: actually sold, and two, how that break broke down. You know, that was a key point of Stardew (0:22:11) Kelly: Yeah. (0:22:17) Al: is trying to figure out what was the most efficient stuff. (0:22:20) Al: This is really nice in that it’s building up into other things as well, so it’s like, (0:22:26) Al: “Oh, here are the people you talk to, and here’s the XP you gained,” and that sort of stuff. (0:22:32) Kelly: Yeah, no, it definitely does help, and I think also with farming games it’s so easy to get sidetracked on things. (0:22:38) Kelly: So it’s, like, good to see at the end of the day, like, “Oh, I actually did not sell as much stuff that I wanted to,” (0:22:44) Kelly: or “Didn’t talk to the right amount of people,” or, you know, “It’s two days until I have to buy something that’s really expensive, I better start selling a bunch.” (0:22:53) Al: They have also released their roadmap to 1.0, so they’re getting close. They have two more updates (0:22:59) Al: before the 1.0. That is 0.10 should be coming out at the end of September. That is player (0:23:06) Al: customization. 0.11 should be coming out at the end of the year, and that is orange hearts and (0:23:14) Al: shimmers. The orange heart events that will be for NPCs. And I don’t know what shimmers means. (0:23:20) Al: Oh, shiny creatures right in front of me. (0:23:23) Al: I always got to translate into Pokemon. (0:23:27) Kelly: Translate, yeah. (0:23:31) Al: And then the 1.0 will be coming out in Q1 next year. (0:23:36) Al: So if you’ve been looking for 1.0 to finally get into this game, (0:23:40) Al: it’ll be next year, be warned. (0:23:41) Kelly: Have you played the, um, is there an Early Access? (0:23:45) Al: Yeah, that’s what this is. (0:23:46) Al: I haven’t played it. (0:23:47) Al: I know that Cody has played it, and I think Bev played it as well. (0:23:50) Al: and they had a chat about it on one of the episodes. (0:23:53) Al: And they both really liked it. So, I don’t know. (0:23:55) Kelly: It looks cute. I like the note about married life events because I feel like a lot of these games kind of end events once you marry your characters of choice. So that’s nice. (0:24:02) Al: Yes. Yeah. Yeah, not looking at anyone in particular, Coral Island. (0:24:11) Al: Uh, Spirity have also got an update out now. The moving and grooving update, um, was animations. (0:24:20) Al: Hahaha. Hmm. Yeah, did you play it? (0:24:22) Kelly: This game is so upsetting to me because I really wanted to like it so bad. (0:24:27) Kelly: So like, seeing this update, it’s like, these look so funny, and like, they look so silly but it’s like, I’m not gonna go back to play like this. (0:24:34) Al: This is the problem is like you can like everything about a game, but if you don’t actually enjoy the core loop of the game (0:24:40) Al: It doesn’t really matter (0:24:40) Kelly: Mm-hmm (0:24:42) Kelly: Yeah, and I gave it I think I put like 30 hours in or something so I like I gave it a good (0:24:45) Al: Oh, wow, that’s more than I put in I may be I may be put in ten hours (0:24:48) Kelly: Try (0:24:51) Kelly: I wanted to like it so bad, but what can you do? (0:24:53) Al: Yeah (0:24:54) Al: Yeah, I wonder how much of it is just like a personal preference thing, right? Like some people just don’t like certain times of games (0:25:00) Kelly: Yeah (0:25:02) Kelly: I (0:25:03) Kelly: Mean, I don’t know cuz I love games like this. Typically. I wish I could I play this like back in (0:25:10) Kelly: fall so I can’t remember exactly what it was, but I know some things were just like (0:25:15) Kelly: kind of really repetitive in like a (0:25:19) Al: I think that the repetitive bit is probably my problem, is that the bathhouse you did upgrade, (0:25:27) Al: but it didn’t really feel like you were progressing. Whereas with farming games, (0:25:33) Al: you go from like a two by two square that you’ve made of turnips to thousands of crops over your (0:25:41) Al: farm, and tens of animals giving you millions every season. And it didn’t feel like there was (0:25:49) Al: level of progression to aim for. And that was what I think really lost me about it. (0:25:56) Kelly: Yeah, I agree because I updated like I think as much as I possibly could in the bath house, too (0:26:03) Al: but it’s like oh now I have three baths it’s like oh is there right okay (0:26:06) Kelly: Yeah, there’s actually a second floor yeah, but it doesn’t add that much (0:26:15) Al: yeah anyway but if you’ve if you enjoyed the game there’s more updates to it and you know (0:26:17) Kelly: But yeah (0:26:21) Al: as you say these animations are pretty goofy and fun and add some more (0:26:24) Kelly: Yeah, they look so silly and cute, you know. (0:26:26) Al: they add some more character to the npc’s next we have a new update for (0:26:33) Al: Laudelnot coming out on the 19th of September and oh boy do I hate the names (0:26:38) Al: that they give these updates this one is the Goddles update what’s a Goddle you might say (0:26:45) Al: that’s a good question this includes a new secret cave biome that houses three mysterious Goddles (0:26:52) Al: was this cavern forgotten by guppy what ancient abilities do these Goddles have (0:26:59) Al: I’m still not quite sure what I got all this is it the little (0:27:03) Al: like tree looking thing in this image, maybe. (0:27:06) Kelly: I don’t know. I think it’s cute that it’s like, oh, plant these to prevent pollination, uh, pollution, but you know, still it’s like, yeah, to your point, like, what is this made-up word? (0:27:20) Al: Yeah, I think this might be one of those updates that if you have played the game, which I (0:27:26) Al: haven’t yet, that you might be more interested in it. Yeah, I want to play this game at some (0:27:34) Kelly: It looks cute. I like whatever this aesthetic is called. I can’t think right now. (0:27:42) Al: Yes, I can’t remember either. They’ve all got fancy names. (0:27:44) Kelly: Yeah, but I like this game design. I think that (0:27:48) Kelly: style of animation is very cute and very fun for a little underwater game. Yeah. (0:27:51) Al: It works, it works, yeah it works well especially when all your creatures are axolotls, which (0:27:58) Kelly: Yes. (0:28:00) Al: the goofier an axolotl is, the cuter it is. (0:28:04) Kelly: That is true. That is, it is unbeatably cute looking. (0:28:10) Al: Next we have a new DLC for Outlanders, this is the Wandering Stars DLC, and I mean if (0:28:18) Al: you’ve played Outlanders you can look at it, I don’t really think we need to go into the (0:28:21) Al: details of this. (0:28:24) Al: Outlanders is a city builder game, so I’ll probably not play it, because every time I (0:28:29) Al: try and enjoy a city builder I just get frustrated with them, it’s not my kind of game. (0:28:34) Kelly: I get too into city builder kind of games and then it’s also really not enjoyable for me and like actually just stressful, so yeah. (0:28:42) Al: I think part of my problem, so I used to love City Builders, I was obsessed with SimCity2 (0:28:49) Al: so much, but I think part of the problem is that they never work well with controllers. (0:28:58) Al: They’re just not fun to play unless you have a mouse and keyboard, and that’s not how I (0:29:03) Al: game anymore in my life. (0:29:04) Kelly: It’s so funny because I’ve (0:29:04) Al: I am past the point. (0:29:07) Kelly: I’ve flipped from like being a controller only person to (0:29:13) Kelly: playing a lot of games mouse and keyboard now with like an occasional controller and (0:29:18) Kelly: It’s true a lot of these games are so different when you have the option to mouse and keyboard them (0:29:24) Kelly: Like there’s some games where it just makes such a big difference (0:29:26) Al: Yeah. Yeah. I just like, the way that I game nowadays is sitting on my sofa, watching TV (0:29:33) Al: with Rona, because that’s the time we get together and that’s how we like to spend our (0:29:34) Kelly: Mm-hmm. (0:29:38) Al: time together. So I’m not going to go, Oh, sorry, Rona. I’m going to go into the office (0:29:41) Al: and play games on my computer. Like, I’m just not going to do that. So, um, but I used to (0:29:47) Al: like when I was a student or whatever, I would, you know, be up till two, three. (0:29:56) Kelly: It’s tough (0:29:57) Al: Yeah. Finally, we have an update on what was called Runefactory Project Dragon and is now (0:29:59) Kelly: The sacrifices (0:30:10) Al: called Runefactory Guardians of Azuma. (0:30:14) Kelly: that’s a kind of oh wait so i’m sorry to cut you off but was it called rune factory project dragon (0:30:21) Al: Yes. So I don’t know if that was ever meant to be the title, because when you see project you (0:30:21) Kelly: and they changed that’s interesting (0:30:28) Al: quite often think that’s not the final title. So I suspect it was like we haven’t thought up a name, (0:30:30) Kelly: Yeah. (0:30:32) Kelly: Yeah. (0:30:35) Al: it’s about dragons, call it project dragon. But anyway, now they’ve got given an actual name, (0:30:43) Al: and they’ve said it’s coming out spring next year, and we have a trailer. So the interesting, (0:30:50) Al: Have you ever have you played (0:30:51) Al: any Renfactory games? (0:30:52) Kelly: No. I never got onto that bandwagon. I don’t know how I missed it. I think I was (0:30:53) Al: Okay, so (0:30:58) Kelly: just too dedicated to The Sims at that point in my life. (0:31:02) Al: fair enough. I mean, we’ve all been through our Sims phase. Again, interestingly, spent (0:31:09) Al: a lot of time playing Sims and Sims 2 specifically, and then not really since then. Probably for (0:31:14) Kelly: That’s fair. (0:31:15) Al: the same reason that they don’t really work very well with controllers. (0:31:17) Kelly: Oh no, they’re awful. Those games are the games that made me realize that not all games can be played the same way. (0:31:24) Al: Yeah, yeah. Like, I think it’s good that they add support for it because some people (0:31:29) Al: will have no other option and they would rather go through the pain and do it anyway. But (0:31:36) Al: anyway, so the interesting thing about this game is it says that it is a boldly reimagined (0:31:44) Al: gameplay. And the interesting thing is I watch this trailer and I’m not sure what the (0:31:49) Al: boldly reimagined gameplay is because previous Rune Factories are at a (0:31:54) Al: level. It’s basically Harvest Moon, but also combat. And this is Harvest Moon, but also combat. (0:32:04) Al: So, you know, you still have all the exact same farming stuff and then you go off and you fight (0:32:13) Al: creatures. Now granted, it does seem to be that some of the combat is dance-based rather than (0:32:21) Al: with a sword, but I… (0:32:22) Kelly: Interesting. So it’s like a rhythm? (0:32:24) Al: I don’t think it is rhythm-based, so this is the thing. I think it is just you press a button (0:32:31) Al: and you do a dance move, which isn’t fundamentally different than you press a button and you hit (0:32:37) Al: something with a sword. So… I don’t know. I don’t know the specifics of that. Well, this is the thing, (0:32:38) Kelly: So it’s still tur- like, it’s still… (0:32:43) Kelly: Are you gonna, like, start breakdancing at enemies? (0:32:47) Al: because the dancing… this is the weird bit. The dancing just seems to give you weapons that you (0:32:51) Al: you hit the enemies with. (0:32:54) Kelly: Are you dancing to the gods to, like, ask for a weapon? (0:32:54) Al: I just, Kelly, I have no idea. (0:33:00) Al: They’ve not shown any real gameplay. (0:33:03) Al: I guess my point is, I don’t know what the new part of this is. (0:33:07) Al: It just looks to me like the next Rune Factory. (0:33:10) Al: And there are some changes to it, and it’s a different story. (0:33:13) Al: And that’s all great, and people will love that. (0:33:15) Al: But like, why are you pretending that it’s something fundamentally different when it’s clearly not? (0:33:21) Kelly: Have there there’s been like a quite a few ruin factories, right? (0:33:24) Al: We’ve had five so far. (0:33:25) Kelly: And maybe they’re just lying to forget it I don’t know (0:33:31) Al: I mean, one person’s boldly reimagined is another one’s iterative change, right? (0:33:36) Kelly: Yeah, this seems like a pretty far reach though based on what you’ve said (0:33:42) Al: It does. (0:33:43) Al: This just, it feels like Rune Factory 5, but with some advances, which is fine. (0:33:48) Kelly: Maybe they’re… maybe they’re hiding it. (0:33:49) Al: I’m not saying that’s a bad thing, but why would you do that? (0:33:50) Kelly: Maybe they’re hiding the… (0:33:54) Al: It even says, “Restore your lost memories.” (0:33:56) Al: You still have Amnesia, like in every single Rune Factory game. (0:33:59) Kelly: Oh it’s one of those games, okay I see. (0:34:05) Al: This game. (0:34:06) Al: I don’t know if I can, I don’t know if I can go through playing another Rune Factory game. (0:34:06) Kelly: I don’t know. (0:34:10) Kelly: Have you played all of them? (0:34:11) Al: No, I have not. (0:34:12) Al: I have played just four and five, but I feel like that’s enough for me. (0:34:20) Al: I’m not a fan of the combat in these games. (0:34:23) Kelly: Okay, is it turn-based or is it like? (0:34:24) Al: No, it’s action based. (0:34:27) Al: Like real-time, whatever you want to call it, real-time combat. (0:34:31) Al: It’s just, I never feel like it’s responsive enough for me to feel like it’s enjoyable. (0:34:34) Kelly: Okay. (0:34:38) Al: It feels more like hack and slash rather than something like, I don’t know, Breath of the Wild, (0:34:45) Al: where you can have like precise combat with dodging and what’s the other one where you (0:34:52) Al: hit at the right parry, that’s the right one. (0:34:54) Al: So, I don’t know. I say that I don’t want to play it, but I’ll probably play it. We’ll (0:35:00) Al: see. We now have a trailer for it, so if you’re interested, go watch it. We’ve not heard anything (0:35:08) Al: else about Rune Factory 6, which fun fact Kelly, they announced at the exact same time (0:35:12) Al: they announced this game. No, this isn’t 6. This is… Yeah, but this is the thing. It’s (0:35:13) Kelly: Oh, this isn’t six. This is a side project. (0:35:20) Al: It’s not though. (0:35:21) Al: It’s not. (0:35:22) Al: It’s just the next. (0:35:24) Al: It will be interesting to see how long our Silkkox song is, and we can (0:35:26) Kelly: So, when does six come out? (0:35:30) Kelly: That’s… that’s… (0:35:35) Kelly: But this one seems to be coming out pretty quick. (0:35:40) Kelly: That’s… that’s not too bad when your other ones take five years. (0:35:46) Kelly: Yeah, that’s my… that’s my gauge for everything. (0:35:55) Al: to this is half a Silkkox song or whatever. (0:35:58) Kelly: » Well, I think the psychos have run out of other games, or (0:36:02) Kelly: they’re starting to run out of other games to compare it to. (0:36:06) Al: Yeah, I think GTA6 is the only other one that feels like that has been longer. (0:36:08) Kelly: Yeah, [LAUGH] yeah, and that’s just a meme in itself. (0:36:12) Al: Yeah. Yeah. Yes, GTA6 is not coming out next year, no matter how much they say it is, it’s (0:36:13) Kelly: So the two meme games, we’re just [BLANK_AUDIO] (0:36:21) Al: not coming out next year. It is a, like, because I don’t know if they actually announced that (0:36:26) Al: it was coming out in 2025 or something, but be- (0:36:29) Kelly: No, ‘cause there was that whole meme just going around of like, “We got this before (0:36:34) Kelly: GTA VI.” (0:36:35) Kelly: Oh, so end of next year. (0:36:35) Al: Yeah, so the announcement it was going to come out in Q4 2025, which late 20… Yeah, (0:36:42) Kelly: That’s never gonna happen. (0:36:43) Al: that means it’s coming out 2026. It was hilarious because they announced it in December last (0:36:44) Kelly: Yeah. (0:36:50) Al: year. So it was like, “Oh, they’re going to announce the new game. Great.” And then it (0:36:53) Al: came out and it was like, “Oh, wow, that’s exciting.” And then at the end it was like, (0:36:56) Al: late 2025. You’re like, “Really? You’re announcing it two years before you’re currently planning (0:37:02) Al: on it coming out. (0:37:04) Kelly: It’s just I went into a little bit of a spiral recently because of GTA 6 and that whole timeline (0:37:11) Kelly: because I was like, wow, it has been, I lived at my parents house when GTA 5 came out. (0:37:12) Al: Yeah. It’s, it’s basically my entire career. So I, so (0:37:19) Kelly: I was in college. (0:37:24) Kelly: Literally I was so excited because the weekend it dropped, my parents were away and I set (0:37:29) Kelly: up the big screen TV in the living room, and moved like the comfy (0:37:32) Al: Yeah. (0:37:32) Al: Thank you so much for watching. (0:37:34) Kelly: you know armchair to the center of the living room and sat there, and played GTA 5 on the big screen TV and (0:37:34) Al: If you enjoyed this video, please like and subscribe. (0:37:36) Al: If you want to see more videos like this, please like and subscribe. (0:37:42) Kelly: That’s how long it’s been (0:37:44) Al: It’s funny, so it came out on the 17th of September 2013, I got my first job outside (0:37:48) Kelly: No literally like so literally this is (0:37:53) Al: of uni on the 8th of August 2013. So just over a month before GTA 5 came out, I started (0:38:01) Al: my career. Since then, I’ve changed job like five times. I have had two children, I have (0:38:07) Al: bought two different houses, not at the same time, I’m not a crazy person. (0:38:14) Al: I was technically married before that, but only by two months. So like my entire career. (0:38:21) Al: I remember explicitly that it came out around that time because my first job, their office (0:38:28) Al: was right next to the Rockstar offices in Edinburgh. And so they had this massive, four-storey (0:38:30) Kelly: Uh, okay. (0:38:35) Al: poster on the office building that I walked past every single day for like a month before (0:38:42) Kelly: it’s it’s crazy it’s it’s it’s so funny like it’s yeah like you said like my whole life (0:38:50) Kelly: like I was still in college still living at my parents still working you know some like college (0:38:56) Kelly: level job (0:38:58) Al: I have a nine-year-old who was born a year and a half after it came out. (0:39:04) Kelly: you know I gotta say they really um milked gta live for all it’s worth (0:39:11) Kelly: because the fact that that kept (0:39:11) Al: - Yeah, they really did. (0:39:12) Kelly: that game so relevant is absolutely insane. (0:39:16) Al: Yeah, I mean, I’m never, I’m not really a GTA person, (0:39:21) Al: so I never played GTA Live. (0:39:22) Kelly: Well, I was. I was, you know, for literally most of my childhood (0:39:28) Kelly: and then they didn’t release a new game for half my life. (0:39:34) Kelly: Like, that’s crazy. One of my first- I used to rent (0:39:37) Kelly: GTA Miami Vice and GTA 3 from Blockbuster. (0:39:42) Al: I think it’s a very good example of how modern games have become too big. So from 1997, when (0:39:53) Al: the first GTA came out, there were 16 years between that and GTA 5. 16 years. It depends (0:40:00) Kelly: And what did they put out like 12 games? (0:40:03) Al: which one you’re counting, which ones you’re counting, because there’s like… so if you’re (0:40:05) Kelly: I’m counting the mini like the the side like the PSP games and stuff like that too. Yeah (0:40:12) Kelly: I could hear I could hear the little tapping (0:40:12) Al: going to be 15. 15 games. So an average of one a year. And since GTA 5… or let’s just (0:40:16) Kelly: Okay, so I wasn’t too far off (0:40:21) Al: shoot… so between GTA 5 and GTA 6 releasing, and this is just GTA games by the way, it’s (0:40:26) Al: not all Rockstar games. I’m just talking GTA stuff. So between GTA 5 and GTA 6 releasing, (0:40:31) Al: there will be at least 12 years. So 12 years between… and in that time, what have they (0:40:33) Kelly: That’s absurd. (0:40:38) Al: they had GTA Live and well, ignoring (0:40:38) Kelly: Red Dead Redemption? (0:40:42) Al: the other so GTA stuff specifically GTA Live or online or whatever you call it and their remastered (0:40:42) Kelly: Yeah, yeah. (0:40:48) Al: trilogy. No, exactly. And I was counting for the record like I wasn’t I wasn’t even counting like (0:40:49) Kelly: Oh, right, okay. Which, that doesn’t count. (0:40:56) Al: they had a double pack and a trilogy re-release. I wasn’t counting those before so literally and (0:41:04) Al: GTA online came out at the same time as 5 came in 2013 was like two weeks after 5. So (0:41:08) Kelly: Yeah, yeah. (0:41:12) Al: yeah Rockstar have done other games of course since then but it just… (0:41:16) Kelly: But they literally had such a, like they are who they are because of GTA. (0:41:22) Al: yeah, uh-huh. Also well also also also Lemmings but yeah. (0:41:24) Kelly: Like again, that was my childhood. I could tell you the craziest cheats for those games. (0:41:30) Al: We can’t forget Lemmings come on. (0:41:32) Kelly: What is, is that a Rockstar game? (0:41:35) Al: Did you never? So okay right this is where we get into the history of Rockstar North. (0:41:40) Al: Not Rockstar, Rockstar North. (0:41:41) Kelly: Is that the Scotland office? (0:41:42) Al: So, well, let me get to that. Let me get to that. So, GTA was originally developed (0:41:50) Al: by a company called DMA Design. This was a company based in Dundee, in Scotland, which (0:41:52) Kelly: Mm-hm. (0:42:00) Al: it’s actually the heart of games design in Scotland. The university there, people come (0:42:07) Al: from all over the world to study games design. It’s like well known for that. (0:42:13) Al: DMA Design, after GTA 3, were bought by Rockstar and renamed Rockstar North. But before that, (0:42:23) Al: they also released many games. GTA is the one that obviously most people know of, (0:42:29) Al: but they also released Lemmings, which was a big game. Did you never play Lemmings? (0:42:37) Al: So, this was a game, the game play for this was you have… (0:42:42) Al: Obviously, this is based on the false idea of Lemmings walking off cliffs, (0:42:46) Al: which is obviously nonsense, but it was a fun game. (0:42:50) Al: So, you know about the creatures Lemmings, right? (0:42:52) Kelly: Yes, yes. (0:42:53) Al: And you know about the Disney’s terrible thing where they pretended that Lemmings (0:42:58) Al: walked off cliffs, but actually they just basically pushed them off a cliff for a documentary. (0:43:02) Kelly: Yes, I do know about that. (0:43:03) Al: Yeah, OK, cool. (0:43:06) Al: So, DMA Design made a game called Lemmings that was based off this idea. (0:43:10) Al: Um, you have a lot of little (0:43:12) Al: lemmings and you have to guide them through a 2D world, get them from the start to the end using (0:43:20) Al: different things like you can, you know, you can tell a lemming to mine through this thing, (0:43:24) Al: you can tell one to build a stair, you can, you know, loads of things. It was a really fun game. (0:43:28) Kelly: They’re so cute looking, honestly. Like, I’m looking at it now, it looks adorable. (0:43:30) Al: Yeah. So I don’t think they made a single lemmings game after they became Rockstar North, (0:43:36) Al: which I’m very sad about, but it’d be amazing. They basically- (0:43:39) Kelly: Ugh, could you imagine? (0:43:42) Al: became the GTA place, even though they did so many other games before that. (0:43:47) Kelly: Yeah, that’s crazy. I never would have guessed that, to be honest. (0:43:50) Kelly: But yeah, GTA. What is life? (0:43:53) Al: Yes, there we go. So many tangents in this episode. (0:43:56) Kelly: Derailment 2. (0:43:57) Kelly: - What? (laughs) (0:43:59) Al: Um, but hey, I mean, GTA 6 probably come out before Elder Scrolls 6. (0:44:04) Kelly: I’ll probably get it before a silk song, you know, that’s (0:44:07) Al: Well, I don’t know… I don’t know… (0:44:10) Al: Bye. (0:44:10) Kelly: Al I have to say these things to jinx it so (0:44:12) Al: Yeah, okay, sorry, sorry. Right, I think we’re done with our tangents for now, (0:44:18) Kelly: Yes (0:44:19) Al: and that’s definitely the news finished. I think the news was finished 20 minutes ago. (0:44:25) Kelly: We had to have another history lesson, okay (0:44:25) Al: So now, yeah, yeah, we’ve got two Scottish history license, one about the language, (0:44:31) Al: and one about the only games company that has actually been successful. (0:44:38) Kelly: You have to say we’re consistently on theme, at least, somehow. (0:44:42) Al: I’m just getting you ready. I’m getting you ready for coming. You can have a look at the (0:44:47) Al: Rockstar North offices in Edinburgh when you’re there. I don’t know where their current offices (0:44:52) Al: are because I think they moved since I worked in Edinburgh. Anyway, we’re going to talk (0:44:57) Al: about Dave the Diver. Specifically, we’re going to talk about the story aspect of it, (0:45:02) Al: but there are two things we need to discuss beforehand. First of all, they have, for some (0:45:09) Al: reason I know it’s new DLCs since the last day of the day. (0:45:12) Al: So we need to talk about them. (0:45:14) Al: So the first one is Bilateral. (0:45:17) Al: This is the card game, the like ridiculous rogue-lite card game where you have to like (0:45:24) Al: build up a hand and make, like you’ve probably seen people with trying to break it by having (0:45:31) Al: numbers so large that the game crashes and stuff like that. (0:45:38) Al: I don’t think we know for certain what’s happening here, but it looks like they’re (0:45:41) Al: putting (0:45:42) Al: the game as a minigame inside, but I also noticed on the Nintendo Direct this week that (0:45:42) Kelly: It’s like a minigame, right? (0:45:50) Al: also Dave the Diver themed decks are going in bilateral as well. (0:45:56) Kelly: that’s cute I think that’s a nice like I feel like Dave does such a good job of (0:46:02) Kelly: these cute little like you know they’re they remind me like back in the day when (0:46:07) Kelly: you do like follow for follow or like photo like my photo and I’ll
Al and Kelly talk about what they think could still be added to Stardew Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:27: What Have We Been Up To 00:07:40: News 00:22:53: Stardew 1.6 00:56:47: What Is Still Missing In Stardew 01:21:22: Outro Links Echoes of the Plum Grove Release Date Bunny Haven Mika and the Witch’s Mountain Dev Update Potion Permit Update Len’s Island Roadmap Chill Roadmap Stardew 1.6.3 Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers and welcome to another episode of the harvest season. (0:00:34) Al: My name is Al and we are here today to talk about Cottagecore Games. (0:00:36) Kelly: and I’m Kelly. (0:00:41) Al: Ah welcome back Kelly, it’s been a while. (0:00:46) Al: What was your last episode? (0:00:47) Kelly: Um, was it the pumpkin heart? (0:00:47) Al: It was. (0:00:49) Al: Oh no pumpkin panic! (0:00:52) Kelly: Yeah. (0:00:53) Al: No! (0:00:54) Al: Oh I talked to, was it Bev I talked about that? (0:00:56) Kelly: Ahhh. (laughs) (0:01:00) Al: There was a couple of weeks ago and they had not listened to that episode and eventually went and watched like one of the speedruns and I was like just be warned and they were like yeah it’s terrifying. (0:01:08) Kelly: Mm-hmm. (0:01:13) Kelly: Yeah, that is absolutely the least cottagecore game that I think we’ve discussed. (0:01:15) Al: Yeah. (0:01:18) Al: Oh yeah don’t yeah. (0:01:21) Kelly: And listen, I have some anxiety attacks playing Stardew in the mines, but that’s nothing. (0:01:30) Al: We’ll talk about it later but I’m in the volcano just now on Ginger Island so I’m having fun there. (0:01:31) Kelly: Yes. (0:01:39) Al: Cottagecore and not Cottagecore there is an overlap there anyway. (0:01:43) Al: So yeah welcome back it’s been six months good to have you back. (0:01:48) Kelly: It’s good to be back, I’m always happy to come back. (0:01:50) Al: We are going to talk more about Stardew 1.6 because we are going to eke out all the content we can from this update I guess that’s the fun of me and Johnny covering. (0:02:01) Al: It’s going to be less than a week after it comes out is there’s always going to be stuff that we miss and so fun to come back and chat especially with with with you Kelly who obviously you weren’t on the last episode so you’ve got probably different thoughts probably some similar thoughts but anyway before we get into that transcripts are available in the show notes and on the website the there’s a bunch of news to talk about but first of All Kelly, what have you been? (0:02:30) Kelly: Besides playing Stardew, you know, I had five days off last week, and I spent three of them playing Stardew until four in the morning. (0:02:42) Kelly: So that was really rough to go back to work the next week. So now I’ve been trying to roll it in at about one o’clock in the morning. (0:02:48) Kelly: But, you know, that never works, because it’s always just one more day. (0:02:52) Kelly: So it’s like 1.30 I’ve been going to bed playing Stardew. So, you know, it’s been going. (0:03:00) Al: I mean is the original solitaire not a roguelike? (0:03:02) Kelly: But besides that, I’ve been playing Solitaire Battle. It’s like a roguelike RPG solitaire game where you battle other things. (0:03:18) Kelly: We had this discussion in Slack. I said it as a joke, but it 100% is. (0:03:23) Al: It is! (0:03:24) Al: There’s nothing like it’s just it’s a single run and then once it’s done nothing matters and you can start again. (0:03:28) Kelly: Yep, you got what you got in that run and then you don’t get that same thing ever again (0:03:34) Kelly: and you know what, it made me realize, maybe that’s just the games that I like (0:03:40) Al: Yeah. Each to their own. So what makes this different? Is it an RPG? Did you say an RPG? (0:03:40) Kelly: to my core (0:03:54) Kelly: Sort of so like you get you you you go against a different like character each round and you (0:04:03) Kelly: Obviously want to try to get more matches and more cards in them, but you also (0:04:07) Kelly: Have power-up cards, so you have like a tack move (0:04:10) Kelly: You have like some Stat boosters and stuff like that you can get like extra draws (0:04:16) Kelly: so you’re kind of just like looking to kill their health bar before your health bar goes down and (0:04:21) Al: Oh, interesting. (0:04:24) Kelly: Three three levels with three levels in each it’s it’s a unique little take on (0:04:29) Kelly: Solidary Dallin and introduce me to it (0:04:32) Al: is there a story? No. Okay. Well, let’s not get into the discussion of what an RPG is. (0:04:34) Kelly: No (0:04:36) Kelly: So maybe not RPG maybe I’m just saying letters and words (0:04:41) Kelly: No (0:04:44) Al: People complain about me talking about that all the time. Okay. Do you gain cards for winning and stuff like that? Is that how you get the power up? Okay. And then you buy the power-ups with the money. (0:04:46) Kelly: My hands are up I am done (0:04:55) Kelly: Uh, no, you actually gain money. (0:04:58) Kelly: So, like, yeah, yeah, you buy the cards. (0:05:00) Kelly: So it’s like, oh, you linked seven different cards at once, you get more money. (0:05:06) Al: sounds like a rogue light to me rather than a rogue like every time every time I talk about this I think I know the difference and then I say something and someone’s like oh maybe not (0:05:09) Kelly: I don’t know the difference. (0:05:18) Kelly: Yeah, I’ve given up. I’ve decided it’s funnier this way. (0:05:23) Al: see I’m I’m my current understanding is that a rogue like is where everything resets between runs and the only thing that improves is your skill and a rogue (0:05:36) Al: light is where you gain things between runs to improve the runs in other ways (0:05:42) Kelly: So I think it would be more of the first but you do gain characters (0:05:48) Kelly: to play as (0:05:49) Al: Yeah, but you’re also gaining money, right? Which gives you paradox and stuff like that so that (0:05:52) Kelly: Oh, yeah But so it’s like that’s one run and then I’d go back and like, you know do a different run So I guess it would be the second one because you’re keeping the cards through the nine levels that you’re playing I don’t know man. I don’t know (0:06:04) Al: Who cares? Whatever. I wouldn’t like it either way. There’s still only one that I’ve actually enjoyed as a whole game, so. Oh, what have I been up to? I mean, Stardew, like, is there is that enough? I mean, basically, I’m now at 60 hours played of Stardew 1.6. (0:06:07) Kelly: Who cares whatever (0:06:10) Kelly: Yeah, no you wouldn’t like it. I just think it’s fun (0:06:12) Kelly: I need to make fun of this conversation every time it gets brought up. (0:06:28) Kelly: Oh, nice. (0:06:35) Al: And we are currently recording on Thursday, so it’s quite an early episode for nearly a week before it’ll come out, but yeah, so it’s a week and two days since it came out, (0:06:49) Al: almost exactly. So, 60 hours. (0:06:54) Kelly: Too bad, I’ve put 30 hours in, (0:06:55) Kelly: but I did not start playing until Saturday night. (0:06:58) Al: Ah, yeah. Yeah, I was ready for it. The whole of Tuesday I was like, “Right, it’s going to be late. It’s going to be late today because I know that Concerned Ape is in Pacific time, (0:07:09) Al: but I’m going to keep paying attention anyway.” And then it came out at like 9pm my time and I was like, “Ugh, great.” Yeah, well, exactly. Exactly. So I am tired. I don’t think I’ve be doing anything else, sadly not games wise. (0:07:18) Kelly: Dangerous time to start. (0:07:29) Al: I keep trying to start Princess Peach show time, but I’ve got stuff to do in Stardew. (0:07:35) Kelly: It’s hard starting with such a commitment. (0:07:38) Al: Yeah, but we’ll talk more about that soon. (0:07:40) Al: Let’s talk about some news. (0:07:42) Al: First off, we have Echoes of the Plum Grove have announced that they are releasing on the 29th of April this year. (0:07:48) Al: Kelly, I suspect you haven’t heard of that yet. (0:07:52) Kelly: I have not, um, I like the title. (0:07:56) Al: So, I mean, the summary of this is it is a life sim where you can kill people. (0:08:04) Kelly: Oh. (0:08:08) Kelly: It’s such a cute artwork, I did not suspect that. (0:08:12) Al: Yes, yes. It’s very Paper Mario-esque. I’m trying to find the wording because it’s quite a… I can’t find the wording, but I’m pretty sure this is the one where you can kill people. (0:08:14) Kelly: Yeah. (0:08:23) Kelly: I like that. I think that’s a nice way to stand out. (0:08:25) Al: Yes, I’m all for different things. You also have to survive winter. I think you can die because of the season. I don’t know if I like that or not, but I’m certainly willing to try it. I mean, I’ve backed it on Kickstarter. (0:08:33) Kelly: Oh, I like that too (0:08:44) Kelly: Yeah, I mean, also I’m saying I like that, but I’m sure also if I played it and put like 40 hours into the game and then I died, I’d be pissed. (0:08:50) Al: So I believe that if I, okay, so you you have children and then you grow old and I believe… (0:09:00) Kelly: Oh, I think I have heard of this. (0:09:04) Al: I’m not sure I need to double check but I’m not sure if it says for certain but I think you can then continue as your child when you die. We’ll find out because it comes out soon, (0:09:13) Al: comes out in one month. Was this on Switch or was it just on Steam? Not that it matters anyway because even if it comes out on Steam, it will… (0:09:21) Al: Even if it comes out on Switch, it will come out on Steam first, (0:09:23) Al: so I’ll probably just play it on my Steam deck. (0:09:26) Al: I’m not seeing Switch. (0:09:27) Al: Anyway, so yeah. (0:09:28) Al: Next we have Bunny Haven. (0:09:30) Al: Bunny Haven is out now. (0:09:33) Al: I don’t think there’s much to say about this game. (0:09:35) Al: There’s bunnies. (0:09:36) Al: Adopt rescue bunnies, (0:09:38) Al: care for them, and transform your garden into the haven in this cozy cafe sim. (0:09:42) Kelly: Okay, cute (0:09:43) Al: Yeah, out now. (0:09:45) Al: Will you play this? (0:09:47) Kelly: Maybe I’m I’m like is that a phone game or is it like a yeah, I’m like weird about phone games I’ll like the idea of something but in the long run. I just go back to playing dungeon cards (0:09:58) Al: Oh, what is dungeon cards? (0:09:59) Kelly: so (0:10:02) Kelly: It’s a roguelite card game (0:10:06) Kelly: So yeah, it’s just like a silly little card game (0:10:14) Al: Mika and the witch’s mountain. (0:10:18) Al: This is your witch delivering packages. (0:10:24) Kelly: okay what is this like the poly art style is that what that is (0:10:29) Al: Oh, yeah, there’s a I know what you’re trying to I know what you’re trying to say, but it’s not that, and I can’t remember. (0:10:39) Al: Shaded, is it shaded? (0:10:42) Kelly: Oh, Cell… (0:10:43) Al: Cell shaded, yes, that’s it. (0:10:44) Kelly: Yeah, yeah, yeah. I think a lot of games can be really fun in the start style. (0:10:49) Al: I agree, I think this works really well. (0:10:52) Al: They have not announced their release date, but they have released that they’re planning to release they have announced. (0:10:59) Al: They’re planning to release before summer. (0:11:02) Kelly: Okay (0:11:03) Al: I don’t know if this is a translation thing because the team is Italian. (0:11:05) Al: So they’re, you know, there’s a, there’s an aspect of that, that they’re not kind of native English speakers, but that feels like before summer. (0:11:15) Al: I mean, I always have issues of using seasons, right? (0:11:17) Al: Because as we have discussed many, many times, there is no one universal definition of the seasons. (0:11:25) Al: Not everywhere has four seasons, some places have two, some places have three, some places have five, and even the places that do have four, they don’t all have them the same. (0:11:35) Al: So it always annoys me when the people do this, but like what is I don’t know whether they actually mean before summer or whether they mean before the end of summer, so it could either be like any time between now and what June, or it could be any time between now and September. There we go. (0:11:52) Kelly: Yeah, it could be anything. (0:11:56) Kelly: I think they intentionally did that just to be vague for their own benefit. (0:11:59) Al: Yeah, yeah, we are putting all the team’s efforts to have Mika and the Witches Mountain out before summer this year. Yes, we will see. I want to play that game, although not right now, (0:12:08) Kelly: I mean, it’s better than nothing. (0:12:14) Al: I’m playing Stardew, so you know maybe they can wait. (0:12:15) Kelly: The tarot cards look cool. (0:12:17) Kelly: I like the art for them. (0:12:19) Al: I haven’t actually seen that. Is that in this update? (0:12:20) Kelly: They’re collectibles. (0:12:24) Kelly: Uh, I’m on the page you sent me, but I don’t think it’s from this update. (0:12:28) Al: Oh yes, no, it is the update, yeah, yeah, well I know I do, that’s my thing. (0:12:30) Kelly: Oh, okay. (0:12:31) Kelly: Who doesn’t love collecting things? (0:12:38) Al: Potion Pyramid, did you play Potion Pyramid? (0:12:40) Kelly: Yeah, I did a podcast with Bev and Maddie. (0:12:43) Al: You did one on it, yeah. (0:12:45) Al: So there’s an update out now with new romanceable characters, I wasn’t even aware they had romance in that, I don’t remember you discussing that on the podcast, were you aware they had romance in this game? (0:12:49) Kelly: Mm. (0:12:57) Kelly: We were, um, I think it was kind of (0:12:58) Al: Hehe. Surprise, surprise. (0:13:00) Kelly: lackluster compared to some other (0:13:03) Kelly: romance-able games, so that’s probably why you don’t remember us talking about it. (0:13:08) Al: Yeah, probably, probably. They’ve also added some extra languages and a cinematic opening (0:13:17) Al: animation to the game. Is this in? Is it still in early access? Was it in early access? I can’t. (0:13:24) Al: It is not in early access. (0:13:26) Kelly: I was gonna say, I think he was out. (0:13:27) Kelly: They definitely seem to have been fixing a lot of bugs, (0:13:31) Kelly: ‘cause there definitely were a lot of bugs, (0:13:33) Kelly: I know, when we talked about it. (0:13:35) Al: Yeah, I feel like adding an opening animation, it doesn’t feel like an after 1.0 thing to do. (0:13:44) Kelly: No, also kind of feels weird when there’s like other things that I probably would have (0:13:50) Kelly: Spent the time on fixing (0:13:51) Al: Yeah, I will say that it won’t be the same people doing those two things, (0:13:55) Kelly: Mmm, yeah (0:13:55) Al: right? Like the developers would have gone, oh great, here’s the animation, right? That’s it in, (0:13:59) Al: right? There’s not much work for them to do after this is made. (0:14:02) Kelly: Yeah, but that’s still budget money, right, you know? (0:14:06) Al: » Sure, that doesn’t mean that if they hadn’t done it, (0:14:09) Al: they would have spent money on fixing. (0:14:10) Kelly: That’s true, that’s that’s very true. (0:14:12) Al: You can’t just throw more developers at a team and get quicker, faster bug fixes. (0:14:19) Al: It’s not how it works. (0:14:20) Kelly: Listen, I played Software Inc., it is how it works. (0:14:25) Al: Please never run a development team. (0:14:29) Kelly: My company was so successful. (0:14:32) Al: There’s a fun– I can’t remember the name of it, (0:14:34) Al: but there’s a fun. (0:14:35) Al: Principle in companies that says that people get promoted until they are no longer doing the job well and then instead of getting demoted back down to where they were doing a good job they continue to be in the job that they weren’t doing well and that’s why it always feels like management are terrible what they’re doing because they are. (0:14:55) Kelly: Mm-hmm. Yes, I’ve heard the same exact thing about managers and (0:14:56) Al: So. (0:15:01) Kelly: It definitely applied to my past manager. Now I have a good manager. So (0:15:06) Al: Ah, well, I’m sure you won’t have them for long because they’ll get promoted into something that they’re not good at. (0:15:14) Kelly: That’s the fingers crossed (0:15:17) Kelly: On a side note, I don’t know if you you’re interested in playing a work game after work, but software ink was fun (0:15:24) Al: Ah, maybe, maybe when I’ve had like a long holiday or something, (0:15:25) Kelly: Mm-hm, yeah, there you go. (0:15:29) Al: we’ll see. Certainly not right now. Maybe when I’m in a new job, maybe when I’ve got a new job. (0:15:34) Kelly: When you’re filled with hope and, you know, a new will to survive. (0:15:39) Al: Lens Island have updated their roadmap again. They now have six updates coming, (0:15:48) Al: no four updates coming over the next three months, which I’m sure will go great. (0:15:54) Al: They have the end of March, which is now. They have the community update. At the end of April, (0:16:01) Al: they have two different updates coming. They both say end of April. That’s very weird. (0:16:08) Al: One of which is the camp. Yeah. Yeah. So realistically, that’s one update, isn’t it? (0:16:08) Kelly: But they’re tied together. (0:16:15) Kelly: Mm-hmm. They wanted to showcase both. (0:16:15) Al: I don’t know why they’re calling it two different updates. That’s fair, but like don’t say it’s four different updates. That’s not how it works. (0:16:24) Al: Oh, that is totally something that someone would do. That’s the camera orbiting update, (0:16:24) Kelly: They’re going to be on two separate dates. (0:16:39) Al: which is such an overly complicated name for. I mean, it’s a very good and impressive feature to implement, right? Like you have a freeform camera in a game that never had a freeform camera before. That’s good. But my word, I do hate. (0:16:54) Al: that name. Freeform camera, yeah. Camera. Like what is the camera orbiting? And camera orbiting implies that it’s like always moving, right? Because like an orbiting thing isn’t moving at will, it is moving at a general constant orbital speed. So I. And as always happens in these games when you’ve got moveable cameras. (0:16:54) Kelly: Is that what you would say though instead free-form camera? Yeah, I think that sounds better than camera orbiting update (0:17:08) Kelly: Yeah (0:17:13) Kelly: You’re just trying to play the game and like hope that you can see the right way while you’re doing (0:17:24) Al: The controls change when you’re moving the camera, so you’re just running around in circle. (0:17:24) Kelly: mhm, mhm (0:17:32) Al: Oh, that sounds terrible. (0:17:34) Kelly: That’d be a fun, like, challenge form. (0:17:38) Al: Yeah, yeah. (0:17:41) Al: Anyway, and the other update at the end of April is the completionist update. (0:17:49) Al: New starter guide, collections page, and quest objectives will be added. (0:17:54) Al: Then at the end of May, they have the frozen lands update, (0:17:58) Al: which is a new Arctic world, new weapons, enemies, and animals, new major boss. (0:18:03) Al: Major boss. (0:18:04) Al: Is that not just a boss? (0:18:06) Kelly: They really want to spice things up, Al. Let them be. (0:18:11) Al: a new vehicle and more. And then it looks like the full release has been pushed a little bit because it was originally scheduled for July, but it’s now coming out in Q3. Technically July is in Q3, but in fact they’re now saying Q3 rather than July. I suspect that means September. But thank you for saying Q3 and not saying summer. I appreciate that. Although you do get into the question of like, well, what are we talking? (0:18:30) Kelly: Yeah, I would also think that. (0:18:41) Al: Or are we talking financial calendar? In which case, which financial year? (0:18:47) Al: There is here. Yeah, it’s April to March. Technically, it’s the, I think the fifth of April to the fourth of April the next year. Don’t ask me why, it just is. Yeah, so if you talk about the financial year here that’s what (0:18:49) Kelly: Is there even a standardized fiscal year? (0:19:11) Al: people need. And that will include multiplayer and the I don’t know what they mean by the act 5 major update that sounds like it’s the final bit of the story possibly but I’m not sure. And a new hardcore mode. (0:19:26) Kelly: Are the stories called acts because like also technically this would be the fifth update (0:19:31) Al: It would be the fifth update this year but there have already been lots of updates to this game. (0:19:41) Al: It came out in 2020-2021, so yeah, I don’t know why I started saying 2000, right? (0:19:44) Kelly: I thought you were going to say 2012 for a second. (0:19:49) Al: I’ve not, I’ve not said 2000 and something for years, 2021, I don’t, I think even back in 2012, I was still calling it 20, I think it was back in 2009. (0:20:04) Kelly: That’s fair. I think I switched back and forth until like- (0:20:06) Al: Yeah, I find it funny because, like, I would never say… (0:20:10) Al: You would always say, like, 1901, 1905, 1922, you wouldn’t say 1905, yeah. (0:20:16) Kelly: Because that sounds ridiculous. (0:20:20) Al: But we knew that saying 2000 dand would sound ridiculous at some point as well, so why did we ever start saying, uh, it doesn’t matter, don’t matter, doesn’t matter. (0:20:29) Al: We don’t have time to get distracted by this pointless stuff. (0:20:32) Al: It is quarter to 11. (0:20:34) Al: Milltown have released their roadmap as well. (0:20:36) Al: They just came into Early Access last week, I wanna say. (0:20:42) Al: The day before or the day after Stardew 1.6, so I haven’t played it yet. (0:20:50) Al: So their first update will come out apparently this month, which presumably means like tomorrow. (0:20:58) Al: Because I don’t think they’re gonna be doing it all at the weekend. (0:21:02) Al: So it should be out by the time you’re listening to this episode. (0:21:04) Al: And that will have some bug fixes. (0:21:06) Al: Performance fixes etc etc and full controller support. (0:21:11) Al: Look, if you’re gonna release controller support like less than two weeks after your early access, (0:21:16) Al: just wait the two weeks. (0:21:23) Al: Boy oh boy. (0:21:24) Al: And then they’ve listed the other updates that are coming out, (0:21:27) Al: or some of the other updates that are coming out with no dates on them, (0:21:30) Al: which is probably a sensible thing to do. (0:21:32) Al: do. (0:21:32) Kelly: Yeah, I feel like that doesn’t set the expectations badly seems like some pretty good updates along the lot like down (0:21:37) Al: Yeah, I do need to play this game, it is on my list. (0:21:44) Al: I do own it, cuz of course I backed on Kickstarter. (0:21:51) Kelly: Some people are hoarders, some people, you know, (0:21:53) Kelly: back everything on Kickstarter. (0:21:55) Al: I feel like we’re about to come into a really busy period for games coming out, I just have that feeling. It was three days, it was three days after Stardew 1.6 came out that it came out. (0:22:00) Kelly: Yeah, I trust- (0:22:05) Al: In fact, in that case, it was last Friday that this game first came out, less than a week. (0:22:13) Al: And the final piece of information, which will be a lovely segue into our main topic, (0:22:18) Al: is that Stardew 1.6.3 is now out, which includes the most important update, Kelly. (0:22:24) Al: you can access clinche (0:22:25) Al: shop while your tool is being upgraded. (0:22:28) Al: That was three updates ago, come on get with it! (0:22:28) Kelly: I thought you were gonna say, “You could drink mayonnaise.” (0:22:37) Kelly: No, uh, when I saw the Clint update, I was so ecstatic. (0:22:41) Al: the Clint update. (0:22:43) Kelly: I hate him. I never want to see him. (0:22:46) Kelly: But this is the best update that could have been applied to him besides he turns into nothingness and you can become your own, uh, blacksmith. (0:22:54) Al: Well, let me tell you so I have so listeners will have heard this is when I segwaying into this is the this is The main main point of the episode now. We’re just gonna talk some more about stardew (0:23:05) Al: Kelly’s gonna talk about some of their feelings on the 1.6 update and (0:23:11) Al: I will probably talk about some of the 1.5 stuff that I’ve now accessed in the last few days because I haven’t stopped playing and (0:23:19) Al: then we might talk about some things that we think are still missing from the game. (0:23:24) Al: With the massive caveat that we obviously don’t expect anything else, (0:23:28) Al: and if this game never gets another update that will be completely acceptable, (0:23:34) Al: we’ve had six massive updates for this game. (0:23:35) Kelly: We love you, Concerned Dave. We don’t expect anything from you. Please just be nice. (0:23:42) Kelly: You’re so nice. (0:23:42) Al: Um, but yeah, Clint, I have an update. So people will know that I was, uh, I’m romancing Emily in this game. Um, and yeah, well, exactly. So, um, Johnny said that I’m running the full evil run in this version. Cause obviously I’m doing Junimo Kelly. You were the first person to find that out. Literally two hours before we recorded the last podcast, I got A message from Kelly going. (0:23:50) Kelly: Oh no, so arch rival Clint. (0:24:04) Kelly: It was the first person to shame you on it too. (0:24:13) Al: What have you done? (0:24:15) Al: As I had just finished completing the Georgia Community Center equivalent. (0:24:23) Al: I don’t even know what it’s called. (0:24:26) Kelly: I don’t either, but I open Steam and what do I see? (0:24:30) Kelly: But Al has completed the Jojo, Jojo Mart, whatever thing. (0:24:36) Kelly: I don’t think I know anybody who’s done that. (0:24:38) Al: Well, now you do. (0:24:41) Al: Let me see what it was actually called. (0:24:42) Kelly: This is the genocide run of Stardew. (0:24:46) Al: genocide. Wow. (0:24:50) Kelly: It’s an Undertale reference. (0:24:52) Al: All right, I did not. (0:24:54) Al: I played Undertale. (0:24:58) Al: I didn’t enjoy it. (0:25:01) Al: We don’t need to talk about that. (0:25:04) Al: So the actual the actual achievement is Georgia Co-member of the year. (0:25:08) Al: Look, it’s my rarest achievement, 4.3% of players of this achievement. (0:25:14) Kelly: There you go. Well, I saw that on Steam, and how could I not publicly shame Al for this? I mean… (0:25:26) Kelly: Oh, I will say, so I– to the listeners, I’ve only played Stardew on the Switch before this, (0:25:33) Kelly: and it is so nice to have the achievements. (0:25:36) Al: Yeah. You do get them in the Switch version, but they’re only in-game. It’s really nice to be able to go and see them. I don’t know why Nintendo insists on not doing achievements. (0:25:40) Kelly: Yeah, it’s not the same. (0:25:48) Kelly: It makes me so mad! (0:25:49) Al: It feels like something they could do with… It’s not like it’s no work, but the majority of the work is on the developers’ sides. They need to build an API that allows people to put in some information, and then they need a UI that shows you it. That’s really all you need to do. (0:26:07) Al: I’m not saying it’s very, very easy, (0:26:09) Al: but I am saying it’s not the hardest thing they’ve ever done. (0:26:09) Kelly: It’s such a small thing that’s like completely unnecessary, but it just feels so nice. (0:26:12) Al: And I think it would make playing the switch much more fun. (0:26:22) Al: Yeah I’m wrong actually it’s not it’s not my rarest achievement anymore. I got the unforgettable soup today. Yeah only 0.7% what did you put in to get that? Oh wow yeah love me an easy soup I put in I put in a gold truffle yeah I oh nice wow impressive that’s pretty good (0:26:22) Kelly: I will say. (0:26:28) Kelly: I got that a few days ago. (0:26:40) Kelly: Oh, fancy. I’m early in the game still. This was my first spring, or summer, or whatever. (0:26:52) Al: no I put it I put in the gold truffle purely because I accidentally walked into the beach and went oh no it’s soup time do I have anything in my bag I had one food item and it was a gold truffle look because I had the gold truffle it was fine right I was I was like this is a perfect thing for a soup this will be great (0:27:04) Kelly: Oh, you are so lucky. (0:27:06) Kelly: You are, I would have savescombed. (0:27:08) Kelly: I would have absolutely just shut the game down and restarted the day. (0:27:14) Kelly: Yeah, no, yeah. (0:27:16) Kelly: Yeah, you got luck, you lucked out. (0:27:18) Kelly: That’s awesome. (0:27:19) Kelly: No, I would have absolutely just shut the game down and like close my eyes for a second and then restarted everything. (0:27:26) Al: Oh dear, it was funny because I was going over, I was actually planning to go to Ginger Island. (0:27:31) Kelly: Oh, man. (0:27:32) Al: So I was going to the beach to go to the boat, and then I was like, (0:27:36) Al: “Oh, guess I’m not going to Ginger Island today.” (0:27:36) Kelly: Good thing you didn’t just, like, use a totem or whatever. (0:27:43) Kelly: Can you use a totem for Ginger Island? (0:27:44) Al: You can, but I had never, this was my first time going to Ginger Island, so I didn’t, (0:27:44) Kelly: I can’t… (0:27:45) Kelly: You can, right? (0:27:46) Kelly: Oh! (0:27:47) Kelly: Also, “Plans Interrupted” by the Lueo. (0:27:50) Al: I didn’t, I didn’t have any to- (0:27:52) Al: Oh, sorry, I interrupted you. (0:27:57) Kelly: That’s pretty lucky. (0:27:59) Kelly: I don’t know what I was saying. (0:28:01) Al: “Achievements”. (0:28:02) Kelly: Oh, I was going to say that was my best achievement. (0:28:06) Al: Oh, so I interrupted, I interrupted you, telling me about an unforgettable soup, (0:28:07) Kelly: That’s what I was about to say. (0:28:10) Kelly: I was going to brag about the fact that, yeah, I was going to say I have you beat. (0:28:13) Al: by telling you about my unforgettable soup. (0:28:19) Al: Apparently, so I’ve also, the Ginger Island one, which… (0:28:22) Al: just get to Ginger Island, only has 1.2% of players. (0:28:24) Kelly: Well that’s even with the soup one, I’m not doing great in the summer, I’m doing well, (0:28:26) Al: Yeah, that is really, that’s so much smaller than I was expecting. (0:28:29) Al: The soup one as well. You just need a gold and anything. (0:28:38) Kelly: you know, like I’m having a good run through, but I’m not doing anything crazy and yeah I started with the new meadow thing so I have chickens and eggs, that’s like a step up. (0:28:48) Al: - Yeah, yeah, yeah. (0:28:50) Kelly: Which is great, I love them. (0:28:51) Al: Yeah, so you did the new farm then. (0:28:52) Kelly: Yes. (0:28:54) Al: So tell me what you think about that then just in general. (0:28:55) Kelly: I think it’s really cute. I think it is kind of you kind of give yourself a little boost by getting the chickens for sure, because it doesn’t take long for you to get like a mayo maker and then that’s like, even without the mayo maker, you’re still like dedicated getting a few hundred dollars a day at the beginning, which is like such a big thing. Yes, it is. (0:28:57) Al: ‘Cause me and Johnny had to chat about that as well, (0:28:59) Al: ‘cause we both went for that, absolutely. (0:29:04) Kelly: It’s kind of you kind of give yourself a little boost by getting the chickens for sure, because it doesn’t take long for you to get like a mayo maker and then that’s like, even without the mayo maker, you’re still like dedicated getting a few hundred dollars a day at the beginning, which is like such a big thing. Yes. (0:29:20) Al: Yeah, which is huge to start with. (0:29:26) Kelly: I’m not selling my foraged goods and then trying to save some so I have something to eat. (0:29:30) Al: Yeah, selling wood and stone. (0:29:32) Kelly: Yeah, exactly. (0:29:36) Kelly: Like, yes, of course, I am a fisherman through and through when it comes to stardew, so that is always my go-to for money. (0:29:43) Al: interesting. Let me tell you, I am not a fishing person so much so that I am at level ten for everything in in this save except fishing of which I am far. (0:29:58) Kelly: Oh wow, no, I got like Iridium Fish by day 10 of spring. (0:30:05) Kelly: And I was like, oh, is this gonna be harder on like computer? (0:30:08) Kelly: Because like, you know, I’m using the mouse instead. (0:30:11) Kelly: But no, I think it might even be easier. (0:30:14) Kelly: I love fishing, I think it’s so much fun. (0:30:16) Kelly: But you make so much money. (0:30:16) Al: I dislike it less once I’ve gone up the levels, right, (0:30:23) Al: because it becomes easier as you go up. (0:30:24) Kelly: Yeah, yeah, it definitely does. (0:30:26) Al: And you do get a lot of money early game, (0:30:29) Al: but then by the time I actually have bothered to try it, (0:30:32) Al: I’m already making lots. (0:30:34) Al: Like I’m now trying to push up the levels because I’m like, I wanna get to level 10 on fishing by the end of year two. (0:30:34) Kelly: Yeah (0:30:40) Kelly: Yeah, yeah cuz otherwise you can’t get the legendaries right (0:30:40) Al: I’m currently midway through summer year two. (0:30:46) Al: You get them the next year. (0:30:48) Al: But no, I want to get it for the granddad’s evaluation. (0:30:53) Al: Although I think I just hit my last thing that I needed to do for my granddad’s evaluation. (0:30:54) Kelly: Well, yeah, that’s part of it too. (0:31:01) Al: But that last point that I needed to get was having your pet at full happiness. (0:31:09) Al: And the problem with that one is I don’t need to keep him at full happiness, (0:31:13) Al: which isn’t hard normally, (0:31:15) Al: but I’m trying to do a lot of stuff in general. (0:31:16) Al: look, Emily’s at home, I’ve already married Emily, she can be looking… yeah. I don’t (0:31:20) Kelly: Yeah, and then not come home. (0:31:36) Kelly: Because you committed animal neglect? (0:31:42) Kelly: You’re married already?! (0:31:46) Al: know how much I’ve played this game in the last week, Kelly. (0:31:49) Kelly: No, I just I truly don’t care about marrying people and so I think that’s always the last thing that I focus on (0:31:55) Al: I oh yes so that’s what I was going to talk about so my yes I was going to talk about Clint because I was talking about Clint. So last episode I had mentioned that I was romancing Emily and I had previously romanced Hailey. Hailey was my my first instard you and let me but we’re not in the same save file. So come on I’m not that and not that terrible although that would be interesting. (0:32:00) Kelly: Yeah, so we got so sidetracked, oh my god (0:32:14) Kelly: The sisters? (0:32:18) Kelly: Oh, okay. (0:32:25) Al: No, I I I romanced Hailey in my first Stardew game and the reason why I did that is I suspect the same reason everybody does Hailey is she’s mean to you when you first talk to her and you’re like “oh well I’m gonna have to I’m gonna have to change that”. Feels like a challenge. (0:32:38) Kelly: Umm, yeah, that’s what I did with Alex, cause he’s just mean to you. (0:32:49) Al: Yeah, yeah same thing. (0:32:50) Kelly: Yeah, I mean it makes sense cause there are each other’s, you know, counterparts or whatever. (0:32:55) Al: Yeah, yeah