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The Harvest Season
Macabre Like Death

The Harvest Season

Play Episode Listen Later Jan 15, 2025 79:34


Al and Dalan talk about Honkai Impact 3rd, and it's farming minigame, Wilderness Development Logs Timings 00:00:00: Theme Tune 00:00:30: Intro 00:04:37: What Have We Been Up To 00:28:48: Game News 00:35:02: Honkai Impact 3rd: Introduction 00:52:29: Honkai Impact 3rd: Wilderness Development Logs 01:14:23: Outro Links My Little Life Release Date Sun Haven Switch Patch Echoes of the Plum Grove “New Year” Update Roots of Pacha Upcoming Regions Wilderness Development Logs Youtube Playlist Wilderness Development Logs Fandom Page Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the harvest season. (0:00:34) Al: My name is Al, and we are here today to talk about cottagecore games. (0:00:35) Dalan: And my name is Dallen (0:00:43) Al: I honestly thought it was Dalen, not Dalen. (0:00:46) Dalan: Uh it that I do get that a lot it is it is Dallen (0:00:49) Dalan: Uh, it’s mostly the way it’s spelled. I think that confuses people. Uh, it is more common to have double li (0:00:53) Al: » Interesting. I don’t think I’ve ever seen that one. Not spelling, either. (0:00:56) Dalan: Instead of the two a’s so that’s that’s the main reason (0:01:03) Dalan: I have met… one person who spells… (0:01:05) Dalan: it the same as me and that was in Utah where there are about 50 people named (0:01:10) Dalan: Dalin Persuarian. It’s not quite that populous but yeah. (0:01:12) Al: Right, okay, so I see the issue, I see why it’s not a name that I am very much aware (0:01:20) Dalan: Yes. It’s… there is a particular culture. Yeah. So I’m always surprised finding (0:01:20) Al: of if it’s within a particular community, very prevalent within a certain area of the (0:01:24) Al: United States. Yeah, they do exist outside of there. It’s funny, because sometimes I (0:01:28) Dalan: people outside that place who have the same name and I’m like come on. They do (0:01:35) Dalan: because it is the name other people have. (0:01:38) Al: only realise how people’s names are pronounced when they come on the podcast. (0:01:41) Dalan: Yeah, yeah. Yeah, Nami, I had that problem for a while. Yeah. I have to remind myself (0:01:42) Al: It was the same with Nami, who of course, that’s not how I pronounced his name for a long time. (0:01:49) Dalan: sometimes. Sorry, Nami. (0:01:52) Al: Regularly, regularly. (0:01:53) Dalan: Yeah. (0:01:54) Al: Anyway, welcome, Dallin, to the podcast again. This is your second episode. (0:01:57) Dalan: Thank you. Second time. Only took like a little bit over a year, I think. I was (0:02:04) Dalan: here. (0:02:05) Dalan: 2023 August ish or September I want to say it was fishing month yep yep because I was the only (0:02:08) Al: It was the fishing month, wasn’t it? (0:02:12) Dalan: other person who owned a play date that you do yeah yeah I have not touched that in a long time (0:02:14) Al: Oh, that’s it. Yeah, we did the Playdate one. That’s what it was. That was good. (0:02:20) Al: We should see if there are any more Playdate games to play. (0:02:23) Dalan: that would be fun yeah I’ll figure out one where I put it and then to uh charge it I brought it (0:02:28) Al: Yeah, I need to charge mine up. Thankfully, mine is here. I have it in my hand because it just (0:02:30) Dalan: I think I brought it with me - oh, that’s nice. (0:02:33) Al: sits on my desk. I know where it is, but it’s not charged because I don’t have the dock that (0:02:36) Dalan: Mmm, the dock still… probably not, no. (0:02:38) Al: I have to release any more. (0:02:40) Dalan: I, uh, I think I took it with me to the Japan trip I went on this summer. (0:02:45) Dalan: Or, I can’t remember if I did and then never used it or if I was like, “Yeah, no, I’m not gonna use that and left it home.” (0:02:46) Al: hmm fair enough anyway so dallan is here to talk to me about a game that I have definitely (0:02:51) Dalan: What did it do? Either way, I did not play it. (0:03:01) Al: not played and a name that i’m definitely going to mix up the order of words in the name because (0:03:01) Dalan: Yes. (0:03:06) Dalan: That’s okay. (0:03:08) Al: it is definitely the wrong order but this game is called honkai impact third right it’s (0:03:13) Dalan: That is correct. (0:03:16) Al: not third impact it’s impact third is it the third impact game (0:03:17) Dalan: No, because, well, no. (0:03:24) Dalan: It is the third Hong Kai game maybe, kind of. (0:03:27) Al: maybe interesting (0:03:30) Dalan: We’ll get, I’ll go into that a little bit about how crazy that all is. (0:03:31) Al: yeah we’ll talk about we’ll talk about that when we talk about it (0:03:36) Al: for some reason we’re going to talk about a honkai game uh we’ll (0:03:39) Dalan: I’m as confused as you are, listeners. (0:03:42) Dalan: But, you know, slow, I did, I did, I didn’t think you would take me up on it. (0:03:43) Al: You suggested it, not me. (0:03:46) Al: You said it. (0:03:47) Dalan: But there is enough to talk about. (0:03:49) Dalan: So I, and I will be trying to focus mostly just on the farming stuff. (0:03:54) Dalan: Because there are many things I could blab about. (0:03:57) Dalan: And I need you to hold me back. (0:04:00) Al: I mean, look, I’ll be honest, if someone comes to me and says, “How about a podcast (0:04:04) Al: episode on this?” and it even tangentially connects to the podcast, I will say yes, (0:04:10) Al: because as I’ve said before, the hardest part of this podcast is not the editing, (0:04:15) Al: it’s not the podcasting, it’s not the news, it is not the actual recording, (0:04:20) Al: it is figuring out which episode is going to be which. (0:04:24) Dalan: I’ll take a note of it. I have a couple of games that I’ve played recently that I think could fit into that, so we’ll also see if those will come up in future episodes. (0:04:36) Dalan: Do we want to talk about what we’ve been up to lately then? (0:04:36) Al: it’s fine. Yeah, let’s do it. What have you been up to? (0:04:40) Dalan: Yeah, so I am trying to enjoy the last pieces of my holidays before I go back to the college grind to have some other stuff I’ve been working on. (0:04:54) Dalan: So most of the games I’m writing are kind of like last week, but I’ve played a little bit this week. (0:05:00) Dalan: I have obviously been playing Honkai games because those are relevant to what we’re talking about. (0:05:08) Dalan: I also started Potioncraft recently because during the holidays we remembered the family steam-sharing thing got updated, and I guess one of my siblings bought it at some point. (0:05:20) Dalan: So I’ve been playing that. Are you familiar with Potioncraft at all? (0:05:22) Al: And I think I’ve heard of it, I don’t know if I’ve, I don’t know if I’ve actually. (0:05:26) Dalan: Right. (0:05:28) Dalan: Yeah, I find it a pretty relaxing game. (0:05:32) Dalan: There were a couple nights where I was just kind of playing it an hour each night before bed. I could see myself kind of continuing that. (0:05:40) Dalan: It’s basically a game where you make potions, but the way you do that is interesting, where you basically have this map that you’re moving around your little potion on. (0:05:54) Dalan: You’re putting in different ingredients that have set patterns, and so you’re trying to put in the right ingredients to get to the location on the map you want to in order to get the potion. (0:06:06) Dalan: And so it’s mostly that gameplay and then balancing that with how do I get more materials to make my potions and then selling them to customers and stuff. (0:06:16) Dalan: Pretty relaxed. I think I made it to like day eight or something. There’s a progress system, but it’s basically just like, “Have you made these kinds of potions?” (0:06:26) Dalan: “Did you discover being able to do this thing?” So it’s pretty open, I’d say. (0:06:30) Al: I like the look of the graphics, it’s very distinct. (0:06:34) Dalan: It’s very… Yes, it’s got a nice feel to it. I think they did just have an update, which I was surprised by. I think this past December, like last month, I’m not certain. (0:06:46) Dalan: It seemed like it was what it said on the store page when I looked it up. (0:06:48) Al: But yeah, it’s almost like it’s on like old parchment paper, it’s like kind of CPR based, (0:06:54) Al: just I really like the look of the farming looks like it could be fun. (0:06:54) Dalan: Yeah. There is a bit of farming, yes. (0:07:00) Al: It looks very simple. It’s basically just it’s more gardening, I guess, (0:07:02) Dalan: Yes. Yeah, it’s basically like you get your materials for the day and then you water them every day, etc. (0:07:04) Al: rather than farming, right? You’re planting. Yeah. (0:07:12) Dalan: You can plant new things, and I think they added more functionality to kind of expand it, but I am not at that point in the game. (0:07:20) Al: But what I will say is the actual potion making looks like I would absolutely. (0:07:24) Dalan: I see also just finicky (0:07:28) Al: I do not like the kind of very specific motions and having to do that. (0:07:35) Al: I think that sort of stuff is fun in one very specific circumstance and that’s in party (0:07:40) Al: games. (0:07:41) Dalan: Yeah (0:07:42) Al: So I will play Mario Party and WarioWare anytime somebody suggests them to do these little (0:07:45) Dalan: Right (0:07:48) Al: weird motions and stuff. (0:07:50) Al: I know it’s not like motion control, I know you’re using your mouse, but I don’t want (0:07:55) Al: have to pick up a pestle and mortar it. (0:07:58) Al: And I don’t want to have to stir a cauldron and pour it, no, it’s too detailed and specific (0:08:04) Dalan: All right (0:08:07) Al: for me, I think. (0:08:08) Dalan: Yeah, that’s fair enough I will say like the (0:08:11) Dalan: The fact that you’re able to add water to kind of mess with that that is the core gameplay (0:08:16) Dalan: So if it doesn’t interest you probably none of the quality of life things they’re adding to it are gonna change that for you (0:08:22) Dalan: But there are some nice things where it’s like once you have a potion that you like like if you made really strong version (0:08:28) Dalan: Of a potion and you’re like that was annoying to do but I want to have that a lot (0:08:31) Dalan: you can save it and it will just automatically make it with the increase. (0:08:34) Dalan: for you so it’s more about like kind of exploring the map and discovering new (0:08:39) Dalan: things and then being like oh is there like a more optimized route I can take (0:08:42) Dalan: to this to you know cut back on ingredients or something so but yes (0:08:47) Dalan: that’s there’s some finicky-ness to it so if you don’t enjoy that you probably (0:08:52) Dalan: yeah I don’t think any of the changes are really gonna fix that for you (0:08:54) Al: Yeah, it’s like, it’s like when every time I hear about a new Soulslike game, I’m like, (0:09:01) Dalan: Mm. Right. (0:09:02) Al: sounds great. I’m still not going to like it because I do not like the fundamental part (0:09:07) Al: of the game. And so I’m not going to try it. Except one, there is one that has interested (0:09:10) Dalan: Right. (0:09:13) Al: me and that’s another crab’s treasure. That’s something the only Soulslike that has ever (0:09:15) Dalan: Ah, true. (0:09:18) Dalan: Yeah, I think that one… (0:09:20) Dalan: It’s… I mean just by visuals it seems more friendly, and then also I think like… (0:09:25) Dalan: um… (0:09:26) Dalan: The problem I tend to have with Soul’s likes is that like I want to do (0:09:30) Dalan: a build that works, but it… and for my playstyle, but it feels like a battle to figure out what I enjoy (0:09:36) Dalan: while also (0:09:38) Dalan: trying not to waste all my materials on making some (0:09:40) Dalan: things I won’t like to play, so, a little, a little stressful. (0:09:42) Al: It has a lot more options as well in terms of difficulty and stuff, which I quite like. (0:09:50) Dalan: Mmm, that’s nice. (0:09:51) Al: Not that I’m going to use them necessarily, I’m not going to use them, because I love (0:09:56) Al: how it kind of ties them in in the same way where it’s got like the easy mode is basically (0:10:01) Al: just you have a gun that sits on your head that kills anybody. (0:10:02) Dalan: you’re right that’s good (0:10:04) Al: I love how ridiculous that is. (0:10:05) Al: I’m not going to use that, but having that leads me to liking it more purely because (0:10:10) Al: it allows me for more. (0:10:12) Al: around those options, because there’s just been thought gone into that, which, which then leads (0:10:19) Al: to a game that I’m more likely to like. So it’s not, I don’t know if that’s if that’s obvious enough (0:10:25) Al: how I’m explaining it, but yeah, but I think that the the idea of actually having difficulty options (0:10:32) Al: generally leads to a game being designed more like I would enjoy it. (0:10:36) Dalan: Mm. That makes sense. It’s, uh, having, like, more flexible design or ways to interact with it versus feeling like there’s sort of one path you have to take. (0:10:48) Dalan: Maybe that’s not the right way to put it, but I kind of get what you’re saying. (0:10:49) Al: Yeah, I don’t know. It’s hard to explain. But like, if we just took a, you know, standards (0:10:58) Al: Souls game, like Elden Ring, right? So we take Elden Ring. If you just put a difficulty (0:11:03) Al: level in that, that I don’t think I would enjoy that game, because it’s still the same (0:11:07) Dalan: Right. (0:11:08) Al: game is just easier, right? Like it’s not, I don’t just, I don’t dislike those games (0:11:09) Dalan: Yeah. (0:11:10) Dalan: Yeah, 100%. (0:11:11) Dalan: It’s not built around that. (0:11:14) Al: because they’re hard. I dislike those games because of their whole philosophy. (0:11:19) Al: And it just feels like another crab’s treasure does that differently. (0:11:20) Dalan: Right, 100%. (0:11:25) Al: Anyway, potion craft. (0:11:26) Dalan: Yeah, that makes a lot of sense to me. (0:11:29) Al: Yeah, maybe. (0:11:29) Dalan: Yep, that’s Potion Craft. (0:11:32) Dalan: I could see that being an episode topic at some point, (0:11:34) Dalan: But anyway, I– (0:11:36) Dalan: Started Warframe recently. Well, that’s maybe– (0:11:40) Dalan: Started is maybe the wrong word. (0:11:42) Dalan: So… (0:11:44) Dalan: This game– Are you familiar with this game at all? (0:11:46) Al: I am not. (0:11:48) Dalan: Okay, Warframe… It’s kind of like– Are you familiar with Destiny? (0:11:53) Al: I am aware of it and I have seen some gameplay. (0:11:56) Dalan: Okay, we’ll do the most basic version. Warframe is Space Ninjas. That’s pretty much the game. (0:12:02) Dalan: You go around space, you fight things with friends, and (0:12:06) Dalan: materials to upgrade your things, and it is a completely for you to play game. (0:12:12) Dalan: All the money you spend is for cosmetics and, like, (0:12:15) Dalan: speeding up timers, which are basically just crafting things. So it’s– (0:12:21) Dalan: Has been going for a long time, so much so that the first time I played it was actually in 2013. (0:12:26) Dalan: And… (0:12:27) Al: Yeah, this game says it was released in March 2013. It was released two days after my first child was born. (0:12:30) Dalan: Yes. (0:12:35) Dalan: Yeah, yeah, and (0:12:35) Al: Yeah. (0:12:36) Dalan: I was solidly still a child at this point. (0:12:40) Dalan: The reason I didn’t stick around with it is, (0:12:43) Dalan: one, it was a bit overwhelming, (0:12:45) Dalan: and I don’t know if my computer could handle it at the time. (0:12:47) Dalan: And two, I believe maybe a week prior, (0:12:50) Dalan: I had told my mother that I was not interested (0:12:53) Dalan: in playing an M-rated game ever, and she hugged me. (0:12:55) Al: Yeah, well, I tell my mom I don’t swear, so. (0:12:56) Dalan: And then this game was M-rated, (0:12:58) Dalan: and I immediately felt strong feelings of guilt (0:13:01) Dalan: for being like, “This is kind of fun.” (0:13:05) Dalan: so I did not return that. (0:13:06) Dalan: I’m playing it on the television, and currently living with family, and no stinks have been raised. (0:13:19) Al: There are other things you do to disappoint them instead, that’s the thing. (0:13:21) Dalan: Yes, yes, very true. (0:13:23) Dalan: Like living in their basement. (0:13:25) Al: If you’re worried about how someone thinks about a certain thing that you do, (0:13:28) Al: just do something worse. That’s how it works, right? (0:13:30) Dalan: True. Yeah, I think that is the best method. (0:13:34) Dalan: Anyway, but yeah, I started playing that because we had (0:13:37) Dalan: My sister and her husband came over for the holidays and (0:13:42) Dalan: Her husband’s been playing it a lot longer (0:13:44) Dalan: But my sister was like I want to download this to see if we can play it because I can’t play it on my laptop (0:13:48) Dalan: And she kind of gave up on that pretty quick because she didn’t like the controller (0:13:53) Dalan: Inputs, but I was like oh this game’s kind of fun (0:13:55) Dalan: So I might be playing with that that with them in the future which would be fun because I don’t get to hang out with (0:14:01) Dalan: Them as much anymore on the count of them living in a different place (0:14:05) Dalan: So yeah warframe not (0:14:07) Dalan: But that’s interesting game and then there are lots of other games I could talk about but I’ll just quickly mention (0:14:14) Dalan: 1000 I think it’s x resist. I don’t know if it’s times or what I don’t know what it means yet (0:14:19) Dalan: But that is a game. I should be playing more of it’s just (0:14:24) Dalan: Draining because it’s a very involved sci-fi story that I want to soak in. Have you heard of it? (0:14:29) Al: Fair enough. No, I have not even heard of this game, no. (0:14:30) Dalan: Also, let me pull it out all the strange games (0:14:36) Dalan: Was like a game that was popular in a couple circles (0:14:38) Al: Oh, this is one of the ones that was added to Bellatro. (0:14:42) Dalan: Yes, yes, it was there I do remember that yeah, so this is like this is sort of a far future sci-fi story (0:14:51) Dalan: it’s (0:14:52) Dalan: kind of some people might kind of put it in the realm of a walking sim I guess but it’s it’s (0:14:58) Dalan: Interesting. It’s a lot of going around talking to characters and it has some interesting kind of time (0:15:05) Dalan: Compilation mechanics where you’re flipping back (0:15:06) Dalan: and forth between different scenes sometimes to find different information or go places. (0:15:12) Dalan: So there’s a little bit of that but the gameplay mechanics mostly serve as a catalyst for the story (0:15:17) Dalan: and like what’s going on. The basic premise I’ll say is that it seems to be a far off future where (0:15:27) Dalan: everyone is now like clones of this one person who could survive this deadly illness and you’re (0:15:33) Dalan: playing as this person called the (0:15:36) Dalan: watcher because everyone is named by (0:15:38) Dalan: their roles and you’re trying to you’re (0:15:42) Dalan: kind of figuring out what happened in (0:15:44) Dalan: the past and it seems like that’s going (0:15:46) Dalan: to lead to some sort of rebellion thing (0:15:48) Dalan: going on so it’s really interesting it’s (0:15:51) Dalan: tackles a lot of different themes (0:15:53) Dalan: there’s like it’s kind of about Asian (0:15:55) Dalan: diaspora and Hong Kong protests which (0:15:59) Dalan: is not what I would expect going into (0:16:00) Al: Oh heavy (0:16:00) Dalan: this game but it’s also about a lot of (0:16:02) Dalan: other things so covers a large range of (0:16:06) Dalan: I would recommend it. It was a big narrative game last year that people liked, but it didn’t really get nominated for anything. (0:16:15) Al: I don’t think I’ve ever actually played a walking sim and so I can’t say that I don’t (0:16:20) Dalan: Mm-hmm, I see. (0:16:23) Al: like walking sims, but what I will say is I think walking sims are everything about (0:16:28) Al: games that I don’t like and therefore I would assume that I would not like them. (0:16:34) Dalan: To me, this is more like reading a sci-fi novel with full visuals and experiences. (0:16:35) Al: Yeah, yeah, yeah, exactly and it’s like I sort of like the kind of one of the (0:16:45) Al: people would argue it’s not a walking sim, but I think some people would argue it is (0:16:49) Al: a walking sim. What’s it called? Why have I forgotten the name of it? Big Sony game, (0:16:57) Al: they made a TV series of it. The Last of Us, yeah. I know it has some combat and gameplay (0:16:59) Dalan: Oh, the last of us? (0:17:04) Al: to it, however, feels very narrative heavy and I guess the kind of famous walking sim (0:17:11) Al: is more, is the Overwatch, not Overwatch, over. (0:17:14) Dalan: Uh, Firewatch. (0:17:15) Al: Firewatch, there we go. Names are too similar. There’s too many words. There are more words for (0:17:18) Dalan: It’s true, there are many similar names. (0:17:21) Al: your games, use other words. Firewatch is kind of the big one. And these games, it’s like, (0:17:28) Al: I’m not against story in game, but I guess I don’t like being in control of story because it takes (0:17:38) Al: two times longer than if they were just telling me the story. So, like, I love watching TV and (0:17:46) Al: but if I were to have to press A constantly to get the next bit of the film or TV series, (0:17:51) Al: I would not do it. (0:17:52) Al: on. (0:17:53) Dalan: Right (0:17:55) Dalan: Yeah, and I I think it very much depends on the game (0:17:58) Dalan: like there are some where I would say that is kind of more of a (0:18:02) Dalan: Just feeling kind of bored and I almost feel like I’m doing a disservice by calling it a walking sim because there’s so much (0:18:09) Dalan: Like I don’t know it like I said, it feels like us (0:18:13) Dalan: it kind of feels like walking around inside of a TV scene for me where I feel like I’m (0:18:20) Dalan: experiencing like this setting and trying to figure out what’s going on. (0:18:23) Dalan: I don’t know, but on the other hand, I’m someone who like tends to not watch as many TV or films because like I don’t like, well, I’ll have to dig into that aspect of my psyche later, but I think some of the control I enjoy being able to take it at my own pace and see what’s going on. (0:18:36) Al: Interesting. Well, anyway. (0:18:44) Dalan: Yeah, that’s that’s a wrap for me. Let’s hear about your week. So it’s not just me talking the whole episode. (0:18:50) Al: I have finally started playing Rusty’s Retirement. So I, for people who aren’t aware, the reason (0:18:57) Al: I wasn’t playing Rusty’s Retirement before was because I work for a client and so I use (0:19:04) Al: their machine, and I can’t just– (0:19:06) Al: I don’t want to install things on that machine, so I obviously do not have Rustys retirement installed on my work machine, but what I realized I can do is I have it on my Steam Deck. Now, granted, it is not great on the Steam Deck because it is not full screen, you can’t like change where it is, you’ve just got your little thing, but I have it running on my Steam Deck on, I’ve got the Steam Deck dock sitting on my desk, and so I just have my Steam Deck sitting open, charging, playing Rustys Retirement on my Steam Deck. (0:19:16) Dalan: Mmm. (0:19:34) Al: charging playing Rusty’s retirement. (0:19:37) Al: I’ve not done this very long, I think this is only my second day of doing it. (0:19:40) Al: But I thought this was an interesting way of trying to use play with the game and see how it fares like that. (0:19:46) Al: I think it could do really well like that, but there would have to be a few changes for it to work optimally. (0:19:54) Al: Obviously being in full screen and the, you know, it doesn’t have any gamepad support. (0:20:02) Al: So we’d have to have those to be really good. (0:20:06) Al: Screen makes it a lot better to work with than just using the analog sticks or the touchpads. (0:20:13) Al: And because of what its gameplay is, obviously you’re not actually interacting with it very much. (0:20:18) Al: So the interaction not being ideal doesn’t make it dreadful. (0:20:23) Al: So that’s one. (0:20:24) Al: The other thing that I have been absolutely obsessed with over the last week is Pokémon Legends Arceus, you know, just three years after release. (0:20:33) Al: I did play it when it first came out, but some– (0:20:36) Al: Keen listeners will remember that nearly two years ago, (0:20:40) Al: I had a terrible, terrible situation (0:20:44) Al: where my main Switch died, and I lost all of my Pokemon saves (0:20:47) Al: except one. (0:20:49) Al: And this was the only set of Pokemon games on the Switch (0:20:54) Al: I didn’t have a save for. (0:20:56) Al: Now I’ve been slowly building them up. (0:20:58) Al: So I don’t have all of them sorted. (0:21:01) Al: I just have one from each generation, (0:21:03) Al: one from each set of games now. (0:21:07) Al: I’d never played it a second time. (0:21:09) Al: I play most Pokemon games two times (0:21:10) Al: because I’ll buy both games, and I’ll play one (0:21:14) Al: just reasonably quickly, and then I’ll (0:21:16) Al: play one as generally a Professor Oak Challenge, (0:21:20) Al: but sometimes something else. (0:21:22) Al: So I’d never done a second playthrough of Legends Arceus. (0:21:25) Al: And so I was like, well, it’s time to do that, I guess. (0:21:28) Al: And let’s do a Professor Oak Challenge. (0:21:30) Al: And it was quite fun, Professor Oak Challenge. (0:21:32) Al: I like how they’re all very different nowadays (0:21:34) Al: Cause you’ve got like, um. (0:21:36) Al: Um, let’s go and brilliant diamond shining Pearl, which are kind of how they’re more (0:21:42) Al: like how professor challenges would have been in the older games, you know, kind of standard (0:21:49) Al: progression with gyms and catching and stuff like that. (0:21:52) Al: But let’s go had, uh, the catch combo, which meant you could get XP really quickly, um, (0:22:01) Al: and kind of sped up the first one, uh, then you obviously have sort (0:22:07) Al: is the only series of switch games that I’ve not done a professor of challenging now, which (0:22:11) Al: I’ll probably do at some point, which I think has. (0:22:12) Dalan: Yeah, I was gonna say like how does it seems like that gets a little trickier with the more open world ones (0:22:18) Al: So yeah, so obviously then you’ve got, you’ve got scarlet and violet. (0:22:18) Dalan: Obviously sword and shield isn’t quite there yet, but it’s got the wild area (0:22:24) Al: I, I love how ridiculous it is. (0:22:27) Al: I think I can’t remember exactly how many ways. (0:22:30) Al: I don’t know whether it’s quite 300, but it’s, it’s over 200 Pokemon you catch before you (0:22:34) Dalan: My goodness! (0:22:35) Al: do the first thing. (0:22:36) Al: Um, and yeah, it’s kind of ridiculous, but I also kind of love it because there’s (0:22:42) Dalan: There’s a charm there (0:22:43) Al: there, it is, it’s very front loaded. (0:22:47) Al: So you do that and then you just absolutely whiz through the story after that, which is (0:22:52) Al: like, I have my, you know, level 50 Pokemon killing the first gym sort of thing. (0:22:56) Dalan: Yeah. (0:22:57) Al: And it’s like wild, but I also like, yeah, but yeah, well, exactly. (0:23:00) Dalan: Like, “Welcome to your journey,” and (laughing) (0:23:04) Dalan: don’t know what’s coming. (0:23:06) Al: But I also like how there are so many Pokemon you can just catch in the wild now. (0:23:13) Al: And that’s the same for Legends Arceus. (0:23:15) Al: There’s so many Pokemon that you don’t have to evolve, you can just catch all of them (0:23:19) Al: in the wild. (0:23:20) Dalan: Wow (0:23:21) Al: I really like that part of it. (0:23:24) Al: So yeah, so I guess Legends Arceus was kind of a kind of between the two. (0:23:29) Al: So I think you have like 60 or so in the first region, and then it gets smaller and smaller (0:23:34) Dalan: Right (0:23:35) Al: as you go. (0:23:36) Al: It felt pretty well balanced in terms of how many Pokémon you have to get for the first (0:23:41) Al: three areas at least, and then the last two were quite quick. But yeah, well, the last area would (0:23:48) Al: have been quick if it weren’t for Spiritomb. Oh my word. I love Legends Arceus, and I love it even (0:23:52) Dalan: - True, yeah. (0:23:56) Al: more now that I’ve done a second playthrough. I just love so much about it. But Spiritomb, (0:24:02) Dalan: But yeah, no, I that’s understandable. (0:24:04) Al: I did not enjoy it. It’s like… (0:24:06) Al: 107 wisps across this huge game was not fun. Yeah, it is. (0:24:11) Dalan: It’s kind of a lot. (0:24:13) Dalan: Yeah, I never finished Legends Arceus, but I I did enjoy playing that game a lot. (0:24:19) Dalan: And I do think that is a game that could lend itself pretty well to that kind of (0:24:23) Dalan: Professor Oak challenge, because it kind of does let you do the areas as you want to. (0:24:28) Dalan: Like, obviously, it’s like, OK, now you can go to the next area. (0:24:30) Dalan: and that’s kind of encouraged, but you can also just stick around. (0:24:32) Dalan: and keep doing stuff in that one spot. (0:24:34) Dalan: So it’s pretty cool. (0:24:36) Al: Yeah, yeah, I just played the story until it said right now go do the Lord to at the (0:24:40) Dalan: Yeah. (0:24:40) Al: end of this area. And I’m like, I’m going to catch all the Pokemon first. And it didn’t (0:24:44) Dalan: Yep. (0:24:44) Al: feel forced. It felt like I was just kind of cleaning up as I went. Whereas quite a (0:24:48) Dalan: Yeah. (0:24:49) Al: lot of Professor Oak challenges, they feel like you’re like, no, I’m going to stay in (0:24:53) Al: this area and I’m going to battle this specific Pokemon, which gives the most XP before the (0:24:54) Dalan: Yeah. (0:24:59) Al: first gym to evolve my level 36 starter. (0:25:04) Dalan: It’s a fight against the game (0:25:06) Al: Exactly, exactly. Whereas the way this game works is much more like, no, I’m actually (0:25:11) Al: playing it how they wanted me to play it. Now they didn’t expect that I would necessarily (0:25:15) Al: catch absolutely everything before the next area, but there’s absolutely no forcing there. (0:25:21) Al: It definitely feels designed like that. (0:25:22) Dalan: Yeah, honestly, I think I should have played the game more like that because I kind of wanted to keep the story going but (0:25:27) Dalan: At the I was I was torn between wanting to like see how things were progressing and also being like (0:25:34) Al: Yeah. Yeah. (0:25:35) Dalan: Because it’s sort of fun it’s it’s satisfying to move around and to to throw the pokeballs and stuff (0:25:40) Dalan: I haven’t really touched scarlet and violet. I think I (0:25:44) Dalan: Might have briefly tried playing it in Japanese as practice and then I was like, oh, yeah (0:25:49) Dalan: I’m still terrible at Japanese. So I gave up a bet (0:25:53) Dalan: But I do I would like to return to it at some point and did Arceus as well (0:25:58) Dalan: I think that would be a really fun time because I did enjoy that game quite a bit (0:26:04) Al: I decided that it was time to do it because with the new game coming out, I either, (0:26:10) Al: I’m not going to be able to go back to Legends Arceus because the new game is just that but better, (0:26:15) Al: or it’s not going to be good and I’ll be disappointed, but then I will have played (0:26:20) Al: a good game this year. So it’s like, one or the other, I want to have played it now, you know. (0:26:22) Dalan: Yes, yes. (0:26:23) Dalan: Silver lining. (0:26:26) Dalan: Yeah, yeah, yeah, that makes sense. (0:26:28) Al: Because there are some games that I really struggle to go back and play like, (0:26:30) Dalan: Mmm. (0:26:30) Al: Breath of the Wild, I can’t play anymore after Tuesday. (0:26:34) Al: of the Kingdom, because of what Tears of the Kingdom added. (0:26:38) Al: So yeah, I think if it was, which I really hope, I mean, we (0:26:41) Al: obviously have no indication of this yet, hopefully we’ll know (0:26:44) Al: more in a month and a half, but I really hope that Legends ZA is (0:26:49) Al: basically the same catching and traversal style as Legends (0:26:54) Al: Arceus, but more of that and more fun and more to do and more (0:27:00) Al: story and some, you know, quality of life improvements. (0:27:04) Al: What I would really like is them to add the Let’s Go feature from (0:27:08) Al: Scarlet and Violet into it as well, because I think having those (0:27:10) Al: two ways of being able to run around and catch everything in balls (0:27:14) Al: or send out your Pokemon to go and kill everything nearby. (0:27:17) Dalan: Mm-hmm (0:27:18) Al: I think those are both fun and could work really well together. (0:27:21) Dalan: Yeah, that sounds like an interesting sort of combo of those ideas, man, I need to play this Krillin Violet (0:27:27) Al: Scarlet and Violet is a really mixed game and it’s like I, at one point I said if it ran better, (0:27:35) Al: it would probably be my favourite Pokémon game, but actually I don’t think that anymore. I think (0:27:38) Dalan: Mmm (0:27:39) Al: no matter what, I think Legends Arceus is my favourite Pokémon game. It’s just… (0:27:44) Dalan: Yeah, I would say that legends Arceus was definitely like the one I had been most charmed by and quite some time probably since like (0:27:51) Dalan: First Pokemon game like black and white and they didn’t enjoy the others per se but it was like, oh, this is new and interesting (0:27:57) Al: - Yeah, yeah, yeah, yeah. (0:28:00) Al: All right, so yeah, well, yeah, (0:28:02) Al: I finished the Professor Oak Challenge. (0:28:03) Al: I’m just catching the last few postgame Pokemon now. (0:28:04) Dalan: Oh, nice! (0:28:06) Al: So I think I’ve got the, I think before this recording, (0:28:12) Al: I just caught the Lake Spirits. (0:28:14) Al: So I think all I’ve got left are Geratina, (0:28:18) Al: the weather genies, and then Arceus, (0:28:22) Dalan: Mm-hmm great those guys (0:28:24) Al: and the two mythical. (0:28:28) Dalan: Mm-hmm cool. I look forward to hearing about that also curious about (0:28:28) Al: So, that shouldn’t take me too long. (0:28:33) Dalan: More thoughts on Rusty’s retirement as you play that more because I know we both talked about how we weren’t sure if that was (0:28:36) Al: Yes, it will be interesting to see how that goes. I will hopefully have more to talk about (0:28:38) Dalan: Game that really worked for us (0:28:45) Al: Rusty’s retirement in the near future. All right, let’s talk about some news. (0:28:48) Dalan: Sweet. (0:28:51) Al: Obviously, we had our big news catch up last week, and this is, as Dallin was saying before (0:28:58) Al: the recording, the quiet time of the year, which is very true. I think this is a very quiet time (0:29:00) Dalan: - Yes. (0:29:04) Al: for games for two reasons. (0:29:06) Al: Well, three reasons. One is January. (0:29:08) Al: Not a lot happens in January when put in games. (0:29:08) Dalan: - Yeah. (0:29:11) Al: Two, the Switch 2 is about to be announced, right? (0:29:14) Dalan: - Right. (0:29:14) Al: Like, that is imminent. (0:29:16) Al: And you know that everybody’s waiting for that. (0:29:18) Al: Some will be waiting because they have dev kits (0:29:21) Al: and they can’t announce anything yet. (0:29:23) Al: And some will be waiting to just see what it is (0:29:25) Al: and see if they can run their Switch games on it (0:29:27) Al: before they talk about it. (0:29:29) Al: And three, everybody’s terrified of GTA. (0:29:32) Dalan: Mmm, yeah, no, that’s a big game coming. (0:29:37) Al: So there’s basically no games announced coming this year outside of the first three months, (0:29:42) Dalan: Mmm. Yeah, it’s yeah, it’s a weird time right now in many ways. (0:29:42) Al: like for anybody at all. So yeah, yep, yep, yep, yep, yep. But we do have some news. (0:29:53) Al: So first of all, My Little Life, which is what I like to call a rusty retirement like, (0:30:00) Al: it is another game played on the bottom part of your screen. And this is a (0:30:06) Al: life sim rather than a farming sim. So you have your different rooms in your house and (0:30:15) Al: I presume office, I’ve not actually investigated whether you have more than (0:30:20) Dalan: My gosh this I’m looking at the announcement. I just haven’t muted right now, but in the release date announcement (0:30:26) Dalan: They have rusty’s retirement pulled up over top of the my little life screen. Yeah, let’s about 46 seconds in (0:30:30) Al: Oh, do they? Amazing. (0:30:35) Al: Oh, so they do. (0:30:36) Dalan: You can do it well answering work emails or even playing other games and then rusty’s retirement pops up (0:30:41) Dalan: So that’s that’s pretty funny. It’s just like yeah, I know what I know. This is sort of a copy (0:30:42) Al: I just read the transcripts of what they’re talking about, what you can do while playing (0:30:46) Dalan: Happy. (0:30:53) Al: it. And one of them is “or playing other games”. So they’re showing you playing My Little Life (0:31:01) Al: and Rusty’s Retirement at the same time, which I would say probably don’t do that. (0:31:02) Dalan: Two for one. (0:31:06) Dalan: I think that’s overload. (0:31:08) Dalan: I think that would break my brain. (0:31:11) Dalan: Too much things I can look at. (0:31:12) Al: Anyway, this game has announced, as Talon just said, their release date. So this is coming (0:31:17) Al: out on the 31st of January. So in two and a bit weeks. Yep. So if you like Rusty’s Retirement, (0:31:27) Al: you want another one like it, or you like the idea of Rusty’s Retirement, but you didn’t (0:31:31) Al: want a farming game while you’re listening to this podcast, then that comes out very soon. (0:31:34) Dalan: Yeah, very interesting, also like the Windows XP background in the tree. (0:31:39) Al: Next week. Yeah. (0:31:43) Dalan: Where’s that Vista? (0:31:43) Al: Yeah. (0:31:44) Dalan: I don’t know, I’m too young for this. (0:31:48) Al: Next we have the Sun Haven have released their next update for the Switch version. (0:31:54) Al: The Switch version. I mean it’s all just bug fixes basically. (0:31:56) Dalan: Hmm (0:32:00) Al: Except one thing which says added a save button in the settings menu. (0:32:03) Al: Could you not save the game before? I don’t. (0:32:05) Dalan: Ah, no idea. That seems good to have. (0:32:09) Al: Yeah. So if you’re playing, Sunhee, (0:32:12) Al: haven on the switch, you now have fewer bugs. (0:32:16) Al: Hopefully. (0:32:16) Dalan: More save buttons and hopefully you already had more than zero (0:32:18) Al: And more safe bugs. (0:32:20) Al: I’m guessing it does the Stardew thing of saving overnight, (0:32:24) Dalan: Right probably (0:32:25) Al: but they also have a save on demand thing. (0:32:29) Dalan: Right that would make sense (0:32:30) Al: Next we have Echoes of the Plum Grove (0:32:32) Al: have released their new year update. (0:32:35) Al: This is mostly bug fixes, but there’s a few features as well. (0:32:39) Al: You can add rugs and put things on those rugs. (0:32:44) Dalan: I was a little worried I misread the thing it says put furniture over rugs (0:32:49) Dalan: and I and costumes for kids and I combined them as put furniture and rugs (0:32:53) Dalan: over kids and I was like oh okay I know this is the sort of wacky or the like (0:32:58) Dalan: not wacky but uh macabre macabre game there we say that macabre it’s the R (0:33:03) Al: Yep, macabre, macabre, macabre. (0:33:06) Dalan: pronounced this is this is important I need to (0:33:10) Al: This will probably be a cultural thing, right? (0:33:12) Dalan: macabre. It’s macabre. (0:33:12) Al: Like macabre, death, about death. (0:33:15) Dalan: He got out again. (0:33:17) Dalan: That’s seems. (0:33:20) Dalan: Cool. Thanks. (0:33:22) Dalan: I knew that part. (0:33:22) Dalan: I was wondering how to say you. (0:33:24) Dalan: Thanks word. (0:33:24) Al: No, I know, I’m just simplifying it. (0:33:28) Dalan: It’s about it’s got some depth in it. (0:33:31) Al: And also new Halloween outfits. (0:33:33) Al: We’re a little bit late for Halloween outfits. (0:33:36) Dalan: Oh, some amazing fixes, Winter Gala should still be available even if the quest giver dies the night before. (0:33:42) Dalan: Good. (0:33:44) Dalan: There’s some spoiler ones I’m not looking at, but that’s the only fun one, so you don’t need to look for any more fixes. (0:33:52) Dalan: But, man, this game does intrigue me, I gotta say. (0:33:56) Al: Yeah, not many games have to worry about their NPCs dying, right? (0:34:00) Dalan: Yeah, that’s usually a Bethesda kind of thing. (0:34:07) Al: And our final piece of news, (0:34:08) Al: ‘cause I told you it was short, right? (0:34:10) Al: We had about half an hour of what we’d been up to, (0:34:12) Al: and now we’ve got five minutes of news. (0:34:13) Dalan: Well, I don’t think I saw this one. (0:34:15) Al: This is, that’s ‘cause I added it in (0:34:18) Al: like two hours ago or something. (0:34:18) Dalan: Ah, I see. (0:34:21) Al: Roots of Patcher have detailed (0:34:25) Al: their upcoming new regions to the games. (0:34:28) Al: So if you’re interested in Roots of Patcher, (0:34:30) Al: there’s some more details on that. (0:34:33) Al: Yeah, it’s not hugely detailed, (0:34:36) Al: but they’re just kind of talking about the new regions, (0:34:37) Al: which feel like the next update’s gonna be pretty big. (0:34:40) Dalan: There’s some, there’s some fun screenshots, well not screenshots, they’re slightly animated. (0:34:45) Al: Yes, there are. (0:34:47) Al: I still haven’t played this game, (0:34:48) Al: and I still want to at some point. (0:34:50) Dalan: It does, it looks nice, I could see myself enjoying it. (0:34:53) Dalan: I will keep an eye out. (0:34:56) Al: Well, that’s the news! (0:34:59) Al: So, Dalon, you’re gonna talk to me about Honkai Impact 3rd, and I have not played this game, (0:35:03) Dalan: All right. (0:35:06) Dalan: All right. (0:35:09) Al: so I have no idea how to start this other than, why are we talking about this game? (0:35:13) Dalan: okay yes let’s let’s start with why this is getting mentioned because honkai impact dirt is (0:35:18) Dalan: not a farming game and unless you count farming for materials uh oh I sure I have no idea what (0:35:19) Al: Shall I see what you said to me about the game? Let me read what Dallin said (0:35:25) Dalan: I sent to you oh boy (0:35:27) Al: when they first suggested playing this game. (0:35:32) Dalan: i’m half expecting like there to be an emoji with me like doing the the fingers pointing at each (0:35:37) Dalan: other I don’t know I i think it (0:35:39) Al: Where did you say it to me? (0:35:44) Dalan: it was probably a threat in the like the not the harvest slack but the other slack (0:35:49) Dalan: I don’t even think it was like a dm or anything I was like no it was just like we could do this (0:35:51) Al: It wasn’t a DM, no. (0:35:54) Dalan: so I i don’t think that’s even anywhere now we have we have no idea how this transpired just (0:35:59) Dalan: occurred uh yeah I think it it came up in video games because I mentioned that I was doing like (0:36:00) Al: so confused. We seem to have talked about it in multiple different channels, (0:36:04) Al: but I can’t actually find where you said it about it. (0:36:09) Dalan: a farming event in this game. You said there’s farming in this game? (0:36:13) Dalan: I was like, “Yeah, right now.” (0:36:15) Al: Okay, so, you said to me back at the end of November, the new Honkai Impact Third Update (0:36:22) Al: has a side mode that is Bilateral + Marvel Snap. The previous two side modes were a Farming (0:36:26) Dalan: Oh yes, I didn’t mention that. (0:36:28) Al: Sim and then Candy Crush Battles. And I said, “A what now?” (0:36:30) Dalan: Yes. (0:36:32) Dalan: Yes. (0:36:34) Dalan: That one just wrapped up, the Bellatrosnap. (0:36:38) Al: So yeah, you said, “I thought I posted about it, but I guess not. It was a Farming Sim (0:36:42) Al: that was about getting not Pokemon who (0:36:45) Al: run various buildings in your town, farm crops, mine for materials etc. They also had fishing, (0:36:51) Al: gotta have a fishing minigame. If you ever need a filler episode, (0:36:53) Dalan: That is correct (0:36:54) Al: I could definitely talk for at least 20 minutes about it, so set that timer now! (0:36:58) Dalan: All right, set the timer see how long we get to cool (0:37:04) Dalan: Yeah, I mean good job past me. That’s a pretty good summary (0:37:08) Dalan: So that’s that’s what we’re gonna talk about. I’m going to briefly just explain the concept of what the heck (0:37:14) Dalan: Hong Kai impact there it is. It’s a gotcha game first and foremost. So if you’re not familiar with gotcha games, it’s (0:37:21) Dalan: gambling, but legal. (0:37:24) Dalan: They have usually have these things called banners where there are usually anime girls that you spend points on, and then you have a chance to get that character it’s usually guaranteed after however many times you pull for that character as the terminology and yeah, that is that is the bulk of how they make their monies by having you pay money to get their new characters. (0:37:51) Dalan: So one of the ways (0:37:53) Dalan: they do this is by having these characters show up in side modes and (0:37:57) Dalan: stories and stuff. Usually they’re in the main story, but sometimes they also have (0:38:01) Dalan: sort of filler side content, and they tend to–Hoyoverse is the company that (0:38:07) Dalan: does this, formerly me, Hoyo, and I think that’s like–I don’t remember all the (0:38:12) Dalan: branding nonsense, but I go by Hoyoverse, and yeah. (0:38:12) Al: It looks like Mihoyo is still the name of a company. (0:38:20) Dalan: Yeah, it’s like international kind of stuff. (0:38:23) Dalan: It was Hoya vs. Kind of a rebranding thing that I tend to stick to just because most of their games are connected in some sort of multiverse way. (0:38:34) Al: So, the publisher is called Huyoverse. (0:38:38) Dalan: And the developers Mihoyo? Okay, interesting. I did not know that. (0:38:40) Al: Correct. (0:38:42) Al: But I believe they are separate companies, but it looks like Huyoverse was spun out from… (0:38:49) Dalan: Yeah, they’re essentially the same thing I imagine. (0:38:52) Dalan: They just handle like different parts of the process. (0:38:56) Al: Yes, but they are separate companies, they’re not, as far as I can see, not kind of possibly, (0:38:58) Dalan: Yes. (0:39:00) Dalan: All right, I figured it was a thing where like (0:39:02) Dalan: one was owning the other somewhere, but I don’t know. (0:39:04) Al: but I’m not, I can’t see any information on the ownership of Hoyoverse. But also, Hoyoverse (0:39:07) Dalan: I do not have the Wikipedia open right now (0:39:09) Dalan: and it’s not that relevant. (0:39:12) Al: is also called Cognosphere. That’s just another name for the same company. I don’t know why (0:39:15) Dalan: Hognosphere, I’m not familiar with that one. (0:39:19) Dalan: Okay, interesting. (0:39:25) Dalan: I assume it has something, (0:39:28) Dalan: the first result from three, (0:39:30) Dalan: the second result from three years ago on Reddit (0:39:31) Dalan: says it was a new proxy publishing label. (0:39:34) Dalan: So it’s probably ‘cause they’re based in China (0:39:34) Al: It does. Right. (0:39:36) Dalan: and they needed like other companies (0:39:37) Dalan: to be able to publish things. (0:39:38) Al: Yeah, but why is HoYoverse also called Cognosphere sometimes? (0:39:42) Dalan: Oh, no idea. (0:39:44) Al: But yeah, it does look like it’s fully owned subsidiary of of miHoYo. (0:39:49) Al: So parent company miHoYo, HoYoverse also called Cognosphere. (0:39:54) Dalan: publisher cool (0:39:54) Al: Subsidiary publishing company. Got it. (0:39:57) Dalan: Cool, that’s not confusing got it got it (0:39:57) Al: Perfect. Makes sense. (0:40:00) Dalan: Need a chart. I don’t need some diagrams after this anyway (0:40:04) Dalan: the brief history of miHoYo is (0:40:07) Dalan: Al have you ever heard of Evangelion? I? (0:40:10) Dalan: Want you to imagine that you are a couple you’re several people and that’s there (0:40:15) Dalan: There is a team of a few people in China in like (0:40:20) Dalan: Early, I think like the late 2000s who are really into Evangelion and they decide (0:40:24) Dalan: let’s make games inspired by that and so yeah that was kind of that is I assume (0:40:31) Dalan: why this game is called impact third because it is very heavily inspired by (0:40:34) Dalan: Evangelion which has something in it called the third impact however I assume (0:40:38) Al: Right. Okay. You lost me there for a minute. You were like, I think that’s why (0:40:39) Dalan: they little bit okay Evangelion has something in it called the third impact (0:40:41) Al: it’s called this because Evangelion. I’m like, I don’t understand what that means. (0:40:45) Al: Okay. I’m learning so much. (0:40:48) Dalan: so I think they took inspiration from that name and some of the things that (0:40:53) Dalan: that happen in that series. (0:40:55) Dalan: Uh, cause it features in this game is kind of a thing. (0:40:58) Dalan: Uh, basically just, yeah. (0:41:00) Al: Oh, this is also the Genshin Impact company. Anzendless don0. Goodness me. (0:41:02) Dalan: Yes, that is, they took the, yes, that’s Hoya verse. (0:41:07) Dalan: They have a lot. (0:41:08) Dalan: They also have something called tears of Themis, which I think is like a hot (0:41:11) Dalan: boy dating simulator, but I didn’t ever hear anyone talking about it. (0:41:12) Al: Yeah, I saw that as well, but I didn’t really care because it’s not one I care of. (0:41:14) Dalan: So I don’t know anything about it. (0:41:17) Dalan: Yeah, I, I don’t particularly care, but it does exist. (0:41:20) Dalan: Um, yes, yes. (0:41:20) Al: This game is older than those games. (0:41:25) Dalan: This is the one that I think really first took off. (0:41:27) Dalan: Uh, there were two that proceeded it, but one was literally just kind of like, (0:41:30) Dalan: uh, uh, you know, twin stick shooter, very short game. (0:41:35) Dalan: And the other was kind of like a prototype of this game. (0:41:39) Dalan: That was like a lot more zombie focused because zombies were really big back in (0:41:43) Dalan: the, uh, like late, uh, odds, I think, if you remember everyone liked zombies and (0:41:50) Dalan: bacon and pirates and mustaches and that, that kind of period of time. (0:41:52) Al: Yeah, I don’t think that ever actually went away, did it? (0:41:55) Dalan: No, no, well, no, but it was like, that was sort of a weird cultural (0:42:00) Dalan: cachet we had at the time. (0:42:00) Al: Yeah, yeah, yeah, I get you, I get you. (0:42:02) Dalan: Yeah. (0:42:03) Dalan: Anyway, so yes, that game I now, now I’ve confused myself. (0:42:08) Dalan: Uh, where am I anyway, how can I impact third it’s game. (0:42:12) Dalan: You can play, uh, one of the, as Hoya verse starts getting more and more money. (0:42:16) Dalan: Uh, they need to put like side events in their gotcha games. (0:42:19) Dalan: And I guess some of the game designers are like, what if we just started doing (0:42:23) Dalan: doing entirely different. (0:42:25) Dalan: And so across a lot of their games, there are events where you will just play like entirely separate games as side events, and some of them are really interesting. (0:42:34) Dalan: The problem is a lot of them go away after the event period is over because that’s not what the focus of the game is. (0:42:41) Dalan: I have noticed some lately and Impact Third seem to be like getting saved as things you can replay. (0:42:47) Dalan: And I think Honkai Star Rail keeps most of its events that happen, but not all of them. (0:42:54) Dalan: Part of that is because these are games you can play both on your phone and PC in consoles. (0:43:01) Dalan: Impact Third is only phone and PC. (0:43:05) Dalan: So to be playable on a phone, they wanted to decrease storage size. (0:43:10) Dalan: So they tend to delete content events that happened so your phone doesn’t explode from being just the game and having space for nothing else. (0:43:20) Dalan: So the event we’re talking about is they made, essentially, (0:43:24) Dalan: a farming sim that you can play. They’ve done this apparently twice. I was not playing when (0:43:28) Dalan: the first one happened, so I don’t know anything about it. It’s farming enough. I mean, that’s, (0:43:29) Al: or two farvings, some specifically. (0:43:34) Dalan: I would say it’s more focused on automation, sort of. Yeah, but it is around farming and development. (0:43:38) Al: Sounds like my kind of game