exactly, exactly. So that was my first one and then my second one I did (0:32:59) Kelly: Okay. Mm-hmm. (0:33:00) Al: Leah just as something a bit different. I thought she was quite a different character so I thought I’d go for her and then this one I don’t know why I decided with Emily. I just I just did and then the whole Clint stuff and I was like well this sounds fun and then so when I recorded the last episode, I was just kind of in the middle of romancing Emily. (0:33:23) Al: and… (0:33:25) Al: Johnny had mentioned how that was obviously because I was doing that and the Georgia stuff I was doing the full evil run (0:33:31) Al: Um, and I was like, ah, you know clint’s a wimp. Um, he doesn’t even try (0:33:34) Kelly: No, wait, wait, wait, what do you mean, what do you mean the evil run, you are, this is negating the horrors of your Jojo Mart because you are saving Emily from Clint. (0:33:44) Al: Well, because it’s… I don’t think she needs saved from Clint, I’ll be honest with you. (0:33:52) Kelly: No, but I mean, I hate him, so… (0:33:55) Al: Yeah, well, exactly. This was my point, is that I didn’t think it was that bad, because I think that Clint is just pathetic, and he doesn’t even bother trying, he just kind of mopes around. And then, so, I am now married to her, so I have officially broken his heart, (0:34:04) Kelly: Mmhmm. (0:34:08) Kelly: Yeah. (0:34:15) Al: but the best bit was it was amazing. There’s one of the heart, I think it’s… I’m assuming it’s a heart event for Emily. You turn up at Mayor Lewis’s house, and Emily is doing some clothes related, try out some new clothes thing with a bunch of people. And so, you do this and like a bunch of different people. (0:34:38) Kelly: Oh, I think I know what you’re talking about, yeah. (0:34:44) Al: It’s just you and Emily left and you have a moment with Emily and it’s all lovely. (0:34:57) Al: And then Clint walks back in and he sees you both and he’s like, “Oh, I guess I interrupted something.” (0:35:04) Al: And just before he leaves, he says, “Well, you win,” and walks away. (0:35:08) Kelly: Oh god, but see that’s why he’s such a sad sack little loser no he’s just like he’s the mopey kid in the corner (0:35:10) Al: And you’re just like, “Wow! (0:35:14) Al: Way to do it.” (0:35:16) Al: Like, “Oh, my word! (0:35:17) Al: So pathetic!” (0:35:18) Al: I’m just like, “You didn’t even try! (0:35:26) Al: What are you doing?” (0:35:28) Al: And he’s like, “Oh, can you give this thing to Emily?” (0:35:32) Al: It’s like, “Give it to yourself! (0:35:33) Al: You want me to give Emily a rock? (0:35:36) Al: You’re the rock guy! (0:35:37) Al: That’s your thing!” (0:35:38) Al: This is the thing, he is literally - all of Emily’s favourite things, except Cloth and and will are rocks. (0:35:44) Al: Basically, right? She likes all the things you get that he gives you. (0:35:45) Kelly: Mhmm. (0:35:49) Kelly: Mhmm. (0:35:50) Al: You just- he- he could eat- (0:35:53) Kelly: No, I fully support this because he is… (0:35:57) Kelly: He’s the little loser kid in the corner who thinks that for some reason, he is getting ignored. (0:36:05) Kelly: But he’s not doing anything. All he has to do is take a step forward. (0:36:06) Al: Yeah, yeah, yeah, give her a rock. (0:36:09) Kelly: Just be normal. Go talk to her like a person. (0:36:14) Kelly: Like, it’s so simple. (0:36:15) Al: Weird isn’t necessarily bad though, that’s the thing, you just need to actually try. (0:36:15) Kelly: Just… just talk to her like you talked to me, Clint, but maybe not ‘cause you’re still weird. (0:36:23) Kelly: No, I don’t mean weird in that way. I mean, he’s… I don’t like his mentality. (0:36:27) Al: I agree. (0:36:30) Al: He feels like he is the victim despite never even trying in it. (0:36:32) Kelly: He’s the victim. (0:36:36) Kelly: Yeah. (0:36:36) Al: Agreed. (0:36:37) Kelly: He’s the victim who put himself in a hole. (0:36:40) Kelly: Yeah, well… (0:36:42) Al: So, yeah, I have defeated him and broken his heart and now I’m married to Emily and all is good with the work. (0:36:49) Kelly: Yeah, that’s good. (0:36:51) Kelly: I’m happy for you. (0:36:52) Al: Anyway, sorry, I interrupted you. So, yeah, the new farm, you have enjoyed having chickens and getting mayo. (0:37:00) Al: I love also, I don’t know what you think about this, but I love how you can drink mayo now, not because I’ve ever done it, (0:37:06) Al: just because like in terms of the game, it’s a really good energy source really early on for this farm. (0:37:12) Kelly: Oh, I actually did not try it. (0:37:15) Kelly: Um, but I do know that it upsets the people around you if you do drink it around people. (0:37:20) Al: Yes. I mean, most of the time you’re not eating in front of people, right? Like, most of the time you’re downing something as you’re halfway down the mine. Let’s not pretend like, you know, (0:37:26) Kelly: Yeah, yeah. (0:37:29) Al: the people who are finding out that people don’t like seeing you drink mayo, they’re doing it just to see what happens. You’re not– Yeah, sure, but you– Sure, but you don’t go into Mayor Lewis’s house to drink some mayo, right? Like, that’s just not a thing you do. (0:37:35) Kelly: I mean, listen, sometimes I get caught opening trash cans when people are around. (0:37:39) Kelly: Sometimes I don’t think about stuff. (0:37:43) Kelly: No. (0:37:44) Kelly: No. (0:37:47) Kelly: Um, but no, I thought that was a funny little update. (0:37:50) Kelly: Just like a silly little thing. (0:37:52) Kelly: Who doesn’t love silly little things? (0:37:54) Al: how is your farm so far then you’ve you’re at your at the end of summer is that (0:37:58) Kelly: Um, I am, I think, day 18 of summer? (0:38:04) Al: the 18th of summer year one (0:38:06) Kelly: Yeah, so, good so far, I do need to get more into the mines because I need a sprinkler, (0:38:14) Kelly: so I need, I miss them. (0:38:16) Kelly: It’s just like, I want to grow everything, but then I don’t want to have to water everything, (0:38:19) Kelly: and yeah, it’s really nice to have your watering can updated, but it’s still not enough. (0:38:23) Kelly: And it takes so much time and so much energy, but it’s going good so far, I moved everything, (0:38:29) Kelly: I like the setup of the farm so far, I think I have a good idea of where I want to put my barn and stuff. (0:38:35) Kelly: Um, but I did move all of my crops down to the, is everybody’s farm different, and it’s just like similar concepts, or are they, the same, right? (0:38:41) Al: No, it’s the same layout, yeah. (0:38:44) Kelly: So I moved it down to, by that lake at the bottom left. (0:38:48) Al: OK, I’m still using the top, the stuff just underneath your farm because I have the greenhouse. (0:38:52) Kelly: That’s what I was using at first, I got fed up with the, the watering can. (0:38:57) Al: Yeah, fair. (0:38:59) Al: Yeah, that is one big disadvantage is that you are quite far away from water up there, but everything’s sprinkled for me now. (0:39:04) Kelly: Yeah. (0:39:07) Kelly: Yeah, see, once I get to that stage, (0:39:08) Kelly: it’s like, okay, I can pick and choose how I wanna do it. (0:39:11) Kelly: Although last time I used that area for fish, (0:39:17) Kelly: whatchamacallit, (0:39:20) Al: Oh, fish buns. (0:39:20) Kelly: yes, the roe, the roe pons. (0:39:21) Al: Right, I was like, you just have fish lying on the ground? (0:39:27) Kelly: So I used that area in my last different farm for that. (0:39:33) Kelly: But I like missing room with the layout. (0:39:34) Kelly: I like literally draw them out in notebooks and like figure everything out. (0:39:37) Al: Yeah, I don’t. (0:39:38) Kelly: Yeah, no, I mean I write out (0:39:41) Kelly: the information on like how much each fruit costs, how long it takes to grow, (0:39:46) Al: I see I’m definitely, I’m just at the point now where I’m just like well I’m just growing. (0:39:47) Kelly: how much it costs to pickle. (0:39:53) Kelly: Yeah, now you’re having fun. Yeah. (0:39:54) Al: Ancient fruit, ancient fruit in my greenhouse and whatever one specific crop is the best one to do outside, which is summer just now so it’s star fruit. (0:39:57) Kelly: Yeah, exactly. (0:40:01) Kelly: Yeah. (0:40:04) Kelly: Yeah, but no, I like the aspect of making my little lists. (0:40:10) Kelly: I like making lists. (0:40:14) Kelly: I got green rain the other day. (0:40:16) Al: The green rain is great. I got that for the second time today. (0:40:18) Kelly: I’ve never had it, my God, it was so cool. (0:40:22) Kelly: Cuz it’s only in summer, right? (0:40:24) Al: It is. I’m pretty sure it’s the seventh of summer it happens on, because I’m sure that was the same both years for me, but it might. (0:40:30) Kelly: Oh, see, I heard it could be different. I heard it’s rare and it doesn’t- (0:40:34) Al: Well, I’ve had it both summers, so I don’t think it’s that rare. (0:40:39) Kelly: okay but oh my god what a cool little event it made the insides of the houses so dark and eerie (0:40:43) Al: Yeah. (0:40:46) Al: I really like it. I especially the second time around, I noticed that it also makes all your trees suddenly grow to full height, which is cool. (0:40:49) Kelly: I got so much moss (0:40:55) Kelly: yes because I got a lot of my trees back in my yard um (0:40:59) Al: Yeah. Which was especially good for me because I was growing the hardwood trees at that point, (0:41:04) Al: and so I suddenly had 10 hardwood trees, and I was like, “Yes! All the hardwood! Fantastic!” (0:41:05) Kelly: oh that’s nice. That is so nice. (0:41:10) Kelly: I really liked that they had those fiddlehead fern trees in the forest area, down below your house, because I don’t have access to secret woods yet. (0:41:16) Al: - Yeah. (0:41:21) Al: - Yes. (0:41:27) Al: - Yeah, I think that’s also what I mentioned in the last episode. (0:41:30) Al: That’s another really good thing about this farm is it has both hardwood logs on it. (0:41:34) Kelly: Mm-hmm (0:41:36) Al: And the big hardwood log, you have to have a gold ax for, (0:41:40) Kelly: Mm-hmm, which I’m not up to yet (0:41:40) Al: but the, no, but the smaller one, (0:41:43) Al: you just have to have an iron axe for. (0:41:45) Kelly: Yes, which I am very close to (0:41:46) Al: And so you can get hard with much quicker. (0:41:49) Kelly: Yeah, which is so nice cuz there’s so many things that for crafting you need to you need the hardwood (0:41:55) Al: Yeah. Yeah. I think, do you not even need that for, I think, is it cheese maker you need that for? (0:42:00) Kelly: Yeah, because I was gonna go make one and I was like ah hardwood, and I have some hardwood, but I don’t have enough hardwood (0:42:03) Al: Yeah. Frustrating. (0:42:08) Kelly: What else I really like that now when your menu it like (0:42:13) Kelly: Blips the community bundle button (0:42:18) Al: I will say it has done that since 1.4, it’s just it seems to be something that people just keep (0:42:20) Kelly: Has it okay, well (0:42:23) Kelly: You know what? (0:42:27) Al: realizing every time they play it again. It’s like oh this is cool that it’s something a bunch of new people learn because I’ve seen because I’ve seen concerned a tweet about it three different times over the last five years and everyone’s like oh wow that’s a great new feature and is like no no I’m just reminding people because I yeah because I (0:42:32) Kelly: You know what? (0:42:32) Kelly: Maybe it’s just the best feature. (0:42:40) Kelly: Well, I just learned about it. (0:42:48) Al: because I’ll tell you how I know that it was definitely 1.4 is because I didn’t do community center this time. I didn’t play 1.5 but I used that feature quite a lot so there you go. (0:42:59) Kelly: Uh, okay. (0:43:02) Kelly: The sea jellies and the river jellies are very interesting. I don’t know what they’re for yet, but they’re cool-looking. (0:43:06) Al: You can eat them, but also there’s a specific one crafting that I know of that uses it. (0:43:10) Kelly: Yeah. (0:43:15) Kelly: Yeah, I figured there would, I figured there would be something. I’m very much in the… (0:43:19) Al: It’s something you’re going to like, personally. (0:43:21) Kelly: Okay, okay, but I’m, no, I’ll wait. I’m very much in the… (0:43:23) Al: Do you want to know what it is or not? (0:43:25) Al: No. (0:43:26) Al: OK. (0:43:27) Al: I need you to tell me what you think of it when you get it, because I think you’ll like this new item. (0:43:29) Kelly: » Okay, I’m excited. (0:43:34) Kelly: But I’m very much in the mentality of hoard things first and then later I don’t have to deal with it as much. (0:43:38) Al: Oh, for sure. Absolutely. Yeah, like it took me three months to figure out what the Moss was for. Yeah. (0:43:46) Kelly: Yeah, I’m still waiting on that one, I don’t know yet. (0:43:49) Kelly: I got so much moss though from that rain. (0:43:51) Kelly: I was like, my God, we’re going ham. (0:43:53) Kelly: And then I love how after a whole bunch of trees are still covered in moss. (0:43:58) Al: Yes Not just on your farm as well (0:44:00) Kelly: It’s like, this is the residue. (0:44:03) Kelly: Mm-hm, but also great for just fiber in general, (0:44:06) Kelly: because fiber can kind of be hard to come by sometimes. (0:44:10) Al: Yeah, especially if you want to grow tea saplings, (0:44:13) Kelly: Mm-hm, so that was really cool. (0:44:15) Al: which is a good source of early game money. (0:44:16) Kelly: I think overall, I just really liked that event. (0:44:18) Kelly: and I looked at the camera and I thought, “Oh, I’m gonna do it.” (0:44:20) Al: I agree. My first time on it, I didn’t do very much on it because I didn’t have a lot of energy and obviously it runs out early, but I literally got my second one today and I cut down every single tree that I found and I cut up all of the moss on the ground. I think I had like like 200 moss or something by the end of it. (0:44:40) Kelly: Yeah, I think that’s- I think that’s about what I got. I was like, I’m just gonna take food with me and empty my pockets and go. (0:44:46) Al: It’s definitely worth it. Did you talk to anyone during the event? (0:44:49) Kelly: Yeah, I went to the salon, which I was actually kind of pissed about because I wanted… (0:44:51) Al: Oh yeah, saloon, not salon, different things. (0:44:54) Kelly: Whatever. Yeah, I know. (0:44:56) Kelly: Listen, I know what the word is and what I’m gonna call it in my head are two entirely different things. (0:45:01) Al: It’s all right, I call it a pub anyway because saloon is a very American word. (0:45:06) Kelly: Yeah, yeah. (0:45:07) Kelly: Um… (0:45:10) Kelly: But I went there because I was like, “Oh, I’ll buy some more salads so that I have a ton of energy today, and then tomorrow if I want to go in the mines or something, I have a salad or something with me.” (0:45:22) Kelly: And then I went in there and you couldn’t even buy anything because everybody was just in panic mode. (0:45:27) Al: Yeah, yeah, did you find Demetrius? (0:45:30) Kelly: No, I did not because I was like, “You know what? I don’t care. I’m gonna go cut the trees down.” (0:45:34) Al: He’s so funny, he’s up by his house, (0:45:37) Al: dressed up in a hazmat suit. (0:45:40) Kelly: No, I did see a tweet about that, actually. Damn. (0:45:42) Al: He’s so funny. (0:45:42) Kelly: I wish I wanted to see that. I forgot that those were the connected events. (0:45:47) Al: Everybody else goes to the pub. (0:45:49) Al: He’s out in a hazmat suit. (0:45:52) Kelly: He’s an interesting little man, you know? (0:45:54) Al: Yes, yes he is. (0:45:56) Kelly: But no, I was like, “You know what? I gotta find these fiddlehead ferns, so I need to get out of here.” (0:46:02) Kelly: I was like, “Back to cutting down trees. This is too much interaction.” (0:46:08) Kelly: What else there was (0:46:10) Kelly: There was other things and now I can’t think of them (0:46:12) Al: So, this game is a lot about kind of the small quality of life updates, how have you found, (0:46:20) Al: obviously we talked about the new farm, are there other kind of day-to-day things you’ve been doing that you found different in the game? (0:46:31) Kelly: And that’s what I’m trying to think. I feel like there was, and now I cannot think, um… (0:46:36) Al: Feel free to get the patch notes up for on the stardew website. (0:46:40) Kelly: That’s what I’m literally… (0:46:42) Al: I presume you haven’t been to the desert festival? (0:46:44) Kelly: No, no, no, no, not yet, um… (0:46:46) Al: It’s very hard to get that in the in the first year but I’ve just been to it and I I very much enjoyed that. It’s good fun. It ties together a bunch of different things in the desert (0:46:48) Kelly: Yeah. (0:46:56) Kelly: Oh, I’m excited for the the fishing derbies tomorrow. Today. Today! (0:46:57) Al: which is good fun. (0:47:03) Al: Yes. (0:47:05) Al: T-t-today. (0:47:06) Kelly: Um, I like that that um, I haven’t really experienced it yet but I saw something about the mastery system which I think is very interesting and I am excited to see how that plays out. (0:47:15) Al: I’m so close I just need to get my fishing up to 10 and then I can do it. (0:47:17) Kelly: Ah. Um, what else? Oh, the prize machine! (0:47:23) Al: Yes have you done that? (0:47:24) Kelly: Yes, I got two tickets so far. (0:47:26) Kelly: And I got an apricot tree. (0:
“You were in Aruba and I had to work on my vacation, so I deserved a coffee cup,” Kelly says as she reflects on how unfair it was that even though the moms were ostensibly promised time off while Abby was filming Abby's Ultimate Dance Competition, she still got stuck being a stooge for the production this week while Christi enjoyed some R&R. Season 3's "An Apple a Day Keeps Abby Away" doesn't quite shake the ALDC entirely, but it's a Candy Apples centric episode this week as the producers see if Cathy might be able to sustain her own spin-off (spoilers she didn't).The episode begins with Abby in Los Angeles searching for a new location for her LA studio. Not content to leave the moms with nothing to do, she send Kelly, Jill and Holly to spy on Cathy's team in order to see what she's up to. Cathy meanwhile is bringing on new talent to try and round out her team with recruits Hadley Walts, Mari Dudash and Campbell Reynolds. We also see the return of Nicaya and Black Patsy, who are ready to go toe to toe with the ALDC once more. It's a volatile mix of people that the producers hope will lead to some drama, or at the very least Black Patsy assaulting Jill's nose?Quotes“Yes, I think Maddie and Mackenzie would follow you [Abby] to LA because you're looking out for them! I don't think we'd even be asked. Wait, last week you sabotaged my daughter at a local dance competition and you think I'm going to go to LA with you and trust you? Ok!" (24:57-25:15 | Christi & Kelly)“If anybody is going to get my little girl known and get the doors open for her it's Cathy. Ooorrr maybe it's Dance Moms. I mean it's just a guess. Just a thought. Yeah I'm thinking it's Dance Moms.” (32:22-32:36 | Christi & Kelly)“Well we're all talking about Abby abandoning her studio in Pittsburgh but that's all she ever wanted. Yeah I don't know why she ever started one there. You have a point. You know like she never wanted to be there; she was always like she should be in New York or LA and training people to be on Broadway and all that. Like I don't know why she stayed in Pittsburgh so long.” (51:07-51:31 | Christi & Kelly)“I just need to point out that not everyone missed Abby. I didn't miss her at all. I didn't miss her at all either. I'm sure my kids didn't either. ” (1:23:56-1:24:03 | Christi & Kelly)LinksSubscribe to us on YouTube: https://www.youtube.com/channel/UC50aSBAYXH_9yU2YkKyXZ0w Subscribe to our Patreon: www.patreon.com/backtothebarreThank you to Ashley Jana for allowing us to use Electricity!! Follow her on IG HERE: https://instagram.com/ashleyjanamusic?igshid=YmMyMTA2M2Y=Download Electricity HERE: https://music.apple.com/us/album/electricity/1497482509?i=1497482510Follow Christi on IG: www.instagram.com/christilukasiakFollow Kelly on IG: www.instagram.com/kellylhyland Hosted on Acast. See acast.com/privacy for more information.
Al and Kelly talk about Pumpkin panic Join Al and Kelly in a quick journey through the world of cottagecore gaming. They share their experiences with “Pumpkin Panic,” discuss recent news, and leave you feeling cozy and inspired. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:03:00: What Have We Been Up To 00:13:42: News 00:55:48: Pumpkin Panic 01:24:30: Outro Links Disney Dreamlight Valley Leaves Early Access Spirittea Release Len’s Island Roadmap Updated Moonstone Island Updated and DLC Released Stardew Valley Horseradish Juice Echoes of the Plum Grove Steam Page Echoes of the Plum Grove Kickstarter Pumpkin Panic Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers and welcome to another episode of the harvest season. (0:00:36) Al: My name is Al, and we’re here today to talk about cottagecore games. (0:00:37) Kelly: And my name is Kelly. (0:00:38) Kelly: Woo! (0:00:43) Al: Two weeks in a row Kelly, what’s happening here? (0:00:50) Kelly: I know. It’s even funny because Kevin brought it up. I did last year’s Halloween. (0:00:56) Kelly: Which I totally forgot. Because I totally forgot Cult of the Lamb came out last year. (0:00:56) Al: Yes. That was last year, my word, wild. Yes. Yeah, yeah. I mean, why not? But hey, I’m on, I think this is, is this my first Halloween ep? No, no, I was on one with Rochelle, the original Graveyard Keeper one, I think, I was on. But I hadn’t played the game, so Rochelle I was basically just telling me. (0:01:01) Kelly: Yeah. It’s just my season. I don’t know what to say. (0:01:18) Kelly: I was gonna say Kevin brought that up last time actually, yeah. (0:01:22) Kelly: Okay. (0:01:24) Kelly: Well, welcome to your own podcast Halloween episode. (0:01:26) Al: about it and I was asking questions, but I think I’ve not been on any of the other Halloween episodes. So I’m here. Yay. Awesome. Well, thank you for joining us, Kelly. It’s good to talk to you again, even if Kevin did steal you from me for the last week. This one has been organized for much longer. Much longer. Yeah. Yeah. We have had a bunch of different ideas for last week and none of them were really like enough. (0:01:43) Kelly: Of course, thank you. (0:01:45) Kelly: I will say we planned this one. Yes. Last week was very impromptu. This is very much so planned. (0:02:01) Al: And there was a point where Kevin was like, I can’t do the recording time we have. And I’m like, well, I’m traveling the rest of the time. So so he kicked me off. He kicked me off my own podcast and and brought you on instead. So thank you very much for that. (0:02:16) Kelly: Always a pleasure. I did have to do a little, like, briefing on it though, because I hadn’t played Graveyard Keeper in, like, a year, and I was like, “Oh, what is this game again?” (0:02:19) Al: Oh, yes. Fair enough. (0:02:26) Al: Well, we don’t have that problem with this week’s game because it’s incredibly quick to play some of it and get a very good idea of what this game is. So this episode, we’re going to talk about pumpkin panic. And we’ll have lots to say about that later on in the episode. But yes, we’re going to talk about that just to mention that transcripts are available for the podcast in the show notes and on the website. So if you need that, that’s (0:02:57) Al: OK. Before we talk about pumpkin panic, we’re going to talk about the news. But first of all, Kelly, what have you been up to? (0:03:02) Kelly: I have been playing, I actually just finished this morning, I started playing the cosmic wheel of sisterhood. (0:03:16) Kelly: So this is an interactive story game where you play as a witch who has been banished from her coven, and you are kind of trying to make your way back. (0:03:32) Kelly: You play into your coven and you create tarot cards and you read the tarot cards to kind of create the gameplay in the world. (0:03:45) Kelly: And you have visitors. (0:03:48) Kelly: So I am not always great at story games because as much as I love reading, I also get very frustrated at a lot of stories in games. (0:03:53) Al: Yeah, yeah, yeah. (0:03:58) Kelly: And I thought this, they did this so good. (0:04:01) Kelly: I thought it was so much fun. (0:04:02) Kelly: Because you’re so hands-on with it. (0:04:03) Al: This seems a little bit more involved than a standard visual novel. (0:04:12) Al: Is it just mainly the one minigame that I’m seeing on this Steam page? (0:04:16) Kelly: Um, what is… what is… (0:04:18) Kelly: Um, kind of. So that’s like… (0:04:18) Al: with making the cards. (0:04:22) Kelly: You have that, you can do like there’s interactive stories within the story. (0:04:27) Kelly: Um, so there’s like different… I wouldn’t call them mini-games, but like the interactions are the rest of it. (0:04:33) Al: Right, OK. (0:04:33) Kelly: Um, and… (0:04:34) Al: But it’s not it’s not just like click a button and see the next. (0:04:36) Kelly: You kind of… like obviously… (0:04:40) Kelly: No, no, no, no. Yeah, there’s definitely… (0:04:42) Al: Here’s one choice sort of thing, right? (0:04:46) Kelly: You make the choices as to what you’re gonna do, who you would mite over to your little house. (0:04:50) Kelly: Um, and then… (0:04:53) Kelly: Even when you pull a tarot card, you have the choice as to how to explain the card. (0:04:57) Kelly: So, there is a lot of, um, leeway into how the interactions go and how the story itself is gonna go. (0:05:05) Kelly: So like I did a run, and I can do a totally different run next time. (0:05:06) Al: Okay. All right. (0:05:11) Kelly: So you do have you really do like you kind of write the story yourself as much as you can for you know (0:05:19) Al: It has very positive reviews on Steam, it has over a thousand. (0:05:23) Kelly: demo. There’s a demo which I would highly suggest playing because that’s definitely what I did and once I finished the demo I immediately bought the game and all of your stuff transfers over which is so nice because I hate when you start a demo especially for a game like this and you got to start it over. But yeah I thought it was like a very nice little like casual gameplay but like still very interesting. And like kind of emotional. (0:05:53) Al: Shocking when they make you feel things. How dare they? (0:05:53) Kelly: Right? What have you been up to, Al? (0:05:56) Al: Well, speaking of making you feeling things, before I get into games, I have watched the new film “Killers of the Flower Moon”. Have you seen… I presume you haven’t seen… (0:06:08) Kelly: I have not seen it yet, however I have owned that book for like a decade or so. (0:06:14) Al: Yeah, mm-hmm (0:06:15) Kelly: My dad bought it years ago. My dad’s a very big like historical novel kind of person and then we actually read it in my book club about two years ago or a year ago. I really enjoyed it. I thought the book was very good. I have not watched the movie yet, but I’ve heard very positive reviews. (0:06:28) Al: » Okay. Yeah. (0:06:38) Kelly: Even from the Native American community about the movie, of course there’s some things that probably could have been done differently, (0:06:45) Kelly: but I think that’s anytime it happens when you’re telling somebody else’s story. (0:06:46) Al: Hmm. I think, yeah, yeah, definitely. I think there’s a lot about the film that is obviously, (0:06:54) Al: you know, there’s some, you know, some racist stuff in the film, right? Obviously. But that’s the sort of thing where it’s like, well, yeah, but you’re talking about a, you know, a racist crime, (0:06:57) Kelly: Mm-hmm Yeah, yeah, you’re telling a story from 1930 or 20 or whatever (0:07:04) Al: right? Like, yeah, yeah, exactly. It’s, it’s, it’s, it’s not, don’t go into expecting a good time. (0:07:15) Kelly: Yeah, and unfortunately I don’t think the story would be accurate if those things are kind of left out because they do play a big role in what’s going on with the story itself. (0:07:16) Al: No, of course. Yeah. Yeah, yeah, yeah, yeah, absolutely. So, you know, I enjoyed that. It’s very long. It’s very long. So that’s why I was up really late on Thursday night because of that. (0:07:26) Kelly: But crazy. Yes. (0:07:37) Al: Because I saw the showing started at half seven and like I wasn’t home until quarter past midnight. (0:07:44) Kelly: Wow. Wow. (0:07:44) Al: So. (laughs) (0:07:46) Al: I don’t regret going to see it, it was very good. (0:07:49) Kelly: Which I feel like is such a… it’s such a hard thing to achieve with some of this… (0:07:49) Al: And I don’t think it was… (0:07:51) Al: Like, it doesn’t feel like it was unnecessarily long, right? (0:07:54) Al: Like, I feel like he was doing something with every minute that you had. (0:07:58) Al: Yeah. Yeah. Definitely. (0:08:03) Kelly: these stories. Like, I mean, I feel like I didn’t see Oppenheimer, but I feel like that a lot of people talked about that. (0:08:09) Kelly: Feeling kind of like dragged out in a lot of spots. (0:08:12) Al: Interesting. Yeah, I suspect a lot of these things depends on how you feel about quiet moments that make you contemplate. Right. Absolutely. You can’t be talking about a massacre or about, (0:08:21) Kelly: Which I think these stories need those moments. (0:08:24) Kelly: So I don’t see anything wrong with that. (0:08:27) Kelly: Yeah, just on to the next scene. (0:08:30) Al: you know, wiping out of a city without having some moments to make you think, “Wow, that’s bad!” (0:08:40) Al: Exactly, exactly. So it’s quite great. (0:08:42) Al: So I enjoyed it. It was good. I don’t think I’m going to watch it a second time. It’s not like I’m going to watch this film again. But yeah. (0:08:54) Kelly: I will say on that note, the book is also extremely good. I know, Allie, you said you’re probably not going to read it, but if anybody out there is interested, very interesting. (0:09:05) Al: Yeah, people don’t really. Yeah. (0:09:10) Kelly: I think some historical novels can be kind of boring and dragged out because I do read a lot of history. This was very good. This was written in a way that like really you You just, you had to keep going. (0:09:24) Kelly: No matter what. It wasn’t, it wasn’t… (0:09:26) Kelly: Umm, oh my god, what’s his name? (0:09:28) Kelly: The Devil in White City guy, Eric Larson. (0:09:30) Kelly: I like some of his works. They can also be a bit cumbersome. (0:09:31) Al: Yeah. Fair enough. Yeah. I mean, just to make a point of it, like people don’t like when I talk about the fact that I don’t really read books, but I don’t really read books. (0:09:34) Kelly: So I don’t think it was like that. (0:09:47) Al: And it’s not like I read books as a child. And the problem is that I just I struggle because I don’t have like the visual aspect in my brain. Like I’m not I’m not able to see the things that are described. So so much of a book I just kind of skim over. (0:09:53) Kelly: Yes, yeah. (0:10:01) Al: Because it’s like descriptive stuff that doesn’t really mean anything because I can’t see it. (0:10:04) Kelly: Whereas I’m the complete opposite and I see everything in my head and then I get really mad when the movie comes out and skews my perspective on how I envisioned everything. (0:10:05) Al: Um… (0:10:12) Al: Yeah. I always found that hilarious when people were like, “Oh, it’s nothing like what it is in the book. It’s not like what I imagined it.” And I’m like, “What do you mean it’s nothing like what you imagined it?” I don’t understand what you mean by this. And now that I understand that people now make up images in their head, suddenly I understand what they mean now. They’re like, (0:10:22) Kelly: Mm-hmm. (0:10:32) Kelly: Yep Yep, it’s it’s so funny cuz like my roommate is like you she can’t see anything in her head and I’m like, well What do you what do you mean? What do you how are you living? I don’t understand Well, I am That is the that is the issue Thank you. (0:10:33) Al: “Oh, this isn’t exactly what I had imagined in my head.” (0:10:46) Al: Oh, I’m just like, how do you ever get anything done? Are you not constantly distracted by the things in your head? (0:11:00) Al: So I’ve also played a bunch of games, because I apparently haven’t been on the podcast for multiple episodes. So I have played and finished Sonic Superstars and Mario Wonder, and I have been playing through the new Spider-Man game. That is taking me longer, because just like It’s on my PS5, you have to kind of sit down and deliver. (0:11:16) Al: All those games are great, Sonic Super Star is good, Mario Wonder is fantastic, Spider-Man is fantastic. (0:11:28) Al: Both of those two games did things that I couldn’t, I just wouldn’t have expected what they did. (0:11:36) Al: It’s not just like, oh there are another version of this game, right? (0:11:41) Al: They both do things that are like, this is brand new stuff, really interesting. (0:11:41) Kelly: I think that’s so exciting, especially for the Mario games because I feel like, you know, (0:11:46) Al: That I really, really like. (0:11:48) Al: Yeah. (0:11:50) Al: Yeah. (0:11:52) Kelly: how long has it been? (0:11:52) Al: Yeah. (0:11:53) Kelly: How many games have come out? (0:11:54) Al: Yeah. (0:11:55) Kelly: Like, how do you keep reinventing the wheel? (0:11:56) Al: Yeah, definitely. (0:11:58) Kelly: But it’s still exciting to find out that they can. (0:11:58) Al: Yeah, and I think, I mean I don’t think they need to do that for every single game. (0:12:02) Kelly: No! (0:12:02) Al: Like I enjoyed every game in the new series. (0:12:07) Al: Like they’re all fun, they don’t have to be completely different, they all have new challenges in their different levels. (0:12:13) Al: levels but it is also fun to occasionally get like this is just. (0:12:16) Al: Just a completely different way of thinking and the the Wonderflowers just do just crazy things in the levels that make it just so different. (0:12:26) Al: You know it’s not just like oh here’s a different power-up and the new power-ups are fun as well but it’s not just like oh this one’s a bubble instead of a fire right and that’s that’s fun but it’s not like a radical idea whereas like the Wonderflowers are like what if this was a top-down game instead of a side-scroller and you’re like. (0:12:46) Al: Like what if apparently now we’re doing that you know like I think it’s the weird stuff that they did with that game and it’s like what if the Piranha plant sang you know. (0:12:57) Kelly: Oh my god, I saw the clips of that, they’re so cute! (0:13:02) Al: It’s just like I love the idea of that it’s just brainstorm a hundred and the weird thing is every single level has one right it’s not like this is the sort of thing that you wouldn’t you if if they told you but you’re like oh that’d be fun so like you know it’d be like all the boss battles. (0:13:16) Al: Have them or what like this. (0:13:16) Kelly: That’s cool. That’s very cool. (0:13:18) Al: A couple of levels in every world. (0:13:20) Al: Every single world has one. (0:13:25) Al: So yeah, good fun. (0:13:26) Al: I’ve also been playing Harvest Moon Winds of Anthos because I need to play that. (0:13:32) Al: So I’ll talk about that next week. (0:13:35) Al: I don’t think we need to talk about that just now. (0:13:39) Al: It is what it is. (0:13:40) Al: Cool. (0:13:41) Al: News. Should we talk about some news? (0:13:47) Al: Let’s start with the controversial stuff. (0:13:50) Al: Disney Dreamlight Valley. (0:13:51) Al: Have you played this yet? (0:13:52) Kelly: No, I have not. I think when it first like when they first announced it I was like oh this looks really cute If I’m not playing anything, I’ll probably play it Yes So I don’t think I will be playing Because like free to play You know, I know there’s gonna be some payment stuff, but you can kind of avoid it sometimes (0:14:00) Al: Yeah, were you waiting for it to go free to play? That’s the question. (0:14:04) Al: Yeah, well wait no longer! It is no longer going to be free to play! (0:14:08) Al: I think this is fast, so this is okay, so full context. (0:14:16) Al: Yes, yeah definitely. (0:14:23) Kelly: Or at least you can get an idea of what the game is before you decide to put money into it Yes, sorry jumping ahead (0:14:27) Al: so yeah so let’s okay well let’s put that let’s put the (0:14:30) Al: the discussion of that bit aside let’s let’s get into the actual news of it so the game is leaving early access on the 5th of december so that will be the first full version of the game whatever that means they have announced that it’s not going to be free to play anymore so you will have to to buy it they have also announced that there is going to be a paid dlc coming which they’re going to detail you’ll know more about this when you listen to this episode because they’re going to be saying more about it on the day this episode comes out (0:15:00) Al: that next week as well but they have also said that they are still going to continue to have free content updates so it’s not all going to be paid dlc I think that there are so many different ways to buy this game now it’s weird have you looked at the so in the main link on there they’ve got a list of the new ways to buy the game which is like you can just buy the game for $40 or you you can buy the physical cozy edition. (0:15:26) Kelly: Oh, I saw this. (0:15:30) Al: Which also gives you some stuff and that’s $50 or you can buy the gold edition, which also has more exclusive items and gives you the DLC or you can buy the DLC separately and these purchase options are on top of what the current purchase options are for early access, which you can still do until the 4th of December. (0:15:52) Al: I know it’s so bizarre. (0:15:53) Kelly: I think I got a headache just looking at this earlier. (0:15:58) Kelly: I was like, what is this, a streaming service? (0:16:00) Kelly: What the hell is this? (0:16:00) Al: I think I just it feels like so I think you can you can frame not being free to play as positive and negative right negative obviously a bunch of people who were like yeah I get to play the game without paying for it now don’t get to do that they either have to pay or they don’t get to play the game and that’s really frustrating I get why people would be frustrated by that. (0:16:22) Al: On the other hand obviously we know that free to play games are very manipulative and are very good at sucking. (0:16:26) Kelly: Oh, absolutely, yes. (0:16:28) Kelly: Well, so that’s what I was gonna ask, right? Like they’re not removing microtransactions from the game. (0:16:30) Al: But it’s not like there aren’t going to be ways to pay for things inside the game after you’ve bought it. (0:16:37) Al: No so I it feels like they’re just doing a bit of both worlds which. (0:16:42) Kelly: Yes, they want their cake and they’re gonna have their cake and eat it too kind of thing. (0:16:46) Al: Yeah yeah it’s not not great. (0:16:49) Kelly: And then the the $40 base price is kind of wild. (0:16:52) Al: It does seem let me so let me double check. (0:16:56) Kelly: To go from free-to-play to $40? (0:16:59) Kelly: Oh wait, so if you paid for early access, does that come out of the base? (0:17:00) Al: The early access prices. (0:17:02) Al: Because. (0:17:04) Al: So if you paid for access you have the game now so you don’t have to buy the game again and they’ve also said as a thank you to our early access players all unique cosmetic items included in the upcoming gold edition will be given free of charge to any player who purchases and claims of founders pack in game or on on or before December the 4th no matter the tier. (0:17:30) Kelly: Okay, that’s nice because I think… (0:17:30) Al: And not only that but all founders will also receive 2500 min stones to celebrate this that’s. (0:17:32) Kelly: Okay, that’s nice. (0:17:39) Kelly: Nice. (0:17:41) Al: So let me just double check the prices for… (0:17:47) Al: Yes, so here we are. So there’s three different versions you can buy in Early Access. (0:17:50) Al: Well, this is the thing. This is where it’s wild. So there’s the standard Founders Edition, (0:17:51) Kelly: Oh my god. But how many tears? (0:18:01) Al: which is the Early Access to Dreamland Valley plus 8,000 Moonstones plus a bunch of exclusive stuff, (0:18:08) Al: and that is $30. So $10. (0:18:11) Al: cheaper than the final price. And then there’s the deluxe founders rewards which gives you 14,500 moonstones. I don’t know why they insist on always like it’s not 15, why not 15? Weird. And a bunch of more exclusive items and that one I don’t have a price for but I think it might have been, it was either 50 or 60. (0:18:34) Kelly: Well, that’s 50 on here, on the regular one. (0:18:36) Al: Yeah. I think, I think… (0:18:42) Al: Yeah, it’s 50, 50. And then there’s the ultimate founders edition which gives you 20,000 moonstones and a bunch of extra cosmetic things. And that one was $6, $70? (0:18:58) Kelly: Okay, I think that makes sense because the gold edition for the standard game is (0:19:03) Al: So there are like seven different ways to buy this game. All with different things. (0:19:08) Kelly: Oh my god. (0:19:10) Kelly: And then the DLC is $30. (0:19:11) Al: So it’s like if you… Yes, which is only included in the Gold Edition, not as far as I can tell, (0:19:19) Al: any of the Early Access editions. So if you have Early Access, you still have to pay for the (0:19:25) Kelly: I have some things I’d like to say, and I’m gonna maybe keep them to myself. (0:19:31) Al: So I will say you do get a capybara companion if you buy the gold edition. (0:19:31) Kelly: It is very cute. It’s very cute. It has a flower crown. (0:19:40) Al: A flowery capybara companion. (0:19:41) Kelly: I mean, you can’t go wrong with the capybara. (0:19:46) Al: True that. (0:19:48) Kelly: Listen, the game looks so cute. I think that’s why this is kind of so disappointing. (0:19:52) Al: Yes, yeah, yeah, it is. (0:19:59) Al: So I think it is a good game and if you said to me this game… (0:20:01) Al: Why did they say that? Why did they even say that? (0:20:04) Kelly: Mm-hmm. (0:20:20) Kelly: Exactly. They made the promise. Yeah. (0:20:23) Kelly: And that’s so frustrating because that’s what they’ve been writing on since they announced this. Like why, why, why? And then to announce the changes a month before. (0:20:37) Al: Just why? (0:20:39) Al: I know, I know, I know it’s so… (0:20:40) Kelly: And then also, so if you buy the cozy edition, besides the flowery capybara and the expansion (0:20:50) Kelly: is there anything else you’re missing? Like are you limited from gameplay? Okay. (0:20:52) Al: No, no you’re not, you’re not. So the only gameplay, so everything that’s exclusive outside of the expansion pass, everything that’s exclusive is just cosmetics. If you buy, if you… it is, isn’t it? It’s not quite that bad yet, but it definitely feels like that’s where they’re going yes the funny thing is (0:21:07) Kelly: Okay, that’s a little bit better, but you know what? It’s giving me sims. (0:21:14) Kelly: No, but it’s getting there. Yeah. (0:21:22) Al: right see if you buy the base game and you buy the expansion pass that’s one cent cheaper than buying the gold edition which gives you the base game and the expansion pass I mean it also gives you the it does give you the capacity is the capybara worth one cent that’s the it just seems like why is the gold edition the same price as it seems weird (0:21:33) Kelly: Yeah, but no capybara. (0:21:47) Kelly: It does, like also, like okay so if you if you do really want to play this game, (0:21:51) Kelly: why would you buy the base edition and the expansion pack instead of just buying the gold edition? (0:21:55) Kelly: Again, this is just such a headache to look at. (0:21:55) Al: Yeah, yeah, well, that’s that yeah, so yeah seven different seven different ways to buy this game You either buy it in one of the three early access ways of buying it or you buy it in one of the three Non-early access ways to buy it if you wait till the 5th of December and then you either buy the expansion mass or not We don’t know what’s in the expansion pass exactly they’ll be telling us that on Wednesday today if you’re listening on the day this comes out (0:22:24) Al: There are some hints. (0:22:25) Al: There we’ve seen Gaston and… oh is that Rapunzel? I think it’s Rapunzel. (0:22:33) Kelly: Oh, yes, that’s Rapunzel in the back. And then, uh, Eva. Eve, Eve. (0:22:34) Al: Who’s the little robot? Oh was that from Wally? (0:22:38) Kelly: Eeeve. (0:22:40) Kelly: Yeah, from Wally. (0:22:41) Al: Okay I still haven’t seen Wally. I know, I know. So I went through a period of time of just not watching Disney Pixar stuff. (0:22:42) Kelly: What? (0:22:44) Kelly: Ugh. (0:22:47) Kelly: I mean, I’ve never seen Tangled, so whatever, but Wally’s so good. (0:22:52) Al: I have seen (0:22:55) Al: a few of them since, but I haven’t caught up on all of them. I just watched, what’s it called, Elemental today. (0:23:10) Kelly: How was it? I get clips on TikTok and it seems pretty cute. (0:23:14) Kelly: I feel like the trailer kind of made it seem like it was going to be like a knock-off uh… (0:23:14) Al: I enjoyed it, yeah. It’s better than the trailer that made me think it was going to be. (0:23:22) Kelly: How am I… I’m blanking on it. (0:23:24) Kelly: No, um… I can’t think right now. I don’t know. (0:23:25) Al: Anything can roll me on Juliet. (0:23:30) Kelly: It just felt very familiar, I guess, if that… (0:23:34) Al: Yeah, it is. There’s nothing particular about it that’s interesting on you, but I think it does a good job of being a fun and enjoyable and emotional way of exploring immigration and an immigrant’s family’s journey and some of those struggles. I think it does a good job. (0:23:50) Kelly: Mm-hmm. (0:23:52) Kelly: That’s uh, that’s like kind of like again, I watched a lot of clips on tiktok. I get so sucked into the movie clips on tiktok But I think that that’s exactly the vibe I got to I was like very surprised I feel like With the difference between the trailer and how the actual movie seemed to be See ya later. (0:24:03) Al: fair. (0:24:16) Al: Yeah. I don’t know what that trailer was about, because like the trailer came out and everyone went “this looks terrible, what are you doing?” and then the phone came out and people were like “yes, yes, sorry, it’s good, it’s good, it’s enjoyable”. Yeah. Yeah. I’m not going to say it’s the best Pixar film, but it’s certainly not the worst. It’s good. I enjoyed it. Yeah, so that’s, we don’t, we’ve seen Gaston and Rapunzel and would you say Eve? (0:24:19) Kelly: Bye. (0:24:27) Kelly: Yeah, I feel like every review I’ve seen of it, people really liked it, like they enjoyed it, so… (0:24:46) Kelly: Eve, yeah. I think that Eve, Eevee, something like that? Not Eevee, but it’s like that, yeah. (0:24:46) Al: And there’s a snake and a pig. So we don’t know a huge amount, we’ll see, but it’s, I don’t think so. (0:24:57) Kelly: Is that the jungle book? (0:24:58) Kelly: No, that’s not the snake from the jungle book. (0:25:03) Kelly: Oh, there’s a creature in the tree too. (0:25:05) Kelly: That is the jungle book. (0:25:07) Kelly: Look at the monkey in the tree. (0:25:09) Kelly: I’m pretty sure that’s the jungle book. (0:25:11) Al: Anyway, well, no more. It’s interesting that this is their first paid DLC, so they are locking content behind another paywall, which is what it is. I’m not saying that’s necessarily a bad thing. I’m just saying it is what it is. So don’t expect to pay the base price of the game and get all of the updates for free forever. That’s not going to happen. (0:25:22) Kelly: Which I think is just… (0:25:24) Kelly: Yes. (0:25:34) Kelly: I just think it’s a little wild to go from free to play to the base game is free and then the DLC is also the same price as like a game. (0:25:36) Al: It’s not Stardew Valley. (0:25:41) Al: Well, that’s the thing. If you want to now play everything that will be available on the 5th of December, it’s gone from zero to $70. Yes, you say there’s going to be more free content updates, but you know there’s going to be more paid DLC as well. (0:26:01) Kelly: Oh, and like you said, there’s transactions in the game probably too, right? (0:26:04) Al: Yep, yep, yep. So I never outright bought it. (0:26:06) Kelly: Do you have early access or no? (0:26:11) Al: Although I will now be buying it because I was waiting for it to be free before I got it on Switch. But I did have it on Game Pass for a while, and I was playing it on that. (0:26:14) Kelly: Well… (0:26:16) Kelly: Oh, uh, okay. (0:26:25) Al: The thing that I’m frustrated with free to play is not that I have to pay for the game. (0:26:28) Al: I’m fine with paying for the game. What I’m frustrated is I now have to decide what I’m playing it on. When it’s free to play, it would mean I could have it on everything and choose depending on how I’m feeling on the day or how they play on different platforms. (0:26:29) Kelly: - Yeah. (0:26:41) Al: Whereas now I need to go, or no, I need to decide do I want to on Switch or do I want to on Steam Deck. (0:26:45) Kelly: Mm-hmm That’s fair I just I think it’s just I’m mostly annoyed about being told the whole time that it’s gonna be free to play and then Getting the rug pulled out from under you a month before (0:26:46) Al: I think I’m going to do it. (0:26:54) Al: It’s bizarre. Never make these decisions upfront. Yeah. Wild. Never say, “Oh, next year when release is good.” Just don’t do it. It’s pointless. It is. I mean, it doesn’t feel like it should be that big a promise for, you know, one of the biggest companies in the world. (0:27:05) Kelly: It’s a big promise to make. (0:27:07) Kelly: No, no, no, no, it shouldn’t. (0:27:12) Kelly: I think that’s another point that I was trying not to bring up is like, come on, like of all people Do you really need to be charging this much? (0:27:21) Al: Yeah, I suspect. What I suspect is they didn’t expect it to be as popular as it has been and people to like it as much. Like, this is a good game, right? This isn’t one of these, like, “Oh, they’ve just thrown some money at someone and got a really rubbish game based on a film,” right? This is a really good game, and if you like Disney characters, (0:27:42) Al: this is a great game to play because there’s so much lore and you get to, like, be friends with the characters that you like in the games. It’s really good fun. (0:27:51) Al: And the farming is good. It’s not their best, but it’s good. It’s a good game. That’s part of the problem is I think they were probably expecting it to be a standard free to play game. The people who made those decisions, right? We’re expecting it to be like, Oh, (0:28:05) Al: this isn’t a game we’re going to manage to convince people to pay for. Oh wait, no people like the game. Oh, well, we’re gonna, we’re gonna charge people in, you know. (0:28:12) Kelly: And I think back to your point, like, I’m not… I mean, obviously I grew up on Disney, whatever. (0:28:19) Kelly: I’m not the biggest Disney person. I still wanted to play the game. Like, it looked like a good game. (0:28:24) Al: It is. It is a good farming game. It is a good cottagecore game. (0:28:26) Kelly: But I think now, like, someone like me, I’m not gonna play this game, to be quite honest. (0:28:31) Al: Yeah. (0:28:34) Kelly: Because I’m not gonna pay, whatever, 40 bucks at the minimum. (0:28:38) Kelly: I mean, to be honest, I’m mostly playing indie games, so like… (0:28:42) Kelly: He paying $40 is like, I really wanted to play this game. (0:28:42) Al: Yes, it’s cheap compared to some games, but… (0:28:45) Kelly: Yes. But by my standards, that’s a triple-A game. (0:28:52) Kelly: Literally. (0:28:53) Al: You could buy Stardew four times for that price. (0:28:55) Kelly: Literally. (0:28:59) Al: You could buy Stardew on all your consoles if you wanted, and you probably already have. (0:29:06) Al: Last couple of things, the Cozy Edition, as we mentioned, that’s the… (0:29:12) Al: physical edition. (0:29:13) Al: I do not know why they’re calling it this, it is a stupid name, but whatever. (0:29:17) Al: It has been delayed until the 10th of November, except the Switch version in North America. (0:29:25) Al: All the other versions have been delayed. (0:29:26) Kelly: How lucky. (0:29:29) Al: It’s such a weird… (0:29:30) Al: I mean, first of all, who’s buying this game physically? (0:29:33) Al: That is a weird decision to make. (0:29:35) Al: I don’t… (0:29:35) Kelly: I could see if it was released closer to Christmas or something. (0:29:36) Al: Why are you… yeah, okay, I guess that’s a good point. (0:29:39) Kelly: Like, does anything come with it? (0:29:41) Kelly: No, no, I mean like physical. (0:29:42) Al: Yeah, you do get a few cosmetics extra with it, but that’s all. (0:29:47) Al: Oh, no. (0:29:47) Kelly: No, then no. (0:29:49) Al: No, no, it’s just a case with the game and a code that gives you some extra cosmetics, (0:29:49) Kelly: Oh, not even… yeah, no, no, no. (0:29:58) Al: that’s it. (0:30:00) Al: I think, yeah, you’re probably right though, that’s exactly it. (0:30:03) Al: It’s because people will buy a game for people physically, right? (0:30:06) Kelly: Yeah. (0:30:06) Kelly: I was about to say, “Your grandma can buy a friend.” (0:30:07) Al: That’s why they always do that, because then your grandmother can walk into a shop and buy a game for you. (0:30:12) Al: Oh, they like Disney. (0:30:14) Al: Yeah, that’s exactly what it is, isn’t it? (0:30:14) Kelly: Exactly. (0:30:16) Kelly: Oh, Disney characters? (0:30:17) Kelly: This is perfect. (0:30:20) Al: Don’t buy this game physically. (0:30:23) Al: It’s weird decision to make. (0:30:24) Al: I mean, do what you want. (0:30:26) Al: I’m not. Anyway, and I guess the final point to say is that Micah has finally been vindicated because he bought the game not knowing it was going to be free to play. (0:30:35) Al: And turns out it’s not going to be free to play. (0:30:36) Kelly: Oh, really? (0:30:40) Al: So he gets the last laugh. (0:30:43) Al: I think. Yeah, he didn’t. (0:30:45) Al: It was really funny because we were I can’t remember when it was. (0:30:47) Al: But the first episode that I had him on after the game came out, (0:30:52) Al: we were talking about how he was playing it and then how he bought it. (0:30:54) Al: And then I’d mentioned that it was going to be free to play. (0:30:57) Al: And he was like, wait, what? (0:30:58) Al: It was very funny. (0:31:01) Al: I think he bought the Ultimate Founders Edition as well. (0:31:02) Kelly: Well, it seems like he was gonna pay the money no matter what, so… (0:31:03) Al: So that’s like he paid the seventy dollars. (0:31:06) Al: Well, yeah, that’s true. (0:31:08) Kelly: You know, I feel like in that instance, it doesn’t matter if it was free to play or not. (0:31:13) Al: That’s true, that’s true. (0:31:14) Al: I think that’s everything about that. Wow, we just spent 15 minutes talking about that. (0:31:21) Al: Cool, so there you go. 5th of December, that’s the important thing. If you want any of the special stuff that comes with only early access, go get that as soon as you can. If you don’t, (0:31:34) Al: then don’t. If you’re not going to buy this game, I’m sorry. There we go. (0:31:39) Al: Speaking of games coming out with less controversy. (0:31:42) Al: Spirit tea. So this is the farming game slash Spirited away type game where you are running a tea Once ago tea. Yeah. Yes And Yeah, I kick started it when I came out because I’m I thought I I actually have access to the game already I know right (0:31:55) Kelly: It’s like a tea house, bath shop. (0:31:58) Kelly: It looks so cute. (0:31:59) Kelly: I wanna get this. (0:32:01) Kelly: This is, I’m definitely getting. (0:32:08) Kelly: Oh my god. (0:32:12) Al: So, yeah, I kick started the game looking forward to playing it it is the is finally releasing on the 13th of November So if you have been looking forward to running your own little tea house tea shop wherever you want to call it with a bath house and Play with some spirits. I don’t I don’t know the right words to use with this game yet. Go go get it It’s mostly one guy who’s been developing it for a bunch of years. He’s working with a publisher But yeah, if you like game– (0:32:42) Al: games that are as indie as they come, go get it. (0:32:47) Al: Yeah, yeah, it’s not just your standard. (0:32:47) Kelly: It looks like a nice little spin on the farming game. (0:32:55) Al: Go plant some turnips and then you get better crops. (0:32:58) Kelly: Yeah. (0:32:59) Al: Lens Island have updated their roadmap, (0:33:04) Al: so they have said that their 1.0 is coming out in July 2024. (0:33:09) Al: I think this is the first official date we got from them. (0:33:12) Al: We had got some– they’d originally wanted to release it this year, (0:33:16) Al: and then at some point they’d said it would be next year. (0:33:20) Kelly: That’s nice to get a solid time actually. It always is. You’re talking to the person waiting for Silksong here, I know. (0:33:23) Al: It’s dangerous, but yeah, nice. So I look forward to Lens Island coming out in November of next year. (0:33:36) Al: They’ve also said there are going to be two more updates this year. One in November, (0:33:47) Al: which, oh look, it’s November now, and one in December, and then there’ll be a final. (0:33:53) Al: Major update before the final release in March of next year, and then the final release in July of next year. So if you are waiting for that one point of release of Lens Island, (0:34:06) Al: that’s when you’re going for it. I actually own this game as well, and I haven’t played it. (0:34:11) Al: It’s quite combat focused this game, and when I first got it when it first entered Early Access, (0:34:22) Al: because I kickstarted that. (0:34:23) Al: I need to stop kickstarting things. (0:34:26) Al: I kickstart all the farming games. (0:34:28) Kelly: You just want to be hip and say, “I was here first.” [laughs] (0:34:29) Al: It’s a sickness, Kelly. (0:34:32) Al: Yeah, I know, right? (0:34:38) Al: They didn’t have controller support at that point. (0:34:41) Al: And of course, I was playing it on my Steam Deck, so it was not fun to play with. (0:34:46) Al: So I spent like five minutes and went, nope, not doing this. (0:34:48) Al: I’m waiting for controller support. (0:34:48) Kelly: Wait, if it didn’t have– (0:34:51) Kelly: how does that work, then? (0:34:53) Al: I think you can map any button or any touchpad or anything to any standard PC controls. (0:35:03) Al: So you can say, if I press this button, (0:35:06) Al: I press this keyboard button or I press this mouse button or I do this gesture or there’s loads of clever things you can do, and it works really well for a lot of things, but it wasn’t working for this. (0:35:17) Kelly: That’s very fair. (0:35:18) Al: I was like, I need to wait for official controller support for this one. (0:35:19) Kelly: I do think it’s funny that the release date on Steam is November 26, 2021. (0:35:22) Al: So that’s what I did. (0:35:28) Kelly: ‘Cause it’s 2023? (0:35:28) Al: Why is that date funny? (0:35:31) Al: OK, well, that was the early access release date. (0:35:32) Kelly: I know, I know, but I’m just saying it’s funny to like sit here and look at the news about, you know, it getting released next year. (0:35:35) Al: OK. (0:35:37) Al: Yes, yes. (0:35:42) Al: Moonstone Island are I think I think you and Kevin talked about the DLC for that last week, they’ve announced that there is a free update coming with the DLC as well, which should be out now. (0:35:57) Al: So it includes an expansion to the green. (0:35:58) Al: House closing old mine holes. (0:36:01) Al: I don’t know what that means. (0:36:03) Al: Who knows? (0:36:03) Kelly: Umm, okay. (0:36:06) Kelly: I’m assuming monsters come out of the mine holes, maybe? (0:36:10) Al: I think it’s a creature collection game. (0:36:10) Kelly: I don’t know. (0:36:12) Kelly: Stop the children from falling down the mines. (0:36:13) Al: It’s a creature. (0:36:15) Al: Yeah, we do. We don’t want that. (0:36:18) Al: Inventory manage improvements and adjustable day length are the big things that they were highlighting. There’s I mean, the patch notes are much more detailed. I’m not going through them. (0:36:28) Al: There’s a lot of stuff. I’ll link it in the show notes. (0:36:31) Al: Go look at that if you care about it. (0:36:32) Al: Yeah. Yeah. (0:36:32) Kelly: Yeah, this is the one it had a ton of updates last week too or two weeks ago Okay, that makes sense, but it seems like they’re really working to you know update any of these little issues (0:36:37) Al: I think most of it was like bug fixing and stuff. (0:36:39) Al: This is the first kind of like content update, I think. (0:36:42) Al: Content and feature update. (0:36:43) Al: So this is. Yeah, it’s. (0:36:45) Al: Yes. Yes, they are. (0:36:51) Al: This is one of those ones that I probably do want to play at some point, but. (0:36:55) Kelly: It looks really cute, too. It really does. I would like to play this. (0:36:55) Al: It does. It does. (0:36:58) Kelly: I mean, me too. I’m a sucker for collection in general. (0:36:58) Al: It’s also creature collection, and I’m a sucker for creature collection. (0:37:01) Al: Well, yes, that too. That too. (0:37:07) Al: That too. (0:37:08) Al: Yeah. Stardew Valley. (0:37:12) Al: Concerned Ape is continuing to just trickle things out. (0:37:15) Kelly: He’s been just dropping things. Yeah, like he it’s like it’s making me so annoyed because I’m like I don’t want to play stardew. I like I always do I do I’m actively spending my life fighting the urge to play stardew valley [laugh] (0:37:17) Al: I know. (0:37:18) Al: No, you do. You do, though. You do. (0:37:25) Al: You don’t lie. You want to play. (0:37:28) Al: What I love is like some of them are like, “here’s the most tiny little thing like this one, which is just a screenshot of wild horseradish juice.” (0:37:42) Kelly: Yeah. (0:37:42) Al: And my reaction was, “Oh, is that not already in the game? Okay!” (0:37:43) Kelly: I literally when I looked at it I was like oh yeah you can’t do anything with horseradish can you? (0:37:51) Al: So some of them are like this tiny thing where it’s just like, “Oh yeah, the update’s gonna have horseradish juice!” (0:37:58) Al: And then there was the one a few weeks ago which was like, “Here’s just like detailed ten bullet points of what’s coming in the update.” (0:38:04) Al: And you’re like, “Oh, okay!” (0:38:05) Kelly: Yep, listen, I would take every single one of these, I’m like, cool, awesome, great. (0:38:12) Kelly: But yeah, no, I saw this one and I was like, oh, another thing for me to micromanage. (0:38:18) Al: ALICE (KEEPER) Kelly, did you ever play any of the 1.5 update stuff? So that’s Ginger Island and stuff like that. (0:38:24) Kelly: Yes, so I started with actually my first Switch game. (0:38:26) Al: ALICE (KEEPER) I mean, I think it was for a lot of people. (0:38:28) Kelly: Yes, um… (0:38:32) Kelly: But I got my Switch a year later, so I was a year behind everybody. (0:38:33) Al: ALICE It came out nice and early in 2017 and yeah. Fair enough. Yeah. That’s all right, (0:38:39) Kelly: But I played it then, yes, and then I played it two years ago. (0:38:41) Al: so were the updates. (0:38:45) Al: Yeah. (0:38:45) Kelly: Yes, so Ginger Island had come out, which was fun because that wasn’t in my initial playthrough. (0:38:47) Al: Yeah. (0:38:49) Al: Yeah. (0:38:50) Al: I’m not sure. (0:38:51) Kelly: So that was really fun to go out. (0:38:54) Kelly: I feel like that really opened up a whole new part of the game and like extended it nicely. (0:38:57) Al: Yeah, yeah. (0:39:06) Al: Yeah. Yeah. I mean, well, that’s what he’s doing, right? Like, just keep playing this game, please. (0:39:09) Kelly: Yeah. But I mean, he does it in such a good way. Like people would play this game even if he didn’t go out there and release, you know, updates to it. People would be replaying it it constantly anyway yep (0:39:12) Al: Here’s more stuff. I know. (0:39:21) Al: and people would pay for the updates and he just gives them out for free. (0:39:24) Kelly: yep what a good guy yes yes but I mean we might have talked about a game a few minutes ago that might have been doing a different thing no but I fully agree with your point you know it’s like (0:39:26) Al: I mean, he is a millionaire, so you know, like it’s easier to be a good guy when you’re a millionaire. But yes, it is. (0:39:38) Al: Absolutely. No, I don’t. Yep, I don’t. I’m not disagreeing with you. I’m not not trying to take it away from him. You’re absolutely right. (0:39:51) Al: I haven’t played the 1.5 stuff with Ginger Island and stuff like that. So I need to, (0:39:54) Kelly: Oh really? Okay. (0:39:56) Kelly: That might be the best, because especially it seems like he is adding quite a few things, so why not wait? (0:39:57) Al: it’s on my list of like, I really need to do this. So I’m trying to decide maybe I just wait for 1.6 to come out and do it all at the same time. (0:40:06) Al: Yeah, yeah, and I’m going to have to cover that. (0:40:11) Kelly: I will say there is one thing in Ginger Island, there’s like one thing that you really have to like hope for the luck of finding. (0:40:20) Kelly: So that can be a little frustrating, but I think if you kind of… (0:40:24) Kelly: I think the issue is more so when you don’t leave enough stuff to do at home to. (0:40:29) Kelly: And you kind of save Ginger Island for the very end and then you’re like, “Ugh, where is this thing? Come on, show me your…” (0:40:36) Kelly: Like, because it’s like one of those things where you can only collect a few things a day of it. (0:40:39) Kelly: Oh, I always do a new save. (0:40:39) Al: And then I need to make the decision of do I do a new save or do I continue my existing save. (0:40:45) Kelly: I know I should probably go back, but I love a restart. (0:40:49) Kelly: Like, I’ve got like five different room worlds because I just like… (0:40:52) Al: So mostly I have like one that I have done most of the things in, and then I have like a bunch of others that are like random challenges and a random multiplayer one. (0:40:52) Kelly: Could I go back and keep– (0:40:54) Kelly: I’m playing them sure. (0:41:12) Al: See I’m the opposite, I’m like I really should do a new one and see how it changes things because obviously it’s not. You don’t expedite. I need to do both realistically, right? Because it changes things. Exactly. Yeah. (0:41:16) Kelly: Mm-hmm. (0:41:18) Kelly: It’s like you get to see how you strategize and how you handle things differently and like, you know Going back in with like new knowledge and like all that stuff Like like this this the one I did two years ago, I have notes I take notes when I play this game So I have like field guides I’m like, you know the best things to do with this and each season and what you should pickle and what you should Kagan like blah blah blah like what Fisher what’s Oh Yeah Oh, no, I I love a (0:41:32) Al: Yeah, yeah. (0:41:46) Al: Yeah, yeah. Oh, see, I don’t pickle and keg because I just can’t be bothered. I just go, (0:41:54) Al: what is the most expensive crop? Like the most for selling. And I just go with that. (0:41:59) Al: Like, I’m just like, I do like mayo and cheese and stuff like that. But I’m like, I don’t, (0:42:04) Al: I can’t be bothered with like putting my crops and these other things and waiting. No, I just sell. Like, I know you can make more money, but I don’t, I don’t want to do that. (0:42:12) Kelly: I love a good micromanage. It’s not even about the money because I’m a third point I don’t need more money. It’s literally just about me having tasks to do. But yeah, no, I’m like, I… At certain points I was like, okay, so if I place this many kegs in the basement, can I still access them if I walk around this way? (0:42:31) Al: Yes, what’s the optimum strategy? I think the problem is that they figured it out. There is a right answer to that in everything. (0:42:43) Kelly: Yes, which I don’t, I don’t want to sound like I’m one of those people who are doing things to the T perfect, like gotta have every second count. (0:42:54) Kelly: Like I definitely do things in my own little stupid way. (0:42:58) Al: Yeah. Yeah. I also quite like trying different things. So there was one quite early on with the podcast where me and Rachelle were trying to see how much money we could make just from mining. It was good fun. It was good fun. Yeah. Yeah. (0:42:59) Kelly: But there are certain things that I try to make sure I’m doing them correctly, I quote unquote correctly. (0:43:07) Kelly: So that I can get money and stuff from them, especially early game. (0:43:10) Kelly: Once you get to a certain point, it’s like, oh my God, do I need money? (0:43:20) Kelly: that’s a that’s a fun challenge I think those are like fun ways to like how can I do this how can I do this differently oh yeah like I’m a I’m I do this in every like game essentially but I love fishing for So I’m always like a sucker for that, but I feel like (0:43:28) Al: Yeah, exactly. And it’s like, you can actually make a lot of money that way. (0:43:32) Al: And it’s just fun to try the different ways of doing that because (0:43:50) Kelly: My last one I tried to like avoid that more so but It’s always fun to just try different ways do different things (0:43:54) Al: Fair enough. (0:43:56) Al: I also saw someone do a challenge which was like you can’t leave the farm and that was quite interesting. (0:44:06) Al: So they didn’t get a lot of seeds is part of the point, right? (0:44:11) Al: So obviously you get them from foraging, you can get seeds just from foraging. (0:44:15) Al: But yeah, a lot of it was just having to like sell the things you find around the farm. (0:44:21) Al: They used the four carner’s farm. (0:44:22) Kelly: No chickens? (0:44:25) Al: They used the four carner’s farm, so you get a little bit of everything. (0:44:29) Kelly: uh okay okay but like no interactions with people unless they like literally come to visit you that’s crazy but I feel like you know that’s like the it’s like nose locking yourself into stardew it’s fun yeah but stardew yay (0:44:35) Al: Yep. Yeah. (0:44:38) Al: Exactly, exactly, exactly. Lots of different ways to do it. (0:44:47) Al: So yeah, wild horseradish juice. (0:44:49) Al: I will probably never make it. (0:44:52) Kelly: I i will say who is drinking this I love horseradish I love spiciness I love (0:44:53) Al: Yeah. But just pure horseradish juice. (0:44:59) Kelly: bloody marys I love burning my sinuses I would never listen there’s been times in my life where my sinuses have been really bad and somebody was like hey if you put apple cider vinegar up your nose it’ll help and i’ve done that this sounds wild I would never do this I have never heard of horseradish as being described as sweet (0:45:05) Al: No! (0:45:10) Al: It’s description is a sweet nutritious beverage. (0:45:23) Al: I think there’s lots of sugar in that. (0:45:25) Kelly: Yeah, it has to be like really pickled or whatever. (0:45:29) Kelly: That’s crazy. (0:45:33) Al: The final news is we have a new game announced. We don’t have a lot about it. It’s called Echoes of the Plum Grove and it is coming to Kickstarter soon and its little tagline is “Build a thriving community across generations in this cosy historical farm simulation”. (0:45:51) Kelly: I think that’s pretty cute, like that’s a different idea because I feel like you know in a lot of these you can have a kid or something or a family but it doesn’t really go anywhere. (0:45:58) Kelly: Like I feel like this is very much so not how I play The Sims but how a lot of people play The Sims where they’ll make generational things and like the generations start to interact with each other and it’s like really interesting, it’s a very long-term way of doing it. (0:46:08) Al: Yeah. Yeah, yeah. A few games have kind of done a little bit of this, like, I think the new Harvest Moon does it where you can grow. You still stay as your same character, though. (0:46:29) Al: But there was… Oh, what was the… A Wonderful Life did this as well, didn’t it? You can play as your child at a certain point, I think. (0:46:39) Al: So yeah, there is apparently a lot more information on Steam that I didn’t notice until now. (0:46:43) Kelly: I did have to go open the Steam page because the Kickstarter basically had nothing on it. (0:46:44) Al: I will link that in the show notes. (0:46:47) Al: Yes, well, that’s the thing, that’s why I didn’t think we had a huge amount, but it is apparently on Steam. (0:46:53) Al: Well, the page is up on Steam, and it says it’s coming out in 2024, but I suspect (0:46:59) Kelly: I would also. I like his little cute like
Kev and Kelly do a second harvest of Graveyard Keeper Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:17: What Have We Been Up To 00:06:11: News 00:34:56: Graveyard Keeper 01:14:29: Outro Links Coral Island 1.0 Moonlight in Garland Early Access Sun Haven 1.3 Update Fabledom Fairytales & Community Update Moonstone Island Eerie Items DLC Lonesome Village Physical Edition Garden Story Translation Update Fantastic Haven Graveyard Keeper Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:32) Kevin: this is kelly ween this is kelly ween kelly ween kelly ween and in this show uh we talk about games that are filled with cottage gore yeah hi everyone welcome to the harvest season um with me today is kelly i’m kevin she’s actually gonna be here for well spoilers but then she’s gonna be on next week too she were on last week I bring it up because last year you were on for Halloween we did Cult of the Land. (0:00:47) Kelly: Hey. (0:00:57) Kelly: Oh, I forgot about that. (0:01:02) Kevin: And so, yeah, so, well, that’s exactly right. (0:01:03) Kelly: Is this just like my thing? (0:01:07) Kevin: Um, yeah, you’re Kelly our pumpkin queen. (0:01:10) Kevin: So here we are. (0:01:11) Kevin: Um, she’s all about this stuff. (0:01:14) Kevin: And so we are here today to talk about graveyard keeper, another, um, cottage gore game, um, technically this is a second harvest episode. (0:01:25) Kevin: Uh, Raschelle covered it way back. (0:01:28) Kevin: Like the first Halloween episode. (0:01:32) Kevin: And so I knew about it for years, but I didn’t get a chance to play it until recently. (0:01:37) Kevin: Um, and Kelly has played it significantly. (0:01:40) Kevin: Um, yeah. (0:01:40) Kelly: I only got out of it though last year. I was very new to it, so… (0:01:44) Kevin: Well, still more than I have. (0:01:49) Kevin: I’ve only played, uh, just a handful, relatively speaking. (0:01:51) Kevin: Um, but yeah, that’s, uh, we will get to that soon enough. (0:01:58) Kevin: Um, but before that, as always. (0:02:02) Kevin: Show notes and links and the transcripts are all available on the website for people to see and look at and on. (0:02:09) Kevin: Ooh, and whatnot. (0:02:11) Kevin: Um, and, uh, before the graveyard keeper will do news as always. (0:02:17) Kevin: And more importantly, what have you been up to Kelly? (0:02:19) Kevin: What have you been playing, watching, doing, yada, yada. (0:02:21) Kelly: Um, playing? I’ve really been slacking. I’ve been playing solitaire in Pokemon Go, which is not… It is, but I just… I get stuck playing it, and like, it’s fun, but I’m also like, I could be playing something better. (0:02:37) Kevin: Yeah, I mean it’s like comfort food sometimes it just it’s simple and I get it Exactly sometimes you just need a mindless game Okay, okay madman okay, I have not watched it. I’m familiar with it. That’s the one with That’s the one like 50s (0:02:37) Kelly: Um… [laughs] (0:02:39) Kelly: Yeah. Yeah, exactly. It’s like, thoughtless. Um… (0:02:50) Kelly: But I just… (0:02:51) Kelly: I rewatched Mad Men, so that I think is more exciting. (0:03:05) Kelly: yeah like 60s advertising, yeah. (0:03:05) Kevin: add agency right (0:03:07) Kevin: 60s okay all right how how mm-hmm how long is it like the whole thing oh wow that’s longer than expected well that’s cool yeah sure (0:03:07) Kelly: uh I was a big fan when it came out. (0:03:12) Kelly: uh it’s like seven seasons I think? yeah seven seasons. (0:03:18) Kelly: yeah when I first ran I jumped ship like I think after season five. (0:03:25) Kelly: uh I mean it’s not the worst last two seasons but they’re not as good. (0:03:32) Kelly: Good. (0:03:34) Kevin: Um, let’s see, uh, well, I’ve last week we covered paleo pines actually kept up with it a good bit after There was a patch that dropped It’s been a big dinosaur for a week for me. I watched Jurassic Park this week again - (0:03:35) Kelly: What about you? What have you been up to? (0:03:52) Kevin: Boy, that movie’s real good good other than that Yesterday I cried that Super Mario wonder it just came out yesterday (0:04:04) Kevin: the newest one for this switch and It’s a good one Um, I’ll plug the rainbow road radio the other show I do with our mutual friend Alex We did our first look at it on that show. We just recorded and that’ll be dropping soon It’s fantastic it’s There’s I’m only a little bit in like on the second world but like every (0:04:23) Kelly: What do you think of it? (0:04:34) Kevin: level feels like it is introducing something new and different and I mean classic Mario is good you know 2d it’s your standard 2d Mario and whatnot so the gameplay is good and it’s just filled with all sorts of fun surprises and delights I’m going to spoil people on probably the best part that I’ve experienced so far there’s this level it’s like the second or third level you can do. (0:05:04) Kevin: There’s a bunch of piranha plants popping out of the pipes and you run and jump past them and whatnot. (0:05:09) Kevin: And then there’s the Wonder Flower which changes the level in different ways or whatnot. (0:05:15) Kevin: So when you touch the Wonder Flower, it starts this musical production and all the piranha plants just start singing. (0:05:23) Kevin: And it’s incredible, you entice everyone to at least look it up. (0:05:29) Kelly: I actually, I saw it on TikTok this morning and I was like, hmm, okay. (0:05:30) Kevin: It’s just so much fun. (0:05:34) Kevin: It’s so, because it just, right? (0:05:37) Kelly: Very much unexpected. (0:05:38) Kelly: I thought it was like somebody made it at first, like, you know, somebody edited it. (0:05:41) Kevin: Yep, it’s so out of the blue. (0:05:42) Kelly: But no, it was real. (0:05:45) Kevin: Yeah, no, it’s good. (0:05:48) Kevin: It’s really funny and yeah, the game just brings smiles to me every level with all sorts of unexpected twists and turns like that. (0:05:56) Kevin: So yeah, Mario Wonder, two thumbs up for me for sure. (0:05:59) Kevin: Like I said, people can go to Rainbow World Radio to hear more in-depth thoughts. (0:06:04) Kevin: But, yeah, that’s mostly what I’ve been up to. (0:06:08) Kevin: And now, with that, let’s hop on over to the news. (0:06:15) Kevin: We have, as always, a handful of, mostly game updates. (0:06:19) Kevin: Yeah, there’s a lot of game updates for some reason right now. (0:06:24) Kevin: So we’re going to start off talking about Coral Island. (0:06:30) Kevin: Okay, the one, okay, this is a big one. (0:06:34) Kevin: For people who may not remember, Coral Island is your standard Stardew-esque, well, I say standard. (0:06:40) Kevin: It’s got all your fixings, your farming, and it’s on an island, hence the name, right? (0:06:46) Kevin: So it has the tropical aesthetic and whatnot. (0:06:51) Kevin: But the big news is the 1.0 version is launching on November 14th, which is exciting. (0:06:58) Kevin: They have a trailer, and it looks expansive. (0:07:05) Kevin: There’s a lot going on. You have your farm, you can go underwater, you can meet mermaids, you can do your romancing, (0:07:12) Kevin: you can do, I think there’s even a race in there somewhere. All that good stuff. (0:07:18) Kevin: It looks very polished and like a 1.0 game. You can also… (0:07:22) Kelly: Yeah, I was going to say, it definitely looks like there’s, it looks a lot different than like the first, you know, clips I saw of it. (0:07:30) Kevin: Yep, absolutely. Yeah, it’s definitely a game now, for a better way of putting it. (0:07:36) Kelly: Yeah. (0:07:37) Kevin: And you can also dress up as a panda or dinosaur, so you know, there’s a lot going on there. You also get your little animal crossing, you can redecorate your house wherever you want. (0:07:49) Kevin: Oh, you can even have a baby in this, that’s wild. Yeah, that is dropping on November 14th, (0:07:58) Kevin: just a couple of weeks and it will be dropping on Steam, Xbox Series X/S, and PS5 they’re hoping for a 2024 release for a Switch version. Do you think you’ll try Coral Island or look in its general (0:08:12) Kelly: I think I might. I think it definitely looks really cute. I think it depends on if I’m playing anything, you know, when it comes out. I’m trying so hard not to, like, backlog myself. (0:08:22) Kevin: Yeah, yeah, that’s the hard part right too many games Yeah, no, that’s that’s a good idea I definitely have bought back So I respect that I think you can romance a mermaid so, you know, I’m not that going free I wonder how that’s gonna work. How are they gonna move up the land or vice versa? (0:08:43) Kevin: It’s a two-story floor but the bottom floor is underwater [laugh] (0:08:44) Kelly: just uh living in a two separate homes kind of situation there you go (0:08:52) Kevin: I’m down for that, um, yeah, right now it’s only 25 bucks, oh that’s not bad for this, that’s, that looks like a lot of content for 25 bucks, so, um, get excited. (0:09:06) Kevin: Um, oh, oh yeah, okay, sure, yep, that makes sense, that’s fair. (0:09:07) Kelly: Oh, it does say it’s going to release, I think, at $30, though. (0:09:11) Kelly: There’s a note about the price adjustment. (0:09:14) Kelly: But the diving looks really cool. (0:09:16) Kelly: I played a lot of Dave the Diver over the summer, (0:09:19) Kelly: so I feel like I’m still looking for games where I can go exploring like that. (0:09:19) Kevin: Yeah, yeah, yeah, that’s good. (0:09:23) Kevin: Yeah, it does look good for like the animation stuff. (0:09:29) Kevin: I’m also a big fan of underwater type games and it looks very expansive down there. (0:09:35) Kevin: So yeah, there’s a post on Steam page with all the updates and everything. You guys can check it out. (0:09:44) Kevin: If you do have early access, it looks like there will be a save reset. (0:09:53) Kevin: So there is that. But, either way, November 14th, I look forward to it. I might actually check it out now. It looks pretty… (0:10:00) Kevin: So, next up we have Moonlight and Garland. (0:10:06) Kevin: I don’t know if this is a game announced, but it’s… (0:10:09) Kevin: Yeah, I guess it is, because they’re announcing their early access October 24th, which will probably already be out by the time people are listening to this. (0:10:18) Kevin: This is… here, let me read their, uh… (0:10:22) Kevin: The elevator pitch, where is it? (0:10:24) Kevin: A cozy open-ended life sim about finding your feet in the big city, decorate your apartment, make new friends, grow too many houseplants, and love your city life. (0:10:33) Kevin: Um, so it… yeah, it’s… it’s city-based, right? So you’re in an apartment, you’re not running a whole farm, but you can grow plants, you can have pets, um, make relationships and whatnot. (0:10:46) Kevin: The art style is… (0:10:48) Kelly: That’s the most realistic farming sim. (0:10:52) Kevin: » [LAUGH] (0:10:54) Kevin: » No, you’re right. (0:10:59) Kevin: » Yeah, yeah, Kelly can. (0:11:00) Kevin: Well, no, you’re in the house now, you’re not in an apartment anymore. (0:11:03) Kelly: No, but definitely, you know, went through that also, like, how do I keep my plans alive in my apartment when there’s no sun? (0:11:04) Kevin: But yeah, you know the feeling. (0:11:12) Kevin: Man, gosh, you’re super right. (0:11:16) Kevin: Boy, there’s a person showing an apartment with a lot of bunnies in their apartment, that seems difficult. (0:11:23) Kevin: You’re gonna have that many bunnies in an apartment. (0:11:26) Kevin: The art style is, it’s 2D pixelated, but it’s not Stardew-esque. (0:11:31) Kevin: It’s a little more cutesy than that, and I don’t know how to best describe it. (0:11:35) Kevin: And all the NPCs are kind of bobbing their head at the same time to some unknown beat, it is cute looking. (0:11:43) Kevin: And it’s only the early access, so I’m sure it’ll grow considerably more. (0:11:51) Kevin: That is, you know. (0:11:52) Kevin: October 23rd? 24th? I’m seeing two different days. (0:11:58) Kelly: I definitely want to follow up on it because just looking at the coming soon photo, it’s like why is there an iguana on the sidewalk? (0:12:06) Kevin: Hahaha! (0:12:06) Kelly: Can I have an iguana? (0:12:07) Kevin: Wait, you havin’ a guana? (0:12:08) Kelly: And then there’s also the bear man. (0:12:10) Kevin: Wait, wait, wait, wait, let me see, which one are you talkin’ about? (0:12:10) Kelly: I’m on the steam page, the early access release. (0:12:14) Kevin: What? (0:12:15) Kevin: Okay, okay, let me see… (0:12:17) Kelly: So in the coming soon photo that says steam early access, October 24th, whatever, wishlist now. (0:12:27) Kevin: Okay, okay. Oh, I’m looking at the wrong page. I would explain it wouldn’t it? Yup. There it is. Okay Yeah, I was looking the wrong page. There is a bear man. Why is there a bear man? (0:12:28) Kelly: There’s a bear man in the iguana, like do I get a pet iguana, do I get pet pigeons? (0:12:37) Kevin: Okay, I Okay, I want to mine a department full of pet iguanas that that I can do they’re pretty low-key There are pigeons. So, you know, definitely, you know, they’re hitting Oh, are they gonna have the the trash bags out on the sidewalk? (0:12:55) Kevin: Are they gonna go all in on the city? (0:12:57) Kevin: I don’t know if garland is a city name. It’s a city in texas. I know that much. (0:13:11) Kelly: Yeah. (laughs) (0:13:28) Kevin: But yeah, coming soon, early access. (0:13:31) Kevin: Next up, the clip side of early access, we got DLC patches, whatever you want to call it, for Sunhaven. (0:13:39) Kevin: This is the magical-esque farm where you do magic, there’s monsters, dragons, etc. (0:13:51) Kevin: It is patch 1.3, which includes new buildings. (0:13:58) Kevin: There are several that don’t look human, one is an angel, just straight up an angel. (0:14:04) Kevin: One guy is blue, he’s a moon attendant, whatever that means. (0:14:11) Kevin: You have to, they will be unlockable at some point, but that’s fascinating, dating non-humans like that. (0:14:20) Kevin: Oh, they will have a couple of other romancibles coming later this year. (0:14:28) Kevin: They will also have new farm structures and buildings. (0:14:32) Kevin: Greenhouses, silos, chicken coops, butterfly gardens, I like that. You don’t see that in farming games. (0:14:38) Kelly: That’s very unique, yeah. (0:14:40) Kevin: That’s cute, I love a butterfly garden. (0:14:44) Kevin: Monocyphoners, glorite siphoners, I don’t know what they are, workshops, and ticket counterfeiters. (0:14:54) Kevin: I don’t know what that means, but you’re counterfeiting. (0:14:57) Kevin: They’re up to crimes. I like that. (0:14:59) Kevin: I want to know why you can do crimes. (0:15:01) Kevin: Tickets for what? (0:15:03) Kevin: I don’t think they’re concert tickets. (0:15:05) Kevin: That’s fascinating. (0:15:07) Kevin: But yeah, there’s a whole bunch of other stuff. (0:15:10) Kelly: A lot of stuff. There’s like a ghost shed kit? I want a ghost shed. (0:15:11) Kevin: What does that mean? (0:15:18) Kevin: Do you keep ghosts in there? (0:15:19) Kelly: You grow them in there, maybe? (0:15:21) Kevin: I don’t… (0:15:23) Kevin: Oh wait, there are variations. (0:15:25) Kevin: variations because there’s pumpkin and mushroom. (0:15:27) Kevin: It looks like a ghost, oh I see it. (0:15:29) Kevin: Yeah, it has the eyes, the windows look like eyes and the glow, okay. (0:15:29) Kelly: Oh! (0:15:31) Kelly: That makes so much more sense because I was like oh mushroom shed. That’s just a shed where you grow mushrooms, you know That’s and then I just took the rest of them like that [laughs] (0:15:33) Kevin: Um, sh*t skins, yeah it does. (0:15:36) Kevin: Yeah, yeah, okay. (0:15:44) Kevin: Um, oh that’s the butterfly, wow those are big butterflies. (0:15:47) Kevin: Um, oh those are fascinating buildings. (0:15:49) Kevin: Um, let’s see, player birthdays. (0:15:53) Kevin: There is the birthday, birthday celebration. (0:15:57) Kevin: There is a huge pinata that you can hit, so I’m already down for this. (0:16:01) Kevin: Um, geez that’s like a full sized lion looking pinata, that’s great. (0:16:06) Kevin: Um, that’s uh, so all that’s included in the patch. (0:16:10) Kevin: Aside from that there will be DLC available. (0:16:13) Kevin: Um, all six different packs, trick or treat, spirit battle, rock and roll, cyber pop, monkey monkey, and dreamy ram. (0:16:22) Kevin: They’re all, they contain different items, packs, outfits, items, whatever. (0:16:27) Kevin: You guys can check the Steam page for details. (0:16:30) Kevin: Uh, for, yeah, there’s more details out there than we talked about, but, uh, yeah, that seems like a hefty patch. That seems like fun. (0:16:38) Kelly: Yeah, there’s a lot in this. This page goes on. (0:16:38) Kevin: Um, uh, yeah, it does. Um… (0:16:41) Kelly: And there’s even a coming soon, so… (0:16:43) Kevin: Yeah, yeah, they’re talking about future. (0:16:47) Kevin: Um, wow, new season of weather. Wow. (0:16:50) Kevin: Gloomy, what’s the difference between rainy and gloomy rain? I don’t know. (0:16:55) Kelly: Um, I think there’s I could I could understand that one (0:16:55) Kevin: But there you go All right, yeah, I guess. Okay, uh See like out here in Georgia. It’s a little more like rain. Not gloomy rain. Gloomy rains like hurricane force rain That’s what I think Wait no, yeah, okay. I get it (0:17:10) Kelly: No, I think gloomy rain is like when it’s kind of cold and like the sky is just dark and grey all day and it’s like just kind of constant. Like you could have nice rain, like you could have sunny rain, you could have like… (0:17:24) Kevin: Yeah, I do enjoy sun showers. (0:17:25) Kelly: It doesn’t have to be gloomy. (0:17:26) Kelly: Just like a normal rain shower isn’t always gloomy. (0:17:27) Kevin: You’re right. (0:17:28) Kevin: Yeah, no, you’re right, okay, um Yeah, so there’s all the whole bunch of stuff you guys can check that out Is that sorry? Yeah, when’s the release? I didn’t it’s it’s Oct they posted it October 20th It is oh, yeah, it’s already out on Steam. Yeah, so Now time this recording which means by the times you guys are listening. It is definitely available. That is again Sun haven (0:17:58) Kevin: Huh? Oh man, I’m just looking at the picture like a big tree man monster. I might have to check this out I like tree monsters. I I haven’t played a magic game in a minute. Well, I mean, well, maybe our keeper gentle notwithstanding Um, but it’s high, you know fantasy magic II I’m down for that. I could use that Yeah, uh, okay speaking of well, I don’t know more updates (0:18:04) Kelly: right? like i’m kind of like- i’m intrigued. i’m definitely very (0:18:17) Kelly: Mm-hmm. (0:18:18) Kelly: I feel like this is pretty different, yeah. (0:18:28) Kevin: We have so this is The what I refer to as not a city builder but a village builder because it’s medieval villagey themed But you’re helping build the whole village and run everything it is currently in early access and they are dropping a update for it I’m excited for this game myself. I’m gonna wait for the 1.0, but I love the art style. It’s cutesy and goofy (0:18:59) Kevin: and they are dropping all sorts of things in this update including a An encounter with a misunderstood Cyclops who’s very cute. His eye is just a dot His name is Eric one eye you can there will be a witch’s hut a red hooded girl Who’s looking for her grandma’s house? That that’s a speech. I don’t trust that at all. Oh, no, I don’t like that Hemisary gnomes (0:19:26) Kevin: It was seriously rare! (0:19:28) Kevin: And then a fawn with a really big nose and mustache. Oh, I like this guy. (0:19:33) Kevin: There’s a… and a few more. (0:19:36) Kevin: Well, those are fun characters that they’re adding. I love the art style and it looks really fun on these mythical, magical, whatever you want to call them. (0:19:46) Kevin: Cyclops and fawns. Gnomes. They’re fun looking characters. (0:19:48) Kelly: No, yeah, they look they look so cute. It looks very adorable (0:19:49) Kevin: Yeah. (0:19:51) Kevin: Yep. (0:19:53) Kevin: There are, oh gosh, 50 new world events and 30 new objectives. (0:19:58) Kevin: I don’t know what that means, but those are big numbers. (0:20:00) Kevin: Oh, there’s a magic bean. (0:20:03) Kevin: There’s monthly and yearly objectives. (0:20:06) Kevin: Hot weight. Positive and negative events. Oh, oh, they’re, they’re, they’re wild. Okay, I’m down for that. (0:20:15) Kevin: They have, let’s see, new buildings, a laborer guild. Oh, so you can hire better laborers. That’s fun. A bank. (0:20:24) Kevin: Oh, you can tax your villagers at different rates? (0:20:28) Kevin: Oh, that’s awesome. Grand theater? Oh, that’s a nice looking theater. (0:20:34) Kevin: Fisherman’s hut? Fish up stuff? All sorts of quality of life stuff? (0:20:40) Kevin: Well, there’s a lot of graphs in this game and things like that. I’m down for that. (0:20:45) Kevin: Yeah, that’s a lot of stuff coming. Like I said, I’m probably going to wait for 1.0 myself, but I’m glad that it’s coming along nicely. Yeah, that is again fabled. (0:20:57) Kelly: Is there any, is there any real estate or? (0:20:59) Kevin: Go. Oh, it is live. That update is already live as of this recording. (0:21:05) Kevin: So, yay. If anyone is playing the one point or the early access, first of all, (0:21:10) Kevin: somebody tell me if they are because I want to know about it. And it is out already. (0:21:15) Kevin: Um, yeah. All right. Good. Oh man. I’m just trying to fable them. It’s so goofy looking and the. (0:21:23) Kelly: Is there like an overall release date or no? (0:21:33) Kevin: uh not that i’m saying now um I have left here a quick glance um yeah so probably still a hot minute probably sometime in 2024 i’d hope but uh it’s not dead yet so i’ll take that let’s see next up we have uh moonstone island we have dlc for that this is which one’s this one okay all right we so we have dlc come (0:22:11) Kevin: Well, let me get to the details. Yeah, it’s the Halloween update right? That’s the key thing here. Um, (0:22:16) Kelly: I think so, ‘cause it’s for Halloween. (0:22:17) Kevin: We’ve got just a whole bunch of Spooky decors per their website gravestones skeletons a big old pumpkin house um Web’s five types of cobwebs. Oh Oh a rug. That’s just the tongue. That’s clever. I like that. Um, (0:22:38) Kevin: uh So yeah, there. (0:22:41) Kevin: Okay. (0:22:43) Kevin: Okay. (0:22:45) Kelly: I’m sorry, it’s actually not out yet. (0:22:45) Kevin: Okay. (0:22:47) Kelly: It’s not out, which I’m kinda… (0:22:47) Kevin: Um, there are n- some- the- so some of this stuff is DLC, which I’m assuming means purchasable separately, but there will be stuff included for free in the updates on the skeletons and things like that. (0:22:58) Kevin: Um, spirits are free- I don’t know what spirits are in the context of this game, but um, but they’re coming some out. (0:23:05) Kevin: Um, oh wow, I didn’t check- it’s got some good reviews. (0:23:09) Kevin: Um, I’ll have to check that out. (0:23:11) Kevin: Oh wow, what? Oh gosh, I forgot about- I’m remembering the game. (0:23:15) Kevin: There’s- you can fight like robots with a card battling system. (0:23:19) Kevin: They are… (0:23:21) Kevin: Yeah, oh man, oh gosh. (0:23:23) Kelly: These are really cute looking things, these creatures. (0:23:26) Kelly: I, yeah, like, I really like the style of it, yeah. (0:23:26) Kevin: This whole episode’s just me getting excited about games I forgot to get excited about. (0:23:31) Kevin: Um, as if I didn’t have enough already. (0:23:33) Kevin: There are really cute characters- there’s a fishbowl with legs. (0:23:36) Kevin: Um, I like that. (0:23:39) Kevin: that. And then at the end they just. (0:23:41) Kevin: Have a picture of a cat with like a sun hood. I don’t know but um, it’s very cute cat. (0:23:47) Kevin: That is Moonstone Island. That is already out, I believe. Why do we have a date for that? (0:23:52) Kelly: It is a very cute cat. (0:23:54) Kelly: The game is out, it says “NA” for them. (0:23:56) Kevin: Okay, thank you. But it says, while says it’s October 27th. I (0:24:06) Kevin: Couldn’t find that myself. Oh wait. Yeah, there it is. Yeah, October 27th. It’s only $4. (0:24:11) Kevin: Okay, that’s actually not bad at all and 10% off the first week. So there’s 46. (0:24:18) Kevin: Yeah, okay. Oh, it’s a new spirits must be a little monster buddies. That’s what it means. I’m excited. One looks like an apple with a worm through it. They’re just showing silhouettes. I’m just guessing. (0:24:23) Kelly: There you go. (0:24:29) Kevin: And yeah, I don’t know all that. Oh, I might check this out now. It’s a very cute game. (0:24:34) Kevin: Moonstone Island. Um Let’s see Next up we have oh, this isn’t an interesting (0:24:41) Kevin: one because boy, I never thought we’d see this this is Lonesome Village game that I notoriously advocate because the developers are from Mexico. It’s got the cute coyote as you saw puzzles in a tower. They’re coming out the fiscal edition. Pre-orders are live. You can check the show notes for the link. It is not from limited run games actually. A game a site called premium edition games. (0:25:11) Kevin: physical edition which includes all sorts of goodies including oh wow a full-color manual oh that’s exciting Wow a dog tag yeah they do um oh man a manual that’s exciting um yeah it’s great um yeah I I cover this game with Johnny, it was last year or year before, I don’t remember. (0:25:22) Kelly: Dude, the indie games always put so much into like what you get from… (0:25:32) Kelly: I love a manual. (0:25:33) Kelly: A full color manual too, that’s so nice. (0:25:41) Kevin: It’s a fun little game with lots of puzzles, and just very very cute little animal-closing-esque villagers. (0:25:47) Kelly: It looks really cute. The art style kind of reminds me of like Cult of the Lamb, but without the like paper feel. (0:25:47) Kevin: It’s actually funny because in the “story” of the game, so it’s called Lonesome Village because there’s a village and everyone’s kind of been turned to stone or disappeared. (0:26:03) Kevin: And the villains, they’re the people who did it very much look like Cult of the Lamb. (0:26:06) Kelly: Okay. (0:26:07) Kelly: Oh! Oh! It’s a cult! It’s a cult! What is happening here? (0:26:09) Kevin: Yeah. (0:26:12) Kevin: It came out around the time Cult of the Loom. (0:26:14) Kelly: I’m watching the trailer! Oh my god! (0:26:15) Kevin: It looks a lot like Cult of the Loom. (0:26:18) Kevin: The cult from Cult of the Loom. (0:26:20) Kevin: I think we made the joke in the episode. (0:26:22) Kevin: It came out around the same time too. (0:26:25) Kevin: Yep, yep, exactly. Yep. (0:26:26) Kelly: That’s so funny, ‘cause I was thinking it kinda like reminds me of the way they do the animals, like the style of the animals. (0:26:32) Kelly: But now that I’m watching this trailer, it’s like literally… (0:26:32) Kevin: It’s cult, it’s a lot like Cult of the Loom, Cult. (0:26:36) Kelly: That’s so funny. Oh, I gotta play this. (0:26:41) Kevin: Yeah, I have to check it out again. I still have it. (0:26:45) Kevin: It’s been a while. I’m sure they patched it up and done some stuff. (0:26:48) Kevin: ‘Cause I had a few rough edges back then, but I’m curious. (0:26:51) Kevin: I might do another look at it at some point. (0:26:54) Kevin: Because, yeah, props to–but, again, Mexican dev team, so I gotta shout them out. (0:26:59) Kevin: Ogre Pixel, that’s the name. (0:27:02) Kevin: But, yeah, that is a cute little logo of an Ogre–Pixillator Ogre. (0:27:07) Kevin: And again, this is the physical edition release. (0:27:11) Kevin: $40 for the premium edition, which seems to be their only version but includes all sorts of goodies. Um, I When do pre-orders end? I don’t know if I see that but the pre-orders are available now So you can check out the site and get it. Um Alright next up we have Not Garden Galaxy is perfect. We’re heading on the notes. That’s a different game that I was going to cover almost (0:27:42) Kevin: Garden story. That’s the one with the playable grape. That looks a lot like Stardew Valley a lot like It has It’s very cute though the grape that’s playable It is an update that has 11 new languages. Wow, that is a lot of languages I don’t know which ones they are. I just see the It’s out on Steam and switch already this update (0:28:09) Kevin: Very cool. Yeah, I actually don’t know what language is. I don’t know. (0:28:11) Kevin: Let’s see the details. But wow, that’s a big number. Good for them. (0:28:16) Kevin: Always props for making it more available for more people and whatnot. (0:28:19) Kevin: Yep. It is. The grape is very cute. (0:28:20) Kelly: Yeah, that’s always awesome. It really does look like stardew though. It’s cute though (0:28:25) Kevin: Next up, a new game announcement for as far as I can tell. (0:28:31) Kevin: This is called Fantastic Haven, which actually I find really intriguing. (0:28:36) Kevin: It’s the prime… (0:28:40) Kevin: Let me read the– (0:28:41) Kevin: The elevator pitch. (0:28:43) Kevin: So, this is a… (0:28:57) Kevin: Yeah, a Zook cheaper-esque type game, but they’re all magical creatures. (0:29:03) Kevin: Um, so you’re building big pens that look like circular homes more? (0:29:09) Kevin: Um, you alter the land and… (0:29:11) Kevin: It’s full 3D graphics, um, the… I think the actual designs of the creatures are actually quite nice, um… (0:29:18) Kevin: I like animals and critters and… (0:29:21) Kevin: …cheaping them and whatnot, so I’m already pretty interested, um, especially with the spin of… (0:29:26) Kevin: …like, they’re all magical creatures, I don’t see any other animals in here, I see like a griffin, uh… (0:29:31) Kelly: No, I’ve only seen, like, yeah, griffins and some weird frog with, like, horns and stuff. (0:29:31) Kevin: Yup, it’s a bullfrog, you get it? (0:29:36) Kelly: Ah, yes, yes, yes. (0:29:41) Kevin: The color shows a lot more, uh, it looks like you’re even busting some out of, like, cages and, like, carny… (0:29:46) Kevin: …you know, those carnival cages with the wheels, the cars, um… (0:29:51) Kevin: So that’s… that looks very fun, yeah, like I said, a lot of menus, probably, um… (0:29:57) Kevin: …very zookeeper tycoon-esque, um, but with the heavy, uh, magical fantasy paint over it, um… (0:30:06) Kevin: So that is right now the only release date planned is for Q2 of 2024 so it’ll probably be a minute but look forward to it I certainly am those are some fun designs yeah it’s it’s it’s charming enough for me I’m definitely interested um and then lastly okay this one I want to talk about in depth a little more because this one’s affecting me personally uh well actually there’s two me and my neck was night market once again got another patch that one. (0:30:41) Kevin: one point two point one oh whatever the it’s out on switch so you know it’s out on the steam version or whatever um so uh there’s a lot of quality of life stuff you can do with it. (0:30:48) Kevin: I’m not gonna go into the details because I don’t remember them but the other one I want to talk about because we just talked about last week is paleo pines. (0:30:53) Kevin: We just got yup okay so uh one point two point one oh whatever the it’s out on switch so you know it’s out on the steam version or whatever um so uh there’s a lot of quality of life stuff you can do with it. (0:30:54) Kelly: Which I still have to play, but I have not yet. (0:31:11) Kevin: We can change how quickly time passes in the game um oh gosh so one of the after I recorded last week with Spencer and we talked and played I was getting a lot of crashes. (0:31:23) Kevin: They had released a patch previously to fix some of that they said it was like a memory issue um but they were still experiencing it. (0:31:26) Kelly: Mmm. Okay. (0:31:31) Kevin: I felt like the more farther I got in the game the more I was crashed getting crashes uh they addressed some of that. (0:31:37) Kevin: that the game is still not free of crashes because (0:31:41) Kevin: we’ve been probably within an hour after downloading the update the game crashed on me again But it is better in general So they’re definitely aware and working on it at probably top of their list There is Also, there’s a whole list and you can check the show notes for them. I’m trying to look at which ones that are Stand out to me. Oh, there’s a cooking pot (0:31:46) Kelly: Oh, God. (0:32:07) Kevin: But it was weird because it was at some other guy’s house you have to go all the way to this other (0:32:12) Kevin: cook stuff but now you can buy one for your own ranch so that’s great oh here’s a fun one um so you can ride your dinosaurs because of course you can but the thing was whenever you got off of them they would just run away from you at max speed it was whole it was wild you could like try to stop them but um clearly not intended they have addressed that and and this definitely was an update needed and and it works um they will no longer run away from you when you get off of them (0:32:42) Kevin: um yes well luckily I think it was only in the ranch like your home base when it happened they wouldn’t leave you when you’re out in the wild oh my god that would be the worst yes but it’s still a pain because your character is a lot slower than the dinosaur so yeah yeah it’s just a pain having to go across the ranch to find them I mean it’s a pretty big ranch too um (0:32:44) Kelly: feeling it’s like okay nice I can I can get to the place I’m going to but once you’re there you’re stuck there now (0:32:56) Kelly: Oh, okay, okay, I was picturing like you, yeah, like you in the middle of like some field or something. (0:33:12) Kevin: uh there’s all sorts oh horse lock so there was a uh resource called forestwood that was needed for a lot of things it was pretty rare they increased the respawn on that that’s great um they did some ui improvements which were nice uh um lots of other things some oh there was a storage glitch spencer talked about think they fixed that um yeah just sort lots of little things (0:33:42) Kevin: because there were lots of little things that needed fixing um like I said still not 100 percent yeah yeah there is um where is it do they not have it um so there there is I read there is one glitch that they haven’t addressed yet um they know it’s an issue but for some reason at some point and it’s happened to me your game will reset to the first day of the game because there’s you know calendar like most farm. (0:34:12) Kevin: games and whatnot like you’ll keep all your stuff but somehow the calendar will just have reset to the very first game or very first day of the year which is wild um luckily I was able to get around that if you encounter it you can just reload an old save and it’s fine but um that was the wild glitch to see um but yeah that was I’m glad that came out because that addressed a lot of the little nitpicks Spencer and I had with the game and I’m sure (0:34:42) Kevin: they’re still working hard on that so good for you paleopines that update again is out already for switch and probably the other versions whatever versions it’s on all right so that was uh yeah the hearty helping of news and things but that’s now we’re doing that let’s talk about grave graveyard keeper yeah what’s what’s the tagline the most inaccurate medieval simulator isn’t that (0:35:09) Kelly: Something like that. I know inaccurate is involved of [laugh] (0:35:14) Kevin: Hold on let me look at it. Um the most inaccurate cemetery simulation game. Okay. Yeah, I think that’s what it is Okay Well Yeah, so again, um It and this game’s been up for years at this point. Um, I’ll covered it years ago Yeah. Yeah, there you go. That’s cute (0:35:24) Kelly: Oh, the most inaccurate medieval, yeah, cemetery sim of the year. (0:35:36) Kelly: Uh, they had their five year anniversary actually in August. (0:35:42) Kevin: There’s a bunch of DLC I bought the (0:35:44) Kevin: version with all the DLC I don’t know what the base game hazard does not have. (0:35:48) Kevin: I’ve only played it for an afternoon or two. I don’t think I’ve reached any of the DLC portions yet probably. (0:35:49) Kelly: Oh, did you? Okay. (0:35:57) Kevin: They’re all parody names there’s a stranger sins there’s breaking something (0:35:57) Kelly: Um, I’m trying to remember. I know the DLC… (0:35:59) Kelly: Yes, because there’s better save soul. (0:36:04) Kelly: Um, I did look into getting them, but I didn’t- I didn’t, because I think it was like- (0:36:11) Kelly: I feel like there’s- there’s so much going on in this game already. (0:36:14) Kevin: Even if it is, there’s a lot going on. (0:36:14) Kelly: Uh, that I was very happy to not have the added, um, things that like go along with the better save soul one. I heard that gets a lot of pretty tedious. (0:36:24) Kevin: Yeah, heh heh heh. (0:36:25) Kevin: Better save solo, that’s good. (0:36:29) Kevin: I don’t think that one’s out on Switch. (0:36:31) Kevin: That’s it? I don’t know if that one’s out on Switch. (0:36:32) Kelly: Oh, are you playing on Switch? I am not gonna lie. I have not. (0:36:36) Kelly: I’ve been so bad at playing my Switch this year. (0:36:44) Kevin: But, I mean, that’s fine, like, I know that the Switch port gets black for a good reason. (0:36:55) Kevin: There’s a Switch tax for sure, so I don’t blame you. (0:36:57) Kevin: But hey, at least we can compare notes on that. (0:37:00) Kevin: If you played on Steam, I would guess? (0:37:10) Kevin: Um, but okay, so let’s okay, let’s the elevator pitch Okay, first of all, I didn’t expect that this game’s an isekai That I didn’t expect at all so for people unfamiliar with isekai that is a genre of anime primarily where a character wakes up in a simulated often fantasy type world (0:37:38) Kevin: Sword Art Online and just… (0:37:40) Kevin: …other ones. It’s a whole trope now. (0:37:42) Kevin: Umm… (0:37:43) Kelly: I was gonna say it breaks the, you know, inherited your grandpa’s farm trope though. (0:37:44) Kevin: … (0:37:46) Kevin: Yeah. Yeah. (0:37:48) Kevin: You’re just a guy who gets hit by a car cause he’s looking at his phone. (0:37:52) Kevin: Don’t look at your phone when crossing the streets. (0:37:54) Kevin: It’s dark in the rain, people. (0:37:56) Kevin: It’s not recommended. (0:37:58) Kevin: And he wakes… (0:37:59) Kelly: Poor dude’s just trying to give back to his girlfriend or whatever. (0:38:00) Kevin: …yeah, his love, as he says, and… (0:38:03) Kevin: …he wakes up in a graveyard area and… (0:38:08) Kevin: There’s a talking skull that talks to you. (0:38:10) Kevin: And he says, “Hey, welcome. You’re the graveyard keeper, I guess.” (0:38:13) Kevin: Um, more or less, and sure enough, you’re put in charge of this graveyard in this little medieval village area. (0:38:23) Kevin: And you’re trying to figure out how to get back home while managing the graveyard and all the stuff people are asking you. (0:38:32) Kevin: Because, of course, people are going to ask you to do everything around here. (0:38:35) Kevin: Uh… (0:38:36) Kelly: I mean, what would a game be without everybody asking you to do all these things? (0:38:40) Kevin: Right, right. (0:38:42) Kevin: Um, so, okay, hell, you beat the game, correct? What are your overall impressions? (0:38:50) Kelly: I really liked the game. I thought it was a lot of fun. I think there’s a lot of stuff to do, (0:38:57) Kelly: like it can get a bit overwhelming, but I think, you know, it definitely involves, you know, (0:38:59) Kevin: Boy does it. (0:39:01) Kevin: Oh. Yep. (0:39:04) Kelly: looking things up online. But I will say there is an issue with how intuitive it is. (0:39:08) Kevin: Yep. (0:39:10) Kevin: Yep. (0:39:12) Kelly: I think I could have been further along in my gameplay if I understood some of the (0:39:20) Kelly: panics. A lot better. And I will say on that note, it was not always easy to find the answers on the internet. So that made it even worse. And sometimes if you did find an answer, (0:39:21) Kevin: Yep. Okay, so yeah, so. Mm-hmm. (0:39:31) Kevin: Oh yeah, the double whammy, oh yeah. (0:39:35) Kevin: Yup, it’s wild. (0:39:38) Kelly: it was from like 2018, so something got patched or didn’t work like that anymore. (0:39:46) Kelly: So, that was my biggest issue. (0:39:48) Kelly: Did it stop me from putting in, you know, (0:39:50) Kelly: 90 hours, I think, or whatever into the game? (0:39:55) Kelly: No, but there were definitely moments where I was frustrated. (0:39:59) Kelly: Or, like, again, just like, I was playing the game, I was enjoying myself, (0:40:03) Kelly: but I could have been further along than what I was. (0:40:07) Kevin: Yeah, um, okay. Mm-hmm Okay, yeah for sure they’re just Yeah, absolutely. Um, so for comparison I got the game Thursday I think today’s like Saturday. So two days ago So I’ve only played for and Mario wonder so I didn’t play as much yesterday So I played the game for an afternoon and then some um, I like the game a lot. Um, (0:40:07) Kelly: And not even in, like, a micromanagy, like, you know, whatever kind of way. (0:40:13) Kelly: Like, in, like, a… (0:40:15) Kelly: It would have made more sense. (0:40:26) Kelly: Mm-hmm. (0:40:37) Kevin: I think it is Almost minecrafty and how open it is and crafting and everything But I fully agree like that’s my biggest criticism there’s a lot that is not intuitive Or explained well Yep, yep, yep, I’m sure (0:40:50) Kelly: you haven’t even gotten or opened a lot of the, you know, different aspects of the game yet at this point, I’m sure, because it really expands. It expands a lot. There is a lot to do. There is so (0:41:03) Kevin: But I can imagine… I mean I see the skill tree. (0:41:07) Kevin: So… I can… I can… she’s… I can… (0:41:12) Kevin: So there’s a skill tree in this game, right? You have to get points to unlock your skills. (0:41:18) Kevin: And you can see how far it goes. And yes, I can see there’s a lot to unlock and do and whatnot. (0:41:24) Kevin: But… I think the skill tree is probably where I can direct my first criticism. (0:41:32) Kevin: Because there’s three types of points, whatever you want to call them. (0:41:37) Kevin: Red, green, and blue, and you need different amounts of each for unlocking each new skill, which lets you craft new things or do new things, whatnot. (0:41:46) Kevin: Um, the red and green work hard to get, but the blue, the blue is killing me because I hit a point where I had like one blue point overall and couldn’t figure out how to get more. (0:41:56) Kelly: You run out of them. (0:41:58) Kevin: Yeah. (0:41:59) Kelly: There’s a certain point where the game just stops you from getting more for a bit. (0:42:02) Kevin: Really? Wow. (0:42:04) Kelly: Not like stops you. (0:42:06) Kelly: There’s definitely a roadblock, I would say. (0:42:11) Kevin: - Yeah, okay. (0:42:14) Kelly: I struggled with that for so long. (0:42:17) Kelly: And then, of course, at a certain point, it’s like, oh. (0:42:20) Kelly: Now, actually, you’re out of red. (0:42:23) Kelly: Or now you’re out of green or whatever. (0:42:25) Kelly: And it’s like, oh, something that I– (0:42:26) Kelly: so I think one of them is done from manual labor, red, I think. (0:42:27) Kevin: yep yep your manufacturing and things yeah red okay oh you don’t get read from them (0:42:34) Kelly: Yeah, so at a certain point, you get helper zombies that you can assign to do things. (0:42:42) Kelly: So you’re no longer getting the red from those things that you would be getting red from. (0:42:47) Kelly: So it definitely makes you have to stop and think and watch everything. (0:42:56) Kevin: Yup, absolutely, um, it’s a very resource-manage-y heavy game and that includes your skill points or whatever you want to call them. (0:43:07) Kevin: That’s fascinating. (0:43:09) Kevin: Like I can see the blue are going to be very scarce. (0:43:11) Kelly: But I think it’s interesting because it does… (0:43:13) Kelly: Sorry, I was gonna say it just it does impact, I feel like, (0:43:18) Kelly: what you’re trying to do in that day. Because if you’re trying to get blue points… (0:43:19) Kevin: Right. Yeah, exactly. (0:43:22) Kevin: The nice thing, one of the nicest things about the game, (0:43:26) Kevin: there’s no real pressure. (0:43:28) Kevin: There’s no seasons or years or whatever. (0:43:31) Kevin: There’s a week. (0:43:32) Kevin: So like in six, seven, I don’t remember how long, how many days, (0:43:36) Kevin: but that’s the worst that you have to wait. (0:43:37) Kelly: It’s seven days Which and I liked I like I really like the fact that there was no pressure on the seasons or When you finished the game even or anything like that. I also liked the Each day is a different person You have to make sure that you’re getting the things you need to have done before that day so you can go and deal with that person (0:43:38) Kevin: Yep. Which go by quickly. (0:43:42) Kevin: Yep. (0:43:57) Kevin: Yep. (0:43:57) Kevin: Yep. (0:44:03) Kevin: Yep, he just gotta wait until… (0:44:03) Kelly: Because there’s definitely some weeks where if you miss that person you’re screwed (0:44:07) Kelly: Yup. And there is something later on in the game, you know, when things have slowed down in certain areas and you’re just like waiting for that one day where you can fast forward. (0:44:10) Kevin: Until that point. (0:44:21) Kelly: Yes, but I do actually want to say on that point, I think this is very interesting because there is no pause button. There’s no space yet. (0:44:21) Kevin: Yeah, sure that makes sense. Yeah, you can fast-forward at any point you should go to sleep and (0:44:32) Kevin: Yeah, yeah, even if you’re in your menus, time goes on. (0:44:37) Kelly: Yeah, you have to literally like go to the exit screen or whatever. Like the main menu page. (0:44:41) Kevin: Yeah Yep Yep, so if you’re looking through your notes here You know hemming and hawing at a menu thinking about where you want to spend your points that happened to me just just today When I was playing I cuz I finally got some blue points today. And so I was just like agonizing over I wanted where I wanted to spend them and before when I got out of the menu Oh, it’s evening already. Cool. The whole day’s [laughter] (0:44:43) Kelly: There’s a certain page that stops time, but the rest of them don’t. (0:44:48) Kelly: Mm-hmm. (0:45:09) Kelly: Yep. (0:45:11) Kelly: Yep. (0:45:12) Kevin: But they’re the kind of I mean, I don’t know if it was their intent or not But the way to combat that it’s very easy to reroll your did your save like you own there’s no autosave It just saves when you go when you wake up So most of the time you can say you’re pretty much have a safe at the start of the date or start of the day, excuse me, and You can just reload to that and have a plan or save yourself (0:45:23) Kelly: Oh, yes. (0:45:25) Kelly: Yes. (0:45:29) Kelly: I would just quit the game. (0:45:32) Kelly: Mm-hmm. (0:45:40) Kelly: Oh yeah, no, there was many times where I would either just, you would see like the NPC walking away from their post, and I would have to go and reset the game and then do the day over and make sure I got there early enough. (0:45:47) Kevin: Oh my gosh. (0:45:50) Kevin: Yep. (0:45:52) Kevin: Oh my gosh. (0:45:54) Kevin: That happened to me twice already when I go down and Snake is running away and like, “No, I need to talk to you, Snake.” (0:46:02) Kelly: oh god he’s so annoying he’s so annoying for the skill points though I think it’s like kind of fun like there’s some weird ones you can choose from uh-huh (0:46:05) Kevin: He is. (0:46:08) Kevin: He is. (0:46:11) Kevin: Yeah. (0:46:13) Kevin: Overall, I’m a big fan of the Skilled Trees, umm… (0:46:17) Kevin: Because you can very much pick and choose if you want to focus on certain areas and whatnot. (0:46:23) Kevin: Umm, obviously like… (0:46:25) Kevin: To get green points, that’s the farming stuff, so you do want to invest in some of that stuff. (0:46:30) Kevin: Umm, but like, early on you can really get through a lot of the wood and metalworking stuff. (0:46:37) Kevin: Umm, and again, with almost no pressure on when to do it, umm, it’s… (0:46:42) Kevin: It’s very open and you’re very free to pick and choose as you want. (0:46:46) Kevin: You know, (0:46:47) Kevin: the limitations of how many skill points you actually have notwithstanding. (0:46:52) Kevin: I think it is a clever system. (0:46:54) Kevin: And because you get to see what’s coming ahead, that helps you plan that too. (0:47:00) Kevin: I really like that. (0:47:01) Kelly: Yes, definitely. (0:47:01) Kevin: Um… (0:47:02) Kelly: There was definitely some areas in the skill tree though where I did not understand what, (0:47:09) Kelly: like if you unlocked something, (0:47:12) Kelly: I didn’t understand how to access it afterwards, (0:47:15) Kelly: which then led to me diving down a rabbit hole, (0:47:18) Kelly: trying to figure it out. (0:47:18) Kevin: Yeah, sometimes that’s a little unclear most of the time When you look at the skill tree thing it says okay, you can craft at this bench or that bench or whatever But some are not very clear. Yeah Some aren’t super clear. Yeah But I do agree (0:47:27) Kelly: Mm-hmm. Yeah, no, it definitely is pretty good. (0:47:30) Kelly: It’s pretty good. (0:47:34) Kelly: Can we talk about the main premise of the game, which I think is the most weird and fun part is, you know, collecting your corpses? (0:47:41) Kevin: Yeah, the it’s definitely yeah the differentiator the the the graveyard itself. Yeah, let’s talk about that (0:47:43) Kelly: Because you are, you are quite literally the graveyard keeper. So you get a (0:47:54) Kelly: Annoyed little donkey that delivers corpses to you. (0:47:56) Kevin: I’m red donkey from a leftist stable [laughter] (0:47:57) Kelly: And oh my god, there was so many times where I would hear that bell and just be so far away from home. (0:48:06) Kelly: And just go running because it’s like the second you hear that bell that corpse starts, you know, deteriorating. (0:48:12) Kevin: Yep Yeah, that’s that’s an interesting aspect that the forps is deteriorate and it affects a lot of things And yeah, they’re kind of deliver just at random times. It feels like I didn’t detect any pattern Umm… (0:48:22) Kelly: Yeah. (0:48:23) Kelly: Yes. (0:48:27) Kelly: No, they can definitely be whenever. (0:48:31) Kelly: And they can pile up too. (0:48:34) Kevin: Oh my gosh, I don’t think I’ve had that happen yet, but I could see that happening. (0:48:35) Kelly: Yeah, no, they can definitely pile up. (0:48:43) Kelly: I mean, this game goes in depth. (0:48:48) Kelly: I have freezers for bodies. (0:48:53) Kelly: So, you know, it’s like you are literally treating it like a morgue, like… (0:48:57) Kelly: But I think one of the most fun parts is removing the organs, (0:49:03) Kelly: but also the most hard to understand initially. (0:49:06) Kevin: Right, so yeah, let’s talk about that because as very early on you’re introduced that you have options to do the corpse One you can bury them in your graveyard. It has a prettiness rating you how you decorate it Well, you bury them and whatnot You can even just throw it in the river or cremate them or You can take them into your morgan Do a little bisection, you know see what you can poke around and find in there pull out a skull some blood What? (0:49:36) Kevin: A bit of flesh. (0:49:38) Kevin: It’s fascinating that they gave you this option. (0:49:43) Kevin: There’s… (0:49:44) Kevin: I haven’t gotten too in-depth with the body parts. (0:49:47) Kelly: So, I’ll explain it. It’s a lot. (0:49:51) Kelly: Basically, your corpse, so when you bury a corpse, you want it to be as high rated as possible because it impacts your cemeteries overall like beauty rating, (0:50:05) Kelly: which is a whole different aspect. (0:50:07) Kelly: And that’s a big part of the game because it kind of roadblocks you if you don’t keep up with it. (0:50:11) Kelly: But so you want to make sure you’re removing. (0:50:14) Kelly: If you remove certain organs, it makes your corpses… (0:50:17) Kelly: …that’s how you can remove them. (0:50:19) Kelly: If you remove other organs, it decreases it, and they don’t really tell you at first. (0:50:23) Kelly: You have to unlock skills on the skill tree… (0:50:25) Kelly: …that tell you. (0:50:25) Kevin: Yeah, I mean they tell you like there’s bad organs, but you don’t you can’t tell which ones until you go get that later (0:50:29) Kelly: Yes. Yes. (0:50:34) Kelly: And so you can remove organs, and you can also try to put the organ back. (0:50:38) K