The Harvest Season
Exclamation Mark, Exclamation Mark, Exclamation Mark

The Harvest Season

Play Episode Listen Later Aug 21, 2024 89:33


Al and Jonnie go through all the news while Al was on holiday. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:10: What Have We Been Up To 00:16:13: Game Releases 00:34:54: Game Updates 01:09:23: Other News 01:15:30: New Games 01:26:09: Outro Links Critter Crops Gourdlets Song of the Prairie Garden Witch Life Reel Fishing: Days of Summer Harvest Moon: Home Sweet Home Natsu-Mon: 20th Century Summer Kid Usagi Shima Echoes of the Plum Grove Outbound Coral Island “1.1” Update Coral Island Humble Games Issue Roots of Pacha “1.2” Update Sun Haven “Teleportation” Update Moonstone Island “Cooking” Update Disney Dreamlight Valley Roadmap Cult of the Lamb “Unholy Alliance” Update Mika and the Witch’s Mountain Roadmap Fields of Mistra Roadmap Ova Magica Roadmap Horticular Roadmap Concerned Ape Promises not to charge for DLC Overthrown Steam Page Hearty Hank Plush Sakuna Anime Marvelous Restructuring Pathless Woods Everbloom Hamster Garden Ritual of Raven Cat Cafe Manager 2: Big City Bliss Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:31) Al: Hello farmers, and welcome to another episode of The Harvest Season. My name is Al, (0:00:36) Jonnie: And my name is Johnny. (0:00:38) Al: and we’re here today to talk about Cottagecore games. (0:00:40) Jonnie: Woo! (0:00:44) Al: What happened to diving, you might say. We’re not… not farmers, we’re divers. No, not this week, (0:00:50) Al: you’re not, because… complicated reasons, but we’re not doing the last episode of the day of the (0:00:56) Al: the day of the month today. We’re doing that probably in two weeks time. But who knows? (0:01:01) Al: You’ll find out why. I’ll explain it in the next episode why this is all changed. But (0:01:06) Al: yeah, I had all this organized and then something happened and now we’re changing things up. (0:01:13) Al: So that will come. Don’t worry, your final episode. Maybe a break might be good. I don’t (0:01:24) Al: know. I’ve still not heard from anyone whether they think it’s too much day of the diver (0:01:27) Al: or not. But don’t worry, we’re not going to go back to that. (0:01:31) Al: For most games, it was just a funny one-off thing. We’ll see what people think of it. (0:01:38) Al: Yes, stuff to come. Watch this space. This episode, I’m back from my month away, so we (0:01:45) Al: are going to talk about news. That’s it. There’s so much news. I didn’t count it the last moment, (0:01:50) Jonnie: There’s so much news. (0:01:52) Al: but there’s like over 20 pieces of news to talk about. It’s quite wild. (0:01:54) Jonnie: Yeah. (0:01:55) Jonnie: There’s a lot of news. (0:01:58) Jonnie: This is what happens when you go away for a month, Al. (0:02:01) Al: Oh, I know. But, you know, it’s fine. It’s good. What’s the worst that can happen? This (0:02:09) Al: is what the worst that can happen. Before that, Johnny, what have you been up to? (0:02:14) Jonnie: What have I been up to? I tried a cute little game called creatures of ever (0:02:21) Jonnie: Which is available (0:02:23) Jonnie: via game parts (0:02:24) Al: I feel like I’ve heard of this. (0:02:27) Jonnie: It’s uh, I I guess it’s kind of like a open world (0:02:34) Jonnie: Creature tamer with a giant asterisk next to it (0:02:41) Jonnie: a sort of an adventure-y style game. (0:02:43) Jonnie: Um… (0:02:44) Jonnie: And it’s kind of set out, it’s a game that’s set out into zones and I was playing through the first zone and I was having a really good time with it and I was like “this game’s like really cool” (0:02:55) Jonnie: So the core concept is… (0:02:57) Jonnie: I mean, there’s a problem that I have with the game and it’s part of the story that they’re telling. (0:03:02) Jonnie: I guess Mars blows for the story, but the concept of the game is that you are there to save the planet that is dying by capturing all of their animals. (0:03:14) Jonnie: And convincing the inhabitants of the planet to leave, which comes with a lot of… (0:03:19) Al: Is that saving a planet or is that saving what’s on a planet? (0:03:23) Jonnie: Well, it’s very much saving what’s on the planet. (0:03:26) Jonnie: And it comes with very strong, I guess, colonial style overtones of “look at me, the outworlder that’s here to tell you the locals what is best” (0:03:37) Jonnie: Which, you know, is… like, they are telling an appropriate story with it, but it doesn’t necessarily make it fun. (0:03:44) Jonnie: To be playing the character with the colonial vibes for a bit. (0:03:48) Jonnie: Anyway, that’s about the… they actually epic handle it in a way that’s likely fine. (0:03:53) Jonnie: The taming mechanic is music, so you have a flute and different creatures will respond to different songs and you form a bond with them (0:04:02) Jonnie: And you take them to the bot that zaps them up so you don’t permanently get any of them (0:04:09) Jonnie: But when you’ve changed something, you can pair with it and use it to explore the world. (0:04:14) Jonnie: And each of the creatures has different abilities, which I thought was a really cool concept. (0:04:19) Jonnie: You tame something and then it can help you access a new area. (0:04:24) Jonnie: And then I got to the second area, and all of the creatures looked slightly different, but they all had the same abilities. (0:04:31) Jonnie: And the game started to feel very copy and paste at that point, kind of like they had… (0:04:38) Jonnie: And there was only five different creatures in the first area, so it wasn’t like there was a massive… (0:04:42) Jonnie: Yeah, it was like I’d explored 20 (0:04:44) Jonnie: different creatures and then they’d run out of ideas and I explored five and (0:04:45) Al: Yeah, so I guess don’t go into it expecting lots of like, you know, if you go into it (0:04:47) Jonnie: then it felt like they ran out of ideas which was a bit of a (0:04:54) Al: because it’s a creature collector, you’re probably going to be disappointed, but… (0:04:58) Jonnie: Yeah, a hundred percent (0:05:00) Al: How’s the exploration and the movement and stuff like that? (0:05:03) Jonnie: It’s fine, it’s neither good nor bad it kind of feels like going back to (0:05:11) Jonnie: the sort of ps2 era of games like where (0:05:15) Jonnie: Exploration was largely just walking around the world and you had a jump and you would do certain things that would break down a wall (0:05:22) Jonnie: But until then that wall was kind of largely just there it fit the feels very (0:05:28) Jonnie: reminiscent of that (0:05:30) Jonnie: Which is yeah, it’s neither good or bad. It’s it’s good in the sense that it feels like intentional, but it’s bad in the sense that (0:05:38) Jonnie: Exploration games have moved well past that (0:05:42) Al: Yeah, you’re you’re not really exploring so much as following up maze. (0:05:48) Jonnie: Correct (0:05:49) Al: OK, it’s interesting. (0:05:51) Al: It looks quite nice. (0:05:52) Jonnie: Yeah, yeah, it does look nice (0:05:55) Jonnie: Also weird thing so I got to the end of the second area and when you finish the story there (0:06:00) Jonnie: The game basically tells you like (0:06:03) Jonnie: Once you leave you can’t come back to this area (0:06:06) Jonnie: So be sure you’ve done everything and I’m like but I’m not sure that I’ve done everything because there’s no (0:06:11) Jonnie: Tracking of whether or not I’ve done all of the things so that was unfortunate and at that point (0:06:12) Al: yeah. And you really can’t go back to the area. (0:06:18) Jonnie: I don’t know because at that point I was kind of like I think I’m I’m (0:06:23) Jonnie: Okay with the time but I had with (0:06:26) Al: Oh, OK, fair enough. That seems weird to have distinct areas, but then say you can never (0:06:34) Jonnie: Yeah, and I think I get why they did it in like I think it’s mild story spoilers (0:06:43) Jonnie: Is there justification for doing it, but I don’t think that’s a good reason for doing it (0:06:46) Al: Oh, are the areas destroyed? (0:06:50) Al: Oh. (0:06:50) Jonnie: No, no, I think it’s more to do with like characters leaving the area and needing to be in another area and (0:06:59) Jonnie: Then kind of just be like well the story doesn’t bring you back to this area. So let’s (0:07:04) Jonnie: not let you go back. (0:07:05) Jonnie: So. (0:07:06) Al: Okay. I mean, I guess maybe that’s why they don’t have a like completion (0:07:11) Al: percentage for that area, right? Because that would be frustrating. (0:07:14) Jonnie: Yeah, but there’s like things in the world that you can come across to find and interact. (0:07:21) Jonnie: They’re not collectibles as such, but they’re collectibles, right? (0:07:26) Jonnie: So that part really broke my brain and was slightly frustrating. (0:07:32) Jonnie: But I will say, I think the idea of playing music to tame animals was like a very cool (0:07:38) Jonnie: idea and I think that was well implemented where like the song. (0:07:44) Jonnie: The songs and the way you did that with the creatures of the world felt really good and (0:07:47) Jonnie: really clever and I kind of just wish that there was, yeah, you know what this game feels (0:07:51) Jonnie: like to me? (0:07:52) Jonnie: It feels like they had a really good idea. (0:07:55) Jonnie: They wanted to make a game much bigger than their budget allowed and so they had to copy (0:08:00) Jonnie: and paste a few things where I’m sure they had more different ideas, but making games (0:08:05) Jonnie: is really expensive. (0:08:07) Jonnie: That’s what this game feels like to me and I wish they had more money to make the game (0:08:07) Al: Yes, yep, yep. Fair enough. (0:08:10) Jonnie: they probably had in their heads. (0:08:12) Jonnie: But that’s what I’ve been up to. (0:08:14) Jonnie: How? What have you been? (0:08:17) Al: Well, so while I’m away for my month in the summer, I don’t have a huge amount of time (0:08:22) Al: for games, but what I did manage to play was Chicken Journey. I don’t know if you remember (0:08:28) Jonnie: Chicken, I’m tired (0:08:28) Al: this game, Johnny. I mean, it’s not Cottagecore. We talked about it on the podcast once because (0:08:36) Al: chicken. (0:08:38) Al: But basically it’s a side scrolling RPG where you play as a chicken with some mild platforming (0:08:48) Al: to it. It’s not particularly challenging, right? Like don’t go into it expecting platforming (0:08:55) Al: challenges. That’s not what there is. It’s more kind of puzzle-y in that you kind of have to (0:09:01) Al: figure out how to get through an area which involves some platforming and involves, you know, (0:09:07) Al: switches and stuff like that and making sure you do things in the right order and finding (0:09:12) Al: your way out of very simple mazes. It’s fun, I think. It’s not a hugely long game, so I (0:09:20) Al: finished it in, I think, 10 hours, which, I mean, for me is a good length of a game (0:09:26) Al: just now. But yeah, it’s not particularly long. And I basically have 100% of it. There’s (0:09:31) Al: one Steve achievement I don’t have and that’s just because… (0:09:37) Al: I need to go to like two different areas and go in the, what they call it, like the temples (0:09:44) Al: that I went into and get to the highest level again because I missed one thing in each of them. (0:09:50) Al: And I’m like, oh, can I really be bothered with that? It’s not like I’m doing something (0:09:54) Al: challenging that I’ve not done before. It’s just doing the same thing again and not missing one (0:09:59) Al: thing. So yeah, we’ll see, but… (0:10:03) Jonnie: then you will do it. It’s not a we’ll see, we know you will do it. Everyone’s been listening to this show. (0:10:07) Al: I don’t know, maybe I’ll forget about it and it won’t niggle at my brain the entire time (0:10:12) Al: I’m playing a different game. I don’t know. (0:10:14) Jonnie: really niggling at your brain now we all know how to sense we could pretend we (0:10:18) Jonnie: don’t if you want to do that like that’s that’s fine (0:10:21) Al: Yeah, so I think the problem is, right? Like, I very rarely 100% games. (0:10:29) Al: I’m trying to remember if there was a game I 100%ed before or not, but I 100%ed the newest (0:10:34) Al: Kirby game in the 3D one. That was the first game of (0:10:37) Al: the game. I’m like, I’m not doing that again two more times or a time and a half more. Like, (0:10:59) Al: that’s not fun, right? And oh, please. (0:11:02) Jonnie: Yeah. Have you ever 106%ed a game? (0:11:07) Al: Please don’t start this conversation with me. I will. If you’re going to disagree with (0:11:12) Jonnie: I just say these things to needle you out. That’s it. That’s it. (0:11:22) Al: me, whether you agree with me or not, Johnny, I know this because you will either disagree (0:11:25) Al: with me or you’ll agree with me, but you’ll find it more fun to disagree with me. But (0:11:29) Al: if you add stuff to your game that takes the completion to more than a hundred percent and (0:11:37) Al: add a second percentage, do not just add on to that. Because the whole point of a hundred (0:11:43) Al: percent is to say you’ve done everything, right? And if I’ve done everything and like say you (0:11:49) Al: play like, let’s take Hollow Knight, right? That’s a good example. I think that’s like (0:11:52) Al: 117% or something now. I can’t remember exactly, but there’s some annoying percent and it’s (0:11:57) Al: just, it might even be a decimal. I honestly think it might be a decimal, but I can’t remember. (0:12:04) Al: do you know when you’re done, right? This is the problem. (0:12:07) Al: Is that the whole point of having a percentage counter is when you get to 100%, you’ve done (0:12:12) Al: everything. Now, if you add more things and you either decrease the percentage for everybody, (0:12:19) Al: so you say, “Oh, you were on 100%?” No, you’re not on 100%, right? That’s one option. Or you (0:12:24) Al: add a second one and say, “This is for the new content that’s been added.” The idea that you (0:12:28) Al: would come in, and because it’s all very well and good if you played it at the beginning, (0:12:32) Al: and then you played the second update, and you played the third update. But me coming to it, (0:12:38) Al: and I hadn’t played it before any of the updates, literally, I have to google what (0:12:42) Al: the correct percentage number is to know when I’ve done everything. That’s weird, and confusing, (0:12:49) Al: and not fun! (0:12:50) Jonnie: Yeah, but like Hollow Knight’s a bad game, so it’s natural that they would have bad design. (0:12:59) Al: Oh, fun. Well, I mean, I don’t really care about that one. (0:13:00) Jonnie: I’m just trying to get you some hate mail here, Al. (0:13:06) Jonnie: But going back to Chicken Journey, whatever it is, I feel like you’re so close, right? (0:13:07) Al: Enjoyed Hollow Knight. (0:13:10) Al: Yes. (0:13:15) Jonnie: Because I’m kind of with you that I don’t really care about 100%ing games, (0:13:21) Jonnie: and then it’s kind of like, well, I might as well. (0:13:23) Al: Yes, you’re correct. That’s the real thing. That’s it. There’s no other reason why I would do it, (0:13:29) Al: is because there’s one achievement left, and I’ve got… I actually think I have two of the three (0:13:34) Al: things, I’m just not sure which of the two I haven’t done. I know which one I’ve definitely done, (0:13:42) Al: and I know there are two others, one of which I’ve done, one of which I’ve not. So it’s possible I (0:13:47) Al: go find the one that I’ve not found, and I find it, and I don’t have to do the second one, and (0:13:51) Al: and that’s me done, so it might only be one thing I’ve got left to do. (0:13:53) Jonnie: Yeah, you’re definitely gonna do this. (0:13:53) Al: Of course I’m going to do it, but not just now, because I’ve picked up another game, (0:13:55) Jonnie: It just makes sense. (0:13:59) Al: a game that Johnny is jealous I have access to now, and that is Mika and the Witches Mountain. (0:14:05) Al: I mean, you could have kick-started it. I kick-started it. Kickstarters got the code a week (0:14:12) Al: before release, so I have been playing that. I’m not going to give away too much just now, (0:14:18) Al: but I will say that I am having fun. That is what I’m going to say just now. (0:14:22) Jonnie: It’s a very ominous way of saying you’re having fun. (0:14:26) Al: Ah, it’s… (0:14:27) Al: OK, let me… I’ll say one other thing. The controls were not what I expected with flying, (0:14:33) Al: but I understood… In a initially bad way, but then I understood why they are doing what they’re (0:14:33) Jonnie: In a good way or a bad way? (0:14:35) Jonnie: Oh. (0:14:40) Al: doing, and it leads to more things to progress in the game. (0:14:47) Jonnie: I feel like my interpretation of what you just said is that flying has a limited (0:14:54) Jonnie: Time and you can add to that capacity over time, which would make sense (0:14:56) Al: Yeah, pretty much. Not quite, but kind of, yeah. It’s one of these things where I was (0:15:04) Al: expecting, and I don’t know why I was expecting this, but I was expecting that the flying (0:15:08) Al: is just like, you get on your broom and you can fly wherever, you can go up and down, (0:15:13) Al: but it’s not that. And so, because my brain was in that mode, I was expecting the controls (0:15:19) Al: to be specific things, but it’s not that, and therefore my brain had to get used to (0:15:23) Al: the fact that the controls are different. (0:15:25) Jonnie: Ah, interesting. I don’t think I had that expectation going in from a lot of the videos. (0:15:26) Al: And that’s fair. Yeah, no, that’s, and that’s fair. That’s probably just a me thing. But (0:15:33) Al: anyway, well, I’ll talk more about it in a future episode, maybe. We’ll see. (0:15:36) Jonnie: And by the time this episode’s out, I believe the game is out. (0:15:42) Al: Yes. Yeah, it comes out on Wednesday, the 24th. So Johnny will be playing it while this (0:15:46) Jonnie: So I hope your friend is enjoying playing Mika. (0:15:50) Al: episode’s out. I mean, I think you’ll enjoy it, Johnny. I really hope you enjoy it. I (0:15:58) Al: don’t think it’s not a bad game. It’s a good game. It just took my brain a bit to get used (0:16:04) Al: to it, but I think now I’m used to it, I’m very much enjoying it. And I will say more (0:16:09) Al: in the future! (0:16:12) Al: That’s what we’ve been up to. (0:16:14) Al: OK, so as I have done in some previous episodes, where we have just an insane amount of news, (0:16:21) Al: I have chunked it into different sections. (0:16:24) Al: So this is going to be the game releases section. (0:16:26) Al: So that’s games that either have released just about to release, or haven’t released (0:16:32) Al: yet, but is news about their release. (0:16:34) Al: It’ll make sense when we get to the next section. (0:16:36) Al: So first of all, we have 1, 2, 3, 4, 4 games. (0:16:42) Al: They’re out now, or given us the release– no, five? (0:16:46) Al: Right, three games. (0:16:47) Al: Why am I doing this? (0:16:48) Al: Right, let’s just go these one by one. (0:16:50) Al: I was trying to make it go quicker. (0:16:52) Al: It’s going to be confusing. (0:16:53) Jonnie: I really like the, like, there’s something about Krita Crops that when I first like watch a video or see something of it, I’m like, does this look good? (0:16:53) Al: Critter crops, right now. (0:16:55) Al: Anything to say on that. (0:17:07) Jonnie: And then the more I watch it, the more I’m like, I actually think I am very into this art style, it just takes a bit to get into and I don’t know, I like the idea of growing critters, what can I say? (0:17:17) Jonnie: This game looks kind of cute and silly and I… (0:17:18) Al: You are a sucker for creature collectors, let’s be honest. (0:17:24) Jonnie: Yeah, I am. 100%. Um, and the only other thing to say is that it’s 10% off. Oh no, that was till the end of July. Don’t worry, I can’t read. Why is it still on your Steam page? (0:17:33) Jonnie: Uh, we’re in August. Oh my god, I was… Okay, anyway. Uh, Krita Crops is out, it looks great. (0:17:33) Al: This is how long it’s been, Johnny! (0:17:40) Al: This game came out, I think, like two days after our last episode or something. (0:17:42) Jonnie: Uh… (0:17:44) Jonnie: Um… (0:17:45) Al: 22nd of July. (0:17:46) Al: Yeah, nearly a month ago this came out. (0:17:48) Jonnie: Yeah, that looks cute, very excited. (0:17:49) Al: Oh, it’s even better. (0:17:53) Al: I think it came out one day after the last episode was recorded. (0:17:57) Jonnie: » [LAUGH] (0:17:57) Al: Not released. (0:17:58) Al: Amazing. (0:17:59) Al: Fine. (0:18:00) Al: Whatever. (0:18:01) Al: Yeah, I agree with the art style. (0:18:03) Al: If you ever see it, you’re like “ugh” and then you go “no, no, this is a very deliberate (0:18:07) Al: and interesting art style” like because initially you just think “oh, it doesn’t look very (0:18:11) Al: good” but then you realize it’s different and I like it. (0:18:14) Jonnie: Yeah, that’s I think that’s exactly it, right? It’s not, um, I think you would like an initial glance, you could look at it and think, yeah, like you said, it’s not a good art style. I actually think it is an intentional art style and they’re just trying something that a lot of games are afraid to try. (0:18:30) Al: I agree. And it’s not pixel art, so. Not that I’m saying the pixel art’s bad, but I like (0:18:35) Al: when not everything is the same. Speaking of pixel art, Gurdlitz announced a release (0:18:42) Al: date and it’s now in the past. So Gurdlitz is now out. “You wrote IDO mode!” exclamation (0:18:50) Al: mark, exclamation mark, exclamation mark. (0:18:54) Jonnie: Yeah, gauntlets has idle mode (0:18:57) Jonnie: So like rusty’s retirement (0:18:58) Jonnie: You can have your gauntlets little island be just like a little banner on the bottom of your screen while you’re doing other stuff (0:19:04) Jonnie: Which is amazing (0:19:08) Jonnie: Gauntlets for those who don’t remember is like the (0:19:11) Jonnie: Chill city builder where you’re building a city for (0:19:15) Jonnie: vegetables (0:19:17) Jonnie: to come and live and (0:19:19) Jonnie: It looks super cute. There’s no real goals (0:19:24) Jonnie: but (0:19:26) Jonnie: What they do say in their release trailer is that (0:19:30) Jonnie: When gauntlets come to your island, they kind of come with a leaf and by interacting in the world (0:19:37) Jonnie: That kind of makes them happy and the more gauntlets you make happy unlocks more stuff for you to build (0:19:43) Jonnie: So there is a there is a little bit of a gameplay loop that they have built into it, which seems amazing (0:19:49) Jonnie: The idea of it having the little idle mode option is (0:19:54) Jonnie: kind of cool. I’m very excited to try this out as a little idle game. (0:19:59) Al: And it is five dollars. (0:20:01) Al: Go buy it like I’m not like with this. (0:20:05) Al: I’m not even I mean, it is on sale just (0:20:07) Al: now for is it minus 20 percent off, which is just wild. (0:20:11) Al: But yeah, I’m not waiting for like, oh, I’m going to wait until it’s 90 percent. (0:20:14) Al: No, go buy it now. (0:20:16) Al: Right. Unless you have real financial issues. (0:20:19) Al: It’s a fiver. Go buy it. (0:20:21) Al: There we go. (0:20:21) Jonnie: Pretty much, that’s what I’ll be doing. (0:20:25) Al: I’m doing it right now. (0:20:28) Al: Right. What is next? (0:20:29) Al: I have Song of the Prairie. (0:20:31) Al: There are one point all (0:20:34) Al: will be out by the time this episode comes out. (0:20:36) Al: But I think it’s oh, no, it’s out now. (0:20:38) Al: It is out now. (0:20:39) Al: This was August 1st. (0:20:41) Al: It’s out now. (0:20:42) Al: Woo! (0:20:44) Jonnie: I don’t know much to say about Song of the Prairie other than it looks like someone thought (0:20:49) Jonnie: what if Harvest Moon was kind of good and then they made the skin. (0:20:53) Al: I think many people have tried, have thought, had that thought process. (0:20:57) Jonnie: Yeah this looks very like Harvest Moony though. (0:21:01) Jonnie: I don’t know why there was something more about this one that kind of linked me to a (0:21:06) Jonnie: Harvest Moon than other games. (0:21:10) Al: Fair. Yeah, I like the look of this game, there’s nothing about it that makes me go (0:21:14) Al: a must play this though I think is the thing. Like if this came out maybe four years ago, (0:21:19) Al: I would probably be right on it, but I’m like okay, that’s fine. (0:21:24) Jonnie: I agree, it seems like it’s reviewing pretty well on Steam though, so that’s that’s good (0:21:30) Al: Oh yeah, that’s good. All reviews is very positive, nearly 80% SteamDB rating. (0:21:38) Al: Garden which life have announced that they? (0:21:40) Al: They’re releasing on the 12th of September, and I think that I believe that’s not early access. That’s just straight into. (0:21:48) Jonnie: Yeah, this, this is like the word salad game of like we, we took the words gardening and (0:21:55) Jonnie: witch and we put them together. (0:21:57) Jonnie: And I’ve said many times on the show that we don’t need any more witchy gardening games. (0:22:04) Jonnie: And unfortunately, that is how I feel about this game. (0:22:07) Jonnie: There is just nothing about this one stands out to me. (0:22:11) Al: Yeah, I hate the name. It’s a terrible name. Get a better name. I think I’m probably similar. (0:22:17) Al: I like the look of it. I feel like a broken record right now, but I like the look of it. (0:22:24) Al: But yeah, nothing is telling me I must have it right now. (0:22:29) Al: Real fishing days of summer have announced that their release date is the 28th of October, (0:22:35) Al: and that will be on Switch and PS5. I mean, I’m not going to buy a real fishing game now. (0:22:38) Jonnie: yep (0:22:41) Al: I’m sorry. (0:22:42) Jonnie: me either bluetooth fishing (0:22:45) Al: I’m not against fishing in general. I mean, we have this conversation time and time again. (0:22:50) Al: We’ve got another game to talk about later that’s adding fishing when it really doesn’t (0:22:53) Al: feel like it needs to. But what I definitely don’t want is realistic fishing. That just (0:23:01) Al: feels like the worst. So yeah, no, please, no. Thank you. Please, I’m thinking. (0:23:01) Jonnie: me either. Yeah. (0:23:08) Al: Harvest Moon, Home Sweet Home, speaking of Natsume. (0:23:11) Al: And no please no. Announced that their game is coming out on Friday, two days after this (0:23:18) Al: episode comes out, the 23rd of August, the day before my birthday. They say that they’ve released (0:23:26) Al: a gameplay trailer, but it’s kind of hard to see what the gameplay is because all they do in this (0:23:32) Al: is have people talking to people and running around. Like they’re not really showing a huge (0:23:37) Al: amount of things. There’s some cut scenes and stuff like that. (0:23:41) Al: I feel like we have different definitions of gameplay trailer but it looks pretty standard (0:23:47) Al: Harvest Moon game and I don’t really want that on a mobile device. We’ll see what happens. (0:23:55) Jonnie: Yep, I found it exactly the same way. I watched the trailer and I thought that sure looks like (0:24:00) Jonnie: some Harvest Moon gameplay but it did not tell me what the gameplay loop of this was at all. (0:24:06) Jonnie: So it feels like they’re basically saying if you like the idea of Harvest Moon and you want that (0:24:12) Jonnie: on your phone then this is the game for you and if you don’t know what any of those words mean then (0:24:17) Jonnie: you can probably give this one a miss. (0:24:20) Al: Yeah, probably. I don’t like to promise things very often, but we’re going to cover this (0:24:25) Al: game because I think this is the sort of game that it’s possible this could be good. I don’t (0:24:32) Al: think it’s going to be good, but it’s possible it could be good. But don’t buy this game (0:24:37) Al: yet. Wait. We’ll play it. We’ll tell you what it’s like. (0:24:39) Jonnie: Well, and it makes sense. It makes sense for us to cover because the Cottagecore game on (0:24:46) Jonnie: mobile, I think we would all love a really good version of that, and I don’t know that (0:24:53) Jonnie: there’s been one yet. So the hunt continues for something that sort of fills that niche in a way (0:24:59) Jonnie: that is very satisfying. (0:25:01) Al: Yeah, the problem is that what most of them are is just the same game but on mobile and (0:25:07) Al: that doesn’t… I mean, Stardew did it fine, but the problem is it’s still the same game, (0:25:14) Al: just different controls for it, and yeah, exactly. And so the problem is you need to (0:25:16) Jonnie: and generally worse controls, right? (0:25:21) Al: rethink what a game should be for mobile, and Stardew wasn’t trying to do that. Stardew (0:25:25) Al: was just “Oh, people want my game on mobile, that’s fine, let’s do that and see how people (0:25:29) Al: we’d interact with it and that’s that’s fine. (0:25:31) Al: That’s, you know, he wasn’t trying to reinvent the wheel for that, but if someone wants to make a good game, a good farming game for mobile, they need to think about the entire thing from scratch and this just looks like it is Harvestment in the Winds of Anthos with a different story and on a smaller screen. (0:25:50) Jonnie: I agree, yeah. We’ve talked a lot more about this game than I thought we would. (0:25:56) Al: Yeah, we’ll see what happens. Natsumon 20th Century Summer Kid, which, fun fact, they (0:26:04) Al: changed the name on the Steam page. So they’ve added the English translation to this game (0:26:09) Al: on Steam and on Switch, so that’s the news. But the funny thing I found is I’m pretty (0:26:14) Al: sure on Steam it used to be called Natsumon 20th Century Summer Vacation, because that’s (0:26:19) Al: the literal translation from Japanese. But then apparently when they’ve localized it, (0:26:24) Al: changed the name. Which is fine. (0:26:27) Al: It’s just weird that they added the name initially as a different translated version, (0:26:32) Al: and then decided that that wasn’t what they were going with for the name. (0:26:35) Jonnie: I mean the name still makes sense I guess so that’s (0:26:38) Al: Yeah, no, I’m not saying that’s a bad thing. It’s just, (0:26:42) Al: it’s weird that they had a name in English and changed what that was. (0:26:49) Jonnie: Yeah, I don’t know. I can’t get over the fact that this game is like a million dollars. (0:26:53) Jonnie: It’s so expensive. (0:26:56) Al: Um, yeah, it’s not cheap. (0:26:59) Jonnie: And it looks so bad for like… (0:27:02) Jonnie: And I get that that’s kind of like the style, but like… (0:27:06) Jonnie: Paying what? This game must be like 50 American dollars or something like that and it’s just like… (0:27:14) Jonnie: You could buy pretty much every other game that we’ve talked about (0:27:17) Jonnie: and still not have paid as much (0:27:19) Jonnie: as you could pay for this game (0:27:21) Jonnie: I just don’t (0:27:23) Jonnie: Who’s buying this? (0:27:23) Al: Me, apparently. (0:27:27) Al: Well, yes, we know that. (0:27:28) Jonnie: Well, Al, you have a problem (0:27:33) Al: We know that. (0:27:34) Al: Thankfully, my money is finite, so I can’t buy literally everything. (0:27:39) Al: Speaking of buying literally everything, Usagi Shima is coming to steam. (0:27:45) Al: Now, interestingly, so this was free on mobile, and I had ads and you could pay to get rid (0:27:53) Al: of the ads, but it was like five quid or something, so of course I did that. (0:27:56) Al: Oh, no, did it have ads? (0:27:58) Al: I don’t think it did have ads. (0:27:59) Al: It was just like an in-game purchase to get a bunch of… (0:28:01) Jonnie: think you could just pay to buy the like it was yeah it was just a hey do you (0:28:06) Jonnie: want to support me then you can do this (0:28:08) Al: Yeah, which was a no-brainer for this game. So it’ll be interesting to see whether that (0:28:11) Jonnie: yes (0:28:13) Al: will be the same for Steam or not. I don’t see any information about how much it will (0:28:16) Al: be yet, but the Steam page is up. It looks like it’s going to be on Windows and Mac. (0:28:23) Al: So yeah, it’s a fun game. I mean, if you’ve listened to us talk about Asagashima before, (0:28:29) Al: it’s exactly what you’re expecting, and it’s the exact same game. It’s just got (0:28:34) Jonnie: which is awesome I think that makes total sense and like I would say if it’s ten dollars or less (0:28:41) Jonnie: it’s kind of just an instant buy um if it if it does have a purchase price which I think would (0:28:46) Al: Yep. (0:28:47) Al: It’s different, right? Steam is different from mobile, and I think you can get away (0:28:47) Jonnie: not be a bad thing right to just say like hey give us five bucks for this game (0:28:57) Al: with charging money on Steam where you wouldn’t be able to on mobile, because I think the (0:29:01) Al: thing is that if you go free on mobile with an option to give money, you’re much more (0:29:05) Al: likely to get more people doing it, and therefore, people will go, “Oh, I like this game. Fine, (0:29:10) Al: I’ll put the money in.” Whereas if you don’t try it first, you might not be willing to (0:29:16) Al: pay for it upfront. Whereas on Steam, especially with the game now being popular, and people (0:29:21) Al: know it, and people like it, they’ll be like, “Oh, finally, it’s coming to Steam. I’m excited (0:29:25) Al: about that. Yes, I will buy that.” The smallest piece of news is the Echoes of the Plum Grove (0:29:26) Jonnie: Absolutely (0:29:30) Al: is now on Mac. Done. I still haven’t played this game. I really need to play this game (0:29:32) Jonnie: Cody you go play it (0:29:38) Al: because I love everything that it’s doing in terms of death. (0:29:44) Jonnie: Yeah. I can’t remember. Someone in the Slack, it might have been Cat, was playing it, and (0:29:54) Jonnie: they were saying they were having a really fun time with it, and this game weds me out (0:29:58) Jonnie: every time I kind of remember that it exists, because everything they’re doing around death (0:30:02) Jonnie: seems super cool and super interesting, and not what you expect when you first see the (0:30:06) Jonnie: now available on Mac. Picture is very cute, and you can imagine someone being like, “Ooh, (0:30:10) Jonnie: what’s this?” and looking into it and being like, “Oh my god!” (0:30:10) Al: Yeah, that’s the thing that’s most fun about it, is the art style is so cutesy, but you (0:30:17) Al: die in this game, and it’s hard not to die. It’s proper survival. You die and then you (0:30:24) Al: play as someone else, you know? Yeah, I guess the question is, I don’t know what happens (0:30:26) Jonnie: As your children, I’m pretty sure it’s like a generation. (0:30:33) Al: if you don’t have kids. Is that game over, or do you play as someone else in the village? (0:30:35) Jonnie: Game over. (0:30:36) Jonnie: I don’t actually know. (0:30:37) Al: don’t know. Anyway, yeah. (0:30:41) Al: That was meant to be the shortest piece of news. (0:30:45) Al: Outbound, cozy camper van exploration crafting game. (0:30:50) Al: That’s apparently what they’re listed as on Kickstarter. (0:30:53) Al: Don’t know why. (0:30:54) Al: They’re Kickstarters live now and they have well and truly hit (0:30:59) Jonnie: ah look this is a yeah I know you said I could have backed the me be here in the (0:31:05) Jonnie: witches mountain kickstarter but like how long ago did you have to back this that one because (0:31:09) Jonnie: like their their date for you know beta access is end of 2025 which makes total (0:31:14) Jonnie: sense like i’m not saying like that’s too long or anything like that making games takes a long time (0:31:19) Jonnie: but like and they’ve met the they’ve met the the kickstarter thing like don’t bother just wait for (0:31:26) Al: So I’ll tell you why. I’ll tell you why I kickstart games. I kickstart games because (0:31:34) Al: it’s like a little present to future me. I buy a game and then two, three years later (0:31:42) Al: I get a free game. It’s great. But it is, it is free. I haven’t paid for it at that (0:31:44) Jonnie: One, it’s not free, Al, and I know that you know this, and now you’re just saying… (0:31:52) Al: point in time. (0:31:54) Jonnie: You have paid for it, though, that is in fact how that has worked, (0:31:58) Jonnie: and you might not even get the game. (0:32:01) Jonnie: I would be pretty confident that this one is in fact going to come out, (0:32:05) Jonnie: because everything that I’ve shown looks very good. (0:32:09) Jonnie: Which, you know, there’s some tricky vertical slice stuff that people can do in trailers and stuff, (0:32:15) Jonnie: I would be shocked if this is a game that doesn’t see the light of day, (0:32:21) Jonnie: because it looks pretty good. (0:32:23) Al: Well, and it’s, it’s also, it’s the same developer that did Above Snakes. So they’ve proven that (0:32:28) Al: they can do a Kickstarter for a game and then release a game. Yeah, very different vibe, (0:32:30) Jonnie: Interesting, I don’t think I knew that it was the same developer, but uh, so yeah 100% (0:32:37) Al: which is always good when you’ve got like, get your developer who can do both, right? (0:32:42) Al: Very, very different. And I like that, but this is what I really love about indie game (0:32:48) Al: development, right? Is when they go, I’ve got a weird idea that I want to do for a game (0:32:53) Al: to do it. And then they’re like, and I’ve got this completely different idea for a completely (0:32:57) Al: different style of game. And then they do it. And if you’re successful, the first one, (0:33:02) Al: you will probably be successful at the second one because people like your first game, like (0:33:06) Al: this game funded in two hours. (0:33:08) Jonnie: Yeah, I mean that’s not a surprise like I think everything this game is doing is just really tapping into (0:33:14) Jonnie: Something that people are feeling (0:33:17) Jonnie: right now (0:33:18) Al: Yes this is the game that is for some reason adding fishing I don’t know why (0:33:22) Jonnie: Boo (0:33:23) Al: they’re adding it as a stretch goal away with your fishing don’t make me fish of (0:33:25) Jonnie: Boo (0:33:27) Jonnie: That’s a good reason to not back the Kickstarter (0:33:28) Al: course I’m gonna fish yeah yeah I’m like please stop we’ve no well the problem is (0:33:34) Al: right they’ve got fishing as the next one and then beekeeping after that and (0:33:39) Al: I’m like can we do the beekeeping and without the fishing but (0:33:42) Jonnie: 100%. Yeah. I think what I’m most curious with this game is like, what is the actual game? (0:33:50) Al: I deriving around and building your insane house on top (0:33:57) Jonnie: Right but like I said so in a lot of you know the games that we cover the gameplay loop is (0:34:02) Jonnie: very driven around you’ve got your plot of land and you are using that to produce (0:34:07) Jonnie: money or resources or other stuff that then enables all of those upgrades. (0:34:12) Al: Yeah, I see where you’re pointing. I think the point is exploration, and so you are going (0:34:17) Al: from point A to point B, via a million other points, and everything you do is with the (0:34:23) Al: goal of getting there, I think. It’s not particularly clear, which is fine because maybe they’re (0:34:30) Al: not 100% sure how it’s going to pan out, and they’ve very much been working on the core (0:34:37) Al: concept of the game. We’ll see. I’ve backed it, of course. (0:34:42) Jonnie: Yeah, look, I thought about it, and then I saw, I’m like, if I’m backing it, it would be to play the alpha. (0:34:47) Jonnie: And then I’m like, I don’t, why would I want to play an alpha? I’ll just wait for it to come out. (0:34:51) Al: Fair enough. (0:34:52) Al: Look, we know I have a problem with Kickstarters. (0:34:55) Al: Speaking of having a problem with Kickstarters, we’re now going on to the Game Updates section, (0:35:00) Al: which is about updates to games that are already out. (0:35:05) Al: The first one is Coral Island, the 1.1 is out now. (0:35:09) Al: I think this came out like just after the last episode came out, yet the 23rd of July. (0:35:16) Al: I think that is the day before the last episode where we had news. (0:35:21) Al: But we’d recorded like two days before that or something. (0:35:22) Jonnie: Yeah. (0:35:25) Al: So thanks, Coral Island. (0:35:27) Jonnie: And for those who don’t remember, this is 1.1 in brackets. Actually, it’s 1.0, and we’re now actually finished. (0:35:27) Al: Well, yeah, yes, they’re literally calling it Finale Land and Sea Update. (0:35:40) Al: They’re literally calling it the Finale, right? (0:35:45) Al: This is what the game was meant to be. (0:35:47) Al: They’re adding in stuff that didn’t exist in the first game that should have, like your (0:35:50) Al: town rank system. (0:35:51) Al: Finally added the top rank of it. (0:35:54) Al: They’ve added people in the sea that you can actually talk to. (0:35:58) Jonnie: When one of the headings in the 1.1 update (0:36:00) Jonnie: is storyline completion, we released a game (0:36:04) Jonnie: and the storyline was incomplete. (0:36:06) Al: Uhhh… (0:36:08) Al: Yes. (0:36:09) Al: Well, I- I- (0:36:10) Jonnie: But look, we’ll stop poking fun, (0:36:12) Jonnie: ‘cause I feel like this game has had some challenges (0:36:15) Jonnie: in the background, but there is a lot, I think, (0:36:17) Jonnie: to be excited about for 1.1 update. (0:36:24) Jonnie: Yes, it is finishing the game, (0:36:26) Jonnie: that there is, you know, like, I feel like they’ve– (0:36:28) Jonnie: I’ve also listened to a lot of feedback. (0:36:30) Jonnie: I’m just scrolling through all of the patch notes (0:36:32) Jonnie: because one of my favorite sort of spouse interactions. (0:36:36) Jonnie: For those that don’t recall, I think (0:36:38) Jonnie: when you get married in Coral Island, (0:36:40) Jonnie: your partner becomes a soulless husk (0:36:43) Jonnie: that stands in the house and does nothing. (0:36:46) Jonnie: And they have a bullet point that says you can now (0:36:48) Jonnie: hug and kiss your spouse once daily (0:36:50) Jonnie: to get some point in the relationship with it. (0:36:50) Al: Once, once daily. (laughs) (0:36:58) Jonnie: Uh, and I think it’s meant to reach, to get some points in the relationship, so you can, like, I think the implication is meant to be to feel like that you can continue to build the relationship, but to get some point in the relationship makes it feel like, “So the marriage is not entirely pointless, so…” (0:37:09) Al: Yeah, this is definitely a translation issue because they’re, I think they’re from the (0:37:17) Al: Philippines, the developers. So yeah, let’s not be too harsh on the English, but yes, (0:37:18) Jonnie: Uh, I believe that’s correct. (0:37:25) Al: it does feel a little bit perfect, accidental. (0:37:29) Jonnie: that one was just it was yeah that one was accidentally perfect um and when I was ready (0:37:33) Jonnie: through because it was about halfway through all of all of the updates it would give me a good (0:37:38) Al: like having some point in a relationship. But now we get to talk about the problems and that is that (0:37:46) Al: Coral Island was being published by Humble Games. And if you’ve not heard this already, Humble Games (0:37:52) Al: no longer humbles or games. It basically no longer exists as a thing. Humble Bundle still exists (0:38:02) Al: because Humble Games was separate. It’s like there’s the Humble company and then there’s (0:38:07) Al: this humble bundle and how– (0:38:08) Al: which is a problem for some things, including the fact that humble games were– the other (0:38:35) Al: thing they do as well as publishing is they did porting, so they were (0:38:39) Al: they were working on the switch port for coral island, no more. (0:38:47) Al: Shall I just use their own words? (0:38:51) Al: First of all, oh my word. (0:38:55) Al: I need to say that they were, they didn’t, the first apparently they found out about this was (0:39:00) Al: the same way everybody else found out about it. Nobody contacted them to say that this was happening. (0:39:06) Al: We’d like to say something to you today. (0:39:08) Al: We’ve been given that Humble Games’ recent “restructuring” - the most amazing word you can use for firing everybody - leaves consoles in a place of uncertainty. (0:39:16) Al: However, we see this as an opportunity to share what we can. (0:39:20) Al: To start, we share in your frustrations regarding the lack of an Incentive Switch port of Coral Island. (0:39:24) Al: Over the years, there’s a lot we’ve wanted to say in the spirit of transparency about many different things, but continue to be unable to do so because of the publishing agreement and NDA we have in place. (0:39:34) Al: The impact of Humble Games’ restructuring on Coral Island remains uncertain for all (0:39:38) Al: things related to consoles, whether porting or pushing hotfixes. I believe that they (0:39:44) Al: already have a port on Xbox and PlayStation, it was just Switch that was missing. So that’s (0:39:49) Al: why they’re talking about updates. (0:39:51) Al: As they are responsible for these platforms, we’ve been in communication with our lawyer (0:39:54) Al: since we found out about the restructuring on social media to figure out how to navigate (0:39:59) Al: this new situation. For example, we have an upcoming hotfix for the 1.1 update nearing (0:40:04) Al: release for Steam. We have no idea how to get this update out to other platform players (0:40:08) Al: and have a backend permission on console platforms to push updates out. We only have (0:40:13) Al: access to the Steam backend. Because of this, the only thing we can do for Switch Makers (0:40:18) Al: effective immediately is offer a key exchange to the Steam platform. We will offer key changes (0:40:23) Al: for as long as we are able to. Please email for a key change. Blah. Oh, and then they (0:40:28) Al: go, we will, I missed this last paragraph. We’ll keep you posted on developments once (0:40:33) Al: we have more information. We know it effing sucks, but we hope you understand. And they (0:40:39) Al: say effing, but this is still a family friendly podcast. There’s a lot of subtext and a lot (0:40:47) Al: of text in that update. (0:40:50) Jonnie: There certainly is. It’s just a tough situation for them to be in, right, like it seems like there is very little they can actually do about it. (0:41:06) Al: Yeah, it also sounds like they’re struggling to keep up with the the key exchanges (0:41:11) Al: There’s lots of people complaining in the comments that they haven’t had their key exchange. I (0:41:17) Al: Am very glad that I exchanged my key (0:41:22) Al: Two years ago when I when I got my steam deck and I was like I’m just gonna get this on Steam if I can (0:41:27) Al: And they let me do it. So I’m glad I did all the way back then (0:41:30) Al: I find it very interesting that they are very clearly saying that they (0:41:37) Al: I have not been allowed to say stuff because of NDAs (0:41:39) Al: But they’re saying they’re not allowed to say stuff because of NDAs possibly because they’re like well who’s gonna soon as nobody exists in the company (0:41:47) Jonnie: I feel like the NDA’s thing is normal, and it feels like we’re just seeing a frustration (0:41:54) Jonnie: over the last few years, sort of leaking out a little bit in this statement, which seems (0:41:59) Jonnie: totally understandable, because publishing games is hard, and publishing to multiple (0:42:04) Jonnie: platforms is hard, and sometimes you get in situations where the developers are not the (0:42:10) Jonnie: ones with the power in these relationships, and I think this is unfortunately what has (0:42:16) Al: Yep, and this is the thing you need to remember about Kickstarters. You are paying money (0:42:24) Al: for a promise of something that is not a legally binding contract. You are funding this and (0:42:30) Al: there is a chance that you get nothing out of it. So bear that in mind. Don’t be like (0:42:35) Al: me. Don’t Kickstart everything. I think I’ve only had two things that I just haven’t got (0:42:43) Al: from kickstarters. But it’s not fun when (0:42:46) Al: it happens. And there are a lot of disappointed people in the comments, (0:42:50) Al: because it’s all very well saying we’ll give you a key exchange. (0:42:52) Al: But if the switch is your only. (0:42:56) Jonnie: Anyway, it’s even harder, I don’t know, they said they’ve got a hotfix coming for 1.1 for Steam, obviously. (0:43:04) Jonnie: But if you’re a PlayStation or Xbox player, what does this hotfix fix? (0:43:10) Jonnie: You know, and the fact that there are potentially some significant bugs or glitches in those consolvations (0:43:20) Jonnie: that there’s no real idea of when or if they will even get this hotfix. (0:43:26) Al: Well, yeah, I guess we’ll just have to see what happens. (0:43:31) Al: Next we have the 1.2 update for Roots of Patria is out now. (0:43:36) Al: This is the one, I think we talked about this a few months ago. (0:43:40) Al: This is the one that adds child labour, I mean, isn’t that why we have children? (0:43:42) Jonnie: Hell yeah. (0:43:46) Jonnie: Finally, children will be useful for something. (0:43:51) Al: Not for child labour, but for adult labour in 18 years time, right? (0:43:55) Jonnie: Mmm, I don’t know. I feel like I feel like that’s inefficient get them started young (0:43:57) Al: We also have the sunnable, I mean, you played Roots of Patria? I can’t remember. (0:44:07) Jonnie: I I have played a little bit of roots of patcher. I (0:44:12) Jonnie: liked what it was trying to do but equally I was playing roots of patcher at the same time I was getting into coral island and (0:44:18) Jonnie: Coral island one out in that battle (

MacDevOpsYVR podcast
OpenCore Legacy Patcher with Mykola Grymalyuk

MacDevOpsYVR podcast

Play Episode Listen Later Jun 10, 2024 26:49


MatX and JD are joined by Mykola Grymalyuk to discuss how he got into creating Open Core Legacy Patcher, getting into security and trying to unravel Apple Silicon VMs.