Unlock the mystifying world of cryptocurrencies and blockchain in this enlightening episode of Count Me In. Join our guest host Kelly Richmond Pope, accounting Professor and author, as she speaks with Lamont Black, an Associate Professor of Finance at Napoli University. They navigate us through the complexities of blockchain technology, its relevance to accounting and financial services, and the turbulent landscape of cryptocurrency exchanges. Lamont takes a deep dive into how blockchain serves as the foundation of cryptocurrencies, elaborates on its inherent security and transparency, and paints a picture of its significant role in the future of digital commerce. We will also unpack the rise and fall of crypto prices, the risks involved, and how to safely engage with cryptocurrency exchanges. No matter whether you're a finance professional grappling with the challenges of a rapidly digitizing economy, or a curious listener wanting to unravel the world of cryptocurrency, this episode is an invaluable resource.Connect with Lamont and Kelly: https://www.linkedin.com/in/lamontblack/ https://www.linkedin.com/in/kelly-richmond-pope-cpa-83689a5/ Full Episode Transcript:Adam: Welcome to another enlightening episode of Count Me In. Where we delve into the pressing issues shaping our world and the business landscape. Today, we have the privilege of hearing a wonderful conversation between our guest host, Kelly Richmond Pope, accounting professor and author, and Lamont Black, an Associate Professor of Finance at DePaul University. They discuss an issue that is at the forefront of finance innovation; cryptocurrencies and blockchain technology. Lamont brings his vast knowledge and expert insights to help demystify these complex topics and explain their relevance to the finance industry. So whether you're a CFO, a controller, a finance professional, or simply a curious listener, prepare for a deep dive exploration into the world of blockchain and cryptocurrencies. Let's get started. Kelly: So Lamont, thank you so much for joining me, today. And if you could start by just introducing who you are. Lamont: So I'm an associate professor of finance in the Driehaus College of Business at the DePaul University. So I'm one of your colleagues. Kelly: You are one of my colleagues. And, so, I want to welcome you to the IMA podcast series. And I have been working with the IMA, a little over a year. Working in research and thought leadership about ethics, corporate governance, risk, and you know my favorite love, fraud. And as we watch the news, read the news, what has just been in the news, so much, in the past, I'd say 18 months, is this really weird word called cryptocurrency. And when I came to you, originally, about trying to understand what in the world is cryptocurrency. What you shared with me was how important it was to understand blockchain. And what I want to do, today, is have you really break down the importance of understanding blockchain. Because what I think the world is getting a little scared about is when you keep hearing about cryptocurrency, these exchanges that are falling apart. And, I think, everybody is really skeptical of this concept of cryptocurrency. But what I know you feel is, though, people might be scared of that. But you still need to understand the soundness and the value of the underlying technology, which is called blockchain. So could you tell us a little bit about what blockchain is and why we need to know about it as managerial accountants? Lamont: Yes, so blockchain is the platform behind cryptocurrency. And blockchain is a technology, that, I think, everyone should be trying to understand. It's really a system of shared record keeping. So if you think about how we now live, in the information age, most of what we do is involving data. That data is being stored and shared using different systems, today. Whether that's on the cloud or other types of servers, and the blockchain is a way of sharing information. So that it's recorded on a shared ledger. So you can really think of blockchain as a system of accounting. And what makes it different is that rather than these ledgers being held in a private form. Different ledgers on different institutions that, then, have to communicate, blockchain cuts across all those silos. It's a way of recording information across an entire network. Sharing that information with the network, that makes it very secure, very transparent, and very efficient for sharing information. So as we move deeper and deeper into the digital economy and e-commerce. I think every organization should be trying to understand how do we store and share information on the internet. I think blockchain is likely that next platform. And, so, even in the world of accounting, this is where things are likely headed. Kelly: So that's a great explanation, and it really makes me feel a lot more comfortable in understanding that. Although, I hear all this craziness about cryptocurrency, and cryptocurrency is just where you shouldn't put your money. You've made me feel a lot more comfortable about why I need to understand blockchain. But let me digress, for a second, what in the world is going on with all that we hear about FTX, and the collapse of these exchanges? What is that conversation even about? And how does that affect or how should it affect our opinion of blockchain? Lamont: Yes, so cryptocurrency is the money that is transferred across public blockchains like Bitcoin and Ethereum. And, so, people can own Bitcoin and Ethereum as digital assets, and crypto prices ran up, dramatically, during COVID. There are different arguments for why that occurred. But one of them would be the amount of monetary stimulus. As people had all these different sources of income coming in. Let's say through stimulus checks in the form of fiscal stimulus, that money flowing into the economy. A lot of that ended up in crypto. And, so, Bitcoin almost reached $70,000 for one Bitcoin by late 2021. And as we moved into this year and our economy started to slow, inflation started to rise, largely as an outcome of COVID, crypto prices started to collapse. Now, some people focus on the collapse of the crypto market as being something unique. But I just would point out that the stock market also entered bear market territory in the first half of this year, and in particular, tech stocks. So tech stocks are very risky. And, so, speculative assets during an economic slowdown, those prices tend to fall the most. I view crypto as a form of technology. It's the frontier of technology. So, to me, it's no surprise that as risky assets have sold off this year, crypto has gotten hit the hardest. Now, as it relates to the exchanges, that's really been the problem this year. Because most people when they buy crypto, they buy it on an exchange like Coinbase, here in the US, or FTX, which was an offshore exchange headquartered in the Bahamas. Now, many people wanted to jump on the crypto bandwagon, especially, as prices were rising. And, so, a lot of people were investing their money in exchanges like FTX. But one thing that people didn't fully appreciate, in this period of time, is when you own crypto on an exchange, you don't actually own the crypto itself. It's really being held on your behalf. And, so, FTX is what's called a centralized exchange. When a centralized exchange fails or goes bankrupt, you're going to lose your money. They're going to freeze those redemptions. You're not going to be able to get it back. And, so, now, I think a lot of the fear around cryptocurrency is not just in the price volatility, it's also the fact that you could lose everything. And, so, I think crypto does have a PR problem, now, of people just being hesitant and confused about where all this is headed. Kelly: Well, and I think what's interesting, about our conversation, is as managerial accountants, as CFOs, as controllers, as finance professionals. We could be interacting with clients and or in an organization that either embraces blockchain or accepts cryptocurrency. At the way that they handle transactions. And, so, it's really important for us to understand some of these nuances. And my question to you is this how do I know what exchange I should engage with if I do want to purchase cryptocurrency? Because I do have to use an exchange, correct? That's the only way. Lamont: Yes, it's the only way to enter the crypto ecosystem. So if you think of cryptocurrency as a currency, a form of money, then, it's like a foreign currency. If you want to buy euros with dollars, or if you want to bring the euros back into dollars, there's an exchange rate. And, so, the price of crypto is really an exchange rate between dollars and crypto. And the U.S. money, the dollar, is a fiat currency. And there's a long history behind that term but it, basically, means that we are no longer on the gold standard. So the U.S. dollar is not backed by anything physical. It is a fiat currency. But in order to buy crypto, you have to go through something called a fiat on-ramp. Because you're basically buying crypto with U.S. dollars. You can't do that just anywhere. You have to go through one of these exchanges, which is why that's the starting point for most people. But one key point that I would like to highlight is you don't have to keep your funds on that exchange. And, so, the exchange that I typically use to buy crypto is Coinbase. Because Coinbase is a U.S.-headquartered institution. It's publicly traded on the U.S. stock market. Highly regulated by the SEC. And, so, it's, relative to FTX, a little bit safer but not totally safe. There could be a run on Coinbase as well. But once you own crypto on Coinbase, you then have several options. You could move that money into something called a digital wallet. And what makes a digital wallet different from an exchange is that you, then, own the crypto. You manage what's called the private key. There's no risk of bankruptcy for some type of exchange because it's like money in your wallet. Just like U.S. dollars in a physical wallet, this is crypto in a digital wallet. You own it, you manage it, and so it protects you from some of those types of risks. Kelly: For the first time, in my life, I understand everything you're saying. Lamont: That's great. Kelly: But you know what, how you described the exchange is making transactions on your behalf versus the digital wallet. I understand it because I actually own some crypto. Yes, I'm the accountant that owns some crypto. And let me tell you a little bit about the way Lamont and I met, first. Because, yes, we are colleagues at DePaul University in Chicago, but we also were in a movie together. And we were in a movie about a fast-appreciating asset, at that time, called HEX. And, so, there was this production company that was doing a documentary about this gentleman by the name of Richard Hart. And Lamont and I actually flew out to the south of Spain to interview, can you believe we did this Lamont? Interview Richard Hart at this undisclosed mansion on the cliff of a mountain, on the side of a mountain. And I was completely skeptical of everything crypto. I didn't have the understanding that, of course, you had Lamont. But it was fascinating to watch you go back and forth. You were a finance superhero going back and forth with this gentleman, about this cryptocurrency that he created. So my question to you is this; when we did this project, together, and all that you know about blockchain, all that you know about crypto. And then there's this new created currency that this gentleman started, what was your opinion of that experience? What was your opinion of HEX, at the time? Lamont: Well, that was a pretty crazy experience. But it was great working with you on that. So I think what's hard for a lot of people, with cryptocurrency, is that there are so many of them. So I think everyone's now heard of Bitcoin. Most people have now heard of Ethereum or Ether. Those are the two largest cryptocurrencies. But if you go to a site like coinmarketcap.com you can see that there are now over 10,000 cryptocurrencies. And, so, people wonder, "Well, where should I invest?" "What's right, what's wrong?" "What's legit?" "What's a scam?" And I would acknowledge that there are a lot of cryptocurrencies that are a scam. That's why I don't encourage people to just follow hot tips. You should never be looking for some crypto that no one's ever heard of, but you think is going to pump for 100 X over five days or whatever. You should just focus on the core ones like Bitcoin and Ethereum. But this documentary, we worked on, was for a particular cryptocurrency called HEX. Which is really an application, a project, built on Ethereum. And, so, what's also important to understand with cryptocurrency is you have your native tokens that trade on the blockchain itself, like Bitcoin or Ether on Ethereum. But HEX is a project built on Ethereum that can create its own token, on top of the Ether token. And that project, the documentary, was really about is this project legitimate or not? And we were brought in, as the skeptics, to try and ask some hard questions. And I think we ended up in a place where we were not fully convinced that this was the future of cryptocurrency. I'm a big fan of this space. I do think cryptocurrency has a lot of potential still. But for some of these individual projects there's still a lot of question marks.Kelly: Now, when you go in and you do your consulting with organizations. What do you find to be the questions that the employee population may have or the executives may have? Lamont: Yes, so I'm in the finance department, in the financial services area. And, so, a lot of the firms that I work with are financial institutions, banks, credit unions. Trying to understand what does this mean for the future of money and banking, which is actually how I got into this space. So, as a quick background, I'm a former economist from The Federal Reserve. I was there through the financial crisis. And, so, my background is very much in risk and regulation. But when I left The Fed to join DePaul and started teaching money and banking back in 2013. It was my students who started asking me about Bitcoin. And that started a whole journey, for me, about is Bitcoin money? And I'm now convinced that it is an important chapter in the evolution of money. Whether Bitcoin itself will become a common means of payment, it's still yet to be seen. But money is digitizing and assets are digitizing, I think everyone would agree with that. And, so, the financial institutions that I work with are often inviting me in to speak to their board of directors, to speak to the leadership team. To talk about strategy and really strategic risk. Could this emerging ecosystem of crypto and blockchain, potentially, disrupt traditional financial services? If people start using blockchain as a peer-to-peer payment system, that could disintermediate banks and credits from the payment network and the payment system. To the extent that people are now able to get loans on a blockchain. So decentralized finance, or DeFi, is an entire financial system that's being built on the blockchain network. And, so, banks and credit unions are looking at this, trying to figure out do they have a role to play in the future of this technology? Because the original vision for crypto was replacing banks, even money without governments. But with the importance of regulation, with the importance of ethics and society. What we're likely going to see is an integration between traditional finance and decentralized finance. And banks and credit unions are going to have a very important role to play at that intersection. Kelly: Interesting. Well, Lamont, this has been great. What I'm also excited about is we are working on a paper, together, in conjunction with, of course, the IMA, about the management, the risk of blockchain and what managerial accountants and finance professionals need to know about this space. So I hope that everyone that listens to our conversation, today, also reads the paper that we write because it's eye-opening. I know that I've learned so much from working with you and listening to you. I did purchase a little snippet of HEX when we were doing that project, of course, it is almost worthless at this point. So I don't know that I am a big cryptocurrency cheerleader, yet. But I do have a respect for blockchain and understand that it is something that we need to know. Like you said, I don't know where we'll be five, 10 years from now, but I do want to make sure that I am current. And this sounds like it could be a big change. Something that you said in one of the answers to the questions, is you talked about the idea that blockchain is this decentralized, peer-to-peer type process. And I want to focus on the word decentralized. Because one thing that you said, when you talked about it being decentralized, is you then said that you used Coinbase. Which Coinbase was highly regulated, had oversight by the SEC. And, so, what I took from your comments is the point of this integration piece is probably what makes most people feel confident, more confident and more secure. Because there are pros and cons about something that's decentralized. The pro is you don't have this third-party intermediary. But the con is you don't have the regulatory body that may give a sense of security and integrity to the data that a lot of us, especially accountants, are used to filling. So I like how you talked about this idea of the integration of the two as opposed to the replacement of one. And that resonated with me because for people like me who are ultra-conservative, especially, when it comes to money. I think the integration and appreciating the integration of how this technology can impact business transactions, in the future, is really important to understand. So I'm rambling a little bit, but I finally understand what you're talking about. I'm not a cheerleader like you, yet, but maybe one day. Maybe one day. So, any lasting thoughts that you want to say before we end our talk, today? Lamont: Well, first of all, I'm very excited to work on this paper with you, Kelly. Because I think I'm coming at it from the perspective of finance. You're coming at it from the perspective of accounting. So in terms of managerial accounting, we're going to bring those two perspectives. Help people understand the implications of this technology, and help remove some of the fear and hesitation around this. Because, like you said, crypto has very much gotten some bad press, recently, because of FTX. But I want to help people understand blockchain and crypto are related. We don't, necessarily, have to pull these two entirely apart. And, so, in this article, we're going to talk about public blockchains like Ethereum. How can you use that for business use cases and things like that? So this will be a unique take on blockchain, relative to some of the other things that are out there in the accounting space. So I think we're going to have a lot of value to bring to the profession. Kelly: Well, thank you so much for the time, Lamont, this is great. And, listen, we have a movie premiere coming up one of these days soon. So we need to walk the red carpet, bring our families to the red carpet, talking about this crypto movie we did together. So I can't wait for that day. Lamont: I'm looking forward to it, too. Kelly: Thanks so much for the time, today, I really appreciate it. Lamont: Thank you, Kelly. Announcer: This has been Count Me In, IMA's podcast, providing you with the latest perspectives of thought leaders from the accounting and finance profession. If you like what you heard and you'd like to be counted in for more relevant accounting and finance education, visit IMA's website site at www.imanet.org.
Kelly Shortridge, Senior Principal Engineer at Fastly, joins Corey on Screaming in the Cloud to discuss their recently released book, Security Chaos Engineering: Sustaining Resilience in Software and Systems. Kelly explains why a resilient strategy is far preferable to a bubble-wrapped approach to cybersecurity, and how developer teams can use evidence to mitigate security threats. Corey and Kelly discuss how the risks of working with complex systems is perfectly illustrated by Jurassic Park, and Kelly also highlights why it's critical to address both system vulnerabilities and human vulnerabilities in your development environment rather than pointing fingers when something goes wrong.About KellyKelly Shortridge is a senior principal engineer at Fastly in the office of the CTO and lead author of "Security Chaos Engineering: Sustaining Resilience in Software and Systems" (O'Reilly Media). Shortridge is best known for their work on resilience in complex software systems, the application of behavioral economics to cybersecurity, and bringing security out of the dark ages. Shortridge has been a successful enterprise product leader as well as a startup founder (with an exit to CrowdStrike) and investment banker. Shortridge frequently advises Fortune 500s, investors, startups, and federal agencies and has spoken at major technology conferences internationally, including Black Hat USA, O'Reilly Velocity Conference, and SREcon. Shortridge's research has been featured in ACM, IEEE, and USENIX, spanning behavioral science in cybersecurity, deception strategies, and the ROI of software resilience. They also serve on the editorial board of ACM Queue.Links Referenced: Fastly: https://www.fastly.com/ Personal website: https://kellyshortridge.com Book website: https://securitychaoseng.com LinkedIn: https://www.linkedin.com/in/kellyshortridge/ Twitter: https://twitter.com/swagitda_ Bluesky: https://shortridge.bsky.social TranscriptAnnouncer: Hello, and welcome to Screaming in the Cloud with your host, Chief Cloud Economist at The Duckbill Group, Corey Quinn. This weekly show features conversations with people doing interesting work in the world of cloud, thoughtful commentary on the state of the technical world, and ridiculous titles for which Corey refuses to apologize. This is Screaming in the Cloud.Corey: Have you listened to the new season of Traceroute yet? Traceroute is a tech podcast that peels back the layers of the stack to tell the real, human stories about how the inner workings of our digital world affect our lives in ways you may have never thought of before. Listen and follow Traceroute on your favorite platform, or learn more about Traceroute at origins.dev. My thanks to them for sponsoring this ridiculous podcast. Corey: Welcome to Screaming in the Cloud, I'm Corey Quinn. My guest today is Kelly Shortridge, who is a Senior Principal Engineer over at Fastly, as well as the lead author of the recently released Security Chaos Engineering: Sustaining Resilience in Software and Systems. Kelly, welcome to the show.Kelly: Thank you so much for having me.Corey: So, I want to start with the honest truth that in that title, I think I know what some of the words mean, but when you put them together in that particular order, I want to make sure we're talking about the same thing. Can you explain that like I'm five, as far as what your book is about?Kelly: Yes. I'll actually start with an analogy I make in the book, which is, imagine you were trying to rollerblade to some destination. Now, one thing you could do is wrap yourself in a bunch of bubble wrap and become the bubble person, and you can waddle down the street trying to make it to your destination on the rollerblades, but if there's a gust of wind or a dog barks or something, you're going to flop over, you're not going to recover. However, if you instead do what everybody does, which is you know, kneepads and other things that keep you flexible and nimble, the gust you know, there's a gust of wind, you can kind of be agile, navigate around it; if a dog barks, you just roller-skate around it; you can reach your destination. The former, the bubble person, that's a lot of our cybersecurity today. It's just keeping us very rigid, right? And then the alternative is resilience, which is the ability to recover from failure and adapt to evolving conditions.Corey: I feel like I am about to torture your analogy to death because back when I was in school in 2000, there was an annual tradition at the school I was attending before failing out, where a bunch of us would paint ourselves green every year and then bike around the campus naked. It was the green bike ride. So, one year I did this on rollerblades. So, if you wind up looking—there's the bubble wrap, there's the safety gear, and then there's wearing absolutely nothing, which feels—Kelly: [laugh]. Yes.Corey: —kind of like the startup approach to InfoSec. It's like, “It'll be fine. What's the worst that happens?” And you're super nimble, super flexible, until suddenly, oops, now I really wish I'd done things differently.Kelly: Well, there's a reason why I don't say rollerblade naked, which other than it being rather visceral, what you described is what I've called YOLOSec before, which is not what you want to do. Because the problem when you think about it from a resilience perspective, again, is you want to be able to recover from failure and adapt. Sure, you can oftentimes move quickly, but you're probably going to erode software quality over time, so to a certain point, there's going to be some big incident, and suddenly, you aren't fast anymore, you're actually pretty slow. So, there's this, kind of, happy medium where you have enough, I would like security by design—we can talk about that a bit if you want—where you have enough of the security by design baked in and you can think of it as guardrails that you're able to withstand and recover from any failure. But yeah, going naked, that's a recipe for not being able to rollerblade, like, ever again, potentially [laugh].Corey: I think, on some level, that the correct dialing in of security posture is going to come down to context, in almost every case. I'm building something in my spare time in the off hours does not need the same security posture—mostly—as we are a bank. It feels like there's a very wide gulf between those two extremes. Unfortunately, I find that there's a certain tone-deafness coming from a lot of the security industry around oh, everyone must have security as their number one thing, ever. I mean, with my clients who I fixed their AWS bills, I have to care about security contractually, but the secrets that I hold are boring: how much money certain companies pay another very large company.Yes, I'll get sued into oblivion if that leaks, but nobody dies. Nobody is having their money stolen as a result. It's slightly embarrassing in the tech press for a cycle and then it's over and done with. That's not the same thing as a brief stint I did running tech ops at Grindr ten years ago where, leak that database and people will die. There's a strong difference between those threat models, and on some level, being able to act accordingly has been one of the more eye-opening approaches to increasing velocity in my experience. Does that align with the thesis of your book, since my copy has not yet arrived for this recording?Kelly: Yes. The book, I am not afraid to say it depends on the book, and you're right, it depends on context. I actually talk about this resilience potion recipe that you can check out if you want, these ingredients so we can sustain resilience. A key one is defining your critical functions, just what is your system's reason for existence, and that is what you want to make sure it can recover and still operate under adverse conditions, like you said.Another example I give all the time is most SaaS apps have some sort of reporting functionality. Guess what? That's not mission-critical. You don't need the utmost security on that, for the most part. But if it's processing transactions, yeah, probably you want to invest more security there. So yes, I couldn't agree more that it's context-dependent and oh, my God, does the security industry ignore that so much of the time, and it's been my gripe for, I feel like as long as I've been in the industry.Corey: I mean, there was a great talk that Netflix gave years ago where they mentioned in passing, that all developers have root in production. And that's awesome and the person next to him was super excited and I looked at their badge, and holy hell, they worked at an actual bank. That seems like a bad plan. But talking to the Netflix speaker after the fact, Dave Hahn, something that I found that was extraordinarily insightful, was that, yeah, well we just isolate off the PCI environment so the rest and sensitive data lives in its own compartmentalized area. So, at that point, yeah, you're not going to be able to break much in that scenario.It's like, that would have been helpful context to put in talk. Which I'm sure he did, but my attention span had tripped out and I missed that. But that's, on some level, constraining blast radius and not having compliance and regulatory issues extending to every corner of your environment really frees you up to do things appropriately. But there are some things where you do need to care about this stuff, regardless of how small the surface area is.Kelly: Agreed. And I introduced the concept of the effort investment portfolio in the book, which is basically, that is where does it matter to invest effort and where can you kind of like, maybe save some resources up. I think one thing you touched on, though, is, we're really talking about isolation and I actually think people don't think about isolation in as detailed or maybe as expansively as they could. Because we want both temporal and logical and spatial isolation. What you talked about is, yeah, there are some cases where you want to isolate data, you want to isolate certain subsystems, and that could be containers, it could also be AWS security groups.It could take a bunch of different forms, it could be something like RLBox in WebAssembly land. But I think that's something that I really try to highlight in the book is, there's actually a huge opportunity for security engineers starting from the design of a system to really think about how can we infuse different forms of isolation to sustain resilience.Corey: It's interesting that you use the word investment. When fixing AWS bills for a living, I've learned over the last almost seven years now of doing this that cost and architecture and cloud are fundamentally the same thing. And resilience is something that comes with a very real cost, particularly when you start looking at what the architectural choices are. And one of the big reasons that I only ever work on a fixed-fee basis is because if I'm charging for a percentage of savings or something, it inspires me to say really uncomfortable things like, “Backups are for cowards.” And, “When was the last time you saw an entire AWS availability zone go down for so long that it mattered? You don't need to worry about that.” And it does cut off an awful lot of cost issues, at the price of making the environment more fragile.That's where one of the context thing starts to come in. I mean, in many cases, if AWS is having a bad day in a given region, well does your business need that workload to be functional? For my newsletter, I have a publication system that's single-homed out of the Oregon region. If that whole thing goes down for multiple days, I'm writing that week's issue by hand because I'm going to have something different to talk about anyway. For me, there is no value in making that investment. But for companies, there absolutely is, but there's also seems to be a lack of awareness around, how much is a reasonable investment in that area when do you start making that investment? And most critically, when do you stop?Kelly: I think that's a good point, and luckily, what's on my side is the fact that there's a lot of just profligate spending in cybersecurity and [laugh] that's really what I'm focused on is, how can we spend those investments better? And I actually think there's an opportunity in many cases to ditch a ton of cybersecurity tools and focus more on some of the stuff he talked about. I agree, by the way that I've seen some threat models where it's like, well, AWS, all regions go down. I'm like, at that point, we have, like, a severe, bigger-than-whatever-you're-thinking-about problem, right?Corey: Right. So, does your business continuity plan account for every one of your staff suddenly quitting on the spot because there's a whole bunch of companies with very expensive consulting, like, problems that I'm going to go work for a week and then buy a house in cash. It's one of those areas where, yeah, people are not going to care about your environment more than they are about their families and other things that are going on. Plan accordingly. People tend to get so carried away with these things with tabletop planning exercises. And then of course, they forget little things like I overwrote the database by dropping the wrong thing. Turns out that was production. [laugh]. Remembering for [a me 00:10:00] there.Kelly: Precisely. And a lot of the chaos experiments that I talk about in the book are a lot of those, like, let's validate some of those basics, right? That's actually some of the best investments you can make. Like, if you do have backups, I can totally see your argument about backups are for cowards, but if you do have them, like, maybe you conduct experiments to make sure that they're available when you need them, and the same thing, even on the [unintelligible 00:10:21] side—Corey: No one cares about backups, but everyone really cares about restores, suddenly, right after—Kelly: Yeah.Corey: —they really should have cared about backups.Kelly: Exactly. So, I think it's looking at those experiments where it's like, okay, you have these basic assumptions in place that you assume to be invariance or assume that they're going to bail you out if something goes wrong. Let's just verify. That's a great place to start because I can tell you—I know you've been to the RSA hall floor—how many cybersecurity teams are actually assessing the efficacy and actually experimenting to see if those tools really help them during incidents. It's pretty few.Corey: Oh, vendors do not want to do those analyses. They don't want you to do those analyses, either, and if you do, for God's sakes, shut up about it. They're trying to sell things here, mostly firewalls.Kelly: Yeah, cybersecurity vendors aren't necessarily happy about my book and what I talk about because I have almost this ruthless focus on evidence and [unintelligible 00:11:08] cybersecurity vendors kind of thrive on a lack of evidence. So.Corey: There's so much fear, uncertainty, and doubt in that space and I do feel for them. It's a hard market to sell in without having to talk about here's the thing that you're defending against. In my case, it's easy to sell the AWS bill is high because if I don't have to explain why more or less setting money on fire as a bad thing, I don't really know what to tell you. I'm going to go look for a slightly different customer profile. That's not really how it works in security, I'm sure there are better go-to-market approaches, but they're hard to find, at least, ones that work holistically.Kelly: There are. And one of my priorities with the book was to really enumerate how many opportunities there are to take software engineering practices that people already know, let's say something like type systems even, and how those can actually help sustain resilience. Even things like integration testing or infrastructure as code, there are a lot of opportunities just to extend what we already do for systems reliability to sustain resilience against things that aren't attacks and just make sure that, you know, we cover a few of those cases as well. A lot of it should be really natural to software engineering teams. Again, security vendors don't like that because it turns out software engineering teams don't particularly like security vendors.Corey: I hadn't noticed that. I do wonder, though, for those who are unaware, chaos engineering started off as breaking things on purpose, which I feel like one person had a really good story and thought about it super quickly when they were about to get fired. Like, “No, no, it's called Chaos Engineering.” Good for them. It's now a well-regarded discipline. But I've always heard of it in the context of reliability of, “Oh, you think your site is going to work if the database falls over? Let's push it over and see what happens.” How does that manifest in a security context?Kelly: So, I will clarify, I think that's a slight misconception. It's really about fixing things in production, and that's the end goal. I think we should not break things just to break them, right? But I'll give a simple example, which I know it's based on what Aaron Rinehart conducted at UnitedHealth Group, which is, okay, let's inject a misconfigured port as an experiment and see what happens, end-to-end. In their case, the firewall only detected the misconfigured port 60% of the time, so 60% of the time, it works every time.But it was actually the cloud, the very common, like, Cloud configuration management tool that caught the change and alerted responders. So, it's that kind of thing where we're still trying to verify those assumptions that we have about our systems and how they behave, again, end-to-end. In a lot of cases, again, with security tools, they are not behaving as we expect. But I still argue security is just a subset of software quality, so if we're experimenting to verify, again, our assumptions and observe system behavior, we're benefiting software quality, and security is just a subset of that. Think about C code, right? It's not like there's, like, a healthy memory corruption, so it's bad for both the quality and security reason.Corey: One problem that I've had in the security space for a while is—let's [unintelligible 00:14:05] on this to AWS for a second because that is the area in which I spend the most of my time, which probably explains a lot about my personality challenges. But the problem that I keep smacking into is if I go ahead and configure everything the way that I should according to best practices and the rest, I wind up with a firehose torrent of information in terms of CloudTrail logs, et cetera. And it's expensive in its own right. But then to sort through it or to do a lot of things in security, there are basically two options. I can either buy a vendor's product, which generally tends to start around $12,000 a year and goes up rapidly from there on my current $6,000 a year bill, so okay, twice as much as the infrastructure for security monitoring. Okay.Or alternately, find a bunch of different random scripts and tools on GitHub of wildly diverging quality and sort of hope for the best on that. It feels like there's nothing in between. And the reason I care about this is not because I'm cheap but because when you have an individual learner who is either a student or a career switcher or someone just trying to experiment with this, you want them to begin as you want them to go on, and things that are no money for an enterprise are all the money to them. They're going to learn to work with the tools that they can afford. That feels like it's a big security swing and a miss. Do you agree or disagree? What's the nuance I'm missing here?Kelly: No, I don't think there's nuance you're missing. I think security observability, for one, isn't a buzzword that particularly exists. I've been trying to make it a thing, but I'm solely one individual screaming into the void. But observability just hasn't been a thing. We haven't really focused on, okay, so what, like, we get data and what do we do with it?And I think, again, from a software engineering perspective, I think there's a lot we can do. One, we can just avoid duplicating efforts. We can treat observability, again, of any sort of issue as similar, whether that's an attack or a performance issue. I think this is another place where security, or any sort of chaos experiment, shines though because if you have an idea of here's an adverse scenario we care about, you can actually see how does it manifest in the logs and you can start to figure out, like, what signals do we actually need to be looking for, what signals mattered to be able to narrow it down. Which again, it involves time and effort, but also, I can attest when you're buying the security vendor tool and, in theory, absolving some of that time and effort, it's maybe, maybe not, because it can be hard to understand what the outcomes are or what the outputs are from the tool and it can also be very difficult to tune it and to be able to explain some of the outputs. It's kind of like trading upfront effort versus long-term overall overhead if that makes sense.Corey: It does. On that note, the title of your book includes the magic key phrase ‘sustaining resilience.' I have found that security effort and investment tends to resemble a fire drill in—Kelly: [laugh].Corey: —an awful lot of places, where, “We care very much about security,” says the company, right after they very clearly failed to care about security, and I know this because I'm reading getting an email about a breach that they've just sent me. And then there's a whole bunch of running around and hair-on-fire moments. But then there's a new shiny that always comes up, a new strategic priority, and it falls to the wayside again. What do you see the drives that sustained effort and focus on resilience in a security context?Kelly: I think it's really making sure you have a learning culture, which sounds very [unintelligible 00:17:30], but things again, like, experiments can help just because when you do simulate those adverse scenarios and you see how your system behaves, it's almost like running an incident and you can use that as very fresh, kind of, like collective memory. And I even strongly recommend starting off with prior incidents in simulating those, just to see like, hey, did the improvements we make actually help? If they didn't, that can be kind of another fire under the butt, so to speak, to continue investing. So, definitely in practice—and there's some case studies in the book—it can be really helpful just to kind of like sustain that memory and sustain that learning and keep things feeling a bit fresh. It's almost like prodding the nervous system a little, just so it doesn't go back to that complacent and convenient feeling.Corey: It's one of the hard problems because—I'm sure I'm going to get castigated for this by some of the listeners—but computers are easy, particularly compared to the people. There are deterministic ways to solve almost any computer problem, but people are always going to be a little bit different, and getting them to perform the same way today that they did yesterday is an exercise in frustration. Changing the culture, changing the approach and the attitude that people take toward a lot of these things feels, from my perspective, like, something of an impossible job. Cultural transformations are things that everyone talks about, but it's rare to see them succeed.Kelly: Yes, and that's actually something that I very strongly weaved throughout the book is that if your security solutions rely on human behavior, they're going to fail. We want to either reduce hazards or eliminate hazards by design as much as possible. So, my view is very much again, like, can you make processes more repeatable? That's going to help security. I definitely do not think that if anyone takes away from my book that they need to have, like, a thousand hours of training to change hearts and minds, then they have completely misunderstood most of the book.The idea is very much like, what are practices that we want for other outcomes anyway—again, reliability or faster time to market—and how can we harness those to also be improving resilience or security at the same time? It's very much trying to think about those opportunities rather than, you know, trying to drill into people's heads, like, “Thou shalt not,” or, “Thou shall.”Corey: Way back in 2018, you gave a keynote at some conference or another and you built the entire thing on the story of Jurassic Park, specifically Ian Malcolm as one of your favorite fictional heroes, and you tied it into security in a bunch of different ways. You hadn't written this book then unless the authorship process is way longer than I think it is. So, I'm curious to get your take on what Jurassic Park can teach us about software security.Kelly: Yes, so I talk about Jurassic Park as a reference throughout the book, frequently. I've loved that book since I was a very young child. Jurassic Park is a great example of a complex system gone wrong because you can't point to any one thing. Like there's Dennis Nedry, you know, messing up the power system, but then there's also the software was looking for a very specific count of dinosaurs and they didn't anticipate there could be more in the count. Like, there are so many different factors that influenced it, you can't actually blame just, like, human error or point fingers at one thing.That's a beautiful example of how things go wrong in our software systems because like you said, there's this human element and then there's also how the humans interact and how the software components interact. But with Jurassic Park, too, I think the great thing is dinosaurs are going to do dinosaur things like eating people, and there are also equivalents in software, like C code. C code is going to do C code things, right? It's not a memory safe language, so we shouldn't be surprised when something goes wrong. We need to prepare accordingly.Corey: “How could this happen? Again?” Yeah.Kelly: Right. At a certain point, it's like, there's probably no way to sufficiently introduce isolation for dinosaurs unless you put them in a bunker where no one can see them, and it's the same thing sometimes with things like C code. There's just no amount of effort you can invest, and you're just kind of investing for a really unclear and generally not fortuitous outcome. So, I like it as kind of this analogy to think about, okay, where do our effort investments make sense and where is it sometimes like, we really just do need to refactor because we're dealing with dinosaurs here.Corey: When I was a kid, that was one of my favorite books, too. The problem is, I didn't realize I was getting a glimpse of my future at a number of crappy startups that I worked at. Because you have John Hammond, who was the owner of the park talking constantly about how, “We spared no expense,” but then you look at what actually happened and he spared every frickin expense. You have one IT person who is so criminally underpaid that smuggling dinosaur embryos off the island becomes a viable strategy for this. He wound up, “Oh, we couldn't find the right DNA, so we're just going to, like, splice some other random stuff in there. It'll be fine.”Then you have the massive overconfidence because it sounds very much like he had this almost Muskian desire to fire anyone who disagreed with him, and yeah, there was a certain lack of investment that could have been made, despite loud protestations to the contrary. I'd say that he is the root cause, he is the proximate reason for the entire failure of the park. But I'm willing to entertain disagreement on that point.Kelly: I think there are other individuals, like Dr. Wu, if you recall, like, deciding to do the frog DNA and not thinking that maybe something could go wrong. I think there was a lot of overconfidence, which you're right, we do see a lot in software. So, I think that's actually another very important lesson is that incentives matter and incentives are very hard to change, kind of like what you talked about earlier. It doesn't mean that we shouldn't include incentives in our threat model.So like, in the book I talked about, our threat models should include things like maybe yeah, people are underpaid or there is a ton of pressure to deliver things quickly or, you know, do things as cheaply as possible. That should be just as much of our threat models as all of the technical stuff too.Corey: I think that there's a lot that was in that movie that was flat-out wrong. For example, one of the kids—I forget her name; it's been a long time—was logging in and said, “Oh, this is Unix. I know Unix.” And having learned Unix as my first basically professional operating system, “No, you don't. No one knows Unix. They get very confused at some point, the question is, just how far down what rabbit hole it is.”I feel so sorry for that kid. I hope she wound up seeking therapy when she was older to realize that, no, you don't actually know Unix. It's not that you're bad at computers, it's that Unix is user-hostile, actively so. Like, the raptors, like, that's the better metaphor when everything winds up shaking out.Kelly: Yeah. I don't disagree with that. The movie definitely takes many liberties. I think what's interesting, though, is that Michael Creighton, specifically, when he talks about writing the book—I don't know how many people know this—dinosaurs were just a mechanism. He knew people would want to read it in airport.What he cared about was communicating really the danger of complex systems and how if you don't respect them and respect that interactivity and that it can baffle and surprise us, like, things will go wrong. So, I actually find it kind of beautiful in a way that the dinosaurs were almost like an afterthought. What he really cared about was exactly what we deal with all the time in software, is when things go wrong with complexity.Corey: Like one of his other books, Airframe, talked about an air disaster. There's a bunch of contributing factors in the rest, and for some reason, that did not receive the wild acclaim that Jurassic Park did to become a cultural phenomenon that we're still talking about, what, 30 years later.Kelly: Right. Dinosaurs are very compelling.Corey: They really are. I have to ask though—this is the joy of having a kid who is almost six—what is your favorite dinosaur? Not a question most people get asked very often, but I am going to trot that one out.Kelly: No. Oh, that is such a good question. Maybe a Deinonychus.Corey: Oh, because they get so angry they spit and kill people? That's amazing.Kelly: Yeah. And I like that, kind of like, nimble, smarter one, and also the fact that most of the smaller ones allegedly had feathers, which I just love this idea of, like, feather-ful murder machines. I have the classic, like, nerd kid syndrome, though, where I read all these dinosaur names as a kid and I've never pronounced them out loud. So, I'm sure there are others—Corey: Yep.Kelly: —that I would just word salad. But honestly, it's hard to go wrong with choosing a favorite dinosaur.Corey: Oh, yeah. I'm sure some paleontologist is sitting out there in the field on the dig somewhere listening to this podcast, just getting very angry at our pronunciation and things. But for God's sake, I call the database Postgres-squeal. Get in line. There's a lot of that out there where looking at a complex system failures and different contributing factors and the rest makes stuff—that's what makes things interesting.I think that there's this the idea of a root cause is almost always incorrect. It's not, “Okay, who tripped over the buried landmine,” is not the interesting question. It's, “Who buried the thing?” What were all the things that wound up contributing to this? And you can't even frame it that way in the blaming context, just because you start doing that and people clam up, and good luck figuring out what really happened.Kelly: Exactly. That's so much of what the cybersecurity industry is focused on is how do we assign blame? And it's, you know, the marketing person clicked on a link. And it's like, they do that thousands of times, like a month, and the one time, suddenly, they were stupid for doing it? That doesn't sound right.So, I'm a big fan of, yes, vanquishing root cause, thinking about contributing factors, and in particular, in any sort of incident review, you have to think about, was there a designer process problem? You can't just think about the human behavior; you have to think about where are the opportunities for us to design things better, to make this secure way more of the default way.Corey: When you talk about resilience and reliability and big, notable outages, most forward-thinking companies are going to go and do a variety of incident reviews and disclosures around everything that happened to it, depending upon levels of trust and whether your NDA'ed or not, and how much gets public is going to vary from place to place. But from a security perspective, that feels like the sort of thing that companies will clam up about and never say a word.Kelly: Yes.Corey: Because I can wind up pouring a couple of drinks into people and get the real story of outages, or the AWS bill, but security stuff, they start to wonder if I'm a state actor, on some level. When you were building all of this, how did you wind up getting people to talk candidly and forthrightly about issues that if it became tied to them that they were talking to this in public would almost certainly have negative career impact for them?Kelly: Yes, so that's almost like a trade secret, I feel like. A lot of it is yes, over the years talking with people over, generally at a conference where you know, things are tipsy. I never want to betray confidentiality, to be clear, but certainly pattern-matching across people's stories.Corey: Yeah, we're both in positions where if even the hint of they can't be trusted enters the ecosystem, I think both of our careers explode and never recover. Like it's—Kelly: Exactly.Corey: —yeah. Oh, yeah. They play fast and loose with secrets is never the reputation you want as a professional.Kelly: No. No, definitely not. So, it's much more pattern matching and trying to generalize. But again, a lot of what can go wrong is not that different when you think about a developer being really tired and making a bunch of mistakes versus an attacker. A lot of times they're very much the same, so luckily there's commonality there.I do wish the security industry was more forthright and less clandestine because frankly, all of the public postmortems that are out there about performance issues are just such, such a boon for everyone else to improve what they're doing. So, that's a change I wish would happen.Corey: So, I have to ask, given that you talk about security, chaos engineering, and resilience-and of course, software and systems—all in the title of the O'Reilly book, who is the target audience for this? Is it folks who have the word security featured three times in their job title? Is it folks who are new to the space? What is your target audience start and stop?Kelly: Yes, so I have kept it pretty broad and it's anyone who works with software, but I'll talk about the software engineering audience because that is, honestly, probably out of anyone who I would love to read the book the most because I firmly believe that there's so much that software engineering teams can do to sustain resilience and security and they don't have to be security experts. So, I've tried to demystify security, make it much less arcane, even down to, like, how attackers, you know, they have their own development lifecycle. I try to demystify that, too. So, it's very much for any team, especially, like, platform engineering teams, SREs, to think about, hey, what are some of the things maybe I'm already doing that I can extend to cover, you know, the security cases as well? So, I would love for every software engineer to check it out to see, like, hey, what are the opportunities for me to just do things slightly differently and have these great security outcomes?Corey: I really want to thank you for taking the time to talk with me about how you view these things. If people want to learn more, where's the best place for them to find you?Kelly: Yes, I have all of the social media which is increasingly fragmented, [laugh] I feel like, but I also have my personal site, kellyshortridge.com. The official book site is securitychaoseng.com as well. But otherwise, find me on LinkedIn, Twitter, [Mastodon 00:30:22], Bluesky. I'm probably blanking on the others. There's probably already a new one while we've spoken.Corey: Blue-ski is how I insist on pronouncing it as well, while we're talking about—Kelly: Blue-ski?Corey: Funhouse pronunciation on things.Kelly: I like it.Corey: Excellent. And we will, of course, put links to all of those things in the [show notes 00:30:37]. Thank you so much for being so generous with your time. I really appreciate it.Kelly: Thank you for having me and being a fellow dinosaur nerd.Corey: [laugh]. Kelly Shortridge, Senior Principal Engineer at Fastly. I'm Cloud Economist Corey Quinn, and this is Screaming in the Cloud. If you've enjoyed this podcast, please leave a five-star review on your podcast platform of choice, whereas if you've hated this podcast, please leave a five-star review on your podcast platform of choice, along with an insulting comment about how our choice of dinosaurs is incorrect, then put the computer away and struggle to figure out how to open a door.Corey: If your AWS bill keeps rising and your blood pressure is doing the same, then you need The Duckbill Group. We help companies fix their AWS bill by making it smaller and less horrifying. The Duckbill Group works for you, not AWS. We tailor recommendations to your business and we get to the point. Visit duckbillgroup.com to get started.
Ethics in the 21st Century: Management Accounting Practices for Robust Compliance Programs Fool Me Once: Scams, Stories, and Secrets from the Trillion-Dollar Fraud Industry Connect with KellyFull Episode Transcript:Adam:Welcome back to Count Me In, the podcast that takes you inside the impactful world of management accounting. This is Adam Larson, and today is a special edition of Count Me In to Celebrate Global Ethics Day 2022. And there's no better guess for such an occasion than Kelly Richmond Pope, IMA's Research Fellow for Corporate Governance and Ethics, professor of forensic accounting at DePaul University, award-winning filmmaker and the author of the forthcoming book, Fool Me Once: Scams Stories and Secrets from the Trillion Dollar Fraud Industry. Kelly and Neha discuss her latest IMA report focus on how management accountants are modernized in compliance in the 21st century. Plus we get a preview of her new book and lots of other updates. It's always interesting when Kelly stops by. So let's start the conversation.Neha:Welcome back to Count Me in. Kelly, it's such a pleasure to have you again on the show.Kelly:Thanks for having me back.Neha:First of all, congratulations on your new report, Ethics in the 21st century that came out recently.Kelly:Thank you.Neha:Our listeners would love to know what the report is all about.Kelly:The report is an overview of how to not only update the compliance function within your organization, but utilizing managerial accountants in those updates. So that's really what the gist of the report is, and we focus on three recommendations on how to update that.Neha:Wow, that sounds like a very helpful report for management accountants and finance and accounting professionals around the world. So I've went through the report and saw that you call designing an Effective Compliance program, both an art and a science. Can you help our listeners understand what you mean by that?Kelly:Well, you know, it's one of those jargon terms you use a lot and it sounds good when you use it, but now you've asked me a question about it. So let me tell you what I mean by that. I think that the science part is the fact that a lot of programs or organizations are siloed into departments, and so that's the scientific understanding of how we believe organizations should work. So you have your legal department, you have your accounting department, You may have your internal audit department, you may have operations, and all of these departments are siloed. And so I think that that's the science of how we organize companies. But the art is how to utilize all of those different departments together and finding the strengths of each of those groups and bringing them together. So they're one cohesive machine that works together, is the art part of it. And that takes some skill because we don't think about an approach of everyone working together. We think about a very siloed approach of how we work, and I think that when we are trying to update our, our compliance programs, we really need to look at these various silo departments and pull from those so that we can have this one cohesive teamNeha:That is very insightful and it might be a jargon, but thanks for helping us understand it better. Now of course, most companies try to have some sort of compliance program in place, right? What do you think is the biggest inhibitor when it comes to the effectiveness of these compliance programs?Kelly:Well, I think there's two inhibitors. One is compliance. The word compliance triggers people to think, all I need to do is check the box and just get this done. And the second is, most people believe that they don't need it. They believe that they're ethical. They believe that they don't need this type of reinforcement. So you have these two forces that you're battling. And quite honestly, most organizations do have very boring compliance training. And some of it is routine, but there is room for it to be more engaging and more dynamic. So I think the fact that we have conditioned people to think about this as, Oh goodness, here comes compliance again. Just let me get this done. And so we have a level set, a level shift that we need to make within our employee base to even get them excited about what we have around compliance. So you're fighting an uphill battle from the beginning. And so how, what, what can we infuse into compliance to really change that to get more people on board, is the big question.Neha:That's so true. Every time I've had conversations in companies, people think compliance training is going to be a snooze fest. So thanks for bringing that up. And can you help us understand how can companies avoid that kind of mentality or perception about compliance training?Kelly:Well, I think when compliance, there are some routine things about compliance, and that is true, but I think where you have the opportunity to be creative, you should be. And so my passion area, my research area is around fraud and forensic accounting. And I think that there are areas within the compliance training realm that can lend itself to more creative and more engaging types of approaches. And we tend to not do those. If we do that more, I think that we can change the attitude around compliance and make people more excited about it.Neha:Absolutely. Love that, Kelly. Let me pivot from that and ask you another question about whistle blowing. Now, how can companies incentivize internal reporting? So employees feel empowered to speak up when they see any misconduct?Kelly:You know, whistle blowing is an interesting topic because again, you have this same uphill battle that you're fighting. And a couple years back, I did a TED Talk entitled how whistleblowers shape history. And one of my motivations around doing the talk, because the whole idea around TED is do you have an idea worth sharing? And so my motivation around doing the talk was because whistleblowers are so valuable to organizations and to society, but how can we encourage more people to come forward when it has such a negative stigma? So I think one of the things that we need to do within our organizations is first remove the stigma and almost celebrate it. And it's, it's hard because despite the benefits that whistle blowers offer us, we tend to not trust them when they come forward. We tend to be skeptical of them, and we then tend to shun them.Kelly:And so if that's the, if that's the negative connotation around the action, no one's gonna do it. So if an organization can switch that thinking, and maybe they have an e-newsletter where they're sharing monthly, quarterly, annually, the wins and the value that internal reporters, maybe we even call 'em a different name, but what they've offered to an organization, maybe that is one way that we can encourage people to come forward prizes, whether they're monetary or non monetary, in other words, incentivizing people for their actions always will, will warrant a different type of behavior. So I think that we have to embrace a new attitude around the types of actions that we want our our employees to, to display for us.Neha:And that sure is an idea worth sharing. Thanks for sharing that, Kelly. I was thinking about some, some of the things that I read in the report and I came across the term values-based compliance programs. Can you help me understand what that means?Kelly:Well, I think the, just using the exact terms, I think that what we have to do, and this is really how we get more buy in from people, from our employees, is we link our training to the values and the missions of our organization. And I think that's one of the ways that you can get more people championing this kind of work. I think that one of the problems is employees and I, you know, I'm an employee too, we often see a huge disconnect between what we're being asked to do and the mission of the organization. So if we can have more of a value based approach to compliance so we can show people the why even more as to why this is important and why we have to do it, I think again, you'll have more engagement, more buy-in, and hopefully even more retention.Neha:So true about the why, right? It brings all of it together. And you also talk about other things like gamification and storytelling in compliance training. That sounds really fascinating for a talent development professional like me. Can you tell us how that can be done?Kelly:Absolutely. I mean, just think about what if I said this to you, I wanna tell you a story about you automatically get excited because you know that I'm about to take you on a journey versus if I say, I'm gonna tell you the rules of driving, you're going to automatically say, oh goodness, she's about to go through some procedures and policies with me and it's gonna bore me out of my mind. So I think that when we use stories as our foundation, we engage people, The science around storytelling shows us that we see ourselves in the story that we're listening to, and that's why we have more connection to what we're listening to. So I think that when it lends itself appropriate, we should use scenarios, we should use stories, we should use cases when it's appropriate. The problem is, I think a lot of times with compliance, we end up just focusing on the rules and the procedures and we lose the human connection.Kelly:And I think what storytelling does is it brings back the human side of what we're trying to convey. You know, I just finished writing a book and it's a book about fraud. It's called Fool Me Once. And one of the things that I really focus on in the book is the human side of fraud. Not just the scheme, but there is often a reason why a person ends up where they're ending up. And so I like to bring the, the human side back to anything, any type of content that I'm training around. And I think with compliance training, there are great stories. I mean, just think about why, just talk about the rule when you can use a story that almost exemplifies a person that broke that rule. Not only is it more interesting, you are talking about the why it's important within your company, and then you're linking it back to the mission of, hopefully you're linking it back to the mission of your organization. So it's, it's a win, win, win for everyone. When I think you can ground your training into a storyNeha:That's very fascinating, Kelly, you, you write about the human side and when emotions get involved in learning, people do remember their, their stuff so much better. The learning is so much more sticky for them. And you mentioned your book Fool Me Once, would you like to tell us more about it?Kelly:Sure. I can talk all day about that. So Fool Me Once is the full title is Fool Me Once: Stories and Lessons Inside the Trillion Dollar Fraud Industry. And it's being published, it'll come out March, 2023 but you can preorder it now, but it's being published by Harvard Business Review Press. And one of the things that I talk about in the book is I use the journey of doing my documentary all the queens horses as really the through story throughout the book. So what I'm talking about is what I do, I use a story to really pull everyone in, everyone that I want to read it. And so as I was doing the book and as I've been interviewing white collar felons and whistle blowers throughout my career and victims of fraud, what I've noticed is why that I've had these different emotions around whistleblowers, victims of fraud and and perpetrators.Kelly:And so understanding their why is, is something that the book is all about. And so what I did is I came up with this fraud archetype of whistleblowers, perpetrators and prey. So I'll call 'em perps, prey, and whistle blowers. And so I argue that there are different types of perpetrators. There's intentional perpetrators, there are accidental perpetrators, and then there are righteous perpetrators. And that righteous perpetrator category might be a little controversial for a lot of people, but some people do things to truly help other people. That is true. And so my premise is that all perpetrators are not the same. And same with prey. Sometimes you can have two categories here, innocent bystanders and organizational targets. And so organizational targets deals with the company and innocent bystanders deals with the personal aspect of when people are preyed upon.Kelly:And then with whistleblowers, you still have these different categories of whistleblowers. You can be an accidental whistleblower, you can be a noble whistleblower, and you can be a vigilante whistleblower. And a lot of times when we think about snitches, rats, tattle tails, traitors, they're that vigilante whistleblower category. But we have these other categories too. So I break that down in the book to help people understand that you have these different emotions because some people get involved in a fraud scheme for varying reasons. It's not all the same, it's not all cookie cutter. And so I use my documentary experience as the through story because my documentary is about the largest municipal fraud in US history. And so I talk about my experiences filming that. And so the perpetrator in that story was an intentional perpetrator, and her crime was discovered by an accidental whistleblower. And the, the victims of her crime were innocent bystanders. They were residents of a town called Dixon, Illinois. So I used my theory that I came up with to really help understand just the different descriptors that I offer in the book.Neha:It is a fascinating story. By the way, Kelly, I've watched it and I invite all the listeners here today to go check out All the Queen's Horses too. And I, for myself, cannot wait to get my hands on your book. It sounds like a page turner to me. Now this is my last question for the day. Our listeners who are mostly finance and accounting professionals, they're always looking to continue learning. Now, apart from you, are there any other experts in the field who our listeners can read and also follow on social media to get the latest and greatest in the field of compliance?Kelly:Absolutely. And in the report, we have two thought leaders. We have two sidebar interviews with two thought leaders that I highly recommend. Thomas Fox, who is one of the well known compliance leaders and Richard Bistrong. And so they're different because Richard and I'm not gonna spoil the stories you go after go read the report. But Richard has both have experience with compliance and fraud, but in different ways. And so those are two thought leaders that are both on LinkedIn and on Twitter. And I would highly recommend following them and reading their writings because I've learned a lot from those two compliance thought leaders through my experiences.Neha:Fantastic. Thank you for those recommendations. And that brings us to the end of our episode today. Thank you so much for a wonderful chat and sharing your insights with us today. Kelly,Kelly:You are so welcome and I look forward to coming back again.Outro:This has been Count Me In, IMA's podcast providing you with the latest perspectives of thought leaders from the accounting and finance profession. If you like what you heard and you'd like to be counted in for more relevant accounting and finance education, visit IMA's website at www.imanet.org.
This week we sit down with Mr. Tutti (AKA Kelly) from the Tutti Gravel Inn. Inspired by the Canadian landscape, Kelly set off on a journey to create a gravel cycling vacation inn in Clinton, BC Canada. Episode Sponsor: Logos Components Support the Podcast Join The Ridership Automated Transcription, please excuse the typos: Tutti Gravel Inn [00:00:00] Craig Dalton: Hello, and welcome to the gravel ride podcast, where we go deep on the sport of gravel cycling through in-depth interviews with product designers, event organizers and athletes. Who are pioneering the sport I'm your host, Craig Dalton, a lifelong cyclist who discovered gravel cycling back in 2016 and made all the mistakes you don't need to make. I approach each episode as a beginner down, unlock all the knowledge you need to become a great gravel cyclist. This week on the show. We welcome Kelly Servin ski. From a duty gravel in up in Clinton, Canada. The Inn opened up in 2019. Just in time for the pandemic to make it start a little more stunted than it would have liked, but I became aware of the end and began talking to Kelly about a year ago. And I was keen to explore, you know, what would it look like to create a gravel in many of you may know that over in Europe, Bike hotels are quite prevalent anywhere. There's a bike hotspot. You can find a hotel that will cater to your needs. With little touches, like having a pump or an area to clean your bike, but just the general friendliness to guess rumbling through the door. Dirty and in their Lycra. Kelly gives us an overview of what his vision was and what inspired him to start to the two D gravel in, in Clinton, Canada. Before we jump in, I need to thank this week sponsor. Logos components. Logos Components is introducing their new omnium lineup of wheels. Logos comes from the mind of Randall Jacobs and the team at Thesis bike. The regular listener knows randall well as the co-host of in the dirt on this podcast but also increasingly a number of individual episodes where randall's taking his deep technical knowledge and interviewing guests for the podcast we recently recorded episode 136 about what makes a great gravel wheel set. Where Randall broke down from the hubs to the spokes, to the rims, all the things you should be considering when purchasing a gravel wheel set. As it turns out the Logus omnium collection is the manifestation. Of all those criteria Randall has meticulously gone through and specked each component for what he believes makes the best wheel set out there. I encourage you to listen to that episode 136, to get an understanding about what these wheel sets have to offer. The team has launched the wheel set at an introductory price of $999. And has wheels available in 650, 700 C and 29er. So I encourage you to go check them out at www.logoscomponents.com. I've personally spent a lot of time on wheels designed by Randall And most recently spent time on the 700 C version of the logos wheels. And I can attest they're completely bomber and on par with the best wheels I've ever written. So go check them out at www.logoscomponents.com. If you have any questions after listening to that episode, 136. Feel free to jump into the ridership and talk to randall directly And or other riders that may have experience on the product With that said let's jump right over to my interview with kelly from d gravel In. Kelly welcome to the show. [00:03:16] Kelly: Thanks for having me. [00:03:17] Craig Dalton: Yeah. I'm excited to get into the conversation and learn a little bit more about the 2d gravel in am. I pronouncing it? [00:03:24] Kelly: Yeah. It's pronounced Tuti. So Tuti in Italian means everyone or all. So that's a nice word. It's cute, but it's also the spirit of our business. Everyone's welcome here to come gravel ride. [00:03:37] Craig Dalton: Amazing. Well, let's start off by getting a little bit about your background as a cyclist, and then we'll transition to how you discovered Clinton and, and why creating this, this gravel specific in was in your, in your vision. [00:03:51] Kelly: Yeah, I mean, pretty random for me with my sort of foray into cycling I loved motorcycles to begin with as a kid. I had a BMX bike, but primarily it was dirt bikes. Grew up in the prairies of Canada, I would say north of Montana. So the province of Saskatchewan. So. Farm country, that kind of thing. Yeah, cut to the chase. I was out dirt biking with a friend and adventurous, young guys were 15 and we saw a couple of dirt bikers professionals in a, in a magazine high fiving in the air as they jumped and then. You know, we just thought, Hey, we can do that. and yeah, it didn't go so well. So, yeah, you know, big crash totaled the bike off broke my right femur. My right, pinky finger, my wrist and my elbow in the crash. So, Yeah, my buddy got away a little less worse for wear. He broke his toe, but anyhow, just yeah, long story short bone specialist suggested getting into something other than BMX riding for rehab of the femur. So he didn't say gravel bikes or road bike or anything like that. But he said, you know, what about these mountain bikes kind of thing? So, yeah, about the the bike that I could afford at the time. So the cheapest bike I could get my hands on that was halfway decent and yeah, started rolling and getting the femur going and then Yeah entered my first race after I was feeling, feeling better and all the cast came off and whatnot and ended up winning the beginner category and then yeah, was hooked and yeah, never touched a dirt bike again until just recently got one again. But yeah, this was pretty random, but yeah, that's the way it goes in life sometimes. Right. Just like how we've ended up in Clinton. Just yeah. You never know how things are gonna. Shape up. So just the adventure continue. [00:05:34] Craig Dalton: After those early sort of racing experiences, did you continue racing? [00:05:38] Kelly: Yeah. Yeah. I I really loved it. I, I wouldn't say you know, yeah, it, it was interesting. I was a young guy trying to find my way in the world. Working night jobs you know, going to university, that kind of thing. Yeah, I really love cycling, you know, for the comradery of it, the people that you met, I met my best friends through cycling over the years and yeah, I did. Okay. Like focused on cross country and, you know, had some, you know, halfway decent results, I would say here in Canada and Yeah, I really enjoyed it. You know? I wouldn't say I trained maybe the best, you know, the most proper way, but yeah, no, I had had some, had some good times out there but I had the foresight to pack it in and, and not just keep you know, continuing with racing, thinking I'm gonna keep improving. I sort of saw the writing on the wall, which is. You know, just I thought I got as fast as I could get, so yeah, I ended up going tree planting. So, I did that for a number of years. I didn't complete university, unfortunately, as many, as many people haven't, but yeah, life took another turn and then went out tree planting. Here in Canada, but also in Scotland as well for a couple of Springs. And yeah, planting is kind of, interesting too. It's you only get in, you only get out what you put in just like cycling. So, yeah, it's pretty hard work and whatnot, but yeah, I did that for a number of summers and then hadn't touched the bike for a long, long time, but again, the bike came back into my life and another sort of random. Sort of way. Yeah, after I was done tree planting, so yeah. [00:07:07] Craig Dalton: Yeah, it's funny. You mentioned tree planting. I had an employee of mine many years ago, who was a Canadian. Who was involved in tree planting and every summer she would ask for a leave of absence to go back to it. It was a [00:07:19] Kelly: oh yeah. [00:07:20] Craig Dalton: she loved it. She just thought it was just sort of this great experience. And so it's funny to hear you mention that. [00:07:25] Kelly: Well, you don't ride, you don't ride your bike too much when you're planting. That's also another thing, you know, I would always put a deposit on a bike before I'd head out to the Bush kind of thing in the spring and wouldn't get a chance to touch it till the fall and ride it for a little bit and then it would snow. So, yeah. Did it for a number of years, about seven seasons. And then Yeah, got back into cycling with some of the mountain bike stage races that were happening trans Rockies and Lada and trans ALP and things like that. So, yeah. Then I hung up the bags in the shovel, so to speak with planting. [00:07:55] Craig Dalton: Right, right on. Amazing. Yeah, it was funny as, as we were, as I was prepping for this conference this conversation I was thinking about and researching where Clinton was and wondering if in my trans Rockies mountain bike stage or ACE experience, I got close to Clinton and it didn't look like it did. [00:08:13] Kelly: no, no. Yeah. You, you had been in well to the east of us who knows maybe you and I have crossed paths. Did it a couple of times? Yeah, 2005 and 2007 and yeah. Yeah, it was it was a great experience. So that just fired me up for, for cycling. Again, I'd always love cycling, always followed it while I was planting, but yeah, that really reignited my love for it. It's it's still going these days. Trans rock still happening. They have a gravel event as well. [00:08:40] Craig Dalton: Yeah, a hundred percent. In fact, I just will be prior to this when releasing, releasing an episode from trans Rocky's, gravel, Royal, [00:08:48] Kelly: Hmm, awesome. [00:08:49] Craig Dalton: a lot of those memories, you know, [00:08:51] Kelly: Oh, for sure. [00:08:52] Craig Dalton: experienced, they, you know, the daily recap videos, the camping experience, there's just a, a great way to spend a week. [00:09:00] Kelly: Yep. Totally. [00:09:00] Craig Dalton: So at what point did you discover gravel bikes, drop bar bikes. [00:09:05] Kelly: Yeah, that's an interesting one. I mean, obviously we run our in 2d, gravel in here and we have guests coming, you know, now from all over Canada, Western Canada, I would say, and some Americans and Europeans and everyone has their sort of timeline, I guess when they've discovered I'll do in parentheses gravel cycling, but We don't get into any sort of, I would say pissing match type thing. Just to use that, that phrase about who's been in it longer and all those sorts of things and how, how long ago we knew about it. But again, we grew up in the Prairie sort of area of Canada and there wasn't, you know, Sweet, you know, single track or anything like that out there. So you were riding farm roads and gravel roads on your mountain bike. So, yeah, that's what we had to ride and you know, it it, it was awesome. You could just go and you could go forever as you know. So, yeah that was, you know, obviously back in the day, but I would say. For me the, you know, why I've, you know, set up here in our guest suite you know, in front of the bicycle that you see behind me, that's a bike I rode in Lero. I've done it a couple of times. So, did it in 2012 and yeah, that, that event in Italy the original one had a real impact on me with gravel cycling was over there. I was a rep in the industry for a number of years. And yeah, I was over there and you know, just on some holidays and then thought, oh, you know, this, this Lero event looks cool. Let's do that. And yeah, I just couldn't believe the, the passion and, and, you know, the dust flying on the gravel roads and, you know, the drop bar bikes and everything, you know, albeit vintage bikes. And I thought, wow, this is awesome. Like, look at this, look at the, you know, really it was about the passion. Look at the passion people have for, for doing this and the landscapes and. You know, the serenity of it, just getting away from it, all getting off the paved surfaces. It's not mountain biking obviously, but it has some elements of you know, off-road riding clearly. Right. Which appealed to me. But then the speed of, of road cycling, which I, I, I went through my road phase too, I would say. But yeah, I just didn't like being around cars, you know, just really liked being off the beaten path, so to speak. So yeah, I would say it was Laro that really. Just opened my eyes to, to these bikes, you know, really coming back to where they originated, right? Like they were ridden on gravel roads before all the, you know, roads were, were, were paved, you know, in Europe and north America, obviously. So all these images we have in our guest suites of the geo Tolia, for instance, you know, The riders going over these gravel roads high in the mountains, you know, that's that really struck a chord with me. So I came back and told a friend of mine who owns a bike shop, a really successful bike shop in Squamish BC here, where we used to live for about 12 years that you know, Hey, This I didn't say gravel site playing for sure. But I just said this, this, you know, Lero thing, this, this drop bar bikes on, on gravel roads is I, you know, it's gonna be something, this is, this is awesome. And Squamish is more well known for, for, you know, being maybe the best place in the world to ride mountain bike right now. And he kind of, he didn't laugh at me, but he is like, you're crazy, you know, that's, you know, but. Yeah. And then here we are. So, yeah, it was Laro for sure. A hundred percent. That's the, the one in, in, in Tuscany first weekend of October is the best I think event I've ever I've ever participated in. [00:12:23] Craig Dalton: Amazing. And tell me first off, I'm, I'm interested in how you first discovered Clinton, but for those of us who are geographically challenged for Canadians Canadian landscape, where, where is Clinton in the country and, and where is sort of closer by way points, people might be familiar with. [00:12:40] Kelly: Yeah, I mean, I'll maybe with the geography where it's located the closest sort of major center would be a city called Camloops. So Camloops is you know, got a, a huge history with cycling, but Yeah right now there's a company called we one composite that we ride their, their wheels. They produce carbon fiber wheels there. They're located there. Yeah, I mean, south sort of central British Columbia. Definitely not, not Northern BC, but we're about two hours. Say from Whistler. To give people an idea. So, yeah, you you're, you're definitely out of the populated areas of British Columbia. It's really wide open terrain here at me and ride in every direction. So, yeah, that's where we're located. I guess the most famous spot would be, would be Whistler, you know, International, you know, mountain bike destination. So yeah, just a couple hours drive north from there, but yeah, totally different zone than than around a Whistler. [00:13:36] Craig Dalton: How did you yeah. How did you find yourself there? And, and what did you discover on those first rides? [00:13:42] Kelly: yeah, I mean, it was again random. I just maybe keep using that word. Just was a rep in the industry, like I said, and you know, would travel from living in Squamish and around British Columbia to see, see my accounts and yeah kept coming up to this region that, that we call home now in Clinton, it's called the caribou region. Of BC. And yeah. See my, my accounts up here and do some riding, do some races and then have a good friend that lives up here just north of us. And he's a pilot in with firefighting. So, and a cyclist as well. And he was always, you know, like, Hey, I know you live in Squamish, but you know, Hey, you should get up to the caribou. It's awesome. Up here. Know for cycling. And again, he didn't say gravel cycling, but he flies over all these roads that we now ride. So he has a real bug in my ear, just, you know, Hey, come on, you know, just spend some more time up here. Cause I'd always be up here and through here, but just, you know, spend more time, not just, you know, an afternoon or a day, you know, so kept doing that, kept doing that. And then. I would point back to really 2019, the fall of 2019 was up here shooting some photos with a brand called seven mesh who's from Squamish they're they're they're yeah, an awesome brand making some of the best clothing out there and yeah, just they invited me to come up, shoot some photos and I think it was really meant to be for me to be here at that time. Yeah, it all clicked. I mean, the weather was clicking or out, you know, shooting photos on these roads, which I'd ridden before. And I looked over to the photographer and I just said, you know, like, this is awesome. Like, this is unreal. And, and really just to, just to sort of round this out, I was heading to Italy a couple of days after the shoot to go do the out route. Stelio in Bo. I've been there many times. And I basically said to, to the photographer, I just said, you know, why am I going to Italy? Like this is paradise for gravel cycling. Not, not, not, not road riding, but gravel cycling. This gives me the same vibes as I get. Flying all the way around the world, going to our friend's bike hotel in Bormio and like this is amazing. And yeah, that night I went back to where we were staying and I looked at real estate and pulled up the houses for sale in Clinton because. I saw Clinton as a, you know, the center of it all he could ride in, you know, every direction, in my opinion. And yeah, called a realtor, found a house that looked like it would fit the bill, a big old house, commercially owned. And yeah, he picked up the phone and he met me there the next day and put an offer that day on it. And yeah, close the deal while we're in Italy at our friends bike hotel telling 'em all about gravel. yeah. [00:16:27] Craig Dalton: What an amazing, amazing origin story there. Did you always have the idea that you were gonna call it a gravel in and make it this hub for adventure? [00:16:35] Kelly: A hundred percent. We had some people say early on, you know, Hey, you're hanging your hat pretty hard on gravel. Like, you know, do you know what you're doing? And I said, well, Yeah. What makes this area special is gravel. Like we love mountain biking too. We have mountain bikes, but for me, what and my wife, Erin as well, what made this area special was gravel cycling. And we wanted to stay specific to that. Anyone can, can ride any bike. As we say, you can ride a mountain bike. You can ride a gravel bike here. Unicycle, you know, whatever, I don't care. It's, it's just, just ride a bike. But yeah, we hung our hat on gravel because yeah, we wanna do to focus right on, on gravel cycling and building a community here around cycling because it's more of an industry community it's origins which is fine. I've worked in industry back to the tree planting, so it's all coming back, back to together, but yeah, gravel That that's our focus. That's what we really love. It's really. Come on with me just the last number of years, I just love the solitude of it, just getting away from it all. So, and there's no bike hotels around really north America. I mean, I, I can't, there is no other gravel cycling hotel that I'm aware of. I mean, there should be a network around and we wanna do stake our claim to that and, you know, say, Hey, let's, let's get this going. Like, let's. Have facilities for, for cyclists, let's create culture here with cycling you know, and good community sort of support and have some fun while we're doing it. So, yeah, we hung our hat a hundred percent on gravel calling it 2d gravel in. So [00:18:05] Craig Dalton: Yeah, that's great. Yeah. I think you're right in north America while I can point to a few kind of cycling specific hotels. It's nowhere near what you have in Europe and elsewhere in the world. And there's some subtleties. When you go into a cycling hotel or cycling accommodations, they just have the little things for you, right? They've got a, a place where you can wash your bike. They've got pumps, they've got tools and the staff is always well versed in what are the local roots and local highlights. So I think it's a great concept. And I'm, I've been big on the podcast about talking about gravel travel. And a lot of times that gets couched in a conversation about a particular event. So you might go to Colorado to go to S B T gravel or up to Canada for trans Rockies, gravel, Royal, but in some ways, traveling to a place like Clinton and, and you're in is even a better use of your time because unlike a race where you might be thinking, gosh, I don't know whether I'm gonna be like complete it, or I have aspirations of going really fast. Obviously you're gonna be super focused and you're not gonna do a lot of riding. In the days leading up to the race. But if you go on a gravel cycling holiday, all you're gonna do is ride. You know, you're gonna go up there for four days and you're gonna pick four mega roots and just ride as much as you possibly can. [00:19:23] Kelly: Yeah, that's true. We, we love racing and we will put on a race here next year. We do a char, we did a charity ride here called caribou gravel rush. So yeah, we love organized events and, and things like that. But yeah, first things first we wanna create a good community sort of. Spirit here around cycling. Everyone's in favor of what we're doing. Everyone's really supportive, lots of high fives and, you know, thumbs up and whatnot from the ranchers and people like that. So, But yeah, you definitely can come to a place like ours or some of the other hotels around the world and yeah, you can spend your money in a little different way. You can ride, you know, to a lake and go jump in the lake, chill out, have some beers. But yeah, we can also provide people with some pretty big rides that , you know, we don't try and blow smoke. Obviously we need to promote our business. But yeah, we've got some rides here that are truly epic. I mean, that's an overused term in my opinion. Yeah, we, we have some epic rides here that definitely can punish you and spit you out the other side if, if you're looking for that, but there's also rides here that, like I said, you can just go on a nice. You know, fairly chill ride and, you know, go through some ranches and see some, some wildlife and things like that. So, but yeah, racing's awesome too. Just just different, same but different, right. [00:20:41] Craig Dalton: Yeah. I've had the benefit of looking at your website and looking at a map and getting a sense for where Clinton is. And you've spoken a little bit about. You know, the remoteness of the in, if someone was coming for two or three days, how would you describe the type of riding you would suggest? Let's just sort of make the assumption that the group is relatively fit and, and up for, you know, three, four hour, five hour rides, what would you be preparing them for expectation wise, if you were to say like, these are the three route I would have you go on during your three day. [00:21:14] Kelly: yeah, there's definitely some classic roots. I mean, there's, you know, I. Pick my favorite roots and just say, Hey, you should really go here. You know, this is a must do. Just like if you were to go somewhere else, I mean, the trainers is, is incredibly varied. So what we like to do is yeah, suggest roots for people. A lot of them have never been here. We are, we do have a lot of return guests, but for people, for instance, that have never been here. We love blowing them away because we know what's out there. And they don't right. They just maybe see photos or something like that or heard things, but we know what's out there. So we love it. When we send people out on a route and say, Hey, you're gonna go here. You're gonna see this, this, this, and this, and we're really stoked to, to hear what, what you say when you when you come back and that's what makes it all worth it for us when people roll back in here and, you know, Hey, we're, we're you know, self-conscious about it. Let's be honest. We want people to have a good time. And we're like, Hey, what did you think? And people like their eyes are just like wide open. Like that was the best ride I've ever done. Or that was amazing. Or, oh my God, I didn't expect that. So, yeah, we've got it all. Truly, we've got really more desolate sort of wide open desert-like kind of roads. Out here. We've got roads going through the mountains lakes and things and yeah, lots of randomness it's really mixed here. So, what we do try to prepare people for is just to say, Hey, you know, what do you like? What kind of riding do you like? Do you like descending? Do you like megas deep climbs? You like suffering? What do you like? And, and then we try to do the best we can to create custom roots for our guests. Yeah, we love doing that because again, we have the knowledge we live here day in, day out. We know all the ins and outs, all the little secret spots, we know the ranchers and so on. And yeah, we just, we love that. So, Yeah, people can, can really tick off a lot of boxes you know, here, and they can also discover some boxes, so to speak that they didn't new existed. Like there's a ferry here where you can take a, you know, a cablecar ferry across the most important river, major river called the Frazier river here in BC and go to the other side of the river and, you know, Like that's part of your ride. There's, there's not many places or really anywhere that I know of that you can do things like that. Just mid ride and it's free. And, and it's just yeah. What an experience that is. So, [00:23:39] Craig Dalton: Yeah, that's quite an, that makes for quite an adventure, for sure. You know, one of the things, obviously across north America, you've got lots of places that are flatter with undulating Hills. I'm assuming in that region of Canada. The climbs that you're encountering are, are fairly substantial in nature. [00:23:55] Kelly: Yeah, there's some for sure. I mean, this wouldn't be like, you're maybe going you know, to the Alps or the Domine or something like that in Italy, you know, but there's some really steep climbs here. There's a one climb in particular that, you know, it's marked in half kilometer. Or, you know, miles to, to people following in the us in, in, you know, half sort of, segments like that, because you're going so slow but such beautiful scenery. I mean, you're just crawling along, you know, suffering away, looking at the scenery around you. So, yeah, and it can get hot here. You know, it's a really diverse sort of. You know, ecosystem or environment, I guess we have here, so really mixed bags. So, yeah, I mean, it's just there are some tough climbs around, there's lots of rolling terrain, but for people that like to climb that sort of you know, puff their feathers out like that, that they love to climb, then definitely we can provide that. And there's many stratas segments here to, to go chase down. So for sure, there's some Hills here. [00:24:53] Craig Dalton: What would sort of be the, the longest climb you could get in front of, in terms of feet or meters of, [00:24:58] Kelly: Oh, yeah. I would say maybe about the, the, the toughest one around is to say about doesn't sound like much about a 10 K climb. So, but the grades are just really, really steep. It'll take most people, some people would walk it to be honest, we've got some Hills like that. So about 10 K and Yeah, just really steep in grades. But lots of switch back so that, that goes and you know, Softens it a little bit, at least you can turn a corner or two and have a look and, you know, be tough to go and take photos and pull your iPhone out and take a photo on, on that one. But and there's lots more here, right? I mean, we don't profess to know it all. I mean, we we love, enjoy enjoying to get out there to to explore and find new roots and new climbs and new places for our guests to ride. So, yeah, there's probably some more out there that. We haven't ridden yet, but yeah, we just keep pushing, but yeah, there's some big Hills for sure. Climbers are welcome here. [00:25:56] Craig Dalton: And let's transition now and let's talk about the, in itself. If you could just give us a little bit of an overview of like how many people you can accommodate, what, what the experience looks like, you know, are you, are you dining exclusively at the end or does Clinton have other restaurants to offer and other activities? [00:26:14] Kelly: Yeah, like I said, it's a big old commercially zoned house. So yeah, we can accommodate really big groups. We've got two guest suites at the moment soon to be three. So our main guest suite that I'm in now is a five bed, two bath guest suites. So completely separate and private from the others. We've had up depending if we have couples. So we've had up to 12 guests in here. And then another adjoining suite that's again, separate is a nice little one bed, one bath. So we've had, you know, up to four in there depending, you know, just there's a sofa bed in there as well. So we keep expanding and so that that's there. And then we've just built a hundred square foot, little Bunky, as we say. Outback. So a little tiny house. Some people would sort of maybe refer to it as that. So which will, will accommodate another two people when it's complete. So, yeah, we've had really big groups, so yeah, I mean really depending on, on who it is and if it's couples or singles or whatever, you know, we're approaching, you know, really, you. 1516 guests quite comfortably just in this property. So, and then, yeah, we, we do have our eyes on expansion all all the time, but this house has a, has a really neat story behind it as well. I'm not sure if I mentioned this to you, but we got a message on Instagram, maybe about a year and a half ago. I'd say from a guy just, you know, following us and, you know, said some nice things and. All that. And at the bottom of the message, he said I'm not sure if he knew, but I grew up in the house and I was like, wow, we grew up in the house. I was like, mm. We knew who we bought from. And it wasn't a gentleman. It was a, it was an older lady. And so I was like, wow, I gotta look at this. Guy's his profile. So, go to his profile and I almost dropped the phone because. Having worked in the bike industry. I knew some of the, the people in the industry I'd never met this gentleman, but it turns out it turns out it'd be a guy named Peter valence used to be a brand manager at Rocky mountain bicycles. And then now is current global vice president of product at Cannondale. So, I mean, it still gives us goose bumps and, and whatnot. That he grew up here. His family did a pottery business here, which we knew about the pottery business, but I never ever thought it would be the same, the same family. So, Peter was just here earlier in August, which was a big, you know, milestone for us, what a cool experience to have him and his entire family and their kids here where they grew up and So, yeah, that's the story of the, in a lot of people call it the, in now we, we noticed that after, you know, three years in business is our third year in business. So it's a bit of the, the history on the, on the property. Yeah. [00:28:52] Craig Dalton: cool. And then as far as like, as far as, are you doing a bed and breakfast style where you're serving breakfast and dinner or what? What's the story [00:28:59] Kelly: You know, with the, the name Tuti, I mean, obviously we love Italy. We've had a lot of great times over there and, you know, not just cycling, I mean, you know, food. So, we offer woodfired pizza. My wife Erin makes the dough homemade. We get vegetables and. Things that we need locally from, from farmer's markets and ranches and things like that. And so we offer that if guests wanna book that with us, they, they can add that on to their stay. We have a, a coffee bar out back with a rocket espresso machine another Italian sort of touch there. If people want, you know, great coffee in the morning, we can do that. Each suite has its own kitchen. So, you know, some people like to cook and we wanna, we want to. Facilitate that as well. But then that's kind of where we end things because we also want people to, to go and support some of the local businesses here that we have in Clinton. It's a small little village. It's 600 people ish. At the moment, there's a few little restaurants and, and things like that. So, our attitude is that yeah, obviously come stay with us and we stay gravel specific and, you know, look after people in that regard and a few other little things, Woodard pizza and, and coffee. But we also want people to go to, you know, Check out some of the, the other places in town, there's a pub right across the street. Yeah. We love when our guests go over there, have some beers and we don't have the attitude that, you know, Hey, these are our guests, you know, don't go to other businesses or whatever, because. That's just not you know, our attitude and our spirit behind you know, our business. So, and yeah, it's great. People come and, you know, stay with us and then, yeah, they're free to do what works best for them. And we kind of like the ALA carte sort of, way of doing things. Hey, you might not need coffee or whatever, you know, or wood fired pizza. That's cool. But if you do, Hey, we can, we can work that out. So [00:30:46] Craig Dalton: And then are you, are you offering rental bikes there or are people bringing their own [00:30:50] Kelly: Yep. People bring their bikes. But yeah, we do have rental bikes yeah. To name, drop our, our bikes or land yachts bikes from Vancouver. They're a great supporter of our business. We've been with them from day one using their bikes. We've got some custom bikes for ourselves, but yeah, they make some great Rental bikes for us and for us to get rental bikes as a small business at this time when there's such a bike sort of crunch, so to speak. Yeah, they pulled out all the stops to get us six bikes this year, really beautiful steel steel bikes, and yeah, it's great. We can You know, have our guests, you know, have an experience on their bikes if they've never tried one of their bikes, but we're getting internationals as well now. So, some of those folks we had our first Italian fly over here and he was here for five days and yeah, he rented a bike cause he didn't wanna travel with one. So bike rental's big for us. And yeah, E E gravel is something else we really want to get into as well. Because I think it's It's such a great thing to get more people on bikes, you know, and great for storytelling too, with brands because yeah, they're just fantastic for sure. [00:31:53] Craig Dalton: Yeah, it's so nice. You know, on a, on a family holiday to be able to pair up maybe incompatible riders with one on an e-bike and one on a pedal bike. So that's certainly a good option. Speaking of international travels, if someone's coming to the, in internationally, where do they fly into and how long of a drive is it from that airport? [00:32:12] Kelly: Yeah, I would say most people would fly into Vancouver. We've had a few people fly into Seattle and then cross the border and then come up that way. Just say from Vancouver. You know how traffic can be, but you know, four or five hours kind of thing, you know, a really, you know, beautiful drive with options. There's, there's a couple of different ways to, to get up here. A lot of people would probably choose to go up through Whistler. And come this way. And we get some mountain bikers too, that are cyclist. Let's call 'em cyclists, not just mountain bikers, but people that are riding mountain bikes and they ride gravel too. Right. So they come up through Whistler, you know, maybe do a ride and then continue on to Clinton. So I'd say Vancouver, but other than that cam loops would be just over an hour away. And it's a, it's a fairly good sized regional airport with really easy access. [00:33:01] Craig Dalton: Yeah, that makes sense. I certainly see the value of stopping off at Whistler for a few runs on the way that would, that would be [00:33:09] Kelly: bet. Yeah. I mean, yeah, we're we, we mountain bike too. So, I mean, of course we, we focus on gravel, but we're cyclist. And yeah, mountain biking's great. Gravel's great. It's all great. So yeah, I mean, a lot of our guests do other disciplines of, of cycling. But to us, I mean, our sales pitch on gravel to people that maybe haven't tried it yet is you know, this isn't just, I guess our opinion, this is our, you know, three years in business meeting, a lot of people, you know, guests coming to stay with us and, you know, chatting about what they think gravel is or whatever, over a few beers and the backyard having a campfire. Really gravel. I've not seen another discipline in cycling some, you know, someone you could correct me if I'm wrong, that really could, it can, you know, pull in people from all different You know, disciplines of cycling, you know, the roadies, get it, the triathletes are, are, you know, maybe not wanting to go to Whistler to go ride the bike park, you know, for the most part, but Hey, gravel, they get it. They love the speed, you know, suffering, whatever it is. We've had iron man, you know, triathletes, come here, this love suffering. These guys are crazy what they do. So, you know, and then mountain bikers, get it, you know, too because they love being off road. You know, most mountain bikers. Aren't. Riding on, on highways and things like that. So, and then a lot of new people, it's just incredible. We'll see you know, new cyclists here buying their first bike, excuse me. And you know, we're just, you know, doing some research and, and whatnot and say, Hey, like, you know, you've cycled a lot before you're new to cycling. It's like, Nope, I just bought a gravel bike. My friend told me that's what I should get because they're awesome. And it looks like a good time. And, you know, we get a lot of people from urban centers. So, yeah, gravel bike. I mean, yeah, you can use it for, of course gravel cycling but you know, commuting, urban assault, bike, packing, whatever. So they're very versatile. So that's, that's really been a, mindblower seeing people for their first bike to go and, and buy a gravel bike. So truly to us back to that rant is gravel cycling. I truly believe is, is the center of cycling, you know, put that out there, but that's what we've, we've seen, you know, that's what we've seen with our guests. [00:35:14] Craig Dalton: Yeah, yeah. A hundred percent. I mean, I agree with all those points and it's just it's such an inviting part of the sport that gives you the versatility to go wherever you wanna take it. So I'm certainly sold. Obviously, everybody listening to this podcast is on the same page. Kelly totally appreciate giving me the overview of the in. I think it's an exciting concept. As I said in the opening, like I do really love the idea of gravel travel and I think from everything I've seen from where you're located, I don't doubt it's gonna be some great riding up there. So I look forward to getting up there and I wish you well, that's going to do it for this week's edition of the gravel ride podcast. I hope you enjoyed that conversation with Kelly and learning more about the riding in Clinton, Canada, and the two D gravel in big thanks to our sponsor logos components and their new omnium wheel set. Check them out at www.logoscomponents.com. If you're interested in connecting with the podcast, I encourage you to join the ridership that's www.theridership.com. It's a free online cycling community where you can interact with myself and athletes from around the world. If you're interested in supporting the podcast, please visit buy me a coffee.com/the gravel ride. We're ratings and reviews are hugely appreciated. Until next time. Here's to finding some dirt under your wheels