jd mykola patcher
The Harvest Season
You Just Lost the Game

The Harvest Season

Play Episode Listen Later Dec 6, 2023 73:00


Al and Codey talk about the games in the Wholesome Snack Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:50: What Have We Been Up To 00:09:38: Turnip Boy Robs A Bank 00:13:11: Pixelshire 00:13:57: Botany Manor 00:15:56: Roots Of Pacha 00:18:02: Tchia 00:19:29: Bear And Breakfast 00:20:23: Everdream Valley 00:22:11: Harvest Moon: The Winds Of Anthos 00:26:22: One Lonely Outpost 00:27:07: Stardew Valley 00:30:46: Disney Dreamlight Valley 00:35:44: Fae Farm 00:38:14: Wholesome Games Bundle 00:40:38: Wholesome Snack 00:41:59: Vivarium 00:45:37: Communite 00:47:13: Lightyear Frontier 00:49:05: Go-Go Town 00:52:21: Snacko 00:56:47: Usagi Shima 00:59:27: Eastward Octopia 01:00:56: Summer House 01:02:44: Bugaboo Pocket 01:07:36: Voyagers Of Nera 01:10:14: Outro Links Turnip Boy Robs a Bank Release Date Pixelshire Info Botany Manor Roots of Pacha 1.1 Update Tchia Steam Release and Updates Bear and Breakfast Everdream Valley Harvest Moon: The Winds of Anthos Update Harvest Moon: The Winds of Anthos DLC One Lonely Outpost Unrefiner Update Stardew Valley Concert New Dates Stardew Valley Big Chest Disney Dreamlight Valley Pumpkin King Update Disney Dreamlight Valley A Rift In Time DLC Fae Farm DLC Wholesome Games Humble Bundle Wholesome Snack Vivarium Communite Lightyear Frontier Go-Go Town Snacko Usagi Shima Eastward Octopia Summer House Bugaboo Pocket Voyagers of Nera Codey on Twitter Codey on Bluesky Codey on Instagram Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of The Harvest Season. My name is Al, (0:00:36) Codey: And my name is Codey. (0:00:38) Al: and we are here today to talk about farming game, (0:00:42) Al: cartridge core games, games, lots of all the games. So many games. (0:00:45) Codey: Wholesome games that are snack related. Woo! (0:00:51) Al: Sure. Before we get into it, transcripts are available on the show notes and on the website. (0:00:57) Al: Go get them if you need them. (0:01:00) Al: We are going to talk just… I mean it’s basically all news, because we are recording this two hours after the wholesome snack came out. (0:01:04) Codey: Yeah. (0:01:09) Al: Which apparently is a short one, but it was half an hour long, so it wasn’t particularly short, but there we are. (0:01:14) Codey: Yeah, I wish there was a visual component because when you sit apparently it was a short one, my face was rude. (0:01:22) Codey: I was like, “Mmm, no.” (0:01:25) Al: Yeah. (0:01:27) Al: That’s what they said. I mean, like, the direct in June was… (0:01:30) Al: I know we’re long, so like, sure fine, it’s shorter, but shorter is not the same as short. (0:01:37) Codey: Mm-hmm. Mm-hmm. (0:01:39) Al: Anyway, so we’re going to talk about all that. There’s a lot of other news as well, so I think we’ll do all the other news first, and then we’ll get into the wholesome snack stuff. (0:01:43) Codey: Mm-hmm. (0:01:47) Codey: Mm-hmm. (0:01:48) Al: So we’ll just, we’ll take it as it goes. But first of all, Codey, what have you been up to? (0:01:49) Codey: Mm-hmm. (0:01:53) Codey: I have been playing, uh, Disney Dreamlight Valley. (0:01:58) Codey: Um, yeah, I have also been playing, uh, that one thing, my Tetris game. (0:02:07) Codey: Um, I’m pulling, I’m pulling it up right now. (0:02:07) Al: Oh yeah. I was like, “What one thing?” Oh yes, that thing, the scam game. (0:02:09) Codey: They had, they, yeah, my scam game. (0:02:13) Codey: They have a thing going on right now. (0:02:15) Codey: I don’t know how long it’s going on for, but, like, you earn five times points. (0:02:19) Codey: Um, and so I’m actually at 887 million, or, sorry, 887,000 points. (0:02:20) Al: Ooh. (0:02:25) Codey: I am almost to a mill, I know, I’m almost to a million points. (0:02:25) Al: Oh my word. (0:02:28) Al: Get a cruise. (0:02:29) Codey: I’m going, though, I will say, I will say the cruises that they have right now, um, (0:02:31) Al: Where’s the current cruise? (0:02:35) Codey: Our two million points not one million points. So there are some there are some shifting baselines. (0:02:38) Al: Oh, see, I see what’s happening here. (0:02:42) Al: They just keep jumping up the prices when people get close to it. (0:02:47) Codey: Let me see. Oh yeah so for 13 oh no there’s there’s a five-day cruise to the Caribbean for 1500. (0:02:47) Al: Sneaky. (0:02:55) Al: Like 1.5 million, right? (0:02:56) Codey: Uh you have so correct sorry one and a half million. (0:03:00) Al: It’s like 1,500! Oh my word! You can get a lot of cruises right now! (0:03:04) Codey: No, and so yeah, it’s a complimentary five day cruise. (0:03:07) Codey: Uh, the cool thing about this one is that you leave Miami, Florida, you go, um, to Belize in Mexico, and then you go back to Miami, Florida. (0:03:15) Codey: So some of these cruises, like, especially once to Alaska, like they take, they grab you in like Washington and then drop you off in Alaska. (0:03:21) Codey: So you’re going to still have to like find a way back, but that one does not. (0:03:24) Al: Yeah, that’s not ideal. Yeah, but you have to go to Florida. (0:03:24) Codey: That one’s pretty good. (0:03:25) Codey: Um. (0:03:34) Codey: Um yeah so um bustin butt on that game for sure. Um also pokemon go and I think those are oh and pigman bloom but those are pretty basic um standard games. I also have been uh I upgraded to game pass ultimate so I have the ability to play some other games. Oh I played one game (0:03:59) Codey: that was like uh it like (0:04:04) Codey: built bent the world like worked on perception gosh what the heck was it called I don’t know it’s like me only like four hours to beat but it was really good yeah I’m upset that I can’t remember the subliminal super liminal something like that very good though yeah that’s yep super liminal so I think That’s what it’s called. It was very good. There’s (0:04:12) Al: Yeah, nice. That’s our Atlantic game I like. (0:04:32) Codey: It’s it (0:04:34) Codey: Yeah, very good. And I because there are games on game pass that I want to play like Coral Island and Echo Snipe Market. There’s like a bunch of games that are available, but I want to stay dedicated to Disney Dreamlight Valley for reasons. (0:04:52) Al: Speaking of Carl Island, I have been playing Carl Island a lot. I’ve almost hit 100 hours on that game now. I’ve just finished year three in the game and now I’m taking a wee we break to play some other games, but yeah, yeah, it’s not (0:04:54) Codey: So yeah, what about you? What have you wanted to? (0:05:07) Codey: Yeah, didn’t you say like you’re after your your you said you’re gonna take a break after year three? (0:05:22) Al: not. I mean, that gives you an idea of how much I like this game, because I don’t, I think stardew is the only other game that I went, I went to like at least two years, (0:05:32) Al: right? Like I don’t, I don’t do that often. It’s because it’s really hard to get through though to like actually sink a decent amount of time into these games. Um, this, this one just kept me going and I like how it kept me going the second time I came to it as well. (0:05:47) Al: Right, it wasn’t just like, I spent like what, 40 hours in the first time and I’ve (0:05:52) Al: stunk in another 60 hours, right? So like, that’s pretty good. Uh, you know, like it’s impressive to, for me to spend that amount of time on a game, a game which I have not spent that long in is Coa and the Five Pirates. Uh, so I have finished that game, but it’s a very nice short game. So it took me five hours. I’ve not like a hundred percented everything. (0:06:15) Al: I think you could maybe add on like another two to three hours if you want to a hundred percent everything but I was pretty happy. (0:06:22) Al: happy with it. So that’s the 3D platformer from the Summer in Mara people. So it was good fun. We have an extra story in that world and a fun platforming game. The bosses in particular were very fun, some good challenges and different ways of doing things. So it’s not just like the same thing over and over again. It really felt like each level they they kind of had crafted nicely. (0:06:23) Codey: Mm-hmm. Okay. (0:06:51) Al: So that was good. (0:06:53) Al: I have just started a Highland song, because that came out yesterday. (0:06:58) Al: That is a platformer based in the Scottish Highlands, but it also has some rhythm-based parts to it. (0:07:09) Al: It’s a really interesting game, and it’s really hard to explain, but essentially it’s a platformer, (0:07:14) Al: but it’s like an exploration platformer, kind of. (0:07:19) Al: But it’s also like a story game. (0:07:21) Al: the I mean everything about this game is just gorgeous. Like I love how it looks, I love how it plays, I love the music, (0:07:28) Al: like everything about it is just fantastic. And like real Scott, (0:07:30) Codey: Okay, that’s high praise, high praise it being about the Scottish Highlands and coming from a Scott, so. (0:07:37) Al: and it’s got real Scottish accents in it so. (0:07:39) Codey: Mm-hmm, awesome. (0:07:43) Al: And finally I’ve been playing the Beat Saber original soundtrack 6, so that just came out (0:07:51) Al: tonight today I think (0:07:52) Al: um so i’ve been playing that so that’s got a dragon force song, a lindsay starling song, (0:08:01) Al: a camellia song, and another song by someone I hadn’t heard of but I enjoyed it nonetheless. (0:08:07) Al: So now I just want more dragon force and more lindsay starling songs like they’re both really fun to play to. The camellia one and the other one were good as well but we already have a camellia pack so like there’s plenty of that I really want really want the others. (0:08:23) Al: Um yeah lots. I so I play it on the quest 2, the meta quest 2. (0:08:24) Codey: - What do you play that on? (0:08:33) Al: At this point trying with all my might not to buy the meta quest 3, especially as they just released an update for beat saber on the quest 3 that gives it 120 frames per second on which is just wild because it’s like the one thing that i’d not hugely a fact well the two things that i’m that I’m not a huge fan of with the Quest 2. (0:08:52) Al: one, the cameras to put you in the augmented part of it are not great, right? You can kind of see the shapes and everything. You can figure out where you are, but you can’t make out anything on it. And the Quest 3 has much better cameras. And sometimes it’s a little bit like, “Oh, that wasn’t quite the right kind of refresh rate, and I felt a little bit dizzy from that.” So it doesn’t happen very often, but it does happen enough to make me want to not have that. (0:09:22) Al: So yeah, we’ll see what happens. (0:09:28) Codey: Cool. (0:09:29) Al: What happens? (0:09:30) Al: Making you sound like it’s a surprise. (0:09:31) Al: Oh no! (0:09:32) Al: What happened? (0:09:33) Al: Oops, I bought it. (0:09:34) Codey: What? What could possibly… (0:09:34) Al: How did that happen? (0:09:35) Al: Shall we talk about some news, Codey? (0:09:40) Codey: Let’s do it. (0:09:42) Al: Let’s start off with Turnitboy Robsabank. (0:09:45) Al: They have announced that their release date is the 18th of January. (0:09:49) Al: Oh… (0:09:50) Codey: I just want, so like the fact that they’re making this turn up to all these illegal things (0:09:58) Codey: I really want the next one to be turn it boy breaks up a marriage just for you Al (0:10:04) Al: Why- Laughter (0:10:06) Al: No! Laughter (0:10:06) Codey: Like have you ever wanted to evade taxes? Have you ever wanted to rob a bank? (0:10:08) Al: Right, no, no, no, no, no, no [Laughter] (0:10:12) Al: I also don’t, like, in real life, want to break up marriages, right? (0:10:16) Al: Like, that’s- Laughter (0:10:18) Al: You’re making it sound like I’m a homewrecker! (0:10:22) Codey: You want to be a video game? You want the option. (0:10:22) Al: I just- Laughter (0:10:24) Al: In- in my- Laughter (0:10:26) Al: In my farming games! Laughter (0:10:28) Codey: No, I love, I just saw this title and I was like, (0:10:32) Codey: they’re making this poor turn up to all these things. (0:10:37) Al: No one’s making him do anything. He’s choosing to do this. He is crazy. (0:10:39) Codey: Yeah, he’s a goofy goober. (0:10:43) Codey: So, I mean, so you’ve played the first one. (0:10:46) Codey: Does this seem, is this like a sequel? (0:10:48) Codey: Like, do you get to continue on from the same? (0:10:49) Al: Yeah. (0:10:51) Al: Yeah, I’m pretty sure it’s the sequel. Like it’s a continuation of Turn It By Story. (0:10:59) Al: I mean, it looks good. It looks like it takes kind of what was in the first game and adds some more other ideas like the first game didn’t. (0:11:07) Al: Have guns, for example. (0:11:08) Codey: The picture of him, the logo when he’s holding a gun. (0:11:15) Codey: Oh my god. (0:11:17) Al: I mean, nobody robs a bank with not a gun, right? (0:11:20) Al: Like, that’s kind of a requirement to rob a bank. (0:11:22) Codey: I feel like people will rob banks in countries that don’t allow guns without guns. (0:11:27) Codey: There’s gotta be like… (0:11:29) Al: Yeah, they just get guns, right? Like, yeah, sure, guns are illegal. And, you know, this is not a political point, but it doesn’t mean that there are no guns, right? Like, you can still get guns. (0:11:41) Al: Like, do you think gun people, for countries that have no legal guns, still have zero guns, right? (0:11:46) Al: If you’re going to rob a bank, you can get a gun, right? It’s harder to get it. Like, I’m not saying that gun controls don’t work. They do. But it doesn’t mean that literally nobody can ever get to gun and therefore you got to rob a bank with a knife, right? Like, which would be significantly harder. (0:11:50) Codey: Mm-hmm. (0:12:06) Codey: I feel like that would make– that’s like how you play this game on hard mode. (0:12:10) Al: No guns. (0:12:10) Codey: That should be what’s hard mode. There’s just no guns and you gotta rob the bank. (0:12:15) Al: There are a lot of guns in this trailer. Lots of different guns. And also a spaceship at the end. (0:12:18) Codey: There are. There are. There really are. Yeah, yeah, there’s an alien at the end. I didn’t know if like it was a character that you’ve already seen or something because, um, like they have the outline of the character. Yeah, they have the outline of the character and like you can see that it kind kind of has like maybe sunglasses on. (0:12:29) Al: The alien, no. (0:12:36) Codey: And I didn’t know if there was maybe like a link to the previous game. (0:12:38) Al: No, I don’t recognize that character. (0:12:41) Codey: Cool. (0:12:42) Codey: Cool, cool, cool. (0:12:43) Codey: How is the alien going to help? (0:12:45) Codey: Are they going to give you more advanced guns? (0:12:47) Codey: Is that how that works? (0:12:49) Al: Oh, I did see a laser gun at one point. (0:12:51) Codey: Are they, are they like also trying, they came from space to rob the exact same bank that you’re trying to rob? (0:12:58) Codey: Like are they competition? (0:12:58) Al: I don’t know. I don’t know. I don’t know. This game’s coming to Windows, Switch and Xbox, (0:13:02) Codey: Uh. (0:13:04) Al: and it’s also coming to Game Pass. And there’s a new trailer. There you go. Done. Right. (0:13:06) Codey: Mm-hm, January 18th, next. (0:13:10) Al: January 18th. Pixel Shire is no longer coming to Early Access and is releasing next year. (0:13:16) Al: Cool. Great. No real comment on that. Good for you. It seems like an interesting thing to be like, “We’re coming to Early Access,” and then be like, “Aha! No, we’re not.” But (0:13:16) Codey: Yep. Take your time. (0:13:21) Codey: Good for her. (0:13:27) Codey: Well, it’s not that. It’s not like a “ha ha, we pulled the rug from you.” (0:13:33) Codey: We were optimistic and life happens and that’s okay. That’s okay, Pixel Shire. (0:13:36) Al: No, I think their point is they don’t, I think what they’re trying to say is they don’t (0:13:42) Codey: That is true. In the thing, they’re like, (0:13:45) Codey: we’re not going to do early access. (0:13:46) Codey: at all, we’re just going to release 1.0 in the neck. (0:13:49) Codey: I don’t understand what the benefit of that is, but sure. (0:13:52) Codey: Cool. (0:13:52) Codey: You do you it’s, it’s your stuff. (0:13:53) Al: We’ll see what happens. (0:13:58) Al: Botany Manor is releasing in Spring 2024 on Steam Switch, Xbox and Game Pass. (0:14:05) Codey: Yeah and it is they mentioned it in the Twitter like someone asked if it’s going to be steam deck verified and they said yeah not going to be on PlayStation that’s another comment from someone on the Twitter Twitter post tweet (0:14:17) Al: I mean, I feel like Steam Deck verification is just kind of a default for these things now, (0:14:21) Al: like, if you’re not supporting all the Steam Deck stuff, get out of here, go away. I don’t want you. (0:14:26) Codey: Okay, okay. (0:14:28) Al: Right. Bare minimum. Bare minimum. (0:14:28) Codey: Um, look, looks really cool, though. (0:14:31) Codey: I don’t know if we’ve talked about this game before, but I hadn’t seen it and it looks really cool. (0:14:35) Al: We’ve mentioned it somewhere, but yeah, it’s like, you’re running a botany. (0:14:40) Codey: Um, a bot–a botany. (0:14:40) Al: No, why is it a botany? Botanical gardens, I guess, would be. Is that what it is? (0:14:44) Codey: You–you encounter a botanical garden place, like– (0:14:46) Al: Please. (0:14:49) Al: Running a botany. (0:14:51) Codey: You’re basically it seems like there’s like there was a botanist’s house. Maybe the botanist passed away (0:14:56) Codey: She’s like elsewhere on a vacation or something But like you come upon her house and then you kind of like using her notes try and find plants that are (0:15:06) Codey: Lost like plants that might have died out somehow or they’re just missing like they they’re like this plant should exist And then it’s like boom you can make it Looks really cool. I wonder if they’re gonna teach you how to take care of real plants because your girl needs it I’m pretty sure this is I always want this. I’m pretty sure that this game (0:15:22) Al: You’re always wanting that, goodness me. (0:15:27) Codey: Mmm, I should yeah, it’s it’s (0:15:32) Codey: Per published published by white thorn games, which is the same game publisher that published a pico (0:15:39) Codey: And I told the a pico people that I wanted this (0:15:43) Codey: Also white thorn games is like based in like three hours for me very cool (0:15:51) Codey: So cool excited we’ll get it on game pass Yes. (0:15:57) Al: Roots of Patcher have released their 1.1 update and are on Switch and PlayStation now. (0:16:03) Al: Codey, is there anything I need to care about this update because I’ve still not played (0:16:04) Codey: The update… (0:16:08) Codey: I think that the update only adds stuff to… (0:16:12) Codey: I don’t think it’s going to add anything that’s going to make people that haven’t played it want to play it. (0:16:16) Codey: I think it’s just a benefit if you’ve already played it before. (0:16:20) Codey: So they include a new animal, which is called the Oryx. It’s kind of like a bison-ish thing. (0:16:24) Codey: You’re able to sit down now. (0:16:26) Codey: There’s a new romanceable character. (0:16:28) Codey: And oh, you do get the ability to break up with people. (0:16:32) Codey: So like if you decided you want to date. (0:16:34) Codey: someone and then you’re like yeah then you actually can like go in and be like I think it’s a like disband Union or something like that and then you can (0:16:42) Al: Yeah, they don’t have marriage because obviously that’s a modern concept. They have unions instead. (0:16:46) Codey: unions and so you can disband that and like go be with someone else and it said something like your the people will be upset but they’ll get they’ll get over it you can now harvest meat from traps and there are new cutscenes and other things so yeah they’ll just get over it they’ll be fine (0:17:00) Al: They’ll get over it who cares doesn’t doesn’t matter Bye! (0:17:04) Codey: so yeah I think it’s it’s things that kind of enhance the world and the interactability and the choices that you can make which is really cool but I don’t think like you’re saying like someone who hasn’t played it I don’t think these are things that are gonna be like ooh you can that’s gonna bring me to the game well now there’s this cool update you can get an oryx you can ride an oryx I’m assuming you can write an oryx well it’s it’s a (0:17:23) Al: I mean I do want to play it, I’ve just not done it yet. Too many games. (0:17:29) Al: Whatever that is. Is that a real animal or is this a thing they’ve made up? (0:17:34) Codey: an extinct animal but yes it was a real animal yeah it’s like a bison so I said (0:17:37) Al: Oh it’s just like a cow with horns. (0:17:42) Al: Interesting. What do I look like? Someone who knows what a bison is? (0:17:47) Codey: known because your voice is not from America so there’s a lot of bison here yeah skeleton what’s crazy (0:17:52) Al: Oh, the skeleton looks creepy. (0:17:54) Al: I wanna ride the skeleton one. (0:17:58) Al: Hey, oh yes, that’s a bison, I recognize that. (0:18:03) Al: Tch, tch, chia. (0:18:04) Codey: chia mm-hmm (0:18:06) Al: Tch, chia is out now. (0:18:09) Al: Wait, no, we already knew that. (0:18:10) Al: Why are you adding that? (0:18:11) Al: They were already, they’ve been out for ages. (0:18:15) Al: Goodness me, let me try that again. (0:18:17) Codey: listeners behind the scenes I wrote that they’re out now he just had it that they were they were releasing on Steam in March and I was like is this are they not out I Chia okay on Bye. (0:18:22) Al: Tch, chia. (0:18:28) Al: Right, tchia, tchia, which is already out on PlayStation (0:18:35) Al: and in the Epic Game Store is coming on Steam in March. (0:18:40) Al: Is that better? (0:18:42) Codey: I wonder. (0:18:43) Al: And they’re adding a bunch of updates. (0:18:48) Codey: The updates that are coming are an outfit perk system. (0:18:50) Codey: So basically the items will now give you buffs, (0:18:53) Codey: like outfit, like items that you wear. (0:18:55) Codey: There’s also new cosmetic items. (0:18:58) Codey: The comment that I wrote is look like the clown that you are. (0:19:02) Codey: Because you can look like a clown. (0:19:06) Codey: Yeah, that’s because I’m a clown. (0:19:10) Codey: That’s the joke. (0:19:11) Codey: New soul melodies. (0:19:11) Codey: So basically it’s new ways to– (0:19:12) Codey: interact with your environment. (0:19:15) Codey: They– in the trailer, they show that you use a soul melody and it like blows something up, which is really interesting. (0:19:22) Codey: Yeah, that’s– that’s that. (0:19:25) Al: It’s Windows only, by the way, it’s not Mac. Sods. (0:19:26) Codey: Thank you. (0:19:27) Codey: I was about to look. (0:19:30) Al: Bear and Breakfast are coming to PS4 and PS5. (0:19:34) Al: I was funny when they say that it’s like, is there a PS4 version that you can play on the PS5 or is it a PS4 version and a PS5 version? (0:19:42) Codey: Mm-hmm (0:19:42) Al: I suspect it’s a PS4 version that you can play on the PS5. (0:19:45) Al: Anyway, whoever. (0:19:46) Codey: Yeah (0:19:48) Al: Just coming on the 12th of December next week. (0:19:53) Codey: There’s also a new trailer that they have that they put in it and that trailer was unnecessarily dramatic and I absolutely (0:20:02) Al: It is completely in fitting with their entire social media. (0:20:08) Codey: I love it. I want more. 10 out of 10 recommend that people watch it. And play that game. (0:20:16) Al: You played it, didn’t you? Yeah, you were on the on the app. (0:20:18) Codey: It’s a good game. I did. (0:20:24) Al: Everdream Valley, which is already out on other things, is coming to Xbox on the 15th of December. (0:20:26) Codey: it’s coming thank you (0:20:36) Al: It’s funny because they say our Xbox One version and the comments are like, oh, what about the other consoles? (0:20:42) Al: like that’s what they mean is they’ve done what I would talking about with beer and breakfast right it’s an xbox one version that works on xbox series x and s so they just they’ve worded it in a confusing way (0:20:54) Codey: And the more important thing is the release date of December 15th is also the day that Twitter user MrRedEyes19 was planning on proposing to his girlfriend. And so he’s saying that it’ll be the perfect engagement gift and I need the tea. I need to know if he– how that ends up. (0:21:14) Al: It feels really risky to tweet that beforehand. (0:21:16) Codey: Doesn’t it though? What if she saw that? Like what if she– (0:21:24) Al: There isn’t a huge amount on their Twitter to, you know, suggest who they are, so. (0:21:31) Codey: I need the tea though. I need the tea. I need to know if his girlfriend, or their girlfriend, if their girlfriend says yes and if she does, if they give her that game, or I need to know. (0:21:49) Al: I got so confused there. (0:21:52) Al: With your changing of what pronouns you were using, I just got so confused to say “see”. (0:21:55) Codey: Well, cause I don’t know. They say girlfriend, but I’m not assuming they’re genders. (0:21:57) Al: No, no, I know, I know, I know, I know, I know. (0:22:02) Codey: I’m not sure if it’s a good idea to do that. I’m not sure if it’s a good idea. (0:22:02) Al: I agree with that, it was just because you changed halfway through, (0:22:06) Al: I was like “what is, who’s who now in this situation?” (0:22:07) Codey: It was a self-correction. Speaking of self-corrections, Harvest Moon, the Winds of Anthos, is releasing a relaxed mode coming in an update. (0:22:14) Al: Oh (0:22:19) Codey: This update has, there’s less stamina lost as you’re maneuvering the world, and the days are longer. (0:22:27) Codey: or longer so to me this like means that you are able to do more and there’s it’s like (0:22:31) Codey: less on hard mode like and I get my question with that is does this address the concerns that folks had like did you play this game and was this a complaint that you had? (0:22:33) Al: Yeah… (0:22:37) Al: I mean… (0:22:41) Al: It addresses one of the complaints, but it’s like one out of like 50. (0:22:45) Al: I mean part of my problem with this game is it just didn’t even feel fun to play. Now, (0:22:51) Al: the stamina loss when you’re moving, yeah, I didn’t enjoy that, right? It’s one of these things where it’s like, yeah sure, (0:22:57) Al: that’s more realistic, but not as fun, right? And the point is we’re taking (0:23:03) Al: things that are like real life and we’re making them fun, right? Like I’m very much a… (0:23:08) Al: I’d rather more fun than more realistic, and that’s certainly the case there. So it is a welcome change. (0:23:15) Al: I didn’t particularly feel like the days were very short, so that doesn’t really make much of a difference, (0:23:20) Al: but I mean the game’s still not gonna be fun to play, I don’t think. (0:23:24) Al: But each to their own. (0:23:26) Al: I don’t… (0:23:26) Codey: Uh, is, is the introduction of pizza in the new DLC, uh, the new crops, fish and recipes pack available is, does that increase your funds? (0:23:33) Al: So, I’m really fascinated by this, right? Because, like, some of these things are like, (0:23:40) Al: “Oh, cool, they’ve added killer tomatoes, and they’ve added Nejog, and a bunch of new fish, (0:23:47) Al: and pla- right, pizza seem- I mean, it feels like a kind of base game food, right? Like, (0:23:54) Al: it seems like an odd one to leave for a DLC. I’m not, as some commenters are suggesting, (0:24:01) Al: it should all be a free update because… (0:24:03) Al: Stardew does that, right? (0:24:06) Al: Like, I mean, let’s not make Stardew the base for what you should be doing for your free updates. (0:24:14) Al: They are definitely the extreme for that and you should not expect 10 years of free updates to a game. (0:24:20) Al: Do not expect that, right? (0:24:22) Al: Stardew is one person who can afford to do that now. (0:24:28) Al: Most people can’t do that, right? (0:24:30) Al: Like, don’t expect that. (0:24:32) Codey: I do love one of the comments says, “Imagine making a pizza recipe deals.” (0:24:33) Al: The other stuff I can see why you would think that was an interesting thing to add, but pizza? (0:24:44) Codey: You’d pay for that? You’d pay for all that stuff? You’re gonna… okay, okay. (0:24:44) Al: Why? (0:24:45) Al: No, I’m not saying I would pay for it. (0:24:49) Al: I’m not saying I would pay for it. (0:24:50) Al: I’m saying I understand why they would add it as a paid update. (0:24:54) Al: I do not understand why pizza is in a DLC. (0:24:56) Codey: Yeah, I don’t understand. I mean it seems like there’s (0:24:58) Al: Such a weird, weird thing. (0:25:01) Codey: Depending on how I mean, do we have an amount for how much that DLC costs? (0:25:05) Codey: because I wouldn’t (0:25:06) Al: I mean, whatever it is is too much (0:25:08) Codey: Yeah (0:25:13) Al: Give me a minute. Let me look let me look (0:25:15) Codey: Yeah for it to just add like a more fish more flowers recipes and tomatoes that can kill you I’m assuming (0:25:24) Codey: Just doesn’t seem like you should have to be (0:25:26) Codey: for that. Oh! That’s not that bad. (0:25:28) Al: Two dollars. (0:25:33) Al: It is like, why why? (0:25:36) Al: It’s so odd. (0:25:37) Al: It feels like they wanted to bump up the number of DLCs. (0:25:43) Al: Because you can like bundle them all together, right? (0:25:45) Al: Like or you can buy them separately, fine, whatever. (0:25:47) Al: But like I just who’s going, oh, yeah, I want to buy the the pizza DLC, (0:25:54) Al: not the the animals DLC or like I want to buy them. (0:25:58) Al: The game that added tool upgrades as a DLC, which I do think is a ridiculous thing to be in your DLC. That’s definitely a base game thing. Don’t add tool updates in your DLC. (0:26:11) Al: That is bizarre. I don’t know. I want to start. Can I can I stop talking about this game, please? (0:26:14) Codey: What game? One Lonely Outpost? (0:26:18) Al: I’m done with this game. This stupid game. One lonely outpost. This is an interesting, (0:26:26) Al: small update. I don’t know why we’re talking about. (0:26:28) Al: But there we are. They’ve added a new thing to the game and it no longer pretends to be an oven. (0:26:29) Codey: It’s funny. (0:26:32) Codey: Well, so it wasn’t… (0:26:35) Codey: Yeah, that’s what I was going to say. (0:26:37) Codey: I don’t think that they’re adding it now. (0:26:40) Al: No, they did add it. The bit at the top is like, “Oh, hey, we fixed this in a patch on top of it.” (0:26:40) Codey: It’s… (0:26:45) Codey: Yeah, so they had something called, they had something called an unrefiner, (0:26:45) Al: But if you read below, they’re actually talking about it being brand new. (0:26:50) Codey: which I’m assuming just like takes a thing and makes it its base thing. (0:26:52) Al: Unrefined. (0:26:55) Codey: So, but apparently you would place it in the world and it would just become an oven. (0:26:56) Al: Yeah. (0:26:58) Al: No it doesn’t. Awesome. Stardew Valley. Codey, they added more dates for the Stardew Valley concert. And there’s one in Edinburgh, which is my city, and I have tickets. I have bought tickets. I got tickets. Oh my word. Let me tell you, this was so stressful. The The concert sold out in 90… (0:27:05) Codey: It doesn’t do that anymore, yay. (0:27:11) Codey: What? What? (0:27:14) Codey: They did. (0:27:16) Codey: And… (0:27:18) Codey: And… (0:27:20) Codey: Yay! (0:27:24) Codey: Okay. (0:27:28) Al: Nine minutes. The Edinburgh concert. Nine minutes. (0:27:28) Codey: Okay. (0:27:30) Codey: Okay. (0:27:33) Al: That was so stressful, let me tell you. (0:27:34) Codey: Yeah. (0:27:37) Al: But I got it. I got it. And I got… I mean, they weren’t the best tickets, right? (0:27:41) Al: But they weren’t what they called restricted view. They weren’t restricted view. So… (0:27:44) Codey: The worst tickets. (0:27:48) Codey: They’re not the best, but they’re not the worst. (0:27:51) Al: Exactly. So my word. And the Europe ticket… So they added a whole bunch more because it was (0:27:58) Al: one in Europe. So there was one London show and that was the only one in Europe. (0:27:58) Codey: Mm-hmm and that’s sold out. (0:28:02) Al: And they added… And it sold out within seconds. (0:28:06) Codey: I wonder how many people like imagine if if you’re someone from like Italy and you’re like oh my god it’s gonna be in London and then now you’re seeing that there’s one in Italy. Like are they gonna are they gonna riff on the London tickets and go to the Italy one? Who knows? I’m assuming these are all these are all gonna sell out these are all gonna sell out (0:28:12) Al: Yeah. Yeah. And you book your tickets together. Yeah, I know. I know. (0:28:22) Al: Oh, I suspect so. I suspect. They do ticket reselling. (0:28:28) Al: Well, most of them already are sold out, so the four of the eight are already sold out, and two haven’t gone on sale yet. (0:28:34) Al: So… [LAUGHS] (0:28:36) Al: But yeah, like, funnily enough, the only one in Scotland sold out within minutes, so… Yeah, I’m so glad I got there. (0:28:45) Codey: Oh, the website is not loading. (0:28:48) Al: Yeah, but they’re now up to eight, so they had one Europe showing, and now they’ve got eight. (0:28:52) Codey: Cool. Well, I’m excited that you get to go. (0:28:52) Al: So I’m so super excited. (0:28:55) Codey: Um… (0:28:58) Al: To run, I was like, do you want to go to a video game concert? (0:29:01) Al: And she was like, sure. (0:29:02) Al: And I was like, yeah. (0:29:08) Al: So, yeah, we’re going to have a date, a musical date. (0:29:12) Al: Because she’s a big music person. (0:29:15) Al: She’s a music teacher and she has like a billion different instruments that she (0:29:18) Al: plays, so she will appreciate the actual music part of it. (0:29:21) Al: And I will appreciate the stardew part of it and. (0:29:23) Codey: Right. That’s awesome. (0:29:25) Al: It’ll be fun. Yeah. (0:29:26) Codey: And they also have an update. (0:29:28) Al: Well, yeah, so they roll. (0:29:34) Al: As he continues to do, Concerned Ape has posted another random small tidbit from the upcoming 1.6 update, and this time, it’s a big chest, sorry, a larger container for items. (0:29:45) Codey: It’s… it’s called a big chest. (0:29:47) Al: It’s got a big chest. (0:29:49) Codey: It’s just called a big chest. (0:29:53) Al: What I find funny is that is, well I mean one of the things I find funny, clearly, is… (0:29:58) Al: It says, it’s description is, “It can store almost twice as much as a regular chest.” (0:30:04) Al: What does “almost” mean in this situation? (0:30:06) Codey: My favorite thing is the top comment says “Finally I won’t need 2 million chests” and concern Dave said “Nope only 1 million.” (0:30:12) Al: Yeah. So yeah, like, is it going to be like two times the normal chest minus one? Or like, (0:30:28) Al: I really like, what does it mean by almost? I need to know. I need to know, but we’ll find out. (0:30:30) Codey: Yeah, is it like one less? (0:30:34) Al: Well, you need to find out. I suspect. (0:30:36) Codey: I’m sure you will find out. I’m sure it will be double actually, but whatever (0:30:42) Al: So I suspect that’s funny wording. Anyway, Disney Dreamlight Valley. (0:30:50) Al: I wrote all of this before the stuff came out, but it actually came out today, didn’t it? (0:30:53) Al: So I don’t know if there’s been any changes, but the, so I guess the, the 1.0 is out for Disney Dreamlight Valley came out today, including the Jack Skellington. So the Pumpkin King returns update is out now, so is no longer in early access and is therefore more expensive. (0:31:12) Al: And the first DLC is also out, which is, like, okay, I’ve talked about this quite a bit. I don’t have an issue with them releasing DLC for this game, but they really didn’t think about the Optics well enough, right? So one, they announced the paid DLC on the same day they announced that the game was not going to be free. And two, they released the first paid DLC on the same day as the 1.0 release which just… (0:31:30) Codey: Mm-hmm. (0:31:42) Codey: Yep (0:31:42) Al: Feels… (0:31:43) Al: Mmm… (0:31:46) Al: I don’t know. (0:31:46) Codey: Yep (0:31:48) Al: Have you played it today? (0:31:49) Codey: Nope Well, one thing that I’m curious about so like looking at the platforms it doesn’t say that it’s still available Oh, just kidding. It was initially planned (0:31:59) Codey: Nope, I still don’t know. I don’t know if the game pass version is still available Like I don’t know if it’s still on game pass or if once it came out (0:32:07) Codey: They just popped it off game pass now. It’s that is unclear to me (0:32:12) Codey: Cool. Cool, cool, cool, cool, cool. It’s in another room. Also, launching that game takes so long. (0:32:12) Al: It does look like it’s still on Game Pass. (0:32:14) Al: Pass. Pass. (0:32:16) Al: I mean, you could just try and launch the game. (0:32:26) Al: It’s still on the Game Pass website. (0:32:26) Codey: Okay, cool. I don’t know, that game takes so long to load. And I am horrified to see how much longer it is going to take to load today. (0:32:28) Al: So, I’m guessing it’s still there. (0:32:38) Codey: Like, I literally, I literally… (0:32:38) Al: Just don’t just don’t get the DLC. Oh is the DLC on game pass? (0:32:42) Codey: Start the game… I’m not gonna pay for that. (0:32:44) Codey: It literally… Oh, I guess I wouldn’t… (0:32:46) Codey: It literally… I start the game… (0:32:49) Al: Do you want to start over there? (0:32:53) Codey: ADHD. (0:32:54) Codey: Um, I start the game from, like, my Xbox home screen. (0:32:59) Codey: And then I walk, I go, like, play with my dog for, like, five minutes. (0:33:02) Codey: And then I come back, and then I can click the button to, like, load my game save. (0:33:07) Codey: And then I go play with my other dog for five minutes. (0:33:10) Codey: and then I come back and finally can play. (0:33:12) Codey: She do be slow and I have a wired connection so yike. (0:33:16) Codey: Um, but yeah, so the DLC has a scramble coin, which is an in game board game that you can. I don’t really know how you play it, but looks really cool. (0:33:26) Codey: And you can collect figurines or yeah, so you collect like figurines of the care of your favorite characters and I’m assuming that they have different abilities. (0:33:28) Al: Yes, it’s a collectible (0:33:31) Al: It looks really cool (0:33:40) Al: Yeah, so I don’t care about the game, right? The game, I could take it or leave it, but like, (0:33:42) Codey: Okay. (0:33:44) Al: another collecting thing? I am in. Did I get to collect the villagers in my village and as figurines? Perfect. Just what I need. Give me more collections, please. No, I’m not being sarcastic. (0:33:52) Codey: Are you, are you being sarcastic? (0:33:59) Al: This is literally what I do in games. I am a collector. I collect things. I like collections. (0:34:02) Codey: My gosh, cuz also like I, not to get too, too into it, but this game, (0:34:12) Codey: I like much, I much like this game. (0:34:14) Codey: And my response to all of this news about the DLC, (0:34:18) Codey: the minifigures as a pumpkin king update, (0:34:22) Codey: like my comment was literally this game is too big, please Disney stop. (0:34:28) Codey: Because like I already, man they’re, (0:34:30) Al: They’re not stopping yet. (0:34:31) Al: They’ve got four upcoming updates next year and two more parts of the DLC. (0:34:34) Codey: They are not stopping, like because I started playing it in early access from Game Pass and it already was like. (0:34:42) Codey: I need to redact my thoughts because I might be giving them elsewhere. (0:34:54) Codey: So I need but. (0:34:54) Al: If you want to hear more about that, maybe tune in in a future episode, maybe. (0:34:56) Codey: Maybe do that. (0:34:58) Codey: Maybe do that. (0:35:01) Al: Look, I just I will say I will say one last thing. (0:35:06) Al: Feel free not to respond to this. (0:35:08) Al: But I think it’s very clear that they want this to be the game that people play, right? (0:35:12) Al: They want it to be, you know, a word of Warcraft or something like that. (0:35:12) Codey: Mm-hmm yep yep (0:35:18) Al: They want it to be the game that you play for years. (0:35:23) Al: And we’ll see you in a few years. (0:35:24) Al: Whether they’re successful or not, I mean, we know they’re going to be successful with certain people, obviously. There are certain people who will buy and play literally every Disney thing imaginable, but. Also, Jack Skellington’s in the game now, so. (0:35:36) Codey: Mm-hmm. (0:35:39) Codey: Correct. (0:35:43) Codey: Yeah. (0:35:45) Al: Speaking of DLC, Fae Farm have released DLC. Oh no, not have released, are releasing. (0:35:48) Codey: Mm-hmm. (0:35:54) Al: It’s coming next week, on the 14th of December. And this is called Coasts of Crocea, which is a great name. And, so I’m confused because it’s like, oh, here’s a frog. And I’m like, (0:36:11) Al: the frogs were already in the game. But then there’s a big frog. The big frog was (0:36:12) Codey: yeah. And it seems like the so this is the big frog opens like a portal in his mouth and then you go you jump into the mouth portal which gives me real (0:36:27) Codey: oh I can’t remember his name from Legend of Zelda Ocarina of Time. (0:36:34) Al: Oh, I did not like that game, so I don’t know what you’re talking about. (0:36:34) Codey: Fish guy. I’d probably need to be way more specific than that. It’s the (0:36:42) Codey: job. I want to say like Jabba or something. Jabu Jabu. Oh I was close man. It’s been a hot minute since I played that game. He I mean he’s like a fish that swallowed the princess and you have to go into him and there’s like a whole freaking like world inside of him that you have to explore like you’re exploring his bowels and stuff. And I wonder if that’s like what this is like this this frog has a mouth portal and the portal takes you to what is called the Crosts of croquia, which I’d still hate that name. (0:37:12) Al: Can I just point out how amazing the phrase “mouth portal” is? (0:37:20) Codey: Am I wrong? Are you going to look at me and you’re going to tell me that I’m wrong? (0:37:23) Codey: It’s a mouth portal! (0:37:24) Al: No! No I’m not! I just… I just… I just love hate the name. That’s all I’m saying. (0:37:30) Codey: Yeah. So yeah, it looks like there’s just a bunch of new stuff for that. (0:37:38) Al: Yeah, this feels a lot bigger than I was expecting the DLCs to be, right? Because it was like “here’s the Deluxe Edition and it’s gonna have three DLCs” and I was totally expecting it was stuff like that. (0:37:49) Al: The Harvest Moon Winds of Anthos like “oh here’s some new crops” no no it’s “here’s a whole new world to explore with a new story” so I mean that’s cool. I really want to like this game, I really do. (0:37:54) Codey: Mm-hmm. Mm-hmm. (0:37:59) Codey: Yeah? (0:38:04) Codey: Yeah. Yikes. (0:38:05) Al: I really do. (0:38:07) Codey: Mm-hmm. (0:38:09) Al: Anyway, if you’re enjoying it, there you go, go get your DLC in a week. (0:38:16) Al: And the final thing before the wholesome snack is the wholesome games bundle, because they did announce this before the snack, which is they’ve put together a wholesome and a humble bundle, (0:38:20) Codey: Mm-hmm. (0:38:28) Al: a humble bundle of wholesome games, which include four games that we have talked about on the podcast, (0:38:34) Al: wildflowers, bed and breakfast, smishy come home. (0:38:38) Al: And there’s also Tinykin, which I believe is like Pikmin, Pikmin type game. Mailtime, (0:38:48) Al: which when I looked at it just looked exactly like smishy come home. And Passpartout to the Lost Artist, which I hate that name on so many levels. (0:39:03) Codey: Yeah. (0:39:04) Codey: Um… (0:39:08) Al: I mean, look, I’m saying if you have the money and there’s at least one game on this bundle that you don’t own, go buy the bundle. Go do it now. Because every single one of these games is more expensive than the price to get all of them. (0:39:15) Codey: Yeah (0:39:21) Codey: Yep, and each game has over an 85% or or higher positive rating on (0:39:27) Codey: Steam so that like even the quote-unquote maybe possibly worst of these games is still super highly rated Like this is a really cute little little bundle that they’ve provided Um… (0:39:40) Al: And all of the money goes to save the children who are doing very important work all over the world, especially currently in Gaza. (0:39:51) Al: So you can go buy your games and give money to stop children dying. Crazy, crazy ideas. (0:39:58) Codey: Yep, so if you’ve listened to our podcast and you’ve heard us talk about these games and you’ve been waiting to get it, what are you waiting for? (0:40:08) Al: There’s little if you don’t buy these games now, you’re not gonna buy them, right? (0:40:11) Al: Just don’t just admit that to yourself if you won’t buy this seven game bundle for was that $18 (0:40:17) Al: You’re not gonna buy any of these games. You just won’t do it (0:40:20) Codey: Yeah. (0:40:21) Al: So admit it to yourself or go buy it (0:40:25) Codey: Yep, yep, yep. (0:40:25) Al: If you don’t have the money I’m really sorry that’s very sad (0:40:32) Al: All right, whoa that was quite a quite a quite a news section and the news is over so the wholesome snack just came out a few hours ago and we have watched through it and we have curated I was gonna say we’ve curated the things that we should care about this is like half the things in the snack Oh (0:40:36) Codey: Quite a bunch. Mm-mm. (0:40:38) Codey: Mm-hmm. (0:40:40) Codey: Mm-hmm. (0:40:52) Codey: The things that seem important to or relevant to this podcast with the with the respect of cottagecore games in mind. (0:41:06) Codey: I will say that we will talk about the non cottagecore games that we are also excited about in a house that of the green variety may have. (0:41:17) Codey: So, we will talk more in depth about that kind of stuff then. (0:41:22) Codey: But, just the which which games seemed to strike the vibe of the pod? (0:41:28) Codey: And which which ones do you think? (0:41:30) Al: No, there were no, there were no which games. (0:41:32) Codey: Wow, I said… (0:41:33) Al: Not in this one. (0:41:37) Codey: Which W-H-I-C-H games, not W-I-T-C-H games? (0:41:43) Codey: You goob. Okay. (0:41:45) Codey: So… (0:41:45) Al: So I just before we go through these, we will have a link to the whole wholesome (0:41:46) Codey: Thank you. (0:41:50) Al: snack in the show notes, and also I will link each of the trailers for these games (0:41:56) Al: individually. (0:41:58) Al: All right. (0:42:00) Al: So first up, we have a vivarium, which is about a world inside a terrarium. (0:42:10) Codey: a vivarium. (0:42:12) Al: Is a vivarium a thing or is that not just the name of the (0:42:16) Codey: Terrariums are designed to raise plants and vivariums are designed primarily to be a habitat for an animal. (0:42:23) Al: So they said it was a terrarium in the game. (0:42:26) Codey: But the game is called vivarium. (0:42:28) Al: Yeah, it says missing terrarium. So why is a terrarium or is it a vivarium? I’m so confused. (0:42:33) Codey: Well, the game is called “vibarium.” (0:42:36) Al: Yeah, but in the trailer they said a missing terrarium. They use both words. (0:42:39) Codey: And given that inside of the thing is animals, I’m presuming, I think it’s a vibarium. (0:42:50) Al: Oh wait, so wait, so a vivarium is a type of terrarium or a terrarium is a type of vivarium. (0:42:56) Codey: Um, they are, they both do similar things or they’re a type of, of areum. (0:43:04) Al: Ah, a vivarium may be small enough to sit on a desk or table such as a terrarium or an aquarium. (0:43:05) Codey: Um… (0:43:14) Al: So terrariums are kinds of vivariums, but vivariums can be big. (0:43:19) Al: Oh, so like yeah, these big ones you get like are building size, they are vivariums. (0:43:20) Codey: Well, so the differences of vivarium will have animals in it, whereas a terrarium could be, so it houses plants. (0:43:37) Codey: It could be a vivarium, but it doesn’t have to be a vivarium. (0:43:42) Codey: So an aquarium is a type of vivarium. (0:43:44) Al: Anyway, this is both. This is both. That’s the important thing. (0:43:45) Codey: This is both. (0:43:46) Codey: It has plants and animals. (0:43:51) Al: So the semantics aside, I’m not really sure what this game is, but I feel like it’s probably a Cottagecore game, but it’s really hard to tell, because the trailer doesn’t really tell as much. (0:43:59) Codey: Mm-hmm. Mm-hmm. Yeah, the trailer doesn’t really have much. Um, it has a lot of like, (0:44:08) Codey: I really like the design style and the way that it’s, it’s, um, the way it looks, it looks like an anime almost. Um, like one of the characters literally looks like a Hayao Miyazaki character, (0:44:21) Codey: 100%. Like he’s got this big mustache and the way that he smiles looks like, um, the Boiler Man in and spirited away. (0:44:29) Codey: So, if you like that kind of stuff, then this game basically is like, to me thus far from this trailer, looks like a little Hayao Miyazaki world inside of a vivarium that is inside of what possibly is an abandoned terrarium. (0:44:45) Codey: Yeah, not entirely sure what all the gameplay within that is going to be. (0:44:47) Al: And my question is, you being in a vivarium, is that going to affect anything? Or is that just like, because they said so, right? So like, if you’re just in a world and, and nothing’s kind of like, different about it because you happen to be this tiny little world, then that feels kind of pointless. So I guess we’ll just have, but literally we saw no real game. (0:45:17) Al: We just saw a few clips of your character walking around the world and that was it. (0:45:22) Al: So we’ll keep an eye on it, figure out whether it’s actually a cottagecore game, figure out if there’s actually any gameplay to it and whether it actually means anything. But I’m intrigued. (0:45:34) Al: Communite. So I’ve talked about this before, but just for people who aren’t aware, this This is a multiplayer city builder game, it’s like an online game. And they have announced that you can get your own server for it. So previously it was just like one combined server, but you can, they have 30 servers that they’re giving to

The Harvest Season
Cool Guy Berry

The Harvest Season

Play Episode Listen Later Nov 8, 2023 117:01


Al and Micah talk about Harvest Moon: The Winds of Anthos. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:58: What Have We Been Up To 00:32:53: News 01:12:15: Harvest Moon: The Winds Of Anthos 01:50:34: Outro Links Disney Dreamlight Valley Upcoming Releases Disney Dreamlight Valley Apple Arcade Edition Roots of Pacha 1.1 Update and Console Release Ooblets 1.4 Update Everdream Valley 1.6 Update Slime Rancher 2 Update Echoes of the Plum Grove Kickstarter Snacko Early Access My Time At Portia Optimisation Concerned Ape Cool Fruit Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers and welcome to another episode of the harvest season. (0:00:35) Al: My name is Al and we’re here today to talk about Cottagecore games. (0:00:37) Micah: And I’m Micah! (0:00:44) Al: And you totally didn’t forget and suddenly remember that you had to say your own name there, did you? (0:00:49) Micah: I just, I never know when to like, you know, it’s, I’ve got the brain of a five year old. (0:00:56) Micah: So I need someone to say, and now’s the time that you say your name. (0:01:00) Al: Well, the problem is, right, that you’re on like two episodes a year, right? (0:01:01) Micah: Yeah. (0:01:06) Al: It’s not like, you know, the others are on like, you know, once a month or something. (0:01:09) Al: It’s much easier to remember how it goes that way. (0:01:11) Micah: I feel like I’ve gotten better about the outro, (0:01:14) Micah: but yes, you’re totally right. (0:01:17) Micah: It’s not, you know, it comes to me again as we’re doing. (0:01:23) Al: Yeah, that’s the thing I could hear when you said, and I’m like, I could hear, you were like, “Oh yes, no, I need to say it now.” Welcome. Anyway, welcome. It’s been a while. (0:01:28) Micah: You can hear the gears turning You can hear the cogs clanking around in there Yeah, thanks. Thanks for having me. It’s always fun to be on Talk about some of my favorite genre my favorite genre of games (0:01:39) Al: Welcome back. It’s good to have you on. I notice how you said ‘favourite genre games, (0:01:49) Al: favourite games because well, we’ll see. (0:01:52) Micah: Not all of them, you know [laughs] (0:01:53) Al: Let’s not conclude on the game yet before we even said what it is. (0:01:59) Al: So, first of all, transcripts for the podcast are available in the show notes and on the website if you need them, although they’re whether you need them or not, but now you know where to go if you need them. (0:02:10) Al: We’re going to talk. (0:02:12) Al: You know what it’s going to be because we got Micah on. (0:02:15) Al: You know it’s going to be either Harvest Moon or Story Seasons. (0:02:17) Al: We’ve got a Harvest Moon, the Winds of Anthos. (0:02:21) Micah: We sure do. (0:02:22) Al: So we’re going to. (0:02:23) Al: We’re going to talk about that just as a preamble to that. (0:02:28) Al: I will not be playing the game during the episode because I’ve already sold it so that probably explains my feelings in summary, but we’ll get to that when we get to it. (0:02:38) Al: But, yeah, no, I. (0:02:39) Micah: Well I’ve got a digital so it’s not even an option for me, so… (0:02:41) Al: I know better than to buy a Harvest Moon game digitally. (0:02:45) Al: Come on. (0:02:46) Micah: I actually told you about this, but I’ll save it for when we get there, I guess. (0:02:47) Al: Yeah, yeah, we’ll go. (0:02:50) Al: We can leave that for the yeah, yeah, people can hear. (0:02:53) Al: The fun story. (0:02:54) Al: We’ve got a bunch of news, a bunch of exciting news to talk about. (0:02:58) Al: But first of all, Makar, what have you been up to? (0:03:01) Micah: Uh, I just recently got back from Japan and My partner and I went for about two Three weeks something like that something we’ve been planning since originally planned on going in spring of 2020 World event Happened and I don’t know. I just everything feels weird after (0:03:19) Al: Classic. (0:03:21) Al: Yeah, what happened in spring 2020? Nothing. Nothing happened. That’s the point. (0:03:30) Al: I know. (0:03:31) Micah: 2020 and I don’t know what it was. (0:03:33) Micah: I Yes, it was a great time. It was something that we’ve been looking forward to it for a long time. I put a lot of time and effort into the planning the itinerary and Making sure that we had a full schedule, but also a flexible schedule, you know, I for a bit there It was getting to the point where I like I’ve got you know (0:03:53) Al: Don’t do the minute. (0:04:01) Micah: some levels of ADHD and OCD that I have been formally diagnosed with that manifest itself in things like that where I’ll just lock in on an Idea and then I’ll just run with it and then I’ll just keep going and then I’ll get deeper and deeper And it was pretty much to the point where I was like Google mapping If I took the train from this location at this time of day in Japan (0:04:29) Micah: what train would I take and… (0:04:31) Micah: where would I transfer and how much would it cost and then like figuring out travel costs down to like you know the individual train ride and things like that. (0:04:42) Al: Oh, you’ve got to know the best way to pay for it, right? Do I get a travel card or am I buying individual tickets? You know, that’s important. (0:04:43) Micah: That originally was the plan but then you know it just got to the point where it was it was like things that you especially knowing now you would not be able to like (0:05:02) Micah: plan for really given like you know how travel works like mass transit travel works there but which beautiful by the way beautiful transit system could not say anything bad about that transit system and then we came back here where it’s just cars. (0:05:22) Al: Well, you presumably weren’t traveling in peak hour, peak time, you’re commuting hour. (0:05:28) Micah: Uh, there was a lot of it where we were, which was a little, you know, that was a little challenging being absolutely crammed into trains, like, just packed with people. (0:05:29) Al: Oh, OK. (0:05:46) Micah: It was an experience that I’m not used to, but yeah, it was an experience. (0:05:52) Micah: I did a lot of looking at retro games and stuff like that. (0:05:55) Micah: We did a lot of, you know, we did some– (0:05:59) Micah: theme cafes and things like that, Dragon Quest Cafe. (0:06:02) Micah: Went to the Dragon Quest Island. (0:06:04) Micah: Dragon Quest Island was a bucket list item. (0:06:06) Micah: And I was very excited to do that. (0:06:06) Al: Of course. (0:06:10) Micah: Very awesome, just like a real life JRPG. (0:06:15) Micah: You just like walk around a town and get quests and then go fight stuff and then come back. (0:06:21) Micah: And it’s a lot of, you know, like, (0:06:24) Micah: what do you call it, fetch quests, (0:06:25) Micah: but it still was a very cool experience. (0:06:28) Micah: And while I was there, they were promoting and releasing Mario Wonder. (0:06:35) Micah: So I picked that up while I was there because the exchange rate was absolutely in our favor. (0:06:43) Micah: So a brand new Switch game wound up being like $36 or something like that. (0:06:48) Micah: USD once you convert it. (0:06:52) Micah: And I’ve been playing that. (0:06:55) Micah: I picked up the metal gear. (0:06:59) Micah: Collection was there too, because it came out around the same time and I played a little bit of that. (0:07:05) Micah: But mostly it’s been I’ve been playing Super Mario Wonder and trying to get through the Pokemon DLC. (0:07:14) Micah: And I’ve picked up Disney Speedstorm and I’ve been playing a lot of Disney Speedstorm, which is their cart racer. (0:07:19) Al: Is it any good? (0:07:21) Micah: It is actually incredible. (0:07:24) Micah: It is remarkably good. (0:07:28) Micah: There is two mechanics that I think separate it quite a bit from being just like Mario Kart. (0:07:37) Micah: It does feel just like Mario Kart but with Disney characters. (0:07:41) Micah: But one of the mechanics is that you instead of having like just this selection of power, like item block, (0:07:53) Micah: you get the item block and there’s like a selection of items that you can get out of that. (0:07:57) Micah: I (0:07:58) Micah: And everybody gets the same thing. There is one item that is like your ultimate move For whatever your racer is and all the racers have different ultimate moves and Even beyond that there is a basic ultimate move and there is a charged ultimate move where if you charge you hold the button And charge it up then it’ll do something different So as an example, I’ve been playing a lot of Donald Duck and Donald Duck’s (0:08:05) Al: Right. Okay. (0:08:27) Micah: basic move. (0:08:28) Micah: The ultimate move is that he puts a shield around himself, and if that shield gets broken, then he has these energy fists that punch all the other racers around him. (0:08:42) Micah: But if you charge it, then it immediately does the fists, and it also boosts you. (0:08:50) Micah: So there’s different ways that your ultimates can come through. (0:08:55) Micah: The big thing for me I think is that there is (0:08:58) Micah: a combat mechanic to it where you can slam into other cars and push them into an obstacle or whatever and a lot of the power-ups and stuff like that or a lot of the items can be translated directly into combat So it really there’s a there’s a really (0:09:28) Micah: Powerful feeling of getting into a race and immediately shoving everybody around you into the wall as Donald Duck and then just like blasting your way through the finish line. There’s something so Kind of yeah, yeah, it does have it the especially in in the single-player because if there’s not, you know, if there’s (0:09:43) Al: So it’s basically it’s Mario Kart crossed with Barnett. (0:09:56) Micah: There’s opportunity. (0:09:58) Micah: There’s time for that. It slows down a little bit and shows the cart that you hit spinning out or whatever. (0:10:03) Al: Yeah, classic. Yeah, yeah, sure. (0:10:05) Micah: Obviously, you can’t do that in multiplayer, but that definitely makes it feel more like burnout in that way. (0:10:13) Micah: When you’re hitting something and it’s spinning out and you’re watching it in slow motion. (0:10:18) Micah: Yeah. It was good. (0:10:18) Al: Burnout was always my favourite racing game when I was younger, just because of that. (0:10:22) Al: I was never a huge fan of the realistic races, because it just isn’t fun. But Burnout was like, “Yeah, I can drive and smash people into walls.” Amazing. (0:10:26) Micah: Yeah. (0:10:28) Micah: Yeah. (0:10:31) Micah: It’s great and it’s yeah, that’s like the big difference for between it and Mario Kart like there’s obviously there’s combat Kart combat quote-unquote with the items that you get and things like that in Mario Kart, but this is like physical combat. It’s like It’s much more cutthroat it feels it is a really satisfying game and it’s doing the whole you know Like they’re they’re doing seasons and they have a battle pass and you can buy like a premium battle pass that gives you you know more or whatever. (0:11:01) Micah: It is not bad. A lot of it is very cosmetic focused because there’s outfits for racers. There’s different like paint jobs for racers and things like that. They have things like victory poses that you can get. There are some bundles where it’s like you can buy these upgrade packs for like the specific items that you need to upgrade your racers and stuff like that. (0:11:02) Al: So that’s my next question, how bad is that? Because obviously it’s free to play game. (0:11:31) Micah: There’s a lot of content to it. There’s like for the single player portion of it. There’s there’s seasons and every season has like a single player chunk where it’s all of these like kind of it. It’s like chapters and each chapter has, I don’t know, 8 to 10 races in it and the races will unlock it. (0:11:38) Al: Is that something you can get for free if you work hard enough? Or is that? (0:11:41) Al: Right, okay. See, that’s the key for me. (0:11:59) Micah: and the races will unlock. (0:12:01) Micah: You can unlock chests that have the upgrades and stuff like that in it. (0:12:05) Micah: But there’s like, I don’t even… (0:12:09) Micah: 10 chapters or something like that for each season. (0:12:11) Micah: So right now the season is highlighting Aladdin. (0:12:15) Micah: And you can select the battle pass. (0:12:19) Micah: Through the battle pass you can unlock Jasmine. (0:12:22) Micah: And you can unlock Genie as racers. (0:12:26) Micah: And you unlock them really early in the battle pass. (0:12:31) Micah: And you can get them early even without the premium battle pass. (0:12:38) Micah: But then all the way at the end of the battle pass you get special outfits and special car colors and whatever. (0:12:45) Micah: Like paint jobs and stuff like that. (0:12:47) Micah: But the single player portion of the season is all Aladdin based story content. (0:12:55) Micah: Where it’s like races that you have to do with specific conditions. (0:13:02) Micah: And there’s so much content for it. (0:13:04) Micah: There’s like an unbelievable amount of content that’s just like free content. (0:13:09) Micah: So there is a lot of opportunity to get that stuff yourself without paying anything for it. (0:13:17) Micah: It’s good though. It’s a really really good racer. (0:13:18) Al: OK, that’s good. That’s good. (0:13:22) Al: I’ll need to try it because I’ve tried a number of different car racers and most of them, I’ve just not enjoyed the controls. (0:13:31) Al: Like, they’ve just never felt like they’ve worked as well as Mario Kart. (0:13:34) Al: So I’ll need to try this one and see how that goes for me. (0:13:35) Micah: This definitely is the most Mario Kart similar I think Right Yes, I do too (0:13:38) Al: It doesn’t need to be the exact same. (0:13:41) Al: I just use that as an example because like I like the controls in Mario Kart. (0:13:46) Al: it’s very smooth and it’s very controllable. (0:13:48) Al: Every single version of it, whereas like, you know, if you take like crash team racing or sonic racing or whatever, I hate, I just, I know I don’t enjoy how they control. (0:13:56) Micah: Yeah, we’re in the exact same boat. (0:13:59) Al: I always feel like I’m just not in as, as control as, as I am with Mario Kart. (0:14:03) Micah: Yeah, given that and how similar I think our feelings are on that, I feel like you’ll probably like it because I’m very much the same way. (0:14:13) Micah: I did not, was not a fan of Crash Team Racing and Sonic Racing and how that felt. (0:14:19) Micah: It does. (0:14:20) Micah: Um, I think probably just because of history with it, I’m most attuned to- (0:14:26) Micah: to like Mario Kart controls and things like that. (0:14:31) Micah: And it feels the most like that. (0:14:32) Micah: Like, you know, there’s- you go off a jump and you can hit a button to do like a flare or whatever to like give yourself a little bit of boost. (0:14:39) Micah: And the drift feels like Mario Kart and there’s like drift chaining and stuff that- (0:14:45) Al: I have actually downloaded it on my switch. I’ve just not opened it yet because it’s like free to play game that I know I’m going to play at some point. Of course, I’m going to download it, right? Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. It came out of early access a few months ago, I think. So yeah. Oh, interesting. (0:14:48) Micah: Yeah, and it’s also, I think it’s on every platform now, but you can chain your account. (0:15:00) Micah: It’s like super easy to link your account between platforms, so that’s also really nice. (0:15:05) Micah: Oh, you know what it is. (0:15:07) Micah: It’s coming to mobile soon is what I remember. (0:15:10) Micah: So if, yeah, we’ll see how the game changes at that point, but you know. (0:15:16) Al: - Yeah, I don’t, having said I liked all the Mario Kart, (0:15:18) Al: I don’t like live, I don’t like Mario Kart live, (0:15:19) Micah: No, I don’t. (0:15:20) Al: I don’t like how, I just, no. (0:15:21) Micah: Not a fan. (0:15:22) Al: I want something like that, I want the new, (0:15:27) Al: I like everything that it does in terms of the live service stuff, (0:15:31) Al: I just want that on a switch with controls rather than the, no, I don’t like the, anyway, whatever. (0:15:36) Micah: Yeah. (0:15:37) Micah: Yep, no, I feel you. (0:15:42) Al: So I too have been playing Mario Wonder. (0:15:45) Al: No finished it, I think in the last episode I said I was nearly done and I just had one level to go. (0:15:51) Al: I have no finished that one. (0:15:54) Micah: Dang, I have not finished it. (0:15:56) Micah: I’m very excited to see that. (0:15:57) Micah: What are your thoughts now that you’ve finished it? (0:15:58) Al: I really love it. I think it is one of the best 2D Mario games they’ve done. I think it’s really good. I think what I think is amazing is see if we had this game and one in every four levels had a wonderful hour. We’d think that was a really cool idea and it was really interesting that they did that. The fact that they’ve done this in every single level and every single level has a different thing that the wonderful (0:15:59) Micah: It’s so good, isn’t it? (0:16:28) Al: flower does. Every single level is incredible. Yeah, I love it. I love it. I also feel like unlike most Marios, I feel like I could figure out most of the secrets myself. So there’s a few that I just didn’t quite get and I had to Google. But with most other (0:16:29) Micah: it’s insane. Yeah, it’s insane. And there’s like multiple methods through the levels to like, it’s just it’s crazy how much detail and love (0:16:58) Al: Mario’s, I’ve been like, I have absolutely no idea how to deal with this here. I don’t know where to go here. And maybe that’s just me getting better at figuring out their secrets. (0:17:07) Al: That’s a possibility. But I’ve just felt like, yeah, it just, and I feel like when I got to the end of the game, I wasn’t hugely far off 100% because it just felt like everything was really fun to continue doing. I like got close to 100% in each world that I did up to like four, and then five and six, I just was like, I just want to finish this now. So I did what I needed to, but I think, yeah, no, I think it was, and I think there are quite a few levels at the end that are like really difficult. And they’re not like, you know, Mario, Mario maker difficult, right? Like they’re not like insane. You have to have like split second reflexes to ever do this, but especially the very last level, (0:17:53) Al: which you know, when you get to it, that one in particular was so frustrating. (0:17:55) Micah: I had… (0:17:58) Al: I, I’m not joking when I say I, it took me 60 lives to get through that game, that level. (0:18:05) Micah: Holy smokes, I had actually read someone had had said that they felt like it was the closest to Mario. (0:18:16) Micah: An official Mario game has come to feeling like a Kaizo Mario game, which if you don’t know, Kaizo Mario games you like, they call them like Iron Man Mario games. (0:18:28) Micah: Like insanely impossible, like super, you know, reflex. (0:18:35) Micah: Heavy like you have to jump with a shell at the right time and then kick off of that shell at the right time so that it hits a wall at the right time and then jump off of that shell after the fact, you know, all of these like really precise movements and things like that. (0:18:51) Micah: And they said, well, it’s not a Kaizo Mario level. (0:18:51) Al: Yeah, there definitely are a few levels like that. I understand there are people who are like, “I want more like that,” and that’s fair. But yeah, I certainly think there are some levels in this that are some of the hardest that have ever been in a Mario game. So yeah, (0:18:54) Micah: It is the closest that a core Mario game has come to feeling like a Kaizo game. (0:19:09) Micah: Yeah. It’s really fun. (0:19:12) Al: I really, really enjoyed it. I think it was fantastic. Yeah. (0:19:15) Micah: It’s such a I was and I was really kind of like on the fence about the the the theme or like the aesthetic of it being like, you know, I don’t know, LSD induced, whatever is happening, whatever. Yeah, whatever hallucinogenic effects these. (0:19:30) Al: Yeah, I was thinking more magic mushrooms, but yeah, sure. (0:19:39) Micah: Wonder flowers have on these wonder seeds have on everybody. (0:19:43) Micah: I was a little bit on the fence of like, OK, I don’t know if I’m, you know, elephant Mario and whatever. And it just felt a little too wacky, maybe to when I first saw the like trailer for it and stuff. Obviously, it still looked good. (0:19:59) Micah: I was still interested in it. I’m happy that didn’t like deter me from it at all because it’s it’s awesome. It’s such a good Mario game. (0:20:07) Micah: and that like aesthetic is… (0:20:09) Micah: It’s really well done throughout the game without feeling overly wacky or whatever. (0:20:13) Al: Yeah. Yeah, yeah, yeah, yeah, yeah, it’s been a really good year for games because I also have been playing Spider-Man 2 and I’ve been loving that. It’s a great game. I feel like I think I’m like 80% through the main story, but there’s still quite a lot of side stuff that I need to do. But I’m at the point where I’m like, I just need to like finish, I need to main line the story, finish that before I tidy everything up. (0:20:17) Micah: They’re killing it with Mario lately, huh? (0:20:28) Micah: Yeah? (0:20:46) Micah: I don’t know too much about what’s going on in Spider-Man 2, but from what I understand it’s both Peter Parker and Miles Morales and… (0:20:56) Micah: Okay. (0:20:56) Micah: Are you like swapping between them? (0:20:56) Al: So the first game was… Yeah, so the first game was Peter Parker and then there was a Miles Morales game where Peter goes on holiday, and that’s the explanation as to why you’re just Miles. Okay, fine, sure, whatever. So what you can do is there are specific things that need to be done by one Spider-Man. So obviously, the storyline with Miles’ mum has to happen with Miles, right? (0:20:59) Micah: Right. And then there was a Miles Morales game, right? (0:21:04) Micah: Okay. (0:21:08) Micah: Got it. (0:21:10) Micah: He needs a break. (0:21:24) Al: It doesn’t make any sense for it to be Peter. (0:21:25) Micah: Right. Right. (0:21:26) Al: And the stuff with Mary Jane has to be done with Peter, it can’t be done with Miles. (0:21:30) Al: And there’s like a few kind of like side stuff, like there’s one of the like collectibles thing is to do with Peter’s job, and one of them is to do with Miles’ uncle, (0:21:43) Al: and so those obviously need to be done with that Spider-Man. But other than that… (0:21:46) Micah: can’t be with Peter’s uncle but is that am I allowed to say that I don’t know I’m allowed to say (0:21:55) Al: Wow. (0:21:56) Al: Oh, my, but other than that, you can just freely switch between the Spider-Man. (0:22:06) Al: So you’re just floating around and you can just pause the game and press square and switch to the other one and they’ll pop in and you can do whatever you want. (0:22:14) Al: So I have generally just been going through the game because obviously the story switches you between them for different parts of the story. (0:22:21) Al: So I’ve just kind of continued with whatever (0:22:23) Al: and they’ve dropped me in on until they then switch me. (0:22:26) Al: Just because I felt like that’s the way that kind of felt most natural to me. (0:22:30) Al: But it’s been quite enjoyable doing that. (0:22:34) Al: Obviously, they have different powers. (0:22:36) Al: They’re not exactly the same. (0:22:38) Al: And they do some things that I’m not going to spoil to kind of level Peter up. (0:22:43) Al: Because obviously, Miles has his electricity powers, (0:22:47) Al: which makes him objectively better than Peter. (0:22:51) Micah: Oh, I didn’t even know that was a thing. (0:22:52) Al: Oh, do you not know this? (0:22:53) Al: this. Yeah, so miles can go invisible, first of all. (0:22:54) Micah: What? (0:22:56) Al: You don’t know this! Yeah, oh my word. There’s so much Spider-Man lore you don’t know. So miles can go invisible, but he also has electricity powers, so he can zap people and stuff like that, which Peter obviously doesn’t have. But those powers, one from a different reality. (0:22:58) Micah: I didn’t know this. (0:22:59) Micah: No. (0:23:10) Micah: What kind of spider did that come from? Sorry, never. (0:23:13) Micah: Oh, okay, well. (0:23:16) Al: No, I’m not even joking. That’s serious. Anyway, not important. How far deep do we need to (0:23:19) Micah: Yeah, I can see that. (0:23:26) Al: go with this? But that makes him objectively better to play as than Peter Parker. So they have had to do something to level up Peter Parker. And I’m not gonna say what that is, (0:23:39) Al: but they do it, and it feels great. Like, you don’t feel like you need to be miles. (0:23:44) Al: It doesn’t feel like he’s automatically better than miles. I think they’ve balanced it really well. So you feel like you can be either of them. And it will be interesting to see whether (0:23:57) Al: those powers continue on to the next game. I’ll be interested to see what they do then, (0:24:02) Al: but it’s been good fun. (0:24:02) Micah: I maybe this is what I thought I don’t know how I would know this is a spoiler but I thought I had seen me and maybe I’m like crossing the wires between other something else Spider-Man but this does Peter is like the was it the symbiote or whatever not in the that yeah like Venom’s like doesn’t just does Peter get because there’s like a symbiote suit for (0:24:23) Al: Venom. (0:24:25) Al: Venom is in this game. (0:24:32) Micah: isn’t there like in in Spider-Man lore I don’t know I don’t know is it I thought I like I thought this was in the trailer but also I don’t know for sure okay because that’s a thing that’s existed in Spider-Man lore for like a while right is that at some point Spider-Man has like a symbiote like suit right I don’t know okay all right we can cut all this out (0:24:34) Al: All right, so we’re just fully smiling this, then, are we? (0:24:42) Al: I mean, well, Venom is in the trailer, sure, (0:24:46) Al: but it doesn’t really talk about what that means. (0:24:56) Al: Yeah, I don’t want to say too much. I don’t want to say too much. I mean, people who know a lot of Spider-Man lore are going to be able to predict a lot of this story, right? Like, (0:25:03) Micah: I don’t know how to spoil anything but okay sure yeah (0:25:08) Al: it’s not fresh and new, but it’s still fun to do. And, you know, I think a lot of people don’t aren’t that deep into Spider-Man lore. What I will say is one really annoying thing. (0:25:19) Al: So yeah, Venom’s in this game. Do you know what Miles’ electricity powers are called? (0:25:22) Micah: electricity powers? (0:25:23) Al: No, they’re called venom. (0:25:24) Micah: Wait, what? (0:25:27) Al: He calls them venom! His venom powers! I don’t know why! (0:25:28) Micah: I’m confused. Wait, why does he… (0:25:31) Micah: Oh, that’s weird. (0:25:34) Al: So there’s two venoms in this game and it’s driving me insane. (0:25:36) Micah: What a weird decision. (0:25:39) Al: Also, my other annoyance with this game, right? I love the game, but my other annoyance is they just refer to each other as Spider-Man. (0:25:50) Al: So you’ll be like “Oh, hey Spider-Man, oh hey Spider-Man!” So they’re constantly just referring to Spider-Man when they’re talking. (0:25:56) Al: It’s worse because the subtitles will say “Spider-Man is saying this” so it’ll say “Spider-Man colon” and then what he says. (0:26:00) Micah: No way! (0:26:02) Al: But you’re like “Which one?” But they try and deal with that by having a little face, right? So there’s two little faces, right? (0:26:02) Micah: Oh, I see. (0:26:08) Al: But it’s of the mask. But the problem is, do you know what the masks are? The masks are red and black or black and red. (0:26:09) Micah: They’re both wearing a mask. (0:26:12) Micah: Okay. (0:26:15) Al: And these are teeny tiny little images on a 40-inch screen 12 feet away from me. (0:26:23) Al: I can’t figure out which one it is, it’s dre- (0:26:25) Micah: Yeah, this seems like an oversight a little bit (0:26:26) Al: It’s real bad! And I’ve turned the subtitle size up to max, because I like reading subtitles. (0:26:37) Al: It helps me understand what’s- But the picture’s still tiny! Why is the picture so tiny? And also, (0:26:40) Micah: ID too, same boat (0:26:44) Al: you change their suits, right? Nobody stays in the default suits in this game. That’s part of the fun of it, is changing your suits. So I needed to- Part of my problem is that I always- I have a very (0:26:56) Al: specific aesthetic of Spider-Man suit that I like, but I can’t put them both in the same aesthetic, (0:27:01) Al: because then I can’t figure out whose is who. So I’ve had to do like- So I have to decide that this is the colour for Peter, and this is the colour for Miles, and I’ve had to kind of stick with that, (0:27:11) Al: so that I can tell them apart on screen. I know, I know. But it’s- But it is really fun. It’s a really fun game. It has done the same thing, in my opinion, for Spider-Man. (0:27:13) Micah: What a nightmare. (0:27:26) Al: Spider-Man games, that Tears of the Kingdom did for Zelda games. I think it’s done- It has taken a game and done what you think is basically the same thing, but then layered so much more on top of it that it feels so good. (0:27:41) Micah: Yeah, huh It looks really good. I didn’t it seems like the reaction to it has been very good. I just saw today I saw it tick-tock that was somebody saying like I Don’t care what you say Miles and Morales and Peter Parker are my friends. They’re real people. They’re my friends They’re we’re we’re best friends. They’re the boys like And I think you know just saying that like the characters are done so well that it feels like they’re you know (0:28:11) Micah: um but I Not knowing really much about spider-man There is a part of me that wants to play it purely out of like seeing how much Like open world traversal there is for like I’m a big sucker for when there’s like true to life in-game recreations of like real locations So like being able to traverse New York City, I feel like would be (0:28:42) Micah: very fun, even if it’s just I Have not no I Uh Not no, not really that I can remember I mean I do I’ve seen people play them and I’ve seen like, you know, there’s a Again on tick-tock. There’s like occasionally I’ll see a tick-tock live of somebody. That’s just like No camera or anything. It’s just their their gameplay of them Swinging as spider-man and I’m assuming the like previous one but it. (0:28:43) Al: So if you don’t play any Spider-Man game, even like the early 2000s ones or anything, (0:28:50) Al: the Tobey Maguire tie-in film ones, no, that’s fine. (0:29:06) Al: Yeah. It’s absolutely incredible. It’s absolutely incredible, Michael. There’s no traversal in another game that is as fun as this, and they added extra stuff on to what the games had before to make it even more… You have a wingsuit now, so you can fly. So you can swing and swing and go high, and then you fly in your wingsuit, and you can… You’re gliding, right? You’re not flying, (0:29:36) Al: ages. And there’s slip streams around the city, so you can go so fast through the city if you catch the right slip stream, and they’ve added in a bunch of stuff. You can surf on the water for a short period of time and then jump back up and stuff like that. There’s so much in… It’s so fun. (0:30:00) Al: It’s just incredible. And there’s also stuff like you might have seen… Have you you haven’t seen any of the NPC conversations. (0:30:06) Al: There’s like full-on full-on 10, 15, 20 minute conversations that these NPCs have. (0:30:07) Micah: I don’t think so. I don’t think I’ve seen any of the NPC stuff or like (0:30:17) Micah: Oh, like, not like cutscenes, it’s just like listening to people. (0:30:18) Al: If you like just drop down onto the street, no, if you just drop down and there’s two people talking, they will have a full-on conversation for 15 minutes about the most random stuff. (0:30:29) Al: But it makes sense. (0:30:30) Al: It’s incredible. (0:30:31) Al: Like there was there’s ones that I’ve seen which is like, you know, people who were on a work site and they were complaining about their boss. (0:30:36) Al: And then there were people who were talking about like their children and then there’s just so many and it’s wild. (0:30:43) Al: I cannot imagine like it just feels like they’ve gotten in some voice actors and said riff on this and they’ve just spent 20 minutes talking about it. (0:30:50) Micah: Yeah, I can imagine that would be the best way to do that too is to just have people like That’s awesome Who’s the is it rocksteady as a developer Oh insomniac, okay (0:30:51) Al: But it’s incredible. (0:30:52) Al: Yeah. (0:30:54) Al: But they’re everywhere. (0:30:57) Al: I don’t understand how they’ve done it. (0:30:59) Al: It’s like so much. (0:31:01) Al: It’s not. (0:31:02) Al: It’s Insomniac. (0:31:06) Al: It’s incredible. (0:31:07) Al: And it’s also they’re doing a Wolverine game as well coming out in a we don’t know when but presumably like five years or something like that. (0:31:10) Micah: Oh, okay, cool. (0:31:12) Micah: Yeah. (0:31:13) Al: Who knows. (0:31:14) Al: It’s made me really excited for that because like I’m just yeah. (0:31:17) Al: Well I say so yeah having so much fun. (0:31:19) Al: And we probably don’t need to get into a huge conversation about this but also been playing the watermelon games. (0:31:26) Al: It’s a week out game or whatever they call it. (0:31:26) Micah: Yep. I think everybody at least has touched it at some point or see. (0:31:28) Al: It’s been good. (0:31:32) Al: If you haven’t played it. (0:31:33) Al: If you haven’t seen it go play it. (0:31:34) Al: Go watch a video of it. (0:31:36) Micah: And it’s like, what’d you say? $2? (0:31:37) Al: Yeah. (0:31:38) Al: Something like that. (0:31:38) Micah: I bought it when I was on the Japanese eShop. (0:31:39) Al: A thousand yen or something. (0:31:40) Micah: So it was like, I don’t know. (0:31:43) Micah: Yeah, it was like 200 yen or something. (0:31:43) Al: I do even know is what that means. (0:31:45) Al: Yep. (0:31:46) Micah: Yeah. (0:31:47) Micah: It was– yeah, it’s very cheap. (0:31:48) Al: Yeah it’s very cheap and loads of fun. (0:31:50) Micah: It’s like $2 on the– (0:31:54) Al: I like I play a couple of times a day. (0:31:56) Al: It’s good fun. (0:31:58) Al: Oh this is. (0:31:58) Micah: very good. Yeah, we there’s not a whole lot to say about watermelon. You drop you drop fruits into a bucket and they combine if you match them and just don’t overflow the bucket and that’s it. Yeah. It reminds me of there’s some like old arcade game I can’t remember what it was where you’d like shoot balls at each other and if you hit the same color balls then they would combine into like. (0:32:01) Al: We talk a little. (0:32:07) Al: Yeah. (0:32:10) Al: It’s like physics version of Candy Crush or whatever. (0:32:15) Al: Or marriage was the marriage marriage games. (0:32:27) Al: Yeah, I think there’s a few, yeah, there’s a few different games that have done this similar sort of thing. (0:32:28) Micah: a different color and it was like that same. (0:32:31) Micah: Yeah. (0:32:34) Al: This just does it really nicely and the physics aspect of it changes the game entirely because like you drop one and it bounces off stuff and you don’t know for certain where it’s going to go. (0:32:45) Al: So it adds a little bit of, you know, just randomness to that as well, which is fun. (0:32:49) Al: Oh my God, this isn’t going to be a short episode, is it? (0:32:51) Micah: No, I guess not. (0:32:52) Al: We’re going to talk about some news after half an hour. (0:32:56) Al: Um (0:32:57) Al: So, first of all we get Disney Dreamlight Valley. Um, so before we get into the brand new news about this, I just need to talk to you Micah. So, had you seen that the game’s no longer going to be free to play? (0:33:08) Micah: I did. You are actually not the only person to have reached out to me after the news dropped to ask me how I felt about it. Well, I mean, I feel like, you know, if I had to pay for it, (0:33:09) Al: How do you feel? (0:33:25) Micah: then everybody else should. I’m just kidding. It’s kind of a weird move to like start something and say like it’s free to play because usually it’s the other it’s the other way around right like something is paid for it’s like a paid experience and then eventually when it’s not performing the way that they want it to anymore then they move it to free to play like that’s usually the way it goes not the other way around where it starts free to play and they’re like actually you know what we’re gonna charge money for this kind of a weird thing but (0:33:30) Al: Justice! (0:33:30) Al: Or it’s going to be free to play, yeah. (0:33:55) Al: Yeah. Well, it’s also a bit weird because it never was and isn’t going to be now free to play. The weird thing is it’s not gone free to play too paid. It’s gone from paid but we’ll be free to play to actually, no, we’re not going to be free to play. (0:34:13) Micah: Yeah, yes, like free to play, but you have to pay for, like, (0:34:17) Micah: stuff to get access to it anyways, like. (0:34:22) Al: It’s wild, it’s weird, it’s weird, but anyway. (0:34:22) Micah: Yeah, it is a weird thing. (0:34:25) Micah: I don’t I don’t really know how I feel. (0:34:30) Micah: Other than that, like it’s it seems like a weird choice for them. (0:34:34) Micah: I now my concern is, are they going to charge me (0:34:34) Al: I mean you must be less frustrated about buying it now. So they’re not. So I guess what I should say, just a quick summary for people who haven’t listened. So the game is going to come out of Early Access on the 5th of December. There will be a new update at that point. We got more details about that. (0:34:42) Micah: again for the actual (0:34:43) Micah: game since everything that I bought was like basically cosmetic stuff and currency will there be an actual okay, all right good (0:35:04) Al: last week, so I’ll detail. We’ll go over that in a minute. But your early access will continue on. And in fact, you will get extra stuff because you were early access. So you will you get like there’s a few extra cosmetics, including you get capybara. So, you know, (0:35:16) Micah: Oh. Okay. (0:35:24) Micah: Oh Now I’m not upset at all I was a little bit upset but now I’m not Yeah I’m not like opposed to that, but I’m curious to see the I know we have a roadmap that we’re gonna look at But I’m curious to see how frequent paid is gonna come into play because that can kind of (0:35:27) Al: here we go. But, but, but. (0:35:34) Al: they are doing paid DLCs, which will (0:35:46) Al: Yeah. Yeah. Yes. Yes. Yeah. Yeah. So a couple small things first. So first of all, the soundtrack for Disney Dreaming Valley is out. You can go get, go stream it or buy it now. So that’s, that’s a thing. I feel like it’s a pretty standard thing for games now. Except Pokemon games. (0:36:03) Micah: That’s also interesting thing, because I don’t know. (0:36:07) Micah: That’s not like, you know. (0:36:10) Micah: Yeah, I suppose so. (0:36:12) Micah: I feel like the standard thing is like, they’re available, (0:36:16) Micah: or like you get the soundtrack with the game or something and not, you know, like, the soundtrack’s out and you can buy it if you want. (0:36:23) Micah: I don’t know, maybe that’s. (0:36:25) Micah: And I don’t know that there was anything really like distinct about the Dreamlight Valley soundtrack that had me like, (0:36:30) Al: No, no, it’s no, it’s no Stardew Valley soundtrack. (0:36:31) Micah: Oh, I got to get this. (0:36:33) Micah: But I don’t know, yeah, that on the other hand outpaid over and over for that. (0:36:36) Al: So the 5th of December update, the 1.0 update, if you will, has been detailed a little bit. (0:36:48) Al: So Jack Skellington will be coming. (0:36:49) Al: Weird that this is coming. (0:36:51) Al: I mean, I guess maybe it makes sense it’s coming between Halloween and Christmas, but I feel like why isn’t this out just before Halloween? (0:36:57) Al: I don’t know. (0:36:58) Micah: You know, I just had this conversation about Nightmare Before Christmas with someone that I work with who said that Nightmare Before Christmas is a Christmas movie and not a Halloween movie and I argued that it’s both. (0:37:12) Al: It’s both. It’s, of course, it’s both, right? (0:37:14) Micah: But then there were other people that agreed with them that said, yeah, it’s more of a Christmas movie than it is a Halloween movie, which like, it’s actually both. (0:37:15) Al: And it… (0:37:16) Al: No. (0:37:18) Al: It’s literally both. (0:37:22) Al: It’s literally both. (0:37:24) Al: This is not a diehard thing, and I’m not going to have that argument, (0:37:27) Al: because my argument about a diehard is, “I don’t care, shut up.” Right? (0:37:31) Al: But, like, this is not… This is literally half Halloween, half Christmas. (0:37:32) Micah: No, this is explicitly bold. (0:37:35) Micah: Yes. (0:37:37) Al: It’s about both holidays. (0:37:40) Al: It just seems like people… (0:37:40) Micah: Thank you, I feel vindicated. (0:37:42) Al: People feel this need to categorise things so that they feel they can watch it at Christmas, right? (0:37:48) Al: And it’s like, you can watch it at Christmas, you can watch it at Halloween. (0:37:53) Al: It’s both. I mean, you can watch it whenever you want, but like, no one’s going to look at it… (0:37:53) Micah: You can watch it whenever you want. Yeah. (0:37:59) Al: I watched it on… I hadn’t watched Nightmare before Christmas, before this year. (0:38:04) Micah: Oh, really? (0:38:05) Micah: Thoughts? (0:38:05) Al: Just hadn’t got around to it, so I watched it a few days before Halloween. Really liked it. (0:38:09) Al: liked it. It was good fun. Good say. I mean, (0:38:12) Al: some of the songs are incredible. It starts out particularly well. Like it’s like comes out of the gate crashing. Like I’m a, it’s really good. Very weird. I enjoyed it. Anyway. (0:38:25) Al: Uh, yeah. So Jax Galton coming to Disney Dreamlight Valley and also multiplayer. So if you really want multiplayer, I’m not going to play multiplayer. Don’t make me play multiplayer. But if you (0:38:36) Micah: I can’t imagine the multiplayer being super smooth based on the gameplay, but I don’t know, maybe. (0:38:45) Al: I feel like it’s going to be basically Animal Crossing multiplayer, like it’s not going to be like Stardew Valley multiplayer or anything like that, it’s going to be visiting someone’s village to see what they’ve done. (0:38:47) Micah: I don’t know. (0:38:49) Micah: Yeah, yeah, that probably. (0:38:54) Micah: Well, because there’s, I mean, they say in the, what’s the wording for that? (0:39:04) Al: enter the valley verse with your friends. Maybe that’s a special place then. (0:39:07) Micah: » See, when I had originally read it, I thought maybe that it was like interacting with Jack Skellington in the Valleyverse with your friends, (0:39:18) Micah: as if you can do whatever that story content is with them, but maybe I just read that (0:39:27) Al: So this update also introduces the highly anticipated multiplayer mode, allowing you and up to three friends to visit each other’s valleys. (0:39:34) Al: Oh, there you go, visit each other’s valleys. (0:39:36) Micah: Okay, yeah. (0:39:36) Al: From showing off your eye for design to checking ScroogeMcDuck’s stock in another v- It’s Animal Crossing. (0:39:38) Micah: Next. (0:39:39) Micah: Yep. (0:39:43) Micah: Okay. (0:39:45) Micah: That I can see a little bit more than like, (0:39:47) Micah: ‘cause when I’d read it, I thought it was, you know, (0:39:50) Micah: you could do story content with your friends, (0:39:52) Micah: and that to me felt like that would be a very not smooth experience. (0:39:56) Al: Yeah, that, yeah. (0:39:57) Micah: But if it’s just like, come check out my valley, (0:39:58) Al: Perhaps more exciting is the fact that the multiplayer mode would continue to evolve over time as new ways to interact with your friends are added in future updates. (0:40:08) Al: Okay, well we’ll deal with them when they come, but yeah, basically the launch version is basically what Animal Crossing does. (0:40:09) Micah: Hmm Yeah when they’re on a When they’re on a content roadmap, then we’ll look at it (0:40:15) Al: Yeah, yeah, yeah, give us the give us the details. (0:40:22) Al: So then we’ve had more information about the paid DLC so (0:40:26) Al: we’ve got a content roadmap with a lot of stuff in this. I’ll link this in the show notes so you can go have a look at it but we have detailed five free updates and three I’m pretty sure three of the same paid DLC updates so this is I think one pack that you pay for and you get these three updates I don’t think these are three separate paid things because it’s all part of one One story, basically. (0:40:50) Micah: Hmm, okay Oh sure (0:40:57) Al: So this paid expansion, which is called a Rift in Time, you visit a place called Eternity Isle, (0:41:05) Al: and you meet Rapunzel, Gaston, and Eve, and go through some adventures with them. And then the spring 2024 says, explore ancient’s landing to uncover more of its secrets and befriend a very lucky villager and you also see (0:41:26) Al: in that picture Gaston, Eve and Rapunzel and then it says some (0:41:29) Micah: Mm-hmm Who do you think the very lucky villagers I? (0:41:34) Micah: Couldn’t figure out from that. I don’t have enough Disney knowledge to based on whatever that door is to maybe look (0:41:41) Al: I don’t know and then summer 2024 it says foil Jafar’s schemes and fix the rift in time so that feels to me like three parts of this one paid day. (0:41:54) Micah: Yeah, that makes complete sense, I think. (0:41:58) Micah: I think that you’re totally right. (0:42:00) Al: Yes, yes, so Jafar being very clearly, he’s the big baddie of this DLC, and that’s interesting. (0:42:00) Micah: And obviously, introduction of Aladdin characters (0:42:13) Al: Interesting that Jafar is the first Aladdin (0:42:15) Micah: And also that it’s not like sticking to one series, like one movie. (0:42:22) Al: Yeah, yeah, yeah. (0:42:24) Micah: It’s like Rapunzel, Gaston, Eve versus Jafar. (0:42:28) Micah: It’s not like. (0:42:29) Al: And one other character, one other person that we don’t know who yet, like wild. (0:42:30) Micah: And yeah, a mystery character. (0:42:37) Al: Oh, yeah, actually, it does say so in these mysterious lands, you will embark on a new main story involving Jafar and the very fabric of time itself taking place across three acts all included in the expansion purchase. (0:42:49) Al: confirmation that those three updates between. (0:42:52) Al: December and summer will be the one purchase, which is thirty dollars, I think. (0:42:57) Micah: It’s not too bad if it’s like a yearly thing, like a yearly expansion purchase or like even, (0:42:59) Al: It’s not it does seem yeah. (0:43:06) Micah: you know, half a year or whatever, which it seems like that probably they’re doing here December 5th to summer 2024. (0:43:15) Micah: It’s like a six month, six months of content for like 30 bucks. (0:43:20) Micah: I guess that’s not too bad. (0:43:22) Al: It’s not terrible. It’s not terrible. We’ll see how it… And I think on top of that they are then obviously doing these other free updates. So obviously we’ve got the the 1.0 release in December which gives you Jack Skellington and the multiplayer and then late winter. It says 2024. It’s a very confusing saying winter 2024. What it means is January or February, right? (0:43:39) Micah: which yeah of 2024 yet. (0:43:46) Al: Yeah, it was just like don’t word it like that. Like this is just whatever. (0:43:52) Al: That is obviously some monster ink related stuff. We’ve got Mike Wazowski and it says scream with excitement as a new realm door opens. And then we’ve got early spring 2024, (0:44:04) Al: a vibrant new villager moves to the valley. I have no idea who… (0:44:07) Micah: Don’t either I was trying to figure that out, but it there’s like there’s like a daisy duck on the front on the like Mast of that ship and I don’t know what that I don’t know if this is like a again, not sure I have the Disney knowledge to know what that’s from but I’m sure it’s from some specific Mickey Mouse movie or you know (0:44:15) Al: Oh yeah, interesting. (0:44:32) Micah: episode or whatever something I’m sure it’s from something really (0:44:32) Al: They’re getting very vague at this point, realistically, right? Because then we’ve got late spring 2024 and it just says, “You don’t find a realm like this every dynasty.” And you’re like, “Oh, for goodness sake, where are we going with this? My word.” Like, someone will know this because there’s some insane fan who knows everything based on… I don’t I don’t know. (0:44:44) Micah: Which like, (0:44:46) Micah: I feel like that’s Mulan. (0:44:53) Micah: Is that not based on the word dynasty? (0:44:57) Micah: I don’t know. (0:45:02) Micah: I feel like that that’s probably Mulan, (0:45:02) Al: Do the flowers relate to that? Like, there’s flowers coming out the door? (0:45:05) Micah: but they’re just doing like, they’re, (0:45:11) Al: I feel like a Taylor Swift fan right now. And then we’ve got… (0:45:18) Micah: ‘Cause the Mulan is set in the northern Wei Dynasty. (0:45:19) Al: Yeah. (0:45:24) Micah: So I don’t know. I don’t know. (0:45:28) Al: And then we’ve got summer 2024, which that’s the princess and the frog. (0:45:32) Al: Right. That picture is the, I can’t remember her name. (0:45:33) Micah: yes. Uh, shoot. I forgot. Tiana. I think maybe, I don’t know what those are, maybe Benet’s, (0:45:35) Al: I’ve never seen it. (0:45:36) Al: Who’s the princess name from Princess and the Frog? (0:45:39) Al: Ba ba ba ba. Tiana. (0:45:42) Al: Good timing there. (0:45:44) Al: Both Googling at the same time. (0:45:51) Micah: which I like the, um, that like French. (0:45:55) Al: the French pastry thing. I think a lot of French stuff is pastry. (0:45:59) Micah: But it’s also like, it’s like a fritter, but it’s like a (0:46:12) Al: So that’s five updates, five free updates in the same time that we’re getting the three parts of the one paid DLC. (0:46:21) Al: So what I do have one small issue still that with this not free to play thing and and having paid DLC is that they’re still going to have their in game currency that you have to pay for as well, which just like you can buy the game, you can buy the DLC and you can also by around the world. (0:46:42) Al: And it just feels like they’re, you know, double dipping there. (0:46:52) Micah: Yeah, I don’t know. I I guess it my first thought was that it feels similar to like I don’t know like destiny or something where it’s like you have a Like expansion that you pay for and then they do like Event stuff throughout that like season quote-unquote like expansion season or it’s free stuff And you have to like still buy the main game and then the expansions (0:47:22) Micah: So like there is precedent for it It just is a really weird move to go from like it’s gonna be free to play - (0:47:30) Micah: It’s not free to play also We’re gonna charge you for it But also there’s gonna be paid expansions for it - like it’s like doubling down on charging for it like Interesting choice, but Especially interesting considering that I don’t feel like it’s a very like widely talked about game I feel like the fan base is… (0:47:52) Micah: …not massive for Dreamlight Valley. (0:47:53) Al: Yeah, I mean, let’s see, like, a lot of that may well be due to being early access, right? (0:47:54) Micah: So it seems like a weird move to like… (0:48:02) Al: And let’s see what happens over the next couple of months, right? Like, there might be a massive push for it, like, you never know what. (0:48:08) Micah: Yeah, I didn’t realize that Gameloft was the developer for it, they are also the developer for Speedstorm, so they must, I don’t know, maybe Disney is just buying them out or something. (0:48:23) Al: Well yeah, I think they’re still doing a lot of other stuff. But it’s interesting that they kept free to play with Speedstorm, and they’ve not done it with this. Well yeah, but it’s out of early access, and it is free to play. Disney Dreamlight Valley has not been, and