On this episode of our podcast, we speak with Kellianne Fedio, an Amazon consultant. She discusses selling her previous business for seven figures and the creation of her new podcast. Her journey is long and interesting, with a lot of twists and turns. Here, she shares her entire story and offers great advice to those who want to follow in her footsteps. Tune in to hear Kellianne's great insights. Topics: When she stumbled on Ecommerce, she realized it was a good fit. How Amazon has changed since she started. Why outside funding sources are necessary. The importance of Mastermind groups. Living through rocky periods. Explaining rebates. Kellianne's consulting methods. Resources: Kellianne on LinkedIn Kellianne on Facebook Digital Shelf Strategy Quiet Light Podcast@quietlightbrokerage.com Transcription: Mark: Joe, we know that first-hand experiences of people that have gone through the process of building a business, preparing it for sale, going through that exit, that tends to be some of the greatest stories and stories where we can get a lot of lessons back to us that we can apply and learn how to optimize our own businesses for a better exit. I know you had Kellianne on recently and she shared her story of building her business and going through that exit and now her current pivot where she's starting up a podcast on this very topic. Joe: Yeah, Kellianne is good friends with another good friend of ours, Paul Miller, who owns Cozy Phones and Kellianne had a seven-figure exit. Technically, I guess it would be early this year that she closed on the transaction; early 2020. And she's learned a lot through that process and now she's sharing that experience and the knowledge and the networking and the story of building a business on Amazon; all the resources and connections that you need to make in order to build it well and build it right with an eventual exit in mind. So she shares her entire story and gives real tips and advice from her own direct experience during the interview. Joe: Hey, folks, Joe Valley here from Quiet Light Brokerage and the Quiet Light Podcast, Today I've got Kellianne Fedio and I had to say that out loud several times to make sure I pronounced it right. Kelly is a former attorney, Amazon seller, seven-figure exit that she's had recently. And she's going to be moving into helping people build their Amazon businesses for a stronger exit down the road. Kelly, welcome to the Quiet Light Podcast. Kelly: Thank you so much for having me, Joe. I'm such a big fan of everything you guys are doing over at Quiet Light and have done for the past several years so it's a real honor to be here. Joe: I appreciate that. I did more of an intro just now than I normally do, but I didn't read from the script. But why don't you go ahead and tell us who you are and your story and where you came from and what you've done here? Kelly: Sure. So I started out as an attorney in a former life, and after having kids, getting married, I became very unhappy in that profession. That was just a lot of long hours, not enough pay at least for what I was doing, and I really wanted to be there for my kids. So I became a stay at home mom for a while and loved every minute of it. And then when my kids started elementary school, I was like, okay, what's my next chapter here? And I never would have guessed it would have been entrepreneurship. I was very traditional type-A personality in high school. I'm going to get all A's. I'm going to go to college. I'm going to go to law school. I'm going to be an attorney. And that was like my plan for the rest of my life. And so fast forward to several years later, after having practiced law for 10 years and now having kids and a husband and a wonderful family life, I was like what am I passionate about? What can I put out there into the world that not only is going to hopefully bring in income to our family but also that I could be excited about doing? And so I just knew it had to have something to do with online; being online and creating value online. And so, like a lot of other entrepreneurs getting involved in the online space, I tried a lot of different things, made tons of mistakes, had tons of failures, learned a lot, loved every minute of that experience, but sooner or later stumbled upon e-commerce and pretty quickly realized this is something that I really could see myself doing for the foreseeable future. And so around that time, Amazing Selling Machine had become pretty prominent in terms of the Amazon education space. So I was in ASM3 and of course… Joe: I got to ask, what number were you? The early ones were the good years. They're coming back around. They're doing good stuff again. I talked to them last week. Kelly: They are. They're always innovating, always doing new stuff so, I mean I always bring that out when I'm on podcasts or other interviews, because if it wasn't for that course my life would be a lot different. So I met an amazing group of entrepreneurs with the affiliate group that I joined. It was Ryan Moran and his tribe. I met a lot of amazing people. I'm still friends with them to this day, and really just dug in and had some pretty early success early on. So it was really, really exciting and I knew that this was what I was going to be focusing on, probably forever. Joe: How did you choose your first product? Kelly: I chose something that I thought I could build a brand around. So I'm very passionate about talking to other Amazon sellers about when they're thinking about how to start their business. You know, people always ask, well, how do you pick a product? First and foremost, you have to build a brand these days. When I started, you could throw up kind of anything and just with a little luck and… Joe: How many years ago was it that you started? Kelly: 2014. Joe: Okay. Kelly: Yeah, so it was a while ago. Things have drastically changed, right, in the Amazon space? Joe: A little bit, yeah. Kelly: Yeah, a little bit. And so even back then; and I had no branding experience or consumer product experience, but I knew that this first product, I could build a brand around it and actually wasn't a product that had a huge demand at the time, but it was a product that I knew that I would love and that I knew that other active women would love. So that's really what I built the brand around and just continued to develop products; not all winners, lots of failures… Joe: Additional products all within that brand, yes? Kelly: Exactly, that would serve a core audience and solve a problem or need. Joe: How many products did you launch initially, was it just one? Kelly: It was just one. Joe: And it was a success out of the gate? Kelly: Not right out of the gate. So I launched it in August but by that Q4, I had reached seven figures on top-line revenue so it was really, really exciting. Joe: Cool, very exciting. Kelly: Just with one product, one variation. Joe: And probably not working as many hours as you did as an attorney. Kelly: No, I mean, I definitely was working a lot because I was still in learning mode. I mean, the thing about Amazon and e-commerce is you're not only learning the platform itself, but you're learning how to source overseas, perhaps, and manufacturing and product design and advertising and marketing. So there's a lot of different skill sets you have to learn. So I definitely was really, really passionate about learning as much as I could. Joe: When you learn all of those things, do you think it's things you need to learn and then do yourself or do you think that there are certain experts that you can outsource certain things to like photography or listing creation or whatever it might be; importing from China, dealing with different things? Are there certain aspects to an Amazon business you feel that should be outsourced and things that you should do in-house as the entrepreneur that started the business? Kelly: Oh, absolutely. In the beginning, I think you should do everything with the exception of maybe photography. Super specific skill sets, like graphic design or photography certainly, you can outsource that early on. But everything else I would say you have to learn first and foremost yourself before you can effectively outsource it. And there are I mean, so many great service providers now that have obviously spawned in this Amazon industry not only software services but also other types of services, whether it's Amazon brand management or writing listings, things like that. So now it's all out there, but you should really learn the components and the strategy behind it first before outsourcing. Joe: How much money did you start with Kellianne? Kelly: I started with about $5,000. Joe: Okay, and did you have to borrow more to keep up with inventory? Because that's the story that I consistently hear. I started out with X and then when you dig deeper the business didn't fund the growth. Did yours fund the growth or did you have to go and borrow more? Kelly: In the beginning, it did. But yes, even if you reinvest all of your profits, there's no way you can grow initially without getting capital from outside sources. So about a year into it, I was able to get Amazon Lending so that was great. But before that, it was a lot of credit cards. And then early on, I actually was able to get a line of credit after the first year. But until then, it was really credit cards. And I wouldn't recommend people doing that but sometimes it's just a necessary evil to get where you need to go. Joe: Yeah, I was playing golf with a mentor years ago before I grab my head and one of the things he said to me was get a line of credit set up now; before you need it, get that line of credit set up because you never know when you're going to need it. And I see so many people that are struggling to keep up with purchasing more and more inventory for growth or developers if it's a SaaS business because they don't have the ability to stroke a check when it's necessary. They go hunting for that line of credit when they need it as opposed to getting it set up beforehand so I think it's great to get it set up beforehand. So you hit six figures you said by the end of Q4 your first year… Kelly: Seven figures, I was very lucky. Yeah. Joe: And did a million in revenue in 2004. Kelly: Mm-hmm. Joe: Don't you like how I could do the seven-figure translation to a million? That was really; okay, all right. Anyway was it all with one SKU or did you add additional SKUs as well? Kelly: By that next quarter of 2015 then I started adding more SKUs, but it was really just on one product. And so that talk about funding the inventory for that, I got to say it was just a lot of luck. I was able to forge a really strong relationship with my supplier very early on in China without ever having met him. And he gave me terms once he saw that this thing; and that normally doesn't happen that early on in the relationship. Joe: No. Yeah, I know. Kelly: He was able to give me terms. So that's another way that I was able to fund that growth so quickly that that first year. Joe: Yeah, if you can get to China, folks, we did a podcast with Athena Severi from China Magic and before that with Dan from Titan Network all about negotiating terms with your Chinese manufacturers, and it does exactly what Kellianne did, which was it gives you more cash flow for buying more inventory. And if you can get terms, it's a lot better than an Amazon Loan because the interest rate is very different. It's nonexistent in most cases. During that initial journey Kellianne if we summarize things so far, you took ASM3, you invested $5,000, you did a million dollars in revenue. Sounds easy, but I'm sure it wasn't, right? Kelly: It was and I know it sounds easy and like I said, there was a lot of luck in there too. I'm not going to like take credit that it was just all my superpower genius. But I did have tremendous tenacity because between the time that I launched the product in August, it was like pushing a boulder uphill; August, September, October, November. It wasn't really till November that it really took off. And I had the foresight and maybe just stupidity to order a bunch of inventory in anticipation of Q4 and early on recognize that I could market this product as a gift in addition to just the primary keywords that were related to the product. So that was something that I did very early on and that allowed me to scale too because I was able to secure top positioning for keywords such as gifts for women, top Christmas gifts for women, things like that, very early on. So all of that came from me putting in the hard work of learning and masterminding, I can't underestimate the power of masterminding as well. I found a small group of; there were all guys, actually, I was the only girl. They are all amazed… Joe: So you were in charge essentially, right? Kelly: Yeah, sort of but we just were kindred spirits and we became very close and we would meet once a week and we were all building Amazon businesses, others went on to build SaaS businesses and all other types of businesses. They're all super successful entrepreneurs and that really made a huge difference in making me feel like I could really do this because I had other people in my corner so that was all. Joe: There's nothing more valuable than that and it didn't cost you anything. It sounds like there are groups that can get together just to help share information or you can join more formal groups like eCommerceFuel or EcomCrew Premium things of that nature. Kelly: Exactly. Joe: I think it's incredible. So let's talk money; ASM3, launched million dollars in revenue within the first year, you must be rolling in cash flow, yes? Kelly: No, absolutely not. Joe: I knew the answer to that. Kelly: I wish. Joe: How much did you; other than distributions just to make you feel good to pay taxes that were going to be due, did you put yourself on payroll or take any money out of the business for you and your family? Kelly: No, not the first couple of years I did not. And I was again, lucky that I had a husband who had a full-time career and that's the money that we relied on to support our family. So starting this business, that wasn't the mindset that we were going to do this to support our family. This was hopefully something that we could build into something bigger and perhaps fuel some bigger investing goals and things like that. Joe: So you would not recommend someone listening quit their job and they've got $10,000 and they're going to do $5,000 to start the Amazon business and live off the rest until revenues start rolling; bad idea, right, because they're going to run out of money very fast? Kelly: Absolutely, I would never recommend somebody quit their day job. You really need to start any business, in my opinion, as a side hustle. I mean, even my husband and I to this day, like right now, I'm really getting into real estate investing and he's getting into day trading and we're going to wait until we become masters of that and really start making significant sums of money before he would ever consider quitting his job. Joe: Yeah, good advice. All right, so 2016 rolls around how do things go? Did you have any rocky periods where you thought this isn't for me or did revenue just continue to climb? Kelly: Oh, no. There was a lot of rocky periods. So back then there was no brand registry, there was no; just counterfeiters galore and the initial product that I had launched all of a sudden came on everybody's radar. I can't remember if by then there were tools such as Jungle Scout or things like that to look at what sales revenue these products were doing. But it definitely; people caught on and started copying my exact listings, the exact product. I mean, certainly, I didn't have any proprietary rights. The product was a private label product, but definitely, competition grew and revenue; I was able to maintain revenue because I diversified my keyword traffic and wasn't going with what everybody else is going for. Slowly but surely the market grew. But my market share also grew with it and then declined at some point because so many competitors came in. Joe: Did your margins tighten; did you have to drop the price too? Kelly: Yes, I did. I remember actually, so Q4 of my first year of selling, I think I sold that particular product at a price point of I think as high as $35. And now if you were to look at this product on Amazon it ranges between $10 and maybe $17 tops. Joe: Wow. Kelly: Yeah, and that happens. I mean you don't get to; that product was still a winning product by the time I sold my business but I knew that this couldn't sustain me forever. I needed to obviously continue rolling out products, right? Joe: And that's how you combatted it; you continued to roll out new SKUs? Kelly: Yes, absolutely. Joe: How did you determine what to do next in terms of SKU expansion? Kelly: I did make a lot of mistakes there. I launched a lot of products that failed. Joe: How many? Just out of curiosity. Kelly: How many failures? Joe: Yeah, after the initial launch out of the next 10, how many were successes, and how many were failures? Kelly: I would say I was probably at a 50:50 rate. Joe: That's good. Kelly: I would have liked it to be higher. And I think nowadays, with all of the tools that are available and with the mindset that you have to cut losers quickly; that was my biggest downfall, is it was so hard for me to give up on a product that I spent not only time but a lot of money on developing and then to just let it go. That was really hard for me. I was emotionally tied and that's one area that if I had cut those losers quicker, I would have freed up my cash flow and been able to expand and scale a lot quicker and more efficiently. Joe: Let's go into that a little bit further. Let's define a loser in terms of products. Is it one that is negative profit-wise or is it at 5% profit where the others are at 43% profit? How do you determine what a loser is and then what action do you take with it? Kelly: Well, it also depends on the time period. So when you're launching a product; everybody has their own time frame, but I kind of give it a three-month cycle of pushing it out, launching, ranking it, advertising, heavy on advertising so you're usually in the red. At least I was okay with being in the red at that point, but then it should start to pick up after that if it's going to be a winning product. If you've done everything right with your launch, and ranking strategy, it should just start to kind of take off on its own, really. Joe: A three month period is that what you're okay? Kelly: Yeah, about three months. Joe: Okay. Kelly: At least for me back then. I would say now it's probably a longer time window. I would say probably about six months. But there becomes this like intuitive sense of you're still continuously pushing a boulder uphill with your nose rather than it's starting to gain some traction and go downhill. And so you've got to know when is that point to cut it off and it definitely took me a lot of failed products and a lot of wasted money and time to finally realize. Even up until when I sold my business; I mean, the buyer who bought my business, there were quite a few SKUs that he was just like I don't want to continue with these because these are just not making enough profit. They were profitable but not making enough profit. So everybody has their own standards. Joe: So yeah, there's SKU balance that offsets risk. If you've got one SKU doing 60% or 70% of your revenue, some buyers will perceive it as more risk other buyers will perceive it as less work, and they like that. Kelly: Yeah. Joe: How do you; I mean, if you're at a six month period now in your assessment of really it takes that long to push that boulder uphill until it's profitable and then you determine whether or not you get to keep that SKU that you've worked so hard on or if it's not profitable enough and you move on. How often are you launching SKUs? It sounds like you're probably needing to launch them every couple of months just to keep up and stay ahead of the game. Is that the case or is that something you recommend? Kelly: Yeah, it definitely depends on your product mix and what your revenue goals are and what capital you have to work with and your cash flow; all those things. But ideally, if you could be launching a new product I would say at least every quarter but there are sellers out there that are launching products every week or every two weeks. It just depends. I did not have nor did I want to have some big, huge behemoth of a business where I had a million employees and I was doing all the product design in the beginning; myself, along with my manufacturers, maybe hiring some outside design people to create changes to existing products to make them better. That was always kind of my MO. And really, you have to have a certain amount of capital that is allocated to new product development and know where that line is because then you don't want to let your other product suffer either and that's what's bringing cash in and keeping the lights on, right? So there's a fine balance there and I really do think that comes down to cash flow management; knowing your cash flow. Joe: And that's something so many people fail at. I probably looked at 8,000 profit and loss statements over the last eight, almost nine years now, and I'll be honest with you, probably 70% of them are inaccurate; wrong cash accounting, not using Quick Books or Xero, but the audience knows that. I know that's my thorn in my side. Let's talk about favorite tools. I mean, you obviously have figured out the Amazon game. You must have used some tools along the way. Have there been any that have stood out that you kind of you think must have? I mean, you mentioned Jungle Scout a few minutes ago. What tools do you use in your Amazon business or recommend as you work with new Amazon owners now to help them fine-tune their business and get it ready to sell? Kelly: Well, I wouldn't say I would at this point in time recommend a specific tool because there's a lot of competitors in the Amazon SaaS space, right? But you want a good tool for first and foremost, keyword research and keyword tracking. So, for example, Helium10 is a great one for that. But there are many others out there that are very good. So I'm not going to say that Helium10 is the best. They are one of the best and I like that tool a lot. And then you're going to want to have a tool for launching and ranking. These days that's all about rebates and so I recommend Six Leaf. My good friend Joe Junfola created Six Leaf and he's got a very new and exciting rebate option in there now and I'm helping my friend Paul Miller with his business in using that. Joe: Really? He's my friend, too. Kelly: What's that? Yes, your friend too; our good friend. Joe: Our friend. Kelly: Yeah, and so if you don't have outside traffic that you can send to your listings and have like a system for that, you definitely are going to need to do some I would say giveaways but these days that means rebates. And so there are other platforms that can do that but that's the one I recommend for that. And then Helium10 basically has all the other components that I would recommend, such as product research and keyword tracking. There are so many different tools out there and they've all kind of evolved over time and they all kind of overlap and what was most frustrating to me by the time that I sold my company is I had so many different tools. And even though they did a lot of the same functions, one did one better than the other and so I felt like I just had a lot of bloat in there and a lot of things that I could cut out. And so I wish somebody would just like focus on one thing and just do it right. Joe: Yeah, because if you wasted a thousand dollars a month, that's going to cost you an awful lot in the sale of your business. Kelly: Yeah. Joe: Can we talk about rebates for just a second? I want you to educate me and educate the audience because a rebate to me; from a novice standpoint and I don't sell on Amazon, I did once upon a time but it'd be a conflict for me now as I see it. Plus, I don't ever want to import from China. Kelly: I don't blame you. Joe: Yeah, I don't want to; I was at Helium10 back when it was a man he had Illuminati Mastermind and I was at the event. It was in Cancún and somebody was up on stage and she was literally talking about importing from China, talking literally about the thickness of the corrugated box that your products have to be in. And I swear to God I felt sick three times and I thought never will I import from China. Rebates, you're giving something away. They're getting a discount back or they're doing a review and they're getting a discount. Explain how it worked because it sounds like it's definitely against terms of services depending upon how it's used. Kelly: Now, I don't think it's against terms of services. I mean there's a lot of rebate services out there now. Joe: What is a rebate? Kelly: A rebate is the purchaser gets to purchase the products and then they get reimbursed the full amount usually to be most effective or it could be some percentage of that amount. So traditional retailers have been doing rebates for years. I mean, it's a very common thing in marketing. Joe: So there's no hey, we'll give you 100% refund for review it's just buy it and we're giving you your money back and that improves the algorithm rankings; organic rankings. Kelly: It's a keyword ranking strategy. I would not use it as a review strategy; absolutely not. Joe: Yeah, okay the review strategy definitely gets against terms of services. Okay, thank you. I needed to hear that. Kelly: I mean, I wouldn't say it's necessarily against terms of service if you're asking for a review after the fact. But it just can be on that blurred line that you could potentially; and I haven't heard of anybody getting taken down for this but if you were to rebate a customer and then after the fact ask for a review then Amazon could potentially look at that as gaming the system. So you just want to be really careful and I would just recommend that sellers don't ask reviews for customers that they've given rebates to. Joe: What about is it cheaper or should it be a dual strategy of sending traffic from outside; buying traffic on Facebook that would drive directly using a keyword directly to the Amazon page, is that going to have a similar effect as rebates, cost less, cost more, or would you recommend a dual strategy of both of those or have you not sent traffic from outside sources like Facebook? Kelly: Well, that's a great question, Joe, but the rebate is just kind of like the end result of what the customer is getting but the traffic and the quality of the traffic is the most important thing. So a lot of these rebate services that are out there, they're just for using the same audience that they've built on Facebook over and over again. And Amazon now is so sophisticated they can tell that all that traffic is coming from the same source that's just this incestuous pool. So you really want to be careful of the services that you use. And ultimately, the best way is always to build your own list, to have your own audience whether that's a mini chat list or an email list or if you're a master of Facebook Marketing and you know how to target and you know what kind of audiences are really going to go and actually buy your product and if you have enough profit margin built into your product to do Facebook advertising. That's a whole another thing in and of itself. But for ranking purposes, you need to send high-quality traffic and a lot of these ranking or rebate services you just have to be careful of where they're getting their traffic from. Joe: Okay, so far we've established you as an Amazon expert; one that's been there, done that. I had to ask a couple of questions; dumb questions, if you will, to get us to where we are right now. Let's talk about digital shelf strategy, your business, where you're going to actually help Amazon sellers. If somebody out there in the audience is thinking that they want to exit their business someday in the future, or if they're just struggling and they're barely able to keep up with inventory demands, not taking any money out of the business and they're pulling their hair out, how are you going to be able to help them? Kelly: Great question. I started digital self-strategy when I was still a seller because I've over the years, I love Amazon. I live, breathe, eat, sleep, Amazon. I still do. And I would get questions from people anywhere from one-off questions to people wanting me to help them with their businesses. And so I have been very, very generous I feel like with my time wanting to help people. But sometimes if it needs to be a little bit more work or more time spent with somebody then I set up this agency just so I could have a way to work with sellers ongoing. And so between that and then another new business that I started with, Paul Miller, Amazing Exits, the consulting piece of that is really helping sellers with being able to look at their businesses holistically and help them figure out what are the strengths and weaknesses of that business. So kind of like a SWAT analysis and being able to help them with the things that are going to really move the needle and increasing the value of their business, whether or not they ever want to sell it because if you increase the value of your business, you're going to be spending out more cash flow. It's going to make you healthier in the long run. And then it'll certainly make it a lot more attractive to a potential buyer someday if you've got all your financials in order and you've got a really healthy profit margin and ROI and all the other things that go into having a valuable and sellable business. So it's a one-stop-shop, really, in terms of being able to look at a business, identify what are its strengths and weaknesses. For the weaknesses, we want to connect them with the resources that are going to help them fix those weaknesses and then ultimately be kind of their white-glove concierge along the way to a successful exit. Joe: And the Amazing Exits Podcast, that's where you're going to talk to people that have actually sold their businesses and have those resources, those experts on as well. Kelly: Yes, that's going to be both. I mean, we are looking for as many sellers as we can who have exited so we definitely want to have those as guests on. But we're also featuring top experts such as yourself to talk about exit planning. We're really trying to make exit planning sexy. This is what I say all the time and to really… Joe: Good luck. Kelly: Well, we're very passionate about it. And I think that if we couch it in terms of making your business more valuable now, like do you want more money now in your bank account and your pocket to feel your life, to feel your investments? Well, that's what it takes to build a successful business. And you might not ever want to sell it, but you should be building a sellable asset and realize why you're doing this. Joe: You're preaching to the choir. Making exit sexy again or sexy to begin with is; I had David Wood on the podcast and one of his visions was for people that are planning to eventually sell their business to imagine themselves on the beach doing whatever they want because they've got enough money in the bank to live off of and that's the sexy part of it. Or if you're building a better business, it's kicking off more cash flow. You are struggling less. You're able to do the things that you want because you've got the money and that part is sexy as well. Accounting makes most people's eyes bleed. It's the foundation of understanding cash flow and running your business successfully to get a strong exit. As you know, Kelly, anyone listening that owns any kind of online business at this time odds are that their business is their most valuable asset. Also, if it's an e-commerce business that's growing odds are that more than 50% of the money they'll ever make from that business will come the day that they sell it. All of that combined should kick start them into wanting to do more exit planning or coaching or training or things; whatever you want to call it, just getting in shape. As you want to work out and get your body in shape you should exercise your exit strategy muscles so that you're in better shape for your eventual exit because you will have a better path to it, a better exit as well, and be better off afterwards so that you can all go on to your next adventures, whether it be start another online business or do what Kelly is doing which is consulting and helping other people or where she was just a few years ago. Kelly: I couldn't agree more. That's so well said. And I would just add to that then, I truly believe, Joe, that one of the fastest ways to build wealth is to build a business and in this case an Amazon business and sell it. And that's the word that I want to get out to people, is that this is, like you said, your most valuable asset, most likely. And I didn't retire after I sold my business. I made a nice chunk of change and now I'm able to invest that into cash-producing assets but I will never stop being an entrepreneur. But I have so much freedom; clarity now that I didn't have when I was on that hamster wheel of running the business. So I want to just be able to express that to other sellers that there is another option to get off the hamster wheel and you can sell and do this again if you want so you'll have a lot more freedom and peace of mind. Joe: And cash in the bank throughout though. Kelly: Yes. Joe: Great. Kelly, thanks so much for joining the Quiet Light Podcast. I appreciate it. We'll put URLs up in the show notes for people who want to reach out. Kelly is there any other way that they can or should find you? Kelly: Yes, absolutely. They can connect with me on LinkedIn. I'm pretty active over there. @KellianneFedio on Facebook and then they can also go toAmazingExits.com and sign up for our email list for when we get ready to launch the podcast later in August most likely. Joe: All right, she rolled her eyes a little bit here folks for those not watching. She's got a hopeful goal of August. I think it's going to be great whenever you launch it. If it takes an extra few weeks is not a big deal. Kelly, thanks for being in the Quiet Light Podcast. I appreciate it. Kelly: Thank you so much, Joe.
Is your body eating itself to keep you alive? Essential vs. Non-Essential Tissues Your body prioritizes nutrients in order to survive. Is this happening to you? If you’re trying to improve your health, are you sure you’re using the right approach? 004 - Essential vs Nonessential Hey guys, it's Dr. Kelly. And today I'm going to be talking to you about the differences between essential and non-essential tissues. And what in the world does that actually mean stay tuned. Hi, it's Dr. Kelly Shockley with Are You Really Healthy Radio where we exposed the real truths in the realm of health and Empower you with insight and knowledge so you can take back control of your house. And when the highest quality of life for the rest of your life now, if you're new here, make sure you click that subscribe button, and all of the links referenced in this video will be found in the description box. Alright, let's get started. Okay. So what in the world am I actually talking about when I'm saying non-essential versus essential tissues and how is that even relevant to you and your health and like what does that even mean Kelly? Well hold that thought for just a second. Let me give you a little story to try to help paint a clear picture of what it is that I am talking about. So there's this guy he had chronic neck issues for years like as long as the man could remember he had had neck. Saints neck pain and it was becoming debilitating. He's very frustrated by the time he came in to see us in the services that we offer. He had already seen six other chiropractors and he'd been doing PT and massage acupuncture lean. You name it the man had tried it and did all the medical things as well. Nothing was helping him. Like is this what he was destined for the rest of his life. No, wait that does not fly in this office whatsoever. But for those of you who don't know by the way, I am a chiropractor. Dr. Of causes what I like to say, but with being a chiropractor clearly people come to see me when they have aches and pains and things are not moving the way that they should so do you think it would be a really good idea for me to continue to treat him through Just Chiropractic? I mean, I will have to say I do think I do a very decent job. I'm good chiropractor. I've been in practice since 2015. I'm constantly refining my skills and going to more continuing education working on technique. I'm an instructor. Or the Activator Method of technique that I actually utilize predominantly in this office. We have a whole other slew of techniques that we do in the office as well for our musculoskeletal complaints to including muscle activation technique, which is very very therapeutic and corrective and a whole bunch of other things. But who am I to say that I'm any better than the people he had seen before me. That's just crazy. I mean maybe to some degree. Yes, but am I the absolute world's best? I kind of doubt that I think there's not just one best chiropractor out there. So should I approach this guy is issue the same way that everybody has before him or before me with him. Is that going to make any Headway? No, probably not. I mean that isn't that the definition of insanity right there continuing to do the same thing over and over again and expecting to find your get different results. So thankfully I am not just straight Chiropractic in this office. We do all kinds of comprehensive lab analysis and cardiovascular risk assessment testing. You name it. We're looking at it. I it's full whole body Wellness at this clinic. So the cool thing about this is as I get to be a detective and I. To go. Well beyond the scope of just musculoskeletal complaints I get to Deep dive in and see what is actually going on with this man. Well, we ran a comprehensive lab analysis on him hit been a long time since he had a blood work and shocking. He had outrageous numbers that came back sky high levels of cholesterol and inflammation like ticking Time Bomb heart attack potentially waiting to happen here. And you guys heart attack is the first sign symptom of heart disease. So he had gone undiagnosed. He felt fine. He didn't have any shortness of breath or like elephant sitting on his chest like he had an experienced any of those symptoms. Yet but what he was having was these major issues with his neck now, for those of you don't know there's like a hundred thirty different registered techniques of Chiropractic. He would probably not be the best candidate for you to be doing a rotary break on which means the lovely popping kind of crack because we know when there's that amount of issue going on in the cardiovascular system that amount of potential plaquing that's there and inflammation which is. Actually a better predictor of heart disease than cholesterol is by the way just throwing this out there only 50 percent of people who have heart attack actually have abnormal cholesterol levels, which means 50% of people who have heart attacks actually have normal cholesterol level so cholesterol is a crummy indicator, but this man had all other kinds of signs going on that his body was in near freakout mode like Crisis underneath but no signs of that actually showing yet. So with the kind of Chiropractic that I do activator, he's face down the entire time, but we did not do that. That would be a much safer approach for somebody. Who is that potentially vulnerable? I don't know if you've heard but there have been in issues and incidences of stroke related to Chiropractic. Now, this is the type of patient that is probably occurred on or somebody even in a worse worst state what happens when there is potential vertebral artery insufficiency, which is one of the arteries that runs up into the brain and you put somebody in a compromised position, which is generally head back with some rotation. You can include that artery meaning you can actually close it down and that really only happens. Super inflamed and there's already a bunch of plaquing that's there. So not a great candidate for that type of Chiropractic. But also that could actually happen when he's at a hairstylist and getting his hair washed in the sink head back or get this just for packing. It won't just backing out of his driveway looking over his head trying to check for traffic. He is a ticking Time Bomb. So we're not doing that instead. We're going to evaluate him and treat him. From a comprehensive lab analysis standpoint guess what else was like screaming? Hi in this man's blood work. There's a marker known as creatine kinase now creatine kinase only shows when there's immense amounts of muscle breakdown in the body. This is not specific to just skeletal muscle, but it can also be a sign that cardiac muscle is actually being broken down now, he wasn't one who was working out on a regular basis. So guess what I assumed it. Cardiac muscle now we can change all of this but it requires some work. So point being he had neck issues that were going on. His body's breaking down tissues because of other nutrients and balances and efficiencies and even potentially underlying toxicities in his system. Do you think that maybe what showed up in his blood work might be the reason why his body is giving him these neck complaints and why? Furthermore why the biomechanical approach to neck pain wasn't working for him. It was not where the cause of his problem was folks. So this brings us to the non-essential versus the essential tissues. So to break it down for you the body will break down muscle and other nutrients within its tissues or will say other tissues to free up nutrients rather. To lend them to other areas of higher priority or importance. So let me ask you a question. What do you think is more important your liver or your hair skin and nails now? It's not to say that we don't want our hair to be nice in our skin to be clear and smooth and our nails to be all pretty mean we do live in a vein Society rate. But what do you think's more important if your body had to pick one set of those tissues? Breakdown which one do you think it was? You're right. It's going to break down the hair the skin and the nails. Yes, it's nice to have them in great working order, but you can live with your hair falling out and your skin a little bit dry and rough in your nails peeling and cracking. I mean look around majority of people actually have those types of presentations with their hair skin and Nails. Why do you think that industry is so huge about trying to fix these tissues? But what I'm telling you is maybe if you want those tissues and better working order. Maybe you should Deep dive in and see if there's a bigger. Lying issue that's causing the problems with those tissues. So what do you think is more important your liver or your muscles your bones your tendons or ligaments all your connective tissue your cartilage. Now, I know we want our musculoskeletal system to be an amazing working order. That's what allows us to get from to and from and there and anywhere else in between right like it's what carries us. It's our muscular. Skeleton. There are muscular system is our main protector make that's our Shield of armor. It's going to react and respond to anything and everything long before it all out of these other systems actually get involved. So with that said what? Is more important your liver or your musculoskeletal system? You're right. It's your liver. Your liver has over 600 functions. It's responsible for so while it's nice to be able to move around and do it eloquently and sufficiently do you think maybe why you're stiff in the morning or maybe why you're not able to take a fall like you did when you were a kid you think maybe some of that is that? System has actually been compromised because of an underlying bigger issue like maybe a livers not working or the brain or the heart the lungs. These are all higher priority tissues. Even your kidneys to are in there as well. So this is the one that trumps everybody all of the time. What do you think is more important your hormones or your liver? I think about that for a minute. I mean everybody Under the Sun has a hormone issue anymore. It seems like I'm pretty sure if you don't have one you definitely know at least a handful of people who have issues with their thyroid, you know, their female reproductive hormones, whether it's infertility issues that are going through menopause and you know, everybody seems to have low testosterone anymore. That's a whole other. Episode just to talk about hormones. But what do you think is more important? What do you think is more of a primary issue or where the cause of a problem maybe liver or your hormones? If you pick liver you were right that one when I ask my patients, it Trump's them all of the time, but here's the thing. Your body. Yes, we prefer to have our hormones being a normal functioning level life is much prettier when they are but guess what if we don't have the right amount of nutrients coming into our system or we're dealing with other imbalances and toxicities that's keeping her body from being able to absorb all of our nutrients your body will sacrifice your hormones in order to free up nutrients to somewhere else. That's more important like the liver or your heart your kidneys. Your lungs your brain, so it kind of makes sense. So this guy who came in who had chronic like years and years and years of neck issues who had seen everybody Under the Sun and was making no Headway at all. Are you still convinced that maybe it's his neck. That's the source of the problem or that maybe just maybe. There's something else going on beneath the surface which I already told you his Labs were a hot mess. He had all kinds of issues going on in the cardiovascular system was majorly being negatively impacted. So his body was breaking down his other tissues his musculoskeletal system and everything else really that we talked about but to try to help. Prioritize and see nutrients to A system. That was so much critical more critical for actually sustaining life. So we put him on a protocol cleaned up his diet because he was eating things. He shouldn't be eating. They were not helping matters. You know, when you do things like this with us, it requires a lifestyle change. This is not just a diet. This is not just do the good until everything looks well and then go back to what you were doing and expect actually. You know sustain the progress or continue the progress rather maintain the progress. That's what I'm looking for. It's early this morning with you guys at any rate. You can't do that that goes back to the definition of insanity. It's like when people go to a gym and they're all gung-ho and they do it phenomenal job. They get into better shape and then life happens and all of a sudden they stop. Do you really think you're gonna maintain or keep any of the results that you had so diligently worked on all the effort and the sweat The Blood The Sweat The Tears all of the above. Do you think you're going to keep that if you don't continue on that path? No, so when we work with people you have to make lifestyle changes, you have to commit to doing that if you actually want to get better. So this man did he cleaned up his diet we detox him. Through a heavy metal detoxing with the different testing that we do and all of this is very much. So supervised by me everything is incredibly safe and non-invasive and we always continue no matter what protocol I put somebody on from a nutrition standpoint. We always retest that is where the validation comes in. I've got to check my work. I got to make sure you're doing your part and once your body doesn't need certain nutrients anymore in a higher amount then we don't need to supplement those anymore. But if your body shows it sick which any. You have anything come back outside of the range or you're already on a medication to try to keep your numbers within a range. You're sick whether you want to buy into that or not. That's your. Well, you can make that decision. But what I'm telling you is you're sick. Okay, my standards are saying you're sick and you don't have to do that. You're not on a. You don't have high blood pressure because you're deficient in a blood pressure medication. You don't have high cholesterol because you're deficient and Lipitor or any of the other nasty statins that nobody should ever be on crisis. Sure. If you're in a crisis take the medications that are going to help save your life. But once you're back out of crisis mode, it's time to restore your health and that doesn't happen by staying on medication. You cannot out medicate. You cannot out even supplement. A crummy diet and a crummy lifestyle. So if you actually want to take charge of your health and not fall into the standard of care and this is just how it's going to be because I'm getting older and this runs in my family. So I'm doomed if you actually want to take the initiative and take charge of your health. You can control your path. You can basically paint what your destiny looks like, but it's going to take a little bit of work. So all of that said for. Essential versus non-essential tissues, so just to recap those non-essential tissues are the ones that our body is going to actually sacrifice when we're not getting enough nutrients and through our diet or because there's so many other demands being put on us that we need that many more nutrients coming in. We have different imbalances. We have toxicities that can interfere with that. We have so many different things that these bodies are having to actually experience on a day-to-day basis in combat. On a day-to-day basis that makes it much more difficult than even 30 50 years ago for are not so distant past ancestors. So the non-essential tissues Hair Skin and Nails musculoskeletal system. So your cartilage or connective tissues your tendons or ligaments your joints your bone your muscles and then your hormones guys, so. That being said if you have issues with any of those tissues, maybe should actually get tested and see even if you've already been tested from your primary care Doc and everything came back that you're normal. I have a whole other episode for you coming up talking about the differences of clinical ranges today versus clinical ranges, even 30 years ago and how. Those are actually determined it is the average of the average population and let me just leave you with this question today. Do you think Americans are getting healthier with time or do you think they've actually gotten more sick? I'll be answering that soon. So make sure you stay tuned for more. If you've enjoyed today's episode. Please go on iTunes and you know rate of. We'd appreciate any kind of sharing that you're up for my goal. My mission is to help change the world. I really want people to be back in charge of their health. You guys you've got the power. You just need to have the know-how and it's not your fault. You haven't known to know any differently. We have all been fed the same garbage for our lifetime and it is not the way that it has to be the standard of care is what is going to keep you sick and come on. Get you medicated sure. They're going to prevent early death, but preventing death is not the same as extending life. Is it so if you want to live a full exciting life that allows you to do the things that you're wanting to do then stay tuned and start taking and chart start taking charge of your health today. Thanks for being with me guys. Here's to being healthy. Will see you soon. Hey gang, thank you so much for staying tuned with another episode of are you really healthy? I had something I wanted to share with you something special for my listeners that I wanted to give you the advantage of taking me up on I have created this simple little test that can help us measure optimize and track your brain health. Now, who is this a good fit for? Well, I don't know. Are you suffering from anxiety stress brain fog? Maybe you're not sleeping very soundly through the night or. Maybe you sleep like a brick but you wake up feeling just exhausted despite how many hours of sleep you are getting or maybe you're the person who is just noticing your short-term memory isn't as good as what you'd like it to be you're having a hard time focusing and concentrating and being able to stick to task. If this sounds like anything you're dealing with that you would like to get rid of or get more to a root underlying understanding of why this is happening. Then just head on over to https://areyoureallyhealth.com/brainspan and I'll see you there we can get to those answers soon guys. So thanks again. I was greatly appreciate you being here. Stay tuned for more with are you really healthy? Visit: https://areyoureallyhealthy.com/brainspan
Ready to Positioning Your Business to Profit? Go to-->>> http://positioningtoprofit.com/HLP_029.mp3Patty: Hey there my legacy leader This is Patty Domínguez with Episode 29 of Her Legacy Podcast Reinventing yourself and your Business with the amazing Kelly Howard, Kelly has had an amazing run at entrepreneurship. Being a business boss she has started and built and sold business number four. So in this episode we're talking about how to know when it's time to sell how she knew literally what was holding her back from selling.And then just the overall mindset of what it takes to get into this frame of mind and do it knowing setting the intention that on the other side of it you're going to be fine. We know that being an entrepreneur is not for the faint of heart.And so I deeply appreciate these kind of conversations with women who just have that fortitude and the knowingness and setting the intention and seeing it through. I particularly admire women like that so I'm super excited to share Kelly's story with you here on Her Legacy Podcast. And please do hit the subscribe button if you haven't done so. And of course let me know what you're thinking about this episode. What other topics do you want to see? Because I'm always looking for new guests to bring to you my legacy leader. So this episode is a special one with Kelly Howard. Please do enjoy. And here we go.Patty: All right Kelly Howard thank you so much for being on Her Legacy Podcast. It is such a pleasure. And it was actually commenting and how fresh faced she is today. She's putting me to shame you. And because this is not a video podcast Thank God then just wondering knowledge with you. OK. And welcome.Kelly: Thank you. I'm super excited to be here and I told Patty that the reason I was so fresh faced was I actually showered this morning which of course when you're online you have to do that right.Patty: The secret of owning your own business you know getting to decide whether you want a shower or not. I wanted to just say we met in person at a mastermind a week ago and it's such a joy to connect.And I got to tell you I did a show talking about just how important connecting in person is. I mean you can have group code you have an online presence and doing that kind of thing but there's nothing like being physically in front of a group of people and connecting at that level.So I just want you know I'm so glad I got a chance because we were laughing so much and having so much fun and learning and immersing ourselves and just new depths of opportunity and it just been fantastic so far.Kelly: Yeah it was very brilliant.Patty: Yeah it was awesome. All right. So I'd like to get braggy with all my guests and I want to know what do you believe your superpower is.Kelly: Oh my superpower. OK. My superpower is a weird one. I have the ability for good or for bad to not remember something that wasn't good. So yeah. So this is the way that works. Like I'm just going to make something up. Let's say that someone did a really bad review on me.Patty: Yeah.Kelly: Right. I like Oh Bad review. And then that would be it. I would never remember it again. And if I saw that person I wouldn't remember that it didn't happen like there were times when my partner would say you can't do business with that company again. Don't you remember what happened I'm like No.?So my team part of their job is to keep track of things like this. I don't know if it's a superpower but it really makes my life easy.Patty: Oh my God. Well we know that the cause of our suffering is attachment. As the Buddha says and that your ability to be removed from the outcome is exceptional and that is literally what causes all suffering.Kelly: Yeah, I guess that's a great way of looking at it. Thank you.Patty: Yes. I mean I literally get chills because how many I remember in my first podcast that I had this was in 2015 I think we got one bad review and it was completely ridiculous it didn't have anything to do with anything with the podcast. I was literally sick about it.I was like how could somebody not appreciate it and we just take it so hard or if somebody comments on your work I mean how often has that happened. Or something as not well received. We look at the bad and bypassed the good and we just get mired in the bad.Kelly: Yeah. It doesn't help I know that like at one point I used to check and see why people unsubscribe. Like if they unsubscribe from email list. Well because Kelly Howard is a litchi cried a lot so hard And after that it's surreal I don't I would look at my own tabs anymore.Patty: Oh my gosh.Kelly: I remember it. But it struck me as a rather funny actually. So yeah yeah I guess it's just holding on those things just doesn't help much.Patty: It doesn't. It doesn't. That is truly a superpower. The one thing that I say is just as a total aside I have been so amazing about, I want people to unsubscribe like don't waste my e-mail service provider people's space type of thing. If you're not interested. Yeah. And I think it was Lisa Carpenter last year she talked about doing a massive cleanup just kind of a recon doing her e-mail list.Kelly: Sure.Patty: It just unapologetically. She's like you know these people are never going to do business with me because I know we have such an attachment to our list size as supposed to the quality. So just as a little aside as it comes to my mind there's nothing wrong with that.And I know we just put so much weight on these dumb things that don't matter at the end of the day and you just a perfect example of the way they explained it you were you just laughed it off you know.Kelly: Yeah.Patty: Yeah. It's incredible. All right. So I thought it was so fascinating when I read when you first fill out a form or just about just what you've been doing in this incredible background that you have had you started growing building and selling for different businesses.Kelly: So you're truly truly an entrepreneur.Patty: Yeah.Kelly: I don't. I mean I work well with others but I don't work out what someone tells me what to do.Patty: Amazing. So tell me about like is this something that you always knew that you would do or did just organically happened because you're just wired that way for something new.Kelly: Yeah I think I am just wired that way. I couple of very young stories like you know I learned very early on that if I wanted a horse I had to clean my horse stables. I did the horses Ta da da Right. So that's how I figured out that I got what I wanted.So a few years later I was able to drive. I was 16 at the time and I saw a fruit stand on the side of the road. I stopped and I'm you know watching these people and people just fine all this stuff and I thought why can't I have a food stamp. So I served fruit stand and my mother said we look like the grapes of wrath.My little brother and my friend from down the street to work we would drive to this fruit stand every day. But it was amazing like I had no knowledge that I couldn't do this. So I just did it and we got shut down by the Health Department they extend something back up again. Well, All right. And it was stupid just like how much money we made. It was crazy.Patty: Wow.Kelly: And it just kind of stuck with me after that. And then you know I don't do well with someone telling me what to do. You know I'm just not very good at that. So it just stuck with me and that's what I've been doing ever since.Patty: And out of curiosity what are your core values.Kelly: Oh freedom is clearly the number one driver.Patty: Yeah. Yeah. And that is just we're really addicting. And here's the other thing is that the fact that you just did it and didn't even think you have this ability to remove yourself from the outcome. Did you have any fear of failure or anything?Kelly: Oh at that time no. I will say that as I've gotten older and businesses have become more successful then absolutely. Like right now and I'm sure we'll talk about it later but right now I'm in transition so I'm starting something new. Like early it's on my desk whatever new it is. And there's absolutely some I don't think fear is the right word but if I paid attention to it I would be afraid. So I have to just like or remove myself from the possibility that it could flop and I might not do it. And just like focus on that outcome.Patty: And how do you do that? How do you say OK how do you catch yourself because I know we talked right before it hit the record button this last business as you were ready to sell it you're kind of exploring whether to sell or not. And the question of one came up and you find yourself too much in the comfort zone. How did you set by to that?Kelly: So yeah. So I was way in the comfort zone. And I had realized that this business went on for a long time I think I was in it for about 14 years. And it was the most successful business I've ever had. And I was really cool was every day money would show up in my account.Patty: Unbelievable.Kelly: Magic right. It just it was a membership company. So there was just always money in my bank account. And when I decided that it just my heart wasn't there anymore. You know like energy my heart like when I woke up in the morning it was like Yeah, let's go do this thing. It wasn't like yeah let's go do this thing. So it was time to change. And I definitely I guess the right word to say is that as I was closing on this business there was a little bit of a head around my throat.Oh what are you doing? Like really. You're doing this. And then the other side of me is just like just don't even think about it Kelly. You cannot think about a bad outcome if I think about a bad outcome. Then I'm stuck. Right. So whenever I go to bad outcome I just like I guess it comes back to at superpower really just turn my brain off it's like whatever. Let's not think about that. We'll think about unicorns and rainbows and Right. It's the only thing I know to do. Like literally right.Right now the way I structured the cell of this business because I want to do it so quickly all of while not all of it but the majority of the revenue comes at the end. So it was a serious leap of faith on this one because I mean I have bills I have ongoing you know expenses and starting a new business but I still went OK well let's just see what happens like worst thing that can happen is I go back and I started another fruit stand or start stacking groceries right. Like.Patty: Gosh you're truly an entrepreneur, like you're like yeah what the worst thing that can happen is and if we can wrap our heads around that and say you know what. You're still going to be OK. You're going to be OK.You have the ability to create money. I mean it's like when you really recognize and coming from a place of if this doesn't happen then there's always something else that mentality is was going to help you stay in the frame of mind that you're going to be OK.And I know that makes sense but I think it makes a lot of sense and I think that people hold on like because I've heard this before and I even had clients like this has to work otherwise blah blah blah my bringing in such a bad energy source. And like it's like you're forcing it to happen and I know I literally have been there too I am notorious. I remember having a coach saying to me you are literally one of the worst hardoholics I've ever seen. And that show me just my wiring. Like I'm going to work myself to death because this has to have it. And it sounds like for you. You almost say OK I'm going to forge ahead on this but I know that if that doesn't work there's always going to be something else.Kelly: There will be I mean if you think about it. We live really easy lives right. Like I mean really occasionally if you look around our lives we're all crazy. So the worst thing that could happen for me isn't that bad right.Like I mean there was a time in my life when things weren't great and I would realize that even in times that weren't great I was still better off than I ever really probably expected myself to be as a child. Right.So I don't even know how to say it it's just that something else will happen. Like you know something better will come along. Things just worked out. Oh there's light all we end on built a fear of life right.Patty: Yeah but you know it really is true. It was just I've meant before we hit the record button I was talking about how I went to dinner with some friends and they are not entrepreneurs. They work for companies and my friend was saying just how unhappy she is and I was talking about how it has literally been seven years since I've been in corporate and I just cannot wrap my head around ever going back and I always say it's because I know too much.Not that I'm so much smarter that I know too much of what it's like to live on the other side. And for me that sound like for you because this is what sparked this comment is that my inner peace of not having to deal with other people's bullshit in a work situation my inner peace is more important.And if there's ever a situation where I'm just not making as much it's ok. I prefer to have my inner peace I don't need the super designer bags, do I like them absolutely. But if that means I have to forego those types of things I know that I'm going to be OK because my inner peace is lost in court.Kelly: Yeah it is true. I mean if you don't feel good inside then it's just not fun.Patty: It's not. And I wish more people understood that. And I mean I've come full circle and that realization is that I just love the perspective that you naturally have that I've had to find out on my own and I think in a very hard way. You know verses like you're just wired that way which is so fantasticKelly: I mean our society doesn't teach that.Patty: No.Kelly: You know I mean it is very much like you need a nose to the grindstone you need to do things right you know if you don't be irresponsible like don't get rid of a business that's working.Patty: Great.Kelly: You doesn't know what's going to happen next.Patty: Yeah.Kelly: that's just kind of social.Patty: Yeah it is just the social pressures and when you finally like all the irrational rules. Right. The really weird unwritten irrational rules that you kind of people are probably thinking you're crazy for doing that. So how did you get over your whole imposter syndrome is it because you didn't want to sell because you didn't know what was next or you didn't want to go into the West next.Kelly: So OK the imposter syndrome this is what happened it was back in August when I really decided OK you know quit partying around like I had a broker. But I really was like you know yeah yeah. Don't like that offer or whatever. Not interested. And I realized that I was really kind of holding on. Right.So I was like what am I doing. I mean why I am holding on. And it's because I had become such a big dog in a small space that it was really easy for me. Right. Like you know I was known in my space. If I spoke people listened. You know it was kind of like ego right it was just like total ego thing.And I was thinking well now I'm just no one right. I'm just no one again in a no one space because I don't even know what I want to do. And in that you know it took me it was probably four months of just kind of wallowing around in that thought process because I was just like well you know who am I going to be. So then I decided I was going to be is Kelly 4.0,Patty: Oh I love that.Kelly: That was it. You know reincarnation here and it's just a joke. And then when I jump I start thinking about like I still if you were to say like you know gone to my head. What are you going to do? I'd be like this.I has done it well. But the truth is is that you know I know what I'm good at and I know where I can help. So it comes together.Patty: Let's continues with the show. So this new brand that you're working on and it very much is in the early stages is fit is freedom. Right.Kelly: Correct.Patty: Can you talk a little bit about your vision as it is right now because we know that you can fit itKelly: No absolutely. What I know. I guess I get so emotional around all of my friends who are whether they're entrepreneurs or women who work for corporations. I hate the fact that something I hear all the time is Oh yeah yeah I know I need to take care of my health. I'll do it tomorrow I'll do it next week I'll do it when this project's done. I'll do it after I launch you know whatever it is and it always is getting put off.And what happens is that I see my friends like you know doing the things that they love to do they start gaining weight. You know become inflexible and they're just not caring for themselves. And it's what I. I got a couple of years ago I started realizing I was getting what I called Launch Hangover's like I would do these big launches right. And then you've got runway up to the launch and you got to clean up after launch will this had three to four month period. Right. And I was just like working my ass off.Patty: Yeah.Kelly: They were successful but I wasn't because I wasn't taking care of myself like you know my food. I'd start having food delivered that was just like the local Chinese food and whatever right. You know things I don't normally do and not going to the gym.So that's where it all came from. I'm like OK I had to turn it around and once I turned it around I went you know this is something that's important because how can you and everyone else and myself do the things that we need to do if we don't sulk it.Patty: Yeah you're absolutely right. I know last year I was focused on work and I was sacrificing a lot of the health and that's so easy to get into that rhythm where you say oh later I'll do it later. And it's just not enough. And I know like something happens after 40 where things are just not working the way that they used to.Kelly: Well Yeah it actually starts out at about 30.Patty: Seriously.Kelly: Yes.Patty: Oh my gosh.Kelly: But it's happening on a cellular level. And so then by 40 if you've been kind of you know doing the work wrapping during your 30s and by 40s it starts showing up and then if you keep doing it then in the 50s you're like oh man can I get it back.Patty: Everything's hurting and it's so much harder.Kelly: Yeah.Patty: Oh wow. So then what is the structure of your new business going to be doing you think is it going to be a membership as well or are you going to do more retreats.Kelly: Well actually a great question. I will start with a simple online 10 week course with coaching a weekly coach course. People can either do it yourself or you know do the coaching monthly.Patty: Yeah.Kelly: That's step one step two is a retreat because I events are in my blood like I just can't help it. I just do events right. I've always done a bit. So a couple of retreats here. That's it no more. And then the final step is a membership where people can be accountable with each other and stay there because there's so much to be said for.Well it's like you're talking about community. Yeah. If you're not connecting. Especially if you're working by yourself right. Like if you're not connecting and you're not having fun and you're not being accountable you're not turn load then trimmed there when you're all together then Life start shrinking and we don't want life to shrink like I mean we do this for ourselves so life can expand and not so it shrinks.Patty: That's so fantastic and it sounds like you have the structure in mind because you've done it before and it's just going to be easy peasy once you hone in on exactly what the experience you want your people to have. And we've heard that before.Kelly: Yeah yeah. I mean it's kind of like Chibbies. Right.Patty: You're like piece of cake. I like this... All right. So then what's your vision for this? It is freedom. Let's say over the next two three years.Kelly: OH OK. Let me clarify that like what does the business end up looking like what is the business. Where is the business? Maybe a little.Patty: Yeah. So for you. What do you wanted to look like. You personally because you've been in your last business you have for 14 years you anticipate holding on the same view. You want to get it to a certain level and suddenly it has that always in the back of your mind.Kelly: Yeah that's a great question. So I've never had a personal brand before. And the reason I haven't is because the personal brand is harder to sell, right. I am kind of at the age now where I probably don't have Kelly 5.0 in me likeYou know I mean really the truth. So what I assume is that I wanted something that was very location independent everything I've had in the past has been tied to the city and the cities but also for me but it's been tied very tightly that way.So location independents small team. I've had big teams I've had little teams. I want little team I want like you know at the most. There are five of us and we are just like kick ass and take names. In a very small group less is more for me these days. My word for the year is ease. I want things to be easy.Patty: Yeah.Kelly: So easy to me is not a big team a simple structure. I don't do one on one coaching because that's not easy for me. It doesn't light me up.Patty: Right. Right.Kelly: So I want things that just make me happy. And I also want a lot more playing in the next couple of years. I kind of dialed the back these last two years. And I mean I'd like to get out and backpack and kayak and things like that. So I've already put big chunks of time in my calendar where I'm just taking off you know.Patty: Oh that's so amazing. I remember hearing on somebody in the online space that is like an author speaker. He said that at the beginning of the year him and his partner they take 100 days on their calendar where they just take off.Kelly: Wow. That's awesome.Patty: So yes that is number one on his calendar when he talks about goals and objectives and all this and then says one of the 100 days. And where are we going. And I thought that was so brilliant because it makes it a lot negotiable.Kelly: Yeah.Patty: And everything else works. Now isn't it.Kelly: Yeah. Now I got to go back and look at my calendar.Patty: I know I thought that was so smart and it just reminded me and I heard him say this like literally four years ago. But it just popped into my head because of the way that you set age you're like I want to do more of the fun and this and that and so what if you sat down on your calendar and just made it a nonnegotiable. And I think that's how it doesn't get away from us because we have a tendency like the largest lets file that later.Kelly: I mean I don't you know I've done that and.Patty: I just love that philosophy. And he's all about my business works for me and my partner in the set up in the lifestyle that we want.Kelly: Right. That is the lifestyle that we're doing rightPatty: Oh Yummy. I was like oh my god that's so smart. So I don't know. I'm all for that and I think that's something to really consider a dodge because I definitely see the value in that. I mean think about it like almost a third of your year is based in enjoyment and connection and the relationship holding for me. Tell me that you're not going to have a richer life just by doing that.Kelly: That's right.Patty: Fantastic. OK. So we're going to turn the corner here. Think of a song that would represent your life. What song would it be?Kelly: OK. Sure. Big fan of James Brown. I feel good.Patty: I love it Kelly I feel good.Kelly: I love it.Patty: That is awesome. OK. And what is one personal development or growth habit that you have that's worked for you.Kelly: Woo maybe a bundle is at work. I have like a little bundle that I have every day. I can't tell you that I knock it out of the park every day. It's probably 70 percent that I hit it. But the bundle is I write a journal. I meditate or I do self-analysis.I put my vitamins out like I am the worst vitamin I'm a perfect vitamin buyer. Terrible vitamin consumer right. So the vitamins go out and then the other thing is I write my goals too.Patty: Oh wow.Kelly: I kind of bundle that little thing into the morning.Patty: Oh that's brilliant. It's a good morning bundle for sure. And then what is your definition of success.Kelly: Wow. I think it has come back to freedom. You know I mean that really is our definition of success to meKelly: Yeah let's say you have that inner peace All the inner peace boy that's what I love it...Patty: And then after all is said and done Kelly what do you want your legacy to be.Kelly: I'm not a person who is generous with her time. Like I don't I don't volunteer. You won't find me you know at the local shelter volunteering but I am generous with my money.And I want to be able to have a legacy where I know that by what I have created I have been able to create. A better life for people who need water for animals who need homes for women who need shelter for children who need love.Patty: I Love that is beautiful. Yeah because when we have money we have choices and more money more choices on how to create more impact.Kelly: Yeah.Patty: Which is really cool. And so how do people get in touch with you if they want to hear more about Fit is freedom what you're doing which backup event this year.Kelly: So you can find us that fitisfreedom.com and that will lead you to the podcast it leads you to me at least your downloads. So once again it's just fitisfreedom.com.Patty: Brilliant so fit is freedom dot com it'll be in the show notes and all the links will be there too. With Kelly's social media handles and ways to connect with her. Kelly thank you so much for being on her legacy podcast.Kelly: Oh thank you. I mean I'm so grateful. Thank you.Patty: Likewise.Here are the links where you can reach Kelly Howard:Kelly Howard (kelly@angeltiger.com),Website: www.AngelTigerFit.com (being rebranded to www.FitisFreedom.com),