Heldendumm Podcast
S04/E15: Dauerbrenner

Heldendumm Podcast

Play Episode Listen Later Oct 31, 2023 112:24


Ein völlig durchgedrehter Psychopath schreibt ein Buch, damit er im Anschluss seine Mord- und Folter-Fantasien ausleben kann. Klingt wie Hitler, er ist es aber nicht. Aber leider so ähnlich. Diese Episode entstand in Kooperation mit Katrin Stupp und ihrem Podcast "Irmimi - Irgendwas mit Mittelalter". Sie und ihren Podcast findet ihr auf folgenden Kanälen: Katrin Stupp | Irmimi | Mittelalter- und Geschichte-Podcast (katrin-stupp.de) Direktlink zum Podcast (katrin-stupp.de) Irmimi auf Spotify Irmimi auf Instagram Gefällt euch was wir machen? Wir würden uns über finanzielle Unterstützung bei Steady freuen. So hilft ihr uns, unsere Kosten für den Podcast zu decken. Ihr könnt uns aber auch mit Feedback auf iTunes, Twitter, Facebook, Instagram oder hier in den Kommentaren helfen. Heldendumm ist ein Teil vom #Historytelling-Netzwerk. Mehr zu dem Thema findet ihr auf geschichtspodcasts.de! Mehr zur dieser Episode: Heinrich Kramer (Wikipedia DE) Waldenser (Wikipedia DE) Hexenbesen (Wikipedia DE) Hexenhammer (Wikipedia DE) Hexenhammer [1/3] (wikisource.org) Hexenhammer [2/3] (wikisource.org) Hexenhammer [3/3] (wikisource.org) Frühe Hexenverfolgung in Ravensburg und am Bodensee [Andreas Schmauder] (wlb-stuttgart.de) Entstehung des Hexenhammers (core.ac.uk) Nürnberger Hexenhammer (geschichtsquellen.de) Hexen und Zauberer: Das Phänomen des Hexenglaubens anhand des Malleus Maleficarum des Henricus Institoris - Unter besonderer Berücksichtigung der Geschlechterverhältnisse [Stefanie Julia KRIWETZ] (uni-graz.at) Passend dazu: #65: Fake News (digitaleanomalien.de) Episoden-Cover: Ismail Biya Intro- & Outro-Musik: @lcp_ictures auf Instagram #HeldendummDauerbrenner #HeldendummAndFriends Das automatisch generierte Transkript zur Episode gibt's hier (oder auf der nächsten Seite). Transkript zu: Dauerbrenner 0:00 Bevor es losgeht, hier eine kurze Info aus dem Schnitt. Die folgende Episode ist eine Episode mit der Katrin von IRMIMI – Irgendwas mit Mittelalter Podcast und das ist vielleicht ein bisschen in der Episode selbst untergegangen, deswegen für die, die mehr von Katrin hören wollen, einfach mal in die Show Notes gucken oder einfach in den Patcher eurer Wahl IRMIMI eingeben oder Irgendwas mit Mittelalter. 0:20 Dementsprechend viel Spaß mit der Episode, Wir springen quasi direkt rein ohne großes Vorgeplänkel. Ich habe schon genug gelabert, viel Spaß. Heldendumm – historisch, gefühlsecht Ja, aber die Stimme noch nicht kennt Philipp, Du kennst diese Stimme, wo kommt sie her? 0:43 Sie kommt von Katrin. Hallo, ihr Mini Katrin ist da. Wir sagen immer alle 3. Philipp können auch Imitat. Ich sag a, das ist witzig. Ich sage auch immer Philipp. Grüße. Grüße gehen raus. Ganz liebe Grüße. Ja, schön, dass du da bist. Ja, ich freu mich auch. 0:58 Bin ja gar verzückt. Verzückt. Verzückt bist du ne, ich freu mich auch, hat jetzt auch ein bisschen gedauert, bis wir es geschafft haben, aber. Jetzt haben wir es. Geschafft. Jetzt haben wir es geschafft und Philipp, Du bist ja ganz überrascht, du wusstest ja gar nicht, was hier gleich passiert, so halb stimmt. Ja, immer noch nicht, was hier um mich herum passiert eigentlich, aber ich bin ganz froh, dass ich nicht, dass ich, dass ich mit meinen körperlichen Einschränkungen, die ich gerade durch durch Haltsprobleme davon trage, jetzt keine Folge moderieren muss, offenbar, weil ihr habt euch scheinbar was ausgedacht. 1:28 Ja, wir wussten ganz genau, dass du heute eventuell angeschlagen sein wirst. Dann dachten wir, brauchen wir doppelte Power, um das hier zu moderieren und Lehn dich zurück. Wir kompensieren jetzt. Genau. Also Philipp, Wir haben uns ein bisschen Gedanken gemacht, wo wir dich heute mitnehmen können, wohin wir dich mitnehmen können, also örtlich und zeitlich. 1:49 Und naja, Katrin wäre nicht hier, wenn es nicht paar Jährchen weiter zurückgehen würde als ja, wieso oft bei uns? Also gehen wir, gehen wir Richtung wahrscheinlich Mittelalter. Möglich, möglich, möglich. Wir werden, wir werden heute einfach mal in das Jahr ne sag mal 14. 130 gehen. 2:09 Das ist für mich sehr Mittelalter. Das sehr würde ich tatsächlich ein bisschen weglassen, aber es ist mittelalterlich. OK, also 1430 wo befinden wir uns denn so räumlich gesehen? Wir sind deswegen, sagte ich, wir gehen irgendwo hin, wo wir noch nicht waren das es Quatsch war, aber wir gehen nach Elsass. 2:27 Also gut, man weiß ja nie, was damals war, ob das jetzt eher französisch oder Deutsch geprägt war zu der Zeit, das wechselte ja hin und wieder mal, habe ich gehört, aber da waren wir, aber da waren wir doch tatsächlich. Elsass war doch nicht. Im Elsass haben muss schon mal Frauen getanzt, bis Leute umgehen. 2:43 Natürlich in Straßburg. Ja, ja, ja, o irgendwo Richtung Straßburg, stimmt ja, das ist lange her, das ist sehr lange her, aber ja, es ist richtig. Ne jedenfalls ist das Jahr 14:30 Uhr und ja, wenn wir schon die Katrin haben, dann können wir einen Rundumschlag machen und gucken, was da überhaupt los war zu der Zeit bevor wir zu den Charakter hinkommen. 3:01 Philipp. Genau da war ein bisschen was los. Nee, weswegen ich gerade das sehr so n bisschen relativiert habe, denn was das 15. Jahrhundert auszeichnet. Indem wir uns hier befinden. Das ist ein bisschen die Zeit des Umbruchs, sag ich jetzt mal. Wir befinden uns hier quasi in einem Jahrhundert der Epochen, Grenzen, wie es so schön heißt, und wir befinden uns ja im Jahr 1430 1440 im Spätmittelalter vielleicht noch mal kurz zur Einordnung Spätmittelalter, da sind wir ungefähr 1250 bis 1500, also passt alles ganz gut rein, und das ist eben der Folge, also unter der Folge Abschnitt ist dann die frühe Neuzeit, also Epochen, Grenzen ist ja auch immer. 3:40 Total spannend also. Man stellt braucht sich das nicht so vorstellen, hätte damit zu einer gestandenen Leute, gleichgültig früher neue Zeit, wollt euch noch ein Eis. Schnitte. Ne, lass doch mal die Kinder nach. Vorne. Genau. 3:55 Guckt euch das Spektakel an? Nein, aber tatsächlich befinden wir uns hier auch in einer Zeit, die n bisschen auch von Unsicherheiten geprägt war. Also ja, die kleine Eiszeit, die hat es bestimmt schon öfters auch in den Schulunterricht geschafft, auch in der Uni war das glaub ich einer der ersten, die. 4:11 Ich dachte, ich dachte, gerade weil erholt euch Eis gesagt hast, die kleine Eisdiele kommt, jetzt hab ich mich gefragt, was ist das denn jetzt, in welche Richtung geht das hier. Jetzt hast du mir den geklaut. Ich glaube es nicht. Nein genau, aber das passt wie. Darf man das sagen? Die Aschaff einmal sag ich jetzt einfach ne genau, also wir befinden uns hier in einer Zeit weiß ich nicht, das Wetter ist nicht so schön, ist alles n bisschen kühl und Klima, Klima, Klima und was Wetter hat man sich damals schon unterhalten und genau also wir befinden uns in einer Zeit die so n bisschen von Umbrüchen geprägt ist, von Unsicherheiten und ja 1440 auch ganz bekannt ein gewisser Johannes Gens Fleisch AK Gutenberg erfindet den Buch Druck und hat damit auch eine also ich sag immer mit einem Medien Wandel ausgelöst Revolution. 4:57 Finde ich immer ein bisschen zu hart, aber genau also das ist so kurz und grob umrissen, wieso die Zeit da aussah. Soll ich den? Soll ich den großen gens Fleisch Witz machen? Aber den kennt wahrscheinlich jeder ne so n das ist. Der. 5:14 Der innerdeutsche Grenzen Witz Nummer 1 Gänse Fleisch mal Kofferraum, man kennt es. Möglich. Daniel kennt es nicht, der war hinter der Deutschenwitze. Flash Kofferraum aufmachen und attention Please das sagt man zu Weihnachten. 5:32 Ne please. Genau schön also. Ich lerne heute auch noch was. Witze, miserable deutsche Witze aus den Achtzigern? Nie hier finden Sie bei Heldentum. Also ich sag mal so miserabel ist ein gutes Stichwort, denn in 1430 wie gesagt, du wirst geboren, Philipp beziehungsweise nicht Philipp, du bist Heinrich. 5:53 Geiler Name ist Heinrich ist ein geiler Name. Und dir geht es erstmal ziemlich miserabel. Denn da, wo du auf die Welt kommst, du kommst in Schlettstadt auf die Welt. Wo ist da wahrscheinlich im. Elsass wie gesagt, du kommst auf die Welt und ja sag mal so euch gehts nicht so gut, ärmliche Verhältnisse ist halt das Ding zu der Zeit bei euch ne Familie. 6:14 Besser als peinliche Verhältnisse. Katrin, Du wirst das schon merken. Irgendwann mal hörst du auf zu lachen, weil es einfach nicht mehr lustig ist. Also mit meiner Tonspur könnt ihr machen was ihr wollt, ne? Du lachst dir schneiden, lachen, anderes stellen rein. 6:32 So mitten im Satz. 4 Leute sind gestorben. A. Na jedenfalls ist halt alles Scheiße, so wie es viel also oft bei unseren Helden, Charakteren, so ist. Die Kindheit ist immer geprägt von Schwierigkeiten. 6:48 Aber ja, wie es bei allen anderen Charakteren auch ist in der Kindheit, wenn man halt ja, sagen wir, schlechte Kindheit hat, dann sucht man Ablenkung. Und heutzutage, wenn du ein Kind bist, euch gehts nicht gut, ne Familie, also gehst du nach draußen, suchst dir Spielkameraden, vielleicht wenn du Glück hast, findest du paar Leute, mit denen du ein Hobby, ein Hobby nachgehen kannst oder vielleicht ein Verein oder sowas 1430 somit vereinen schwierig, aber du hast ja andere Möglichkeiten. 7:18 Was meinst du, was könntest du denn machen? Also in meinem Kopf sitze ich auf so einer irgendwo auf einer Straße oder auf so einem Platz und Spiel mit so einem Kreisel oder mit Murmeln. Oder sowas, das das sehe ich eigentlich, aber eigentlich würde ich behaupten, was ich aus der aus so Film und Fernsehen kenne, werde ich definitiv so n Taschendiebstahl Gangster Junge. 7:38 So bei Sherlock Holmes. Meinst du ne? Ja, ja, genau, hier die Backstreet. Boys oder so? Genau genau. Meinst du so einer der dennoch ein gutes Herz. Hast nicht zu verwechseln mit dem Backstreet Boys übrigens. Jetzt die Tonspur von Katrin einspielen. H. H. Ich wollte nur einen Hinweis geben, nicht das falsche Google. 7:57 Nein, nein, nein. Kindheitstraumas wieder aufleben lässt. Jedenfalls du suchst dir ne Beschäftigung. Diese Beschäftigung ist nicht klauen dieser Beschäftigung ist nicht Kreisel drehen, es ist halt so ein Ding, dieses dieses dieses Gott, Gedöns, Religion und und Zeuch. 8:13 Werde ich hier geh ich hier werde ich press bitter oder wie das heißt oder sowas. Tritt einfach in den Dominikaner Orden ein. A. Ich werde Mönch. So in etwa ja nicht ganz. Wir hatten schon, glaube ich. Dominikaner und ich weiß nicht, was das erklärt hatten grundsätzlich, sie sind da, um die die Religion beziehungsweise die theologische Bildung weiterzugeben, ganz grob, ich will es jetzt nicht aufmachen, weil ich weiß noch in der Vorbereitung mit Katrin haben wir festgestellt, dass da viel mehr ist, worüber man reden kann, was die so machen jedenfalls, du bist eigentlich da, um andere Leute auszubilden, andere Geistliche auszubilden, zumindest später, und du beschäftigst dich viel mit ja, mit Religion, mit Theologie. 8:55 Also bin ich sozusagen auch ein Stück weit Missionar. Ich jetzt vielleicht noch nicht. Später wird man das nicht so nennen, aber ich sag mal so, Parallelen werden da sein, würde ich behaupten. OK, ich werde von der von meiner Situation, in der ich mich jetzt befinde, schon noch irgendwann mal in einer Missionars Stellung kommen. 9:14 Das lasse ich jetzt einfach mal unkommentiert. Muss ich jetzt lachen? Das war eine völlig ernstgemeinte Frage. Wo du dich wiederfindest, ist nicht die Missionars Stellung, sondern übrigens mit 15 in den Orden eingetreten. 9:30 Dann ist auch besser so. Dann gibt es eine Lücke in deinen Lebenslauf und dann vergehen 28 Jahre und Du findest dich wieder in Rom. Es ist so, wie ein Philippinen Mexiko. Einmal angelehnt, ploppt 13 Jahre später Rom. Na, ich müsste vielleicht erweitern. Du findest dich in einem römischen Kerker. 9:46 Wieder. Das ist aber gar nicht. Gut. Jetzt bin ich bei das Leben des Brian in meinem. Kopf so n bisschen tatsächlich ne, du hast eine eine. Vorträge gegen den Kaiser quasi vorgetragen. Du hast irgendwelche Flugblätter verteilt, wo du dich über den Kaiser ausgelassen hast und dann wurdest du eingesperrt. 10:04 Ist schlecht. Und dann vergeht irgendwie n halbes Jahr, dreiviertel Jahr oder so was willst du rausgeholt? Auf jeden Fall, du bist im Juni des Folgejahres wirst du wieder rausgeholt und warum auch immer, da gibt es auch jetzt nicht so wirklich den Grund, aber du wirst plötzlich zum Inquisitor ernannt. 10:19 Also das geht jetzt aber schnell. Also ich geh, ich komm. Also Moment mal, ich werde Dominikaner, trete deinen Orden ein, dann ist 13 Jahre. Später, ich sitze in Rom im Knast, weil ich den Kaiser angeschwärzt habe und dessen dessen Büttel r. Nennen mich jetzt zum Inquisitor. 10:36 Ich weiß noch nicht, ob es von dem die Leute sind, jedenfalls hatte rausgeholt in Rom und hat gesagt, du, ich, du wirst gebraucht, sagte Motto. Hab ich denn irgendwelche besonderen Qualifikationen, die jetzt sagen würden, der muss Inquisitor werden? Dazu kommen wir noch. 10:53 Ich hab bestimmt 3 Arme oder sowas irgendwie, der kommt noch was. Also jetzt ist ja schon. Dort gefallen Inquisitor und in Inquisition wollte ich schon sagen, das ist genau jetzt haben wir schon das erste Passwort Inquisitor, wo ich so ein bisschen einhaken möchte, weil vielleicht ist das ganz interessant. 11:11 Inquisition, Wie ist das überhaupt so entstanden, was ist das überhaupt und dass man sich vielleicht auch mal ein Bild machen kann, da hol ich mal so n Böschen aus ins 11. Jahrhundert. Gib mal ein bisschen zurück um das war nur ein kleines Stückchen skizzieren, das ist alles so ein bisschen wichtig, aber ich kann es halt auch nur ein bisschen unterbrechen. 11:30 Also ich sag mal so, wir hatten schon kirchenbehörden beziehungsweise Gegenbewegung gegen Kirche, die katholische Kirche, die hatten wir jetzt nicht erst seit Luther, die gab es auch schon im 11. Jahrhundert, und die hatten wir vor allen Dingen im südfranzösischen Raum oder in Oberitalien, und ich hab vielleicht schon gehört, die Katharer oder auch nicht, oder ist das solche? 11:54 Wie ist das, womit man so Pakete aufschneiden? Kann. Genau. Ich hab n katana gedacht, dass ich hier. Komplett. Damit damit kannst du auch Paket aufschneiden. Also Katarer nicht mit CUT, sondern KKK. Genau KT so genau. 12:10 Nee genau die sind, die siedeln sich die siedeln wir im südfranzösischen Raum an und ja, die sind gegen die entstehende Geldwirtschaft, die sagen, Hey, wir müssen zurück zur Demut und zur Armut und so weiter und dummerweise haben die auch. Werden glauben an einen Dualistischen glauben, dass gefällt der katholischen Kirche nicht so richtig, finden die doof. 12:32 Und jetzt machen wir auch erstmal einen Sprung weiter ins 13. Jahrhundert, wo diese untergruppierung sag ich mal, diese Abspaltung auch immer noch aktiv sind und vielleicht habt ihr davon schon mal. Also von Kreuzen habt ihr schon mal, gehe ich von aus. Ja, die hatten ja auch schon tatsächlich in der. 12:48 Episode und gegen wen sind die vorgegangen? Am besten sagt man alle diese loswerden wollten. Ne, im Prinzip alle, die im Weg standen. Eigentlich oder nach Jerusalem. Genau also so genial Jerusalem und also gegen alles, was irgendwie nicht wirklich christlich ist, doof. 13:03 Und dann bremst man da auf jeden Fall rum. Jetzt haben wir im 13. Jahrhundert aber auch einen sogenannten Albigenserkreuzzug Albigenser, das quasi so n super Genre der Katharer, also das ist irgendwie aus dem gleichen Guss, kann man sagen. Also Leute, was wir hier an Bord sitzen schon wieder einfällt, das ist schon wieder, das geht nicht. 13:24 Sehr schön. Aber zurück zu den Albigenser Kreuz Zügen, die es tut mir leid, nichts mit Gänsen zu tun haben, aber wer weiß, geflogen sind so, wenn du. Vielleicht Albino. Ja. OK, ignorieren, ignorieren jedenfalls. 13:43 Nein, jedenfalls genau. Im 13. Jahrhundert haben wir diese, diesen Albigenserkreuzzug, wo die katholische Kirche so auch in den eigenen Kreisen eben auch aktiv wird, also nicht nur alles, was gegen das Christentum ist, sondern auch ich meine, dieser und die Katharer, das sind ja Christen in dem Sinne, die haben halt nur einen flexiblen Glauben, und das ist ein bisschen anders, und das passt denen schon wieder nicht, und dann wird da eben drauf rum gekloppt, und das zählt dann eben auch als ketzerisch. 14:11 Ein dualistischer Glaube also. Das ist eben ja anders als der Monotheistischer glaube, es gibt nicht nur den einen Gott, sondern der Teufel wird eben auch als Schöpfer einer bösen Welt gesehen. Also wir haben eben auch, also dem Teufel wird quasi auch eben die Rolle als Schöpfer so wie Gott zugeschrieben, und das ist halt uncool, also das ist auch wirklich nur platt heruntergebrochen, aber am Ende ist Halt, ist halt nicht so gut, also dem Teufel wird quasi dieselben Skills zugetraut und. 14:36 Ist nicht böse. Bösewichte ist böse und dann gründet die Kirche quasi ein Startup im 13. Jahrhundert. Da haben wir die Inquisition, ob die Businessplan geschrieben haben, weiß ich nicht, aber hier befinden wir uns mit den Anfängen der Inquisition und. Genau. 14:53 Die hatten bestimmt auch so ein Kickertisch und. Obst Wasser gibt es bei uns umsonst. Und 30 Tage Urlaub. Know. How? Am. 15:08 Urlaub keine, keine bezahlten Überstunden ist auch irgendwann. Ist gut, aber die sind in dem, die sind vertraglich geregelt. Die Überstunden der quasi mit drin. Also ich glaub so 20 Überstunden sind damit drin. So schön hat mich. Inklusive ne. Richtig genau. Aber vielleicht dann auch noch mal, um das Wort reinzugehen. 15:26 Das kommt aus dem Lateinischen und bedeutet soviel wie ihr Untersuchung. Gerichtliche Ermittlungen aufsuchen, nachforschen, gerichtlich ermitteln. Dann haben wir also das leitet sich alles von dem Wort Pique rere equi. 15:42 Inquire, lateinisch n bisschen her, dann haben wir noch das Wort Quere, also Fragen suchen, also was haben wir hier, wir haben hier quasi etwas Prozesshaft des, Wir haben hier einen, man kann schon sagen juristisches Prozessverfahren, das da raus abzuleiten ist. 15:58 Also es wurden auch Sachen aufgeschrieben. Akten angelegt, also damit richtig systematisiert beziehungsweise eben auch organisiert. Und bei Inquisition denken jetzt auch viele an. Welche Inquisition? Wir hatten das ja schon. 16:14 Mal. Diese, die Inquisition, die keiner erwartet hat, nämlich die Spanische. Genau. Und die spanische Inquisition können wir das Monty Python Geräusche irgendwie einblenden. Das find ich jetzt ganz großartig. Ich weiß nicht, wie rechtlich OK das ist, aber wir gucken mal. 16:29 Wir können ja auch nach sprechen oder so. Nein, auf jeden Fall genau. Und Inquisition denken alle an die spanische Inquisition, die tatsächlich richtig Hardcore war, also die war, die war schon ziemlich krass und die ist auch in die Geschichte eingegangen, aber tatsächlich, wenn wir hier. Von der Inquisition reden im deutschsprachigen Raum unter anderem da. 16:49 Äh, da haben wir, also die Inquisitoren, die haben quasi Verdächtige vorgeladen, verhört und so weiter aber einer der ersten Schritte war tatsächlich total milder. Also da ist jetzt kein Inquisitor mit seinem Hemdchen da raus gesprungen und hat gesagt, wir verbrennen dich oder wir bestrafen dich, also das das muss man sich so vorstellen. 17:10 Der erste Schritt war tatsächlich sehr mild, weil man eigentlich daran interessiert war, die Leute zurück in die Gemeinden zu holen, also das hieß nicht irgendwie mit dem Finger drauf zeigen und Puff weg. Sie waren mehr Streetworker also als. Das das ist, das ist auch schön, das ist schön. 17:26 Ich dachte jetzt, ich, ich, du hast jetzt den Streetworker rausgeholt, ich war kurz bei Kirchen K. 11, als es darum ging, irgendwie zu ermitteln und zu befragen, aber Streetworker finde ich auch, finde ich auch sehr gut, sozusagen eine Mischung so Samariter Streetworker. Das das ist eigentlich ein ganz netter Vergleich, also ob das so 1 zu 1 wie eine Folie draufgelegt werden kann, aber aber ja, aber da kann man jetzt erstmal so stehen lassen ne, also das war eher so dieses wir wollen unsere Schäfchen ja zurückholen. 17:53 Jetzt hat dummerweise Friedrich der zweite, der war selber voll im Clinch mit der Kirche, deswegen ist das ein bisschen komisch, aber er hat jedenfalls ein Gesetz erlassen im 13. Jahrhundert gegen Ketzer, gegen Katharer, wo er sich das Wort übrigens auch herleitet. 18:09 Ketzer kommt vom Caterer genau und aus dem Alt, griechischen und so weiter und sofort jedenfalls Friedrich, der Zweite, erlaubt Folter. Und setzt also wir befinden uns hier im weltlichen Kontext, das möchte ich auch noch mal betonen, ne, also erlaubt jetzt Folter, er setzt als Strafe den Feuer Tod ein und auch die Konfiszierung von Gütern, und das gilt dann, das gilt dann da eben gerade als Recht. 18:34 Jetzt ist es so. Wenn die Inquisition kirchliche Seite, einen Angeklagten an das weltliche Gericht übergibt, dann hat der Angeklagte ein Problem mit dem Tod, ne, also das ist dann, das ist dann vielleicht einfach nochmal, weil Priester durften das einfach gar nicht, andere verbrennen, also es musste erst dieser Akt stattfinden, das weltliche Gericht zu übergeben. 18:58 Also ernsthafte Frage, was wäre denn passiert, wenn Priester jetzt einfach gesagt hätte, wir verbrennen jetzt einfach gemacht? Wäre der dann vom weltlichen Gericht verurteilt worden, noch unwahrscheinlicher. Dass über kann ich ehrlich gesagt nicht sagen. Also es wird wohl nicht ohne Konsequenzen geblieben sein, aber gute Frage, aber da kenn ich jetzt auch keine Quelle zu. 19:17 Aber könnte man mal suchen. Vielleicht landest du herkommen willst dann. Funktioniert zum Beispiel. Nee, aber einfach nur vielleicht noch mal so. Um das zu kurz zu differenzieren. Also Inquisition ist jetzt nicht immer gleich die spanische und so weiter also das ist eigentlich das sind die, die eher gesagt haben, ja, wir wollen die Leute eigentlich eher in unsere Gemeinde zurückholen und bekehren durch Predigten oder sowas. 19:48 Also bist du jetzt der Streetworker, du bist Heinrich, der Streetworker und du darfst. Du darfst die Inquisition. Treten tatsächlich für Gebiete Tirol, Salzburg, Böhmen und Mähren, also heutzutage Österreich, Italien und Tschechien. 20:04 Ich stelle mir gerade vor, wie er da so wie ich da so rumlaufen mit so einer Visitenkarte. Weißt du so so Inquisitor, CEO Gebiete Böhmen und Mähren. Tirol. Mit so einem Kirchen Logo oben rechts. 20:22 Ja doch sehe ich vor mir. Oh schön. Das wäre so ungefähr läufst du jetzt quasi durch, durch die europäischen Gebiete, so gesehen jedenfalls im selben Jahr. 474 taucht auch irgendwie in den Quellen auf, dass du jetzt auch noch ein Grundstudium in der Philosophie abgeschlossen hast. 20:44 Du bist Philosoph, Inquisitor. Und CO. COCO. Kreativität. Director. Creative. Director. Das ist auch ein geiler, geiler Umschreibung für Inquisitor. Ich bin hier Director. 21:03 Aber es wird, es wird jetzt auch generell sehr kreativ, weil du, wie Katrin sagt, du läufst rum und du untersuchst verschiedene Dinge, ich sag jetzt extra Dinge, nicht unbedingt Fälle, sondern du guckst Dinge an und sagst, du hm, das gefällt mir jetzt nicht, das könnte Ketzerei sein. 21:20 Du guckst dir aber auch verschiedene, Ja sagen wir mal oder anders du, du hörst von verschiedenen Dingen, die passieren in der Welt, in deinem Einzugsgebiet und du gehst da hin und guckst dir die Sachen dann halt genauer an, versteht es geht für dich nach Trier. O guck mal, Trier. 21:36 Schön schön schön. Jedenfalls du kommst 475 quasi ein Jahr später kommst du in Trier an und du kriegst du mit, dass ein kleiner Junge getötet wurde. Er wurde ermordet und du bist an Bord und denkst du, aha, das muss ich prüfen, das. Durch auf und dann guckst du dich so um und siehst du, ach, das sind die Juden, die sind. 21:56 Schuld? Das waren doch nur Dual nor. Da hätte ich eigentlich von selber auch drauf kommen können, dass das der historische Twist. Ist eine Frage, ist es sehr schlimm, dass ich gerade einen Scooby doo Bilder im Kopf hatte, wie er da gerade am Untersuchung ist und dann herausfinden. Zieht die Maske runter, ein Jude. 22:17 Na, jedenfalls du, du scheinst sehr schnell Sündenböcke zu finden für irgendwelche Probleme und es werden sehr viele Leute angeklagt und dementsprechend auch verurteilt und getötet, wie das Halt so bei denen die Sitionen schon mal vorkommen könnte. 22:36 Und ich mache das einfach. Also Moment mal, als Inquisitor bin ich doch dazu da, um Leute, die mal Christen waren, zurückzubringen. Auf den rechten Weg. Wieso fange ich jetzt mit Leuten an, die gar nie Christen waren? Die kannst du nicht auf den Rechten wegbringen. Du kannst die bringen. 22:52 Ja, das ist natürlich logisch. Du bist ja für Recht und Ordnung da. Ja, total. Ja. Ich bin mit Creative Director of Ausreden finden, um Juden zu töten, das ist super, das ist ja ne ganz große Klasse. Du bist aber scheinbar in den Job sehr gut, weil du gehst nochmal nach Rom in 79 479 holst dir nochmal Doktor der Theologie, ne, also bis jetzt krasser Theologe und. 23:16 Du gehst vom Papst vorbei und der Papst, der, wie heißt er, wie wird er ausgesprochen, Katrin, Du mir helfen, Sixtus Sixtus. Sixtus Ja. Doch Sixtus ne Sixtus, der Vierte, geht bei ihm vorbei. Wieso bin ich nicht Sixtus, der sechste? Ja, das hab ich deswegen, weil ich gerade auch verwirrt, weil Sixtus und Vierte ist. 23:34 Völlige Verwirrung, egal. Jedenfalls du gehst mal Papst vorbei und der Papst der Vierte, der guckt dich an, der guckt so, der guckt sich an, was du so alles bisher gemacht hast und du erzählst mir so ein bisschen von deinen Abenteuern. Liquidator. Und er sagt so, och ja, dass du jetzt wo gemacht in Trier, Ach du bist ja für Tirol und so zuständig, weißt du was, ich ernenne dich jetzt mal zu dem und jetzt, ich werde es völlig verkacken, Inquisitor per Tod haben alle Mania Superiore. 24:04 Das ist Superiore, das klingt wie ein sehr geiles Hotelzimmer, also gehe ich davon aus, dass es ne, dass ich eine herausgehobene Stellung habe. Ich habe versucht, das herauszufinden, was mit Alemania Superiore gemeint ist. Ob jetzt nur Deutschland oder die das deutsche Gebiet. 24:20 Als Ganzes gemeint ist oder vielleicht quasi alles, was andere unter bestimmten Höhe ist, also Bayern und die hohen Gebiete. So, ich dachte 500 Meter über über normal 0 beginnt mein. Dienst. Zumindest was damals so Deutschland war. Ne, also ne. 24:37 Ja, ja, genau das konnte dazu. Aber Österreich war damals noch dabei, offenbar weil, wenn ich damals und Tirol, weil wenn ich da damals war, dann muss das ja auch dazu gehören. Dass ich sag mal, du hast auf die Umschlag was deutsche Gebiete. Und du kannst jetzt richtig, richtig, richtig ausrasten. 24:57 Es. Ist also Moment mal, ich muss jetzt mal kurz kurz zusammenbringen, also ein OK, ein Antisemit hat die macht darüber über die kompletten Sicherheitsbehörden im Bereich von Deutschland und kann jetzt richtig ausrasten. 25:12 Habe ich das richtig verstanden? Der der. Aus der so der vorher eher im österreichischen Bereich tätig war, wir. Sind nicht im 1900 schlag mich unterwegs. Möchte historische Parallelen. Aufzeigen an dieser Stelle. 25:30 Ich sag mal so, behält diesen Gedanken. OK, na ja, jedenfalls. Du gehst erstmal nach Augsburg. Und ist wieder du bist in Bayern unterwegs und du denkst dir in Augsburg hast du von Frauen gehört, die sich täglich die Kommunion geben lassen. 25:49 Sie kriegen da n bisschen was und möchten die möchten bei Gott sein, keine Ahnung, die wollen das volle Programm jeden Tag haben, doch nachts. Das da müssen sie wieder rausholen, tagsüber wahrscheinlich und so hat man, also haben sie damals gedacht, auch mit Ablasshandel und sowas ist ja nichts, keine neue Idee. 26:05 Du guckst dir das an und. Sagst so irgendwie merkwürdig. Warum täglich? Warum, was ist mit diesen Frauen? Irgendwie ist das nicht gut, mir gefällt das nicht, dass die täglich die Kommunion kriegen, für dich ist das. Zu viel des Guten zu sagst, das ist einfach zu viel. 26:24 Und du zuerst diese Frauen vors Gericht und sagst so, hey, diese Frauen, die die die übertreiben, die. Das ist eine Aussage also. So geht es nur auch hier. Ich bin der erste Alman, kann das sein, vor allem wenn Typen. 26:41 Wie du einfach sagst, dass die übertreiben, ne, das ist auch ja. Also wirklich, jedenfalls du. Gehst mit den Fotos Gericht und irgendwie also du die ganze gefühlt die ganze Stadt sich. Das heißt du hast sie nicht mehr alle. So, du kannst doch nicht vor Gericht zerren und dem Motto und sagen, Hey ich hier ne die die machen jetzt nichts Böses, die machen eigentlich was gutes, aber dir passt das halt nicht, ich bin. 27:08 Dagegen aus Prinzip. Du bist du. Bist dagegen, du sagst halt Stopp, so geht das nicht, aber am Ende kannst du denen nix an den Schuh binden, an Schulden. Wie heißt das an den Fuß binden doch eine Schulden glaub ich. Heißt einfach anhängen, du. 27:24 Kannst nichts. Ein. Schon vorkommt. Ja, ich hab das da. Ja, den Schuh anziehen. Ans Bein. Binden. Oder? Jemandem schwinden, danke. Du könntest auch jemanden. Einen Bären aufbinden, wenn du das möchtest? Das stimmt, das stimmt. Auch jedenfalls gibt es weder Schuhe noch Bären. 27:41 In dieser Konstellation werden sie werden, die Frauen werden nicht verklagt, sie werden aber auch nie offiziell freigesprochen, weil du hältst dir vor, vielleicht nochmal zurückzukehren, falls sie. Noch mal täglich hier sich kommunizieren lassen. 27:58 Na ja, es. Spricht ja nichts dagegen, jetzt wo sie halt nicht offiziell verklagt werden, dass sie es nicht machen dürfen. Ist natürlich auch richtig, ja, aber ich, ich behalte das mal im Auge, weil ich find das schon eine Gefahr für die Allgemeinheit Zone, auch weil es gibt es gibt nur begrenzt kommunions Plätze, da kann ja jetzt auch nicht jeder sagen, ich möchte das jeden Tag machen, da muss man ja auch dann mal auch mal ein bisschen ökonomisch denken, ne was ist mit neuen Leuten, was ist mit was mit denkt doch mal an die Kinder, warum denn keiner an die Kinder ja an ja ja. 28:29 Das ist. Also du hast schon auf jeden Fall die richtigen Gedanken und dein Ruf geht dir voraus. Und dass der das Kloster Dominikaner Kloster in Schlettstadt, wo du quasi seine Karriere begonnen hast, das meldet sich bei dir und du gehst vorbei. 2 Jahre später und du willst zum 2 Jahre bis ich da vorbei gehe. 28:49 Naja. Du, du gehst ja grundsätzlich. Also ich kann ja nur von denen, von denen Tagesdaten quasi springen, die ich hier habe ne 80 4080 in Augsburg 2 oder bist du plötzlich die mir? Geschrieben und die 2 Jahre lang warten lassen und dann gekommen ist. Na ja. Der ist wahrscheinlich Hinterhergerannt von Augsburg nach Trier und keine Ahnung. 29:06 Hingelaufen ist wahrscheinlich. Jedenfalls du. Gehst ins Kloster und dort wirst du erstmal zum zum Prior ernannt. Ich bin Kloster Chef. Ja, ich. Weiß nicht, ob es der höchste Rang ist, den da kriegen kannst. Da bin ich mir nicht sicher. Jedenfalls du wirst auf jeden Fall, du kriegst den Titel. 29:24 Schön und in. Derselben Zeit also, die weißt du, für dich ist ja ne, du gehst darum übst deine deine Arbeit aus, aber. Ich muss jetzt nochmal. Also ich bin jetzt zwar Kloster Schäfer, ich bin trotzdem noch außerhalb des Klosters unterwegs, also ich bin da. Nur quasi qua Amt. 29:41 Aber ich mache im Kloster jetzt nicht so viel, du bist unterwegs. Weiterhin also es gibt es gibt genug, sag mal Baustellen wo man dich braucht, wie zum Beispiel im selben Jahr in Vierzehnhundertzwoundachtzig in Ravensburg. Da irgendwie ist das Wetter ein bisschen schlecht geworden, ja, es regnet irgendwie ganz viel und es gibt Unwetter und dann im Winter plötzlich kommt die Pest. 30:03 Ich weiß wer es. War ein Jahr später. 1483 im Sommer die Ernte ist beschissen, weil im Winter alles Kacke war. Davor war alles Kacke. Plötzlich hagelt es im Sommer, also ist echt echt schlecht, die Leuten gehts beschissen, es wird es gibt nicht mehr viel essen, Krankheiten, ernte alles Kacke und das ein Jahr später wiederum die Kriminalitätsraten so hoch steigen, dass ständig Leute zum Tode verurteilt werden. 30:28 In Ravensburg geht es den Bach runter, ja aber? Das das diese Probleme lösen sich ja gegenseitig. Je mehr Leute zum Tode verurteilt werden, desto weniger können wir klauen und desto weniger brauchen noch was zu essen. Das ist richtig. 30:45 Und irgendwann bist du. Einfach auf dem auf dem unteren Level wieder stabil. Leute, das ist Kapitalismus haben die das haben die Christen erfunden. Na ja. Zu dem Zeitpunkt, du bist ja sag mal, du wirst trotzdem untersuchen, weil das klärt sich vielleicht von alleine, aber kann noch Jahre dauern und du bist jetzt unterwegs nach Ravensburg, du gehst da hin, du hast ja schon so ne so ne so ne Vermutung was was das sein könnte, warum ist das so? 31:11 Schlimm zugeht. Heutzutage wissen wir, es war die kleine Eiszeit. Wie schon erwähnt hat das Wetter war Scheiße, es war kalt, ernten sind ausgefallen, Krankheiten sind ausgebrochen und du siehst das aber ganz anders, ja. Ja, d ich, es sind wahrscheinlich wieder die Juden. Das ist. 31:27 Eine interessante Richtung, denn was die Geschichte uns immer wieder zeigt, ist, dass es ja immer einen Sündenbock geben muss. Und das ist ja heute eigentlich auch nicht viel anders. Ich, der Mensch, scheint so zu ticken, man ist ja selber die Schuld und dann will man immer jemand anderem die Schuld geben. 31:43 Die Juden haben, wie wir alle wissen, ein paar Jahrhunderte, seit ein paar Jahrhunderten, also wirklich einfach, ja, sind die schwarzen Schafe. Aber um die. Geht es gar nicht, zumindest noch. O ich bin also. Ich hab mein Feindbild, ist also umgeschwenkt. 32:00 Nicht. Umgeschwenkt. Aber ich sag mal, du möchtest deinen Job ein bisschen ausweiten. Du möchtest als CO auch mal wieder ein bisschen Back to the Roots, willst mal wieder so n bisschen bisschen was anderes, geh wieder rein, die. Wieder n bisschen. Action und um die Juden. 32:17 Ach, das ist langsam bisschen langweilig, du bist ja auch wie gesagt CO. Du musst ja wissen, was ist denn heiße neue Scheiß ne, also du willst ja auch wissen. Genau. Du guckst dir die du guckst die Hashtags an, du guckst die Trends an. O wer ist denn, wer ist? Denn wer ist denn Trends? Mensch ja, aber. 32:32 Das hat vielleicht auch ein bisschen mit Vintage hier zu tun, weil Vintage ist ja auch cool. Was bedeutet das? Und hier möchte ich euch jetzt abholen in die Welt der Magie und Hexerei, ja. Ja, ja. 32:51 Sehr gut, sehr sehr gut. Da fühle ich mich zu Hause, da bin ich hierbei. Wie hieß sie noch, die durch Wände gehen konnte und die auf Kühen geritten ist? Katharina? Katharina. Kepler, Katharina Kepler. Genau. Katharina. Kepler ist einer von vielen Namen in diesem Kontext. 33:11 Aber ich? Möchte, wenn es hier schon um Magie und Hexerei gehen soll, möchte ich auch bisschen über die ich weiß nicht über die Herkunft erzählen beziehungsweise würde ich auch ganz gerne mal darüber berichten, ob das jetzt wirklich so n typisches mittelalter Ding ist oder nicht. 33:29 Was hat es damit auf sich, dass wird auf jeden Fall noch eine Rolle spielen. Ich finde, es ist kein. Mittelalter Ding. Ich zeige Frauen mit Besen auch heute noch an, konsequent, oh. Gott jetzt ausschneiden. Das hat. Das war ein. 33:46 Scherz nein, niemals nein, jedenfalls Magie und Hexerei. Also wir vor allem Hexerei, das verbinden wir irgendwie mit mit dem Mittelalter und so weiter aber was ich aus Interesse gerne vorab mal machen möchte, Philip, kannst du das Bild sehen? 34:08 O ja, sehen ja, erkennen nicht. Jetzt. Besser. Ja. Geht nur um eine grobe. Beschreibung also ich würde dich vielleicht darum bitten, wirklich nicht das Offensichtliche in einem Wort zu sagen, was du siehst, sondern wirklich erst einmal beschreiben. 34:26 OK. Also was sehe ich? Ich sehe so eine ja so eine mittelalterliche Pergament Seite würde ich behaupten oder Papier, ich weiß es nicht, auf jeden Fall eine mittelalterliche Seite, da stehen ein paar Dinge geschrieben, wahrscheinlich in Latein und daneben sind 2 Abbildungen, muss ich das vorlesen können was da drüber steht, OK. 34:49 Da ist. Einmal eine Person mit einem mit so einem Weiß nicht, ob das Haare sein soll. Ich glaube, es sind Kopftücher jeweils die Personen aufhaben und die haben dann so Kleider an und dann schweben die auf Besen würde ich behaupten, also eine Person auf einem Besen, eine Person nur auf einem Stil, die haben 2 Kleider an und sind da so am ja fegen. 35:13 Hast du Grad. Fegen, fegen oder gesagt, OK. Ich halte beides für absolut möglich. Ja, erst einmal. Vielen Lieben Dank für diese Beschreibung. Und jetzt hast du ja den Zuhörenden beschrieben, was du gesehen hast. 35:29 Und was war das erste Wort, an das du gedacht hast? Tatsächlich war. Das erste Wort, das ich gesagt hab, nicht Hexe, sondern so. Diese Rätsel spiele, die ich früher früher hatte, so die die blaue Hexe hat keine Grünen Schuhe an und befindet sich neben der gelben Hexe, sowas hatte ich früher und da muss ich dann, weil die Illustrationen so n bisschen ähnlich wie das, aber das erste. 35:50 Das zweite war alles. Auch geil, ne erstmal ich muss meine Kindheit denken, blaue Hexe. Nein, genau also. Das war jetzt auch ein Kleines nennen, das Experiment. Also einfach nur du hast, wenn wir so etwas sehen, so n Bild, ich find die Zuhörenden jetzt wahrscheinlich sofort an Hexe gedacht, als du es beschrieben hast. 36:08 Dabei ist das etwas, was super spät erst aufkam. Was ist mit diesem, mit dieser Darstellung auf sich hat? Kommt aber erst. In 23 Minuten, denn ich möchte erstmal ein bisschen kurz skizzieren. Also wir haben schon im babylonischen Quellen tatsächlich. Das Aufkommen von Magie. Also ich, ich sag jetzt Hexerei, obwohl es damals so gesehen noch nicht war. 36:28 Wir haben Quellen über Schadens, Zauber und das Ganze haben wir auch schon in der noch in der Antike, in der spät antike und das Ganze schwappt dann rüber ins Mittelalter, da haben wir zum Beispiel sogenannte Striga, das sind Hexen, Wesen, das sind ja so Hexen gewordene Monster, wie gesagt, Hexen, das ist ein Wort, das kommt erst später, das wird dann schön ins Mittelalter rüber getragen und der Witz an der Sache ist während CO. 36:55 Heinrich. Gerade sich denkt so, Na, das ist mir alles nicht geheuer, was hier an was hier passiert war Magie im Mittelalter, etwas, was einem Aberglauben gleich kam. Da tut als Quatsch abgetan, die Kirche hat eigentlich ja die Kirche, hat eigentlich gesagt, vor allem die Frühmittelalterlicher Kirche, also es gab ja Zaubersprüche und so weiter, aber die haben einfach gesagt, das ist Humbug, also das wirkt doch gar nicht, also weil Gott ist ja der einzige, der Macht hat, es ist ja. 37:24 Bisher waren die richtig. Wow. Na ja, nicht so. Ganz dafür konnte sie andere Sachen ganz gut. Naja, auf jeden Fall war tatsächlich also Magie Hexerei, das war eher so n wie gesagt Aberglaube, man hat gesagt das Humbug wie gesagt, weil Gott ist der einzige der irgendwie macht hat und es gibt ein schönes Zitat aus der Kapitulation der Party Bus saxoniae von 782 das ist ein Gesetzestext Party Bus. 37:53 Scheiße, coole Sache. O. Der Party Bus des doch super Fortnite. Also der Party. Bus der fuhr dann eben in die Sachsen kriege. 38:10 Der fuhr in Sachsen rum. Genau. Also es handelt sich um einen Gesetzestext und das sollte einfach ja das Leben der Sachsen regeln, weil die Sachsen, die wurden missioniert von Karl dem Großen, alles christlich aufgeladen, alles alles sehr Miss You, also wurden missioniert oder zumindest Harris 30 Jahre lang erst mal versucht und aus diesem Party Bus haben wir folgendes Zitat. 38:37 Wenn jemand. Nach Art der Heiden getäuscht durch den Teufel glauben würde, dass irgendein Mann oder eine Frau eines Triga. Also eine Hexe sei und Menschen verzehre und sie deswegen verbrenne. Wird er mit der Todesstrafe bestraft werden, wenn einer einen Menschen dem Teufel opfert und nach Art der Heiden den Dämonen angeboten hat, möge auch dieser des Todes sterben, das heißt übersetzt, es wurden hier die Leute verurteilt, die dieses Trigger, also die Hexen verfolgt haben, also es wurden nicht die Hexen getötet, sondern die Leute, die geglaubt haben, also, das ist ein bisschen, denn dem Teufel wurde, wie gesagt, hier eigentlich gar keine Macht zugesprochen, sondern Magie gilt eben als Illusion. 39:21 Das einzige, was der Teufel konnte, war eben Trugbilder erschaffen, also das ganze viel hier, irgendwie so ein bisschen Fake Maket vom Teufel also. Das war toll. Teufel an der Cover. Undercover Boss? Genau. Ja, das ist ich glaube, so wurde es in der Wissenschaft auch zusammengefasst. 39:43 Genau also Teufel der. Satan Satan Undercover versucht, versucht die, die die treuen Christen zu korrumpieren. Stimme. Stimme unkenntlich gemacht aus. 39:59 Schon was. Sie ist hinter. Hinter so einer Wand siehst du schon mit 2 Hörnern. Genau das. Schaffen und die Person möchte nicht erkannt werden. Chiffre Croissant O Hilfe, Fake you. 40:17 Make it, also der Teufel, kann nur Trugbilder erschaffen, aber er kann eben keine wahre Magie wirken. Deswegen sind wir hier im Bereich Homburg im Früh Mittelalter, da zog sich alles so durch, aber wenn man so will, das hatte ich auch, hatte ich schon öfters als Thema in meinem Podcast. 40:33 Also Zaubersprüche wurden auch von Klerikern aufgeschrieben, Kleriker, Mönche, die haben sich ja auch selber als Magier bezeichnet, als Wahrsager, das war alles fein für die Kirche, das war alles im Rahmen. Es gab Kritiken, aber das war jetzt nicht so, dass man irgendwie mit den Finger auf die Leute gezeigt hat und gesagt hat, Hexe verbrennen, das war eher so n uncool. 40:53 Was wirklich assi wartet waren hingegen Schadens, Zauber, also die wurden dann auch wirklich geahndet, aber ich sag jetzt mal Magie an sich war jetzt erstmal nicht so das krasse Ding, jetzt hatte ich also schadens. Zauber wäre jetzt, so Avada, Kedavra oder so, alles was. 41:09 Eben schadet ne, also Schaden zufügt. Ja, ja, OK, verstehe. Aber wenn ich jetzt, sagen wir mal, sagen wir mal, ich mache. Mittelalter. 100 Meter Lauf, ja, und ich sage, ich zaubere jetzt den anderen, dass er langsamer läuft als ich, ist dann schon schadens Zauber, weil ihnen entsteht ja nur der Schaden daraus, dass er verliert. 41:31 Aber ja, also in der Szene entsteht ja mir ein Vorteil, oder wenn ich mich selber schneller zaubere, bin ich, dann ist dann ein Schaden für die anderen ist dann schon ein Schadens Zauber. Ich finde sowas müsste man ein Gericht klären. Sie hat das. Müsste man von der vom von der Gesellschaft damals abhängig machen, wie das eingestuft wird, wie böse das eingestuft wird? 41:51 Wir können es gibt bestimmte über mittelalterliche Marathonläufer. Und der. Staffellauf. Und so. Ach ja. Wenn wir in der Zeitmaschine hätten, nein, aber. Genau also ne. Das hat so so geherrscht und ich habe ja vorhin auch von den Katharern erzählt, von den Albigenser, von den Albino Gänsen im 13. 42:12 Jahrhundert und so weiter und hier geht es langsam richtig ab, hier bewegen wir uns jetzt erst mal so in die Richtung, dass es heikel wird und dass Heinrich ist an, also das ist das, was Heinrich anfängt, geil zu finden. Der heikle. Heinrich das Wort geil ist. 42:28 Hier sagen wir mal sehr, sehr gut. Also jedenfalls jetzt mache. Ich mir noch mehr Sorgen als ohnehin schon. Genau jetzt haben wir die. Genau die übrigens Albino, Gänse, katara und dem 14. Jahrhundert haben wir eine starke Propaganda gegen eine weitere Gruppe, die sich gegen die katholische Kirche, also auch die christliche Gruppe, die sich aber auch gegen den Glauben der katholischen Kirche so n bisschen stellt. 42:53 Diese nennen sich auch diese wahren Christen und so weiter oder als Brave. Kisten, Kisten, Kisten. Gegen die gab es nämlich eine richtige Propaganda im 14. Jahrhundert. Die Waldenser, die sogenannten die Gruppe der Waldenser, die wurde von einem Kaufmann Petrus Waldes. 43:09 Gegründet, der sein Vermögen aufgegeben hat, soll jetzt aber auch gar nicht so die Rolle spielen. Also wir haben hier auch eine Anti kirchliche Bewegung, sag ich jetzt mal auch christlich, aber eben, ich glaube die haben auch dualistischen glauben alles doof, jedenfalls im 14. 43:25 Jahrhundert passiert folgendes das denen eben auch so ein richtiges Narrativ angedichtet wird, also die werden als Teufelsanbeter bezeichnet, Ketzer natürlich schänden die auch Kinder, antijüdische Bilder werden da auch übernommen und drauf geballert. Und das Interessante ist, weil Denser das sind nämlich die, die du gerade in der Handschrift gesehen hast. 43:47 So wurde diese Gruppe der Waldenser dargestellt. Wir haben hier 2 Waldenser, also das sind keine Hexen, die da abgebildet wurden, da wurde einfach gesagt, so sehen diese Gruppe von Waldenser aus, die sind, die wollen uns was Böses tun, also was hier schon im 14. 44:02 Jahrhundert vorherrscht, ist eben eine erfundene oder eine propagierte häretische Sekte, die ganz. Die sich über ganz Europa verbreitet und die hier an dem Verderben der Menschheit arbeitet. Und natürlich eine Bedrohung für die Christenheit ist. 44:18 Also ganz, ganz schlimm. Und aber die scheinen ja sehr. Reinlich zu sein, weil den der Abbildung, nachdem die dabei. Katara bedeutet ja auch rein, also tja, guck mal. Guck. Davor der Spruch Putz erstmal oder k zuerst vor deiner eigenen Tür. 44:34 O. Nicht schlecht, nicht schlecht, nicht schlecht kann man alles das. Hat das ist, das kann kein Zufall sein. Bild Text Relation ist es ist It's all connected und. Ja, und hier befinden wir uns eigentlich schon so in diesem Narrativ, was eben auch ja fürs CO Heinrich eine Rolle spielt. 44:53 Also wir haben hier eben schon etwas und wir haben hier eine Gruppe, wir haben hier ein Narrativ, das propagiert wird, was wir hier haben, ist, dass Magie und Hexerei, also hier beginnt langsam das Wort Hexe tatsächlich so aufzutauchen, und Männer sind Zauberer und so weiter. 45:13 Aber was wir hier eben haben, ist, dass Magie jetzt etwas Gefährliches ist. Also es ist nicht, es wird nicht mehr abgetan. Magie ist jetzt real und es ist etwas Gefährliches, Gefährlicheres, und dieses Bild wird von Franziskaner Mönchen im Süden schön propagiert, schön verteilt und von da aus verbreitet sich das dann eben auch über ganz Europa und über die Handelswege und hier haben wir eigentlich schon den Grundstein für CO. 45:37 Heinrich Ja, also einfach nur ich fand das jetzt so ganz wichtig, noch mal so ein bisschen abzugrenzen, also dieser Glaube. Der also dieser Glaube an Magie als etwas Böses, das ist dann noch ganz jung zu Heinrichs Zeiten. Mhm okay. 45:52 Genau. Und um wieder zurück zu dir zu kommen, du, Mister Heinrich C. Heinrich sitzen. Ravensburg sieht Not, Elend und Katastrophen und du denkst dir so, ich hab da schon ne Idee wer hinter dem Ganzen stecken könnte. Tadel, Sturm und Kriminalitätsrate, die steigt. 46:11 Ich habe in Dortmund. Gelebt. Das passt Ihnen. Duisburg. Auch jedenfalls. Es gibt da so 6 Frauen, die hast du im Auge und die hast du nicht im Auge wie sonst ein Mann Frauen im Auge haben würde, sondern Gottes. 46:27 Mir würde sowas nicht passieren, richtig. Deswegen keine Missionars Stellung für dich. Doch dann dann. Ist nicht Sympathie, dann ist nicht sündhaft, glaube ich gar nicht mal so ein Punkt, weshalb das so heißt, weil das nicht sündhaft ist. Ich habe keine. Ahnung. Es gibt so 6 Frauen und diese 6 von diesen 6 Frauen kristallisieren sich 2 eine Agnes Bader und eine. 46:46 Anna Mindelheim r, also Anna und Agnes, die haben das Pech von dir und so anderen Duz, die irgendwelche Ratsherren und der Bürgermeister und noch Notar und. Es. Werwolf Boys. 47:03 Boys quasi schnappen sich die Agnes und die Anna und irgendwie kommt hier alles zu dem Entschluss, ja, die müssen einen Pakt mit dem Teufel eingegangen sein. Wie kommt man denn an diese Informationen, wenn nicht von diesen Frauen selbst? Also da schnappt man sich die beiden Frauen, man schnappt sich, sag mal das eine oder andere Seil und ein Stück Holz und die Werten Damen werden, naja gebeten, unter Folter zu erklären, ob das vielleicht stimmt, dass sie einen Pakt mit dem Teufel eingegangen sind und du fragst sie auch, habt ihr denn mit dem Teufel Geschlechtsverkehr gehabt um Unwetter zu beschwören? 47:48 Und habt ihr denn mit Hilfe eines Dämons Schadens Zauber verursacht? Das sind so Fragen, die du den beiden stellst, während sie quasi ihre Arme hinterm Rücken haben, diese beiden, also dieser die Arme, sind zusammengebunden mit dem Seil und sie hängen quasi von der Decke und was denkst du was? 48:07 Na ja, die Antwort ist bei dieser sehr netten sag mal verhörmethode ja was? Auch immer ich sagen muss, damit ich mich runter nehmen. Sie werden. Runtergenommen, weil sie sagen, ja, stimmt alles, höre jetzt auf, und natürlich hört das dann auf mit der Folter, aber sobald du ein Geständnis hast, muss man ja natürlich. 48:31 Anders Weitig das Problem beseitigen. Ne, man möchte ja die Unwetter beseitigen, weil nur weil die zugeben ja die haben mit dem Teufel gebumst heißt nicht, dass es nicht aufhört zu hageln, das ist richtig. Können wir das bitte als. Zitat irgendwo einführen, nur weil du mit dem Teufel gebumst, hast du uns noch lange nicht auf zu hageln. 48:49 Junger Mann, so lange schöne Grüße. Jedenfalls. Du machst das was? Na ja, die richtig erscheint, auf den Scheiterhaufen, ja. Ja, absolut. 49:05 Ich bin, ich habe da klare Aussagen, du machst Agnes. Und Anna Feuer unterm Hintern, das ist. Ganz gut und ist auch besser als dieser Keil als Folter Instrument da. Da muss ich sagen, da bin ich ja nicht mehr, nicht mehr dabei, aber so Scheiterhaufen, das ist ja so ein Basic Basic Tod, das ist OK merk dir. 49:23 Bitte das, was du gerade gesagt hast. Du schreibst vielleicht auf, weil das welches. Instrument hab ich erfunden, wenn ich hier von Guido Tine, was hab ich ne es geht. Vielleicht um das Erfinden, sondern um deine Vorlieben. AOK. Du kommst aus diesem. Prozess raus und die beiden Damen, naja, sie verwandeln sich von Körper zu Asche, so n bisschen und du überlegst dir ja, lief ganz gut, könnte ich mir vorstellen öfter zu machen. 49:50 OK, ja. Klar, natürlich. Du denkst dir so. Wer könnte mir, wer könnte mir sagen, wer könnte mir erlauben? Das öfter zu machen. Also ich muss, ja, ich kann das nicht, ich kann einfach durch das Reich rumlaufen und fahren und sagen, so, du brennst, du brennst und dich würde ich gerne ein bisschen foltern, das kannst du ja nicht einfach von dir selbst so ausgehend machen, ich muss jetzt kurz. 50:13 Einhaken und das ich muss das kurz einmal klären, bin ich also foltere ich, weil ich das toll finde oder foltere ich das, weil ich foltern auch, also der Begriff geil, viel schon, ich sag mal so, wir. Können das machen jetzt nicht so ganz nachvollziehen mittlerweile, aber ich glaube wir können schon sagen, dass. 50:31 Die wichtig war, dass deine Arbeit durchgeführt wird. Zumindest die Arbeit, die du jetzt quasi ausprobiert hast. Du findest das schon. Findest du schon gut und richtig was gemacht wird, OK, bin. Ich auch. Emotional, sagen wir mal, na gut, man weiß es nicht, aber OK, wir kommen doch. 50:47 Gleich zu einem emotionalen Investment? OK, alles. Klar, ich bringe meine Mutter oder so. OK, du. Denkst ja aber erstmal wie gesagt, ich hätte Bock das mal beruflich zu machen, also quasi CO hat da jetzt neue Sparte entdeckt auf dem Markt und denkt sich so. 51:02 Ja, Teufel, also Frauen, die irgendwie mit Teufel was gemacht haben. N bisschen bisschen nicht nur genagelt, sondern auch gehagelt haben die. Würde ich. Gerne auf den Scheiterhaufen bringen. Du denkst dir so? 51:18 Dann frage ich doch mal oder? Ich sollte vielleicht mal den Papst fragen, ob er das in Ordnung findet, wenn ich jetzt rum laufe, aber du denkst ja auch so, wenn ich ihn jetzt frage, wenn ich da hingehe und sage, Hey Papst, guck mal hier, ich hätte gerne, ich hätte gerne. 51:34 Das und das gemacht. Und der Papst sagt, dann weißt du, wer fragt, der kriegt Antworten, ja und er könnte. Ja, auch Nein sagen. Er könnte auch nein. Sagen wie wärs, wenn du einfach mal so ne Art Anregung schreibst, quasi ein. Elevator Pitch. Entscheidungsvorlage es ist. Entscheidungsvorlage, also quasi ein, ein ein Schreiben wo drin steht, Heinrich, Du machst das toll, mach bitte weiter so und da steht schon Menschen unbedingt. 51:59 Da steht schon. Unterschrieben? Papst weiß ich nicht, Rom 1484. Quasi du, du gehst du mit x Meister x hin und sagst hier bitte unterschreiben ja OK alles klar. Das heißt, ich mach so n bisschen Enkeltrick. Du. Ja, du machst du. 52:15 Entwirfst eine eine päpstliche Bulle und eine Bulle ist quasi eine Urkunde. Die gibt dir quasi die Möglichkeit das zu tun, was sie in dieser in dieser Akte, in der Akte, in dieser Urkunde drin steht. Ja, dadurch entsteht die Hexen. Bulle. Das ist nämlich ein Dokument, in dem gesagt wird, und da ist, da fängt sich an, da wird sich wieder lustig. 52:36 Endlich was. Vom Papst, den achten wird. Unterschrieben, dass er die beiden. Da fängt es nämlich an, Inquisitoren Heinrich und einen Jakob Sprenger berechtigt gegen Zauberer und Hexen gerichtlich vorzugehen. Wer ist Jakob Sprenger? 52:52 Jakob Sprenger ist zu der Zeit ein Gelehrter und n Schriftsteller, und der ist in dieser Geschichte noch nicht vorgekommen, das ist richtig, der wird auch nicht wirklich. Vorkommen in dieser. Geschichte weiß wahrscheinlich gar nicht da. Gibt es schon, aber der hat. Das ist so nicht ganz klar bis heute. 53:09 Ob er überhaupt irgendwie wusste, dass du da so ein Schreiben aufsetzt, ob ob der dich kannte, bin ich mir glaub ich gar nicht sicher. Ich meine man hört wahrscheinlich von dir gehört und nur von ihm, aber das ist dann bei weitem nicht hey, wir machen jetzt hier das dynamische Duo und Fang an, Fang an irgendwelche irgendwelche Teufelsanbeter zu jagen, jedenfalls du schreibst so ein Ding und du bringst das zum oder willst du Papst bringen, das landet dann irgendwo. 53:37 Beim nicht direkt beim Papst. Das ist nämlich so eine Sache. Das Ding wird unterschrieben und wird dann quasi in Kraft treten, aber ob es der Papst selbst jemals gesehen oder gelesen hat, bleibt offen. OK, verstehe in der Poststelle. Verschwunden. Und dann hat man gesagt, schreib irgendwas hin und dann passt schon. 53:55 So kann man das vielleicht, es ist. Auf jeden Fall irgendwo irgendwo gelandet ist unterschrieben worden. Du kriegst das unterschrieben zurück. OK, was machst du jetzt damit, das ist 1484, du hast das so schreiben, ich habe ja im Prinzip den Genozid. Freifahrtschein. Ich kann ja machen, was ich will, ich kann ja umbringen will, ich könnte ja sagen hier a Achtung blaue Schuhe Hexe tot gelbe Schuhe ist nur Folter 1485 s geht nach. 54:21 Innsbruck. Da ist eine Helena Schreiberin, und sie kommt vor Gericht, weil sie wurde angeklagt, dass irgendein, also es ist ein Ritter, gestorben und ich soll Schuld sein, sie soll ihn ermordet haben, nicht mit Dolch, nicht mit Seil, sondern mit Magie, Oje, der ist krank. 54:39 Oder? Dritte wurde. Krank und ihm wurde gesagt, von seinem Arzt i diese Helena da halte dich von ihr fern, sonst verreckst du und dann ist er verrückt. Der. Da. Das ist schon die ganze Anlage. Tripper. Magie. 54:55 Tripper würde ich. Sagen. Magischer Tripper. Das klingt wie eine. Band. Macht. Die Treppe statt die Flipper. Die Trips jedenfalls. Du bist wie gesagt Innsbruck und Du willst diese Hexe oder generell Hexen zur Rechenschaft ziehen und stürzt sich natürlich direkt auf diesen Fall. 55:14 Ich würde, ich hab jetzt tatsächlich gar nicht aufgeschrieben, ob sie dann auch gestorben ist. Das muss ich jetzt mal überprüfen. Na ja, wenn sie nicht gestorben ist, dann lebt sie. Auch noch heute, weil sie eine Hexe war. Ne in Gelsenkirchen. In. In einer. Altbauwohnung in Gelsenkirchen von Bürgergeld die Arbeitslose. 55:33 Grafikerin und Ihr Hund Schalke, die die arbeitslose Arbeitslose Helena. Schülerin wurde übrigens freigesprochen, weil du hattest zwar den Freifahrtschein gegen Magie und Hexerei vorzugehen, aber das bedeutet nicht, dass du beweisen kannst, dass sie auch eine Hexe. 55:51 Mhm, das ist richtig, dass ich. Muss schon noch. Also ich darf nicht frei handeln, muss noch mit dem Gericht mal abklären, Leute hier so und so, ich finde da muss man jetzt etwas getan werden, so ist es, so ist es und du bleibst. Gleich in in Innsbruck es du wirst du n bisschen kritisiert, weil du läufst jetzt mit deiner, mit deiner durch die Gegend und sagt so Hallo hier Papa hat gesagt ich kann ich darf ich mach kriegst aber wie gesagt bisschen und dir ja komm ich bleib in Innsbruck ich recherchiere noch n bisschen ob das Recherchierst. 56:21 Wie man jetzt am besten Hexen verfolgt, ob wie man die Hexen am besten zwingt, zuzugeben, dass sie, dass sie das getan haben oder ob du recherchierst, was du sonst noch so anstellen könntest, ist nicht so ganz klar. Aber von Innsbruck geht es danach nach Köln in 1486 und dort gehst du irgendwo an die Uni und du schreibst da eine Abhandlung über Hexerei, du schreibst alles runter, was dir einfällt zum Thema Magie, Hexen, Teufel, Anbetung und Ähnliches und da gibt es natürlich an der Uni gibt es noch. 56:52 Schlaue Leute, tatsächlich, du bist ja Theologe. Die sind auch Theologen. Und ihr seid scheinbar anderer Meinung oder unterschiedlicher Meinung, weil du der einzige oder nicht der einzige war. Also du bist schon so ein bisschen, weißt, du suchst Frauen, die besessen sind, bist aber selber ein bisschen versessen darauf, dass, naja, dass dass die irgendwie was mit dem Teufel am Laufen haben. 57:12 Ich mache sozusagen so Fan. Fiction über die Frauen. Was das? Wort Fan Fiction hab ich mir noch für später aufgehoben, aufgehoben, Sorgen. Jedenfalls. Die, die sagen, ey, dieses. Schiff, dass du das schreibst. 57:27 Das ist also du schreibst sehr viel runter und die halten das auch schon für sehr schwierig. Mindestens sehr schwierig sogar, vielleicht für egal was du da von dir gibst, weil du hast ja offensichtlich ja eine eine Macht mit deiner päpstlichen Urkunde. Ja, und wenn du dazu noch schreibst, Hallo, das ist alles schlimm mit diesen Frauen und mit anderen Menschen, die irgendwie von Magie profitieren, schwierig also was machst du, das mache ich, ich weiß es nicht, du hast ja. 57:54 Schon verglichen. Dein Charakter. Den Heinrich mit einer anderen Person irgendwie so Anfang des 20. Jahrhunderts. Ja, Ach so, ja, ich erinnere. Mich diese Person war im Kerker, sie hat so ein. Bisschen was gegen Juden gehabt, war der nächste große Schritt also. Putsch? 58:10 Nee. Das Ding zum zum Führer. Dazwischen Bildung einer paramilitärischen. Truppe. Nee, du schreibst ein. Buch. Ach so. Nur der. Langweilige Teil der langweilige Teil dieser. 58:26 Ich schon. Geschrieben, dachte ich, na ja. Keine Bücher sind ja eher so. Sagen wir mal Fetzen, aber du packst alles zusammen, was du hast. Du denkst dir so, ich werde jetzt alles nieder schreiben, was mir zu diesem Thema einfällt und mach daraus ein Buch. Gut, man hört es nicht, ich halte gerade ein Buch in die Kamera der Hexen, Hammer der Hexen, Hammer so heißt. 58:44 Dieses Buch, was du schreibst. Und das erste, was in diesem Buch drin ist, natürlich, damit es klar ist, dass du Ahnung hast, wovon du redest, ist die päpstliche Urkunde. Das artistisch in diesem Titel leckt als zweites direkt im Anschluss sind die sehr positiven und unterstützenden Stimmen der Theologen aus der Uni Köln, die alle unterschrieben haben, dass Du der Beste bist und dass die alle, die ihr vollkommenes Vertrauen, dass du weißt, wovon du sprichst. 59:11 Das ist aber nicht so schlau, das muss außen aufs. Cover weißt du so als als Cover Rezension wirklich die beste Abhandlung zu Hexen, die ich kenne, so The Guardian. Heutzutage wird das so stehen, Problem ist aber. Wenn du aufgepasst. Das waren die nicht so begeistert von den ganzen Dingen, das stimmt, das heißt? 59:29 Ich habe Winter ähnlich zuverlässig vorgegangen wie bei der Papst Urkunde und hab einfach mal geschrieben drauf los. Also ja du hast quasi also in. Einem Absatz steht, wo die Leute, quasi jeder einzelne sich meldet und sagt, so Ey Heinrich Super, der weiß wovon er redet und dann ist einer, ich weiß gar nicht mehr was ist Michael oder doch glaube ich, Michael hieß der r sagt Ich bin ich hab zwar keine Ahnung von Theologie, aber die andere wissen schon, werden schon wissen, worum es geht. 59:58 Und ich bin auch dabei. Ich bin der Uwe. Ich bin auch dabei. Na ja, jedenfalls. Du schreibst den Hexen. Hammer. Und das ist so ein bisschen ja unser unser Haupt Bestimmtheit, das ist n du, dazu kommen wir noch. 1:00:13 Ja, ist jetzt wie Katrin, Ich überlege gerade, wie wir am besten vorgehen, ob wir erst, sagen wir mal so ein bisschen aufteilen was drin steht oder ob wir gleich den Philipp einfach mal paar Zitate an den Kopf werfen, ich wäre für die Zitate, also ich wäre direkt. 1:00:30 Für die für die Zitate. Ja, du bist für die Zitate OK, ich bin. Bereit? OK dann. Wir machen, wir machen. Die. Das grob drin steht am Ende, dann kann der Philipp vielleicht mal so ein bisschen selber überlegen, was die Kernaussage dieses Buches ist. Philipp, ich schreib dir gerade, ich schmeiß jetzt eben kurz eines der Zitate einfach in den Chat, das vorlesen und dazu deine Gedanken im Anschluss mit uns teilen. 1:00:51 Soll ich vorlesen, die gerne in deiner. Besten Heinrich. Stimmen, das ist ja, ich bin ja Andrew Tate. Wie ist denn so eine? Mittelalterlich stimme ich weiß, ich weiß ungefähr das Wort Femina nämlich kommt von Fee und minus Fee gleich Fidesz glaube minus gleich weniger, also femina, die weniger glauben hat, weil sie immer geringeren Glauben hat und bewahrt, und zwar aus ihrer natürlichen Anlage zur Leichtgläubigkeit mag auch infolge der Gnade zugleich und der Natur der Glaube in der Hoch. 1:01:29 Gib bitte da hinten. Hochgebildeten Jungfrau. Niemals Gewankt haben, während er doch in allen Männern zur Zeit des Leidens Christi, des Leidens Christi Gewankt hatte. Also schlecht ist das Weib von Natur, da es schneller am Glauben zweifelt, auch schneller den Glauben ableugnet, was die Grundlage für die Hexerei ist. 1:01:55 Leute, ihr bringt mich in Teufels Küche damit, wenn das jemand rausschneidet. In Teufels Küche. Im wahrsten Sinne. Des Wortes. Also das ist ja schon. Ich wollte die Frage vorhin schon stellen und habe es aber gelassen, aber ich wollte die Frage stellen, nämlich kümmert er sich nur um Hexen oder auch um Hexe r. 1:02:16 Und jetzt weiß ich ungefähr, woher es rührt. Es ist ja ich glaube, dass dass dass, dass der Herr Heinrich heutzutage durchaus eine Renaissance erfährt, in der populär Kultur. Wenn ich, wenn ich diesen Vergleich