What is design? Have you been inside a board house? Join Altium’s Judy Warner and Kelly Dack, CID+, for a lively conversation about PCB design and becoming educated in the field. From CID and CID+ to visits to your fab house, learn how to learn for PCB design and where some of these resources are available today. Show Highlights: Design has to do with a breadth of knowledge. The design tool is only as good as the breadth of knowledge of the designer. Eric Bogatin’s PCB bootcamp-style at the University of Colorado provides exposure to the manufacturing Dreaming a product and then embedding the process steps within the layout You can control so many things in Altium Designer - setup constraints, DRC rules, etc.; designers need to know how to manipulate these constraints so it will yield the best results for the stakeholders in the prTocess. To design is to be in touch with all the stakeholders. Everything in CAD are nominal values / nominal data Without recognizing manufacturing tolerances, we’re doomed. Certified Interconnect Designer or CID Certification, from IPC, teaches the start to finish manufacturing process Eat, sleep and breath PCB design at AltiumLive 2018 - the largest conference in the world focused exclusively on PCB design With Altium Designer 18, “I’m finding it easier to communicate with my mechanical cohorts”. Dream feature: Snap back and forth from min to max toggle Merging the mechanical and the electrical: Mechatronics Design in prototype vs .production - what is sustainable in prototype environment might not work / be scalable in the production environment A challenge for everyone: go visit a board shop! Fun facts: Kelly has a hobby farm and plays harmonica (and guitar!) Links and Resources: Eric Bogatin’s University of Colorado PCB design program Certified Interconnect Designer or CID Certification IPC AltiumLive 2018 - save the date! Kelly Dack on Linkedin Hi everyone this is Judy Warner with the OnTrack podcast. Welcome back, we are recording today from Design Con 2018 in Santa Clara California. Today I have another amazing guest, Kelly Dack and before we get started I want to make sure that you subscribe on your favorite RSS feed and also please follow me on LinkedIn or on Twitter at @AltiumJudy and Altium is also on LinkedIn, Twitter and Facebook. So, please give us a follow and we'll continue to put out as much good content for designers and engineers as we can possibly razzle. So today I am with Kelly Dack who is a PCB designer. Are you CID or CID + ? CID + CID+ so he's a hotshot. So a designer for many years, currently he is with a Northwestern EMS provider and… How many years have you been in the industry Kelly? Well too many dimensions, thanks for having me Judy. I know, I know... But I thought you're gonna introduce me; look what the cat dragged in. Yeah no… - well no but yeah I've been in the industry since 1978 something like that. Okay well longer than me so yeah, I don't like to say when I started either, but I think I started in ‘84 I know Wow I know I don't want to say how old I am but it just automatically dates me so Kelly so we're here at Design Con and I know you have a completely broad perspective of this industry because you've been on the journalistic side, you've been on the design side, you know about fabrication. Now you're on the MS side, you just mentioned that the design that's being done at your current place - that you have Altium designer so we like you better already. And so tell us, you and I started to talk… I'm just gonna let you roll because I know you have a wealth of things to share. So start out with… ready? What is design? Wow design... I've been talking about that with the cohort of mine Andy Shaughnessy all morning because we come to a show like this and we're talking design relative to high-speed and things measured in gigahertz. Right. Things like this typically the engineering crowd of the degreed crowd but they have to relate also. The stuff has to be translated into the classic or traditional PC board designer. There's been a lot of talk about the two merging, there's been a lot of talk about where's the next generation of the PCB designer coming from. Oh yeah. Now that somebody told me yesterday, you know, these guys are all dying out and I chuckled. But you know it's a fact that we're all at least hopefully retiring happily so that this generation of folks that started in the 70s doing board design and earlier, are moving on and there's been a concern about where the gap is going to be filled and a couple years ago I had a chance to have a brief stint in the Seattle area and I found the answer to that question. I worked for a Prototron for a brief period… Yeah, oh my goodness… - and part of my job was to reach out to designers in all of the Seattle area and so my job was to go in, drive downtown shake hands with designers and turn them on to the great things that Prototron does. Well these these people were not old designers - these people were young, hip. People that had just graduated at a university, had picked up the design tools and because they're quick studies and they're smart they learned it in a matter of weeks. At least that's what they make it seem like, yeah they're quick studies and they were laying down tracks right and left and my job was to go help them from the standpoint of how they can make their designs flow through our shop a lot easier. Right. So it was a little customer liaison, engineering liaison, so I was very surprised to find out that the designers are out there now. They're out there. By the way Kelly I've talked a lot about this and if you actually read my newsletters that I sent you... just kidding, just needling you a little bit. I've actually found since I've been at Altium the same exact thing you're finding is that one, this next generation, they basically came out of the womb with a smartphone in their hand right? Playing computer games, so they learn so much faster and in the case of Altium and we’re certainly not the only ones out there who are sponsoring engineering teams and universities and so much now right? Engineers are laying out their own boards. It's not a distinct role and so these kids are bright and they're quick, and now I'm seeing globally... I would have never seen it had I not been where I am now. But I see exactly I would echo your exact thoughts is that I see them everywhere they're on Hyperloop teams, they're on SAE you know. Formula teams, they’re on there and engineering groups, there in space teams and and they're learning to lay out boards in college. And in our case we're gifting the software right, so they have a tool; a professional tool. So when they graduate it's easier for them to get a job - so I see it I and I'm so glad to hear you say it, because I feel like the only one that's kind of like, don't be afraid people, it really is gonna be okay Well check it out now; the product is called Altium Designer and there's a lot of designer based products out there that infer and rightly so. It’s a very powerful design tool. But back to your question; what is design? Design has to do with a depth of knowledge that's gained not necessarily by a design tool. A design tool is only as good as the knowledge of the designer, the knowledge base of the designer so what I mention (and what was fascinating) - working at a prototype bare board supplier and now - what you didn't mention - but I work at an EMS provider doing assembly work now and there's a similar stream of challenges and the same problems and issues that we would see at the bare board supplier. That needed coaching or mentorship for the designers are happening and echoing through to the assembly suppliers right. So we're seeing problems like copper pull back from the board edge. Who knows how much that needs to be. In other words if if a designer is going to design, they need to consider all the stakeholders of the process who's going to be building this board. What are the processes that are involved in building this board and there's many there are many. Many, many along the way. Many yes, and this is, I think many would agree, that's what's maybe - I've never taken one of those university design courses - but I know they go fast and I know sometimes they're measured in weeks not years, Exactly. Except I will tell you I don't mean to interrupt your thought pattern here but I was overjoyed and I think you'll be glad to hear this too and maybe you already know this that Eric Bogatin is teaching at the University of Colorado, Boulder so you know he he and a colleague have written a curriculum that's PCB design with manufacturing and assembly best practices included. Right. Right, holy cow, like to me that's like the motherload because it's in context! Like you said of all the stakeholders so, anyways continue on. I know Eric's really good at boot camp philosophy right? Hit that ground running but you know, know where the ground is, and be able to… I can't imagine he's not, you know, encouraging the folks that go through his programs - I can't imagine he's not encouraging them to go visit. Yeah. Boots on the ground. Support supplier, and they send me the supplier so they can see and meet the people who are doing the work. So back to design what is design. Design has to do with having a product - dreaming a product - and then embedding or creating all the process steps within the layout so to speak. Maybe that sounds too simple but from the standpoint of what can go wrong - things can go wrong as a new board designer starts designing. One of the things that the software tools are - the layout tools are doing so well, is they have a lot of movement is - is this a word? Manipulatable constraints set up. Right. Constraints, DRC rules and things and being a relatively new user to Altium I am amazed at how many things you can control and Altium - it is just amazing now, from a new user standpoint, that can be a blessing. But that can be a curse because all of these setups are are off-the-shelf setups. There are default settings right? So what a designer - to be called a designer - needs to be able to have the knowledge of doing, is manipulating those constraints so that it will yield the best outcome for all the stakeholders in the process. What do I mean by stakeholder? Yeah I was gonna ask you that. So we can't as a designer, a true designer, we can't design in a vacuum. We can't have our own office in our own world and live in a vacuum and think that this product we're creating, this chunk of clay - I'm bad at metaphors - this chunk of clay is going to be beautiful when we're done with it. Because there's nobody else looking at it. What I'm trying to say is design has to do with reaching out and considering who is going to be putting this thing together. It's not the designer typically right? The designer is not the one plating and etching right, we define things like stack ups. We define trace widths and via sizes and placement things right? But what do we base those things on? This is at the core of design. What are we basing these design attributes on? And without getting out and shaking hands with the stakeholders in the industry right, the bare board fabricator for instance - the engineer that may have designed the schematic, the test folks. The people that are going to be having to test this board. The assembler, the people that are going to have to be putting the stenciling the solder paste onto the board and applying the parts. Who else is down the line? The customer the overall.. What about the box builder, or you know maybe interconnecting devices maybe cable harnesses? Sure, I'll keep it short - to design is to be in touch with all the needs of those people the stakeholders of the and their processes okay. I 100% agree with you I've been beating this drum blogging and writing about it for a long time except I feel like people look at me and go... I remember one old-school guy that I've known for a long time - he goes it's so girly because why would you have a relationship with your fabricators? Girlie what the heck! Like it was just sort of a silly comment but my point was; you can't design in a silo just like you're saying, you can't design in a vacuum if you don't have that design intent. One has to be communicated, and you have to need to know you can design something amazing and are not only Altium. All the EDA tools out there are extremely powerful and they can let you do really stupid stuff from a manufacturer standpoint. So do you get to be the Wizard of Oz and then it's completely unbuildable on the other end you know. So if you're not in touch - now I'm gonna ask you a loaded question - I know you Kelly, you've been in lots of board shops and EMS shops and you're very well connected to that stream of stakeholders. How has your CID/CID+ helped equip you for that? Has it, or does it equip you more theoretically and then you gotta go get your boots on the ground? Wow not a loaded question at all. Okay I just don't want to get you in trouble at IPC, if you understand. Not at all. I’ve got to say I went for my CID back in the 90s while I was during my time down in San Diego and it it had been an evolving program and I paid for it myself. I was at that point where there was no convincing a company - a telecom company - that hey there's the certification that will help give me an in-depth knowledge of all the processes and it wasn't happening. So I went and did it on my own dime and that was CID and that was a long, long time ago. A lot of has happened with the program and with technology since then, but I've got to say that the thing that I loved about it was that it described the stakeholders of the process. It defined the start to finish process of how to manufacture a board, how to document a board for manufacturing and for inspection, and even explaining that that the fabrication drawing is not as much of a how-to document as it is an inspection document. We're not telling - with a fabrication drawing - we're not telling the supplier how to do it. They know how to do it with the data right, they have all the data in the world that tells them how to do it. But there are parameters that right? There are parameters but the difference is they are nominal parameters. Everything in CAD data that we know of is mostly nominal data right? You lay a linewidth down at seven mil - 7 thousandths of an inch wide. If you think that that line is going to end up 7 thousandths of an inch wide on the board when you're done, you may be in for a surprise. You know it depends on manufacturing tolerance and without recognizing manufacturing tolerances we’re doomed. Right so let's just say that. You know this gets a little crazy to me is because a lot of engineers have not had the benefit of being inside a board house and because they are used to using a lot of physics phased holes and stuff. They think it’s 7 mils - make it 7 mils - if you don't understand how the printed circuit board is made, the print edge process, what happens inside of an etching bath, it is not possible. Let me tell you engineers - I don't mean to be condescending at all - it's that I really care about this that it cannot be made perfectly seven mills ever. Yeah. I mean it's that's why we have tolerances plus or minus this or that but now with these high speed stuff it's like: oh yeah can you give us a 1 mil trace,plus or minus zero and I'm like NO. No no no no... Yeah well, very very important to understand that and like I said - back to the CID program from IPC. I had gone on, years later I went back and did the advanced. The advanced portion of that course, the CID+ and I gotta say that then I didn't go job jumping very often, but when I did, in this particular case, I was able to list my CID and they seemed to scratch their head a little bit at the interview process but I was able to define or describe just what I've described to you about about some in-depth knowledge of the processes and the people involved. That's when I got their attention so this is what I'm saying: that the CID program helps that in a lot of ways and CID+ all the more, goes into more advanced processes and ideas about circuit boards. Fast forward to a few years ago, I was invited and Gary Ferrari was invited - to help instruct on the program. So I get my certification to teach - I did that - and let me tell you that is wonderful. To take a class of 10 or 20 people through the materials that have been evolving, but are now pretty much set in stone, is a real solid curricula for what was a three day class. Three days of intensive review of materials that the students had been studying for months. Now it's a four-day - we've expanded. I was going, there's so much information in there, it's expanded to a four day class and the pressure that you see on some of these students faces as we're getting toward test time - because it's an exam. It's an audited exam, very official. There's a lot of pressure and let me tell you that the pass rate is very, very high now because of the the level of training and the level of study materials. I mean you need to study this material it's not easy. We're condensing a lot of material into a four day class. The expressions on some of these designers - they are designers - but now they have more of an in-depth knowledge of design, what design is. You know it's stakeholders and its processes, and it's materials and things that now we're giving them is a lot more in depth. When they pass that test I have had people jump and hop around and clench their fists and say, yes! They're so happy to have done this and it's really gaining traction, as far as a certification. We talked about University classes and you know maybe those are measured in weeks. Yeah well, and CID, like you are saying really has to do with the stakeholders you mentioned. Right. We're in the university, as you said, I've heard some professors say, yeah I teach the printed circuit board design but don't be impressed it's three 50-minute classes. One on schematic, one on routing and one whatever... Yes and let me tell you I was in 3rd grade classes and 4th grade classes where at least we’d jump on a bus and go visit the fire strips right. We talk about the fire station but at least we hold hands and I'll walk up to it or you jump on a bus and go see it. I'd like to challenge all of those University professors right now to to get their students on a bus and go visit a board shop or an EMS supplier I mean brother. No I feel the same because I think there really is a disconnect there and sometimes, honestly on the board side, there's a disconnect in our understanding of what the designers are and sometimes we’re like - errr we treat them like... Instead of partnering with them and going, what are you trying to accomplish and how can we get together and move you in that direction? So it can go both ways, it's not just one way. Absolutely I didn't get a chance to attend the Altium event. Yeah Altium Live, well don’t miss it this year. Well I have heard so many great things, I mean, powerful, powerful things from people that attended and the people that were there- Thank you. -The notables that were there speaking. Oh yeah, we had the big guns there yeah. Yeah but but speaking along those lines I think again you and I are just lockstep on this issue and when I began at Altium they said, ok we're gonna give you a team to pull this event off Judy, but you're gonna run the strategy and you're gonna get the speakers and I'm like, ok. And so I'm like designers need to hear from other designers right? So it's not just theoretical but they also need to hear from fabricators, assemblers. They need to hear from the whole gamut. So we did a call for papers but we also had people talking about what you need to know when you're designing Flex circuits, because you might all of a sudden have to be doing flex or rigid flex and you didn't have to do them before. Or multi board systems, so you know we worked to kind of sprinkle that in throughout. And then also have sponsors who were there that they could interact with and, boy I knew it would be a good experience but I didn't know how good. Kelly, I can't wait you have to come this year. Yes, yes sounds very holistic PCB design - holistic - but yeah amazing. Yeah holistic, sounds very Zen. And what we tried really hard not to do was just to beat the Altium drum like sell/buy our stuff. Here's our new... of course we're proud of our tools and our new releases. So out of two days we took two 45 minute slots for ourselves and the rest was about them. Resources, plugging them in and I remember Laurence, my colleague, saying oh my gosh these people - it's like they're really inches away you know - as far as functionality goes - but they never talked to each other and I said, exactly right, and so to put them all together and the energy was just absolutely electric. So yeah come, come again and yeah yeah we would love to have you. So that's been truly a highlight of my career honestly, to see that all those light bulbs go out probably how you feel after you teach a CID class you know. The afterglow. Yeah the afterglow. Yes we were all singing kumbaya and so - oh good I heard great things - thank you, thank you. It was really it was a blast and it was a giant team effort you know I'm not tooting my own horn at all, I just got to go get the speakers and oh my gosh our team worked really hard to do all the logistics stuff and they did an amazing job. So I'm dying to interview you and I'm trying not to. I know I'm being interviewed I'm just dying to ask again. Being a new Altium user I know version 18’s out and I don't want to ask you about it because that would be me interviewing you. But as a new user I have to say that I'll confess you know, a lot of this 3D capability that I haven't been exposed to in the past and now, becoming new to it I've got to say it's it's a lot easier than I thought it would be and like I say, Altium is my first tool to have introduced me to that. So that's where the industry is going and I found that it's pretty easy now to communicate with my mechanical cohorts you know. Yup, because that’s our goal. We're back to design - the design flavor of our discussion. It's not only electrical constraints that we're talking about but there are mechanical constraints and we talked about everything being in CAD being in nominal values in CAD so there's a natural dialogue that designers, in order to design, have to have with each other with regards to these nominal settings and these nominal layout features and geometries. So 3D CAD - 3D capability step files and things, have made things a lot easier to visualize and you can check alignments and things. But again I want to look at - I'm still learning how to use the tool in consideration with tolerancing. I can see a very nominal conditions like a mounting boss and nylon mounting bosses centered within a hole on the board. It looks really nice but I know that that hole is perfect in the step file I have to consider, as a designer, what kind of tolerancing - that locational tolerancing - and diameter tolerancing that that hole has. So that's something I have to encourage myself, admonish myself, without trying to admonish others. My purpose here is to inspire others to consider beyond the nominal condition. So I'd love to see the tools of the future as they evolve. Be able to address that somehow and you know, about the best we have in the design world is to design our maybe our part bodies at a maximum material condition or something like that.But wouldn't that be nice if we can if we get to toggle back and forth we could snap back and forth. Yeah yes - min to max. I was picturing in my mind if you could open and close down that hole and see. Yeah and i can see our R&D guys right now screaming when they're listening to this. It’s encouragement you know that might be somewhere that we're going - there's a term that I'm loving right now, that's a buzz term that's been out for a while. I I guess where the industry is bringing together the electrical constraints, the electrical designers, and the mechanical designers which theoretically all are going to become merged into one designer pretty soon. Sooner than we know and as it it's called mechatronics right? Yup. And I've heard there's courses being taught in mechatronics and it's just that, to me, is an inspiring place to go. I'm too old to go to school again I know. I feel like I'm in school every day you know, we're learning new software tools and things. Every every day we go to work and we we lay down trax or have to address problems. It's like a new day in school: are we gonna ‘BS’ our way through something or are we really gonna get into what's going on here and learn about it? And you know, that may mean a call to the supplier. How do I handle this? What are your capabilities? And not forgetting that just because we talk to that one supplier that doesn't mean the rest of the suppliers have those capabilities and other things. That's where we're kind of freestyling... Yeah we are freestyling. That made me think about pet topic and that is prototype versus production. How do we design and prototype versus how do we design a production just because we can go to a supplier that'll quick turn a board for us in a few days. Yeah The biggest mistake - let me go with a case scenario - the biggest mistake I see engineers make, some designers - is they'll get a design made at a quick turn board house and guess what they'll get it back into their shop, they'll give it to a tech have it assembled. You know what, that thing works perfect okay, and it's made with all these special core materials and special weights of copper. It's been printed and etched just fine. It's got purple solder mask just like it's specified and then because it's working perfect they say okay let's go to print and they want to go order a million of them. But that prototype shop’s not going to be able to make a million of them right. So you know, what's going offshore? So, what do you think's gonna happen to that specialized recipe? The designer, the engineer has to cut and paste the actual recipe of the design onto the board? What's going to happen? Yeah it's gonna be a bloody disaster it's gonna get kicked back. Yeah it'll probably just get kicked back. So we're talking design, and design involves creating you know. Sometimes hybrid stack-ups, but we have to be so aware of where this project’s pointing. Is it producible in production? If you're heading towards - this is going into consumer market - you have to be thinking about that at the proto level. You cannot, oh let's just do this you know, get a Ferrari with all these special processes and then think that that's going to go into mass production because that takes... By the way when you talked about Prototron and shops like that. I worked for a shop much like that and there’s guys hanging over that job, kind of hand-carrying it through and making sure that everything goes perfect. That's not sustainable in a production environment. And you know that's not always understood. That's right it needs to be understood. Yeah how do we get that done? Well the awareness needs to be there. I think it gets done but it gets learned the hard way. Yeah for sure, and this is one that makes me feel, actually a lot of empathy for engineers. I feel like they're having to learn things over and over and over again that it's like reinventing the wheel over and over again instead of there being like some recipe book or some definitive guidelines of course CID+ plus and those things are are hugely enormous Lea valuable yeah but I don't know that there's a there's a straight cut and dried answer for that because it's complex process. Yeah back to the CID - you know the guidelines - the CID program - points the designer to our specifications and again I'm a big proponent of not only getting designers out to the board shops, EMS shops, but out to the trade shows. I mean if you're a designer, I ask the students in the CID courses. Y'all been to trade shows y'all been to APEX or PCB West, or you know SMT shows and Design Con like we are here right now? If you haven't been out to these shows you might be missing out. This is not only a great place to shake hands and talk to people that are in the business of you know, selling of the products, but it's a network. Just like we're doing right now, it's a networking opportunity and a lot of what you're learning as a designer is going to come from networking And in a tradeshow, you can do it like at hyperspeed. You can take in so much in two or three days like drinking from the fire hose level - like you can so much! Yeah yeah, well that's me others that to drink it from the fire hose and then drinking... So you know you can take in so much information in that period of time. So how often do you teach the CID courses? Ep Tag has been a instructor - supplier of teachers - for many many of the IPC specifications there. They're based back east in New Hampshire, and they have - for the CID program - they have a dozen or so instructors. Again these these instructors were pretty much hand-picked out of the industry to be able to go out and teach these classes. However, you know a lot of them, myself included. We have day jobs right? It'd be nice to be teaching - the teaching is so positive - I would love to do it every day but I would never want to get burned out and the travel involved... because they're offered all around the United States, Canada even down in South America. We have instructors like Mike Creeden. Mike Creeden he's like a globetrotter. Yeah he is he's putting lots of miles on doing classes down South way- Yeah, WAY down South, We keep it to you know, three to four classes spread out among the instructors. Yeah so keeps it fun, keeps it manageable and and keeps us fresh I guess. So it's about time to wrap up but I feel like we just got started we could go on and on. But thank you so much for this conversation. Oh, my pleasure... -and boy I really see eye to eye with you. I bet you've articulated it's so much better than I could so, thank you so much Kelly. Okay my last question for you - I think I already know the answer - when I ask it. So at the end of the OnTrack podcasts, I've observed that many people who are designers have interesting creative hobbies or things they do. So this part of the podcast, we call ‘designers after hours.’ So I know one talent you have after hours. So tell me what you do for fun with that creative brain of yours after hours? You know I just recently moved to Spokane so there's not many after hours. After hours gets dark really fast up there, in the wintertime. However in the summertime it's just the opposite. We have lots of daylight up in the Pacific Northwest and I don't know if this is the answer you're looking for, but one of the purposes of the movement up there was to fulfill a bucket list of getting a hobby farm and raising cows, No way! I wasn’t going for that, but that’s cool. I know you weren’t so we did the hobby farm part. We moved to Spokane… When? Wait time out, what’s a hobby farm? A hobby farm is where you really don't know what you're doing some folks call it gentleman farmer but that's too nice of a term. I call it a hobby farm and so far we've got the chickens down we had 16 chickens laying eggs and we have 26 acres - and a barn - that we're gonna put cows on. But a sage old guy, one of my neighbors told me: You know Kelly - I asked him about what do you need to do to get cows going - he says, the first thing you need to do is build good fences. So, for two years now I've been trying to build good fences and the only thing I've been doing is tearing them down in the industry by shaking hands. How's that for an ending, yeah tearing down fences, shaking hands with the stakeholders! That was corny! You’re a stand-up comedian as well. What I was really pointing at - and then I swear we will stop talking - is about your musical outlet? Oh that, yeah did a lot of really really fun stuff over the last couple decades with the Porch Dogs, remember Pete Waddell and the Porch Dogs? Oh my goodness, yeah they used to play at shows sometimes by the way. Every time yeah it was - or it it's even fun to think about. So I'm a hacker, I uh play a little blues harp and a little guitar I'm a guitar hacker but it's another thing where this industry needs an outlet and interestingly enough the designer type is typically right brained. Right that's what I'm saying. A lot of them are musicians or like Bill Brooks’ sculpting I don't know... I really love hanging out with designers. Yeah so to get together - you know it was a natural occurrence to just start playing music and jamming it. So Pete Waddell was a great mentor for me way back. So, for our listeners, Peter Waddell is the publisher at UP Media, so not only an industry guru but founded the Porch Dogs. Yeah, yeah, and so we played and played and I met so many great people through that and we still carry on. At trade shows somebody will bring their guitar, somebody will bring a harp and that's all we need. That's all we need - fun! Okay Kelly thanks so much for joining me, I could talk to you all day, it's so great to connect and you only get to connect at trade shows. It’s my pleasure Judy. But now I want to come to your hobby for… Where are your boots? I have them I suppose. Well that's it for this edition of OnTrack Podcast. Thank you so much for joining and we'll see you next time.
BankBosun Podcast | Banking Risk Management | Banking Executive Podcast
Title: Pick Up the Damn Phone Means No Cold Calling! Listen to Joanne-of-the-Nice-Voice Explain. Date: August 25, 2017 Attendee and Guest: Kelly Coughlin, CEO, BankBosun; Joanne Black, Author and Consultant, [Boatswain’s whistle] That’s the Bosun’s whistle calling you bankers to attention. Listen, compete, win. Intro: Kelly Coughlin is a CPA and CEO of BankBosun, a management consulting firm helping bank C Level Officers navigate risk and discover reward. He is the host of the syndicated audio podcast, BankBosun.com. Kelly brings over 25 years of experience with companies like PWC, Lloyds Bank, and Merrill Lynch. On the podcast Kelly interviews key executives in the banking ecosystem to provide bank C suite officers, risk management, technology, and investment ideas and solutions to help them navigate risks and discover rewards. And now your host, Kelly Coughlin. Greetings, this is Kelly Coughlin, CEO of BankBosun, helping bank C- suite execs navigate risks and discover reward in a sea of threats and opportunities. It wasn’t so long ago, that there were really only three ways to communicate with people: the mail, in-person, and on the phone. That was it. That’s the way it was only 40 years ago. Imagine that…no texting, no social media, no cell phones, no internet, no email…just 40 years ago. Today, we have all these new different ways to communicate…and frequently, when something “new” is introduced in the market, it gets overused and misused. Why? Because we lose sight of the purpose of the new concept and focus simply on using the new concept. In communications today, I will say the reliance upon binary digits…technology…is overused and misused today. As most of you know, we at BankBosun are huge fans of using the human voice as a way to more effectively communicate your message…whether it be your company mission and vision, your product features and benefits, or your assessment of the market landscape and environment, the power of the human voice to communicate empathy, energy and emotion is one of the strongest powers as human beings we have. And if we don’t use that power, we miss a huge opportunity to connect and communicate with our tribe. We like to say, while the pen is mightier than the sword, the voice is stronger than both. Use it. The new communication tactics today are terrific and I use them constantly and consistently. But in terms of effectiveness, nothing compares with the sound of the human voice…I fully recognize that it is not efficient, and that is why many companies founded in the digital era have adopted a business model that minimizes or sometimes completely eliminates the human voice…Facebook, Google, Uber…have you ever tried to get an Uber customer service agent on the phone…forget it…it just won’t happen. This audio interview is an example of the power of the human voice. I posit that if you only read the transcript of this interview, you will miss a huge portion of the underlying message. See how I said huge there? You would miss that if you just read it…it would sound huge…If you only read, you will miss the guest’s energy, empathy and emotion. You just don’t get that with the written word. Oh, and did I mention people don’t read anymore…they don’t. If you send a written piece longer than three quarters of a page it most likely won’t ever get read. Over 65% of written documents over one page in length get put down for later reading…and over 50% of those docs never get read…period. But if you listen, you get to hear a whole new dimension of communication. And you technical people that think your products and services are way too complex and need to be communicated with a written doc or flow chart or a Powerpoint. Wrong. You especially need to tell your story with your voice. I am not suggesting you abandon your written material. But frankly the more complex your offering the more you need to be able to tell your story with your voice…if you can’t, you need to learn your story better. My guest today is also a strong advocate of using the human voice. She is a thought leader, author, and consultant. And frankly, she is the genuine article. She has written a number of books, one is called No More Cold Calling: The Breakthrough System That Will Leave Your Competition in the Dust. And then another one, Pick Up the Damn Phone!: How People, Not Technology, Seal the Deal. She is America’s leading authority on referral selling. She is not bragging though, her publisher gave her that moniker and she runs with it, and runs with it hard. And now she is going to run with it at BankBosun to help our community and regional banks compete and win, not through cold calling or the traditional tactics like getting referrals from centers of influence, rather, she is quite the contrary and thinker who believes no sales person should ever have to cold call or send cold emails. Let’s hear about that. But what I like most about our guest, Joanne Black, she has a nice soothing voice, especially, compared to my rough and gruff voice. And so, I am going to welcome Joanne and hope she is on the line so we can all hear her great wisdom and insight and hear her especially nice voice. Kelly: Joanne, are you on the line? Joanne: Oh, I wouldn’t miss this for the world, Kelly. This is fabulous. Kelly: Thank you Joanne for taking the time. I know you are on the west coast of California, is that correct? Joanne: I am in the San Francisco Bay area so it’s a beautiful sunny day here and we haven’t had any earthquakes in a while and I hope that continues. Kelly: Excellent! Well, Joanne, are you ready to get right into it? Joanne: I am always ready. Kelly: Alright. Well, Joanne, I am going to start out with a challenging question here. I am going to start out by asking you to reconcile two seemingly contrary and opposing messages that are the titles of two of your books. One book says, Pick Up the Damn Phone and the other says, No More Cold Calling. Well, what do you want us to do, call or not call? Joanne: Oh, I want you to call but only if you have gotten a referral. The reason I wrote that second book is, I truly was alarmed by how so many people depend on technology and not only depend on it, I think they hide behind it. And instead of actually having conversations they are depending on emails, on e-books, on social media to get people’s attention. But the titles may seem like they are not aligned but they actually are. To only wants you to pick up the damn phone, when you have done your research online, when you have talked to people and then when you have been introduced to the person you want to meet or you are going to pick up the damn phone to talk to some of your colleagues, to talk to your clients and ask them for other people you should be meeting. That’s what the phone is for, not to cold call. Kelly: Well, are people afraid of the phone these days or are people afraid to contact people? Joanne: It depends on who your clients are. So, we need to communicate as our clients communicate, and if they communicate by text then text them and set up a time to talk to them. But you have to have the conversation when you are asking for a referral. You know, you can’t ask for a referral in any digital format. That’s my point of view and I am sticking to it. And the reason is that a referral is very personal and before I can introduce you or I can introduce any banker I need to have a conversation. I need to know the business reason why I am going to make the introduction. Because when I refer someone my reputation is on the line. I need to depend on you to take care of my client just as I would. So, therefore, I need to have that conversation. I also need to equip you with a language to introduce me. And it’s not just because I am a nice person. It’s not just because I have written two books. It’s not just because I have had my company for 21 years. It’s not just because you say I have a nice voice. I mean, that’s not business reasons for the introduction. There has to be something I do that’s going to resonate with the person you are introducing me to that’s going to help them solve a problem. Kelly: Now, you are kind of picky about using the term referral, why don’t you define what you think a referral is and then what a referral is not. Joanne: Well, it is what I know, not what I think. But a referral means that you receive an introduction. Let me contrast that to my definition of a cold call, any cold outreach, whether you are sending an email, whether you are on social media, whether you are just popping in to a client. I mean, I don’t know if anybody does that anymore, but some do. A cold call versus a referral, a cold outreach means that you are contacting someone who doesn’t know you and doesn’t expect to hear from you. That is ice cold, you are definitely interrupting them. They don’t know you. And in many times there are actually circumspect whether that person really said that you should talk or not, a lot that goes on there. So when a referral gets you the introduction you always get the meetings, because you have been introduced by someone your prospect knows and respects. Make sense? Kelly: Yes it does. I’m interested in the term outreach. I’ve been in the sales business one way or another many many years and it’s only been in the last eight years maximum that the term outreach has become popular. It is just selling, correct? Is it just making a contact, whether it be outreach on the phone, outreach on email, outreach in person, it’s selling, correct? Joanne: I don’t agree. So here is the thing, I’m want to go back a whole bunch of years when I did work in the banking industry. I worked for a makeup performance and my clients were all banks, mainly community banks, and at that time if you wanted to get information on a bank you would call their corporate communications department and they mailed you an annual report. That’s how we learnt about a company. We did not have the internet and when the internet first became frequently used, I’m going to say mid 90s, maybe, when people were contacted all over the world and then it went from there. We now have many different ways of reaching people so it’s not just calling someone to get information. It’s not just making a phone call. And, by the way, I think those times were probably a lot simpler, but there are so many ways of contacting people now. And that’s what I mean by outreach, because it could be by phone, in person, social media, email, I can’t think of anything else, but there probably is, but there are just so many avenues we have now to reach people. So that’s why I call it outreach, and I don’t think it’s selling. Kelly: I think probably selling implies doing more talking than listening. But if an outreach is listening and talking then that probably makes more sense to use the term outreach. Joanne: I think it is very much about building relationships and expanding connections, and those lead to sales. Here is what happens. I have been exposed to several people recently who have said to me, I don’t know if I should go to that event because I have been to things like this in the past and I don’t get any leads. Don’t say that to me, I say that’s always a wrong approach. We need to be out there meeting people all the time, whether it’s for breakfast, for lunch, for a beer, whether it’s part of a golf tournament, a tennis tournament, whether we are going to our kid’s...to their baseball or soccer games, we need to be out there all the time meeting people, getting to know people, sharing ideas. That to me is what selling is about, because the number one reason that people do business with us, because they trust us. That doesn’t happen overnight. It does happen when you get a referral introduction. For me, sales is about having a conversation and being clear about what their issues are before ever talking about what we do. Kelly: Let’s talk about account based sales. You seem to spend a lot of time, a lot of energy on account based sales activity. What’s your definition? Why is that important and what’s the alternative to that? Joanne: It’s the old saying that there is nothing really new again. So account based sales is a newer term used for those of us who have named accounts. We have a certain book of business, a certain book of accounts that we are responsible for meeting with and ultimately selling to. It’s a book of business, period, named accounts. And as bankers then we know we need to meet these companies and talk to them and build relationships with them. That’s what it’s about. That’s account based selling. It’s just a new term but there is nothing new about it. The opposite is, so many companies now have people on the phone all the time, inside sales reps, people calling and wanting to open up a conversation. They don’t build relationships. They are the ones making a hundred dollars a week, a day or whatever it is, and maybe talking to a few people. That is not what I’m talking about and that’s not where bankers are playing either. It’s not where I play. Account based sellers build relationships. That’s the differentiation in the term. Kelly: Do you distinguish between retention of business or for cross selling, up-selling purposes? Joanne: One of the downfalls that I see is that in so many organizations, that we do business with a client, we close that business and then we move on. To me, when you talk about cross selling and up-selling, it’s always listening. So, we get in there with one product or service because most of these companies have more than one bank they are doing business with and through developing the relationship and getting to know them better, yes, our goal is to find other opportunities within that client. We may or may not, or it could be that a bank that they were doing business with, maybe they changed bankers and their client doesn’t like this new banker and suddenly reaches out to you because they like you. It’s critical to stay in touch with people. And yes, if the door opens and you see an opportunity to talk about another product or service, you do that, but more importantly, we need to be asking those clients for referrals to other people they know. And that is not happening. It’s happening yes, ad hoc, but it’s not a discipline. It’s not systematic. And it happens but we can’t depend on that. Kelly: Okay, you make a pretty bold statement in some of your work. One of these statements says this, Why closing is never a problem in account based selling. Why is that? Joanne: First thing, it’s never the problem, it doesn’t matter what you do. So, when people say to me, I’ve had a sales leader say to me, Joanne, my team can’t close, can you help me? Well, that’s my time to step back because it is never about closing. It’s always about something earlier in the sales process that was forgotten. That was over looked. If we have done our true discovery and we built relationships with all the people who are going to be involved in the decision, that we found out their timeline, we found out what they need, we’ve made a lot of check ins. I don’t even like to call it that, but we are in touch, then closing should be like one foot in front of the other. Closing is never the problem. I am going to give you an example. I realized that I missed a step, very recently, and I knew the deadline was short so I wasn’t even sure about that. But a client was having a meeting and they were bringing in their account executive and suddenly they wanted to expand it to a bigger group so now we are looking at like 25 people instead of 10. The mistake I made was, I did not have the conversation with the right person about what that would cost them when they expanded that number and I would have made a recommendation to start with a smaller group. The group that really would get the most benefit from referrals, start with them first. Let’s get proof, let’s get results and then we can expand it. So, I missed that step. Now, as a result, first of all, the date didn’t work and second, it was too big. And it will happen because they do these quarterly business reviews and bring the whole team together then. And now I have to do a lot more work on my end which I am willing to do and we have already outlined some next steps to bring a referral program into a quarterly business review with a smaller team. So, I made that mistake. It’s called, sometimes...I have an author friend who calls it "happy ears”. You know, when a prospect or a client just says, oh, this is fabulous, yes we need to do it. This absolutely meets what our challenges are. I never thought about it that way, you have given me so many insights and good advice, on and on and on. We have “happy ears”, and they go sure, they are going to do business with us. That’s not business, that’s “happy ears”, and that was my downfall. Kelly. Yeah. You make another statement here, How digital dependence derails account based selling teams. I want to give some background in this question. At BankBosun, we believe that audiocasting is a very effective way to communicate your message, whether it be a company message, a product message, service message, a human voice communicates with energy, empathy and emotion and you just can’t get that out of the written word unless you are writing like Yeats or Shakespeare, most people really don’t read anymore anyway. So, we like to use digital audio to capture this, like we are doing today. In my interview with you, we get the emotion, we hear your wonderful voice, we hear your energy and then we envision banks would share that message with their referrals or current customers or prospective customers. I am not at all suggesting that banks rely upon this and be dependent upon it, but do you think that tactic challenges your statement, digital dependence derails account based selling teams? Joanne: No, if digital is the only outreach then I would say yes. The point in that post and really the message in my second book, Pick up the Damn Phone, is that if we sit behind technology and we rely only on technology, whether it’s audios, videos, emails, e-books, whatever it is, webinars, podcasts that we are not developing the relationships we need to develop when we have a conversation, and that’s what I mean by digital dependence. Now, audio is one tool, video is another. I just wrote a post, in fact, about why video doesn’t work for me. You see, everybody has a different way of accessing and understanding information. For me, I can read way faster than I can listen, of course then, I have to put in my blue tooth or my earbuds. You know, whatever I’m doing, it’s one other block for me. Now, I agree that there is nothing that replaces hearing a human voice, that’s why we need to talk to people and have conversations but we need to communicate in different modalities. Some people love videos, some love audio, and many people love audio because they put it on their phones and can listen in the car. If it’s the written word, there is Infographics. Some people love those. Infographics gives me hives. I just don’t know where to look first. I get, you know, where is this? It’s like charts and graphs. I want someone to explain it to me. That’s my learning style. We need to use various modalities in digital but then we need to have an actual conversation. And when I talked about digital dependence is there are so many people who are not having conversation. They are relying on digital for everything. Kelly: Got it. I would like to reserve part two, if we could, to talking about strategy and tactics on getting referrals, could we to that in part two, do you think? Joanne: Well, of course we can and I look forward to it. Kelly: Okay, I want to end part one with, I find it interesting, the contrary, and you are, that you use the term, circles of influence and many of us use the term centers of influence, is there a difference between how we use the terms? I actually kind of like your term better. It implies, large, diameter, circumference, wider in scope whereas a center implies something that’s closed. It’s got a door and only few people are allowed in it, closed, narrow. What are your thoughts on that? Joanne: I think they are interchangeable. I mean, truthfully, with everything I say is maybe I meant center and I said circle. You know, it’s really the same thing. We understand these are the people who would most likely to give us referrals over time. And that’s centers of influence, circles of influence, it’s exactly the same. Kelly: Okay. Well, with your permission, unless you have some kind of trade name, ownership and you are going to charge me every quarter every time I use it, I am going to start using it. Joanne: Oh, fantastic Kelly, please do. Kelly: Joanne, I would like to know how bankers can get in touch with you. You could put a plug in for your books again and any other thing. I think we are doing a giveaway on the book, No More Cold Calling: The Break Through System That Will Leave Your Competition in the Dust. Is that correct? Joanne: That’s correct. The way to reach me is, Joanne, J o a n n e, @nomorecoldcalling.com and the first 10 people who send me an email and put in the subject line “listened to your podcast with Kelly” will receive a book. If you would like to chat and hear a human voice, it is area code 415-461-8763, 4154618763, and that’s Pacific Time. I invite you to visit my website, nomorecoldcalling.com. And yes, both of my books are available on Amazon, on Kindle as well as in hardcover for No More Cold Calling and paperback for Pick Up the Damn Phone Kelly: Very nice, sweet. Joanne, thank you so much and we will be in touch about scheduling part two which is “the circles of influence and how to get them to work for you.” Joanne: Terrific, thanks Kelly. Kelly: Okay Joanne, thank you, good bye. Outro: We want to thank you for listening to the syndicated audio program, BankBosun.com The audio content is produced by Kelly Coughlin, Chief Executive Officer of BankBosun, LLC; and syndicated by Seth Greene, Market Domination LLC, with the help of Kevin Boyle. Video content is produced by The Guildmaster Studio, Keenan Bobson Boyle. The voice introduction is me, Karim Kronfli. The program is hosted by Kelly Coughlin. If you like this program, please tell us. If you don’t, please tell us how we can improve it. Now, some disclaimers. Kelly is licensed with the Minnesota State Board of Accountancy as a Certified Public Accountant. The views expressed here are solely those of Kelly Coughlin and his guests in their private capacity and do not in any other way represent the views of any other agent, principal, employer, employee, vendor or supplier.