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OpenCore Legacy Patcher 1.0 ouvre Sonoma aux anciens Mac

la quotidienne iWeek

Play Episode Listen Later Oct 3, 2023 9:03


Soutenez-nous sur patreon.com/iweek ! Voici l'épisode 470 de "la quotidienne iWeek" en ce mardi 3 octobre 2023 ! Abonnez-vous : c'est gratuit ! OpenCore Legacy Patcher 1.0 ouvre Sonoma aux anciens Mac. Présentation : Benjamin VINCENT (@benjaminvincent ) + Fabrice Neuman (@fabriceneuman). Production : OUATCH Audio. Tags : Sonoma compatible avec 83 anciens Mac ! ; la 1ère Apple Watch n'est plus réparable ; les réseaux sociaux occidentaux menacés de disparition pure en simple en Chine ; Foxconn épinglé pour l'une de ses usines en Inde ; le badge humane digne de Star Trek à la Fashion Week. Bonne découverte de "la quotidienne iWeek" si vous nous écoutez pour la première fois, parlez de nous autour de vous, retweetez-nous (@iweeknews ), bonne journée, bonne écoute et à demain ! Benjamin VINCENT et la team #iweekLQI PS1 : rejoignez la communauté iWeek sur patreon.com/iweek et bénéficiez de bonus exclusifs ! PS2 : retrouvez-nous aussi pour "iWeek (la semaine Apple)", notre podcast hebdo, chaque milieu de semaine. PS3 : l'épisode 156 d'iWeek (la semaine Apple) est pour ce mercredi ! Abonnez-vous pour ne pas le rater, c'est gratuit !

Full Dive Gaming: a Virtual Reality Podcast in VR
WE WENT TO GDC!! Live Interview w Pixelity Games!

Full Dive Gaming: a Virtual Reality Podcast in VR

Play Episode Listen Later Mar 29, 2023 13:20


We got sent to GDC to see the New VR Games!! Thanks to Pixelity for sending us and sitting down to chat about VR on PC and Quest 2!!LEARN MORE HERE: https://pixelitygames.com/?lang=enTRY THE PATCHER: https://store.steampowered.com/app/1560520/The_Patcher/0:00 We're at GDC!!!0:43 Who is Pixelity??3:27 What Pixelity Games CAN YOU PLAY NOW???5:35 What is THE PATCHER??7:56 GDC is HUGE!!! 9:20 Surviving the Pandemic10:47 BIGGER Than Gaming11:45 What's the FUTURE of Pixelity??12:27 Final Stages for Patcher!THE PATCHER: (Steam Description)-"The Patcher" is a full-scale tactical multi-player action VR game.-Be strong! Be ambitious!You must choose a faction – either ‘Junkmol' or ‘Skymagg' – as a Patcher of the Neo JS City. By fighting numerous battles, you will obtain weapons, revamp them, and gain experience. Every weapon and skill have degree of proficiency as you play, so you'll get stronger as you level up.-Hybrid Multi-playDon't forget that you're one of the factions, even if you fight against monsters on the battlefield. Cooperate with your fellow Patchers! If you succeed in defeating a mighty monster with others, you might get a chance to obtain a rare item. However, when you come across an opponent of the other faction, it's best to attack right away or retreat and bring in your allies. Your instant decision is critical in each battle.-Various Game ModesThe war between two factions ends only when one side ultimately falls. Get ready for the best result!- ‘Deathmatch': Create a party to fight the other faction.- ‘Battlefield': All kinds of monsters are ahead; kill as many as you can and get the rewards!- ‘Boss Raid': Defeat the giant boss with your party members. However, you're not the only hunters there. Compete with the other faction for the throat of the boss.-Strategic Action CombatSince the past, the Patchers have fought strategically with three weapons: a sword, gun, and bow. Of course, each weapon has its own characteristics, but you must find which one works best for you and become skillful at using it. The weight, reach, accuracy, and control of each weapon is vastly different and is key to your tactics.-The Storyline of “the Patcher”'Neo JS City' was once the most beautiful city, and there was a reason for it. The upper classes wanted to get rid of anything they saw as dirty and trivial. That's why they decided to move all the unpleasant facilities – like the sewage treatment plant and the prison – underground.-Meanwhile, some people illegally and secretly settled in these underground facilities. Their habitation was called the ‘Patch Build', and they called themselves the ‘Patchers'.-But the environment around the Patch Build was more severe than they expected. Survival got harder and harder. This caused a rupture in the community. Some said pioneering a new land for a better future was be the way to go. Others wanted to stick to the existing land and refine what they already had.-Now, you must follow one of them – and choose your fate!This week's podcast was made in partnership with Asterion Products. Get 5% off the Aura headset or any other order $19.99 or more with the code FULLDIVE at https://www.asterionproducts.com Welcome to the Full Dive Gaming podcast, bringing a weekly dive of all the news, discussion, and insights you need for VR gaming! Each week, we release NEW EPISODES on all Your Favorite major platforms: Spotify, Apple, Google... etc. SUPPORT US: -https://www.patreon.com/fulldivegamingJoin The Discord Server: -https://discord.gg/VWGcT3GLISTEN TO FULL...

On the reg
Applying 'Extreme Ownership' to your career: are you an elbow patcher or an entrepreneur?

On the reg

Play Episode Listen Later Jul 31, 2022 120:45


Inger and Jason catch up on Inger's 24th wedding anniversary (with Mr Thesis Whisperer's permission!). Inger went to Newcastle in the Tesla and had fun doing a workshop in a bathroom. It's been a weird couple of weeks: she also encountered giant animatronic wombats on the lawns of parliament house while taking part in an NTEU event. Jason's had Covid in the house (9:47), but avoided getting it, despite using his Aunt's method of taking temperature of kids via hugging. He's finally going back to just two jobs (thank goodness) and trying to work out how to not overwhelm the big boss when she gets back.Jason and Inger talk about how they were interview by Andrew for The Omni Show (18:48) and are just a little bit excited that they got retweeted by Ken Case (squee!). At 24:46 there's some talk about Navy SEALS and our #deathcagematchreadathon with @tseenster on Twitter. Inger's been reading 'Extreme Ownership' by Jocko Willing and Leif Babin while Jason has been reading a romance called 'Everyday, Average Jones' by Susan Brockmann. They also made @tseenster read one, but she hasn't left a speak pipe review yet (no pressure Tseen!).Then they both unpack the lessons from 'Extreme Ownership: how US Navy SEALs lead and win' (40:38) Using a slide deck to guide the conversation. Inger applies three of the lessons (extreme ownership, Believe and Plan) to the problems of academic life, specifically designing a career for yourself (1:01:58). The pair discuss her theory there are two types of academic 'elbow patch' (who spend their careers in deep study becoming The Expert) and Entrepreneur (the ones who are agile to survive). They debate the pros and cons of both career choices and then how to fit into the broader mission of a university (1:13:39) and then go on to drop the knowledge about how to use the university strategic planning process to basically Get What You Need (1:22:48).They close out with talk about necrotic robots (yes, reanimating dead spiders - shudder) and the terrifying footage of a robot dog with a crazy accurate machine gun strapped to its back (1:42:59). The two minute tips are there, but trust us when we say that you will STILL be thinking about killer robots by the end of this episode - hasta la vista! Thanks to Riverside.fm for supporting the show. We recommend it for all your podcasting and remote recording needs: enter ONTHEREG for a 15% discount or use this link.Stuff we mentioned:Jason and Inger guested on the The Omni Show podcastThe romance novels of Suzanne BrockmannOur notes on 'Extreme Ownership' in slide formExtLeave us a message on www.speakpipe.com/thesiswhisperer. Email Inger, she's easy to find. You will not be able to find Jason's email (he likes it that way).Talk to us on BlueSky by following @thesiswhisperer and @drjd. Inger is sadly addicted to Threads, but cannot convince JD to join. You can find her there, and on all the Socials actually, as @thesiswhisperer. You can read her stuff on www.thesiswhisperer.com. You can support the pod by buying our Text Expander guide for academics from the Thesis Whisperer website.

Ilusión y desencanto, Argentina
Nisman se suicidó

Ilusión y desencanto, Argentina

Play Episode Listen Later Mar 16, 2021 12:13


Seis años después de la muerte que jamás fue dilucidada, Claudio Ramos, está convencido de que el fiscal que investigaba el atentado contra la sede de la AMIA (Asociación Mutual Israelita Argentina) —el 18 de julio de 1994— se quitó la vida luego de verse acorralado por la situación en la que se encontraba. Ramos hizo su propia investigación: recorrió el edificio Le Park, donde sucedieron los hechos; leyó el expediente judicial; habló con Damián Patcher, el periodista que aquella noche alertó sincrónicamente que el Fiscal estaba en peligro y también con el principal sospechoso: Diego Lagomarcino.   

Smithtown Live
This week on Smithtown Live we spoke with Paule Patcher from Long Island Cares

Smithtown Live

Play Episode Listen Later May 12, 2019 18:23


Did you know that there are over 270,000 people here on long Island suffering from food insecurity and hunger. Paule and his team of people whom he likes to call the

Entrepreneurial Reality with BAsh
S1: E7 Reu-el Fleary-Griffiths, Co-Founder of Patcher

Entrepreneurial Reality with BAsh

Play Episode Listen Later Aug 20, 2018 31:01


Hear how the upcoming app, Patcher, is going to revolutionise the breakdown assistance/recovery industry whilst helping local mechanics to expand their business.

La revue de presse JV
L'édition du mercredi 4 avril 2018 (Dragon Quest VR & Builders 2, Le jv aiderait les chiens à rester jeunes, Chrono Trigger va se patcher)

La revue de presse JV

Play Episode Listen Later Apr 4, 2018 20:50


La page Tipeee si vous voulez m'aider à réaliser ce podcast dans de meilleures conditions et obtenir des émissions inédites et autres bonus : https://www.tipeee.com/la-revue-de-presse-jv Les liens cités dans cette édition : Les jeux video pourraient aider les chiens à rester jeuneshttp://www.liberation.fr/depeches/2018/03/30/les-jeux-video-pourraient-aider-les-chiens-a-rester-jeunes_1639992 Conférence GDC avec Yoko Taro et Takahisa Taurahttps://www.youtube.com/watch?v=jKbH9i5axxU&feature=em-uploademail Lancement de Death Mark for Switch le 28 juin au Japonhttps://gematsu.com/2018/04/death-mark-for-switch-launches-june-28-in-japan Arc System Works annonce Wizard's Symphony, le dernier jeu de la série The Wizard's Harmonyhttps://www.animenewsnetwork.com/news/2018-04-02/arc-system-works-reveals-wizard-symphony-rpg-for-ps4-switch/.129816 The Lost Child en Europehttps://www.gamekult.com/actualite/the-lost-child-duplique-ses-donjons-sur-switch-pour-cet-ete-3050802761.html Pour écouter l'émission, s'abonner et frétiller : -RSS : http://la-revue-de-presse-jv.lepodcast.fr/rss-iTunes : https://itunes.apple.com/fr/podcast/la-revue-de-presse-jv/id1289067344?mt=2-PodCloud : http://la-revue-de-presse-jv.lepodcast.fr/-YouTube : https://www.youtube.com/playlist?list=PLqDI-3HSs5O9SC37mz5X3ietZAktD5ydk-Deezer : http://www.deezer.com/fr/show/55059-Le Tipeee : www.tipeee.com/la-revue-de-presse-jv Pour réagir et tailler le bout de gras ensemble : -Twitter : https://twitter.com/RevueDePresseJV-Discord : https://discord.gg/HSCQhxN -Facebook : https://www.facebook.com/La-revue-de-presse-JV-348425015606178/?hc_ref=ARSPgYS1-eDedgYi38QEX4rYhIBhjuAOQk7pkqtYg_bTrPGHNb9S_CAQK3KxUjpWFNo&fref=nf -Mail : revuedepressejv@gmail.com

The CyberWire
Patcher ransomware. Locky, Cryptowall, and Cerber are still active; so is old-fashioned blackmail. NSA keeps the VEP. Reactions to New York State's cyber regs for banks. Observations of BugDrop, and thoughts on cyber war and attribution.

The CyberWire

Play Episode Listen Later Feb 23, 2017 14:25


In today's podcast, we hear about how Patcher ransomware is infesting Macs. Locky, Cryptowall, and Cerber are also still out and about in the wild. NSA seems likely to continue its Vulnerabilities Equities Process. Industry reactions to New York State's coming cybersecurity regulations for financial institutions. A look back at RSA discussions of cyber warfare. Further developments in the study of BugDrop malware. Terbium Labs' Emily Wilson examines the way novel exploits becomes part of the standard tool kit. And TruSTAR looks at Grizzly Steppe and has some thoughts on the difficulties of attribution.

GVOZD
GVOZD - PIRATE STATION @ RECORD 22102013

GVOZD

Play Episode Listen Later Oct 22, 2013 118:55


Пиратская Станция номер 634 делала ночь жаркой, объединяя во взрывоопасные смеси острый материальчик этих дней и скользя по сабжанрам на волне плотного баса! Два часа я представлял актуальные тенденции в днб в миксе из свежевыжатых релизов и дабок! Taste it!)В течение последних 30 минут услышал какие-то странные аномалии со звуком, которых явно не было во время эфира, сорри за периодическое расстройство слуха)  GVOZD autumn uplifting vibes: 1.Congo Natty ft. Nanci Correia- Get Ready VIP (Big Dada) 2.Lowriderz - Selecta (Digital Terror) 3.Dabs and MC Kwality - Skull + Bones (Sam Binga Remix) (Horizons) 4.Chopstick Dubplate Feat Mr Williamz - Wanted (Chopstick Dubplate) 5.SP Fusion - Jah Live (Dubwise Brilliants dub) 6.I See MONSTAS - Evolution (Polydor) 7.Prolix - Here We Go Again (Trendkill) 8.Mefjus - Leakproof (Critical) 9.Maztek - Dizzy Step (Program) 10.Dushi - Mirage (Formation dub) 11.Mindscape - Ultrasonik (Magical Gravity Remix) (Mainframe) 12.Klute - Sick Drive (Commercial Suicide) 13.Maject & SUBABLOCK - Run (Disturbed) 14.Annix - Snapstop (Playaz) 15.The Passive Resistance -Stuck (Uman remix)(Cymbalism) 16.Dub Tesla - Friday (Audio Boutique dub) 17.Enigmatic Desire - Sixth Sence Dub (SLK) 18.Blackman feat. Doosmurano & Ewan - Burning Lives (dub) 19.Mediks - Come Back Down (Audioporn) 20. Rogue feat. Laura Brehm - Dreams (Monstercat) 21. Sniper FX - Evil Elf - (Black System dub) 22. Neocube - Ridden (dub) 23. Mechanical Pressure - Sacramental (dub) 24. Jubei Feat. Flowdan -The Moment (intro) (Metalheadz) 25. Fade - Extreme Engineering (Faded Music) 26. Braken - To the Stars (Monstercat) 27. Tha New Team - One Fifty One (Play Me) 28.Mefjus and Icicle - Contemporary (Critical) 29.The Sect - Inside Your Mind (Perkussiv ) 30.Current Value - the Patcher_tease (Subsistenz) 30a.Counterstrike - Polarize (Algorythm) 31.Epok - Obstacles (Syndrome Audio) 32.Noxiv - Broken Techno Musik (Fractal) 33.Nickbee - Apollo 18 (Eatbrain) 34.Modified Motion & Faction - Charges (Supreme Being Remix Two) (Dynamic Audio) 35.Figure and Dirty Deeds - The Blob (DOOM) 36.Callide - Back Street Revolution (free) 37.Chris.SU Ft. Mira - Together In The Night (Fate) 38.Sudden Def Fire Syne and Nitri feat Brooke Bailey and Jack Pott - Falling (Liquid V dub) 39.Etherwood - Unfolding (feat Laurelle Robichaud) (Med School dub) 40.Spectrasoul - Bugsy (Shogun Audio) 41.Peshay - Bugsy (Liquid V dub) 42.Light Of_Night_feat_Janis - Turn Off Your Contrabass(Liquid Brilliants) 43.Paul SG feat TRAC and LaMeduza - Let Me Show You (Liquid V dub) 44.Dj 007 - Never Go Back (All Street dub ) 45.Paul SG and Carter - Jazz Cigarette (Liquid V dub) 46.Brother - Distance Between (Fokuz) 47.Klute - Last Words (Commercial Suicide)

dj record figure taste rogue black man trac dabs metalheadz mefjus current value congo natty paul sg eatbrain nitri brooke bailey pirate station patcher subsistenz modified motion light of night
GVOZD
GVOZD - PIRATE STATION @ RECORD 22102013

GVOZD

Play Episode Listen Later Oct 22, 2013 118:55


Пиратская Станция номер 634 делала ночь жаркой, объединяя во взрывоопасные смеси острый материальчик этих дней и скользя по сабжанрам на волне плотного баса! Два часа я представлял актуальные тенденции в днб в миксе из свежевыжатых релизов и дабок! Taste it!)В течение последних 30 минут услышал какие-то странные аномалии со звуком, которых явно не было во время эфира, сорри за периодическое расстройство слуха)  GVOZD autumn uplifting vibes: 1.Congo Natty ft. Nanci Correia- Get Ready VIP (Big Dada) 2.Lowriderz - Selecta (Digital Terror) 3.Dabs and MC Kwality - Skull + Bones (Sam Binga Remix) (Horizons) 4.Chopstick Dubplate Feat Mr Williamz - Wanted (Chopstick Dubplate) 5.SP Fusion - Jah Live (Dubwise Brilliants dub) 6.I See MONSTAS - Evolution (Polydor) 7.Prolix - Here We Go Again (Trendkill) 8.Mefjus - Leakproof (Critical) 9.Maztek - Dizzy Step (Program) 10.Dushi - Mirage (Formation dub) 11.Mindscape - Ultrasonik (Magical Gravity Remix) (Mainframe) 12.Klute - Sick Drive (Commercial Suicide) 13.Maject & SUBABLOCK - Run (Disturbed) 14.Annix - Snapstop (Playaz) 15.The Passive Resistance -Stuck (Uman remix)(Cymbalism) 16.Dub Tesla - Friday (Audio Boutique dub) 17.Enigmatic Desire - Sixth Sence Dub (SLK) 18.Blackman feat. Doosmurano & Ewan - Burning Lives (dub) 19.Mediks - Come Back Down (Audioporn) 20. Rogue feat. Laura Brehm - Dreams (Monstercat) 21. Sniper FX - Evil Elf - (Black System dub) 22. Neocube - Ridden (dub) 23. Mechanical Pressure - Sacramental (dub) 24. Jubei Feat. Flowdan -The Moment (intro) (Metalheadz) 25. Fade - Extreme Engineering (Faded Music) 26. Braken - To the Stars (Monstercat) 27. Tha New Team - One Fifty One (Play Me) 28.Mefjus and Icicle - Contemporary (Critical) 29.The Sect - Inside Your Mind (Perkussiv ) 30.Current Value - the Patcher_tease (Subsistenz) 30a.Counterstrike - Polarize (Algorythm) 31.Epok - Obstacles (Syndrome Audio) 32.Noxiv - Broken Techno Musik (Fractal) 33.Nickbee - Apollo 18 (Eatbrain) 34.Modified Motion & Faction - Charges (Supreme Being Remix Two) (Dynamic Audio) 35.Figure and Dirty Deeds - The Blob (DOOM) 36.Callide - Back Street Revolution (free) 37.Chris.SU Ft. Mira - Together In The Night (Fate) 38.Sudden Def Fire Syne and Nitri feat Brooke Bailey and Jack Pott - Falling (Liquid V dub) 39.Etherwood - Unfolding (feat Laurelle Robichaud) (Med School dub) 40.Spectrasoul - Bugsy (Shogun Audio) 41.Peshay - Bugsy (Liquid V dub) 42.Light Of_Night_feat_Janis - Turn Off Your Contrabass(Liquid Brilliants) 43.Paul SG feat TRAC and LaMeduza - Let Me Show You (Liquid V dub) 44.Dj 007 - Never Go Back (All Street dub ) 45.Paul SG and Carter - Jazz Cigarette (Liquid V dub) 46.Brother - Distance Between (Fokuz) 47.Klute - Last Words (Commercial Suicide)

dj record figure taste rogue black man trac dabs metalheadz mefjus current value congo natty paul sg eatbrain nitri brooke bailey pirate station patcher subsistenz modified motion light of night
K1971 Podcast
K1971 PODCAST - FABRIZIO LAPIANA

K1971 Podcast

Play Episode Listen Later Mar 19, 2012 82:09


K1971 PODCAST - FABRIZIO LAPIANA TRACKLIST1. Giorgio Gigli & Obtane - Patterns of Behavior - Zooloft2. Fabrizio Lapiana - Waiting for Them - Attic Music3. Deepbass - Deepbass (Orion/Ness Nebula remix) - Informa4. George Paar - Molecula 5312 (m_Patcher edit) - Par rec5. Scram - G-3 Storm Ultra Violet 6703 - Scram6. Eduardo De La Calle - B1 - Analog Solutions 0117. Tom Bass - Suoni Profondi - Attic Music8. Jichael Mackson - GTI (Zimbabwe mix) - Stock59. Phlash - Bionic - Dipiu Music10. Skudge - Ursa Major (Cosmin TRG remix) - Skudge11. Roberto Bosco - Charming Noise - Figure SPC12. Fabrizio Lapiana - Signals (Edit Select remix) - Attic Music13. Phase - Process 1 - Token14. Function vs J. Sydenham - White Light (Silent Servant remix) - Ibadan15. Scharlach - Red Score - Scharlach16. Conrad Van Orton - Love Story - Key records17. Planetary Assault System - Bell Blocker (Silent Servant remix) - Ostgut Ton

CheatCC's Video Game Podcast
#119 - Podcast for Friday February 26, 2010

CheatCC's Video Game Podcast

Play Episode Listen Later Feb 26, 2010 94:26


Let the rain pour, as the crew kicks things off discussing Heavy Rain! Is it everything and more? The crew also discusses Persona 3 Portable, Yakuza 3, and Phoenix Wright Ace Attorney: Justice for All. The news is heavy with Patcher's prediction for Natal, FFVII unlikely remake, Red Steel 2 desperation, Heavy Rain banned, mysterious patents, Aliens vs. Predator a critical success? There's more this week as well, including Nintendo's Media Summit 2010. Download today!

Casually Hardcore
Casually Hardcore - Patcher Madness!

Casually Hardcore

Play Episode Listen Later Mar 26, 2008


An abbreviated, Gwenora-less episode where our hosts celebrate the arrival of patch 2.4. Now if only their server would com back online...

madness patcher casually hardcore