BankBosun Podcast | Banking Risk Management | Banking Executive Podcast
Sun Tzu and Woody Harrleson Help Banks with Revenue Creation Narrator: He learned strategy by playing chess with his older brother. Narrator: Kelly Coughlin is a CPA and CEO of BankBosun, a management consulting firm helping bank C Level Officers navigate risk and discover reward. He is the host of the syndicated audio podcast, BankBosun.com. Kelly brings over 25 years of experience with companies like PWC, Lloyds Bank, and Merrill Lynch. On the podcast, Kelly interviews key executives in the banking ecosystem to provide bank C suite officers, risk management, technology, and investment ideas and solutions to help them navigate risks and discover reward. And now your host, Kelly Coughlin. Kelly: Greetings, this is Kelly Coughlin, CEO of BankBosun, helping community banks navigate risk and discover reward in a sea of risk, regulation, and revenue creation threats. Today we are going to talk about marketing strategy, tactics, and revenue creation. BankBosun has a program for banks called Tactical Ecosystem Marketing. It is the results of three years of research and discussions with marketing experts and community bank executives. It’s a program guaranteed to generate new revenues from all bank business lines. And get all the banks’ centers of influence – that is those people and companies who influence and recommend banks and bankers – get them fully on board and engaged to help you get new customers. Guaranteed. How you might ask? Spoiler Alert: By primarily promoting them – your clients, prospects and influencers – and their businesses and services - and then secondarily promoting your services and yourself. In 2014, I started researching ways that complex financial technology or financial services companies could be more efficiently and effectively marketed and closed. I use the terms efficiency and effectiveness carefully and intentionally, because they imply a reduction in time, as in shortening the sales cycle; reduction in expenses, travel, entertainment, and other direct business development costs; and reduction in effort, as in reducing the days, months or years it takes to close a deal. This was the challenge and, believe it or not, I actually figured it out. But first it requires some attention to strategy and tactics and then a discussion on marketing and revenue creation. I have invited my friend Chris Carlson to join us in a few minutes. You see, Chris is one of my favorite people on the planet. He is a lawyer and an actor. Not one of those Hollywood elite actors though – he lives in South Minneapolis. But I think he has a small part in a movie coming out this summer. Chris has been very helpful to me in helping me craft my message and public speaking skills and style to conform not to dull and boring business standards, but to the stage and theater standards. Not that you need to be an entertainer. I certainly am not. Rather, you need to be your true and authentic self. Chris is terrific with this. So I asked him to help me with my messaging on this. And I thought, let’s do it as an interview and a podcast. I know you have heard plenty of people talk about strategy…and some business people use strategy and tactics interchangeably. In war, if you do that, it can be life threatening. In business you can sometimes get away with blurring the two with the result ranging from financial and operational inefficiencies to the ultimate penalty in business…death through bankruptcy. I don’t like to blur them. Because I think it is critical to achieving success to define your strategy and constantly be revising your tactics to implement that strategy. In short, strategy describes the destination and tactics describe the specific actions you will have to take along the way. Generally speaking, strategy doesn’t change that much, but tactics will constantly be adjusted and modified. When I lived in Seattle, I used to have a sailboat. I loved participating in sailing races. There was one race in the winter of 1985. I think they called it the Frostbite Series. This taught me at the age of 25, the real difference between mission, strategy and tactics. There was some heavy weather on the Puget Sound…probably around 25 knot winds. The mission was to have no more or no less a crew suitable to lead, navigate and operate the boat in that competitive situation and in that weather condition. Round each buoy and finish the race in the shortest time; and win the race. Before the race we developed our strategy on buoy placements and how we would round them; wind direction and speed and what sails we would need; and the number of boats, competition and the starting line placement and how we would approach the start. In a sailboat race, if you have a lousy start, you will have a very difficult time making up that time lost. Taking too much risk to cross the finish line ahead of the gun and have to circle back and re-cross could cost you five minutes. In a sailboat this can be painful. Our tactical decisions went something like this. We added one more crew to the boat. We used a starting tactic where we went to the finish line two minutes before the gun, and sailed perpendicular away from the line for one minute. And then we tacked and turned around and started sailing back to the start line. The tactical theory here is that if you sail away from the start for one minute, it should take you more or less one minute to return to the start. If it takes you more, you are late, if it takes you less, you are early. I liked that starting tactic. We decided to not fly the spinnaker because it was so windy. The cost of that decision was a loss in boat speed. But the gain was that we expected others would be more aggressive and fly their spinnaker and either struggle with that during sail changes or perhaps experience a knock down. We adopted a more conservative tactic and hoped our competitors would be more aggressive and get hurt by that. The end result was while we were winning the race, but because one of the buoys had blown free during the gale storm, the race was canceled. We actually chase that windward buoy for about 90 minutes past the original placement of it until they finally notified us by radio the race had been canceled. This one race taught me so much about the relationship between mission, strategy and tactics. In this race our mission never changed. Win the race. Our strategy was defined at the beginning based on conditions and competitive landscape. But our tactics were constantly being modified and adjusted and corrected to deal with the ever-changing conditions and our competitors’ reactions to those conditions. It taught me to not get caught into myopic thinking about how we win a sailboat race. The concept of not flying our spinnaker seemed so very foreign to me at the age of 25. Now, at 59, it makes total sense. In 1980 a Harvard business school professor, Michael Porter wrote a seminal article, “Competitive Strategy: Techniques for Analyzing Industries and Competitors". Commonly referred to as Porter's Five Forces. Porter maintains there are five undeniable forces that play a part in shaping every market and industry in the world. If you haven’t created your own, Five Force Analysis, you need to do so. I love doing these things. This will help you determine how to modify your strategy and tactics based on your competitive landscape. And always update it at least annually, if not quarterly. So in summary, strategy and tactics work together as means to an end. There are a number of good quotes on strategy and tactics. More on strategy than tactics actually, because frequently the same principles in strategy apply to many, many areas including war, sports and certainly business. I just finished reading the book, POWER by Robert Greene. He even claims that there is strategy and tactic in romance. He quotes the 17th century French poet, Francois La Roche Foe Cou. I bet I butchered that name. Sounds a little like….Well anyway…“A reasonable man in love may act like a madman but he should not and cannot act like an idiot.” I love that quote. Many of the concepts in strategy, apply to many if not all human endeavors. But tactics are more specific to a particular business and industry. There are hundreds of great quotes on strategy and tactics ranging from Caesar in the war versus the Gauls to Norman Shwarzkopf in the first Iraq war. I certainly have a couple favorite quotes on strategy and tactics including this one by Sun Tzu: Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat. But my favorite quote on strategy and tactics especially for smaller banks with limited capital and budgets competing against big banks and big brokers with much bigger capital and seemingly unlimited budgets. It’s a quote by Napoleon, one of the most brilliant military strategists and tacticians, ever. Napoleon said, “The amateurs discuss tactics. The professionals discuss logistics.” I’m going to repeat that. “The amateurs discuss tactics. The professionals discuss logistics.” To me this plays exactly in to my core message in this podcast of revenue creation strategies and tactics that are both effective and efficient. Napoleon is saying, I don’t want to talk about tactical ideas that can’t be implemented, because of logistical constraints…only those we can actually implement. For community banks, this means, let’s not talk about big picture ideas that we cannot afford. Rather, if you have ideas that fit in our budget, then terrific. If not, let’s not waste each other time. Well, rest assured, if you keep listening to this podcast and other video and audio content we have produced on BankBosun.com you will see or hear that these meet the Napoleon standard referenced above. It is a discussion on tactics that are logistically feasible and reasonable for all community banks. So with that in mind, I think I have my friend Chris Carlson on the line. I’m gonna start with a quote from a director who actually despised actors…recall Chris is an actor. Let’s see if Chris can identify the source: “I never said all actors are cattle; what I said was all actors should be treated like cattle.” So with that said, Chris time to come to the slaughtering pen…can I hear your best moo cow imitation? Chris: I’ll try to give you my best moo cow imitation. But I’m first need a motivation. What is my cow trying to communicate? Kelly: First of all, can you identify the source of the quote? What is the source of that quote? Chris: I don’t know. It would have to be some sort of director. It can’t be Woody Allen, because he likes actors. Kelly: Alfred Hitchcock Chris: Alfred Hitchcock, that would make sense. What is my cow trying to communicate? I mean, because it could be Moo (uplifting). He’s trying to solicit an answer from the other cows. Or it could be Moo (forcefully). Like, move out of the way rancher, because he’s trying to cattle prod me into a slaughtering pen. Or it could be maybe a seductive Moo, that wants to get something going with one of the other cows. Kelly: Let me hear that seductive one, again. Chris: Moo, Kelly, Moo. Is that good? I mean. It’s not as good as a pugilist. You can do a good impression of, can’t you? Kelly: What I thought you would do is just like a Mooooooo! Chris: Oh wow! See, that’s why I’m in a nationwide movie opens tomorrow and you’re not. Kelly: Why, ‘cause mine was just too kind of stereotypical? Chris: Well I don't think they'd put your picture on the poster with Woody Harrelson peeing in a urinal. But they did for me. Kelly: Did they? What's the name of the movie? Chris: Wilson. I haven't seen it yet so I can't speak to the quality. But Woody Harrelson is pretty good. Kelly: Alright that is terrific. Chris: And I will not be mooing in it. Kelly: So let's get down to business. Chris you heard my introductory statements, or as you actors call it, a soliloquy. What questions do you have about what I'm doing or how do you want to start? Chris: As an actor you know I want to know how to make money. But you’ve got these kind of inventive ideas with generating revenue as you call it. So why don’t you fill me in and let me know if I can get in on it. Kelly: As I mentioned earlier in 2014, I started researching ways that complex financial technology or financial services companies could be more efficiently and effectively marketed. Technology, the Internet, and mobile devices have enabled many businesses to operate more efficiently and effective in my mind…I think of Uber and many other kind of virtual companies. Many of these companies don’t even have a human being available to sell, support or service. They pride their business models on the ability to open up a sales funnel and close a deal without ever having to talk to or “touch” the customer. Those are “air quotes” under touch. Build a technology platform. Offer it to consumers. Make it easy for the consumer to pay for the services. And collect the money and deposit it. And spend more to capture more consumers and more money. No human interaction at all. If any of you have had to deal with Uber for ride sharing or Facebook or LinkedIn for advertising, you know exactly how challenging it is to talk to somebody there. In their minds, they are the perfectly fine-tuned efficient and effective revenue generators. I use the terms efficiency and effectiveness carefully and intentionally, because they imply a reduction in time, as in shortening the sales cycle; reduction in expenses, as in travel, entertainment, and other direct business development costs; and a reduction in effort, as in reducing the days, months or years it might take to close a deal. This was the challenge and, believe it or not, I actually figured it out. Chris: Well wait a minute though. I mean hasn’t digital marketing and especially social media don't they help with efficiency and effectiveness. That has to have been a good thing, isn’t it. Kelly: Well, yes. In part, it has. Here’s how I see it. There really are two ways we develop business relationships: directly to the buyer and indirectly to the influencers of or to the buyer. The combination of customers, prospective customers, and influencers of customers plus the other businesses and individuals that also sell services to members in that ecosystem, comprise the total ecosystem. All require an investment in time, expense, and effort. Social media like LinkedIn has helped us stay easier connected to buyers and influencers. And this ease has certainly helped with efficiency, as it doesn’t cost much to connect on LinkedIn or Facebook. But in terms of effectiveness, it doesn’t quite get it done in that it really just the beginning of the relationships. It’s more like an advancement of the old days of giving somebody a business card and they stick it in their rolodex. And hope they remember you some time. Do you even remember what a rolodex is?? Chris: Yes, I do remember what a Rolodex is. It's a thing you wear on your wrist, right? Kelly: That would be a Rolex. Chris: Rolodexes are no longer. How do you parse that problem? What's your way to phrase the big dilemma? Kelly: The reality is the method by which we initiate business relationship has changed a bit with social media and email. But developing the relationship, hasn’t really changed that much. We make contact. We connect. We get them in the funnel. Then we do some mix of pounding them with emails, and sending them articles about our products and services or information that we think they would find interesting and useful. We might call them on the phone. Maybe get a face to face. There is always a challenge to deliver sufficiently good and interesting content to get the buyer motivated to accelerate their sales cycle with you. And there is always a struggle to keep your product and your company top of mind to the influencers of the prospect. This all takes time, expense, and effort. And also a patient CEO, board and shareholders. Chris: Well wait, wait, wait. What did you figure out? What did you figure out in terms of efficiency and effectiveness that you were talking about earlier? Kelly: It was my experience as a sales and marketing professional and as a CEO and manager of sales people and responsible for revenue creation, that sales cycles were dreadfully long; sales messaging was painfully repetitive and uninteresting; and there were constant and continual struggles to come up with a new excuse to call a prospect to see where they were in the sales cycle – hot, warm, or cold; and to make sure the center of influence still remembered you as the go-to company for a client referral or recommendation. We’ve been exploring this and we’ve developed a revenue creation strategy that solves the problem of efficiency and effectiveness. We call it Tactical Ecosystem Marketing. It utilizes the cost efficiencies of digital marketing, especially audio content that is produced and syndicated on iTunes, google play and YouTube; coupled with connecting with the client on social media and promoting THEM…not you. At its core, Tactical Ecosystem Marketing is a marketing strategy whose primary focus is not to promote your company and your products, rather to promote your CUSTOMERS’ and PROSPECTS’s company and products. The secondary focus is to promote YOUR business and YOUR products. And the same applies to the Centers of Influence. You focus on promoting THEIR business and THEIR products and a secondary focus on YOUR business and your products. How do you promote them? Through your own audio podcast program. It delivers high quality content for your sales people to distribute and discuss with your clients and prospects. High quality content for your ecosystem members to distribute and discuss with their clients and prospects. It’s one big fat happy symbiotic ecosystem. Everybody wins. It’s highly effective. It’s very efficient. It’s very Sun Tzu. You attack your enemies’ weakness and avoid their strengths. This strategy and tactic does just that. Chris: So, Tactical Ecosystem Marketing is a revenue creation strategy. And the tactics are designed to help community banks create, publish and syndicate on websites, YouTube, iTunes and GooglePlay and all those other things. And they promote all the products and services of the bank’s ecosystem, as well as its members. Kelly: Yes, Chris. It’s kind of like Tactical Ecosystem Marketing is a way a community bank can pay it forward and in return good things will happen. Well, we're up to the twenty-minute mark. Is there anything you want to add about what you're doing with Narrative Pros these days with you, Chris. Chris: We're just trying to help people like you Kelly make their point and connect with their audiences. Some people don’t have the gift of gab like you. So, what we do is we try to help them come up with a clear way of conveying their message and do it in an authentic and genuine way. Unfortunately, you do not have need of our services. You're a master and we respect that. Kelly: Hmmmmm, I don't know. I think I have paid you a few dollars over the years to help me Master those skills though. Chris: That's true. You're one of our star pupils, so I will accept that. Kelly: Chris, I appreciate your time. Take care of yourself. Chris: You too! .Narrator: We want to thank you for listening to the syndicated audio program, BankBosun.com The audio content is produced and syndicated by Seth Greene, Market Domination with the help of Kevin Boyle. Video content is produced by The Guildmaster Studio, Keenan Bobson Boyle. The voice introduction is me, Karim Kronfli. The program is hosted by Kelly Coughlin. If you like this program, please tell us. If you don’t, please tell us how we can improve it. Now, some disclaimers. Kelly is licensed with the Minnesota State Board of Accountancy as a Certified Public Accountant. The views expressed here are solely those of Kelly Coughlin and his guests in their private capacity and do not in any way represent the views of any other agent, principal, employer, employee, vendor or supplier.
BankBosun Podcast | Banking Risk Management | Banking Executive Podcast
Kelly: Hello, this is Kelly Coughlin, CEO of BankBosun. Today we're going to launch a series of podcasts on community banks and the role they have played in our history and the future. Community banks are critical to a community's social and economic ecosystem. I use the term ecosystem carefully and intentionally to describe a system of inter-connected elements formed by the interaction of a community with their environment, and in terms of a social and economic community, in my mind community banks are critical members of that ecosystem. That brings me to this podcast series, in which we're going to focus on community banks. In this series we're talking to a number of executives who are leaders in community banking, and I'm asking them to make community banks more fun and interesting. I think I used the term “humanize” community banks. The community bank has been around a long time. From the Revolutionary War in Massachusetts to the Santa Fe Trail in Kansas; expansions and contractions, recessions and depressions, community banks have seen it all. With that in mind, I have one of those leaders, Sammie Dixon, CEO of Prime Meridian Bank in Tallahassee, Florida. He's not been around since the Revolutionary War, I don't think, but he has seen a lot. Sammie, are you on the line there? Sammie: I am. Kelly: Have you been around since the Revolutionary War, Sammie? Sammie: No, I barely made the '60s. Kelly: Barely made the '60s, excellent. Sammie, I wanted to talk to you because when I look at your bio and some of the community involvement…I looked at all the involvement that you guys have…and I counted nearly 50 organizations, whether it be the Treehouse of Florida, Toys for Tots, Young Actors Theatre, Good News Outreach, Holy Comforter School, Lee's Place, Opening Nights. I'm not sure what Opening Nights is but..., you've got Florida Tax Watch. You've got over 50 organizations that you guys support one way or another. Talk to me about that. Sammie: Well, Kelly, there was a famous banker here in town by the name of Godfrey Smith, that always stated that a healthy community makes a healthy bank. And if you take care of the community, then the bank will be taken care of, if you're providing good service and charging good, honest rates, paying people good rates, and just making sure that the well-being of each individual client and the community as a whole is taken care of. Kelly: Kind of jumping forward here, what happens in a community when a community bank ends up getting acquired by a national bank or a large regional bank? Does that go away do you think? Sammie: It does to some extent. You've got someone outside of the individual community that really doesn't understand what's important, making decisions or providing budgets to the local leadership of that regional or money center bank. And they cannot react as quickly to the needs of the community. Whereas your community banks are able to really provide a nimble outlook. And by that I mean that if there's something happening that needs to be taken care of. The decision can be made within 5 minutes and let's get the problem squared away, from supporting one of the individual not-for-profits that are providing services to our community to the hospitals, the school system. It's having that ability to make a decision on the ground floor. Kelly: That's a segue into maybe the bigger picture here. That dynamic doesn't just relate to non-profit involvement, but it gets at the for-profit activities that a bank is involved in. When you're not part of that community, you can't respond as quickly, whether it be granting a commercial loan or that sort of thing. Talk about that a little bit. How is that impacted? Sammie: Every business is nothing more than a story with substance behind it. Having people and having the executive leadership having the opportunity to not only listen and hear the story, but live it. You get to see what they do each and every day and you're able to make decisions and make judgments in extending credit; what type of depository services they need; and there's nothing about a story that fits in a box. Every one of them is different. Every individual character, if you want to say, within the story is different. Having that ability to take the time, sit down, understand what the story is and where it's going, gives us an opportunity to make very quick and rational decisions that helps each individual business that then helps the community. Kelly: You mentioned story. What's your story? What's Prime Meridian's story? Sammie: Well, Prime Meridian Bank is a newer bank, one of the last in the state of Florida to get chartered. We opened our doors February 4th, 2008. We initially capitalized with about $12.9 million dollars. We have now since grown in excess of $275 million, over the last 8 years. We decided to start the bank, myself and Chris Jensen, and we thought we could provide service to our clientele, and decisions that would help them move more prudently and faster. Kelly: You saw a need specifically in the Tallahassee market? Sammie: We did. We thought that we could provide service and compete with everybody in town. We didn't have a group of people come together and say, "Let's start a bank." We put our story together and put our model together, and went to individual business leaders within town, here in Tallahassee and said, "We're going to start a bank we'd like you to be a part of," and that was the genesis of Prime Meridian Bank. Kelly: Was there a lot of consolidation and acquisitions that had gone on prior to that, and so that kind of created this market opportunity for you guys? Sammie: No. You had several community banks here in town already, most of your southeastern regional banks and your money center bank. We just thought there was an opportunity for us to come in and provide a little different level of service that would make us a profitable entity and serve Tallahassee very well. Kelly: Let's talk about the name Prime Meridian. You do know that you're not on the Prime Meridian? You do know that you're 84 degrees west, right? Sammie: I do, but the Prime Meridian for all metes and bounds in the state of Florida is here in Tallahassee. Kelly: Oh, got it. Sammie: If you look at the Prime Meridian, what is it? It's a starting point of the metes and bounds here for the state of Florida, and starting point of time, or the starting point of a new financial institution. The Meridian line is an unwavering line going over the Earth. We're unwavering in our outlook and care of our shareholder's money, but more importantly, our clients. Kelly: The Brits claimed Greenwich was the Prime Meridian. They don't own that, so you'd redefine Tallahassee to be the Prime Meridian. Sammie: At least for a new financial institution. Kelly: Very good. Continue with the evolution of the bank and the challenges you've faced in the past, as you went from de novo Bank? You didn't acquire another bank, right? Sammie: Right. Several things that we're proud of through the evolution of our company. Number one, which goes back to the quality of our team. When we started our bank, the average startup cost was about $800,000. The day that we opened the doors and took the write-off to capital for the expenses, we wrote off $395,000. That goes to the knowledge and expertise of our team of not having to hire a lot of consultants, and understanding each and every thing that we did. Going on to 2012, four years after we opened, we looked around with the team that we had, and realized that we could do our own data items processing. Instead of having a service bureau that was processing our checks, we decided we would do it ourselves. That added an immediate $8,500 a month to the bottom line. Kelly: Wow. Sammie: That same year, we also became cumulatively profitable. That was pretty exciting for us. And then in December 11th of 2013, we became an effective SEC registered company and then started listing our stock in 2015 on the OTCQX. So those are some of the things that we have done and we're very, very proud of. Dealing with the SEC, we went through a full review, when we filed our S1, our initial going public document. Our comment letter back from the SEC was simply 2 1/2 pages, which goes to say just how good our team is, and how detailed we are in each and every thing that we do. Kelly: Yeah. I know access to capital has been good once you go public, but it's quite a task to a) go public, and b) maintain that. The requirements are immense as you know. Was it worth it, do you think? Sammie: Absolutely. We went public for 3 reasons. Number one is we could raise our capital the way that we wanted to. We didn't have to worry about an accredited offering or anything of that nature. Number two is we're looking to grow the company and grow outside of the Tallahassee MSA, and if we do that we want to have a currency that we can use. In order to have your stock act as a currency, you've got to have a market for it, and the only way to do that was to be an SEC registered trading company. Then number three, when we decided to do it, our bank is still very clean. We do not have many non-performings or any crazy things on the books. It would never be easier to go through and do it. And we look at it like these days, with capital, you can't say, "Okay, we're going to go buy someone or do something. Now let's go get approval and say, 'Okay, if you give us approval we'll get the capital.'" You've got to have capital already on hand. There's no more just in time capital. And the same way we look at it is there's no just in time human capital. Kelly: Let's talk about human capital for a minute. How challenging is it for you to compete for new talent and retain existing talent with the compensation structure that community banks have to deal with? Sammie: Well, Kelly, that's been one of our strong points. When we started the bank in 2008, we were the new kids on the block. Nobody knew us. All we had was a story. It was nothing but air. So going out and getting the top absolute talent was difficult. People had their banks, things were going well. So we decided that we would start building our own bankers. And being here in Tallahassee and having Florida State and FAMU and TCC here, gave us the opportunity to go get a lot of talented younger folks to bring in, that had the capacity, train them, educate them. And one thing that we've done is we've been very transparent with our team. Up until we went public, we went through our financials with our entire team once a month. Now that we're a publicly traded company, we do it once a quarter. But giving them the exposure, I cannot give them experience, but giving them the exposure to what we're doing, why we're doing it, and how we're doing it, is as important as finding experienced people. And our entire culture is surrounded by a one-word question and that's “why”. Any teller, relationship manager, operations person, whoever, can ask me or anybody in the bank why are we doing something. And that causes two things. Number one, the hardest thing to get people to do is think. If they're asking you questions, then they're thinking. And if you answer their questions: Why did we go public? Why did we raise capital? Why are we looking to acquire banks? What does that mean to the bottom line? Now, all of the sudden you've created an inclusive ecosystem, as you say, that people can buy-in. The biggest thing people want is to be a part of something, and what we've afforded a lot of folks to do is come in and be a part of building something from the foundation up. And constantly giving them that transparency of what we're doing and why we're doing it, is very, very inclusive. And we listen. I can't tell a teller how to make a teller line more efficient. So if I can't listen to what they're doing like I ask them to listen to me and do what I say. If we don't have a partnership there, we're not going to get any better. That's the number one. Number two, if someone asks me a question. Why are we doing this? and I can't answer it, then I might need to rethink what I'm doing. Does that make sense? Kelly: It certainly does. Have you used non-qualified benefit plans as part of that overall compensation structure? This is not a pitch for that. I was just curious if you'd ever talked about that. Sammie: Yes. We're in the process of looking at our entire compensation structure now, and figuring out how to better enhance it to a) retain, b) attract, and c) incentivize. Kelly: So say another side of say the balance sheet, since we're talking about that, municipal bonds. Anything that you've seen change here since the 2008 Dodd-Frank and all this other stuff of municipal bond rating agencies? Have you guys had to modify any of your practices on that? Sammie: We're using a third party right now to monitor our municipal portfolio. So in the old days of just buying bonds and putting them on the books, we actually have a quarterly review of all of our municipalities. Kelly: So you've had to upgrade that since the regulatory changes? Sammie: We have. And I don't think it's all that bad from the standpoint that you look at a lot of municipalities out there that are having weakness due to the down-turn, and the one thing that we have made the decision from day one, is we take risk, and there's risk in everything you do, but we take the real risk in our loan portfolio. We do not want any risk in our investment portfolio. We're looking at it as simply a hedge against interest rates, and also as just a liquidity source. Kelly: Well then you better load up with bank-owned life insurance. You've got about 50% of your financial assets in muni’s and I like the lower balance sheet risk that BOLI offers. That’s another discuss with you and Glenn. What's the future look like for community banking in general, threats that you see, opportunities? For example, 80% of millennials haven't even walked into a bank before. Sammie: Let's stop right there for a second and talk about the millennials for a minute. Number one, I talked about how we hire and what we do. The average age of our bank is 38. The average age of our management team is 41. As far as dealing with millennials and all, one thing most people have forgotten is most millennials have yet to start a company. A lot of them, due to the recession, still live with their parents. So therefore, they really haven't needed to walk into a bank. Now a lot of the millennials that we have found, and we talk with, and we do this a lot. They want to be a part of something. And they're much more community driven and doing something for the greater good. Once you are able to show them from a teammate standpoint what we're doing, they buy in. Once they actually need something other than just a regular checking account, i.e. buy their first house; buy a business or trying to finance the start of a business, they need to sit down and talk with someone who understands the market. And we have found, we've been very successful with millennials. Now we're not out there with everything online, rocket mortgage and things of that nature. We're finding a lot of success dealing with the millennials. What that comes back to is we generally don't get them until they need something. And every individual, every household is nothing different than a story too. Where's your income coming from? Is it going to be sustainable? Can you afford whatever asset you're trying to purchase? That has been very, very beneficial to us. As far as whether or not banks are going to be here, I've talked with bankers that go back to the '60s that said the community bank's not going to be around much longer. Well, as long as you have people, there's a certain segment of the population that wants to talk with people, when it comes to their financial situation. Coming up from a small town in south Georgia, and growing up the 3 most important people in the town was your doctor, your preacher, and your banker; your health care, your faith care, and your financial care. And you generally didn't do that via an email. I truly believe that there will always be a place for the community bank. Now with the regulations and thought process out there, there's going to be fewer and fewer community banks due to the fact that what we're required to do. We're operating in most cases from an asset-liability standpoint, overall balance sheet management standpoint, like a larger bank. However, we don't have the economies of scale to do it. So we have to be more innovative and more nimble. And that goes right down to talking with your regulators on a consistent basis to understanding what the rules are. If you're going to form a hospital, or if you're going to start a power company, there's regulations you have to abide by. As a community banker, you had better understand the rules and abide by them or find something else to do. That's just the approach that we've taken. And it creates a lot less heartache and stress, when you come at it from that standpoint, versus saying, "The regulators are going to kill me." Regardless what they're going to do, they're going to do it. So you better find out or figure a way to cope with it. Kelly: Great. What's the biggest threat, other than let's say cyber-security risk, which probably keeps you up at night…other than that, what's the biggest risk or fear that you have, say for the next 10 years? Sammie: As we expand, finding the human capital, finding the talent, the teammates. Kelly: Really? Sammie: The human capital. Kelly: So in Tallahassee or in some of your outlying branches? You have access to plenty of talent there, right? Sammie: There is a good supply, and it's just finding the right people that believe in what we believe in. Our culture is the most important aspect of what we do each and every day, and I go back to the question “why”. If you're questioning why we're doing something, some people look at that as somewhat of a negative. We look at it as a positive, because if you cannot explain what's going on, and you cannot understand it, then the “how” really doesn't matter. Kelly: What's the biggest opportunity that you see? What gets you up every morning after you've had a sleepless night worrying about cyber-security risks? What gets you going? Sammie: The opportunity to grow, to build our franchise here within Tallahassee; the opportunities outside of Tallahassee. Within our investor presentation, we show that we don't want to go any further north than Macon, south of Ocala, east of the Atlantic and west of the eastern border of the state of Mississippi. That is south Alabama, south Georgia, and north Florida. The opportunities to be there are endless. And that is something to get excited about and get out of bed every day, and figuring out a new challenge to go build upon. Kelly: That's great. All right. In closing, I always like to ask either your favorite quote and/or the stupidest thing you've done in your business career. Sammie: I will give you my favorite quote, and it's on our boardroom wall, and it is by a retired General, Eric Shinseki, who has been re-retired. The quote is, "If you do not like change, you are going to like irrelevance even less." Shinseki is the most recent former head of the VA. He's pretty irrelevant right now. Kelly: I would say so. Alright. Very good. Anything else you want to add Sammie, or should we sign it off? Sammie: You tell me. Thank you. Kelly: I think we're good. Thank you very much for your time. It was a pleasure talking to you. I wish you well, Sammie. Stay safe! And that’s it for my interview with Sammie Dixon from Prime Meridian Bank in Tallahassee, Florida. Thank you.
Kelly talks to Chris Carlson, CEO, Narrative Pros, about what business leaders can learn from a stage and theater actor about presentations to small and large audiences. Kelly Coughlin is CEO of BankBosun, a management consulting firm helping bank C-Level Officers navigate risk and discover reward. He is the host of the syndicated audio podcast, BankBosun.com. Kelly brings over 25 years of experience with companies like PWC, Lloyds Bank, and Merrill Lynch. On the podcast Kelly interviews key executives in the banking ecosystem to provide bank C-Suite officers, risk management, technology, and investment ideas and solutions to help them navigate risks and discover rewards. And now your host, Kelly Coughlin. Kelly: I’ve got my friend Chris Carlson CEO of NarrativePros on the line, Chris are you there? Chris: I’m here. Kelly: Great, Chris and I have known each other for many, many years. Chris is an actor at the Guthrie Theater in Minneapolis He’s also a lawyer and an entrepreneur, and I’m a big fun of his. Listeners are saying, why does he have a starving actor, lawyer on here? Before we get to your connection in to the banking ecosystem. A little bit of personal background. Chris: Minnesota residence, most of my life, three kids, I’m 46. I’ve been, as I said earlier acting professionally for 22 years. I’ve been an attorney for about as long. Kelly: Well let’s get into why I have you on BankBosun and your connection to the banking echo system. If you recall, I asked you to give a talk at a conference my company was hosting for banks and investment managers. I think we had like six or seven speakers there over a two day period, probably eight or nine I suppose. You got the highest rankings of anybody in terms of popularity. Tell me why you think that happened and what your value proposition, if you will, to the banking industry is. What was it that resonated with these bankers in that message? Chris: Absolutely, and I to think to answer as many of those question as efficiently as I can, it has to do with the value of genuine connections between individuals, whether that’s one on one or one to many, or many to one. The expertise that I have amassed over the years, is to how to efficiently create that. How to make that efficient, how to maximize the feedback that you get from any communication. Kelly: What does that really mean? Chris: Let me give you an example, bankers are smart guys. They tend to live in their heads when it comes to ideas. They believe if they have a great piece of advice, that that’s the end of their value. That I tell you to invest in stock A, because that will help you. But the real world has as much to do about that conversation and whether or not you say invest in stock A, in a way that is meaningful, whether it makes sense to them. Whether you’re rude, whether you’re cold or indifferent. The value of advice when it’s person to person, which is at the center of any banking relationship, depends on the connection between two people. It’s not whether or not I like you necessarily, but it’s I have to trust you. I have to respect you. I have to understand you absolutely. It has as much to do about that as anything. Kelly: How I perceive you or how a customer perceives a banker. Not necessarily how he really is. Chris: Well actually I would say that the goal is to have them perceive you as you really are, and we are many different people to many different audiences. You yourself are a father, a friend, a boxer. You will behave differently in the ring than with a client. What you need to do is harness what will be of the most value, and make the strongest connection with the audience that you’re in front of. That has to come from somewhere that’s true. One of the things that people often mistake is that acting is fake, and it actually has all to do with truth. If you see a good actor, you get them, you buy them, you connect with them. If you see a bad actor, you absolutely reject them. You don’t get it. It’s not real. Kelly: I think what you’re saying is that you learned this in your acting career. And as a lawyer, you practice this. But you learned this through your acting training to be real. Two scenarios, one is making a one on one presentation, and another is giving a talk to 20 people. What does your advice do in those two scenarios? Chris: My advice hopefully will encourage people to understand that their impact on their audience, whether it’s one person or 20 people, has more to do with how they say their message, and how they’re able to let people connect with them as real individuals. How they’re able to be themselves in a very genuine and authentic way, and then share the advice that they have. Far too often people, I call them left brain professionals. People who think a lot will sit in front of their computer and work on their outline in their PowerPoint and then get up and give it, without really spending much time on whether or not they’re giving it in a way that incorporates who they are. I think you, Kelly, are a good example of an effective delivery. That’s you, when I hear you talking, that’s the same Kelly that I hear when I’m having a conversation with in the coffee shop. People are drawn to that. For a banker to have an interaction with somebody, the more genuine they can be, the more that they can focus on that individual as a human being, and also share with them, themselves as a human being. That will make the advice that they give, that much more meaningful and valuable. In many ways it’s the same thing when they stand up in front of 20 people. It‘s genuine and real and to a degree vulnerable. That has a lot to do with fear that is natural, standing in front of a group of people or a high pressure sale. Anyway that you can wrestle that fear, and you kind of say look, “This is me, and this is what I have to say and I think it would be great if you used it, or bought, but if you don’t I understand.” That’s incredibly attractive for people to be around that kind of energy versus, “Look you really got to buy this and it’s really important to me. I don’t know what I’m going to do if you don’t, if you don’t buy this, if you don’t listen to me.” Even though it is important what the person thinks about you, or whether or not they take your advice or buy it. Showing that, gets in the way of who you are and their comfort quite honestly. Kelly: Give me a couple of takeaways that relate to preparing for a presentation and then three or four related to the actual presentation itself, beginning, middle and end that kind of thing. We’ve got some real solid takeaways, I can put some guiding principles here. Chris: Let’s start with the content, that’s where everyone’s comfort is, and most people will spend 100% of their preparation time working on their PowerPoint slides, and you definitely have to work on some kind of presentation, outline and some visuals do help. Number one, when it comes to the visuals, speaker support, PowerPoint, I would work as hard as you can to get rid of all the words quite honestly and just focus on graphs and charts, and pictures or visual creatures. There is a huge disconnect when somebody puts up a bunch of words on a slide, and reads them, or makes the audience read them. It’s just counterproductive and disingenuous to a live environment. You as the speaker need to be considered to be value bringer and you have to explain these things. I would say as few words as possible on any kind of visual support. The content in what someone says, you should outline in bullet points, words or phrases, but not in complete sentences. Don’t lock yourself into phrasing them, in any particular way. Let yourself react to those ideas and explain them, and that’s come off and it’s very authentic and genuine. Kelly: No words on slides. Chris: No words on slides. I would join the audience in cheering if I were to see less words on slides. It’s easy to do, and I think it’s actually fear. People are insecure and they’re like, ”Ah, I got to put all these words on here.” Well take the words off and say the words to people. Kelly: No words on the slide, that’s number one. What was number two? Chris: Number two outline your points in a way that you can speak to them in a genuine way instead, for example, I have been involved in the banking ecosystem since I was 22. Instead of writing that out and then reading it, you might just have something that says 22. You look at it and you say, “Ever since I was 22, I’ve been working in banking.” Let those words, let you work through the thoughts, so that the words come to you at that time. You have to have good notes but it will force you to pick the words authentically and people will hear that. That’s number two. Number three is when you pick these ideas and when you explain them, pretend you’re explaining them to your 92 year old father, or your grandma next door. In other words avoid jargon, you’ve got to be simple, direct and accessible, and I think that people who work in the idea profession tend to be complicated, inaccessible and you always want to be as clear as possible. Simplicity is not easy, it’s very difficult and working on that simplicity is an incredible investment in giving your audiences, who’s paying attention, a return of interest. They will appreciate you, summarizing things very simply and to button this third point off. Work very hard to summarize the single point that you have to make in one sentence. Imagine that your audience is walking out the door, and they don’t have time to hear your whole speech, what would be the one thing you would want to tell them. If you complain, oh no it’s too complicated, it can’t be distilled into one sentence, I would say to you that your audience is doing that anyways. After they walk out, someone’s going to say, “What did Kelly Coughlin talk about?” “Oh, Kelly is working on this cool BankBosun thing, that it’s needed, it helps out C-suite Executives in the banking industry.” They’re summarizing what you’re saying anyways. If you jump into their shoes and try to say all right, “What is the one takeaway from this? You’re going to help them do that. Kelly: That’s good, I recall again from that conference you spoke at. There was some prep work that you recommended. Chris: Sure, let me focus on one of them. A lot of acting technique or approach is focused on combating the nerves and stress of performing. That we appear, genuine, authentic relaxed. One of the truths of performing in front of a bunch of people is that you are nervous. It’s human, so what we want to do is make sure that we find another truth to counteract that. The best counter measure to stress is breathing. When we’re with our friends, or when we’re relaxed, or when we’re uncomfortable and not threatened, the human being breathes from the belly, they use … we use our diaphragm to pull in breath, and when you’re very relaxed, and actually if you watch your kids when they’re sleeping, you’ll see their stomachs go up and down. Now their stomachs are going up and down because the diaphragm is pulling in breath. When we’re nervous we tend not to breath from our diaphragm, our belly, we tend to take shallow breathes and it makes us more nervous and it changes our voice. Someone who’s really relaxed would sound like this, but if they were breathing … their voice goes up a little bit, and it gets a little breathy, and it’s just not as grounded. We can hear that, we feel that someone has a breathiness to their voice and it’s a little higher in pitch, but if you take a breath, and breathe from your diaphragm, not only does the pitch go down, but you can also project your voice further. You can talk louder. So breathing, putting your hand on your stomach and trying to train yourself to breathe so that your stomach flops out when you breathe in, is one of the most effective counter measures to stress and to get you back into yourself, to being a relaxed confident genuine person. Kelly: Let’s talk about, what are kind of some of the deal killers out there. The absolute be cognizant that you don’t do this. Chris: We’ve already touched on some them. These things would be anything that disconnect you from your audience; that separate you from them. For example, number one, the minute you start reading off of the slide, you’re not being in front of an audience genuinely. You’ve turned towards the screen, you’re reading something that everyone else is perfectly capable of reading. I mean that’s just a fundamental disconnect with one audience. “Hey buddy, I can see the slide and you’re reading it for me and it doesn’t make any sense.” Another one would be reading your speech which is very similar, and that’s telling the audience, “I’m not going to talk with you. I’m not going to share with you my ideas, I’m going to read what I wrote, and you’re going to listen to it.” At which point the audience feel like, well why don’t you just give me them for the reading, so that I can read it. Something that’s kind of fun, that I’ve uncovered, is that the average person speaks at about 150 words a minute. We can understand and we think at about 800 words a minute. That means that there is an attention gap. Every time someone starts talking over a couple of 100 words, where my mind is running circles around what you’re telling me. You always have to participate in that because if you don’t, if you don’t give them something to think about that is helping you, they’re going to think about something else. Kelly: Well don’t the non-verbal clues fill that void to a certain extent? Chris: They can, or they cut against it. Something that I was just doing some research on, hand gestures and body gestures. It’s fascinating, the neuro-scientists have studied it, and we use specifically our hands to make gestures, to help us think of a word, and so if we’re genuinely using our hands it’s because we’re trying to think of how to say something, but if you want someone who has prepared a hand gesture like a politician or a bad speaker. The hand gesture comes at or after what they’re trying to say, not before. In the real world, the hand gesture comes a little bit before what it is that they have to say. That’s what the hand gesture is for. When someone plans it, when someone says, “I think it would be good if I moved my hand like this.” They tend to do it in a way that’s very disconnected and fake, because we can tell that. Instinctively, they do it as you’re saying the word or phrase, or after it. That’s an example of another disconnection with an audience where they get the sense, and it’s an unconscious sense, it’s not, “My, he moved his hands in a way that was not matching with the phrase. Therefore I think he’s fake.” We’re not aware of that consciously but unconsciously we think to ourselves, “Wow this guy is a … he’s a fake, he’s not being real with us.” It’s very common. Kelly: Tell me about what should people do with their hands as a default, and then how should we stand? One foot, two feet, hands in the pocket, hands by the side? Give us a couple of ideas on that. Chris: It’s hard to do, but you forget about your hands. Don’t plan any gestures, let your hands go. Just like I was suggesting with your words to jot a note, and then let the specific words you use to express that idea come out in that moment. The same thing should be with your hands. Let your hands make whatever gesture. If you’re an Italian, outspoken hand gesturing person, that’s what you have to do. Kelly: Even if it’s a distraction I’ve been to talks where somebody will be using their hands, you end up following their hands the whole time. Chris: I would say to you that hands gestures become distracting when they’re not connected with what they’re saying. If they’re connected with what they’re saying, you’re not even going to notice them. You become attracted when they’re not connected. If someone has a non-verbal tick, if they’re just moving their hands and it has no connection with what they’re saying, yes it becomes repetitive and it’s a distraction. It’s just like someone who says, has a verbal tick and says um, um all the time and it’s distracting because it’s getting in the way of um, um what you’re trying to say. Kelly: What about movement on the stage? Chris: Less is more, when you start moving around, there’s a huge temptation because of nerves, the sympathetic nervous system, the fight or flight reaction kicks in, and people want to move and I see this so frequently with inexperienced presenters. They’ll start wondering around the stage, or they’ll shift away back and forth on their feet, and that is not connected with anything they’re saying 90% of the time…99. They’re just moving because they’re full of adrenaline and they feel like they should move. But, if it’s not connected with what they’re saying, it is inherently destructive. Why is someone pacing back and forth on the stage? It’s funny because I’ll get push back on that, people will say, “Well I’m trying to be more interesting and dynamic on the stage.” I have no problem with being interesting and dynamic, I have a problem, if it’s not connected with what you’re saying. When in doubt, you need to practice standing still because you’re going to want to move. Move if there’s a reason, move if it makes sense. For example, if you’re separating a point. In the first situation, the FED needs to do XYZ and I’m going to talk about this for a while. In the second situation, and then you can move on that, that might make sense. That’s an example, but that requires practice and planning. So I always recommend that people just stand still. Kelly: Do you prefer microphone that is attached to you versus attached to a podium, because you’re kind of stuck and glued to the podium, but is that your preference? Chris: Yes, a lapel or lavalier microphone allows you to forget about the microphone and that’s what you need to do with a majority of the technology that’s helping support you. Some microphone on a podium tends to trap you behind the podium, which is bad for a number of reasons. You have a temptation to lean on the podium, you’re blocked and a lot of your body language from the audience. You might have more of a tendency to look down. A lavalier microphones will allow you to just take one step to the right or left of the podium, and to find a comfortable position in front of the audience and be accessible. Kelly: That’s terrific, I appreciate that. Chris do you have a favorite quote to finish off here? I always like to get one Chris: Any good quote. Kelly: Good quotes. Chris: Good quotes. “In law, what place are tainted in corrupt but being seasoned with a gracious voice obscures the show of evil.” Kelly: Good one, Chris I appreciate your time on this, and good luck to you with NarrativePros, and we’ll be in touch. Anybody wants to contact Chris, feel free, Narrativepros.com, is that the website? Chris: That’s it. Kelly: Thanks Chris We want to thank you for listening to the syndicated audio program, BankBosun.com The audio content is produced by Kelly Coughlin, Chief Executive Officer of BankBosun, LLC; and syndicated by Seth Greene, Market Domination LLC, with the help of Kevin Boyle. Video content is produced by The Guildmaster Studio, Keenan Bobson Boyle. The voice introduction is me, Karim Kronfli. The program is hosted by Kelly Coughlin. If you like this program, please tell us. If you don’t, please tell us how we can improve it. Now, some disclaimers. Kelly is licensed with the Minnesota State Board of Accountancy as a Certified Public Accountant. Kelly provides bank owned life insurance portfolio and nonqualified benefit services to banks across the United States. The views expressed here are solely those of Kelly Coughlin and his guests in their private capacity and do not in any other way represent the views of any other agent, principal, employer, employee, vendor or supplier of Kelly Coughlin. .
Kelly Coughlin is interviwed by Chris Carlson. Chris is a lawyer and actor in Minneapolis and applies his Socratic method to extract from Kelly what the heck he is doing with BankBosun. Kelly Coughlin is CEO of BankBosun, a management consulting firm helping bank C-Level Officers navigate risk and discover reward. He is the host of the syndicated audio podcast, BankBosun.com. Kelly brings over 25 years of experience with companies like PWC, Lloyds Bank, and Merrill Lynch. On the podcast Kelly interviews key executives in the banking ecosystem to provide bank C-Suite officers, risk management, technology, and investment ideas and solutions to help them navigate risks and discover rewards. And now your host, Kelly Coughlin. Kelly: Hi, this is Kelly Coughlin. I’ve got my long-time friend Chris Carlson on the line. He’s CEO of Narrative Pros. Chris, are you there? Chris: I am. Kelly: Great. How are you doing? Chris: I’m pretty good. How about you? Kelly: I’m terrific. Chris and I were catching up. We haven’t talked with each other in a while, and we were catching up on what’s going on. Chris had a bunch of questions about what we’re doing at the Bank Bosun, and we thought, “Well, let’s turn this into a podcast.” Rather than me talking to Chris about what I’m doing, he’s going to ask me some questions so it will help him and the audience better understand what we’ve got going on. Chris I’m going to turn it over to you. Chris: All right. Well, I think first up on the order of business is letting everyone else know a little bit more about who you are. I’ve known you for a while, but why don’t you let people know a little bit more about yourself. Kelly: I’m 58, 4 daughters, 4 granddaughters, and I don’t know if you knew this, I have one grandson. Finally a male in the family. Chris: Oh, congratulations! Finally! Kelly: CPA. Went to Gonzaga University. My uncle is Father Bernard J. Coughlin who is President. Go Barney! He’s 92 now, and I always give him a shout-out when given the opportunity. I also got my MBA from Babson. Let’s see, I worked for PWC when it was Coopers and Lybrand, and then Lloyd’s Bank, CEO of an investment and financial technology company that I founded, managed, and sold. I don’t if I’ve touched base with you since I’ve started working with Equias Alliance as a risk consultant. They do bank-owned life insurance (BOLI) and non-qualified plan programs for banks. I don’t think we’ve really touched base since I started with them. Chris: No. It’s interesting. Kelly: Yes, it is. Chris: Speaking of which, explain to me this BankBosun. Am I saying that right? I take it it’s a nautical term. Kelly: Yeah. Technically, it’s spelled B-O-S-U-N on the website, BankBosun, but Bosun is actually spelled B-O-A-T-S-W-A-I-N, like boat swain, but it’s pronounced Bosun. Chris: Okay. Kelly: BankBosun, it’s a syndicated audio program, really, that’s designed to bring together executives all throughout the U.S. who are participating in what I call the bank ecosystem. Chris: Wait. I’m not going to let off the hook here. What does a boatswain do? Kelly: The captain of a ship needs help and guidance and support, so the boatswain helps the skipper, the captain of the ship, achieve its mission and purpose. Chris: All right. Yeah, that’s a segue because I’m connecting the dots as we speak as I listen to you. BankBosun helps C-level execs in the way. Is that right? Kelly: Yeah. That’s correct. We’re not dealing with ship captains. We’re dealing with bank officers, chief officers. It’s a clever play on the words C-officers, sea-level officers. Chris: It is clever. It’s very punny. A lot of puns. That’s good though. It keeps the interest. I’m not going to let off the hook with the other fancy term which is banking ecosystem. An ecosystem, if I remember it, that’s like the jungle. Right? What do you mean by banking ecosystem? Kelly: The jungle is one ecosystem, so technically it’s a biological community interacting within a set relationship among resources, habitats, and residents of the area. By this, I mean the residents of the banking community, so it’s all the residents of the banking community interacting among each other. The area is not defined as a physical definition like a pond or an ocean or a jungle. It’s defined as a business industry, and in this case, it’s the banking industry. Chris: Sure. All right. What do they need? I mean, why them? I mean, given your background it makes sense. Kelly: Why the banking ecosystem? Chris: Yeah, why do they need particular help and why are you the one to help direct that assistance? Kelly: Well, bankers are just fascinating, interesting people, aren’t they? Chris: Yes, yes they are. They evidently need a lot of help. Kelly: Well, I’ve been in the banking ecosystem, if we can keep using and then abusing and overusing that term, since I was 22. I started my career at Merrill in Seattle in the early 80’s selling mortgage-backed securities to the banks and credit unions. That was a good introduction to navigating this ecosystem. I would say that I learned a lot from that. Then I was consultant at PWC, and CEO of Lloyd’s at two asset management subsidiaries of Lloyd’s Bank, and then as a CEO of our financial technology company Global Bridge. Our primary market was banks, so I’ve been in this ecosystem, if you will, for many, many years, and I do find it interesting and fascinating. The 2008 crash, or melt down I should say, and several others that we’ve had in history, emphasize that banks are a foundation or bedrock of the economy. Frankly, they need all the help they can get. It’s good for the economy. Chris: These bankers you’re trying to reach, I’m assuming you’re doing it through these podcasts and other high-tech, and you’re pretty comfortable that they’ll be able to get the help they need through that and not be put off by it? It’s a good way to reach them? Kelly: Well, it’s certainly is not something that historically they’re used to and comfortable with. Historically it’s been print media, download reports, print them, stick them in your briefcase, read them when you can. Half the time you don’t read them, or if you do, you read them on the airplane and then chuck them. It’s not something that they’re used to right now, but I know as a CEO of a couple of companies in my past, that we pulled in so many different directions from different constituents whether it be board members or key customers or regulators, employees, suppliers, consultants, accountants, everybody is pulling at us and yanking at our time. CEO’s, generally, and CFO’s, but C-level execs, they need to extract value from all these different sources of information efficiently and effectively. I really am a proponent of the multitasking concept, so the idea was, “Let’s give them some good information, bring together this ecosystem, give them some good information but in a way that they can do other things.” Kelly: Frankly, we’re right in the middle of sporting season, football season and the World Series. I was actually down in Kansas City for the World Series. That was fun. The commercials are ridiculous in these sporting events especially football, so I figured out a way to multitask during these games. Certainly during football games you can read if you want, but also you can listen and learn too. CEO’s, you run your own company. You got a million things going on. Right? You’ve got to figure out a way to maximize the return off of that. Chris: Absolutely. Yeah. You said earlier that you think that it’s a time when banks have a greater challenge than they’ve had in the past, and with your nautical-themed assistance, give me a sense of why now is a particularly challenging time for banks and how you’re going to be able to help us. Kelly: Well, I like the nautical theme for the Bank Bosun. I’ve sailed for many years. I’ve lived in Seattle in the 80’s. To me skippering a boat was, where you have a lot of moving parts and people and weather and tides and currents and rocks and other boats to deal with and coast guard, the regulator, and it really served as a great metaphor for running a business, but especially a bank. I think any executive that’s been in charge of a boat knows exactly what I mean about that. When you’re out sailing in the Puget Sound or the ocean, you use whatever tools and information you can muster up to get you and your crew and your boat to the next point. There are no guide posts. There are no signs. You have to watch weather, currents, tides, all that kind of stuff. All of those principles apply to skippering a company, but especially a bank. Chris: That makes sense. You sold me on the metaphor. Kelly: Good. Chris: Tell me more about where you’re at right now and what the connection is with your Bank Bosun. Are they okay with this new gig? How do they relate? Kelly: Well, Equias is in the bank-owned life insurance space. BOLI is the acronym for that. I came across Equias and the BOLI industry when I was working on a management consulting project. I didn’t know anything about the industry or the product at that time, but after I finished the engagement I thought, “Man, I need to get into this space,” because I love the asset class, if you will. Frankly, it’s an alternative investment for banks’ portfolios. Now, it has to be surrounded by insurance and you have to make sure that insurance is a key part of it, but at the end of the day, it’s a phenomenal asset class. It transfers balance sheet risk. You get a higher return than treasuries, than municipal bonds, and that sort of thing, but I really do like the asset class. Then it has some benefits for funding non-qualified plans. The thing that I liked about it is it reminded me of my early Merrill Lynch days selling mortgage backed securities. At the time, mortgage backed securities were a new, innovative product. They had a few more moving parts involved, and it required me to simplify the value proposition. You really need to focus on the benefits, which everybody needs to do in any business. With any product, you’ve got to focus on the benefits. I always think of the line, “People don’t want a quarter-inch drill. They want a quarter-inch hole.” Now this is, at the end of the day, a life insurance product. I also love the line by Woody Allen, “I tried to commit suicide one day by inhaling next to an insurance salesman.” There’s always some inherent bias against that. My father sold insurance, and I told that to him when I was about 22 or something. He didn’t find it that funny actually. I find it funny. Chris: It is funny. It’s a funny line. Kelly: Yeah, it is. Chris: It’s funny because the word inhaling is funny. Kelly: You’re going to probably offend somebody. Chris: Probably, but that’s not your target market. Kelly: They’re my colleagues. Chris: Your friends, as it were. Speaking of friends, I haven’t wished you, my friend, a Happy New Year. We’re about a year into it here, and you see all these lists coming out, top movies, top TV shows. Why don’t you give me the top three initiatives for, BOLI, or for the banking ecosystem? Kelly: Okay. Chris: Pick your field. Kelly: Well, I certainly have three, but I’m not going to tell you two of them because I wouldn’t want to tip off our competitors onto what I’ve got up my proverbial sleeve. Chris: Okay. Kelly: Stay tuned. News at 5. Chris: That’s right. Kelly: Let me hear your sales voice say that. Chris: News at 5. Now it’s, News in 5 seconds. I asked you for the top three initiatives for 2016 and you said that you’ll give me one. Kelly: I’ll give you one. Chris: It’s called negotiating? Kelly: Yeah. Chris: Okay. Kelly: The one that I’m intrigued by is a confluence of two things. One is cyber security risk. Chris: All right. Kelly: The other is risk transference of that risk. I want to explore whether it makes sense to pursue a captive insurance program for banks to underwrite cyber security risk. Setup a collective or a community to do that. I think it’s being mispriced now by insurance companies because they haven’t really identified the risk. They haven’t really identified how big the risk is, how to mitigate the risk, and then how to price it. Anytime you have unknowns like that, especially in insurance, you get over, mispricing, I should say. That’s something that intrigues me. Chris: Yeah, it makes sense. Kelly: Yeah. The other two I’m not going to tell you about. Chris: Perfect! In the acting business, we call this dramatic tension, which you’ve done a good job of creating. Kelly: Thanks! Chris: Well it sounds interesting. It’s good stuff. We want to thank you for listening to the syndicated audio program, BankBosun.com The audio content is produced by Kelly Coughlin, Chief Executive Officer of BankBosun, LLC; and syndicated by Seth Greene, Market Domination LLC, with the help of Kevin Boyle. Video content is produced by The Guildmaster Studio, Keenan Bobson Boyle. The voice introduction is me, Karim Kronfli. The program is hosted by Kelly Coughlin. If you like this program, please tell us. If you don’t, please tell us how we can improve it. Now, some disclaimers Kelly is licensed with the Minnesota State Board of Accountancy as a Certified Public Accountant. Kelly provides bank owned life insurance portfolio and nonqualified benefit services to banks across the United States. The views expressed here are solely those of Kelly Coughlin and his guests in their private capacity and do not in any other way represent the views of any other agent, principal, employer, employee, vendor or supplier of Kelly Coughlin.